Config
Log for #openttdcoop.stable on 19th April 2019:
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03:00:46  *** Nomotakat_ has joined #openttdcoop.stable
03:02:03  *** Nomotakat_ has quit IRC
03:34:23  *** Nomo has joined #openttdcoop.stable
06:50:26  *** Hazzard is now known as Guest605
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06:50:26  *** ChanServ sets mode: +o Hazzard
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08:09:56  <V453000> !rcon ls
08:10:07  <V453000> oh
08:13:14  <Happpy> !rcon ls
08:13:14  <coopserver> Sorry, still processing previous rcon command
08:13:25  <planetmaker> !apconnect
08:13:25  <coopserver> Already connected!!
08:13:30  <planetmaker> !rcon ls
08:13:30  <coopserver> Sorry, still processing previous rcon command
08:13:34  <planetmaker> right
08:13:39  <V453000> ooh
08:16:06  <Happpy> Will  that's sucks
08:18:53  <Hazzard> This was the coopetition server was it?
08:21:06  <Happpy> Nop
08:24:36  <V453000> the welcome server where people play in different companies Hazzard yes
08:32:07  <planetmaker> !rcon ls
08:32:07  <coopserver> Sorry, still processing previous rcon command
08:32:10  <planetmaker> hm
08:32:16  <planetmaker> whatever. this sucks
08:33:19  <Happpy> Hi planetmark #openttdcoop public server is fixs jow
08:33:22  <Happpy> Now
08:36:35  <Happpy> Ok now what's going on on this own
08:37:09  <Happpy> !date
08:37:09  <coopserver> Jan 12 2031
08:37:13  <Happpy> !players
08:37:14  <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation
08:38:29  <V453000> it works but the irc bridge is borkd
08:38:37  <V453000> !rcon ls
08:38:37  <coopserver> Sorry, still processing previous rcon command
08:38:39  <V453000> hm
08:40:16  <Happpy> What about reset the coopper
08:41:41  <V453000> !apdisconnect
08:41:42  <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org)
08:41:44  <V453000> !apconnect
08:41:44  <coopserver> Connecting...
08:41:46  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.1)
08:41:52  <coopserver> <V453000> test
08:41:55  <V453000> works
08:41:59  <V453000> !rcon ls
08:42:00  <coopserver> 0) .. (Parent directory)
08:42:08  <V453000> !rcon cd ..
08:42:10  <V453000> !rcon ls
08:42:11  <coopserver> 0) .. (Parent directory)
08:42:12  <coopserver> 1) autosave/ (Directory)
08:42:13  <coopserver> 2) uploads/ (Directory)
08:42:14  <coopserver> 3) WS-2019-04-16_b.sav
08:42:15  <coopserver> 4) WS-2019-04-06-a.sav
08:42:16  <coopserver> 5) end_20190402.sav
08:42:17  <coopserver> 6) oldmap.sav
08:42:18  <V453000> !rcon load 3
08:42:19  <coopserver> Starting new game
08:42:31  <coopserver> *** V453000 has left the game (connection lost)
08:42:32  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.1)
08:42:33  <coopserver> *** Game still paused (manual, number of players)
08:42:34  <coopserver> *** Game still paused (manual, connecting clients, number of players)
08:42:37  <coopserver> *** V453000 has joined
08:42:38  <coopserver> *** Game still paused (manual, number of players)
08:42:44  <Happpy> Ther we ho
08:42:46  <Happpy> Go
08:43:27  <V453000> new game :) have fun
08:43:32  <V453000> !auto
08:43:33  <coopserver> *** Game still paused (number of players)
08:43:35  <V453000> !setdef
08:43:36  <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
08:43:59  <Happpy> I Will  tonight  helpline my dad in the graedern
08:44:04  <Happpy> Afl
08:44:07  <Happpy> Afk
08:46:04  <Happpy> Hi v is it that yeti  still
08:48:32  <V453000> yes but tired yetis and new nuts
08:48:51  <V453000> as I said last time, passenger trains can load yetis and tired yetis now
08:49:09  <V453000> and no brix, you can use that as static if you like
08:49:56  <Happpy> Ok and the yeti   do ther need food and so on or pax
08:50:29  <V453000> building materials, food, tired yetis
08:50:48  <Happpy> Ok nice
08:50:57  <V453000> and I think they are completely unrelated to towns
08:51:03  <Happpy> I play tonight
08:51:16  <V453000> but not 100% sure, maybe the town still can make a cap, but I made all of them cities with a size multiplier of 2
08:51:26  <V453000> and town growth is on Fast if you need to grow them
08:52:32  <coopserver> *** V453000 has left the game (Leaving)
08:53:18  <coopserver> *** Game still paused (connecting clients, number of players)
08:53:27  <coopserver> *** Nomotakat has joined
08:53:28  <coopserver> *** Game still paused (number of players)
08:53:37  <V453000> hi :)
08:53:44  <coopserver> <Nomotakat> hello
08:54:45  <coopserver> <Nomotakat> glad theres a new game
08:55:41  <V453000> this one is a little different, tired yetis and passenger trains can carry yetis, both tired and fresh
08:55:48  <V453000> enjoy :) I'll join you later
08:55:55  <coopserver> <Nomotakat> oooo
08:56:12  <coopserver> <Nomotakat> ill probasbly be asleep by thgen...
