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https://ibin.co/4GT3yIqIYL7g.png 13:15:56 *** nielsm has joined #openttd 13:16:24 *** m3henry has joined #openttd 13:24:28 <Samu> I found a bug in openttd 13:25:21 <nielsm> OH NO 13:25:24 <nielsm> STOP THE PRESSES 13:25:52 <Samu> maybe I didn't, but it's still weird 13:27:37 <Samu> okay, it's not bugged, it's just an illusion 13:28:05 <Samu> https://imgur.com/JKQ97B8 13:28:37 <Samu> ai can't connect the road to the tile ahead 13:29:54 <Samu> the slopes of those 2 tiles are SLOPE_E and SLOPE_S 13:30:30 <Samu> the illusion is that it looks like there would be nothing preventing it to be connected 13:30:58 <nielsm> yeah and raising a single corner would allow them to connect 13:31:57 <Samu> https://imgur.com/XSk6BTg 13:32:05 <Samu> looks like that without the roads 13:53:14 *** Rose has joined #openttd 13:53:49 *** Gustavo6056 has joined #openttd 13:54:57 *** Rose has quit IRC 14:00:00 *** Gustavo6046 has quit IRC 14:00:00 *** Gustavo6056 is now known as Gustavo6046 14:15:14 *** Wacko1976 has joined #openttd 14:52:56 *** tyteen4a03 is now known as tyteen4a04 14:54:17 *** Gustavo6056 has joined #openttd 14:55:46 *** Wormnest has joined #openttd 15:00:07 *** Gustavo6046 has quit IRC 15:00:07 *** Gustavo6056 is now known as Gustavo6046 15:13:36 <Samu> watching pathfinder at work 15:13:49 <Samu> https://imgur.com/eLTxaXP 15:14:23 <Samu> rivers and rails are real obstacles, slows him down quite a bit 15:15:10 <Samu> i also notice the AI is very relunctant in building bridges 15:15:47 <Samu> if i cheapen the cost of bridges, the AI will probably be faster, but then the end result might be too many weird bridges 15:17:05 <Samu> i mean pathfinder, not AI 15:17:13 *** Flygon has quit IRC 15:17:18 *** Progman has joined #openttd 15:18:34 *** Thedarkb-T60 has joined #openttd 15:21:07 *** JacobD88 has quit IRC 15:45:48 *** Gja has joined #openttd 15:49:00 *** Wacko1976 has quit IRC 15:50:34 *** Stimrol has joined #openttd 15:50:44 *** Thedarkb-T60 has quit IRC 15:51:39 <Samu> road vehicles in the way can influence pathfinder decisions 15:51:44 <Samu> that's lame 15:54:19 *** Gustavo6056 has joined #openttd 15:54:19 *** Stimrol has quit IRC 15:57:44 <Samu> at any given moment, the road could be with or without a vehicle in the way 15:58:47 <Samu> pathfinder neightbour chosing is influenced by this, that's not right 15:59:09 <Samu> how to solve? 16:00:20 <Samu> it should not care whether there's a vehicle in the way 16:00:35 *** Stimrol has joined #openttd 16:01:20 *** Gustavo6046 has quit IRC 16:01:20 *** Gustavo6056 is now known as Gustavo6046 16:08:27 *** m3henry has quit IRC 16:11:10 *** Gja has quit IRC 16:17:23 *** HerzogDeXtEr has joined #openttd 16:20:24 *** Wormnest has quit IRC 16:30:36 *** andythenorth has joined #openttd 16:31:28 <andythenorth> moin 16:48:57 *** frosch123 has joined #openttd 16:54:37 *** Gustavo6056 has joined #openttd 16:57:12 *** sla_ro|master has joined #openttd 17:01:25 *** Gustavo6046 has quit IRC 17:01:25 *** Gustavo6056 is now known as Gustavo6046 17:13:05 *** Wolf01 has joined #openttd 17:13:25 <Wolf01> o/ 17:18:09 <Samu> is -1 also true? 17:18:22 <Samu> if (-1) { blabla } 17:18:33 <peter1138> Generally not-zero is true. 17:18:51 <Samu> oh, i see, then pathfinder.road.4 is bugged 17:18:57 <Samu> probably 3 too 17:19:13 <Wolf01> I wonder if PI is true 17:19:45 <Samu> AIRoad.CanBuildConnectedRoadPartsHere(cur_node, path.GetParent().GetTile(), next_tile) 17:19:50 <Samu> should be 17:19:52 <Samu> AIRoad.CanBuildConnectedRoadPartsHere(cur_node, path.GetParent().GetTile(), next_tile) > 0 17:20:20 <Samu> because -1 is meant to be precondition failed 17:20:28 <Samu> so it should return false 17:20:56 <peter1138> So the method is named as if it is a boolean, but it's not a boolean? 