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00:02:52 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro approved pull request #8030: Fix: [AI/GS] Consider neutral station setting when creating tile lists https://git.io/JvVpm 00:04:27 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on pull request #8021: Fix #8020: Add missing docking tiles around industry neutral stations https://git.io/JvVps 00:05:10 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro closed issue #7613: Generating too many news messages at once crashes the game. https://git.io/fj0w2 00:05:10 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro merged pull request #8026: Change: Keep News Window usable by only storing the 1024 latest news messages https://git.io/JvuxJ 00:40:04 *** Wormnest__ has quit IRC 00:50:43 *** tokai has joined #openttd 00:50:44 *** ChanServ sets mode: +v tokai 01:20:44 *** tokai|noir has joined #openttd 01:20:44 *** ChanServ sets mode: +v tokai|noir 01:26:03 *** Wormnest__ has joined #openttd 01:27:34 *** tokai has quit IRC 02:13:37 *** DorpsGek_III_ has joined #openttd 02:19:35 *** DorpsGek_III has quit IRC 02:32:44 *** Generalcamo has joined #openttd 02:51:55 *** tokai has joined #openttd 02:51:55 *** ChanServ sets mode: +v tokai 02:58:39 *** tokai|noir has quit IRC 03:32:44 *** D-HUND has joined #openttd 03:36:09 *** debdog has quit IRC 04:01:14 *** glx has quit IRC 04:18:34 *** Wormnest__ has quit IRC 04:32:28 *** tokai|noir has joined #openttd 04:32:28 *** ChanServ sets mode: +v tokai|noir 04:39:19 *** tokai has quit IRC 04:46:37 *** tokai has joined #openttd 04:46:37 *** ChanServ sets mode: +v tokai 04:53:29 *** tokai|noir has quit IRC 05:42:36 *** tokai|noir has joined #openttd 05:42:36 *** ChanServ sets mode: +v tokai|noir 05:49:29 *** tokai has quit IRC 06:02:44 *** sla_ro|master has joined #openttd 06:43:36 *** tokai has joined #openttd 06:43:36 *** ChanServ sets mode: +v tokai 06:50:29 *** tokai|noir has quit IRC 07:32:34 *** nielsm has quit IRC 08:15:38 *** tokai|noir has joined #openttd 08:15:38 *** ChanServ sets mode: +v tokai|noir 08:22:29 *** tokai has quit IRC 08:55:30 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh commented on pull request #8021: Fix #8020: Add missing docking tiles around industry neutral stations https://git.io/JvwYz 09:49:08 *** tokai has joined #openttd 09:49:08 *** ChanServ sets mode: +v tokai 09:55:59 *** tokai|noir has quit IRC 10:06:22 *** Arveen has quit IRC 10:16:11 *** Arveen has joined #openttd 10:18:48 *** Gu_______ has joined #openttd 10:21:16 *** Gu_______ has quit IRC 10:21:18 *** zwamkat has joined #openttd 10:23:33 *** zwamkat has quit IRC 10:23:38 *** zwamkat has joined #openttd 10:26:23 *** zwamkat has quit IRC 10:26:27 *** zwamkat has joined #openttd 10:27:05 *** zwamkat has joined #openttd 10:27:47 *** zwamkat has quit IRC 10:27:51 *** zwamkat has joined #openttd 10:36:00 *** zwamkat has quit IRC 10:36:05 *** zwamkat has joined #openttd 10:37:22 *** zwamkat has quit IRC 10:37:27 *** zwamkat has joined #openttd 10:41:08 *** zwamkat is now known as there_is_no_zwamkat 10:46:09 *** there_is_no_zwamkat is now known as zwamkat 11:00:10 *** zwamkat is now known as there_is_no_zwamkat 11:27:09 *** there_is_no_zwamkat is now known as zwamkat 11:44:33 *** gelignite has joined #openttd 11:53:27 *** tokai|noir has joined #openttd 