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00:02:17 <Eddi|zuHause> snail_UES_: engine colours in germany is... complicated... until the 1920s, it's very fractured so each company did their own thing, then they wanted to make them all black, and in the 1930s they wanted to mix it up again (at least for the high speed trains) 00:02:45 <snail_UES_> yeah, I was referring to the “all black” era 00:03:09 <snail_UES_> high-speed trains in the 1930s were exceptions though, right? I mean limited to a handful of units 00:05:52 <Eddi|zuHause> well, the 1930s saw the rise of diesel units which were something like white/purple, and some steam engines tried to mimic their colour scheme 00:06:02 <Eddi|zuHause> and others were red 00:06:34 <Eddi|zuHause> in general, this was cut short by the war 00:07:04 <DorpsGek_III_> [OpenTTD/OpenTTD] ldpl opened issue #8043: Global road hotkeys crash the title game https://git.io/JvDHQ 00:20:18 <supermop_Home_> snail_UES_the statehouse has not been up for grabs for nearly a decade 00:21:35 *** Wolf01 has quit IRC 00:48:12 *** gelignite has quit IRC 01:29:44 <snail_UES_> Eddi|zuHause: but were entire series painted in colors other than black? 01:29:52 <snail_UES_> maybe the BR 05, but that was only 3 units... 02:35:33 *** spnda has quit IRC 03:14:41 *** D-HUND has joined #openttd 03:18:01 *** debdog has quit IRC 03:44:45 *** glx has quit IRC 03:56:38 *** Wormnest has quit IRC 05:32:56 *** snail_UES_ has quit IRC 05:59:08 *** sla_ro|master has joined #openttd 06:44:18 *** adikt has quit IRC 06:45:59 *** adikt has joined #openttd 07:29:25 *** andythenorth_ has joined #openttd 07:34:35 *** D-HUND is now known as debdog 07:56:33 *** Wolf01 has joined #openttd 08:31:24 <andythenorth_> o/ 08:42:10 <Wolf01> o/ 08:42:25 *** WormnestAndroid has quit IRC 08:42:38 *** WormnestAndroid has joined #openttd 08:44:07 *** andythenorth_ has quit IRC 09:02:28 *** WormnestAndroid has quit IRC 09:02:45 *** WormnestAndroid has joined #openttd 09:24:21 *** Lejving has quit IRC 09:27:47 *** andythenorth has joined #openttd 09:28:46 <blathijs> Any plans for a new nml release? Seems there have been quite some changes since 0.4.5 nearly 2 years ago. 09:29:20 <blathijs> I've got a bug report on Debian that nml fails with Py3.8, which is also fixed in master already. I could backport the fix, but it might be better to just have a new release and use that? 09:31:19 <Eddi|zuHause> i'm not involved with that, but i would have expected an nml release together with the 1.10 release 09:31:53 <Eddi|zuHause> which would be next week-ish? 09:36:30 <andythenorth> blathijs https://github.com/OpenTTD/nml/issues/43 and https://github.com/OpenTTD/nml/issues/42 09:37:01 *** busmania has joined #openttd 09:37:12 <busmania> hey everybody 09:38:37 <busmania> i will install openttd 1.9.3 on lubuntu 19.10 and i have maneul installed all the package that not automatically install with openttd on my lubuntu version. and i see now the openttd icon but i i click on it nothing happens? 09:46:48 <blathijs> Eddi|zuHause: With OpenTTD 1.10 I assume you mean? 09:46:53 <blathijs> andythenorth: Thanks for the links! 09:47:14 <Eddi|zuHause> blathijs: yes, openttd 1.10 09:48:02 <DorpsGek_III_> [OpenTTD/nml] matthijskooijman commented on issue #43: Release nml 0.5.x to provide NotRoadTypes support for nml authors https://git.io/Je8v7 09:48:53 <blathijs> busmania: I do not understand exactly which version you are now using, but as for not starting: Try running "openttd" from a terminal and see if that gives any error messages? 09:50:04 <busmania> blathijs: i use lubuntu 19.10 64 bit as os 09:50:21 <busmania> blathijs: i will play openttd 1.9.3 09:51:58 <Eddi|zuHause> busmania: what happens when you type "openttd" in a terminal instead of clicking on the icon? 09:52:26 <busmania> if i click on the icon not happens 09:56:05 <Eddi|zuHause> i'm feeling a language barrier going on... 09:56:28 <Wolf01> Lost in translation 09:56:35 <Eddi|zuHause> busmania: please open a console and type "openttd" 10:01:16 <busmania> Eddi|zuHause: i have bin cd to the folder wher i have installed openttd and i get this message: " openttd: symbol lookup error: /lib/x86_64-linux-gnu/libiculx.so.60: undefined symbol: _ZNK6icu_6012LayoutEngine14getCharIndicesEPiiR11LEErrorCode " 10:02:19 <Eddi|zuHause> busmania: so you have a problem with libICU 10:03:02 <busmania> i will try to reinstall it. give me a minute 10:14:57 <busmania> Eddi|zuHause: i can't found online a .deb version of libicu.so.60 10:15:52 <busmania> Eddi|zuHause: i have installed libicu60_60.2-3 10:42:59 *** rotterdxm has joined #openttd 11:00:32 *** gelignite has joined #openttd 11:10:28 *** Eddi|zuHause2 has joined #openttd 11:14:43 *** supermop_Home_ has quit IRC 11:16:06 *** Eddi|zuHause has quit IRC 11:20:20 *** Samu has joined #openttd 12:25:04 *** Eddi|zuHause2 is now known as Eddi|zuHause 12:29:16 *** TheMask96 has quit IRC 12:49:49 *** supermop_Home_ has joined #openttd 13:14:22 *** busmania has quit IRC 13:15:53 *** snail_UES_ has joined #openttd 13:23:58 *** gelignite has quit IRC 13:32:30 *** Flygon has quit IRC 14:02:03 *** snail_UES_ has quit IRC 14:07:49 *** snail_UES_ has joined #openttd 15:01:27 *** Lejving has joined #openttd 15:07:34 *** adikt has quit IRC 15:09:06 *** adikt has joined #openttd 15:22:06 *** nielsm has joined #openttd 15:27:50 *** glx has joined #openttd 15:27:50 *** ChanServ sets mode: +v glx 15:36:50 *** Wormnest has joined #openttd 15:40:14 *** berndj has quit IRC 15:41:03 *** berndj has joined #openttd 17:12:48 <Decapita1> Hey. Do you know if the game log is saved somewhere, or can it only be accessed through the in-game console? 17:25:23 <nielsm> it's saved in the savegame, in binary format 17:26:02 <nielsm> if you mean the gamelog which stores which versions of openttd a savegame has been loaded by and which newgrfs have been loaded and when 17:26:21 <nielsm> if you mean a transcript of the text that appears on the in-game console, I'm not really sure 17:28:43 <_dp_> I think it's part or a regular(stderr) log, at least on some -d options. 17:29:09 <Decapita1> The transcript of the text. I've been thinking if banned players were logged in the game log, how would you parse it. Would you have to copy paste it from the in-game console? 17:30:52 <Decapita1> It's regarding https://github.com/OpenTTD/OpenTTD/issues/7957 17:30:54 <LordAro> you'd pipe OTTD output into a file, probably 17:31:08 <LordAro> `./openttd 2> stderr.log` 17:31:31 <Decapita1> Ok, I'll try that. Thanks! 17:32:08 *** Progman has joined #openttd 17:34:09 <DorpsGek_III_> [OpenTTD/OpenTTD] glx22 opened pull request #8044: Fix #8043, c02ef3e4: Incorrect handling of global road/tram hotkeys https://git.io/Jvycp 17:51:33 *** Progman has quit IRC 18:04:12 *** frosch123 has joined #openttd 18:04:39 *** gelignite has joined #openttd 18:09:16 <andythenorth> rotterdxm https://www.reddit.com/r/openttd/comments/fnkk1a/subtropical_industrial_zone/ 19:16:14 <supermop_Home_> i feel like i wouldn't have to work til 3am on a sunday if we didn't keep havinging these 3 hour meetings in the middle of the day 19:17:03 <andythenorth> ah corporate life 19:17:15 * andythenorth has same issues some days 19:18:32 <Wolf01> I created half of the structure for a new app today 19:19:26 <Wolf01> With a totally new system where I don't have docs and I need to figure everything out by myself and some demo apps 19:19:59 <supermop_Home_> right now i'm in a 15:00 to 18:00 slack call to page turn every slide of a 120 page presentation 19:20:07 <supermop_Home_> and mark it up 19:20:32 <andythenorth> is your contribution invaluable? 19:20:43 <andythenorth> Wolf01 sounds fun 19:21:10 <supermop_Home_> andythenorth chiming in 1-2 sentences every 10 minutes... 19:21:19 <Wolf01> At least is nodejs, so I can do some black magic 19:30:54 * andythenorth trying to work out if tinplate can be inserted to Steeltown 19:31:07 <andythenorth> it would be correct, but the cargo flow diagram gets messy 19:54:06 *** rotterdxm has quit IRC 20:13:34 *** greeter has quit IRC 20:14:04 *** greeter has joined #openttd 20:39:29 *** Progman has joined #openttd 20:53:33 *** frosch123 has quit IRC 21:02:31 *** sla_ro|master has quit IRC 21:09:36 *** nielsm has quit IRC 21:15:11 *** syr has quit IRC 21:15:38 *** syr has joined #openttd 21:25:03 <Samu> isn't pr #8040 needing backport? 21:30:38 <Samu> what makes a pr to be backported? 21:30:45 <Samu> what exactly does it do? 21:42:15 <Samu> what requirements 21:47:49 <andythenorth> hmm 21:47:55 <LordAro> Samu: don't fret, it gets decided when it gets merged 21:47:57 <LordAro> or before 21:48:30 <Samu> k 21:50:22 * andythenorth may have regrets 21:50:33 <andythenorth> FIRS things 21:51:58 <Samu> hmm, my AI now builds statues before amassing airports 21:52:23 <Samu> I suppose that's still fine 22:15:28 *** Samu has quit IRC 22:22:41 *** tokai has joined #openttd 22:22:41 *** ChanServ sets mode: +v tokai 22:29:38 *** tokai|noir has quit IRC 22:29:54 *** Wormnest has quit IRC 22:32:38 *** WormnestAndroid has quit IRC 22:33:21 *** Progman has quit IRC 22:33:29 *** WormnestAndroid has joined #openttd 22:47:37 *** andythenorth has quit IRC 23:31:19 *** grossing has quit IRC 23:31:22 *** grossing has joined #openttd 23:42:56 *** Wormnest has joined #openttd 23:46:44 *** Speedy` has quit IRC 23:46:53 *** WormnestAndroid has quit IRC 23:46:57 *** Speedy` has joined #openttd 23:47:36 *** WormnestAndroid has joined #openttd