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00:21:57 *** Leopold_ has quit IRC 01:20:42 *** Wormnest has quit IRC 02:09:13 *** tokai|noir has joined #openttd 02:09:13 *** ChanServ sets mode: +v tokai|noir 02:15:59 *** tokai has quit IRC 02:23:23 *** debdog has joined #openttd 02:26:54 *** D-HUND has quit IRC 02:49:25 *** gnu_jj_ has joined #openttd 02:52:36 *** gnu_jj has quit IRC 04:02:06 *** virtualrandomnumber has joined #openttd 04:07:04 *** urdh has quit IRC 04:07:16 *** urdh has joined #openttd 04:08:52 *** virtualrandomnumber has quit IRC 04:28:49 *** nielsm has joined #openttd 04:41:54 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/342a7cebd6620ae321370b0fd54be93dee398a2b 04:41:55 <DorpsGek> - Update: Translations from eints (by translators) 05:02:15 *** Leopold_ has joined #openttd 05:09:58 *** nielsm has quit IRC 06:48:14 *** Leopold_ has quit IRC 07:33:02 *** HerzogDeXtEr has quit IRC 07:42:13 *** Flygon has joined #openttd 08:19:09 *** SigHunter has quit IRC 08:23:36 *** SigHunter has joined #openttd 08:57:09 *** SigHunter has quit IRC 08:57:59 *** SigHunter has joined #openttd 09:07:35 <yiffgirl> i really should check github more often. i was just thinking "wow it's been ages since i had any response to my prs, maybe they forgot about them" and then i go look and it turns out i've left peter's comments hanging for five days 💀 09:07:55 <yiffgirl> i guess i must be bad at seeing them in this channel 09:37:05 <Eddi|zuHause> you can turn on email notifications and stuff 09:43:50 <kuhnovic> That way you'll always know when it is lunchtime 10:21:11 *** merni has quit IRC 10:34:18 <yiffgirl> also i realized i never actually added the spread setting because i was waiting for feedback on the forest searching. i should probably do that before i push these commits 10:38:36 <peter1138> Just read one of the comments that says JGRPP has some other setting... 10:38:40 <peter1138> Yeah, sure, but that's JGRPP. 10:56:38 <yiffgirl> actually. adding the setting would mean going from 10:56:38 <yiffgirl> ```md 10:56:38 <yiffgirl> - no spreading 10:56:38 <yiffgirl> - spread only in rainforests 10:56:38 <yiffgirl> - spread everywhere 10:56:40 <yiffgirl> to 10:56:40 <yiffgirl> ```md 10:56:42 <yiffgirl> - no spreading 10:56:42 <yiffgirl> - spread only in rainforests 10:56:44 <yiffgirl> - spread only in forests 10:56:44 <yiffgirl> - spread only in forests that are in rainforests 10:56:46 <yiffgirl> - spread everywhere 10:56:46 <yiffgirl> and that seems like a bit more of a complexity jump than i bargained for so yeah i'm just gonna push these changes as is and wait for feedback 10:57:31 <DorpsGek> [OpenTTD/OpenTTD] Moth-Tolias updated pull request #12712: Feature: "improved" trees now only spread in forests https://github.com/OpenTTD/OpenTTD/pull/12712 11:12:00 <DorpsGek> [OpenTTD/OpenTTD] Moth-Tolias commented on pull request #12712: Feature: "improved" trees now only spread in forests https://github.com/OpenTTD/OpenTTD/pull/12712#issuecomment-2147264523 11:44:18 <ahyangyi> What is a forest? 11:59:06 <kuhnovic> I don't know, I can't see it. There's all these trees in the way. Annoying. 