08:56:40  <V453000> where are you from?
08:56:50  <coopserver> <Nomotakat> new zealand
08:57:06  <V453000> nice
09:01:33  <coopserver> <Nomotakat> whats the co limit???
09:04:21  <coopserver> *** Nomotakat has joined company #1
09:04:22  <coopserver> *** Game unpaused (number of players)
09:04:23  <V453000> 15
09:04:34  <coopserver> <Nomotakat> nope ... 1
09:04:53  <coopserver> <Nomotakat> just double checked
09:05:59  <coopserver> *** Nomotakat has joined spectators
09:06:01  <coopserver> *** Game paused (number of players)
09:11:21  *** Happpy has quit IRC
09:17:46  <coopserver> <Nomotakat> u really need to double check b4 everyone comes
09:19:43  <V453000> !rcon set maximum_companies
09:19:45  <coopserver> 'maximum_companies' is an unknown setting.
09:19:54  <V453000> wow really
09:20:23  <V453000> !rcon set max_companies
09:20:25  <coopserver> Current value for 'max_companies' is: '1' (min: 1, max: 15)
09:20:27  <V453000> !rcon set max_companies 15
09:20:29  <V453000> hm :)
09:20:34  <V453000> well there you go
09:21:22  <coopserver> <Nomotakat> :D
09:21:38  <coopserver> *** Nomotakat has started a new company #2
09:21:39  <coopserver> *** Game unpaused (number of players)
09:21:42  <V453000> thank you, we were messing with it a bit :) some settings changed I guess
09:22:33  <coopserver> <Nomotakat> thats what it was when the server came back online earliere today...1 co
09:23:18  <coopserver> *** Game paused (connecting clients)
09:23:35  <coopserver> <Nomotakat> doing a  lt test
09:23:36  <coopserver> *** Game unpaused (connecting clients)
09:24:18  <coopserver> <Nomotakat> ...and my lt failed on connect..
10:49:34  *** virtualrandomnumber has joined #openttdcoop.stable
10:49:34  *** ChanServ sets mode: +v virtualrandomnumber
11:18:25  <coopserver> *** Nomotakat has left the game (Leaving)
11:18:26  <coopserver> *** Game paused (number of players)
11:24:16  *** Sylf has quit IRC
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12:17:54  <coopserver> *** Game still paused (connecting clients, number of players)
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12:22:11  *** ChanServ sets mode: +v virtualrandomnumber
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13:19:16  *** ChanServ sets mode: +o StarLite
14:44:12  <coopserver> *** Game still paused (connecting clients, number of players)
14:44:25  <coopserver> *** virtualrandomnumber has joined
14:44:26  <coopserver> *** Game still paused (number of players)
14:46:00  <coopserver> *** virtualrandomnumber has started a new company #1
14:46:01  <coopserver> *** Game unpaused (number of players)
15:03:14  <coopserver> *** virtualrandomnumber has left the game (Leaving)
15:03:15  <coopserver> *** Game paused (number of players)
15:03:52  *** Happpy has joined #openttdcoop.stable
15:03:52  *** ChanServ sets mode: +o Happpy
15:04:17  <Happpy> Hi How the game going
15:04:41  <Happpy> !date
15:04:41  <coopserver> Dec 28 1939
15:04:44  <Happpy> !players
15:04:44  <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation
15:05:24  <virtualrandomnumber> I just built a line when the food factory closed
15:05:38  <Happpy> Rip
15:06:11  <Happpy> Did you find a New own
15:07:42  <virtualrandomnumber> no, I sold all my trains
15:10:42  <Happpy> Ar ok rip
15:11:29  <Happpy> I  have a go tonight
15:15:47  <Happpy> Dus the Infantry Close quite quickly virtualrandomnumber
15:16:47  <virtualrandomnumber> you mean industry?
