Config
Log for #openttdcoop on 9th August 2009:
Times are UTC Toggle Colours
00:03:52  *** [com]buster has quit IRC
00:08:52  *** neuroticus has joined #openttdcoop
00:08:57  *** openttdcoop sets mode: +v neuroticus
00:09:02  <neuroticus> !password
00:09:02  <PublicServer> neuroticus: siting
00:10:03  <PublicServer> *** Neuroticus joined the game
00:17:07  <PublicServer> *** Neuroticus has left the game (leaving)
00:22:09  *** KenjiE20|LT has joined #openttdcoop
00:22:09  *** ChanServ sets mode: +o KenjiE20|LT
00:22:14  *** openttdcoop sets mode: +v KenjiE20|LT
00:22:18  *** KenjiE20 has quit IRC
00:41:55  *** Elton07937 has joined #openttdcoop
00:42:00  *** openttdcoop sets mode: +v Elton07937
00:45:32  *** ODM has quit IRC
00:59:36  *** Addi has quit IRC
01:14:39  *** Zulan has quit IRC
01:27:14  *** OwenS has quit IRC
01:41:39  <PublicServer> *** Spyker has left the game (connection lost)
02:05:44  <nickman87> !players
02:05:46  <PublicServer> nickman87: There are currently no clients connected to the server
02:10:05  *** themroc has quit IRC
02:12:33  *** neuroticus has quit IRC
02:29:07  *** KenjiE20|LT has quit IRC
03:03:08  *** Yexo has quit IRC
03:03:09  *** Yexo_ has joined #openttdcoop
03:03:18  *** openttdcoop sets mode: +v Yexo_
03:29:28  *** Yexo_ has quit IRC
03:29:35  *** Yexo has joined #openttdcoop
03:29:45  *** openttdcoop sets mode: +v Yexo
04:15:44  *** PhoenixII has joined #openttdcoop
04:15:44  *** Phoenix_the_II has quit IRC
04:15:49  *** openttdcoop sets mode: +v PhoenixII
04:15:54  *** HDIEagle has joined #openttdcoop
04:15:59  *** openttdcoop sets mode: +v HDIEagle
04:16:00  <HDIEagle> !players
04:16:02  <PublicServer> HDIEagle: There are currently no clients connected to the server
04:16:08  <HDIEagle> !password
04:16:08  <PublicServer> HDIEagle: busies
04:16:24  <PublicServer> *** HD1Eagle joined the game
05:12:17  *** eleusis has joined #openttdcoop
05:12:22  *** openttdcoop sets mode: +v eleusis
05:12:59  *** Phoenix_the_II has joined #openttdcoop
05:12:59  *** PhoenixII has quit IRC
05:13:04  *** openttdcoop sets mode: +v Phoenix_the_II
05:14:01  *** el[cube] has quit IRC
05:30:15  <PublicServer> *** HD1Eagle has left the game (connection lost)
05:35:09  *** HDIEagle has quit IRC
05:48:33  *** andy|p has quit IRC
05:52:10  *** Nebri has left #openttdcoop
05:52:11  *** eleusis has quit IRC
05:54:43  *** eleusis has joined #openttdcoop
05:54:49  *** openttdcoop sets mode: +v eleusis
06:29:48  *** el[cube] has joined #openttdcoop
06:29:53  *** openttdcoop sets mode: +v el[cube]
06:31:33  *** eleusis has quit IRC
06:45:46  *** ^spike^ has joined #openttdcoop
06:45:51  *** openttdcoop sets mode: +v ^spike^
07:24:59  *** ODM has joined #openttdcoop
07:24:59  *** ChanServ sets mode: +o ODM
07:25:04  *** openttdcoop sets mode: +v ODM
08:27:18  *** Progman has joined #openttdcoop
08:27:23  *** openttdcoop sets mode: +v Progman
08:27:36  *** Brianetta has joined #openttdcoop
08:27:36  *** ChanServ sets mode: +o Brianetta
08:27:40  *** openttdcoop sets mode: +v Brianetta
08:50:19  *** raWt has joined #openttdcoop
08:50:24  *** openttdcoop sets mode: +v raWt
09:41:31  *** TQL has joined #openttdcoop
09:41:36  *** openttdcoop sets mode: +v TQL
09:41:54  <TQL> !password
09:41:54  <PublicServer> TQL: tousle
09:42:15  <PublicServer> *** TQL joined the game
09:43:37  *** jonde has joined #openttdcoop
09:43:42  *** openttdcoop sets mode: +v jonde
09:44:13  *** [com]buster has joined #openttdcoop
09:44:13  *** ChanServ sets mode: +o [com]buster
09:44:18  *** openttdcoop sets mode: +v [com]buster
09:44:44  *** raWt has quit IRC
09:47:15  <PublicServer> *** TQL has left the game (leaving)
09:47:19  *** TQL has quit IRC
09:47:48  <jonde> !password
09:47:48  <PublicServer> jonde: tousle
09:47:57  <PublicServer> *** jondisti joined the game
10:14:11  <[com]buster> !playercount
10:14:11  <PublicServer> [com]buster: Number of players: 1
10:15:34  <PublicServer> *** Game unpaused (enough players)
10:15:35  <PublicServer> *** Combuster joined the game
10:25:11  *** LordAzamath has joined #openttdcoop
10:25:16  *** openttdcoop sets mode: +v LordAzamath
10:27:02  <LordAzamath> !download
10:27:02  <PublicServer> LordAzamath: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
10:27:08  <LordAzamath> !download win32
10:27:08  <PublicServer> LordAzamath: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip
10:28:36  <LordAzamath> !players
10:28:38  <PublicServer> LordAzamath: Client 677 (Orange) is jondisti, in company 1 (OTTDC)
10:28:38  <PublicServer> LordAzamath: Client 679 (Orange) is Combuster, in company 1 (OTTDC)
10:30:03  <LordAzamath> !grf
10:30:03  <PublicServer> LordAzamath: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
10:34:21  <PublicServer> *** jondisti has left the game (leaving)
10:34:22  <PublicServer> *** Game paused (not enough players)
10:35:30  <[com]buster> bah
10:35:57  <Maza> meh
10:36:18  <[com]buster> mind joining? got a hub to fix
10:36:44  *** LordAzamath has quit IRC
10:41:35  *** KenjiE20 has joined #openttdcoop
10:41:35  *** ChanServ sets mode: +o KenjiE20
10:41:40  *** openttdcoop sets mode: +v KenjiE20
10:55:17  * SmatZ minds
10:55:22  <PublicServer> <Combuster> :)
10:56:05  <PublicServer> *** Game unpaused (enough players)
10:56:06  <PublicServer> *** SmatZ joined the game
10:56:22  <PublicServer> <SmatZ> afternoon
10:56:43  <PublicServer> <Combuster> 'afternoon SmatZ
11:02:24  <PublicServer> *** Carstein joined the game
11:09:43  <PublicServer> <Combuster> done :)
11:10:12  <PublicServer> <SmatZ> :)
11:11:13  <PublicServer> <SmatZ> good good :)
11:11:55  <PublicServer> *** Carstein has joined company #1
11:12:20  <PublicServer> <SmatZ> BBH01-BBH02 would need wider connection
11:12:34  <PublicServer> <SmatZ> probably N exit of BBH01 too
11:13:09  <PublicServer> <SmatZ> it's not as jammed as it used to be though :)
11:13:27  <PublicServer> <Combuster> I've spent hours tweaking BBH01-02-03
11:13:32  <PublicServer> <SmatZ> good :)
11:15:00  <PublicServer> <Combuster> What usually happens are surges in traffic
11:15:22  <PublicServer> <Combuster> which cause jams around '03 which then move to '01
11:17:57  <PublicServer> <Combuster> now the flow collapses at BBH04...
11:18:07  *** Chris_Booth has joined #openttdcoop
11:18:11  <PublicServer> <SmatZ> :-/
11:18:12  *** openttdcoop sets mode: +v Chris_Booth
11:18:43  <PublicServer> <SmatZ> yeah
11:18:58  <PublicServer> <SmatZ> this place was jammed in the past too
11:19:20  <Chris_Booth> morning all
11:19:34  <PublicServer> *** Carstein has joined spectators
11:19:35  <PublicServer> <Combuster> mornin' Chris
11:19:41  <Chris_Booth> !password
11:19:41  <PublicServer> Chris_Booth: dimple
11:20:18  <PublicServer> <Combuster> Jam moved to '01 again
11:20:29  <Chris_Booth> big jam?
