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00:16:26 <Stablean> <Troy McClure> @clcalc 00:16:36 <Stablean> <Troy McClure> @clcalcerail 00:52:57 *** Intexon has quit IRC 01:40:32 <Sylf> @clcalc 3 01:40:32 <Webster> Sylf: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 01:40:44 <Sylf> @clcalc rail tilt 3 01:40:44 <Webster> Sylf: A rail Curve Length of 3 (5 half tiles), with tilt bonus, gives a speed of 201km/h or 125mph 01:50:20 <Stablean> *** Sylf joined the game 01:52:47 <Stablean> <Troy McClure> well? 01:52:57 <Stablean> <Troy McClure> btw, Sylf, do you know V's password? 01:53:03 <Stablean> <Sylf> nope 01:53:09 <Stablean> <Troy McClure> oh, too bad 01:53:24 <Stablean> <Troy McClure> he's got a jam near Ga-Rankuwa Fruit Plantation 01:54:59 <Stablean> <Sylf> looks like the said plantation is already gone too 01:55:13 <Stablean> <Sylf> not much to worry about though 01:55:15 <Stablean> <Troy McClure> yes, as well as Kynsna Heights 01:55:21 <Stablean> <Troy McClure> no, not a big jam 01:55:24 <Stablean> <Sylf> It's not jamming the rest of the network 01:55:43 <Stablean> <Troy McClure> but since you sometimes play in his comp, i thought you mightknow 01:56:26 <Stablean> <Sylf> I think there's a way to join any company using !rcon, but I don't know how, and I really don't want to resort to that either 01:56:40 <Stablean> <Troy McClure> no, dont do that then 01:57:02 <Stablean> <Troy McClure> iklucas already abused the admin command to report it 01:57:36 <Stablean> <Troy McClure> bb, nn 01:57:44 <Stablean> <Sylf> see ya 01:57:54 <Stablean> *** Troy McClure has joined spectators 01:57:54 <Stablean> *** Game paused (number of players) 01:57:58 <Stablean> *** Troy McClure has left the game (leaving) 01:58:00 <Stablean> <Sylf> hmm, not much of open space for me to play on... 02:12:15 <Stablean> *** Sylf has started a new company (#7) 02:12:17 <Stablean> *** Game unpaused (number of players) 02:40:00 <Stablean> *** md joined the game 03:24:47 <Stablean> <md> oh no, diamond bandit! 03:24:54 <Stablean> <Sylf> :p 03:25:22 <Stablean> <md> Shoulda gone for "The Phantom" 03:59:57 <Stablean> <Sylf> o_O We have Fighter Jets in the game 04:00:27 <Stablean> <md> fighting who 04:00:35 <Stablean> <Sylf> who knows! 04:00:35 <Stablean> <md> fockers? 04:00:57 <Stablean> <Sylf> It's McDonnel Douglas 04:01:04 <Stablean> <md> fockers are fighters 04:07:23 <Stablean> *** md has left the game (connection lost) 04:07:39 <Stablean> *** md joined the game 04:13:21 <Stablean> *** md has left the game (connection lost) 05:32:24 *** DayDreamer has joined #openttdcoop.stable 06:07:02 *** ODM has joined #openttdcoop.stable 06:07:02 *** ChanServ sets mode: +o ODM 06:12:26 <Stablean> *** Rattler joined the game 06:14:39 <Stablean> *** Rattler has left the game (leaving) 06:17:01 <Stablean> *** DnZ-Ali joined the game 06:17:34 <Stablean> <DnZ-Ali> hi Sylf 06:17:40 <Stablean> <Sylf> heya 06:18:15 <Stablean> *** DnZ-Ali has joined company #5 06:25:52 <Stablean> <DnZ-Ali> sylf i give you my company 06:26:11 <Stablean> <DnZ-Ali> now sell all my train 06:26:17 <Stablean> <Sylf> nah, It's ok 06:26:23 <Stablean> <Sylf> I'm only doing diamonds 06:27:59 <Stablean> <DnZ-Ali> i no have password if you want delet me 06:28:00 <Stablean> <DnZ-Ali> bye 06:28:07 <Stablean> *** DnZ-Ali has joined spectators 06:28:36 <Stablean> *** DnZ-Ali has left the game (leaving) 06:42:48 *** DayDreamer has quit IRC 06:58:16 <Stablean> *** valis joined the game 07:03:10 <Stablean> *** iklucas joined the game 07:03:53 <Stablean> <Sylf> hi 07:03:55 <Stablean> <iklucas> hi 07:04:02 <Stablean> <valis> hi 07:05:32 <Stablean> <iklucas> hmpf this is jamming as hel 07:06:10 <Stablean> <Sylf> like, at BBH 2? 07:06:20 <Stablean> <iklucas> like, our whole line? 07:06:31 <Stablean> <Sylf> and BBH 1 too, I guess 07:06:45 <Stablean> <Sylf> I don't see neither of those BBHs balanced 07:06:59 <Stablean> <iklucas> yep 07:07:05 <Stablean> <iklucas> thats 1 of the probs 07:07:23 <Stablean> <Sylf> SLH 1 isn't very well balanced either 07:10:51 <Stablean> *** ghoststar joined the game 07:11:02 <Stablean> <valis> bye 07:11:06 <Stablean> *** ghoststar has left the game (connection lost) 07:11:08 <Stablean> *** valis has left the game (leaving) 07:11:12 <Stablean> <iklucas> oops 07:11:38 <Stablean> <Sylf> anyway, I'm outta here 07:11:44 <Stablean> <Sylf> have fun 07:11:44 <Stablean> <iklucas> me too 07:11:46 <Stablean> <iklucas> bb;) 07:11:52 <Stablean> *** Sylf has left the game (leaving) 07:12:15 <Stablean> *** ghoststar joined the game 07:12:30 <Stablean> *** ghoststar has left the game (connection lost) 07:12:40 <Stablean> *** iklucas has left the game (connection lost) 07:12:40 <Stablean> *** Game paused (number of players) 07:16:31 <Stablean> *** V453000 joined the game 07:19:05 <Stablean> *** V453000 has left the game (leaving) 07:27:17 <Stablean> *** Chris Booth joined the game 07:29:36 <Stablean> *** Chris Booth has joined company #2 07:29:36 <Stablean> *** Game unpaused (number of players) 07:58:39 <Mazur> everyone. 