11:53:27 *** ChanServ sets mode: +v tokai|noir 12:00:28 *** tokai has quit IRC 12:39:33 *** Lejving has quit IRC 13:01:36 *** zwamkat is now known as there_is_no_zwamkat 13:09:20 *** tokai has joined #openttd 13:09:20 *** ChanServ sets mode: +v tokai 13:16:13 *** tokai|noir has quit IRC 13:18:11 *** there_is_no_zwamkat is now known as zwamkat 13:19:24 *** sla_ro|master has quit IRC 13:24:40 *** Samu has joined #openttd 13:27:28 <Samu> hi 13:29:14 <Samu> about #8021, do i have to do anything? like removing AfterLoadScanDockingTiles() and have no changes on afterload.cpp? 13:30:55 <Samu> considering the last comments, it seems so, but... 13:32:02 <Samu> just want to make sure 13:32:59 <LordAro> Samu: if no one's asked you to do anything, you don't need to 13:33:08 <LordAro> but probably no one's looked in detail yet 13:36:50 <Samu> there is already no savegame bump, I did as glx22 told me https://github.com/OpenTTD/OpenTTD/pull/8021#discussion_r383588810 13:37:10 <LordAro> we know Samu 13:37:14 <LordAro> please try to stop repeating yourself 13:37:39 <Samu> sorry:| sometimes I can't tell 13:51:20 *** Lejving has joined #openttd 13:53:41 *** zwamkat is now known as there_is_no_zwamkat 13:59:48 <peter1138> I don't even know what I missed :p 14:01:25 <LordAro> peter1138: a brief glance over #8021 wouldn't go unwanted :p 14:01:29 <LordAro> peter1138: also hi 14:01:50 *** tokai|noir has joined #openttd 14:01:50 *** ChanServ sets mode: +v tokai|noir 14:08:43 *** tokai has quit IRC 14:11:21 <peter1138> LordAro, that's what I mean. I don't know what I missed. 14:12:33 <LordAro> peter1138: well there was previously a savegame bump in there, as the docking tiles are saved 14:12:37 <peter1138> Urgh. I ate a hot cross bun to supplement my salad and now I have carb-brain :-( 14:12:40 <LordAro> but we decided it wasn't necessary 14:13:09 <peter1138> LordAro, again... I mean, did I miss something in my original patch regarding docking tiles... 14:13:31 <peter1138> I can read the history but it's typical Samu-style no-actual-useful-info... 14:17:05 <LordAro> peter1138: the screenshot is the most helpful thing there, it has to be said 14:21:37 <peter1138> I don't remember how I left it but I'm pretty sure when I left it is was either *just* the original tile, or EVERY adjacent tile was a docking tile. 14:21:51 <peter1138> I had debug code to highlight the docking tiles, heh. 14:22:36 <peter1138> The picture is just a mess of samu putting signs down. 14:24:56 *** Flygon has quit IRC 14:28:09 *** tokai has joined #openttd 14:28:09 *** ChanServ sets mode: +v tokai 14:31:41 *** nielsm has joined #openttd 14:35:08 *** tokai|noir has quit IRC 14:38:50 *** gelignite has quit IRC 15:03:03 <Samu> I cannot reproduce point number 3 of this https://www.tt-forums.net/viewtopic.php?f=65&t=83631 15:03:51 <Samu> or i misunderstand the request 15:04:28 <Samu> "Fails when two locks are built, blocking eachother." - that's the intended behaviour 15:05:03 <Samu> "This function will return true between the lock tiles" - that's not true 15:05:10 <Samu> it returns false on my testings 15:15:21 <Samu> "AITile.IsWaterTile - returns false when a buoy was placed on the tile." this one is a bit tricky 15:15:44 <Samu> should be renamed perhaps? 