Times are UTC Toggle Colours
00:03:26 *** PeterT has quit IRC 00:10:31 *** welterde has quit IRC 00:11:07 *** welterde has joined #openttdcoop 00:42:01 *** Polygon has quit IRC 01:29:29 *** WebIRC-86 has joined #openttdcoop 01:30:00 *** Confused has joined #openttdcoop 01:30:33 *** Confused is now known as Guest2947 01:35:34 *** Kupuham has quit IRC 01:58:14 *** themroc has quit IRC 02:05:50 *** Ridayah has quit IRC 02:06:27 *** Ridayah has joined #openttdcoop 02:51:29 <PublicServer> *** Thraxian joined the game 02:56:55 <PublicServer> *** Thraxian has left the game (leaving) 02:56:55 <PublicServer> *** Thraxian has left the game (connection lost) 03:09:41 *** Suisse[Dodo]`` has quit IRC 03:19:02 *** KenjiE20|LT has quit IRC 03:35:23 <FiCE> !players 03:35:25 <PublicServer> FiCE: There are currently no clients connected to the server 03:55:14 *** davis` has joined #openttdcoop 04:02:44 *** davis- has quit IRC 04:29:57 *** Xaroth has quit IRC 04:29:58 *** Xaroth has joined #openttdcoop 04:46:46 *** mixrin has joined #openttdcoop 04:49:55 *** DJNekkid has quit IRC 05:22:13 *** Suisse` has joined #openttdcoop 05:31:09 *** Wolle has quit IRC 05:34:56 <Godde> !players 05:34:57 <PublicServer> Godde: There are currently no clients connected to the server 05:35:05 <Godde> !password 05:35:05 <PublicServer> Godde: ponies 05:35:19 <Godde> !dl win32 05:35:19 <PublicServer> Godde: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-windows-win32.zip 05:37:11 <PublicServer> *** Godde has left the game (connection lost) 05:37:21 <Godde> !password 05:37:21 <PublicServer> Godde: sprigs 05:37:27 <PublicServer> *** Godde has left the game (connection lost) 05:37:38 <PublicServer> *** Godde joined the game 05:42:43 <PublicServer> *** Godde has left the game (leaving) 05:42:44 <PublicServer> *** Godde has left the game (connection lost) 05:42:45 *** Godde has quit IRC 05:52:44 *** mixrin has quit IRC 06:41:12 <PublicServer> *** tneo joined the game 06:48:05 <PublicServer> *** tneo has left the game (leaving) 06:48:05 <PublicServer> *** tneo has left the game (connection lost) 06:54:33 *** Venxir has joined #openttdcoop 07:31:28 *** Clifs has joined #openttdcoop 07:32:03 *** Clifs is now known as Guest2975 07:35:39 *** Guest2975 is now known as clifs 07:36:22 <clifs> !password 07:36:23 <PublicServer> clifs: hooded 07:38:08 <clifs> !revision 07:38:08 <PublicServer> clifs: Game version is r16341 07:39:38 <clifs> !password 07:39:38 <PublicServer> clifs: hooded 07:39:52 <PublicServer> *** clifs joined the game 07:44:03 <clifs> we still voting? 07:50:21 <clifs> !download autoupdate 07:50:21 <PublicServer> clifs: http://www.openttdcoop.org/winupdater 07:52:02 <tneo> check the topic 08:09:14 *** Strixer has joined #openttdcoop 08:09:49 <clifs> !topic 08:10:34 <Strixer> !password 08:10:34 <PublicServer> Strixer: imaged 08:10:54 <Strixer> !download win32 08:10:55 <PublicServer> Strixer: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-windows-win32.zip 08:12:17 <PublicServer> *** Game unpaused (enough players) 08:12:18 <PublicServer> *** Strix has left the game (connection lost) 08:12:18 <PublicServer> *** Game paused (not enough players) 08:12:34 <PublicServer> *** Game unpaused (enough players) 08:12:40 <PublicServer> *** Strix joined the game 08:13:46 *** Wurzel49 has joined #openttdcoop 08:14:35 <clifs> tneo: what do you mean check the topic? where? 08:18:33 <tneo> the channel topic that informs you of the current stage :) 08:22:58 <clifs> !help 08:22:58 <PublicServer> clifs: http://www.openttdcoop.org/wiki/IRC_Commands 08:36:14 <PublicServer> *** SmatZ joined the game 08:36:47 <PublicServer> <SmatZ> hello 08:36:54 <PublicServer> <Strix> hi 08:36:59 <PublicServer> <SmatZ> silly english names are the best :) 08:38:22 <PublicServer> <SmatZ> it's nice how you are working with terrain, Strix, but those curves will slow down TL5 trains 08:38:29 <PublicServer> <SmatZ> a lot 08:38:42 <PublicServer> <Strix> I know 08:38:54 <PublicServer> <Strix> finding better solution 08:38:55 <PublicServer> <SmatZ> so why are you building them? 08:39:15 <PublicServer> <Strix> to destroy them :-D 08:39:50 <PublicServer> *** SmatZ has left the game (leaving) 08:39:50 <PublicServer> *** SmatZ has left the game (connection lost) 08:50:15 <PublicServer> *** tneo joined the game 08:53:11 <Condac> !version 08:53:11 <PublicServer> Condac: Autopilot AP+ 3.0 Beta (r699M) 08:53:19 <Condac> !download wun32 08:53:19 <PublicServer> Condac: unknown option "wun32" 08:53:23 <Condac> !download win32 08:53:23 <PublicServer> Condac: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-windows-win32.zip 08:53:35 <PublicServer> <tneo> Strix: you working on bbh05 08:53:45 <PublicServer> <Strix> yes 08:53:54 <PublicServer> <Strix> I was working. 08:54:09 <PublicServer> <tneo> mind if i give a few suggestions? 08:54:24 <PublicServer> <Strix> no, please do 08:56:28 *** themroc has joined #openttdcoop 08:56:47 <PublicServer> <tneo> there 08:57:15 <PublicServer> <tneo> just a few tiles raised 08:58:24 <Condac> !password 08:58:24 <PublicServer> Condac: droned 08:58:41 <PublicServer> *** Burns joined the game 09:00:18 <PublicServer> <tneo> just some thoughts 09:00:33 <PublicServer> <Strix> I see, its definitely better layout than mine 09:00:34 <PublicServer> <tneo> what do you think? 09:03:27 <PublicServer> *** clifs has left the game (connection lost) 09:03:33 *** clifs has quit IRC 09:18:56 <PublicServer> <tneo> Strix: low tf 09:20:00 <PublicServer> <Burns> can someone tell me what the name of the GRF u use for the new trains 09:20:11 <PublicServer> <Strix> oops, sry. I thought it was medium tf. 09:20:37 <PublicServer> <tneo> db set in this game 09:21:18 <PublicServer> <Burns> ok thx 09:21:19 <PublicServer> <Strix> What should I do about it now? 09:21:34 <PublicServer> <tneo> oo the purple settings window is now grey yoohoo :D 09:21:49 <PublicServer> <tneo> leave as it is Strix 09:22:03 <Ammler> Condac: check the on our GRF wiki the GRF_Table 09:22:06 <Ammler> @wiki GRF_Table 09:22:06 <Webster> http://wiki.openttdcoop.org/wiki/Special:Search?go=Go&search=GRF_Table 09:22:16 <PublicServer> <Strix> ok, once again sorry 09:22:29 <Ammler> and good day all 09:22:54 <PublicServer> <tneo> be mindful of your surroundings young padawan ;-) 09:23:06 <PublicServer> <tneo> hi ammler 09:23:40 <tneo> thx for that dvorak post Ammler 09:26:45 <Ammler> hehe 09:27:11 <Condac> Ammler: thx 09:27:33 <Condac> very usefull 09:27:50 <Ammler> well, and bananas 09:28:27 <Condac> bananas is hard to see what stuff is for if the description is bad 09:29:22 <gleeb> ^ 09:29:54 <Condac> any recomendation on a new trainset that is good for total beginers also? 09:30:24 <Condac> going to play with a friend that just started playing and dont want any confusing stuff 09:30:26 <gleeb> The base set. 09:30:48 <Condac> but im so tired of the old original 09:31:46 <gleeb> I've not seen a decent replacement set that doesn't nix anyhting that goes over 200. 