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08:54:09 *** Webster has joined #openttd 08:54:25 *** pm has joined #openttd 08:54:26 *** ChanServ sets mode: +o pm 08:55:05 *** tneo has joined #openttd 08:55:35 *** avdg has joined #openttd 08:55:35 *** XeryusTC has joined #openttd 08:55:35 *** Yexo has joined #openttd 08:56:35 *** fonsinchen has joined #openttd 08:57:05 *** Ammler has joined #openttd 08:57:35 *** Osai has joined #openttd 09:01:26 *** planetm has quit IRC 09:02:22 <LordAro> pm: nicely done 09:03:31 <pm> nice would have been if it happened earlier :D 09:03:46 <pm> but no reliable ssh from trains 09:04:09 <pm> and none during sleep :P 09:05:47 <pm> it really needed a hardware reset, though... wonder why. Computers will be computers, I guess 09:08:39 <andythenorth> thanks pm 09:09:17 <pm> hm, do the websites work already? My FF still refuses to connect to any website from coop 09:10:44 <LordAro> ottdc.org is still down 09:11:05 <LordAro> connection refused, so webserver not running? 09:15:25 *** pm is now known as planetmaker 09:18:00 <planetmaker> hm 09:19:43 <planetmaker> seems that proxy was not yet up to speed 09:21:42 <planetmaker> please let me know if anything still refuses to work as it should 09:49:37 <DorpsGek_II> [OpenTTD/OpenTTD] takluyver commented on issue #6873: Jukebox not working in the flatpak version https://git.io/fjOvT 09:50:57 *** Corns has joined #openttd 09:51:44 <Corns> q: does OnClick fire when the user clicks and unclicks a button? or only once when the button is enabled? 09:53:46 <Corns> dw i got the answer: it fires whenever the user left clicks on the window, anywhere 09:56:12 *** nielsm has quit IRC 09:57:30 *** nielsm has joined #openttd 09:59:08 <Artea> good morning 10:08:09 *** Samu has joined #openttd 10:10:56 <peter1138> Yeah it's not a traditional click/unclick. 10:11:14 <peter1138> Well, press/unpress. 10:11:17 <peter1138> That's a click :D 10:14:19 <peter1138> Is it lunch time yet? 10:14:35 <planetmaker> definitely 10:14:41 <peter1138> Hmm. 10:14:45 <peter1138> Somewhat early for me :/ 10:14:48 <planetmaker> :) 10:15:17 <planetmaker> early lunch, early home time :P 10:15:42 <planetmaker> hm... i like the Aussi "beer o'clock" :P 10:16:31 <V453000> just opened a post-lunch non-alcoholic beer :) 10:16:54 <planetmaker> :) 10:17:04 <Artea> hi pm :D 10:17:13 <planetmaker> hi hi 10:17:20 <Artea> welcome back 10:17:27 <Artea> how was the mini-vacations ? :) 10:17:57 <planetmaker> that was a business trip... with no time off... 10:18:04 <Artea> oh 10:18:08 <Artea> well 10:18:16 <Artea> still mini-vacations from IRC :P 10:18:20 <planetmaker> :P 10:18:41 <Artea> got OTTD in my VPS :D 10:18:46 <Artea> is running like a charm 10:18:46 <planetmaker> good :) 10:19:03 <Artea> just trying now set something like... Supybot 10:19:44 <Artea> Limnoria with plugin 10:19:47 <planetmaker> there seems to be a modernized fork of supybot. And a slightly improved one of cour coop server soap by the reddit folks 10:19:49 <Artea> not sure if worth the try 10:19:51 <planetmaker> yeah that one 10:20:08 <peter1138> I should set up an NRT server, but I keep making tweaks to it :s 10:20:21 <peter1138> Good job we didn't approve and merge it a few months ago :p 10:20:24 <planetmaker> were I to setup anew an irc bot, I'd go for limnora 10:20:44 <Artea> [21:41:47] * Artea|OTTDbot (~limnoria@2001:41d0:52:d00::802) Quit (Remote host closed the connection) 10:20:51 <Artea> was already here 10:20:56 <Artea> but no plugin 10:21:19 <planetmaker> better use a test channel for testing... or your own server channel :) 10:21:31 <Artea> had to compile libottdadmin2 10:21:36 <Artea> or setup 10:21:41 <planetmaker> well, yes. 10:21:53 <planetmaker> xaroth just completely rewrote that. So you used the new version? 