Config
Log for #openttdcoop on 6th August 2009:
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00:28:46  <satyap> !playercount
00:28:46  <PublicServer> satyap: Number of players: 1
00:29:23  <satyap> !dl lin
00:29:23  <PublicServer> satyap: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-linux-generic-i686.tar.bz2
00:30:37  <satyap> !password
00:30:38  <PublicServer> satyap: crocus
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00:56:51  <Taborda> !password
00:56:51  <PublicServer> Taborda: basked
00:56:54  <Tussengas> <-- had to join for adding a sign :P
00:56:54  <Taborda> hi ppl
00:57:09  <Tussengas> guys you're a bit late, everyone left
00:57:14  <PublicServer> *** Taborda joined the game
00:57:37  <Taborda> lol
00:58:22  <Tussengas> and well, i ment 'guess' instead of 'guys'... i suppose i'd better go to bed as well :p
00:58:45  <Taborda> eheh
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01:07:55  <olleman> :)
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09:19:01  <Nickman87> !players
09:19:03  <PublicServer> Nickman87: There are currently no clients connected to the server
09:19:14  <Nickman87> !password
09:19:14  <PublicServer> Nickman87: pulped
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09:20:40  <olleman> !password
09:20:40  <PublicServer> olleman: losers
09:21:21  <PublicServer> *** olleman joined the game
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09:35:27  <PublicServer> <X-BT> Hi Nickman
09:35:33  <PublicServer> <Nickman> hi there
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09:45:24  <Raiscan> !password
09:45:24  <PublicServer> Raiscan: oddity
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09:47:05  <Raiscan> !password
09:47:05  <PublicServer> Raiscan: oddity
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09:52:45  <insulfrog> !playercount
09:52:45  <PublicServer> insulfrog: Number of players: 2
09:52:58  <insulfrog> !password
09:52:58  <PublicServer> insulfrog: tester
09:53:08  <PublicServer> *** insulfrog joined the game
09:53:19  <PublicServer> <insulfrog> hi all, how is the network going?
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10:09:56  <PublicServer> <Nickman> you gone already insulfrog? :D
10:17:20  <PublicServer> <X-BT> working on anything?
10:17:48  <PublicServer> <Nickman> not realy? :)
10:17:49  <PublicServer> <Nickman> you?
10:17:52  <PublicServer> <X-BT> no
10:18:18  <PublicServer> <Nickman> I'm off to breakfast its actually noon but hey... :d
10:18:51  <PublicServer> <X-BT> ok, I think I'm leaving
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10:25:04  *** Rob is now known as Guest671
10:25:21  <Guest671> !password
10:25:21  <PublicServer> Guest671: manged
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11:00:47  <Raiscan> !password
11:00:47  <PublicServer> Raiscan: ramrod
11:01:04  <PublicServer> *** Raiscan joined the game
11:04:07  <Nickman87> !password
11:04:07  <PublicServer> Nickman87: ramrod
11:04:28  <PublicServer> *** Game unpaused (enough players)
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11:07:23  <Mark> morning
11:07:27  <SmatZ> hello
11:07:32  <PublicServer> <Raiscan> hi
11:07:39  <PublicServer> <Nickman> hi
11:07:57  <Mark> !passsword
11:08:00  <Mark> !password
11:08:00  <PublicServer> Mark: loomed
11:08:10  <PublicServer> *** Mark joined the game
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11:35:29  <PublicServer> <Nickman> you building Combuster?
11:35:38  <PublicServer> <Combuster> Sortof
11:35:45  <PublicServer> <Nickman> where? or just small fixes?
11:36:04  <PublicServer> <Combuster> Looking for ways to extend SL02 landinward
11:36:11  <PublicServer> <Nickman> :)
11:36:45  <PublicServer> <Combuster> Quackpool is kindof bitchin' atm
11:37:15  <PublicServer> <Nickman> :)
11:37:26  <PublicServer> <Nickman> KILL IT! :D
11:37:32  <PublicServer> <Combuster> It would help if the wood service would get started
11:37:42  <PublicServer> <Nickman> I have added 4 or 5 wood trains?
