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00:07:20 <_dp_> it's rly massive, 55ms game loop with PerformanceAccumulator vs 9ms without on coop#288 00:07:31 *** Thedarkb-X40 has joined #openttd 00:29:54 *** tokai has joined #openttd 00:29:54 *** ChanServ sets mode: +v tokai 00:32:23 <DorpsGek_II> [OpenTTD/OpenTTD] SamuXarick commented on pull request #7451: Add: AI/GS IsNoiseLevelIncreaseAllowed https://git.io/fjkDC 00:36:47 *** tokai|noir has quit IRC 00:38:50 *** HerzogDeXtEr has quit IRC 00:41:35 <Samu> how is that disabled? 00:41:57 <Samu> openttd.cfg setting? 00:42:15 <Samu> wanted to test 00:52:46 *** APTX has joined #openttd 00:53:12 <_dp_> Samu, you mean PerformanceAccumulator? 00:53:19 <_dp_> Samu, Edit source to disable the PerformanceAccumulator for vehicles. Comment out the PerformanceAccumulator lines in src/roadveh_cmd.cpp, src/aircraft_cmd.cpp, src/ship_cmd.cpp, and src/train_cmd.cpp 00:54:49 <Samu> oh, I actually have to mess with the code t.t 00:55:00 <Samu> https://9gag.com/gag/aermXOW 01:02:27 *** supermop_Home__ has quit IRC 01:06:23 <Samu> yes, it makes a difference, that wentbourne save went from 4,5 fps to 11 fps 01:24:13 *** Flygon has joined #openttd 01:52:40 *** Wormnest has joined #openttd 02:06:15 <DorpsGek_II> [OpenTTD/OpenTTD] SamuXarick commented on pull request #7290: Change: Disallow taking over AI companies in multiplayer https://git.io/fjkDb 02:07:20 *** Wormnest has quit IRC 02:43:42 <DorpsGek_II> [OpenTTD/OpenTTD] SamuXarick updated pull request #7078: Feature: Raise a corner of land automatically when building aqueducts https://git.io/fhgwk 02:45:58 *** debdog has joined #openttd 02:49:27 *** D-HUND has quit IRC 02:52:03 <DorpsGek_II> [OpenTTD/OpenTTD] SamuXarick updated pull request #7104: Fix #5405: Aircraft could route to depots outside their range https://git.io/fhKsL 02:58:51 <DorpsGek_II> [OpenTTD/OpenTTD] SamuXarick updated pull request #7290: Change: Disallow taking over AI companies in multiplayer https://git.io/fhNDM 03:21:17 *** tycoondemon has quit IRC 03:58:54 *** Hexus_One has joined #openttd 03:59:43 <Hexus_One> is anybody here a dev for the CityMania client? 04:00:03 <Hexus_One> i need to ask about my PR/PP request 04:00:35 *** rocky11384497 has quit IRC 04:01:06 *** Samu has quit IRC 04:01:09 *** rocky11384497 has joined #openttd 04:12:47 <Hexus_One> https://bitbucket.org/citymania/cmclient/pull-requests/3/add-treedozer-tool/diff dp 04:14:58 *** Hexus_One has quit IRC 04:17:39 *** Supercheese has quit IRC 04:18:01 *** Supercheese has joined #openttd 04:44:01 *** Pikka has joined #openttd 04:44:17 *** Thedarkb-X40 has quit IRC 05:29:27 <peter1138> Morning 05:43:44 <Pikka> bordig 05:45:25 <Pikka> it's 1.9 day? 05:45:25 <peter1138> Turns out my heating was still on timer. 05:45:29 <peter1138> Yes 05:45:47 <Pikka> is it cold or is it warm? 05:46:09 <peter1138> Well it was warm, but now it is cold :/ 05:46:37 <Pikka> oops 05:51:52 <peter1138> -0.1 deg C outside 06:17:42 *** Supercheese has quit IRC 06:34:37 <TrueBrain> gratz milek7 .. frontpage @ hn .. not bad :p 06:35:04 <peter1138> ? 06:43:27 *** andythenorth has joined #openttd 06:55:01 <TrueBrain> https://news.ycombinator.com/item?id=19538715 06:56:58 <peter1138> " For anyone else wondering OpenTTD is Open Transport Tycoon Deluxe. " 06:57:03 <peter1138> Yeah... No... it's not. 07:03:38 <TrueBrain> yeah .. indeed 07:03:45 <TrueBrain> I don't have an HN account, so I couldn't correct them :( 07:07:36 <TrueBrain> its funny btw, not the first time we are on HN for an emscripten result :P 07:07:53 <andythenorth> people like us 07:08:02 <andythenorth> would they still like us if they knew us? o_O 07:08:52 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain closed pull request #7290: Change: Disallow taking over AI companies in multiplayer https://git.io/fhNDM 07:08:53 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7290: Change: Disallow taking over AI companies in multiplayer https://git.io/fjk9T 07:10:06 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain closed pull request #7078: Feature: Raise a corner of land automatically when building aqueducts https://git.io/fhgwk 07:10:07 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7078: Feature: Raise a corner of land automatically when building aqueducts https://git.io/fjk9L 07:13:36 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain closed pull request #7184: Feature: Distribute cargo to multiple stations or industries https://git.io/fh9lr 07:13:37 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7184: Feature: Distribute cargo to multiple stations or industries https://git.io/fjk9G 07:14:57 *** andythenorth has quit IRC 07:17:36 <TrueBrain> awh, nobody prepared news yet :P LordAro! Your turn :D 07:23:36 <TrueBrain> btw, milek7, feel free to upstream those changes, as far as I am concerned .. we could even look at automatically publishing every master for example like this. Or possibly it even works to test our PRs in a simple way 07:29:39 <LordAro> wha 07:30:06 <Xaroth> 1.9 release notes, LordAro 07:39:24 *** nielsm has joined #openttd 07:54:38 *** andythenorth has joined #openttd 07:55:19 <TrueBrain> andythenorth: your shoelaces are untied! 07:55:29 <andythenorth> they always are 07:55:51 <andythenorth> TrueBrain: it's not the 1st of April, what are you doing? 07:56:05 <TrueBrain> which country are you in?! 07:56:37 <andythenorth> Iceland 07:56:44 <TrueBrain> try again :P 07:57:25 <andythenorth> I have nothing :P 08:10:35 <nielsm> so anyone work on the annoucement post yet? 08:18:54 <andythenorth> [crickets] 08:18:54 <andythenorth> :P 08:23:41 <nielsm> "There have been many complaints over the years about the complicated industry chain requiring planning and complicated routing. To make the game easier we have decided to simply make all industries produce and accept every cargo. Pick up maize from the bank rig and deliver to the coal mine, nothing could be simpler!" 08:26:47 <andythenorth> "We reduced cargos to 1. Most grfs will call this 'Stuff' for compatibility" 08:29:43 <planetmaker> moin 08:33:00 *** andythenorth has quit IRC 08:36:56 <milek7> eh, fluidsynth depends on glib 08:43:39 <TrueBrain> nielsm: create it! You can do it via the GitHub interface even if you like :D 08:43:41 <TrueBrain> DO IT! 08:43:52 <TrueBrain> :D 08:54:25 *** seatsea has quit IRC 08:56:12 *** andythenorth has joined #openttd 09:07:41 *** erratic has joined #openttd 09:15:07 <DorpsGek_II> [OpenTTD/website] nielsmh opened pull request #71: Release post for 1.9.0 https://git.io/fjkQW 09:15:17 <nielsm> boom 09:16:48 <andythenorth> boom boom 09:17:10 <Eddi|zuHause> .. and now finish up the blog post? 09:18:17 <nielsm> yeah which one goes first, devlog blog or release? 09:18:19 <nielsm> devlog I guess? 09:18:28 <nielsm> so release is at the top 09:18:46 <nielsm> actually what order will they even be in for two posts on the same date? 09:19:13 <Eddi|zuHause> i'd guess it's sorted on timestamp? 09:24:12 <planetmaker> by time 09:26:30 <TrueBrain> both wrong; by name :) 09:26:32 <nielsm> hmm maybe I did a dumb... I made the branch on the main repo instead of a fork? 09:26:37 <TrueBrain> nielsm: that is fine 09:26:57 <TrueBrain> possibly we can merge dev-post and release notes? 09:27:02 <TrueBrain> or is that silly? 09:27:10 <Eddi|zuHause> that sounds silly 09:27:17 <nielsm> I think it's better to keep them as separate posts 09:27:28 <TrueBrain> so make the dev one tomorrow? 09:27:39 <Eddi|zuHause> that doesn't work :) 09:27:52 <TrueBrain> you were never late for your monthly report, you say? 09:28:24 <DorpsGek_II> [OpenTTD/website] nielsmh updated pull request #71: Release post for 1.9.0 https://git.io/fjkQW 09:28:39 <TrueBrain> commit message is slightly off nielsm :D 09:28:42 <Eddi|zuHause> no, but it contains a thing that might be not technically correct on a different date 09:28:56 <TrueBrain> Eddi|zuHause: fair point 09:29:01 <TrueBrain> so .. okay .. lets do them both :D 09:29:11 <TrueBrain> order should be correct, but we can check on staging 09:29:28 <TrueBrain> first, we have to release 1.9.0 I guess 09:29:34 <Pikka> andythenorth, didn't I make that grf already? 09:29:45 <Pikka> "stuff", rings a bell 09:29:59 <planetmaker> it's a recurring theme or topic :P 09:30:09 <planetmaker> I think V was good with that stuff, too :P 09:32:25 <nielsm> hmm the ordering and heading levels in the monthly dev post seem slighgtly off? 09:32:38 <TrueBrain> https://wiki.openttd.org/To_do_for_releases <- just as a reminder, for non-beta/RC we have a bit more manual work to do :) 09:33:44 <TrueBrain> nielsm: seems ## NewGRF is missing before ### Tools? 09:34:21 <TrueBrain> (and yes, there is no h1, because website :P) 09:34:21 <Pikka> worley.nfo, 2006... 