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00:28:44 *** HerzogDeXtEr has quit IRC 01:00:10 *** snail_UES_ has joined #openttd 01:14:28 *** Flygon has joined #openttd 03:14:37 *** Gustavo6046 has joined #openttd 03:46:27 *** Gustavo6046 has quit IRC 03:55:52 *** snail_UES_ has quit IRC 05:52:22 *** glx has quit IRC 06:49:40 *** Wacko1976 has joined #openttd 07:19:20 *** ToffeeYogurtPots has joined #openttd 07:26:35 *** sla_ro|master has joined #openttd 08:05:26 *** daspork_ is now known as daspork 09:12:30 *** Wacko1976_ has joined #openttd 09:16:34 *** Wacko1976 has quit IRC 10:10:02 *** matt21347 has joined #openttd 11:22:35 *** matt21347 has quit IRC 11:38:47 *** matt21347 has joined #openttd 11:40:14 <planetmaker> moin 11:40:33 <planetmaker> we got an interesting e-mail. What do you guys think? https://paste.openttdcoop.org/pskiqenru 11:45:08 <Eddi|zuHause> sounds fun, but i probably wouldn't take part in one of those 11:45:31 <Eddi|zuHause> but shouldn't they do that sort of stuff on the forums? 11:54:17 <Xaroth> I think a news post on the site could also give exposure 12:34:15 *** Lejving has quit IRC 12:34:36 *** Lejving has joined #openttd 12:35:27 *** tokai|noir has quit IRC 12:36:04 *** tokai has joined #openttd 12:36:04 *** ChanServ sets mode: +v tokai 12:47:01 <planetmaker> I told them that they definitely should post on the forums. Maybe show up here. And maybe reddit as well 12:47:20 <planetmaker> but yeah... what besides that. I'm pondering a news post... it would be an unusual thing to do :) 12:48:38 <Xaroth> Unusual doesn't have to be a bad thing 12:48:45 <Xaroth> promoting your community promotes your product. 12:49:00 <planetmaker> yep. That goes both ways in this case, but yes 12:50:56 <planetmaker> Honestly I wouldn't mind a posting on our news page at all. 12:51:42 <Xaroth> go for it 12:53:26 <planetmaker> Maybe we should more regularily post such things on our main page. Also special events by other regular OpenTTD communities like the reddits etc 12:53:36 <planetmaker> it wouldn't hurt 12:53:51 <Xaroth> as I said, promoting your community promotes your product :) 13:33:58 *** rocky11384497 has quit IRC 13:37:22 *** Gustavo6046 has joined #openttd 13:41:16 *** Flygon has quit IRC 13:54:47 *** snail_UES_ has joined #openttd 14:22:56 *** snail_UES_ has quit IRC 14:24:18 *** nielsm has joined #openttd 15:03:34 *** rocky11384497 has joined #openttd 15:11:42 *** Wacko1976_ has quit IRC 15:14:19 *** Wacko1976 has joined #openttd 15:26:32 *** Extrems has quit IRC 15:27:38 *** Extrems has joined #openttd 15:28:27 *** Wormnest has joined #openttd 15:42:49 *** Wacko1976 has quit IRC 15:51:25 *** lugo has joined #openttd 15:52:39 *** dP has joined #openttd 15:52:39 *** dP is now known as _dp_ 15:59:33 *** Gja has joined #openttd 16:27:35 *** tokai|noir has joined #openttd 16:27:35 *** ChanServ sets mode: +v tokai|noir 16:34:29 *** tokai has quit IRC 16:43:43 *** frosch123 has joined #openttd 16:46:33 *** Wormnest has quit IRC 16:47:57 *** Wacko1976 has joined #openttd 16:48:05 *** Wormnest has joined #openttd 16:49:17 *** Progman has joined #openttd 17:01:16 *** heffer__ has quit IRC 17:12:07 *** matt21347 has quit IRC 17:17:33 *** HerzogDeXtEr has joined #openttd 18:01:19 *** Wacko1976 has quit IRC 18:09:58 *** Wacko1976 has joined #openttd 18:15:33 *** andythenorth has joined #openttd 18:15:42 <andythenorth> o/ 18:20:56 *** Compu has joined #openttd 18:53:53 *** Wormnest has quit IRC 19:04:28 *** gelignite has joined #openttd 19:12:11 <andythenorth> oof 19:12:17 <andythenorth> too much train, very delete 19:29:16 *** ZehMatt has joined #openttd 19:29:29 <ZehMatt> Hi 19:30:09 <ZehMatt> is @peter1138 still around? 