12:02:38 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12712: Feature: "improved" trees now only spread in forests https://github.com/OpenTTD/OpenTTD/pull/12712#pullrequestreview-2096183270 12:04:32 <DorpsGek> [OpenTTD/OpenTTD] LDprg started discussion #12751: Better Company share system https://github.com/OpenTTD/OpenTTD/discussions/12751 12:05:17 <LordAro> kuhnovic: ☜(゚ヮ゚☜) 12:08:25 <kuhnovic> LDprgviaGitHub: truebrain buckle up! 12:11:43 <DorpsGek> [OpenTTD/OpenTTD] Moth-Tolias updated pull request #12712: Feature: "improved" trees now only spread in forests https://github.com/OpenTTD/OpenTTD/pull/12712 12:12:57 <DorpsGek> [OpenTTD/OpenTTD] ahyangyi commented on pull request #12717: Fix: Wrong punctuation in Simplified Chinese https://github.com/OpenTTD/OpenTTD/pull/12717#issuecomment-2147382126 12:12:57 <yiffgirl> ahyangyi: group of trees 12:13:18 <ahyangyi> yiffgirl: I mean in OpenTTD terms 12:14:00 <ahyangyi> Do I suddenly get a forest after planting trees? Does a forest break into two if I cut down a line of trees in the middle? 12:15:11 <ahyangyi> And... are there trees that do not belong to any forest? 12:15:12 <yiffgirl> `FOREST_THRESHOLD` (6) or more tree tiles in a `FOREST_SEARCH_RADIUS` (2) radius 12:15:42 <ahyangyi> yiffgirl: Hmm, I see. There are no forests, but a tree can be `in a forest` or not. 12:15:58 <yiffgirl> yea 12:16:01 *** D-HUND has joined #openttd 12:16:22 <yiffgirl> implied rather than explicit, i guess 12:27:43 <truebrain> kuhnovic: Why me?! 😛 12:35:54 <kuhnovic> I just have a feeling you might have an opinion on the matter 😄 12:39:01 <truebrain> Not really tbh 🙂 12:43:20 *** D-HUND has quit IRC 12:55:30 <andythenorth> Was it lunch? 12:57:17 *** D-HUND has joined #openttd 13:06:09 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12712: Feature: "improved" trees now only spread in forests https://github.com/OpenTTD/OpenTTD/pull/12712#pullrequestreview-2096338702 13:06:12 <peter1138> It's always lunch. 13:08:04 <DorpsGek> [OpenTTD/OpenTTD] Moth-Tolias updated pull request #12712: Feature: "improved" trees now only spread in forests https://github.com/OpenTTD/OpenTTD/pull/12712 13:12:40 <yiffgirl> looked at the preview of worldgen changes, i think the divisor is too strong 13:18:14 <peter1138> Eh, you broke your branch by literally applying my suggestion. 13:18:31 <yiffgirl> oh oops 13:21:59 <peter1138> I've never used that apply suggestion button so it never occurs to me to ensure it is 100% correct. I always make local changes. 13:22:13 *** muxydugoulp has joined #openttd 13:22:13 <muxydugoulp> when receiving this message on console, what does it means ? 13:22:13 <muxydugoulp> STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE 13:22:35 <muxydugoulp> is it possible to steal invite code ? 13:24:10 <muxydugoulp> this is the second time i get this message on my 4 servers and zip go to local, and no more connections 13:26:35 <DorpsGek> [OpenTTD/OpenTTD] Moth-Tolias updated pull request #12712: Feature: "improved" trees now only spread in forests https://github.com/OpenTTD/OpenTTD/pull/12712 13:27:10 <locosage> sometimes master server stumbles and servers kick themselves 13:27:12 <peter1138> Hmm, I had one this morning at 07:43:32 UTC+1 13:27:33 <_glx_> usually some timing issue on server restart 13:27:54 <muxydugoulp> server : what server ? coordinator or personnal server ? 13:27:58 <_glx_> or micro connection loss 13:28:11 <peter1138> [2024-06-04 07:43:16] dbg: [net:1] Connection with Game Coordinator lost; reconnecting... 13:28:11 <peter1138> [2024-06-04 07:43:16] dbg: [net:3] Connected to coordinator.openttd.org:3976 13:28:28 <muxydugoulp> yeap that's it 13:28:48 <muxydugoulp> [2024-06-04 09:43:16] dbg: [net:1] Connection with Game Coordinator lost; reconnecting... 