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00:04:34 <Stablean> *** skyem123 has left the game (leaving) 00:05:16 <Stablean> *** Woodbutcher has joined spectators 00:09:58 <Stablean> *** Berkel has joined spectators 00:10:11 <Stablean> *** Berkel has joined company #4 00:13:35 <Stablean> <Woodbutcher> gotta go, cyas 00:13:37 <Stablean> <bon> ok :) 00:13:41 <Stablean> *** Woodbutcher has left the game (leaving) 00:14:25 <Stablean> <bon> ehh just two of us now hm? :) 00:15:03 <Stablean> <Berkel> and i will leave soon, too ^^ 00:16:46 <Stablean> <Berkel> ahh, theres another island near you, bon 00:16:49 <Stablean> <Berkel> at your sign 00:16:59 <Stablean> <Berkel> someone should claim this territory :D 00:17:58 <Stablean> <bon> yeah..maybe a new player will be on by tomorrow :) 00:18:24 <Stablean> <Djanxy> i considered that one at first 00:19:59 <Stablean> <Berkel> i just wonder how this mixture of sugar, candyfloss and toffee would taste like. all there things together, *yuck* 00:20:42 <Stablean> <bon> berkel..heh 00:23:45 <Stablean> *** skyem123 joined the game 00:25:02 <Stablean> *** Berkel has joined spectators 00:25:54 <Stablean> *** Berkel has left the game (leaving) 00:26:02 <Stablean> <skyem123> lets hope my compay survives me leaving for 8 hours! 00:26:08 <Stablean> <Djanxy> :D 00:26:15 <Stablean> *** Djanxy has joined company #5 00:26:23 <Stablean> <skyem123> bye! 00:26:28 <Sylf> !grf 00:26:28 <Stablean> Sylf: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 00:26:29 <Stablean> <bon> you need to get more trains 00:26:31 <Stablean> <bon> :P 00:26:47 <Stablean> <skyem123> I just want to survive 00:26:53 <Stablean> <bon> so get more then 00:26:53 <Stablean> <bon> :) 00:27:01 *** |sturmi| has quit IRC 00:27:03 <Stablean> <skyem123> wait what? 00:29:48 <Stablean> *** Sylf joined the game 00:29:52 <Stablean> <bon> hi sylf 00:29:58 <Stablean> <Sylf> ello 00:30:16 <Stablean> <skyem123> Geronimo! 00:31:11 <Stablean> *** skyem123 has left the game (general timeout) 00:31:11 <Stablean> *** skyem123 has left the game (connection lost) 00:31:41 <Stablean> <Sylf> hmmm 00:31:51 <Stablean> <Sylf> how do the wetrails look like on mars map? 00:32:01 <Stablean> <bon> heh...no clue? :) 00:32:07 <Stablean> <bon> there's blue purrail too btw 00:32:39 <Stablean> <Sylf> but ships don't travel as fast on purr dry rails 00:32:49 <Stablean> <bon> no I'm just saying its blue too 00:32:51 <Stablean> <Sylf> they can travel at full speed only on wet rails 00:34:49 <Stablean> <Sylf> only one way to find out. 00:34:55 <Stablean> *** Sylf has left the game (leaving) 00:35:19 <Stablean> <bon> ehhh guess I don't understand him then :-s 00:37:05 <Stablean> *** Sylf has started a new company (#7) 00:37:08 <Stablean> *** Sylf joined the game 00:42:34 <Stablean> *** Anson joined the game 00:42:35 <Stablean> <bon> hi anson :) 00:47:38 <Stablean> <Anson> hallo 00:47:49 <Stablean> <bon> how're you? 00:48:16 <Stablean> <Anson> quite well 00:48:23 <Stablean> <bon> :) 00:48:38 <Stablean> <Anson> lost half a tooth 2 days ago, and today the dentist pulled out the rest :-) 00:48:44 <Stablean> <bon> I see :) 00:50:18 <Stablean> <Anson> open nerves are terrible .... but my dentist knows how to pull out teeth : first an injection that you hardly notice, and the pulling itself was faster than i could notice that it was gone ... only the nerve gave bad problems 00:51:20 <Stablean> <Anson> who made this map ? 00:51:26 <Stablean> <bon> no clue? :P 00:51:33 <Stablean> <bon> theres a blank island if you want try occupt that one tho ;) 00:51:35 <Stablean> <Djanxy> i think V 00:51:37 <Stablean> <Anson> i thought that mars was not allowed/welcome on this server ? 00:51:37 <Stablean> <Sylf> see the irc history 00:51:51 <Stablean> <Sylf> not allowed? how so? 00:51:57 <Stablean> <Sylf> and who said? 00:52:15 <Stablean> <Anson> sorry, my irc runs always, but was disconnected between the dentist and being back at home 00:52:25 <Stablean> <Anson> the mars grf is part of the grfpack 00:52:51 <Stablean> <Djanxy> V said that a mars map was ok once in a while :D 00:54:10 <Stablean> <Anson> i have it installed anyway, thus no problem for me ... and i might like mars even not as bad as toyland :-) 00:59:05 <Stablean> *** Sylf has left the game (leaving) 01:00:30 <Stablean> <bon> heh...going to be running two T-1000s soon..till something else better comes out :) 01:01:12 <Stablean> *** Anson has joined company #2 01:22:54 <Stablean> <bon> anson you working on the junctions for happy? 01:23:16 <Stablean> <Anson> working on small details for stations 01:23:54 <Stablean> <Anson> like platform length, brake space, middle vs far end, adding platforms to factory drop/pickup, etc 01:24:00 <Stablean> <bon> mm 01:25:23 <Stablean> <Djanxy> trying to run TL3 for primaries and TL5 for secondaries 01:25:49 <Stablean> <bon> heh 3...sounds a wee bit short but mm its your train so have fun? :) 01:35:16 <Stablean> <bon> going off for now anyway so have fun till I'm back tomorrow ;) 01:35:38 <Stablean> *** bon has left the game (leaving) 01:37:06 <Stablean> <Anson> xy, are you using those TL3 and TL5 on the same tracks ? 01:37:14 <Stablean> <Djanxy> yeah 01:37:41 <Stablean> <Anson> then watch out for waiting bays at merges, different acceleration because of different weight, etc 01:37:53 <Stablean> <Djanxy> yup, have thatin mind 01:38:15 <Stablean> <Djanxy> running strong engines, x1 on tl3 and x2 on tl5 01:38:45 <Stablean> <Anson> will be interesting to watch how well/bad it works ... on the PS, they seem to use a single TL for everything, for some reason :-) 01:39:03 <Stablean> <Djanxy> well thought it could be fun to try 01:40:21 <Stablean> <Anson> i honestly meant "interesting" 01:40:48 <Stablean> <Djanxy> :P 02:17:05 <Stablean> *** Player has left the game (leaving) 03:36:47 <Stablean> <Anson> XY, what do you think of my jam ? :-) 03:36:57 <Stablean> <Djanxy> let see 03:37:19 <Stablean> <Djanxy> not bad at all ;) 03:37:37 <Stablean> <Anson> replacing trains ... which caused a massive deadlock 03:37:51 <Stablean> <Djanxy> ;P 03:38:06 <Stablean> <Anson> added a depot to take a few trains "TEMP to fix deadlock" and now it starts to resolve 03:38:24 <Stablean> <Djanxy> i wanna go to bed, but i believe 2nd generation wagons comes in 1955, and wanna replace that and new engine too ;) 03:38:58 <Stablean> <Anson> :-) 03:39:04 <Stablean> <Djanxy> how long does a year take anyways ? 03:39:19 <Stablean> <Anson> something like 15 minutes 03:39:38 <Stablean> <Djanxy> alright - guess i'll brush my teeth etc :D 03:40:04 <Stablean> <Djanxy> gotta get a good nights sleep so i can take on the task of a 2nd ML tomorrow :D 03:44:38 <Stablean> <Djanxy> february took 1 minute and 3 secs :D 03:51:59 <Stablean> *** Sylf #3 joined the game 03:52:10 <Stablean> *** Sylf #3 has joined company #7 03:52:19 <Stablean> <Djanxy> there's 3 sylfs? 03:53:42 <Stablean> <Djanxy> your jam was noticeable on the profit graph Anson :D 03:54:36 <Stablean> <Sylf #3> \whaaaaaaat the fuck 03:54:47 <Stablean> <Djanxy> sup 03:54:57 <Stablean> <Sylf #3> oh nvm 03:55:59 <Stablean> *** Sylf #3 has left the game (leaving) 03:56:55 <Stablean> <Djanxy> ah damn, wasnt new wagons :( 03:58:23 <Stablean> <Anson> hehe, new engine ... let's see how badly it jams this time 04:13:49 <Stablean> <Djanxy> is it a bad omen that i replace my trains with "Unlucky 13" before i log off ? :D 04:16:01 <Stablean> <Djanxy> im off anyways, cya tomorrow 04:16:04 <Stablean> *** Djanxy has joined spectators 04:16:10 <Stablean> <Anson> CU 04:16:28 <Stablean> *** Djanxy has left the game (general timeout) 04:16:28 <Stablean> *** Djanxy has left the game (connection lost) 04:23:18 *** Djanxy has quit IRC 05:44:47 <Stablean> *** Dnz-Ali joined the game 05:45:30 <Stablean> *** Dnz-Ali has joined company #1 05:45:32 <Stablean> <Dnz-Ali> Hi 05:55:07 <Stablean> <Dnz-Ali> boom :( 05:55:15 <Stablean> <Anson> oh 05:56:45 <Stablean> <Anson> the crash was good for one thing .... 