Config
Log for #openttdcoop on 4th August 2009:
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00:04:37  *** Raiscan has quit IRC
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00:47:17  <Seppel> !password
00:47:17  <PublicServer> Seppel: brunch
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00:47:54  <HDIEagle> !password
00:47:54  <PublicServer> HDIEagle: brunch
00:48:10  <PublicServer> *** Game unpaused (enough players)
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00:48:11  <HDIEagle> WHAT THE FRO!!?!?!?!??!!??
00:48:19  <PublicServer> <HD1Eagle> ZOMG WE'RE BLEEDING FUNDS
00:48:29  <PublicServer> <HD1Eagle> oh
00:48:33  <PublicServer> <HD1Eagle> no we're not :3
00:48:46  <PublicServer> <HD1Eagle> sup all
00:50:43  <PublicServer> <HD1Eagle> i like these bridges :3
00:51:22  <PublicServer> *** Sepp has left the game (leaving)
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01:19:13  <PublicServer> *** HD1Eagle has left the game (leaving)
01:21:49  <HDIEagle> hiya
01:22:07  <Maza> evening
01:22:19  <HDIEagle> zomg what hemisphere you live in
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01:22:43  <HDIEagle> !password
01:22:43  <PublicServer> HDIEagle: deaned
01:22:44  <Maza> UTC+3
01:22:50  <HDIEagle> oh
01:22:53  <PublicServer> *** HD1Eagle joined the game
01:23:35  <Maza> Why did you ask?
01:23:48  <HDIEagle> 'said evening
01:24:22  <Maza> What I should have said then?
01:24:37  <HDIEagle> mornin'
01:25:02  <Maza> 4:24 am isn't morning yet =)
01:25:08  <HDIEagle> is fer me
01:25:17  <HDIEagle> when i worked 5a-
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01:34:23  <HDIEagle> why are there so many eltons?
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01:41:56  <Razaekel> !password
01:41:57  <PublicServer> Razaekel: mantle
01:42:04  <PublicServer> *** Game unpaused (enough players)
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01:43:04  <PublicServer> *** Game paused (not enough players)
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01:47:26  <HDIEagle> !password
01:47:26  <PublicServer> HDIEagle: mantle
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01:47:46  <HDIEagle> sup Razaekel
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04:31:03  <FiCE> !password
04:31:03  <PublicServer> FiCE: toying
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08:53:13  <Nickman87> !players
08:53:14  <PublicServer> Nickman87: There are currently no clients connected to the server
08:53:17  <Nickman87> !password
08:53:17  <PublicServer> Nickman87: chaste
08:53:35  <PublicServer> *** Nickman joined the game
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08:55:12  <Skasi> !players
08:55:14  <PublicServer> Skasi: Client 202 (Orange) is Nickman, in company 1 (OTTDC)
08:55:23  <Skasi> hmm... too empty :P
08:56:05  <PublicServer> *** Nickman has left the game (leaving)
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09:21:32  *** ^spike^ is now known as ^Spike^
09:37:49  <Nickman87> hi ^Spike^
09:37:52  <Nickman87> you back
09:37:56  <Nickman87> :)
09:38:58  <Nickman87> !players
09:38:59  <PublicServer> Nickman87: There are currently no clients connected to the server
09:48:38  <Nickman87> !password
09:48:38  <PublicServer> Nickman87: scents
09:48:57  <PublicServer> *** Nickman joined the game
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10:00:59  <insulfrog> !password
10:00:59  <PublicServer> insulfrog: hences
10:01:06  <PublicServer> *** Game unpaused (enough players)
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10:06:10  <PublicServer> *** Nickman has left the game (connection lost)
10:06:10  <PublicServer> *** Game paused (not enough players)
10:08:46  *** ^spike^ is now known as ^Spike^
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10:39:35  *** [sleep]buster is now known as [com]buster
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10:44:53  <PublicServer> *** Combuster joined the game
10:49:31  <insulfrog> !password
10:49:31  <PublicServer> insulfrog: facial
10:49:39  <PublicServer> *** Game unpaused (enough players)
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10:49:48  <PublicServer> <Combuster> mornin'
10:49:49  <PublicServer> <insulfrog> hi
10:50:13  <PublicServer> <Combuster> Paper mill, near Quackpool?
10:50:22  <PublicServer> <Combuster> or someplace else?
10:51:05  <PublicServer> <insulfrog> somwhere there or a bit more to the east
10:51:43  <PublicServer> <Combuster> I hope I don't have to nuke that town to make it fit
10:51:48  <PublicServer> <insulfrog> so it has to be a 'terminus', not a ro-ro
10:52:19  <PublicServer> <insulfrog> unless someone has the skills to fit a ro-ro in
10:52:27  <PublicServer> <Combuster> :)
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11:22:49  <PublicServer> *** insulfrog has left the game (connection lost)
11:22:49  <PublicServer> *** Game paused (not enough players)
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11:24:43  <insulfrog_> !password
11:24:43  <PublicServer> insulfrog_: peered
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11:33:47  <PublicServer> *** Combuster has left the game (connection lost)
11:33:47  <PublicServer> *** Game paused (not enough players)
11:35:26  *** insulfrog_ is now known as insulfrog
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11:39:48  <PublicServer> *** Game unpaused (enough players)
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11:44:20  <Raiscan> !password
11:44:20  <PublicServer> Raiscan: awakes
11:44:31  <PublicServer> *** Raiscan joined the game
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11:48:23  <PublicServer> <Raiscan> hi
11:48:28  <PublicServer> <insulfrog> hi
11:48:32  <PublicServer> <Combuster> hi
11:48:35  <PublicServer> <Raiscan> how's things?
11:48:51  <PublicServer> <Combuster> still a lot to do
11:49:59  *** Venxir has quit IRC
11:50:27  <PublicServer> <insulfrog> hmm, not very settle, seems to gotten the basics done in the NW
11:51:02  <PublicServer> <insulfrog> that area just needs refining more now
11:51:21  <PublicServer> <Combuster> There insulfrog, your roro :)
11:51:33  <PublicServer> <insulfrog> nice :)
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11:54:27  <PublicServer> <Combuster> bah
11:54:31  <PublicServer> <Combuster> hit the station
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11:58:24  <PublicServer> <Combuster> I'm off
11:58:27  <PublicServer> <Combuster> six flags time
11:58:33  <PublicServer> *** Combuster has left the game (leaving)
11:58:50  <[com]buster> enjoy completing bbh02b and bbh03b :)
12:00:41  <Tussengas> combuster still here?
12:01:12  <Tussengas> wich save game was it where you had made that self regulating network thingy
12:02:14  <Tussengas> gone :(
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12:05:01  <PublicServer> <Raiscan> don't think theres anything I can do now
12:05:18  <PublicServer> <Raiscan> all too complicated :<
12:06:09  <PublicServer> <insulfrog> definatly, it can also be hard to make good junctions/station approaches without lots of terra
12:06:32  <PublicServer> <insulfrog> especially in a mountain region
12:06:32  <PublicServer> <Raiscan> I suppose temporary stuff could be put in
12:07:01  <PublicServer> <insulfrog> thats what I'm doing, putting the basics in first, then refine later
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12:09:52  <PublicServer> <insulfrog> right, I'm off for lunch, bbl
12:09:54  <PublicServer> *** insulfrog has left the game (leaving)
12:09:54  <PublicServer> *** Game paused (not enough players)
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12:11:31  <PublicServer> *** Raiscan has left the game (connection lost)
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12:17:57  <Nickman87> !players
12:17:59  <PublicServer> Nickman87: There are currently no clients connected to the server
12:18:18  <Taborda> hi
12:19:00  <Nickman87> hi, I'll be here in a minute ;)
12:20:31  <Raiscan> I'll join also if you want to work on it
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12:28:05  <Nickman87> !password
12:28:05  <PublicServer> Nickman87: repute
12:28:14  <PublicServer> *** Nickman joined the game
12:28:39  <Nickman87> join me! :D
12:29:14  <Raiscan> k
12:29:31  <Raiscan> !password
12:29:31  <PublicServer> Raiscan: repute
12:29:39  <PublicServer> *** Game unpaused (enough players)
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12:29:59  <PublicServer> <Nickman> stupid exits... :D
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12:37:36  <Taborda> eheh
12:38:29  <Taborda> !password
12:38:29  <PublicServer> Taborda: halest
12:38:33  <Taborda> !password
12:38:33  <PublicServer> Taborda: halest
12:38:42  <PublicServer> *** Taborda joined the game
12:38:56  <PublicServer> <tussengas> <3 spectators mode :P
12:39:03  <PublicServer> <tussengas> fears building mode :P
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12:49:14  <insulfrog> !password
12:49:14  <PublicServer> insulfrog: halest
12:49:21  <PublicServer> *** insulfrog joined the game
12:49:40  <insulfrog> !playercount
12:49:40  <PublicServer> insulfrog: Number of players: 5
12:49:48  <insulfrog> !players
12:49:50  <PublicServer> insulfrog: Client 217 (Orange) is Nickman, in company 1 (OTTDC)
12:49:50  <PublicServer> insulfrog: Client 218 (Orange) is Raiscan, in company 1 (OTTDC)
12:49:50  <PublicServer> insulfrog: Client 220 is tussengas, a spectator
12:49:50  <PublicServer> insulfrog: Client 224 (Orange) is Taborda, in company 1 (OTTDC)
12:49:50  <PublicServer> insulfrog: Client 226 (Orange) is insulfrog, in company 1 (OTTDC)
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13:02:01  <PublicServer> <Taborda> is there someone building?
13:02:03  <PublicServer> <Nickman> me
13:02:06  <PublicServer> <insulfrog> yes, me
13:02:07  <PublicServer> <Taborda> where?
