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it was added in 1.9.0 11:09:31 <LordAro> _dp_: because i got confused 11:09:41 <LordAro> it's already been removed from trunk changelog 11:09:50 <_dp_> ah, ok 11:09:56 *** WormnestAndroid has quit IRC 11:11:27 <_dp_> LordAro, actually, it's still there, you removed another entry 11:11:55 <LordAro> oh 11:11:57 <LordAro> lol 11:12:31 <LordAro> 6777 doesn't appear in 1.9's changelog, are you sure? 11:13:00 <_dp_> LordAro, - Change #6397: Keep town growth rate in sync with house count 11:13:30 <_dp_> that's the issue and 6777 was pr 11:13:34 <LordAro> yeah, merge date confirms 11:13:46 <LordAro> feel free to open a PR moving it :p 11:14:01 <LordAro> or remind someone when beta2 happens 11:34:04 *** WormnestAndroid has joined #openttd 13:00:34 *** gelignite has quit IRC 13:05:46 *** WormnestAndroid has quit IRC 13:22:34 *** Samu has joined #openttd 13:25:43 <Samu> hi 13:26:38 <Samu> @logs 13:26:39 <DorpsGek> Samu: https://webster.openttdcoop.org/index.php?channel=openttd 13:34:41 *** WormnestAndroid has joined #openttd 14:11:26 *** Lejving has joined #openttd 14:13:18 *** WormnestAndroid has quit IRC 14:23:35 *** Wormnest has joined #openttd 14:32:17 *** WormnestAndroid has joined #openttd 14:42:31 *** Flygon has quit IRC 14:44:15 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 opened pull request #7827: Update: [AzurePipeline] manifest.sh for OpenTTD/website#111 https://git.io/Jea88 15:05:31 *** WormnestAndroid has quit IRC 15:06:18 *** sla_ro|master has joined #openttd 15:07:08 *** WormnestAndroid has joined #openttd 15:15:53 *** Wormnest has quit IRC 15:24:00 <DorpsGek_III> [OpenTTD/website] glx22 updated pull request #111: Add: 'Developer Files' section on download pages https://git.io/Je2Eq 15:24:52 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 updated pull request #7827: Update: [AzurePipeline] manifest.sh for OpenTTD/website#111 https://git.io/Jea88 15:27:32 <DorpsGek_III> [OpenTTD/website] glx22 updated pull request #111: Add: 'Developer Files' section on download pages https://git.io/Je2Eq 15:48:02 *** andythenorth is now known as Guest7158 15:51:57 *** Guest7158 has quit IRC 15:52:48 <DorpsGek_III> [OpenTTD/nml] vineet131 commented on pull request #51: Codechange: Rewrite setup.py https://git.io/Jea4D 15:56:38 *** Wormnest has joined #openttd 16:02:47 *** andythenorth has joined #openttd 16:02:53 <andythenorth> did anyone rewrite the README yet? :) 16:03:04 <andythenorth> also repo lacks LUNCH.md 16:03:05 <andythenorth> pls add 16:07:30 <DorpsGek_III> [OpenTTD/nml] LordAro commented on pull request #51: Codechange: Rewrite setup.py https://git.io/JeaBv 16:10:13 <DorpsGek_III> [OpenTTD/nml] planetmaker commented on pull request #51: Codechange: Rewrite setup.py https://git.io/JeaBL 16:14:53 *** Wormnest_ has joined #openttd 16:16:03 *** WormnestAndroid has quit IRC 16:16:28 *** Wormnest has quit IRC 16:16:45 *** WormnestAndroid has joined #openttd 16:17:04 *** lpx has quit IRC 16:57:26 *** WormnestAndroid has quit IRC 16:58:03 *** WormnestAndroid has joined #openttd 17:21:34 *** WormnestAndroid has quit IRC 17:23:06 *** WormnestAndroid has joined #openttd 17:24:26 *** WormnestAndroid has quit IRC 17:25:31 *** lpx has joined #openttd 17:29:05 *** WormnestAndroid has joined #openttd 17:42:20 *** HerzogDeXtEr has joined #openttd 17:53:13 *** Progman has joined #openttd 17:56:15 *** Wormnest has joined #openttd 17:58:58 *** WormnestAndroid has quit IRC 18:02:28 *** Wormnest_ has quit IRC 18:07:04 *** tycoondemon has quit IRC 18:08:22 *** glx has joined #openttd 18:08:22 *** ChanServ sets mode: +v glx 18:18:49 *** Wormnest_ has joined #openttd 18:19:34 *** WormnestAndroid has joined #openttd 18:25:31 *** Wormnest has quit IRC 18:31:28 *** Wolf01 has joined #openttd 19:01:36 <andythenorth> is cat? 19:01:56 *** tokai|noir has joined #openttd 19:01:56 *** ChanServ sets mode: +v tokai|noir 19:05:17 <Wolf01> No, is Liebherr 19:06:11 <andythenorth> is fun? 19:06:20 <Wolf01> Is MISB 19:06:34 <Wolf01> Just arrived 19:06:35 <andythenorth> I seem to be ok in this tank https://www.blitzstars.com/player/eu/northbynorthwest/tank/8737 19:07:11 <andythenorth> I am normally 53% 19:07:17 <andythenorth> the average is about 48% 19:07:50 <andythenorth> anyone who learns how to actually play can get 52-54% just by farming the 46-48% players 19:07:56 <Wolf01> Pfff and you can even lose with that? 19:08:56 <andythenorth> above 60% is achieved by farming even the moderately good players 19:09:06 <andythenorth> 70% is achieved by farming everyone :P 19:09:16 *** tokai has quit IRC 19:09:21 * andythenorth has been learning about games that aren't OpenTTD 19:09:57 <andythenorth> there are only 28 players globally with 80%+ WR 19:10:07 <andythenorth> they are basically able to farm even the 70% players :P 19:11:05 <andythenorth> ideally you want MM to put this player on your team :P https://www.blitzstars.com/player/ru/CoreDaff 19:11:43 <Wolf01> WTf 19:12:11 <andythenorth> some players are exceptionally skilled 19:12:21 <andythenorth> or they've figured out how to cheat, which is allegedly hard 19:14:15 <DorpsGek_III> [OpenTTD/OpenTTD] BlackPlague666 commented on issue #7767: Large numbers of trains and signals cause low FPS https://git.io/Je8mF 19:14:56 <Wolf01> I would s-tank from behind an enbankment forever 19:38:01 <Wolf01> Instead now I have to decide if I want to establish a new base on the extremely hot planet or the extremely cold planet... I only miss those 2 for the achievements 19:39:32 <Wolf01> Eddi|zuHause: Glacio or Calidor? 