5 * 24 04 48 FF 01 74 00 "| crates of stuff" 00 09:34:51 <TrueBrain> right, have to go; ciao later tonight 09:36:04 *** synchris has joined #openttd 09:36:20 <peter1138> _dp_ highlighted something last night 09:36:30 <peter1138> Are we going to resolve the PerformanceAccumulator regression for 1.9? 09:38:09 <_dp_> yeah, for a simple solution you can just remove vehicle measurements, they're measuring some nonsense anyway 09:41:27 <Eddi|zuHause> "there's always 1.9.1"? :) 09:43:01 <_dp_> also, just in case someone missed it, it's quite a big issue. on my pc regular reddit game lags to a point of being to very playable 09:43:05 <_dp_> and I have a beast of pc 09:43:24 <_dp_> *not 09:44:04 <Eddi|zuHause> <TrueBrain> nielsm: seems ## NewGRF is missing before ### Tools? <-- no, we renamed the ## NewGRF section 09:47:19 <Eddi|zuHause> because planetmaker thought it was inappropriate to put baseset stuff under ## NewGRF and i thought it was inappropriate to have another h2 just for this 09:59:12 <TrueBrain> so now the joke is winning from readability.. not sure that is appropriate ;) but okay, as long as it is a conscious choice I am fine with it :) 10:02:11 <orudge> I'll get the Windows Store build of 1.9.0 put together once the standard release is published (it just takes the existing binaries at present) - hopefully tonight. It may be possible to automate it in some way but I'd need to look into that a bit more. 10:02:51 <milek7> libtimidity seems broken 10:08:30 <planetmaker> I'd say the mess is because eddi made it a mess after I added it normally and left the NewGRF section. Then Eddi|zuHause came with his fear that everything should be under newgrf 10:19:06 <DorpsGek_II> [OpenTTD/website] planetmaker updated pull request #65: Add: Monthly Dev Post of April 2019 https://git.io/fhAzy 10:23:17 <planetmaker> hm, two april 1st -edited postings? 10:23:25 <milek7> ok, it works, just requires soundfont in weird format and is silent about errors 10:44:47 <nielsm> so about that framerate measurement for vehicles... that was actually one of the major reasons I started that project in the first place, to know which vehicles were consuming the most cpu time 10:45:19 <andythenorth> Pikka: hello 10:45:39 <Eddi|zuHause> i think you destroyed half the joke. 10:46:15 <milek7> https://milek7.pl/openttd-wasm-music/ 10:48:45 <Eddi|zuHause> sounds a bit choppy? 10:49:03 <nielsm> smooth for me 10:50:21 <Eddi|zuHause> well, i don't have the comparison as i've never listened to this music, but the timing seems off... 10:51:55 <Eddi|zuHause> also, while scrolling the mouse pointer leaves the window 10:53:05 <Eddi|zuHause> planetmaker: i really don't like your cut down version... :/ 10:53:51 <andythenorth> peter1138: is it lunch? 10:54:51 <Eddi|zuHause> milek7: want us to put a paragraph about it in the blog post today? 10:59:06 <Pikka> andythenorth, hello 11:02:27 <milek7> yes, you could mention it there 11:05:01 <Eddi|zuHause> i'm having a bit of trouble coming up with the right words 11:05:09 <andythenorth> Pikka: https://paste.openttdcoop.org/pdct3fzq9/20atus/raw 11:06:00 <planetmaker> The dev posting is not supposed to be complete bullshit @ Eddi|zuHause 11:06:12 <Eddi|zuHause> "complete"? 11:06:58 <Eddi|zuHause> and you've also violated the "one sentence one line" rule again. 11:07:06 <DorpsGek_II> [OpenTTD/OpenTTD] Milek7 opened pull request #7454: Restore libtimidity https://git.io/fjk5H 11:07:16 <planetmaker> and I will again 11:07:22 <planetmaker> it's not how one types texts 11:07:24 *** Lejving_ has quit IRC 11:09:05 <planetmaker> Complete as in "making it totally obvious by using all the strange topic titles" 11:09:41 <Eddi|zuHause> sorry, i think your version is just bullshit. 11:09:49 <Eddi|zuHause> every time i read over it, it gets worse 11:09:56 <planetmaker> sorry, so did yours for me 11:10:08 <andythenorth> it's nice that drama is no longer limited to tt-forums :P 11:11:02 <planetmaker> I have the feeling like "meh, it's not all under NewGRF, so not I bitch about everything as long as that's not the case". That's how it comes accross on my end, Eddi|zuHause 11:11:18 <Eddi|zuHause> that's not even what i mean 11:11:29 <Eddi|zuHause> the phrasing is just all wrong... 11:11:37 <planetmaker> Well, subsequently *you* edited in this bullshit about DLC 11:12:26 <Eddi|zuHause> yes. have you looked at the date? 11:12:43 <planetmaker> yes. And have you looked at the release posting? 11:12:56 <planetmaker> Bad jokes everywhere? 11:13:07 <Eddi|zuHause> you mean the release posting that was just made today? 11:13:23 <Eddi|zuHause> vs. this one, that i prepared 2 weeks ago? 11:13:25 <planetmaker> yes 11:13:31 <Eddi|zuHause> and got a "i like this" from LordAro? 11:13:32 <planetmaker> or is to be made... / is suggested 11:14:30 <Eddi|zuHause> still, your version doesn't work, and is written horribly. 11:14:41 <nielsm> imo there should not be two posts with jokes on the same day 11:14:42 <Eddi|zuHause> please don't go to a comedy club. 11:14:53 <nielsm> (and I don't care if mine remains or not) 11:14:56 <planetmaker> eddi states universal facts [TM] 11:15:22 <planetmaker> eddis version is best [TM]. Really? 11:15:41 <Eddi|zuHause> you're this close to getting on my ignore list. 11:16:02 <planetmaker> all you currently seem to contribute is "i want it differently" 11:16:11 <planetmaker> which is very much not constructive 11:16:30 <Eddi|zuHause> yes, and you're not listening to what i say 11:16:42 <planetmaker> which is? 11:16:54 <DorpsGek_II> [OpenTTD/OpenTTD] Milek7 updated pull request #7454: Restore libtimidity https://git.io/fjk5H 11:16:58 <Eddi|zuHause> ... that you made it worse 11:17:20 <planetmaker> obviously I do not agree. And you fail again to make an argument other "I don't like it" 11:17:33 <LordAro> i agree with nielsm, 1 joke should be enough 11:17:47 <planetmaker> yes... ^^ that's what I think, too 11:18:15 <LordAro> i hadn't considered the release post when i complemented Eddi|zuHause's version 11:18:21 <Eddi|zuHause> have you actually read what you wrote? you're using the word "paid" 4 times in 3 sentences. 11:18:43 <DorpsGek_II> [OpenTTD/website] planetmaker updated pull request #65: Add: Monthly Dev Post of April 2019 https://git.io/fhAzy 11:18:46 <planetmaker> there, gone 11:19:08 <planetmaker> that's the first time you're constructive about this, Eddi|zuHause 11:19:11 <planetmaker> thank you 11:19:42 <planetmaker> why not argue like this in the first place. It'd make it much easier... for everyone. 11:19:47 <Eddi|zuHause> if i was trying to be unconstructive i'd have started an edit war... 11:19:54 <planetmaker> like... first time? 11:19:57 <andythenorth> I am having lunch, hope peter1138 doesn't tell me it's too early 11:20:12 <Eddi|zuHause> one edit doesn't constitute an edit war... 11:21:12 <DorpsGek_II> [OpenTTD/OpenTTD] Milek7 updated pull request #7454: Restore libtimidity https://git.io/fjk5H 11:26:01 *** Lejving has joined #openttd 11:27:44 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7454: Restore libtimidity https://git.io/fjkdO 11:31:37 <DorpsGek_II> [OpenTTD/website] Eddi-z updated pull request #65: Add: Monthly Dev Post of April 2019 https://git.io/fhAzy 11:33:02 <Eddi|zuHause> milek7: can you look over that whether i've stated something obviously wrong, or do you have something to add? 11:35:29 <milek7> it's ok, thanks 11:42:56 <nielsm> dev blog looks good to me now 11:43:30 <planetmaker> I wonder whether we should start to look at one or another NewGRF. At least from time to time 11:43:47 <nielsm> ? 11:43:53 <planetmaker> Not for this month's one anymore 11:44:15 <nielsm> you mean highlight specific interesting/popular ones? 11:44:16 <Eddi|zuHause> planetmaker: that sounds like things for the Ponies section 11:44:25 <planetmaker> like a NewGRF which is being actively worked on, what makes it special. yes, basically 11:44:34 <planetmaker> yes, ponies possibly instead of NewGRF 11:45:24 <nielsm> I first thought you meant benchmark newgrfs to figure out how they behave and if something can be optimised around them 11:45:32 <planetmaker> it's a dev blog. And can show dev outside OpenTTD core. 11:45:47 <planetmaker> Uh... that would be quite tricky :) How do you benchmark NewGRFs? 