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08:29:07 <LordAro> blasphemy 08:52:41 *** Guest444 has quit IRC 08:52:42 *** shedidthedog[m] has quit IRC 08:52:42 *** karl[m]1234 has quit IRC 08:52:45 *** einar[m] has quit IRC 08:52:45 *** jeeg[m] has quit IRC 08:52:45 *** rudolfs[m] has quit IRC 08:52:46 *** cjmonagle[m] has quit IRC 08:52:47 *** fiddeldibu[m] has quit IRC 08:52:47 *** JamesRoss[m] has quit IRC 08:52:47 *** hylshols7qui[m] has quit IRC 08:52:47 *** yur3shmukcik[m] has quit IRC 08:52:47 *** albert[m] has quit IRC 08:52:47 *** aperezdc__ has quit IRC 08:52:47 *** AmyRivers[m] has quit IRC 08:52:47 *** vista_narvas[m] has quit IRC 08:52:47 *** natalie[m] has quit IRC 08:52:48 *** karoline[m] has quit IRC 09:02:42 *** Aileen[m] has joined #openttd 09:13:01 *** Flygon has joined #openttd 09:23:10 <petern> No, I'm not making a whole font. 09:56:01 *** wallabra has joined #openttd 10:33:35 <andythenorth> am I? 10:33:43 <andythenorth> I will completely regret the idea 10:34:01 <andythenorth> but it sort of appeals 10:34:48 <andythenorth> solves a lot of silly small problems? 10:36:35 <Eddi|zuHause> how many million characters are you willing to draw? 10:39:43 <Eddi|zuHause> say you fine tune one character per full-time day to look good at various resolutions, just the ascii part will take about a year of work 10:41:06 <kamnet> Good grief I just clobbered TT-F. 😦 10:42:11 <kamnet> 'Thankfully, it was only my personal topic that was affected. 10:42:29 <Eddi|zuHause> on a scale of "i deleted the database" to "the datacenter was flooded"... how bad is it? 10:44:22 <kamnet> I accidentally merged my 10 year-old topic into another one. I then tried to split that topic and made a bigger mess, so I then had to make a new topic, go find all the posts from my original 10 year-old threat and put it back together. 10:45:01 <kamnet> Bad news is historical link is no longer valid. Good news is that all posts still preserved in order, just under new topic ID 10:45:33 <kamnet> Owen would probably fly to the US and shoot me if I ever f'd up the database. 10:49:36 <kamnet> Could be worse 11:17:00 <SpComb> not sure that would count as self-defense even in the US 11:18:20 *** bkilm[m] has joined #openttd 11:18:21 <bkilm[m]> What is the size of a compressed, full database dump? 12:00:11 <andythenorth> Eddi|zuHause: how many million pixels did I draw already? 12:00:27 <andythenorth> and how good does a pixel font need to be? 12:00:27 <andythenorth> I wouldn't do ligatures and so on 12:00:41 <Eddi|zuHause> andythenorth: that will be nothing in comparison 12:00:54 <andythenorth> typographers seem to spend about 1 year on a typical font with reasonable non-latin support 12:01:04 <andythenorth> but usually they know what they're doing 😛 12:01:21 <Eddi|zuHause> yes. professionals who spent 10 years learning to do the thing efficiently :p 12:01:22 <andythenorth> wouldn't be doing kanji 12:10:16 <bkilm[m]> kamnet: 12:20:57 <kamnet> Eddi|zuHause: Oh no, I've done worse LOL 12:21:26 <kamnet> not on TT-F thankfully.. 😄 There's a reason I don't run webservers anymore 12:22:20 <bkilm[m]> What size is a full TT-F dump? 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13:41:43 *** nielsm has joined #openttd 14:05:44 <Eddi|zuHause> the kind where neo fights with agents? 