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Log for #openttdcoop.stable on 6th February 2011:
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00:02:03  <Stablean> <MrD2DG> The steel trains are too long
00:03:20  <Stablean> <Strontium> the steel trains are longer than the platform... yes, but it is the caboose that is over the edge
00:03:37  <Stablean> <Strontium> however, that isn't counted for loading time (IIRC)
00:03:52  <Stablean> <MrD2DG> Oh its fine now the trains werent picking empty platforms @ Gunington but i think it was just a pbs problem
00:04:08  <Stablean> <Strontium> don't blame that on PBS
00:04:15  <Stablean> <Strontium> you'd have the same problem with presignals
00:04:37  <Stablean> <Strontium> after all, this moron did not place signals after the station
00:04:57  <Stablean> <MrD2DG> I prefer PBS im not a pbs hater, i just mean i think there error is path reservation
00:05:28  <Stablean> <MrD2DG> Didnt notice there wasnt any signal at the end
00:35:47  <Stablean> *** Starling joined the game
00:41:05  <Stablean> <MrD2DG> How'd you buidl it so that the stations dont join?
00:41:07  <Stablean> <MrD2DG> *build
00:41:24  <Stablean> <Strontium> use ctrl while building
00:41:36  <Stablean> <Strontium> and select the right station to join with (or "new station")
00:41:43  <Stablean> <MrD2DG> Never knew you coudl use it for that
00:41:57  <Stablean> <Strontium> the pickup doesn't need to be 6 wide
00:42:13  <Stablean> <MrD2DG> Oh
00:42:49  <Stablean> <Strontium> a bigger drop is more important as that fluctuates more
00:43:13  <Stablean> <Strontium> though equal size is fine too
00:44:54  <Stablean> <Strontium> what are you trying to make at the pickup exit?
00:45:08  <Stablean> <MrD2DG> Was gonna make the the same as the entrance
00:45:15  <Stablean> <MrD2DG> Just realised its 5 plats
00:45:34  <Stablean> <Strontium> that's not so useful as you don't have 3 exits
00:45:45  <Stablean> <MrD2DG> Yep just realised it isnt equal
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02:16:37  <sturmi> !download win64
02:16:37  <Stablean> sturmi: http://binaries.openttd.org/nightlies/trunk/1.1.0-beta5/openttd-trunk-1.1.0-beta5-windows-win64.zip
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09:30:22  <Stablean> <TrainsOfSodor> DAMNIT
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09:40:19  <Stablean> <Xed> hi
09:40:38  <Stablean> <DayDreamer> hi
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10:22:32  <Stablean> <ali> hi all
10:22:50  <Stablean> <TrainsOfSodor> hi
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10:47:00  <Stablean> <TrainsOfSodor> damnit, £1.3million depot oops
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11:40:37  <Stablean> <TrainsOfSodor> WTF game
11:40:39  <Stablean> <TrainsOfSodor> that wasn't even me
11:40:45  <Stablean> <TrainsOfSodor> crappy route directing
11:40:59  <Stablean> <TrainsOfSodor> NO WAY
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11:42:33  <Stablean> <V453000> hi
11:43:15  <Stablean> <V453000> hmm
11:43:21  <Stablean> <V453000> why do you use Hudsons when they go 100kmh in the end
11:43:32  <Stablean> <TrainsOfSodor> they go faster
11:43:42  <Stablean> <TrainsOfSodor> this version of OTTD has glitched speed showing ;)
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12:44:50  <V453000> [12:43:42] <TrainsOfSodor> this version of OTTD has glitched speed showing ;)
12:44:53  <V453000> how
12:45:11  <Stablean> <TrainsOfSodor> it's an official bugfix in one of the new builds
12:45:33  <Stablean> *** xi joined the game
