Config
Log for #openttd on 2nd July 2024:
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04:43:00  <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/b27527ec0c59fd2bbcc65471850048247ad7785c
04:43:01  <DorpsGek>   - Update: Translations from eints (by translators)
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05:49:20  <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #12838: Codefix: "maybe uninitialized" warnings for linux generic release build https://github.com/OpenTTD/OpenTTD/pull/12838#pullrequestreview-2152749039
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07:01:04  <pickpacket> _glx_: ty for fixing the compiler warnings!
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08:34:08  <peter1139> Huh, was there really no posts in JGR's Patch Pack thread for all of June?!
08:35:14  <DorpsGek> [OpenTTD/OpenTTD] MasterOktagon commented on pull request #10409: Feature: Import town data from JSON file https://github.com/OpenTTD/OpenTTD/pull/10409#issuecomment-2202321948
08:49:22  <peter1139> Hunger eh?
08:53:08  <DorpsGek> [OpenTTD/OpenTTD] JustLinuxUser commented on pull request #12793: Feature: Make the graph UIs more usable https://github.com/OpenTTD/OpenTTD/pull/12793#issuecomment-2202366331
08:53:39  <andriydohniak> πŸ˜„ πŸ‘‰ πŸ‘ˆ
09:04:11  <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #12838: Codefix: "maybe uninitialized" warnings for linux generic release build https://github.com/OpenTTD/OpenTTD/pull/12838
09:12:44  <locosage> _glx_: does anyone actually use this page?
09:15:26  <andriydohniak> locosage: I do sometimes
09:17:48  <locosage> interesting... is it better than just reading source?
09:45:07  <peter1139> Doxygen documentation is the entire point of having doxygen comments.
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10:05:34  <johnfranklin> lunch
10:33:05  <peter1139> It is?
10:52:11  <goddess_ishtar> I think it's breakfast
10:58:53  <peter1139> Nearly.
11:20:00  <johnfranklin> johnfranklin: well, that is dinner for me.
11:27:56  <peter1139> Breakfast salad.
11:29:41  <peter1139> I put on some music to listen to before the TDF starts.
11:30:03  <peter1139> Anyway, it's 30 minutes after the TDF coverage started and I'm still listening to the music, oh.
11:30:17  <peter1139> I am not much of a telly-watcher...
11:33:47  <peter1139> 5 minutes of adverts later...
11:37:38  <DorpsGek> [OpenTTD/OpenTTD] krpdtmnt commented on issue #12827: [Crash]: Not Compatible With Alpine Linux https://github.com/OpenTTD/OpenTTD/issues/12827
11:38:56  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #12827: [Crash]: Not Compatible With Alpine Linux https://github.com/OpenTTD/OpenTTD/issues/12827
11:45:47  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #12827: [Crash]: Not Compatible With Alpine Linux https://github.com/OpenTTD/OpenTTD/issues/12827
11:45:50  <DorpsGek> [OpenTTD/OpenTTD] krpdtmnt closed issue #12827: [Crash]: Not Compatible With Alpine Linux https://github.com/OpenTTD/OpenTTD/issues/12827
11:45:53  <DorpsGek> [OpenTTD/OpenTTD] krpdtmnt commented on issue #12827: [Crash]: Not Compatible With Alpine Linux https://github.com/OpenTTD/OpenTTD/issues/12827
11:46:22  <DorpsGek> [OpenTTD/OpenTTD] krpdtmnt commented on issue #12827: [Crash]: Not Compatible With Alpine Linux https://github.com/OpenTTD/OpenTTD/issues/12827
12:58:01  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #12793: Feature: Make the graph UIs more usable https://github.com/OpenTTD/OpenTTD/pull/12793#pullrequestreview-2153693657
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12:59:26  <merni> peter1139: Well yes, but the question is in what cases/ways the doxygen pages are better than just browsing/searching source on github
13:01:17  <talltyler> Searching GitHub isn’t great, at least compared to opening in an IDE. I imagine some people like Doxygen pages, but you and I are not among them πŸ˜›
13:02:09  <merni> I have used them a few times but yeah I haven't seen the real benefit
13:02:29  <merni> And if searching github isn't great, openttd's doxygen pages seem to have no search at all πŸ˜†
13:02:33  <merni> Or at least not one I've found
13:02:50  <merni> There are alphabetised lists of classes, functions etc which isn't exactly ideal
13:08:15  <peter1139> Well, OpenTTD isn't particularly well structured :)
13:08:59  <truebrain> You guys know https://github.dev/OpenTTD/OpenTTD/ right? πŸ™‚
13:09:18  <truebrain> (mind the subtle ".dev", not ".com")
13:16:27  <merni> truebrain: I didn't, but it seems to be more or less a web version of VS Code?
13:16:49  <truebrain> "more or less" would be the wrong wording. It is VSCode, on the web, automatically checked out with the GitHub repo.
