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10:37:44 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249 10:38:31 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249#issuecomment-1356167219 10:38:37 <petern> Um, unused string... 10:38:46 <petern> There's a marker for that right? 10:41:48 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249 10:42:57 <petern> Still? :/ 10:43:13 <petern> Oh needs a space. 10:44:24 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249 10:52:54 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249#issuecomment-1356180508 10:54:08 <andythenorth> wonder what the longest USB-C power delivery cable I can buy is 10:54:12 <andythenorth> this one is 3m 10:54:23 <andythenorth> 4m would be better 10:55:11 <petern> I see 4.5M on the rainforest. 10:55:33 <petern> Oh, it's A to C, oops. 10:56:09 <petern> > uni USB C to USB C Cable 4.5M/15ft for Phone Laptop Switch (100W 20V/5A) 10:56:15 <andythenorth> that would do 10:56:30 <andythenorth> or I could move the power brick to the socket next to me 10:56:37 <petern> Pfff 11:00:02 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1053627630064255026/image.png 11:00:02 <petern> I wonder if that is fixed in scaling. 11:03:13 <TrueBrain> andythenorth: that would be too easy 11:03:31 <andythenorth> it doesn't involve shopping, shopping is fun 11:03:38 <andythenorth> owning stuff is less fun 11:03:46 <andythenorth> we should invent inverse shopping 11:04:28 <petern> Selling? 11:04:44 <andythenorth> I've tried selling, it's fun for a bit 11:07:15 <andythenorth> eBay 2022: £1,799.55 11:07:35 <andythenorth> a high % of that goes to charity 11:07:52 <andythenorth> but it's a lot of packing and boxes and stuff 11:12:37 * petern checks 11:13:40 <petern> WELL 11:13:40 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1053631061982187530/image.png 11:15:12 <petern> SA_TOP 11:15:13 <petern> lol 11:17:35 <pickpacket> I'm going to playtest a bit, but I'll probably release new version of my NewGRF after Christmas. Should I replace the one I have on bananas or just upload the new version alongside the old? 11:23:38 <petern> Is the same NewGRF isn't it? So it should replace it. 11:24:06 <petern> The content system automatically keeps old versions around in case they're needed. 11:27:44 *** NGC3982 has quit IRC 11:28:31 <pickpacket> petern: thanks :) 11:34:14 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #10250: Fix: Vertically centre chat label. https://github.com/OpenTTD/OpenTTD/pull/10250 11:35:50 *** gelignite has joined #openttd 11:44:39 <petern> Timberwolf delved into Test Drive 3 and... now I want the open-source port... 11:54:07 <andythenorth> oh 11:54:15 * andythenorth found an Amiga games archive 11:54:23 <andythenorth> https://gamesnostalgia.com/game/stunt-track-racer 11:54:54 <MnHebi> I miss the Amiga.. 11:57:29 <andythenorth> found Lotus Turbo Challenge... 11:57:31 <andythenorth> the music 11:57:47 <andythenorth> that game 11:57:48 <MnHebi> had the 3000T at one point just loaded chock full of games 11:57:51 <MnHebi> was fun... 11:57:53 <andythenorth> was so influential 11:58:30 <Pruple> I remember that one 11:58:40 <andythenorth> the music, the art style 11:58:50 <andythenorth> basically the Blue Monday of computer games 11:59:44 <MnHebi> I remember there was some switching yard game.. 11:59:52 <MnHebi> I played that a ton.. 12:00:25 *** esselfe has quit IRC 12:15:22 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #10250: Fix: Vertically centre chat prompt. https://github.com/OpenTTD/OpenTTD/pull/10250#pullrequestreview-1221788983 12:17:29 <pickpacket> I tried spacing trams out evenly by fiddling with time tables, but it seemed utterly impossible. If I adjust the time table so that a vehicle should stay, I dunno, ten days at a station, does that mean it can stay for ten days at most before being late or that it stays ten days before moving on? 12:17:49 <andythenorth> JGRPP -> autoseparate 😛 12:18:03 <pickpacket> is that in a NewGRF? 