10:22:06 <Artea> but didn't find the file they show up 10:22:10 <Artea> client.py 10:22:22 <Xaroth> There are branches for the old code 10:22:37 <Xaroth> https://github.com/Xaroth/libottdadmin2/tree/stable-0.0.1/libottdadmin2 is the original branch 10:22:51 <Xaroth> https://github.com/Xaroth/libottdadmin2/tree/stable-0.0.2/libottdadmin2 is a rewrite to add in some py3 support (while maintaining py2) 10:23:11 <Xaroth> master, currently, contains a py3-only complete rewrite 10:23:26 <Artea> yeah 10:23:30 <Artea> I used the master 10:23:37 <Xaroth> use stable-0.0.1 for supybot 10:23:48 <Artea> I'm using Limnoria now 10:24:06 <Xaroth> if limnoria uses libottdadmin2, probably stable-0.0.1 as well 10:24:49 <planetmaker> limnora supposedly works for py3 10:24:56 <planetmaker> Limnoria supports CPython 2.6, 2.7, 3.2, 3.3, 3.4, 3.5, 3.6, nightly 10:25:13 <planetmaker> It works best with CPython 3.4 and higher. 10:25:26 <Xaroth> then you can try stable-0.0.2 if you're on py3 10:25:51 <Artea> ./usr/lib/python2.7/site-packages/libottdadmin2 10:25:51 <Artea> ./usr/lib/python2.7/site-packages/libottdadmin2-0.0.3a1-py2.7.egg-info 10:26:01 <Artea> it suppose to install there ? 10:26:35 <Xaroth> > 0.0.2 is py3 only, so it wouldn't work on 2.7 :P 10:26:47 <Xaroth> and, as said, a complete rewrite 10:26:48 <Artea> I have py3 10:26:50 <Xaroth> breaking rewrite 10:27:37 <Xaroth> so pip uninstall libottdadmin2; pip install git+https://github.com/Xaroth/libottdadmin2.git@stable-0.0.2 10:27:48 <Xaroth> ... and for the love of all that's holy, use a virtualenv :P 10:27:50 <Artea> I'm using CentOS 10:28:06 <V453000> if anybody has any clues or memory fragments, I'd be very happy to hear them https://www.tt-forums.net/viewtopic.php?f=26&t=85163 10:28:34 <V453000> I think I know how to make new ones but it's still enough work to put some effort into finding them 10:33:11 <Artea> Cannot uninstall 'libottdadmin2' 10:33:17 *** Corns has quit IRC 10:33:20 <Artea> Xaroth: I screw up :( 10:33:54 <Xaroth> you can just manually remove the two items you found in site-packages 10:34:46 <Artea> done 10:34:58 <Xaroth> then sudo pip install git+https://github.com/Xaroth/libottdadmin2.git@stable-0.0.2 10:35:08 <Xaroth> or.. install it in a virtualenv 10:35:51 <Artea> Successfully installed libottdadmin2-0.0.2a1 10:35:53 <Artea> yay 10:40:17 <Artea> now next step 10:40:33 <Artea> plugin into Limnoria 10:44:46 *** gelignite has quit IRC 10:52:16 <Artea> not sure what to do next 10:52:17 <Artea> :S 10:52:31 <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed issue #6908: Request: Persistent storage for vehicles https://git.io/fjOfT 11:17:07 *** tycoondemon has joined #openttd 11:52:53 <peter1138> Ok, eating lunch now. 11:56:15 <Artea> have a good lunch 11:58:33 <peter1138> It's gone already :( 11:58:47 <Artea> awww 11:59:37 <Artea> I sux configuring stuff 11:59:45 <Artea> give up already 12:00:10 <Artea> don't know what step need to do in order to get Limnoria OTTD Plugin 12:09:04 *** ToffeeYogurtPots_ has quit IRC 12:58:55 <supermop_work> i'd play on that server peter1138 13:14:15 <Artea> I wonder how my server is doing 13:16:29 <Artea> grrrr 13:16:37 <Artea> someone joined the company 13:16:46 <Artea> now I cannot use my nick 13:17:04 *** Corns has joined #openttd 13:17:11 <Corns> hi Q about the GUI 13:18:26 <Corns> why would OnPlaceObjectAbort be called before OnPlaceObject and after OnClick? 