07:59:06 <Stablean> <Chris Booth> I thought that was going to be the start of some great speach 08:00:24 <Mazur> :-) 08:00:37 <Mazur> It's a distribiuted greeting. 08:00:40 <Mazur> -i 08:01:20 <Stablean> <Chris Booth> aaah thats a shame 08:01:38 <Stablean> <Chris Booth> you could have just type ight fellas 08:01:48 <Stablean> <Chris Booth> sine I am 100% there are no girls here 08:02:27 <Mazur> I'm afraid you are right, more's hte pity. 08:03:02 <Stablean> <Chris Booth> I am nore sure why. its a good game 08:03:19 <Mazur> Indeed. 08:03:45 <Mazur> Maybe girls do not want to be in management. 08:04:11 <Stablean> <Chris Booth> unless its bossing people around 08:04:14 <Stablean> <Chris Booth> like with the sims 08:04:53 <Mazur> Ah. 08:05:29 <Mazur> Well, they could do that in OTTD, but it'd need setting up a server. 08:07:14 <Mazur> Kinda odd, since there are so many female secretaries, who are usually the ones managing most of the departments which they are secretary for, notwithstanding there being a department head. 08:08:10 <Stablean> <Chris Booth> that is true 08:13:02 *** DayDreamer has joined #openttdcoop.stable 08:19:08 *** DayDreamer has quit IRC 08:24:07 <Stablean> *** Chris Booth has left the game (connection lost) 08:24:07 <Stablean> *** Game paused (number of players) 09:04:21 <Stablean> *** Game unpaused (number of players) 09:04:24 <Stablean> *** Chris Booth joined the game 09:39:28 <Stablean> *** Chris Booth has left the game (connection lost) 09:39:28 <Stablean> *** Game paused (number of players) 09:39:29 *** Chris_Booth has quit IRC 10:00:24 *** ODM has quit IRC 10:22:28 *** Chris_Booth has joined #openttdcoop.stable 10:25:50 <Stablean> *** Game unpaused (number of players) 10:25:52 <Stablean> *** Chris Booth joined the game 10:27:34 <Stablean> <iklucas> yo 10:27:35 <Stablean> *** iklucas joined the game 10:27:38 <Stablean> <Chris Booth> hi 10:27:46 <Stablean> <Chris Booth> we have some big isssues 10:27:49 <Stablean> <iklucas> nice, u made the mixer;) 10:28:14 <Stablean> <iklucas> ok, sishen is at max capacity 10:28:49 <Stablean> <iklucas> how about we make a pri for the pickup trains? 10:28:53 <Stablean> <iklucas> as they are less important 10:28:59 <Stablean> <Chris Booth> where? 10:28:59 <Stablean> <iklucas> oh nvm 10:29:05 <Stablean> <iklucas> they both drop:P 10:29:23 <Stablean> <Chris Booth> yes 10:29:26 <Stablean> <iklucas> we shud try syncing the stations 10:29:36 <Stablean> <Chris Booth> Sishen: is extra busy as I just jamed the network 10:29:38 <Stablean> <iklucas> as the drop shouldnt jam shudnt it? 10:29:44 <Stablean> <iklucas> ah ok;) 10:29:58 <Stablean> <iklucas> yep indeed, we needed mixers 10:30:00 <Stablean> <Chris Booth> Sishen Halt can't be synced 10:30:06 <Stablean> <Chris Booth> different cargos 10:30:10 <Stablean> <Chris Booth> so different loading times 10:30:12 <Stablean> <iklucas> ye i see;) 10:30:42 <Stablean> <iklucas> -although we could make a time they get to unload;) 10:30:58 <Stablean> <iklucas> aint that mixer needed?:O 10:31:00 <Stablean> <Chris Booth> we would be better mixing our lines for now 10:33:41 <Stablean> <iklucas> shall we make !longer longer? 10:33:57 <Stablean> <iklucas> as that1 is sometimes jamming 10:33:59 <Stablean> <Chris Booth> no 10:34:07 <Stablean> <Chris Booth> we should mixe BBH 01 10:35:48 <Stablean> <iklucas> ok, im making that mixer too big:P 10:36:35 <Stablean> <Chris Booth> I have mixed MSH 01 10:36:45 <Stablean> <iklucas> mixing bbh 01 now 10:36:51 <Stablean> <Chris Booth> and the Factory exit / entrance 10:39:16 <Stablean> <iklucas> oops, just made 1 train go wrong way 10:39:33 <Stablean> <Chris Booth> not a big deal 10:40:23 <Stablean> <iklucas> that prio too short? 10:40:38 <Stablean> <iklucas> @ !prio 10:40:38 <Stablean> <Chris Booth> don't mix the ML 10:40:41 <Stablean> <Chris Booth> there is no point 10:40:52 <Stablean> <Chris Booth> since trains are allready on bith lines 10:40:59 <Stablean> <Chris Booth> only mix at exits or joins 10:41:15 <Stablean> <iklucas> most of em are in the inner line 10:41:27 <Stablean> <Chris Booth> like !this 10:41:54 <Stablean> <iklucas> ah;) 10:42:04 <Stablean> <iklucas> sry^^ 10:42:16 <Stablean> <Chris Booth> do you under stand what I mean though 10:42:19 <Stablean> <Chris Booth> if you have 2 lines 10:42:25 <Stablean> <iklucas> ye that the ml is already mixed 10:42:27 <Stablean> <Chris Booth> why mix between them? 10:42:31 <Stablean> <iklucas> and all the joins shud be mixed 10:42:37 <Stablean> <Chris Booth> yeah 10:42:55 <Stablean> <iklucas> even so, i think we shud make the mixers with penalties, fair 10:42:58 <Stablean> <iklucas> so trains choose both 10:43:05 <Stablean> <Chris Booth> yes 10:43:26 <Stablean> <Chris Booth> MSH 01 also has an example 10:43:52 <Stablean> <iklucas> ehm, about that1, 10:44:02 <Stablean> <iklucas> shudnt it have a mixer infront of the stations too? 10:44:08 <Stablean> <iklucas> as sishen halt is kinda 10:44:16 <Stablean> <Chris Booth> yes 10:44:34 <Stablean> <Chris Booth> would help a bit 10:44:37 <Stablean> <iklucas> well nvm 10:44:49 *** KenjiE20 has joined #openttdcoop.stable 10:44:50 *** ChanServ sets mode: +o KenjiE20 10:44:57 <Stablean> <iklucas> when we balance ALL the entry's of the SLH's it wont be needed 10:45:29 <Stablean> <Chris Booth> best way to do that is like SLH 02 10:46:11 <Stablean> <iklucas> yep 10:46:38 <Stablean> <iklucas> check sign mixer 10:46:49 <Stablean> <iklucas> that 1 shudnt be there either :P 10:47:09 <Stablean> <iklucas> i wanna have that appache! 