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<PublicServer> *** Wold has left the game (connection lost) 09:31:26 *** Wold has quit IRC 09:34:20 *** themroc has joined #openttdcoop 09:37:30 *** ent1ty has joined #openttdcoop 09:41:23 *** thx has joined #openttdcoop 09:42:13 *** ent1ty is now known as themroc- 09:42:24 *** themroc has quit IRC 09:42:37 *** themroc- has quit IRC 09:42:46 *** themroc has joined #openttdcoop 09:43:13 <Xaroth> it be awesome if some of you guys could help me test AutoTTD, Amm is already helping a lot with this, but i'd love to see more input/ideas on things 09:51:12 <Booth> i said if you emailed me i would help 09:53:29 <Xaroth> Booth: it doesn't need specific testing anymore, just general usage 09:53:38 <Xaroth> which basically means.. extracting, running, enjoying 09:53:52 <Xaroth> ... enjoying part not guaranteed :P 09:54:38 <Mark> Xaroth: where can i get it? 09:54:51 <Xaroth> http://www.tt-forums.net/viewtopic.php?f=29&t=43252 09:55:12 <Xaroth> has link to pre-compiled and sources. 09:56:27 <Mark> !ip 09:56:27 <PublicServer> Mark: ps.openttdcoop.org 09:56:50 <Xaroth> Ammler made a remote list @ http://www.openttdcoop.org/servers.xml 09:59:30 <Mark> says it cant open sample.cat 09:59:38 <Mark> while i use the same installation to play on ottdc 09:59:46 <Xaroth> o_O 09:59:53 <Xaroth> hm 10:00:02 <Mark> oh wait 10:00:04 <Xaroth> ottd launches, but fails? 10:00:05 <Mark> ottd says that 10:00:09 <Mark> yes 10:00:24 <Xaroth> sample.cat -is- in that directory? 10:00:32 <Mark> it is 10:00:34 <Xaroth> hm 10:00:57 <Xaroth> can you try putting the AutoTTD files in the same directory as ottd 10:01:00 <Xaroth> and then try again? 10:01:08 <Xaroth> it might be a working directory issue 10:01:20 <Mark> seems sample.cat has to be in data 10:01:24 <Mark> strange 10:01:27 <Mark> it worked before 10:01:45 <Mark> !password 10:01:45 <PublicServer> Mark: bushes 10:01:54 <PublicServer> *** Mark joined the game 10:02:00 <Xaroth> sample.cat is in my data directory as well 10:02:23 <Mark> i used to have it only in the ottd root folder 10:02:33 <Xaroth> odd 10:02:33 <Mark> together with the other orginial grfs 10:02:41 <PublicServer> *** Mark has left the game (leaving) 10:02:41 <PublicServer> *** Mark has left the game (connection lost) 10:02:54 <Xaroth> my most recent install has all the grfs and other data files in the data directory 10:04:00 <Xaroth> anyhow, i'm off, lunch then to server park to do some stuff 10:04:03 <Mark> seems to work nicely now 10:04:08 <Xaroth> if you find more oddness can you post that on the topic? 10:04:13 <Xaroth> i'll read that when i get back 10:04:26 <Mark> yeah i will 10:04:29 <Xaroth> ideas/suggestions/anything ... as posts make it look lively (rather than a monologue :P ) 10:05:57 <Booth> have a list like aotu update with commonly use configs for servers 10:06:14 <^Spike^> maybe allow multiple versions of ottd be selected? 10:06:44 <Xaroth> ^Spike^: the idea of the app is that it automatically updates your installation 10:06:46 <Mark> a filter would be nice 10:06:53 <Xaroth> and filter is on to-do, Mark :) 10:07:00 <Mark> k :) 10:07:01 <^Spike^> update as in go to .7 and back to rxxxxx? 10:07:04 <Xaroth> yes 10:07:14 <^Spike^> then: A HELP FUNCTION :) 10:07:25 <Xaroth> it caches the installation files in the %appdata%/AutoTTD/Data directory 10:07:34 <Xaroth> if it's already downloaded, it uses that instead 10:07:42 <Xaroth> Booth: favourite lists are in 10:07:45 <^Spike^> if you just get the app it no-where says that it does that :) 10:07:48 <Xaroth> you can add servers to your favourites 10:07:50 <Xaroth> and only reload that list 10:08:11 <Xaroth> ^Spike^: documentation comes after initial working version 10:08:13 <Xaroth> anyways, food 10:08:51 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 10:10:51 <^Spike^> !password 10:10:51 <PublicServer> ^Spike^: galley 10:11:07 <PublicServer> *** ^Sp1ke^ joined the game 10:12:09 <Mark> !password 10:12:09 <PublicServer> Mark: galley 10:12:18 <PublicServer> *** Mark #1 joined the game 10:12:24 <PublicServer> *** ^Sp1ke^ has joined company #1 10:16:12 <PublicServer> *** Mark #1 has left the game (leaving) 10:16:12 <PublicServer> *** Mark #1 has left the game (connection lost) 10:16:14 <PublicServer> *** Mark has left the game (connection lost) 10:29:58 *** Venxir has quit IRC 10:33:02 