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Started pissing down :( 08:49:03 <peter1138> Cancelled :p 08:49:26 <Pikka> it's only a bit of rain :P 08:49:59 <Alberth> lots of dry air in-between :) 08:56:01 *** Supercheese has quit IRC 09:29:57 <LordAro> peter1138: youtried.jpg 09:30:30 <peter1138> It's stopped now o_O 09:33:38 *** Pikka has quit IRC 09:50:01 <Alberth> it's just tempting you :) 09:59:21 *** DorpsGek has quit IRC 09:59:34 *** DorpsGek has joined #openttd 09:59:34 *** ChanServ sets mode: +o DorpsGek 10:08:45 *** Pikka has joined #openttd 10:11:05 *** LordAro has quit IRC 10:11:05 *** LordAro has joined #openttd 10:12:57 *** dihedral has quit IRC 10:13:19 *** dihedral has joined #openttd 10:13:53 *** Laedek has joined #openttd 10:14:41 *** tyteen4a03 has quit IRC 10:14:53 *** tyteen4a03 has joined #openttd 10:17:29 *** blathijs has quit IRC 10:17:54 *** blathijs has joined #openttd 10:20:32 *** Alberth has left #openttd 10:22:06 *** Eddi|zuHause has joined #openttd 10:24:49 *** grossing has quit IRC 10:24:51 *** grossing has joined #openttd 10:30:17 *** sla_ro|master has quit IRC 10:32:25 *** crem2 has quit IRC 10:32:47 *** crem2 has joined #openttd 10:35:29 *** hrmny has quit IRC 10:35:51 *** hrmny has joined #openttd 10:36:01 *** Westie has quit IRC 10:36:38 *** Westie has joined #openttd 10:45:27 <k-man> can monorail trains be upgraded to maglev when the time comes? 10:46:41 *** Exec has quit IRC 10:46:41 *** Exec has joined #openttd 10:48:40 <nielsm> not really, no, the trains are not compatible 11:03:42 <k-man> thanks 11:04:09 <k-man> can i just skip monorail and go straight to maglev then? 11:05:17 <nielsm> sure 11:05:38 <nielsm> I usually don't upgrade routes to monorail, just use it for new opportunities 11:06:09 <eirc> the purr newgrf (and others i think) have universal rails which are compatible with all trains 11:06:17 *** KouDy has quit IRC 11:07:06 <nielsm> universal rail is boring imo 11:08:56 <eirc> you can use it temporarily to do the upgrade if you want 11:08:57 *** luaduck has quit IRC 11:08:58 *** luaduck has joined #openttd 11:09:46 <eirc> maybe even only on depots if you really want to 11:17:21 *** Wolf01 has joined #openttd 11:17:41 <Wolf01> o/ 11:22:28 *** Thedarkb-T60 has quit IRC 11:22:54 *** Thedarkb-T60 has joined #openttd 11:26:37 *** Heiki has joined #openttd 11:27:03 *** masse has joined #openttd 11:31:21 *** Arveen has quit IRC 11:31:47 *** Arveen has joined #openttd 11:34:29 *** andythenorth has joined #openttd 11:34:39 <Wolf01> o/ 11:35:19 <andythenorth> yo 11:35:52 <andythenorth> so I wondered if my industry tile acceptance was failing because the CB was being run 11:35:56 <andythenorth> but it isn't :P 11:36:10 <andythenorth> or if I need to set prop 13? 11:38:49 *** Xaroth has quit IRC 11:39:10 *** Xaroth has joined #openttd 11:39:44 *** milek7 has joined #openttd 11:45:53 *** Vadtec has quit IRC 11:46:19 *** Vadtec has joined #openttd 11:46:54 *** Thedarkb-T60 has quit IRC 11:49:02 *** Thedarkb-T60 has joined #openttd 11:52:54 <Pikka> probably 11:54:17 *** |Terkhen| has quit IRC 11:54:40 *** Terkhen has joined #openttd 11:54:40 *** ChanServ sets mode: +o Terkhen 11:57:46 <nielsm> well, instead of doing anything else I should be doing, today I've made a Redshift game in exapunks... https://0x0.st/sJc8.gif 11:58:01 *** KenjiE20 has quit IRC 11:58:33 *** KenjiE20 has joined #openttd 12:02:25 <andythenorth> lo Pikka 12:02:36 <andythenorth> if we get Dan as well, singularity 12:07:53 *** KouDy has joined #openttd 12:16:15 *** vlanik2[m] has joined #openttd 12:24:04 *** Thedarkb-T60 has quit IRC 12:24:35 *** Thedarkb-T60 has joined #openttd 12:32:12 <Pikka> he did pm me today, so... 12:35:59 <andythenorth> also what ho pikka? 