12:20:58 <petern> Heh 12:21:26 <pickpacket> hm? 12:22:07 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #10250: Fix: Vertically centre chat prompt. https://github.com/OpenTTD/OpenTTD/pull/10250 12:23:31 <andythenorth> pickpacket: no, it's in JGRPP patch pack 🙂 12:23:48 <andythenorth> I don't use it, except to see how it works 12:23:55 *** esselfe has joined #openttd 12:23:58 <pickpacket> oh. 12:24:09 <andythenorth> but if you believe certain people, 'everybody has switched to JGRPP' 🙂 12:24:23 <petern> It's the new vanilla 12:25:24 <andythenorth> OpenTTD Variants 12:33:15 <petern> Hmm, shame webfinger can't be used for authentication. 12:33:26 <reldred> Just a vocal minority andythenorth 😛 12:39:42 <petern> Funny how fediverse uses ostatus, which references ostatus.org in the schema, but that domain is now something completely different. 12:41:08 *** ChanServ sets mode: +v orudge 12:59:51 <petern> Ooh, Debian 11.6 released. 13:00:15 <andythenorth> meh did a plague test 13:00:19 <andythenorth> still got plague 13:01:56 <petern> Maybe I should have tested. Oh well. 13:02:19 <petern> Maybe I should test before tonight. 13:02:39 <petern> Supposed to be having an xmas curry with the cycling crew. 13:03:20 <petern> Just been tired and a bit bunged up for the past week tho 13:05:24 <petern> (Late nights not helping the tired :)) 13:11:40 <petern> Test says no. 13:11:43 <petern> (So far) 13:11:54 <petern> I guess I should wait the required time heh 13:15:26 <pickpacket> petern: which part of the fediverse uses Ostatus? I thought that was completely abandoned in favour of AP 13:17:15 <petern> webfinger 13:18:50 <petern> Right at the end of https://webfinger.net/lookup/?resource=petererer%40fuzzle.me.uk 13:44:52 <pickpacket> Ah 13:49:13 <andythenorth> feels like lunch 13:49:15 <andythenorth> or even later 13:59:49 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #10233: Fix #10208: allow to use specific underlay for road/tram tunnels https://github.com/OpenTTD/OpenTTD/pull/10233#pullrequestreview-1221798290 14:01:52 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #10233: Fix #10208: allow to use specific underlay for road/tram tunnels https://github.com/OpenTTD/OpenTTD/pull/10233 14:01:55 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10208: [Bug]: NRT road tunnels lack custom overlays https://github.com/OpenTTD/OpenTTD/issues/10208 14:04:54 *** tokai has joined #openttd 14:04:54 *** ChanServ sets mode: +v tokai 14:05:30 <FLHerne> pickpacket: for vehicles, offset is where to place the top-left corner of the sprite relative to the one corner of the bounding box that you can't see 14:05:52 <FLHerne> (there's a setting to show bounding boxes) 14:06:42 <FLHerne> so it's usually negative, and a bit less than half the sprite size 14:11:27 *** tokai|noir has quit IRC 14:14:49 <petern> If you use PR #10249 it's a lot easier to see the position 😄 14:15:40 <petern> Vehicles are a bit wonky as the bounding boxes themselves aren't 100% right in terms of where the sprite should be (sprite sorting is an awkward beast) 14:15:57 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249#pullrequestreview-1221799736 14:16:33 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249#issuecomment-1356276907 14:17:52 <DorpsGek> [OpenTTD/team] bocik1 commented on issue #358: [pl_PL] Translator access request https://github.com/OpenTTD/team/issues/358 14:18:58 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249#issuecomment-1356278041 14:19:13 <petern> Yea, whoops 🙂 14:20:16 <DorpsGek> [OpenTTD/OpenTTD] nitricware opened issue #10251: [Bug]: dbg: [driver] Could not change to foreground application. Error -50 https://github.com/OpenTTD/OpenTTD/issues/10251 14:20:57 <petern> Blue tints eh 14:21:33 <andythenorth> river blue 14:23:08 <petern> Now I'm confused. 14:23:19 <petern> Nothing actually USES WWT_TEXTBTN_2 except the code I just wrote... 