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 10:52:04 <Ammler> g'day all 10:53:38 *** KenjiE20 has joined #openttdcoop 10:53:38 *** ChanServ sets mode: +o KenjiE20 10:59:22 *** mitooo has joined #openttdcoop 11:42:59 *** ODM has joined #openttdcoop 11:42:59 *** ChanServ sets mode: +o ODM 11:50:08 *** Venxir has joined #openttdcoop 11:53:35 *** Booth has quit IRC 11:55:23 *** zushinezumi has joined #openttdcoop 12:01:45 *** Aali_ is now known as Aali 12:06:13 <^Spike^> !players 12:06:14 <PublicServer> ^Spike^: There are currently no clients connected to the server 12:17:51 *** Thraxian|Work has joined #openttdcoop 12:17:51 *** ChanServ sets mode: +o Thraxian|Work 12:31:49 <Mark> !password 12:31:49 <PublicServer> Mark: morsel 12:31:58 <PublicServer> *** Mark joined the game 12:32:02 <PublicServer> *** Mark has joined company #1 13:08:01 <^Spike^> !password 13:08:01 <PublicServer> ^Spike^: rogues 13:08:11 <PublicServer> *** ^Sp1ke^ joined the game 13:09:57 <PublicServer> *** Mark has joined spectators 13:12:34 <PublicServer> *** Mark has left the game (leaving) 13:12:35 <PublicServer> *** Mark has left the game (connection lost) 13:26:44 <PublicServer> *** Thraxian|Work joined the game 13:26:49 <PublicServer> *** Thraxian|Work has joined spectators 13:36:42 *** phyrex1an has joined #openttdcoop 13:37:25 <PublicServer> *** ^Sp1ke^ has joined company #1 13:38:13 <PublicServer> *** Thraxian|Work has left the game (leaving) 13:38:13 <PublicServer> *** Thraxian|Work has left the game (connection lost) 13:47:43 *** Phazorx has joined #openttdcoop 13:47:43 *** ChanServ sets mode: +o Phazorx 13:47:46 <Phazorx> !password 13:47:46 <PublicServer> Phazorx: cagier 13:47:51 <PublicServer> *** Game unpaused (enough players) 13:48:04 <^Spike^> !playercount 13:48:04 <PublicServer> ^Spike^: Number of players: 2 13:48:10 <^Spike^> hmmm 13:48:11 <PublicServer> *** Phazorx joined the game 13:48:16 <PublicServer> <^Sp1ke^> ah :) 13:48:29 <PublicServer> <Phazorx> sorry i wont sta 13:48:34 <PublicServer> <^Sp1ke^> it's ok 13:48:39 <PublicServer> <Phazorx> testing something 13:50:21 <PublicServer> *** Phazorx has left the game (connection lost) 13:50:22 <PublicServer> *** Game paused (not enough players) 13:51:45 <PublicServer> *** Game unpaused (enough players) 13:52:08 <PublicServer> *** Phazorx joined the game 13:52:28 <PublicServer> *** Phazorx has left the game (leaving) 13:52:28 <PublicServer> *** Phazorx has left the game (connection lost) 13:52:28 <PublicServer> *** Game paused (not enough players) 13:53:25 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 13:53:25 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 13:59:02 <Phazorx> !password 13:59:02 <PublicServer> Phazorx: depose 13:59:25 <PublicServer> *** Phazorx joined the game 14:00:51 <PublicServer> *** Phazorx has left the game (leaving) 14:00:51 <PublicServer> *** Phazorx has left the game (connection lost) 14:04:37 <Xaroth> i be backeth 14:13:47 *** Progman has joined #openttdcoop 14:19:05 *** Booth has joined #openttdcoop 14:21:25 *** mizipzor has joined #openttdcoop 14:22:09 *** _ccfreak2k has joined #openttdcoop 14:22:16 <Phazorx> !password 14:22:16 <PublicServer> Phazorx: chalks 14:22:38 <PublicServer> *** Phazorx joined the game 14:22:50 <PublicServer> *** Phazorx has left the game (leaving) 14:22:50 <PublicServer> *** Phazorx has left the game (connection lost) 14:23:13 <PublicServer> *** Phazorx has left the game (connection lost) 14:23:21 <Phazorx> !password 14:23:21 <PublicServer> Phazorx: spurns 14:23:33 *** ccfreak2k has quit IRC 14:23:33 <PublicServer> *** Phazorx joined the game 14:23:38 <PublicServer> *** Phazorx has left the game (leaving) 14:23:39 <PublicServer> *** Phazorx has left the game (connection lost) 14:24:20 <PublicServer> *** s_m_vv has left the game (connection lost) 14:30:31 <Phazorx> i guess i have o live w/o stolen trees and insist that new games start with them 14:31:01 <Phazorx> !password 14:31:01 <PublicServer> Phazorx: spurns 14:31:12 <PublicServer> *** Phazorx joined the game 14:33:10 <gleeb> The stolen trees suck 14:33:20 <PublicServer> <Phazorx> can't agree 14:33:31 <KenjiE20> stolen trees suck for network games 14:33:36 <gleeb> You weren't meant to :P 14:33:42 <PublicServer> <Phazorx> why? 14:33:49 <KenjiE20> this game would be like 2mb big with stolen on 14:34:11 <PublicServer> <Phazorx> kenji huh? 14:34:16 <PublicServer> <Phazorx> t