11:37:49  <PublicServer> <Nickman> 6 :D
11:37:56  <PublicServer> <Nickman> I'll add some paper trains
11:40:27  <PublicServer> <Nickman> voila ;)
11:44:46  <PublicServer> <Nickman> paper has started ;)
11:46:07  <PublicServer> <Nickman> we need more wood!
11:54:34  <tus-sleeping> morning
11:54:54  <PublicServer> <Nickman> hi
11:54:59  *** tus-sleeping is now known as tussengas
11:56:13  <PublicServer> <Nickman> Printing works needs a pickup station, or some regulation for goods trains...
11:56:44  <tussengas> !password
11:56:44  <PublicServer> tussengas: feting
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11:58:39  <PublicServer> <Nickman> Combuster?
12:01:54  <PublicServer> *** tussengas has joined company #1
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12:03:28  <[com]buster> !download win32
12:03:28  <PublicServer> [com]buster: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip
12:06:02  <PublicServer> <tussengas> how is it posible that fishybridge coal mine produces so much?
12:06:31  <PublicServer> <Nickman> it increases over time :)
12:06:57  <PublicServer> <tussengas> in my games it usualy decreases :(
12:07:04  <PublicServer> <tussengas> especialy oilwells
12:07:31  <ddfreyne> just make sure you transport enough (70% or more i think)
12:07:36  <PublicServer> <Nickman> yup
12:07:54  <PublicServer> <tussengas> is there a max?
12:07:56  <ddfreyne> it's often good to have one train waiting (not loading) in a station
12:08:25  <ddfreyne> tussengas: 100% but you almost never get thereā€¦ depends on train speed and other factors (whether there is a statue maybe)
12:08:30  <ddfreyne> they're odd rules IMO
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12:09:01  <PublicServer> <tussengas> so you have to be 70+ , and as high as posible
12:09:35  <PublicServer> <tussengas> i thought 80+ was 'overdone' and would make the fields go empty too soon :p
12:09:54  <ddfreyne> nope
12:09:58  <ddfreyne> http://wiki.openttd.org/Game_mechanics#Industry_production explains it more or less
12:10:00  <PublicServer> *** tussengas has joined spectators
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12:10:23  <PublicServer> <Nickman> I'm in the middle of construction :D
12:10:27  <tussengas> lol
12:10:32  <tussengas> no problem
12:10:33  <ddfreyne> not anymore
12:10:33  <tussengas> ill rejoin
12:10:39  <PublicServer> *** tussengas has joined company #1
12:10:39  <PublicServer> *** Game unpaused (enough players)
12:10:40  <PublicServer> <Nickman> :D
12:11:03  <PublicServer> <tussengas> i was just like : hmm... if i stay then it never go on pause while no one else is there :p
12:11:11  <PublicServer> <tussengas> but it goes on pause <1 ?
12:11:18  <PublicServer> <tussengas> hmm, <2
12:11:24  <PublicServer> <Nickman> <2 indeed
12:11:36  <ddfreyne> <3
12:11:55  <PublicServer> <tussengas> good, then i don't have to be afraid that i keep the server running during nights  :P
12:11:55  <ddfreyne> that's just a little heart fyi
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12:16:35  <tussengas>     * If a production change does occur (~16.7% chance per month):
12:16:35  <tussengas>           o For an industry that has poor or no service (less than 60% of its cargo is transported): 33% chance of increase, 67% chance of decrease.
12:16:35  <tussengas>           o For an industry that has good (greater than 60%) service: 67% chance of increase, 33% chance of decrease.
12:16:35  <tussengas>           o There is no bonus for excellent service with default economy.
12:16:35  <tussengas> so 60% will do :p
12:17:22  <tussengas> o wait
12:17:30  <tussengas> that's without 'smooth economy'
12:18:09  <tussengas> thanks for the link ddfreyne
12:23:24  <tussengas> btw, i guess i can't destroy a farm?
12:23:34  <PublicServer> <Nickman> not without magic bulldozer
12:23:48  <tussengas> magic bulldozer? is that a grd?