11:46:27 <andythenorth> analyse calls etc 11:46:52 <planetmaker> I think frosch did it once for ecs and firs 11:48:02 *** Pikka has quit IRC 11:48:13 <Eddi|zuHause> ECS had some nasty performance issues with animations 11:48:58 <Eddi|zuHause> (i think the "solution" was "don't use this specific animation callback") 11:49:11 <planetmaker> something like that, yes 11:49:37 <nielsm> someone should write a GRF to x86 JIT compiler 11:56:13 <andythenorth> you all ignored my proposal to delete grf :P 11:56:17 <andythenorth> in favour of just modding core 11:56:19 <andythenorth> oof 11:56:23 * andythenorth is soooo sad 11:56:25 <planetmaker> :) 11:57:26 <dwfreed> just make sure you have no security issues that allow for somebody to write to your writable and executable memory 12:00:04 <Eddi|zuHause> that sounds easy. 12:00:58 <DorpsGek_II> [OpenTTD/OpenTTD] Milek7 updated pull request #7454: Restore libtimidity https://git.io/fjk5H 12:01:15 <andythenorth> do we have any interesting overflows from grf? o_O 12:02:49 <DorpsGek_II> [OpenTTD/OpenTTD] Milek7 updated pull request #7454: Restore libtimidity https://git.io/fjk5H 12:02:49 *** Borg has joined #openttd 12:03:15 * andythenorth plays OpenTTD in a browser 12:05:43 *** tycoondemon has joined #openttd 12:12:52 <planetmaker> he... works very well https://nimb.ws/dqzLts 12:13:18 <planetmaker> I wonder... can it be (ab)used to offer a web view onto a MP game? 12:14:19 <milek7> probably, emscripten should use websocket for TCP but UDP discovery requires changes 12:14:21 <_dp_> planetmaker, how? it's no different from a regular client 12:15:05 <_dp_> btw, when I checked yesterday map scrolling wasn't quite working 12:15:22 <_dp_> I mean it did scroll but didn't capture mouse 12:15:38 <planetmaker> did you change any settings on how it should behave? There's a setting about it 12:16:39 <planetmaker> settings->viewports->viewport scroll behaviour. It needs... probably 'expert' mode, thus showing all GUI ones 12:17:03 <_dp_> planetmaker, hm.. I'll go check 12:17:07 <planetmaker> It knows more map scroll modes than I usually care to know :P 12:17:12 <_dp_> planetmaker, but I'm talking about emscripten version 12:17:36 <planetmaker> but in the emscripten one behaves differently than my default.. .and I changed it and then it worked like I like it 12:18:00 <planetmaker> thus default is probably different than you prefer, too :) 12:20:45 *** sla_ro|master has joined #openttd 12:20:58 <_dp_> planetmaker, I prefer with locking and it doesn't work in web 12:21:07 <milek7> it looks like emscripten didn't properly lock cursor 12:21:11 <_dp_> planetmaker, without locking it works ok ofc 12:24:01 <_dp_> lol, was wondering what makes weird noises, it's web ttd apparently 12:24:03 <planetmaker> I cannot start a server :P 12:24:07 <_dp_> haven't heard those in a while xD 12:24:23 <planetmaker> and I cannot find other servers 12:25:03 <planetmaker> "OpenTTD is built without "zlib". Downloading content is not possible". So no NewGRFs 12:25:10 *** seatsea has joined #openttd 12:25:21 <andythenorth> no newgrfs :D 12:26:15 <milek7> it would require websocket proxy anyway 12:26:57 <_dp_> hm, probably the most use I can think of for that thing is a web viewer for savegames 12:27:19 <_dp_> or, mp spectator, that also works 12:27:40 <planetmaker> for games without NewGRFs 12:33:25 <milek7> hm, it could use fetch api https://emscripten.org/docs/api_reference/fetch.html 12:36:18 <_dp_> even if could get newgrfs it's still questionable 12:36:31 <_dp_> stuff like yeti isn't something you want to download very often xD 12:37:26 <TrueBrain> milek7: such proxy is something that can be talked about ;) I might have mocked that already 10 years ago or so :p 12:37:54 <_dp_> and in server env lightweight grfs can just be included statically 12:37:54 <TrueBrain> including cloud storage for save games etc .... :p 12:38:11 <TrueBrain> possibly we should make this officially supported stuff :D 12:38:20 <TrueBrain> I might be slightly insane 12:38:42 <_dp_> -v wasm ? xD 12:38:48 <Eddi|zuHause> "slightly"? 12:39:13 <TrueBrain> host master on the main website? 12:40:09 <_dp_> TrueBrain, it all sounds very awkward but I can't name any real issue with that xD 12:40:37 <_dp_> I mean ppl play it on androids for gods sake 12:43:01 <_dp_> speaking of, hosting android version would probably make more sense 12:46:17 * andythenorth proposes video streaming from a camera pointed at screen 12:46:19 <andythenorth> with VNC 12:46:33 *** Borg has left #openttd 12:46:47 <Eddi|zuHause> only if it's vertical 12:47:20 <planetmaker> stream... there currently is one guy who actually very regularily streams his OpenTTD play 12:48:08 <milek7> there was opengl blitter somewhere? 12:48:36 <planetmaker> https://www.youtube.com/watch?v=BlkRt3021do 12:48:57 <Eddi|zuHause> milek7: there were some attempts at that 12:53:48 <nielsm> 1.9.0 release? 13:02:01 <nielsm> hmm, if I make PerformanceAccumulator do nothing 13:02:19 <nielsm> but leave the calls to it in 13:02:37 <nielsm> there is not much difference if any at all 13:05:15 <nielsm> actually even commenting out the calls inside the vehicle tick functions doesn't have a massive impact here 13:05:53 <nielsm> going from 125-130 ms per tick to 110-115 ms per tick (on wentbourne) 13:08:26 *** supermop_work has joined #openttd 13:10:07 <supermop_work> oof 13:10:20 <supermop_work> now power on 4th av line bc someone got hit 13:10:23 <supermop_work> *no 13:11:57 <_dp_> nielsm, apperently wentbourne isn't the worst save %-wise 13:12:05 <_dp_> nielsm, I get 90 vs 130 on it 13:12:16 <_dp_> nielsm, and 55 vs 9 on coop#288 13:13:23 <nielsm> which compiler? 13:14:37 <_dp_> nielsm, gcc (Ubuntu 8.2.0-7ubuntu1) 8.2.0 13:14:57 <nielsm> with LTO? 13:15:15 <_dp_> nielsm, idk, default ./configure 13:15:25 <planetmaker> config.log 13:15:51 <_dp_> hm, ok, using link time optimization... n 13:15:52 <_dp_> no 13:17:03 *** supermop_work_ has joined #openttd 13:18:11 <_dp_> with lto it's more or less the same 13:18:39 <nielsm> ok 13:18:58 <_dp_> hm, no, smth's weird... 13:19:06 <nielsm> I just checked the disassembly from msvc 2019, it's not pretty :/ 13:19:30 <nielsm> (it could definitely be neater and avoid some idiv instructions and more 13:21:05 *** supermop_work__ has joined #openttd 13:22:26 <_dp_> uh, ok, no, wentbourne is very bad, I get 500 ms on it even with lto, 130 was with smth already disabled 13:22:27 *** supermop_work has quit IRC 13:23:22 *** supermop_work___ has joined #openttd 13:23:38 <nielsm> grr my birds want to nap and they want to do it on my arms, meaning I can't do anything without disturbing them 13:25:57 <andythenorth> oof 13:28:32 *** supermop_work_ has quit IRC 13:28:44 *** supermop_work_ has joined #openttd 13:30:07 *** supermop_work__ has quit IRC 13:32:40 *** supermop_work has joined #openttd 13:34:13 <planetmaker> nielsm, you clearly need an additional proethetic arm ;) 13:34:26 <nielsm> prophetic? 13:36:02 *** supermop_work___ has quit IRC 13:40:08 *** supermop_work_ has quit IRC 13:40:26 *** supermop_work_ has joined #openttd 13:42:27 <Xaroth> Poetic? 13:44:03 <_dp_> pathetic :p 13:48:07 *** supermop_work has quit IRC 13:51:05 <LordAro> today in LordAroland: implementing an mmap-based md5sum in Ada 13:52:23 <Arveen> Americans with Disabilities Act ? 13:53:45 <LordAro> no, the programming language :p 13:54:22 *** Flygon has quit IRC 13:56:31 *** supermop_work__ has joined #openttd 13:57:50 *** supermop_work___ has joined #openttd 14:01:54 *** supermop_work____ has joined #openttd 14:03:27 *** supermop_work_ has quit IRC 14:04:11 *** supermop_work_ has joined #openttd 14:04:32 *** supermop_work__ has quit IRC 14:05:05 <V453000> OpenTTD Montly Facts? :D This is great! https://www.openttd.org/news/2019/03/01/monthly-dev-post.html 14:05:23 <andythenorth> it's v fucking 45300 :) 14:05:29 <V453000> heyo 14:05:31 <andythenorth> ooops, swearing andythenorth 14:05:32 <andythenorth> stop it 14:05:39 <V453000> how are you? :) 14:05:40 <andythenorth> my kids can't read this channel :( 14:05:55 <andythenorth> swearing, drama, dude with birds on his arm 14:06:07 <andythenorth> V453000: I am tip-top mostly 14:06:12 <andythenorth> would you like a newsletter? 14:06:19 <V453000> sure :D 14:06:31 <andythenorth> HORSE HORSE HORSE HORSE FIRS 14:06:41 <andythenorth> also Tanks 14:06:59 <V453000> Factorio and Factorio here :d 14:07:30 <V453000> getting some openttd nostalgia lately though 14:07:38 <andythenorth> I am waiting for Pipemania to be added to OpenTTD 14:07:58 <V453000> ? 14:08:02 <andythenorth> Pipes! 14:08:15 <andythenorth> like everybody said would make the game totally boring, then F 14:08:29 <andythenorth> also somebody made a Youtube video of a game I made https://www.youtube.com/watch?v=12Jq2ccjchU 14:08:31 <V453000> wait like really? 14:08:31 <andythenorth> much lolz 14:08:39 <V453000> pipes in openttd? 14:08:46 <andythenorth> Pipemania only if I can persuade peter1138 to do it 14:08:49 <andythenorth> :P 14:08:52 *** supermop_work___ has quit IRC 14:08:55 *** Hexus_one has joined #openttd 14:09:04 <V453000> haha 14:09:09 <Hexus_one> hello 14:09:10 <V453000> ah so no :P 14:10:58 *** supermop_work____ has quit IRC 14:11:22 <andythenorth> well maybe 14:11:27 <andythenorth> it needs advocates! 