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Log for #openttd on 21st September 2018:
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11:12:08  <Samu> hi
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11:15:07  <Samu> https://imgur.com/a3CazBu
11:15:14  <Samu> how to solve this problem
11:20:24  <m3henry> You can lower the ground either side and create a tunnel between them
11:26:51  <Samu> https://imgur.com/UBTC8Bq this is what the pathfinder should do
11:27:05  <Samu> that other image is what the pathfinder did
11:28:14  <Samu> those obstacles are there on purpose, to force test the pathfinder
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13:05:53  <Eddi|zuHause> can anyone explain to me wtf i built here? https://ibin.co/4GT3yIqIYL7g.png
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13:24:28  <Samu> I found a bug in openttd
13:25:21  <nielsm> OH NO
13:25:24  <nielsm> STOP THE PRESSES
13:25:52  <Samu> maybe I didn't, but it's still weird
13:27:37  <Samu> okay, it's not bugged, it's just an illusion
13:28:05  <Samu> https://imgur.com/JKQ97B8
13:28:37  <Samu> ai can't connect the road to the tile ahead
13:29:54  <Samu> the slopes of those 2 tiles are SLOPE_E and SLOPE_S
13:30:30  <Samu> the illusion is that it looks like there would be nothing preventing it to be connected
13:30:58  <nielsm> yeah and raising a single corner would allow them to connect
13:31:57  <Samu> https://imgur.com/XSk6BTg
13:32:05  <Samu> looks like that without the roads
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15:13:36  <Samu> watching pathfinder at work
15:13:49  <Samu> https://imgur.com/eLTxaXP
15:14:23  <Samu> rivers and rails are real obstacles, slows him down quite a bit
15:15:10  <Samu> i also notice the AI is very relunctant in building bridges
15:15:47  <Samu> if i cheapen the cost of bridges, the AI will probably be faster, but then the end result might be too many weird bridges
15:17:05  <Samu> i mean pathfinder, not AI
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15:51:39  <Samu> road vehicles in the way can influence pathfinder decisions
15:51:44  <Samu> that's lame
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15:57:44  <Samu> at any given moment, the road could be with or without a vehicle in the way
15:58:47  <Samu> pathfinder neightbour chosing is influenced by this, that's not right
15:59:09  <Samu> how to solve?
16:00:20  <Samu> it should not care whether there's a vehicle in the way
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16:31:28  <andythenorth> moin
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17:13:25  <Wolf01> o/
17:18:09  <Samu> is -1 also true?
17:18:22  <Samu> if (-1) { blabla }
17:18:33  <peter1138> Generally not-zero is true.
17:18:51  <Samu> oh, i see, then pathfinder.road.4 is bugged
17:18:57  <Samu> probably 3 too
17:19:13  <Wolf01> I wonder if PI is true
17:19:45  <Samu> AIRoad.CanBuildConnectedRoadPartsHere(cur_node, path.GetParent().GetTile(), next_tile)
17:19:50  <Samu> should be
17:19:52  <Samu> AIRoad.CanBuildConnectedRoadPartsHere(cur_node, path.GetParent().GetTile(), next_tile) > 0
17:20:20  <Samu> because -1 is meant to be precondition failed
17:20:28  <Samu> so it should return false
17:20:56  <peter1138> So the method is named as if it is a boolean, but it's not a boolean?
17:21:05  <andythenorth> oo it's a peter1138
17:21:08  <peter1138> s/it is/returns/
17:21:37  <Wolf01> https://img-9gag-fun.9cache.com/photo/avOY3Mq_460s.jpg math parser math parser math parser
17:21:59  <Wolf01> I would like to make one in c#, but no will to do it
17:26:21  <andythenorth> Wolf01: math parses don't get the NRT broken fixed :D
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17:52:06  <andythenorth> I painted a train
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18:11:11  <andythenorth> sprites 75% complete
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18:26:02  <Samu> the pathfinder doesn't extract the correct direction of a station tile
18:26:05  <Samu> bah
18:26:41  <Samu> it thinks it can connect them from all directions
18:27:35  <Samu> or im doing something wrong
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18:28:46  <Samu> probably still related to bridges, let me confirm
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18:49:27  <Samu> stupid pathfinder, really is trash in regards to bridges
18:49:30  <Samu> :|
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19:01:47  <Samu> there's more issues with the pathfinder than I anticipated
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19:06:46  <Samu> https://imgur.com/EQGbKqU
19:06:54  <Samu> pathfinder doesn't consider that as road
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19:59:16  <Samu> oh oh
19:59:42  <Samu> remember what I said about -1 being precondition failed?
20:00:02  <Samu> apparently -1 returning true isn't that bad
20:00:46  <Samu> in essence, it's not wrong either
20:00:53  <Samu> working as intended
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20:05:14  <Samu> peter1138:
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20:50:58  <Samu> yay! I solved this problem! https://imgur.com/a3CazBu
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20:57:41  <Samu> https://imgur.com/47H83LQ - pathfinder did the right thing!~
20:57:47  <Samu> on its own, in 1 go
20:57:52  <Samu> success!
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