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allRoutesBuilt >> 2 & 3 14:05:04 <Samu> @calc 63 >> 2 & 3 14:05:04 <DorpsGek> Samu: Error: Invalid syntax: illegal operator RShift 14:05:18 <Samu> @calc (63 >> 2) & 3 14:05:18 <DorpsGek> Samu: Error: Invalid syntax: illegal operator RShift 14:05:27 <LordAro> Samu: if in doubt, put parens 14:05:33 <Samu> ok 14:05:36 <LordAro> DorpsGek doesn't know about bitshifting 14:12:15 *** WormnestAndroid has quit IRC 14:12:28 *** WormnestAndroid has joined #openttd 14:13:05 *** virtualrandomnumber has quit IRC 14:30:52 *** tokai has joined #openttd 14:30:52 *** ChanServ sets mode: +v tokai 14:37:46 *** tokai|noir has quit IRC 15:19:58 * andythenorth still playing solitaire 15:20:00 <andythenorth> what time is it? 15:23:13 <LordAro> bedtime 15:28:58 *** Wormnest has joined #openttd 15:33:53 <andythenorth> yair 15:38:42 *** jottyfan has joined #openttd 15:38:55 *** jottyfan has quit IRC 15:54:33 *** Progman has joined #openttd 16:35:13 *** tokai|noir has joined #openttd 16:35:13 *** ChanServ sets mode: +v tokai|noir 16:42:16 *** tokai has quit IRC 16:49:47 <DorpsGek> [OpenTTD/OpenTTD] monotomt opened issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 16:51:30 <DorpsGek> [OpenTTD/OpenTTD] monotomt commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 16:53:19 <FLHerne> ^traceback way into Windows dll madness, possibly audio-related? 16:53:55 <glx> yeah it's a new one, never seen this backtrace 16:54:12 <glx> let's get a better trace 16:56:47 <glx> dmp unusable, everything is in extern code 16:57:25 <LordAro> should be able to confirm audio by loading with null audio driver? 16:57:47 <glx> null or win32 16:59:58 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 17:00:52 <glx> C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\AudioDevProps2.dll handle: 00007FF9B2E20000 size: 1226504 crc: EF7EB44E date: 2021-08-01 20:00:05 17:00:52 <glx> C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\NahimicOSD.dll handle: 00007FF9B5420000 size: 674568 crc: 062D4944 date: 2021-08-01 20:00:05 17:00:52 <glx> C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\ProductInfo.dll handle: 00007FF9F5A40000 size: 119048 crc: F95FE5C4 date: 2021-08-01 20:00:05 17:00:52 <glx> C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\AudioDevProps2.dll handle: 00007FF9B6680000 size: 1226504 crc: EF7EB44E date: 2021-08-01 20:21:46 17:01:26 <glx> I don't know what that is, but it's crashing inside it 17:02:24 *** WormnestAndroid has quit IRC 17:02:30 <LordAro> https://www.nahimic.com/ GameOverlay 17:02:40 *** WormnestAndroid has joined #openttd 17:04:10 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 17:05:41 <DorpsGek> [OpenTTD/OpenTTD] monotomt commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 17:06:15 *** Wolf01 has joined #openttd 17:07:24 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 17:07:42 <LordAro> isn't win32 audio driver the default? 17:07:51 <glx> no xaudio2 is 17:11:08 <glx> my google search seems to imply openttd is not the only game impacted 17:12:22 <DorpsGek> [OpenTTD/OpenTTD] monotomt commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 17:15:35 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 17:17:17 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 17:17:20 <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #9463: [Crash]: Game crashes on start up. https://git.io/JRqkJ 17:19:08 *** virtualrandomnumber has joined #openttd 17:32:21 *** virtualrandomnumber has quit IRC 18:33:45 *** WormnestAndroid has quit IRC 18:34:23 *** WormnestAndroid has joined #openttd 18:40:12 *** Flygon has quit IRC 18:57:05 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/JRq23 18:57:06 <DorpsGek> - Update: Translations from eints (by translators) 19:36:34 *** virtualrandomnumber has joined #openttd 19:37:17 *** virtualrandomnumber has quit IRC 20:01:37 *** Strom has quit IRC 20:03:17 *** Strom has joined #openttd 20:24:09 *** esselfe has joined #openttd 20:27:39 <andythenorth> no quak? 20:33:15 <andythenorth> glx (hi) do you see any newgrf var for town name (as PARENT of industry / industry tiles)? :) 20:33:35 <andythenorth> there's a couple of 80+ but I don't understand them or trust them 20:39:41 *** nielsm has quit IRC 20:43:36 <FLHerne> andythenorth: I don't 20:44:07 <FLHerne> and yeah, particularly "Town name parts (for randomly-generated names), bitcoded (no exact information yet)" looks like a 'run screaming' sort of thing 20:46:53 <andythenorth> it does 20:59:22 *** Samu has quit IRC 21:05:11 <andythenorth> goes it add a var? :P 21:13:18 *** tokai has joined #openttd 21:13:18 *** ChanServ sets mode: +v tokai 21:20:11 *** tokai|noir has quit IRC 21:23:28 *** geli has quit IRC 21:31:17 *** milek7 has joined #openttd 21:34:31 *** HerzogDeXtEr has joined #openttd 21:45:28 *** tokai|noir has joined #openttd 21:45:28 *** ChanServ sets mode: +v tokai|noir 21:47:19 *** milek7 has joined #openttd 21:52:06 *** tokai has quit IRC 21:59:51 *** Wolf01 has quit IRC 22:02:35 *** sla_ro|master has quit IRC 22:38:04 *** andythenorth has quit IRC 22:41:11 *** Smedles has quit IRC 22:41:33 *** Smedles has joined #openttd 22:46:02 *** Progman has quit IRC 22:49:31 *** HerzogDeXtEr has quit IRC 23:21:48 *** Smedles has quit IRC 23:22:00 *** Smedles has joined #openttd