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00:28:14 *** Supercheese has quit IRC 00:32:48 *** RedJimi has quit IRC 00:33:46 *** Sacro has quit IRC 00:35:07 *** KouDy has quit IRC 00:56:07 *** Flygon has joined #openttd 01:02:53 *** glx_ has joined #openttd 01:02:53 *** glx is now known as Guest4070 01:02:53 *** glx_ is now known as glx 01:06:13 *** ToBeFree has joined #openttd 01:09:13 *** Guest4070 has quit IRC 01:26:04 *** Thedarkb-X40 has quit IRC 01:36:19 *** KouDy has joined #openttd 01:47:33 *** KouDy has quit IRC 01:50:27 *** snail_UES_ has joined #openttd 03:00:41 *** muffindrake2 has joined #openttd 03:02:33 *** muffindrake1 has quit IRC 03:09:10 *** glx has quit IRC 03:15:05 *** ToBeFree has quit IRC 03:44:04 *** Pikka has joined #openttd 03:53:04 *** KouDy has joined #openttd 04:00:12 <Eddi|zuHause> if i don't return, my system is now screwed up 04:00:27 *** Eddi|zuHause has quit IRC 04:02:30 *** Gja has joined #openttd 04:02:41 *** Eddi|zuHause has joined #openttd 04:05:29 <Eddi|zuHause> i guess it may live one more day 04:32:30 *** Gja has quit IRC 05:09:09 *** snail_UES_ has quit IRC 05:09:13 *** Pikka has quit IRC 05:09:35 *** Pikka has joined #openttd 05:22:38 *** sla_ro|master has joined #openttd 06:03:36 *** Gja has joined #openttd 06:09:31 *** Cubey has quit IRC 06:26:31 *** sla_ro|master2 has joined #openttd 06:27:18 *** Eddi|zuHause2 has joined #openttd 06:30:36 *** Gja has quit IRC 06:31:05 *** sla_ro|master has quit IRC 06:31:05 *** Eddi|zuHause has quit IRC 06:31:05 *** Xaroth has quit IRC 06:31:05 *** TheMask96 has quit IRC 06:39:09 *** TheMask96 has joined #openttd 07:05:30 *** andythenorth has joined #openttd 07:12:45 *** sim-al2 is now known as Guest4108 07:12:46 *** sim-al2 has joined #openttd 07:17:09 *** Guest4108 has quit IRC 07:23:53 <andythenorth> o/ 07:44:51 *** Fuco has joined #openttd 08:04:55 <Pikka> o/ 08:05:28 <V453000> o/ 08:06:26 <peter1138> no 08:07:23 *** blathijs has quit IRC 08:09:19 *** blathijs has joined #openttd 08:10:04 <Pikka> why not? 08:15:25 <andythenorth> it's Pikka and V453000 together 08:15:31 <andythenorth> if DanMacK turns up, world ends 08:15:49 <V453000> gg 08:16:04 <andythenorth> what shall I put in FIRS 9000 Super Extreme then 08:16:05 <andythenorth> ? 08:16:09 <andythenorth> got 64 cargos to use up 08:17:18 *** iSoSyS has joined #openttd 08:19:26 *** iSoSyS has quit IRC 08:28:56 <peter1138> andythenorth, 128 cargos 08:29:29 <peter1138> There's a callback result that houses use that limits the house set to using 32 cargo types. 08:29:33 <peter1138> I think that's not a problem. 08:29:51 <Pikka> hmmm 08:29:54 <peter1138> They only want passengers and mail anyway, normally. 08:30:26 <andythenorth> peter1138: 256 cargos, and 16 in/out per industry 08:30:31 <peter1138> o_O 08:30:37 <Pikka> more in/out would be nice 08:30:56 <andythenorth> "nooooooooooooooooo" 08:31:01 * andythenorth likes the limits 08:31:06 <andythenorth> also station probblem 08:31:12 <Pikka> well 08:31:36 <peter1138> Add cargotype to platforms. 08:31:45 <Pikka> what kind of station just piles cargo up on the platforms anyway? :P 08:31:52 <peter1138> ikr 08:32:56 * andythenorth bbl :) 08:32:58 *** andythenorth has quit IRC 08:33:09 <peter1138> https://previews.123rf.com/images/hxdyl/hxdyl1509/hxdyl150900119/45610231-industrial-port-with-containers.jpg 08:33:12 <peter1138> Never! 08:33:23 <peter1138> Ok, so port rather than station, but still. 