19:39:54 <Eddi|zuHause> uhm, what? 19:40:11 <Wolf01> Astroneer 19:40:37 <Eddi|zuHause> can't really play that since my graphics card broke 19:40:46 <Eddi|zuHause> the other one is just too weak 19:40:59 <Wolf01> Heh 19:41:35 <Eddi|zuHause> and the other one was already struggling at like 5fps after some time 19:41:36 <Wolf01> I would do Glacio for massive steel production 19:44:54 <Wolf01> You really should get a new graphics card, the latest additions are really cool 19:45:34 <Wolf01> You can make roads directly with a rover now 19:45:54 <Wolf01> And play chess 19:46:02 <Wolf01> Or soccer 19:46:28 <andythenorth> I have to turn all graphics down for tanks 19:46:32 <andythenorth> it's annoying :P 19:46:55 <andythenorth> and then all the Youtube videos are made on iPad, and they have full detail at 60fps :P 19:47:27 <andythenorth> hmm the logical conclusion is, I should play it on iPad? :P 19:47:42 <Wolf01> Why not? 19:49:58 <Eddi|zuHause> Wolf01: yeah, i read about the improvement to road building. but i can't try it, as much as i want to 19:50:35 <Eddi|zuHause> Wolf01: getting to the main menu takes like 30 minutes, and then i get <1fps (still in the main menu) 19:51:20 <Wolf01> That's bad :( 19:51:37 <Eddi|zuHause> i know 19:52:19 <Eddi|zuHause> and TF is barely playable, at like half the FPS of the old card, and all settings turned to lowest 19:52:54 <Eddi|zuHause> there shouldn't really be much of a speed difference between the two cards, but memory is an issue 19:54:55 <Wolf01> I can't understand what they put in modern games, huge worlds and hi-res textures apart, some games which should run fine on a 5 years old system can't even start 19:55:52 <milek7> outdated directx/opengl? 19:56:23 <Wolf01> Maybe, but most of the games still use DX11 19:57:29 <Eddi|zuHause> i have one game that strictly requires opengl 4.5 that i can't start 19:57:33 *** WormnestAndroid has quit IRC 19:57:46 <DorpsGek_III> [OpenTTD/OpenTTD] ldpl commented on issue #7767: Large numbers of trains and signals cause low FPS https://git.io/Je8mF 19:57:50 <Wolf01> Hmmm, I can't bring a rover, a habitat and the resources in one trip 19:58:14 <Eddi|zuHause> i like the new storage tower thingies 19:58:38 <Eddi|zuHause> you can put them on the spaceship on the same slots that used to only carry a medium storage 19:58:39 <Wolf01> Yep I'm using those on the large shuttle 19:59:19 *** WormnestAndroid has joined #openttd 19:59:33 <Wolf01> When open it's larger than high :P 19:59:54 <Eddi|zuHause> i haven't actually taken off since i put them on 20:02:27 <milek7> dealing with multiple opengl versions is.. annoying 20:03:10 <DorpsGek_III> [OpenTTD/OpenTTD] BlackPlague666 commented on issue #7767: Large numbers of trains and signals cause low FPS https://git.io/Je8mF 20:06:32 <Wolf01> https://steamcommunity.com/sharedfiles/filedetails/?id=1907575718 heh 20:09:16 <milek7> what's this? looks like new colobot ;P 20:10:38 <milek7> ah, it's labelled 20:10:41 <Wolf01> I could put the smaller towers instead of the racks to save some slots, but then it will really look like a cactus 20:11:30 <Wolf01> https://steamcommunity.com/sharedfiles/filedetails/?id=1906073297 somebody already did it 20:23:41 *** WormnestAndroid has quit IRC 20:26:12 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 commented on issue #7767: Large numbers of trains and signals cause low FPS https://git.io/Je8mF 20:27:31 *** Wormnest_ has quit IRC 20:36:59 *** WormnestAndroid has joined #openttd 20:43:05 *** sla_ro|master has quit IRC 20:46:57 *** tokai has joined #openttd 20:46:57 *** ChanServ sets mode: +v tokai 20:53:53 *** tokai|noir has quit IRC 21:23:34 <andythenorth> hmm 21:23:35 <andythenorth> tanks 21:33:47 *** Wormnest has joined #openttd 22:26:36 <supermop_work> hmm chairs 22:35:34 <andythenorth> hmm sleep 22:35:37 *** andythenorth has left #openttd 22:44:00 *** Wolf01 has quit IRC 22:58:40 *** Progman has quit IRC 23:34:45 *** Samu has quit IRC 23:36:18 *** Smedles has quit IRC 23:37:29 *** Smedles has joined #openttd 23:55:32 <DorpsGek_III> [OpenTTD/OpenTTD] holmesmr commented on issue #7644: Mysteriously poor performance on macOS https://git.io/fjii3