Config
Log for #openttd on 19th June 2016:
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04:32:03  <Jockr> Can anyone tell me why latest version of  Open TTD is not available on Ubuntu Software Center?
06:05:43  <peter1138> Because Ubuntu Software Center gives you the version that is in Ubuntu.
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06:53:16  <andythenorth> http://www.atomic-album.com/showPic.php/26977/Brew_unknown_2.jpg
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07:03:21  <peter1138> classic
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07:17:41  <Alberth> moin
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07:21:16  <andythenorth> lo Alberth
07:32:13  <Alberth> hi hi
07:32:22  <Alberth> how are the non-white rectangles working?
07:33:54  <andythenorth> distracted by tyres so far
07:35:26  <Alberth> you need tyres too :)
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09:59:55  <Alberth> bbl
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10:02:01  <frosch123> hoi mammals
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10:32:10  <andythenorth> lo
10:34:39  <skrzyp> I'm wondering who's an author of Polish cities name generator
10:34:59  <skrzyp> They're looking very accurate, but sometimes actually funny
10:36:50  <frosch123> i would bet on "pasky"
10:37:17  <frosch123> hmm,... or was that guy czech?
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10:42:18  <skrzyp> Nevermind, that's not important, not any bug or something.
10:45:11  <frosch123> well, it has not been touched for over 10 years :p
10:55:36  <andythenorth> trucks trucks trucks :P
10:55:41  <andythenorth> and their man configurations
10:55:43  <andythenorth> many *
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13:13:45  <Eddi|zuHause> well, "MAN" probably has lots of truck configurations as well :p
13:32:54  * andythenorth can’t find the picture of the truck he needs to draw
13:32:55  <andythenorth> :P
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13:52:22  <Alberth> hi hi
13:53:54  <andythenorth> o/
13:58:57  <V453000> yo
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14:21:12  <andythenorth> Road Hog beta 3 is now on bananas
14:21:19  <andythenorth> some feedback would be handy
14:21:45  <andythenorth> especially the appearance across generations of open / box / flat trucks
14:23:17  <V453000> me is playing factorio now
14:23:20  <V453000> send help
14:23:22  <V453000> can't stop
14:23:54  <NGC3982> won't stop
14:29:06  <Alberth> unplug computer from wall, and problem is solved in a few hours
14:35:47  * andythenorth thinks the box trucks are boring
14:35:55  * andythenorth works on that
14:43:56  <Alberth> different coloured boxes on them :)
14:45:46  <V453000> doesn't work
14:45:56  <V453000> sez 10 hours remaining
14:46:08  <V453000> is that a problem?
14:47:34  <skrzyp> It would be nice to share infrastructure between companies if company has more than 25% shares in each other
14:47:43  <skrzyp> like in real world
14:49:40  <V453000> argument like in real world doesn't tend to be very good in openttd
14:54:48  <andythenorth> I never played an infra-sharing game
14:54:51  <andythenorth> is it any good?
14:54:55  <andythenorth> seems bizarre to me
14:55:06  <V453000> it is great until the other guy disconnects or you start having problems
14:55:15  <V453000> in other words, cooperating in one company is better
14:56:23  <Alberth> no problem for me, can you stay up that long?
14:58:22  <frosch123> andythenorth: it's essentially "liveries" :p
14:58:54  <andythenorth> I don’t get it tbh
14:58:55  <andythenorth> :)
14:59:10  <andythenorth> play together = coop
14:59:21  <andythenorth> companies compete for tiles in openttd
14:59:27  <andythenorth> it’s the fundamental mechanic of MP
14:59:44  <andythenorth> can you buy opponents in MP?
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15:05:39  <Alberth> coop between companies means separate books, and no shared amount of money, giving better control over spending it :)
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15:24:47  * andythenorth reworked box trucks :P
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15:59:09  <andythenorth> so steam tanker truck?
15:59:20  <andythenorth> oil, petrol, chemicals...
15:59:21  <andythenorth> :P
16:00:12  <Alberth> sounds good
16:00:46  <Alberth> petrol is a bit silly :p
16:02:03  <Alberth> where does it go, to a tank station for cars? :D
16:03:24  <V453000> Alberth: how much do money matter in openttd? :P <3
16:06:01  <Alberth> until I make more than I spend
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16:09:27  <Alberth> MP at first is always bad, too many people spending money :p
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17:45:45  <DorpsGek> Commit by translators :: r27603 trunk/src/lang/spanish.txt (2016-06-19 19:45:36 +0200 )
17:45:46  <DorpsGek> -Update from Eints:
17:45:47  <DorpsGek> spanish: 12 changes by SilverSurferZzZ
18:03:25  <NGC3982> libicu52
18:03:55  <NGC3982> I can't seem to install openttd properly, since my system uses libicu55.