13:24:16 *** seatsea has quit IRC 13:27:31 *** gelignite has joined #openttd 13:37:03 *** DiscordIRC has joined #openttd 13:37:19 *** pnda has joined #openttd 13:40:30 *** DiscordIRC has quit IRC 13:40:48 <Corns> nvm i got it: OnPlaceObjectAbort is called for the previous tool being "cancelled" when a new tool is selected 13:40:57 <Corns> what's the recommended way to output text to debug? 13:51:48 <Eddi|zuHause> DEBUG()? 13:58:21 <Corns> let's try 13:59:49 <Artea> We encountered a bit of trouble trying to load plugin 'Soap'. 13:59:49 <Artea> Python told us 'ImportError: No module named requests'. We'll 13:59:49 <Artea> skip over it for now, you can always add it later. 13:59:54 <Artea> I QUIT 14:01:28 <Corns> i don't see any debug macro 14:01:34 <Corns> Eddi|zuHause 14:01:56 *** DiscordIRC has joined #openttd 14:02:05 <Eddi|zuHause> Corns: there should be a debug.h 14:02:57 <Corns> oh yeah i need to #include it 14:04:05 *** Wormnest has joined #openttd 14:04:34 <Xaroth> Artea: usually if you google the error python spews out, it gives a good idea what you need to do 14:04:38 <Xaroth> in this case, pip install requests 14:04:46 <Xaroth> (with or without sudo, depending on your environment) 14:07:51 <Artea> Thanks Xaroth 14:08:00 <Artea> I don't know what I'm doing :S 14:08:27 <Corns> Eddi|zuHause thanks :) 14:08:37 *** DiscordIRC has joined #openttd 14:08:37 <DiscordIRC> pnda#6338: /join #openttd 14:12:39 <Artea> got new error, Xaroth 14:12:43 <Artea> I going give up for now 14:13:02 <Artea> Thanks for helping me out 14:23:06 *** sla_ro|master has joined #openttd 14:49:26 *** seatsea has joined #openttd 14:52:54 *** gelignite has quit IRC 14:52:54 *** DiscordIRC has quit IRC 14:53:15 <Samu> first to £10M 1 on 1 AI competition still underway 14:53:55 <Samu> but I have a problem. I only got 3 AIs for the last phase, not 4 14:56:10 <peter1138> Urgh. 14:56:28 <Samu> can't make 2 1 on 1's 14:56:46 <Artea> make it handicap 14:56:47 <peter1138> Create a new AI to make it 4. 14:56:52 <Samu> eww 14:57:13 <peter1138> Whew, passive-aggressiveism 14:58:24 <Samu> i could make it a 1 on 1 on 1 14:58:49 <Samu> but, it was supposed to be 1 on 1 14:59:00 <Samu> im unsure what to do 15:00:43 <Samu> gonna do weird stuff 15:01:02 <Samu> A vs B, B vs C, A vs C and A vs B vs C 15:06:32 <Samu> the finalists are 15:06:45 <Samu> LuDiAI AfterFix, RoadRunner, CluelessPlus 15:06:55 <Samu> biased tournament 15:06:58 <Samu> Im in in 15:08:45 *** khavik[m] has joined #openttd 15:30:14 *** Flygon has quit IRC 15:33:56 *** DiscordIRC has joined #openttd 15:33:56 <DiscordIRC> pnda#6338: /join #openttd 15:36:31 <Samu> 2 games finished, 2 victories for RoadRunner 15:36:44 <Samu> 2 more games to go 15:41:21 *** WWacko1976-work has quit IRC 15:41:21 *** DiscordIRC has quit IRC 15:41:33 <Corns> ru putting AIs up against each other? 15:45:52 *** DiscordIRC has joined #openttd 15:45:52 <DiscordIRC> pnda#6338: /join #openttd 15:48:13 *** Progman has joined #openttd 15:54:11 <Samu> yes 15:54:25 <Samu> 3rd game, victory for CluelessPlus 15:57:35 <Samu> 4th game over, victory for RoadRunner 15:59:52 <Samu> https://imgur.com/NhrLSYn 16:00:00 <Samu> my AI disappointed me 16:01:55 *** gelignite has joined #openttd 16:05:29 *** HerzogDeXtEr has joined #openttd 16:07:01 <Samu> well, now that I completed a tournament, I'm bored again 16:14:34 <Samu> https://paste.openttdcoop.org/p6ydkxtrn 