11:20:37  <PublicServer> <Combuster> clockwork jam
11:20:44  <PublicServer> <SmatZ> :)
11:21:04  <PublicServer> <Combuster> 03b/02b/01/04/01/03b
11:21:09  <PublicServer> <SmatZ> we will see where the jam stops :)
11:21:20  <PublicServer> *** Chris Booth joined the game
11:21:24  <PublicServer> <SmatZ> or maybe it will just rotate among those hubs
11:21:29  <PublicServer> <Combuster> it will vanish shortly
11:21:34  <PublicServer> <Combuster> then jam up 03b
11:21:39  <PublicServer> *** Chris Booth has left the game (connection lost)
11:22:11  *** themroc has joined #openttdcoop
11:22:16  *** openttdcoop sets mode: +v themroc
11:22:41  <Chris_Booth> !password
11:22:41  <PublicServer> Chris_Booth: scolds
11:22:57  <PublicServer> *** Chris Booth joined the game
11:25:48  *** themroc- has joined #openttdcoop
11:25:53  *** openttdcoop sets mode: +v themroc-
11:30:15  *** themroc has quit IRC
11:30:21  <PublicServer> *** SmatZ has left the game (leaving)
11:31:34  <PublicServer> <Chris Booth> this network has some realy badly build sections
11:34:22  <PublicServer> <Chris Booth> i think BBH 04 - 01 need to be 3 lanes
11:34:48  *** themroc has joined #openttdcoop
11:34:53  *** openttdcoop sets mode: +v themroc
11:37:55  *** themroc- has quit IRC
11:38:01  *** Nebri has joined #openttdcoop
11:38:06  *** openttdcoop sets mode: +v Nebri
11:38:25  *** OwenS has joined #openttdcoop
11:38:25  *** ChanServ sets mode: +v OwenS
11:39:53  <Nebri> !players
11:39:54  <PublicServer> Nebri: Client 679 (Orange) is Combuster, in company 1 (OTTDC)
11:39:54  <PublicServer> Nebri: Client 683 is Carstein, a spectator
11:39:54  <PublicServer> Nebri: Client 687 (Orange) is Chris Booth, in company 1 (OTTDC)
11:40:10  <Nebri> morning boys
11:40:14  <Nebri> and gals
11:40:19  *** themroc- has joined #openttdcoop
11:40:24  *** openttdcoop sets mode: +v themroc-
11:40:53  <Nebri> !password
11:40:53  <PublicServer> Nebri: musing
11:41:02  <PublicServer> *** Nebri joined the game
11:42:50  *** themroc has quit IRC
11:43:59  <PublicServer> <Nebri> what you guys working on?
11:44:11  <PublicServer> <Chris Booth> BBH 04 - 01 3rd line
11:46:37  <PublicServer> <Nebri> trying to optimize?
11:47:05  *** themroc has joined #openttdcoop
11:47:10  *** openttdcoop sets mode: +v themroc
11:47:13  <PublicServer> <Chris Booth> yeah
11:48:20  *** themroc- has quit IRC
11:49:15  <PublicServer> <Nebri> adding in more lines? or just trying to replace those bridges?
11:55:10  *** themroc has quit IRC
11:55:10  *** themroc has joined #openttdcoop
11:55:16  *** openttdcoop sets mode: +v themroc
12:00:25  *** Polygon has joined #openttdcoop
12:00:30  *** openttdcoop sets mode: +v Polygon
12:03:19  <PublicServer> *** XeryusTC has left the game (connection lost)
12:11:58  <PublicServer> *** Chris Booth has left the game (leaving)
12:13:53  <XeryusTC> my gawd
12:14:03  <XeryusTC> the FIRS industries list is _HUGE_
12:18:54  *** Ridayah has quit IRC
12:19:34  *** Ridayah has joined #openttdcoop
12:19:38  <PublicServer> *** Nebri has left the game (leaving)
12:19:38  <PublicServer> *** Game paused (not enough players)
12:19:39  *** openttdcoop sets mode: +v Ridayah
12:20:14  <Nebri> whoops
12:20:15  <PublicServer> *** Combuster has joined spectators
12:20:49  *** Elske has joined #openttdcoop
12:20:54  *** openttdcoop sets mode: +v Elske
12:21:08  *** Elske has quit IRC
12:21:17  <PublicServer> *** Nebri joined the game
12:21:27  <PublicServer> <Combuster> You were busy?
12:21:32  <PublicServer> *** Nebri has joined spectators
12:21:40  <PublicServer> <Nebri> nah, just analyzing
12:22:04  <PublicServer> <Nebri> had a bunch of messenger windows I keep near the upper right corner, hit one X too many :P
12:22:31  <PublicServer> <Combuster> The game will complain when I try that ;)
12:24:16  <PublicServer> <Nebri> so I guess we're done connecting industries to this game
12:24:28  <PublicServer> <Combuster> Secondaries, yes
12:24:36  <PublicServer> <Combuster> There are some primaries left
12:24:59  <PublicServer> <Nebri> coals/woods etc?
12:25:10  <PublicServer> <Combuster> farms/oil rigs
12:25:16  <PublicServer> *** Combuster has joined company #1
12:26:14  <PublicServer> <Nebri> is there a specific list that I can refrence which defines industries as primary/secondaries?
12:26:35  <PublicServer> <Combuster> Primaries = industry not taking cargo
12:27:06  <PublicServer> <Combuster> Secondaries = industries that both take and produce goods
12:28:17  <PublicServer> <Combuster> 9 unconnected industries
12:28:58  *** Chris_Booth has quit IRC
12:28:58  <PublicServer> <Combuster> (they're now marked)
12:29:12  <PublicServer> <Nebri> kk yea spotting them now :)
12:29:25  <PublicServer> <Combuster> map button - sign list
12:29:38  <PublicServer> <Nebri> thats what I"m using :D
12:30:08  <PublicServer> *** Nebri has joined company #1
12:30:09  <PublicServer> *** Game unpaused (enough players)
12:31:54  <PublicServer> <Nebri> is there any specific minimum that an industry pushes out before you decide to connect it?
12:32:07  <PublicServer> <Combuster> just that it exists
12:32:10  <PublicServer> <Combuster> and is part of the plan
12:32:16  <PublicServer> <Combuster> (hence, no gold mines)
12:33:05  <PublicServer> <Nebri> I see
12:33:32  <PublicServer> <Nebri> this is why I've been studying the map and been reluctant to build, wanted to make sure I understand everything you guys do first
12:33:50  <PublicServer> <Combuster> practice makes perfect
12:33:56  <PublicServer> <Nebri> I was eying up those gold mines :D
12:34:15  <PublicServer> <Combuster> Just keep asking :)
12:34:29  <Mark> morning
12:34:57  <PublicServer> <Nebri> alright, well one thing I'm still not getting is how do you have some of these industries connected when they are so far away from stations? :S
12:35:22  <Mark> ?:station walking
12:35:26  <Mark> ?: station walking
12:35:28  <Mark> hmm
12:36:35  <PublicServer> <Nebri> looking up station walking on your wiki now.
12:36:53  <PublicServer> <Nebri> now that I've heard the term, had no idea how you guys were managing it
12:39:22  <KenjiE20> ?: stationwalking
12:39:22  <Webster> The act of creating a station in two spots by adding and removing connecting sections, see: http://www.openttdcoop.org/wiki/Stationwalk
12:39:56  <PublicServer> <Nebri> yea just finished reading that, thanks kenji, just hadnt heard the term so was having a hard time finding it :P
12:41:06  <PublicServer> <Nebri> but just to make sure I get it..
12:41:11  *** Venxir has joined #openttdcoop
12:41:17  *** openttdcoop sets mode: +v Venxir
12:41:24  *** Venxir has quit IRC
12:41:40  <PublicServer> <Nebri> when I use the new join feature, and place a second physical station where I want to join, am I able to remove that station afterwards?
12:41:57  <PublicServer> <Nebri> and the coverage will be the same as if it were still there?
12:42:01  <PublicServer> <Combuster> You can remove any station that's not occupied
12:42:02  <KenjiE20> no
12:42:17  <KenjiE20> coverage will work from placed tiles only
12:43:36  <PublicServer> <Nebri> ah ok, finding the single tiles in your game now. (newgrfs threw me off)
12:44:10  <KenjiE20> toggle station transparency and look for stuff that disappears
12:44:45  <PublicServer> <Nebri> yea that helps :)
12:45:06  <PublicServer> <Nebri> is there any specific range to station walking?
12:45:19  <KenjiE20> max station spread
12:47:19  <PublicServer> <Nebri> how do I find the station spread? :S
12:47:29  <KenjiE20> advanced settings
12:47:48  <KenjiE20> in... construction, I believe
12:47:49  <PublicServer> <Combuster> crazy
12:47:52  <KenjiE20> it's 64 btw
12:47:58  <PublicServer> <Combuster> someone managed to put a memory cell in a prio
12:48:06  <KenjiE20> O.o
12:48:19  <PublicServer> <Nebri> ??
12:48:28  <PublicServer> <Combuster> Nebri: geektalk
12:48:29  <PublicServer> <Combuster> ;)
12:48:43  <Mark> heh
12:48:56  <PublicServer> *** Kenji joined the game
12:49:08  <PublicServer> <Nebri> lol, kk, thanks for telling me about the advanced settings :)
12:50:00  <PublicServer> <Kenji> where com?
12:50:54  <Mark> making a memory cell in a prio should not be too hard
12:50:58  <Mark> just connect the end to itself
12:51:59  <PublicServer> <Kenji> I see a bad signal in BBH02b
12:52:20  <PublicServer> <Kenji> one in front of a bridge in a pbs block
12:52:59  <PublicServer> <Nebri> pbs?
12:53:06  <KenjiE20> ?: pbs
12:53:06  <Webster> Path Based Signalling, see: http://www.openttdcoop.org/wiki/PBS
12:53:16  <PublicServer> <Combuster> kenji: under that "not X" sign?
12:53:21  <PublicServer> <Kenji> yea
12:53:26  <Mark> pbs: to be avoided
12:53:28  <Mark> !password
12:53:28  <PublicServer> Mark: cleave
12:53:41  <PublicServer> *** Mark joined the game
12:53:49  <PublicServer> <Kenji> it's causing trains to stop in junction
12:53:51  <XeryusTC> Mark: tell that to the builders of this game?
12:53:52  <XeryusTC> ;)
12:53:55  <XeryusTC> -?
