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10:26:30 *** iSoSyS has joined #openttd 11:28:26 *** gelignite has joined #openttd 11:33:05 *** WormnestAndroid has quit IRC 12:34:47 *** WormnestAndroid has joined #openttd 12:51:34 *** gelignite has quit IRC 13:17:14 <FLHerne> Before I go looking, does anyone know *why* 512 is the limit for industry tiles? 13:17:21 <FLHerne> It's not byte-aligned 13:17:25 <FLHerne> map-array bits? 13:21:31 <FLHerne> landscape.html says "AF - 1FF: NewGRF industries industry" 13:22:00 <FLHerne> which would be 512 if not for the AF part, so it's actually 336 or so? 13:24:30 <FLHerne> I suppose grfs can override the original tiles 13:25:12 <FLHerne> And yeah, it's 512 because it uses 9 bits of the maparray, m5 and one bit of m6 13:28:07 *** WormnestAndroid has quit IRC 13:28:24 *** WormnestAndroid has joined #openttd 14:31:03 *** andythenorth has quit IRC 14:38:46 *** andythenorth has joined #openttd 14:42:03 *** nielsm has joined #openttd 14:49:43 *** gelignite has joined #openttd 16:05:12 *** Compu has joined #openttd 16:32:37 *** gelignite has quit IRC 16:38:46 *** glx has joined #openttd 16:38:46 *** ChanServ sets mode: +v glx 16:39:04 *** twpol has quit IRC 16:39:16 *** Flygon has quit IRC 16:39:21 *** gregdek has quit IRC 16:39:37 *** mindlesstux has quit IRC 16:39:47 *** innocenat_ has quit IRC 16:44:46 *** virtualrandomnumber has joined #openttd 16:45:09 *** virtualrandomnumber has quit IRC 16:46:05 <andythenorth> yo 16:55:13 *** Montana_ has joined #openttd 16:58:25 *** gregdek has joined #openttd 17:09:17 *** mindlesstux has joined #openttd 17:10:50 *** twpol has joined #openttd 17:14:55 *** innocenat_ has joined #openttd 17:15:59 *** Wormnest has joined #openttd 17:17:31 *** HerzogDeXtEr has joined #openttd 17:36:00 *** gelignite has joined #openttd 17:49:08 *** Montana_ has quit IRC 18:47:20 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/J1aua 18:47:21 <DorpsGek> - Update: Translations from eints (by translators) 18:58:45 <supermop_work> yo 19:08:15 *** Wormnest has quit IRC 19:15:20 *** WormnestAndroid has quit IRC 19:26:14 *** andythenorth has quit IRC 19:41:49 *** andythenorth has joined #openttd 19:44:39 *** Wolf01 has joined #openttd 19:46:42 *** namad7 has joined #openttd 19:51:45 *** Eddi|zuHause has quit IRC 19:52:33 *** Eddi|zuHause has joined #openttd 19:54:21 *** Wormnest has joined #openttd 19:59:07 *** namad7 has quit IRC 20:41:20 *** WormnestAndroid has joined #openttd 21:55:54 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9708: [Crash]: Game crash after ~ 1 min. https://git.io/J1Ewb 21:56:02 <andythenorth> I think an interesting comparison is when I learnt to fire clients 21:56:17 <andythenorth> this is like 15 years ago, we were making bespoke web applications 21:56:28 <andythenorth> fixed fee, fixed features, fixed deadline etc 21:56:45 <andythenorth> we had a client who we couldn't afford to lose, but they kept changing the scope 21:56:50 <andythenorth> and insisting we had to accept 21:57:00 <LordAro> lots of grf changes in that savegame.. 