10:47:45 <Stablean> <Chris Booth> I want the McDonnell F-4 Phantom II 10:47:47 <Stablean> <iklucas> ty to whoever included these militairy planes:D 10:48:49 <Stablean> <iklucas> btw, not all trains are replaced yet 10:48:57 <Stablean> <Chris Booth> ooh realy? shit 10:49:03 <Stablean> <Chris Booth> they will 10:49:03 <Stablean> <iklucas> 180, 59 10:49:42 <Stablean> <Chris Booth> if you see one service it by hand 10:50:06 <Stablean> <iklucas> well, i put the replacement command on again 10:50:20 <Stablean> <iklucas> so now they're going to service 10:50:48 <Stablean> <iklucas> oh gosh 10:50:52 <Stablean> <iklucas> -.- 10:51:18 <Stablean> <Chris Booth> some will not replace 10:51:22 <Stablean> <Chris Booth> like 146 10:51:39 <Stablean> <iklucas> btw, dont make new trains for the 2 that just crashed 10:51:45 <Stablean> <iklucas> we got ways too much already anyways 10:52:13 <Stablean> <Chris Booth> good trains will not replace 10:52:24 <Stablean> <iklucas> hmm weird 10:52:46 <Stablean> <Chris Booth> I am selling them 10:52:48 <Stablean> <iklucas> freightliner? 10:53:35 <Stablean> <iklucas> lol@ germiston 10:53:41 <Stablean> <iklucas> check out how much water they drink there:P 10:53:55 <Stablean> <Chris Booth> lol 10:54:25 <Stablean> <iklucas> damn alcoholists 10:55:12 <Stablean> <Chris Booth> next gen good trains 10:55:18 <Stablean> <iklucas> freightliner looks so great:D 10:57:49 <Stablean> <Chris Booth> last 2 EE1s 10:58:23 <Stablean> <Chris Booth> shall we split up the factory / oil ref / Fpp? 10:58:41 <Stablean> <iklucas> i'll be off in a couple of min 10:58:57 <Stablean> <Chris Booth> aah no point then 10:59:13 <Stablean> <iklucas> anyways, we need to make am ixer infront of drop 11:00:25 <Stablean> <Chris Booth> or mix at the plaforms 11:00:32 <Stablean> <iklucas> btw, fail prio 11:00:41 <Stablean> <iklucas> check !fail 11:00:59 <Stablean> <Chris Booth> why is that a fail? 11:01:17 <Stablean> <iklucas> 2 options 11:01:24 <Stablean> <Chris Booth> but in a PBS block 11:01:34 <Stablean> <Chris Booth> so it works 11:01:36 <Stablean> <iklucas> that right1 shudnt be there 11:01:46 <Stablean> <Chris Booth> yes it should 11:01:48 <Stablean> <Chris Booth> I built it 11:01:52 <Stablean> <Chris Booth> looks nice 11:02:00 <Stablean> <Chris Booth> and I know it isn't needed 11:02:02 <Stablean> <iklucas> but, it didnt work 11:02:13 <Stablean> <iklucas> there was a train going with a train over the bridge:S 11:02:53 <Stablean> <iklucas> hmm, idk what happened that time 11:02:55 <Stablean> <Chris Booth> looks like its working 11:03:21 <Stablean> <iklucas> :P 11:07:06 <Stablean> <Chris Booth> nice the nework is back to normal now 11:07:12 <Stablean> <iklucas> exept BBH01 11:07:22 <Stablean> <iklucas> still plenty trains on left 11:07:22 <Stablean> <Chris Booth> no that is normal for BBH 01 11:07:37 <Stablean> <iklucas> ;) 11:08:30 *** Intexon has joined #openttdcoop.stable 11:09:38 <Stablean> <Chris Booth> that will help 11:09:44 <Stablean> <Chris Booth> I know it has a slow 11:12:10 <Stablean> <Chris Booth> now even BBH 01 look ok 11:13:27 <Stablean> <iklucas> yep;) 11:14:02 <Stablean> <iklucas> we shud have placed these pink wagons behind the locs and then the cargo things behind 11:14:08 <Stablean> <Chris Booth> now we need more trains! 11:14:10 <Stablean> <iklucas> wud look nicer;) 11:14:24 <Stablean> <iklucas> more pickup trains from amanzimtoti valley 11:15:04 <Stablean> <Chris Booth> I am getting rid of the pink wagons 11:15:14 <Stablean> <iklucas> how?:P 11:15:44 <Stablean> <iklucas> i love freightliners:D 11:16:34 <Stablean> <Chris Booth> look @ train 252 11:16:36 <Stablean> <Chris Booth> that is how 11:16:58 <Stablean> <iklucas> YES 11:17:19 <Stablean> <Chris Booth> low capactiy but nicer looking 11:17:30 <Stablean> <iklucas> even nicer like this 11:17:53 <Stablean> <Chris Booth> like what? 11:17:59 <Stablean> <iklucas> 252:P 11:18:16 <Stablean> <Chris Booth> doesn't look that different 11:18:27 <Stablean> <iklucas> it does, the special wagons infront of the others 11:18:33 <Stablean> <iklucas> :P 11:18:41 <Stablean> <iklucas> instead of behind freightliner 11:18:52 <Stablean> <iklucas> nah actually they are nicer behind 11:19:13 <Stablean> <Chris Booth> 255 is the best 11:19:32 <Stablean> <iklucas> ^^ 11:19:43 <Stablean> <iklucas> empty indeed 11:19:50 <Stablean> <iklucas> but idk how it will look full 11:20:02 <Stablean> <iklucas> ye indeed, nice 11:21:21 <Stablean> <Chris Booth> we need to use that new line we built last night 11:21:33 <Stablean> <iklucas> :P 11:21:41 <Stablean> <iklucas> idk if bbh can handle it? 11:21:45 <Stablean> <iklucas> bbh01 11:22:11 <Stablean> <iklucas> if we make to right