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Minecraft. 16:40:25 <andythenorth> is Bill Bailey in Minecraft? :o 16:41:43 <peter1138> Possibly. 16:41:47 <peter1138> Another day, another new snapshot. 16:48:49 <andythenorth> so who's drawing Horse for me? o_O 16:49:14 <andythenorth> [crickets] 16:59:39 <Alberth> horse can't draw itself, I guess :( 17:05:14 <andythenorth> I've tried teaching it 17:05:23 <andythenorth> I wondered about automating \ and / views :P 17:08:39 *** synchris has joined #openttd 17:10:38 *** Wolf01 has joined #openttd 17:10:49 <Wolf01> o/ 17:14:58 <andythenorth> hi Wolf01 17:22:28 *** Thedarkb has quit IRC 17:22:51 *** HerzogDeXtEr has joined #openttd 17:31:14 *** Flygon has quit IRC 17:43:40 <Eddi|zuHause> andythenorth: cubicles!! 17:43:49 *** sla_ro|master has joined #openttd 17:45:26 *** Fuco has joined #openttd 17:46:05 <Wolf01> Eddi|zuHause: tes... better not, there might be children :P 17:51:29 <Wolf01> https://www.tt-forums.net/viewtopic.php?f=31&t=83308 I see no point on him trying to hide the fact that he changed grfs... when all we know that even the little change might have an effect after many hours of playing 18:05:31 <andythenorth> acs121 is mostly wrong about most things 18:05:45 <andythenorth> these things happen :P 18:14:28 <andythenorth> in \ / views, these shapes are....regrettable :| http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html#tank_car_pony_gen_6B 18:14:34 <Alberth> like the pixel tool by zephrys 18:15:18 <andythenorth> pixeltools is not very good for cylinders :) 18:15:24 <andythenorth> pixeltool 18:15:47 <Alberth> it gives you a start? 18:16:07 <Alberth> or is it so bad, you can just start from scratch again :p 18:16:16 <andythenorth> it's easier to just draw it 18:16:34 <andythenorth> in theory pixeltool can do it 18:16:36 <Alberth> seems plausible, once you know how to draw pixels 18:17:19 <Eddi|zuHause> if you automate it, you should automate it all the way, if you need touchups to every single sprite afterwards, it's probably pointless 18:17:46 <Alberth> I agree 18:18:01 <andythenorth> that's why I haven't automated drawing sprites 18:18:20 <andythenorth> seems like it might be twice the work, by the end 18:18:47 <andythenorth> I started on the / view here, but it's really bad https://dev.openttdcoop.org/projects/iron-horse/repository/entry/src/graphics/pony/tank_car_pony_gen_6C.png 18:19:38 <Eddi|zuHause> https://xkcd.com/2000/ <-- somehow i have no clue what half of these things are 18:21:07 <LordAro> Eddi|zuHause: explainxkcd.com 18:21:23 <Eddi|zuHause> nah, that's cheating 18:22:44 <LordAro> :p 18:23:52 <andythenorth> 'standard usb connector' 18:23:53 <andythenorth> :P 18:24:08 <Eddi|zuHause> well, that one has about a dozen layers to it :p 18:24:41 <Eddi|zuHause> like, you know, https://xkcd.com/927/ 18:25:33 <andythenorth> https://xkcd.com/380/ 18:26:31 <LordAro> https://xkcd.com/562/ <3 18:28:07 <Eddi|zuHause> recently i was scolded by an elderly woman who had trouble getting out of her car, because she didn't adhere to the parking spot lines, and blamed me for parking too close to her car 18:28:57 <Wolf01> :D 18:30:05 <Eddi|zuHause> and when i pointed her to what she did wrong, she just said "well nobody really pays attention to those..." 18:36:59 <andythenorth> true then, true now https://xkcd.com/1987/ 18:38:00 <Eddi|zuHause> how long between this https://xkcd.com/353/ and that one? 18:43:26 <andythenorth> about 2 weeks 18:43:37 <andythenorth> depends how much stuff one pastes from Stack Overflow 18:44:42 <andythenorth> is there an XKCD about not pasting from Stack Overflow? o_O 18:46:16 *** Supercheese has joined #openttd 18:47:32 *** glx has joined #openttd 18:47:32 *** ChanServ sets mode: +v glx 18:49:03 *** supermop_work has quit IRC 18:53:56 *** Thedarkb has joined #openttd 18:53:57 <frosch123> there is stacksort 18:54:18 <gelignite> not xkcd, but there is this one http://geek-and-poke.com/geekandpoke/2016/11/27/good-questions 18:54:46 <andythenorth> that got a lot of Horse drawn :P 18:55:36 <andythenorth> https://gkoberger.github.io/stacksort/ 18:57:04 *** supermop_work has joined #openttd 19:34:20 *** Fuco has quit IRC 19:37:40 <andythenorth> 1024 19:40:14 <Alberth> trains? 