05:56:56 <Stablean> <Anson> the jam in front of it can now resolve itself :-) 05:57:18 <Stablean> <Dnz-Ali> re make new train and now have little jam 05:57:42 <Stablean> <Anson> earlier, i had no crash, but an even nicer jam :-) 05:57:57 <Stablean> <Anson> the whole network was deadlocked when i started an autoreplace .... 06:11:12 <Stablean> <Anson> nice jump in profits :-) 06:19:40 <Stablean> *** Dnz-Ali has joined spectators 08:14:05 <Stablean> <Anson> LOL ... what happened to the DNZ company ? ... profit going down and up again ... 09:06:50 <Stablean> *** Dnz-Ali has joined company #1 09:06:58 <Stablean> <Anson> hallo, DBZ 09:07:04 <Stablean> <Anson> * DNZ 09:07:07 <Stablean> <Dnz-Ali> hi 09:07:17 <Stablean> <Anson> look at your profit graph :-) 09:07:59 <Stablean> <Dnz-Ali> money is ok :D. i no play for profit 09:08:30 <Stablean> <Anson> looks strange ... a bit down and up, then a lot down and even more up ... and all by itself 09:08:40 <Stablean> <Dnz-Ali> my plan is 400 TL5 train work 90% no jam 09:08:46 <Stablean> <Anson> i looked for jams, but couldn't find any serious jams 09:09:20 <Stablean> <Anson> but without jams, why did it change so much ß 09:10:31 <Stablean> <Dnz-Ali> now not have time to play after re make bigger BBH and SLH for third line 09:11:05 <Stablean> <Anson> i have a lost train ... just found by chance and no idea why 09:11:08 <Stablean> <Dnz-Ali> i know good play LL-RR but to LLL-RRR is hard to me :(. sorry my englis is not best 09:11:30 <Stablean> <Anson> look at happy's english .-) 09:12:40 <Stablean> <Dnz-Ali> must make to al secondari indusry owerflow 09:13:24 <Stablean> <Anson> i just finished adding overflows to all pickup stations, and autoreplace depots behind all drop stations 09:13:27 *** happy_ has joined #openttdcoop.stable 09:14:03 <Stablean> <Anson> and now there is a lost train in one such replacement depots and can't find a path to its pickup station .... .-( 09:16:18 <Stablean> <Anson> ouch ... it was one bad (reversed) signal under a bridge .-( 09:17:54 <Stablean> *** Dnz-Ali has joined spectators 09:27:24 <Stablean> <Anson> can electric trains drive on normal rails (on this map) ? 09:46:34 <Stablean> *** bon joined the game 09:46:42 <Stablean> <bon> geeze... 30+ years again? 09:46:50 <Stablean> <bon> oh well at least its only a smaller area for me :-> 09:47:09 <Stablean> *** bon has joined company #3 09:47:13 <Stablean> <Anson> for how long did you go afk ? 09:47:27 <Stablean> <bon> anson lets see.... 09:47:30 <Stablean> <Anson> 30 years / 4 = 7.5 hours ? 09:47:40 <Stablean> <bon> sept 1944 is the save I made before going to bed 09:48:50 <Stablean> <bon> anyway don't mind if I go quiet for a bit..clicking lot of things :) 09:51:14 <Stablean> <V453000> moo 09:51:14 <Stablean> *** V453000 joined the game 10:00:44 <happy_> hi all 10:00:56 <Stablean> <Anson> hallo 10:01:16 <Stablean> <Anson> V, is it intended that electric engines can dive on normal rails ? 10:08:49 *** happy_ has quit IRC 10:12:46 <Stablean> <bon> anyway most things done for now :) 10:15:24 <V453000> sort of no but it is known and not hated :D 10:20:47 <Stablean> <Anson> ARGY ... resource died on arrival of first train :-( 10:23:21 <Stablean> *** skyem123 joined the game 10:23:24 <Stablean> <bon> wb skyem 10:23:30 <Stablean> <skyem123> phew! 10:23:36 <Stablean> <skyem123> my company survived! 10:23:40 <Stablean> <bon> looks like you have as much catchup to do as I did 10:23:46 <Stablean> <bon> umm what did I have to keep telling you? :P 10:25:24 <Stablean> <bon> I just got back on a few minutes ago 10:25:35 <Stablean> <bon> about done upgrading things now tho..just need to build a bit more soon 10:25:57 <Stablean> <Anson> the landscape looks nice for you ... lots of industries to the north and northeast of you 10:34:04 <Stablean> <skyem123> wheetabix is like cement 10:36:58 <Stablean> <V453000> bon why do you have longer stations than trains :| 10:39:16 <Stablean> <bon> v453000 mm what you mean anyway? 10:39:38 <Stablean> <V453000> what is unclear on that question :o 10:39:48 <Stablean> <bon> I don't understand what you're trying to ask :) 10:39:58 <Stablean> <V453000> your trains are shorter than stations 10:40:00 <Stablean> <V453000> which doesnt make any sense 10:40:02 <Stablean> <V453000> I asked why 10:40:24 <Stablean> <bon> v453000 blame it on the map lacking firs so I have to "guess" at the raw outputs which can get too borked on some days :) 10:40:36 <Stablean> <V453000> what 10:40:39 <Stablean> <V453000> the f 10:40:45 <Stablean> <V453000> that doesnt make any sense either 10:40:55 <Stablean> <V453000> do you manually make the trains longer later? 10:41:37 <Stablean> <bon> if the industry shoots through the roof...yes. I actually had 9+ tile freight trains a day ago or two I recall ^_^ 10:41:47 <Stablean> <V453000> thats pretty dumb 10:41:53 <Stablean> <bon> well blame it on the industry then 10:41:53 <Stablean> <bon> :) 10:41:57 <Stablean> <V453000> much better to get Some TL from the start, and add more trains later 10:42:12 <Stablean> <V453000> that isnt about industry that is about pretty dumb solution 10:42:30 <Stablean> <bon> not really...the last map had a coal mine that wanted to do 1500+ instead of staying under 400 10:42:36 <Stablean> <bon> thats all I can say 10:42:38 <Stablean> <V453000> so what 10:42:49 <Stablean> <V453000> add more trains of the same starting length, done :) 10:42:52 <Stablean> <bon> nope 10:42:55 <Stablean> <bon> more wagons 10:43:05 <Stablean> <V453000> k enjoy adding more wagons to hundreds of trains :D 10:43:13 <Stablean> <bon> nah 10:43:20 <Stablean> <V453000> ps wagons are basically free, you can have them from the very start 10:43:30 <Stablean> <bon> except for engine capacity early on 10:43:44 <Stablean> <V453000> engine capacity? 10:44:58 <Stablean> <bon> yeah the Revelation Machine sometimes had a bit of issue with its train on that other arctic map before... I've had it doing 70-80kph at times 10:45:09 <Stablean> <V453000> lol thats just fine 10:45:16 <Stablean> <bon> well thats with a short train tho 10:45:19 <Stablean> <bon> so mm 10:45:21 <Stablean> <Anson> i usually make stations longer than trains too ... TL+1 ... then i won't get problems with orders (near, middle, far end), and i also won't forget to add brake space :-) 10:45:24 <Stablean> <V453000> also nobody says you have to make steep uphills 10:45:47 <Stablean> <V453000> longer stations than trains never give any benefit 10:45:53 <Stablean> <V453000> not even braking space 10:46:12 <Stablean> <V453000> orders work completely wtf way, e.g. far end can be applied 4 times even if TL=station length 10:46:30 <Stablean> <V453000> braking space - train starts braking earlier anyway 10:46:41 <Stablean> <V453000> if TL=station length, it brakes as quickly as possible 10:46:55 <Stablean> *** Vinnie joined the game 10:47:03 <Stablean> <bon> hi vinnie :) how doing? 10:47:58 <Stablean> <Anson> shouldn't some spare tile be added in front of stations so that they can leave the block in front of the station faster ? 