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10:39:01 <Eddi|zuHause> but how would you even notice when a new version comes out, if you can't see the multiplayer list? 10:49:30 <FLHerne> :D 10:49:39 <FLHerne> I must admit, that's happened to me a few times 10:50:22 *** supermop_work_ has quit IRC 10:59:51 *** supermop_work_ has joined #openttd 11:12:04 *** Etua has joined #openttd 11:24:44 *** Samu has joined #openttd 11:30:02 *** supermop_work_ has quit IRC 11:39:59 *** supermop_work_ has joined #openttd 12:10:12 *** supermop_work_ has quit IRC 12:11:27 <FLHerne> andythenorth: Are Hog flatbed trams supposed to have cargo sprites for steel? 12:12:31 <FLHerne> (these are Stancliffe Freight Trams in 1.4.1) 12:13:06 <FLHerne> Goods crates are visible, but apparently they've invented transparent metals in this timeline 12:20:11 *** supermop_work_ has joined #openttd 12:41:54 * andythenorth looks 12:42:23 <andythenorth> FLHerne: they're missing :) 12:42:51 <FLHerne> Ok 12:42:55 <andythenorth> present for Stakebeck 12:43:08 <andythenorth> it's an issue for certain vehicle lengths, the cargo sprites weren't drawn 12:44:31 *** Etua has quit IRC 12:45:24 *** Smedles has quit IRC 12:46:46 *** Smedles has joined #openttd 12:50:22 *** supermop_work_ has quit IRC 12:51:07 <FLHerne> This game is going nicely, though http://www.flherne.uk/files/ottd-dec-03.png 12:51:21 <FLHerne> I think I've connected every town and industry except a couple that spawned just now 12:54:05 <FLHerne> Trams not quite keeping up http://www.flherne.uk/files/ottd-dec-03b.png 12:56:43 *** Smedles has quit IRC 12:57:58 *** Smedles has joined #openttd 13:00:22 *** supermop_work_ has joined #openttd 13:10:45 *** Etua has joined #openttd 13:30:32 *** supermop_work_ has quit IRC 13:40:28 *** supermop_work_ has joined #openttd 13:44:37 <andythenorth> is that Temperate Basic FLHerne? 13:45:19 <FLHerne> Yes 13:45:31 <FLHerne> Was curious to see what it's like compared to Extreme 13:45:42 <FLHerne> For this kind of quick game, I think it's better 13:46:14 <FLHerne> One or two of each Extreme industry is still a ridiculous number on a small map 13:47:02 <FLHerne> I do feel like a couple more links in the cargo graph might be nice 13:47:32 <andythenorth> yeah 13:47:44 <andythenorth> I resisted the temptation to make Basic bigger for v4 13:47:54 <FLHerne> There are a lot of single-consumer cargoes, which takes away some of the "what shall I do with this?" question 13:47:56 <andythenorth> did you ever try Steeltown? 13:48:03 <FLHerne> Not yet 13:48:14 <andythenorth> it's probably marmite 13:48:25 <andythenorth> if you like what it does, it's the best FIRS economy by far 13:48:31 <andythenorth> but it won't be for everyone 13:49:20 <FLHerne> I don't think Basic should be /bigger/ as such 13:49:34 <FLHerne> It's a good size in number of cargoes and industries 13:50:05 <FLHerne> Just, more sharing of cargoes 13:50:29 <FLHerne> Not sure how that would work thematically 13:50:42 <andythenorth> can't remember if I changed it for v4 13:50:44 * andythenorth looks 13:51:46 <FLHerne> Looked at Steeltown industries 13:51:47 <andythenorth> seems not 13:52:05 <andythenorth> v4 Steeltown is the first FIRS economy I actually like 13:52:06 <andythenorth> https://firs-test-1.s3.eu-west-2.amazonaws.com/firs-v4-previews/docs/html/economies.html#steeltown 13:52:21 <FLHerne> Wouldn't be good for my usual sort of game, but I could imagine it being fun as its own thing 13:52:38 <andythenorth> it's a niche play style, where *everything* converges 13:52:54 <Arveen2> Pog 13:52:58 <andythenorth> it's really fun until everything is connected, then it tails off, because