19:40:43 <andythenorth> 2048 19:40:49 <Alberth> oh :) 19:40:51 <andythenorth> started playing again 19:40:57 <andythenorth> got 2048 first time, on a fluke 19:41:02 <Alberth> it's too simple 19:41:03 <andythenorth> been trying again for a few days :P 19:41:17 <andythenorth> some days I need simple :P 19:41:32 <Alberth> I play patience games 19:47:35 <Eddi|zuHause> as in solitaire? 19:48:39 <Alberth> spider with a limited number of cards 19:49:08 <Alberth> ie 2 suits 19:49:43 <Eddi|zuHause> i play spider with 4 colours, but i haven't really played in a while 19:50:25 <Eddi|zuHause> most games are winnable, but some take a few times going back to the start 19:52:18 *** Thedarkb has quit IRC 19:56:10 <andythenorth> hmm 19:56:15 <andythenorth> not sure I understand spider :) 19:56:35 <Eddi|zuHause> it does have a learning curve 19:56:47 <Eddi|zuHause> start with one colour :p 19:58:06 <andythenorth> oh 19:58:10 <andythenorth> so it's not red-black :P 19:58:51 <Eddi|zuHause> no, you need to have columns of the same colour 20:02:10 *** Thedarkb has joined #openttd 20:03:00 <Eddi|zuHause> hm, this looked like the worst spider start ever, and suddenly i have 2 empty slots? 20:03:54 *** Thedarkb has quit IRC 20:08:40 <andythenorth> ok that's quite fun on single suit 20:08:48 <andythenorth> is single suit 'always win'? 20:09:02 <Alberth> no, but most of the times it is 20:11:43 *** frosch123 has quit IRC 20:13:53 <Eddi|zuHause> i have a really hard time coming up with an unwinnable one 20:14:17 <Eddi|zuHause> you can, however, easily screw it up 20:17:17 <andythenorth> single suit seems like you could get caught at the end 20:17:22 <andythenorth> with last cards out of deck 20:19:30 <Eddi|zuHause> it depends a bit on how strict your game client is 20:20:03 <Eddi|zuHause> like, you could have not enough cards to fill all the slots with at least one card, and the game would refuse to deal new cards with empty slots 20:21:26 <Eddi|zuHause> but that also is solvable if the game lets you undo enough 20:22:44 <Eddi|zuHause> otherwise you need some extremely crazy setup to have no moves after the last deal, in a way you can't prevent by putting the right cards below 20:24:12 <Eddi|zuHause> so, i won the 4-colour game 20:25:55 <andythenorth> maybe I should try 2 colour 20:37:10 *** Wacko1976 has joined #openttd 20:40:05 *** Alberth has left #openttd 20:48:09 <andythenorth> 2 colour is harder :P 21:01:28 *** synchris has quit IRC 21:06:14 <LANJesus> green and magenta. c'mon 21:10:06 *** Wacko1976_ has joined #openttd 21:13:48 *** Wacko1976 has quit IRC 21:14:39 *** sla_ro|master has quit IRC 21:25:39 *** gelignite has quit IRC 21:34:01 *** andythenorth has left #openttd 21:45:53 *** Gja has quit IRC 21:48:49 *** sim-al2 has joined #openttd 21:53:50 *** Progman has quit IRC 22:02:54 <Wolf01> 'night 22:02:58 *** Wolf01 has quit IRC 22:25:33 *** HerzogDeXtEr has quit IRC 22:31:22 *** sim-al2 is now known as Guest4302 22:31:23 *** sim-al2 has joined #openttd 22:32:56 <LordAro> random thought, why are the generated sq api files checked into the repo, rather the generated at build time? 22:35:49 *** Guest4302 has quit IRC 22:39:41 *** Flygon has joined #openttd 22:44:44 <glx> LordAro: think MSVC 22:45:21 <glx> and nobody tried to write the scripts in a windows "native" language 22:47:30 <LordAro> ah yes 22:47:48 <LordAro> can't include vbs as part of the build script, i guess? 22:48:08 <glx> it can be included 22:48:31 <glx> as we can regenerate project files from MSVC 22:48:47 <glx> just by building the generate project 22:49:17 <glx> it's just nobody done it for sq api 22:49:26 <LordAro> fair 23:30:42 *** chomwitt has quit IRC 23:59:01 *** iSoSyS has joined #openttd