14:24:24 <petern> The landscape generator buttons use WWT_TEXTBTN with STR_JUST_STRING and a SetDParam() 14:25:23 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249#pullrequestreview-1221808084 14:27:36 <petern> Autoreplace wagon removal is a toggle that doesn't stay down, but has On/Off text instead. 14:29:15 <petern> Face window has multi-choice toggles instead. Hmm. 14:29:28 <petern> Apart from Simple / Advanced which doesn't stay down. 14:29:35 <petern> Who needs consistency? 14:48:33 <andythenorth> it is over-rated in UIs 14:48:40 <andythenorth> it's not a bad aim though 😛 14:50:10 <petern> I'm wondering if I should change it here now. 14:50:29 <petern> The wagon removal one is... odd. 14:50:50 <andythenorth> FWIW, I often miss the state 14:50:58 <andythenorth> leading to disappointment 😛 14:51:13 <andythenorth> my proposal to fix that button would be....throw it all out and do templates 😛 14:51:17 <andythenorth> 0->100 14:51:20 <petern> In this case it's arguable which mode should be lowered and not lowered 🙂 14:51:35 <petern> on/off is obvious enough 14:51:41 <petern> a/b less so 14:52:37 <andythenorth> petern: look at 'Show hidden' in autoreplace though 14:52:40 <andythenorth> toggles 14:52:43 <andythenorth> precedent 😛 14:53:11 <andythenorth> what does wagon removal do? 14:53:52 <petern> That's what a I meant. Show hidden is an on/off toggle, i.e. it's obvious 14:54:38 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1053686665941618748/image.png 14:54:38 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1053686666289762374/image.png 14:54:51 <petern> This is lowered to show the state but lowered doesn't mean much. 14:55:50 <petern> Same on the landscape generator window tbh. 14:57:51 *** nielsm has quit IRC 15:18:49 *** sla_ro|master has joined #openttd 15:25:10 *** gelignite has quit IRC 15:29:39 <petern> Do we have any windows with buttons-as-tabs? 15:30:02 <petern> (Other than train details window) 15:31:50 <petern> Colour Scheme window. 15:32:00 <andythenorth> station list? 15:32:11 <petern> Detailed performance rating 15:32:16 <andythenorth> some of the charts 15:32:26 <petern> Those are filter buttons rather than tabs. 15:33:03 <petern> Jazz Jukebox playlist 15:33:14 <petern> Hmm, not really. Kinda but not quite/. 15:33:21 <andythenorth> not quite 15:34:42 <andythenorth> wonder where my kindle went 😛 15:34:49 * andythenorth searches 15:35:31 <petern> Can you play OpenTTD on it? 15:36:41 <petern> I suppose not if you can't find it. 15:38:31 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #10249: Minor sprite aligner enhancements https://github.com/OpenTTD/OpenTTD/pull/10249 15:43:58 <petern> 13 gets all the features 15:44:41 <Pruple> o/ 15:45:24 <andythenorth> 13: the cursed number 15:45:30 * andythenorth was born on a 13 15:45:36 <petern> Makes it easier to see the bad offset of all the default grounds sprites, eh? 15:45:55 <andythenorth> variants was merged yet? 😛 15:59:05 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #10252: Change: Use lowered not disabled widget for current tab in Train Details window. https://github.com/OpenTTD/OpenTTD/pull/10252 15:59:24 <petern> Such whims. 16:00:18 <petern> How is it 4pm already? 16:04:00 <andythenorth> I didn't do variants yet 16:17:22 <DorpsGek> [OpenTTD/OpenTTD] michicc commented on issue #10251: [Bug]: dbg: [driver] Could not change to foreground application. Error -50 https://github.com/OpenTTD/OpenTTD/issues/10251 16:22:09 <DorpsGek> [OpenTTD/team] glx22 commented on issue #358: [pl_PL] Translator access request https://github.com/OpenTTD/team/issues/358 16:24:10 <andythenorth> FML covid coding is harder than usual 16:26:06 <petern> :/ 16:28:57 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #10252: Change: Use lowered not disabled widget for current tab in Train Details window. https://github.com/OpenTTD/OpenTTD/pull/10252#pullrequestreview-1221824974 16:32:32 <petern> ^ This one is actually TTD behaviour, maybe I was too hasty 😉 16:34:28 <kamnet> andythenorth: TBH this is one of the main reasons I play almost exclusively with JGR 16:41:26 <petern> Hmm 16:51:27 *** Tirili has joined #openttd 16:51:59 <DorpsGek> [OpenTTD/OpenTTD] newbthenewbd opened pull request #10253: Change: Set minimum macOS version to 10.13 https://github.com/OpenTTD/OpenTTD/pull/10253 16:57:58 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1053717704768503859/image.png 16:57:58 <petern> Maybe 16:57:58 <newbthenewbd> if it gets shot down again, at least I found a quick workaround that lets me play lol; turns out that in this case it's only the separately set deployment targets that stain the binary itself for the .app 16:58:52 <newbthenewbd> makes me wonder 16:59:04 <newbthenewbd> how did the 10.12.6 folks from the crashes run it 16:59:21 <newbthenewbd> if that deployment target was supposedly already set :p 17:07:24 <glx[d]> of course cached vcpkg packages are for 10.14 17:08:03 <newbthenewbd> it probably works anyways lol 17:08:08 <newbthenewbd> like the 12.2 does 17:09:28 <glx[d]> https://github.com/OpenTTD/OpenTTD/actions/runs/3720931828/jobs/6310755475#step:8:877 17:10:05 <newbthenewbd> ya been closely patrolling that myself :) 17:13:32 <glx[d]> but it seems to build and run fine on the CI 17:14:11 <glx[d]> (CI is on 12.6.1) 17:14:37 <newbthenewbd> the problem mentioned in limitations would be more likely to pop up on Friday afternoon on some angry dev's computer :)( 17:15:35 <newbthenewbd> unless even Apple decided that it's artificial by now 17:17:04 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10252: Change: Use lowered not disabled widget for current tab in Train Details window. https://github.com/OpenTTD/OpenTTD/pull/10252#issuecomment-1356339284 17:17:07 *** Wormnest has joined #openttd 17:17:48 <DorpsGek> [OpenTTD/OpenTTD] nitricware commented on issue #10251: [Bug]: dbg: [driver] Could not change to foreground application. Error -50 https://github.com/OpenTTD/OpenTTD/issues/10251 17:21:07 <Timberwolf> petern: There's so much you could do with that game if you had a workable codebase. It's got potential. 17:21:08 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #10252: Change: Use lowered not disabled widget for current tab in Train Details window. https://github.com/OpenTTD/OpenTTD/pull/10252#pullrequestreview-1221830402 17:21:46 <petern> I loved it when I was little. 17:23:13 <petern> System Shock is harsh. You die, you die. 17:23:28 <petern> Load from last save is order of the day. At least there are saves. 17:25:42 <petern> (That already has a modern refresh though :)) 17:26:15 *** Flygon has quit IRC 17:26:36 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #10253: Change: Set minimum macOS version to 10.13 https://github.com/OpenTTD/OpenTTD/pull/10253#pullrequestreview-1221830914 17:28:10 *** virtualrandomnumber has joined #openttd 17:29:18 *** virtualrandomnumber has quit IRC 17:35:49 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #10253: Change: Set minimum macOS version to 10.13 https://github.com/OpenTTD/OpenTTD/pull/10253 17:39:56 <petern> I thought we didn't enable HW accel on macOS? 17:40:08 <petern> (#10251) 17:41:54 <andythenorth> we debated it a lot 17:42:24 <andythenorth> there's a ticket 17:42:32 <glx[d]> I think it's off now, but it might have been on at some point 17:43:25 <glx[d]> and it's an intel integrated 17:44:06 <glx[d]> most opengl issues we had are intel related 17:58:51 <glx[d]> newbthenewbd: you should be able to try the next nightly build 17:59:17 <glx[d]> (if it builds) 17:59:38 <newbthenewbd> :openttdlove: 18:00:18 <glx[d]> it's not the exact same workflow (nighlies also build for arm64) 18:01:06 <glx[d]> while CI only tests x86_64 18:04:43 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #10252: Change: Use lowered not disabled widget for current tab in Train Details window. https://github.com/OpenTTD/OpenTTD/pull/10252 18:12:01 *** gelignite has joined #openttd 18:19:02 <petern> Hmm, maybe it was just the default setting. 18:19:32 <petern> vsync is hidden for macOS but hw_accel is not. I'm sure I remember a big discussion about it not being allowed... 