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Log for #openttd on 31st May 2018:
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06:35:10  <andythenorth> o/
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08:06:01  <peter1138> Hi
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08:23:44  <andythenorth> lo
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08:28:00  <peter1138> lo bob
08:28:20  <peter1138> So I would maybe do more branches tonight, but I gotta go see Bill Bailey instead </chore>
08:36:43  <andythenorth> for shame
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14:22:38  <supermop_work> yo
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14:32:41  <supermop_work> hi Alberth
14:32:48  <Alberth> hi hi
14:39:31  <peter1138> Hi
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16:13:42  <andythenorth> lo
16:14:08  <LordAro> ol
16:17:50  <andythenorth> so stations in tunnels?
16:18:46  <Alberth> o/
16:19:40  <Alberth> you're reading a random suggestion thread? :)
16:21:27  <andythenorth> I have an 8 year old :P
16:21:39  <andythenorth> I asked him what to put in next Horse
16:21:57  <andythenorth> he has invented instead a new way to do metros
16:22:28  <Thedarkb> I'm looking for a NewGRF with just a horse and cart.
16:22:32  <Thedarkb> Where can I get one?
16:22:56  <Thedarkb> I don't want it to be completely ship dominated from 1830 to about 1860 on my server.
16:27:47  <andythenorth> egrvts has horse and cart
16:27:50  <andythenorth> but also many other things
16:28:05  <Thedarkb> I just installed PolRoads.
16:28:16  <Thedarkb> The polish cars should fit in.
16:38:03  <Alberth> make subway industry :)
16:39:57  <peter1138> Time for...
16:40:02  <peter1138> You got it. Minecraft.
16:40:25  <andythenorth> is Bill Bailey in Minecraft? :o
16:41:43  <peter1138> Possibly.
16:41:47  <peter1138> Another day, another new snapshot.
16:48:49  <andythenorth> so who's drawing Horse for me? o_O
16:49:14  <andythenorth> [crickets]
16:59:39  <Alberth> horse can't draw itself, I guess :(
17:05:14  <andythenorth> I've tried teaching it
17:05:23  <andythenorth> I wondered about automating \ and / views :P
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17:10:49  <Wolf01> o/
17:14:58  <andythenorth> hi Wolf01
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17:43:40  <Eddi|zuHause> andythenorth: cubicles!!
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17:46:05  <Wolf01> Eddi|zuHause: tes... better not, there might be children :P
17:51:29  <Wolf01> https://www.tt-forums.net/viewtopic.php?f=31&t=83308 I see no point on him trying to hide the fact that he changed grfs... when all we know that even the little change might have an effect after many hours of playing
18:05:31  <andythenorth> acs121 is mostly wrong about most things
18:05:45  <andythenorth> these things happen :P
18:14:28  <andythenorth> in \ / views, these shapes are....regrettable :| http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html#tank_car_pony_gen_6B
18:14:34  <Alberth> like the pixel tool by zephrys
18:15:18  <andythenorth> pixeltools is not very good for cylinders :)
18:15:24  <andythenorth> pixeltool
18:15:47  <Alberth> it gives you a start?
18:16:07  <Alberth> or is it so bad, you can just start from scratch again :p
18:16:16  <andythenorth> it's easier to just draw it
18:16:34  <andythenorth> in theory pixeltool can do it
18:16:36  <Alberth> seems plausible, once you know how to draw pixels
18:17:19  <Eddi|zuHause> if you automate it, you should automate it all the way, if you need touchups to every single sprite afterwards, it's probably pointless
18:17:46  <Alberth> I agree
18:18:01  <andythenorth> that's why I haven't automated drawing sprites
18:18:20  <andythenorth> seems like it might be twice the work, by the end
18:18:47  <andythenorth> I started on the / view here, but it's really bad https://dev.openttdcoop.org/projects/iron-horse/repository/entry/src/graphics/pony/tank_car_pony_gen_6C.png
18:19:38  <Eddi|zuHause> https://xkcd.com/2000/ <-- somehow i have no clue what half of these things are
18:21:07  <LordAro> Eddi|zuHause: explainxkcd.com
18:21:23  <Eddi|zuHause> nah, that's cheating
18:22:44  <LordAro> :p
18:23:52  <andythenorth> 'standard usb connector'
18:23:53  <andythenorth> :P
18:24:08  <Eddi|zuHause> well, that one has about a dozen layers to it :p
18:24:41  <Eddi|zuHause> like, you know, https://xkcd.com/927/
18:25:33  <andythenorth> https://xkcd.com/380/
18:26:31  <LordAro> https://xkcd.com/562/ <3
18:28:07  <Eddi|zuHause> recently i was scolded by an elderly woman who had trouble getting out of her car, because she didn't adhere to the parking spot lines, and blamed me for parking too close to her car
18:28:57  <Wolf01> :D
18:30:05  <Eddi|zuHause> and when i pointed her to what she did wrong, she just said "well nobody really pays attention to those..."