10:48:21 <Stablean> <V453000> what 10:48:36 <Stablean> <Anson> and instead of that spare tile, i make the station 1 tile longer and give far end orders 10:48:47 <Stablean> <V453000> well braking space can be helpful in some cases, yes, but definitely not making the station longer than trains 10:49:03 <Stablean> <V453000> far end orders basically mean train brakes for 1 tile longer - for no reason 10:49:06 <Stablean> <V453000> thus slower 10:49:28 <Stablean> <V453000> making longer stations than trains has no justification at all 10:49:46 <Stablean> <V453000> especially ever since orders can be done multiple times 10:50:04 <Stablean> <V453000> it is simply contraproductive 10:50:19 <Stablean> <Anson> at sign !!brake : when one train enters that station, it already slows down while it hasn't passed the exit signal yet 10:50:37 <Stablean> <Vinnie> hey 10:50:37 <Stablean> <Anson> with one additional tile of brake space, it leaves that block faster 10:50:44 <Stablean> <V453000> im done 10:50:47 <Stablean> <V453000> not worth explaining 10:50:55 <Stablean> <V453000> it is contraproductive period, test if you need to 10:50:57 <Stablean> *** V453000 has left the game (leaving) 10:51:42 <Stablean> <bon> vinnie btw just wondering did you want play or just watching alone now? 10:52:05 <Stablean> <Vinnie> im not sure yet 10:52:11 <Stablean> <Vinnie> just looking for now 10:52:25 <Stablean> <bon> vinnie well check sign list for 'someone build here...' from me 10:52:39 <Stablean> <bon> and I could give you a small bit of extra non-loan $ at same time too (re inflatation) 10:52:42 <Stablean> <bon> but anyway yeah :) 10:52:52 <Stablean> <Anson> that's what i like ... it is like that because it is like that ... no details about how trains brake ... that might give some insight on what to do 10:53:45 <Stablean> *** Andy G joined the game 10:53:58 <Stablean> <Anson> do trains really start braking earlier when the station is longer ? 10:55:28 <Stablean> *** Andy G has left the game (leaving) 10:56:16 <Stablean> <Anson> and about the "can use far end 4 times" : i just used far end only twice, and for the second order, the train already reversed in the station ... thus i have to do it with one near and one far end 10:57:45 <Stablean> *** Muel joined the game 10:57:49 <Stablean> <bon> muel :) 10:57:52 <Stablean> <Muel> ola :) 10:57:57 <Stablean> <bon> bonjour? 10:57:59 <Stablean> <bon> :P heh 10:58:03 <Stablean> <Muel> ahoj :D 10:58:57 <Stablean> *** Muel has joined company #1 10:59:25 <Stablean> *** Vinnie has left the game (leaving) 10:59:29 <Stablean> <bon> muel btw this is just my own thought but... 11:00:00 <Stablean> <bon> you could replace these Super Beast with eg Corpus Dei .. theres a lot of tractive for a small train ... but mm thats just me 11:02:34 <Stablean> <Muel> i see on dnz infrastruktur and lates i makes chance 11:02:40 <Stablean> <bon> ok :) 11:03:07 <Stablean> <bon> but yeah you know what I mean anyway? 3 strong locos just for 200 tonnes of a short train? 11:03:13 <Stablean> <bon> have fun with new tracks first either way :) 11:05:32 <Stablean> <skyem123> yay! speed limits. now my trains won't bunch up! 11:11:42 <V453000> I am not your slave Anson, go use the resources you have 11:11:47 <V453000> e.g. testing or wiki/blog 11:12:07 <V453000> or ask questions during conversation if you dont understand something perhaps 11:25:07 <Stablean> *** Muel has joined spectators 11:25:52 <Stablean> *** Muel has left the game (leaving) 11:30:04 <Stablean> <bon> mmm anson you busy for a little question from me? 11:34:39 *** Djanxy has joined #openttdcoop.stable 11:36:28 <Stablean> <Anson> back from eating something 11:37:12 <Stablean> *** Dnz-Ali has left the game (connection lost) 11:37:53 <Stablean> <Anson> bon, what do you want to ask ? 11:39:48 <Stablean> <bon> ah 11:40:10 <Stablean> <bon> well I've been wondering about it for a while and hmm... 11:40:36 <Stablean> <bon> why do the dead tracks at g Prunfingwell Cotton 1 Pick have a fork in it? 11:41:06 <Stablean> <bon> g=eg* 11:43:25 <Stablean> <Anson> it is a trick to fool the pathfinder 11:43:35 <Stablean> <bon> oh ok 11:43:47 <Stablean> *** Djanxy joined the game 11:43:51 <Stablean> <bon> hi djanxy? :) 11:43:58 <Stablean> <Djanxy> hi 11:44:12 <Stablean> <Anson> the pathfinder will never send trains into a dead end 11:44:23 <Stablean> <bon> djanxy...so mm yeah you need more fizzy trains just fyi :) 11:44:29 <Stablean> <bon> otherwise things been looking ok 11:44:31 <Stablean> <Anson> but when there is a fork, the pf thinks that there might be some choice and sends the train there 11:44:39 <Stablean> <bon> anson ah...makes sense 11:46:05 <Stablean> <Anson> the standard setting in ottd is to treat red 2way signals just as signals, but on this server, the setting is always enabled to treat a red 2way as eol (end of line) and sends the train to an alternative 11:46:27 <Stablean> <bon> mm 11:47:13 <Stablean> <Anson> that's what happens at all used platforms, and if all of them are used, the only path is into the dead end (reverser), but if that would be considered a dead end, the pf would chose a random path and trains might become stuck at the 2way signals 11:47:25 <Stablean> <bon> I see 11:48:55 <Stablean> <Anson> on this map, i experiment with a new version of the reverser which is shorter than my usual version, but it can't send trains to platforms while they return from the reverser into the depot 11:49:06 <Stablean> <Anson> but it can be built MUCH smaller :-) 11:49:24 <Stablean> <Djanxy> yeah, can have realy small overflows 11:50:22 <Stablean> <Anson> the version you see is done for exactly TL3 ... with TL3.5, trains would be stuck between entry and reverser, and with TL 2.5, trains would be able to leave the reverser towards the exit rail instead of being forced into the depot 11:52:12 <Stablean> <bon> hey djanxy just being silly but if you added more roads to Great Granbridge maybe you can beat one of my four towns :) 11:52:12 <Stablean> <bon> heh 11:52:40 <Stablean> <Djanxy> not interested ;) 11:52:48 <Stablean> <bon> well you're close to beating my 4th town tho :P 11:52:58 <Stablean> <bon> (its limited that way due to being stuck...on an island itself) 11:53:02 <Stablean> <bon> silly town heh 11:53:02 <Stablean> *** Vinnie joined the game 11:53:14 <Stablean> <bon> wb vinnie 11:53:16 <Stablean> <Djanxy> hi vin 11:53:18 <Stablean> <Vinnie> hey 11:53:40 <Stablean> <bon> djanxy I was lucky that town was only flat shoreline tile away from land so I could give it a bridge early on to build outside the island...you see what I mean re Londtown? 11:53:58 <Stablean> <bon> Falningwell Ridge I'll rather not comment on on the other hand heh 11:54:16 <Stablean> <Djanxy> ah ye ;) 11:54:42 <Stablean> <bon> btw Flaningwell Ridge made me complain a bit early on in the game (1922> I believe) .... 11:54:56 <Stablean> <bon> the only bridge I could get was 48kph ones ... was a bit of an unusual change 11:55:10 <Stablean> <bon> so yeah the trains had to literally crawl on their way in and out for a few years 11:55:24 <Stablean> <bon> now I have some decent bridges for a long time already so eh 11:55:38 *** Jam35 has joined #openttdcoop.stable 11:55:38 *** ChanServ sets mode: +o Jam35 11:56:14 <Stablean> <Djanxy> you could probably have made it faster by making it 4 tiles 11:56:37 <Stablean> <bon> djanxy...that was still only 48kph at first as I recall 11:56:55 <Stablean> <Djanxy> perhaps 11:57:01 <Stablean> <bon> but anyway the grider bridge came out like in the 1930s somewhere so I was fine with that by then 11:57:31 <Stablean> <bon> nice you have a lot of devils now :P 11:57:37 <Stablean> <Djanxy> yup 11:57:40 <Stablean> *** Vinnie has started a new company (#8) 11:57:56 <Stablean> <bon> I have 'never enough' (ironic eh?) for most freights atm 11:58:04 <Stablean> <bon> aside to the two strong locos for that one lazy hilly route 11:58:18 <Stablean> <bon> Driving Darkness ... what kind of name is that? :P 11:58:33 <Stablean> <Djanxy> before replacing i had Unluck 13 11:58:39 <Stablean> <Djanxy> Unlucky* 11:58:45 <Stablean> <bon> here have fun vinnie 11:58:55 <Stablean> <bon> djanxy I noticed ;) 11:59:18 <BiG_MEECH> yoyo 11:59:32 <Stablean> <Vinnie> whats up 12:00:42 <Stablean> <bon> mmm going eat soon but then afterward I'll see about finally bother making some candy+frizzdrink trains...been overdue anyway :-s 12:01:00 <Stablean> <bon> the candy should be intersting... almost 2000 bags output at some times 12:02:52 <Stablean> <Djanxy> gotta fix a few things also, then time to expand 12:03:02 <Stablean> <bon> mm :) 12:03:56 <Stablean> <Djanxy> lol got some old slow bridges it seems 12:04:08 <Stablean> <Djanxy> wondered why they were slowing down ;) 12:04:14 <Stablean> <bon> heh :p 12:05:20 <Stablean> <bon> ok fixed one of my busy dropoff platform a bit for now 12:05:34 <Stablean> <bon> now just to wait to eat then for some finished goods route :) 12:08:02 <Stablean> <Anson> hehe, just finished upgrading my bridges ... i hope i got them all ... 