09:31:52 <tneo> dbset or ukrs 09:32:03 <Condac> any set is good if the cargotrains just where the original, its hard for beginners when its 10 types of goods vans and no van for something else and you need to refit 09:32:13 <tneo> what do you mean gleeb 09:32:40 <tneo> then stick to default 09:34:57 <Ammler> I agree to tneo, dbset and ukrs are perfect 09:35:15 <Ammler> if you like to play with colors, 2cc is nice 09:35:25 <Ammler> (or nars) 09:35:46 <Condac> going to test uk now and see 09:36:13 <Condac> it was in the ingame download thing so i dont have to explain how to manualy download stuff ;) 09:39:37 <PublicServer> *** tneo has left the game (leaving) 09:39:38 <PublicServer> *** tneo has left the game (connection lost) 09:39:48 <PublicServer> *** Strix has left the game (leaving) 09:39:48 <PublicServer> *** Strix has left the game (connection lost) 09:39:49 <PublicServer> *** Game paused (not enough players) 09:40:06 *** Strixer has quit IRC 10:24:43 *** mixrin has joined #openttdcoop 10:26:18 *** KenjiE20 has joined #openttdcoop 10:26:19 *** ChanServ sets mode: +o KenjiE20 10:47:56 <PublicServer> *** Burns has left the game (leaving) 10:47:56 <PublicServer> *** Burns has left the game (connection lost) 11:13:05 *** hickop has joined #openttdcoop 11:14:03 <PublicServer> *** Kenji joined the game 11:16:43 <PublicServer> *** Kenji has left the game (leaving) 11:16:43 <PublicServer> *** Kenji has left the game (connection lost) 11:19:49 <hickop> !password 11:19:49 <PublicServer> hickop: walnut 11:20:32 <hickop> !dl lin64 11:20:32 <PublicServer> hickop: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-linux-generic-amd64.tar.bz2 11:21:12 <PublicServer> *** Burns has left the game (connection lost) 11:21:21 <Condac> !password 11:21:21 <PublicServer> Condac: shamed 11:21:34 <PublicServer> *** hickop has left the game (connection lost) 11:21:35 <PublicServer> *** Burns joined the game 11:21:59 <PublicServer> *** hickop joined the game 11:22:07 <PublicServer> *** Burns has joined spectators 11:22:22 <PublicServer> *** Kenji joined the game 11:30:21 <PublicServer> *** Kenji has left the game (leaving) 11:30:21 <PublicServer> *** Kenji has left the game (connection lost) 11:31:44 *** Wurzel49 has quit IRC 11:33:34 <PublicServer> *** hickop has left the game (leaving) 11:33:34 <PublicServer> *** hickop has left the game (connection lost) 11:33:36 *** hickop has quit IRC 11:44:07 *** ODM has joined #openttdcoop 11:44:07 *** ChanServ sets mode: +o ODM 11:46:56 *** ccfreak2k has quit IRC 11:47:24 *** ccfreak2k has joined #openttdcoop 11:48:00 *** Polygon has joined #openttdcoop 12:01:27 <PublicServer> *** Burns has joined company #1 12:07:12 <FiCE> !players 12:07:13 <PublicServer> FiCE: Client 35 (Orange) is Burns, in company 1 (OTTDC) 12:07:17 <FiCE> !password 12:07:17 <PublicServer> FiCE: dieted 12:10:56 <Seppel> !playercount 12:10:56 <PublicServer> Seppel: Number of players: 1 12:22:55 <PublicServer> *** Kalaidos has left the game (connection lost) 12:23:26 <PublicServer> *** Kalaidos has left the game (connection lost) 12:25:22 *** el_B has joined #openttdcoop 12:26:11 <PublicServer> *** Game unpaused (enough players) 12:26:15 <Seppel> !password 12:26:15 <PublicServer> Seppel: selves 12:26:22 <PublicServer> *** Sepp joined the game 12:27:37 <PublicServer> *** Kalaidos joined the game 12:27:44 <PublicServer> *** FiCE joined the game 12:29:49 <PublicServer> *** Sepp has left the game (leaving) 12:29:49 <PublicServer> *** Sepp has left the game (connection lost) 12:31:49 <PublicServer> *** Kenji joined the game 12:41:49 <PublicServer> *** tneo joined the game 12:42:35 <PublicServer> <tneo> Kenji: nice work on the refinery 12:42:42 <PublicServer> <Kenji> was Mark 12:43:03 <PublicServer> <tneo> the eye candy? 12:43:27 <PublicServer> <Kenji> yeh 12:45:30 <PublicServer> <Kenji> what's with the road? 12:46:02 <PublicServer> <tneo> keeping the saw mill alive 12:46:23 <PublicServer> <Kenji> ah, gotcha 12:50:28 <Condac> os there a close windows button/key? 12:50:43 <PublicServer> <Kenji> del 12:50:50 <Condac> thx 12:51:01 <PublicServer> *** Burns has joined spectators 12:56:58 <PublicServer> <tneo> brb 12:58:08 <De_Ghosty> !password 12:58:09 <PublicServer> De_Ghosty: wilder 12:58:20 <De_Ghosty> !dlwin 32 12:58:25 <De_Ghosty> !dl win32 12:58:25 <PublicServer> De_Ghosty: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-windows-win32.zip 12:59:24 <De_Ghosty> !password 12:59:24 <PublicServer> De_Ghosty: wilder 12:59:37 <PublicServer> *** De_Ghost joined the game 13:08:14 <PublicServer> <Kenji> somehow, thats the col iron steel thing done 13:08:18 <PublicServer> <Kenji> coal* 13:08:23 *** Wurzel49 has joined #openttdcoop 13:10:49 *** mixrin has quit IRC 13:12:43 <Xaroth> Ammler: so far it 'works' on unix .. not tested that much ofcourse but what i tested works :) 13:15:41 <De_Ghosty> it's another game without trainz :o 13:16:04 <Xaroth> eh? 13:16:05 *** AntB has joined #openttdcoop 13:16:15 <AntB> !dl lin 13:16:15 <PublicServer> AntB: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-linux-generic-i686.tar.bz2 13:16:20 <De_Ghosty> it happens when u build alot of tracks :o 13:16:28 <PublicServer> <tneo> that is what you get during start 13:16:36 <De_Ghosty> is it?!?! 13:16:37 <De_Ghosty> :o 13:19:08 <PublicServer> <Kenji> you and your swirlers 13:19:17 <PublicServer> <tneo> huh? 13:19:30 <PublicServer> <Kalaidos> swirlers? 13:23:37 <PublicServer> <Kenji> what the..... 13:24:01 <PublicServer> <tneo> what? 13:24:11 <PublicServer> <Kenji> giant island 13:24:33 <PublicServer> <tneo> where? 13:24:49 <PublicServer> <Kenji> message board 13:25:32 <PublicServer> <tneo> De_Ghost: what's with the island? 13:25:41 <PublicServer> <De_Ghost> test 13:25:56 <PublicServer> <tneo> why in the sea 13:25:58 <PublicServer> <De_Ghost> want a more elegant solution :o 13:26:04 <PublicServer> <De_Ghost> quick and dirty 13:26:07 <PublicServer> <De_Ghost> easy to remove 13:27:08 *** AntB has quit IRC 13:31:36 *** AntB has joined #openttdcoop 13:32:41 <Xaroth> oo monodevelop can generate makefiles o-O 13:35:24 <AntB> meh... i hate that to find anything out in linux you have to console it... 13:35:35 <Xaroth> find what out? 13:36:33 <AntB> why things dont start for one thing, just clicked my launcher for openttd and got nothin 13:36:47 <AntB> console it and then i get the error 13:36:51 <Xaroth> yeh 13:37:01 <Xaroth> stdout etc 13:37:07 <Xaroth> or stderr for that matter 13:37:17 <AntB> dunno where that is ^^ (n00b-ish) 13:37:40 <Xaroth> stdout/stderr/stdin are poitners to an IO stream where apps can read/write console stuff ot 13:37:46 <Xaroth> to, even 13:37:52 <KenjiE20> to be fair, it'd probably just do the same in win 13:37:53 <Xaroth> stdERR is the output stream for error messages 13:38:09 <AntB> i know that much, just dunno how to access it/haven't looked how to 13:38:20 <AntB> and in windows it poped up an error box 13:38:33 <Xaroth> exe 2> /file/name or something 13:39:10 <PublicServer> <De_Ghost> hmmm 13:39:17 <PublicServer> <De_Ghost> try again when i get some sleep 13:39:20 <PublicServer> *** De_Ghost has left the game (leaving) 13:39:20 <PublicServer> *** De_Ghost has left the game (connection lost) 13:39:41 <KenjiE20> you should probably make a sandbox scen ghost 13:41:06 *** dr_gonzo has joined #openttdcoop 13:42:30 <AntB> ¬_¬ @ permission denied 13:43:16 <AntB> !password 13:43:17 <PublicServer> AntB: berets 13:44:52 <PublicServer> *** Kenji has left the game (connection lost) 13:45:36 <AntB> !grf 13:45:36 <PublicServer> AntB: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 13:51:36 *** AntB has quit IRC 13:55:26 <Mark> hello 13:55:52 <PublicServer> <tneo> hi 13:56:52 <Mark> !password 13:56:52 <PublicServer> Mark: baited 13:57:01 <PublicServer> *** Mark joined the game 13:57:41 <PublicServer> <Mark> meh 13:57:47 <PublicServer> <Mark> someone unpaused my ship 13:57:59 <PublicServer> <Mark> unstopped that is 13:58:00 <PublicServer> <tneo> hmm 13:58:34 <PublicServer> <Mark> there 13:58:43 <ccfreak2k> OpenTTD chicken coop. 13:59:05 <PublicServer> <Mark> ? 