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00:15:55 *** D-HUND is now known as debdog 00:21:41 *** FelixActually[m] has joined #openttd 00:22:56 <FelixActually[m]> Hi. Can docks not be built in canals? If not, is there any way to have ship transport work inland? 00:28:47 <_glx_> raise land 00:29:22 <_glx_> docks need one tile of water and the other on sloped shore 00:30:42 <FelixActually[m]> Can I do this on a canal? 00:31:15 <FelixActually[m]> And do I need more than one tile width if so? 00:53:45 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1138273815135272960/image.png 00:55:10 <_glx_> one part on raised tile, one part on water, and a free water tile in front of the dock 01:09:00 <FelixActually[m]> Thanks 01:09:56 <FelixActually[m]> Also I thought that the conditional jump in the orders list would let me have a vehicle half-load (for example) at one station and then move to another to load to full, but that doesn't seem to work. Is that possible? 01:10:28 <_glx_> it always load as much as possible 01:14:10 <Eddi|zuHause> you can't make a vehicle load less than what is available, you can only make it return immediately if it's not full (or empty) enough 01:15:23 *** luffy[m] has quit IRC 01:19:56 <FelixActually[m]> Perhaps a timeout would be useful for loading 01:20:37 <FelixActually[m]> So it waits for a full load for a specified amount of time, and then if it's still not fully loaded it leaves anyway 01:21:19 <Eddi|zuHause> yes, but the order GUI is heavily overloaded with features, and needs some cleanup 01:23:15 <FelixActually[m]> That's fine 01:23:30 <FelixActually[m]> I hope that suggestion can be implemented at some point though 01:25:22 <Eddi|zuHause> it works like that in transport fever. you can set minimum and maximum wait times 01:28:19 <FelixActually[m]> Do you know about the libre reimplementation of Locomotion by the way/ 01:28:34 <FelixActually[m]> Unfortunately it currently requires the original game's data 01:28:59 <Eddi|zuHause> nothing that particularly interests me 02:07:44 *** royills[m] has quit IRC 02:13:25 *** Wormnest has quit IRC 02:59:07 *** D-HUND has joined #openttd 03:02:45 *** debdog has quit IRC 03:03:03 *** D-HUND is now known as debdog 03:37:12 <yemtron> the bots are alive <a:Monka:459189616033923083> 03:44:24 *** playback2396[m] has quit IRC 03:49:21 *** tokai|noir has quit IRC 04:02:54 *** keikoz has joined #openttd 04:10:36 *** grag[m] has quit IRC 04:11:46 *** jeeg[m] has quit IRC 04:13:35 *** osvaldo[m] has quit IRC 04:13:45 *** paulus[m] has quit IRC 04:14:15 *** phil[m] has quit IRC 04:24:08 *** felix has quit IRC 04:24:22 *** felix has joined #openttd 04:35:45 *** Elysianthekitsunesheher[m] has quit IRC 08:36:06 *** SpComb has joined #openttd 09:21:59 *** tuxayo has quit IRC 10:09:56 <truebrain> lunch? I think so. 10:21:51 <LordAro> yes 10:28:36 <FLHerne> too early for lunch, I haven't even had breakfast yet :-( 10:28:41 <FLHerne> brunch? 10:34:24 *** sittinbythefire has joined #openttd 10:34:24 <sittinbythefire> It's 3:30am for me, should I have Dinnfeast or Brinner? 10:40:19 <LordAro> I've had breakfast at 3:30 before 10:42:29 <FLHerne> Dinnfeast seems more consistent, it would only be brinner if you were doing 'Memento' and passing through time backwards 10:42:49 <dwfreed> currently having dinner at 5:42 AM 10:43:01 <dwfreed> because I'm awake at night and sleep during the day 10:49:30 <alfagamma_0007> That's one fucked up schedule for sure 10:53:00 <sittinby