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Log for #openttd on 10th December 2023:
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00:00:49  <peter1138> SO.
00:00:55  <peter1138> Doom is 30.
00:20:24  <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1183201513888292954/Unnamed_2061-12-28.png?ex=65877947&is=65750447&hm=c3f86996cf046837c1d6813ad7c1d21ba4bf17474300e6f9d574bf7efaacfdff&
00:20:24  <xarick> too slow
00:20:37  <xarick> but it's approaching the overflow
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02:49:55  <belajalilija> until it is fixed inflation should be hidden in some way imo
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03:18:31  <Eddi|zuHause> which "it" needs to be "fixed"?
03:20:28  <Eddi|zuHause> emperorjake: honestly, those sim city 2000 style "diagonal" roads look horrible.
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04:04:07  <emperorjake> They look good when vehicles travel on them properly. Much better than building the traditional roads in zig-zag. Also there would be a roadtype flag so that the player can choose to build traditional or diagonal roads.
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08:00:19  <andythenorth> peter1138: me too
08:25:46  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1183323663789981728/image.png?ex=6587eb0a&is=6575760a&hm=dd7f63fd30858f658bd8c485810dce83e87a227a0b420e8e7b64ffc7156bb745&
08:25:46  <andythenorth> eh....what's this?
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09:33:04  <peter1138> Well.
10:02:16  <andythenorth> self-regulating networks or so
10:02:34  <andythenorth> is it turing complete?
10:08:57  <peter1138> Oh, clean rebuild required.
10:12:38  <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1183350555339391027/image.png?ex=65880415&is=65758f15&hm=4495bb62f2312d44214fb3ab9e911450325fcded59ca9e59c565c443247dd830&
10:13:44  <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1183350832561934377/image.png?ex=65880458&is=65758f58&hm=dfbad4c59d30f729261c028916ca72a753a8ee0b9b0a029a46b2bca0ecde6dba&
10:14:18  <peter1138> The lines look much darker when that yellow outline is changed to black.
10:20:06  <andythenorth> peter1138[d]: You have put FIRS 5 in your grf list, that's what 😛
10:20:50  <andythenorth> could the cargo name also act as a click target?
10:21:03  <peter1138[d]> It does.
10:21:13  <andythenorth> in your patch?
10:21:13  <peter1138[d]> But just not a button appearance.
10:21:23  <peter1138[d]> No, in vanilla.
10:21:27  <andythenorth> not for me
10:21:44  <andythenorth> hmm, inconsistent
10:21:54  <peter1138[d]> You can even click on cargos that aren't drawn heh.
10:22:10  <peter1138[d]> (The stubs)
10:22:29  <andythenorth> does the click have to be precisely on the pixel of the font?
10:22:36  <andythenorth> I can make it fail sometimes, but I can't figure out the cause
10:22:53  <andythenorth> I was expecting a rect, like html 😛
10:23:00  <peter1138[d]> Nope.
10:23:21  <peter1138[d]> I believe it goes all the way across.
10:24:00  <peter1138[d]> Heh, cargo icons...
10:24:49  <andythenorth> I am going to pretend I don't notice the failed clicks
10:24:54  <andythenorth> repro will be too fiddly
10:24:58  <andythenorth> I am choosing train names currently
10:25:28  <and2023-12-10T22:44:14  <peter1138> Hmm.
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23:05:55  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11546: Change: Don't show scoring year in high score table https://github.com/OpenTTD/OpenTTD/pull/11546
23:06:08  <talltyler> Hmm?
23:07:26  <peter1138> Hmm.
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23:10:24  <peter1138> Fiddling with MP3s again :)
23:14:18  <peter1138> Can I create a thread to load sounds...
23:36:02  <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1183552739737874513/image.png?ex=6588c062&is=65764b62&hm=c4ecd2af59e926c2b9fe4821a7ae51f1e2169007c5239d458df57a5c73f02464&
23:38:23  <peter1138[d]> Seems kinda low, but then again I changed things around, it no longer preloads all sounds, but it does keep sounds in memory.
23:42:57  <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on pull request #11552: Change: Replace station cargo filter buttons with a dropdown list. https://github.com/OpenTTD/OpenTTD/pull/11552#issuecomment-1849129323
23:45:14  <peter1138> Dare I?
23:49:22  <truebrain> Yes.
23:49:53  <truebrain> Nothing better than reading some passive aggressive text before going to sleep 🙂
23:50:05  <peter1138> Who said anything about going to sleep...
23:51:02  <truebrain> At least there are many smileys this time, so there is improvement!
23:51:36  <peter1138> Yay, NewGRF sounds working again.
23:52:18  <peter1138> 121 KiB in cached sound effects seems very low.
23:54:25  <peter1138> Should changing sound set stop the current sounds?
23:59:13  <talltyler> It certainly could
23:59:28  <peter1138> It doesn't currently, they just play until the end :)
23:59:48  <peter1138> Maybe that's fine?
23:59:56  <peter1138> It does make it seem like nothing has happened.

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