13:02:18  <PublicServer> <insulfrog> around fishybridge
13:02:50  <PublicServer> *** Thraxian|Work joined the game
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13:11:50  <PublicServer> <Raiscan> how is that little to medium terra? :P
13:12:02  <PublicServer> <Nickman> where?
13:12:23  <PublicServer> <Raiscan> at (I shal straighten it
13:12:25  <PublicServer> <insulfrog> medium terra is allowed and light terra elsewhere
13:15:08  <PublicServer> <insulfrog> basically you are allowed medium terra for trackwork as its needed
13:15:26  <PublicServer> <Nickman> I need lotsof terraforming for this small space with insane CL6...
13:15:51  <PublicServer> <insulfrog> but the little terra means  that you can't just can't flatten entire mountains just for the fun of it
13:15:59  <PublicServer> <Nickman> nope :)
13:16:01  <PublicServer> <Nickman> never do that
13:16:43  <Aali> !dl win32
13:16:43  <PublicServer> Aali: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip
13:18:16  <Aali> !password
13:18:16  <PublicServer> Aali: bluffs
13:18:23  <PublicServer> *** Aali joined the game
13:19:28  <PublicServer> <tussengas> why do i have the feeling a mountain is blocking your path :P
13:19:54  <PublicServer> <insulfrog> it is
13:20:09  <PublicServer> <insulfrog> its exactly where a BBH wants to be
13:23:49  <PublicServer> <insulfrog> I'm just layong out the templates atm
13:23:52  <Tussengas> hmm nice... played 57 hours ttd this week... and i just started at wednesday evening :P
13:24:17  <Tussengas> holidays ftw
13:24:39  <Tussengas> (owh, and i worked saterday from 8 am till 2am)
13:35:50  <PublicServer> *** Raiscan has left the game (connection lost)
13:35:54  <Raiscan> !password
13:35:54  <PublicServer> Raiscan: cooler
13:36:08  <PublicServer> *** Raiscan joined the game
13:40:15  <PublicServer> *** tussengas has left the game (leaving)
14:10:50  <PublicServer> <Raiscan> anyone got any complaints with me redoing the bridges south of the builders board?
14:11:35  <PublicServer> <Nickman> pfff, I hate my hub :(
14:12:04  <PublicServer> <insulfrog> I'm building a good one here, but it needs plenty of terra to get it complete x_x
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14:12:35  <PublicServer> <Nickman> :)à
14:12:38  <PublicServer> <Nickman> looks OK :)
14:12:51  <PublicServer> *** X-BT joined the game
14:13:09  <PublicServer> <insulfrog> (its these mountains, always keep getting in the way)
14:18:48  <PublicServer> <Nickman> 3 connections left...
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14:22:38  <PublicServer> <Nickman> I think I already made my piece of island twice as big :p
14:22:51  <PublicServer> <insulfrog> lol
14:23:10  <PublicServer> <Nickman> why couldn't you have taken TL2 or so? :(
14:23:51  <PublicServer> <insulfrog> TL 2 would be too small, TL 8+ would be too big so i went for TL6 :p
14:23:59  <PublicServer> <Nickman> why not 4? :(
14:24:00  <PublicServer> <Raiscan> TL6 is too big tbh
14:24:07  <PublicServer> <Nickman> CL6 is killing me
14:24:25  <PublicServer> <Raiscan> theres no room for curves AND low terra
14:24:30  <PublicServer> <Nickman> well, actually its the LLRR that is killing me...
14:25:15  <PublicServer> <insulfrog> I'm having to 'increase' the terra level myself to get stuff done
14:25:49  <PublicServer> <insulfrog> I'ts going to be almost impossible to do the BBH to the NE
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14:26:05  <PublicServer> <insulfrog> without flattening an entire mountain
14:26:08  <PublicServer> <Nickman> yup :)
14:26:35  <PublicServer> <Nickman> two connections left, and one is with bad CL...
14:26:40  <PublicServer> *** X-BT has left the game (connection lost)
14:26:49  <Rob4> !password
14:26:49  <PublicServer> Rob4: swarms
14:27:04  <PublicServer> <insulfrog> get the connections done first, sort out the CL later
14:28:13  <PublicServer> <insulfrog> (do you think my plan needs modifying a bit?)
14:28:24  <PublicServer> <Taborda> eheh
14:28:38  <PublicServer> <Nickman> that aint good practice :D
14:30:44  <Mark> hello
14:30:57  <PublicServer> <Nickman> hi
14:30:57  <PublicServer> <insulfrog> hi Mark
14:31:43  <Mark> !password
14:31:43  <PublicServer> Mark: swarms
14:31:49  <PublicServer> *** Mark joined the game
14:32:55  <PublicServer> *** D.S. {} {} {} {} F2FTW joined the game
14:36:07  <PublicServer> <Nickman> one connection left...
14:38:26  <PublicServer> <insulfrog> hmm, how am i going to do BBH02 C?
14:38:48  <PublicServer> <Raiscan> with great frustration
14:39:51  <PublicServer> <insulfrog> once such idea maybe out fo the question,  and you can guess what that is :p
14:44:14  <PublicServer> <insulfrog> hmm...
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14:52:10  <PublicServer> <Nickman> one connection left but I don't see how that will ever be possible...
14:54:53  <PublicServer> <insulfrog> there, BBH02 C is the best i can do without extensive terraforming
14:55:23  <PublicServer> <Nickman> now you need t connect the entrace/exit... :D
14:56:21  *** Donyc has joined #openttdcoop
14:56:26  *** openttdcoop sets mode: +v Donyc
14:56:30  <Donyc> !password
14:56:30  <PublicServer> Donyc: parkas
14:56:55  <PublicServer> *** Donyc has left the game (connection lost)
14:57:07  <PublicServer> *** Donyc joined the game
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14:58:03  *** openttdcoop sets mode: +v satyap
14:58:09  <satyap> !password
14:58:09  <PublicServer> satyap: parkas
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15:03:45  <PublicServer> *** Nickman has left the game (connection lost)
15:03:49  <Nickman87> fatal crash!
15:03:57  <PublicServer> <Mark> yay
15:04:23  <Nickman87> where can +I find the crash.dmp?
15:05:04  <Nickman87> !password
15:05:04  <PublicServer> Nickman87: canopy
15:05:16  <PublicServer> *** Nickman joined the game
15:06:21  <PublicServer> <Nickman> how far do docks have to be from eachother?
15:06:32  <PublicServer> <Mark> 1 tile?
15:06:35  <PublicServer> <Nickman> they have to be of different stations it seems?
15:06:47  <PublicServer> <Mark> they can be next to each other
15:06:56  <PublicServer> <Mark> yeah they must be different stations
15:08:52  <PublicServer> <Nickman> which station tiles fit with the docks?
15:09:19  <PublicServer> *** Donyc has left the game (leaving)
15:09:38  *** Donyc has quit IRC
15:12:36  <PublicServer> <Nickman> I'm done! :D
15:12:47  <PublicServer> <Raiscan> \o
15:13:57  <PublicServer> <insulfrog> what station set you used to build the glass 'over-roof' at 'PAX Terminal (NW)'?
15:14:06  <PublicServer> <Raiscan> sec
15:14:23  <PublicServer> <Raiscan> Platforms --> Station Hall
15:14:23  *** Skasi has joined #openttdcoop
15:14:29  *** openttdcoop sets mode: +v Skasi
15:14:30  <Skasi> !password
15:14:30  <PublicServer> Skasi: canopy
15:14:39  <PublicServer> *** Skasi joined the game
15:14:49  <PublicServer> <insulfrog> thx
15:16:08  <PublicServer> *** Spike joined the game
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15:18:10  <PublicServer> <Nickman> insulfrog, couldyou explain to me the use of the mountain hub?
15:18:10  *** openttdcoop sets mode: +v Fuco
15:18:20  <PublicServer> <Raiscan> I would also like to know this
15:19:13  <PublicServer> <insulfrog> where?
15:19:19  <PublicServer> <Raiscan> on the mountain
15:19:23  <PublicServer> <Nickman> the one I built :D
15:19:30  <PublicServer> <Nickman> what will it be used for?
15:19:47  <PublicServer> <Raiscan> I think it joins the N and S lines
15:20:13  <PublicServer> <Raiscan> so everything from the north passes to the hub to the south
15:20:24  <PublicServer> <Raiscan> ...though that's not how it is atm
15:21:48  <PublicServer> *** X-BT joined the game
15:22:41  <PublicServer> <Nickman> insulfrog? :D
15:22:51  <PublicServer> <insulfrog> I'm thinking
15:23:00  <PublicServer> <Nickman> it's your plan? :D
15:23:18  <PublicServer> <Nickman> is it a goods drop?
15:23:19  <PublicServer> <Raiscan> did it ever have a use?
15:23:34  <PublicServer> <Nickman> is it a goods storage (for some reason)?
15:23:49  <PublicServer> <insulfrog> the mountain station is used as a transfer for goods and fruit so that it can be then distributed to the 3 main city stations
15:23:54  <PublicServer> <Nickman> I wanna know why I almost killed myself while building it :D
15:24:05  <PublicServer> * Spike has same think
15:24:08  <PublicServer> <Spike> thing*
15:24:17  <PublicServer> <Nickman> so, all goods trains will transfer goods to there, and then other trains pick it up to deliver to cities?
15:24:25  <PublicServer> <insulfrog> yep
15:24:28  <PublicServer> <Nickman> k :)
15:25:42  <PublicServer> <Raiscan> where does Mountain Hub SW connect to?