14:11:31 <andythenorth> maybe some slug graphics 14:11:33 <andythenorth> slugs in pipes 14:11:56 <Hexus_one> what is going on 14:12:02 <Hexus_one> is this about NUTS 14:14:33 <andythenorth> V453000: also major lolz and swearing https://www.tt-forums.net/viewtopic.php?p=1217795#p1217795 14:14:53 <V453000> :d 14:15:12 <andythenorth> come back V453000 we've forgiven you now 14:15:13 <V453000> dammm, rainbow horse 14:15:40 <V453000> those look awesome andy 14:16:33 <andythenorth> everything looks better with rainbows 14:16:45 <Hexus_one> IT'S SO PRETTY OMG 14:16:48 <Arveen> I like trains 14:17:48 <andythenorth> asdf 14:18:01 <andythenorth> that asdf video is literally like a documentary of my life 14:18:07 <Arveen> :D 14:18:47 <Arveen> you know the song someone made out of this ? 14:20:05 *** supermop_work has joined #openttd 14:21:08 <andythenorth> yes 14:23:46 *** Wormnest has joined #openttd 14:25:25 <V453000> damn 300kmh horse 14:27:05 <andythenorth> iz fast 14:27:48 *** supermop_work_ has quit IRC 14:28:40 <Hexus_one> that's a fast horse 14:28:46 <Hexus_one> crazy how nature be like that 14:32:04 *** supermop_work_ has joined #openttd 14:35:10 *** supermop_work__ has joined #openttd 14:39:53 *** supermop_work has quit IRC 14:40:48 *** supermop_work has joined #openttd 14:42:07 *** supermop_work_ has quit IRC 14:43:21 *** supermop_work_ has joined #openttd 14:47:13 <planetmaker> a V453000 ! hi :) 14:47:17 *** supermop_work__ has quit IRC 14:49:53 *** supermop_work has quit IRC 14:52:30 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed pull request #7080: Change: Cache stations and links for whole map for linkgraph GUI to eliminate delay when scrolling or zooming https://git.io/fh2LL 14:58:51 *** Hexus_one has quit IRC 14:59:40 <DorpsGek_II> [OpenTTD/OpenTTD] Afoklala opened issue #7455: Wrong vehicle order - picture and name doesn't match actual properties https://git.io/fjkAs 15:01:16 <V453000> hi planetmaker :) 15:02:19 *** sla_ro|master has quit IRC 15:03:00 *** Alberth has joined #openttd 15:03:00 *** ChanServ sets mode: +o Alberth 15:03:12 <Alberth> moin 15:10:32 <planetmaker> o/ 15:11:38 *** supermop_work has joined #openttd 15:12:01 *** Samu has joined #openttd 15:16:02 <planetmaker> V453000, your slugs and biters have some resemblance, I think :P 15:17:48 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on issue #7455: Wrong vehicle order - picture and name doesn't match actual properties https://git.io/fjkAP 15:18:23 *** supermop_work_ has quit IRC 15:18:42 <V453000> well I didn't design or tough the biters :P 15:18:47 <V453000> touch* 15:18:51 *** kiwitree has joined #openttd 15:22:50 <Alberth> hello V 15:23:08 <V453000> yoyo 15:23:21 *** supermop_work_ has joined #openttd 15:28:17 <nielsm> weird revision name with a detached head: https://0x0.st/zPVB.png 15:28:25 <peter1138> Hi 15:28:40 <peter1138> Well. 15:29:46 <peter1138> V453000 is here! 15:29:57 *** supermop_work has quit IRC 15:30:08 <Eddi|zuHause> nielsm: yeah, it could use some improvement 15:30:19 <dwfreed> V453000: the factory must grow 15:30:42 <dwfreed> I was at 400 hours when 0.17 came out; I'm now at 527 15:30:58 <peter1138> I smashed up NRT a lot. :/ 15:31:11 <andythenorth> \o/ 15:31:28 <peter1138> There's no road sub types. 15:31:34 <peter1138> It doesn't compile yet. 15:32:02 <Samu> hi 15:32:06 <peter1138> I didn't split it into roadtypes and tramtypes though. 15:34:47 <andythenorth> are they all just roadtypes? 15:35:11 *** supermop_work has joined #openttd 15:35:17 <Samu> oh no, closed stuff 15:35:29 *** supermop_work__ has joined #openttd 15:36:43 <peter1138> Yes 15:36:49 *** supermop_work___ has joined #openttd 15:37:07 <Samu> the aqueduct one being closed surprised me :| 15:38:23 <andythenorth> all roadtypes, 2 types of routing, 2 draw layers, profit 15:38:24 <V453000> the roadtype thing is still a thing? :D 15:38:28 <andythenorth> all profit 15:38:56 <peter1138> V453000, it was nearly merged, then I ... well ... 15:39:04 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh closed issue #7455: Wrong vehicle order - picture and name doesn't match actual properties https://git.io/fjkAs 15:39:06 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on issue #7455: Wrong vehicle order - picture and name doesn't match actual properties https://git.io/fjkxI 15:39:57 <planetmaker> <peter1138> I didn't split it into roadtypes and tramtypes though. <-- I wonder whether that would actually make it easier... might 15:40:21 <planetmaker> then one could simply create road types... and ignore tram for now 15:40:34 <nielsm> does my conclusion for the above ticket look correct? 15:40:39 <planetmaker> and ignore all the "where can roads be build" stuff for tram tracks :P 15:41:04 *** TELK has joined #openttd 15:41:52 <V453000> :0 :) 15:42:12 *** supermop_work_ has quit IRC 15:42:26 <peter1138> planetmaker, yeah, I dunno if I'm doing this right or if it's worthwhile. 15:42:36 <peter1138> But roadtype and roadsubtype was so messy. 15:42:58 <peter1138> All I was going to do was update functions and variables and docs to refer to the correct type. 15:43:04 <peter1138> But then this happened :/ 15:43:12 *** supermop_work has quit IRC 15:44:32 *** supermop_work__ has quit IRC 15:44:39 <andythenorth> sometimes it does 15:44:47 <andythenorth> 'probably all fine' 15:45:00 <andythenorth> although it does reduce the things we can gripe about in future :( 15:47:32 <peter1138> Well. 15:47:37 <peter1138> I'm sure you'll find something ;) 15:47:48 <andythenorth> I can always gripe about my own stuff 15:47:54 * andythenorth not worried 15:48:17 *** supermop_work has joined #openttd 15:49:11 *** supermop_work_ has joined #openttd 15:49:17 <Samu> this is unfair 15:49:35 <milek7> eh, how does that config.lib detection works 15:49:48 <milek7> it tries to compile even without detected libraries 15:50:12 * andythenorth thinks this is unfair too 15:50:13 <Samu> nobody bothers with aqueducts as much as I do 15:50:15 <andythenorth> let's start a campaign 15:50:19 <andythenorth> ban 'this' 15:50:41 <andythenorth> eh PRs will overtake issues soon 15:54:18 <DorpsGek_II> [OpenTTD/OpenTTD] JGRennison commented on issue #7440: Crash when trying to delete town in scenario editor https://git.io/fjkx2 15:54:21 <Samu> I wonder if TrueBrain was influenced by andythenorth reply :( 15:54:36 <andythenorth> I doubt I ever influence TrueBrain to anything 15:54:41 <andythenorth> I wish I could 15:54:48 <Samu> andythenorth clearly has/had no idea how aqueducts are built atm 15:54:54 <Samu> bah, i'm sad 15:55:03 *** supermop_work___ has quit IRC 15:55:07 <andythenorth> OpenTTD will do that to you 15:55:09 <andythenorth> have a break 15:55:10 <milek7> https://github.com/Milek7/OpenTTD/blob/e6498c543499a6fe30d040803f95a64d4f90a64a/config.lib 15:55:36 <milek7> LIBTIMIDITY is only defined if libtimidity_config is not empty, so what's wrong? 15:56:22 *** supermop_work has quit IRC 15:56:35 <nielsm> it's soon too late to make a release post with jokes in it, will the release happen today? :o 15:56:52 *** supermop_work has joined #openttd 15:56:59 <andythenorth> limitation is midday in UK anyway 15:57:01 <andythenorth> on the jokes 15:59:34 <Samu> what it makes me feel, makes my mind full of angry thoughts... I need help 16:01:01 <Samu> the only thing that went wrong with the PR, apparently it's just because "nobody cares about aqueducts", - my mind 16:01:23 *** gareppa has joined #openttd 16:01:43 *** supermop_work_ has quit IRC 16:02:19 <Samu> ok,... relax 16:03:10 *** gareppa has quit IRC 16:03:29 <andythenorth> it's only game coding 16:04:00 *** HerzogDeXtEr has joined #openttd 16:08:36 <Samu> maybe it's an april's fool? 16:08:41 <Samu> unlikely... 16:09:40 <andythenorth> no 16:09:51 <andythenorth> April's fool will be the GS I am going to release 16:10:01 <andythenorth> combining all desired GS features ever into one script 16:10:35 *** TELK has quit IRC 16:15:02 *** supermop_work_ has joined #openttd 16:16:31 *** supermop_work__ has joined #openttd 16:19:33 *** Wormnest has quit IRC 16:20:12 <DorpsGek_II> [OpenTTD/OpenTTD] JGRennison commented on issue #7371: Kdtree is built too early in savegame loading process https://git.io/fjkpT 16:21:37 *** supermop_work has quit IRC 16:23:07 *** supermop_work_ has quit IRC 16:23:50 *** supermop_work has joined #openttd 16:24:00 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on issue #7371: Kdtree is built too early in savegame loading process https://git.io/fjkp3 16:25:48 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh opened pull request #7456: Fix #7440: Remove town sign when deleting town, not add it once more https://git.io/fjkpn 16:29:32 *** supermop_work_ has joined #openttd 16:30:38 *** supermop_work__ has quit IRC 16:31:51 *** supermop_work__ has joined #openttd 16:35:48 <TrueBrain> nielsm: what is keeping you from releasing? 