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00:04:49 *** erratic has quit IRC 00:17:42 <milek7> I have feeling that I still live under non-DST time 00:18:14 <Samu> occurring or occuring? englsh help 00:18:44 <glx> one r I think 00:21:40 <peter1138> two. 00:23:38 <DorpsGek_II> [OpenTTD/OpenTTD] SamuXarick updated pull request #7486: Fix: AI/GS settings with the flag SCRIPTCONFIG_RANDOM could be altered after loading from a savegame. https://git.io/fjtsp 00:23:40 <Samu> my intelligant way to solve it! 00:26:07 <Samu> didn't test it, must test 00:26:41 *** urdh has quit IRC 00:27:53 *** urdh has joined #openttd 00:30:12 *** tokai has joined #openttd 00:30:12 *** ChanServ sets mode: +v tokai 00:37:09 *** tokai|noir has quit IRC 00:46:34 <Samu> https://imgur.com/vBkCP3X 139 must stay 139 when an AI starts 00:51:17 <Samu> https://imgur.com/GzG8M0Y it works! 00:52:35 <Samu> random deviation still occurred to minimum distance between towns for road routes 00:52:45 <Samu> default is 85 00:53:11 <Samu> working as I intended! 00:58:27 *** Wormnest has joined #openttd 01:02:24 *** glx has quit IRC 01:02:33 *** Flygon has joined #openttd 01:18:37 *** Supercheese has quit IRC 01:50:32 <Samu> looks like I can drop Commit 1 01:50:56 *** Supercheese has joined #openttd 01:53:21 <DorpsGek_II> [OpenTTD/OpenTTD] SamuXarick updated pull request #7486: Fix: AI/GS settings with the flag SCRIPTCONFIG_RANDOM could be altered after loading from a savegame. https://git.io/fjtsp 01:56:45 <DorpsGek_II> [OpenTTD/OpenTTD] SamuXarick commented on pull request #7486: Fix: AI/GS settings with the flag SCRIPTCONFIG_RANDOM could be altered after loading from a savegame. https://git.io/fjt6z 02:37:27 *** D-HUND has joined #openttd 02:40:49 *** debdog has quit IRC 02:51:30 *** Samu has quit IRC 04:18:14 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] commented on pull request #7348: Fix: IniLoadFile::LoadFromDisk seems to expect filename, BaseMedia<Tbase_set>::AddFile provides fullpath https://git.io/fjtia 05:03:20 *** Supercheese has quit IRC 05:03:42 *** Supercheese has joined #openttd 05:19:07 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtP3 05:38:31 *** Supercheese has quit IRC 06:10:57 <peter1138> Oh, my cmake version of grfcodec is being wrong :/ 06:27:05 <V453000> LOL wife giving birth, commit fast :D see you soon 06:29:24 *** andythenorth has joined #openttd 06:31:11 <andythenorth> moin 07:04:23 <peter1138> https://www.reddit.com/r/openttd/comments/bazqc0/openttd_191_released/ekg8tmv/ 07:04:29 <peter1138> ^ no one else has issues, right? 07:15:27 <andythenorth> from GH? 07:15:29 <andythenorth> no 07:15:37 <andythenorth> is the OP using GH though? 07:17:17 <andythenorth> meanwhile we broke and fixed newgrf liveries https://github.com/OpenTTD/OpenTTD/issues/7476#issuecomment-481029748 07:17:21 <andythenorth> livery subtypes 07:17:30 <andythenorth> someone should fix the wiki 07:17:43 <andythenorth> it calls them cargo subtypes for some reason 07:23:12 <peter1138> andythenorth, from the release page, obviously./ 07:23:26 <peter1138> https://www.openttd.org/downloads/openttd-releases/latest.html 07:23:57 <andythenorth> wfm 07:29:15 <LordAro> "more details please" 07:37:00 <peter1138> So that was my first OpenTTD release. In 15 years of doing it. 07:37:11 <peter1138> TB made it somewhat easy didn't he? 07:38:01 <andythenorth> :D 07:38:36 <LordAro> :D 07:40:37 <andythenorth> so how about particle effects? 07:40:43 <andythenorth> individual pixels 07:41:10 <andythenorth> dust, smoke, fire 07:41:42 <peter1138> Shaders? 07:42:02 <peter1138> No. You mean for industries or vehicles? (Or both?) 07:46:29 <peter1138> Is sketchup still a thing? 