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Log for #openttd on 25th August 2018:
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05:35:57  <Alberth> moin
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08:33:36  <TrueBrain_> :o Where is DorpsGek_II hiding! He is such a meany ...
08:33:40  *** TrueBrain_ is now known as TrueBrain
08:33:45  <TrueBrain> seems he cannot recover from a netsplit :D
08:33:55  <LordAro> ha
08:34:01  <LordAro> not uncommon
08:34:50  <TrueBrain> the problem is, it is because I forgot to add code for it! :( I FEEL SO SAD
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08:36:04  <Wolf01> Moin
08:42:03  <TrueBrain> hi Wolf01
08:42:14  <TrueBrain> hmm, so I see everyone in here is as sleepy as I am :) Little actively lately ;)
08:43:35  <Wolf01> What do you expect from saturday morning?
08:43:48  <TrueBrain> I meant an august week :P
08:43:56  <Wolf01> Also
08:45:36  <TrueBrain> well, at least DorpsGek_ii should reappear when needed :)
08:46:08  <Wolf01> I'm always here, only I don't have anything to say :P
08:46:20  <TrueBrain> you talk a lot for someone that has nothing to say :D
08:46:49  <Wolf01> I think that the real problem is that I'm literally always here
08:47:04  <TrueBrain> a problem for who? :D
08:47:19  <Wolf01> My health
08:47:32  <TrueBrain> yes; don't do IRC over sports :)
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08:48:57  <TrueBrain> talking about addictions, hi andythenorth :D
08:49:00  <Wolf01> Another one which is always here also when on vacation
08:49:08  <TrueBrain> ;)
08:49:17  <Wolf01> :D
08:49:35  <TrueBrain> is it me, or is the Minecraft modding scene dying ...
08:50:32  <Wolf01> Maybe, but when I have worldedit, dynmap, and treecapitator/treeassist I'm fine
08:50:43  <TrueBrain> :D
08:50:54  <andythenorth> moin
08:50:59  <Wolf01> o/
08:51:02  <TrueBrain> \o
08:53:13  <TrueBrain> Pfft, OpenTTD is the worst! Even Factorio has copy/pasting!
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08:54:38  <TrueBrain> I made andy quit :(
08:55:01  <Wolf01> We tried to bring copy/paste come to OTTD but it wasn't well accepted
08:55:12  <TrueBrain> it ruins the game a bit :D
08:55:43  <Wolf01> Yeah, but sometimes takes out the boring parts
08:55:51  <TrueBrain> right, time to make myself useful this saturday; bb!
08:56:01  <Wolf01> Bye
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08:58:26  <andythenorth> important FIRS developments https://dev.openttdcoop.org/attachments/download/9076/F404678C-D360-4146-A143-BBC292F2347F.jpeg
08:58:53  <Wolf01> But still, you aren't enjoying it :P
09:00:53  <andythenorth> I would be if my phone would hold an irc connection :p
09:01:26  <Wolf01> You shouldn't be allowed to have internet :D
09:02:53  <andythenorth> then I really would be bored
09:03:13  <andythenorth> I used to self-imposed ban internet on holiday
09:03:27  <andythenorth> but life is too short for that crap
09:03:54  <Wolf01> 12 days without internet access were the best days of my life :)
09:04:48  <andythenorth> ho ho
09:04:58  <andythenorth> I could do a smelting economy
09:05:07  <andythenorth> call it Mine Craft
09:05:15  <Wolf01> :D
09:05:34  <andythenorth> then people can repeatedly tell me it’s Minecraft
09:06:25  <andythenorth> is pizza a valid town cargo?
09:06:32  <Wolf01> Why not?
09:06:59  <andythenorth> do you order a trainload of pizza?
09:07:11  <andythenorth> rebalance all grfs?
09:07:20  <andythenorth> scooters instead of trucks
09:07:21  <Wolf01> Just make a set with pizza delivery scooters
09:08:02  <andythenorth> I miss the days when making grfs was only fun :)
09:08:19  <andythenorth> just draw any old crap and put it in for lolz
09:08:32  <andythenorth> like all of HEQS
09:08:56  <andythenorth> I blame V453000
09:09:14  <andythenorth> for making grfs serious business
09:09:32  <Wolf01> He made it a job :P
09:10:43  <Alberth> o/
09:10:47  <Wolf01> o/
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09:16:48  <andythenorth> Wolf01: eurobricks technic forum is having some kind of MOC meltdown drama :p
09:16:56  <Wolf01> Mmmh
09:16:58  <Wolf01> Must see
09:17:22  <andythenorth> I don’t have my login here so I can’t post :p
09:18:12  <Wolf01> This one? "Difference Between Criticisms"?