16:36:09 <TrueBrain> asking us while you can do it yourself sounds weird :p 16:36:29 *** supermop_work___ has joined #openttd 16:36:29 <Samu> hi TrueBrain, I'm sad you closed the aqueduct pr 16:36:52 *** supermop_work has quit IRC 16:38:37 *** supermop_work_ has quit IRC 16:41:48 * peter1138 back 16:41:58 <TrueBrain> dealing with disappointments .. we all went through it 16:42:11 <TrueBrain> well .. bad timing now :D sorry peter1138 16:42:18 <peter1138> Hmm? 16:42:57 *** supermop_work__ has quit IRC 16:43:20 <TrueBrain> it now reads like I reply to your "back" message 16:44:25 <TrueBrain> I wasn't, to be perfectly clear :p 16:45:08 <TrueBrain> ugh .. need food .. must find dinner .. 16:45:10 <andythenorth> I read it that way TB 16:45:11 <andythenorth> how rude 16:45:39 <andythenorth> Deliveroo! Dinner finds you 16:45:47 * andythenorth will not get paid by Deliveroo for micro-advertising 16:45:52 <andythenorth> :( 16:45:57 *** supermop_work___ has quit IRC 16:45:58 *** sla_ro|master has joined #openttd 16:46:40 <DorpsGek_II> [OpenTTD/OpenTTD] JGRennison commented on issue #7371: Kdtree is built too early in savegame loading process https://git.io/fjkp7 16:48:10 *** Maarten has quit IRC 16:48:17 *** Maarten has joined #openttd 16:48:44 <Samu> I will wait for tomorrow, because today is a stupid day, can never tell if ppl are serious 16:55:11 *** Progman has joined #openttd 16:57:05 <Samu> my AI has trouble dealing with tunnels of size 2 16:57:11 <Samu> gonna fix, brb 16:58:17 <LordAro> Samu: are you ever going to stop live streaming your thought processes into the channel? 16:58:39 <Samu> no, I'm a lonely person 16:59:10 <TrueBrain> never sure if people are serious on this day ... 17:00:36 <LordAro> TrueBrain: that means we can flame the fuck out of everyone, right? 17:00:40 <nielsm> TrueBrain: I can't merge on the 1.9.0 branch 17:01:04 <nielsm> https://0x0.st/zPWP.png 17:01:51 <LordAro> Samu: fwiw, i have no issues with "my AI has...", but the second "gonna fix, brb" is completely useless and just adds noise to the channel 17:02:07 <LordAro> from our perspective, you don't go anywhere 17:02:39 <LordAro> irc is not a realtime chat medium, it's ok to go away for some time without telling anyone 17:03:23 <TrueBrain> nielsm: that is wrong :D Will fix that when I switch on my computer a bit later tonight .. 17:03:28 <TrueBrain> sorry about that 17:03:47 <LordAro> TrueBrain: better hurry, only got 6 hours left :p 17:04:02 *** supermop_work_ has joined #openttd 17:12:07 *** supermop_work_ has quit IRC 17:12:33 <nielsm> also I'm still a bit weirded out that a year ago I was having trouble getting anyone to look at my patches on FS, now I'm being asked to do the release... 17:13:11 <andythenorth> this happens 17:13:20 <andythenorth> I mean, we let TrueBrain run the servers and stuff 17:13:36 * andythenorth BIAB 17:13:41 *** andythenorth has quit IRC 17:16:42 <Samu> well, the AI gets returned with the error ERR_AREA_NOT_CLEAR when building a road on a 2-tile tunnel 17:16:48 <TrueBrain> nielsm: yeah.. changes happened :D And I understand what you are saying :) 17:16:58 <Samu> I was expecting ALREADY_BUILT 17:17:11 <Samu> these errors are never consistent :( 17:22:07 <Alberth> just abstract to "it failed!" 17:22:29 <Alberth> why exactly isn't that important :) 17:22:53 *** m3henry has joined #openttd 17:23:09 <peter1138> Hmm, it nearly compiles. 17:23:20 <peter1138> That's not the same as "it nearly works" 17:24:37 <TrueBrain> nielsm: how about now? 17:25:18 <nielsm> now I can 17:25:24 <TrueBrain> go for it! YOU CAN DO IT :) 17:26:14 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh merged pull request #7445: Update: Changelog for 1.9.0 and prepare for release https://git.io/fjkTe 17:26:55 <TrueBrain> w00p! 17:27:00 <TrueBrain> nielsm: do you dare to tag that release too? :D 17:27:04 <nielsm> now how to make a tag... 17:27:06 <TrueBrain> what is the URL to FIRS? 17:27:18 <TrueBrain> nielsm: https://github.com/OpenTTD/OpenTTD/releases 17:28:00 <LordAro> ! 17:28:36 <nielsm> https://github.com/OpenTTD/OpenTTD/releases/tag/1.9.0 17:28:36 *** kiwitree has quit IRC 17:28:41 <nielsm> is that it? 17:29:32 <nielsm> https://dev.azure.com/openttd/OpenTTD/_build/results?buildId=2552 17:29:35 <nielsm> looks like it 17:29:53 <TrueBrain> its so simple :D 17:29:54 <DorpsGek_II> [OpenTTD/website] TrueBrain updated pull request #65: Add: Monthly Dev Post of April 2019 https://git.io/fhAzy 17:30:03 <TrueBrain> gratz on your first release :P 17:30:12 <TrueBrain> now we wait 30 minutes to verify the result ... 17:35:11 *** gelignite has joined #openttd 17:36:20 *** supermop_work has joined #openttd 17:38:36 <Samu> HAH, even NoCAB has trouble dealing with 2-tile sized tunnels 17:38:44 <Samu> it builds around it 17:38:52 <Samu> could re-use it 17:39:12 *** supermop_work_ has joined #openttd 17:40:25 <DorpsGek_II> [OpenTTD/website] TrueBrain approved pull request #71: Add: Release post for 1.9.0 https://git.io/fjkjk 17:40:34 <DorpsGek_II> [OpenTTD/website] TrueBrain merged pull request #71: Add: Release post for 1.9.0 https://git.io/fjkQW 17:41:43 <DorpsGek_II> [OpenTTD/website] TrueBrain merged pull request #65: Add: Monthly Dev Post of April 2019 https://git.io/fhAzy 17:43:37 <DorpsGek_II> [OpenTTD/website] TrueBrain opened pull request #72: Add: Monthly Dev Post of May 2019 https://git.io/fjkjm 17:44:23 *** supermop_work has quit IRC 17:44:53 <DorpsGek_II> [OpenTTD/OpenTTD] M3Henry updated pull request #7407: Codechange: Use null pointer literal instead of the NULL macro https://git.io/fjJDX 17:45:56 <TrueBrain> https://www.staging.openttd.org/ <- does this look okay? (both news posts) 17:47:21 <TrueBrain> milek7: can emscripten run from a docker,and is that difficult? (as that would allow to check the libtimidity automatically; even possibly as part of the CI) 17:47:30 <TrueBrain> I like it when things are checked often, instead of once-a-blue-moon : 17:47:30 <TrueBrain> D 17:48:21 <Heiki> TrueBrain: I hope that “transpotation” is deliberate 17:48:23 *** andythenorth has joined #openttd 17:48:23 <DorpsGek_II> [OpenTTD/DorpsGek-github] pyup-bot opened pull request #26: Scheduled monthly dependency update for April https://git.io/fjkjG 17:48:26 <DorpsGek_II> [OpenTTD/DorpsGek-github] pyup-bot commented on pull request #24: Scheduled monthly dependency update for March https://git.io/fjkjZ 17:48:27 <DorpsGek_II> [OpenTTD/DorpsGek-github] pyup-bot closed pull request #24: Scheduled monthly dependency update for March https://git.io/fhAR4 17:48:43 <TrueBrain> Heiki: I would not hope for anything; could you give a bit more context? 17:48:54 <Heiki> The new freedom offered by this will for the first time in history let you genuinely build the transpotation empire of your dreams. 17:48:55 <TrueBrain> ugh, I really should take care of Pyup .. oops :D 17:49:01 <nielsm> typo by me 17:49:09 <TrueBrain> PR incoming? :D 17:49:18 <DorpsGek_II> [OpenTTD/DorpsGek-irc] pyup-bot opened pull request #20: Scheduled monthly dependency update for April https://git.io/fjkjc 17:49:20 <DorpsGek_II> [OpenTTD/DorpsGek-irc] pyup-bot closed pull request #19: Scheduled monthly dependency update for March https://git.io/fhAR0 17:49:21 <DorpsGek_II> [OpenTTD/DorpsGek-irc] pyup-bot commented on pull request #19: Scheduled monthly dependency update for March https://git.io/fjkjC 17:50:44 *** frosch123 has joined #openttd 17:50:48 *** supermop_work_ has quit IRC 17:50:51 <nielsm> https://github.com/OpenTTD/website/pull/73 17:50:52 <nielsm> there 17:51:14 <TrueBrain> DorpsGek_II: why so silent? 17:53:32 <TrueBrain> @topic set 1 1.9.0 17:53:32 *** DorpsGek changes topic to "1.9.0 | Website: *.openttd.org (source: github, translator: translator, server list: servers, wiki: wiki) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only" 17:55:07 <frosch123> everyone is busy voting for emoji or something 17:55:21 <frosch123> dorpsgek probably did it all day 17:55:35 <Heiki> https://en.wiktionary.org/wiki/potation “(often in the plural) The act of drinking.”, “A drink, especially an alcoholic beverage.”, no definition for transpotation yet 17:56:26 * andythenorth makes transpotation 17:56:27 <TrueBrain> any other odd mistakes Heiki? :) 17:57:15 <Heiki> I don’t think so 17:57:28 * Heiki transpotates some red wine 17:57:34 *** Progman has quit IRC 17:58:06 <Samu> downloading 1.9.0 17:58:11 <TrueBrain> better find them know than after publishing 17:58:39 <Samu> oh, can't download 17:59:04 <Samu> it's 1.8.0 yet 18:00:51 <peter1138> I just ate cake :D 18:01:05 <peter1138> The last of my birthday cake. 18:01:26 <nielsm> I ate cake before clicking the release button 18:01:32 <nielsm> (should have saved it for after) 18:02:47 <SpComb> cake? 18:02:55 <TrueBrain> final check: https://www.staging.openttd.org/ <- any comments? 