07:46:44 <peter1138> I want to plan out my computer area to see if I can, er, fit in some, er, larger monitors... 07:47:05 <andythenorth> both 07:47:20 <andythenorth> could be done with animated sprite frames tbh 07:47:26 <peter1138> Do industries use effectvehicles or animation frames? 07:47:32 <andythenorth> frames 07:47:38 <andythenorth> just amuses me how hard it would be to do particle effects well 07:47:41 <andythenorth> for so little result 07:48:12 <peter1138> Nah 07:48:17 <peter1138> CreateChimneySMoke(TileIndex tile) 07:48:24 <peter1138> -> CreateEffectVehicle(...) 07:48:30 <peter1138> So yes, effect vehicles already. 07:48:39 <andythenorth> 1 pixel effect vehicles? o_O 07:48:52 <peter1138> Why 1 pixel? 07:48:57 <andythenorth> with some kind of matrix to evolve their x, y, z, colour 07:48:59 <andythenorth> over time 07:49:08 <peter1138> Animated engines :/ 07:50:03 <peter1138> Could be done. Needs a space. 07:50:04 <peter1138> ... 07:50:04 <andythenorth> https://boingboing.net/2018/09/13/tool-to-create-pixel-art-parti.html 07:50:06 <peter1138> Needs a spec. 07:50:30 <andythenorth> needs new monitors :P 07:50:52 <peter1138> yes please 07:51:00 <peter1138> maybe 3x 27"? 07:53:44 <peter1138> andythenorth, pretty but you can do that with sprites :/ 07:54:12 <peter1138> Action 321 effects? 07:57:30 <andythenorth> maybe 07:59:12 <Xaroth> hm, yeah , CompanyCheckBankrupt doesn't have a CompanyAdminUpdate call indeed 08:04:15 *** tycoondemon has quit IRC 08:04:59 *** tycoondemon has joined #openttd 08:09:19 <planetmaker> Xaroth, pull request :) 08:09:21 <planetmaker> moin 08:09:26 <Xaroth> issue request, more like 08:09:33 <Xaroth> don't have vs on this system 08:09:45 <Xaroth> and I'm almost done typing the issue ;) 08:11:18 <DorpsGek_II> [OpenTTD/OpenTTD] Xaroth opened issue #7491: Bankrupcy counter update does not trigger company update admin message https://git.io/fjt1T 08:12:27 <LordAro> wait, 1.9.1 has bugs? 08:12:39 <Xaroth> I know right, I was told that it was bug free 08:25:05 <andythenorth> omg 08:52:01 *** andythenorth has quit IRC 08:53:33 <peter1138> That sounds like a feature request. 08:54:21 <Xaroth> Yeah.. no. 09:09:07 *** andythenorth has joined #openttd 09:15:21 <planetmaker> totally true: it's a missing feature, but no bug :) :P 09:15:42 <planetmaker> 1.9.2: Feature: Bugs are now features :P 09:16:21 <andythenorth> old is new 09:16:25 <andythenorth> new is old 09:19:30 <peter1138> andythenorth, you're scaring kamnet! 09:19:39 <andythenorth> wat eh? 09:19:44 <peter1138> https://www.reddit.com/r/openttd/comments/bao3rr/nml_needs_a_new_maintainer_contributors/ 09:19:56 <andythenorth> it wasn't me 09:20:32 * andythenorth whistles 09:20:54 <andythenorth> I can't actually switch, mf4n0 isn 09:21:06 <andythenorth> * m4nfo is far from complete 09:21:10 <andythenorth> so it would be a poor choice 09:21:14 <peter1138> ... 09:21:19 <peter1138> That isn't the point. 09:21:31 <peter1138> NML isn't dead. It works well for normal people. 09:21:35 <peter1138> You're a little extreme. 09:22:25 <andythenorth> if it had a viable competitor it would be dead 09:22:36 <andythenorth> m4nfo is not as good as I was sold though 09:23:27 <andythenorth> anyway, /me must to grownup meetings 09:23:40 *** andythenorth has left #openttd 09:23:44 <peter1138> o_O 09:23:55 <peter1138> It wouldn't though :p 09:24:12 <Xaroth> ... I was trying _so_ hard not to make that joke 09:24:12 <peter1138> Just cos it works and doesn't need updates, doesn't mean it's dead. 09:24:13 <peter1138> Oh well. 09:24:25 <peter1138> Which joke? 09:54:11 <peter1138> Back to the 32" screen :p 10:09:42 *** Gustavo6046 has quit IRC 10:13:25 <peter1138> planetmaker, I once had a spec for NewGRF bridges ;-) 10:13:30 <peter1138> Action 321 'n all that. 10:13:38 <peter1138> I even had some sprites. 