12:09:41 <Stablean> <bon> yeah looks fine to me anson 12:13:28 <Stablean> <bon> mmm going add a wetship just for humors 12:15:46 <Stablean> <bon> well....a small sparkle of blue next to all that bloody water doesn't look too bad :) 12:15:48 <Stablean> <bon> hehehe 12:16:09 <Stablean> *** Jam35 joined the game 12:16:13 <Stablean> <bon> hi jam35 12:16:20 <Stablean> <Jam35> hi there 12:16:30 <Stablean> <bon> how doing? 12:16:44 <Stablean> <Jam35> so so 12:16:46 <Stablean> <bon> mm 12:16:49 <Stablean> <Jam35> how's you? 12:16:59 <Stablean> <bon> doing ok 12:17:09 <Stablean> <bon> and as for the company....well....catching up a bit now 12:17:23 <Stablean> <bon> still have to make a candy+frizzdrink dropoff route yet but thats for after I eat breakfast tho 12:17:23 <Stablean> <bon> :) 12:17:43 <Stablean> <Jam35> sounds a wise move :) 12:17:57 <Stablean> <bon> yeah you'll see either green or blue purrail when that happens :) 12:18:15 <Stablean> <Anson> bon, do you know how the smalles overflow depot looks ? 12:18:17 <Stablean> <bon> I still think its silly how two of my towns are on islands of their own :) 12:18:27 <Stablean> <bon> anson mmm no? 12:18:37 <Stablean> <Anson> at !!visible 12:18:57 <Stablean> <bon> oh I see 12:19:23 <Stablean> *** Jam35 has joined company #2 12:19:35 <Stablean> <Anson> that is the trick again with a 2way signal ... eol forces all following trains into the depot 12:19:49 <Stablean> <bon> mmm 12:20:05 <Stablean> <bon> anyway afk for a few minutes now :) 12:20:11 <Stablean> <Anson> and they only will leave it when there is space, since depots have an internal invisible implicit signal that matches the outer signals 12:22:29 <Stablean> <Djanxy> that arrow is 4 tiles ? 12:22:48 <Stablean> <Djanxy> near what you showed bon 12:23:51 <Stablean> <Anson> it always depends on TL, and on how it is built 12:24:09 <Stablean> <Anson> in most cases, it can be longer, but has to be at least TL 12:24:23 <Stablean> <Djanxy> yeah know how it works 12:24:49 <Stablean> <Djanxy> just noticed it was 1 longer than needed ? 12:25:05 <Stablean> <Anson> you meant at !!invisible ? 12:25:23 <Stablean> <Djanxy> yeah 12:26:01 <Stablean> <Anson> i am never 100% sure whether all trains will go to the straight rail ... and when they go onto an arrow, it woul only be 3.5 now 12:26:36 <Stablean> <Anson> if i build it with 3 straight, i fear a train might enter the branch and not have enough space to go to the depot after 2.5 tiles 12:26:50 <Stablean> <Djanxy> afaik, as long as it is not on a diagonal track, it will always go straight 12:27:16 <Stablean> <Anson> probably ... penalty for turns etc 12:27:42 <Stablean> <Anson> thus it goes on straight ... and on a diagonmal, straight would be the shorter :-) 12:28:17 <Stablean> <Djanxy> saw someone demonstrate it in an earlier game, and seems like the diagonals can behave differently, depending on rotation 12:28:59 <Stablean> <Djanxy> but usually it's easy avoided to use diagonals at all 12:29:09 <Stablean> <Anson> that's why i made it a habit to build it so that even the shortest selection would still be >TL 12:29:15 <Stablean> <Djanxy> yeah 12:29:30 <Stablean> <Djanxy> just a little bit slower 12:29:36 <Stablean> <Anson> most important at all overflows is the emergency exit :-) 12:29:50 <Stablean> <Djanxy> yeah for lost trains ? 12:29:56 <Stablean> <Vinnie> but never forget the trains 12:30:06 <Stablean> <Anson> else lost trains are stuck and slow down the depot too 12:30:06 <Stablean> <Djanxy> important too ! 12:30:41 <Stablean> <Anson> i built that emergency exit at !!invisible when there were 3 trains stuck :-) 12:30:49 <Stablean> <Djanxy> ;) 12:30:59 <Stablean> <Djanxy> dont make trains go lost 12:31:01 <Stablean> <Djanxy> ;P 12:31:35 <Stablean> <Anson> but since it is not the normal path, i build it "somehow" ... including sharp turns, CL0.5, etc 12:31:47 <Stablean> <Djanxy> oh, 3rd gen out 12:31:54 <Stablean> <Djanxy> well yeah doesnt matter for that 12:32:40 <Stablean> <Anson> thanks ... just started replacing 12:33:15 <Stablean> <Djanxy> just replaced the trains when i logged in, at it again now 12:35:26 <Stablean> *** skyem123 has left the game (leaving) 12:36:47 <Stablean> <Vinnie> bubbles!!!! 12:36:58 <Stablean> <Djanxy> like bubbles vin ? 12:37:12 <Stablean> <Vinnie> yeah i like bubbels 12:37:30 <Stablean> <Vinnie> but not the monkey from jackson, i like real bubbels 12:41:20 <Stablean> *** skyem123 joined the game 12:43:22 <Stablean> *** Muel joined the game 12:43:24 <Stablean> <Muel> hi 12:43:28 <Stablean> <Djanxy> hi Muel 12:44:54 <Stablean> <Djanxy> seems like improving speed and capacity has made my fizzy trains catch up with production 12:45:00 <Stablean> <Muel> see any gunners - CP ? 12:45:55 <Stablean> *** Muel has left the game (leaving) 12:46:11 <Stablean> <bon> back now 12:46:27 <Stablean> <Djanxy> hi bon 12:46:29 <Stablean> <bon> oh #@$!%&* again :p 12:46:40 <Stablean> <skyem123> once i upgrade my passanger line trains i can make them all go faster 12:46:46 <Stablean> <Djanxy> see my latest comment - didnt have to add more trains :D 12:46:48 <Stablean> <bon> '1,053 tonnes of sugar' .. I was hoping that kind of output wouldn't happen on toyland 12:46:50 <Stablean> <bon> but eh :-s 12:47:36 <Stablean> <Djanxy> RIP 12:47:38 <Stablean> <Vinnie> thats one way of selling trains 12:47:48 <Stablean> <bon> vinnie eh? :) 12:47:58 <Stablean> <bon> get new ones :P 12:48:13 <Stablean> <Anson> i think i have a ham :-) 12:48:15 <Stablean> <skyem123> ow... 12:48:21 <Stablean> <Anson> -h +j 12:52:01 <Stablean> <Anson> btw: i didn't do anything ... jam resolved itself after autoreplace was mostly done 12:52:07 <Stablean> <Djanxy> :P 12:52:45 <Stablean> <Anson> seems it payed off to make orders a bit more complicated .-) 12:53:31 <Stablean> <Anson> trains still slow down normal business by using depots, but no trains will leave their normal path now, and no trains will go someplace where they are lost 12:53:53 <Stablean> *** skyem123 has left the game (leaving) 12:55:00 *** happy_ has joined #openttdcoop.stable 12:55:06 <happy_> hi 12:55:24 <Stablean> <Djanxy> ello happy 12:55:31 <Stablean> <Vinnie> he 12:55:39 <happy_> how things 12:55:55 <Stablean> <bon> busy trying upgrade trains to hopefully stop the silly station stockpiles in two spots 12:56:09 <Stablean> <bon> but other than that not much ... aside to lacking dropoff routes yet :P 12:56:16 <Stablean> <Anson> hallo happy ... just finished replacing trains again ... 3rd gen now 12:56:48 <happy_> nice 12:57:02 <Stablean> <Anson> all stations should be rebuilt now, with 4 platforms and overflow 12:57:17 <happy_> yep 12:57:35 <Stablean> <Anson> no more visible depots on the entire net 12:57:48 <happy_> yep 12:57:59 <Stablean> <Anson> and one depot for replacing behind each drop 12:58:08 <happy_> yep 12:58:35 <Stablean> <Anson> no more replace depots (or whatever was intended with them) behind pickup stations 12:59:05 <Stablean> <Anson> you may start now to build BBH, SLH, etc :-) 12:59:39 <Stablean> <Jam35> :P 12:59:41 <Stablean> <Jam35> no 13:00:01 <Stablean> <Vinnie> :( 13:00:03 <Stablean> <Vinnie> yes 13:00:18 <Stablean> <bon> vinnie? 