15:25:56  <PublicServer> <Nickman> it should connection somwhere down that hill ;)
15:26:20  <PublicServer> <Raiscan> o_o
15:26:38  <PublicServer> <Nickman> but I've had my fun... :D
15:26:38  <PublicServer> <insulfrog> there ment to be a hub there but it hasn't been constructed yet
15:27:56  <PublicServer> <Nickman> there is LOTS of room for the West connection of the mountain hub :)
15:29:14  <PublicServer> <Nickman> wow combuster, what did you make neer quickpool :D
15:29:17  <PublicServer> <Nickman> thats insane :D
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15:40:28  <PublicServer> <Raiscan> what's with the maglev?
15:40:42  <PublicServer> <Mark> what's not?
15:40:46  <PublicServer> <Nickman> :)
15:40:49  <PublicServer> <Nickman> its good for seeding
15:40:57  <PublicServer> <insulfrog> there must be NO maglev
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15:41:11  <PublicServer> <insulfrog> its not in the plan
15:41:17  <PublicServer> <Mark> it's for feeding
15:41:27  <PublicServer> <Mark> then next time answer the question if i ask
15:41:43  <PublicServer> <Mark> i asked twice if there is a tracktype or TL for feeders
15:41:52  <PublicServer> <Mark> be my guest to change it, im not doing it
15:42:21  <PublicServer> <insulfrog> TL is for the whole network including feeders
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15:42:53  <PublicServer> <Nickman> brb
15:43:39  <PublicServer> <Raiscan> I like how your essentially draining the TwoTowns of people and dumping them in the middle of nowhere :D
15:46:09  <hylje> !password
15:46:09  <PublicServer> hylje: sparse
15:46:17  <PublicServer> *** hylje joined the game
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15:48:28  <PublicServer> *** Spike has joined company #1
15:48:44  <PublicServer> <Spike> is !wrong way? on purpose mark?
15:48:47  <PublicServer> <hylje> wut
15:48:53  <PublicServer> <hylje> mixed pax and cargo
15:49:09  <PublicServer> <Spike> guess not :)
15:49:23  <PublicServer> <insulfrog> yep, its mixed pax + cargo
15:49:31  <PublicServer> <Raiscan> what's the use of a blocking tile on one way roads
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15:50:16  <PublicServer> <insulfrog> its not Sim City so there should be no need for 1 way roads
15:50:33  <PublicServer> <Raiscan> it makes things more efficient
15:50:46  <PublicServer> <insulfrog> unless they are serving an industry
15:51:52  <OwenS> !password
15:51:52  <PublicServer> OwenS: batons
15:52:23  <PublicServer> *** Owen joined the game
15:56:19  <PublicServer> <Owen> Out of curiosity, whats the reason for going monorail over magleg? =)
15:56:43  <PublicServer> <insulfrog> because that's the plan
15:57:01  <PublicServer> <Owen> I know thats the plan. I was wondering why that was in the plan :p
15:57:04  <PublicServer> <insulfrog> plus we don't use it often
15:57:07  <PublicServer> <Owen> True
15:57:09  <PublicServer> <Skasi> Yes and the plan stinks. :P
15:59:25  <PublicServer> <Skasi> Well whatever, I'm gone. :)
15:59:28  <PublicServer> *** Skasi has left the game (leaving)
15:59:35  <PublicServer> <Nickman> bye
16:00:11  <OwenS> Hmm... 152 has yet to get wiki'd
16:01:32  <PublicServer> *** Spike has left the game (leaving)
16:01:40  *** Condac has joined #openttdcoop
16:01:45  *** openttdcoop sets mode: +v Condac
16:03:03  <PublicServer> *** Owen has left the game (leaving)
16:07:22  <OwenS> lol! Loading our earliest NewGRF games is fun
16:07:49  <OwenS> I've just seen a train made entirely of graincars carrying passengers (NewGRF information wasn't saved back then)
16:08:30  <PublicServer> <Mark> hilarious
16:09:16  <OwenS> Though it does raise an issue: Our archive doesn't list the NewGRFs used for them :P
16:09:21  <Ammler> OwenS: there is a list which grfs are loaded on old games.
16:09:37  <Ammler> http://www.openttdcoop.org/wiki/GRF_settings_for_old_saves
16:09:38  <PublicServer> *** Kenji joined the game
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16:10:24  <hylje> soylent green..
16:10:35  <OwenS> lol
16:10:41  <PublicServer> *** Mark has left the game (leaving)
16:10:43  <OwenS> Soylent green going nowhere
16:10:48  <OwenS> I'm surprised the game didn't crash
16:11:04  <Ammler> all games should work with trunk
16:11:34  <OwenS> Yes, but I wouldn't expect them to work when the NewGRFs are completely screwed up :p
16:11:43  <hylje> fubar
16:11:45  <OwenS> Speed: 0km/h Max speed: 65535km/h
16:12:29  <PublicServer> *** Kenji has left the game (leaving)
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16:18:11  <hylje> @tunnels 6
16:18:11  <Webster> For trainlength 6: < 12 needs 2, 13 - 18 needs 3, 19 - 24 needs 4.
16:18:58  <insulfrog> !players
16:18:59  <PublicServer> insulfrog: Client 243 (Orange) is Nickman, in company 1 (OTTDC)
16:19:00  <PublicServer> insulfrog: Client 231 (Orange) is Raiscan, in company 1 (OTTDC)
16:19:00  <PublicServer> insulfrog: Client 224 (Orange) is Taborda, in company 1 (OTTDC)
16:19:00  <PublicServer> insulfrog: Client 226 (Orange) is insulfrog, in company 1 (OTTDC)
16:19:00  <PublicServer> insulfrog: Client 229 (Orange) is Aali, in company 1 (OTTDC)
16:19:01  <PublicServer> insulfrog: Client 236 is D.S.     F2FTW, a spectator
16:19:01  <PublicServer> insulfrog: Client 251 is X-BT, a spectator
16:19:03  <PublicServer> insulfrog: Client 253 (Orange) is hylje, in company 1 (OTTDC)
16:20:26  <PublicServer> *** Taborda has left the game (leaving)
16:20:54  <PublicServer> <insulfrog> gotta go
16:20:57  <PublicServer> *** insulfrog has left the game (leaving)
16:20:57  *** insulfrog has left #openttdcoop
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16:27:55  *** openttdcoop sets mode: +v Zulan
16:34:12  <PublicServer> *** X-BT has left the game (leaving)
16:43:46  <PublicServer> <hylje> WE WON
16:43:52  <PublicServer> <Nickman> yup :D
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16:51:10  <LittleBoyRick> !players
16:51:11  <PublicServer> LittleBoyRick: Client 243 (Orange) is Nickman, in company 1 (OTTDC)
16:51:11  <PublicServer> LittleBoyRick: Client 231 (Orange) is Raiscan, in company 1 (OTTDC)
16:51:11  <PublicServer> LittleBoyRick: Client 229 (Orange) is Aali, in company 1 (OTTDC)
16:51:11  <PublicServer> LittleBoyRick: Client 236 is D.S.     F2FTW, a spectator
16:51:11  <PublicServer> LittleBoyRick: Client 253 (Orange) is hylje, in company 1 (OTTDC)
16:51:14  <LittleBoyRick> !password
16:51:14  <PublicServer> LittleBoyRick: madden
16:51:27  <PublicServer> *** LittleBoyRick joined the game
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16:54:01  <insulfrog> !password
16:54:01  <PublicServer> insulfrog: madden
16:54:10  <PublicServer> *** insulfrog joined the game
16:55:48  <PublicServer> <hylje> hmm
16:55:54  <PublicServer> <hylje> mountain and other ML tunneled
16:55:58  <PublicServer> <hylje> but still need to do BBH
17:00:08  *** Progman has quit IRC
17:00:32  <PublicServer> *** hylje has left the game (leaving)
17:03:44  <PublicServer> <insulfrog> thats the best i can do atm with BBH05 without doing much extensive terra
17:04:43  <PublicServer> *** insulfrog has left the game (leaving)
17:04:47  *** insulfrog has left #openttdcoop
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17:08:29  <PublicServer> *** Nickman has left the game (leaving)
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17:19:02  <PublicServer> *** Aali has left the game (leaving)
17:19:02  <PublicServer> *** Game paused (not enough players)
17:22:55  <PublicServer> <D.S.     F2FTW> awww
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17:44:02  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
17:44:07  *** openttdcoop sets mode: +v PeterT
17:44:15  <PublicServer> *** D.S.     F2FTW has left the game (leaving)
17:45:17  <PeterT> !password
17:45:17  <PublicServer> PeterT: mortar
17:45:31  <PublicServer> *** Game unpaused (enough players)
17:45:31  <PublicServer> *** Peter joined the game
17:46:22  <PublicServer> <Peter> hi
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17:51:05  *** openttdcoop sets mode: +v OcTic
17:51:43  <PublicServer> *** Peter has left the game (leaving)
17:51:43  <PublicServer> *** Game paused (not enough players)
17:51:45  <PublicServer> <Raiscan> black :o
17:51:54  <PeterT> sorry
17:52:06  <PublicServer> <Raiscan> yellow sucks anyway
17:52:08  <PeterT> never seen black before
17:52:44  <PeterT> its orange, (and we have no choice
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17:53:08  <PublicServer> <Raiscan> do they smack you if you deviate from orange?
17:53:18  <PeterT> hell yes
17:53:29  <PeterT> well
17:53:40  <PeterT> @wiki PublicServer
17:53:45  <Webster> Search results for "PublicServer" - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=PublicServer
17:54:28  <PeterT> http://www.openttdcoop.org/wiki/Public_Server
17:57:34  <Taborda> !tunnels
17:57:34  <PublicServer> Taborda: !tunnels <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
17:57:40  <Taborda> !tunnels 6 17
17:57:40  <PublicServer> Taborda: You need 3 tunnels/bridges for trainlength 6 and gap 17.