10:14:52 <peter1138> I wonder if it would be useful to revisit. 10:15:05 <peter1138> And maybe including extra like, say, diagonals... 10:17:50 <Xaroth> Diagonal bridges? 10:18:25 <peter1138> Who doesn't want that? 10:18:52 <peter1138> I don't know how impossible it is, but if a spec includes it that makes it easier in the long run. 10:20:58 <planetmaker> I like the limitation of not diagonal. But yes... specs could well include it. Doesn't mean it's implemented (right away) 10:28:38 <Xaroth> planetmaker: https://github.com/Xaroth/libottdadmin2/tree/rework-wip should be ready-to-play-with 10:28:43 <Xaroth> cut down on a lot of unneeded stuff 10:36:18 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN opened pull request #7492: Fix #7491: Send company update admin message when bankruptcy counter changes. https://git.io/fjtD6 10:46:02 <DorpsGek_II> [OpenTTD/nml] planetmaker opened pull request #28: Fix: Allow access to towns as parent object https://git.io/fjtDy 10:46:35 <LordAro> peter1138: i feel like i'd prefer "leave space for" rather than "add something to the spec that might never be implemented" 10:47:54 <planetmaker> LordAro, well, that basically is the same thing. And what would be needed is more-or-less clear, so leaving that space with a suggestion on how to utilize it. 10:48:45 <planetmaker> especially when it comes to definition of invalid values or so it actually matters whether you have potentially 8 sprites instead of four. 10:49:06 <planetmaker> and at that stage you can "just" define the values but not evaluate them 11:01:49 *** Gabda has joined #openttd 11:02:18 <Gabda> hi 11:04:02 <Gabda> pr #7025 is close to its final form 11:04:28 <Gabda> can someone delete the wip tag from it? 11:41:08 <planetmaker> done 11:43:31 <Gabda> thx 11:49:18 *** andythenorth has joined #openttd 12:35:26 *** Pikka has joined #openttd 12:39:44 <andythenorth> oh it's Pikka 12:39:52 <Pikka> oh 12:39:58 <Pikka> it is too 12:40:05 <andythenorth> peter1138: but is it lunch? 12:40:09 <andythenorth> I have made some errors :| 12:40:16 <Pikka> lunch errors? 12:41:08 <andythenorth> yes 12:41:37 <Pikka> failure to lunch 12:43:17 <andythenorth> lunch initiated now 12:43:33 <andythenorth> I was on a video call with Brisbane 12:58:13 *** scuddles has joined #openttd 12:58:34 <scuddles> obenDDD :-DDDD 12:59:03 <andythenorth> scuddles too :) 12:59:08 <andythenorth> is it MP or something? 13:01:10 <scuddles> I got on to check if Pikka was around, he has not logged into steam for 5 months and could be dead 13:02:42 <andythenorth> pikka ain't dead 13:02:48 <andythenorth> or his bot is impersonating him 13:03:14 <scuddles> uh oh 13:04:01 <scuddles> oh wait, he last posted less than 24 hours ago and so is not dead confirmed 13:06:09 <andythenorth> confirmed not dead 13:06:24 <andythenorth> pikka ARE YOU DEAD? 13:08:27 *** Samu has joined #openttd 13:09:05 <scuddles> while surfing the interwebs in 2019 it looks like some dudes have made a simple transport game inspired by TT, named soko loco 13:09:34 <scuddles> it's just 4 directions, but at least the trains move smoothly, are 3d and don't magically flip around 13:10:53 <scuddles> wait a minute, this is hardly new at all 13:12:19 <scuddles> this has been around for at least 6 months already and has even been played by some streamers 13:16:38 <LordAro> @seen Pikka 13:16:38 <DorpsGek> LordAro: Pikka was last seen in #openttd 35 minutes and 1 second ago: <Pikka> failure to lunch 13:16:41 <LordAro> definitely dead. 13:17:34 <andythenorth> sadly missed 13:19:03 <scuddles> what did he mean by this 13:23:25 <andythenorth> I failed to lunch 13:23:32 <andythenorth> I have corrected my failure 13:26:47 <Eddi|zuHause> maybe lunches sneak up on you like tomorrows? 