13:00:25 <Stablean> <Vinnie> bon! 13:00:35 <Stablean> <Jam35> Pronfing... something 13:00:53 <Stablean> <Jam35> =4-2 platforms 13:01:15 <Stablean> <Jam35> moved it to make space 13:01:21 <Stablean> <bon> its funny how the opengfx toyland seem to have a funny misspell 13:01:25 <Stablean> <bon> 'disel' instead of 'diesel' 13:02:30 <Stablean> *** happy tran {} sport joined the game 13:02:31 <Stablean> <bon> hi happy :) 13:02:35 <Stablean> <happy tran sport> hi 13:02:53 <Stablean> <Jam35> HI 13:02:59 <Stablean> <Vinnie> hello 13:03:47 <Stablean> <Anson> the strange exit at Hawood Plastic 2 Pick probably can be delte now 13:04:05 <Stablean> <bon> oh hmmm...geeze I forgot how to do something simple.... 13:04:15 <Stablean> <Anson> as soon as happy had left, trains deadlocked the entire net when they started autoreplacing ... 13:05:09 <Stablean> <bon> anson...if you could..near Nunnley or whatever can you make a quick example of that priority join which lets one leg go first even if second leg showed up a tile earlier? 13:05:24 <Stablean> <bon> sorry if I've forgotten the actual name 13:06:30 <Stablean> <bon> ahh...thanks 13:06:41 <Stablean> <Jam35> that was me :) 13:06:43 <Stablean> <Anson> sorry, don't understand what you mean ? 13:06:51 <Stablean> <bon> jam35...yeah..thats what I was looking for 13:06:54 <Stablean> <Jam35> that line has priority 13:08:41 <Stablean> <bon> cheers anyway :) 13:09:03 <Stablean> <Jam35> no problemo :) 13:09:07 <Stablean> <bon> you can blow up both of them now :) 13:09:45 <Stablean> *** happy tran {} sport has joined company #2 13:09:53 <Stablean> <Jam35> boom etc 13:10:08 <Stablean> <Djanxy> gonna be fun later when i get more lines added - gotta have merges for both tl5 and tl3 at least one place 13:10:23 <Stablean> <bon> heh :) 13:11:03 <Stablean> *** Woodbutcher joined the game 13:11:19 <Stablean> <Woodbutcher> hi all 13:11:25 <Stablean> <happy tran sport> hi 13:11:27 <Stablean> <bon> hi woodbutcher 13:11:27 <Stablean> <Djanxy> hey 13:11:29 <Stablean> <bon> got an axe? :P 13:11:39 <Stablean> <Woodbutcher> chainsaw? 13:11:46 <Stablean> <Vinnie> i use beavers 13:11:48 <Stablean> <Djanxy> hipster 13:11:58 <Stablean> <Woodbutcher> nice vinnie 13:11:58 <Stablean> <Jam35> :P lol vinnie 13:12:08 <Stablean> <bon> well 'butcher' implies hand tools so :P 13:12:12 <Stablean> <bon> heh 13:12:26 <Stablean> <Woodbutcher> oh good someone finished the hub, I started but had to go 13:12:32 <Stablean> <Djanxy> tie beavers to a tree -> afk 13:14:22 <Stablean> <bon> mmm looks like my station pile is finally very slowly going down 13:14:24 <Stablean> <bon> yaaa 13:14:38 <Stablean> <Anson> lol ... teethkiller :-) ... just had that yesterday in RL :-) 13:15:20 <Stablean> <bon> just have to wait for the 2nd monorail loco to come out tho 13:17:31 <Stablean> <bon> a bit more hp would help...they're having a bit issue getting up to speed now but nothing too bad tho 13:17:38 <Stablean> <bon> ^_^ 13:20:32 <Stablean> <Woodbutcher> what does it mean by X pick? 13:26:19 <Stablean> <bon> Nudhead? funny town name 13:26:19 <Stablean> <bon> :) 13:26:22 <Stablean> <bon> *nuds some heads* 13:26:24 <Stablean> <bon> :P 13:26:30 <Stablean> <Djanxy> Nubhead 13:26:34 <Stablean> <bon> yeah :) 13:27:00 <Stablean> *** Woodbutcher has joined company #2 13:27:32 <Stablean> <Djanxy> oh lol, still had my initial loan 13:28:35 <Stablean> <happy tran sport> not shor 13:32:25 <Stablean> *** Woodbutcher has joined spectators 13:32:33 <Stablean> <Woodbutcher> be back in a few 13:32:44 <Stablean> <happy tran sport> ok 13:35:10 <Stablean> *** Vinnie has left the game (leaving) 13:35:21 *** Vinnie_nl has joined #openttdcoop.stable 13:35:21 *** ChanServ sets mode: +o Vinnie_nl 13:37:27 <Stablean> *** Djanxy has joined spectators 13:37:47 <Stablean> <Djanxy> off for a while 13:37:50 <Stablean> <bon> ok 13:37:54 <Stablean> <happy tran sport> ok 13:38:04 <Stablean> <bon> me going off for a bit after this....the silly mines took me more than I thought >_< 13:56:31 <Stablean> <bon> ok looks like that might be done for now... 13:57:06 <Stablean> <bon> see you all later or so :) 13:57:18 <Stablean> <Jam35> bb 13:57:20 <Stablean> *** bon has left the game (leaving) 13:57:25 <Stablean> <happy tran sport> bb jam 13:57:35 <Stablean> <Jam35> bb bon :) 13:58:33 <Stablean> <happy tran sport> bb 13:58:36 <Stablean> *** happy tran sport has left the game (leaving) 13:58:38 <Stablean> <Jam35> k cya 14:01:08 <Taede> !grf 14:01:08 <Stablean> Taede: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 14:03:00 <Stablean> *** skyem123 joined the game 14:03:08 <Stablean> <Jam35> Anson? 14:08:38 <Stablean> <skyem123> ow 14:18:57 <Stablean> *** skyem123 has left the game (leaving) 14:28:50 <Stablean> <Woodbutcher> back 14:29:04 <Stablean> <Jam35> elo 14:30:33 <Stablean> *** Vinnie joined the game 14:30:45 <Stablean> <Vinnie> hello again 14:30:48 <Stablean> <Woodbutcher> hi 14:30:54 <Stablean> <Jam35> wotcha :) 14:51:57 <Stablean> <Woodbutcher> flipped signal by train 22, is that on purpose? 14:58:29 <Stablean> *** skyem123 joined the game 15:02:01 <Stablean> *** Djanxy has joined company #5 15:04:14 <Stablean> *** skyem123 has left the game (leaving) 15:13:23 <Stablean> *** Vinnie has joined spectators 15:20:31 <Stablean> *** Woodbutcher has joined company #2 15:29:11 <Stablean> <Jam35> lol 15:29:17 <Stablean> <Woodbutcher> ? 15:29:21 <Stablean> <Jam35> bad line 15:30:07 <Stablean> <Woodbutcher> new subway :) 15:30:21 <Stablean> <Jam35> yes indeed 15:44:08 <Stablean> *** Vinnie has joined company #8 15:45:32 <Stablean> *** Vinnie has joined spectators 15:56:43 <Stablean> *** bon joined the game 15:56:47 <Stablean> <bon> back for a short time finally 15:56:50 <Stablean> <bon> :) 15:56:57 <Stablean> <Woodbutcher> wb 15:57:00 <Stablean> <bon> ty 16:01:26 <Stablean> <bon> and I see 2nd mono loco still hasn't came out yet oh well :-> 16:03:53 <Stablean> <bon> ehh....guess going from 150 to 240 does make signals different... 16:04:10 <Stablean> <Djanxy> oh yeah, forgot my sign 16:05:13 <Stablean> <Djanxy> also ought to make a free tile after the bridge up ahead, so you can place a signal directly after the bridge 16:05:31 <Stablean> <bon> yeah that one was a bit of bad squeeze..I'll look at it when I can :-s 16:05:49 <Stablean> <bon> doesn't help that a separated line is trying to cross at the same time in a tight water-squeezed spot 16:05:51 <Stablean> <bon> :) 16:05:55 <Stablean> <Djanxy> :D 16:06:06 <Stablean> <bon> anyway I kinda doubled all signals in the shared sections for now :) 16:06:16 <Stablean> <bon> thankful I redid the dropoff junction earlier on :) 16:06:34 <Stablean> <bon> how're you doing? 16:06:48 <Stablean> <Djanxy> slowly expanding - always takes me so long time :D 16:06:51 <Stablean> <bon> heh 16:06:59 <Stablean> <bon> I still have to do dropoffs yet >_< 16:07:06 <Stablean> <bon> but that may wait for afternoon instead 16:10:08 <Stablean> <bon> yeah I'll fix that one bridge more permamently later :-s 16:10:15 <Stablean> <bon> anyway I did the temp fix as you suggsted for now tho 16:10:23 <Stablean> <bon> see you later or something allright? I'm off to eat :) 16:10:33 <Stablean> <Woodbutcher> cya 16:10:43 <Stablean> <Djanxy> cya 16:10:45 <Stablean> <Jam35> bye 16:10:52 <Stablean> *** bon has left the game (leaving) 16:17:41 <Stablean> <Woodbutcher> cyas 16:17:45 <Stablean> <Jam35> bb 16:17:51 <Stablean> *** Woodbutcher has left the game (leaving) 16:34:30 <Stablean> *** skyem123 joined the game 16:37:34 <Stablean> <skyem123> uhh 16:37:36 <Stablean> <skyem123> uh oh 16:40:32 <Stablean> <skyem123> i hope my passanger serivce makes me enough money! 