17:58:00  <Raiscan> I don't see anything about the colour
17:59:48  <OcTic> could some one explain that tunnels feature?
18:01:09  <Raiscan> the amount of tunnels needed to ensure no interruption to flow, based on trainlength and the length of the tunnel needed
18:01:46  <OcTic> so if you want to get highly technical
18:02:16  <Raiscan> it's if you are working on a piece of line that absolutely must not have an interruption to flow
18:02:22  <Nickman87> !players
18:02:23  <PublicServer> Nickman87: Client 231 (Orange) is Raiscan, in company 1 (OTTDC)
18:02:26  <Nickman87> !password
18:02:26  <PublicServer> Nickman87: impart
18:02:30  <Raiscan> or if you just want no interruption anyway :)
18:02:37  <OcTic> :P
18:02:46  <PublicServer> *** Game unpaused (enough players)
18:02:46  <PublicServer> *** Nickman joined the game
18:06:02  <OcTic> Raiscan do you start complex or get complex?
18:08:26  <Mark> @quickstart
18:08:29  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
18:08:32  <Mark> read that
18:08:35  <PublicServer> <Nickman> let's get some trains rolling!
18:08:36  <PublicServer> <Nickman> :D
18:08:44  <Mark> after that you're allowed to ask questions :P
18:09:38  <OcTic> havnt read this yet, off i go :)
18:13:10  <Mark> !password
18:13:10  <PublicServer> Mark: garish
18:13:59  <OcTic> oh cool, i see how this works, legend
18:14:48  <PublicServer> *** Mark joined the game
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18:15:24  *** openttdcoop sets mode: +v Progman
18:16:22  <PublicServer> <Nickman> your island is growing pretty mark ;)
18:16:31  <PublicServer> <Mark> yeah
18:16:34  <PublicServer> <Mark> adding buses atm
18:17:31  <OcTic> could i spectate?
18:17:33  <PublicServer> <Raiscan> Mark: what's the yellow one way things for?
18:17:49  <PublicServer> <Mark> they're blocks
18:17:56  <PublicServer> <Raiscan> why put them there?
18:18:01  <Mark> OcTic: you may spectate or join the company
18:18:06  <PublicServer> <Mark> i did :P
18:18:18  <PublicServer> <Raiscan> I know you did but I don't see the point of them :)
18:18:23  <PublicServer> <Mark> all paths through the station should be equally long
18:18:50  <PublicServer> <Mark> otherwise they'll only enter the drop from one side
18:19:07  <PublicServer> <Mark> there's some RV PF theory in some ancient blogpost :P
18:19:12  <PublicServer> <Raiscan> why not just remove the road?
18:19:12  <PublicServer> <Mark> following game 52
18:19:28  <PublicServer> <Mark> because i also want to allow the town to grow
18:19:31  <PublicServer> <Raiscan> they still all seem to be going to the left one..
18:19:42  <^Spike^> !password
18:19:42  <PublicServer> ^Spike^: garish
18:19:56  <PublicServer> *** Spike joined the game
18:20:09  <PublicServer> <Mark> they cant chose :P
18:20:10  <PublicServer> <Nickman> hi Spike
18:20:13  <PublicServer> <Nickman> check my hub :D
18:20:25  <PublicServer> <Mark> ther're two seperate networks
18:20:32  <Mark> http://www.openttdcoop.org/blog/2007/08/03/rails-who-needs-rails-a-new-kind-of-game-for-coopers/
18:20:34  <PublicServer> <Raiscan> what's road vehicle 18 doing?
18:20:39  <PublicServer> <Raiscan> it's just got 1 order
18:20:52  <PublicServer> <Mark> yeah thats not good
18:20:55  <PublicServer> <Nickman> Mark, I think one of you'r RV drops needs an extra lane? :D
18:21:10  <PublicServer> <Mark> why?
18:21:16  <PublicServer> <Mark> its not jamming :P
18:21:17  <PublicServer> <Nickman> although it seems to be able to cope all the current traffic :)
18:21:20  <PublicServer> <Mark> just a bit full
18:21:22  <PublicServer> <Nickman> ;)
18:21:35  <PublicServer> <Nickman> they don't all transfer?
18:21:40  <PublicServer> <Mark> they should
18:21:49  <PublicServer> <Nickman> I see green dollars
18:21:54  <PublicServer> <Mark> yeah
18:22:10  <PublicServer> <Raiscan> why isn't the right one being used as much/at all?
18:22:37  <PublicServer> <Mark> because they're seperate networks and i didnt add buses yet :P
18:22:42  <PublicServer> <Raiscan> oooh okay
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18:23:59  <PublicServer> *** Spike has joined company #1
18:24:19  <PublicServer> <Nickman> hi Spike :)
18:24:24  <PublicServer> <Raiscan> hello
18:24:29  <PublicServer> <Spike> :)
18:25:22  <PublicServer> <Nickman> check my hub Spike... :D
18:25:25  <PublicServer> <Spike> where
18:25:29  <PublicServer> <Nickman> mountain
18:25:47  <PublicServer> <Spike> nice
18:25:57  <PublicServer> <Nickman> its crazy ass big :D
18:28:32  <Taborda> !password
18:28:32  <PublicServer> Taborda: gasped
18:28:40  <PublicServer> *** Taborda joined the game
18:29:53  <PublicServer> <Spike> mark that long tunnel in your town is just 1 way to N? that is ok? (just asking since other drop isn't used much :))
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18:30:04  <PublicServer> <Raiscan> theres too many passengers for your maglev trains now
18:30:14  <PublicServer> <Raiscan> if they go in there they won't ever need to leave Spike
18:30:20  <PublicServer> <Mark> Spike: they're two seperate networks
18:30:21  <PublicServer> <Mark> so its ok
18:30:26  <PublicServer> <Spike> oki :)
18:30:56  <PublicServer> <Spike> last time i tried a local network was with trams and with what on the wiki is said to be self regulating orders
18:33:39  <PublicServer> <Nickman> we need to get the network ready for some trains!
18:33:47  <PublicServer> <Taborda> :D
18:34:08  <PublicServer> <Raiscan> Fairworth valley is perfectly timed
18:34:11  <PublicServer> <Raiscan> it's almost annoying
18:34:19  <PublicServer> <Raiscan> since I want to change the front bit
18:34:24  <PublicServer> <Nickman> :D
18:34:26  <PublicServer> <Mark> not for long im afraid
18:34:51  <PublicServer> <Raiscan> I just want to change the middle platform a bit
18:34:54  <PublicServer> <Spike> still need some connections in the network?
18:35:25  <PublicServer> <Spike> food plant pickup/drop needs exit i guess
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18:37:24  <PublicServer> <Nickman> argh, half of the ML has no dignals...
18:39:16  <PublicServer> <Nickman> someone check if I placed my signals correctly !here?
18:41:14  <PublicServer> <Spike> right nick
18:42:13  <PublicServer> *** Thraxian|Work joined the game
18:45:15  <PublicServer> <Nickman> I need a tile but don't dee how
18:45:46  <PublicServer> <Taborda> the two bridges together dont do 11 tiles?
18:46:01  <PublicServer> <Nickman> hmmm, so it should work...
18:46:02  <PublicServer> <Nickman> :)
18:46:03  <PublicServer> <Taborda> :p
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18:47:59  <PublicServer> <Raiscan> 12.5k Passengers at PAX Terminal S
18:48:22  <PublicServer> <Spike> i'm not happy @ here :/
18:48:31  <PublicServer> <Taborda> lol
18:48:57  <PublicServer> <Nickman> :D
18:49:49  <Tussengas> !password
18:49:49  <PublicServer> Tussengas: cooker
18:49:57  <PublicServer> *** tussengas joined the game
18:52:19  <PublicServer> *** tussengas has left the game (leaving)
18:53:19  <PublicServer> <Mark> lol
18:53:26  <PublicServer> <Spike> dubbeled some bridges..
18:53:27  <PublicServer> <Mark> maneged to make an RL
18:53:36  <PublicServer> <Mark> thought i passed that stage
18:53:42  <PublicServer> <Spike> atleast try to
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18:54:47  <PublicServer> <Mark> brb
18:54:53  <PublicServer> <Mark> leave Snoozepool alone please
18:55:16  <PublicServer> *** Mark has joined spectators
18:55:23  <insulfrog> !password
18:55:23  <PublicServer> insulfrog: gusted
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18:56:17  <PublicServer> <Spike> nickman help me understand fizzleowrth valley plz
18:56:27  <PublicServer> <Spike> specially !here
18:57:04  <PublicServer> <Raiscan> all traffic should be one way through there
18:57:07  <PublicServer> <Nickman> hahaha :D
18:57:08  <PublicServer> <Spike> actually the whole fizzleworth part
18:57:17  <PublicServer> <Raiscan> go in one side of the station and out the other
18:57:21  <PublicServer> <Nickman> thats what happens when you build lines without signals...
18:57:22  <PublicServer> <Spike> but...
18:57:25  <PublicServer> <Spike> check !here
18:57:28  <PublicServer> <Spike> i shall place signals
18:57:41  <PublicServer> <Nickman> I think it should be the other was around?