14:14:52 *** virtualrandomnumber has joined #openttd 14:15:08 *** virtualrandomnumber has quit IRC 14:37:44 <petern> If I add a directory, and put a CMakeLists.txt in it matching others in subdirectories, what else do I need to do? 14:38:21 <nielsm> mention it in the CMakeLists.txt in the containing directory 14:52:55 <petern> Ah ha 15:06:16 <petern> /** Font cache for fonts that are based on a freetype font. */ 15:06:16 <petern> class SpriteFontCache : public FontCache { 15:06:27 <petern> Copy & Paste-Os 😄 15:10:11 <glx[d]> `add_directory()` in parent CMakeLists.txt 16:31:17 *** Deep3D has quit IRC 16:40:24 *** Tirili has joined #openttd 16:42:05 *** gelignite has joined #openttd 18:07:19 *** biSEXualsheher[m] has quit IRC 18:20:49 *** JamesRoss[m] has quit IRC 18:20:49 *** Guest550 has quit IRC 18:20:49 *** twom[m] has quit IRC 18:20:49 *** natmac[m] has quit IRC 18:20:49 *** hylshols7qui[m] has quit IRC 18:20:50 *** dag[m] has quit IRC 18:20:50 *** hamstonkid[m] has quit IRC 18:20:50 *** thomas[m]12 has quit IRC 18:20:50 *** freu[m] has quit IRC 18:20:50 *** nartir[m] has quit IRC 18:20:50 *** AmyRivers[m] has quit IRC 18:20:50 *** jeeg[m] has quit IRC 18:20:50 *** grag[m] has quit IRC 18:20:50 *** thelonelyellipsis[m] has quit IRC 18:20:50 *** leward[m] has quit IRC 18:20:50 *** Heiki[m] has quit IRC 18:20:50 *** elliot[m] has quit IRC 18:20:50 *** einar[m] has quit IRC 18:20:50 *** cjmonagle[m] has quit IRC 18:20:50 *** blikjeham[m] has quit IRC 18:20:50 *** amal[m] has quit IRC 18:20:50 *** natalie[m] has quit IRC 18:20:50 *** magdalena[m] has quit IRC 18:20:50 *** phil[m] has quit IRC 18:20:50 *** Aileen[m] has quit IRC 18:20:50 *** bkilm[m] has quit IRC 18:20:50 *** NekomimiGunner18[m] has quit IRC 18:20:50 *** gretel[m] has quit IRC 18:20:50 *** EmeraldSnorlax[m] has quit IRC 18:20:50 *** CornsMcGowan[m] has quit IRC 18:20:50 *** labs[m] has quit IRC 18:20:50 *** patricia[m] has quit IRC 18:20:50 *** joey[m]1 has quit IRC 18:20:50 *** jact[m] has quit IRC 18:20:50 *** menelaos[m] has quit IRC 18:20:50 *** glothit7ok[m] has quit IRC 18:20:50 *** dude[m]1 has quit IRC 18:20:50 *** udo[m] has quit IRC 18:20:50 *** citronbleuv[m] has quit IRC 18:20:50 *** kstar892[m] has quit IRC 18:20:52 *** nolep[m] has quit IRC 18:20:52 *** yur3shmukcik[m] has quit IRC 18:20:52 *** pothyurf[m] has quit IRC 18:20:52 *** olmvnec[m] has quit IRC 18:20:52 *** aperezdc__ has quit IRC 18:20:52 *** paulus[m] has quit IRC 18:20:53 *** albert[m] has quit IRC 18:20:53 *** philip[m]12 has quit IRC 18:20:53 *** patrick[m] has quit IRC 18:20:53 *** vista_narvas[m] has quit IRC 18:20:53 *** shedidthedog[m] has quit IRC 18:20:53 *** rudolfs[m] has quit IRC 18:20:53 *** linda[m] has quit IRC 18:20:53 *** jeremy[m] has quit IRC 18:20:53 *** giords[m] has quit IRC 18:20:53 *** gdown has quit IRC 18:20:53 *** andythenorth[m] has quit IRC 18:20:53 *** karl[m]1234 has quit IRC 18:20:53 *** josef[m] has quit IRC 18:20:53 *** christoph[m] has quit IRC 18:20:54 *** ist5shreawf[m] has quit IRC 18:20:54 *** johanna[m] has quit IRC 18:20:54 *** ookfof[m] has quit IRC 18:20:54 *** cawal[m] has quit IRC 18:20:54 *** robert[m] has quit IRC 18:20:54 *** igor[m]12 has quit IRC 18:20:54 *** osvaldo[m] has quit IRC 18:20:55 *** fiddeldibu[m] has quit IRC 18:20:55 *** karoline[m] has quit IRC 18:20:55 *** lunchboxhero[m] has quit IRC 18:20:55 *** zzy2357[m] has quit IRC 18:20:55 *** khavik[m] has