is a static grf 14:34:20 <PublicServer> <Phazorx> only changes appearance 14:34:33 <PublicServer> <Phazorx> trees look like real ones and that is it 14:34:58 <KenjiE20> when its on the server it increases save size 14:35:09 <PublicServer> <Phazorx> my overlay always had stolen trees, infra landscape, new water and hunt's monorail 14:35:22 <PublicServer> <Phazorx> kenji i can not se a reason 14:35:37 <PublicServer> <Phazorx> it uses same grfid just different picture 14:36:10 <KenjiE20> well it just does, in 134 we tok to destroying large chunks of forests and took the save down by about 500kb 14:36:25 <KenjiE20> took* 14:37:18 <PublicServer> <Phazorx> what does it have to do with stolen trees? 14:37:39 <PublicServer> <Phazorx> in wwottdgd we disabled treees completely to lower file size 14:38:03 <PublicServer> <Phazorx> but that is just trees overhead nothing to do with stolen ones 14:38:52 <KenjiE20> I don't know, I just know games without have a smaller filesize 14:43:27 <Phazorx> hmm... is PBS being used in gmes here yet? 14:44:13 <PublicServer> *** Phazorx has left the game (leaving) 14:44:14 <PublicServer> *** Phazorx has left the game (connection lost) 14:48:22 <Mark> Phazorx: pbs makes people lazy 14:48:27 <Mark> also gives you less control than presignals 14:49:58 <Mark> !password 14:49:58 <PublicServer> Mark: gruffs 14:50:07 <PublicServer> *** Mark joined the game 14:51:18 <Xaroth> pbs can be useful 14:51:23 <Xaroth> but only in select situations 14:51:59 <Mark> very select 14:53:09 <Phazorx> hmm... i was thinking balancers can benefit 14:53:38 <Phazorx> was roaming across current game havent seen any 14:54:07 <Phazorx> need to see if SML concept can be improved with them :o) 14:54:22 <Mark> i doubt it 14:54:40 <Phazorx> same here but many doubted SML could exist as wl :) 14:55:02 <Phazorx> what are metro tracks btw... just an eye candy or we can do tunnels with turns ow? 14:55:26 <Mark> 2cc has "metro" trains that require metro tracks 14:55:34 <Mark> usually high capacity low speed trains 14:55:50 <Phazorx> and 2cc de facto is official game set now? 14:55:58 <Mark> nah 14:56:08 <Mark> we use a lot sets quite often 14:56:13 <Mark> NARS, UKRS, dbset, 2cc 14:56:18 <Phazorx> makes little sence to use 2cc in orange/orange way:) 14:56:51 <hylje> orange/yellow 14:56:54 <Mark> one thing i don't understand is why we use 2cc instead of dbset in this game 14:57:12 <Mark> company name is Deutsche Bahn and we got a german map 14:57:19 <Phazorx> hylje: hea... was orange/orange last tim i checked 14:57:26 <Phazorx> should be orange/black imo :) 14:57:34 <PublicServer> <Mark> we got lots of colours now it seems 14:57:54 *** Zulan has joined #openttdcoop 15:01:01 *** Zr40_ has joined #openttdcoop 15:01:52 <PublicServer> *** Mark has left the game (leaving) 15:01:52 <PublicServer> *** Mark has left the game (connection lost) 15:07:49 *** Zr40 has quit IRC 15:12:21 <Phazorx> what are decent tram sets that are 4LV compatible these days? 15:15:05 *** Zr40 has joined #openttdcoop 15:15:05 *** Venxir has quit IRC 15:18:26 *** Zr40_ has quit IRC 15:18:59 <Ammler> Phazorx: german rv looks nice 15:19:08 *** Venxir has joined #openttdcoop 15:19:29 <Ammler> but the technical data aren't that ttdish 15:21:23 <Phazorx> how's 2CC road set? 15:21:35 <Phazorx> egrvts or something like it 15:25:44 *** ZarenorDarkstalker has joined #openttdcoop 15:28:13 *** themroc- has joined #openttdcoop 15:28:13 *** themroc has quit IRC 15:28:44 *** mizipzor has quit IRC 15:29:59 *** TinoM has joined #openttdcoop 15:49:25 *** mizipzor has joined #openttdcoop 15:58:50 <Ammler> Phazorx: yes, that is. 15:59:01 <Kommer> !password 15:59:02 <PublicServer> Kommer: horned 15:59:07 <Ammler> :-o 15:59:19 <Ammler> ugly Kommer 15:59:34 <Kommer> :) 15:59:35 <PublicServer> *** Kommer joined the game 16:02:41 <PublicServer> *** Kommer has left the game (leaving) 16:02:41 <PublicServer> *** Kommer has left the game (connection lost) 16:03:45 *** mixrin has joined #openttdcoop 16:21:49 *** Wold has joined #openttdcoop 16:24:40 *** Zorn has quit IRC 16:36:03 <Wold> !passport 16:36:06 <Wold> !password 16:36:06 <PublicServer> Wold: gibing 16:36:18 <PublicServer> *** Wold joined the game 16:36:47 <PublicServer> *** Wold has left the game (connection lost) 16:38:31 *** Wold has quit IRC 16:40:13 *** phyrex1an has quit IRC 16:40:27 *** phyrex1an has joined #openttdcoop 16:46:01 *** blinky has joined #openttdcoop 16:55:48 <Xaroth> Ammler: Any specific requests for filtering? 