18:03:52 <andythenorth> it's beautiful 18:04:01 <andythenorth> the most beautiful thing ever 18:04:12 <andythenorth> once again, we will find those who can't spot a joke :) 18:04:34 <andythenorth> hmm should have been 64 cargos, all named Stuff 18:04:42 <TrueBrain> k, tagging for release 18:05:22 <TrueBrain> orudge / blathijs: yearly poke; can you please take care of publishing 1.9.0 on your end? Tnx :D 18:05:36 <andythenorth> then forums! 18:05:39 <andythenorth> then rejoicing 18:05:43 <TrueBrain> andythenorth is doing forums 18:05:43 * andythenorth sends fireworks 18:05:46 <TrueBrain> good, tnx for that andythenorth 18:05:55 <andythenorth> fireworks I am doing 18:05:56 <TrueBrain> twitter .. planetmaker? 18:06:39 <andythenorth> I embed this 18:06:44 <andythenorth> copyright much? 18:06:53 <TrueBrain> heffer: still doing fedora for OpenTTD? If so, would you mind bumping it to 1.9.0? Tnx a bunch! :) 18:07:05 <andythenorth> https://i.pinimg.com/originals/ab/83/3d/ab833dc843c498beb2908b9c3247e843.gif 18:09:39 <TrueBrain> andythenorth: less pictures, more forum thread :) 18:09:57 <andythenorth> more ham and chips 18:10:02 <andythenorth> when there is less ham and chips, more forum 18:10:22 <TrueBrain> An agent is ready for the job 18:10:22 <TrueBrain> Connecting... 18:10:24 <TrueBrain> so slow ... 18:10:40 <TrueBrain> andythenorth: please keep in mind that we have both a release and a new dev blog :D 18:11:11 <andythenorth> 2 posts imho 18:13:03 <andythenorth> ham and chips reduced 18:13:08 <andythenorth> real-time updates 18:14:03 <peter1138> Hmm, well. 18:14:48 <TrueBrain> haha, we forgot to remove a line of code from the ai_changelog.hpp :D 18:14:54 <TrueBrain> "1.9.0 is not yet released. The following changes are not set in stone yet." 18:15:07 <nielsm> heh 18:16:31 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain opened pull request #7457: -Update: documentation updates from 1.9 branch https://git.io/fjkjD 18:17:20 <DorpsGek_II> [OpenTTD/OpenTTD] M3Henry commented on pull request #7407: Codechange: Use null pointer literal instead of the NULL macro https://git.io/fjkjS 18:17:22 <milek7> TrueBrain: i think it could run in docker, but build isn't straightforward (compile lzma and libtimidity and install to prefix, place path in PKG_CONFIG_PATH, compile dummy file with emcc -s USE_SDL=2 and copy sdl2 headers and pkgconfig from its cache, configure openttd and build for host platform (to run strgen), reconfigure for emscripten and build, rename resulting binary, download basesets, timidity soundfonts, create 18:17:22 <milek7> pre.js and finally run emcc for output generation) 18:17:46 <TrueBrain> do you know how Docker works? 18:17:50 <TrueBrain> as dockerizing this would be very useful 18:17:57 <TrueBrain> especially because it is this more complex :) 18:18:14 <TrueBrain> https://www.openttd.org/ <- now also updated 18:19:23 <milek7> i don't really see the difference between docker and just installing things on CI machine, as it is recreated from clean image every time ;p 18:19:38 <andythenorth> peter1138: O/T try RUKTS on bananas, classic case of vehicle variants :) 18:20:23 <andythenorth> TrueBrain: shall I freestyle a release post, or you want to preview it? 18:20:47 <TrueBrain> andythenorth: dont care :P Copy/paste frontpage? 18:20:52 <andythenorth> could just do that 18:21:00 <TrueBrain> milek7: the difference is, that I can run a Docker in seconds 18:21:10 <andythenorth> dunno if the joke is worth replicating in multiple places 18:21:17 <TrueBrain> as you did the work, and you can give me something which "just works" :) 18:21:25 <TrueBrain> handing over a complete CI machine feels a bit overkill :P 18:21:37 <TrueBrain> andythenorth: what ever feels right :) 18:22:02 <TrueBrain> milek7: in more generic terms, a Docker allows for anyone to reproduce the results in steps he/she can easily follow 18:22:09 <TrueBrain> any CI machine is just ... very ... local ... :) 18:22:22 <milek7> btw. video output didn't work on sdl1, don't know why 18:22:26 <TrueBrain> for example, a docker allows developers to run it too, etc :) 18:22:56 <TrueBrain> anyway, if you are interested, and want to make this a bit more official, that would be an awesome step forward :) 18:25:12 *** supermop_work has joined #openttd 18:26:03 <TrueBrain> okay, finished most of the post-release-script 18:26:15 <TrueBrain> I wasn't going to do it .. meh .. I should be doing other stuff .. meh .. 18:26:44 <andythenorth> TrueBrain: https://www.tt-forums.net/viewtopic.php?f=29&t=85058&p=1219972#p1219972 18:27:09 <TrueBrain> andythenorth: sweet! 18:27:12 <TrueBrain> 1 down, 1 to go :) 18:29:29 <andythenorth> https://www.tt-forums.net/viewtopic.php?f=29&t=85059 18:29:39 <Samu> Latest release in stable is 1.8.0, released on 2018-04-01 13:07 UTC. 18:29:46 <Samu> :( 18:30:20 <andythenorth> good spot 18:30:25 <andythenorth> pedal faster Azure! 18:30:29 <Samu> oh, cache stuff 18:30:30 <andythenorth> put another coin in 18:30:38 <LordAro> Samu: build stuff 18:30:42 <LordAro> the binaries aren't ready yet 18:30:49 <andythenorth> mine are 18:31:16 <andythenorth> apple users first in queue as usual 18:31:20 <LordAro> heh 18:31:46 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7454: Restore libtimidity https://git.io/fjIee 18:32:05 <TrueBrain> tnx andythenorth :) 18:32:18 *** supermop_work_ has joined #openttd 18:32:36 <andythenorth> well that's all done then? 18:32:36 <TrueBrain> LordAro: say what? They are not? WUTH?! 18:32:38 <andythenorth> dust settles? 18:32:46 <TrueBrain> *looks around* 18:32:48 <TrueBrain> *sees the box* 18:32:54 <TrueBrain> *LordAro says there is no box* 18:32:56 <LordAro> TrueBrain: i've not actually checked, tbf 18:32:57 <TrueBrain> *is scared now* 18:33:03 <TrueBrain> yeah, that part was obvious :D 18:33:06 <TrueBrain> and now I am trolling you :P 18:33:09 <TrueBrain> because ... I am me :) 18:33:13 <LordAro> :< 18:33:14 <TrueBrain> I love you nevertheless :) 18:33:19 <LordAro> :> 18:33:25 <andythenorth> oh bullying as a form of love 18:33:31 <andythenorth> like all the most hardened abusers 18:33:34 <TrueBrain> teasing; not bullying 18:33:36 <TrueBrain> I hope :P 18:33:47 * andythenorth was trolling you 18:33:53 <TrueBrain> MAMMIE 18:33:56 <TrueBrain> *points* 18:34:02 <andythenorth> now what? 18:34:22 <TrueBrain> https://i.pinimg.com/236x/8e/9d/3e/8e9d3e56f1532083a073c6918ab5e54e--antique-decor-vintage-decor.jpg 18:34:23 *** supermop_work__ has joined #openttd 18:34:25 <andythenorth> NML 2, new website, artefacts publishing, momg OpenTTD 18:34:26 <andythenorth> and 18:34:28 <andythenorth> Bananas 99 18:35:02 <TrueBrain> dust off a very old websocket server to support wasm? :P 18:35:58 <andythenorth> Samu: your contribution debugging lost bridges is mentioned by name in montly dev post :) https://www.openttd.org/news/2019/04/01/monthly-dev-post.html 18:36:12 <andythenorth> that should cheer you up 18:36:32 <TrueBrain> he is official! 18:36:34 <TrueBrain> HOW CUTE 18:37:17 *** supermop_work has quit IRC 18:39:06 *** supermop_work has joined #openttd 18:39:10 <milek7> If obtained is NULL, the audio data passed to the callback function will be guaranteed to be in the requested format, and will be automatically converted to the actual hardware audio format if necessary. If obtained is NULL, desired will have fields modified. 18:39:18 <milek7> https://wiki.libsdl.org/SDL_OpenAudio 18:39:25 <milek7> sounds contradicting 18:39:55 <TrueBrain> its SDL ... :P 18:40:11 <TrueBrain> are you using the SDL2 branch? 18:40:22 *** supermop_work_ has quit IRC 18:41:21 <milek7> yes 18:41:22 <milek7> video output didn't work on sdl1 for some reason 18:41:47 <TrueBrain> I think that was already an issue 10 years ago with Emscripten 18:42:04 <TrueBrain> but we are switching to SDL2 anyway, if we can ever fix the minor FPS issues some have :P 18:42:28 *** supermop_work__ has quit IRC 18:43:04 *** supermop_work_ has joined #openttd 18:44:11 <Samu> gonna read 18:45:56 *** Wolf01 has joined #openttd 18:46:21 *** supermop_work__ has joined #openttd 18:46:39 <Wolf01> o/ 18:46:44 <andythenorth> yo Wolf01 18:47:08 *** supermop_work has quit IRC 18:47:46 <Wolf01> Nice, the long awaited the "stuff" cargo :D 18:49:19 *** supermop_work has joined #openttd 18:53:17 *** supermop_work_ has quit IRC 18:53:52 *** supermop_work_ has joined #openttd 18:55:36 <frosch123> Wolf01: now andy can finally make a proper ship set 18:55:50 <frosch123> no more partial refitting 18:55:52 <Samu> oh, nice article 18:56:01 <frosch123> also, one ship should be enough 18:56:23 <andythenorth> Wolf01: april fools strikes https://www.eurobricks.com/forum/index.php?