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00:04:43 <coopserver> *** Game still paused (connecting clients, number of players) 00:04:48 <coopserver> *** Nomotakat has joined 00:04:49 <coopserver> *** Game still paused (number of players) 00:04:50 <coopserver> *** Game unpaused (number of players) 00:31:30 <coopserver> *** Nomotakat has left the game (Leaving) 00:31:31 <coopserver> *** Game paused (number of players) 02:59:48 *** Mazur has joined #openttdcoop.stable 02:59:48 *** ChanServ sets mode: +o Mazur 06:30:09 <coopserver> *** Game still paused (connecting clients, number of players) 06:30:15 <coopserver> *** Vinnie has joined 06:30:16 <coopserver> *** Game still paused (number of players) 06:30:35 <coopserver> *** Vinnie has joined company #2 06:30:36 <coopserver> *** Game unpaused (number of players) 06:48:39 <coopserver> *** Game paused (connecting clients) 06:48:43 <coopserver> *** Rau has joined 06:48:44 <coopserver> *** Game unpaused (connecting clients) 06:48:57 <coopserver> <Vinnie> goodmorning 06:54:19 <coopserver> <Rau> Hello. Can I change blitter to 8bpp? This 32bpp to nice for me 06:54:41 <coopserver> <Vinnie> i dont know 07:00:13 <coopserver> *** Rau has left the game (connection lost) 07:00:20 <coopserver> *** Game paused (connecting clients) 07:00:24 <coopserver> *** Rau has joined 07:00:25 <coopserver> *** Game unpaused (connecting clients) 07:05:45 *** Mazur has quit IRC 07:14:45 *** Mazur has joined #openttdcoop.stable 07:14:45 *** ChanServ sets mode: +o Mazur 07:16:26 <coopserver> <Vinnie> PFFF 07:16:37 <coopserver> <Vinnie> happpyy please wake up 07:16:46 <coopserver> <Vinnie> i broke network 07:16:54 <coopserver> <Rau> nice 07:17:40 <coopserver> <Rau> try to reduce some prios 07:17:52 <coopserver> <Vinnie> that isnt problem we need 3rd 07:18:23 <coopserver> <Vinnie> and thast thing after the drop is 90% useless 07:19:27 <coopserver> *** Vinnie has joined spectators 07:19:34 <coopserver> <Vinnie> not my problem :P 07:27:48 <coopserver> *** Rau has left the game (general timeout) 07:27:49 <coopserver> *** Game paused (number of players) 07:28:01 <coopserver> *** Game still paused (connecting clients, number of players) 07:28:05 <coopserver> *** Rau has joined 07:28:06 <coopserver> *** Game still paused (number of players) 07:28:07 <coopserver> *** Game unpaused (number of players) 07:42:44 <coopserver> *** Vinnie has left the game (Leaving) 08:08:41 <coopserver> *** Rau has left the game (connection lost) 08:08:42 <coopserver> *** Game paused (number of players) 08:08:48 <coopserver> *** Game still paused (connecting clients, number of players) 08:08:52 <coopserver> *** Rau has joined 08:08:53 <coopserver> *** Game still paused (number of players) 08:08:54 <coopserver> *** Game unpaused (number of players) 08:11:14 <coopserver> *** Rau has left the game (general timeout) 08:11:15 <coopserver> *** Game paused (number of players) 08:33:17 <coopserver> *** Game still paused (connecting clients, number of players) 08:33:21 <coopserver> *** Rau has joined 08:33:22 <coopserver> *** Game still paused (number of players) 08:33:51 <coopserver> *** Rau has joined company #3 08:33:52 <coopserver> *** Game unpaused (number of players) 08:54:59 <coopserver> *** Game paused (connecting clients) 08:55:05 <coopserver> *** Nomotakat has joined 08:55:06 <coopserver> *** Game unpaused (connecting clients) 09:04:52 <coopserver> *** Rau has left the game (connection lost) 09:05:02 <coopserver> *** Game paused (connecting clients) 09:05:06 <coopserver> *** Rau has joined 09:05:07 <coopserver> *** Game unpaused (connecting clients) 09:52:26 <coopserver> *** Rau has left the game (Leaving) 09:54:11 <coopserver> *** Game paused (connecting clients) 09:54:15 <coopserver> *** Rau has joined 09:54:16 <coopserver> *** Game unpaused (connecting clients) 09:54:31 <coopserver> <Rau> heeeey 09:54:51 <coopserver> <Rau> I need 8bpp, openttd.cfg, why you don't use it? 09:54:53 <coopserver> *** Rau has left the game (Leaving) 09:56:37 <coopserver> *** Game paused (connecting clients) 09:56:41 <coopserver> *** Rau has joined 09:56:42 <coopserver> *** Game unpaused (connecting