12:36:08 <andythenorth> other than World of Tanks Blitz obvs 12:39:22 *** snail_UES_ has joined #openttd 12:59:27 <Eddi|zuHause> what? andy and dan can never occupy this channel simultaneously 12:59:47 <Wolf01> Yesterday they did 12:59:48 <andythenorth> we can eddi, but not when you're here 12:59:54 <andythenorth> you've been away Eddi|zuHause! 13:00:07 <Eddi|zuHause> i was not, just the channel was +r 13:00:13 <andythenorth> same difference :P 13:02:29 <Pikka> the usual ho, uni and whatnot 13:02:44 <Pikka> and some procedurally generated buildings fun 13:06:52 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh opened issue #6884: Installer reports success even if not all files were copied https://github.com/OpenTTD/OpenTTD/issues/6884 13:10:12 <andythenorth> so what are you going to do with 64 cargos pikka? 13:10:13 <andythenorth> o_O 13:10:31 <nielsm> 60 types of passengers and 4 types of mail 13:11:12 <nielsm> actually 40 types of passengers, 4 types of mail, 10 types of luggage, and 10 types of parcels 13:11:22 <Pikka> I don't know 13:11:34 <Pikka> but an additional input cargo here and there might be nice 13:13:15 <snail_UES_> the only suggestion I’d have would be to carefully choose cargoes, and possibly choose either generic ones (“food”, “goods”, “chemical products”) or specific ones… 13:13:22 <snail_UES_> mixing them up might lead to confusion 13:13:35 <Wolf01> Workers for every single industry + industry demand and production :P 13:13:44 <Wolf01> No workers, no production 13:14:13 <andythenorth> 60 types of tourist 13:14:22 <andythenorth> backpackers (sleeping in luggage racks) 13:14:32 <andythenorth> VIPs - chauffeur driven car 13:14:51 <andythenorth> and 1 cargo for selfie sticks 13:17:32 *** Thedarkb-T60 has quit IRC 13:19:04 *** Thedarkb-T60 has joined #openttd 13:22:05 *** AndroUser2 has joined #openttd 13:22:17 <Wolf01> ^ 13:27:06 *** KouDy has quit IRC 13:27:23 *** Thedarkb-T60 has quit IRC 13:27:49 *** Thedarkb-T60 has joined #openttd 13:31:13 <k-man> what do you call it when you have reached complete spaghetti and you give up? 13:32:03 <Arveen> 1.0 13:33:10 *** KouDy has joined #openttd 13:35:35 <k-man> hehe 13:45:03 *** AndroUser2 has quit IRC 13:45:22 *** AndroUser2 has joined #openttd 13:49:46 *** AndroUser2 has quit IRC 13:50:03 *** AndroUser2 has joined #openttd 13:54:03 *** AndroUser2 has quit IRC 13:54:26 *** AndroUser2 has joined #openttd 14:08:49 *** AndroUser2 has quit IRC 14:09:21 *** AndroUser2 has joined #openttd 14:10:58 *** heffer has joined #openttd 14:11:11 <Thedarkb-T60> Too soon. 14:23:31 *** AndroUser2 has quit IRC 14:23:47 *** AndroUser2 has joined #openttd 14:25:26 *** keoz has joined #openttd 14:29:44 <Thedarkb-T60> Can you make a ship wait until some cargo is present then leave? 