12:54:03  <XeryusTC> typ tyfus :s
12:54:07  <PublicServer> <Mark> :P
12:55:55  <XeryusTC> how nasty FIRS and Canadian trains don't work properly together imo :o
12:56:06  <XeryusTC> unless canset was designed to have different wagons for coal and iron ore :o
12:56:38  <Nebri> I can see where pbs might become a headache but it sounds like a viable solution :P
12:56:39  <PublicServer> *** Kenji has left the game (leaving)
12:56:46  <Mark> is firs anywhere near done?
12:57:03  <Nebri> ?:firs
12:57:03  <Webster> FIRS Industry Replacement Set, see: http://www.tt-forums.net/viewtopic.php?t=41607
12:57:21  <PublicServer> <Combuster> train limit
12:57:27  <[com]buster> !trains 550
12:57:27  <PublicServer> [com]buster: you must be channel op to use !trains
12:57:30  <Mark> !trains 12000
12:57:30  <PublicServer> *** Mark has set max_trains to 12000
12:57:34  <KenjiE20> lol
12:57:34  *** [com]buster is now known as Combuster
12:57:35  <SmatZ> uh
12:57:35  *** Venxir has joined #openttdcoop
12:57:39  <Combuster> !trains 550
12:57:39  <PublicServer> *** Combuster has set max_trains to 550
12:57:40  <SmatZ> !trains
12:57:40  <PublicServer> SmatZ: !trains <integer>: set value of max_trains
12:57:40  *** openttdcoop sets mode: +v Venxir
12:58:01  *** Venxir` has quit IRC
12:58:11  <PublicServer> <Combuster> should be enough to finish the game
12:59:02  <Nebri> I am just drooling over your irc -> server integration :D
12:59:11  <Nebri> game server*
13:00:52  <PublicServer> <Nebri> nnoooeesss! someone beat me to connecting that coal mine! :P
13:01:03  <PublicServer> <Combuster> lol
13:01:06  <PublicServer> * Combuster guilty
13:01:28  <PublicServer> <Nebri> oh well, serves me right for looking up stuff before hand :P
13:02:12  *** Yexo has quit IRC
13:03:16  <PublicServer> <Nebri> but the way you connected it.. isnt that straight to a mainline? which is a big no no?
13:03:39  <PublicServer> <Combuster> Fallingville Woods?
13:03:42  <PublicServer> <Combuster> it isnt
13:03:51  <PublicServer> <Nebri> or do you just consider that whole stretch beyond BBH07a to be a sideline?
13:04:14  <PublicServer> <Combuster> There's a SLH03 in between
13:04:23  <PublicServer> <Nebri> ah didnt see that
13:04:53  <PublicServer> <Nebri> letting my eyes dance around the screen too quickly
13:07:15  <Ammler> [14:57] <Mark> is firs anywhere near done? <-- I would guess 20%
13:07:40  <Mark> :)
13:07:55  *** Polygon has quit IRC
13:09:34  <PublicServer> <Nebri> what does the ! represent? just stuff that isn't finished yet? or just used as a way to push them further up the list?
13:10:01  <PublicServer> <Combuster> further on the list mainly
13:10:12  <PublicServer> <Combuster> most cases, they are things to do
13:11:59  <KenjiE20> bang's are priority increases or important markers usually
13:12:19  <XeryusTC> hmm, cool, i was earning half a million/year with only 3 coal trains :P
13:12:32  <PublicServer> <Combuster> TL20?
13:12:41  <KenjiE20> some people do, !connect, which should really be something lower, like %connect
13:12:43  <XeryusTC> tl6
13:13:07  <XeryusTC> two trains earned 100k per trip though :P
13:13:15  <XeryusTC> and the other only half of that :P
13:13:31  <PublicServer> <Nebri> big trip :D
13:13:47  <XeryusTC> big load ;)
13:13:56  <PublicServer> <Nebri> bowchickabowow ;)
13:13:58  <XeryusTC> 400 tonnes of coal per trip :P
13:14:31  * KenjiE20 takes Nebri's voice away :P
13:14:44  <PublicServer> <Nebri> oh noeesss! :(
13:15:00  <Nebri> I'll be good
13:15:26  <Combuster> hehe Bomchickawahwah
13:15:38  * Combuster pesters KenjiE20 for the sake of disagreement
13:15:48  <KenjiE20> >_<
13:16:51  <PublicServer> <Nebri> alright I'm calling dibs on the farm south of printing works
13:19:25  <PublicServer> *** Mark has left the game (leaving)
13:22:44  <PublicServer> <Nebri> glad someones watching over me :P
13:24:03  <PublicServer> <Nebri> guess I'm gunna have to go up and over that mountain eh?
13:26:42  *** Venxir` has joined #openttdcoop
13:26:43  *** Venxir has quit IRC
13:26:47  *** openttdcoop sets mode: +v Venxir`
13:30:26  <PublicServer> <Nebri> that turn should be ok right?
13:31:30  <Mark> map for next game uploaded
13:33:44  <Mark> !password
13:33:44  <PublicServer> Mark: licked
13:34:02  <PublicServer> *** Mark joined the game
13:34:55  <XeryusTC> hmm, almost 1mil income after 1 game year :o
13:35:14  <PublicServer> <Mark> where?
13:35:19  <XeryusTC> private game :P
13:35:39  <XeryusTC> but if only you could see what i'm building sometimes :P
13:36:05  <XeryusTC> it's like b2b after the 4th extension, but with minimum terraform and eyecandy build in :P
13:38:41  <PublicServer> <Nebri> I think my mind is thinking too narrow
13:39:08  <PublicServer> <Combuster> maybe
13:39:31  <PublicServer> <Combuster> I think they need to know the limits before they can circumvent them
13:39:52  <PublicServer> <Mark> heh
13:39:56  <PublicServer> <Mark> i tunneled Fizzleworth
13:40:50  <PublicServer> <Nebri> so wheres your depot centers hiding?
13:41:00  <XeryusTC> !password
13:41:00  <PublicServer> XeryusTC: ransom
13:41:09  <PublicServer> *** XeryusTC joined the game
13:41:20  <PublicServer> <Combuster> Normally, somewhere at the start of the SL
13:42:34  <PublicServer> <Combuster> found it?
13:42:45  <PublicServer> <XeryusTC> hmm, too many goods trains to pax NE
13:42:49  <PublicServer> <Nebri> right beside slh03?
13:43:01  <PublicServer> <Nebri> or go up further north?
13:43:23  <PublicServer> <Combuster> which one is connected to the sideline?
13:43:30  <PublicServer> <Combuster> (hinnt)
13:44:58  <PublicServer> <Nebri> I'd say the one sitting beisde the LSH03 sign
13:45:08  <PublicServer> <Nebri> SLH03*
13:46:33  <PublicServer> <Nebri> yes that is the one connected to it :).
13:46:35  <XeryusTC> im hitting the shower, brb
13:47:25  <PublicServer> <Nebri> not sure how to set up the farm trains though.
13:47:52  <PublicServer> <Nebri> I've always been conflicted on whats a good wheat/livestock ratio in terms of cars
13:48:10  <PublicServer> <Mark> dont put them on the same train
13:48:44  <PublicServer> <Nebri> kk, 4 engines right?
13:52:34  <PublicServer> <Nebri> can't find the food plant :(
13:53:05  <PublicServer> <Nebri> nvm got it. (remembered to check network plan)
13:56:35  <PublicServer> <Nebri> how many trains do you usually set up comb for farms?
13:57:48  <Mark> 534 or less
14:02:25  <PublicServer> *** Carstein has left the game (connection lost)
14:07:33  *** Elton07937 has quit IRC
14:09:51  <XeryusTC> !tunnels 6 35
14:09:51  <PublicServer> XeryusTC: You need 5 tunnels/bridges for trainlength 6 and gap 35.
14:10:13  <PublicServer> *** XeryusTC has left the game (connection lost)
14:12:49  <Mark> !tunnels 6 28
14:12:49  <PublicServer> Mark: You need 4 tunnels/bridges for trainlength 6 and gap 28.