quit IRC 18:22:37 *** supermop_toil_ has joined #openttd 18:22:45 <petern> Hmm, half n half zone 3 / 4 18:28:36 *** supermop_toil has quit IRC 18:31:50 *** Aileen[m] has joined #openttd 18:47:10 <supermop_toil_> hmm i quit? 18:57:11 *** Wolf01 has joined #openttd 18:58:47 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/b38051c9ad8dc302f96c7d4460f0d66fde0679cf 18:58:48 <DorpsGek> - Update: Translations from eints (by translators) 19:00:36 *** Wormnest has joined #openttd 19:02:14 <petern> Did you? 19:19:26 <andythenorth> I BadNorth 19:19:30 <andythenorth> such rogue-lite 19:31:50 <supermop_toil_> andythenorth: https://www.archpaper.com/2022/09/at-the-met-the-first-posthumous-show-of-bernd-and-hilla-bechers-photography-showcases-their-influential-oeuvre/ 19:42:38 <petern> Alright I wonder if font_osx and freetype still compile... 😄 19:47:16 <petern> font_win32 does. 19:55:26 <petern> Fiddling with vcpkg... probably never be able to build again. 20:12:08 <petern> [build] I:\src\OpenTTD\src\os\windows\font_win32.cpp(233,98): error C2440: 'return': cannot convert from 'std::string' to 'const char *' [I:\src\OpenTTD\build\openttd.vcxproj] 20:12:45 <petern> I know freetype isn't enabled for win32, but there is code there so I thought I'd try it. 20:14:52 <petern> Ok, std::string(...) 20:15:05 <petern> Oh wrong way. Hmm. 20:15:22 <andythenorth> so I should be drawing blast furnaces eh? 🙂 supermop_toil_: 20:15:38 <andythenorth> also can you holdouts join discord? 😛 20:15:53 <supermop_toil_> proabably not at work 20:16:10 <LordAro> petern: c_str, ya rube 20:16:15 <andythenorth> 'work' 20:16:21 <supermop_toil_> 'toil' 20:16:59 <andythenorth> so...sound replacement project? 20:17:00 <supermop_toil_> shooting 20 year expired film in a 52 year old ricoh half-frame today 20:17:06 <andythenorth> ambient only sounds 😛 20:17:10 <andythenorth> no intrusive ones 20:17:34 <supermop_toil_> brian eno sound set? 20:17:37 <andythenorth> maybe 20:17:39 <andythenorth> or KLF 20:18:07 <andythenorth> hmm 20:18:17 <supermop_toil_> or open window on an early summer day when some construction is going on 1-2 miles away 20:18:19 <andythenorth> we need like the USA has 'no train horn after 11pm zone' 20:18:33 <andythenorth> also an actual button on the train window for horn 20:18:40 <supermop_toil_> one of my favorite sound scapes 20:18:43 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1020066153210593370/unknown.png 20:18:59 <andythenorth> petern: you can do an SVG icon for train horns? 20:19:00 <supermop_toil_> andythenorth: yes obnoxious sounds should all be user activated only 20:19:04 <andythenorth> 'give it some tones' 20:19:15 <supermop_toil_> i've never installed sounds in openttd for this reason 20:19:23 <andythenorth> also frosch why 2 pins on train window? 20:19:26 <supermop_toil_> but a click to honk button would be fun 20:19:35 <andythenorth> mario kart wii has it 😛 20:19:49 <supermop_toil_> and locomotion/sc4 drive the train mode 20:20:15 <frosch> andythenorth: the one at bottom is about the destination 20:20:32 <andythenorth> oh 20:20:37 <andythenorth> 🙂 20:20:38 <supermop_toil_> earn town rating bonus by doing missions 20:20:43 <andythenorth> I assumed it was a duplicate 20:20:48 <frosch> it was ctrl+click on the start/stop before 20:21:15 <frosch> no idea whether someone added something new on ctrl already :p 20:21:23 <andythenorth> well we have room for 'blow horn' icon 20:21:35 <supermop_toil_> ctrl click on start lets you drive the train! 