Vehicles don't actually do anything 13:53:16 <andythenorth> and they have no useful town effect or anything 13:55:05 <andythenorth> hmm FIRS v4 ought to get finished eh :P 13:55:39 <FLHerne> Meh, I always have to disable town growth mid-game anyway 13:55:45 <FLHerne> Otherwise there'd be no map left 13:56:18 *** spnda has joined #openttd 13:56:23 <andythenorth> Eddi|zuHause should finish his grid patch 13:56:24 <FLHerne> That's the time to go around making detail tweaks to how stations look and worrying which kind of diesel loco is more prototypical 13:56:41 <andythenorth> I do struggle with mid-game 13:56:57 <andythenorth> I played a lot of goal scripts as an antidote 13:57:32 <andythenorth> but they're quite intense and not very sandboxy 13:58:28 *** snail_UES_ has joined #openttd 14:10:15 <snail_UES_> peter1138: I just sent you a PM 14:10:41 *** supermop_work_ has quit IRC 14:15:19 *** supermop_work_ has joined #openttd 14:25:44 *** snail_UES_ has quit IRC 14:30:30 *** tokai|noir has joined #openttd 14:30:30 *** ChanServ sets mode: +v tokai|noir 14:37:38 *** tokai has quit IRC 14:45:28 *** Flygon has quit IRC 15:02:32 <milek7_> what happened with cmake pr? 15:04:44 *** WormnestAndroid has quit IRC 15:07:27 *** nielsm has joined #openttd 15:17:54 <LordAro> milek7_: nothing, more or less 15:24:41 *** WormnestAndroid has joined #openttd 15:31:11 *** Arveen2 has quit IRC 16:00:34 *** Wormnest_ has joined #openttd 16:06:54 *** WormnestAndroid has quit IRC 16:40:51 *** andythenorth has quit IRC 16:46:33 *** supermop_work has quit IRC 16:56:01 *** supermop_work_ has quit IRC 17:01:18 *** supermop_work has joined #openttd 17:05:58 *** sla_ro|master has joined #openttd 17:11:09 *** WormnestAndroid has joined #openttd 17:15:48 *** _Artea is now known as Artea 17:26:50 *** HerzogDeXtEr has joined #openttd 17:31:30 *** supermop_work has quit IRC 17:37:01 *** TheMask96 has quit IRC 17:39:44 *** TheMask96 has joined #openttd 17:46:57 *** supermop_work has joined #openttd 17:54:36 *** Progman has joined #openttd 17:55:44 <TrueBrain> It still needs only approval and merging. But people wanted to wait for 1.10. So better question is how 1.10 is going :) 18:00:38 *** glx has joined #openttd 18:00:38 *** ChanServ sets mode: +v glx 18:01:17 <LordAro> speaking of 18:19:42 *** supermop_work has quit IRC 18:21:46 *** supermop_work has joined #openttd 18:22:55 *** andythenorth has joined #openttd 18:26:14 <andythenorth> yo 18:40:41 * andythenorth has focus problems :P 18:41:09 <andythenorth> is there something fun to do? 18:44:35 *** stefino has joined #openttd 18:48:41 *** stefino has quit IRC 18:52:00 *** supermop_work has quit IRC 18:52:14 *** Arveen has joined #openttd 18:52:28 <Eddi|zuHause> i'd make a joke here, but andy would probably take it serious 18:53:11 <andythenorth> make a joke 18:53:23 <andythenorth> will it be in german? 18:54:23 *** WormnestAndroid has quit IRC 18:56:25 *** WormnestAndroid has joined #openttd 18:57:46 <Eddi|zuHause> probably not. 19:00:19 *** Wolf01 has joined #openttd 19:00:29 *** supermop_work has joined #openttd 19:00:45 <supermop_work> andythenorth: want to do my work? 19:01:02 <andythenorth> err no 19:01:14 *** frosch123 has joined #openttd 19:01:51 <andythenorth> quak 19:01:56 <supermop_work> well don't say i didn't ask 19:12:56 <frosch123> https://wiki.openttd.org/NewGRF_Specification_Status <- andythenorth, LordAro, planetmaker, peter1138 19:13:15 <frosch123> i walked through the diff and collected new stuff 19:13:18 <andythenorth> :o 19:13:20 <andythenorth> :) 19:14:09 <frosch123> nml review is more complicated, i think some stuff was committed with some preliminary spec that differs from the actual spec 19:15:38 <frosch123> ah, i missed nielsm in the highlight :) 19:20:22 *** arikover has joined #openttd 19:31:53 <nielsm> most of the industry stuff is implemented and documented for NML 19:37:04 *** Arveen2 has joined #openttd 19:40:57 *** Arveen has quit IRC 19:46:44 *** y2kboy23 has quit IRC 19:46:57 *** y2kboy23 has joined #openttd 19:50:26 <andythenorth> frosch123: would it be reasonable to add a column for 'nml example provided?' 