up from bbh03 it all the way LLRR 11:22:21 <Stablean> <iklucas> we cud make the food drop somewhere miles that dir 11:22:33 <Stablean> <Chris Booth> it was meant to reduce stress on BBH 01 11:22:56 <Stablean> <iklucas> but its longer then going past msh 01 11:23:02 <Stablean> <Chris Booth> but the SLH @ Amersfoort Valley it making the link to long 11:23:08 <Stablean> <Chris Booth> and the lake 11:24:00 <Stablean> <iklucas> hmm 11:24:11 <Stablean> <iklucas> -if we cud make the look 1 dir- 11:24:17 <Stablean> <iklucas> the loop 11:24:45 <Stablean> <iklucas> that wud destress the whole story:P 11:25:03 <Stablean> <Chris Booth> not realy 11:25:09 <Stablean> <iklucas> :P 11:25:11 <Stablean> <Chris Booth> as you would then have 4 - 1 @ bbh 01 11:25:21 <Stablean> <Chris Booth> 4 -> 2 sorry 11:25:27 <Stablean> <iklucas> yep indeed:P 11:25:51 <Stablean> <Chris Booth> you try and make a 4 - > 2 that busy that will be efficient 11:26:32 <Stablean> <iklucas> hmm 11:26:58 <Stablean> <iklucas> btw, we aint going to transport some pax? 11:27:25 <Stablean> <Chris Booth> we could if we had 2 towns to use 11:28:47 <Stablean> <iklucas> we may not use ngwaritsi? 11:29:09 <Stablean> <Chris Booth> its rather close 11:29:39 <Stablean> <iklucas> not that close 11:29:49 <Stablean> <iklucas> or we go use kranskop 11:30:00 <Stablean> <Chris Booth> CrackShop 11:30:08 *** Intexon has quit IRC 11:30:20 <Stablean> <Chris Booth> lol 11:30:48 <Stablean> <Chris Booth> would be useable 11:31:05 <Stablean> <iklucas> xD 11:31:45 <Stablean> <iklucas> well, shall we use crackshoP? 11:32:05 <Stablean> <iklucas> hmm, brb, 30 minutes or so 11:32:23 <Stablean> <iklucas> u got all the time to make crackshop grow with busses;) 11:32:34 <Stablean> <iklucas> so we have a proper city to transport to^^ 11:32:52 <Stablean> <iklucas> and remember, dont crack too much;) 11:32:53 <Stablean> *** iklucas has left the game (leaving) 11:35:19 <Stablean> *** Chris Booth has left the game (connection lost) 11:35:19 <Stablean> *** Game paused (number of players) 12:20:32 <Stablean> *** Troy McClure joined the game 12:21:03 <Stablean> *** Troy McClure has joined company #2 12:21:04 <Stablean> *** Game unpaused (number of players) 12:38:36 <Stablean> *** iklucas joined the game 12:38:40 <Stablean> <iklucas> hay 12:38:42 <Stablean> <Troy McClure> hi 12:39:17 <Stablean> <Troy McClure> no thanks :D 12:39:30 <Stablean> <iklucas> :( 12:42:14 <Stablean> <iklucas> class 90:D 12:42:28 <Stablean> <iklucas> upgrade time? 12:42:34 <Stablean> <Troy McClure> yes 12:42:48 <Stablean> <iklucas> done 12:43:06 <Stablean> <iklucas> btw, they got the appache mod:D 12:43:09 <Stablean> <iklucas> check the planes 12:43:27 <Stablean> <iklucas> apache, and mcdonnell F-4:D 12:43:33 <Stablean> <Troy McClure> nice 12:44:00 <Stablean> <iklucas> We shud make an new area 51:P 12:44:18 <Stablean> <Troy McClure> not now 12:44:20 <Stablean> <Troy McClure> later maybe :D 12:44:28 <Stablean> <iklucas> we will later on 12:49:33 <Stablean> <iklucas> idk 12:50:12 <Stablean> <iklucas> sylf? ur company aint protected 12:50:22 <Stablean> <Troy McClure> he aint here 12:50:36 <Stablean> <iklucas> in case he's on irc he'll now have a highlite 12:50:39 <Stablean> <Troy McClure> k 12:50:46 <Stablean> <iklucas> we still cant join irc? 12:50:53 <Stablean> <Troy McClure> I can :D 12:50:59 <Stablean> <Troy McClure> I asked V to unban me 12:51:03 <Stablean> <iklucas> :P 12:51:29 <Stablean> <iklucas> i cant:P 12:51:38 <Stablean> <Troy McClure> just ask V next time 12:51:48 <Stablean> <Troy McClure> and btw 12:51:52 <Stablean> <Troy McClure> its @roulette 12:56:02 <Stablean> <iklucas> @roulette 12:56:08 <Stablean> <Troy McClure> only works in IRC 12:56:10 <Stablean> <iklucas> doesnt work from here:P 12:56:12 <Stablean> <iklucas> @@roulette 12:56:12 <Webster> Stablean: *click* 12:56:18 <Stablean> <iklucas> gotcha:) 12:56:24 <Stablean> <Troy McClure> oh god 12:56:56 <Stablean> <Troy McClure> @@eightball Will iklucas get kicked ingame now too? 12:56:56 <Webster> Stablean: The answer is a resounding no. 12:57:08 <Stablean> <Troy McClure> that's a load of my mind 12:57:13 <Stablean> <iklucas> haha 13:01:11 <Stablean> <Troy McClure> @@clcalc 13:01:11 <Webster> Stablean: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 13:01:35 <Stablean> <Troy McClure> @@clcalc 4 13:01:35 <Webster> Stablean: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 13:01:55 <Stablean> <Troy McClure> @@clcalc 4 erail 13:01:55 <Webster> Stablean: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 13:02:00 <Stablean> <Troy McClure> hmm 13:02:15 <Stablean> <iklucas> ? 13:02:33 <Stablean> <Troy McClure> @@clcalcerail 4 13:02:43 <Stablean> <iklucas> @@calc (4 erail) 13:02:43 <Webster> Stablean: (calc <math expression>) -- Returns the value of the evaluated <math expression>. The syntax is Python syntax; the type of arithmetic is floating point. Floating point arithmetic is used in order to prevent a user from being able to crash to the bot with something like '10**10**10**10'. One consequence is that large values such as '10**24' might not be exact. 