12:23:49  <tussengas> grf
12:26:11  <XeryusTC> no
12:26:14  <XeryusTC> it's a cheat
12:27:45  <tussengas> i feel quite wanting to cheat with that freshly build farm at the exit off my being build station :P (personal game)
12:35:39  <XeryusTC> press, ctrl-alt-c
12:35:44  <XeryusTC> the cheat menu will pop up then
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12:47:29  <PublicServer> <Nickman> I'll be off for a while ;)
12:47:30  <PublicServer> <Nickman> hf!
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13:45:49  <insulfrog> !password
13:45:49  <PublicServer> insulfrog: zigzag
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13:47:52  <nlhans> !password
13:47:52  <PublicServer> nlhans: zigzag
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13:58:11  <^Spike^> !players
13:58:12  <PublicServer> ^Spike^: Client 424 is Raiscan, a spectator
13:58:12  <PublicServer> ^Spike^: Client 433 is tussengas, a spectator
14:06:08  <tussengas> is there an easy way of putting a group of train in a shared order list?
14:06:16  <tussengas> *trains
14:06:40  <planetmaker> vice versa is easy
14:07:15  <planetmaker> this way... no
14:07:24  <planetmaker> or not that I know :-)
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14:28:44  <tussengas> so i'd better spent my time to putting my trains into shared orders than into groups :p
14:29:16  <SmatZ> yes
14:29:42  <PublicServer> <tussengas> but i find the way of putting (existing) vehicles into shared orders quite anoying :p
14:29:55  <SmatZ> I am not sure how the requested behaviour should be coded
14:30:14  <SmatZ> but I can imagine moving trains into groups is easier than making orders shared
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14:32:47  <XeryusTC> !password
14:32:47  <PublicServer> XeryusTC: pawned
14:32:55  <PublicServer> *** Game unpaused (enough players)
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16:37:46  <PublicServer> <SmatZ> why are people joining and leaving
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16:41:52  <PublicServer> <SmatZ> more specifically
16:41:55  <PublicServer> <SmatZ> why are they leaving :-p
16:43:45  <Ammler> !playercount
16:43:45  <PublicServer> Ammler: Number of players: 3
16:43:49  <Ammler> !players
16:43:50  <PublicServer> Ammler: Client 424 is Raiscan, a spectator
16:43:51  <PublicServer> Ammler: Client 440 (Orange) is SmatZ, in company 1 (OTTDC)
16:43:51  <PublicServer> Ammler: Client 433 is tussengas, a spectator
16:44:41  <PublicServer> *** Game unpaused (enough players)
16:44:41  <PublicServer> *** AmmIer joined the game
16:44:49  <PublicServer> <SmatZ> oh hello AmmIer
16:44:56  <PublicServer> <AmmIer> :-D
16:45:06  <PublicServer> <SmatZ> :)
16:45:23  <PublicServer> <AmmIer> oh, looks like opengfx game :-)
16:45:31  <PublicServer> <SmatZ> :)
16:45:40  <PublicServer> <AmmIer> new maglev in action
16:45:49  <PublicServer> <SmatZ> new maglev?
16:45:51  <PublicServer> <AmmIer> awesome train
16:46:02  <PublicServer> <AmmIer> don't you use opengfx?
16:46:17  <PublicServer> <SmatZ> I don't have any static GRFs
16:46:28  <PublicServer> <AmmIer> me too
16:46:38  <PublicServer> <AmmIer> opengfx isn't a newgrf, you know?
16:46:47  <PublicServer> <SmatZ> ah
16:46:50  <PublicServer> <SmatZ> yes...
16:46:51  <PublicServer> <AmmIer> :-P
16:47:17  <PublicServer> <SmatZ> brb
16:47:20  <PublicServer> *** SmatZ has left the game (leaving)
16:47:20  <PublicServer> *** Game paused (not enough players)
16:47:21  <PublicServer> <AmmIer> :-)
16:47:50  <PublicServer> <AmmIer> well, roads are also worth to use opengfx
16:47:54  <SmatZ> I am running OTTD often in debug mode / with valgrind
16:48:11  <SmatZ> so I am reducing number of loaded files as much as I can
16:48:11  <Ammler> which means?