20:21:40 <frosch> people complain about the empty space on the right 20:21:51 <andythenorth> that's where we're going to put the livery button 😛 20:21:53 <andythenorth> or the horn 20:21:54 <frosch> put a "horn" button in place of the old "watch" icon 20:22:10 <andythenorth> vehicle sound settings 20:22:16 <andythenorth> I like the kaching of money 20:22:20 <andythenorth> and the landscape sounds 20:22:23 <frosch> imagine people desperately want to scroll to the vehicle, but the vehicle only honking :p 20:22:24 <supermop_toil_> andythenorth: now you will need to add different horns for each type of train 20:22:34 <supermop_toil_> frosch: yesss 20:22:38 <andythenorth> NewSounds 20:22:41 <andythenorth> Sound palette 20:22:45 <andythenorth> AI Sound API 20:22:55 <andythenorth> so the AI can press the honk button 20:23:01 <andythenorth> we can AIs that play tones 20:23:05 <andythenorth> that's all they do 20:23:07 <supermop_toil_> frosch: also if the vehicle is far away the honk is faint you you can't even tell if it is doing anything 20:23:20 <andythenorth> midi tracks for vehicles? 20:23:28 <andythenorth> we don't add enough stupid things 🙂 20:23:43 <supermop_toil_> honk at slow RV makes it momentarily stop and lets you pass it 20:23:52 <frosch> @supermop_toil_ but it's visible in the vehicle viewport 20:23:56 <andythenorth> there is a game that does that supermop 20:23:58 <frosch> doesn't that do noise at well? 20:24:00 <supermop_toil_> 90s games need stupid thing 20:24:07 <frosch> i have no idea, i never play with sound 20:24:14 <supermop_toil_> me neither 20:24:17 <petern> I look away for a second and the screen is full of chat. 20:24:35 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1020067631325253632/unknown.png 20:24:45 <andythenorth> horn ^ makes vehicles in front move, sometimes 20:24:48 <andythenorth> not reliable 20:25:01 <frosch> oh yeah, ottd needs a clicker game 20:25:11 <frosch> press a button, vehicle drives faster for 1 second 20:25:16 <andythenorth> well if we added redstone 😛 20:25:17 <frosch> keep on clicking for more profit 20:25:26 <andythenorth> people could make mods 20:25:57 <petern> Should I respond to the message from a colleague asking if I'm around... 20:26:07 <supermop_toil_> mario kart ? boxes 20:26:55 <andythenorth> petern: only if (1) breach (2) non-recoverable outage (3) beer (4) they won something and want to share 20:27:14 <supermop_toil_> if a train uses a blue shell, can it hit an airplane? 20:30:19 <petern> That would require responding to find out what it is. Hmm. 20:31:27 <andythenorth> well if it's (1) or (2) they'll message again 20:31:33 <andythenorth> but that risks missing out (3) or (4) 20:31:56 <andythenorth> which are more likely? 20:32:35 <supermop_toil_> what if they won beer and don't want to share? 20:32:52 <supermop_toil_> what if it is a non-recoverable outage of beer? 20:44:09 *** gelignite has quit IRC 20:49:14 *** sla_ro|master has quit IRC 21:06:17 *** Deep3D has joined #openttd 21:06:19 <LordAro> i'd probably ignore such a vague message even within business hours 21:06:38 <LordAro> @topic get 3 21:06:38 <DorpsGek> LordAro: Don't ask to ask, just ask 21:06:44 <petern> 😄 21:07:18 <petern> Also silly Strava, Garmin says 33.3, Strava Analysis says 33.3, Strava Overview says 33.0. 