14:00:30 <PublicServer> <tneo> nice eye candy you did there Mark 14:00:36 <Mark> thank you 14:01:43 <PublicServer> *** Mark has left the game (leaving) 14:01:43 <PublicServer> *** Mark has left the game (connection lost) 14:04:55 *** Godde has joined #openttdcoop 14:04:58 <Godde> !password 14:04:58 <PublicServer> Godde: baited 14:05:10 <PublicServer> *** Godde joined the game 14:11:42 <PublicServer> *** Godde has left the game (leaving) 14:11:42 <PublicServer> *** Godde has left the game (connection lost) 14:11:49 *** Godde has quit IRC 14:15:36 <PublicServer> *** Kenji joined the game 14:17:49 *** Booth has joined #openttdcoop 14:17:54 <Booth> !password 14:17:54 <PublicServer> Booth: guffaw 14:18:16 <PublicServer> *** Chris Booth joined the game 14:18:22 <PublicServer> <Chris Booth> hello 14:22:13 *** Progman has joined #openttdcoop 14:27:09 *** Godde has joined #openttdcoop 14:27:15 <Godde> !players 14:27:16 <PublicServer> Godde: Client 35 is Burns, a spectator 14:27:16 <PublicServer> Godde: Client 61 (Orange) is Kenji, in company 1 (OTTDC) 14:27:16 <PublicServer> Godde: Client 49 is Kalaidos, a spectator 14:27:16 <PublicServer> Godde: Client 51 (Orange) is FiCE, in company 1 (OTTDC) 14:27:16 <PublicServer> Godde: Client 54 (Orange) is tneo, in company 1 (OTTDC) 14:27:17 <Godde> !password 14:27:18 <PublicServer> Godde: Client 62 (Orange) is Chris Booth, in company 1 (OTTDC) 14:27:18 <PublicServer> Godde: lucked 14:27:38 <PublicServer> *** Godde joined the game 14:35:04 <PublicServer> *** Godde has left the game (leaving) 14:35:05 <PublicServer> *** Godde has left the game (connection lost) 14:54:17 <PublicServer> *** Kenji has left the game (connection lost) 14:54:49 <KenjiE20> >_> 14:55:08 <PublicServer> <Chris Booth> factory drop and pickup completed 14:56:14 <PublicServer> *** Kenji joined the game 14:57:38 <PublicServer> *** Chris Booth has left the game (leaving) 14:57:38 <PublicServer> *** Chris Booth has left the game (connection lost) 14:57:55 *** Booth has quit IRC 14:58:24 <PublicServer> <Kenji> nice, join flatten two sides of a mountain disappear O.o 14:58:35 <PublicServer> <tneo> where? 14:58:46 <PublicServer> <Kenji> booths factory stations 14:59:34 <PublicServer> <Kenji> on a completely unrelated note; eyecandy injector is ready 14:59:39 <PublicServer> <tneo> always difficult to play with low tf 15:00:01 <PublicServer> <tneo> where or what is it? 15:00:10 <PublicServer> <Kenji> teddyworth 15:00:35 <PublicServer> <tneo> nice 15:01:01 <PublicServer> <tneo> ggg I really suck with eye candy... 15:01:31 <PublicServer> <Kenji> heh, still looks decent 15:09:22 <PublicServer> <Kenji> you know what? I do believe that's it 15:09:45 <PublicServer> <tneo> what is? 15:09:49 *** Venxir has quit IRC 15:09:58 <PublicServer> <Kenji> the network 15:10:30 <PublicServer> <tneo> seems so :) 15:10:55 <tneo> !players 15:10:57 <PublicServer> tneo: Client 35 is Burns, a spectator 15:10:57 <PublicServer> tneo: Client 66 (Orange) is Kenji, in company 1 (OTTDC) 15:10:57 <PublicServer> tneo: Client 49 is Kalaidos, a spectator 15:10:57 <PublicServer> tneo: Client 51 (Orange) is FiCE, in company 1 (OTTDC) 15:10:57 <PublicServer> tneo: Client 54 (Orange) is tneo, in company 1 (OTTDC) 15:11:15 <PublicServer> *** Burns has left the game (leaving) 15:11:15 <PublicServer> *** Burns has left the game (connection lost) 15:11:24 *** Venxir has joined #openttdcoop 15:14:15 *** TinoM has joined #openttdcoop 15:16:51 *** FiCE has quit IRC 15:21:18 <PublicServer> <tneo> done for now 15:21:39 <PublicServer> <Kenji> just added a pickup loop in 15:21:47 <PublicServer> <Kenji> if you wanna hook the nearby wood up to it 15:22:21 <PublicServer> <Kenji> by Jellyton 15:23:02 <PublicServer> <tneo> let's do so 15:23:18 <PublicServer> <Kenji> I'm gonna grab the iron ore to keep the steel up 15:23:57 <PublicServer> *** FiCE has left the game (leaving) 15:23:57 <PublicServer> *** FiCE has left the game (connection lost) 15:26:19 *** TinoM has quit IRC 15:27:30 *** DJNekkid has joined #openttdcoop 15:28:18 <PublicServer> <Kenji> hmm, I think coals going to need to be double headed 15:28:20 <uliko_> !password 15:28:20 <PublicServer> uliko_: mushed 15:28:25 <PublicServer> <Kenji> just from gut feeling 15:28:26 <Seppel> !password 15:28:26 <PublicServer> Seppel: mushed 15:28:39 <uliko_> !download win32 15:28:39 <PublicServer> uliko_: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-windows-win32.zip 15:28:42 <PublicServer> <Kenji> s/coal/iron 15:28:43 <PublicServer> <tneo> 9250 hp 15:28:56 <PublicServer> *** Sepp joined the game 15:28:57 <PublicServer> <Kenji> TW is kinda low 15:29:00 <PublicServer> <Kenji> TE* 15:29:20 <PublicServer> <Kenji> wood should be okay 15:29:28 <PublicServer> <Kenji> it's lighter 15:29:37 <PublicServer> *** uliko joined the game 15:30:52 <PublicServer> <tneo> i'm gonna hook up those coal mines, ok? 15:30:59 <PublicServer> <Kenji> yea go for it 15:31:06 <Xaroth> Ammler: http://users.tt-forums.net/autottd/screenshots/ubuntu_001.png 15:31:27 *** Kangoo has joined #openttdcoop 15:31:36 <Kangoo> !password 15:31:36 <PublicServer> Kangoo: mushed 15:31:47 <PublicServer> *** Kangoo joined the game 15:31:58 <Ammler> Xaroth: hehe 15:33:09 *** phatmatt has joined #openttdcoop 15:33:38 <PublicServer> <Kenji> heh feeders 15:33:51 <PublicServer> <Kenji> stick v100's on them for eyecandy 15:36:40 <PublicServer> <tneo> those are slowwww 15:36:56 <PublicServer> <Kenji> not exactly going far :P 15:37:05 <PublicServer> <Kenji> shunters for teh shunter line!! :) 15:39:27 <PublicServer> <Kenji> yay wood dropped 15:39:40 <PublicServer> <tneo> woohoo 15:39:56 <PublicServer> <Kenji> you gotta CL4 though 15:39:57 <PublicServer> <tneo> goods all go to town? 15:40:12 <PublicServer> <tneo> where? 15:40:16 <PublicServer> <Kenji> marked 15:40:29 <Mark> !password 15:40:30 <PublicServer> Mark: escort 15:40:40 <PublicServer> <Mark> hello 15:40:40 <PublicServer> *** Mark joined the game 15:40:49 <PublicServer> <Kenji> TRAINZ 15:40:50 <PublicServer> <tneo> fixed 15:40:56 <PublicServer> <tneo> hi Mark 15:41:00 <PublicServer> <Kenji> also hi 15:41:07 *** TinoM has joined #openttdcoop 15:41:24 <PublicServer> <tneo> Mark: all goods to town drop? 15:41:38 <PublicServer> <Mark> of course 15:42:07 <PublicServer> <uliko> We dont use SLHs this game or whatg 15:42:17 <PublicServer> <Mark> of course we do 15:42:39 <PublicServer> <uliko> The 2 track ML is the sideline? 