18:57:42  <PublicServer> <Raiscan> yeah that's totally wrong
18:57:47  <PublicServer> <Spike> :
18:57:48  <PublicServer> <Spike> :)
18:57:53  <PublicServer> <Spike> but look ! before
18:58:01  <PublicServer> <Spike> @*
18:58:11  <PublicServer> <Spike> following exactly what the lines do
18:58:12  <PublicServer> <Nickman> ik think !there is wrong :)
18:58:20  <PublicServer> <Nickman> I put signal at valley
18:58:47  <PublicServer> <Spike> but nickman then it isn't signalled LLRR
18:58:51  <PublicServer> <insulfrog> oops :p
18:58:59  <PublicServer> <Spike> it's just some screwup somewhere :)
18:59:03  <PublicServer> <Spike> i know i'm not wrong :)
18:59:35  <PublicServer> <Spike> cause i can turn it and run into the same problem but @ !there :0
18:59:41  <PublicServer> <Spike> and then you say resignal whole network? :D
19:00:07  <PublicServer> <Nickman> reconnect it :)
19:00:14  <PublicServer> <Raiscan> what's planned at Snoozepool?
19:00:39  <OcTic> do i need the nightly to join? i cant join on the version ive got now?
19:01:09  <PublicServer> <Taborda> yes you need
19:01:13  <Raiscan> !dl
19:01:13  <PublicServer> Raiscan: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
19:01:24  <Xaroth> autottd :)
19:01:24  <^Spike^> !dl autottd
19:01:24  <PublicServer> ^Spike^: http://www.openttdcoop.org/wiki/AutoTTD
19:01:27  <^Spike^> that does it for you :)
19:01:32  * Xaroth hugs ^Spike^
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19:03:23  * KenjiE20 points OcTic back to quickstart
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19:07:09  <OcTic> connection lost?
19:08:14  <PublicServer> <Raiscan> PAX terminal S just hit 13k \o/
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19:08:45  <PublicServer> <insulfrog> lol
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19:17:21  <PublicServer> <Nickman> anyone want to finish other direction at BBH06? :D
19:17:57  <PublicServer> <Raiscan> I would if I knew how :)
19:18:16  <OcTic> im impressed and overwhelmed by the complexity at the same time, altho ive only just disocvered TTD, so i guess i shouldnt be too frustrated
19:20:23  <PublicServer> <insulfrog> Do you think that the priniting works need extending?
19:20:58  <KenjiE20> starting your TTD career in coop, probably isn't the wisest of moves tbh :P
19:21:20  <OcTic> :P
19:21:39  <KenjiE20> I suggest mucking around solo, till you get a feel for things
19:21:49  <PublicServer> <Raiscan> anyone going to do the HQ?
19:21:52  <KenjiE20> then checking out some of the !archive games
19:22:21  <PublicServer> <insulfrog> yep, I'll place it if you like :)
19:22:31  <OcTic> money shouldnt be a problem though right?
19:22:42  <KenjiE20> you'll find that out :)
19:22:55  <PublicServer> <insulfrog> the TQ is at Swindlewick
19:23:03  <PublicServer> <insulfrog> *HQ
19:23:07  <OcTic> well if im doing some thing right
19:24:21  <OcTic> anyway think im off for the night guys
19:24:25  <OcTic> shot for the info :)
19:24:27  <PublicServer> <Nickman> night
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19:25:02  <PublicServer> *** Mark has joined company #1
19:25:07  <PublicServer> <Mark> 'lo
19:25:10  <PublicServer> <insulfrog> hi
19:25:13  <PublicServer> <Raiscan> hi
19:25:22  <PublicServer> <Nickman> Spike, you into some hub building? :D
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19:29:18  <PublicServer> <Spike> seems most if not whole network is signalled
19:29:27  <PublicServer> <Nickman> good ;)
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19:29:57  <PublicServer> <insulfrog> we still got some of the networ still under construction though atm
19:30:04  <PublicServer> <Raiscan> do things ever go perfectly the first time you put trains on the line?
19:30:13  <PublicServer> <Raiscan> err
19:30:22  <PublicServer> <Spike> depends on the network :D
19:30:22  <PublicServer> <Raiscan> theres an incomplete bit at Frogshead
19:30:55  <PublicServer> <Raiscan> and Tumblepool
19:32:48  <PublicServer> <Spike> ? that maybe>?
19:33:00  <PublicServer> <Nickman> I need room to connect new lines into it... :s
19:33:11  <PublicServer> <Spike> just looking aswell
19:33:12  <KenjiE20> hmm, how odd, the last 152 save is a full 4 days older than the end day
19:33:21  <^Spike^> eh...
19:33:25  <PublicServer> <Mark> uh-oh
19:33:29  <KenjiE20> anyway, basic entry done, someone who played can go make it better :)
19:33:34  <PublicServer> <insulfrog> what?
19:33:35  <PublicServer> <Mark> i saved it as ps152.sav
19:33:46  <PublicServer> <Mark> is that one old?
19:33:46  <^Spike^> psg152
19:33:49  <KenjiE20> that's 5 days old
19:33:49  <^Spike^> no
19:33:51  <^Spike^> 2 aug
19:33:59  <^Spike^> try ctrl+f5? :)
19:34:02  <KenjiE20> oh ps
19:34:05  <^Spike^> :D
19:34:16  <PublicServer> <Mark> i always save them that way :P
19:34:23  <PublicServer> <Mark> so Ammler can find them
19:34:29  <KenjiE20> I saw psg152 and psg152b and autmatically picked those
19:34:58  <KenjiE20> meh, no matter, I only used it to look at it, nothing's moved yet
19:35:20  <KenjiE20> @psgsave 152
19:35:20  <Webster> PSG Archive 152 entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_151_-_160#gameid_152
19:35:34  <KenjiE20> ^ for anyone who wants to go do stuff to it
19:36:06  <KenjiE20> hmph, that should be "psg 152 archive" shouldn't it
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19:44:05  <PublicServer> <Nickman> and voila, a mountain hub! :D
19:44:16  <PublicServer> <insulfrog> very nice :p
19:45:31  <PublicServer> <Nickman> still missing two directions
19:46:16  <PublicServer> <insulfrog> yeah, the outward west connection :p
19:46:29  <PublicServer> <Nickman> one is pretty much ready, the other is something else...
19:46:59  <PublicServer> <Nickman> any ideas?
19:49:00  <Rob4> !password
19:49:00  <PublicServer> Rob4: ripper
19:49:10  <PublicServer> *** D.S. {} {} {} {} F2FTW joined the game
19:50:10  <KenjiE20> I love names that have nothing to do with one another -_-
19:52:16  <PublicServer> <Nickman> now the hardest part, getting it connected
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19:53:12  <PublicServer> <Nickman> any ideas?
19:53:26  <PublicServer> <insulfrog> not a....t...m
19:54:45  <PublicServer> <Raiscan> Snoozepool tains aren't doing anything at the stations :O
19:55:48  <PublicServer> <Mark> just needs some time :P
19:55:53  <PublicServer> <Mark> will work better when the town grows
19:56:35  <PublicServer> <Raiscan> but it's not stopping at the stations
19:56:38  <PublicServer> <Raiscan> it just goes through them
19:56:47  <PublicServer> <Spike> they do stop
19:56:52  <PublicServer> <Spike> depends on if there are pax or not
19:57:02  <PublicServer> <Raiscan> they have no orders for them though
19:57:15  <PublicServer> <Spike> it's called self regulating network
19:57:16  <PublicServer> <Raiscan> or is that what via is for
19:57:46  <PublicServer> <Spike> mark is it ok if i try to add some penalties at some points? cause sometimes they just skip the stations
19:57:56  <Mark> yeah
19:58:55  <PublicServer> <Nickman> can I do 12? or will it jam?
19:59:15  <PublicServer> <insulfrog> try it
19:59:25  <PublicServer> <Nickman> only noticeable with high load... :D
19:59:58  <Mark> 12 should be fine
20:00:06  <Mark> there is no way you can pack trains that tight :P
20:00:10  <PublicServer> <Nickman> :D
20:00:12  <PublicServer> <insulfrog> you can always triple your bridges if you are unsure
20:00:13  <Mark> unless you use SML or compressors
20:02:47  <PublicServer> <insulfrog> you will only able to see the effects of your work under traffic so you won't know until you run some trains
20:04:40  <PublicServer> *** D.S.     F2FTW has left the game (leaving)
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20:12:08  <PublicServer> <Nickman> I did it!
20:12:12  <PublicServer> <Nickman> I have beaten the game! :D
20:12:13  <PublicServer> <insulfrog> nice 1
20:12:19  <PublicServer> <insulfrog> lol
20:12:24  <PublicServer> <Nickman> :D
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20:13:23  <PublicServer> <Nickman> and with perfect CL!
20:13:42  <PublicServer> * insulfrog rolls eyes
20:16:17  <PublicServer> <Nickman> now I want to see some trains!!!
20:16:54  <PublicServer> <Nickman> all should be reachable
20:18:04  <PublicServer> <insulfrog> I still need to tidy a few things up around Fizzleworth
20:18:10  <PublicServer> <Spike> mark can i also double the out line or is it supposed to hold up ! the out CP :)
20:18:20  <PublicServer> <Spike> @*
20:18:23  <Mark> feel free to double
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20:23:11  *** openttdcoop sets mode: +v Taborda
20:23:47  <Taborda> !password
20:23:47  <PublicServer> Taborda: harmed
20:23:58  <PublicServer> *** Taborda joined the game
20:24:15  <PublicServer> <Nickman> Fairyworth isn't growing very well, Poodlesbury is
20:24:26  <PublicServer> <Mark> Poodlesbury ate Fairyworth
20:24:30  <PublicServer> <Nickman> :D
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20:33:27  <PublicServer> <Nickman> give trains!
20:33:29  <PublicServer> <Nickman> give now!
20:33:34  <PublicServer> <Taborda> ?
20:33:47  <PublicServer> <Nickman> I want to see trains wurm trough my hubs! :D
20:33:50  <PublicServer> <Taborda> :D
20:33:53  <PublicServer> <Taborda> eheh
20:33:54  <PublicServer> <insulfrog> there is still a part of the network which is still not complete
20:34:02  <PublicServer> <Spike> refinery?