15:17:37 <Samu> ah, I see where he's coming from 15:18:23 <Samu> on the AI side: return ::IsTileType(tile, MP_WATER) && !::IsCoast(tile); 15:18:28 <Samu> on OpenTTD side: return IsTileType(t, MP_WATER) && IsWater(t); 15:19:16 <Samu> that means a ship depot is true for AI side, and false for OpenTTD side 15:19:41 <Samu> and a buoy is false on both 15:20:25 <Samu> since it returns true for ship depot, maybe one would also expect it to return true for buoy 15:22:40 *** there_is_no_zwamkat is now known as zwamkat 15:41:59 *** tokai|noir has joined #openttd 15:41:59 *** ChanServ sets mode: +v tokai|noir 15:47:58 <Samu> it also returns true for locks 15:48:59 *** tokai has quit IRC 15:58:56 *** zwamkat is now known as there_is_no_zwamkat 16:02:11 <Samu> "- AIRail.RemoveRail - this function returns true, even if a train was on a part of the railway track that was requested to be removed." I couldn't reproduce this, I have a feeling he misused the function 16:03:21 <Samu> "Then, all track parts that were not occupied by a train are removed" - i think he removed the wrong track, that's why it returned true 16:03:30 <Samu> train was not on the track 16:04:57 *** there_is_no_zwamkat is now known as zwamkat 16:05:26 *** tokai has joined #openttd 16:05:26 *** ChanServ sets mode: +v tokai 16:05:27 *** zwamkat is now known as there_is_no_zwamkat 16:05:40 *** there_is_no_zwamkat is now known as zwamkat 16:06:10 *** zwamkat is now known as there_is_no_zwamkat 16:06:20 *** there_is_no_zwamkat is now known as zwamkat 16:12:14 *** tokai|noir has quit IRC 16:25:01 *** zwamkat has quit IRC 16:28:27 *** gelignite has joined #openttd 16:29:48 *** Wormnest__ has joined #openttd 16:30:21 *** Compu has joined #openttd 16:30:30 *** Compu has quit IRC 16:44:00 *** sla_ro|master has joined #openttd 16:57:16 *** frosch123 has joined #openttd 17:06:14 *** tokai|noir has joined #openttd 17:06:15 *** ChanServ sets mode: +v tokai|noir 17:13:13 *** tokai has quit IRC 17:21:58 <Samu> I am bored! there's nothing to fix! :p 17:24:45 <Samu> I don't understand timetables, so I'll pass https://github.com/OpenTTD/OpenTTD/issues/7923 17:25:17 *** Progman has joined #openttd 17:45:53 *** andythenorth has joined #openttd 17:46:15 <andythenorth> yo 18:07:30 *** tokai has joined #openttd 18:07:30 *** ChanServ sets mode: +v tokai 18:14:09 *** Progman has quit IRC 18:14:29 *** tokai|noir has quit IRC 18:16:37 *** Wolf01 has joined #openttd 18:20:35 <Wolf01> peter1138: humble choice 18:27:47 *** smoke_fumus has joined #openttd 18:29:46 *** glx has joined #openttd 18:29:46 *** ChanServ sets mode: +v glx 18:37:30 *** arikover has joined #openttd 18:39:26 *** mindlesstux has quit IRC 18:42:55 *** mindlesstux has joined #openttd 18:51:01 *** smoke_fumus has quit IRC 18:54:36 *** arikover has quit IRC 19:00:34 *** tokai|noir has joined #openttd 19:00:34 *** ChanServ sets mode: +v tokai|noir 19:07:29 *** tokai has quit IRC 19:07:58 *** spnda has joined #openttd 19:23:03 <DorpsGek_III_> [OpenTTD/OpenTTD] Berbe opened pull request #8031: 1.10 merged backports https://git.io/JvwoZ 19:28:59 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh commented on pull request #8031: 1.10 merged backports https://git.io/JvwoB 19:36:02 <Samu> it's an exact copy, doesn't even include the new ones 19:36:39 <DorpsGek_III_> [OpenTTD/OpenTTD] Berbe updated pull request #8031: 1.10 merged backports https://git.io/JvwoZ 19:38:25 <Samu> oh, now it has 14 commits 19:38:28 <Samu> not 13 19:38:37 <DorpsGek_III_> [OpenTTD/OpenTTD] Berbe closed pull request #8031: 1.10 merged backports https://git.io/JvwoZ 19:41:22 <andythenorth> does anyone play FIRS? 19:41:37 <Samu> i tried AIs playing firts, does that count? 