16:48:17  <Ammler> ah :-)
16:48:25  <SmatZ> so it game start doesn't take hours :)
16:49:21  <PublicServer> *** Game unpaused (enough players)
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16:50:20  <PublicServer> <SmatZ> maglev is nice :)
16:50:48  <PublicServer> <AmmIer> well, the tracks aren't the best
16:50:55  <PublicServer> <AmmIer> but the engines and waggons
16:51:06  <PublicServer> <AmmIer> also monorail
16:51:19  <PublicServer> <SmatZ> hmm I need to load a nicer font :)
16:52:41  <PublicServer> <AmmIer> is it just me, or doe the loaded coal waggons look empty?
16:52:46  <PublicServer> <AmmIer> -e
16:52:53  <PublicServer> <SmatZ> they are a bit darker
16:53:01  <PublicServer> <SmatZ> but there isn't a pile of coal :)
16:53:02  <Mark> !password
16:53:02  <PublicServer> Mark: lumped
16:53:11  <PublicServer> *** Mark joined the game
16:53:13  <PublicServer> <Mark> evening
16:53:20  <PublicServer> <SmatZ> helllo
16:53:21  <PublicServer> <AmmIer> and the horizontal might be empty
16:53:28  <PublicServer> <AmmIer> Saletti Mark
16:53:45  <PublicServer> <Mark> gruetzi
16:54:26  <PublicServer> <Mark> hah
16:54:36  <PublicServer> <Mark> i overloaded the nasty pbs entrance at terminal S
16:54:45  <PublicServer> <AmmIer> show me
16:54:55  <PublicServer> <Mark> just have a look? :P
16:55:03  <PublicServer> <AmmIer> first time here
16:55:14  <PublicServer> <Mark> see Cheekywick
16:55:19  <PublicServer> <AmmIer> found
16:55:52  <PublicServer> <AmmIer> only 7 plattforms for 2 lines
16:56:08  <PublicServer> <AmmIer> and they do unload and load...
16:56:17  <PublicServer> <Mark> and accelrate slowly
16:56:23  *** Nickman87 has joined #openttdcoop
16:56:28  *** openttdcoop sets mode: +v Nickman87
16:56:28  <Nickman87> !players
16:56:30  <PublicServer> Nickman87: Client 424 is Raiscan, a spectator
16:56:30  <PublicServer> Nickman87: Client 445 (Orange) is SmatZ, in company 1 (OTTDC)
16:56:30  <PublicServer> Nickman87: Client 433 is tussengas, a spectator
16:56:30  <PublicServer> Nickman87: Client 443 (Orange) is AmmIer, in company 1 (OTTDC)
16:56:30  <PublicServer> Nickman87: Client 446 (Orange) is Mark, in company 1 (OTTDC)
16:56:32  <Nickman87> !password
16:56:32  <PublicServer> Nickman87: lumped
16:56:35  <Nickman87> hi Ammler :)
16:56:47  <PublicServer> <AmmIer> Sali Nickman :-)
16:56:55  <PublicServer> *** Nickman joined the game
16:57:03  <PublicServer> <AmmIer> but this game now really shows, how nice opengfx become.
16:57:06  <PublicServer> <Mark> next time i tell someone pax and cargo dont work together i'll use this game for illustration
16:57:15  <PublicServer> <Nickman> :D
16:57:24  <PublicServer> <Nickman> are these all openGFX GRF's?
16:57:39  <PublicServer> <AmmIer> opengfx is no newgrf (2nd time :-P
16:57:49  <PublicServer> <Nickman> :p
16:57:53  <PublicServer> <SmatZ> it has evolved into OBG
16:57:57  <PublicServer> <Nickman> its not new but a replacement, yeah...
16:58:03  <PublicServer> <Mark> you must load the locally
16:58:06  <PublicServer> <Mark> i think
16:58:09  <PublicServer> <AmmIer> but not for newgrfs
16:58:22  <PublicServer> <AmmIer> it replaces the original base graphics.