09:19:35  <andythenorth> yair
09:19:44  <andythenorth> escalates from nothing
09:19:50  <andythenorth> to stupidity
09:20:13  <Wolf01> We'll see if leads to a new ban wave
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09:22:26  <Wolf01> BTW I wanted to make a mod to the Claas Xerion back when I purchased it, some guys told me that it won't be anymore a Claas because real ones don't have the mods I wanted to add and I should have changed name and colours
09:22:36  <Wolf01> My reply was "WTF?" and gave up
09:23:42  <andythenorth> fortunately, I was into model trains when I was a kid
09:23:52  <andythenorth> in a club with adult train fans
09:24:11  <andythenorth> so I quickly learnt all variants of the bullshit
09:25:00  <andythenorth> from “it must be super real” to “omg why have you even taken it out of the box, now you have devalued it as a collectable toy”
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09:36:47  <Wolf01> BTW, you look a bit like Sariel :P
09:37:00  <Wolf01> Same talking on different forums
09:37:38  <andythenorth> maybe I am Sari
09:37:48  <andythenorth> Sariel *
09:37:57  <andythenorth> so
09:38:21  <andythenorth> ios disconnects network connections after 3 minutes, as policy
09:38:37  <Wolf01> Wtf
09:38:40  <andythenorth> so does coop still run a bouncer service?
09:39:14  <Wolf01> I think yes, I've seen some bouncers from cooplately
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09:51:53  <Samu_> oh, look who's here :)
09:52:42  <Samu_> i peaked at your wormai code, and wow it's so professional looking
09:52:50  <Samu_> makes my own look like puke
09:53:28  <Alberth> being aware of a problem is the first step :)
09:54:07  <Wormnest> Well I feel honored ;)
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09:57:17  <michi_cc> andythenorth: Try Colloquy, IIRC it manages up to 10 minutes in background (which is a hard iOS limit).
09:57:46  <andythenorth> I’ll try it
09:57:55  <andythenorth> I use colloquy desktop
09:59:11  <Samu> sorry, my connection dropped
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10:46:56  <Samu> what's the difference between AIVehicleList_Station and AIStationList_Vehicle
10:48:08  <Samu> only now I noticed they were 2
11:08:21  <Alberth> Documentation says "Creates a list of vehicles that have orders to a given station" resp "Creates a list of stations which the vehicle has in its orders"
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11:16:22  <Samu> i wand to create a list of vehicles that have orders to a station
11:16:37  <Samu> that would be AIVehicleList_Station, right?
11:17:40  <Samu> i think i figured it out, i had a problem with counting the number of vehicles, it was because I was giving a tile id and not a station id
11:18:14  <Samu> just testing for confirmation
11:18:51  <Samu> yep, it was it
11:22:02  <Samu> no wonder my min_air_distance was broken
11:22:06  <Samu> :(
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12:23:13  <Samu> how do I get the monthly supply of a station?
12:23:49  <Samu> i can only check cargo waiting :(
12:24:10  <Samu> cargo planned, cargo from by via... bla bla which doesn't interest me
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13:50:06  <Wolf01> BTW, andythenorth, almost all [MOC] of real vehicle has "it does not resembles the original vehicle" posts
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13:59:28  <Samu> i've got a strange helicopter that isn't being sold
13:59:46  <Samu> it's past his max age, and i got code that always sends old vehicles to depots
13:59:53  <Samu> but this helicopter is still flying
13:59:58  <Samu> the code doesn't detect it
14:00:01  <Samu> why
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14:02:05  <andythenorth> Wolf01: if only real vehicles were made of ABS beams and panels :p
14:02:53  <Samu> https://paste.openttdcoop.org/pg2rkpgsq
14:02:58  <Samu> this is the code
14:03:24  <andythenorth> so I am designing NARS Horse
14:03:35  <andythenorth> on paper at least
14:04:21  <Wolf01> The only thing I didn't like about Sariel's reply it was some arrogance on showing what is a real liebherr moc, he could have taken an example of the 1060 and compared to the guy's moc like another one really did
14:05:03  <andythenorth> it’s also a really limited definition
14:05:24  <andythenorth>   but eh
14:05:34  <andythenorth> ceci n’est pas un pipe
14:05:37  <andythenorth> etc
14:06:53  <andythenorth>  https://en.m.wikipedia.org/wiki/The_Treachery_of_Images
14:06:58  <Wolf01> Yeah
14:06:59  <andythenorth> such old news
14:07:11  <Samu> is it because of aircraft crashes?