19:51:11 <andythenorth> I have a bee in my bonnet about examples :P 19:51:50 <frosch123> currently the 5 columns refer to 5 different repositories/wikis 19:51:58 <andythenorth> yes 19:52:12 <frosch123> are nml examples part of nml implementation? 19:52:16 <andythenorth> I don't know 19:52:43 <andythenorth> all I can offer is: I maintain 2 UI libraries at work, where anything that's supported has an example 19:52:51 <andythenorth> which is tested by visual diff and various validators 19:53:13 <andythenorth> and the examples are the primary documentation of what actually works, vs. anything that is written 19:53:45 <andythenorth> nml is different, but similarities might be found :P 19:56:27 <andythenorth> no example, no merge to the nml repo? 19:58:57 <frosch123> nml has examples and tests, not sure about the specific differences 20:00:29 <frosch123> i see the use of examples for something like more-industry-cargos. but i do not see the point in examples for yet another variable like current tracktype of roadvehicle 20:00:48 <andythenorth> that's one of the reasons I haven't done them yet :P 20:01:02 <andythenorth> hard to see the upside, unless they're used in (1) approval (2) regression tests 20:04:32 <andythenorth> the UI libraries also parse the examples and include them directly in the docs 20:04:58 <andythenorth> similar to e.g. https://getbootstrap.com/docs/4.4/components/buttons/ 20:08:51 <andythenorth> also, making examples that exercise all of the spec is combinatorial explosion 20:33:57 *** spnda has quit IRC 21:08:09 *** sla_ro|master has quit IRC 21:23:11 *** supermop_work has quit IRC 21:28:33 *** supermop_work has joined #openttd 21:29:40 *** HerzogDeXtEr1 has joined #openttd 21:35:37 *** HerzogDeXtEr has quit IRC 21:38:19 *** Smedles has quit IRC 21:41:35 *** WormnestAndroid has quit IRC 21:43:12 *** nielsm has quit IRC 21:43:15 *** Smedles has joined #openttd 21:43:49 *** WormnestAndroid has joined #openttd 21:55:58 *** WormnestAndroid has quit IRC 21:56:18 *** WormnestAndroid has joined #openttd 21:57:03 *** Smedles has quit IRC 21:59:01 *** Smedles has joined #openttd 22:02:59 *** Smedles has quit IRC 22:04:14 *** Smedles has joined #openttd 22:04:18 *** WormnestAndroid has quit IRC 22:05:33 *** WormnestAndroid has joined #openttd 22:13:02 *** Progman has quit IRC 22:21:44 *** WormnestAndroid has quit IRC 22:22:38 *** WormnestAndroid has joined #openttd 22:24:25 *** frosch123 has quit IRC 22:25:58 *** andythenorth has left #openttd 22:27:41 *** Smedles has quit IRC 22:28:55 *** Smedles has joined #openttd 22:30:43 *** WormnestAndroid has quit IRC 22:31:30 *** WormnestAndroid has joined #openttd 22:32:52 *** Smedles has quit IRC 22:34:06 *** Smedles has joined #openttd 22:36:03 *** arikover has quit IRC 22:38:03 *** Smedles has quit IRC 22:39:17 *** Smedles has joined #openttd 22:39:34 *** WormnestAndroid has quit IRC 22:40:39 *** WormnestAndroid has joined #openttd 22:42:46 *** Wolf01 has quit IRC 22:48:02 *** nielsm has joined #openttd 22:55:08 *** Smedles has quit IRC 23:07:06 *** HerzogDeXtEr1 has quit IRC 23:08:06 *** Samu has quit IRC 23:40:12 *** Flygon has joined #openttd 23:53:15 *** supermop_work has quit IRC