13:33:19 <peter1138> andythenorth, I... ate lunch hours ago. 13:33:33 <peter1138> andythenorth, which was awkward because I had breakfast at 11am. 13:33:49 <peter1138> scuddles! 13:34:24 <scuddles> oh look it is peter 13:34:43 <scuddles> the 1138th one 13:34:50 <peter1138> That one. 13:35:04 <Eddi|zuHause> we don't ever talk about the other 1137 ones 13:35:27 <peter1138> andythenorth, that slag grinding plant is very... blue. and dark... 13:35:32 <peter1138> SLAAAAAG 13:35:56 <andythenorth> slaaag 13:36:05 <andythenorth> colour scheme needs a kicking 13:36:31 <peter1138> Damn it, the VPN kicked me off :( 13:37:29 <Eddi|zuHause> you must have been doing illegal stuff. 13:37:51 <Eddi|zuHause> no honest person would hide their actions from the government by using a VPN 13:38:12 <peter1138> Or it's the 2 hour time limit. 13:39:29 *** nielsm has joined #openttd 13:44:49 <Samu> https://github.com/notepad-plus-plus/notepad-plus-plus/issues/289#issuecomment-481217284 13:44:51 <Samu> t.t 13:45:56 *** andythenorth has quit IRC 13:53:35 <milek7> what 't.t' means? 13:54:52 <Samu> sad 13:55:23 <Samu> googling scintilla squirrel lexer and i have no idea what im looking at 13:55:54 <Eddi|zuHause> context? 14:02:57 <Samu> https://www.bing.com/search?q=is+squirrel+lexer+supported+by+scintilla&form=EDGEAR&qs=HS&cvid=d18b53053212463ba699f73df8cc4a79&cc=PT&setlang=pt-PT 14:03:46 <ST2> at bing hq's: whooohoooo... we have a user :D 14:08:26 <milek7> isn't javascript similar enough for highlighting? 14:08:33 <DorpsGek_II> [OpenTTD/nml] PeterN commented on pull request #28: Fix: Allow access to towns as parent object https://git.io/fjtHh 14:11:25 <Pikka> who's dead 14:11:27 <Pikka> ? 14:15:37 <Samu> both google and bing fail at delivering 14:16:13 <Samu> I get 3D printer models of squirrels... 14:18:03 <Pikka> yes, squirrel is very difficult to google 14:27:58 *** Wormnest has joined #openttd 14:49:32 *** andythenorth has joined #openttd 14:52:07 *** pnda has joined #openttd 15:07:59 *** Gabda has quit IRC 15:08:57 *** sla_ro|master has joined #openttd 15:09:39 <peter1138> Xaroth, so are you able to test PRs? 15:13:12 <DorpsGek_II> [OpenTTD/nml] planetmaker updated pull request #28: Fix: Allow access to towns as parent object https://git.io/fjtDy 15:26:14 *** Flygon has quit IRC 15:49:58 *** Progman has joined #openttd 15:50:33 *** Gustavo6046 has joined #openttd 16:03:39 <pnda> My god this took FAR to long to do https://cdn.discordapp.com/attachments/442748131898032138/565205145734873088/unknown.png 16:05:15 <LordAro> the simplest things often do :) 16:05:33 <pnda> Uhm, so, where does STR_STATION_LIST_SELECT_ALL get used? 16:07:13 <pnda> These issues have to be resolved over webtranslator right? https://cdn.discordapp.com/attachments/442748131898032138/565206029151895562/unknown.png 16:09:51 <nielsm> yea that's missing translations 16:24:24 <pnda> I've found another 23 arabic strings which seem to have bracket errors 16:38:52 <peter1138> Well there's something funky with RTL text support and brackets, iirc. 16:43:34 <pnda> Well with just text in a bracket it's fine 16:43:52 <pnda> But when LTR hits RTL, it gets strange 16:44:33 <pnda> for example, I HAD to put {BLACK} inbetween some strings, to get the brackets from not switching 16:46:33 *** mihuu has joined #openttd 16:47:35 <peter1138> Hmm, I wonder if we already have an icon for placing sea. I suspect not :/ 16:48:21 <pnda> probably not 16:52:42 <andythenorth> moar sea 16:54:56 <pnda> Is it ok if I put {BLACK} into strings, eventhough they already have the {BLACK} modifier(?) infront? 