16:55:49 *** Ben_Totterdell has joined #openttdcoop 16:56:26 <Ammler> click with right mouse button on a value and chose between "Filter after or against it." 16:56:43 <Xaroth> hrm 16:56:54 <Xaroth> that'll be fun, haxing the .net framework 16:56:56 <Ammler> i.e. click on 0.7.0 and say filter for only 0.7.0 16:57:05 <Ammler> or all exlcude 0.7.0 16:57:32 <Ammler> MS Access has that without hacking. 16:57:47 <Ammler> excel afaik too 16:57:52 <Xaroth> MS Access doesn't uses the .net framework 16:57:59 <Ammler> luckily :-) 16:58:31 <Ammler> I am quite Happy with my MS Office 2000 16:58:50 <Xaroth> I use 2007 16:58:59 <Ammler> no new M$ products since then. 16:59:03 <Xaroth> ribbon interface might appear annoying at first, but it's quite useful once you get the hang of it 16:59:54 <Xaroth> I just realised 17:00:03 <Xaroth> i can just as well -hide- the right panel when nothing is selected... 17:00:04 <Ammler> I am quite happy, OpenOffice don't use it. 17:00:11 <Ammler> mäh 17:00:53 <Xaroth> the area isn't used anyways, so why waste it on empty space 17:02:20 <Ammler> well, it doesn't hurt and if you hide it, it might confuse, if you chose a server 17:03:05 <Xaroth> I'll just make a button or so 17:03:18 <Ammler> how is the missing grf url syntax again? 17:03:38 <Ammler> for the xml 17:03:46 *** Progman has quit IRC 17:03:51 <Xaroth> defines/grflist attribute base 17:04:01 <Phazorx> i witched to OO afterseeing MSO 2007 :) 17:04:02 <Xaroth> as in: http://194.1.204.204/openttdcoop.xml 17:04:04 <Phazorx> switched 17:05:01 <Phazorx> Ammler: i see Alanin on the list - did we ever get that guy back? 17:06:19 <Ammler> hmm, what about him? 17:07:20 <Phazorx> he dissaoeared long time ago 17:07:26 <Phazorx> totaly wen AWOL 17:07:37 <Phazorx> while we had control of one of his servers 17:07:44 <Phazorx> which worked fine for us 17:08:05 <Phazorx> i think we even used it for first wwottgd prepaarations 17:08:18 <Xaroth> wwwhat? O_O 17:08:31 <Phazorx> Xaroth: long time ago 17:08:47 <Phazorx> like summer 2007 17:09:00 <Xaroth> I was around..ish.. around then o_O 17:09:01 *** Ben_Totterdell has quit IRC 17:09:03 <Ammler> Xaroth: like so: http://www.openttdcoop.org/servers.xml ? 17:09:04 <Xaroth> not really active 17:09:14 <Xaroth> Ammler: attribute, not element 17:09:24 *** Wolle has joined #openttdcoop 17:09:31 <Xaroth> <grflist key="openttdcoopgrflist" base="http://www.openttdcoop.org/wiki/GRF"/> 17:09:40 <Xaroth> er 17:09:45 <Xaroth> without the ending / in the /> 17:09:45 <Ammler> wwottdgd/1 rund on my list 17:09:54 <Ammler> ran 17:10:00 <Ammler> server* 17:10:07 <Xaroth> hm, might be useful to change this to async processing o_O 17:10:12 <Xaroth> wondered why the app loaded slow 17:10:13 <Phazorx> Ammler: if you recall there was quite a bit of testing before it :) 17:10:18 <Xaroth> but that was because it was reading all newgrfs.. 17:10:29 <Ammler> also on my server 17:10:32 <Xaroth> now normally that wasn't that bad... until you have the entire ottdc pack AND 90% of bananas on your machine :P 17:10:46 <Phazorx> Ammler: i recall soe epic game going there 17:10:53 <Phazorx> 1000+ trains 17:10:55 <Ammler> but I remember, we had some "extrem" ps games on that server. 17:11:01 <Phazorx> may be it was 65 or something 17:11:25 <Phazorx> good old days... 17:11:26 <Ammler> but we have now a profesional public server 17:11:27 <Phazorx> 6 lame SML 17:11:33 <Phazorx> lane, lol 17:11:36 <Ammler> not possible to break anymore. 17:11:51 <Phazorx> that sounds to me like a challenge :) 17:12:00 <Ammler> now we close games because of clients, not servers anymore. 17:12:15 <Phazorx> well 65 died because of clients as well 17:12:34 <Phazorx> 1000+ at that time could only run by 30% of players 17:12:55 <hylje> so 17:12:57 <Ammler> btw. check archive for prozone game 5 17:13:03 <Phazorx> will do 17:13:07 <Phazorx> hoe it will run here 17:13:11 <Phazorx> hope 17:13:15 <Ammler> that is new piletransprot 17:13:18 <hylje> biggest TODO to date: master-slave networking for ottd for arbitrary size games 17:13:29 <Ammler> 2.5k trains 17:13:37 <Phazorx> hylje: err... what's the poit 17:13:39 <Ammler> on a 512²map 17:13:39 <Phazorx> point 17:13:53 <Ammler> map cluster ;-) 17:13:54 <hylje> Phazorx: only the server needs to keep up with