12:45:37  <Stablean> <TrainsOfSodor> if TT-Forums hadn't just gone down I'd show you
12:46:19  <Stablean> <TrainsOfSodor> in any case I've scrapped the Hudsons now
12:47:24  <V453000> hi xi :)
12:47:39  <Stablean> <xi> hi
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13:03:25  <Stablean> <V453000> next time multiplier 15 :)
13:03:31  <Stablean> <TrainsOfSodor> nooo :L
13:03:41  <Stablean> <TrainsOfSodor> you'll need 6 engines to move a 3 tonne train then xD
13:03:48  <Stablean> <V453000> WAM-1 obviously still is too powerful :)
13:03:58  <Stablean> <V453000> and other fast engines
13:04:16  <Stablean> <TrainsOfSodor> I don't use WAM-1 :L
13:04:18  <Stablean> <TrainsOfSodor> I use F40PH
13:04:25  <Stablean> <TrainsOfSodor> and TurboTrain
13:04:31  <Stablean> <V453000> yes
13:04:57  <Stablean> <V453000> there still are much stronger engines
13:05:08  <Stablean> <TrainsOfSodor> they're far too slow tho xD
13:05:24  <Stablean> <V453000> what does speed give you
13:05:36  <Stablean> <TrainsOfSodor> more money, quicker transfer times
13:05:57  <Stablean> <V453000> you have 20 millions, what do you need money for
13:06:20  <Stablean> <TrainsOfSodor> :L to make more money
13:06:40  <Stablean> <V453000> so that you have 40 million, so that you have nothing to do with them :) makes sense to me
13:06:42  <Stablean> <TrainsOfSodor> this game is about capatalism not socialism
13:06:45  <Stablean> <TrainsOfSodor> xD
13:07:16  <Stablean> <V453000> no, this game is about fun and building something complicated, not speed, money, or whatever profit :)
13:07:30  <Stablean> <TrainsOfSodor> I like how my 47 trains beat the 321 of Coop overall xD
13:07:44  <Stablean> <TrainsOfSodor> its not fun watching all your 40 mph trains cos those haul best tho xD
13:07:47  <Stablean> <V453000> in what do they beat them
13:08:09  <Stablean> <TrainsOfSodor> my company has a higher performance rating
13:08:15  <Stablean> <V453000> only noobs play for that :)
13:08:34  <Stablean> <V453000> your network shows very low building skills :) where coop people show something different ;)
13:08:37  <Stablean> <TrainsOfSodor> xD that's the only thing to play for when you get to a certain level of money
13:08:49  <Stablean> <V453000> ?
13:08:59  <Stablean> <TrainsOfSodor> the performance index
13:09:07  <Stablean> <V453000> yes, nobody cares about that
13:09:13  <Stablean> <V453000> what does it have to do with money
13:09:27  <Stablean> <V453000> nobody cares about them either :)
13:09:43  <Stablean> <TrainsOfSodor> :L
13:10:05  <Stablean> <TrainsOfSodor> my routes may be basic, but they work perfectly
13:10:28  <Stablean> <V453000> well, the signals are quite wrong, but it works for now :)
13:10:50  <Stablean> <TrainsOfSodor> :L they probably are wrong, but they work perfectly :P
13:11:09  <Stablean> <V453000> and that is the point, to reach 1000 performance, you can be the biggest noob :) that does not make people better or worse, therefore its comparison is useless :)
13:11:27  <Stablean> <TrainsOfSodor> oh, and about the speed glitch : "Frosch commited a patch for the speed glitch (as revision r21989)"
13:11:45  <Stablean> <V453000> oh, okay :)
13:12:01  <Stablean> <TrainsOfSodor> if you watch the trains you'll notice it doesn't always update the speed
13:12:13  <Stablean> <V453000> I see
13:13:55  <Stablean> <V453000> btw
13:14:12  <Stablean> <V453000> if you click a signal multiple times, they are one-way
13:14:19  <Stablean> <V453000> so you dont need to place the 2ways everywhere
13:14:21  <Stablean> <TrainsOfSodor>  I know
13:14:27  <Stablean> <V453000> oh?