16:55:48 <pnda> If I remove that the sting just buggs arround 16:55:59 <peter1138> Seems like a workaround rather than a fix. 16:56:21 <pnda> I've tried multiple different stuff and I just can't get it to work 16:58:46 <pnda> You can try yourself if you want 16:59:01 <peter1138> I believe you :-) 17:02:59 <pnda> just as a example https://www.youtube.com/watch?v=tSdYzMfZ_dI 17:03:50 *** HerzogDeXtEr has joined #openttd 17:14:15 *** Wolf01 has joined #openttd 17:14:20 <Wolf01> o/ 17:20:29 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtFR 17:31:31 <Pikka> well 17:33:21 <andythenorth> maybe 17:37:01 *** synchris has joined #openttd 17:37:49 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtF6 17:38:27 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtFP 17:40:59 <andythenorth> such cat 17:41:42 *** glx has joined #openttd 17:41:42 *** ChanServ sets mode: +v glx 17:44:21 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtFQ 17:44:37 *** Pikka has quit IRC 17:45:52 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtF7 17:47:28 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtFb 17:49:44 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtFA 17:50:36 *** frosch123 has joined #openttd 17:53:20 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtbe 17:59:05 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtbL 18:00:50 *** gelignite has joined #openttd 18:01:04 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtbm 18:01:54 <Eddi|zuHause> spam? 18:02:07 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtbY 18:02:11 <TrueBrain> yeah .. 18:02:16 <TrueBrain> this is REALLY annoying about GitHub 18:02:21 <TrueBrain> no way to do it any other way, what I can find :( 18:02:48 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain updated pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fhbqc 18:03:11 <SpComb> for replies to review threads? 18:03:39 <frosch123> hmm, i also have that problem, that i cannot download the source bundle 18:03:41 <SpComb> wait wait, what's a draft PR :O 18:04:08 <frosch123> https://openttd.ams3.cdn.digitaloceanspaces.com/openttd-releases/1.9.1/openttd-1.9.1-source.tar.xz <- i get redirected to that, and it says accessdenied 18:04:14 *** Wormnest has quit IRC 18:04:16 <SpComb> https://github.blog/2019-02-14-introducing-draft-pull-requests/ 18:04:58 <Eddi|zuHause> SpComb: draft PR is a "don't bother to review this yet" state 18:05:26 <DorpsGek_II> [OpenTTD/OpenTTD] TrueBrain updated pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fhbqc 18:06:30 <TrueBrain> frosch123: how about now? 18:06:41 <frosch123> "xenial 32 bit" fails with timeout, "sources xz" are accessdenied, the rest works 18:06:59 <frosch123> TrueBrain: different 18:07:12 <frosch123> xz soruces work 18:07:25 <frosch123> i can't get "xenial 32bit" though 18:07:31 <TrueBrain> direct URL? 18:07:35 <frosch123> https://proxy.binaries.openttd.org/openttd-releases/1.9.1/openttd-1.9.1-linux-ubuntu-xenial-i386.deb 18:07:36 <TrueBrain> (so I can test) 18:07:37 <TrueBrain> tnx :) 18:08:15 <TrueBrain> hmm .. I just purged the cache, so they should work really 18:08:29 <TrueBrain> IPv4 or IPv6? 18:08:34 <frosch123> ipv4 18:08:47 <TrueBrain> still doesn't work? 18:09:05 <frosch123> still the same 18:09:26 <TrueBrain> so I need a bit more info in that case .. can you hit it with a 'curl -v'? 18:10:28 <TrueBrain> especially a timeout is really weird 18:10:43 <frosch123> https://openttd.ams3.cdn.digitaloceanspaces.com/openttd-releases/1.9.1/openttd-1.9.1-linux-ubuntu-xenial-i386.deb <- is that more useful? 18:11:00 <TrueBrain> not really, even more as it works for me :P 18:11:08 <TrueBrain> a timeout is .. very odd 18:11:31 <frosch123> hmm, it works with curl :p 18:11:45 <TrueBrain> close browser? 