the game 17:14:19 <hylje> and the layout would even later allow clusters, too 17:14:20 <Ammler> if your train reaches a boarder, it switches the server 17:14:37 <Phazorx> we talked with TB about that long time ago 17:14:48 <Phazorx> needs a total rework of PF framework 17:14:59 <hylje> yep, not a new thing at all 17:15:09 <Ammler> well, you could handle the boarder tracks like bridges maybe 17:15:11 <hylje> but is the single biggest thing to allow much bigger games 17:15:29 <Phazorx> but i dont think it is viable, bigger games can be done easier 17:16:01 <Ammler> we still have same limits as with version 0.4.8 17:16:10 <Ammler> games >1024 isn't possible 17:16:28 <Phazorx> aside of 255 players - 2000 trains run fine o odern PC 17:16:43 <Phazorx> heck i run 1800 with yapf on old AMD 2200XP 17:17:11 <Ammler> well, but the new features add also new cpu usage 17:17:14 <hylje> singleplayer can run significantly more trains at once than multiplayer 17:17:16 <Ammler> like pbs +10% 17:17:20 <hylje> for some reason 17:17:37 <Ammler> hylje: really? 17:17:49 <Phazorx> hylje: desyncs are issues 17:17:51 <Ammler> that is new to me... 17:17:58 <Phazorx> on SP you will notice 100+ frame lag 17:17:59 <Ammler> desync is history 17:18:08 <Phazorx> on MP server will kick you for not keeping up 17:18:35 *** TinoM has quit IRC 17:18:56 *** TinoM has joined #openttdcoop 17:19:38 <Ammler> Xaroth: ping if you have a new version to test. 17:20:06 * Ammler starting winXP in the meantime. 17:20:29 <Xaroth> Ammler: new version as in, filter? 17:20:41 <Ammler> dunno, maybe 17:20:45 <Ammler> .-) 17:20:54 <Xaroth> cuz the last one i uploaded last night, dunno if yer using that one or not 17:21:13 <Ammler> my version is 1.1.6 17:21:42 <Xaroth> newer available 17:21:52 <Ammler> has it a autoupdater? 17:21:59 <Xaroth> er, no 17:22:08 <Ammler> feature request then :P 17:22:11 <Xaroth> it needs a hosted area for that 17:22:18 <Xaroth> with something not likely going to change 17:22:23 <Xaroth> so that'll come in due time 17:22:42 <Ammler> orudge: from tt-forums sometimes gives you hostspace... 17:24:37 <Xaroth> hm, cheers 17:28:12 <Ammler> or you could share with zuu 17:29:00 *** Ben_Totterdell has joined #openttdcoop 17:30:42 <Ben_Totterdell> !password 17:30:42 <PublicServer> Ben_Totterdell: pucked 17:31:01 <orudge> Xaroth: indeed, users.tt-forums.net space is available if required 17:31:03 <orudge> or desired 17:31:13 <PublicServer> *** Ben Totterdell joined the game 17:32:24 <Xaroth> orudge: that'd be absolutely awesome 17:33:15 <PublicServer> *** Ben Totterdell has left the game (leaving) 17:33:16 <PublicServer> *** Ben Totterdell has left the game (connection lost) 17:33:44 *** Ben_Totterdell has quit IRC 17:34:08 <orudge> Xaroth: send me a PM on the forums with a desired username, what you want the space for, and any special requirements :) 17:35:42 <Xaroth> cheers, will do so 17:36:53 <Ammler> orudge: do you also have CNAME support, we have some troubles with out webspace... 17:37:03 <Ammler> our 17:37:25 <orudge> Ammler: what is it you're wanting to do exactly? It's possible to host stuff on a separate domain, but it depends what it is, how big it is, and how much bandwidth it is likely to use 17:37:29 <orudge> (plus things like mysql, php, etc) 17:37:43 <Ammler> www.openttdcoop.org 17:38:40 <Ammler> http://www.openttdcoop.org/webalizer/ 17:39:12 <orudge> how much disk space does it use? 17:40:26 <Ammler> ~2-3 GB 17:40:29 <orudge> hmm 17:40:36 <orudge> that bandwidth usage is a fair bit more than most users sites use - indeed, tt-forums itself uses perhaps 3 times that amount. 17:40:41 <orudge> disk space is also more than most free sites get (250MB) 17:41:03 <orudge> Your requirements would be equivalent to a "Deluxe" or "Power" Zernebok Hosting account (which tt-forums is hosted with, my company), which would be 0/year or 0/year. 17:41:15 <orudge> not sure it's something I can really afford to offer for free at the moment, unfortunately 17:41:39 <orudge> but if you get donations or whatever and want to move to a high quality (paid) server, then Zernebok can certainly help, heh 17:42:01 <orudge> (paid monthly is /month or /month) 17:42:57 <Ammler> well, currently we have also ssh access 17:43:02 <orudge> that's available 17:43:18 <Ammler> oh, ok. :-) 17:46:47 * orudge shall be back in a bit, anyway 17:46:58 <orudge> poke me if you have any queries/comments/whatever ;) 17:47:24 <Ammler> well, we are really happy with Brain, it is just the current issues. 