17:21:05 <andythenorth> oo it's a peter1138 17:21:08 <peter1138> s/it is/returns/ 17:21:37 <Wolf01> https://img-9gag-fun.9cache.com/photo/avOY3Mq_460s.jpg math parser math parser math parser 17:21:59 <Wolf01> I would like to make one in c#, but no will to do it 17:26:21 <andythenorth> Wolf01: math parses don't get the NRT broken fixed :D 17:40:35 *** OsteHovel has quit IRC 17:42:13 *** OsteHovel has joined #openttd 17:51:16 *** Progman has quit IRC 17:52:06 <andythenorth> I painted a train 17:54:29 *** Gustavo6056 has joined #openttd 17:59:36 *** Samu has quit IRC 18:01:55 *** Gustavo6046 has quit IRC 18:01:55 *** Gustavo6056 is now known as Gustavo6046 18:06:11 *** Samu has joined #openttd 18:11:11 <andythenorth> sprites 75% complete 18:20:51 *** gelignite has joined #openttd 18:26:02 <Samu> the pathfinder doesn't extract the correct direction of a station tile 18:26:05 <Samu> bah 18:26:41 <Samu> it thinks it can connect them from all directions 18:27:35 <Samu> or im doing something wrong 18:27:52 *** Laedek has quit IRC 18:28:03 *** Laedek has joined #openttd 18:28:46 <Samu> probably still related to bridges, let me confirm 18:47:48 *** Wacko1976 has joined #openttd 18:48:17 *** glx has joined #openttd 18:48:17 *** ChanServ sets mode: +v glx 18:49:27 <Samu> stupid pathfinder, really is trash in regards to bridges 18:49:30 <Samu> :| 18:54:44 *** Gustavo6056 has joined #openttd 19:01:47 <Samu> there's more issues with the pathfinder than I anticipated 19:01:57 *** Gustavo6046 has quit IRC 19:01:57 *** Gustavo6056 is now known as Gustavo6046 19:06:46 <Samu> https://imgur.com/EQGbKqU 19:06:54 <Samu> pathfinder doesn't consider that as road 19:15:50 *** crem4 has joined #openttd 19:17:38 *** crem3 has quit IRC 19:37:05 *** GroovyNoodle has joined #openttd 19:49:40 *** sla_ro|master has quit IRC 19:52:47 *** gelignite has quit IRC 19:54:57 *** Gustavo6056 has joined #openttd 19:59:16 <Samu> oh oh 19:59:42 <Samu> remember what I said about -1 being precondition failed? 20:00:02 <Samu> apparently -1 returning true isn't that bad 20:00:46 <Samu> in essence, it's not wrong either 20:00:53 <Samu> working as intended 20:01:57 *** Gustavo6046 has quit IRC 20:01:57 *** Gustavo6056 is now known as Gustavo6046 20:05:14 <Samu> peter1138: 20:13:41 *** Thedarkb-T60 has joined #openttd 20:50:58 <Samu> yay! I solved this problem! https://imgur.com/a3CazBu 20:54:15 *** Wacko1976 has quit IRC 20:54:53 *** Gustavo6056 has joined #openttd 20:57:41 <Samu> https://imgur.com/47H83LQ - pathfinder did the right thing!~ 20:57:47 <Samu> on its own, in 1 go 20:57:52 <Samu> success! 21:01:57 *** Gustavo6046 has quit IRC 21:01:57 *** Gustavo6056 is now known as Gustavo6046 21:10:30 *** Thedarkb-T60 has quit IRC 21:19:27 *** Thedarkb-T60 has joined #openttd 21:26:11 *** andythenorth has left #openttd 21:29:21 *** frosch123 has quit IRC 21:41:23 *** Thedarkb-T60 has quit IRC 21:53:27 *** nielsm has quit IRC 21:54:52 *** Gustavo6056 has joined #openttd 22:02:27 *** Gustavo6046 has quit IRC 22:02:27 *** Gustavo6056 is now known as Gustavo6046 22:03:26 *** Thedarkb-T60 has joined #openttd 22:13:53 *** rocky113844 has joined #openttd 22:19:02 *** Progman has joined #openttd 22:51:18 *** Wolf01 has quit IRC 22:54:59 *** Gustavo6056 has joined #openttd 23:02:27 *** Gustavo6046 has quit IRC 23:02:27 *** Gustavo6056 is now known as Gustavo6046 23:41:57 *** Progman has quit IRC 23:46:03 *** HerzogDeXtEr has quit IRC 23:49:49 *** Flygon has joined #openttd 23:55:11 *** Gustavo6056 has joined #openttd