14:30:57 *** juzza1 has quit IRC 14:31:23 *** juzza1 has joined #openttd 14:34:49 *** AndroUser2 has quit IRC 14:35:13 *** AndroUser2 has joined #openttd 14:36:33 *** Quest has quit IRC 14:36:44 *** Quest has joined #openttd 14:37:12 <nielsm> Thedarkb-T60 not really, there isn't any way to "wait for any load" 14:37:15 *** Quest is now known as Guest800 14:37:32 <nielsm> the best you can do is use timetables to always make it wait a specific number of days and load whatever arrives during that time 14:37:44 <Thedarkb-T60> I just want it to wait until a train dumps stuff at the station. 14:37:51 <Wolf01> Make it wait for 10 days, at least a bit of cargo should pop up :P 14:38:17 *** APTX_ has quit IRC 14:38:17 *** APTX_ has joined #openttd 14:47:59 *** AndroUser2 has quit IRC 14:48:28 *** AndroUser2 has joined #openttd 14:48:41 *** sla_ro|master has joined #openttd 14:49:18 *** Pikka has quit IRC 14:59:34 *** Thedarkb-T60 has quit IRC 15:00:03 *** Thedarkb-T60 has joined #openttd 15:05:23 *** Wormnest has joined #openttd 15:17:23 *** AndroUser2 has quit IRC 15:40:56 *** Maarten has quit IRC 15:40:56 *** lethosor has quit IRC 15:41:17 *** Maarten has joined #openttd 15:41:28 *** lethosor has joined #openttd 15:54:16 *** eirc62 has joined #openttd 15:56:02 *** eirc is now known as Guest808 15:56:02 *** eirc62 is now known as eirc 16:00:32 *** eirc has quit IRC 16:00:39 *** eirc has joined #openttd 16:07:49 *** eirc has quit IRC 16:08:00 *** eirc has joined #openttd 16:11:48 *** frosch123 has joined #openttd 16:13:35 *** HerzogDeXtEr has joined #openttd 16:18:29 *** KouDy has quit IRC 16:26:59 *** Thedarkb-T60 has quit IRC 16:27:59 *** AndroUser2 has joined #openttd 16:28:14 *** AndroUser2 is now known as DanMacK 16:29:26 <andythenorth> oof pikka left 16:29:31 <andythenorth> singularity didn't happen 16:31:47 *** Thedarkb-T60 has joined #openttd 16:33:27 <frosch123> singularity would be andy, danmack and picka in one place? 16:34:17 *** andythenorth is now known as Guest810 16:34:18 *** andythenorth has joined #openttd 16:40:41 *** Guest810 has quit IRC 16:43:20 *** DanMacK has quit IRC 16:43:26 *** DanMacK has joined #openttd 16:43:48 <DanMacK> Figures Pikka left lol 16:44:33 <Eddi|zuHause> <Wolf01> Make it wait for 10 days, at least a bit of cargo should pop up :P <-- not on a transfer station, that only gets cargo when a train arrives 16:45:21 *** Progman has joined #openttd 16:45:29 <Eddi|zuHause> Thedarkb-T60: the closest you can get is a conditional order that checks for a minimum load. so the ship loads for a while, leaves, and immediately returns if it is empty 16:45:56 <Eddi|zuHause> but in this case, the ship will play a leaving sound constantly 16:46:24 <Eddi|zuHause> you can reduce that with a timetable 16:48:02 <Thedarkb-T60> I have sound effects turned off anyway. 16:48:11 *** andythenorth has quit IRC 16:48:42 <Eddi|zuHause> the ship will probably want to drive in a small circle, so too narrow rivers might make the ship lost 16:50:32 <DorpsGek_II> [OpenTTD/OpenTTD] ghisvail commented on issue #6873: Jukebox not working in the flatpak version https://github.com/OpenTTD/OpenTTD/issues/6873#issuecomment-412586374 16:59:22 *** DanMacK has quit IRC 16:59:49 *** Thedarkb-T60 has quit IRC 17:01:19 *** Flygon has quit IRC 17:02:48 *** Thedarkb-T60 has joined #openttd 17:13:37 *** agentw4b has joined #openttd 17:17:39 *** keoz has quit IRC 17:20:36 <TrueBrain> frosch123: I did not know * worked :P 17:20:45 <TrueBrain> I think