17:48:06 <orudge> ah, right 17:48:10 <orudge> brb, dinner, anyway 17:48:29 <Ammler> and can't say for sure, if it is our or his part, causing it. 17:58:52 <Xaroth> hm 17:59:02 <Xaroth> .net ListView doesn't have an access like filter thing 17:59:07 <Xaroth> but it's doable i think 17:59:32 <Ammler> well, doesn't need that advanced, but something like it :-) 18:00:12 * Xaroth shrugs 18:01:39 <Xaroth> found a way to find out what column is being right clicked tho 18:03:23 <^Spike^> Xaroth no libraries avail that might help with it? 18:04:02 <Xaroth> found no GPL'ed so far :/ 18:04:06 <Xaroth> but i don't need it 18:04:11 <Xaroth> I can code something useful myself 18:04:22 <Xaroth> and put it in the library so that most of it is usable for a unix port 18:06:06 <^Spike^> can do java myself so usually it;s like: Not going to invent the wheel again and just get a library :) 18:06:51 <Xaroth> yes, but that's not much use if you want to keep it GPL'ed :P 18:08:43 *** Fuco has quit IRC 18:11:49 *** Fuco has joined #openttdcoop 18:22:31 <Xaroth> Ammler: not going to make it on a per-column filtering, making it on a separate interface instead 18:22:36 <Xaroth> too much options to put in context menus 18:28:25 <Phazorx> PZG#5 looks nice 18:28:34 <Phazorx> it can take more trains tho :) 18:31:02 <orudge> Ammler: so what problems were you having with the current server? 18:43:46 <Razaekel> did ammler mention anything about the problems he was having, cause i might know what he was talking about 18:45:05 <Xaroth> he mentioned some, but not much 18:46:24 <Razaekel> what? 18:46:49 <Xaroth> that 18:46:52 <Xaroth> read up 18:47:04 <Ammler> orudge: Brianetta would know it best. 18:47:45 <Ammler> the server rises sometimes the load average to 100 18:47:56 <Ammler> and needs reset. 18:48:59 <orudge> ah 18:49:28 <Ammler> currently we have also indexing of search bots disabled, which makes our site quite unattractive. 18:51:24 *** Bennythen00b has joined #openttdcoop 18:52:53 *** Bennythen00b has quit IRC 18:54:04 <orudge> Ammler: hmm, well, if you do desire hosting, my offer before stands - we also offering virtual private servers for the similar price :) 18:54:18 <Ammler> :-) 18:54:45 <Phazorx> yesterday server did not respond on port 80 for example 18:55:00 <Phazorx> it was pingable but apparently it runs apache? 18:55:06 <Ammler> Phazorx: that happens from time to time, since around 3 months 18:55:16 <Phazorx> which makes it sloppy when it comes to high load 18:55:17 <Ammler> or longer 18:55:43 <Phazorx> if brian has full control i'd recommend investing time into more flxible webserver 18:55:59 <Phazorx> for example lighttpd 18:56:17 <Ammler> not sure, if that is really good 18:56:26 <Ammler> openttd.org had troubles with 18:56:31 <Phazorx> i used it in prouction evironment 18:56:44 <Phazorx> to power backend of flash-php application 18:57:00 <Phazorx> can't complain about it's scalability 18:57:21 <Phazorx> if you have enough power - it performs great if you do not - it gives proper error 18:57:30 <orudge> Ammler: eh, lighttpd has been fine with tt-forums 18:57:31 <Phazorx> it lso scales lineraly up to full load 18:57:42 <orudge> used it for years 18:57:45 <orudge> and tt-forums is a pretty busy site 18:58:11 <Ammler> openttd.org went also back to lighttpd again 18:58:20 <Ammler> it seems :-) 18:58:27 <orudge> indeed so 18:58:35 <Phazorx> lighttpd on static content is on par with khttpd 18:58:56 <Phazorx> i got it to do 10K connectios per second on tests 18:59:12 *** zushinezumi has quit IRC 19:00:04 <Phazorx> can't say much about modern versions tho - my experiments where happening in 2005-2006 19:01:45 <Ammler> is version 1.4.22 new enough? 19:02:40 <Phazorx> proully 19:02:47 <Phazorx> i used up to 1.4.10 19:03:05 <orudge> Ammler: that's the latest stable version 19:03:05 <Ammler> that is availble from my server repo 19:03:07 <orudge> 1.5.0 is in development 19:04:24 <Phazorx> i wonder what version run on SF, myspace, wiki and youtube :) 19:05:18 <Phazorx> Ammler: you will also have to rebuild php as cgi 19:05:34 <Phazorx> and probably worry about fastcgi 19:05:45 <Phazorx> not sure if there are better alternatives now 19:07:17 <orudge> if you're using Debian or something, it's pretty easy to set up lighttpd + php, etc 19:07:21 <orudge> even if you're not, it's still fairly straightforward 19:11:01 <Phazorx> orudge: with fastcgi (which is recommended due to speed benefits) one has to do a bit of tweaking in order to produce balanced configuration matching system's specification 19:11:51 <orudge> hmm, I guess... the defaults have tended to work OK for me though, so far at least :) 19:16:19 <Phazorx> is you load close to 1. ? 