19:33:58 <andythenorth> @seen peter1138 19:33:58 <DorpsGek> andythenorth: peter1138 was last seen in #openttd 1 day, 9 hours, 17 minutes, and 32 seconds ago: <peter1138> Yeah 19:34:08 <andythenorth> apparently 19:34:09 <andythenorth> :P 19:34:32 <ZehMatt> oh, been a while 19:34:46 <ZehMatt> was hoping to find him around to see where he stands at https://github.com/OpenTTD/OpenTTD/pull/6780 19:37:22 <frosch123> iirc he broke his dev environment 19:37:30 <frosch123> and on windows it apparently takes days to get one 19:37:51 <ZehMatt> i see 19:39:19 <ZehMatt> it all started with this https://github.com/OpenTTD/OpenTTD/pull/6744 if anyone remembers 19:39:30 <ZehMatt> so been wondering where things are at 19:39:43 * andythenorth wonders where TrueBrain is 19:41:44 <ZehMatt> still seeking for the smooth window moving on 144hz :) 19:42:09 <ZehMatt> if you ever played on 144hz screens u'll know what im talking about 19:44:44 <dwfreed> something something freesync or gsync something something 19:47:14 <ZehMatt> if you draw at 30hz it wont help :P 19:48:10 *** glx has joined #openttd 19:48:10 *** ChanServ sets mode: +v glx 19:53:40 <ZehMatt> quite a lot of open PRs 20:05:13 <andythenorth> I think we're going to have a bot that closes them 20:05:22 <andythenorth> after a month or so 20:06:00 <ZehMatt> so a PR open longer than a month can be considered rejected? 20:06:08 <ZehMatt> not sure i follow on that 20:06:28 <Eddi|zuHause> <ZehMatt> if you ever played on 144hz screens u'll know what im talking about <-- dunno about that, i play loads of games that don't even reach 30fps 20:06:54 <andythenorth> ZehMatt: something like that yes 20:06:56 <Eddi|zuHause> andythenorth: a month is a bit short? 20:06:59 <andythenorth> probs 20:07:12 <ZehMatt> but whats the actual reason 20:07:19 <ZehMatt> not interested into the fixes/changes? 20:07:26 <andythenorth> stuff naturally dies 20:07:36 <andythenorth> if the PR is unmoved after a few months, it's not happening 20:07:45 <andythenorth> it's just noise, not signal 20:07:46 <Eddi|zuHause> ZehMatt: i think it's more about PRs in the state of "waiting for author" 20:07:57 <andythenorth> [wavey hands] "some rules" 20:08:07 <andythenorth> I found a project doing it nicely yesterday 20:08:14 <andythenorth> I wanted to steal their words 20:08:17 <andythenorth> but can't find it 20:08:50 <ZehMatt> <Eddi|zuHause> What kind of games are those 20:09:19 <Eddi|zuHause> ZehMatt: dunno, i'm not involved in that, just repeating what i think i read here 20:09:34 *** ToffeeYogurtPots_ has joined #openttd 20:10:39 <ZehMatt> it just feels off if you move some UI and its slow 20:10:49 <Eddi|zuHause> oh, that you mean 20:11:05 <Eddi|zuHause> i play on linux and graphics driver is not nearly up to windows standards 20:11:12 <Eddi|zuHause> on a lower-end graphics card 20:11:19 <ZehMatt> then you probably dont run on 144hz anyway 20:11:30 <andythenorth> is it slightly choppy on drag? 20:11:34 <Eddi|zuHause> no, just saying i live in a different world than you 20:11:35 <ZehMatt> very 20:11:42 * andythenorth has thinks it's slightly choppy on macOS 20:12:04 <Eddi|zuHause> andythenorth: you're probably thinking of a different kind of choppyness 20:12:35 <andythenorth> very slight latency in draw when moving windows? 20:12:44 <ZehMatt> well its my own fault for being so used to 144hz now 20:12:54 <ZehMatt> even simple 60hz displays are very weird to look at now 20:13:10 <ZehMatt> theres no going back 20:13:37 <andythenorth> wow is refresh rate still a thing? :o 20:13:54 <ZehMatt> still? 20:13:55 <frosch123> no, it's "again" :) 20:14:11 *** ToffeeYogurtPots has quit IRC 20:14:26 <ZehMatt> i wish more screens would go 120+ 20:14:26 <andythenorth> been years since I thought about refresh rate 20:14:51 <ZehMatt> and i wish more games would stop limiting the refresh rate to 60 20:14:56 <Eddi|zuHause> how did they ever come up with 23.976? 