13:17:02  <truebrain> making browsing / searching trivial
13:17:18  <merni> well, then, might as well use actual VS code
13:17:29  <truebrain> for that you need to have an up-to-date clone etc etc πŸ™‚
13:17:34  <truebrain> this you can open where-ever, when-ever
13:17:42  <peter1139> VS Code is always just single page webapp anyway, running in a browser Window...
13:17:59  <peter1139> Although slightly more responsive :)
13:18:02  <merni> peter1139: And yet somehow much faster than Visual Studio :)
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13:19:41  <truebrain> I btw never use the Desktop version of VSCode. I do all my development in the web version. Coding-on-the-go ftw! πŸ™‚
13:21:00  <merni> somehow I have this prejudice with web interfaces, that if I lose my internet connection or somehow close the tab/browser, I'll lose work
13:21:18  <merni> At this point it's all probably nonsense considering things like google docs exist and plenty of people use them without great problems
13:21:25  <merni> But still 🀷
13:21:38  <truebrain> it stores everything nicely in local storage, and syncs it when the connection gets back
13:21:41  <truebrain> even between reloads of the page
13:21:47  <truebrain> it really is a non-issue in this day and age πŸ™‚
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13:26:36  <audigex> VSCode server is great if you want to do something from like an iPad or similar that doesn’t have a full dev environment
13:26:46  <peter1139> How do you compile then? :)
13:26:49  <truebrain> or access to more power πŸ˜‰
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13:27:53  <LordAro> compile? that's what CI is for
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13:29:57  <truebrain> YOLO! πŸ˜›
13:39:54  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#pullrequestreview-2153844830
13:41:59  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#pullrequestreview-2153869344
13:48:22  <peter1139> Well.
13:48:59  <peter1139> If I used that, how would I have loads of branches that nobody can ever see? :D
14:03:33  <andythenorth> flat objects?
14:03:42  <andythenorth> overlapping sprites for docks?
14:03:50  <andythenorth> I have seen your twitch coding stream
14:04:09  <peter1139> That was a while ago.
14:06:56  <andythenorth> overlapping sprites for reversable aritculated vehicles?
14:38:42  <audigex> peter1139: It has a terminal/shell
14:39:09  <audigex> Or you just SSH into the box with termius and do it from there
14:39:35  <audigex> Note: I'm talking VS code, not sure if the github thing above is the same. Autobuild on push though? (It's 2024, we push on save boys)
14:41:36  <peter1139> Talking about github.dev
14:44:08  <audigex> https://cdn.discordapp.com/attachments/1008473233844097104/1257708394391801966/image.png?ex=668563b8&is=66841238&hm=2f2c78245a98a8dbd82adab865a8ef8924a102bce6c6f63834a997435fe96fda&
14:44:31  <audigex> Looks like it can be done but you have to pay for a VM instance that actually runs the code
14:58:44  <LordAro> peter1139: this descent, huh?
14:58:56  <peter1139> Looks fun.
14:59:14  <peter1139> I think I would be going a bit slower though...
14:59:25  <LordAro> 80kph is a bit much for me, yeah
14:59:43  <LordAro> I could see 50-60 tho
15:01:39  <peter1139> 80kmh requires too much concentration, takes the fun out a bit.
15:09:43  <DorpsGek> [OpenTTD/OpenTTD] JustLinuxUser updated pull request #12793: Feature: Make the graph UIs more usable https://github.com/OpenTTD/OpenTTD/pull/12793
15:17:56  <peter1139> Well.
15:18:12  <peter1139> 3 days in a row. I think tonight is a lazy night.
15:18:33  <peter1139> I think the knee is getting better though.
15:24:27  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #10409: Feature: Import town data from JSON file https://github.com/OpenTTD/OpenTTD/pull/10409
15:32:21  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #10409: Feature: Import town data from JSON file https://github.com/OpenTTD/OpenTTD/pull/10409
15:34:52  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10409: Feature: Import town data from JSON file https://github.com/OpenTTD/OpenTTD/pull/10409#issuecomment-2203555367
15:35:27  <talltyler> Silly OpenTTD coordinate system is backwards
15:36:06  <talltyler> 0,0 is top left as in most video games, image editors, etc., but X and Y are swapped…
15:46:31  <truebrain> Pff, we were earlier, so the others are just wrong
15:46:38  <peter1139> And then there's Minecraft where Z isn't altitude.
15:47:40  <truebrain> be happy it is not giving any attitude
15:49:37  <peter1139> Well, when you're flying with an elytra, attitude is pitch, roll and yaw...