18:04:46  <blathijs> NGC3982: Debian?
18:06:06  <NGC3982> Ubuntu
18:06:45  <NGC3982> Aptitude only offers 1.5.3 wich works.
18:07:34  <Eddi|zuHause> tried the generic binary?
18:08:18  <NGC3982> No, i'll try it.
18:08:45  <blathijs> NGC3982: You could probably also pick up the 1.6.0 from Debian
18:12:46  <NGC3982> Ok
18:14:35  <NGC3982> How do i install a generic binary?
18:14:37  <NGC3982> dpkg?
18:14:56  <Eddi|zuHause> just unpack it
18:14:58  <NGC3982> Oh
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18:16:02  <Samu> hi
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18:42:00  <Samu> hey Wormnest , just started testing more trains AIs
18:42:11  <Samu> wormai is being tested
18:43:07  <Wormnest> nice, I hope itÂŽs not doing too bad
18:44:07  <Samu> i'm on a much smaller monitor today
18:44:10  <Samu> t.t
18:44:57  <Samu> virtual super resolution not supported for this mon :(
18:47:58  <andythenorth> http://dev.openttdcoop.org/attachments/download/7845/honister_revised.png
18:48:15  <andythenorth> ^ should I rework the Honister dump truck to match the progression of the box / tank trucks?
18:49:26  <Alkel_U3> I think it's nice to have some nonuniformity
18:51:41  <Samu> trAIns is leading in profit
18:51:46  <Samu> wormai is right after
18:51:57  <Samu> nocab is also right after
18:52:17  <Samu> but the game has just started
18:52:24  <Samu> games*
18:53:18  <Samu> TracAI is also close
18:53:26  <Samu> there's competition here
18:54:15  <Eddi|zuHause> looks fine to me..
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19:08:49  <Wormnest> trAIns often tends to slow down after a while
19:11:33  <Samu> currently: TracAI, then trAIns, then WormAI
19:12:31  <Samu> then NoCAB, then SimpleAI, then Otvi, then Syntrans. Trans is last place, no trains built so far
19:20:17  <NGC3982> My server is being followed by a bot filling the company slots with AI's..
19:21:03  <NGC3982> Eddi|zuHause: Thanks, by the way.
19:22:30  <Samu> NoCAB overtakes WormAI, and trAIns  overtakes TracAI
19:24:15  <Samu> WormAI overtakes NoCAB again, lel, it's going to be like this for a while
19:29:53  <Samu> trAIns is the first to reach £1000 in a quarter
19:30:33  <Samu> he's distancing himself from the rest now
19:42:08  <Samu> rats, Trans was crashed all this time, i foget he can't start on company 0
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20:38:53  <NGC3982> What is happening
20:39:09  <NGC3982> Bots with german names are flooding servers in the entire public list.
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20:51:04  <Samu> I don't see anything unusual here https://www.openttd.org/en/servers
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21:06:51  <Samu> it's been 10 years
21:08:03  <Samu> trAIns leads, then NoCAB, then WormAI
21:08:43  <Samu> something went wrong with TracAI, his profit graph is diminishing instead of increasing
21:09:39  <Samu> OtviAI network is sub-optimal
21:09:51  <Samu> really bad
21:10:05  <Samu> trains wait too much time at signals
21:10:42  <Samu> I'm surprised that network still didn't create a jam
21:16:39  <Samu> okay i see what's wrong with TracAI, he got several train jams
21:17:09  <Samu> it is overestimating capacity in some places
21:17:44  <Samu> too bad, TracAI started really good
21:18:13  <Samu> seemed like it was gonna be a serious competitor, but now he's got many routes with jams, that 's why I see his profit graph decreasing
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21:23:12  <Eddi|zuHause> these pesky germans. why do we tolerate them?
21:25:21  <NGC3982> Ze yemens.