/forums/topic/164271-technic-2019-set-discussion/&do=findComment&comment=3097123 18:56:34 <andythenorth> frosch123: need multiple sizes 18:56:40 <Samu> well, kdtree was also solving the unreasonable long time 18:56:49 <andythenorth> but when $someone does vehicle variants, one ship, 3 sizes 18:56:52 *** supermop_work__ has quit IRC 18:56:58 <Samu> but yeah it wasn't solving disconnected towns 18:56:59 <andythenorth> is vehicle variants done yet? o-o 18:57:15 *** supermop_work__ has joined #openttd 18:57:52 <frosch123> i don't get lego jokes 18:58:21 <frosch123> i can't tell whether that tile exists, or only exists in black 18:58:27 *** Supercheese has joined #openttd 18:58:50 *** supermop_work___ has joined #openttd 19:00:22 *** supermop_work has quit IRC 19:01:34 <Samu> cool, another feature going into 1.10 19:01:50 <Samu> neutral stations 19:02:49 <andythenorth> frosch123: it's mostly only available in magenta http://www.newelementary.com/2019/04/lego-technic-3x3-technic-connector-beam-discovered.html 19:02:53 *** supermop_work_ has quit IRC 19:03:18 *** supermop_work has joined #openttd 19:03:34 <frosch123> all tiles on that site look fake :p 19:05:18 *** supermop_work__ has quit IRC 19:07:43 <DorpsGek_II> [OpenTTD/OpenTTD] nikolas updated pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fhamZ 19:07:46 *** supermop_work_ has joined #openttd 19:08:28 <andythenorth> it's only real on April 1 19:08:30 <andythenorth> otherwise fake 19:09:27 *** supermop_work___ has quit IRC 19:11:01 <Wolf01> [20:56:23] <andythenorth> Wolf01: april fools strikes https://www.eurobricks.com/forum/index.php?/forums/topic/164271-technic-2019-set-discussion/&do=findComment&comment=3097123 <- awww.. it's a prank :( 19:11:30 <andythenorth> how many downloads TrueBrain ? 19:12:56 *** supermop_work__ has joined #openttd 19:13:36 <DorpsGek_II> [OpenTTD/OpenTTD] Milek7 opened pull request #7458: Codechange: Isolate type macro from math.h in Squirrel code https://git.io/fjIvU 19:13:38 <Samu> wow, the savegame with large planes heading to small airport won? 19:13:40 <Samu> ridiculous 19:14:49 <andythenorth> what should a FIRS Steeltown economy include? 19:14:59 <andythenorth> obvs. I already made one, but I'm testing assumpetions :P 19:15:22 *** supermop_work has quit IRC 19:15:35 <peter1138> Samu, you're pretty ridiculous. 19:15:48 <DorpsGek_II> [OpenTTD/OpenTTD] Milek7 commented on pull request #7454: Restore libtimidity https://git.io/fjIvL 19:16:17 <frosch123> andythenorth: maybe exclude "steel" and instead add all industries that historically replaced the steel industry 19:16:31 <LordAro> milek7: imo, a single pull request would be better suited 19:16:54 <LordAro> not one pull request per commit 19:17:18 <milek7> hm, but these are independent changes 19:17:19 <andythenorth> frosch123: call centres? 19:17:23 <LordAro> especially when the PR is fixing something in a platform that isn't supported (yet or otherwise) 19:17:30 <LordAro> milek7: but they work towards a common goal 19:17:31 <andythenorth> craft beer breweries? 19:17:37 <andythenorth> artisan bakeries? 19:17:43 <LordAro> why should we include #7458 on its own? 19:17:46 <LordAro> there's no reason for it 19:17:46 <andythenorth> poundland stores 19:19:48 <Samu> there is no crashes happening? strange 19:19:49 *** supermop_work has joined #openttd 19:20:28 <frosch123> definely include "poundland" stores for the us players 19:20:31 <Samu> either those vehicles are tampered or the airport 19:20:32 *** supermop_work_ has quit IRC 19:21:11 *** supermop_work_ has joined #openttd 19:21:27 <andythenorth> so in conclusion, new FIRS Steeltown is perfect then? 19:21:46 <andythenorth> I can't share any docs since I moved it off devzone ;p 19:22:20 <Samu> ah,the 0 is only for 1.10 19:22:39 <Samu> plane_crashes = 0 19:24:34 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on issue #7371: Kdtree is built too early in savegame loading process https://git.io/fjIvn 19:26:48 *** supermop_work__ has quit IRC 19:27:31 *** supermop_work__ has joined #openttd 19:27:52 *** supermop_work has quit IRC 19:29:28 *** supermop_work has joined #openttd 19:29:57 <Samu> https://www.youtube.com/watch?v=Qx4bBuD2TX8&list=RDvIi57zhDl78&index=11 - those brazillian subtitles ruin the mood 19:30:22 <Samu> why do they think they have to translate everything 19:30:25 <Samu> even lyrics 19:30:28 <Samu> ffs 19:30:54 <Samu> meh wtv... dinner 19:34:37 *** supermop_work_ has quit IRC 19:36:57 *** supermop_work__ has quit IRC 19:37:34 *** gelignite has quit IRC 19:38:45 * andythenorth adds Aluminium 19:38:49 <andythenorth> it's not steel eh? 19:41:49 <peter1138> You're not steel. 19:41:53 <peter1138> Shall I have a b33r? 19:41:55 <DorpsGek_II> [OpenTTD/OpenTTD] JGRennison commented on issue #7371: Kdtree is built too early in savegame loading process https://git.io/fjIvz 19:41:58 *** supermop_work has quit IRC 19:45:52 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh updated pull request #7398: Fix #7371: Avoid dependency on foundations of town tile during saveload https://git.io/fjJ49 19:47:19 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7398: Fix #7371: Avoid dependency on foundations of town tile during saveload https://git.io/fjIvV 19:48:55 <nielsm> that would be a fun challenge: make a savegame with every single saveload version and make sure the saves together exercise all of afterload.cpp 19:49:09 *** Progman has joined #openttd 19:49:40 <Wolf01> Samu could do it ;) 19:49:42 <LordAro> there must be afterload things that depend on things post-version 1? 19:50:07 <V453000> u wot beer 19:50:12 <LordAro> an V 19:50:20 <Wolf01> Oh, hi V 19:50:36 <V453000> yo Wolf01, Shadow of Mordor told me to avenge you :D 19:50:41 <V453000> Steam stuff I guess 19:50:46 <Wolf01> :D 19:51:02 <Wolf01> Yeah, I died many times 19:55:09 <milek7> https://github.com/nikolas/OpenTTD/pull/2 19:59:44 *** sla_ro|master has quit IRC 19:59:57 <nnyby> milek7: thx 20:01:52 <DorpsGek_II> [OpenTTD/OpenTTD] nikolas updated pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fhamZ 20:06:13 *** synchris has quit IRC 20:06:57 *** andythenorth is now known as Guest4691 20:06:57 *** andythenorth has joined #openttd 20:08:50 <peter1138> He's back. 20:09:51 *** supermop_work_ has joined #openttd 20:10:03 <DorpsGek_II> [OpenTTD/OpenTTD] michicc updated pull request #7453: Remove AutoDeleteSmallVector and AutoFreeSmallVector https://git.io/fjk1R 20:10:34 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7453: Remove AutoDeleteSmallVector and AutoFreeSmallVector https://git.io/fjIfI 20:11:00 *** supermop_work__ has joined #openttd 20:12:04 <michi_cc> Will anybody dare to approve #7379 now that the dev post tells everybody we use std::thread? 20:12:18 <LordAro> haha 20:12:47 <peter1138> Do I need to review it? :p 20:13:02 <michi_cc> nielsm: #7453 has more std::string just for your. 20:13:24 *** Guest4691 has quit IRC 20:14:10 <nielsm> lovely! 20:16:24 <DorpsGek_II> [OpenTTD/OpenTTD] M3Henry commented on pull request #7453: Remove AutoDeleteSmallVector and AutoFreeSmallVector https://git.io/fjIfG 20:17:53 *** supermop_work_ has quit IRC 20:18:04 *** supermop_work_ has joined #openttd 20:22:22 *** supermop_work___ has joined #openttd 20:23:01 *** Wormnest has joined #openttd 20:25:27 *** supermop_work__ has quit IRC 20:25:58 <michi_cc> peter1138: Just hit approve, apparently nobody else wants. It's going to be fine :p 20:27:18 *** supermop_work has joined #openttd 20:29:07 *** supermop_work_ has quit IRC 20:29:26 <peter1138> I did already read it. It'll skim it again. 20:30:15 <peter1138> Funny how we had all that OS specific stuff to get the CPU core count, and ... only the win32 video driver used it... 20:33:00 <Supercheese> should have removed all vehicles except zellepins 20:33:03 *** supermop_work_ has joined #openttd 20:33:04 <Supercheese> disappoint 20:33:18 <Supercheese> Zepponly 20:34:45 *** Eddi|zuHause2 has joined #openttd 20:35:03 *** supermop_work___ has quit IRC 20:37:04 <Samu> hi 20:38:41 <Samu> https://noai.openttd.org/api/1.9.0/ cool! 20:39:34 *** Eddi|zuHause has quit IRC 20:40:22 *** supermop_work has quit IRC 20:42:37 *** supermop_work has joined #openttd 20:44:14 *** Eddi|zuHause2 is now known as Eddi|zuHause 20:44:55 <milek7> oh, 19k hits for openttd-wasm 20:44:56 <andythenorth> cargo label for Aluminium? 