08:33:28 <peter1138> Also just containers 08:44:03 *** Fuco has quit IRC 08:59:44 *** Sacro has joined #openttd 10:01:56 *** Smedles_ has joined #openttd 10:09:19 *** Smedles has quit IRC 10:09:19 *** berndj has quit IRC 10:12:20 *** berndj has joined #openttd 10:28:42 *** Eddi|zuHause2 is now known as Eddi|zuHause 10:29:08 <Eddi|zuHause> something like: decide the cargo during the tileloop, instead of during callback resolution? 10:29:36 <Eddi|zuHause> (so, store it in the tile) 10:31:45 <Eddi|zuHause> could then add some fancy logic to distribute the cargos over the tiles, instead of picking the largest pile for all tiles 10:33:31 *** berndj has quit IRC 10:34:42 *** berndj has joined #openttd 10:46:15 *** andythenorth has joined #openttd 10:46:18 <andythenorth> such lol 10:46:22 <andythenorth> all these station cargo sprites 10:46:32 <andythenorth> that you only see if you're playing the game wrong :P 10:47:15 *** Smedles has joined #openttd 10:47:16 <Eddi|zuHause> well, ok, but the suggested solution there is to use monthly throughput instead of currently waiting cargo 10:47:47 <peter1138> Hmm, town-name newgrfs are a bit clunky. 10:48:34 <peter1138> Add the newgrf, then go into game settings, what? 10:48:53 <andythenorth> peter1138: ikr :P 10:49:13 <andythenorth> Eddi|zuHause: what about using station rating for cargo? o_O 10:49:36 <andythenorth> it's already available, and is conveniently a %, not an absolute value 10:50:14 <Eddi|zuHause> andythenorth: doesn't sound right to me... 10:50:19 *** Smedles_ has quit IRC 10:50:43 <andythenorth> ok try the problem from another angle 10:50:52 <andythenorth> current spec uses 'little' and 'lots' thresholds 10:51:08 <andythenorth> but they're absolute values, so what values to set for those? o_O 10:51:48 <andythenorth> they vary so much by industry newgrf, industry random production at start, by play style, etc 10:52:51 <andythenorth> ideally we find a metric that isn't absolute, but is some ratio 10:54:40 <andythenorth> 'monthly throughput' has same problem 11:04:19 *** ToBeFree has joined #openttd 11:05:38 *** Wacko1976 has quit IRC 11:08:09 <Eddi|zuHause> vague algorithm sketch: 1) during industry production, increase a cargo counter on the station, 2) during tileloop, deduct the "low" limit from the station's memory, and add it onto the tile memory, 3) the tile memory fades after [high/low] tileloop cycles 11:09:27 <Eddi|zuHause> so, if the tileloop continuously transfers the full "low" amount to the tile, it will show the "high" sprite 11:09:51 <Eddi|zuHause> industry production happens vaguely at the same rate as the tileloop 11:10:46 *** Wacko1976 has joined #openttd 11:11:16 <Eddi|zuHause> if the tile memory ever falls below the "low" threshhold, it may switch cargos 11:13:14 <Eddi|zuHause> high/low ~ 8 would equate to about one month 11:14:23 <peter1138> how much storage space are you thinking per tile? 11:15:31 <Eddi|zuHause> not entirely sure, but a cargo index, and some amount, simulate the fading by some fancy maths instead of a shifting storage 11:15:44 <__ln__> let's say 1 gigabyte to be safe 11:16:27 <peter1138> Cargo type is currently 5 bits as is, maybe more soon. 11:17:09 <Eddi|zuHause> so 8 bit cargo, ? bit counter 11:18:39 *** berndj has quit IRC 11:20:23 <peter1138> So rail stations currently have 5 bits free. 11:20:29 <andythenorth> well we increased map array right? o_O 11:20:33 *** berndj has joined #openttd 11:20:34 <peter1138> Non-contiguous. 