14:12:56  <Mark> XeryusTC ^
14:13:10  <Mark> average length :P
14:13:17  <XeryusTC> :o
14:14:26  <PublicServer> *** Mark has left the game (leaving)
14:15:14  <XeryusTC> im off to a birthday party
14:15:16  <XeryusTC> cya later guys
14:15:29  <Mark> cya
14:16:33  *** Mark has quit IRC
14:16:37  *** OwenS has quit IRC
14:16:57  *** OwenS has joined #openttdcoop
14:16:58  *** ChanServ sets mode: +v OwenS
14:18:04  *** Polygon has joined #openttdcoop
14:18:08  *** openttdcoop sets mode: +v Polygon
14:20:01  *** Mark has joined #openttdcoop
14:20:06  *** ChanServ sets mode: +o Mark
14:20:06  *** openttdcoop sets mode: +v Mark
14:27:13  *** eleusis has joined #openttdcoop
14:27:18  *** openttdcoop sets mode: +v eleusis
14:29:23  *** PhoenixII has joined #openttdcoop
14:29:28  *** openttdcoop sets mode: +v PhoenixII
14:29:52  *** Phoenix_the_II has quit IRC
14:30:03  *** el[cube] has quit IRC
14:34:48  *** Polygon has quit IRC
14:38:47  <PublicServer> <Nebri> back
14:40:20  *** Progman has quit IRC
14:43:41  <nickman87> !players
14:43:42  <PublicServer> nickman87: Client 692 (Orange) is Nebri, in company 1 (OTTDC)
14:43:42  <PublicServer> nickman87: Client 679 (Orange) is Combuster, in company 1 (OTTDC)
14:43:48  <nickman87> !password
14:43:48  <PublicServer> nickman87: stuffy
14:44:18  <PublicServer> *** Nickman joined the game
14:45:00  <PublicServer> *** Nickman has left the game (leaving)
14:57:17  *** PeterT has joined #openttdcoop
14:57:17  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
14:57:22  *** openttdcoop sets mode: +v PeterT
15:02:36  <PublicServer> *** Nebri has left the game (leaving)
15:02:37  <PublicServer> *** Game paused (not enough players)
15:19:09  <PeterT> !clients
15:19:21  *** PeterT has quit IRC
15:28:19  *** Elton01547 has joined #openttdcoop
15:28:25  *** openttdcoop sets mode: +v Elton01547
15:29:53  *** KenjiE20 has quit IRC
15:31:12  *** Elton01547 has quit IRC
15:31:57  *** KenjiE20 has joined #openttdcoop
15:31:57  *** ChanServ sets mode: +o KenjiE20
15:32:02  *** openttdcoop sets mode: +v KenjiE20
15:35:07  *** Elton07678 has joined #openttdcoop
15:35:12  *** openttdcoop sets mode: +v Elton07678
15:38:21  *** Venxir` has quit IRC
15:45:02  *** Elton07678 has quit IRC
15:48:41  *** Elton03572 has joined #openttdcoop
15:48:46  *** openttdcoop sets mode: +v Elton03572
15:51:49  *** Elton03572 has quit IRC
15:55:27  *** Elton04382 has joined #openttdcoop
15:55:33  *** openttdcoop sets mode: +v Elton04382
15:56:34  *** nickman87 has quit IRC
16:02:16  <PublicServer> *** Combuster has left the game (connection lost)
16:08:15  <PublicServer> *** SmatZ joined the game
16:08:48  <PublicServer> <SmatZ> so
16:08:51  <PublicServer> <SmatZ> where is everyone? :)
16:09:46  *** ^spike^ is now known as ^Spike^
16:21:47  *** Polygon has joined #openttdcoop
16:21:52  *** openttdcoop sets mode: +v Polygon
16:32:10  <ODM> here
16:35:19  <SmatZ> hello ODM :-)
16:36:27  *** Elton04382 has quit IRC
16:40:05  <PublicServer> <SmatZ> want to play?
16:40:18  <ODM> on campzone, cant join
16:40:20  <ODM> ports closed
16:40:34  <SmatZ> ah
16:40:36  <SmatZ> having fun :)
16:40:49  <ODM> yes
16:40:54  <ODM> semi packing though, leaving tomorrow
16:47:14  <PublicServer> *** Game unpaused (enough players)
16:47:15  <PublicServer> *** AmmIer joined the game
16:48:04  *** Progman has joined #openttdcoop
16:48:09  *** openttdcoop sets mode: +v Progman
16:48:37  <PublicServer> <AmmIer> wow, just saw something strange
16:49:18  <PublicServer> <AmmIer> SmatZ: around?
16:49:28  *** Chris_Booth has joined #openttdcoop
16:49:33  *** openttdcoop sets mode: +v Chris_Booth
16:49:37  <PublicServer> <AmmIer> check Fairyworth Valley
16:49:51  <PublicServer> <AmmIer> the first presignals
16:50:07  <PublicServer> <AmmIer> it doesn't use the green
16:50:22  <PublicServer> <SmatZ> hello
16:50:36  <PublicServer> <AmmIer> did you see?
16:50:50  <PublicServer> <AmmIer> silly penalties
16:50:54  <PublicServer> <SmatZ> AmmIer: it's lost train
16:51:07  <PublicServer> <AmmIer> no
16:51:12  <PublicServer> <SmatZ> yes
16:51:19  <PublicServer> <AmmIer> a empty plattform is less penalty then red signal
16:51:44  <PublicServer> <SmatZ> AmmIer don't say me you don't know this issue :)
16:51:46  <Chris_Booth> not if the train is lost
16:51:52  <PublicServer> <SmatZ> lost train chooses the first track
16:51:55  <PublicServer> <SmatZ> with YAPF
16:52:06  <PublicServer> <AmmIer> where do you have lost trains?
16:52:12  <PublicServer> <SmatZ> train 442
16:52:16  <Chris_Booth> i dont understand how trains get lost
16:52:17  <PublicServer> <SmatZ> goes to Lake
16:52:19  <PublicServer> <SmatZ> not Mines
16:52:40  <PublicServer> <AmmIer> well, that is something else you speak about then.
16:52:42  <PublicServer> <SmatZ> as well as 205 and 456
16:52:48  <Chris_Booth> when is #154 starting?
16:53:01  <PublicServer> <AmmIer> now+12345seconds
16:53:18  <Chris_Booth> i will time it ehnm
16:53:20  <Chris_Booth> then
16:53:28  <PublicServer> <SmatZ> ~3 hours
16:53:55  <Chris_Booth> !password
16:53:55  <PublicServer> Chris_Booth: inlays
16:54:47  <Chris_Booth> i need to fix my laptop
16:54:50  <Chris_Booth> it has connection issues
16:55:16  <PublicServer> <AmmIer> rv stops works just nice now.
16:55:26  <PublicServer> *** Chris Booth joined the game
16:55:42  *** raWt has joined #openttdcoop
16:55:47  *** openttdcoop sets mode: +v raWt
16:55:47  <PublicServer> *** Chris Booth has left the game (connection lost)
16:55:49  <PublicServer> <SmatZ> of you think so :)
16:55:56  <PublicServer> <SmatZ> have a look at Poodlesbury
16:56:40  <PublicServer> <AmmIer> yes, there I am.
16:56:46  <Chris_Booth> do openttd nightly work on windows 7?
16:56:49  <PublicServer> <SmatZ> I sent some buses to depot
16:56:52  <PublicServer> <SmatZ> there were too many
16:56:55  <PublicServer> <SmatZ> blocking streets
16:57:04  <Chris_Booth> make more stops
16:57:09  <PublicServer> <AmmIer> why not, chris?
16:57:50  <Chris_Booth> i was going to load up windows 7 ratheer than my massivly malware infected windows vista
16:58:26  <Ammler> upgrade to a fine linux :P
16:58:55  <Ammler> (cheaper)
16:58:55  <Chris_Booth> visual studio donest work on linux
16:59:08  <Chris_Booth> i dont think linux is chear than windows 7
16:59:24  <Chris_Booth> as i get all versions of windows for free from university
16:59:34  <hylje> free as in vendor lock in
16:59:34  <Ammler> like drugs :P
16:59:39  <PublicServer> <SmatZ> hehe
17:00:02  <Ammler> you take also all drugs you get for free?
17:00:45  <Chris_Booth> well i live in england and am a student
17:00:53  <Chris_Booth> so if i get ill all my drugs are free
17:02:22  <PublicServer> <SmatZ> AmmIer: are you testing how opengfx copes with different colours?
17:02:31  <PublicServer> <AmmIer> :-)
17:03:04  <PublicServer> <AmmIer> monorail bridges are missaligned
17:04:34  <Chris_Booth> i dont like monorail so that doesnt matter
17:04:46  <Chris_Booth> i generaly replace it with 3rd rail patches
17:08:16  <Nebri> !clients
17:08:21  <Nebri> !players
17:08:23  <PublicServer> Nebri: Client 703 (Orange) is SmatZ, in company 1 (OTTDC)
17:08:23  <PublicServer> Nebri: Client 704 (Orange) is AmmIer, in company 1 (OTTDC)
17:08:47  <Nebri> !password
17:08:48  <PublicServer> Nebri: glider
17:08:59  <PublicServer> *** Nebri joined the game
17:09:24  <PublicServer> <Nebri> dont look like a new game to me :P
17:09:29  <PublicServer> *** Nebri has left the game (connection lost)
17:09:40  <PublicServer> <SmatZ> Nebri: you look like a new game to me!
17:09:51  <Nebri> that I am! :D
17:09:53  <PublicServer> <AmmIer> no, SmatZ doesn't want to archive it
17:10:03  *** Chris_Booth has quit IRC
17:10:27  <Nebri> so thats the infamous desync
17:11:31  <PublicServer> <AmmIer> only w-e bridges
17:22:54  <PublicServer> *** SmatZ has left the game (leaving)
17:22:55  <PublicServer> *** Game paused (not enough players)
17:23:15  <Ammler> !unpause
17:23:15  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
17:23:16  <PublicServer> *** Game unpaused (enough players)
17:23:34  <PublicServer> *** AmmIer has enabled autopause mode.
17:23:35  <PublicServer> *** Game paused (not enough players)
17:23:39  <PublicServer> *** AmmIer has left the game (leaving)
17:24:35  *** Mucht has joined #openttdcoop
17:24:35  *** ChanServ sets mode: +o Mucht
17:24:40  *** openttdcoop sets mode: +v Mucht
17:38:51  <Mark> !password
17:38:52  <PublicServer> Mark: anting
17:39:11  <PublicServer> *** Mark joined the game
17:39:29  <PublicServer> <Mark> so are we about done?
17:40:20  <PublicServer> *** Mark has left the game (leaving)
17:42:08  <Ammler> Mark: Smatz should know
17:43:04  <PublicServer> *** SmatZ joined the game
17:43:47  <SmatZ> !unpause
17:43:47  <PublicServer> *** SmatZ has unpaused the server. (Use !auto to set it back.)