15:16:54  <Happpy> Yes
15:17:57  <virtualrandomnumber> I dunno, maybe I was just unlucky. The map is pretty empty though.
15:18:15  <Happpy> Ar ok
15:32:41  <Happpy> I mite do some thin  but dont no if it's going to be big network
16:16:15  <coopserver> *** Game still paused (connecting clients, number of players)
16:16:22  <coopserver> *** V453000 has joined
16:16:23  <coopserver> *** Game still paused (number of players)
16:18:39  <Happpy> Hi v did you Chek how lone industry  lars for
16:18:55  <coopserver> <V453000> you mean when they die?
16:19:00  <Happpy> Yes
16:21:20  <coopserver> <V453000> well I don't know but in 9 years a lot of them have died indeed
16:21:49  <Happpy> Ar ok
16:22:01  <coopserver> <V453000> yeah a LOT of them have died actually
16:22:18  <Happpy> Rip
16:23:45  <coopserver> <V453000> yeah this is quite suspicious, I will have to check the code
16:24:33  <Happpy> Need to chenge it so ther don't die so farst
16:25:19  <V453000> I understand happy
16:25:43  <V453000> I'll just have to check what is going on in the source, I don't think it's a simple setting.
16:27:27  <Hazzard> What the
16:28:00  *** virtualrandomnumber has quit IRC
16:28:48  <V453000> what I said. It does seem to be a bug in YETI
16:28:55  <V453000> but I have to check
16:35:04  <Happpy> Ok
16:52:59  *** virtualrandomnumber has joined #openttdcoop.stable
16:52:59  *** ChanServ sets mode: +v virtualrandomnumber
16:53:13  <Happpy> Wb virtualrandomnumber
17:32:19  <coopserver> *** Game still paused (connecting clients, number of players)
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18:36:05  <coopserver> *** Game still paused (connecting clients, number of players)
18:36:14  <coopserver> *** Nomotakat has joined
18:36:15  <coopserver> *** Game still paused (number of players)
18:36:16  <coopserver> *** Game unpaused (number of players)
18:36:44  <coopserver> <Nomotakat> good morning
18:44:15  <coopserver> <V453000> heyo
18:44:49  <coopserver> <Nomotakat> good to see your still alive
18:45:04  <coopserver> <V453000> 8:44 pm here :)
18:45:34  <coopserver> <Nomotakat> 6.45am for me
18:56:17  <coopserver> *** Game paused (connecting clients)
18:56:35  <coopserver> *** Game unpaused (connecting clients)
18:56:57  <coopserver> *** Game paused (connecting clients)
18:57:14  <coopserver> *** Game unpaused (connecting clients)
18:57:51  <coopserver> *** Game paused (connecting clients)
18:58:08  <coopserver> *** Game unpaused (connecting clients)
19:00:44  <coopserver> *** Game paused (connecting clients)
19:01:02  <coopserver> *** Game unpaused (connecting clients)
19:03:05  <coopserver> *** Game paused (connecting clients)
19:03:23  <coopserver> *** Game unpaused (connecting clients)
19:04:43  *** Happpy has joined #openttdcoop.stable
19:04:43  *** ChanServ sets mode: +o Happpy
19:05:14  <V453000> !rcon set autoclean_unprotected
19:05:15  <coopserver> Current value for 'autoclean_unprotected' is: '0' (min: (0) 0, max: 240)
19:05:23  <V453000> !rcon set autoclean_protected
19:05:24  <coopserver> Current value for 'autoclean_protected' is: '0' (min: (0) 0, max: 240)
19:05:34  <V453000> !rcon set autoclean_novehicles
19:05:35  <coopserver> Current value for 'autoclean_novehicles' is: '15' (min: (0) 0, max: 240)
19:05:56  <Happpy> Hi v  was it a bug in the yeti or the settings
19:06:06  <Happpy> @logs
19:06:06  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
19:06:11  <coopserver> <V453000> I don't see anything wrong yet
19:06:27  <coopserver> <V453000> in yeti I don't see it even defined and in settings I have a hard time remembering what does change it
19:07:04  <Happpy> Ar ok
19:08:08  <coopserver> <V453000> also a significant amount of them are appearing
19:08:11  <coopserver> <V453000> so maybe it's not wrong
19:11:09  <coopserver> *** Game paused (connecting clients)
19:11:18  <coopserver> *** happytrainsport has joined