21:07:29 <petern> I WANT MY .3 KM/H! 21:08:47 <LordAro> lol 21:09:59 <LordAro> correct the distance/elevation? 21:13:39 <petern> Uhh, so the overview is still 33.0, but the analysis is now 33.4 o_O 21:17:16 <LordAro> strava gonna strava 21:22:36 <petern> Hmm, are flags(.nfo/.png) still used? 21:31:05 *** HerzogDeXtEr has quit IRC 21:37:54 *** Flygon has quit IRC 21:38:13 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1020086161890365500/unknown.png 21:38:13 <petern> Pretty sure I'm a professional SVG artist at this point... 21:43:08 *** nielsm has quit IRC 21:43:15 *** Wolf01 has quit IRC 21:45:06 <frosch> it's possible they were dropped in the 12.0 multiplayer thingie 21:45:35 <dP> locks? they should still show in toolbar dropdown iirc 21:46:07 <dP> also would be nice to have in online players as well 21:46:26 <frosch> hmm, oh, the flags are still in the server list 21:47:03 <frosch> no, they are not :p only the size-computation checks them 21:50:05 <dP> btw, there is a bit of an issue with using vector graphics for the interface 21:50:15 <dP> it doesn't really rasterize well on low resolutions 21:50:22 <dP> also needs pixel alignment 21:50:53 <frosch> so we increase the minimum requirements to 4k screen? 21:55:45 <supermop_toil_> do i go to a furniture vendor happy hour, or a concert in bushwick 21:56:20 <supermop_toil_> happy hour is free but i have to hang out with coworkers and basically sales people for 1-2 hours 21:57:06 <supermop_toil_> concert is a nice line up on a rooftop but its far away in bushwick, cost , and doors were at 6 21:57:52 <supermop_toil_> "go to neither" is also a compelling option 22:10:37 *** LordArtoo has joined #openttd 22:11:26 *** guru3_ has joined #openttd 22:11:54 *** Hobbyboy|BNC has joined #openttd 22:12:05 *** LordAro has quit IRC 22:12:05 *** Hobbyboy has quit IRC 22:12:48 *** guru3 has quit IRC 22:19:12 <petern> dP: I'm creating these "by hand" using pixel dimensions, writing svg rather than drawing it. 22:20:22 <petern> But I'm not anywhere near implementing rendering. 22:20:56 <petern> TBH it's more procrastination that actually happening. 22:22:12 <petern> Also palette recolouring is probably not an option. 22:22:20 <petern> Not impossible but... 22:22:41 <dP> it doesn't really matter how you create them, you kinda need different svg for 1x and 4x 22:22:52 <dP> and for 1x it's not even rly worth bothering with svg 22:24:06 <dP> also scaling vector graphics is tricky on low resolution 22:24:18 <dP> because if lines hit mid-pixel they look bad 22:26:21 <dP> https://cdn.discordapp.com/attachments/1008473233844097104/1020098274776068137/Screenshot_from_2022-09-16_01-25-04.png 22:26:21 <dP> this isn't vector but kinda works as an example, 2x icon is not just 1x scaled as line width stays the same 22:32:44 <dP> basically, vector graphics is not a silver bullet that magically solves scaling 22:33:12 <dP> though I guess if you draw it for like HD and not care too much about lower resolutions it may work 22:38:00 *** albert[m] has joined #openttd 22:38:00 *** amal[m] has joined #openttd 22:38:01 *** andythenorth[m] has joined #openttd 22:38:02 *** aperezdc__ has joined #openttd 22:38:02 *** bkilm[m] has joined #openttd 22:38:03 *** 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