17:43:47  <PublicServer> *** Game unpaused (enough players)
17:44:07  <PublicServer> <SmatZ> doing cleanups :)
17:45:20  <PublicServer> <SmatZ> I think it can be archived
17:45:29  <Mark> @stage SmatZ doing cleanups
17:45:29  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #153 (r16973) | STAGE: SmatZ doing cleanups | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
17:45:33  <PublicServer> <SmatZ> :)
17:46:48  <Mark> !rcon save ps153
17:46:48  <PublicServer> Mark: Saving map...
17:46:48  <PublicServer> Mark: Map sucessfully saved to ps153.sav
17:46:50  <Mark> !rcon ls
17:46:50  <PublicServer> Mark: 0) .. (Parent directory)
17:46:50  <PublicServer> Mark: 1) archive/ (Directory)
17:46:50  <PublicServer> Mark: 2) autosave/ (Directory)
17:46:50  <PublicServer> Mark: 3) uploads/ (Directory)
17:46:50  <PublicServer> Mark: 4) ps153.sav
17:46:51  <PublicServer> Mark: 5) game.sav
17:46:51  <PublicServer> Mark: 6) ps152.sav
17:46:53  <PublicServer> Mark: 7) beforeNickmanfu----up.sav
17:46:53  <PublicServer> Mark: 8) psg152b.sav
17:46:55  <PublicServer> Mark: 9) psg152.sav
17:46:55  <PublicServer> Mark: you have 33 more messages
17:46:56  <Mark> !rcon cd 3
17:46:57  <PublicServer> <SmatZ> though there are ~6 unconnected primaries
17:46:58  <Mark> !rcon ls
17:46:58  <PublicServer> Mark: 0) .. (Parent directory)
17:46:59  <PublicServer> Mark: 1) archive/ (Directory)
17:46:59  <PublicServer> Mark: 2) psg154start.sav
17:47:01  <Mark> !rcon load 2
17:47:01  <PublicServer> Mark: 3) psg151.sav
17:47:01  <PublicServer> Mark: 4) dover_prep.sav
17:47:03  <PublicServer> Mark: 5) psg133.sav
17:47:03  <PublicServer> Mark: 6) aot_prep.sav
17:47:07  <PublicServer> *** Game paused (not enough players)
17:47:25  <PublicServer> *** SmatZ has left the game (connection lost)
17:47:59  <SmatZ> !auto
17:47:59  <PublicServer> *** SmatZ has enabled autopause mode.
17:48:49  *** Mark changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: New game started | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
17:48:58  <Xaroth> !password
17:48:58  <PublicServer> Xaroth: anting
17:49:04  <PublicServer> *** Xaroth joined the game
17:49:30  <PublicServer> *** Xaroth has joined company #1
17:50:35  <PublicServer> <Xaroth> lotsa towns
17:50:45  <Mark> aye
17:51:24  <PublicServer> <Xaroth> all cities?
17:51:31  <Mark> aye
17:51:37  <PublicServer> <Xaroth> funky
17:51:46  <PublicServer> <Xaroth> 256^2 or something? or 512^2
17:52:20  <Mark> 256^2
17:52:35  <PublicServer> <Xaroth> will be one big town area then by 2100 :P
17:52:48  <Mark> thats the idea yes
17:53:05  <PublicServer> *** Xaroth has left the game (leaving)
17:54:41  <PublicServer> *** raWt joined the game
17:54:51  <PublicServer> <raWt> new game already?
17:55:45  <Sukasa> !password
17:55:45  <PublicServer> Sukasa: shaves
17:55:54  <PublicServer> *** Game unpaused (enough players)
17:55:54  <PublicServer> *** Sukasa joined the game
17:55:56  <Ammler> shouldn't we also update the server?
17:55:58  <Ammler> SmatZ: ?
17:56:25  <SmatZ> Ammler: there weren't any serious fixes
17:56:42  <Ammler> multi waypoint
17:56:53  <SmatZ> ah
17:56:55  <SmatZ> true :)
17:57:05  <SmatZ> it's not a fix though ;)
17:57:08  <PublicServer> *** Sukasa has left the game (connection lost)
17:57:09  <PublicServer> *** Game paused (not enough players)
17:57:12  <SmatZ> so to todays nightly?
17:57:24  <SmatZ> r17134
17:57:38  <Ammler> hmm, we need to wait 3mins
17:57:43  <Mark> heh
17:58:00  <Ammler> or 40 mins for the bins :-)
17:59:48  * SmatZ updates bb2
17:59:57  <Mark> !password
17:59:57  <PublicServer> Mark: shaves
18:00:03  <PublicServer> *** Game unpaused (enough players)
18:00:04  <PublicServer> *** Mark joined the game
18:01:13  <PublicServer> *** AmmIer joined the game
18:03:28  <PublicServer> <AmmIer> does it need a plan?
18:03:33  <Mark> aye
18:03:34  <PublicServer> *** Combuster joined the game
18:03:35  <PublicServer> <AmmIer> or can we just start?
18:03:40  <Mark> of course
18:03:40  <Combuster> geez
18:03:44  <Combuster> I'm off for dinner
18:03:51  <Combuster> and they start a game without me
18:03:51  <Mark> why would it not need a plan?
18:04:38  <PublicServer> <Combuster> There's only one sensible plan for this map :(
18:04:39  <PublicServer> <AmmIer> hmm
18:04:42  <PublicServer> <AmmIer> dbset :-(
18:04:46  <PublicServer> <Combuster> Total Chaos
18:04:46  <raWt> Yes, chaos
18:05:03  <PublicServer> <AmmIer> one rule: no transrapid, ok?
18:05:07  <Combuster> I had a pax scenario perpared
18:05:10  *** Chris_Booth has joined #openttdcoop
18:05:15  *** openttdcoop sets mode: +v Chris_Booth
18:05:25  <Combuster> If you want to change maps.... :)
18:05:47  <Mark> of course we use transrapid
18:05:55  <Mark> why else would you load dbset for a pak game?
18:06:07  <PublicServer> <AmmIer> dbset transrapid is ugly unbalanced :-)
18:06:10  <Combuster> ICE?
18:06:14  <Mark> feel free to change maps
18:06:21  <Combuster> ok I'll upload it
18:06:41  <PublicServer> *** Combuster has left the game (connection lost)
18:06:57  *** ^Spike^ is now known as ^spike^
18:07:45  <Mark> @stage Awaiting new map
18:07:45  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Awaiting new map | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:07:53  <Mark> @stage Awaiting new map & nightly
18:07:53  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Awaiting new map & nightly | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:07:54  <PublicServer> <AmmIer> :-)
18:08:03  <Combuster> :)
18:08:06  <PublicServer> <AmmIer> we don't need to wait for nightly :-P
18:08:15  <Mark> @stage Awaiting new map
18:08:15  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Awaiting new map | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:08:20  <PublicServer> <AmmIer> :-P
18:08:46  <PublicServer> <Mark> though im not going to put a rule to disallow transrapid when we play this
18:09:20  <Combuster> I'm not getting WinSCP to stay connected
18:09:23  <Combuster> :/
18:09:35  <Ammler> Mark: just joking
18:09:45  <Ammler> I don't care
18:10:03  <PublicServer> <Mark> love your swiss humor :P
18:10:31  <Ammler> I don't like dbset transrapid
18:10:39  <Ammler> It has too high capacity
18:10:39  <PublicServer> <Mark> i do :D
18:10:43  <PublicServer> <Mark> indeed
18:10:58  <PublicServer> <Mark> huge capacity and instant acceleration
18:11:01  <PublicServer> <Mark> how can you not like that
18:11:14  <Ammler> it does unbalance the game like hell
18:11:27  <Ammler> but if you use transrapid only, it doesn't matter
18:11:46  <PublicServer> <Mark> so does ttrs, then
18:11:47  <Ammler> it is same ugly and planespeed 1/1
18:12:04  <PublicServer> <Mark> produces three times more pax than default towns
18:12:49  <PublicServer> <AmmIer> oh, if you expect transrapid anyway
18:12:59  <PublicServer> <AmmIer> you should use those tracks
18:13:06  <PublicServer> *** AmmIer has left the game (leaving)
18:13:10  <XeryusTC> !password
18:13:10  <PublicServer> XeryusTC: gloats
18:13:16  <Mark> ther'ye ugly
18:13:18  <Mark> uh
18:13:20  <Mark> they're
18:13:23  <PublicServer> *** XeryusTC joined the game
18:13:32  <PublicServer> <XeryusTC> omfg, pax on such a small map?
18:14:22  *** raWt has left #openttdcoop
18:14:26  <PublicServer> *** raWt has left the game (leaving)
18:14:43  <Mark> why not?
18:14:48  <PublicServer> *** XeryusTC has left the game (connection lost)
18:14:48  <PublicServer> *** Game paused (not enough players)
18:14:51  <XeryusTC> just seems odd
18:14:55  <XeryusTC> and unconventional :P
18:15:30  <Mark> look at it as one big metropolitan area instead of multiple towns :P
18:16:01  <PublicServer> *** Mark has left the game (leaving)
18:16:11  <Mark> Combuster: whats keeping up that map?