16:20:25 *** Gustavo6046 has quit IRC 16:22:27 <Samu> how many AIs are needed to avoid missing Ais in the finals 16:22:46 <Samu> 1, 2, 4, 8, 16, 32, 64 16:23:01 <Samu> 64 16:23:07 <Samu> there's 48 16:23:27 <Samu> u shall promote an AI tournament 16:23:38 *** Corns has quit IRC 16:23:40 <Samu> @calc 64 - 48 16:23:40 <DorpsGek> Samu: 16 16:23:45 <Samu> need 16 more AIs :p 16:24:27 <Samu> one with real prizes 16:24:57 <Samu> like... uhm, i dunno, a signed authograph of every openttd dev 16:25:19 <Samu> or some openttd t-shirt 16:25:34 <Samu> yeah... that won't fly 16:27:31 <Samu> RoadRunner surprised me. Never really gave it much credit 16:28:01 <Samu> then I do these weird competitions and I get surprised 16:28:10 <Samu> never thought it a contender 16:50:50 <peter1138> Bah, I want a sandbox mode where I can interfere with AI construction :p 16:51:49 *** hylshols7qui[m] has joined #openttd 16:51:50 *** glothit7ok[m] has joined #openttd 16:51:50 *** ist5shreawf[m] has joined #openttd 16:51:50 *** ad5twoknebor[m] has joined #openttd 16:51:51 *** grorg[m] has joined #openttd 16:51:51 *** remmalj[m] has joined #openttd 16:51:52 *** lapav[m] has joined #openttd 16:51:52 *** olmvnec[m] has joined #openttd 16:51:53 *** buggeas40d[m] has joined #openttd 16:51:53 *** yoltid[m] has joined #openttd 16:51:53 *** yur3shmukcik[m] has joined #openttd 16:51:54 *** tops[m] has joined #openttd 16:51:54 *** fiddeldibu[m] has joined #openttd 16:51:55 *** ookfof[m] has joined #openttd 16:51:58 *** Meiki has joined #openttd 16:52:01 <peter1138> Uh oh, the matrix took the wrong pill. 16:52:02 *** Saqeram[m] has joined #openttd 16:52:02 *** yegjog[m] has joined #openttd 16:52:02 *** blim[m] has joined #openttd 16:52:03 *** cawal[m] has joined #openttd 16:52:03 *** twom[m] has joined #openttd 16:52:04 *** pothyurf[m] has joined #openttd 16:52:04 *** dag[m] has joined #openttd 16:52:05 *** godva[m] has joined #openttd 16:52:06 *** iarp[m] has joined #openttd 16:52:06 *** nonki[m] has joined #openttd 16:52:22 <andythenorth> ouch 16:54:27 *** glx has joined #openttd 16:54:27 *** ChanServ sets mode: +v glx 16:54:56 <DiscordIRC> pnda#6338: what the hell happened here? 16:58:11 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 commented on issue #7511: Strings not loaded correctly on CJK Windows version below RS5 https://git.io/fjOto 16:58:11 *** DiscordIRC has quit IRC 17:00:14 <peter1138> andythenorth, nrt? 17:00:48 *** DiscordIRC has joined #openttd 17:00:48 <DiscordIRC> pnda#6338: /join #openttd 17:01:18 *** andythenorth has quit IRC 17:01:52 <DorpsGek_II> [OpenTTD/OpenTTD] cheako opened issue #7523: Load/Save screen got lost, unrecoverable. https://git.io/fjOtM 17:05:35 <glx> not the most descriptive title 17:07:13 <peter1138> Indeed. 17:11:03 <glx> hmm maybe an advanced setting to show hidden files, like in windows explorer 17:11:03 *** Wolf01 has joined #openttd 17:11:18 <peter1138> :/ 17:11:43 <glx> or just show them by default 17:11:44 *** frosch123 has joined #openttd 17:11:47 <Wolf01> o/ 17:15:17 <peter1138> That is probably more sensible. 17:15:30 <peter1138> Wolf01, had any fun with NRT? 17:20:01 <Wolf01> Not yet 17:33:44 <DorpsGek_II> [OpenTTD/OpenTTD] cheako opened issue #7524: Feature Request: Delivery Caps/Throttling. https://git.io/fjOq8 17:34:49 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on issue #7524: Feature Request: Delivery Caps/Throttling. https://git.io/fjOqR 17:40:12 *** Wormnest has quit IRC 17:41:24 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on issue #7511: Strings not loaded correctly on CJK Windows version below RS5 https://git.io/fjOqz 17:46:08 *** Thedarkb1-T60 has quit IRC 17:46:24 <nielsm> wow, started a new game in satisfactory today, have logged 9 hours in that so far 17:49:53 <glx> nielsm: so maybe OTTD2FS issue ? 