11:21:00 <peter1138> andythenorth, yeah but you can't keep reusing the bits you added :p 11:21:02 <Eddi|zuHause> there's, however, another piece missing: the station tiles don't necessarily react to the full set of cargos. so you could end up with the goods platform storing coal (displays nothing), the coal platform storing oil (displays nothing) and the oil platform storing passenges (displays nothing) 11:21:49 <peter1138> You actually can do it per station part. 11:23:05 <andythenorth> oh yeah station needs the railtype 11:23:06 <peter1138> There's an off-map storage for station parts (used to identify which newgrf station was built) which could include a CargoType and amount. 11:23:10 <andythenorth> it's not free bits :P 11:23:12 <andythenorth> silly andythenorth 11:23:51 <Eddi|zuHause> ok, i don't know enough of the details about station off-map storage 11:32:51 *** ToBeFree is now known as aki 11:33:08 *** aki is now known as ToBeFree 11:33:28 *** ToBeFree is now known as aki 11:34:24 *** aki is now known as ToBeFree 11:37:53 * andythenorth is worrying about cargo label inflation 11:38:54 *** ToBeFree is now known as aki 11:39:32 *** aki is now known as ToBeFree 11:42:48 *** ToBeFree has quit IRC 12:00:39 *** berndj has quit IRC 12:02:29 *** berndj has joined #openttd 12:07:48 *** Wacko1976 has quit IRC 12:14:21 * Pikka is worrying about locomotive names 12:15:24 *** Wacko1976 has joined #openttd 12:15:30 <Pikka> andythenorth, should I use nicknames for the mainline diesels? Is "type 1, type 2" too hard for the average player to differentiate? Or do the power classes help them understand which loco is "better"? 12:21:38 *** chomwitt has joined #openttd 12:24:11 <andythenorth> Pikka: I think it's all potato/potato 12:24:28 <andythenorth> nicknames take more work 12:24:37 <andythenorth> and I'm not sure they add any quality 12:24:49 <andythenorth> what are you doing for the steam engines? 12:25:01 <Pikka> perhaps. they just stand out a bit. but maybe that's a good thing. 12:25:17 <Pikka> mixture of nicknames, wheel-arrangement names and class numbers 12:25:35 <Pikka> https://pikka.users.tt-forums.net/wiki/index.php?title=UK_Revival_Set 12:27:17 <peter1138> The 8K better be high-res. 12:27:36 <Pikka> yes 12:29:46 <andythenorth> "type 1" etc is a bit bland eh? o_O 12:29:48 <andythenorth> but also fine 12:33:58 <Pikka> yes 12:34:16 <Pikka> also in the actual game they're "English Electric Type 1", "Sulzer Type 2" etc 12:36:01 <andythenorth> just do that :) 12:36:01 *** berndj has quit IRC 12:38:16 *** berndj has joined #openttd 12:41:19 * andythenorth should draw something 12:41:41 <peter1138> Draw 64 cargos. 12:45:54 <andythenorth> already done 68 http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/cargos.html 12:45:58 <andythenorth> I'm way ahead 12:47:25 * andythenorth should approve peter1138's PR 12:47:29 <andythenorth> "probably fine" 12:47:39 *** snail_UES_ has joined #openttd 12:55:40 <peter1138> heh 13:04:20 *** snail_UES_ has quit IRC 13:13:54 *** sla_ro|master2 has quit IRC 13:16:48 *** argoneus_ is now known as argoneus 13:46:28 *** nielsm has joined #openttd 13:49:25 *** berndj has quit IRC 13:51:44 *** berndj has joined #openttd 13:56:46 *** sim-al2 has quit IRC 14:09:32 *** Alberth has joined #openttd 14:09:32 *** ChanServ sets mode: +o Alberth 14:09:40 <Alberth> hi hi 14:09:56 *** berndj has quit IRC 14:10:50 <andythenorth> hi Alberth 14:11:25 *** supermop_work has joined #openttd 14:11:26 <Alberth> o/ andy 14:11:35 <Alberth> o/ supermop work 14:13:41 <supermop_work> yo 14:14:27 *** berndj has joined #openttd 14:15:59 <andythenorth> Pikka: so I should add extra text in buy menu, right? 