18:36:59  <andythenorth> true then, true now https://xkcd.com/1987/
18:38:00  <Eddi|zuHause> how long between this https://xkcd.com/353/ and that one?
18:43:26  <andythenorth> about 2 weeks
18:43:37  <andythenorth> depends how much stuff one pastes from Stack Overflow
18:44:42  <andythenorth> is there an XKCD about not pasting from Stack Overflow? o_O
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18:53:57  <frosch123> there is stacksort
18:54:18  <gelignite> not xkcd, but there is this one http://geek-and-poke.com/geekandpoke/2016/11/27/good-questions
18:54:46  <andythenorth> that got a lot of Horse drawn :P
18:55:36  <andythenorth> https://gkoberger.github.io/stacksort/
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19:37:40  <andythenorth> 1024
19:40:14  <Alberth> trains?
19:40:43  <andythenorth> 2048
19:40:49  <Alberth> oh :)
19:40:51  <andythenorth> started playing again
19:40:57  <andythenorth> got 2048 first time, on a fluke
19:41:02  <Alberth> it's too simple
19:41:03  <andythenorth> been trying again for a few days :P
19:41:17  <andythenorth> some days I need simple :P
19:41:32  <Alberth> I play patience games
19:47:35  <Eddi|zuHause> as in solitaire?
19:48:39  <Alberth> spider with a limited number of cards
19:49:08  <Alberth> ie 2 suits
19:49:43  <Eddi|zuHause> i play spider with 4 colours, but i haven't really played in a while
19:50:25  <Eddi|zuHause> most games are winnable, but some take a few times going back to the start
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19:56:10  <andythenorth> hmm
19:56:15  <andythenorth> not sure I understand spider :)
19:56:35  <Eddi|zuHause> it does have a learning curve
19:56:47  <Eddi|zuHause> start with one colour :p
19:58:06  <andythenorth> oh
19:58:10  <andythenorth> so it's not red-black :P
19:58:51  <Eddi|zuHause> no, you need to have columns of the same colour
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20:03:00  <Eddi|zuHause> hm, this looked like the worst spider start ever, and suddenly i have 2 empty slots?
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20:08:40  <andythenorth> ok that's quite fun on single suit
20:08:48  <andythenorth> is single suit 'always win'?
20:09:02  <Alberth> no, but most of the times it is
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20:13:53  <Eddi|zuHause> i have a really hard time coming up with an unwinnable one
20:14:17  <Eddi|zuHause> you can, however, easily screw it up
20:17:17  <andythenorth> single suit seems like you could get caught at the end
20:17:22  <andythenorth> with last cards out of deck
20:19:30  <Eddi|zuHause> it depends a bit on how strict your game client is
20:20:03  <Eddi|zuHause> like, you could have not enough cards to fill all the slots with at least one card, and the game would refuse to deal new cards with empty slots
20:21:26  <Eddi|zuHause> but that also is solvable if the game lets you undo enough
20:22:44  <Eddi|zuHause> otherwise you need some extremely crazy setup to have no moves after the last deal, in a way you can't prevent by putting the right cards below
20:24:12  <Eddi|zuHause> so, i won the 4-colour game
20:25:55  <andythenorth> maybe I should try 2 colour
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20:48:09  <andythenorth> 2 colour is harder :P
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21:06:14  <LANJesus> green and magenta. c'mon
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22:02:54  <Wolf01> 'night
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22:32:56  <LordAro> random thought, why are the generated sq api files checked into the repo, rather the generated at build time?
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22:44:44  <glx> LordAro: think MSVC
22:45:21  <glx> and nobody tried to write the scripts in a windows "native" language
22:47:30  <LordAro> ah yes
22:47:48  <LordAro> can't include vbs as part of the build script, i guess?
22:48:08  <glx> it can be included
22:48:31  <glx> as we can regenerate project files from MSVC
22:48:47  <glx> just by building the generate project
22:49:17  <glx> it's just nobody done it for sq api
22:49:26  <LordAro> fair
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