19:41:40 <Samu> firs* 19:41:41 <andythenorth> kinda 19:41:54 <andythenorth> they usually don't understand FIRS far as I know 19:41:55 <Samu> but then i never know which vehicle sets to use 19:42:04 <Samu> i maybe pick bad ones 19:43:40 <Samu> btw it was thx to firs that PR 8030 exists 19:44:11 <_dp_> I played firs recently but can't say I understood it either :p 19:45:12 <_dp_> well, I guess, for a very long games it may make sense 19:45:14 <Samu> some AIs were trying to transport Sand from Dredge sites on water, via trucks/trains 19:45:30 <Samu> with serve neutral industries setting off 19:45:43 <andythenorth> I am curious 19:45:46 <_dp_> but for short ones it's pretty much the same as default industries with a wonky boost mechanics 19:45:58 <andythenorth> I have been failing to finish FIRS v4 for a looooooong time 19:46:06 <andythenorth> can't get motivated :P 19:48:26 <andythenorth> I hate the idea of shipping this https://firs-test-1.s3.eu-west-2.amazonaws.com/firs-v4-previews/docs/html/economies.html#extreme 19:51:58 <_dp_> why? except for a lime kiln producing farm supplies I don't see any issues on a first glance 19:52:40 <_dp_> though exact cargo flow doesn't matter much imo, just the complexity of it 19:52:54 <_dp_> but some people like it complex I guess 19:53:03 <Samu> FIRS needs industries with 16 cargos in/out to be really extreme 19:53:12 <Samu> or is it 64? i forgot 19:53:56 <nielsm> 16 in/16 out, 64 different cargo types in a game total 19:54:18 <Samu> create a super farm, producing many cargo types 19:54:21 <nielsm> (so one industry can serve up to 32 of those 64 cargo types, if there is no overlap in its inputs and outputs) 19:54:35 <_dp_> imo it's already at the limit of being playable as it is 19:54:45 <andythenorth> Extreme isn't rewarding 19:54:47 <andythenorth> it's just dumb 19:55:16 <andythenorth> I just don't know if I can be bothered with the feedback when I remove it 19:55:21 <andythenorth> so I could just never release v4 19:58:22 *** Samu_ has joined #openttd 19:58:23 <_dp_> imo the main argument for removal would be that many people use it when they rly shouldn't 19:59:09 <_dp_> they just want to be all pro and cool but don't understand a thing about the game :p 19:59:41 <andythenorth> maybe if I remove it, then quit forums 19:59:43 <_dp_> and end up transporting passengers the whole game xD 19:59:44 <andythenorth> and don't read reddit 20:02:21 <nielsm> newgrfs need to support in-game documentation (more than just what the various regular build screens and info windows show) 20:03:27 <frosch123> people read? 20:03:46 <nielsm> well you can have something to point at 20:04:03 <nielsm> _some_ people read 20:04:07 <glx> they often have a readme 20:04:27 <glx> well "often" 20:04:56 *** Samu has quit IRC 20:05:02 <nielsm> could also just have a way to show pictures in the readme, that would probably require a way to load a png image in a way that allows it to be drawn on screen 20:05:20 <nielsm> which might not be sensible without removing support for 8bpp blitters and display modes 20:06:34 *** Samu_ has quit IRC 20:09:02 <_dp_> I don't see how images would help anything for firs extreme :p 20:09:23 <_dp_> there is already interactive cargo flow in the game and it's not that bad 20:09:32 <_dp_> but there's just too much stuff xD 20:10:07 <_dp_> though I guess images may help things like yeti with a neat cargo flow diagrams 20:10:28 <andythenorth> nielsm: can't we just publish the docs on bananas :P 20:13:11 <andythenorth> has anyone ever played catch with lit firelighters? 