17:54:17 <Eddi|zuHause> nielsm: have you started the factory yet? :p 17:59:03 <Wolf01> Too bad it's not on steam (yet) 18:01:21 <Wolf01> I'll wait 6 months for borderlands 3 too 18:09:11 <nielsm> Eddi|zuHause yeah I have automated some things :P 18:09:20 <nielsm> current project: improving this lake https://0x0.st/zqbU.jpg 18:10:43 <Eddi|zuHause> i don't think i'll get the game any time soon 18:12:51 <V453000> I played through satisfactory, for 1 playthrough it's already fairly boring, and there is pretty much zero replayability so far. Waiting for full release is a very good idea. I don't think I will see any point in playing it further unless they add something really completely gamechanging. 18:13:15 <V453000> and yeah if I didn't get a free key I wouldn't have bought it either 18:13:26 <V453000> borderlands 3, I'm not sure if I can make myself wait that long :) 18:14:48 <Samu> great! 2 AIs crashing in a 1 on 1 18:14:59 <Samu> how to decide who wins 18:40:49 <peter1138> Hmm 18:40:56 <peter1138> Burned my mouth :( 18:42:12 <nielsm> lake post-improvement: https://0x0.st/zqcZ.jpg 18:42:53 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7509: Codechange: replace left QSortT() with std::sort() https://git.io/fjOmB 18:44:56 *** andythenorth has joined #openttd 18:45:59 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro dismissed a review for pull request #7509: Codechange: replace left QSortT() with std::sort() https://git.io/fjmP3 18:46:48 <andythenorth> yo 18:46:51 <peter1138> Yes you. 18:48:26 <peter1138> Hey, it's been a while since 1.9 was branched... 18:54:05 <andythenorth> 1.10 time 18:54:31 * andythenorth wonders why Horse is broken for Jenkins 18:54:46 <andythenorth> https://jenkins.openttdcoop.org/job/iron-horse/ 18:55:46 <DiscordIRC> pnda#6338: Just noticed this on the openttd.org website: https://media.discordapp.net/attachments/442748131898032138/568509866306568193/unknown.png?width=466&height=216 18:55:47 <peter1138> Seems to have been broken for a while? 18:56:27 <andythenorth> sad jenkins is sad 18:59:13 <Samu> I thought it was a funny 18:59:19 <Samu> intended to be funny 18:59:54 * pnda thinks about what to do 18:59:59 <Samu> make an AI 19:00:04 <andythenorth> eh what are we doing now then? 19:00:07 <andythenorth> Blitz? 19:00:16 <andythenorth> waiting for Deliveroo? 19:00:20 <andythenorth> peter1138 is it lunchtime? 19:00:35 <peter1138> A bit late for that. 19:00:38 <peter1138> I've had my dinner. 19:00:41 <andythenorth> I had pret 19:00:48 <peter1138> And some snacking and then some. 19:00:55 <andythenorth> I try not to go to pret, I feel it only encourages them 19:01:00 <andythenorth> but it's next to my office :( 19:01:06 <peter1138> I don't think I've ever been to a Pret/ 19:01:17 <andythenorth> centre of Bristol has got like the London 19:01:20 <andythenorth> only more fields 19:01:36 <DorpsGek_II> [OpenTTD/OpenTTD] Wahazar opened issue #7525: Autorenew vehicle option to Basic settings https://git.io/fjOmN 19:03:40 *** DiscordIRC has quit IRC 19:03:50 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7509: Codechange: replace left QSortT() with std::sort() https://git.io/fjOmp 19:05:41 *** DiscordIRC has joined #openttd 19:05:41 <DiscordIRC> pnda#6338: /join #openttd 