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Log for #openttd on 11th July 2019:
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09:10:07  <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on issue #7646: Random map generation failure crashes the game (dedicated server). https://git.io/fjP2F
09:43:51  <peter1138> Windows dedicated server? o_O
09:45:28  <reldred> is it even really a dedicated server if it's on windows?
09:45:33  * reldred ducks
09:46:04  <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on issue #7645: Bug? Train Depots not working as expected https://git.io/fjPar
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09:50:30  <peter1138> reldred, quite!
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10:13:34  <DorpsGek_II> [OpenTTD/OpenTTD] James103 commented on issue #7646: Random map generation failure crashes the game (dedicated server). https://git.io/fjPap
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11:16:56  <Eddi|zuHause> "Transport Fever 2 gets modular stations"... nice
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11:57:50  <Eddi|zuHause> now, if they also fix building in mountains (planning mode) and flyover junction construction...
11:59:17  <SpComb^> that's a new game, not an update?
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12:12:37  <Eddi|zuHause> well... i'm sure it inherited lots of code from the previous game
12:13:32  <Eddi|zuHause> but you'll have to buy it again (i guess they make a discount like last time)
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13:04:14  <DorpsGek_II> [OpenTTD/OpenTTD] Berbe opened issue #7647: Loading v1.9.2-generated savefile into v1.9.2 dedicated server produces NewGRF mismatch https://git.io/fjPrN
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13:05:30  <supermop_work> so they moved me into a new area of our office, and our IT decided to connect our group of 4 desks to the same circuit as the small AC that is straining to cool this large room
13:05:56  <supermop_work> which is only a 15 amp circuit, shouldn't have an AC on it at all
13:06:22  <supermop_work> so ever 6 hours the breaker trips and my workstation loses power
13:16:52  <peter1138> Are you in one of these voltage-deficient countries?
13:26:38  <DorpsGek_II> [OpenTTD/OpenTTD] Berbe closed issue #7647: Loading v1.9.2-generated savefile into v1.9.2 dedicated server produces NewGRF mismatch https://git.io/fjPrN
13:26:39  <DorpsGek_II> [OpenTTD/OpenTTD] Berbe commented on issue #7647: Loading v1.9.2-generated savefile into v1.9.2 dedicated server produces NewGRF mismatch https://git.io/fjPoZ
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13:42:54  <supermop_work> apparently im in a company with no understanding of how circuit breakers work
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14:19:08  <andythenorth> yo
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16:02:14  <DorpsGek_II> [OpenTTD/OpenTTD] James103 commented on issue #7646: Random map generation failure crashes the game (dedicated server). https://git.io/fjPi1
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17:16:17  <andythenorth> quak
17:17:48  <frosch123> moo
17:18:25  <andythenorth> so Horse has a tech tree, engines have role types
17:18:30  <andythenorth> graphviz? o_O
17:21:01  <frosch123> https://dev.openttdcoop.org/attachments/download/5826/EngineTable066.png <- i would call that a table
17:22:10  <frosch123> no idea how your tech tree works
17:22:47  <frosch123> can you select at game start what types of engines you need, and the more you select, the more expensive all of them become?
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17:25:56  <Wolf01> o/
17:26:28  <frosch123> hoi
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17:34:40  <andythenorth> more like https://tanksmods.com/wp-content/uploads/2017/11/update-WoT-Blitz-4.4-009-min.jpg
17:34:50  <andythenorth> there are 6 generations
17:35:10  <andythenorth> each generation contains multiple engines
17:35:15  <andythenorth> each engine has a specific role
17:35:28  <andythenorth> replacement is mostly linear, apart from some joker engines
17:35:48  <frosch123> isn't that the same as nuts, just rotated 90° ?
17:37:05  <andythenorth> I think the information is the same yes
17:37:14  <andythenorth> the design might arguably be different
17:37:22  <frosch123> generation in rows, role in column
17:37:25  <frosch123> or vice versa
17:37:43  <frosch123> and some inbetween
17:39:14  <andythenorth> one day I will  figure out how to publish docs again :)
17:39:22  <andythenorth> then I can try a table or graph
18:26:23  <andythenorth> Horse 90% :P
18:26:24  <andythenorth> release? :P
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19:04:53  <andythenorth> this looks wrong eh? https://dev.openttdcoop.org/attachments/download/9473/FIRS_coke_oven_bboxes.png
19:06:57  <frosch123> looks fine to me
19:07:47  <frosch123> thouch there are two empty tiles on the southeast side
19:07:57  <frosch123> do they belong to the industry?
19:08:10  <andythenorth> no
19:08:20  <andythenorth> the bounding boxes extend over that tile for some reason
19:08:33  <andythenorth> it must be my mistake
19:08:36  <andythenorth> not intended
19:08:36  <frosch123> those should be fixed, they will cause neighbouring stuff to glitch
19:08:49  <frosch123> the rest looks fine
19:09:28  <andythenorth> they do cause glitches yes :)
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19:10:10  <andythenorth> yextent=32 looks suspicious :P
19:15:17  <andythenorth> oh it's there to prevent the sprites flickering
19:15:17  <andythenorth> hmm
19:17:04  <andythenorth> I'll comp the sprites together, simpler
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19:43:27  <andythenorth> ha ha, the question I didn't know I had until I saw this https://www.youtube.com/watch?v=-eoUJcHYThQ
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19:56:35  <frosch123> it's even stereotypical for the countries
20:00:09  <andythenorth> the Brits just go for lolz
20:00:20  <frosch123> and they take a bath instead of a shower
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20:12:44  <andythenorth> :)
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20:29:14  <frosch123> nick names with numbers at the end are weird
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20:33:32  <andythenorth> they are
20:41:38  <DorpsGek_II> [OpenTTD/website] michicc updated pull request #88: Add: Monthly Dev Post of July 2019 https://git.io/fjZhM
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