13:14:29  <Stablean> <TrainsOfSodor> but the 2 ways are far quicker to place
13:14:29  <Stablean> <TrainsOfSodor> xD
13:14:35  <Stablean> <V453000> oh jesus christ
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13:15:51  <Stablean> <Chris Booth> afternoon
13:15:55  <Stablean> <V453000> hi
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14:40:47  <kuch3n> !date
14:40:48  <Stablean> kuch3n: 19 Feb 1994
14:40:52  <kuch3n> !players
14:40:55  <Stablean> kuch3n: Client 126 (Red) is MrD2DG, in company 1 (Coop)
14:40:55  <Stablean> kuch3n: Client 105 is DayDreamer, a spectator
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14:41:20  <Stablean> <kuch3n> hello
14:41:22  <Stablean> <MrD2DG> Hi
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15:09:33  <Stablean> <MrD2DG> Hi
15:09:35  <Stablean> <Strontium> hi
15:09:44  <Stablean> <Strontium> looks like you've been leveling some sea ;)
15:09:58  <Stablean> <MrD2DG> Lol soz just a bbit @ genwell
15:10:04  <Stablean> <MrD2DG> Station area was way too tight
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15:19:30  <Stablean> <MrD2DG> There's no easy way to partially upgrade wagons right?
15:20:02  <Stablean> <Strontium> no(t yet)
15:20:09  <Stablean> <MrD2DG> :/
15:20:35  <Stablean> <MrD2DG> I wish there was a way to upgrade to regeared loco's aswell
15:21:10  <V453000> one of the reasons why I often disable t
15:21:12  <V453000> it
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15:22:13  <Stablean> <MrD2DG> Those regeared diesels would make perfect freight loco's
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15:24:09  <Stablean> <V453000> which ones?
15:24:35  <Stablean> <MrD2DG> CLC GE's etc
15:25:33  <Stablean> <V453000> WAP-4 is good
15:25:43  <Stablean> <V453000> but ofc nothing beats Class 9E :)
15:25:46  <Stablean> <MrD2DG> Oh thats new
15:26:02  <Stablean> <MrD2DG> 62mph is way too slow now :)
15:26:34  <Stablean> <V453000> well, when I see the acceleration of your 2800 hp trains I want to vomit :)
15:26:58  <Stablean> <MrD2DG> xD well it was a huge improvement over the ones we had before (at the time)
15:27:12  <Stablean> <MrD2DG> Moving to WAP-4's now
15:28:17  <Stablean> <MrD2DG> The weight multiplier is horrible I remember on the last game even the trains with 8000+ HP seemed to accelerate slowly
15:28:57  <Stablean> <V453000> maybe you used too weak trains :)
15:29:17  <Stablean> <MrD2DG> 10000HP isn't weak
15:29:19  <Stablean> <V453000> 8000 is nothing with 251kmh
15:29:25  <Stablean> <MrD2DG> Think it was the WAM12's
15:29:27  <Stablean> <V453000> yes
15:29:35  <Stablean> <V453000> 9k is nothing with 225kmh too
15:29:45  <Stablean> <MrD2DG> True
15:30:14  <Stablean> <V453000> but nobody forced you to use these engines :)
15:30:26  <Stablean> <MrD2DG> I'm a speed freak :)
15:30:44  <Stablean> <V453000> suffer then
15:31:10  <Stablean> <MrD2DG> Oh another thing, doesnt the set with the WAM's/WAP's have a parameter to lower running costs? Because they are always way higher than the others
15:31:20  <Stablean> <MrD2DG> Seems a bit too unbalanced
15:31:22  <Stablean> <V453000> it doesnt
15:31:34  <Stablean> <Strontium> what? it does cost money to make them run? :)
15:31:36  <Stablean> <V453000> btw they are about equal to the other trains here
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15:31:41  <Stablean> <Strontium> who cares about that at this moment?