18:18:42  <Combuster> getting it uploaded
18:18:44  <Combuster> !rcon ls
18:18:44  <PublicServer> Combuster: 0) .. (Parent directory)
18:18:44  <PublicServer> Combuster: 1) archive/ (Directory)
18:18:44  <PublicServer> Combuster: 2) psg155start.sav
18:18:44  <PublicServer> Combuster: 3) desertpax.sav
18:18:44  <PublicServer> Combuster: 4) psg151.sav
18:18:45  <PublicServer> Combuster: 5) dover_prep.sav
18:18:45  <PublicServer> Combuster: 6) psg133.sav
18:18:47  <PublicServer> Combuster: 7) aot_prep.sav
18:18:48  <Combuster> !rcon load 3
18:19:11  <Mark> !password
18:19:11  <PublicServer> Mark: gloats
18:19:18  <PublicServer> *** Mark joined the game
18:19:27  <PublicServer> <Mark> uh oh
18:19:35  <Combuster> the load did nothing...
18:19:40  <PublicServer> <Mark> it did
18:19:47  <PublicServer> <Mark> just no one was online to disconnect :P
18:20:26  <PublicServer> *** Game unpaused (enough players)
18:20:28  <PublicServer> *** Combuster joined the game
18:21:07  <Combuster> Better map than before?
18:21:26  <PublicServer> <Mark> i had no problems with my map :P
18:21:53  <Nebri> new game starting?
18:21:53  <Combuster> I renamed your save to psg155start.sav ;)
18:21:58  <PublicServer> <Mark> k
18:21:59  <Combuster> if mark accepts?
18:22:09  <PublicServer> <Mark> sure sure
18:22:18  <Combuster> @stage Planning
18:22:18  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Planning | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:22:39  <Nebri> yay! going to be fun seeing how you guys do the whole process :D
18:22:41  <PublicServer> <Mark> hmmm
18:22:45  <Nebri> !password
18:22:45  <PublicServer> Nebri: testes
18:22:48  <PublicServer> <Mark> you dont need sbahns to grow towns
18:22:51  <Nebri> lol testes
18:22:58  <PublicServer> <Mark> in fact, it's better to not have them :P
18:23:11  <PublicServer> *** Nebri joined the game
18:23:22  <Mark> @stage Planning
18:23:22  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Planning | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:23:40  <Combuster> Webster didn't change the topic... ;)
18:24:20  <PublicServer> <Nebri> I thought towns grew on thier own?
18:24:29  <PublicServer> <Mark> only very slowly
18:24:31  <PublicServer> <Combuster> In desert, they dont
18:24:49  <PublicServer> <Nebri> how do you stimulate thier growth?
18:25:00  <PublicServer> <Combuster> click on a town, and read :)
18:25:15  *** nickman87 has joined #openttdcoop
18:25:21  *** openttdcoop sets mode: +v nickman87
18:25:32  <nickman87> @stage building
18:25:32  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: building | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:25:38  <nickman87> !players
18:25:39  <PublicServer> nickman87: Client 722 (Orange) is Mark, in company 1 (Phillips & Co.)
18:25:39  <PublicServer> nickman87: Client 726 (Orange) is Combuster, in company 1 (Phillips & Co.)
18:25:39  <PublicServer> nickman87: Client 728 (Orange) is Nebri, in company 1 (Phillips & Co.)
18:25:42  <nickman87> !password
18:25:43  <PublicServer> nickman87: testes
18:25:50  <Mark> nickman87: what was that for?
18:26:03  <nickman87> I might have made a mistake here :D
18:26:05  <Combuster> @stage Planning
18:26:05  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Planning | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:26:07  *** andy|p has joined #openttdcoop
18:26:12  *** openttdcoop sets mode: +v andy|p
18:26:17  <PublicServer> *** Nickman joined the game
18:26:18  <nickman87> yup
18:26:20  <nickman87> I did :d
18:26:21  <Combuster> Make a nice plan, I'd say :)
18:26:23  <nickman87> sorry, my bad
18:26:39  <nickman87> didn't see the number change :D
18:26:39  <Ammler> we need to wait for the update until the binaries are available, else it compiles yesterday nightly
18:26:41  <PublicServer> <Mark> i'd really prefer 512^2
18:27:28  <PublicServer> <Nickman> PAX game?
18:27:37  *** Elton04598 has joined #openttdcoop
18:27:42  *** openttdcoop sets mode: +v Elton04598
18:27:45  <PublicServer> <Combuster> "Goal: grow towns"
18:27:49  <PublicServer> <Combuster> that includes pax
18:27:54  <PublicServer> <Nickman> :)
18:28:10  *** LordAzamath has joined #openttdcoop
18:28:16  *** openttdcoop sets mode: +v LordAzamath
18:28:17  <PublicServer> <Combuster> but it also includes water and foods
18:28:21  <LordAzamath> good evening
18:28:22  <PublicServer> <Nickman> well, we could just do the same thing as the chaos game a while back :D
18:28:25  <PublicServer> <Nickman> but with less chaos
18:28:26  <PublicServer> <Combuster> 'Evening
18:28:29  <PublicServer> <Mark> evening
18:28:38  <LordAzamath> !players
18:28:38  <PublicServer> <Mark> chaos is banned
18:28:39  <PublicServer> LordAzamath: Client 722 (Orange) is Mark, in company 1 (Phillips & Co.)
18:28:39  <PublicServer> LordAzamath: Client 726 (Orange) is Combuster, in company 1 (Phillips & Co.)
18:28:39  <PublicServer> LordAzamath: Client 728 (Orange) is Nebri, in company 1 (Phillips & Co.)
18:28:39  <PublicServer> LordAzamath: Client 730 (Orange) is Nickman, in company 1 (Phillips & Co.)
18:28:39  <PublicServer> <Nickman> vening ;)
18:28:45  <PublicServer> <Combuster> for this map: yes
18:28:48  <PublicServer> <Nickman> :D
18:29:25  <PublicServer> <Nebri> chaos is actually  a plan?
18:29:35  <LordAzamath> !password
18:29:35  <PublicServer> LordAzamath: testes
18:29:39  <LordAzamath> yes it is
18:29:41  <PublicServer> <Mark> chaos is the lack of a plan..
18:29:42  <PublicServer> <Combuster> It is, and it isnt
18:29:46  <LordAzamath> wtf who thinks of those passwords
18:29:58  <LordAzamath> :D
18:29:59  <PublicServer> *** Madis joined the game
18:30:40  <XeryusTC> LordAzamath: weighted random word picker :P
18:30:45  <PublicServer> *** andyp joined the game
18:30:59  <PublicServer> <Combuster> Someone knows a lot about it... :)
18:31:01  <LordAzamath> XeryusTC well where does it pick them from?
18:31:26  <PublicServer> <andyp> perfect map for a pax game...
18:31:31  <XeryusTC> a wordlist that's on the system :P
18:31:51  <XeryusTC> but i think dih once added loads of sexual oriented words to it
18:31:52  <PublicServer> <Combuster> Typical programmer
18:31:59  <XeryusTC> or well, he said that he would once :P
18:32:12  <XeryusTC> just to see people's reactions he said :P
18:32:13  <PublicServer> <Combuster> needs to get rid of excess hormones somewhere else
18:32:56  <XeryusTC> he does now :P
18:34:23  <Ammler> LordAzamath: much better title font
18:34:30  <PublicServer> <Madis> heh thanks
18:34:43  <PublicServer> <Madis> I somehow thought it doesn't fit
18:34:45  <PublicServer> <Madis> the old one
18:38:24  *** ^spike^ is now known as ^Spike^
18:39:33  <PublicServer> <Mark> can i make a huge teleport? :P
18:40:51  <PublicServer> *** Mark has joined spectators
18:41:48  <PublicServer> <Nickman> do we want to grow all towns, or is that part of the plan?
18:43:46  <PublicServer> <Mark> so again pax&cargo :)
18:44:36  <PublicServer> <Combuster> Last few games people were hammering about having small towns to grow into oblivion
18:45:19  <PublicServer> <Mark> it's a shame these towns will hit the map edge once they get at around 700k
18:47:35  *** Elton04598 has quit IRC
18:51:52  <PublicServer> *** Kenji joined the game
18:51:53  <PublicServer> Server closed down by admin
18:51:53  <PublicServer> Saving game...
18:51:54  <PublicServer> Game saved
18:51:56  <PublicServer> Server has exited
18:51:57  *** PublicServer has quit IRC
18:52:06  <nickman87> !password
18:52:10  *** PublicServer has joined #openttdcoop
18:52:10  *** ChanServ sets mode: +v PublicServer
18:52:15  <PublicServer> Autopilot engaged
18:52:15  <PublicServer> Loading default savegame
18:52:15  <PublicServer> @revision r17134
18:52:15  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r17134) | STAGE: Planning | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:52:31  <Combuster> !download win32
18:52:31  <PublicServer> Combuster: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win32.zip
18:52:58  *** PeterT has joined #openttdcoop
18:52:58  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
18:53:03  *** openttdcoop sets mode: +v PeterT
18:53:16  <Nebri> !download win64
18:53:16  <PublicServer> Nebri: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win64.zip
18:53:44  <Combuster> !password
18:53:44  <PublicServer> Combuster: meeter
18:53:44  <LordAzamath> !password
18:53:44  <PublicServer> LordAzamath: meeter
18:53:47  <Xaroth> AutoTTD > all :P
18:53:58  <PublicServer> *** Game unpaused (enough players)
18:53:59  <PublicServer> *** Combuster joined the game
18:54:00  <PublicServer> *** Madis joined the game
18:54:21  <PublicServer> <Madis> I bet it fuxxed my plan
18:54:24  <PublicServer> <Madis> :D
18:54:33  <Nebri> !password
18:54:33  <PublicServer> Nebri: meeter
18:54:42  <PublicServer> *** Nebri joined the game
18:56:30  <PublicServer> *** Kenji joined the game
18:56:57  <PublicServer> <Kenji> oh god
18:57:02  <PublicServer> <Madis> I can has comments on my plan
18:57:12  <PublicServer> <Combuster> Kenji: ?