19:18:00 <Phazorx> actually, that would be enough for most is just have as many fcgi processes as there are cores and mention them in lighty config 19:22:54 <orudge> [20:16:19] <Phazorx> is you load close to 1. ? <-- nope, a lot lower 19:23:07 <orudge> but then, phpBB3 has helped that a lot 19:23:12 <orudge> plus better hardware 19:23:18 <orudge> phpBB2 was relatively inefficient, phpBB3 is a lot better 19:23:27 <orudge> so plenty of spare server capacity now 19:24:59 <Phazorx> what i meant unless your server is really busy lighty will work as any other webserver 19:25:09 <Phazorx> butit really shines when it comes to extremly high load 19:25:51 <Phazorx> unlike apachy which slows to crawl lighty operates at maximum speed and serves as many requests as it can 19:26:43 *** Xeryus|bnc is now known as XeryusTC 19:29:00 *** AbsintheChris has joined #openttdcoop 19:30:00 <Xaroth> Ammler: filters are a pita, tbqfh :P 19:30:07 <Ammler> hehe 19:30:30 <Ammler> and don't forget about the addiitional columns 19:30:37 <orudge> Phazorx: oh, quite, when I first switched to lighttpd, it was much nicer compared to Apache 19:30:39 <Ammler> like map size etc. 19:31:30 <Ammler> I don't have any important http service running on my server, so we could us it as "test" environment. 19:32:03 <Phazorx> would be nice to have comparision on how many pages served via each type of webserver app 19:32:10 <Phazorx> rathre than number of servers it runs at 19:32:42 <Ammler> well, my server wouldn't have trouble with the web, also not with apache. 19:32:43 *** TinoM has quit IRC 19:35:25 <Ammler> is is compatible with .htaccess and such ? 19:35:33 <Phazorx> to some degree 19:35:50 <Phazorx> mod_rewrite is not quite there 19:50:38 <^Spike^> !players 19:50:39 <PublicServer> ^Spike^: There are currently no clients connected to the server 20:12:32 *** mixrin has quit IRC 20:22:13 *** Wolle has quit IRC 20:32:15 *** [1]Booth has joined #openttdcoop 20:34:34 <PublicServer> *** Chris Booth has left the game (connection lost) 20:45:51 *** Thijs has joined #openttdcoop 20:45:55 <Thijs> !password 20:45:55 <PublicServer> Thijs: grimes 20:46:32 *** Polygon has joined #openttdcoop 20:46:40 <PublicServer> *** Thijs joined the game 20:46:56 <PublicServer> <Thijs> Hi 20:55:40 <PublicServer> *** Thijs has left the game (leaving) 20:55:40 <PublicServer> *** Thijs has left the game (connection lost) 20:55:45 *** Thijs has quit IRC 20:56:24 *** mitooo has joined #openttdcoop 20:56:48 <mitooo> hi all :) 20:56:54 *** KenjiE20 is now known as Guest2367 20:56:56 *** KenjiE20 has joined #openttdcoop 20:56:56 *** ChanServ sets mode: +o KenjiE20 20:57:49 *** Venxir has quit IRC 20:59:41 *** Guest2367 has quit IRC 21:00:24 <mitooo> !playercount 21:00:24 <PublicServer> mitooo: Number of players: 0 21:01:11 *** Progman has joined #openttdcoop 21:06:54 *** AbsintheChris has quit IRC 21:06:58 <[1]Booth> mitoo you want to play 21:07:08 <mitooo> yeah 21:07:16 <[1]Booth> !password 21:07:16 <PublicServer> [1]Booth: ripens 21:07:39 <PublicServer> *** Chris Booth joined the game 21:07:59 <PublicServer> *** mitooo joined the game 21:08:10 <PublicServer> *** mitooo has joined company #1 21:08:10 <PublicServer> *** Game unpaused (enough players) 21:08:16 *** _ccfreak2k is now known as ccfreak2k 21:10:23 <Ammler> Xaroth: is it possible to see, if a server has advertising enabled? 21:12:16 *** [2]Booth has joined #openttdcoop 21:15:54 *** blinky has quit IRC 21:16:34 *** StarLite has quit IRC 21:19:19 *** [1]Booth has quit IRC 21:30:44 *** ODM has quit IRC 21:34:54 <PublicServer> <Chris Booth> so what you buildingg? 21:35:28 *** blinky has joined #openttdcoop 21:36:00 <PublicServer> <mitooo> nothing yet, but i'll build :) 21:36:11 <PublicServer> <Chris Booth> want any help 21:36:13 <PublicServer> <Chris Booth> ? 