20:15:04 <dwfreed> ZehMatt: I've never really had great hardware; am totally used to playing games at 15-20 fps 20:15:13 <glx> for me more than 60 is useless as most games can't reach that with my hardware 20:15:47 <ZehMatt> its not just with games 20:15:56 <ZehMatt> even simple mouse movement is clearly different 20:16:02 <ZehMatt> night and day imho 20:16:06 <frosch123> Eddi|zuHause: https://www.youtube.com/watch?v=3GJUM6pCpew <- extrapolate from there 20:16:35 <Eddi|zuHause> frosch123: i'm pretty sure i watched that before 20:19:50 <ZehMatt> so ya 20:19:55 <ZehMatt> still hoping for the best 20:19:56 <ZehMatt> :) 20:20:57 <ZehMatt> orct2 also uses tweening to make up for the time it doesnt update and its looking just awesome if you uncap the fps 20:22:20 <andythenorth> oof vehicle length troubles :( 20:22:35 <andythenorth> anyone doing templated consist replacement? o_O 20:23:03 <ZehMatt> just so i said it, great work on OpenTTD to everyone 20:23:08 <ZehMatt> thanks for that 20:23:47 <nielsm> maybe I will try to pick up on that game/ui tick separation patch at some point, if peter1138 isn't ready to pick dev back up 20:25:03 <ZehMatt> i wouldnt mind to continue either, i mean i started this mess 20:33:14 <nielsm> if you are able and willing, by all means do, picking up someone else's incomplete patch and finishing it is absolutely in the spirit of GPL license 20:33:49 <nielsm> (if anyone disagrees with someone else picking up their incomplete but published work, they shouldn't be working on a GPL licensed project) 20:39:41 <andythenorth> the train I want to draw is only 50ft long 20:39:59 <andythenorth> which makes it 6/8 in the very-much-invented Horse scale 20:40:09 <andythenorth> but it replaces an 8/8 engine 20:40:14 <andythenorth> which is kinda annoying 20:42:00 <planetmaker> hi hi 20:43:34 <andythenorth> moin planetmaker 20:46:16 <ZehMatt> well if i were to continue 20:46:27 <ZehMatt> do i just rip out all of his commits into my own branch? 20:50:37 <ZehMatt> would still like to hear word from him since he did most of the work already 20:53:41 <nielsm> add his gh fork as a remote, fetch, checkout his branch, and then push it to your own gh fork 20:54:09 <nielsm> (you'll probably want to rebase it onto current master, which will make his and yours 100% divergent regardless) 20:54:14 <ZehMatt> yea 20:54:20 <ZehMatt> i know my way around git 20:54:23 <ZehMatt> thats not the issue 20:54:41 <ZehMatt> i just dont want him to be surprised and maybe even pissed for someone else just picking up where he left off 20:58:05 <Eddi|zuHause> it's been a long time since we had that kind of issue :p 20:58:40 <ZehMatt> we'll if nothing changes i probably give it a go the next days 20:58:53 <andythenorth> he won't care 20:59:00 <ZehMatt> then i can refactor the other planned things 20:59:09 <andythenorth> he might make comments :D 20:59:19 <ZehMatt> always welcome 21:00:25 *** Laedek_ has joined #openttd 21:02:24 <Eddi|zuHause> we should all take a moment and remember the great bridge controversy of 2006 21:02:46 <frosch123> you are the only one old enough 21:03:09 *** ttech2 has joined #openttd 21:03:44 <ZehMatt> i remember :s 21:05:46 *** Laedek has quit IRC 21:05:47 *** cHawk has quit IRC 21:05:47 *** acklen has quit IRC 21:05:47 *** OsteHovel has quit IRC 21:05:47 *** Ttech has quit IRC 21:05:47 *** rocky1138 has quit IRC 21:05:52 *** rocky1138 has joined #openttd 21:06:36 <andythenorth> before my time Eddi|zuHause 21:06:49 <andythenorth> I arrived shortly after some airport drama with richk 21:07:04 <andythenorth> and shortly before peter fell out with r*bidium about something 21:07:04 *** acklen has joined #openttd 21:07:06 <Eddi|zuHause> that was a slightly different kind of drama 21:08:14 *** OsteHovel has joined #openttd 21:10:45 <andythenorth> the quality of drama is currently very low 21:12:13 <Eddi|zuHause> honestly, i