18:57:24  <andy|p> !password
18:57:24  <PublicServer> andy|p: meeter
18:57:36  <PublicServer> <Kenji> flaaaaaat
18:57:44  <PublicServer> *** andyp joined the game
18:57:52  <PublicServer> <Combuster> Try #96
18:57:53  <PublicServer> <Kenji> also 1024^2 is going to kill quite a few players
18:58:19  <PublicServer> <Combuster> Their fault for for wanting "huge"
18:58:31  <PublicServer> * Kenji remembers 143
18:58:55  <PublicServer> <Madis> how the hell do you remember each of the PS games?
18:59:04  <PublicServer> <Madis> I don't even know which one it is now
18:59:07  <PublicServer> <Kenji> generally by playing them
18:59:14  <PublicServer> <Combuster> ^
18:59:27  <PublicServer> <Madis> yes, but how do you remember which one was which :P
18:59:30  <PublicServer> <Kenji> madis, is this the blog style mega hub?
18:59:43  <PublicServer> <Kenji> generally by playing them
18:59:56  <PublicServer> <Combuster> :)
19:00:03  <PublicServer> <Combuster> I won't remember most by number
19:00:12  <PublicServer> <Combuster> but I can find them quickly enough if I want
19:00:22  <PublicServer> <Kenji> I only recall the ones I visited often
19:00:28  <PublicServer> <Madis> blog style hub?
19:00:36  <PeterT> did the game just start?
19:00:38  <PublicServer> <Combuster> Guess that's a no
19:00:38  <PublicServer> <Kenji> so the last dozen or so, not so much
19:00:41  <PublicServer> <Combuster> PeterT: yes
19:00:52  <KenjiE20> @topic 3
19:00:52  <Webster> KenjiE20: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself.
19:00:58  <KenjiE20> @topic get 3
19:00:58  <Webster> KenjiE20: STAGE: Planning
19:01:04  <nickman87> !players
19:01:05  <PublicServer> nickman87: Client 10 (Orange) is Combuster, in company 1 (Phillips & Co.)
19:01:05  <PublicServer> nickman87: Client 12 (Orange) is Madis, in company 1 (Phillips & Co.)
19:01:05  <PublicServer> nickman87: Client 14 is Nebri, a spectator
19:01:05  <PublicServer> nickman87: Client 16 is Kenji, a spectator
19:01:05  <PublicServer> nickman87: Client 20 (Orange) is andyp, in company 1 (Phillips & Co.)
19:01:06  <PublicServer> nickman87: Client 21 (Orange) is Nickman, in company 1 (Phillips & Co.)
19:01:09  <nickman87> !password
19:01:09  <PublicServer> nickman87: meeter
19:01:17  <PublicServer> *** Nickman joined the game
19:01:50  <PublicServer> *** andyp has left the game (leaving)
19:01:52  <PublicServer> *** Nebri has joined company #1
19:01:53  <PublicServer> *** Kenji has joined company #1
19:04:42  <Ammler> !rcon magic_bulldozer
19:04:42  <PublicServer> Ammler: Magic bulldozer is disabled.
19:05:09  <PeterT> !password
19:05:09  <PublicServer> PeterT: meeter
19:05:19  <PublicServer> *** Peter joined the game
19:05:28  <PeterT> you can disable or enalbe magic bulldozer?
19:05:32  <PublicServer> <Madis> anyway, who was raping my plan with signs?
19:05:34  <PeterT> in game?
19:05:35  <PublicServer> <Madis> :P
19:05:42  <PublicServer> <Kenji> probably me
19:05:45  <PublicServer> <Madis> he
19:05:47  <PublicServer> <Madis> h
19:05:52  <PublicServer> <Combuster> or me :)
19:05:54  <PublicServer> <Kenji> Peter rcon
19:05:55  <PublicServer> <Peter> yes! desert
19:05:57  <LordAzamath> anyho, hl2 time
19:06:04  <LordAzamath> I'll be back for voting
19:06:05  <PeterT> Kenji: in game though?
19:06:06  <PublicServer> <Nebri> nice and flat :D
19:06:10  <PublicServer> *** AmmIer joined the game
19:06:13  <PublicServer> <Kenji> -_-
19:06:20  <PublicServer> <Madis> ooh ooh ammler, HIDE
19:06:26  <PublicServer> *** Madis has left the game (leaving)
19:06:27  <PublicServer> <Combuster> Kenji: learn to make your own maps ;)
19:06:36  <PublicServer> <Kenji> Combuster, I did
19:06:44  <PublicServer> <Combuster> psst quick everyone behind me...
19:06:47  <PublicServer> <Kenji> remember the monster maglev?
19:06:48  <PublicServer> <Peter> why is chaos banned?
19:06:54  <LordAzamath> Because it is
19:06:55  <PublicServer> <Combuster> Hi ammler :)
19:06:59  *** raWt has joined #openttdcoop
19:07:03  <PublicServer> <Kenji> because it's retarded on PS
19:07:04  *** openttdcoop sets mode: +v raWt
19:07:18  <PublicServer> <Peter> ohh, i thought Chaos was a name
19:07:23  <PublicServer> <Combuster> You folks can't do proper chaos theory
19:07:28  <PublicServer> <Kenji> ^
19:07:29  <Chris_Booth> i can
19:07:40  <PublicServer> <Combuster> Only pros can
19:07:44  <Chris_Booth> !password
19:07:44  <PublicServer> Chris_Booth: pester
19:07:53  <PublicServer> <Peter> can i make the voting board
19:07:59  <PublicServer> <Combuster> (from experience)
19:08:00  <Chris_Booth> thats whyi said i could
19:08:11  <LordAzamath> There's no need to vote yet i think
19:08:22  <PublicServer> <Combuster> We have three plans
19:08:28  <LordAzamath> make moar
19:08:29  <Chris_Booth> need 4 or 5 plans
19:08:32  <PublicServer> <Combuster> one or two more, would be good
19:09:02  <PublicServer> <Combuster> Chris, Kenji, hint hint
19:09:13  <Chris_Booth> i will later
19:09:26  <Chris_Booth> but be warned the last plan of mine that won ruled
19:09:45  <PublicServer> *** Chris Booth has left the game (connection lost)
19:09:57  *** Chris_Booth has quit IRC
19:10:01  <KenjiE20> bah
19:10:03  <PublicServer> *** Peter has left the game (connection lost)
19:10:14  <KenjiE20> I was about to pull voice :(
19:11:08  <PublicServer> <Kenji> ta
19:11:16  <PublicServer> <Combuster> np
19:11:40  <PublicServer> <Combuster> :)
19:12:59  <PublicServer> *** Nickman has left the game (leaving)
19:17:40  <PublicServer> <Kenji> hang on
19:17:49  <PublicServer> * Kenji forgets the indy chart
19:18:37  <PublicServer> <Kenji> nah, bad idea
19:21:24  <PublicServer> <Kenji> thinks Combuster and pm may like the orders for this plan
19:22:00  <PublicServer> <Combuster> If you mean selfregulating orders, that wasn't my idea
19:22:29  <PublicServer> <Combuster> (nor "my thing")
19:22:31  *** mixrin has joined #openttdcoop
19:22:36  *** openttdcoop sets mode: +v mixrin
19:23:51  <PublicServer> <Combuster> ...sub indy? </coonfused>
19:23:59  <PublicServer> <Kenji> sub industry chain
19:24:32  <andy|p> !password
19:24:32  <PublicServer> andy|p: raging
19:24:43  <PublicServer> <Combuster> maize->food->town, fruit->food->town, water->town
19:24:46  <PublicServer> *** andyp joined the game
19:24:56  <PublicServer> <Kenji> yea I know
19:24:59  <Mark> !password
19:24:59  <PublicServer> Mark: raging
19:25:06  <PublicServer> *** Mark joined the game
19:25:10  <PublicServer> <Mark> 'lo
19:25:14  <PublicServer> <Combuster> Hi mark
19:25:17  <PublicServer> <Kenji> o/
19:25:21  <PublicServer> <Combuster> \o
19:25:27  *** nickman87 has quit IRC
19:25:28  <PublicServer> <Mark> yummie multi waypoints
19:25:33  <PublicServer> <Kenji> hmmmm
19:25:48  <PublicServer> <Kenji> station names don't rename in their window
19:26:04  <PublicServer> <Combuster> Kenji: should A2 be on the B siide?
19:26:11  <PublicServer> <Kenji> no
19:26:18  <PublicServer> <Kenji> processing A will feed A1 A2
19:26:28  <PublicServer> <Kenji> then trains enter processing B and feed B1B2
19:26:44  <PublicServer> <Kenji> thus run full for maximal time
19:26:45  <PublicServer> <Combuster> ah, I get it
19:27:05  <PublicServer> <andyp> Kenji: what about unequal production between proc. A and B?