13:02:43 <Stablean> <Troy McClure> nvm then 13:02:55 <Stablean> <Troy McClure> cl calc 13:02:59 <Stablean> <Troy McClure> not calc 13:03:10 <Stablean> <iklucas> @@clcalc (4 erail) 13:03:10 <Webster> Stablean: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 13:03:38 <Stablean> <iklucas> @@clcalc <erail> 4 13:03:38 <Webster> Stablean: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 13:03:52 <Stablean> <iklucas> @@clcalc erail 4 13:03:52 <Webster> Stablean: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 13:03:56 <Stablean> <iklucas> -.- 13:04:16 <Stablean> <Troy McClure> I know 13:05:43 <Stablean> <iklucas> anyways, im off 13:05:45 <Stablean> <Troy McClure> bb 13:06:12 <Stablean> *** iklucas has left the game (leaving) 13:11:40 <Sylf> @clcalc erail 4 13:11:40 <Webster> Sylf: A rail Curve Length of 4 (7 half tiles) gives a speed of 196km/h or 122mph 13:11:42 <Sylf> there you go 13:11:50 <Stablean> <Troy McClure> hm, thanks 13:12:00 <Stablean> <Troy McClure> btw, you know you'r company isnt protected? 13:12:14 <Sylf> oh 13:12:18 <Sylf> thx 13:12:56 <Sylf> I can only stay for couple of minutes, but is there any of my bridges or rails you want me to move? 13:13:10 <Stablean> *** Sylf joined the game 13:13:11 <Stablean> <Troy McClure> no, not really 13:13:21 <Stablean> <Sylf> K 13:13:23 <Stablean> <Troy McClure> and at places you already made space for tripling rails 13:25:40 <Stablean> *** Sylf has left the game (leaving) 13:25:51 <Stablean> *** Chris Booth joined the game 13:25:54 <Stablean> <Troy McClure> hi 13:25:56 <Stablean> <Chris Booth> how are my fixes holding? 13:25:58 <Stablean> <Chris Booth> hi 13:26:15 <Stablean> <Troy McClure> pretty good, i guess 13:26:20 <Stablean> <Chris Booth> aah you are going LLL_RRR @ BBH 01 13:26:37 <Stablean> <Troy McClure> working on it yeah 13:27:32 <Stablean> <Chris Booth> I am going to shower 13:27:35 <Stablean> <Troy McClure> k 13:27:38 <Stablean> <Chris Booth> get this salt off 13:27:44 <Stablean> <Chris Booth> then I can help 13:27:54 <Stablean> *** Chris Booth has joined spectators 13:29:27 <Stablean> <Chris Booth> Troy McClure make sure you mix the lines in BBH 01 13:29:38 <Stablean> <Troy McClure> im mixing some 13:29:46 <Stablean> <Troy McClure> but i dont know if that is good enough 13:30:06 <Stablean> <Chris Booth> check MSH 01. that is how then need to be mixed 13:30:44 <Stablean> <Troy McClure> thats not 2/2>3 mixing 13:31:15 <Stablean> <Troy McClure> you'll shower, then check 13:35:15 <Stablean> *** Chris Booth has joined company #2 13:35:32 <Stablean> <Chris Booth> bk 13:38:06 <Stablean> <Troy McClure> well? 13:38:24 <Stablean> <Chris Booth> I built you the exit @ factory 13:38:32 <Stablean> <Troy McClure> I noticed 13:39:54 <Chris_Booth> and I laged out 13:39:54 <Chris_Booth> or server died 13:41:09 *** TroyMcClure has joined #openttdcoop.stable 13:42:29 <Stablean> *** Troy McClure has left the game (connection lost) 13:42:29 <Stablean> *** Chris Booth has left the game (connection lost) 13:42:29 <Stablean> *** Game paused (number of players) 13:42:29 <Stablean> *** Game unpaused (number of players) 13:42:29 <Stablean> *** Chris Booth joined the game 13:42:30 <Stablean> *** Troy McClure joined the game 13:42:30 <Stablean> *** Troy McClure has joined company #2 13:45:51 <Stablean> <Chris Booth> shame the Class 91 is cargo locked 13:45:57 <Stablean> <Troy McClure> yes 13:46:07 <Stablean> <Troy McClure> @@clcalc erail 4 13:46:07 <Webster> Stablean: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 13:49:01 <Stablean> <Chris Booth> BBH 1 reday 13:49:12 *** TroyMcClure has quit IRC 13:51:38 <Stablean> <Troy McClure> hmm 13:51:54 <Stablean> <Troy McClure> is there a link between the outer rail and SL at SLH01? 13:52:25 <Stablean> <Chris Booth> not at the entrance 13:52:51 <Stablean> <Troy McClure> but? 13:53:02 <Stablean> <Chris Booth> no but I am amazed I missed ir=t 13:53:44 <Stablean> <Chris Booth> we don't need it 13:54:12 <Stablean> <Chris Booth> SLH 01 is water only at the moment 13:56:25 <Stablean> <Chris Booth> BBH 02 need a porper rebuild 13:56:31 <Stablean> <Chris Booth> can't hack it a 3rd time 13:57:10 <Stablean> <Chris Booth> can I close BBH 02 - SLH 02? 13:57:19 <Stablean> <Troy McClure> sure 13:57:31 <Stablean> <Troy McClure> they can be diverted through MSH01 and BBH03 right? 13:57:37 <Stablean> <Chris Booth> yeah 13:57:45 <Stablean> <Troy McClure> than its fine 13:57:52 <Stablean> <Troy McClure> but not between MSH01 and BBH02 13:58:27 <Stablean> <Troy McClure> closed it? 13:58:37 <Stablean> <Chris Booth> delted it 14:04:16 <Stablean> <Chris Booth> SLH 02 is now ready 14:04:21 <Stablean> <Troy McClure> nice 14:06:27 *** TroyMcClure has joined #openttdcoop.stable 14:10:06 <TroyMcClure> @clcalc erail 4 14:10:06 <Webster> TroyMcClure: A rail Curve Length of 4 (7 half tiles) gives a speed of 196km/h or 122mph 14:10:10 <Stablean> <Chris Booth> 1 corner of BBH 02 done 14:10:40 <Stablean> <Troy McClure> can the section be opened= 14:10:50 <Stablean> <Troy McClure> or do you want to have it closed? 