19:16:32 <Eddi|zuHause> what's a pret? 19:17:31 <peter1138> https://en.wikipedia.org/wiki/Pret_a_Manger 19:17:59 *** Supercheese has joined #openttd 19:20:11 *** Thedarkb-T60 has joined #openttd 19:22:41 <Eddi|zuHause> i'm still not quite sure what that means 19:26:59 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 updated pull request #7509: Codechange: replace left QSortT() with std::sort() https://git.io/fjm0B 19:27:24 <glx> ready to eat Eddi|zuHause 19:28:00 <Eddi|zuHause> that's not really what i meant :p 19:29:53 <glx> never heard of that anyway :) 19:43:45 <planetmaker> in current master? 19:43:51 <planetmaker> /home/openttd/git-nightly/src/thread.h:29:2: error: ‘sleep_for’ is not a member of ‘std::this_thread’ 19:44:43 <planetmaker> f0b3267615b79dd9301226979812eeed39158e2d 19:45:39 <peter1138> What compiler? 19:45:51 <peter1138> Cos it's C++11. 19:46:18 <glx> and CI has not issue 19:46:26 <planetmaker> gcc (SUSE Linux) 4.7.1 20120723 [gcc-4_7-branch revision 189773] 19:46:34 <frosch123> that's too told 19:46:41 <planetmaker> hm 19:46:47 <peter1138> 2012, wow. 19:46:52 <michi_cc> "Status of Experimental C++11 Support in GCC 4.7" 19:46:55 <peter1138> I thought Debian was meant to be old... :p 19:47:02 <glx> even the outdated mingw is more recent ;) 19:47:11 <michi_cc> Too experimental for us it seems :) 19:47:29 <planetmaker> hehe 19:47:31 <frosch123> c++11 works reasonable in 4.8 19:47:39 <frosch123> so, 4.7. is only slightly too old 19:48:27 <DorpsGek_II> [OpenTTD/OpenTTD] michicc approved pull request #7509: Codechange: replace left QSortT() with std::sort() https://git.io/fjOYS 19:49:37 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 merged pull request #7509: Codechange: replace left QSortT() with std::sort() https://git.io/fjm0B 19:51:05 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 closed pull request #7520: Codechange: Delete unused GSortT function https://git.io/fjYb6 19:51:06 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7520: Codechange: Delete unused GSortT function https://git.io/fjOY5 19:52:50 <DiscordIRC> pnda#6338: This issue is not an issue in the official release of OpenTTD, is it? https://github.com/JGRennison/OpenTTD-patches/issues/86 19:59:15 <andythenorth> so I need to make Hog 2 then 20:00:06 <andythenorth> NRT edition 20:00:27 <peter1138> Yes well. 20:01:41 <andythenorth> is there nml support? 20:01:45 <peter1138> Somewhere. 20:02:18 <peter1138> I don't know where any of the NML changes are. 20:03:12 <andythenorth> in this old fork I had https://github.com/andythenorth/nml-andythenorth/tree/NotRoadTypes 20:03:21 <andythenorth> it's probably all wrong 20:03:28 <andythenorth> and has bad history I imagine 20:03:32 <peter1138> Hmm. 20:03:39 <peter1138> devzone repo 20:03:44 <andythenorth> it's imported from devzone yes 20:03:46 <andythenorth> can't just PR it 20:03:47 <peter1138> Was it in the devzone repo? 20:03:52 <andythenorth> nml was 20:03:59 <andythenorth> I imported it to github ages ago 20:04:00 <peter1138> I mean the nrt changes 20:04:07 <andythenorth> nrt changes are not 20:04:27 <peter1138> ok 20:04:29 <peter1138> I'll rebase it. 20:04:52 <andythenorth> \o/ 20:05:06 <DiscordIRC> pnda#6338: Regarding the issue I submitted on JGRPP (https://github.com/JGRennison/OpenTTD-patches/issues/86): On 1.9.1 and newest master, there's a small lag when entering the menu, but the items show up. So it might not even be a JGRPP issue only 20:06:18 <peter1138> andythenorth, so you have two clones of nml? :p 20:06:34 <andythenorth> I have an import, and a fork of official 20:07:13 <peter1138> Hmm, Jun 2017 for nrt. 20:07:35 <andythenorth> it's been a while :) 20:16:44 <DorpsGek_II> [OpenTTD/nml] ConiKost opened pull request #29: Add compatibility with >=pillow-6.0.0 https://git.io/fjOOZ 20:22:44 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7522: Add soundfont path for Flatpak https://git.io/fjOO8 20:23:37 <DorpsGek_II> [OpenTTD/nml] LordAro commented on pull request #29: Add compatibility with >=pillow-6.0.0 https://git.io/fjOOB 20:25:35 <DorpsGek_II> [OpenTTD/nml] ConiKost commented on pull request #29: Add compatibility with >=pillow-6.0.0 https://git.io/fjOOV 20:26:09 <DorpsGek_II> [OpenTTD/nml] LordAro commented on pull request #29: Add compatibility with >=pillow-6.0.0 https://git.io/fjOOw 20:27:37 <peter1138> andythenorth, https://github.com/PeterN/nml/tree/NotRoadTypes 20:27:55 <andythenorth> hurrah 20:27:56 <peter1138> I ditched all the .gitignore changes as they looked kinda... local :p 20:28:06 <andythenorth> can we PR it to official nml yet? 20:28:14 <peter1138> I haven't tested it, of course, but it's up to date and on the right tree. 20:28:22 <peter1138> I even figured out how to git rebase --onto :p 20:28:23 <DiscordIRC> pnda#6338: What is NRT again? 20:28:49 <DiscordIRC> Yoshi#5072: NewRoadTypes ? 20:29:05 <DiscordIRC> Yoshi#5072: bzw NotRoadTypes 😄 20:30:05 *** peter1138 sets mode: +q DiscordIRC!*@* 20:30:52 <andythenorth> who what? 20:30:59 <andythenorth> this again? 20:31:11 <peter1138> I have no idea why anyone thought it was a good idea to bring a bloody discord bridge in here. 20:31:19 <andythenorth> just kick it 20:31:22 *** DiscordIRC has quit IRC 20:31:25 <andythenorth> I have nothing against discord 20:31:35 <andythenorth> but don't cross the beams 20:32:11 <LordAro> pnda: sorry, i think this is a failed experiment 20:32:19 <pnda> probably... yes 20:33:19 <LordAro> pnda: i'm not aware of such content download related issues in master though, other than it being very slow when initially downloading the (large) list 20:33:50 <pnda> Can you try to reproduce it? On master it has a small lag 20:34:21 <DorpsGek_II> [OpenTTD/nml] ConiKost updated pull request #29: Add compatibility with >=pillow-6.0.0 https://git.io/fjOOZ 20:34:46 <DorpsGek_II> [OpenTTD/nml] PeterN opened pull request #30: Support for Not Road Types https://git.io/fjOO6 20:34:52 <frosch123> when you open the content list for the first time it computes the md5sum of all scenarios which you have downloaded 20:35:01 <frosch123> that causes lag 20:35:03 <andythenorth> let's see if I have an NRT branch for hog 20:35:07 <andythenorth> such branches in hg :P 20:35:11 <DorpsGek_II> [OpenTTD/nml] ConiKost commented on pull request #29: Add compatibility with >=pillow-6.0.0 https://git.io/fjOOP 20:35:14 <frosch123> a lot if you use a debug build without optimisation 20:35:35 *** Thedarkb-T60 has quit IRC 20:35:51 <pnda> frosch123 not that, after you check for missing GRFs for a multiplayer server, then go back to the downloader over the main menu it lags a bit 20:37:41 <andythenorth> well whatever the Hog NRT branch is, it compiled 20:37:44 <andythenorth> dunno what it does 20:41:01 <peter1138> Eh, when you open the content window (wtf, the caption is "Content downloading" !?) it makes a network connection, so yeah, it'll wait for that response. 20:41:34 <peter1138> andythenorth, I problem should add the flags I added. 