16:58:33  <PublicServer> <Nickman> we could use some more goods/food trains to releave the mountain hub
16:58:57  <PublicServer> <AmmIer> the monolev trains are just awesome :-D
16:58:58  <PublicServer> <Nickman> relieve
16:59:15  <PublicServer> <Nickman> monolev?
16:59:21  <PublicServer> <AmmIer> BornAcorn did a very nice job.
16:59:30  <PublicServer> *** SmatZ has left the game (leaving)
16:59:32  <PublicServer> <AmmIer> monorail and maglev
17:00:03  <Ammler> @man opengfx
17:00:05  <Webster> Search results - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=opengfx
17:00:08  <Ammler> Nickman87: ^
17:00:38  <Nickman87> I know what openGFX is ;)
17:00:43  <Nickman87> followed it for quite some time :)
17:01:28  <Ammler> hmm
17:01:42  <Ammler> do you use it now?
17:01:54  <Ammler> it is very nice, if you have default monolev
17:01:58  <Nickman87> no, They are only loaded locally you mean?
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17:02:08  *** openttdcoop sets mode: +v OwenSX48BD
17:02:10  <Nickman87> can I just load them while ruinning the game?
17:02:14  <PublicServer> <AmmIer> no
17:02:25  <PublicServer> <AmmIer> you can do that only at start menu
17:02:34  <Nickman87> :(
17:02:37  <Nickman87> first downloading ;)
17:02:41  *** OwenS is now known as Guest719
17:02:41  *** OwenSX48BD is now known as owens
17:02:44  *** owens is now known as OwenS
17:02:49  <PublicServer> *** Nickman has left the game (leaving)
17:03:51  <PublicServer> <AmmIer> default maglev is a bit too fast
17:04:12  <Nickman87> !password
17:04:12  <PublicServer> Nickman87: lumped
17:04:22  <PublicServer> *** Nickman joined the game
17:04:37  <PublicServer> <Nickman> hmmmm, much nicer indeed! :D
17:04:53  <PublicServer> <AmmIer> well, you need to get familiar with the GUI ;-)
17:05:00  <PublicServer> <Nickman> ouch, indeed :D
17:05:22  <PublicServer> <AmmIer> I once made a newgrf with the old gui
17:05:33  <PublicServer> <Nickman> the monorail looks a bit pale to me though...
17:05:36  <PublicServer> <AmmIer> but now, I am fine with this gui, too.
17:05:41  *** Guest719 has quit IRC
17:05:49  <PublicServer> <AmmIer> pale?
17:06:13  <PublicServer> <AmmIer> strange?
17:06:20  <PublicServer> <Nickman> yeah, to little variation in the color
17:06:24  <PublicServer> <Nickman> pale is not the correct word
17:06:29  <PublicServer> <AmmIer> well
17:06:42  <PublicServer> <Nickman> bit boring (also not the right word :D)
17:06:51  <PublicServer> <Nickman> we changed to red? :D
17:07:05  <PublicServer> <AmmIer> the 2nd color of the engines, ir orange
17:07:18  <PublicServer> <AmmIer> so if we use company color orange, we have the same
17:07:27  <PublicServer> <AmmIer> just to show you
17:07:37  <PublicServer> <Nickman> what do you mea?
17:07:51  <PublicServer> <AmmIer> now you have red and orange, don't you see it?
17:07:58  <PublicServer> <Nickman> I have read trains?
17:08:07  <PublicServer> <Nickman> red
17:08:08  <PublicServer> <AmmIer> with a bit orange
17:08:11  <PublicServer> <Nickman> yeah
17:08:19  <PublicServer> <Nickman> two CC's you mean?
17:08:29  <PublicServer> <AmmIer> default doesn't have 2cc
17:08:32  <PublicServer> <Nickman> :)
17:08:44  <PublicServer> <AmmIer> the part which is orange is always orange.
17:09:17  <PublicServer> <AmmIer> that is why it is the whole train is orange then.