clients) 09:57:54 <coopserver> *** Rau has joined company #3 10:02:34 <coopserver> *** Rau has left the game (general timeout) 10:47:44 <coopserver> *** Game paused (connecting clients) 10:47:47 <coopserver> *** Vinnie has joined 10:47:48 <coopserver> *** Game unpaused (connecting clients) 10:47:49 <coopserver> <Vinnie> hey 10:48:54 <coopserver> *** Vinnie has joined company #2 11:20:58 <coopserver> <Vinnie> well fuck 11:24:46 <coopserver> <Vinnie> @$(_)$#(__@($) 11:29:56 *** Happpy has quit IRC 11:31:03 *** Happpy has joined #openttdcoop.stable 11:31:03 *** ChanServ sets mode: +o Happpy 11:31:15 <Happpy> !players 11:31:15 <coopserver> Happpy: Client 3879 (Green) is Nomotakat, in company 1 (Nomotakat Transport) 11:31:16 <coopserver> Happpy: Client 3887 (Dark Blue) is Vinnie, in company 2 (happytrainsport Transport) 11:31:39 <Happpy> H 11:31:41 <Happpy> Hi 11:32:00 <Happpy> @logs 11:32:00 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 11:32:52 <Happpy> Hi vinnie 11:32:55 <Happpy> What's the problem 11:37:38 <coopserver> *** Game paused (connecting clients) 11:37:43 <coopserver> *** happytrainsport has joined 11:37:44 <coopserver> *** Game unpaused (connecting clients) 11:37:50 <coopserver> <Vinnie> hey 11:37:55 <coopserver> <Vinnie> im sorry i fucked up 11:38:01 <coopserver> <happytrainsport> hmm# 11:38:12 <coopserver> <Vinnie> i send all trains to depot for service by accident 11:38:18 <coopserver> <Vinnie> so we got a little jam 11:38:34 <coopserver> *** happytrainsport has joined company #2 11:40:27 <coopserver> <happytrainsport> ok ther nufing you can do about that send all the trains to the deport 11:40:41 <coopserver> <happytrainsport> you have to wate in till its dun 11:40:46 <coopserver> <Vinnie> yeah i dont know how to cancel that order 11:41:01 <coopserver> <Vinnie> but gives time to LL_RR to fizzy drink drop 11:41:08 <coopserver> <Vinnie> and LLL the loop 11:41:28 <coopserver> <happytrainsport> yeah you can not stop it 11:43:09 <coopserver> <happytrainsport> ok thaty shord fixs it 11:43:56 <coopserver> <happytrainsport> if you do it xa gen remove the deport that all trainsar going to 11:44:28 <coopserver> <Vinnie> yeah maybe that is best 11:44:49 <coopserver> <Vinnie> oke top side has LL_RR 11:44:56 <coopserver> <Vinnie> now 3rd line on loop 11:45:14 <coopserver> <Vinnie> do you want to or shall I? 11:45:23 <coopserver> <happytrainsport> yeah i start on that tonight 11:45:43 <coopserver> <Vinnie> i can do it now if you want 11:45:50 <coopserver> <happytrainsport> you can start it and i finsh it tonight 11:46:06 <coopserver> <Vinnie> oke 11:47:02 <coopserver> <happytrainsport> but ferst we need to fixs the split after the drop of 11:47:18 <coopserver> <Vinnie> yeah 11:47:24 <coopserver> <happytrainsport> i be back at night 11:47:36 <coopserver> <happytrainsport> i dont play in the day time 11:47:45 <coopserver> *** happytrainsport has left the game (Leaving) 11:47:55 <coopserver> <Vinnie> oke cya 11:49:46 <Happpy> The problem is for me is i can not play in the day time becoues i get a head ake so i onley play at night trying to cut my playing time down 11:50:01 <coopserver> <Vinnie> i understand, goodluck 11:50:18 <Happpy> Thanks you to 11:52:42 <Happpy> Afk 12:13:24 <Happpy> !date 12:13:24 <coopserver> Jun 17 1968 12:20:12 <coopserver> *** Vinnie has joined spectators 12:24:26 <coopserver> *** Vinnie has left the game (Leaving) 12:24:30 <coopserver> *** Game paused (connecting clients) 12:24:33 <coopserver> *** Rau has joined 12:24:34 <coopserver> *** Game unpaused (connecting clients) 12:27:46 <coopserver> *** Rau has left the game (Leaving) 12:33:44 *** Happpy has quit IRC 13:23:35 *** Lejving has quit IRC 13:40:07 <coopserver> *** Game paused (connecting clients) 13:40:10 <coopserver> *** Rau has joined 13:40:11 <coopserver> *** Game unpaused (connecting clients) 14:17:16 *** Happpy has joined #openttdcoop.stable 14:17:16 *** ChanServ sets mode: +o Happpy 14:17:39 <Happpy> !players 14:17:39 <coopserver> Happpy: Client 3879 (Green) is Nomotakat, in company 1 (Nomotakat Transport) 14:17:40 <coopserver> Happpy: Client 3893 (White) is Rau, in