15:32:08  <Stablean> <MrD2DG> Well usually there are in the in the 20,000's to run compared to 5,000 for other sets
15:32:30  <Stablean> <MrD2DG> Makes quite a gap in profits with a lot of trains
15:33:08  <Stablean> <V453000> here you have Tropic Refurbishment Set and NARS. NARS diesels are useless, so they can have lower running costs, since to make them at least a bit useful, you would need to double them
15:33:33  <Stablean> <MrD2DG> That makes sense
15:33:45  <Stablean> <V453000> tropic refurbishment set still has higer power/running cost in total I think
15:33:49  <Stablean> <V453000> or at least comparable
15:33:53  <Stablean> <V453000> see the depot
15:33:56  <Stablean> <V453000> and sort it by that
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15:34:23  <Stablean> <MrD2DG> Yeah it does
15:34:38  <Stablean> <V453000> any other complaints? :)
15:34:44  <Stablean> <MrD2DG> Lol, nahe im fine
15:34:48  <Stablean> <MrD2DG> *nah
15:35:03  <Stablean> <V453000> :)
15:35:28  <planetmaker> !info
15:35:28  <Stablean> planetmaker: http://stable.openttdcoop.org
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15:47:23  <V453000> !rcon set train_slope_steepness
15:47:23  <Stablean> V453000: Current value for 'train_slope_steepness' is: '1' (min: 0, max: 10)
15:47:25  <V453000> !rcon set train_slope_steepness 2
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15:48:07  <V453000> !rcon set train_slope_steepness 3
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15:59:17  <V453000> !rcon set train_slope_steepness 2
15:59:17  <Stablean> V453000: CmdBuildSignalTrack           MrD2DG  date:1999-11-27  tile:00039566  p1:00038D69 p2:02000002 text: price:65
16:02:45  <V453000> !rcon set train_slope_steepness 3
16:06:22  <Stablean> <V453000> Cuthill Factory is a very nice station walk
16:06:44  <Stablean> <TrainsOfSodor> :L I know
16:07:05  <Stablean> <MrD2DG> Lol
16:14:28  <Stablean> <V453000> seems like the station doesnt work perfectly anymore :)
16:14:38  <Stablean> <V453000> TrainsOfSodor: Tawood Factory goods pikcup
16:15:06  <Stablean> <V453000> with these signals this will happen all over again
16:16:08  <Stablean> <TrainsOfSodor> how do I place the ones by the station then?
16:16:22  <Stablean> <TrainsOfSodor> stationside of the crossover
16:16:52  <Stablean> *** V453000 has started a new company (#4)
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16:29:51  <Stablean> <MUNTY> coop someone?
16:30:53  <Stablean> <MrD2DG> Umm i dunno if i can let people join
16:32:39  <Stablean> <V453000> MUNTY: rather first build and show others ;)
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16:33:49  <Stablean> <DayDreamer> you can join me ,..
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16:39:09  <Stablean> <Chris Booth> its nice to see so many 2x45s
16:39:19  <Stablean> <V453000> I dont even comment
16:39:34  <Stablean> <MrD2DG> xD
16:39:36  <Stablean> <V453000> he is happy with it
16:39:40  <Stablean> <V453000> so meh
16:41:05  <Stablean> <sturmi> wtf? trains dont slow down at 2x45?
16:41:32  <Stablean> <Chris Booth> they do but they need to go faster than a certain speed
16:41:41  <Stablean> <Chris Booth> @@clcalc rail 1
16:41:41  <Webster> Stablean: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
16:42:27  <Chris_Booth> @clcalc rail
16:42:27  <Webster> Chris_Booth: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
16:42:34  <Chris_Booth> @clcalc rail 160
16:42:34  <Webster> Chris_Booth: Required CL for rail at 160km/h is 3 (5 half tiles) or TL
16:42:40  <Chris_Booth> @clcalc rail 124
16:42:40  <Webster> Chris_Booth: Required CL for rail at 124km/h is 2 (3 half tiles) or TL
16:42:44  <Chris_Booth> @clcalc rail 100
16:42:44  <Webster> Chris_Booth: Required CL for rail at 100km/h is 2 (2 half tiles) or TL
16:42:53  <Chris_Booth> @clcalc rail 80
16:42:53  <Webster> Chris_Booth: Required CL for rail at 80km/h is 1 (1 half tiles) or TL
16:42:56  <Stablean> <V453000> 88
16:42:58  <Chris_Booth> @clcalc rail 88
16:42:58  <Webster> Chris_Booth: Required CL for rail at 88km/h is 1 (1 half tiles) or TL
16:43:00  <Stablean> <V453000> is CL1
16:43:01  <Chris_Booth> @clcalc rail 89
16:43:01  <Webster> Chris_Booth: Required CL for rail at 89km/h is 2 (2 half tiles) or TL
16:43:06  <Chris_Booth> yeah
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16:44:07  <Stablean> <sturmi> ah they do slow down but the trainwindow has kinda lag :D
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16:44:34  <Stablean> <MrD2DG> Ive noticed that in the trains windows speed seems to jump
16:44:41  <Stablean> <MrD2DG> It isnt smooth like normal
16:44:43  <Stablean> <TrainsOfSodor> its a known bug
16:44:45  <Stablean> <MrD2DG> Ah
16:44:47  <Stablean> <TrainsOfSodor> been fixed in a new nightly
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16:56:09  <Stablean> <TrainsOfSodor> stupid. Goddamn. Trains.