forgot what actually triggered the richk drama 21:13:10 <planetmaker> bridge controversy... I don't recall 21:13:11 <frosch123> some guy designing newgrf specs without knowing any preexisting newgrf spec 21:13:50 <frosch123> Eddi|zuHause: i remember when i implemented the newairports spec in grf2html and wondered.. what is this. this is against everything else 21:14:08 *** Wormnest has joined #openttd 21:14:10 <frosch123> planetmaker: probably vs bridges can cross bridges or so :p 21:14:20 <frosch123> s/vs/whether/ 21:14:38 <andythenorth> isn't all that solved in JGR now? 21:15:17 <frosch123> andythenorth: it has always been possible in master, it was just deliberately disabled because it looked ugly and glitched 21:15:18 <Eddi|zuHause> no, bridges can cross bridges is just a one-liner on top of the current bridge implementation, that was not controversial 21:16:32 <Eddi|zuHause> but the bridge-over-everything patch was merged somewhere mid-2006, and the two main developers of that patch had a disagreement about whether it was merge-ready yet, so after a huge argument it was un-merged again 21:17:00 <planetmaker> hm, I see 21:17:01 <Eddi|zuHause> and then merged again in late 2006 or early 2007 21:17:07 *** cHawk has joined #openttd 21:17:22 <frosch123> ah, right, i recall that 21:17:30 <Eddi|zuHause> i believe the main actors were Tron and Celestar, but not sure 21:17:58 <frosch123> i don't know either of them 21:18:27 <frosch123> tron was never here when i was here 21:18:47 <Eddi|zuHause> i don't think he was around much 21:18:56 <frosch123> and celestar was a bjarni, only here for talking, not for coding (probably he won't like the comparison) :p 21:19:29 <Eddi|zuHause> celestar did the elrails implementation, i think 21:19:51 <andythenorth> is bridge-over-everything the precursor of NRT? o_O 21:20:02 <frosch123> andythenorth: https://www.tt-forums.net/viewtopic.php?f=29&t=30403 <- i think you like that kind of topics 21:20:30 <andythenorth> is that the one that ends in ECONOMY.PDF? 21:20:32 <andythenorth> :P 21:21:21 <andythenorth> apparently not 21:22:05 *** sla_ro|master has quit IRC 21:24:22 * Eddi|zuHause must take a step back and not mention SirXavius 21:26:42 <planetmaker> urg 21:27:00 <frosch123> some people everyone remembers from just a few posts :) 21:27:34 <andythenorth> I volunteer Eddi|zuHause to be our project manager 21:27:40 <planetmaker> interestingly, my tt-f account is from 2006... so I might have seen some of the bridge controversy. but I don't recall 21:27:58 <Eddi|zuHause> andythenorth: must be a BIG project manager 21:28:16 <frosch123> planetmaker: https://www.tt-forums.net/viewtopic.php?f=29&t=25474 <- it's just one topic 21:28:29 <planetmaker> ah, no, 2007 21:28:32 <planetmaker> so... yeah :P 21:28:32 <frosch123> less people means smaller-scale drama :) 21:28:40 <andythenorth> Eddi|zuHause: I've levelled up, I'm a program manager 21:28:53 <andythenorth> gosh that's ugly frosch123 21:29:04 <andythenorth> it's like the worst Brio train ever 21:29:23 <planetmaker> hehe 21:30:25 <andythenorth> https://dev.openttdcoop.org/attachments/download/9206/tip-top-1.png 21:30:28 <andythenorth> https://dev.openttdcoop.org/attachments/download/9205/tip-top-2.png 21:30:31 <andythenorth> https://dev.openttdcoop.org/attachments/download/9204/tip-top-3.png 21:30:55 <andythenorth> train is 1400HP and is direct replacement for Tencendur above it 21:31:03 <andythenorth> it's for pax / fast things 21:31:20 <andythenorth> the alternative choice for fast in this gen is 2200HP dragon 21:31:57 <frosch123> diesel engines should be smaller compared to the steam engines they replace? 