release branches are slightly different 17:20:52 <TrueBrain> but opening them in different tabs, and compare away! 17:21:39 * LordAro 's feet are wet :( 17:22:21 <frosch123> TrueBrain: i merged the release branches, they were the same 17:22:32 <frosch123> master is different in that admins can overrule rules 17:25:24 *** Thedarkb-T60 has quit IRC 17:27:45 <TrueBrain> ah, yes, that was the difference :D 17:27:48 <TrueBrain> nice to know * works :) 17:27:54 <TrueBrain> I should apply that to all my projects :) 17:28:01 <TrueBrain> nice progress frosch123 :D 17:28:43 *** KouDy has joined #openttd 17:31:55 *** andythenorth has joined #openttd 17:34:10 <planetmaker> o/ 17:37:34 *** Thedarkb-T60 has joined #openttd 17:43:40 <andythenorth> so I really want to figure out this industry tile issue 17:44:10 *** glx has joined #openttd 17:44:10 *** ChanServ sets mode: +v glx 17:45:37 *** Thedarkb-T60 has quit IRC 17:46:46 *** Thedarkb-T60 has joined #openttd 17:50:00 <nielsm> andythenorth: accepts everything? 17:50:14 <nielsm> the only situation I can think where the flag being set wouldn't work is if you use tile accepts callback 17:54:47 *** Thedarkb-T60 has quit IRC 17:59:06 <andythenorth> yes 17:59:11 <andythenorth> that's what I hoped it was 18:01:03 <andythenorth> https://paste.openttdcoop.org/pbq8mffbh/iwnr7t/raw 18:01:12 <andythenorth> but prop 0E looks correct 18:01:38 <andythenorth> just bit 5 set, which is foundations 18:01:51 <andythenorth> oh and 4, which is slopes check 18:05:05 *** tokai|noir has joined #openttd 18:05:05 *** ChanServ sets mode: +v tokai|noir 18:05:37 <andythenorth> prop 12 is 02, which means bit 1 is set afaict 18:05:38 <andythenorth> https://github.com/OpenTTD/OpenTTD/pull/6867/commits/aba662dadd3397684b7091077a7728a6a4cbad8c#diff-04c1eb90cc9761ed756a604e9e6b4c6dR424 18:05:54 <andythenorth> I seriously wonder if I just haven't got the right commits checked out 18:06:19 <nielsm> try my test grf see if it behaves right? 18:06:50 <andythenorth> trade 18:07:00 <andythenorth> I'm uploading mine too 18:07:25 <andythenorth> https://dev.openttdcoop.org/attachments/download/9074/firs.grf 18:07:35 *** Thedarkb-T60 has joined #openttd 18:07:52 <andythenorth> you gave me this one, but it has a different format for prop 12 https://0x0.st/sJia.txt 18:07:54 <andythenorth> and sets prop 13 18:09:17 <nielsm> no that's correct 18:09:52 <nielsm> the factory sets flags 02 in indtile prop 12 and sets prop 13 to zero cargoes accepted 18:10:03 <nielsm> for all four tile types of a factory 18:11:02 *** Thedarkb1-T60 has joined #openttd 18:11:37 <andythenorth> oic :) 18:11:55 <andythenorth> I haven't seen this format of setting multiple props in one action 0 declaration before :) 18:12:04 *** tokai has quit IRC 18:15:23 <nielsm> yes it is kinda awkward 18:15:48 <nielsm> and I'm not sure nml will generate it either 18:16:22 *** Thedarkb-T60 has quit IRC 18:18:19 *** Maraxus has joined #openttd 18:18:32 <andythenorth> nielsm: yours works 18:18:41 <andythenorth> factory has 4 inputs on the tile 18:20:24 <andythenorth> I am baffled :P 18:23:52 <andythenorth> I don't have prop 09 set 18:24:10 <nielsm> that should just be when you replace a vanilla tile 18:24:23 <nielsm> so the original industry uses your new tile 18:24:24 *** Thedarkb1-T60 has quit IRC 18:25:59 *** Thedarkb1-T60 has