20:42:01 <andythenorth> problemly 20:42:09 <peter1138> Looks like you added the noi houses flag. 20:44:55 *** Wolf01 has quit IRC 20:45:33 <DorpsGek_II> [OpenTTD/nml] PeterN updated pull request #30: Support for Not Road Types https://git.io/fjOO6 20:45:54 <peter1138> Hmm, should towns be allowed to build trams? :p 20:46:32 <peter1138> I C&P'd that last flag, heh. 20:47:54 <peter1138> Hmm, I should fix the defaults. 20:48:20 <peter1138> Oh, no, that's already fine. 20:49:55 <frosch123> tram owned used to be 4 bits, so it can only store 15 companies and owner_none 20:50:06 <frosch123> there is no space for real town ownership 20:50:26 <peter1138> Heh 20:50:27 <frosch123> can towns build/upgrade roads meanwhile? 20:51:01 <peter1138> Towns can build different road types but not convert existing, unless they remove the old pieces first, I suppose. 20:51:31 <frosch123> fund road reconstruction :p 20:51:51 <peter1138> No NewGRF sets the appropriate flags though :-) 20:52:52 <frosch123> do newgrf people know about the flags? 20:53:59 <peter1138> Nope. 20:54:44 <frosch123> is andy converting the nml wiki into markdown? 20:55:46 <andythenorth> not today 20:55:53 <andythenorth> but alberth said he would help :P 20:56:02 <andythenorth> I found multiple automated converters :P 20:56:40 *** Gustavo6046 has joined #openttd 20:57:08 <peter1138> Hmm, road reconstruction doesn't do it. 20:57:25 <peter1138> It doesn't actually remove the road, I think. 20:58:23 <frosch123> i think it can change the roadbits though 20:58:37 <peter1138> No, it just changes the road side. 20:59:20 <peter1138> Hmm, I see. 20:59:27 <peter1138> mod_road_rebuild 20:59:32 <peter1138> I may not have that. 20:59:59 <frosch123> it only does removeroad of dead ends 21:00:08 <peter1138> Yes. 21:00:48 <frosch123> but if towns upgrading roads is a thing in nrt, making road_build_months affect that would make sense 21:02:37 <andythenorth> such bedtime 21:02:54 *** andythenorth has quit IRC 21:05:05 <peter1138> Well, that's early. 21:08:29 <peter1138> I guess a town shouldn't upgrade roads it doesn't own :p 21:13:59 <peter1138> Or maybe OWNER_NONE. Hmm. 21:15:52 <peter1138> Ok, that works. 21:16:28 *** andythenorth has joined #openttd 21:18:32 <Eddi|zuHause> <peter1138> Or maybe OWNER_NONE. Hmm. <-- it should take ownership in that case 21:31:23 *** Supercheese has quit IRC 21:38:21 <peter1138> Hmm. 21:40:52 *** peter1138 sets mode: -q DiscordIRC!*@* 21:47:23 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN updated pull request #6811: Feature: Add NotRoadTypes (NRT) https://git.io/vhlfg 21:49:17 <Samu> guyzz 21:49:26 <Samu> desert tileset needs some 21:49:30 <Samu> change 21:49:34 <Samu> fixing, something 21:50:04 <Samu> needs more green land 21:50:32 <Samu> i does't look fine when it only spawns green adjacent to water 21:51:35 <peter1138> Just don't use TGP 21:52:22 <andythenorth> make a new one 21:52:37 <andythenorth> did stalebot close my PR yet? 21:57:58 <peter1138> I thought you went to bed. 21:59:24 <andythenorth> I failed 21:59:35 <andythenorth> drew some Horse trains 22:00:57 *** frosch123 has quit IRC 22:09:21 *** sla_ro|master has quit IRC 22:22:21 *** andythenorth has quit IRC 22:32:25 *** nielsm has quit IRC 22:35:29 *** gelignite has quit IRC 22:35:32 *** tokai|noir has joined #openttd 22:35:32 *** ChanServ sets mode: +v tokai|noir 22:40:18 *** pnda has quit IRC 22:42:30 *** tokai has quit IRC 22:59:29 *** Progman has quit IRC 23:22:12 *** tyteen4a03 has quit IRC 23:24:30 *** tyteen4a03 has joined #openttd 23:25:28 *** Eddi|zuHause2 has joined #openttd 23:25:30 *** Eddi|zuHause has quit IRC