21:36:21 *** KenjiE20 is now known as Guest2376 21:36:22 *** KenjiE20 has joined #openttdcoop 21:36:22 *** ChanServ sets mode: +o KenjiE20 21:36:32 <PublicServer> <mitooo> not for the moment 21:37:44 *** Thraxian|Work has left #openttdcoop 21:38:56 *** Guest2376 has quit IRC 21:44:23 <Ammler> Xaroth: a bug maybe 21:44:41 <Ammler> I changed the fav list but it doesn't apply. 21:44:55 <Ammler> and what about the servers not online currently? 21:47:20 <PublicServer> *** mitooo has left the game (connection lost) 21:47:20 <PublicServer> *** Game paused (not enough players) 21:47:24 <PublicServer> *** Chris Booth has left the game (leaving) 21:47:24 <PublicServer> *** Chris Booth has left the game (connection lost) 21:49:10 <[2]Booth> ships cause to much lag 21:49:45 *** Booth is now known as Guest2378 21:49:45 *** [2]Booth is now known as Booth 21:53:54 <Xaroth> er, refresh? 21:54:04 <Xaroth> [@Ammler]: Xaroth: is it possible to see, if a server has advertising enabled? << nope 21:54:19 <Xaroth> well, 'technically' you can 21:54:31 <Xaroth> you can query the master server and see if it's on there 21:55:09 <Xaroth> and the favourite list is only loaded during initial adding or during app restart 21:56:29 <Xaroth> this mostly to make sure that the app can't hammer servers 21:56:39 <Ammler> ok 21:57:15 <Ammler> the fav list only shows online server, correct? 21:57:19 <Xaroth> er 21:57:21 *** Levi has quit IRC 21:57:29 <Xaroth> if a server is a -local- favourite it will show up online or not 21:58:17 *** blinky has quit IRC 22:00:11 <Ammler> do you have all information on the detail section, or would there be more? 22:00:37 *** ^Spike^ has quit IRC 22:00:51 <Xaroth> afaik all data initiall available is in the detail section 22:00:58 <Xaroth> unless i missed something 22:01:45 <Ammler> i.e. password isn't 22:01:55 <Ammler> and isn't clients list available? 22:02:42 *** Progman has quit IRC 22:02:55 <Xaroth> hm 22:03:02 <Xaroth> er, not in initial data packet 22:03:11 <Xaroth> only when asking extended information 22:03:25 <Ammler> I see 22:03:32 <Ammler> but server language 22:04:03 <Xaroth> good one 22:04:08 <Xaroth> language is in there, but not used 22:04:34 <Ammler> should be as column as all map size and clima. 22:05:30 <Xaroth> AH 22:05:35 <Xaroth> found out why language isn't in 22:05:40 <Xaroth> didn't import the enum yet :P 22:07:54 *** Levi has joined #openttdcoop 22:26:52 <Xaroth> Ammler: got a test version of filters working 22:27:25 <Ammler> do you want me to check it? 22:29:02 <Xaroth> in a sec, yes :) 22:31:58 *** Sedontane has joined #openttdcoop 22:32:00 *** Sedontane has left #openttdcoop 22:32:12 *** Sedontane has joined #openttdcoop 22:32:18 <Sedontane> !password 22:32:18 <PublicServer> Sedontane: lapsed 22:33:27 <Sedontane> !info 22:33:28 <PublicServer> Sedontane: #:1(Orange) Company Name: 'Deutsche Bahn' Year Founded: 1975 Money: 2433410979 Loan: 0 Value: 2439725585 (T:432, R:300, P:33, S:140) unprotected 22:33:37 <Sedontane> !playercount 22:33:37 <PublicServer> Sedontane: Number of players: 0 22:34:07 <PublicServer> *** Sedontane joined the game 22:34:46 <Xaroth> Ammler: http://users.tt-forums.net/autottd/latest.zip 22:34:50 <Xaroth> 0.1.1.10 22:35:38 <PublicServer> *** Sedontane has left the game (leaving) 22:35:38 <PublicServer> *** Sedontane has left the game (connection lost) 22:35:42 *** Sedontane has quit IRC 22:36:08 *** mitooo has quit IRC 22:39:06 <Xaroth> the filtering thing isn't -that- pretty yet, but it should work.. though one or two might work opposite to what's expected 22:39:11 <Xaroth> but that can be fixed. 22:39:26 *** Phazorx has left #openttdcoop 22:42:32 *** Zulan has quit IRC 22:44:16 *** KenjiE20 is now known as Guest2383 22:44:19 *** KenjiE20 has joined #openttdcoop 22:44:19 *** ChanServ sets mode: +o KenjiE20 22:47:21 *** Guest2383 has quit IRC 22:48:31 *** Fuco has quit IRC 22:51:06 *** Fuco has joined #openttdcoop 22:51:42 <Xaroth> Ammler: i'm off to bed, that version should 'filter' somewhat.. also added the columns, but no menu entries to hide/show them (yet) 22:52:18 <Xaroth> at some point i'll probably make it load/save to file 22:52:24 <Xaroth> both filter and column display 22:53:32 *** Polygon has quit IRC 23:02:21 *** Booth has quit IRC 23:06:11 *** phyrex1an has quit IRC 23:13:27 *** thomashauk has joined #openttdcoop 23:17:09 *** thomashauk has left #openttdcoop 23:35:00 *** Guest2378 has quit IRC 23:57:09 <PublicServer> *** Kenji joined the game 23:59:29 *** themroc has joined #openttdcoop