13:28:48 <muxydugoulp> [2024-06-04 09:43:16] dbg: [net:3] Connected to coordinator.openttd.org:3976 13:28:48 <muxydugoulp> [ 13:28:58 <_glx_> you can switch to local then public without shuting down your server 13:29:23 <_glx_> but yeah it's annoying 13:29:30 <peter1138> You can if you remember the setting to change, which I don't. 13:29:46 <locosage> `set server_game_type public` 13:30:18 <muxydugoulp> but how is it possible that the game coordinator give THE invite code i'm using to another one, or simply forget the one I use ? 13:30:19 <peter1138> Error says "game-type", would help if it was "server_game_type" 🙂 13:30:33 <_glx_> it's not to another one, it's to you 13:30:46 <_glx_> but it somehow see your server twice 13:30:56 <muxydugoulp> ah ok 13:31:29 <muxydugoulp> redundancy server in case of power lost 13:32:18 <yiffgirl> yiffgirl: would anyone object if i changed it? 13:32:18 <yiffgirl> maybe the original author i guess but it really is so stark 13:33:10 <_glx_> the steps are "connection to coordinator lost", after some time coordinator should remove the server as it doesn't get replies, but server reconnects before that happens 13:33:38 *** ialokin has joined #openttd 13:34:41 <_glx_> but I think we never managed to fully trace the issue 13:36:21 <_glx_> and there's also more than 1 instance of coordinator, which adds complexity 🙂 13:38:08 <muxydugoulp> ok, i need to instruct the bot about it 13:38:08 *** nielsm has joined #openttd 13:38:22 <peter1138> Well, at the moment if we see a duplicate, we remove the server, and then the server gets pushed into local-only mode. 13:39:00 <peter1138> But as that duplicate is the same server, it will never get seen again. 13:39:03 <_glx_> and local-only doesn't prevent it to be joinable if you know ip and port 13:39:37 <muxydugoulp> yeap and only if i have a client in my pocket 13:40:50 <locosage> ux of adding server by ip/invite is confusing as heck btw 13:41:34 <muxydugoulp> Could be good also to inform the bot through admin port 13:46:22 <muxydugoulp> ok, all servers baclk to life. 13:47:12 <LordAro> locosage: you know where bug reports go 13:48:40 <muxydugoulp> in the clouds, and when Zeus has enough he sent them back to earth with some lighting and loud noise. 13:52:54 <locosage> it works so not exactly a bug and features go to /dev/null 13:58:25 <ahyangyi> Is `/dev/null` feature-complete? 13:59:06 <Eddi|zuHause> never. it's always hungry. 14:00:51 <LordAro> sometimes the line between feature and bug is blurry 14:04:07 *** D-HUND has quit IRC 14:04:08 *** gnu_jj has joined #openttd 14:07:18 *** gnu_jj_ has quit IRC 14:11:08 <ahyangyi> Most of UI/UX stuff belong to that blurry place, right? 14:20:53 <peter1138> Nah, we only do nearest-neighbour scaling. 14:22:02 <peter1138> My friends who never played OpenTTD before had zero issues adding a server by IP. 14:35:11 *** HerzogDeXtEr has joined #openttd 14:46:44 <LordAro> peter1138: you had friends who never played OTTD before? 15:11:47 *** Wormnest has joined #openttd 15:22:58 *** Flygon has quit IRC 15:53:35 *** Flygon has joined #openttd 15:59:50 <DorpsGek> [OpenTTD/OpenTTD] steve-goldman opened pull request #12752: Add: Setting for not connecting 'double depots' with track https://github.com/OpenTTD/OpenTTD/pull/12752 16:03:02 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #12752: Add: Setting for not connecting 'double depots' with track https://github.com/OpenTTD/OpenTTD/pull/12752#issuecomment-2147897802 16:15:49 <DorpsGek> [OpenTTD/OpenTTD] steve-goldman commented on pull request #12752: Add: Setting for not connecting 'double depots' with tra