20:13:46 <glx> why would anyone do that ? 20:14:18 <andythenorth> (1) it's fun 20:14:23 <andythenorth> (2) it's regrettable 20:14:33 <andythenorth> but until you try it, you don't know what you'll regret 20:14:44 <andythenorth> and if you don't try, you regret not trying 20:14:51 * andythenorth will delete FIRS Extreme :P 20:15:02 <andythenorth> I will regret it, but until it's done I won't know why 20:28:11 <nielsm> yeah the real cool thing would be to write a tutorial-GS that teaches how to play a specific GRF :D 20:30:15 <glx> I guess you never looked at andythenorth newgrf sources :) 20:42:05 <andythenorth> oof :) 20:59:24 *** frosch123 has quit IRC 21:00:19 <peter1138> Wolf01, it's probably shit again. Not been impressed :/ 21:02:20 <andythenorth> I wondered about lunch also 21:02:29 <peter1138> We've not had lunch for weeks. 21:02:31 <andythenorth> very confusing 21:02:34 <andythenorth> I have lost weight 21:02:37 <peter1138> You must have wasted away! 21:02:45 <andythenorth> let's do Lunch! 21:03:26 * andythenorth had chicken burger and chips 21:03:30 <andythenorth> on deliveroo 21:03:38 <andythenorth> from a burger bar 0.2 miles away 21:03:44 <andythenorth> peak capitalism 21:03:45 <peter1138> Oh! 21:03:57 <peter1138> I had curry from the freezer that I made last weekend. 21:05:13 <peter1138> Well, partly, some of it was left over veg that I cooked yesterday, and a bit of tuna steak. 21:05:21 <peter1138> Tuna curry, yum. 21:08:01 *** sla_ro|master has quit IRC 21:09:45 <peter1138> Doom, eh? 21:14:28 <andythenorth> Blitz, eh? 21:19:18 <peter1138> Ballroom? 21:21:59 <Wolf01> peter1138, nah, something nice this time, a lot of rpgs, some side scrolling, planet coaster, F1 2019, turok (yes that old one) 21:23:42 <peter1138> Hah, nice. 21:25:09 *** Samu has joined #openttd 21:25:39 <Wolf01> 198x looks interesting 21:35:32 <Samu> my internet is failing me 21:41:01 <Wolf01> TF:2 the new straight road tool is nice... still no bridge upgrade tool 21:48:23 *** Progman has joined #openttd 22:05:03 *** tokai has joined #openttd 22:05:03 *** ChanServ sets mode: +v tokai 22:11:58 *** tokai|noir has quit IRC 22:16:54 <andythenorth> bed bed 22:16:55 *** andythenorth has left #openttd 22:37:20 *** tokai|noir has joined #openttd 22:37:20 *** ChanServ sets mode: +v tokai|noir 22:38:06 *** gelignite has quit IRC 22:41:45 *** Samu has quit IRC 22:44:18 *** tokai has quit IRC 22:50:19 *** Wolf01 has quit IRC 23:10:24 *** nielsm has quit IRC 23:13:51 *** Smedles has quit IRC 23:15:17 *** Smedles has joined #openttd 23:17:45 *** tokai has joined #openttd 23:17:45 *** ChanServ sets mode: +v tokai 23:18:06 *** arikover has joined #openttd 23:24:53 *** tokai|noir has quit IRC 23:32:20 *** tokai|noir has joined #openttd 23:32:20 *** ChanServ sets mode: +v tokai|noir 23:34:40 *** arikover has quit IRC 23:34:53 *** arikover has joined #openttd 23:39:14 *** tokai has quit IRC