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15:52:44  <truebrain> it is such a fun game πŸ™‚
15:56:11  <talltyler> andriydohniak: your graph UI PR looks good to me. But Peter has a few unresolved questions and TB’s cycle-through-3-datapoints suggestion has not been added (or rejected). So I will wait on those to be resolved. πŸ™‚
15:57:18  <andriydohniak> Sounds good, the cycle 3 or more thing is too difficult to implement well so it is rejected
15:58:40  <andriydohniak> I just now realised that replying "sounds good" in a text conversation is admition that I have voices in my head 🀣
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16:04:06  <merni> peter1139: Well when you're looking forward, Y being "up" makes sense
16:05:27  <merni> as if you were holding up a 2d graph paper with X being left-right and Y being up-down
16:05:34  <merni> rather than looking at it from above
16:15:51  <andythenorth> truebrain: are you gainfully employed currently?  Or resting?
16:15:52  <andythenorth> πŸ˜›
16:16:01  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12793: Feature: Make the graph UIs more usable https://github.com/OpenTTD/OpenTTD/pull/12793#pullrequestreview-2154302776
16:17:59  <truebrain> looking for a new job? πŸ˜›
16:22:31  <DorpsGek> [OpenTTD/OpenTTD] JustLinuxUser commented on pull request #12793: Feature: Make the graph UIs more usable https://github.com/OpenTTD/OpenTTD/pull/12793#pullrequestreview-2154326782
16:24:44  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12793: Feature: Make the graph UIs more usable https://github.com/OpenTTD/OpenTTD/pull/12793#pullrequestreview-2154331438
16:26:13  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12793: Feature: Make the graph UIs more usable https://github.com/OpenTTD/OpenTTD/pull/12793#pullrequestreview-2154334362
16:28:24  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12793: Feature: Make the graph UIs more usable https://github.com/OpenTTD/OpenTTD/pull/12793#pullrequestreview-2154338361
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16:37:43  <DorpsGek> [OpenTTD/OpenTTD] JustLinuxUser commented on pull request #12793: Feature: Make the graph UIs more usable https://github.com/OpenTTD/OpenTTD/pull/12793#issuecomment-2203795708
16:37:53  <andriydohniak> Github is weird with notification
16:38:58  <audigex> peter1139: That drives me INSANE. Every other scenario Z is vertical/altitude, then I try to navigate in Minecraft and my brain can't adjust
16:40:08  <andriydohniak> audigex: There are mods for minecraft that make that menu look better, and they are very customisable, find one you like, and change that
16:40:31  <audigex> I'm not talking about the menu looking bad, I'm talking about the Z axis not being altitude
16:41:42  <andriydohniak> yea, but with the mods that customise the appearance, just swap the labels
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16:50:56  <andriydohniak> audigex: https://github.com/TreyRuffy/BetterF3/blob/architectury/1.20.6/common/src/main/java/me/cominixo/betterf3/modules/CoordsModule.java, just change some code here, and recompile
16:51:14  <andriydohniak> and your patch will work forever
16:52:08  <andriydohniak> But somebody will be explaining some difficult / directional creation, you will be confused
16:56:53  <truebrain> ```2.600 -prometheus-client==0.20.0
16:56:53  <truebrain> 2.600 +prometheus_client==0.20.0```
16:56:58  <truebrain> I see they changed their mind again
16:56:58  <truebrain> lol
16:57:07  <truebrain> how often that changes with `pip` .. incredible πŸ˜›
17:02:03  <LordAro> lol
17:02:23  <LordAro> surprised you don't just get both
17:04:28  <truebrain> the issue is that the pypi package is called `prometheus-client`, but the `setup.py` says `prometheus_client` .. and `pip` seems to randomly pick one depending on the stand of the moon or something. It is consistent, but changes from time to time, or something odd.
17:04:30  <truebrain> what-ever πŸ˜›
17:05:03  <truebrain> has always been a weird issue with pypi .. it accepts `-` and `_` equally
17:05:10  <truebrain> but displays one of them
17:05:41  <LordAro> i see
17:06:27  <truebrain> I could also just not check for these changes, but ... I rather do πŸ˜›
17:16:57  <andriydohniak> peter1138: :peter1139 You also probably missed my response [here](https://github.com/OpenTTD/OpenTTD/pull/12793#discussion_r1660228782),
17:16:57  <andriydohniak> [here](https://github.com/OpenTTD/OpenTTD/pull/12793#discussion_r1660229275), and [here](https://github.com/OpenTTD/OpenTTD/pull/12793#discussion_r1660227927)
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17:20:18  <talltyler> I found the perfect venue for the next UK meetup, if only it was easier to get to. πŸ˜›
17:20:18  <talltyler> https://www.youtube.com/watch?v=x5jmrW1HvMQ
17:29:07  <DorpsGek> [OpenTTD/OpenTTD] ladysadie commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#pullrequestreview-2154458938
17:38:24  <Rubidium> yeah, it's quite a lot of changes to get to from here by public transport... though not completely undoable
17:40:44  <LordAro> 2 buses & 4 trains for me
17:40:49  <LordAro> 5.5 hours
17:42:24  <peter1138> About 5.5 hours cycling πŸ˜‰
17:42:35  <LordAro> lol
17:43:01  <LordAro> at least 15
17:45:19  <Rubidium> only 7 trains and 2 buses (coincidentally the same busroute number) which includes half an hour of walking 9:15. 7-9 hours by car, or 24 by bike
17:45:47  <Rubidium> though I'm not sure whether I'd trust the bike routing in the UK
17:46:31  <DorpsGek> [OpenTTD/OpenTTD] ladysadie commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#pullrequestreview-2154494887
17:50:32  <peter1139> Nice bit of Tomorrow's World music snuck in there.