14:11:05 <Stablean> <Chris Booth> you want it less compact? 14:11:16 <Stablean> <Troy McClure> dont care 14:11:18 <Stablean> <Troy McClure> we have the space here 14:11:33 <Stablean> <Troy McClure> but since the section is done, can it be opened? 14:11:46 <Stablean> <Chris Booth> keep it close 14:11:52 <Stablean> <Chris Booth> I may get lost trains 14:12:02 <Stablean> <Troy McClure> okay 14:13:11 <Stablean> *** V453000 joined the game 14:13:15 <Stablean> <V453000> lo 14:13:19 <Stablean> <Troy McClure> hi 14:13:31 <Stablean> <Troy McClure> you've got a jam since yesterday 14:13:40 <Stablean> <Troy McClure> at Ga-Rankuwas Fruit Plantation 14:13:56 <Stablean> <V453000> fail :) 14:14:06 <Stablean> *** V453000 has joined company #1 14:14:10 <Stablean> <Troy McClure> the whole branch died off :S 14:14:25 <Stablean> <V453000> duh :d 14:16:00 <Stablean> <Troy McClure> what do you prefer, cantilever or tubular? 14:16:08 <Stablean> <Chris Booth> don't mind 14:16:12 <Stablean> <Chris Booth> mix it up 14:16:50 <Stablean> <V453000> tubular, more universal :) 14:17:26 <Stablean> <Troy McClure> doesnt really matter, since we're not getting vehicles over 196 kph 14:17:50 <Stablean> <V453000> I mean tubular is for 4 tiles, cantliever not :) 14:18:00 <Stablean> <Troy McClure> ah, like that 14:18:13 <Stablean> <Chris Booth> ggr @ me 14:19:36 <Stablean> *** V453000 has left the game (leaving) 14:19:43 <Stablean> <Chris Booth> the north side can now be opened Troy McClure 14:19:49 <Stablean> <Chris Booth> since it will not change 14:19:57 <Stablean> <Troy McClure> north means 14:20:05 <Stablean> <Troy McClure> from MSH01-BBh02-SLH02? 14:20:16 <Stablean> <Troy McClure> ah, this side 14:20:19 <Stablean> <Chris Booth> that link 14:26:52 <Stablean> <Chris Booth> ok ready for trains 14:27:56 <Stablean> <Chris Booth> MSH need LLL_RRR? 14:28:11 <Stablean> <Troy McClure> hmm 14:28:17 <Stablean> <Troy McClure> dont think so 14:28:40 <Stablean> <Chris Booth> then we need 3 - > 2 between MSH 01 and BBH 02 14:30:40 <Stablean> *** T. Werkhoven joined the game 14:32:00 <Stablean> *** md joined the game 14:32:13 <Stablean> <Chris Booth> hi md and T. Werkhoven 14:32:26 <Stablean> <md> hi 14:33:20 <Stablean> <Chris Booth> we need a real SLH @ Carolina Oil Wells area 14:33:24 <Stablean> <Chris Booth> north of BBH 02 14:33:57 <Stablean> <T. Werkhoven> ello 14:33:59 <Stablean> <Troy McClure> yes 14:34:01 <Stablean> <Troy McClure> hi 14:34:16 <Stablean> <Chris Booth> but BBH 01 - 02 is now future proofed 14:34:27 <Stablean> <T. Werkhoven> not staying, just checking internet. I cannot view any sites atm 14:34:43 <Stablean> <Troy McClure> too bad 14:34:55 <Stablean> <Chris Booth> md you need a more powerful loco @ Ga-Rankuwa Bank 14:35:14 <Stablean> <Troy McClure> then why are there so many trains stopped between BBH01 and SLH03 14:35:38 <Stablean> *** T. Werkhoven has left the game (leaving) 14:36:04 <Stablean> <Chris Booth> line was still closed @ SLH 02 14:36:14 <Stablean> <Troy McClure> ah, okay 14:36:31 <Stablean> <Troy McClure> still very few trains take the 3rd line 14:37:00 <Stablean> *** ACM joined the game 14:37:08 <Stablean> <Chris Booth> as trafic increase more will take it 14:39:24 <Stablean> <Troy McClure> V just solved the jam 14:39:32 <Stablean> <Troy McClure> but now has bogus stations 14:40:08 <Stablean> <Chris Booth> bogus stations? 14:40:14 <Stablean> <Troy McClure> nonsense stations 14:40:20 <Stablean> <Chris Booth> he has pointless stations 14:40:28 <Stablean> <Chris Booth> such as Ga-Rankuwa Fruit Plantation 14:40:32 <Stablean> <Troy McClure> yes 14:40:40 <Stablean> <Chris Booth> Kynsna Forest/Hieghts 14:40:43 <Stablean> <Troy McClure> y 14:41:02 <Stablean> <Chris Booth> and he is using the ugly monster Box 14:41:14 <Stablean> <Chris Booth> stupid monster box from UKRS 2 14:41:16 <Stablean> <ACM> Who is this? 14:41:23 <Stablean> <Chris Booth> V453000 14:41:56 <Stablean> <ACM> Ugh... I just saw the moster box has a graphical glitch. 14:42:46 <Stablean> <Chris Booth> yes the sprite drawer drew it on a white line(blue background) so that they can see sprite limits 14:42:55 <Stablean> <Chris Booth> then forgot to remove the white line 14:43:20 <Stablean> *** PinkTomato joined the game 14:43:25 <Stablean> <ACM> It looks to me more like the whole sprite is offset by 1 pixel. 14:43:47 <Stablean> <Chris Booth> no just has a white line 14:44:20 <Stablean> <ACM> I'm looking at one of the trains loading Iron ore, and the full ones are one pixel higher than the empty ones. 14:46:09 <Stablean> <ACM> I don't suppose UKRS2 is still under development? I notice there are no trains after the year 2000. 