16:40:53 *** ODM has joined #openttdcoop.stable 16:40:53 *** ChanServ sets mode: +o ODM 16:56:03 <Stablean> *** skyem123 has left the game (leaving) 17:01:24 <Stablean> *** Muel joined the game 17:01:44 <Stablean> <Muel> hi7 17:01:55 <Stablean> <Jam35> hey 17:02:52 <Stablean> *** skyem123 joined the game 17:04:32 <Stablean> <skyem123> all my trains are making a profit 17:04:47 <Stablean> <skyem123> yey 17:06:15 <Stablean> *** Woodbutcher joined the game 17:06:48 <Stablean> <Jam35> well some, only just: you can improve that :) 17:07:00 <Stablean> <Woodbutcher> hi again 17:07:02 <Stablean> <Jam35> hi ag 17:07:14 <Stablean> <V453000> m00 17:07:15 <Stablean> *** V453000 joined the game 17:07:18 <Stablean> *** Woodbutcher has joined company #2 17:07:31 <Stablean> <Woodbutcher> hi V 17:07:45 <Stablean> <Jam35> hive 17:08:27 <Stablean> <Woodbutcher> oh those batteries came back? 17:13:35 <Stablean> *** skyem123 has left the game (leaving) 17:14:59 <Stablean> <Jam35> so: all trains 'see' a depot on their route but it is not generally visible to the pathfinder 17:15:33 <Stablean> <Jam35> ^ (meant for team) 17:16:08 *** sturmi has joined #openttdcoop.stable 17:17:00 <Stablean> *** Muel has left the game (leaving) 17:19:19 <Stablean> *** skyem123 joined the game 17:21:24 <Jam35> http://wiki.openttdcoop.org/Max_Curve_Speed 17:21:43 <Stablean> <Jam35> It's all there 17:33:34 <Stablean> *** skyem123 has left the game (leaving) 17:56:39 <Stablean> *** Jam35 has left the game (general timeout) 17:56:39 <Stablean> *** Jam35 has left the game (connection lost) 17:57:08 <Stablean> *** Jam35 joined the game 17:57:29 <Stablean> *** Jam35 has joined company #2 17:57:49 <Stablean> <Jam35> weird normally there is lag before a disconnect 17:58:03 <Stablean> <Jam35> not this time :/ 17:58:09 <Stablean> <Djanxy> i had lag but no dc 17:58:35 <Stablean> <Jam35> no lag, I could see trains moving fine 17:58:41 <Stablean> <Jam35> then bye :) 17:58:53 <Stablean> <Woodbutcher> did you press the red button? 17:59:03 <Stablean> <Jam35> not to my knowledge :) 18:03:30 <Stablean> *** Jam35 has joined spectators 18:12:14 <Stablean> *** V453000 has left the game (leaving) 18:12:45 <Stablean> *** Muel joined the game 18:13:52 <Stablean> <Muel> hi 18:14:12 <Stablean> <Woodbutcher> hi 18:14:46 <Stablean> *** Jam35 has joined company #2 18:15:10 <Stablean> <Jam35> hi 18:15:18 <Stablean> <Woodbutcher> wb 18:15:24 <Stablean> <Jam35> fanx :) 18:33:14 <Stablean> *** Player has left the game (processing map took too long) 18:33:14 <Stablean> *** Player has left the game (connection lost) 18:37:41 <Stablean> *** Vinnie has left the game (general timeout) 18:37:41 <Stablean> *** Vinnie has left the game (connection lost) 18:37:48 <Stablean> *** Berkel joined the game 18:41:20 <Stablean> *** Muel has left the game (leaving) 18:58:22 <Stablean> *** Vinnie_lazy_to_login joined the game 18:58:26 <Stablean> *** Vinnie_lazy_to_login has changed his/her name to Vinnie 18:58:48 <Stablean> <Woodbutcher> hi lazy 18:58:48 <V453000> lmfao 18:58:52 <Stablean> *** Vinnie has joined company #8 18:58:54 <Stablean> <Woodbutcher> errm I mean vinnie 18:58:56 <Stablean> <Vinnie> i just looked 18:59:10 <Stablean> <Vinnie> map was crap 18:59:44 *** happy__ has joined #openttdcoop.stable 19:00:31 <Stablean> *** happy tran {} sport joined the game 19:00:43 <Stablean> <Woodbutcher> wb 19:00:53 <Stablean> <happy tran sport> thanks 19:01:56 <Stablean> <Berkel> happy you got a huge jam! 19:02:14 <Stablean> <Woodbutcher> jam is redoing stuff 19:02:17 <Stablean> <Berkel> ah, sorry. i see you ´re building :D 19:02:28 <Stablean> <Djanxy> he has a Jam35 19:02:35 <Stablean> <Woodbutcher> lol yeah 19:03:08 *** Speedy has quit IRC 19:03:50 <Stablean> <Jam35> what? 19:03:53 <Stablean> <Jam35> haha 19:03:55 <Stablean> <Vinnie> nice first toffee on me island 19:04:12 *** Speedy` has joined #openttdcoop.stable 19:05:02 *** happy_ has quit IRC 19:05:04 <Stablean> *** V453000 joined the game 19:05:20 *** Speedy` is now known as Speedy 19:06:48 <happy__> hi v 19:06:50 <Stablean> <V453000> CL1 after primary is a huge problem Vinnie :P 19:06:52 <Stablean> <V453000> hi happy 19:07:06 <Stablean> <Vinnie> reverser 19:07:10 <Stablean> <V453000> not to mention it could be CL2 xD 19:07:12 <Stablean> <Vinnie> not CL1 19:07:14 <Stablean> <V453000> yeah, pointless reverser 19:07:17 <happy__> how things v 19:07:24 <V453000> excellent 19:07:34 <Stablean> <Vinnie> oh yeah it could be done like otherwise 19:07:49 <Stablean> *** Liuk Sk joined the game 19:07:52 <Stablean> <Liuk Sk> hi 19:07:52 <Stablean> <V453000> myeah :D 19:07:58 <Stablean> <V453000> hy 19:07:58 <happy__> hi 19:07:59 <Stablean> *** bon joined the game 19:08:02 <Stablean> <bon> hi once again? :) 19:08:04 <happy__> hi bon 19:08:32 <Stablean> <Woodbutcher> re-hi 19:08:38 <Stablean> *** Liuk Sk has joined company #1 19:09:41 <Stablean> *** skyem123 joined the game 19:14:48 <Stablean> *** Berkel has left the game (general timeout) 19:14:49 <Stablean> *** Berkel has left the game (connection lost) 19:18:55 <Stablean> <skyem123> my trains may be too fast for their own good! 19:19:05 <Stablean> <bon> why? 19:19:51 <Stablean> <skyem123> they do not have enough time to let to amount of passangers in the station go up 19:20:01 <Stablean> <Vinnie> thats good 19:20:23 <Stablean> <skyem123> outstanding rating though! 19:20:38 <Stablean> <V453000> LOL no wagons? 19:20:50 <Stablean> <Vinnie> waiting cargo = negative service % leads to lower amount of passengers picked up from town 19:20:52 <Stablean> <V453000> wtf ._. 19:21:06 <Stablean> <bon> vinnie..not always 19:21:12 <Stablean> <bon> thats only if you don't keep it over 50% 19:21:22 <Stablean> <skyem123> still it looks like there is nothing to be picked up! 19:21:48 <Stablean> <skyem123> makes a lot of profit 19:22:31 <Stablean> <skyem123> half way to last years profit but still in the first quater of the year (i think) 19:26:34 <Stablean> *** V453000 has left the game (leaving) 19:27:42 <Stablean> <bon> hmm has anyone ever tried use the chameleon monorails for short pickup trains with very frequent intervals? 19:28:28 <Stablean> *** skyem123 has left the game (leaving) 19:28:49 <Stablean> <Jam35> not sure I understand the question 19:29:07 <Stablean> <bon> jam35..hmm...yeah I wasn't sure that would work...let me try the other way... 19:29:17 <Stablean> <Vinnie> SRNW with TL 1.5 or 2 19:29:31 <Stablean> <bon> short trains with only 30-50 food (or something) each running with almost no head space in a constant loop? 19:29:33 <Stablean> <Vinnie> thats basicly what he is asking 19:30:05 <Stablean> <bon> vinnie...mm whats that 4-letter word short for again? 19:30:24 <Stablean> <Vinnie> Self regulating network 19:30:55 <Stablean> <bon> oh ok ty 19:31:37 <Stablean> <Jam35> so you mean like going round in a small circle: pick, drop immediately 19:31:51 <Stablean> <Jam35> or something else? :) 19:32:19 <Stablean> <bon> hmm know what jam35...let me try build the thing myself then you can see if you want try help getting it actually "working"? :) 19:32:37 <Stablean> <bon> shouldn't take long 19:32:43 <Stablean> <Jam35> k 19:33:46 <Stablean> <bon> oh boy 3500+ bags .. that should be fun... anyway time to build.... 19:36:34 <Stablean> <bon> hmm I can test it if noone's sure but does the "310km/h speed for 2-unit train" means just the chameleon itself with absolutely no added wagon or just one wagon? 19:37:08 <Stablean> <Jam35> 2 units 19:37:14 <Stablean> <Vinnie> it will change itself once you added wagons 19:37:24 <Stablean> <Jam35> 2x engine or 1x engine 1 x wagon 19:37:27 <Stablean> <bon> vinnie...duh..right...let me find a depot then 19:37:57 <Stablean> *** Vinnie has joined spectators 19:39:09 <Stablean> <bon> mmm interesting... 311kph on its own .. 256 with one wagon or 2nd loco .. 246 with loco-wagon-loco 19:40:35 <Stablean> <bon> hm guess I'll go with a TL2 ... 