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17:57:30  <DorpsGek> [OpenTTD/OpenTTD] ladysadie updated pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690
17:58:29  <silent_tempest> Updated ^^
17:58:39  <silent_tempest> Thanks talltyler
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18:01:43  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#pullrequestreview-2154526935
18:05:22  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#pullrequestreview-2154533064
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18:12:16  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#issuecomment-2203998423
18:15:09  <silent_tempest> Huh.
18:16:50  <silent_tempest> I see that how. Now how can I debug that?
18:20:01  <peter1139> Remember that time when all the widget dimensions were messed up in preview...
18:20:52  <silent_tempest> Is that question for me?  Cause the answer is no. I've never looked a preview before.
18:21:25  <peter1139> No it wasn't.
18:21:35  <peter1139> It didn't even have a question mark.
18:21:58  <silent_tempest> I see the preview is using sprite fonts
18:22:08  <LordAro> "pr12690/:1  Error: NOT_REACHED triggered at line 726 of /__w/OpenTTD/OpenTTD/src/settings_gui.cpp"
18:22:24  <silent_tempest> Where did you get that from?
18:22:30  <LordAro> dev console
18:23:04  <silent_tempest> Your browsers dev console?
18:23:42  <LordAro> yes
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18:25:07  <peter1139> It's because you've made the Fonts pane compile-time conditional, but the Fonts tab is not conditional.
18:26:13  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#pullrequestreview-2154569039
18:28:06  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#pullrequestreview-2154572119
18:28:20  <peter1139> That was a replaced comment, I misinterpreted based on some assumptions.
18:31:45  <DorpsGek> [OpenTTD/OpenTTD] github-advanced-security[bot] commented on pull request #12690: Feature: Add font resizing sliders to the game options UI. https://github.com/OpenTTD/OpenTTD/pull/12690#pullrequestreview-2154578035
18:32:27  <LordAro> thanks, security-bot
19:11:01  <Rubidium> well... technically... the bot *and* the comment are wrong, but the code is right as it rightfully rejects -1 as valid slider mark count. Though it'd probably be better if the count and half gap were unsigned integers
19:16:56  <peter1139> std::make_unsigned, eh?
19:46:41  <peter1139> I was probably fed up with signed/unsigned warnings and read some stuff telling me to just avoid using unsigned :p
20:50:35  <truebrain> go write Javascript
20:50:51  <truebrain> then you also no longer have to worry about float vs integers!
20:50:54  <truebrain> epic win (it isn't)
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21:11:45  <andythenorth> $jquery.crash(true)
21:12:20  <peter1139> As if I am not writing Javascript during the day :p
21:12:49  <truebrain> Port OpenTTD to Javascript when?
21:13:20  <andythenorth> grf in json?
21:13:29  <peter1139> Via WASM?
21:13:41  <peter1139> Browser-OpenTTD? How novel.
21:14:08  <peter1139> Can we just wrap up the WASM build into an Electron app?
21:14:19  <andythenorth> "Timeline: Estimating a realistic timeline for the conversion is crucial. It could take several months to a few years depending on the team's size and expertise."
21:14:30  <truebrain> peter1139: Haha, would make things easier πŸ˜›
21:14:34  <truebrain> Other things horrible
21:17:33  <andythenorth> newgrf in json apparently https://gist.githubusercontent.com/andythenorth/787aa39c89203c33ee2d6bc14ef98201/raw/c8a47c032496456aa12fe704a0322fef6e1f38bc/gistfile1.txt
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21:39:51  <truebrain> Sounds about right
21:39:55  <truebrain> Now the rest
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21:44:40  <DorpsGek> [OpenTTD/OpenTTD] jayaddison commented on pull request #12603: Doc: README.md: add Apache 2.0 licensing info for CheckAtomic.cmake https://github.com/OpenTTD/OpenTTD/pull/12603#issuecomment-2204505580
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23:44:03  <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened issue #12839: [Bug]: Windows help dialog box truncates help text due to too small statically sized conversion buffers https://github.com/OpenTTD/OpenTTD/issues/12839
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