15:42:46 <PublicServer> <Sepp> nope 15:43:54 <PublicServer> <Kenji> judging from those doubleheaded ore trains, I'm 99% certain single engine wouldn't cut it 15:44:29 <PublicServer> <Mark> we need 2 heads 15:44:37 <PublicServer> <Kenji> wood manages on one 15:44:45 <PublicServer> <Kenji> and I think livestock/grain should too 15:44:49 <PublicServer> <Mark> please use 2 15:44:56 *** phatmatt has quit IRC 15:45:24 <PublicServer> <tneo> maglev? 15:47:19 <PublicServer> <Kenji> first coals dropped 15:47:38 <PublicServer> <Mark> did everyone forget all ottdc rules or something? 15:47:55 <PublicServer> <Kenji> re? 15:48:06 <PublicServer> <tneo> how so? 15:48:24 <PublicServer> <Mark> that SL has no proper hub and is unlabeled 15:49:02 <PublicServer> <Kenji> only been built about 5mins 15:49:23 <ODM> !password 15:49:24 <PublicServer> ODM: escort 15:49:46 <PublicServer> *** 0DM joined the game 15:50:55 <PublicServer> <0DM> heh, wood drop:D 15:51:18 <PublicServer> <Mark> including slow curves 15:52:12 <PublicServer> <tneo> just delete it and do everything yourself :-/ 15:52:36 <PublicServer> <Mark> perhaps i should 15:52:39 <PublicServer> <Mark> but first dinner 15:52:57 <PublicServer> *** Mark has left the game (leaving) 15:52:57 <PublicServer> *** Mark has left the game (connection lost) 15:53:37 <tneo> like it matters that much in a station area... 15:55:14 <PublicServer> *** 0DM has left the game (leaving) 15:55:15 <PublicServer> *** 0DM has left the game (connection lost) 15:58:22 *** Strixer has joined #openttdcoop 15:58:44 <Strixer> !password 15:58:45 <PublicServer> Strixer: crowed 15:59:03 <PublicServer> *** Strix joined the game 16:00:55 *** Thraxian|Work has joined #openttdcoop 16:00:55 *** ChanServ sets mode: +o Thraxian|Work 16:01:34 *** DJNekkid has quit IRC 16:02:18 <PublicServer> *** Thraxian|Work joined the game 16:02:32 <PublicServer> <Thraxian|Work> hey all 16:02:35 <PublicServer> <Kenji> o/ 16:02:38 <PublicServer> <tneo> hi 16:03:34 *** phatmatt has joined #openttdcoop 16:05:50 *** DJNekkid has joined #openttdcoop 16:08:20 <PublicServer> <Thraxian|Work> anything exciting happening? 16:08:53 <PublicServer> <tneo> depends on what you consider exiting ;-) 16:09:20 <PublicServer> <Thraxian|Work> exiting = opposite of entering. 16:09:28 <PublicServer> <Thraxian|Work> I was asking about exciting :) 16:09:52 <PublicServer> <tneo> typo :P 16:15:12 <PublicServer> *** tneo has left the game (leaving) 16:15:12 <PublicServer> *** tneo has left the game (connection lost) 16:15:19 <tneo> dinner 16:15:21 <phatmatt> !download win32 16:15:21 <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-windows-win32.zip 16:17:11 <phatmatt> !password 16:17:11 <PublicServer> phatmatt: fluked 16:17:13 <PublicServer> *** phatmatt has left the game (connection lost) 16:17:26 <PublicServer> *** phatmatt joined the game 16:17:39 *** Pulsar has joined #openttdcoop 16:19:38 <PublicServer> *** Strix has left the game (leaving) 16:19:38 <PublicServer> *** Strix has left the game (connection lost) 16:19:55 <Pulsar> !help 16:19:56 <PublicServer> Pulsar: http://www.openttdcoop.org/wiki/IRC_Commands 16:20:33 <Pulsar> !download 16:20:33 <PublicServer> Pulsar: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x 16:20:52 <Pulsar> !download win32 16:20:52 <PublicServer> Pulsar: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-windows-win32.zip 16:23:20 <Pulsar> !info 16:23:20 <PublicServer> Pulsar: #:1(Orange) Company Name: 'OTTDC' Year Founded: 1950 Money: 309544921 Loan: 0 Value: 320549686 (T:20, R:3, P:12, S:4) unprotected 16:26:13 <PublicServer> *** Kenji has left the game (leaving) 16:26:14 <PublicServer> *** Kenji has left the game (connection lost) 16:27:02 <Pulsar> !password 16:27:02 <PublicServer> Pulsar: graced 16:27:30 <PublicServer> *** Player joined the game 16:31:34 <KenjiE20> bot's about to have some downtime 16:40:40 *** Webster has joined #openttdcoop 16:40:40 *** ChanServ sets mode: +o Webster 16:42:09 <PublicServer> *** Sepp has left the game (leaving) 16:42:09 <PublicServer> *** Sepp has left the game (connection lost) 16:42:16 <PublicServer> *** Kalaidos has left the game (connection lost) 16:45:01 <PublicServer> *** Kalaidos has left the game (connection lost) 16:45:58 *** Wurzel49 has quit IRC 16:46:36 *** el_B has quit IRC 16:49:44 <Mark> !password 16:49:45 <PublicServer> Mark: rooted 16:49:55 <PublicServer> *** Mark joined the game 16:49:56 <PublicServer> <Mark> 'lo 16:50:11 <PublicServer> <uliko> Hello 16:50:12 <Xaroth> Pulsar: the idea is that first we design the network, while we design we have some MM (money makers) running to get a steady income.. once we decided on a design we start building it 16:50:20 <Xaroth> which is around the area where we are now 16:50:32 <Pulsar> ah interesting :) 16:50:38 <Xaroth> once the network is built, we start running stuff on it, tweak it a bit to make it more efficient 16:50:41 <Xaroth> add more eyecandy etc 16:51:09 <KenjiE20> @wiki quickstart 16:51:09 <Webster> http://wiki.openttdcoop.org/wiki/Special:Search?go=Go&search=quickstart 16:51:54 <Pulsar> ah that's what i needed! 16:51:57 <KenjiE20> QS has a quick and dirty guide to what to expect 16:51:59 <Pulsar> thanks for linking :) 16:52:44 <Xaroth> KenjiE20: what OS are you running? 16:52:52 <KenjiE20> XP atm 16:53:28 <Xaroth> k 16:53:39 <PublicServer> *** Player has changed his/her name to Pulsar 16:54:15 <KenjiE20> I can SSH onto the slackware server, but I assume you wanted GUI testing 16:54:56 <Xaroth> at some point, yeh 16:55:39 <KenjiE20> boredom and chat on another channel resulted in this; http://www.longbowslair.co.uk/images/ascii-futur.png <-- figure you nutters'd get a kick out of it too :P 16:55:43 <Ammler> :-) 16:56:00 *** el_B has joined #openttdcoop 16:56:02 <Xaroth> Ammler! 16:56:06 <Xaroth> did you see my screenie 16:56:17 <el_B> !password 16:56:17 <PublicServer> el_B: leaped 16:56:17 <Ammler> yes, I answered 16:56:39 <Xaroth> ah 16:56:41 * Xaroth failed to notice that 16:56:45 <PublicServer> *** Kalaidos joined the game 16:56:53 <Xaroth> well i'm glad i didn't, seeing i was driving home at that time 16:57:03 <Xaroth> managed to get it running as well with the listview on it 16:57:13 <Xaroth> not 100% performance as i had hoped for, but enough. 17:00:38 <PublicServer> <Mark> t'll prospect some industries 17:01:31 <ODM> kenji, talking about bored stuff, did you see telnet star wars? 17:01:43 <PublicServer> <Mark> at least it's now worth the effort to make a SLH 17:01:48 <KenjiE20> no, but I'm intrigued 17:02:37 <ODM> connect to towel.blinkenlights.nl 17:03:59 <KenjiE20> oh win 17:04:41 <ODM> heh 17:07:38 <PublicServer> *** tneo joined the game 17:12:58 *** Zulan has joined #openttdcoop 17:19:10 <Ammler> KenjiE20: did you like the ascii move? 17:19:44 <PublicServer> *** Kalaidos has left the game (connection lost) 17:20:03 <KenjiE20> oddly enough it's fairly watchable, but kinda sucks without sound :P 17:21:22 <PublicServer> *** tneo has left the game (leaving) 17:21:22 <PublicServer> *** tneo has left the game (connection lost) 17:21:23 *** CrashHD has joined #openttdcoop 17:21:37 *** Wolle has joined #openttdcoop 17:21:39 <Pulsar> ok another question: why don't the trains here slow down on slopes? 