21:57:02 <andythenorth> and then they bullied my staff 21:57:13 <andythenorth> so I fired them, and figured out how to make payroll anyway 21:57:32 <andythenorth> but we don't need to make payroll from these small number of pissed off players 21:58:06 * andythenorth was reading reddit and a pointless GH discussion 21:58:40 <LordAro> silly 22:00:24 <andythenorth> nothing to do with 9708 btw, just coincidental timing 22:00:42 <LordAro> i didn't think so :p 22:01:10 *** jottyfan has joined #openttd 22:03:06 *** jottyfan has quit IRC 22:03:11 *** _aD has joined #openttd 22:03:14 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9708: [Crash]: Game crash after ~ 1 min. https://git.io/J1Ewb 22:05:13 <LordAro> orudge: grfcrawler.tt-forums.net ssl cert has expired 22:05:32 <andythenorth> I do think Discussions are good for that stuff, even if it's pointless 22:05:43 <andythenorth> not sure what it would look like to drive-by readers, but eh 22:07:50 <glx> LordAro: and WAS is on openttdcoop :) 22:07:56 <LordAro> i have found it :) 22:08:08 <LordAro> haven't found newshipsw.grf though.. 22:08:12 <glx> oh this part of coop works 22:08:32 <andythenorth> bundles seems to be serving 22:08:41 <glx> hmm newships may be on the forum 22:08:56 <LordAro> i found newships.grf, just nothe the w variant 22:11:31 <LordAro> hmm, WAS 0.1 is not the right version 22:13:42 <LordAro> and there is a version of WAS on bananas that does match... 22:13:51 <LordAro> why's the game not picking that up? 22:13:57 <LordAro> https://bananas.openttd.org/package/newgrf/57a50001 22:16:27 <glx> I have a newshipsw but way older 22:19:23 <LordAro> http://www.ttdpatch.net/newgrf.html seems to be the one here 22:21:30 <glx> yes that's the one I have I think (same version at least) 22:21:44 <LordAro> OTTD matches that one for me at least 22:22:06 <glx> I miss only WAS in the list 22:22:17 <LordAro> yeah 22:22:30 <LordAro> don't really feel like going through every version... 22:25:59 <LordAro> whatever it is, it was added sometime between August 2020 & April 2021, assuming they updated promptly 22:27:14 <glx> http://bundles.openttdcoop.org/worldairlinersset/push/ <-- there's more here 22:29:50 <TrueBrain> Lol .. last time I looked into a savegame it took me forever to find the right WAS .. what is up with that :p 22:32:25 <glx> http://bundles.openttdcoop.org/worldairlinersset/push/v7673-2125/ <-- found :) 22:32:33 <LordAro> :) 22:33:41 <glx> and all that without downloading any 22:33:58 <LordAro> look at the check.md5 file? 22:33:59 <glx> just using info shown in the window 22:34:08 <glx> yes 22:34:25 <glx> version and md5 match 22:34:30 <LordAro> oh, i had to download the file, very irritating 22:34:34 <LordAro> silly browsers 22:35:08 <LordAro> OTTD does not like this save... it is taking quite some time 22:35:24 <glx> 4kx4k 22:36:02 <LordAro> https://pasteboard.co/5ltCmR4I1rD6.png yeah this game is super corrupt 22:36:21 <glx> but it's a crash save 22:36:58 <LordAro> true 22:38:20 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9708: [Crash]: Game crash after ~ 1 min. https://git.io/J1Ewb 22:39:32 <TrueBrain> Town grfs .. got to hate them 22:39:47 <TrueBrain> Last time I had to remove 2x2 buildings to fix a save :p 22:39:57 <LordAro> i still don't know why you did that :p 22:40:01 <LordAro> "sorry, you broke it" 22:40:08 <glx> so many grf changes in this save 22:40:26 <TrueBrain> Sometimes I feel like being nice :p 22:40:30 <TrueBrain> It happens rarely 22:40:45 <glx> inspection tool says japanset3 buildings on the corrupted one 22:40:52 <LordAro> oh, i do actually get a SIGFPE on crash 22:41:03 <LordAro> which matches with the crash log 22:41:11