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Log for #openttd on 10th December 2024:
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00:02:48  <DorpsGek> [OpenTTD/dibridge] TrueBrain closed issue #255: Latest version fails to start with: No module named 'audioop' https://github.com/OpenTTD/dibridge/issues/255
00:02:51  <DorpsGek> [OpenTTD/dibridge] TrueBrain commented on issue #255: Latest version fails to start with: No module named 'audioop' https://github.com/OpenTTD/dibridge/issues/255
00:06:02  <LordAro> truebrain: https://github.com/Rapptz/discord.py/issues/9477#issuecomment-2314793630 love it
00:06:30  <truebrain> That gist has some nice passive aggressive information 😛
00:06:34  <truebrain> It made me giggle
00:11:19  <LordAro> i notice it was not used
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03:43:27  <peter1138> Urgh, tired but can't sleep
03:44:14  <mnhebi> Code some Rust, it'll help you sleep.
03:44:27  <mnhebi> In fact, why not start converting OTTD to Rust, guaranteed sleep every night
03:46:36  <peter1138> Tired, not suicidal.
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04:45:50  <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/ad7738cff84ea158cd4c45a51d63d17fa625ac53
04:45:51  <DorpsGek>   - Update: Translations from eints (by translators)
04:55:13  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13162: Codechange: A transparent FrameRect doesn't care about colours. https://github.com/OpenTTD/OpenTTD/pull/13162#pullrequestreview-2490969828
05:00:50  <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #13162: Codechange: A transparent FrameRect doesn't care about colours. https://github.com/OpenTTD/OpenTTD/pull/13162
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06:30:10  <peter1138> Hmm, I wonder if/how cargo type GRM should be fixed.
06:31:11  <peter1138> The spec knows about two ranges, one for cargo slot and one for cargo bit.
06:31:25  <peter1138> The spec also says the ranges as 00..1F and 20..3F
06:31:46  <peter1138> So when I bumped NUM_CARGO from 32 to 64, years ago, I never noticed that.
06:31:58  <peter1138> Technically broken ever since.
06:32:27  <peter1138> However, cargo bit is basically unused.
06:33:22  <peter1138> I would not be surprised if no set is actually using GRM for cargo types anyway.
06:46:03  <peter1138> Looking at our implementation I don't see how it was meant to be used even with 32 cargo types.
06:48:22  <peter1138> Oh, parameters... weird.
06:49:28  <peter1138> And of course it's totally collaborative, so depends on all NewGRFs using it to work.
06:49:41  <peter1138> Should we just not bother...
06:54:30  <andythenorth> Have you sworn off sleep completely? 😯
06:54:44  <andythenorth> (Reading your timestamps)
06:55:59  <andythenorth> Delete GRM, bonfires are good, we need the warmth 😛
07:07:34  <andythenorth> hmm ok, so
07:08:00  <andythenorth> my grfs used to have CI/CD with coop jenkins and bundles servers
07:08:25  <andythenorth> I did test CI with Azure builds for a bit, but Azure UI is weird
07:08:52  <andythenorth> if I want CI back (but not CD), is GHA the current preferred method (repos are on GH)?
2024-12-10T072024-12-10T22:44:07  <andythenorth> I think block signals are a meta game
22:46:46  <belajalilija> all jokes aside though
22:46:57  <belajalilija> i think it is best to put them behind a setting
22:47:28  <_jgr_> They already are behind a setting
22:47:34  <belajalilija> an actual setting tho
22:48:26  <belajalilija> looking at the screenshots channel, help channel, normal channels, etc, i see far more people using pre signals unknowingly and to their own detriment rather than using them for logic
22:48:56  <_jgr_> Yes, because that's what the tutorial videos use
22:49:34  <andythenorth> there's a whole inertia of things pushing people to fancy block signals
22:49:36  <andythenorth> youtube
22:49:42  <andythenorth> legacy coop stuff
22:50:00  <peter1138> belajalilija: It is an actual setting, and then it was added as the toggle because someone found it too hard to find.
22:50:31  <andythenorth> https://wiki.openttd.org/en/Manual/Signals
22:50:38  <andythenorth> ^ mostly block signals
22:50:55  <belajalilija> the confusion of that individual was probably less than the collective confusion of everyone else
22:50:56  <andythenorth> "how to signal" https://wiki.openttd.org/en/Community/Junctionary/Advanced%20signalling%20examples
22:51:08  <belajalilija> people have been saying for years about updating the wiki
22:51:11  <andythenorth> "how to signal moar" https://wiki.openttd.org/Category/en/Manual/Train%20Junctions
22:51:12  <peter1138> <https://github.com/OpenTTD/OpenTTD/issues/9580> etc
22:51:30  <peter1138> That bug is technically "resolved" since...