17:21:46 *** CrashHD has left #openttdcoop 17:21:57 <hylje> we're filthy cheaters 17:22:08 <hylje> aka we use a setting which changes the way trains accelerate 17:23:17 <Pulsar> i noticed they don't break down either, but i found a setting for that ... can't find an acceleration setting that does this though 17:23:40 *** Misza_ is now known as Misza 17:24:14 <Ammler> !rcon set acceleration_model 17:24:14 <PublicServer> Ammler: 'acceleration_model' is an unknown setting. 17:24:27 <Ammler> !rcon set rail_acceleration_model 17:24:27 <PublicServer> Ammler: 'rail_acceleration_model' is an unknown setting. 17:24:32 <Ammler> hmm 17:24:39 <Ammler> something like that ;-) 17:24:56 <Pulsar> hehe i'll go wiki it :P 17:25:07 <KenjiE20> @man acceleration 17:25:07 <Webster> http://wiki.openttd.org/Special:Search?go=Go&search=acceleration 17:25:08 <Ammler> @man acceleration 17:25:09 <Webster> http://wiki.openttd.org/Special:Search?go=Go&search=acceleration 17:25:11 <KenjiE20> lol 17:25:12 <Ammler> ah :P 17:25:16 <PublicServer> <Kangoo> Im completely new to this. Can I try connecting the coalmine at Fizzlebury, or will i just f*** thing up? ;) 17:25:20 <Pulsar> ah thanks :D 17:25:36 <PublicServer> <Mark> well there is no SLH there 17:25:43 <PublicServer> <Mark> so you'd probably **** up 17:25:47 <PublicServer> <Kangoo> heh 17:25:56 <PublicServer> <Mark> unless you make a SLH 17:27:10 <PublicServer> <Kangoo> ok I give it a try, but will get someone to take a look at it before i make the final connections then? 17:27:33 <PublicServer> <Mark> will you make a SLH? 17:27:37 <PublicServer> <Kangoo> mhm 17:27:40 <PublicServer> <Mark> k 17:32:49 <Seppel> !password 17:32:49 <PublicServer> Seppel: waylay 17:32:56 <PublicServer> *** Sepp has left the game (connection lost) 17:33:06 <PublicServer> *** Sepp joined the game 17:34:10 *** Booth has joined #openttdcoop 17:34:29 <Booth> !password 17:34:29 <PublicServer> Booth: waylay 17:35:00 *** Kolo has joined #openttdcoop 17:36:45 <Godde> !password 17:36:45 <PublicServer> Godde: cobalt 17:37:06 <PublicServer> *** Godde joined the game 17:37:06 <PublicServer> *** Chris Booth joined the game 17:37:14 <PublicServer> *** Kolo joined the game 17:37:43 <PublicServer> *** Chris Booth has left the game (connection lost) 17:47:37 <Mark> !rcon patch mak_ships 20 17:47:37 <PublicServer> Mark: 'mak_ships' is an unknown setting. 17:47:40 <Mark> !rcon patch maxships 20 17:47:40 <PublicServer> Mark: 'maxships' is an unknown setting. 17:47:49 <Mark> !rcon patch max_ships 20 17:48:09 <SmatZ> :o) 17:51:47 <Pulsar> this realitic acceleration is lots better :D i thought they would accelerate even slower 17:51:50 <PublicServer> <Mark> Kangoo: please don't use such slow curves 17:51:58 <Pulsar> should have just tried probably though >.> 17:55:29 *** Webster has joined #openttdcoop 17:55:29 *** ChanServ sets mode: +o Webster 18:01:20 <PublicServer> *** Kangoo has left the game (connection lost) 18:02:42 <PublicServer> *** Kangoo has left the game (connection lost) 18:03:04 *** Kangoo_ has joined #openttdcoop 18:03:11 <Kangoo_> !password 18:03:11 <PublicServer> Kangoo_: laymen 18:03:27 <PublicServer> *** Kangoo joined the game 18:06:40 *** Kangoo has quit IRC 18:08:58 *** Markk has quit IRC 18:10:20 *** Strixer has quit IRC 18:10:55 <PublicServer> <Mark> hehe 18:10:57 <PublicServer> <Mark> my ref died 18:11:37 <Kangoo_> this is hard.. ;) 18:11:49 <PublicServer> <Mark> yeah 18:11:58 <PublicServer> <Mark> you picked kind of a hard space 18:12:23 <Kangoo_> does all SLHes need to be multi directional, or is it enough that it covers the two directions I need atm..? 18:12:41 <PublicServer> <Mark> all have to be both directions 18:12:44 <Kangoo_> yeah, realised that when I started planning.. xD 18:12:51 <Kangoo_> ok 18:13:09 <PublicServer> <Mark> you ran build the one !here and i'll finish your current 18:13:23 <PublicServer> <Mark> how about that? 18:13:33 <PublicServer> <Kangoo> Yep. 18:13:51 <PublicServer> <Mark> first coffee though 18:13:54 <PublicServer> *** Mark has joined spectators 18:13:57 <PublicServer> <Kangoo> kk 18:14:36 <PublicServer> <Sepp> man who is the one at slh3 industires keeping silence ? xD 18:14:36 <PublicServer> <Kangoo> Give me a hint when you start if I'm still here, would like to see how you build. 18:15:11 *** Markk has joined #openttdcoop 18:15:42 <Kolo> that was me - i was afk for a moment 18:15:56 <Kolo> if you want to finish - go ahead 18:17:11 <PublicServer> *** Godde has left the game (leaving) 18:17:11 <PublicServer> *** Godde has left the game (connection lost) 18:19:00 <Booth> !password 18:19:00 <PublicServer> Booth: tenses 18:21:33 <PublicServer> *** Chris Booth has left the game (connection lost) 18:21:42 <Booth> !password 18:21:42 <PublicServer> Booth: triter 18:22:22 <PublicServer> *** Chris Booth joined the game 18:22:42 <PublicServer> <Chris Booth> evening 18:23:12 *** Phoenix_the_II has joined #openttdcoop 18:23:41 <PublicServer> *** Chris Booth has left the game (connection lost) 18:27:36 <Godde> !password 18:27:36 <PublicServer> Godde: triter 18:27:39 <PublicServer> *** phatmatt has left the game (leaving) 18:27:39 <PublicServer> *** phatmatt has left the game (connection lost) 18:27:51 <PublicServer> *** Godde joined the game 18:27:56 <PublicServer> <Godde> heya folks :) 18:28:04 *** phatmatt has quit IRC 18:28:06 <Pulsar> yo :) 18:28:17 <PublicServer> <Godde> how is my junction doing? :) 18:29:51 *** Booth has quit IRC 18:31:43 <PublicServer> *** Kenji joined the game 18:31:56 <PublicServer> <Godde> am i allowed to make trains that carry coal -and- iron? :) 18:32:51 <PublicServer> <Kenji> I wouldn't 18:33:19 <PublicServer> <Kenji> cause if/when their production rises you'll want split stations 18:33:27 <PublicServer> <Godde> :) just for fun 18:35:25 *** Polygon has quit IRC 18:36:02 <PublicServer> <Godde> where are the depots? 