18:11:58 <TrueBrain> I can only imagine a bit got stuck somewhere tbh 18:12:35 <TrueBrain> oeh, I can put custom domains on the CDN now .. means we can have a less weird URL :) 18:12:40 <TrueBrain> like ... 'cdn.binaries.openttd.org' 18:13:06 <frosch123> well, no idea, works in different browser 18:13:15 <frosch123> (i did not want to close all the tabs :p) 18:13:52 <TrueBrain> very odd 18:13:54 <TrueBrain> owh well :) 18:14:18 <TrueBrain> that source.tar.xz didn't work is because the CDN also caches negative results; the TTL was set to a day 18:14:25 <TrueBrain> I suspect someone hit that URL just before it was published 18:14:29 <TrueBrain> (as people can be impatient) 18:14:35 <TrueBrain> I change the TTL now to an hour 18:14:39 <TrueBrain> should reduce most of these cases 18:14:44 <TrueBrain> (at least, reduce the impact) 18:20:59 <TrueBrain> (and if I had a reddit account, I would have replied something similar to that dude .. although 'once again' seems an overstatement on his part) 18:21:18 <DorpsGek_II> [OpenTTD/nml] frosch123 closed pull request #26: Fix: Allow access to towns (feature 0x12) as parent object https://git.io/fjI3Y 18:21:19 <DorpsGek_II> [OpenTTD/nml] frosch123 commented on pull request #26: Fix: Allow access to towns (feature 0x12) as parent object https://git.io/fjtbw 18:38:45 <pnda> I'll push a fix for 6 arabic strings 18:38:56 <pnda> Needs to be reviewed though 18:39:16 <pnda> See if its ok for you for me to use {BLACK} just to split up arabic words/sentences 18:39:39 <Eddi|zuHause> sounds like a weird and wrong workaround 18:39:41 <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7480: Fix #6666: arabic town directory strings https://git.io/fjLdR 18:39:42 <DorpsGek_II> [OpenTTD/OpenTTD] spnda dismissed a review for pull request #7480: Fix #6666: arabic town directory strings https://git.io/fjLdx 18:40:18 <pnda> Eddi|zuHause: indeed, though sadly otherwise it seems impossible 18:40:21 <andythenorth> so hungry 18:41:58 <pnda> I linked a video above to show why 18:44:11 *** Fuco has joined #openttd 18:56:21 <DorpsGek_II> [OpenTTD/nml] frosch123 commented on pull request #28: Fix: Allow access to towns as parent object https://git.io/fjtNW 18:57:25 <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjtN8 18:59:58 <Eddi|zuHause> pnda: do we need a special {whatever} charcode? 19:00:12 <pnda> For just a space? 19:00:18 <pnda> We could, but it really is not needed 19:00:35 <Eddi|zuHause> it seems more appropriate than {BLACK} 19:00:55 <pnda> well, it does yes 19:03:30 <pnda> But what would that charcode even be called? 19:04:43 <andythenorth> oof 19:04:46 * andythenorth stops working 19:04:50 <andythenorth> OpenTTD time 19:05:18 <andythenorth> 51 years so far in my FIRS Steeltown game 19:06:06 <andythenorth> another 25 years of new trains left, then they run out 19:08:24 <glx> can't you just use "invisible space" ? 19:08:32 <frosch123> pnda: https://github.com/OpenTTD/OpenTTD/blob/master/src/table/strgen_tables.h#L146 <- i would expect one of those instead of {BLACK} 19:08:41 <glx> I think there's an unicode char for that 19:09:44 <glx> but indeed using specific RTL stuff is better 19:10:58 <DorpsGek_II> [OpenTTD/OpenTTD] frosch123 commented on pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjtNw 19:14:29 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7484: Codechange: Sprite sorting optimization https://git.io/fjtN6 19:20:33 *** synchris has quit IRC 19:22:53 *** mihuu has quit IRC 19:36:21 *** sla_ro|master has quit IRC 19:37:57 <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjtAv 19:41:32 <_dp_> having updates that often makes a mess of mp :( 19:41:50 <_dp_> now I have 3 equally popular servers running same game mode... 19:41:54 <DorpsGek_II> [OpenTTD/OpenTTD] spnda updated pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjLdR 19:42:42 <Eddi|zuHause> why would you run anything but the newest version? 