22:51:42  <andythenorth> "pre-signals, the pro layout" https://darkcoding.net/misc/openttd-trains-and-signals-for-beginners-a-tutorial/
22:52:32  <belajalilija> https://cdn.discordapp.com/attachments/1008473233844097104/1316175749291573399/image.png?ex=675a17af&is=6758c62f&hm=1e29dbbc7e196c291ca5b8501fc2f939f2288d0a4f31f68720cdcf9b9d6ca5cc&
22:52:32  <belajalilija> peter1138: shocking
22:52:42  <_jgr_> That's from 2009
22:53:24  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1316175966422437928/image.png?ex=675a17e3&is=6758c663&hm=11dc3ac6ccdc7a237e5c0aa4d1c6bb3b1ba778323ad369b433f89e7f8ea9cf31&
22:53:24  <andythenorth> somehow we've managed to educate the robot
22:53:47  <belajalilija> what software is good for screenrecording?
22:54:14  <andythenorth> quicktime on the mac
22:54:20  <andythenorth> doesn't help? 😛
22:54:23  <andythenorth> loom
22:54:31  <andythenorth> https://www.loom.com/
22:54:44  <belajalilija> https://cdn.discordapp.com/attachments/1008473233844097104/1316176303103148072/image.png?ex=675a1834&is=6758c6b4&hm=ac9ac8d7c26c5764cbff963730364ea5e11400d9b54696b8bd5f8b1e4828ce41&
22:54:44  <belajalilija> probably now
22:54:46  <peter1138> obs 🙂
22:55:05  <peter1138> Oops, this code compiled and I think it shouldn't :S
22:55:14  <andythenorth> was it 3rd party?
22:55:32  <belajalilija> im very tempted to make a vanilla tutorial to cover some basics
22:55:43  <peter1138> Huh, turns out that I can search references for operator[] and... it does.
22:56:48  <andythenorth> I should sleep
22:56:53  <andythenorth> also peter1138 should sleep
22:57:00  <belajalilija> i'd do stuff on the wiki but idk how that all works as its through github
22:57:33  <belajalilija> but given the amount of time i spend ||shouting at people|| helping people in the help channel it might be worth it to make videos
23:00:09  <andythenorth> it's a wiki, you login and edit 🙂
23:01:17  <belajalilija> i downloaded obs
23:01:21  <belajalilija> because loom costs money
23:02:54  <belajalilija> part of me would appreciate a level of recognition because i feel that i (try to) help people often in the help channel
23:02:54  <belajalilija> but then the onus would be on me to be nice to people and i simply cant bring myself to do that
23:04:06  <belajalilija> its the same reason ive never submitted a serious application to be mod or whatever on the discord, that and i'd just ban people for my own amusement
23:04:35  <peter1138> If you're thinking of making screen recordings for tutorials, don't forget to use OpenGFX 2 as well.
23:04:45  <belajalilija> is it complete?
23:05:15  <peter1138> The non-high res version is, yes.
23:05:21  <belajalilija> that's all i want
23:05:45  <peter1138> zBase: Ugly, don't do it. OpenGFX 1, good fall back. TTD, awkward because copyrights.
23:06:01  <belajalilija> yeah i dont touch a/zBase
23:06:35  <belajalilija> i typically played with ttdlx graphics until recently
23:06:38  <andythenorth> ok such bedtime
23:06:51  <belajalilija> but i got into decorating stuff more and moved to gridless opengfx
23:06:54  <belajalilija> night andy
23:10:16  <talltyler> OpenGFX2 supports gridless, using the base set parameters in the Options menu. I like my grid lines but I use these parameters to use arctic foundations in all climates.
23:38:15  <peter1138> <https://github.com/OpenTTD/OpenTTD/pull/9617> So basically revert? :p
23:38:41  <belajalilija> yes
23:38:57  <peter1138> Apparently it was important enough to backport.
23:50:09  <belajalilija> why isnt it recording my whole screen?
23:50:26  <belajalilija> https://cdn.discordapp.com/attachments/1008473233844097104/1316190321608228875/image.png?ex=675a2542&is=6758d3c2&hm=35ba6d0cfcf2b0cba1ea433d03a0f2d177e4a14d2848b6c27fe1a478c772b965&
23:50:36  <belajalilija> is there something else im missing?
23:57:33  <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #13165: Codechange: Use CargoArray for linkgraph refresher. https://github.com/OpenTTD/OpenTTD/pull/13165
23:58:13  <belajalilija> think ive figured it out
23:58:40  <peter1138> Set the scene up 🙂

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