18:21:02 <petern> Hmm, I wish I had some alcoholic beverage. Maybe I should break in to the box I got to give to my dad... 18:27:36 *** wallabra has quit IRC 18:30:07 *** wallabra has joined #openttd 18:30:11 <newbthenewbd> now for something funnily different, went reading the openttd news archive and noticed 18:30:19 <newbthenewbd> that https://www.gog.com/game/openttd claims it's 10.11+ lol 18:31:10 <petern> Might have been when that was first put up 18:31:26 <newbthenewbd> should've tried that version before bugging y'all they added the stub themselves for sure 18:40:32 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/888c9172e07f19d644e7c4c4e933b7756870627b 18:40:33 <DorpsGek> - Update: Translations from eints (by translators) 18:44:38 *** bryjen has joined #openttd 18:46:10 <petern> Did you try it? 19:15:22 <DorpsGek> [OpenTTD/team] Daviloper0 opened issue #362: [pt_BR] Translator access request https://github.com/OpenTTD/team/issues/362 19:48:52 *** nielsm has joined #openttd 20:36:28 *** TROILUS5 has joined #openttd 20:41:03 <glx[d]> newbthenewbd: you can now try nightly build 20:42:13 *** TROILUS has quit IRC 20:42:13 *** TROILUS5 is now known as TROILUS 20:42:53 <DorpsGek> [OpenTTD/team] glx22 commented on issue #362: [pt_BR] Translator access request https://github.com/OpenTTD/team/issues/362 20:49:18 <DorpsGek> [OpenTTD/OpenTTD] stormcone commented on pull request #10144: Add: NewGRF road stops https://github.com/OpenTTD/OpenTTD/pull/10144#pullrequestreview-1221891218 21:08:07 <petern> Jesus Discord, stop highlighting the stupid Gift Nitro button every time I look a way for a second. 21:08:52 *** wallabra has quit IRC 21:13:29 *** wallabra has joined #openttd 21:17:44 <MnHebi> GIFT NITRO 21:18:48 <DorpsGek> [OpenTTD/OpenTTD] JGRennison commented on pull request #10144: Add: NewGRF road stops https://github.com/OpenTTD/OpenTTD/pull/10144#pullrequestreview-1221899406 21:21:23 <DorpsGek> [OpenTTD/OpenTTD] JGRennison commented on pull request #10144: Add: NewGRF road stops https://github.com/OpenTTD/OpenTTD/pull/10144#pullrequestreview-1221899568 21:23:37 <DorpsGek> [OpenTTD/OpenTTD] JGRennison updated pull request #10144: Add: NewGRF road stops https://github.com/OpenTTD/OpenTTD/pull/10144 21:27:41 <petern> ffs, my dogs decided to have fight over food and sliced my finger as I split them up. Dogs 😦 21:33:48 <andythenorth> oops 21:57:34 <newbthenewbd> https://cdn.discordapp.com/attachments/1008473233844097104/1053793096439177387/Zrzut_ekranu_2022-12-17_o_22.56.15.png 21:57:34 <newbthenewbd> glx[d]: ain't no arm64, but works as intended here 👀 22:05:12 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1053795023239516260/image.png 22:05:35 <petern> Fixing a bug that manifests with OpenGFX, and got carried away... 22:06:38 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1053795382674595850/image.png 22:19:36 *** nielsm has quit IRC 22:23:01 <andythenorth> we have tabs in company colour UI 😛 22:23:13 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1053799558171340840/group_livery_ui_example.psd 22:23:28 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1053799619701772349/group_livery_ui_example.png 22:23:36 <andythenorth> feat. icons 22:24:50 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1053799962649047090/game_setup_gui_2f.png 22:25:17 <andythenorth> if they're pane-switching tabs, they should connect into a single block, ideally 😛 22:25:32 <andythenorth> oh Rage Against the Machine on random play 22:25:36 <andythenorth> christmasy 22:28:26 <petern> I split them deliberately, lol 22:29:14 <petern> (To see what it's like) 22:31:51 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1053801730489450566/image.png 22:33:20 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1053802104235499592/image.png 22:33:24 <andythenorth> never noticed before 22:33:38 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1053802178789265468/image.png 22:33:54 <petern> Edge is weird? 22:34:25 <andythenorth> it's as though the window is unframed 22:34:46 *** ke