19:42:56 <_dp_> Eddi|zuHause, because not everybody has it 19:43:07 <_dp_> I hope at least 1.9.0 ppl will switch soon 19:43:09 <pnda> I've updated to using LRE now, instead of using the workarround with {BLACK} 19:43:15 <pnda> Thanks to frosch for pointing it out 19:43:47 *** pnda has quit IRC 19:55:25 <andythenorth> yes but how many vehicles? https://dev.openttdcoop.org/attachments/download/9396/town_deliveries.png 19:55:26 <andythenorth> and why? 19:55:29 <andythenorth> what's the upside? 19:56:01 <andythenorth> very town questions andythenorth 19:58:30 <nielsm> a snowy plain requires vehicles? 20:01:24 <Eddi|zuHause> what else would you do with a snowy plain? 20:01:39 <andythenorth> yes 20:02:00 <andythenorth> NotTowns 20:02:11 <andythenorth> maybe a snappier name 20:02:19 <andythenorth> Something Must Be Done ® 20:03:43 *** gelignite has quit IRC 20:08:04 *** nielsm has quit IRC 20:09:42 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjtAP 20:21:48 *** frosch123 has quit IRC 20:28:45 <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjtAj 20:32:27 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtxJ 20:33:56 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtxU 20:37:34 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtxm 20:38:17 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtxY 20:41:22 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjtxO 20:41:37 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro approved pull request #7488: Fix: Crash due to use of invalid iterator in ClientNetworkContentSocketHandler https://git.io/fjtx3 20:42:35 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro approved pull request #7453: Remove AutoDeleteSmallVector and AutoFreeSmallVector https://git.io/fjtxs 20:42:39 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtxG 20:45:19 <DorpsGek_II> [OpenTTD/OpenTTD] michicc merged pull request #7453: Remove AutoDeleteSmallVector and AutoFreeSmallVector https://git.io/fjk1R 20:45:21 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtxl 20:47:40 <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjtxR 20:50:33 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtx0 20:52:24 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjtxg 20:55:39 *** m3henry has joined #openttd 20:55:51 <m3henry> Should old vehicles be cheaper to purchase? 20:56:26 <DorpsGek_II> [OpenTTD/OpenTTD] michicc merged pull request #7488: Fix: Crash due to use of invalid iterator in ClientNetworkContentSocketHandler https://git.io/fjt8H 20:57:17 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fjtxK 20:57:23 *** Supercheese has joined #openttd 20:58:23 <DorpsGek_II> [OpenTTD/OpenTTD] spnda commented on pull request #7480: Fix #6666: brackets in arabic strings https://git.io/fjtx6 21:00:59 <DorpsGek_II> [OpenTTD/OpenTTD] M3Henry updated pull request #7407: Codechange: Use null pointer literal instead of the NULL macro https://git.io/fjJDX 21:02:43 <DorpsGek_II> [OpenTTD/OpenTTD] DerDakon commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtxD 21:04:43 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7340: Change: Replace tropic landscape map generator rules https://git.io/fjtxy 21:07:10 <TrueBrain> DorpsGek_ii is chatty today 21:07:18 <TrueBrain> our you guys are too silent today 21:07:25 <TrueBrain> pick one 21:07:32 <nnyby> :) 21:07:52 <LordAro> this is what productivity looks like! 21:08:20 <TrueBrain> crap .. find shelter! 