19:11:19  <coopserver> *** Game unpaused (connecting clients)
19:11:25  <coopserver> <Nomotakat> hi happy
19:11:28  <coopserver> <happytrainsport> hi
19:11:36  <coopserver> *** Game paused (connecting clients)
19:11:39  <coopserver> <V453000> hi
19:11:53  <coopserver> *** Game unpaused (connecting clients)
19:12:15  <coopserver> <V453000> btw I think YETI huts/yards never close down :)
19:12:37  <Happpy> Yeah
19:12:59  <Happpy> But  ther not much on the map to send them to
19:13:33  <coopserver> <V453000> I think the rest of the industries die because in openttd an industry lasts for 5 years always, and if it has not received any cargo then it has a chance to die basically every month
19:13:41  <coopserver> <V453000> I don't know what is the chance but it is something
19:13:55  <coopserver> <V453000> so if we have a game running for 12 years, 7 years out of that most of the industries got the c hance
19:19:58  <coopserver> <happytrainsport> v dus the yeti  tired  make the yeti yard grow ?
19:20:07  <coopserver> <V453000> yes
19:20:11  <coopserver> <happytrainsport> hmm
19:20:13  <coopserver> <happytrainsport> ok
19:21:23  <coopserver> <happytrainsport> ok  going to do some  thin its nit going to be big
19:21:27  <coopserver> *** happytrainsport has started a new company #1
19:21:44  <coopserver> <V453000> I will start soon as well
19:22:21  <coopserver> <V453000> I might like to do anotherr yeti release soon anyway due to other things so if you have feedback, good to hear it
19:25:53  <coopserver> <Nomotakat> well this sucks....
19:26:02  <coopserver> <V453000> ?
19:26:13  <coopserver> <Nomotakat> all industries arund me have gone bust :(
19:26:40  <coopserver> <V453000> hm
19:27:08  <coopserver> <V453000> unfortunately that's how openttd works at the moment and I cannot change that
19:27:23  <coopserver> <Nomotakat> ik
19:28:41  <coopserver> *** Game paused (connecting clients)
19:28:59  <coopserver> *** Game unpaused (connecting clients)
19:33:26  <coopserver> *** Game paused (connecting clients)
19:33:44  <coopserver> *** Game unpaused (connecting clients)
19:34:57  <coopserver> *** V453000 has started a new company #3
19:35:16  <coopserver> <V453000> time to feel the pain first hand
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19:43:48  *** ChanServ sets mode: +o StarLite
19:49:49  <coopserver> *** Game paused (connecting clients)
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19:57:42  <coopserver> *** AlloySheep has left the game (Leaving)
20:11:12  <coopserver> <V453000> my trains are behaving seriously weird
20:12:54  *** StarLite has quit IRC
20:15:34  <coopserver> <V453000> looks like a PBS bug :d
20:16:41  <Happpy> Ok that's me dun for tonight
20:17:15  <coopserver> *** happytrainsport has joined spectators
20:18:39  <Happpy> Hi v can you reset  my company i don't have time to play this week i just rember  about it
20:19:20  <coopserver> *** happytrainsport has left the game (Leaving)
20:24:57  <coopserver> <V453000> nvm not a PBS bug
20:25:00  <coopserver> <V453000> I'm just retard
20:25:08  <coopserver> <V453000> as with all pathfinder bugs :D
20:42:12  <coopserver> *** V453000 has left the game (Leaving)
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22:05:54  <coopserver> *** Nomotakat has left the game (Leaving)
22:05:55  <coopserver> *** Game paused (number of players)
23:55:23  <Hazzard> !download win64
23:55:23  <coopserver> Hazzard: http://binaries.openttd.org/releases/1.9.1/openttd-1.9.1-windows-win64.zip
23:55:30  <Hazzard> !pw
23:55:30  <coopserver> Hazzard: Free entry, no passwords needed
23:59:34  <coopserver> *** Game still paused (connecting clients, number of players)
23:59:47  <coopserver> *** Hazzard has joined
23:59:48  <coopserver> *** Game still paused (number of players)

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