company 3 (BRIX is 8bpp) 14:17:47 <Happpy> Hi 14:17:50 <Happpy> How things going Good 14:17:51 <coopserver> <Rau> hi 14:18:37 <coopserver> <Rau> looks like nice 14:47:47 <Happpy> @logs 14:47:47 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:50:16 <Happpy> Rua ar you still trying to get a setting in the openttd cgf 14:50:26 <coopserver> <Rau> ye 14:50:26 <Happpy> To work 14:50:34 <Happpy> Wich setting 14:50:38 <coopserver> <Rau> blitter 14:50:46 <coopserver> <Rau> to change 32bpp to 8bpp 14:51:00 <coopserver> <Rau> This graphisc too nice for me 14:51:21 <Happpy> You onley can change it in tge openttd cgf 14:51:51 <coopserver> <Rau> nothing works 14:51:58 <Happpy> So you have to clos the game and go to openttd cgf 14:52:06 <coopserver> <Rau> ye, I know 14:53:01 <coopserver> <Rau> seems like this graphics (brix 0.0.2) has no 8bpp sprites and ottd gives all, that it have 14:53:27 <Happpy> Hmm Let me see if jam35 is on. He no more then me about that 14:53:39 <Happpy> Jam35 ar you ther 14:54:39 <Happpy> I think some graphics dont have 8bpp 14:58:44 <coopserver> <Rau> okey, it's strange 14:59:12 <coopserver> <Rau> Chami locomotive hasn't extra-zoom graphisc 14:59:16 *** Lejving has joined #openttdcoop.stable 14:59:21 <coopserver> <Rau> but wagons has 14:59:36 <Happpy> I see it i get some own can help you 14:59:53 <Happpy> Hmm yeah that's werd 15:00:28 <Happpy> But the maps and grf and graphics on the maps ar older 15:22:02 <Happpy> Rua can you Chek on my network to see if its all ok 15:22:34 <coopserver> <Rau> little jams, but it's works 15:22:49 <Happpy> Ok 15:22:59 <coopserver> <Rau> But green blocks himself 15:23:43 <coopserver> <Rau> Load trains in unload station 15:24:06 <Happpy> Is my train's making money how my income 15:24:31 <coopserver> <Rau> +7m£ per year 15:24:50 <Happpy> Lol thats a bad plan for green 15:24:59 <Happpy> Ok nice thanks 15:43:38 <coopserver> <Nomotakat> ` 15:50:26 <Happpy> Nomotakat y did you do train's load at your drop of station 15:52:39 <coopserver> <Nomotakat> ohmorning happyjust woke up; and that...it occurs at my pax just pre planning so can be moved ayt anytime 15:53:16 <Happpy> Pk 15:53:17 <Happpy> Ok 15:53:52 <coopserver> <Nomotakat> hoping to get it done overnight but fell a sleep 17:09:43 <Happpy> How things going Good 17:38:09 <coopserver> *** Game paused (connecting clients) 17:38:16 <coopserver> *** Agentw4b_CZ has joined 17:38:17 <coopserver> *** Game unpaused (connecting clients) 17:48:18 <coopserver> *** Agentw4b_CZ has left the game (Leaving) 18:24:09 <coopserver> *** Nomotakat has left the game (Leaving) 18:24:40 <coopserver> *** Game paused (connecting clients) 18:24:49 <coopserver> *** Nomotakat has joined 18:24:50 <coopserver> *** Game unpaused (connecting clients) 18:25:53 <coopserver> *** Rau has left the game (Leaving) 18:30:39 <coopserver> *** Nomotakat has left the game (Leaving) 18:30:40 <coopserver> *** Game paused (number of players) 18:32:01 <Happpy> !date 18:32:01 <coopserver> Apr 06 1996 19:08:39 *** Happpy has quit IRC 20:05:35 *** Happpy has joined #openttdcoop.stable 20:05:35 *** ChanServ sets mode: +o Happpy 20:06:15 <Happpy> !date 20:06:15 <coopserver> Apr 06 1996 20:06:19 <Happpy> !players 20:06:19 <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation 20:06:23 <Happpy> @logs 20:06:23 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 20:23:34 <coopserver> *** Game still paused (connecting clients, number of players) 20:23:38 <coopserver> *** happytrainsport has joined 20:23:39 <coopserver> *** Game still paused (number of players) 20:25:27 <coopserver> *** happytrainsport has joined company #2 20:25:28 <coopserver> *** Game unpaused (number of players) 20:28:13 <coopserver> *** happytrainsport has left the game (Leaving) 20:28:14 <coopserver> *** Game paused (number of players) 23:45:20 <coopserver> *** Game still paused (connecting clients, number of players) 23:45:25 <coopserver> *** happytrainsport has joined 23:45:26 <coopserver> *** Game still paused (number of players) 23:45:53 <coopserver> *** happytrainsport has joined company #2 23:45:54 <coopserver> *** Game unpaused (number of players)