21:08:48 <TrueBrain> really happy with the CMake review .. getting it done now pretty soon I think :) 21:09:11 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fjtx5 21:12:21 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7407: Codechange: Use null pointer literal instead of the NULL macro https://git.io/fjtxN 21:12:57 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7369: Add: k-d tree element checker function https://git.io/fjtxx 21:14:18 <DorpsGek_II> [OpenTTD/OpenTTD] nikolas updated pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fhamZ 21:15:40 *** Progman has quit IRC 21:45:43 *** andythenorth has quit IRC 21:57:37 *** Wolf01 has quit IRC 22:01:57 *** m3henry has quit IRC 22:02:59 *** andythenorth has joined #openttd 22:07:26 <peter1138> hi 22:17:43 *** scuddles has quit IRC 22:27:14 *** rocky11384497 has quit IRC 22:29:19 *** Fuco has quit IRC 22:29:39 <Samu> gi 22:30:09 <peter1138> fi 22:31:01 *** rocky11384497 has joined #openttd 22:31:46 <Samu> ladytron released a new album, https://www.youtube.com/watch?v=Y8kI7Wb4H3Q 22:33:35 <Samu> so what you guys doing 22:33:58 <acklen> we're all watching that video 22:34:23 <Samu> not really a video 22:34:51 <LordAro> acklen: i think you got found out 22:34:52 <LordAro> run! 22:35:03 *** andythenorth has quit IRC 22:35:27 <acklen> caught in another lie 22:37:03 <peter1138> I'm waiting for approval 22:45:44 *** godva[m] has joined #openttd 22:49:06 *** drac_boy has joined #openttd 22:49:10 <drac_boy> hi there 22:49:52 <DorpsGek_II> [OpenTTD/OpenTTD] michicc approved pull request #7492: Fix #7491: Send company update admin message when bankruptcy counter changes. https://git.io/fjthG 22:50:48 <peter1138> Hi dragon horse boy 22:53:03 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fjthc 22:55:40 *** Wormnest has joined #openttd 22:56:44 <peter1138> I suppose I better test that now 22:57:03 <peter1138> How do you use the admin port? :p 22:57:42 <LordAro> curl? 22:57:49 * LordAro has no idea 22:57:57 <peter1138> It's a binary protocol afaik. 22:58:13 <LordAro> curl with more shell escapes 23:03:07 <peter1138> Hehe 23:04:46 <_dp_> peter1138, CeilDiv(c->months_of_bankruptcy - 1, 3) 23:04:52 <_dp_> peter1138, you have previous_months_of_bankruptcy already 23:05:27 <peter1138> Inside an if-condition, yes. 23:05:43 <_dp_> peter1138, well, nobody stops you from moving it up :p 23:05:50 <peter1138> *shrug* 23:07:39 <peter1138> So I've got libottdadmin2... and openttd-admin.py 23:07:55 <_dp_> that's some nasty looking switch there btw xD 23:08:24 <_dp_> if (c->months_of_bankruptcy == 4) no? 23:09:30 <_dp_> oh, nvm, did'n notice some lines were collapsed xD 23:13:27 *** Supercheese has quit IRC 23:14:30 *** HerzogDeXtEr has quit IRC 23:17:00 <peter1138> Wll 23:22:26 <Eddi|zuHause> sounds like a welsh word 23:22:43 <peter1138> Nah, too many vowels. 23:22:55 <_dp_> hmm, just got a crash in NetworkDistributeCommands... 23:23:11 <_dp_> and we don't patch network_command.cpp so that's a bit concerning 23:25:20 <_dp_> immediately after some company was auto-cleaned 23:25:43 <peter1138> With my PR? 23:31:45 <_dp_> peter1138, no. just 1.9.0 23:38:26 <LordAro> well that's concerning 23:38:39 <peter1138> Cosmic ray ;) 23:39:41 <Samu> clientid thing? 23:40:51 *** drac_boy has left #openttd 23:42:28 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fjtjU 23:42:36 <LordAro> now i should definitely sleep 23:42:46 <Samu> 1>Error: Error HRESULT E_FAIL has been returned from a call to a COM component. can't compile, what is this error? 23:43:54 <Samu> hmm :( 23:47:22 <Samu> https://stackoverflow.com/questions/4210405/error-hresult-e-fail-has-been-returned-from-a-call-to-a-com-component 23:50:17 <Samu> project version, basesets, generate, langs, settings failed with that error, then openttd also failed because missing strings 23:50:24 <Samu> what happened?