20:34:15  <PublicServer> <Nickman> then use the parts that is ready ;) :D
20:34:28  <PublicServer> <Mark> goodnight folks
20:34:32  <^Spike^> cya
20:34:35  <PublicServer> <Nickman> Mark, the northern bus stop is getting overused, and the bottom one is never used :D
20:34:45  <PublicServer> <Mark> they're seperate networks
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20:34:49  <PublicServer> <Nickman> I know
20:34:56  <PublicServer> <insulfrog> there is going to be a refinery there and a  BBH
20:34:57  <PublicServer> <Mark> i should add some to the outer
20:35:00  <PublicServer> <Nickman> but you may want to repsplit them? :D
20:35:03  <PublicServer> <Mark> tomorrow
20:35:03  <PublicServer> *** Mark has left the game (leaving)
20:35:27  <Mark> you may add some buses if you like
20:35:33  <Mark> just make sure you use the right depot
20:35:48  <PublicServer> <Nickman> :D
20:35:55  <PublicServer> <insulfrog> right, im off anyways myself so cyas
20:36:02  <PublicServer> *** insulfrog has left the game (leaving)
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20:36:08  <PublicServer> <Nickman> cya
20:36:30  <PublicServer> <Taborda> what needs to be done?
20:36:55  <PublicServer> <Nickman> refinery somewhere...
20:36:58  <PublicServer> <Taborda> lol
20:39:20  <PublicServer> <Nickman> ok, we now have huge BBH's, but... I do hope we will NOT build any SLH's?
20:39:27  <PublicServer> <Nickman> there is absolutely no room for that...
20:41:08  <Razaekel> you need SLHs
20:41:13  <Razaekel> to connect to primaries
20:41:17  <PublicServer> <Nickman> not if we use feeders? :D
20:41:22  <Razaekel> ...
20:41:24  <PublicServer> <Nickman> I don't want any! :D
20:41:31  <PublicServer> <Nickman> there is no room... :s
20:41:43  <Razaekel> you cant connect stations directly into the ML
20:41:45  <Razaekel> usually
20:41:52  <PublicServer> <Nickman> no, not that... :D
20:42:06  <PublicServer> <Nickman> nm, We'll see where it goes :D
20:42:49  <PublicServer> *** Raiscan has left the game (connection lost)
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20:45:02  <PublicServer> *** Game paused (not enough players)
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20:48:47  *** openttdcoop sets mode: +v HDIEagle
20:48:51  <HDIEagle> !players
20:48:52  <PublicServer> HDIEagle: Client 282 (Orange) is Razaekel, in company 1 (OTTDC)
20:48:52  <PublicServer> HDIEagle: Client 281 (Orange) is Taborda, in company 1 (OTTDC)
20:48:56  <HDIEagle> !password
20:48:56  <PublicServer> HDIEagle: lacier
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20:49:31  <PublicServer> *** Game unpaused (enough players)
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20:52:35  <PublicServer> <HD1Eagle> hello?
20:52:55  *** mixrin has joined #openttdcoop
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20:53:21  <Nickman87> hi Eagle :)
20:53:23  <Nickman87> !password
20:53:23  <PublicServer> Nickman87: calmer
20:53:28  <PublicServer> <HD1Eagle> yo nickman
20:53:44  <PublicServer> *** Nickman joined the game
20:55:04  <Nickman87> !players
20:55:06  <PublicServer> Nickman87: Client 284 (Orange) is HD1Eagle, in company 1 (OTTDC)
20:55:06  <PublicServer> Nickman87: Client 286 (Orange) is Nickman, in company 1 (OTTDC)
20:55:06  <PublicServer> Nickman87: Client 282 (Orange) is Razaekel, in company 1 (OTTDC)
20:55:06  <PublicServer> Nickman87: Client 281 (Orange) is Taborda, in company 1 (OTTDC)
20:56:13  <PublicServer> <HD1Eagle> why should !nicky be 3 lanes?
20:56:28  <PublicServer> <HD1Eagle> or do they mean RRR?
20:56:37  <PublicServer> <Nickman> yes, RRR
20:56:46  <PublicServer> <Nickman> it sais so on the plan...
20:57:01  <PublicServer> <Nickman> that is the only reason I think :D
21:00:38  <PublicServer> <HD1Eagle> i mean, wow
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21:02:55  <PublicServer> <HD1Eagle> where's refinery inject?
21:03:09  <PublicServer> <HD1Eagle> or is that not built yet? :3
21:05:22  *** Levi has quit IRC
21:06:19  <PublicServer> *** Taborda has left the game (leaving)
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21:07:07  *** openttdcoop sets mode: +v Venxir
21:08:07  <PublicServer> <HD1Eagle> shite
21:08:36  <PublicServer> <Nickman> ?
21:08:44  <PublicServer> <HD1Eagle> working on bbh03b :3
21:08:58  *** Venxir has quit IRC
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21:09:05  *** openttdcoop sets mode: +v Elton02326
21:09:13  <PublicServer> <Nickman> and? :)
21:09:16  *** Venxir has joined #openttdcoop
21:09:18  <PublicServer> <HD1Eagle> shite!
21:09:21  *** openttdcoop sets mode: +v Venxir
21:09:52  <PublicServer> <HD1Eagle> quackpool woods.......argh
21:13:02  *** Elton02326 has quit IRC
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21:15:36  <PublicServer> <HD1Eagle> what's up tumblepool?
21:15:52  <PublicServer> <HD1Eagle> what's that?
21:15:59  <PublicServer> <HD1Eagle> you have suicidal thoughts and tendencies?
21:16:08  *** Levi has joined #openttdcoop
21:16:13  *** openttdcoop sets mode: +v Levi
21:16:32  <PublicServer> <Nickman> :D
21:16:44  <PublicServer> <HD1Eagle> i'm bout to demolish that main street :3
21:17:28  *** Elton05606 has joined #openttdcoop
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21:17:34  <PublicServer> <HD1Eagle> only 277 euros
21:17:45  *** ODM has joined #openttdcoop
21:17:45  *** ChanServ sets mode: +o ODM
21:17:50  *** openttdcoop sets mode: +v ODM
21:18:13  <PublicServer> <Nickman> could prove to be usefull indeed :)
21:18:29  <PublicServer> <HD1Eagle> it's like
21:18:38  <PublicServer> <HD1Eagle> ...hey, bulldoze me
21:18:41  <PublicServer> <Nickman> :D
21:18:50  <PublicServer> <Nickman> I'm right in front of the perfect straight track!
21:18:51  <PublicServer> *** Combuster joined the game
21:19:03  <PublicServer> <HD1Eagle> FFFF-----
21:19:37  <PublicServer> <Combuster> ev'ning all
21:19:52  <PublicServer> <Nickman> hi there
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21:20:14  <PublicServer> <HD1Eagle> hello eurasian friend
21:21:07  <PublicServer> <Nickman> c'mon eagle, kill the main street!
21:21:11  <PublicServer> <Nickman> you know you want to
21:21:17  <PublicServer> <HD1Eagle> might not be necessary
21:21:20  <PublicServer> <Nickman> :)
21:21:38  <PublicServer> <Nickman> CL6 btw... if you havn't noticed yet...
21:22:09  <PublicServer> <HD1Eagle> yeah, what you looking at
21:22:16  <PublicServer> <HD1Eagle> ff
21:22:26  <PublicServer> <Nickman> lookin gat your constructions, not saying you have bad one :)
21:23:07  <PublicServer> <HD1Eagle> wait, that was an s-curve
21:23:10  <PublicServer> <HD1Eagle> you tricked me!
21:23:17  <PublicServer> <Nickman> :D
21:23:36  <PublicServer> <HD1Eagle> shit, 6 lanes to 2
21:23:39  <PublicServer> <HD1Eagle> 3*
21:23:47  <PublicServer> <HD1Eagle> :X
21:24:04  <PublicServer> <Combuster> 8 to 3
21:24:17  <PublicServer> <Combuster> food, paper, wood, pax -> bbh02
21:24:39  <PublicServer> <HD1Eagle> pax!?
21:25:03  <PublicServer> <HD1Eagle> oh
21:25:06  <PublicServer> <HD1Eagle> i meant joining
21:25:10  <PublicServer> <HD1Eagle> ml continuous style
21:25:38  <PublicServer> <HD1Eagle> i think differently than you :P
21:26:42  <PublicServer> *** Razaekel has left the game (connection lost)
21:27:04  <PublicServer> <HD1Eagle> with coop tf, we can destroy mountains
21:27:24  <PublicServer> <Nickman> you can "model" them if neede
21:27:29  <PublicServer> <Nickman> I did my part to...
21:27:31  <PublicServer> <Nickman> :D
21:27:36  <PublicServer> <HD1Eagle> darn xmitter
21:27:58  <PublicServer> <Nickman> you should see where I had to build...
21:28:15  <PublicServer> <Combuster> Talk about the paper mill area...
21:28:33  <PublicServer> <Nickman> you have VERY little space...
21:28:42  <PublicServer> <Nickman> I would merge the food/paper lines already
21:28:55  <Taborda> !password
21:28:55  <PublicServer> Taborda: creamy
21:28:59  <PublicServer> <HD1Eagle> what kind of merger we using anyway
21:29:10  <PublicServer> *** Taborda joined the game
21:29:11  <PublicServer> <Combuster> We don't do SML
21:29:18  <PublicServer> <Nickman> whichever you like most :D
21:29:19  <PublicServer> <Combuster> so, anything sensible goes
21:29:30  <Ammler> good evening :-)
21:29:36  <PublicServer> <HD1Eagle> lo ammler
21:29:43  <PublicServer> <Nickman> evening
21:30:34  <PublicServer> <HD1Eagle> paper:food ratio?