'destroyer of worlds' gets 277.....allright...rail time 19:43:57 <Stablean> <Jam35> I guess they are 0.5 length engines then 19:44:03 <Stablean> <Jam35> free wagon included 19:44:17 <Stablean> <Jam35> I mean that counts as a unit 19:44:31 <Stablean> <bon> yeah apparently 19:44:35 <Stablean> <Vinnie> as i dutch person i can say that i like the concept of free 19:45:05 <Stablean> <Jam35> hm :) 19:45:10 <Stablean> *** solo joined the game 19:45:22 <Stablean> <Vinnie> you here :P 19:46:42 <Stablean> *** solo has left the game (leaving) 19:50:14 <Stablean> <bon> you going be on for a bit jam35? 19:52:33 <Stablean> <bon> I need to afk for a bit...stew in the making :-s 19:56:15 <Stablean> *** Vinnie has left the game (leaving) 20:07:36 <Stablean> *** skyem123 joined the game 20:11:14 *** ODM has quit IRC 20:12:27 <Stablean> <bon> back for now -_- 20:12:39 <Stablean> <Woodbutcher> wb 20:15:21 <Stablean> *** Liuk Sk has left the game (leaving) 20:21:21 <Stablean> <bon> duh...got to hate transparency hahaha :-s 20:21:47 <Stablean> <Anson> cloning the orders is easy ... you only need to clone an existing train and change ONE line (for the pickup station) 20:22:01 <Stablean> <bon> no thats not what I meant... 20:22:19 <Stablean> <bon> was just building rails through trees then .. wondered why one tile didn't complete...click again...says an industry is in way.... doh! 20:22:29 <Stablean> <bon> now dropping out of transprency mode I see it :P 20:22:31 <Stablean> <Woodbutcher> hate when that happens 20:22:34 <Stablean> <bon> heh :) 20:22:54 <Stablean> <bon> hmmm well a 1-tile tunnel can't hurt TL2 so lets try that for now... 20:29:28 <Stablean> <bon> allright lets see how my own way goes 20:32:10 <Stablean> <bon> ehhhh maybe that idea of small monorails wasn't that grand 20:32:32 <Stablean> <bon> or its just me (they seem to be unable to load that fast enough heh) 20:33:15 <Stablean> <bon> hmm going try a slight twist instead... 20:33:29 <Stablean> <Woodbutcher> where? 20:35:11 <Stablean> <Woodbutcher> Making Splash Mountain ride, bon? 20:35:45 <Stablean> <bon> hahaha? I've been on that ride at florida disneyworld :P 20:35:48 <Stablean> <bon> next to the runaway mine trains :) 20:35:58 <Stablean> <Woodbutcher> yep 20:36:12 <Stablean> <bon> wish they hadn't closed up the BTTF ride so shortly in its running life 20:36:18 <Stablean> <bon> I never got to ride it :| 20:36:37 <Stablean> <Woodbutcher> which one? 20:36:46 <Stablean> <bon> back to the future: the ride 20:36:48 <Stablean> <bon> seen a few photos of it 20:36:50 <Stablean> <Woodbutcher> oh 20:37:18 <Stablean> <Woodbutcher> yeah i missed that one too 20:37:44 <Stablean> <bon> the tower of terror is a bit of a crazy one :) I kinda liked it in its original form tho :/ 20:38:22 <Stablean> <bon> when they added that "express lineup" thing they somehow removed the part (or its only at certain times?) where your cart went a few inches outside to a front balancy for a few seconds before rolling backward back to the shaft 20:39:16 <Stablean> <bon> I also liked the mickey town area too 20:39:26 <Stablean> <bon> not to mention goofy's biplane ride too...:P 20:39:32 <Stablean> <Woodbutcher> lol 20:40:10 <Stablean> <Woodbutcher> i need to go back to disney. At the time I went my gf had a sore foot and didn't want to walk much 20:40:20 <Stablean> <bon> woodbutcher goofy being goofy..as soon as your plane left the barn it kinda "went out of control" ... swooping so low to ground it was scaring away mechanical chickens ... or the plane itself crashing through the lower barn walls leaving a good impresion in splinters :) 20:40:31 <Stablean> <Woodbutcher> plus she didn't want to go on any of the good rides 20:40:58 <Stablean> <bon> theres also of course both the monorails ("the future" back then they said...how true that should had been meh) ... and that classic live steam train 20:41:27 <Stablean> <bon> anyway looks like my crazy idea worked..just with a different fast-loading vehicle :) 20:41:47 <Stablean> <bon> going take a while for the monorail-botched rating to rise back up tho 20:41:50 <Stablean> <Woodbutcher> what idea was that? 20:42:04 <Stablean> <bon> woodbutcher.. look for my station named 'purple factory n.1u' 20:42:11 <Stablean> <bon> massive shorty food delivery :) 20:42:49 <Stablean> <Woodbutcher> ok so the flume ride :) 20:42:52 <Stablean> <bon> I'm not surprised that with 20 of these in a short loop they almost never see a red signal 20:43:14 <Stablean> <bon> will see in a few minutes when the waiting pile goes below 200 tho 20:44:22 <Stablean> *** {Taede[L]} joined the game 20:46:07 <Stablean> <bon> well looks like the flume can't get it below 200 but it seem to be holding somewhat stable at 300-600 tho 20:46:11 <Stablean> <bon> I guess thats ok? ^_^ 20:47:01 <Stablean> <bon> not sure I want add one more ship that may break the all-green-signals pace :P 20:47:11 <Stablean> <bon> heh 20:47:22 <Stablean> *** Taede[L] has left the game (leaving) 20:48:50 <Stablean> <bon> ah curse it....load doesn't look good :-> 20:52:13 <Stablean> <bon> woodbutcher meh...I'm not too sure if I should double it or not :) 20:52:59 <Stablean> <bon> its never going to get over 60% as it is now 20:53:33 <Stablean> <Djanxy> here goes last train replacement :D 20:55:27 <Stablean> <skyem123> i can't wait untill i get the endgame engines! 20:55:49 <Stablean> <Djanxy> these are endgame for strong rail :D 20:56:19 <Stablean> <skyem123> i mean endgame intercity 20:56:25 <Stablean> <Djanxy> :D 20:56:33 <Stablean> <skyem123> 300 km/h 20:56:43 <Stablean> <Woodbutcher> oh you are doing pax? 20:56:57 <Stablean> <bon> djanxy so what you think of my little round-n-round food boats? (or as woodbutcher calls them...flumes) 20:56:59 <Stablean> <bon> :P 20:57:31 <Stablean> <skyem123> yes 20:57:37 <Stablean> <skyem123> i am doing pax 20:57:37 <Stablean> <Djanxy> looks good bon :D 20:57:59 <Stablean> <bon> djanxy thanks...the station says more loading could be done but I don't see how to just yet :-s 20:58:13 <Stablean> <Djanxy> that unload speed really allows many trains for few platforms 20:58:28 <Stablean> <bon> yeah 20:58:52 <Stablean> <bon> I seem to have it syched .. one boat does maybe see a red signal for a split second once in a while but otherwise its almost always moving :) 20:59:34 <Stablean> <Djanxy> ye, the single tunnel stops some for half a sec 21:00:26 <Stablean> <bon> and sometimes when the boat is leaving the loading platform it sees red signal for a moment but sometimes it never fully stops at all 21:00:28 <Stablean> <Djanxy> could fit a couple more with a double tunnel i think 21:00:38 <Stablean> <bon> mmm I was wondering about that..let me try and see... 21:01:20 <Stablean> <Woodbutcher> come get some! 21:01:46 <Stablean> <Djanxy> check sign at drop 21:02:36 <Stablean> <bon> yeah you're right...that removed the split-sec waiting at tunnel for now 21:02:40 <Stablean> <bon> anyway about that sign... 21:03:02 <Stablean> <bon> good one 21:03:14 <Stablean> <bon> ok..adding 1 more boat now to test :) 21:03:40 <Stablean> <Djanxy> could otherwise increase to tl3 21:04:02 <Stablean> <bon> I was wondering about that and thankfully I made space for some provision of expansion later on 21:04:12 <Stablean> <bon> could go up to TL4 ... but mm lets leave it there for a while now 21:06:11 <Stablean> <Djanxy> expanded my ML, need to add them sweets 21:07:05 <Stablean> <bon> mmm looking at this I should of tried that kind of idea with my raw mines next time 21:07:21 <Stablean> <bon> oh well..next map if it has good landscape I'll do that instead 21:07:23 <Stablean> <bon> :) 21:09:02 <Stablean> <bon> could be amusing if I had several individual loops with so many trains each that one single crash would literally "throw a wrench into the clockwork" kalboom