14:16:09 <andythenorth> to explain what an engine is for? o_O 14:19:55 <Alberth> engine pulls wagons, wagons go zoeffff 14:21:31 <Alberth> more likely, people want realistic stats, like length down to the last nano meter 14:24:03 <andythenorth> I will add super realistic details 14:24:09 <andythenorth> for my fictional trains :) 14:25:15 <Alberth> cool :) 14:27:41 <Alberth> you can add a salesmans pitch :) 14:28:33 <Alberth> "great engine, moderately fast, but plenty of power for your coal lines" 14:28:52 <V453000> Pikka: I like the green lights showing which train is good at what :) 14:29:18 <Alberth> and no universal green I take it? :) 14:29:30 <V453000> :P 14:30:27 <Alberth> could be fun to add it, but make it so expensive to run, it's useless :p 14:31:41 *** Thedarkb has joined #openttd 14:33:21 <andythenorth> eh if we all use the same lights 14:33:25 <andythenorth> we can make top trumps 14:33:30 *** Gja has joined #openttd 14:33:31 <andythenorth> then we'll get sued :P 14:37:33 <Pikka> I don't know about buy menu text 14:37:54 <Alberth> you'll only get twitters from some president, I think 14:38:10 <Pikka> if people are confused by locos, can you unconfuse them in just a few words? 14:38:28 <Alberth> "buy this first" ? 14:39:13 <andythenorth> "This engine likes the countryside" 14:39:18 <andythenorth> "Use this engine by the sea" 14:39:27 <andythenorth> "This engine likes red coaches" 14:40:16 <Alberth> "this engine loves hauling heavy loads" 14:40:41 <peter1138> Your momma... 14:40:43 <peter1138> Wait 14:41:21 <andythenorth> wow round() exists in python 14:41:28 <andythenorth> that's new 14:42:01 <V453000> yez 14:42:03 <Alberth> that existed for a long time already, I think 14:42:43 <andythenorth> I worked in python2.4 for a long time 14:42:46 <andythenorth> still do in fact 14:42:59 <andythenorth> I am used to many things being missing 14:43:19 <LordAro> andythenorth: RHEL? 14:43:37 <andythenorth> not exactly 14:43:44 <LordAro> ...oh no? 14:44:03 <Alberth> meh, 2.4 docs are not available any more 14:44:46 <andythenorth> something that needed careful work to port to 2.7, due to using a very large third party framework that was tied to 2.4 14:44:55 <andythenorth> very dull story 14:46:45 *** Progman has joined #openttd 15:04:52 <peter1138> Hmm, last 2.4 release was 10 years ago. 15:05:46 <peter1138> 3.0 was 10 years ago too, but nobody used it then :p 15:06:42 <LordAro> Alberth: they are, just hidden https://docs.python.org/2.4/ 15:08:02 <Alberth> :o spiffy! 15:08:35 <LordAro> it looks so bad! 15:08:53 <Alberth> :D 15:09:20 <Alberth> andythenorth: it existed in 2.4: https://docs.python.org/2.4/lib/built-in-funcs.html#l2h-62 15:09:56 *** tokai has joined #openttd 15:09:56 *** ChanServ sets mode: +v tokai 15:10:17 <andythenorth> wonder why we didn't use it :P 15:10:45 <andythenorth> we used some weird % string formatter, then converted it back if needing a float 15:10:52 <andythenorth> probably just clueless 15:11:52 <Alberth> I don't see how you can have a float with n digits, unless you throw away bits 15:12:21 <LordAro> iirc python's round() tends to do unexpected things anyway 15:12:56 <andythenorth> Alberth: it's vague memories tbh :) 15:13:34 <andythenorth> everything I did was inside http://restrictedpython.readthedocs.io/en/latest/ 15:13:39 <Alberth> yep, the only sane form of n digits is to convert to