18:36:09 <PublicServer> <Kenji> mark, your slh02 is broke 18:36:18 <PublicServer> <Kenji> godde theres one right next to that mine 18:36:28 <PublicServer> <Kenji> also theres and eyecandy injector 18:48:33 <PublicServer> *** Godde has left the game (leaving) 18:48:33 <PublicServer> *** Godde has left the game (connection lost) 18:49:53 <PublicServer> *** Kangoo has joined spectators 18:52:01 <PublicServer> *** Kenji has left the game (leaving) 18:52:01 <PublicServer> *** Kenji has left the game (connection lost) 18:54:06 <PublicServer> *** Pulsar has joined company #1 18:54:33 <PublicServer> *** Pulsar has joined spectators 18:56:21 <PublicServer> *** Pulsar has left the game (leaving) 18:56:21 <PublicServer> *** Pulsar has left the game (connection lost) 18:56:53 *** mitooo has joined #openttdcoop 18:57:46 <mitooo> !download win32 18:57:46 <PublicServer> mitooo: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-windows-win32.zip 18:59:42 <mitooo> !password 18:59:42 <PublicServer> mitooo: carded 18:59:53 <PublicServer> *** mitooo joined the game 19:02:34 <PublicServer> *** mitooo has joined company #1 19:09:27 <PublicServer> *** mitooo has left the game (leaving) 19:09:28 <PublicServer> *** mitooo has left the game (connection lost) 19:10:28 *** Progman has quit IRC 19:13:55 <PublicServer> *** uliko has joined spectators 19:14:00 *** mitooo has quit IRC 19:14:01 <PublicServer> *** uliko has left the game (leaving) 19:14:01 <PublicServer> *** uliko has left the game (connection lost) 19:16:15 *** StarLite has joined #openttdcoop 19:16:15 *** ChanServ sets mode: +o StarLite 19:16:44 *** Progman has joined #openttdcoop 19:19:53 <el_B> !password 19:19:53 <PublicServer> el_B: edible 19:20:07 <PublicServer> *** Kalaidos joined the game 19:23:51 *** Polygon has joined #openttdcoop 19:36:52 <PublicServer> <Kalaidos> I think there's a missing signal at Tinklewood's Wood Pickup 19:38:09 <PublicServer> *** Kalaidos has joined company #1 19:38:44 <PublicServer> *** tneo joined the game 19:43:23 <uliko_> I hate when you build around some industry then it closes down and all you built was for nothing :P 19:45:06 <PublicServer> *** tneo has left the game (leaving) 19:45:06 <PublicServer> *** tneo has left the game (connection lost) 19:46:46 <PublicServer> *** Mark has joined company #1 19:46:51 <PublicServer> <Mark> eveving 19:47:03 <Ammler> uliko_: do first connect the industry and then make eyecandy stuff 19:47:22 <uliko_> Ammler: i meant when you build hubs/slhs around one 19:47:35 <PublicServer> *** Kangoo has joined company #1 19:48:15 <PublicServer> <Mark> why do we have half SLHs eveywhere? 19:48:20 *** Booth has joined #openttdcoop 19:48:47 <PublicServer> <Sepp> maybe because of all the water xD 19:48:55 <Booth> !password 19:48:55 <PublicServer> Booth: beeves 19:48:57 <PublicServer> <Kangoo> besides mine, you mean? ;) 19:49:05 <PublicServer> <Mark> yeah 19:49:17 <PublicServer> <Mark> i'll finish that one now btw 19:49:19 <PublicServer> *** Chris Booth has left the game (connection lost) 19:49:25 <PublicServer> <Mark> unless you want to do it yourself? 19:49:32 <Godde> !password 19:49:32 <PublicServer> Godde: beeves 19:49:39 <PublicServer> <Kangoo> no, I'll watch! 19:49:43 <PublicServer> <Mark> k 19:50:05 <PublicServer> *** Godde joined the game 19:50:58 <PublicServer> *** Godde has left the game (connection lost) 19:51:20 <PublicServer> *** Godde has left the game (connection lost) 19:51:24 *** [1]Booth has joined #openttdcoop 19:51:26 <Godde> !password 19:51:26 <PublicServer> Godde: morgue 19:51:32 <[1]Booth> !password 19:51:32 <PublicServer> [1]Booth: morgue 19:51:38 <PublicServer> *** Godde joined the game 19:51:40 <PublicServer> *** Chris Booth has left the game (connection lost) 19:52:01 <PublicServer> *** Chris Booth joined the game 19:52:08 *** Booth is now known as Guest3042 19:52:09 *** [1]Booth is now known as Booth 19:52:14 <PublicServer> <Chris Booth> hello 19:52:21 <PublicServer> <Mark> hello 19:52:25 <PublicServer> <Kalaidos> Hello 19:52:25 <PublicServer> <Sepp> hi 19:52:28 <PublicServer> <Godde> hello 19:52:40 <PublicServer> <Chris Booth> now i can finish my factory drop 19:52:52 <PublicServer> <Chris Booth> well the eyecandy side 19:55:25 *** Progman has quit IRC 19:56:48 <uliko_> @tunnels 19:56:48 <Webster> uliko_: (tunnels <an alias, 2 arguments>) -- Alias for "math calc ceil(max( 2, / ( + 2 )))". 19:57:00 <uliko_> @tunnels 7 5 19:57:00 <Webster> uliko_: 2 19:57:25 *** Guest3042 has quit IRC 19:57:51 <uliko_> @tunnels 8 5 19:57:51 <Webster> uliko_: 2 19:57:51 <PublicServer> *** Godde has left the game (leaving) 19:57:51 <PublicServer> *** Godde has left the game (connection lost) 19:58:17 *** Godde has quit IRC 20:01:27 *** Combuster has joined #openttdcoop 20:01:27 *** ChanServ sets mode: +o Combuster 20:05:04 <PublicServer> <Mark> Kangoo: will you build the SLH at !here? 20:05:20 <PublicServer> <Kangoo> yes - will give it a try. 20:05:46 <PublicServer> <Kangoo> between the lines or south of them? 20:06:04 <PublicServer> <Mark> wherever suits you 20:07:31 *** TinoM has quit IRC 20:08:43 <PublicServer> *** Kangoo has left the game (connection lost) 20:11:24 *** Wurzel49 has joined #openttdcoop 20:13:08 <Kangoo_> !password 20:13:08 <PublicServer> Kangoo_: toughs 20:13:30 <PublicServer> *** Kangoo joined the game 20:14:48 <PublicServer> <Mark> lovely when someone messes up your signalling without leaving a note 20:14:55 <PublicServer> <Chris Booth> where? 20:15:05 <PublicServer> <Mark> Pinkerpool South 20:15:10 <PublicServer> <Chris Booth> we need some good trains 20:15:13 <PublicServer> <Chris Booth> shall i build? 20:15:27 <PublicServer> <Mark> sure 20:16:04 <PublicServer> <Chris Booth> do we have a sevice centre? 20:17:14 <Razaekel> !password 20:17:14 <PublicServer> Razaekel: toughs 20:17:24 <PublicServer> *** Razaekel joined the game 20:17:51 *** Venxir has quit IRC 20:22:03 <PublicServer> <Chris Booth> do you like my eyecandy? 20:22:23 <PublicServer> <Mark> its a bit repetive, but looks good otherwise 20:22:39 <PublicServer> <Chris Booth> meh 20:23:05 <PublicServer> <Mark> matter of taste i guess 20:23:32 <PublicServer> <Chris Booth> i am not great at eye candy 20:23:38 <PublicServer> <Chris Booth> i am a better builder 20:23:44 <PublicServer> <Chris Booth> but that isnt saying much 20:24:58 <PublicServer> *** tneo joined the game 20:25:25 *** Strixer has joined #openttdcoop 20:25:51 <Strixer> !password 20:25:51 <PublicServer> Strixer: envied 20:26:01 <PublicServer> *** Strix joined the game 20:26:04 <PublicServer> <Strix> hi 20:26:07 <PublicServer> <Mark> hello 20:26:12 <PublicServer> <Kalaidos> hello 20:28:24 *** TinoM has joined #openttdcoop 20:28:26 <PublicServer> <Razaekel> where's the coal drop/ 20:28:36 <PublicServer> <Chris Booth> at steel mill 20:28:39 <PublicServer> <tneo> ne 20:28:44 <PublicServer> <Sepp> north east 20:28:47 <PublicServer> <Chris Booth> sleepypool 20:28:52 <PublicServer> <tneo> check station list 20:29:01 <PublicServer> <Chris Booth> and grumpyweed 20:29:03 <PublicServer> <Razaekel> which engine are we using? 20:29:08 <PublicServer> <Razaekel> BR 182? 20:29:09 <PublicServer> <Chris Booth> i love these silly names 20:29:19 <PublicServer> <Chris Booth> check the list 20:29:34 <PublicServer> <Razaekel> ah, 2x br 182 20:30:29 *** ODM has quit IRC 20:31:03 *** blinky has joined #openttdcoop 20:33:04 <PublicServer> <Chris Booth> oops i just sent all farm trains to depot 20:33:18 <PublicServer> <Razaekel> gj 20:33:37 <PublicServer> <Chris Booth> i will fix it 20:33:38 <PublicServer> <tneo> who made Fizzlebury mines? 20:33:44 <PublicServer> <Razaekel> dunno 20:33:51 <PublicServer> <Razaekel> i probably put the wrong cars on 20:34:06 <PublicServer> <Chris Booth> i have grouped all the trains 20:34:10 <PublicServer> <tneo> yes 20:35:32 <PublicServer> <tneo> clone is easier ;) 20:35:43 <PublicServer> <Razaekel> had to change the cars 20:36:15 <PublicServer> <Razaekel> either way, it's done now 20:36:30 <PublicServer> <Razaekel> forget to refit? 