20:44:58 <milek7> HN provides quite a lot of traffic 20:45:18 *** Alberth has left #openttd 20:45:47 <LordAro> milek7: nice 20:46:04 <andythenorth> 'nice' is not a good cargo label for Aluminium 20:46:11 <andythenorth> it is 4 chars though 20:46:32 <frosch123> METL? 20:46:35 <andythenorth> lolz 20:46:50 <andythenorth> you looked in FIRS github :( 20:46:52 <V453000> ALUM? 20:46:52 <LordAro> STEL 20:46:54 <andythenorth> ALUM 20:46:59 <andythenorth> JOKE 20:47:03 <andythenorth> FOOL 20:47:07 <andythenorth> probably ALUM 20:47:08 <Samu> LMNM 20:48:47 <frosch123> have you tried the reverse? 20:49:01 <andythenorth> MULA 20:49:06 <Samu> i saw some AI use lower case chars 20:49:08 <frosch123> picking some cargo labels, and then finding cargos for them? 20:49:15 <frosch123> like ANDY, LORD 20:49:17 <Samu> why can't u 20:49:23 *** supermop_work_ has quit IRC 20:49:24 <andythenorth> I suspect someone else has https://newgrf-specs.tt-wiki.net/wiki/CargoTypes#Cargo_Labels 20:49:27 <andythenorth> there are some awesome labels there now 20:49:44 <andythenorth> KBLL is the best 20:50:23 <V453000> yeti dudes 20:50:46 <V453000> anyway, gnight 20:51:14 <frosch123> hmm, the KBLL guy quit 20:51:25 <frosch123> i guess no grf was released using KBLL 20:51:42 *** supermop_work has quit IRC 20:52:19 <andythenorth> wonder why I dislike aluminium as a cargo? 20:52:24 <andythenorth> I've added it, but it's meh 20:52:29 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed pull request #7262: Change: Smooth AI CPU usage by spreading out AI ticks in relation to competitor speed. https://git.io/fhFwN 20:52:37 <andythenorth> cast iron + sand + aluminium -> engine plant -> vehicle engines 20:52:48 <andythenorth> swap for nickel or something? 20:53:39 <peter1138> Hmm. Odd. 20:53:44 <peter1138> NRT is "working" 20:53:51 <peter1138> Without subtypes. 20:54:00 <LordAro> \o/ 20:54:17 <andythenorth> yay 20:54:26 <Samu> peter1138, what have you done with my savegame, anything yet? 20:54:48 <LordAro> context, Samu... 20:55:00 <Samu> https://github.com/OpenTTD/OpenTTD/pull/7424#issuecomment-478371155 20:55:06 <LordAro> :) 20:55:50 <Samu> he requested a savegame about AirportGetNearestTown 20:55:55 <Samu> being slow 20:56:28 <andythenorth> I think I drop Aluminium, it's blah blah https://dev.openttdcoop.org/attachments/download/9357/steeltown_v4_again.png 20:56:54 <Samu> btw LordAro fix your AI, I feel like doing a AI competition now that 1.9 is out 20:57:03 <Samu> and Wormnest 20:57:09 <LordAro> what's wrong with my AI? 20:57:16 <Samu> I reported a crash 20:57:28 <LordAro> oh, i think i remember that 20:57:33 <andythenorth> I want to split up Steel 20:57:38 <andythenorth> clue's in the name 20:57:52 <andythenorth> also can I have Scrap Steel, instead of Scrap Metal? 20:58:00 <andythenorth> or Ferrous Scrap? 20:58:59 <andythenorth> Tin, for plating? 20:59:02 <andythenorth> Nickel? 20:59:08 <andythenorth> Chrome for Stainless Steel? 20:59:14 <Supercheese> Iron ore -> Iron Plates -> Steel Plates -> Science Packs... FactoriopenTTD 21:00:54 <andythenorth> Nature -> V453000 -> Software Company -> Factorio 21:01:17 <Supercheese> Wubeific 21:01:46 <Supercheese> Biters attacking my international airport again 21:01:51 <Supercheese> build more artillery trains 21:02:06 <andythenorth> this FIRS economy is pretty good, and I think it can have more dumped into it 21:04:10 <LordAro> Supercheese: :D 21:05:08 <Samu> oh, one thing 21:05:25 <Samu> default setting profile for AIs is currently Easy, can't that be switched to Hard? 21:05:42 <Samu> meh... minor nitpicking 21:05:58 <frosch123> does the software company also produce chrome for your stainless steel? 21:06:07 <Samu> and the custom profile simply disappeared 21:06:14 <Samu> yet it exists in the code 21:06:26 <Samu> code could handle it 21:06:30 <Samu> APi, or whatever 21:07:47 <Samu> AIs can even setup values for the custom profile 21:08:22 <DorpsGek_II> [OpenTTD/OpenTTD] Milek7 closed pull request #7458: Codechange: Isolate type macro from math.h in Squirrel code https://git.io/fjIvU 21:08:23 <DorpsGek_II> [OpenTTD/OpenTTD] Milek7 commented on pull request #7458: Codechange: Isolate type macro from math.h in Squirrel code https://git.io/fjIJt 21:12:35 <Eddi|zuHause> every time i watch a satisfactory video i think "hey, i might like this game" and then i remember "ah, windows-only and weird-launcher-only"... 21:13:19 <frosch123> it's 3d 21:13:36 <frosch123> doesn't that say everything? 21:13:51 <Eddi|zuHause> yes, it means it's better. 21:17:15 *** supermop_work has joined #openttd 21:17:49 <andythenorth> MUCH BETTER 21:18:42 <andythenorth> oof 21:18:43 <andythenorth> https://dev.openttdcoop.org/attachments/download/9358/Steeltown_is_horrible.png 21:18:48 <andythenorth> I need to delete 1 industry 21:18:55 <andythenorth> to prevent that ugly orphan line 21:18:59 <andythenorth> which one is unlucky? 21:19:26 <peter1138> Just add 12 more. 21:19:50 <andythenorth> and *never* resize that window 21:19:55 <andythenorth> which triggers reflow :P 21:20:06 <LordAro> change the list so it divides up the lists more evenly 21:20:20 <LordAro> s/list /window / 21:20:22 <frosch123> i expected a graphviz chart. how do you design a industry grf by looking at the smallmap legend? 21:20:27 *** nielsm has quit IRC 21:20:29 <peter1138> Yæh, it needs to be fixed. It's terrible :/ 21:20:31 <andythenorth> call everything 'plant'? 21:21:13 <andythenorth> plant plant 21:22:35 *** supermop_work_ has joined #openttd 21:22:45 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on pull request #7379: Codechange: Use C++11 functions for threading https://git.io/fjIJ0 21:24:52 *** supermop_work__ has joined #openttd 21:26:42 *** supermop_work___ has joined #openttd 21:28:30 *** supermop_work____ has joined #openttd 21:29:22 *** supermop_work has quit IRC 21:29:50 <DorpsGek_II> [OpenTTD/OpenTTD] michicc updated pull request #7379: Codechange: Use C++11 functions for threading https://git.io/fjvlz 21:31:47 *** supermop_work_ has quit IRC 21:33:53 *** supermop_work__ has quit IRC 21:34:04 *** m3henry has quit IRC 21:35:43 *** supermop_work___ has quit IRC 21:40:02 <Samu> how many different industry types can there be? 21:40:09 <andythenorth> lots 21:40:21 <Samu> 256? 21:40:26 <Samu> 65536? something else 21:43:02 *** Supercheese has quit IRC 21:44:06 <Wormnest> Samu: It´s probably gonna be a while before I have time for my AI´s again 21:44:56 <Samu> oh, gonna make use of 1.9 api features? 21:45:00 <Samu> :) 21:45:22 *** supermop_work has joined #openttd 21:51:02 *** andythenorth is now known as Guest4699 21:51:02 *** andythenorth has joined #openttd 21:51:13 *** frosch123 has quit IRC 21:52:07 *** supermop_work____ has quit IRC 21:52:32 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed issue #6407: railtype - depot - snow https://git.io/fjIJb 21:52:33 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed issue #6423: re-cache vehicle properties in depot https://git.io/fjIJN 21:52:34 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed issue #6857: Linux SDL video driver runs slightly too fast https://git.io/fjIJA 21:52:38 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed issue #6865: Drawing vertical/horizontal lines of width>1 problem https://git.io/fjIJx 21:53:05 *** supermop_work_ has joined #openttd 21:54:34 *** Guest4699 has quit IRC 21:56:47 *** supermop_work__ has joined #openttd 21:57:14 *** Wolf01 has quit IRC 21:58:32 *** supermop_work has quit IRC 22:03:38 *** supermop_work_ has quit IRC 22:10:55 *** supermop_work_ has joined #openttd 22:16:53 <Wormnest> If I´m doing anything then it will be fixing bugs and unfinished features first 22:17:47 *** supermop_work__ has quit IRC 22:18:21 *** Supercheese has joined #openttd 22:23:02 *** supermop_work_ has quit IRC 22:29:51 *** andythenorth has left #openttd 22:33:52 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN approved pull request #7456: Fix #7440: Remove town sign when deleting town, not add it once more https://git.io/fjIUa 22:34:37 *** Progman has quit IRC 22:40:57 *** supermop_work has joined #openttd 22:48:58 *** supermop_work has quit IRC 22:49:09 *** supermop_work_ has joined #openttd 22:51:01 <DorpsGek_II> [OpenTTD/OpenTTD] eekee commented on issue #7447: Text for some railway station NewGRFs is missing/invisible https://git.io/fjIUX 22:57:12 *** supermop_work_ has quit IRC 23:17:06 <peter1138> ^^ 23:17:08 <peter1138> Oh well 23:21:25 <Samu> hi 23:23:54 <Samu> I don't know where I should be looking at https://user-images.githubusercontent.com/49045149/55280281-2a468d80-531b-11e9-8f5c-df2cfaa64291.png 23:24:00 <Samu> I don't do NewGRFs 23:27:31 <Samu> peter1138 authored and PeterN committed! 23:27:46 <Samu> definitely not the same guy 23:31:31 <Samu> gonna experiment script_max_opcode_till_suspend being editable during a running game with AIs