21:31:32  <PublicServer> <HD1Eagle> barbascrewit
21:32:08  <PublicServer> <HD1Eagle> condense pax to right two lanes
21:32:19  <PublicServer> <HD1Eagle> shouldn't be too hard since its already two lanes :3
21:32:24  <PublicServer> <Nickman> indeed
21:32:37  <PublicServer> <Nickman> I'll make them go around Tumblepool?
21:32:40  <PublicServer> <HD1Eagle> paper and food necesarily need access to all 3? or can we presume pax will need at least 1 full lane?
21:32:44  <PublicServer> <HD1Eagle> i has plan
21:33:04  <PublicServer> *** Taborda has left the game (leaving)
21:33:06  <PublicServer> <Nickman> want me to loop the pax lines around tumblepool?
21:33:11  <PublicServer> <HD1Eagle> not yet
21:33:26  <PublicServer> <HD1Eagle> i'm thinking sml to 3rd lane for pax
21:33:30  <PublicServer> <HD1Eagle> then join food+paper to left 2
21:33:31  <PublicServer> <Nickman> :)
21:34:05  <PublicServer> <HD1Eagle> good or bad idea?
21:34:11  <PublicServer> <Nickman> sounds good
21:34:36  <PublicServer> <Nickman> if it will work good will depend on the amount of traffic thoug... :D
21:34:57  <PublicServer> <HD1Eagle> thats what we're building for, traffic
21:35:07  <PublicServer> <HD1Eagle> may not be ncessary?
21:35:48  <PublicServer> <Nickman> just saying, that if you get into trouble with current situation :)
21:35:56  <PublicServer> <Nickman> it might be a simple solution
21:35:58  <PublicServer> <Nickman> :)
21:36:30  <PublicServer> <HD1Eagle> i'm bringing mountain back
21:36:45  <PublicServer> <Nickman> :D
21:36:52  <PublicServer> <Nickman> no worries from me :D
21:36:54  <PublicServer> <HD1Eagle> how would prio look here? :3
21:37:03  <PublicServer> <Nickman> :p
21:37:18  <PublicServer> <HD1Eagle> work on that :3
21:37:25  <PublicServer> <HD1Eagle> i'll figure the bypass
21:37:41  <PublicServer> <Nickman> long anough?
21:37:42  <PublicServer> <Nickman> enough
21:38:14  <PublicServer> <HD1Eagle> tl is
21:38:17  <PublicServer> <Nickman> TL6... so no I think? :D
21:38:42  <PublicServer> <HD1Eagle> fuck its too close
21:39:00  <PublicServer> <HD1Eagle> need to destroy that mainstreet :3
21:39:02  <PublicServer> <HD1Eagle> bribin
21:39:27  <PublicServer> <HD1Eagle> no, just mainstreet :P
21:39:40  <PublicServer> <HD1Eagle> zomg
21:39:41  <PublicServer> <Nickman> I wanted to do the tree thingie, but that wont work for now will it?
21:39:59  <PublicServer> <HD1Eagle> i had it under control
21:40:05  <PublicServer> <HD1Eagle> till someone demolished all the trees :P
21:40:15  <PublicServer> <Nickman> :(
21:40:25  <PublicServer> <Nickman> you were bribing!
21:40:43  <PublicServer> <Nickman> Mediocre ok?
21:41:52  <PublicServer> <Combuster> grr
21:41:58  <PublicServer> <Combuster> power plant in the way
21:42:31  <PublicServer> <Nickman> no road crossings? :)
21:42:45  <PublicServer> <HD1Eagle> none
21:43:07  <PublicServer> <Nickman> that one to? :)
21:43:11  <PublicServer> <Nickman> or leave it?
21:43:30  <PublicServer> <HD1Eagle> its okay
21:43:38  <PublicServer> <Nickman> prio long enough?
21:43:39  <PublicServer> <HD1Eagle> oh, demolish sea and plant trees!
21:43:46  <PublicServer> <HD1Eagle> let nature kill the tree huggers
21:43:55  <PublicServer> <Nickman> 8 tiles long?
21:44:34  <PublicServer> <HD1Eagle> wow, that works very well
21:44:47  <PublicServer> <Nickman> sweet :D
21:45:02  <PublicServer> <Nickman> note to self, water trees rock!
21:45:12  <PublicServer> <HD1Eagle> "THOSE IDIOTS ARE BLOWING UP THE OCEAN!!!!" "who cares, they plant assloads of trees!"
21:45:18  <PublicServer> <Nickman> hahaha :D
21:45:47  <OwenS> lol
21:45:51  <Raiscan> !password
21:45:51  <PublicServer> Raiscan: wavers
21:45:58  <PublicServer> *** Raiscan joined the game
21:46:03  <OwenS> "Blowing up the ocean" such fun
21:46:07  <PublicServer> <HD1Eagle> sml on a sl, bound to fail
21:46:28  <PublicServer> <Nickman> :D
21:46:43  <PublicServer> <HD1Eagle> might as well have build it before the bridge
21:46:52  <PublicServer> <HD1Eagle> do'h
21:47:07  <PublicServer> <Nickman> the switcher? :D
21:47:11  <PublicServer> <Nickman> yes... :p
21:49:05  <PublicServer> <HD1Eagle> god, this is goin to be a pain in the ass down the road
21:49:12  <PublicServer> <HD1Eagle> 3x3 seems insufficient
21:49:14  <PublicServer> <Nickman> move the switcher?
21:49:26  <PublicServer> <Nickman> more room
21:49:35  <PublicServer> <HD1Eagle> i'm still impartial
21:49:44  <PublicServer> <HD1Eagle> how to merge 6 to 2?
21:49:51  <PublicServer> <Nickman> not? :D
21:50:08  <PublicServer> <HD1Eagle> and shouldn't oil exit be before th ese mergers?
21:50:16  <PublicServer> <HD1Eagle> wait
21:50:24  <PublicServer> <Nickman> its not a matter of how, it is a matter of WHERE :D
21:51:17  <PublicServer> <HD1Eagle> ml is going to be so bogged
21:51:29  <PublicServer> <HD1Eagle> or, we're over-engineering the hell outta this
21:51:38  <PublicServer> <Nickman> at this rate, we'll have about 10 trains running in about a week... :D
21:54:45  <PublicServer> <Nickman> you just hard merging them 3 to 1? :)
21:55:00  <PublicServer> <Nickman> that's what I did to in my hubs, no choice! :D
21:55:16  <PublicServer> <HD1Eagle> this is a low capacity network
21:55:56  <PublicServer> <HD1Eagle> thats what
21:56:06  <PublicServer> <HD1Eagle> whatrs the bad cl
21:56:15  <PublicServer> <HD1Eagle> i see s-curvs
21:58:00  <PublicServer> *** Thraxian|Work joined the game
22:00:00  <PublicServer> <HD1Eagle> wow
22:00:03  <PublicServer> <HD1Eagle> that's ugly
22:00:12  *** Taborda has quit IRC
22:00:41  <PublicServer> <Combuster> Xes, CLs, TLs, Terra
22:00:45  <PublicServer> <Combuster> grrrrrrrr
22:00:52  <PublicServer> <HD1Eagle> cls?
22:00:53  <PublicServer> <HD1Eagle> whare
22:03:02  *** Progman has quit IRC
22:03:28  <PublicServer> *** Thraxian|Work has left the game (leaving)
22:03:30  *** Thraxian|Work has quit IRC
22:03:45  <PublicServer> <HD1Eagle> when we put trains through, nick, make sure to spam pax trains and grow the hell out of that city to the south
22:05:17  <PublicServer> <Nickman> you mean Cheekywick and Rattlepool?
22:05:24  <PublicServer> <HD1Eagle> yep :3
22:05:36  *** Tussengas has joined #openttdcoop
22:05:37  <PublicServer> <Nickman> they might need some trams to grow properly though...
22:05:41  *** openttdcoop sets mode: +v Tussengas
22:06:17  <^Spike^> !password
22:06:18  <PublicServer> ^Spike^: haling
22:07:01  <PublicServer> *** tussengas joined the game
22:07:12  <PublicServer> *** Spike joined the game
22:07:19  <PublicServer> <Combuster> nooooo desync :(
22:07:29  <PublicServer> <HD1Eagle> HAHHAHA
22:07:42  <PublicServer> <HD1Eagle> just keep them as two
22:07:44  <PublicServer> <HD1Eagle> from tunnel
22:07:46  <PublicServer> <HD1Eagle> no problem
22:08:30  <PublicServer> <HD1Eagle> hrmmm
22:08:35  <PublicServer> <HD1Eagle> or just
22:10:10  <PublicServer> <HD1Eagle> like that
22:10:17  <PublicServer> <HD1Eagle> :3
22:11:04  <PublicServer> *** Spike has joined company #1
22:11:46  <PublicServer> <tussengas> is it just me... or could the fairyworth valley busstation do with a few more stops :p
22:12:00  <PublicServer> <tussengas> those busses look a little stressed :p
22:12:05  <PublicServer> <Raiscan> it's fine
22:12:06  <PublicServer> <HD1Eagle> looks fast to me
22:12:25  <PublicServer> <HD1Eagle> ooh, they fixed vehicle stations?
22:12:26  <PublicServer> <Raiscan> theres no jams so it's all good
22:12:36  <PublicServer> <Raiscan> what was broken about them?