20:36:37 <PublicServer> <tneo> no 20:36:41 *** mixrin has quit IRC 20:36:50 <PublicServer> <tneo> but didn't see action, so just makgin sure 20:36:58 <PublicServer> <Razaekel> hmm 20:37:09 <PublicServer> <Razaekel> ok im confused 20:37:14 <PublicServer> <Razaekel> is it one engine per train or 2? 20:37:20 *** mixrin has joined #openttdcoop 20:37:22 <PublicServer> <Razaekel> cause im seeing some trains ith just one engine 20:38:43 *** phatmatt has joined #openttdcoop 20:38:49 <phatmatt> !password 20:38:50 <PublicServer> phatmatt: prisms 20:39:06 <PublicServer> *** phatmatt joined the game 20:42:09 <PublicServer> *** SmatZ joined the game 20:42:26 <PublicServer> <SmatZ> wow that many people connected :) 20:42:50 <PublicServer> <Chris Booth> i know 20:44:54 *** TinoM has quit IRC 20:45:24 *** StarLite has quit IRC 20:45:51 <PublicServer> *** tneo has left the game (leaving) 20:45:52 <PublicServer> *** tneo has left the game (connection lost) 20:47:11 *** mixrin has quit IRC 20:48:42 <PublicServer> *** SmatZ has left the game (leaving) 20:48:43 <PublicServer> *** SmatZ has left the game (connection lost) 20:52:57 <PublicServer> *** Mark has left the game (leaving) 20:52:58 <PublicServer> *** Mark has left the game (connection lost) 20:53:25 <PublicServer> *** Sepp has left the game (leaving) 20:53:25 <PublicServer> *** Sepp has left the game (connection lost) 20:54:16 <uliko_> !playercount 20:54:16 <PublicServer> uliko_: Number of players: 14 20:54:25 <uliko_> damn that's alot 20:54:32 <uliko_> !password 20:54:32 <PublicServer> uliko_: pelted 20:54:47 <PublicServer> *** uliko joined the game 21:06:02 <PublicServer> <Chris Booth> i built a sideline at sawmill 21:06:11 <PublicServer> <Chris Booth> for farms and coal 21:08:41 <PublicServer> <Chris Booth> is CL4 slow? 21:09:10 <PublicServer> <Chris Booth> kangoo you are not building in electric rails 21:09:22 *** Antigon has joined #openttdcoop 21:09:39 <PublicServer> <Kangoo> ah - sry. fixed now 21:13:04 *** HackaLittleBit has joined #openttdcoop 21:13:13 <HackaLittleBit> evenin 21:13:19 <PublicServer> <Chris Booth> hello 21:13:34 <PublicServer> <Chris Booth> how are the signals in tunnels going? 21:13:40 <PublicServer> <Chris Booth> or the underwater tunnels 21:14:17 <Razaekel> how about signals in bridges? 21:14:37 <PublicServer> <Chris Booth> i like tunnels more 21:14:42 <HackaLittleBit> Code works 21:14:56 <HackaLittleBit> Need more bells and wistles 21:15:04 <Razaekel> just put it in already! 21:15:06 <Razaekel> >.> 21:15:27 <PublicServer> <Razaekel> it'll make all these junctions so much nicer 21:15:53 <PublicServer> <Razaekel> since e wont have to double or triple bridges/tunnels 21:15:53 <HackaLittleBit> Smatz want's visible signal at tunnel bridge entrence 21:16:10 <PublicServer> <Chris Booth> smatz is annoying 21:16:13 <PublicServer> <Chris Booth> lol 21:16:17 <Razaekel> yea, dont listen to him 21:16:30 <PublicServer> <Chris Booth> just make invisible ones that work 21:16:51 <HackaLittleBit> Thats what I think also 21:17:05 <SmatZ> not only me 21:17:20 <PublicServer> <Chris Booth> sounds like only you 21:17:32 <SmatZ> it's wrong desing solution not to draw them when possible 21:17:33 <HackaLittleBit> I know 21:17:52 <Razaekel> just put them in now and add the signals in a update 21:18:07 <HackaLittleBit> I need to talk to Belugas I guess 21:18:26 *** Wurzel49 has quit IRC 21:19:10 <HackaLittleBit> Smatz:But first I need to discuss a possible bug with you in tunnel_bridge.cpp 21:19:21 <SmatZ> bug? :) 21:19:38 <PublicServer> <Kangoo> Anyone able to help with priors at SLH05? 21:20:01 <PublicServer> <Chris Booth> yes 21:20:14 <PublicServer> <Kangoo> tnx 21:20:21 <HackaLittleBit> Code improvement 21:20:58 <PublicServer> <Razaekel> dont put track in a way that trains can get on them 21:21:09 <HackaLittleBit> line 1479 onwards 21:21:19 <PublicServer> <Chris Booth> they cant as 90 degree turn 21:21:27 <PublicServer> <Chris Booth> YAPF ignores 21:21:52 <HackaLittleBit> passes 16 times there 21:22:20 <HackaLittleBit> must be a reason 21:22:41 <PublicServer> *** Kalaidos has left the game (leaving) 21:22:42 <PublicServer> *** Kalaidos has left the game (connection lost) 21:23:02 *** el_B has quit IRC 21:25:07 <PublicServer> <Chris Booth> only issue i can now see in SLH 05 i have marked 21:25:12 <PublicServer> <Chris Booth> but looks good 21:26:29 <PublicServer> <Kangoo> tnx alot! I'm new to the coop-server. Seems I have a long way to go ;) 21:26:44 <PublicServer> <Chris Booth> it is good for a first junction 21:28:09 <PublicServer> <Kangoo> yeah - was wondering about those.. not sure what was best concidering the length of turns and so on... 21:28:37 <PublicServer> <Chris Booth> about whats? 21:28:47 *** Antigon has quit IRC 21:29:24 <Razaekel> !players 21:29:25 <PublicServer> Razaekel: Client 127 (Orange) is Kangoo, in company 1 (OTTDC) 21:29:25 <PublicServer> Razaekel: Client 137 (Orange) is uliko, in company 1 (OTTDC) 21:29:25 <PublicServer> Razaekel: Client 128 (Orange) is Razaekel, in company 1 (OTTDC) 21:29:25 <PublicServer> Razaekel: Client 125 (Orange) is Chris Booth, in company 1 (OTTDC) 21:29:25 <PublicServer> Razaekel: Client 131 (Orange) is Strix, in company 1 (OTTDC) 21:29:26 <PublicServer> Razaekel: Client 97 (Orange) is Kolo, in company 1 (OTTDC) 21:29:26 <PublicServer> Razaekel: Client 133 (Orange) is phatmatt, in company 1 (OTTDC) 21:29:28 <PublicServer> <Kangoo> those you (?) just corrected. at strix' comment. 21:29:35 <PublicServer> <Strix> its only cl4 so its double turn 21:29:44 <PublicServer> <Razaekel> different directions 21:29:51 <PublicServer> <Razaekel> so it doesnt count 21:29:55 <PublicServer> <Chris Booth> its not slow 21:30:11 <PublicServer> <Razaekel> your concern would be valid if the turns were in the same direction 21:30:32 <PublicServer> <Strix> ok, my mistake, sry 21:30:43 <PublicServer> <Chris Booth> strix you have issues at your town drop 21:30:43 <PublicServer> <Kangoo> so "S" shapes are bad...? 21:30:46 <PublicServer> <Razaekel> no 21:30:51 <PublicServer> <Chris Booth> no 'C' are bad 21:30:57 <PublicServer> <Chris Booth> 'S' is fine 21:31:28 *** mizipzor has quit IRC 21:31:28 <PublicServer> <Chris Booth> they need to invent banked curves in openttd 21:31:33 <PublicServer> <Razaekel> eh 21:31:41 <PublicServer> <Razaekel> there are trainsets with tilting trains 21:31:50 <PublicServer> <Razaekel> 20% boost to speed around curve 21:31:53 <PublicServer> <Chris Booth> yeah like UKRS 21:32:26 <PublicServer> <Chris Booth> but high speed lines use banked curves to reduse radi's 21:32:34 <PublicServer> <Razaekel> yea well 21:32:43 <PublicServer> <Chris Booth> rather than having tilting trains 21:32:46 <PublicServer> <Razaekel> it would be nice of OTTD was in full 3d 21:33:01 <PublicServer> <Chris Booth> no i like the old school 2d looks 21:33:06 <PublicServer> <Razaekel> with splines 21:33:22 <PublicServer> <Chris Booth> no sprites make it look old school 21:33:33 <PublicServer> <Chris Booth> openttd is a remake of a classic game 21:33:36 <PublicServer> <Chris Booth> not a new game 21:33:41 <PublicServer> <Razaekel> that's true 21:34:03 <PublicServer> <Chris Booth> sprites have a classic feel 21:34:16 <PublicServer> <Chris Booth> so does the 2D dimond layout 21:34:23 <PublicServer> <Kangoo> Would be nice to be able to build diagonal in hills.... 