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00:00:49 <peter1138> SO. 00:00:55 <peter1138> Doom is 30. 00:20:24 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1183201513888292954/Unnamed_2061-12-28.png?ex=65877947&is=65750447&hm=c3f86996cf046837c1d6813ad7c1d21ba4bf17474300e6f9d574bf7efaacfdff& 00:20:24 <xarick> too slow 00:20:37 <xarick> but it's approaching the overflow 02:49:55 *** belajalilija has joined #openttd 02:49:55 <belajalilija> until it is fixed inflation should be hidden in some way imo 03:10:46 *** Wormnest has quit IRC 03:18:31 <Eddi|zuHause> which "it" needs to be "fixed"? 03:20:28 <Eddi|zuHause> emperorjake: honestly, those sim city 2000 style "diagonal" roads look horrible. 03:58:51 *** D-HUND has joined #openttd 04:01:56 *** debdog has quit IRC 04:04:07 <emperorjake> They look good when vehicles travel on them properly. Much better than building the traditional roads in zig-zag. Also there would be a roadtype flag so that the player can choose to build traditional or diagonal roads. 05:03:47 *** keikoz has joined #openttd 05:13:47 *** wallaby2 has quit IRC 05:13:54 *** wallabra has joined #openttd 06:51:18 *** nielsm has joined #openttd 07:22:08 *** icecoldnorth has quit IRC 07:30:11 *** tokai has joined #openttd 07:30:11 *** ChanServ sets mode: +v tokai 07:36:51 *** tokai|noir has quit IRC 08:00:19 <andythenorth> peter1138: me too 08:25:46 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1183323663789981728/image.png?ex=6587eb0a&is=6575760a&hm=dd7f63fd30858f658bd8c485810dce83e87a227a0b420e8e7b64ffc7156bb745& 08:25:46 <andythenorth> eh....what's this? 08:59:22 *** Wolf01 has joined #openttd 09:31:54 *** Flygon has joined #openttd 09:33:04 <peter1138> Well. 10:02:16 <andythenorth> self-regulating networks or so 10:02:34 <andythenorth> is it turing complete? 10:08:57 <peter1138> Oh, clean rebuild required. 10:12:38 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1183350555339391027/image.png?ex=65880415&is=65758f15&hm=4495bb62f2312d44214fb3ab9e911450325fcded59ca9e59c565c443247dd830& 10:13:44 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1183350832561934377/image.png?ex=65880458&is=65758f58&hm=dfbad4c59d30f729261c028916ca72a753a8ee0b9b0a029a46b2bca0ecde6dba& 10:14:18 <peter1138> The lines look much darker when that yellow outline is changed to black. 10:20:06 <andythenorth> peter1138[d]: You have put FIRS 5 in your grf list, that's what 😛 10:20:50 <andythenorth> could the cargo name also act as a click target? 10:21:03 <peter1138[d]> It does. 10:21:13 <andythenorth> in your patch? 10:21:13 <peter1138[d]> But just not a button appearance. 10:21:23 <peter1138[d]> No, in vanilla. 10:21:27 <andythenorth> not for me 10:21:44 <andythenorth> hmm, inconsistent 10:21:54 <peter1138[d]> You can even click on cargos that aren't drawn heh. 10:22:10 <peter1138[d]> (The stubs) 10:22:29 <andythenorth> does the click have to be precisely on the pixel of the font? 10:22:36 <andythenorth> I can make it fail sometimes, but I can't figure out the cause 10:22:53 <andythenorth> I was expecting a rect, like html 😛 10:23:00 <peter1138[d]> Nope. 10:23:21 <peter1138[d]> I believe it goes all the way across. 10:24:00 <peter1138[d]> Heh, cargo icons... 10:24:49 <andythenorth> I am going to pretend I don't notice the failed clicks 10:24:54 <andythenorth> repro will be too fiddly 10:24:58 <andythenorth> I am choosing train names currently 10:25:28 <and2023-12-10T22:44:14 <peter1138> Hmm. 22:46:09 *** Wolf01 has quit IRC 23:05:55 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11546: Change: Don't show scoring year in high score table https://github.com/OpenTTD/OpenTTD/pull/11546 23:06:08 <talltyler> Hmm? 23:07:26 <peter1138> Hmm. 23:08:46 *** urdh has quit IRC 23:10:24 <peter1138> Fiddling with MP3s again :) 23:14:18 <peter1138> Can I create a thread to load sounds... 23:36:02 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1183552739737874513/image.png?ex=6588c062&is=65764b62&hm=c4ecd2af59e926c2b9fe4821a7ae51f1e2169007c5239d458df57a5c73f02464& 23:38:23 <peter1138[d]> Seems kinda low, but then again I changed things around, it no longer preloads all sounds, but it does keep sounds in memory. 23:42:57 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on pull request #11552: Change: Replace station cargo filter buttons with a dropdown list. https://github.com/OpenTTD/OpenTTD/pull/11552#issuecomment-1849129323 23:45:14 <peter1138> Dare I? 23:49:22 <truebrain> Yes. 23:49:53 <truebrain> Nothing better than reading some passive aggressive text before going to sleep 🙂 23:50:05 <peter1138> Who said anything about going to sleep... 23:51:02 <truebrain> At least there are many smileys this time, so there is improvement! 23:51:36 <peter1138> Yay, NewGRF sounds working again. 23:52:18 <peter1138> 121 KiB in cached sound effects seems very low. 23:54:25 <peter1138> Should changing sound set stop the current sounds? 23:59:13 <talltyler> It certainly could 23:59:28 <peter1138> It doesn't currently, they just play until the end :) 23:59:48 <peter1138> Maybe that's fine? 23:59:56 <peter1138> It does make it seem like nothing has happened.