things :P 21:09:12 <Stablean> <bon> heh 21:12:34 <Stablean> <Djanxy> /ITEMLEVEL 21:12:38 <Stablean> <Anson> sign "RIP (sugar)" 21:12:44 <Stablean> <Djanxy> GRR, THAT MACRO 21:12:46 <Stablean> <Djanxy> and caps 21:13:24 <Stablean> <bon> hahaah 21:13:40 <Stablean> <bon> I still wish a raw industry would grow on that one stubborn little edge-of-map island I almost tried to bridge to :p 21:14:42 <Stablean> <Woodbutcher> bye folks 21:14:50 <Stablean> *** Woodbutcher has left the game (leaving) 21:15:39 <Stablean> <bon> I signed it just to be silly :p 21:16:06 <Stablean> <bon> and I left the old unused rails as they were ....don't ask me why 21:16:16 <Stablean> <bon> heh :) 21:16:30 <Stablean> <Djanxy> prospect and pray ? :P 21:16:36 <Stablean> <bon> I'll pass :P 21:16:40 <Stablean> <bon> its a bit late into game perhaps ;) 21:16:59 <Stablean> <bon> I wonder if next map will have more of islands or it'll still be a land mass but ehh lets wait and see 21:17:13 <Stablean> <bon> either way I know what I want to try tho...lot of short train chasing each others :) 21:17:16 <Stablean> <bon> heh 21:20:51 <Stablean> <Jam35> bon: something grew there 21:21:29 <Stablean> <Djanxy> i really got a soft spot for trains that reach max speed in 3-4 tiles ;) 21:22:00 <Stablean> <bon> djanxy ha? the ships can chug up to full speed in one tile ... well .. almost :p 21:22:38 <Stablean> <bon> 0_o .. heh? 21:22:45 <Stablean> <happy tran sport> be back later 21:22:52 <Stablean> <Jam35> cya 21:23:02 <Stablean> *** happy tran sport has left the game (leaving) 21:23:07 <Stablean> <bon> too bad its not for frizzy drinks but ... :) 21:23:25 <Stablean> <bon> nice one tho 21:23:27 <Stablean> <Jam35> only one per town 21:23:51 <Stablean> <bon> ah 21:24:02 <Stablean> <Jam35> and is in Tedingtown area 21:24:09 <Stablean> <skyem123> whew! 21:24:25 <Stablean> <skyem123> i built the circle line! 21:24:31 <Stablean> <bon> say that reminds me... 21:25:22 <Stablean> <bon> almost forgot about my lone bus routes as its almost well hidden :) 21:25:26 <Stablean> <Djanxy> passing quite a few towns on that line :D 21:25:44 <Stablean> <bon> and hmmmI see I got Sludwood literally up on top of list :) 21:26:06 <Stablean> <bon> Great Granbridge still isn't 4th place yet eh???? :P 21:26:09 <Stablean> <bon> heh 21:26:24 <Stablean> <Djanxy> :P 21:26:30 <Stablean> *** skyem123 has left the game (leaving) 21:26:38 <Stablean> <bon> anyway hmm djanxy... 21:26:57 <Stablean> <Anson> Jam (or someone else) "simplified" all train orders, to never set proper cargo and do autoreplace at specific depots ? 21:28:02 <Stablean> <bon> if I went ahead with my idea in next map...do you think I should use Educated Horse with hmm say TL3 or TL4 ... or hope the Painkiller doubleheaded will still run well with similar TL even although it only has 136kN? 21:28:45 <Stablean> <Djanxy> the fast rail has really slow acceleration 21:28:59 <Stablean> <bon> allright... I guess Educated Horse on the head then 21:29:34 <Stablean> <Djanxy> never really go wrong with medium :D 21:29:36 <Stablean> <bon> slow loading speed so I may have to spread out wide platforms tho but mmm we'll see how the landscape looks like tho :) 21:29:54 <Stablean> <Anson> strange blue company ... it always drops the line on the cargo/profit graphs, then recovers by itself and increases to a level somewhat higher than before ... already happened earlier a few times ... each time nobody was playing the blue company ?! 21:30:10 <Stablean> <bon> then in 20 years or so the Waterproof ship would improve things a *lot* I imagine :) 21:30:28 <Stablean> <bon> but we'll see anyway :) 21:31:14 <Stablean> <Djanxy> RIP 21:31:54 <Stablean> <bon> 1st gen rail wagon = loading speed 2 ... wet wagon = loading speed 20 21:32:00 <Stablean> <bon> why is that no surprise hmmm 21:32:39 <Stablean> <Djanxy> it's really 4 though (2x2) 21:32:49 <Stablean> <Djanxy> it's because it's like 2 half-wagons 21:32:53 <Stablean> <Djanxy> i guess 21:33:15 <Stablean> <Djanxy> it's 6 loading stages for 1st gen 21:33:21 <Stablean> <Djanxy> 5 for 2nd and 3rd 21:33:33 <Stablean> <bon> I guess WET has the fastest loading speed which probably is not a big surprise because your tradeoff is the top speed right? 21:33:44 <Stablean> <Djanxy> yeah 21:34:14 <Stablean> <Djanxy> and same for rail really 21:34:36 <Stablean> <Djanxy> rail has 35 capacity, eg maglev has like 22 21:34:50 <Stablean> <bon> mmm so I guess I'll just start something simple with rails for a bit then as soon as the ship comes out I'll start a massive network spread with nothing but water everywhere :-D 21:34:53 <Stablean> <bon> or thats what I think now heh 21:34:57 <Stablean> <Djanxy> but again, maglev has 3 loading stages 21:39:11 <Stablean> <bon> hope I do can find an island but ehh not going complain :) 21:40:33 <Stablean> <Anson> just for info : i am checking and renaming stations ... not building anything 21:41:50 <Stablean> *** valis joined the game 21:47:03 <Stablean> *** valis has left the game (leaving) 21:49:33 <Stablean> <bon> going off to get supper on anyway 21:49:37 <Stablean> *** bon has left the game (leaving) 21:51:44 <Stablean> *** Woodbutcher joined the game 21:53:39 <Stablean> *** Woodbutcher has joined company #2 21:56:24 <Stablean> *** Jam35 has joined spectators 21:56:26 <Stablean> *** Jam35 has started a new company (#9) 21:56:35 <Stablean> <Woodbutcher> traitor! :) 21:56:46 <Stablean> *** Jam35 has joined company #2 21:56:50 <Stablean> <Jam35> :) 21:57:00 <Stablean> <Jam35> that's my demolition company 21:57:32 <Stablean> *** skyem123 joined the game 21:59:19 <Stablean> <skyem123> DUN DUN DUN! 21:59:25 <Stablean> <Djanxy> sup :D 22:00:19 <Stablean> <skyem123> in 2035 i will be able to upgrade my engines to the fastest type that is possible on normal rail 22:00:53 <Stablean> <skyem123> MERRY CRISTMAS! :-p 22:01:28 <Stablean> <skyem123> Happy New Year! 22:16:04 *** Vinnie_nl has quit IRC 22:28:16 <Stablean> <Anson> who built the station at Prindingville ? it had a visible depot ... now fixed 22:29:14 <Stablean> <Djanxy> alright, finally hauling enormous cakes 22:29:20 <Stablean> <skyem123> replacing trains... 22:38:15 <Stablean> <Woodbutcher> skyem you here? 22:39:17 <Stablean> <Djanxy> crap 22:39:28 <Stablean> <Woodbutcher> doh! 22:39:50 <Stablean> <Woodbutcher> i do that far too often, hate when that happens 22:40:08 <Stablean> <Djanxy> was just adjusting that one signal :D 22:41:18 <Stablean> <Djanxy> at least it was in a waiting bay with another option so it doesnt jam too much 22:45:28 <Stablean> <Jam35> gtg bb 22:45:30 <Stablean> *** Jam35 has left the game (leaving) 22:45:32 <Stablean> <Djanxy> cya jam 22:45:34 <Stablean> <Woodbutcher> cya 22:45:39 <Jam35> o/ 22:45:48 *** Jam35 has quit IRC 22:53:55 <Stablean> <Anson> the values 1000+ production for most industries starting in 2100 is only my own experience from many games ... maybe 10 years earlier or later 22:54:29 <Stablean> <Anson> production goes up when stations are serviced well, and best service is with fast trains etc, and thus in the late game 22:58:07 <Stablean> <skyem123> 301 kmh. HERE I COME! 23:00:22 <Stablean> <Djanxy> anson, check !here - what we were talking about last night - the merges for both TLs 23:01:08 <Stablean> <Djanxy> cheated a little, since they already come seperated from the sweets factory ;) 23:02:06 <Stablean> <Anson> hehe, just wanted to say ... presorted, and two separate merges 23:02:24 <Stablean> <Djanxy> yeah 23:10:19 <Stablean> <Anson> but now 23:16:33 <Stablean> <Anson> the trains just went to any roro station and will come back from there ... hopefully 23:17:03 <Stablean> *** skyem123 has left the game (leaving) 23:28:08 <Stablean> *** skyem123 joined the game 23:44:55 *** sturmi has quit IRC 23:57:51 *** happy__ has quit IRC