14:46:20 <Stablean> *** PinkTomato has left the game (leaving) 14:46:24 <Stablean> <Troy McClure> there's UKRS_ 14:46:31 <Stablean> <Troy McClure> UKRS+ 14:46:58 <Stablean> <Chris Booth> ACM: http://dl.dropbox.com/u/7429567/White_Line.png 14:47:08 <Stablean> <Chris Booth> if you follow that link you can see the white line 14:48:23 <Stablean> <ACM> I know it has a white line. 14:48:31 <Stablean> <Troy McClure> aah crap 14:48:37 <Stablean> <Troy McClure> jam at fac 14:48:50 <Stablean> <Chris Booth> my bad 14:48:54 <Stablean> <Chris Booth> I spamed trains 14:49:34 <Stablean> <Chris Booth> along with trians on the wrong lines 14:51:15 <Stablean> <Chris Booth> moving at a snails pace now 14:56:54 *** DayDreamer has joined #openttdcoop.stable 14:56:54 <Stablean> <Chris Booth> we have alot of lost trains :S 14:57:10 <Stablean> <Troy McClure> those messages are standard of with me 14:58:45 <Ammler> ACM, Chris_Booth: is that glitch reported, if not would be quite neat you do :-) 14:59:03 <Stablean> <Chris Booth> no it is Ammler 14:59:10 <Stablean> <Chris Booth> I have told Pikka 2 or 3 times 14:59:21 <Stablean> <Chris Booth> and its in the TT-forum UKRS thread 14:59:46 <Chris_Booth> but Pikka is a busy person 14:59:58 <Chris_Booth> I am sure it will be fixed in next UKRS 2 rev 15:01:40 <Stablean> * Chris Booth slaps Chris Booth for missing a signal 15:02:59 <Stablean> <Chris Booth> the class 90 is queit a strong loco 15:05:39 <Stablean> <Troy McClure> Chris, check !this 15:05:50 <Stablean> <Troy McClure> a lot of trains want to get on that track 15:05:52 <Stablean> <Chris Booth> yeah I was looking at that 15:05:54 <Stablean> <Troy McClure> causing a major jam 15:06:00 <Stablean> <Chris Booth> its a big problem 15:06:07 <Stablean> <Troy McClure> but why wont they go on the third track? 15:06:17 <Stablean> <Chris Booth> PF stupidity 15:09:30 <Stablean> <Troy McClure> see if this helps 15:10:58 <Stablean> * Chris Booth slaps Troy McClure for PBS abuse 15:11:20 <Stablean> *** ACM has left the game (leaving) 15:11:41 <Stablean> <Troy McClure> the pbs didnt say no 15:11:49 <Stablean> <Chris Booth> lol 15:12:11 <Stablean> <Chris Booth> hhm we end the LLL_RRR in a realy bad place 15:12:32 <Stablean> <Troy McClure> you mean 3>1? 15:12:42 <Stablean> <Chris Booth> no the 3 ->2 15:12:48 <Stablean> <Chris Booth> near MSH 01 15:12:50 <Stablean> <Troy McClure> ah 15:13:40 <Stablean> <Chris Booth> leave it for now 15:13:58 <Stablean> <Chris Booth> it might be just busy from the unjaming of factory 15:21:31 <Stablean> <Chris Booth> if only real railway where planed this well 15:21:46 <Stablean> <Troy McClure> well, planned 15:21:49 <Stablean> <Troy McClure> built 15:22:12 <Stablean> <Troy McClure> how about we take a look at wagons and replacing them? 15:22:27 <Stablean> <Chris Booth> is it worth it? 15:22:44 <Stablean> <Troy McClure> for instance: water can go from 325 kL to 352 kL 15:23:02 <Stablean> <Troy McClure> and 120 kL to 192 kL for feeders 15:23:14 <Stablean> <Troy McClure> other wagons I havent checked yet 15:23:24 <Stablean> <Chris Booth> doing Copper 15:23:58 <Stablean> <Troy McClure> 150 to 352 15:24:17 <Stablean> <Chris Booth> try and use UKRS wagons 15:24:19 <Stablean> <Chris Booth> they look nicer 15:24:39 <Stablean> <Troy McClure> 225 for monster box 15:24:41 <Stablean> <Chris Booth> 220 tonnes 15:25:20 <Stablean> <Chris Booth> we don't have to use UKRS but to UKRS boxes look nicer 15:25:34 <Stablean> <Troy McClure> afk 15:25:35 <Stablean> *** Timmaexx joined the game 15:25:36 <Stablean> <Timmaexx> hi 15:25:40 <Stablean> <Troy McClure> hi 15:25:42 <Stablean> *** Troy McClure has joined spectators 15:26:04 <Stablean> <Chris Booth> hi Timmaexx 15:26:14 <Stablean> <Timmaexx> Hi Chris 15:26:18 <Stablean> *** md has left the game (connection lost) 15:39:05 <Stablean> <Timmaexx> @Chris_Booth: You've got a big jam 15:39:11 <Stablean> <Timmaexx> at !here 15:39:37 <Stablean> <Chris Booth> thats a small jam 15:39:48 <Stablean> <Timmaexx> Caused by too many trains waiting for carolina valley 15:39:50 <Stablean> <Timmaexx> ^^ 15:39:57 <Stablean> <Chris Booth> I just can't be bothered to build LL_RR 15:41:08 <Stablean> <Timmaexx> oh 15:41:19 <Stablean> <Chris Booth> w/e only 2 dead drivers 15:43:07 <Mazur> Oh? Generally four people die when two trains crash. The driver and the braker. 15:43:17 <Mazur> Times two. 15:43:24 <Stablean> <Timmaexx> is it normal, if a pc is copying data to my usb stick with only 3.0 mb/s? 15:43:38 <Mazur> Does not sound normal. 15:43:44 <Stablean> <Timmaexx> :( 15:43:51 <Mazur> But what do you expect from Redmond. 15:44:13 <Stablean> <Timmaexx> I don't use redmond neither cupertino 15:44:16 <Mazur> "Gates' Hell". 15:44:26 <Stablean> <Chris Booth> don't put 2 cds in 1 cd drive 15:44:32 <Stablean> <Timmaexx> :D 15:44:34 <Stablean> <Chris Booth> doesnt work 15:44:59 <Mazur> Is Cupertino where Thorvalds lives now? 15:45:09 <Stablean> <Timmaexx> nee its hq of apple 15:45:13 <Mazur> k 15:45:23 <Mazur> Never knew. 15:45:42 <Stablean> <Timmaexx> i use Douglas(Isle of Man) 15:45:52 <Stablean> <Timmaexx> a.k.a. Canonicals Ubuntu 15:45:55 <Mazur> The Bee Gees? 15:46:00 <Mazur> oH. 15:46:15 <Stablean> <Timmaexx> want to backup my data to upgrade on 11.04 15:46:46 <Stablean> <Chris Booth> who makes a 750 mb+ CD? 15:47:47 <Stablean> <Timmaexx> is redmond not next to langley? 