21:34:32 <PublicServer> <Kangoo> I also like the 2D 21:35:58 <Razaekel> although 21:36:04 <PublicServer> <Chris Booth> ? 21:36:10 <Razaekel> it's probably be easier to use bezier curves instead of splines >.> 21:36:23 <PublicServer> *** Razaekel has left the game (leaving) 21:36:23 <PublicServer> *** Razaekel has left the game (connection lost) 21:36:38 <PublicServer> <Chris Booth> possibly 21:37:29 <Razaekel> although if we wanted to get into higher order mathematics, we'd probably have to take the heightmap of the surface and generate first and second derivative maps 21:37:32 <PublicServer> <Strix> have a look at sign !Curve speed limit test track - S curves can really slow it down 21:37:45 <Razaekel> booth, go educate him :-/ 21:37:54 <Razaekel> i need to go get dinner 21:38:23 <PublicServer> <Strix> maybe I still dont get someting about the CL... 21:39:31 <PublicServer> <Strix> oh thanks, thats the difference :-) 21:41:31 <HackaLittleBit> Bye everyone, have many things to, Smatz don't forget to look at line 1479 you are doing 16 times the same thing :) 21:41:53 <PublicServer> <Chris Booth> now watch the S 21:42:01 *** HackaLittleBit has left #openttdcoop 21:42:47 <PublicServer> <Strix> I see, quite stupid from m not to see the difference between S and SS. Anyway thanks for explanation 21:43:22 <SmatZ> huh? 21:43:35 <PublicServer> <Chris Booth> in curves 21:43:42 <PublicServer> <Chris Booth> s curves are full speed 21:43:49 <PublicServer> <Chris Booth> SS slows 21:43:51 *** Progman has joined #openttdcoop 21:43:52 <PublicServer> <Chris Booth> like a C 21:43:57 <PublicServer> <Chris Booth> if t close 21:44:40 <PublicServer> <Chris Booth> this is where in SP i would cheat to make a few high producing industries 21:45:31 <PublicServer> <Strix> I have to go, bye 21:45:36 <PublicServer> <Kangoo> bye 21:45:37 <PublicServer> <Chris Booth> bye bye 21:45:38 <PublicServer> *** Strix has left the game (leaving) 21:45:38 <PublicServer> *** Strix has left the game (connection lost) 21:45:52 *** Strixer has quit IRC 21:52:22 *** [com]buster has joined #openttdcoop 21:52:22 *** ChanServ sets mode: +o [com]buster 21:55:45 *** dr_gonzo has quit IRC 21:57:13 <PublicServer> *** phatmatt has joined spectators 21:58:25 <PublicServer> <Chris Booth> brb 21:58:28 *** Combuster has quit IRC 21:58:28 *** [com]buster is now known as Combuster 21:58:55 <PublicServer> *** Chris Booth has left the game (connection lost) 22:00:06 *** [1]Booth has joined #openttdcoop 22:00:40 <[1]Booth> !password 22:00:40 <PublicServer> [1]Booth: relaid 22:00:42 *** Booth is now known as Guest3059 22:00:42 *** [1]Booth is now known as Booth 22:00:55 <PublicServer> *** Chris Booth joined the game 22:00:56 *** Kolo has quit IRC 22:00:57 <PublicServer> *** Kolo has left the game (connection lost) 22:01:58 <PublicServer> *** phatmatt has left the game (leaving) 22:01:58 <PublicServer> *** phatmatt has left the game (connection lost) 22:02:49 *** willis has joined #openttdcoop 22:03:09 <PublicServer> <Chris Booth> i mm still needed? 22:03:23 *** phatmatt has quit IRC 22:03:30 <PublicServer> <Chris Booth> i am going with now 22:03:33 <PublicServer> <Chris Booth> so its gone 22:03:51 <PublicServer> <uliko> nah 22:05:44 <PublicServer> <Chris Booth> MM gone 22:06:25 *** Guest3059 has quit IRC 22:06:58 <willis> !password 22:06:59 <PublicServer> willis: magics 22:07:14 <PublicServer> *** Player joined the game 22:07:19 <PublicServer> <Chris Booth> player change you name please 22:07:39 <PublicServer> <Chris Booth> use the console 22:07:54 <PublicServer> <Chris Booth> and type name"your name here" 22:08:02 <PublicServer> *** Player has changed his/her name to willis 22:08:20 <PublicServer> <willis> sorry was just reading the console commands 22:08:35 <PublicServer> <Chris Booth> its cool 22:10:46 <PublicServer> <uliko> how many signals do the pf look when choosing a path? 22:10:54 <PublicServer> <uliko> for red signal penalties 22:11:18 <PublicServer> <Chris Booth> they look for any none red path 22:11:26 <PublicServer> <Chris Booth> that will take them to the destination 22:12:21 <PublicServer> <uliko> but take a slh joining a ml, slh splits and then there are 2 prio entries on both 22:12:32 <PublicServer> <uliko> will it look to that red entry when splitting? 22:12:52 <PublicServer> <Chris Booth> yeah 22:13:13 <PublicServer> <uliko> Nice 22:18:52 <PublicServer> *** Chris Booth has left the game (connection lost) 22:19:04 <PublicServer> *** willis has left the game (leaving) 22:19:05 <PublicServer> *** willis has left the game (connection lost) 22:19:09 *** willis has quit IRC 22:19:47 *** [1]Booth has joined #openttdcoop 22:24:07 *** Pulsy has joined #openttdcoop 22:26:08 *** Booth has quit IRC 22:26:08 *** [1]Booth is now known as Booth 22:27:16 <PublicServer> <uliko> you bulding anything? 22:27:30 <PublicServer> <Kangoo> nope... about to leave 22:27:35 <PublicServer> <uliko> alrite 22:27:36 <PublicServer> *** uliko has left the game (leaving) 22:27:36 <PublicServer> *** uliko has left the game (connection lost) 22:27:36 <PublicServer> *** Game paused (not enough players) 22:28:07 <PublicServer> *** Kangoo has left the game (leaving) 22:28:07 <PublicServer> *** Kangoo has left the game (connection lost) 22:28:55 *** Pulsar has quit IRC 22:31:56 *** Pulsy is now known as Pulsar 22:32:48 *** Kangoo_ has quit IRC 22:37:29 *** [1]Booth has joined #openttdcoop 22:43:50 *** Booth has quit IRC 22:43:50 *** [1]Booth is now known as Booth 22:47:18 *** Progman has quit IRC 22:49:48 *** Pulsy has joined #openttdcoop 22:54:26 *** Combuster has quit IRC 22:54:27 *** [com]buster has joined #openttdcoop 22:54:27 *** ChanServ sets mode: +o [com]buster 22:54:30 *** [com]buster is now known as Combuster 22:56:16 *** Pulsar has quit IRC 22:58:24 *** Brianetta has joined #openttdcoop 22:58:24 *** ChanServ sets mode: +o Brianetta 23:00:07 <Brianetta> I am 34 years old now! 23:01:39 * SmatZ gives Brianetta a big cake with number 34 on it... Enjoy ;) 23:01:46 <Brianetta> (: 23:01:57 <Xaroth> happy beerday Bri 23:01:58 * KenjiE20 cake sets the server room on fire 23:02:41 <KenjiE20> oh and happy, I survived another year day :P 23:02:53 <SmatZ> :o) 23:04:02 <Pulsy> grats ^^ 23:04:53 *** Pulsy is now known as Pulsar 23:29:13 *** Booth has quit IRC 23:48:51 *** Polygon has quit IRC 23:49:25 *** kodmaster has joined #openttdcoop 23:49:35 <kodmaster> !players 23:49:36 <PublicServer> kodmaster: There are currently no clients connected to the server 23:49:44 <kodmaster> !download win64 23:49:44 <PublicServer> kodmaster: http://binaries.openttd.org/nightlies/trunk/r16341/openttd-trunk-r16341-windows-win64.zip 23:50:33 <kodmaster> !password 23:50:33 <PublicServer> kodmaster: oodles 23:51:11 <PublicServer> *** kodmaster joined the game 23:52:56 <PublicServer> *** kodmaster has left the game (connection lost) 23:53:09 <PublicServer> *** kodmaster has left the game (connection lost) 23:53:17 *** kodmaster has quit IRC