21:32:07 <frosch123> or is that historical bs? 21:32:08 <andythenorth> generally yes 21:32:17 <andythenorth> no it's what Horse mostly does 21:32:30 <andythenorth> but it 'forces' consist micro-management 21:32:37 <andythenorth> unless you don't bother, because shorter is easy 21:32:58 <frosch123> the two stripes add a unique-touch, but i think you will cry when doing \ and / sprites 21:33:00 <Eddi|zuHause> andythenorth: i think we have established that you are the only person bothered by that 21:33:17 <andythenorth> yes but I am also the only person making the grf :P 21:33:35 <andythenorth> so it's a 1:1 mapping of "people who care":"people with responsibility to fix it" 21:34:04 <andythenorth> the longer sprite is quite an accurate version of this http://www.gcrailway.co.uk/wp-content/uploads/2012/03/D5830-at-Woodthorpe-Paul-Biggs.jpg 21:34:07 <andythenorth> but it's basically ugly 21:34:29 <Eddi|zuHause> andythenorth: you forgot a :1 "people who will get to use the finished GRF" 21:34:42 <andythenorth> I don't know how to calculate that one 21:34:52 <andythenorth> where is the infinity symbol on my keyboard? 21:35:06 <andythenorth> it's zeno's paradox no? 21:35:20 <Eddi|zuHause> those damn xenos all the time 21:35:38 <Eddi|zuHause> kill them with fire! 21:35:49 <Eddi|zuHause> (sorry, played too much stellaris lately) 21:36:14 <andythenorth> I always think it's xeno not zeno 21:36:17 <andythenorth> dunno why 21:36:23 <andythenorth> like xerxes 21:36:31 <frosch123> https://www.tt-forums.net/download/file.php?id=23529 <- some ancient topics can have interesting screenshots 21:36:43 <andythenorth> I think we all know the 6/8 was always going to be the winner :P 21:36:56 <andythenorth> what is that frosch123? o_O 21:37:02 <andythenorth> stats? 21:37:03 <Eddi|zuHause> andythenorth: because english is a language that forgot to differentiate between "ts" and "ks" sounds 21:37:37 <frosch123> andythenorth: it's supposed to promote "multiple bus/truck stops in same station" 21:37:41 <frosch123> but the gui never made it 21:37:49 <Eddi|zuHause> (also "ps" and "pt") 21:37:55 <andythenorth> it's confusing :) 21:38:25 <frosch123> yes, because it uses buttons as labels 21:38:57 <frosch123> those seven buttons are just headers for the spreadsheet on the right 21:39:26 <frosch123> though, maybe they open a vehicle list 21:40:15 <Eddi|zuHause> i would have assumed they trigger some filter 21:41:49 <Eddi|zuHause> but are they actually the precursor to the icons that we now have on the station gui? 21:42:24 <frosch123> https://www.tt-forums.net/viewtopic.php?f=29&t=12243 <- those are also listed there 21:42:55 <frosch123> but yes, that screenshot does not have them, so plausible 21:44:22 <Eddi|zuHause> "OpenTTD now runs on more platforms/operating systems than ever, these include: AmigaOS, BeOS, all BSD flavors, Linux, Morphos, QNX, Solaris/SunOS, Windows and probably most other systems where SDL has been ported to " <-- how much of that is still true? 21:45:36 <Gustavo6046> I want to divide the tile map into uniform chunks, so that I can accelerate pathfinding algorithms by reducing their search space. 21:45:59 <Eddi|zuHause> good luck with that 21:46:09 <frosch123> https://www.tt-forums.net/viewtopic.php?f=32&t=8684 <- so, celestar is the spreadsheet guy 21:46:21 <frosch123> i'll put him into the goalserver bucket then :) 21:46:28 <nielsm> Gustavo6046: yeah good luck, it probably won't work 21:46:35 <andythenorth> I've so never wanted that stats stuff :) 21:46:48 <nielsm> (but don't take it from me, I never passed algorithms course) 21:47:14 <Eddi|zuHause> frosch123: i think we once had a patch that exported a game into graphviz 21:47:34 <andythenorth> anyway, so how about instead of auto-replace being "old train" : "new train" mapping 21:47:42 <frosch123> Gustavo6046: https://www.tt-forums.net/viewtopic.php?t=74620 21:47:51 <Eddi|zuHause> frosch123: to see which stations connect to which 21:47:56 <andythenorth> we do "n old train" : "n new new