14:07:32  <Samu> i can't keep track of all crashes
14:07:42  <Samu> some of them have already expired
14:08:02  <Samu> can't get the vehicle id if it expired
14:08:53  <Samu> can only think of a new vehicle getting the id of the old vehicle that crashed while it was being sent to a depot
14:09:13  <Samu> help!
14:09:31  <andythenorth> so
14:10:05  <andythenorth> NARS nerfs wagon capacity to encourage long trains
14:10:47  <andythenorth> I’m tempted instead to buff capacity to make use of relatively higher HP of  NA locomotives
14:11:04  <Wolf01> Hmm
14:11:22  <andythenorth> so TL5 train is 30% heavier than UK Horse train at TL5
14:11:46  <andythenorth> that assumes there is 30% more cargo to move :l
14:13:09  <Samu> i think i know how to solve this...
14:13:45  <andythenorth> also NA Horse is relatively slower
14:14:04  <andythenorth> so capacity-per-tile-per-minute is lower
14:14:10  <Samu> on vehicle purchase, reset sendings to depot stuff
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14:47:46  <Wolf01> Samu, I don't think that's the problem, maybe the problem is on how those vehicles are replaced, try without replacing crashed vehicles and see if the problem persists
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15:09:03  <Samu> ok
15:09:06  <Samu> might be an idea
15:09:27  <Samu> but if the vehicle crashes after i've given the order
15:09:36  <Samu> hmm...
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16:12:35  <Samu> wow, i got an unexpected assert which was actually helpful
16:17:09  <Samu> it's strange, the adjacentstation code is still failing me
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16:52:59  <andythenorth_>  well
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16:55:15  <Samu> is there an abs in squirrel?
16:55:41  <andythenorth_> irl maximum power of US diesel trains has decreases
16:55:44  <Samu> if x1 - x2 is negative, how do i turn it possitive?
16:55:51  <andythenorth_> decreased*
16:56:13  <andythenorth_> this is a problem for progression :p
16:56:51  <andythenorth_> lower power = more reliable, more flexible
16:58:23  <andythenorth_> irl is bad for game design :/
16:59:07  <andythenorth_> ideally technology would evolve every 30 years, with all stats evolving by linear fraction
17:04:58  <andythenorth_> also
17:05:53  <andythenorth_> Horse overlaps steam & electric xor diesel & electric
17:06:17  <andythenorth_> but for NARS horse there is also gas turbine for 1 generation :p
17:06:51  <andythenorth_> is that bad?
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18:22:12  <peter1138> hmm,
18:22:31  <peter1138> odd, irssi's tab-completion isn't working.
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18:26:32  <peter1138> Hmm, no, turns out my tab key isn't working. Odd.
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18:32:45  <Samu> i'm so bad at this I get an error when trying to display an error message
18:37:12  <Samu> my poor coding skills
18:37:44  <Samu> that adjacentstation code is always the culprit
18:37:50  <Samu> most of the time
18:38:32  <Samu> assert(AIError.GetLastError() != AIError.ERR_STATION_TOO_SPREAD_OUT);
18:38:43  <Samu> that will help me
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19:34:46  <Eddi|zuHause> broken keyboard, or terminal eating the keypress somewhere inbetween?
19:44:05  <Wolf01> Broken keyboard
19:46:11  <peter1138> Not working in firefox either. But alt-tab works.
19:46:46  <Wolf01> FBI redirecting your tab key
19:46:59  <peter1138> Ah, FSCloud!
19:47:26  <Wolf01> Dafuq?
19:48:33  <peter1138> Hmm, I rebound it but now it doesn't work with FSCloud closed :S
19:48:39  <peter1138> Ah, now it's working.
19:48:59  <peter1138> So apparently one program can stop a keypress reaching everything else :p
19:49:06  <Wolf01> Nice
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22:05:05  <Wolf01> 'night
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22:17:41  <Samu> once again i'm editing the stationadjacent code... this is so hard
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