22:12:42  <PublicServer> <HD1Eagle> they stopped at first one they reached
22:12:50  <PublicServer> <HD1Eagle> rather than going to last available
22:12:50  <PublicServer> <Raiscan> no, they still do that
22:13:04  <PublicServer> <HD1Eagle> doesn't lok like it
22:13:07  <PublicServer> <Spike> they don't
22:13:20  <PublicServer> <HD1Eagle> otherwise, 2/6 of those would be used :P
22:13:27  <PublicServer> <HD1Eagle> well, 4/6
22:13:28  <PublicServer> <Raiscan> oh I see what you mean
22:13:35  <PublicServer> <Raiscan> that's been like that for a while
22:13:54  <PublicServer> <Raiscan> you mean on-road stops in a row, right?
22:14:00  <PublicServer> <HD1Eagle> yep
22:14:05  <PublicServer> <HD1Eagle> makes em alot more productive
22:14:10  <PublicServer> <Spike> i think he means in an earlier nightly it wasn't like that :)
22:14:16  <PublicServer> <Raiscan> makes them have an advantage
22:14:29  <PublicServer> <HD1Eagle> wonder if it works for streetcars
22:14:38  <PublicServer> <Spike> trams?
22:14:50  <Razaekel> !password
22:14:51  <PublicServer> Razaekel: haling
22:14:54  <PublicServer> <Raiscan> long lorries and stuff?
22:14:57  <PublicServer> <Spike> oh that
22:14:59  <PublicServer> *** Razaekel joined the game
22:15:02  <PublicServer> <HD1Eagle> yeah, /that/
22:15:17  <PublicServer> * Spike still not completely used to newgrf names etc :D
22:16:10  <PublicServer> <Raiscan> Fairyworth BS and Poodlesbury BS could do with more busses..
22:16:17  <PublicServer> <HD1Eagle> periscope island :D
22:16:35  <PublicServer> <Spike> ?
22:16:35  <PublicServer> <Raiscan> *Poodlesbury Exchg
22:16:35  <PublicServer> <Razaekel> why not use the new order type for the busses?
22:17:00  <PublicServer> <Razaekel> i mean, SRO
22:17:14  <PublicServer> <HD1Eagle> can you enable loading status in transparent mode?
22:17:27  <PublicServer> <HD1Eagle> oh
22:17:29  <PublicServer> <HD1Eagle> i see
22:17:34  <PublicServer> <HD1Eagle> answered my own question
22:18:02  <PublicServer> *** Razaekel has left the game (leaving)
22:18:24  <PublicServer> <HD1Eagle> why doesn't it remember your settings for train load status in transparent mode?
22:18:52  <PublicServer> <tussengas> what is the use of a waypoint? :s
22:19:02  <PublicServer> *** Nickman has left the game (connection lost)
22:19:06  <PublicServer> <HD1Eagle> pf issues, srnws
22:19:29  *** Nickman_87 has joined #openttdcoop
22:19:32  <PublicServer> <HD1Eagle> in this case, srnw
22:19:34  *** openttdcoop sets mode: +v Nickman_87
22:19:34  <Nickman_87> !password
22:19:35  <PublicServer> Nickman_87: haling
22:19:40  <Tussengas> !define pf
22:19:41  <PublicServer> <Spike> hd1 did you try locking them that way?
22:19:51  *** Nickman87 has quit IRC
22:19:52  <PublicServer> *** Nickman joined the game
22:19:59  <PublicServer> <HD1Eagle> how does one lock that setting?
22:20:03  <PublicServer> <HD1Eagle> oh
22:20:07  <PublicServer> <HD1Eagle> ctrl click :D
22:20:08  <PublicServer> <Spike> ctrl click?
22:20:09  <PublicServer> <Spike> :D
22:20:32  <PublicServer> <Nickman> where will refinery be?
22:20:48  <PublicServer> <HD1Eagle> is it snoozepool?
22:20:55  <PublicServer> *** Raiscan has left the game (connection lost)
22:21:06  <PublicServer> <HD1Eagle> refineries must be near border, yes?
22:21:21  <PublicServer> <Nickman> there is one at snoozepool indeed
22:21:23  <PublicServer> <Spike> just use !ref? maybe?
22:21:24  <PublicServer> <Nickman> gogogo :D
22:21:36  <PublicServer> <Nickman> LOL Grumpyburg! :D
22:21:51  <PublicServer> <HD1Eagle> wait
22:21:53  <PublicServer> <HD1Eagle> you don't get it
22:21:58  <PublicServer> <HD1Eagle> you let water destroy trees :3
22:22:01  <PublicServer> <Nickman> ah
22:22:06  <PublicServer> <Nickman> it HAS to be the water
22:22:09  <PublicServer> <Nickman> so we don't get bad rating? :)
22:22:31  <PublicServer> <Spike> lol...
22:22:39  <PublicServer> <Spike> rating cheating? ;)
22:22:52  <PublicServer> <HD1Eagle> its not cheating
22:22:55  <PublicServer> <Spike> xD
22:22:57  <PublicServer> <HD1Eagle> it costs money
22:23:03  <PublicServer> <Nickman> its an undocumented feature!
22:23:03  <PublicServer> <HD1Eagle> we're rated good now
22:23:04  <PublicServer> <Spike> true
22:23:23  <PublicServer> <HD1Eagle> money we have :3
22:23:43  <PublicServer> <tussengas> grumpy burg ain't grumpy anymore ...
22:23:52  <PublicServer> <HD1Eagle> ffuuuuuuuuuuuuuuuuuu
22:23:54  <PublicServer> <HD1Eagle> lol
22:24:36  <PublicServer> <HD1Eagle> ATLANTIS: THE FOREST
22:24:37  <PublicServer> <Nickman> we need to get some tracks to cross the crazy pax ;)
22:24:52  <PublicServer> <HD1Eagle> or
22:24:56  <PublicServer> <HD1Eagle> ORRRR
22:25:12  <PublicServer> <HD1Eagle> slow bridge is slow
22:26:22  <PublicServer> <HD1Eagle> bridge or tunnel damnit
22:26:27  <PublicServer> <HD1Eagle> bridge for the lulz
22:26:39  <PublicServer> <Spike> if it ain't broke don't fix it
22:27:55  <PublicServer> <Spike> too long bridges... :/
22:28:03  <PublicServer> <HD1Eagle> no, four long bridges
22:28:30  <PublicServer> <HD1Eagle> its temporary
22:28:46  <PublicServer> <HD1Eagle> this is medium tf btw
22:29:59  <PublicServer> <Spike> desync fixed
22:30:03  <PublicServer> <Spike> almost
22:30:11  <PublicServer> <Combuster> nope
22:30:14  <PublicServer> <Spike> almost :)
22:30:38  <PublicServer> <Combuster> *feels like nuking the area and restoring the terrain*
22:30:53  <PublicServer> <HD1Eagle> thats why your hubs look like they are
22:30:58  <PublicServer> <HD1Eagle> because you built them
22:31:10  <PublicServer> <Nickman> ?
22:31:12  <PublicServer> <Spike> desync fixed :)
22:31:16  <PublicServer> <HD1Eagle> de sink
22:31:25  <PublicServer> <HD1Eagle> dedesink
22:31:54  <PublicServer> <HD1Eagle> why so much tf :P
22:31:57  <PublicServer> <HD1Eagle> lulz
22:32:46  <PublicServer> <tussengas> poor hill :p
22:33:54  <PublicServer> <HD1Eagle> solve yer cl now
22:42:22  <PublicServer> <Nickman> I'm off to bed, cya!
22:43:00  <PublicServer> <HD1Eagle> or you could bridge the srnw over it
22:43:20  <PublicServer> <Nickman> what? bridge the SRNW over the ML? what a gread idea, why didn't I think of that?
22:43:21  <PublicServer> <Nickman> :p
22:44:00  <PublicServer> *** Nickman has left the game (leaving)
22:46:29  <PublicServer> <HD1Eagle> kek hungry bbl
22:46:44  <PublicServer> *** HD1Eagle has joined spectators
22:48:09  <PublicServer> <Combuster> Oh well
22:48:18  <PublicServer> <Combuster> I'm not going to stick around and signal BBH02b
22:48:25  <PublicServer> <Combuster> 'night all
22:48:32  <PublicServer> *** Combuster has left the game (leaving)
22:51:17  *** PeterT has joined #openttdcoop
22:51:17  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
22:51:22  *** openttdcoop sets mode: +v PeterT
22:51:23  <PublicServer> *** tussengas has joined spectators
22:51:23  <PublicServer> *** Game paused (not enough players)
22:51:24  <PeterT> !password
22:51:24  <PublicServer> PeterT: crypts
22:52:05  *** Nickman_87 has quit IRC
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22:52:46  <PublicServer> *** Spike has left the game (connection lost)
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22:53:16  *** ^Spike^ is now known as ^spike^
22:55:36  *** ^spike^ has quit IRC
22:55:57  <PublicServer> *** Peter has left the game (leaving)
23:01:15  <HDIEagle> !password
23:01:15  <PublicServer> HDIEagle: crypts
23:01:26  <PublicServer> *** HD1Eagle has joined company #1
23:03:38  <PublicServer> *** HD1Eagle has left the game (connection lost)
23:03:54  <Tussengas> !tunnel 10 9
23:03:54  <PublicServer> Tussengas: You need 2 tunnels/bridges for trainlength 10 and gap 9.
23:04:02  <HDIEagle> !password
23:04:02  <PublicServer> HDIEagle: crypts
23:04:25  <PublicServer> *** HD1Eagle joined the game
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23:38:21  <Tussengas> !tunnel 6 4
23:38:21  <PublicServer> Tussengas: You need 2 tunnels/bridges for trainlength 6 and gap 4.
23:44:24  <PublicServer> *** HD1Eagle has left the game (leaving)
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