train" 21:48:02 <andythenorth> too many news 21:48:06 *** gelignite has quit IRC 21:48:10 <andythenorth> but we give it a multiplier 21:48:27 <andythenorth> then it's like a small maths puzzle 21:48:39 <Eddi|zuHause> just i never found a graphviz mode that could generate subway-map-style graphs 21:48:58 <andythenorth> Eddi|zuHause: I think you'd have to write your own graphviz layout mode :P 21:49:15 *** Wormnest has quit IRC 21:49:24 <Eddi|zuHause> andythenorth: the point is, i never understood how nobody had done that before 21:49:42 <andythenorth> there's a broken link here to a paper about it http://graphviz.996277.n3.nabble.com/Subway-network-td1117.html 21:50:04 <andythenorth> allegedly this does it https://www.netvlies.nl/tips-updates/applicaties/cases/creating-an-interactive-svg-metro-map-with-jointjs/ 21:50:11 <Eddi|zuHause> not going down that rabbit hole tonight :p 21:50:16 <andythenorth> apparently svg is now a plausible internet technology 21:50:23 <andythenorth> I used it in a production website this week 21:50:25 <andythenorth> first time ever 21:50:33 <andythenorth> standard was agreed in 1999 21:50:50 <andythenorth> that's how long it took for my traffic to not be composed of IE < 11 21:50:52 <planetmaker> svg works already for ages, kinda 21:50:56 <andythenorth> IE :P 21:51:00 <Eddi|zuHause> the industrial automation software i used at my last job used svg internally 21:51:27 <Eddi|zuHause> so if it's in industry 4.0, it must be ancient technology :p 21:51:28 <andythenorth> planetmaker: we only just dropped IE 8, which Microsoft dropped in 2016, and for which https is just broken 21:51:54 <planetmaker> really, still IE at all? 21:52:09 <andythenorth> IE is quite a dominant 21:52:12 <andythenorth> browser 21:52:25 <Eddi|zuHause> planetmaker: wouldn't be surprised if still a significant user base was windows XP 21:52:44 <planetmaker> I just read the other day that it was like ~8% using IE still. 21:52:52 <planetmaker> mostly industry, though 21:53:09 <ZehMatt> banks love IE 21:53:15 <Eddi|zuHause> depends on your target audience, i guess 21:53:20 <planetmaker> for its security record most likely :P 21:53:20 <ZehMatt> just discovered recently another xp machine 21:53:24 <ZehMatt> and hotels 21:53:33 <ZehMatt> i could see VLC play in the elevator 21:53:34 <planetmaker> XP... look for ATMs and you likely find it 21:53:37 <ZehMatt> they forgot to fullscreen it 21:54:43 *** ToffeeYogurtPots_ has quit IRC 21:55:28 *** ToffeeYogurtPots_ has joined #openttd 21:55:46 <andythenorth> IE use is up to 99% on our 2018 stats 21:55:52 <frosch123> did edge surpass ie meanwhile? 21:56:05 <andythenorth> nope 21:56:09 <andythenorth> absolutely not 21:56:15 <andythenorth> Edge remains a turkey 21:56:17 <Eddi|zuHause> completely unrelated, but recently there was this image going around of a train station (i think brussels?) where they mounted a screen to display an "analog" clock, but they messed up the mounting direction or the screen rotation, so it displayed the completely wrong time 21:56:46 <andythenorth> highest Edge use is 35% 21:56:50 <andythenorth> but mostly it's 0 21:57:25 <Eddi|zuHause> andythenorth: is that % of unique hits, or views in general? 21:58:02 <andythenorth> spreadsheet doesn't say, but one tracks the other 21:58:13 * andythenorth looks 21:58:59 <Eddi|zuHause> question would be whether the more "heavy" users would have a different distribution 22:00:40 <andythenorth> these are quite skewed stats, because they're for customer admin access, so they reflect organisation browser policy 22:00:42 <Eddi|zuHause> also unrelated: a few days ago i was helping someone make some privacy settings on their browser(s) and i noticed that edge doesn't seem to have a setting for "throw away all cookies on close" 22:02:13 <Eddi|zuHause> i was thinking to myself whether that might be because some weird internal preloading thing makes edge never actually close anyway 22:03:00 <andythenorth> is it bad that most Horse train names begin with S? 22:03:10 <Eddi|zuHause> but i didn't want to descend into conspiracy theory levels, so i didn't check up on that 22:03:37 <andythenorth> @calc 11/60 22:03:37 <DorpsGek> andythenorth: 0.183333333333 22:03:40 <Eddi|zuHause> andythenorth: as opposed to M or F like normal language words? 