string, and use that representation 15:13:55 <Alberth> or you do something like BCD 15:14:51 <Alberth> oh, restricted turing complete language eh? Python gave up on that idea :) 15:15:37 *** Wormnest has joined #openttd 15:16:43 *** tokai|noir has quit IRC 15:16:46 <andythenorth> it wasn't wise 15:20:15 <Alberth> it's a tempting idea :) 15:24:52 * andythenorth drawing american horse 15:25:04 <andythenorth> as brit horse is not even 50% complete 15:25:08 <andythenorth> best to start a new one 15:26:02 <Alberth> new eco-friendly pixels are always nicer :) 15:26:11 *** synchris has joined #openttd 15:33:49 *** andythenorth has quit IRC 15:35:13 <Alberth> hopefully just looking for new pixels... 15:54:21 <LANJesus> https://i.imgur.com/TmsMIGJg.jpg ? 16:00:36 <Alberth> likely 16:10:05 *** HerzogDeXtEr has joined #openttd 16:21:35 <_dp_> Alberth, what's the problem with having n digits in float? just don't expect it to be exactly the same 16:21:50 <_dp_> and there is always decimal for that kind of stuff 16:22:56 <Alberth> there is no such thing as n digits in a float, there are some X bits precision, and the last one decides the precision 16:23:38 <Alberth> and indeed, if you want n digits, either use integers and divide by 10**n afterwards, or use some package for it 16:25:02 <LordAro> @calc 0.1 + 0.2 16:25:02 <DorpsGek> LordAro: 0.3 16:25:05 <LordAro> bleh 16:25:11 <_dp_> Alberth, precision is decided by operations you do, if you want to work with n after the point digits just treat with 10**(-n-1) precision or smth like that 16:25:17 <Alberth> @calc 10-10*0.1 16:25:18 <DorpsGek> Alberth: 9 16:25:28 <Alberth> @calc 1-10*0.1 16:25:28 <DorpsGek> Alberth: 0 16:26:17 <Alberth> dropsgek is pretty smart with numbers :) 16:26:43 <_dp_> @calc 1. / 10 * 3 == 3. / 10 16:26:43 <DorpsGek> _dp_: 0 16:27:30 <Alberth> :) 16:28:25 <peter1138> Hi 16:29:47 *** gelignite has joined #openttd 16:30:40 <LordAro> https://github.com/Supybot/Supybot/blob/master/plugins/Math/plugin.py#L115 not *that* smart... 16:31:38 *** Cubey has joined #openttd 16:31:42 <LordAro> wait, that's not it... 16:32:24 *** andythenorth has joined #openttd 16:33:56 <LordAro> nope, can't see where 0.3000... gets converted to 0.3 16:34:57 <andythenorth> hey look it's peter1138 16:36:42 <andythenorth> Pikka: so a GP35 is about same length as a 73 eh? 16:36:43 <andythenorth> IRL 16:37:05 <peter1138> It's not me. 16:39:39 <andythenorth> it's just someone with a stack of branches 16:42:56 <andythenorth> I like this https://media-cdn.tripadvisor.com/media/photo-w/12/77/a1/4b/photo0jpg.jpg 16:43:05 <andythenorth> probably not a good OTTD industry though :P 16:49:29 <peter1138> Do it anyway. 16:55:23 *** Thedarkb has quit IRC 17:15:15 *** Flygon has quit IRC 17:16:19 <andythenorth> Welsh economy 17:16:37 <andythenorth> Slate, Wool, Lamb, Coal, Lead 17:17:48 <andythenorth> also 4/8 cabeese, unrelated to Welsh http://www.wplives.org/sn/images/1614.jpg 17:21:40 <Alberth> no no, 4/8 cabeese required to protect the lambs 17:22:05 <Alberth> nice :) 17:22:20 *** luaduck has quit IRC 17:23:15 *** Thedarkb has joined #openttd 17:23:32 *** Wolf01 has joined #openttd 17:24:29 <Wolf01> o/ 17:25:02 <andythenorth> lo Wolf01 17:25:26 <andythenorth> I wondered about a French / Dutch / Belgian economy 17:25:42 <andythenorth> worried I might stumble into offensive stereotypes though :P 17:25:51 <Wolf01> Try italian one 17:25:55 <andythenorth> French economy is based on Cheese no? 17:26:04 <andythenorth> Wolf01: Italy has an economy? :o 17:26:20 <Wolf01> Yes, it's based on delocalizing to other countries 17:26:27 <andythenorth> and shoes 17:27:12 <Wolf01> And yesterday we lost the company which invented the "panettone" 17:27:13 <Eddi|zuHause> you mean boots? 