17:09:42  <PublicServer> <Nickman> :)
17:12:24  <PublicServer> <Nickman> bridges not all replaced yet? :)
17:13:07  <PublicServer> <Nickman> the new monorail tracks are to clean
17:13:18  <PublicServer> <Nickman> the old ones looked more used and shadowy
17:20:40  <PublicServer> *** Mark has left the game (connection lost)
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17:28:40  <Mark> newgfx is too fuzzy for my liking
17:28:44  *** openttdcoop sets mode: +v Yexo
17:28:47  <Mark> i prefer the default sharpness
17:33:05  *** Mark has quit IRC
17:43:52  <Ammler> Nickman87: opengfx is complete for temperate and arctic.
17:44:09  <Ammler> on tropic, it misses around 1 house
17:48:29  <PublicServer> <Raiscan> when you say complete though, it looks like a hash of different styles of art
17:48:56  <PublicServer> *** Raiscan has left the game (leaving)
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17:51:59  *** openttdcoop sets mode: +v Zulan
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17:57:07  <satyap1> hm, is there a web-based helper for nfo files, and if not, would it help if i made one?
17:58:24  <Ammler> satyap1: grf2html?
17:59:07  *** Progman has quit IRC
18:00:31  <satyap1> no
18:00:49  <satyap1> one where you select from drop-down choices, and it produces a sprite line
18:01:02  <satyap1> because decoding this crap in my head is getting old
18:01:08  <PublicServer> *** tussengas has left the game (leaving)
18:01:24  <satyap1> i'm thniking, specially for action 2/3
18:06:11  *** Mark has joined #openttdcoop
18:06:15  *** ChanServ sets mode: +o Mark
18:06:16  *** openttdcoop sets mode: +v Mark
18:06:50  <PublicServer> <AmmIer> Nickman: active?
18:07:03  <PublicServer> *** AmmIer has joined spectators
18:07:03  <PublicServer> *** Game paused (not enough players)
18:08:15  *** mixrin has joined #openttdcoop
18:08:20  *** openttdcoop sets mode: +v mixrin
18:08:55  <PublicServer> *** Nickman has left the game (leaving)
18:12:04  <Ammler> !info
18:12:04  <PublicServer> Ammler: #:1(Orange) Company Name: 'OTTDC'  Year Founded: 1970  Money: 892751183  Loan: 0  Value: 897761062  (T:230, R:200, P:2, S:5) unprotected
18:17:31  <Nickman87> can someone upload the save for the last game to the wiki? I'll make a screenshot and complete the entry then?
18:17:40  <Nickman87> Ammler, you have it? :)
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18:23:14  <Ammler> you mean ps#152?
18:23:32  <Ammler> !archive
18:23:32  <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
18:26:03  *** Elton06131 has quit IRC
18:27:24  <Ammler> Nickman87: transfered
18:28:09  <PublicServer> *** AmmIer has left the game (leaving)
18:30:37  <Nickman87> ;)
18:53:07  <Raiscan> !password
18:53:07  <PublicServer> Raiscan: fulled
18:53:32  <PublicServer> *** Raiscan joined the game
18:54:38  *** ChanServ sets mode: +o Phoenix_the_II
18:54:38  *** ChanServ sets mode: +o Thraxian|Work
18:54:38  *** ChanServ sets mode: +o SmatZ
18:54:38  *** ChanServ sets mode: +o tneo
18:54:38  *** ChanServ sets mode: +o planetmaker
18:54:38  *** ChanServ sets mode: +o valhallasw
18:54:57  <PublicServer> *** Raiscan has left the game (leaving)
19:04:53  *** Brianetta has joined #openttdcoop
19:04:58  *** openttdcoop sets mode: +v Brianetta
19:17:51  <Raiscan> !password
19:17:51  <PublicServer> Raiscan: asides
19:18:05  <PublicServer> *** Raiscan joined the game
19:24:40  <PublicServer> *** Raiscan has left the game (leaving)
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19:44:18  <Nickman87> archive updated ;)
20:01:22  <satyap1> i has a sad
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20:37:40  <XeryusTC> !password
20:37:40  <PublicServer> XeryusTC: malled
20:37:47  <PublicServer> *** XeryusTC joined the game
20:43:40  <XeryusTC> !UNPAUSE
20:43:43  <XeryusTC> !unpause
20:43:43  <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.)