22:03:45 <andythenorth> @calc 12/60 22:03:45 <DorpsGek> andythenorth: 0.2 22:04:02 <andythenorth> wonder what the distribution of S is normally :P 22:04:11 <andythenorth> @calc 26/100 22:04:11 <DorpsGek> andythenorth: 0.26 22:04:18 <andythenorth> oof wrong way 22:04:23 <ZehMatt> how far can this thing go 22:04:24 <andythenorth> @calc 100/26 22:04:24 <DorpsGek> andythenorth: 3.84615384615 22:04:36 <andythenorth> @calc 20/3.9 22:04:36 <DorpsGek> andythenorth: 5.12820512821 22:05:02 <andythenorth> S is only over-represented by a multiple of 5 22:05:14 <Eddi|zuHause> andythenorth: it's certainly never an equal distribution 22:05:29 <andythenorth> Q is quite hard, scrabble has taught me 22:05:37 <ZehMatt> @calc pi 22:05:37 <DorpsGek> ZehMatt: 3.14159265359 22:05:39 <Eddi|zuHause> andythenorth: and first-letter distribution is also different from regular language distribution 22:05:46 <ZehMatt> @calc sin 22:05:46 <DorpsGek> ZehMatt: Error: Something in there wasn't a valid number. 22:05:50 <ZehMatt> @calc sin(1) 22:05:50 <DorpsGek> ZehMatt: 0.841470984808 22:05:55 <ZehMatt> fascinating 22:06:18 <Eddi|zuHause> @calc erf(1) 22:06:18 <DorpsGek> Eddi|zuHause: 0.84270079295 22:06:28 <Eddi|zuHause> uh, wasn't expecting that :p 22:06:31 <andythenorth> I just prefer the name 'Shredder' to 'Tip-top' :P 22:06:35 <andythenorth> dashed names are silly 22:06:48 <ZehMatt> @calc g 22:06:48 <DorpsGek> ZehMatt: Error: 'g' is not a defined function. 22:06:53 <ZehMatt> sad 22:07:12 <Eddi|zuHause> @calc erf(99999999999999) 22:07:12 <DorpsGek> Eddi|zuHause: 1 22:07:29 <ZehMatt> @calc G 22:07:29 <DorpsGek> ZehMatt: Error: 'g' is not a defined function. 22:07:34 <ZehMatt> still sad 22:07:34 <Eddi|zuHause> so it's definitely the right function 22:07:47 <ZehMatt> can i define new things? 22:08:13 <Eddi|zuHause> you probably can't put more than one statement into a line 22:08:19 <frosch123> ZehMatt: https://github.com/Supybot/Supybot <- it's archived 22:09:11 <ZehMatt> python, who would have guessed 22:11:00 <dwfreed> limnoria is its replacement 22:11:13 <dwfreed> @version 22:11:14 <DorpsGek> dwfreed: The current (running) version of this Supybot is 0.83.4.1. The newest version available online is 0.83.4.1. 22:11:19 <dwfreed> ohboy 22:12:24 <frosch123> that is only one release behind the latest :p 22:13:03 <Eddi|zuHause> where is it drawing this "latest release" figure from? 22:14:23 <dwfreed> probably a web service 22:14:48 <dwfreed> @plugin version 22:14:48 <DorpsGek> dwfreed: The "version" command is available in the Misc plugin. 22:15:11 <dwfreed> newest = utils.web.getUrl('http://supybot.sf.net/version.txt') 22:16:48 <frosch123> when will sf become 404? 22:20:21 <dwfreed> one can hope 22:20:53 <dwfreed> microsoft should buy sf and sunset it 22:22:09 <Eddi|zuHause> imagine all the code injection exploit when the registration for sf runs out, and somebody else hijacks all the autommated page views 22:26:25 <andythenorth> that wasn't done already? 22:31:12 <dwfreed> 'sf.net' was originally registered in 1994 22:31:51 <dwfreed> sourceforge.net has a registration date of 1999 22:39:33 *** frosch123 has quit IRC 22:47:41 *** andythenorth has left #openttd 22:53:37 *** nielsm has quit IRC 23:17:29 *** Wacko1976_ has joined #openttd 23:24:14 *** Wacko1976 has quit IRC 23:26:51 *** Flygon has joined #openttd 23:27:22 *** Progman has quit IRC