joined #openttd 18:27:43 <andythenorth> I've set prop 13, but that doesn't help :) 18:31:04 <andythenorth> ho ho 18:31:18 <andythenorth> by changing one of the cargos, I get 4 18:31:27 <andythenorth> I need to look at the IDs, and if they're over 32 or something 18:31:43 <nielsm> hmm that would be problematic 18:31:57 <nielsm> if large ids cause trouble 18:32:00 <nielsm> they really shouldn't 18:32:56 <nielsm> going to test with your firs.grf in a moment 18:34:20 <nielsm> which economy setting and which industry to look for? 18:34:23 <andythenorth> extreme 18:34:27 <andythenorth> just ports 18:34:30 <andythenorth> only ports 18:35:03 <andythenorth> we need slightly better newgrf debug tools :P 18:35:11 <andythenorth> the ones we have are good, but lack tile info 18:35:37 <peter1138> Creative mode! 18:36:02 <andythenorth> not quite what I had in mind, but 18:36:20 <andythenorth> no need to tame dogs 18:38:36 *** Thedarkb1-T60 has quit IRC 18:39:47 <nielsm> oh 18:40:06 <nielsm> for some reason the cargo accepts list is padded with 00 instead of FF 18:40:50 <nielsm> https://0x0.st/sJmj.png 18:41:16 <nielsm> which means it can't find more than 3 free slots to place the extra cargoes in 18:41:25 <andythenorth> oof 18:44:59 <andythenorth> is that padding in the newgrf, or openttd? 18:45:13 <andythenorth> I am reading the industry action 0, but it's ugly :P 18:45:15 <andythenorth> takes time 18:45:40 <andythenorth> also eating chinese :P 18:49:56 <frosch123> canibalism 18:57:03 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh updated pull request #6867: 16 cargo types in and out for industries https://github.com/OpenTTD/OpenTTD/pull/6867 18:57:07 <nielsm> andythenorth: pushed a fix :) 18:57:21 *** Maraxus_ has joined #openttd 18:59:37 * andythenorth compiling 18:59:53 *** Maraxus_ has quit IRC 19:00:28 <andythenorth> works nielsm :D 19:00:33 <nielsm> coal! 19:01:01 *** Maraxus has quit IRC 19:01:39 <andythenorth> I'm going to put an issue in your nml fork 19:01:59 <andythenorth> for the patches and the question about prop 28 19:02:15 <andythenorth> oh I don't have rights to issues :) 19:03:53 <nielsm> just sent you an invite to my fork of nml 19:05:24 <andythenorth> ta 19:05:50 *** Fuco has joined #openttd 19:05:58 <andythenorth> now we will see my poor git skills :( 19:06:20 <andythenorth> the nml patches are https://paste.openttdcoop.org/phnoopups/fpaxbg/raw 19:06:50 <andythenorth> it's against two commits, but I just made them locally (I used git stash as I moved through each hash) 19:07:20 <andythenorth> I don't at all understand how to edit your commits and rebase 19:08:00 <andythenorth> I don't want to just push and mess up history either :D 19:08:30 *** Fuco has quit IRC 19:10:56 *** Maraxus has joined #openttd 19:16:16 <nielsm> I'm changing industry prop 28 to take a matrix instead of a sparse list 19:16:58 *** Thedarkb1-T60 has joined #openttd 19:17:12 <andythenorth> ok so that's the last thing I think 19:17:16 <andythenorth> oh is prop 13 needed in nml? 19:18:34 <nielsm> for tiles? 19:18:37 <nielsm> it shouldn't be 19:19:25 <andythenorth> ok 19:19:44 <andythenorth> so we're nearly done if luck is on our side :) 19:19:51 <nielsm> otoh it ought to reset all unused cargo slots past the number passed to "invalid" 19:20:17 <nielsm> have you tested the production callback? 