15:48:53 <Stablean> <Timmaexx> puh, thought I lost much money, but it was just the monetary reform to euro :D 15:52:14 <Stablean> <Chris Booth> <3 power ISO 15:53:04 <Stablean> <Timmaexx> scho... see you soon, I am starting upgrade-manager now 15:53:32 <Stablean> <Timmaexx> wish me luck, usually i need to make a fresh install after, too 15:53:38 <Stablean> *** Timmaexx has left the game (leaving) 16:02:11 <Stablean> *** Chris Booth has joined spectators 16:02:11 <Stablean> *** Game paused (number of players) 16:06:36 <Stablean> *** Troy McClure has left the game (connection lost) 16:11:32 <Stablean> *** Game unpaused (number of players) 16:11:35 <Stablean> *** md joined the game 16:12:13 <Stablean> *** Arexander joined the game 16:12:27 *** TroyMcClure has quit IRC 16:13:04 <Stablean> *** Arexander has left the game (leaving) 16:14:16 <Stablean> *** md has left the game (leaving) 16:14:16 <Stablean> *** Game paused (number of players) 16:20:56 *** ODM has joined #openttdcoop.stable 16:20:56 *** ChanServ sets mode: +o ODM 16:53:27 <Stablean> *** iklucas joined the game 16:56:19 <Stablean> *** iklucas has left the game (leaving) 17:29:15 <Stablean> *** Troy McClure joined the game 17:30:07 <Stablean> *** Troy McClure has left the game (leaving) 17:38:56 *** KenjiE20 has quit IRC 17:40:01 *** KenjiE20 has joined #openttdcoop.stable 17:40:01 *** Webster sets mode: +o KenjiE20 17:44:30 <Stablean> *** Game unpaused (number of players) 17:44:31 <Stablean> *** Dave joined the game 17:47:39 *** KenjiE20 has quit IRC 17:48:12 <Stablean> *** Tepo joined the game 17:48:38 <Stablean> <Tepo> hi guys 17:48:45 *** KenjiE20 has joined #openttdcoop.stable 17:48:45 *** Webster sets mode: +o KenjiE20 17:49:06 <Stablean> *** MrD2DG joined the game 17:49:16 <Stablean> <MrD2DG> Hi 17:49:42 <Stablean> <Tepo> hey 17:50:15 *** KenjiE20 has quit IRC 17:50:19 <Stablean> *** Tepo has left the game (leaving) 17:50:50 <Stablean> *** MrD2DG has joined company #2 18:01:55 <Stablean> *** md joined the game 18:07:59 <Stablean> *** Dave has left the game (leaving) 18:22:59 *** KenjiE20 has joined #openttdcoop.stable 18:23:00 *** Webster sets mode: +o KenjiE20 18:28:27 <Stablean> *** MrD2DG has left the game (leaving) 18:35:53 *** Intexon has joined #openttdcoop.stable 19:05:05 <Stablean> *** ACM joined the game 19:06:08 <Stablean> *** ACM has left the game (leaving) 19:13:02 <Stablean> *** md has left the game (connection lost) 19:13:04 <Stablean> *** Game paused (number of players) 19:46:17 <Stablean> *** Vinnie joined the game 19:47:05 <Stablean> *** Game unpaused (number of players) 19:47:07 <Stablean> *** Dave joined the game 19:47:15 <Stablean> <Vinnie> hello 19:47:33 <Stablean> <Dave> hi 19:58:22 *** Twerkhoven[L] has joined #openttdcoop.stable 20:01:07 <Stablean> *** Vinnie has left the game (leaving) 20:18:55 <Stablean> *** Dave has left the game (leaving) 20:18:56 <Stablean> *** Game paused (number of players) 20:19:49 <Stablean> *** Chris Booth has left the game (connection lost) 20:59:14 *** DayDreamer has quit IRC 21:08:08 <Stablean> *** iklucas joined the game 21:08:11 <Stablean> <iklucas> hi 21:08:17 <Stablean> *** iklucas has joined company #2 21:08:17 <Stablean> *** Game unpaused (number of players) 21:22:18 <Stablean> *** iklucas has left the game (leaving) 21:22:18 <Stablean> *** Game paused (number of players) 21:41:06 *** Twerkhoven[L] has quit IRC 21:53:28 *** ODM has quit IRC 22:06:23 <Stablean> *** Troy McClure joined the game 22:08:58 <Stablean> *** Chris Booth joined the game 22:09:02 <Stablean> <Troy McClure> hi 22:09:09 <Stablean> <Chris Booth> hi 22:09:15 <Stablean> <Chris Booth> was just looking in 22:09:29 <Stablean> <Troy McClure> me too 22:09:55 <Stablean> <Chris Booth> trying to think of something to generate some taffic for SLH 03 area 22:10:17 <Stablean> *** Chris Booth has left the game (connection lost) 22:10:25 <Chris_Booth> not tonight though 22:10:39 <Stablean> <Troy McClure> k 22:12:39 *** Intexon_ has joined #openttdcoop.stable 22:13:03 <Stablean> *** Troy McClure has joined company #2 22:13:03 <Stablean> *** Game unpaused (number of players) 22:18:34 *** Intexon has quit IRC 22:18:46 *** Intexon^ has joined #openttdcoop.stable 22:21:00 *** Intexon_ has quit IRC 22:32:07 <Stablean> *** Troy McClure has left the game (leaving) 22:32:07 <Stablean> *** Game paused (number of players) 23:19:46 <Stablean> *** Game unpaused (number of players) 23:19:46 <Stablean> *** Sylf joined the game 23:34:15 <Stablean> *** md joined the game 23:34:51 <Stablean> <Sylf> md, you lost all your trucks at Germinston Fruit Plantation 23:34:54 <Stablean> <md> i see 23:35:04 <Stablean> <md> did i kill em? 23:35:04 <Stablean> <md> lol 23:35:07 <Stablean> <Sylf> yeah :p 23:35:10 <Stablean> <md> awesome 23:35:12 <Stablean> <Sylf> with your own trains 23:35:42 <Stablean> <md> weird, crossings not working? or trapping them? 23:35:54 <Stablean> <Sylf> I think trains are too fast 23:36:36 <Stablean> <md> hmm maybe. though the lights weren't flashing either so 23:37:20 <Stablean> <Sylf> I think town of Germiston needs more water towers 23:37:26 <Stablean> <md> yar 23:59:12 <Stablean> *** md has left the game (connection lost) 23:59:30 <Stablean> *** md joined the game