17:27:23 <Eddi|zuHause> well, one single giant boot? 17:28:51 <Wolf01> We are surviving on furniture production in these years :/ 17:32:27 <Eddi|zuHause> the ikea of the south? 17:32:47 <Wolf01> Yep, but the quality is a bit different 17:35:08 <Alberth> o/ 17:35:22 <Alberth> more cabinets for storing lego! 17:39:21 *** luaduck has joined #openttd 17:44:57 *** gelignite has quit IRC 17:45:36 *** luaduck is now known as duck_ 17:45:47 *** duck_ is now known as duckfullstop 17:45:52 *** sla_ro|master has joined #openttd 17:46:11 *** duckfullstop is now known as luaduck 17:46:55 *** Pikka has quit IRC 17:55:16 *** frosch123 has joined #openttd 17:59:05 <andythenorth> quak 17:59:08 <andythenorth> also bye pikka 18:00:14 <frosch123> moo 18:00:55 <Wolf01> https://www.packtpub.com/packt/offers/free-learning andythenorth, need one? :D 18:01:04 *** iSoSyS has joined #openttd 18:01:12 <Wolf01> Also quak 18:01:45 <andythenorth> hmm 18:06:58 *** luaduck has quit IRC 18:07:02 *** luaduck has joined #openttd 18:07:04 *** luaduck has quit IRC 18:07:36 *** luaduck has joined #openttd 18:08:01 *** luaduck has quit IRC 18:08:08 *** luaduck has joined #openttd 18:17:38 *** LANJesus has quit IRC 18:19:02 *** LANJesus has joined #openttd 18:32:00 *** Fuco has joined #openttd 18:48:10 *** glx has joined #openttd 18:48:10 *** ChanServ sets mode: +v glx 18:49:42 *** synchris has quit IRC 18:53:28 <andythenorth> so NARS Horse should be bigger than UKRS Horse? o_O https://lh6.googleusercontent.com/-E_ex2RApXZQ/VQidvZO08vI/AAAAAAAAAk0/5V9Lk7QBxhY/s1024/Photo%25252020150317213303463.jpg 18:53:40 <andythenorth> that's a NARS caboose next to UK caboose 19:04:04 *** LANJesus has quit IRC 19:08:45 <supermop_work> cupola is to look out over the top of the train 19:08:53 *** gelignite has joined #openttd 19:10:00 <andythenorth> until they made the cars bigger :P 19:11:31 *** LANJesus has joined #openttd 19:12:29 <andythenorth> nice picture https://photos.smugmug.com/Trains/Trains/i-9scJnHM/0/74e1a89a/L/s_IMG_3416-L.jpg 19:16:07 *** Cthulhux has joined #openttd 19:18:08 *** Cthulhux has quit IRC 19:18:38 <andythenorth> not convinced I can push NARS Horse 2px higher than UK Horse 19:31:37 <andythenorth> hmm maybe it's fine 19:47:08 *** Alberth has left #openttd 20:04:53 *** RedJimi has joined #openttd 20:07:43 *** Thedarkb has quit IRC 20:08:38 *** KouDy has quit IRC 20:26:38 *** nielsm has quit IRC 20:46:24 *** andythenorth has left #openttd 21:02:20 *** sim-al2 has joined #openttd 21:04:12 *** frosch123 has quit IRC 21:19:59 *** Gja has quit IRC 21:26:03 *** sla_ro|master has quit IRC 21:27:19 *** Supercheese has joined #openttd 21:30:10 *** iSoSyS has quit IRC 21:37:16 <Wolf01> 'night 21:37:18 *** Wolf01 has quit IRC 21:41:54 <peter1138> lo bob 21:51:03 *** Wacko1976 has quit IRC 21:56:03 *** KouDy has joined #openttd 22:12:48 *** gelignite has quit IRC 22:39:04 *** Progman has quit IRC 22:43:23 *** Fuco has quit IRC 22:50:18 *** Wormnest has quit IRC 22:57:31 *** supermop_work has quit IRC 23:00:05 *** KouDy has quit IRC 23:11:12 *** Supercheese has quit IRC 23:20:52 *** HerzogDeXtEr has quit IRC 23:28:33 *** chomwitt has quit IRC 23:38:30 *** chomwitt has joined #openttd 23:41:09 *** KouDy has joined #openttd