16:56:11  <Stablean> <TrainsOfSodor> :L
16:56:17  <Stablean> <MrD2DG> Lol, what?
16:56:18  <V453000> trains do what you tell them to do
16:56:29  <Stablean> <TrainsOfSodor> :L not this time
16:56:31  <V453000> blame builder :)
16:56:41  <Stablean> <TrainsOfSodor> builder's made mistakes
16:56:57  <V453000> well since you obviously signal wrongly, it is probably your fault :p
16:56:57  <Stablean> <TrainsOfSodor> but why are they going to a depot nowhere near where they should go? and then clogging up the line
16:56:59  <Stablean> <TrainsOfSodor> argh :L
16:57:21  <Stablean> <MrD2DG> Make sure all depots are accessible
16:57:30  <Stablean> <TrainsOfSodor> they are, there's one on their subsection of the route
16:57:38  <Stablean> <TrainsOfSodor> they just don't bloody use them
16:57:44  <Stablean> <MrD2DG> I usually put a one of each side of a main line (here i just made 3 home dpots)
16:57:48  <Stablean> <MrD2DG> Hmm
16:58:05  <Stablean> <TrainsOfSodor> I've got them behind the two start stations
16:58:28  <Stablean> <MrD2DG> If you're using PBS sometimes that affects the path they take
16:59:16  <Stablean> <TrainsOfSodor> lets see if these waypoints actually help or not
16:59:16  <Stablean> <TrainsOfSodor> xD
17:00:00  <Rubidium> actually, two sided signals (if placed incorrectly) can mess up where vehicles go up enormously as well
17:00:29  <Stablean> <MrD2DG> Oh a dev
17:01:02  <Stablean> <MrD2DG> Are there any plans to support upgrading to regeared locos?
17:01:12  <Stablean> <MrD2DG> Or any locos that can be refitted
17:01:36  <Rubidium> actually, PBS won't make trains go heavily lost... the two sided signals that some people like to place *after* the PBS do that
17:04:01  <V453000> 2way signals are just wrong almost everywhere :) but this person claims his stations work perfectly, so I have no reason to interfere :)
17:04:47  <Stablean> <TrainsOfSodor> all but the one I broke myself do so :L
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18:02:24  <Stablean> <V453000> DD and compressor? :)
18:02:33  <Stablean> <DayDreamer> yes
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18:13:27  <Stablean> <ali> day your route coneted
18:13:42  <Stablean> <ali> is cuthill
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18:26:02  <Stablean> <MrD2DG> Maglev :)
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18:31:03  <Stablean> <TrainsOfSodor> bye-bye suspension bridges :L
18:31:18  <Stablean> <MrD2DG> Took your time :P
18:31:26  <Stablean> <TrainsOfSodor> I know :L
18:31:32  <Stablean> <TrainsOfSodor> was busy dealing with engines
18:31:50  <Stablean> <TrainsOfSodor> replacing DL Class with dual GMD F59PHIs xD
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18:56:43  <Stablean> <V453000> class 20E, anyone? :)
18:57:05  <Stablean> <MrD2DG> :P I really want to but will probably have to loose a wagon :/
18:57:21  <Stablean> <V453000> yes, you will
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18:58:46  <Stablean> <Lazák> /help
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19:52:50  <V453000> !date
19:52:50  <Stablean> V453000: 21 Jan 2017
19:53:17  <V453000> anyone wants a reset with FIRS 0.6.0? :)
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19:53:46  <Stablean> <MrD2DG> Im fine :P
19:53:53  <Stablean> <V453000> with ? :)
19:54:06  <Stablean> <MrD2DG> As it is now
19:55:28  <Stablean> <Strontium> for what it's worth, the new connection made all goods trains go over that bit of rail. So I added a waypoint so they take their old route again
19:55:43  <Stablean> <Strontium> alleviating the infarct that was created
19:55:47  <Stablean> <MrD2DG> Oh good
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20:05:48  <Stablean> <MrD2DG> Enjoy :P
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21:16:27  <Stablean> <MrD2DG> Dammit
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