19:20:35 <nielsm> I didn't implement it in nml, I don't know if it needs any changes 19:21:06 <andythenorth> hmm 19:21:12 <andythenorth> I'll play a test game now 19:21:16 <andythenorth> $someone said it should be fine 19:24:55 <andythenorth> ok I strongly suspect FIRS needs patched more :P 19:25:29 <andythenorth> yeah, FIRS is hard-coded to 3 on production cbs 19:25:56 <andythenorth> how many permanent registers are there? :P 19:26:46 <andythenorth> 16 19:26:53 <andythenorth> that's going to be...challenging :) 19:27:11 <nielsm> https://0x0.st/sJmY.png 19:27:28 <nielsm> I can't accept undefined strings either 19:28:05 <andythenorth> oof 19:28:15 <andythenorth> I think we list all the issues, and regroup in september :D 19:29:03 <andythenorth> I need 3 perm storage registers per cargo in FIRS, and 1 separately for housekeeping 19:29:11 <andythenorth> so that would limit to 5 cargos 19:29:36 <andythenorth> dunno if increasing perm storage is possible 19:32:14 <andythenorth> maybe I can refactor FIRS a bit 19:35:31 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh updated pull request #6867: 16 cargo types in and out for industries https://github.com/OpenTTD/OpenTTD/pull/6867 19:39:09 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #6867: 16 cargo types in and out for industries https://github.com/OpenTTD/OpenTTD/pull/6867#issuecomment-412638554 20:04:41 <andythenorth> nice 20:10:40 *** Supercheese has joined #openttd 20:24:24 <planetmaker> matrix-style for that is nice :) 20:27:46 *** sla_ro|master has quit IRC 20:28:02 *** KouDy has quit IRC 20:29:43 <frosch123> it makes the property depend on other properties though 20:30:36 <nielsm> not any more than the old properties do 20:30:55 <nielsm> or the game's internal representation 20:39:46 *** KouDy has joined #openttd 20:46:29 *** KouDy has quit IRC 21:05:21 *** KouDy has joined #openttd 21:17:35 *** andythenorth has quit IRC 21:27:14 *** frosch123 has quit IRC 21:33:44 *** Maraxus has quit IRC 21:52:37 <DorpsGek_II> [OpenTTD/OpenTTD] michicc opened pull request #6885: Feature: [NewGRF] Increase size of persistent storage to 256. https://github.com/OpenTTD/OpenTTD/pull/6885 21:55:05 *** HerzogDeXtEr has quit IRC 21:55:46 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #6883: Fix: Depot building cost does not include foundation build cost (#6875) https://github.com/OpenTTD/OpenTTD/pull/6883#issuecomment-412678526 21:58:43 *** Progman has quit IRC 22:00:52 *** Thedarkb1-T60 has quit IRC 22:07:57 *** Wormnest has quit IRC 22:10:51 *** KouDy has quit IRC 22:27:55 *** FLHerne has quit IRC 22:28:28 *** FLHerne has joined #openttd 22:30:42 *** Thedarkb1-T60 has joined #openttd 22:31:53 <Wolf01> https://img-9gag-fun.9cache.com/photo/aAx9eP0_460s.jpg ahahah 22:35:40 *** eirc has quit IRC 22:50:43 <Eddi|zuHause> that image has a few cycles of pixelrot happen since yesterday 22:51:08 <Eddi|zuHause> https://pbs.twimg.com/media/DkbRAGfW0AIU7dq.jpg:large 22:51:45 <Eddi|zuHause> (it's not complete there, either) 22:53:51 *** chomwitt has joined #openttd 22:59:36 *** Extrems` has joined #openttd 23:03:45 *** Wolf01 has quit IRC 23:05:06 *** Thedarkb1-T60 has quit IRC 23:05:28 *** Extrems has quit IRC 23:05:28 *** Extrems` is now known as Extrems 23:31:06 *** muffindrake has joined #openttd 23:31:10 *** muffindrake has left #openttd