20:43:43  <PublicServer> *** Game unpaused (enough players)
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20:57:24  <PublicServer> *** XeryusTC has left the game (connection lost)
20:57:24  <PublicServer> *** Game paused (not enough players)
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21:07:07  <tussengas> !password
21:07:07  <PublicServer> tussengas: bestow
21:07:16  <PublicServer> *** Game unpaused (enough players)
21:07:16  <PublicServer> *** tussengas joined the game
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21:14:10  <PublicServer> <tussengas> guess there is almost nothing left to do arround here :s
21:14:24  <PublicServer> <tussengas> beside growing more farms perhaps :P
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21:21:11  <PublicServer> *** Game paused (not enough players)
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21:54:06  <insulfrog> !password
21:54:07  <PublicServer> insulfrog: deigns
21:54:17  <PublicServer> *** Game unpaused (enough players)
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22:00:18  <PublicServer> *** Game paused (not enough players)
22:00:19  *** openttdcoop sets mode: +v Ricecake
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22:00:25  <Ricecake> !password
22:00:25  <PublicServer> Ricecake: deigns
22:00:38  <PublicServer> *** Game unpaused (enough players)
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22:11:19  <PublicServer> *** Raiscan has left the game (leaving)
22:11:19  <PublicServer> *** Game paused (not enough players)
22:11:37  *** Ricecake is now known as Raiscan
22:20:44  <PublicServer> *** Game unpaused (enough players)
22:20:45  <PublicServer> *** Thraxian|Work joined the game
22:21:09  <Thraxian|Work> !players
22:21:11  <PublicServer> Thraxian|Work: Client 464 (Orange) is Thraxian|Work, in company 1 (OTTDC)
22:21:20  <Thraxian|Work> since when is one enough to unpause?
22:22:01  <Xaroth> no idea, but i doubt that's wanted o_O
22:22:16  <Thraxian|Work> !rcon pause
22:22:16  <PublicServer> Thraxian|Work: Manual pausing is disabled. Set network.min_active_clients to 0 (disable autopausing) to enable manual pausing.
22:22:55  <PublicServer> *** Webster has enabled autopause mode.
22:22:55  <PublicServer> *** Game paused (not enough players)
22:23:01  <Thraxian|Work> ooh....
22:23:04  <Thraxian|Work> new command?
22:23:22  <Webster> on !auto
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22:27:13  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
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22:29:25  <XeryusTC> Thraxian|Work: i might've left it unpaused
22:29:30  <XeryusTC> i needed to set some orders :o
22:29:48  <Thraxian|Work> this game was somewhat disappointing....
22:30:01  <Thraxian|Work> by the time stuff got built, all the industries were shut down
22:30:09  <XeryusTC> quite :P
22:30:15  <Thraxian|Work> and there's not much space left for them to be constructed
22:30:19  <Thraxian|Work> everything that's flat is railed
22:30:38  <XeryusTC> that's why i only kept busy with busses in one town :P
22:30:57  <Thraxian|Work> I worked on a few things here and there, but nothing really significant...
22:31:16  <OwenS> So my sucky connection hasn't caused me to miss much :p
22:34:46  <Thraxian|Work> dunno why, but I always liked the games where each person has their own region to service - not very coop-minded of me, is it?
22:35:03  <Thraxian|Work> except that we can all help each other out (when desired)
22:35:05  *** Raiscan has quit IRC
22:35:15  <Thraxian|Work> and it's good for seeing people's strengths and weaknesses....
22:36:12  <PublicServer> *** Game unpaused (enough players)
22:36:13  <PublicServer> *** Peter joined the game
22:38:35  <PublicServer> *** Peter has left the game (leaving)
22:38:35  <PublicServer> *** Game paused (not enough players)
22:38:39  <Thraxian|Work> awww
22:39:13  <PeterT> sorry, should i come back?
22:39:23  <PeterT> !password
22:39:23  <PublicServer> PeterT: driest
22:39:41  <Thraxian|Work> nah - no worries
22:40:30  <PeterT> ok
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