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Log for #openttd on 26th December 2023:
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22:45:10  <xarick> aren't scripts able to place rotated airports?
22:45:12  <xarick> AIs
22:45:30  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1189338226519986277/IMG_7020.jpg?ex=659dcc8a&is=658b578a&hm=609a8d21c3a9bfc4db84e4957d83ecb36ea9dc36f6070ed93ead4d535a5e465b&
22:46:16  <andythenorth> RGB
22:46:16  <reldred> God what a poxy little board. Looks like a gigabyte?
22:46:31  <andythenorth> think it's this https://www.xcase.co.uk/products/asrock-h510m-hdv-m-2-se-intel-h510-1200-micro-atx-2-ddr4-vga-dvi-hdmi-m-2
22:46:41  <andythenorth> anyway I am so OT
22:46:50  <reldred> At least the power cords aren't hot glued in like some prebuilt makers do.
22:47:19  <truebrain> andythenorth: I see plenty of USB 😛
22:47:21  <xarick> If I'm not mistaken, AIs can place rotated airports.
22:47:40  <xarick> they get a list of airport types with each type repeated 4 times, one for reach rotation
22:47:45  <reldred> Onboard VGA :xd:
22:47:56  <reldred> Yeah that's a poxy little industrial board.
22:48:01  <truebrain> 3.2 gen1 USB .. read: 3.0 🙂
22:48:05  <reldred> They probably get them bulk
22:48:13  <andythenorth> https://www.ebay.co.uk/itm/315033297349
22:48:18  <andythenorth> same price
22:48:23  <reldred> Honestly surprised it doesn't have RS232
22:48:42  <andythenorth> no RGB on the mac mini though https://www.ebay.co.uk/itm/315033297349
22:48:53  <truebrain> Ieuw
22:48:57  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1189339094501818429/s-l500.png?ex=659dcd58&is=658b5858&hm=34afd6ba972b2225aaf5d404e80210e0dbbe05b4d43146ecc6a1406fc8af50df&
22:48:59  <truebrain> No RGB is bad
22:49:00  <andythenorth> just a lot of real ports
22:49:02  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #11630: Fix: Memory leak in WindowDescTestsFixture https://github.com/OpenTTD/OpenTTD/pull/11630
22:53:07  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick commented on pull request #11631: Fix #11629: AirportGetNearestTown for rotated airports https://github.com/OpenTTD/OpenTTD/pull/11631#pullrequestreview-1796622167
22:55:18  <locosage> https://cdn.discordapp.com/attachments/1008473233844097104/1189340691508244572/tmpzptma4hd.PNG?ex=659dced5&is=658b59d5&hm=160278712c70ef052d9740bfd01a6ed7656862fac1af9831ab26b410c61122f4&
22:55:18  <locosage> https://cdn.discordapp.com/attachments/1008473233844097104/1189340691772473485/tmpow_ssh3k.PNG?ex=659dced5&is=658b59d5&hm=72e5ef64a8c470a3ef64cc7940845617a7f5be4a687f154a887f5d066d322530&
22:55:18  <locosage> mixing colors in lab works much better than in lch, hue doesn't go full rainbow
23:00:23  <DorpsGek> [OpenTTD/OpenTTD] JGRennison updated pull request #11631: Fix #11629: AirportGetNearestTown for rotated airports https://github.com/OpenTTD/OpenTTD/pull/11631
23:01:58  <DorpsGek> [OpenTTD/OpenTTD] JGRennison commented on pull request #11631: Fix #11629: AirportGetNearestTown for rotated airports https://github.com/OpenTTD/OpenTTD/pull/11631#pullrequestreview-1796624228
23:02:20  <locosage> https://cdn.discordapp.com/attachments/1008473233844097104/1189342463597498368/tmpto0aespl.PNG?ex=659dd07c&is=658b5b7c&hm=e0502134562a94f963b8985969486c084aeafa91cb662ac347b2d78f350afa40&
23:02:20  <locosage> https://cdn.discordapp.com/attachments/1008473233844097104/1189342463874318376/tmp237qye_9.PNG?ex=659dd07c&is=658b5b7c&hm=b87660bdbced7a908ae1f0fb41fb7f7392c53e455763b4de8075e7815d3383ea&
23:02:20  <locosage> even complimentary colors kind of work somehow
23:02:44  <reldred> locosage: huh that's not awful
23:03:00  <reldred> Produces some nice shadows
23:05:29  <locosage> yeah, CIELAB space works really well <https://pastebin.com/z9B7n0RH>
23:06:12  <reldred> Maybe some toggle buttons down the bottom to choose the colour picking method? I know some games do that with complementary, etc.
23:07:48  <locosage> I'm not sure complimentary is supposed to be used like this, whole idea of complimentary is contrast between two colors, not mixing them together
23:08:16  *** keikoz has quit IRC
23:11:29  <locosage> hue angle slider will probably work, set to 0 get one color, set to 180 get complimentary, something around 15 for nice subtle shift
23:16:35  <peter1138[d]> So far... s/RGB-cc/HSV-cc/
23:35:03  <reldred> Ugh. Metabase update broke my firebird sql plugin (unmaintained since july and uses known deprecated methods :xd: ), tried a roll back, that failed, tried to roll back forward again, that also failed.
23:35:13  <reldred> Goodbye report that found the k/yr shortfall.
23:35:21  <peter1138[d]> 😮
23:35:33  <reldred> Time to build some proper data pipelines so I don't have to talk to gorram firebird SQL directly.
23:36:11  <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1189350981587193856/image.png?ex=659dd86b&is=658b636b&hm=7a9e961b4c9be8764234af35fbf1c757fb1381d9bd2b6be20a040fdeef36bffb&
23:36:49  <reldred> god damnit I didn't want to do actual work, I wanted to play openttd at my desk
23:37:32  <peter1138[d]> xarick: in the TOCC() the number lets you average them out.
23:38:38  <xarick> I type in there 70000 instead of 1?
23:38:55  <peter1138[d]> Yes, if you know you have exactly 70000 calls through there.
23:39:15  <peter1138[d]> (If you have less than that, it won't print anything because it won't reach 70000)
23:39:17  <xarick> I'm not sure, line is 140175, seems it's double
23:40:49  <peter1138[d]> Well, you'll get two lines then 🙂
23:40:55  <peter1138[d]> Anyway, play with that number 🙂
23:41:20  <peter1138[d]> It'll give you a total and the average.
23:41:26  <xarick> ah, it starts at line 70161, ends at line 140175
23:42:20  <reldred> Ugh time to look at Pansynchro, start a nightly export of all the key DB’s to a central DB I can use for reporting and cut out having to integrate directly with firefuck SQL
23:43:44  <peter1138[d]> Nice, I can now swipe across dark colours and not have it mess up the hue.
23:51:49  *** Wormnest has quit IRC
23:55:14  <xarick> ok, 700 is a good number
23:55:21  *** Wormnest has joined #openttd
23:55:32  <xarick> results in 100 lines, that's more digestable

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