21:26:42  <Eddi|zuHause> https://www.youtube.com/watch?v=HMQkV5cTuoY
21:33:31  <Rubidium> they ruined a lot of good words in conversation
21:34:35  <Rubidium> e.g. I'm getting weird faces when talking about partial solutions resulting in a final solution
21:35:15  <Rubidium> and likewise the world "collaborate" or "collabarator" should be avoided by Germans when talking to the Dutch
21:35:38  <Rubidium> although these are more problematic to the older generations than the younger ones
21:39:42  <supermop> yo
21:42:59  <Rubidium> and as mr. Cleese said: don't mention the ... ;)
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21:51:42  <Samu> NoCAB server became extremely slow
21:53:21  <Samu> Wormnest: did you fix some bug about NoCAB causing it to become extremely slow? An Oil Refinery announced closure, NoCAB last message is that it's removing a connection to that Refinery, and now it's horribly slow
21:53:26  <glx> Rubidium: same for french ;)
21:55:04  <Wormnest> Are you using the NoCAB on bananas? In that case I have not changed anything there
21:56:00  <Samu> the v499 2.1.3 yes
21:56:03  <Wormnest> ItÂŽs probably removing the connection it had using that industry and for that it needs to wait for all trains to arrive in depot
21:56:48  <Wormnest> And since youÂŽre using the original NoCAB it wonÂŽt even sell the trains after they have arrived in depot
21:57:20  <Samu> it's heavy on the cpu
21:57:42  <Samu> his server is already delayed by 2 years
21:57:50  <Wormnest> probably because itÂŽs continually checking for all vehicles to arrive in depot
21:58:11  <Samu> ah, ok makes sense
21:58:21  <Wormnest> and in general yes itÂŽs doing a lot of computations continually
21:58:47  <Samu> that computation doesn't usually slow this bad
21:59:22  <Samu> game seems to be advancing 2 ticks per second, it's really slow
21:59:23  <Wormnest> well train pathfinding is usually more intensive and takes longer than for roadvehicles
22:00:04  <Wormnest> but your current situations should be because of what I told about waiting for trains to arrive in depot
22:00:38  <Samu> oki, I will wait it up
22:05:30  <Samu> strange, the log says Monburg Oil Refinery removedfrom the world
22:05:43  <Samu> but I still see it in the game
22:05:51  <Samu> it's not removed
22:06:19  <Samu> i don't see any closure announcement either, NoCAB got this wrong
22:09:27  <Samu> dbg: [script] [0] [I] INFO: Industry: Monburg Oil Refinery removed from the world! dbg: [script] [0] [W] WARNING: Demolishing connection from Pedinghall Oil Wells to Monburg Oil Refinery
22:09:44  <Samu> this is wrong, the Refinery is there
22:10:04  <Samu> I see him sending trains to depot however
22:10:42  <Wormnest> Maybe it decided the route was not profitable
22:10:59  <Wormnest> However it shouldnÂŽt say that industry was removed from world then
22:11:41  <Samu> settings for the game are 1 industry type per town
22:12:19  <Samu> too bad i can't save with NoCAB, can't go back to see if the refinery has even been closed
22:12:20  <Wormnest> It shows that message in World::ProcessIndustryClosedEvent
22:12:40  <Samu> and reopened in the same place
22:12:51  <Wormnest> Which is called after it receives an event that the industry is closing from OpenTTD
22:13:22  <Samu> tileset is arctic
22:13:29  <Samu> maybe it's bugged on arctic tileset?
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22:15:38  <Samu> last train for that connection is entering depot, let's see if it speeds up
22:16:34  <Wormnest> I donÂŽt think it has any specific code for arctic
22:17:11  <NGC3982> Can mods stop in-game time?
22:18:16  <Samu> he bugged out...
22:18:19  <Samu> dbg: [script] [0] [I] INFO: Industry: Wronhill Gold Mine removed from the world! dbg: [script] [0] [W] WARNING: Demolishing connection from Binwood Forest to Wronhill Gold Mine
22:18:28  <Samu> forest to gold mine? makes no sense
22:19:13  <Wormnest> Maybe some other industry is near there?
22:19:32  <Wormnest> Still sounds wrong I agree
22:20:43  <Wormnest> NGC3982 and how would the game work without passing time?
22:21:12  <Samu> Gold mine is not being removed
22:21:16  <Samu> it's there
22:21:26  <Samu> he's failing to detect closures
22:22:06  <Samu> he's sending trains that connect wood, it's near the gold mine, but not really within 4 tiles range
22:22:17  <Samu> sending trains that connect wood to depot*`
22:23:21  <Samu> there is  no Paper Mill
22:23:38  <Samu> makes sense that it removes the connection, but he gets the wrong names
22:25:19  <Samu> the first one, with oil trains, made no sense
22:25:39  <Samu> the connection is valid, there's oil wells and oil refinery, none announced closure
22:26:05  <NGC3982> Wormnest: D'you know, computers and stuff.
22:26:20  <Samu> this one makes sense in a way that there is no paper mill anymore, but what the log said, connection from forest to gold mine, makes no sense
22:27:47  <Wormnest> Hm I canÂŽt see anything wrong with the code there though
22:28:09  <Wormnest> NGC3982: I have some computer knowledge yes
22:28:46  <NGC3982> Why is this always the thing around here.
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22:32:33  <NGC3982> I wished i could have server games that went on indefinitely.
22:32:52  <NGC3982> Without having to rely on the current vehicle grfs
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