19:27:20  <PublicServer> <Kenji> I'll leave that to be figured out by the builders :P
19:27:38  <PublicServer> <Combuster> Conditional orders ftw
19:27:39  <PublicServer> <Kenji> possibly with interesting orders
19:27:52  <PublicServer> <Kenji> hmm /me checks trainset
19:27:56  <PublicServer> <Combuster> US
19:28:09  <PublicServer> <Kenji> poop
19:28:19  <PublicServer> * Kenji has no idea of stuff
19:28:26  <PublicServer> <Mark> slow :P
19:28:30  <PublicServer> <Mark> though high power
19:28:31  <PublicServer> <Combuster> E-rail trains of 321 km/h
19:28:37  <PublicServer> <Combuster> (pax)
19:28:40  <PublicServer> <Kenji> also, we have defaults
19:28:43  <PublicServer> <Kenji> that can't be right
19:28:56  <PublicServer> <Mark> i doubt we'll get any defaults but the wills
19:29:05  <PublicServer> <Mark> ie no new defaults
19:29:06  <PublicServer> <Kenji> all default coaches
19:29:11  <PublicServer> <Kenji> that'll confuse things
19:29:28  <PublicServer> <Mark> then we need a proper trainyard :P
19:29:40  <PublicServer> <Kenji> also WAGONLIMITS
19:29:43  <PublicServer> <Combuster> ?!
19:29:53  <PublicServer> <Kenji> or is that NARS being weird
19:30:01  <PublicServer> <Nebri> afk a sec
19:30:02  <PublicServer> <Kenji> no, they on
19:30:07  <PublicServer> <Kenji> die
19:30:28  <PublicServer> <Combuster> that's bad
19:31:19  <Combuster> !rcon patch wagon_speed_limits
19:31:19  <PublicServer> Combuster: Current value for 'wagon_speed_limits' is: 'on' (min: 0, max: 1)
19:31:23  <Combuster> !rcon patch wagon_speed_limits 0
19:31:23  <PublicServer> Combuster: ERROR: This command/variable is not available during network games.
19:31:30  <Combuster> grr
19:31:31  <PublicServer> <Kenji> exactly
19:32:13  <Mark> shall i change it locally?
19:32:24  <PublicServer> <Combuster> You can use the original wagons
19:32:28  <PublicServer> *** Mark has left the game (leaving)
19:32:33  <PublicServer> <Combuster> but please, do fix
19:33:08  <Mark> !rcon ls
19:33:08  <PublicServer> Mark: 0) .. (Parent directory)
19:33:08  <PublicServer> Mark: 1) archive/ (Directory)
19:33:08  <PublicServer> Mark: 2) autosave/ (Directory)
19:33:08  <PublicServer> Mark: 3) uploads/ (Directory)
19:33:08  <PublicServer> Mark: 4) game.sav
19:33:08  <PublicServer> Mark: 5) ps153.sav
19:33:08  <PublicServer> Mark: 6) ps152.sav
19:33:10  <PublicServer> Mark: 7) beforeNickmanfu----up.sav
19:33:10  <PublicServer> Mark: 8) psg152b.sav
19:33:12  <PublicServer> Mark: 9) psg152.sav
19:33:12  <PublicServer> Mark: you have 33 more messages
19:33:18  <Ammler> Mark: private :-P
19:33:22  <Mark> !rcon ls 3
19:33:22  <PublicServer> Mark: 0) .. (Parent directory)
19:33:22  <PublicServer> Mark: 1) archive/ (Directory)
19:33:22  <PublicServer> Mark: 2) autosave/ (Directory)
19:33:22  <PublicServer> Mark: 3) uploads/ (Directory)
19:33:22  <PublicServer> Mark: 4) game.sav
19:33:22  <PublicServer> Mark: 5) ps153.sav
19:33:22  <PublicServer> Mark: 6) ps152.sav
19:33:24  <PublicServer> Mark: 7) beforeNickmanfu----up.sav
19:33:24  <PublicServer> Mark: 8) psg152b.sav
19:33:26  <PublicServer> Mark: 9) psg152.sav
19:33:26  <PublicServer> Mark: you have 33 more messages
19:33:27  <Mark> !rcon cd 3
19:33:28  <Mark> !rcon ls 3
19:33:28  <PublicServer> Mark: 0) .. (Parent directory)
19:33:28  <PublicServer> Mark: 1) archive/ (Directory)
19:33:30  <PublicServer> Mark: 2) Phillips & Co., 26th Oct 1954.sav
19:33:30  <PublicServer> Mark: 3) psg155start.sav
19:33:32  <PublicServer> Mark: 4) desertpax.sav
19:33:32  <PublicServer> Mark: 5) psg151.sav
19:33:33  <Mark> !rcon load 2
19:33:34  <PublicServer> Mark: 6) dover_prep.sav
19:33:34  <PublicServer> Mark: 7) psg133.sav
19:33:36  <PublicServer> Mark: 8) aot_prep.sav
19:33:36  <PublicServer> *** Game paused (not enough players)
19:33:39  <Mark> Ammler: maybe next time :P
19:33:43  <Ammler> :-)
19:33:51  <KenjiE20> lol
19:34:06  <Ammler> btw. is game 153 archived?
19:34:07  <Mark> !password
19:34:07  <PublicServer> Mark: raging
19:34:08  <PublicServer> *** Kenji joined the game
19:34:10  <PublicServer> *** Combuster joined the game
19:34:14  <PublicServer> *** Kenji has joined company #1
19:34:14  <PublicServer> *** Game unpaused (enough players)
19:34:15  <PublicServer> *** Mark joined the game
19:34:15  <Ammler> !archive
19:34:15  <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
19:34:17  <Mark> i saved it as ps153.sav
19:35:03  <Combuster> creating wiki entry
19:35:52  <PublicServer> <Kenji> Mark; How slow is slow?
19:36:11  <PublicServer> <Kenji> was the max like 100mph?
19:36:19  <Nebri> !password
19:36:19  <PublicServer> Nebri: raging
19:36:26  <Nebri> back
19:36:29  <PublicServer> *** Nebri joined the game
19:36:41  <andy|p> !password
19:36:41  <PublicServer> andy|p: raging
19:36:57  <PublicServer> *** andyp joined the game
19:37:39  <Mark> KenjiE20: no idea :P
19:38:06  <PublicServer> *** Combuster has left the game (connection lost)
19:38:31  <PublicServer> *** Nebri has left the game (leaving)
19:38:45  <Nebri> arg, afk again, RL being a pain :(
19:40:15  <PublicServer> *** andyp has joined company #1
19:41:53  <PublicServer> *** Kenji has left the game (leaving)
19:42:23  <KenjiE20> mark; new default trains do appear
19:42:35  <PublicServer> <Mark> hmm
19:42:36  <PublicServer> <Mark> ugly
19:42:51  <Mark> !setdef
19:42:51  <PublicServer> *** Mark has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1
19:44:26  <OwenS> !dl lin64
19:44:26  <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-linux-generic-amd64.tar.bz2
19:45:15  *** Combuster has quit IRC
19:45:23  *** Chris_Booth has joined #openttdcoop
19:45:28  *** openttdcoop sets mode: +v Chris_Booth
19:45:42  *** Combuster has joined #openttdcoop
19:45:42  *** ChanServ sets mode: +o Combuster
19:45:48  *** openttdcoop sets mode: +v Combuster
19:46:41  <PublicServer> *** andyp has joined spectators
19:46:41  <PublicServer> *** Game paused (not enough players)
19:46:53  <Chris_Booth> !password
19:46:53  <PublicServer> Chris_Booth: raping
19:46:53  <PublicServer> *** Mark has joined spectators
19:47:09  <PublicServer> *** Chris Booth joined the game
19:47:49  <PublicServer> *** Kenji joined the game
19:47:50  <PublicServer> *** Game unpaused (enough players)
19:50:26  *** LordAzamath has quit IRC
19:51:16  *** [com]buster has joined #openttdcoop
19:51:16  *** ChanServ sets mode: +o [com]buster
19:51:21  *** openttdcoop sets mode: +v [com]buster
19:51:45  *** LittleBoyRick has joined #openttdcoop
19:51:50  *** openttdcoop sets mode: +v LittleBoyRick
19:52:06  <LittleBoyRick> !password
19:52:06  <PublicServer> LittleBoyRick: raping
19:52:13  <Nebri> okies I'm back, just had to go clean the biggest spill
19:52:27  *** LittleBoyRick has quit IRC
19:53:03  <PublicServer> *** Combuster joined the game
19:53:45  *** Combuster has quit IRC
19:53:45  *** [com]buster is now known as Combuster
19:54:28  <Nebri> !password
19:54:28  <PublicServer> Nebri: perish
19:54:37  <PublicServer> *** Nebri joined the game
19:55:35  <PublicServer> *** andyp has left the game (leaving)
19:58:04  <PublicServer> *** AmmIer has left the game (connection lost)
19:59:18  <PublicServer> <Combuster> CB: have you read the message board?
19:59:26  <PublicServer> <Chris Booth> not yet why?
19:59:33  *** Elton09249 has joined #openttdcoop
19:59:38  *** openttdcoop sets mode: +v Elton09249
19:59:44  <PublicServer> <Combuster> Your plan is going to be disqualified this way
19:59:47  <PublicServer> <Kenji> giant flaw in plan
19:59:52  <PublicServer> <Chris Booth> no town
20:00:55  <PublicServer> <Kenji> lol
20:01:20  <PublicServer> <Combuster> There comes the ring again...
20:01:39  <PublicServer> <Combuster> CB: have you noticed there are only water supplies, farms, and fruit plantations?
20:02:13  <PublicServer> <Chris Booth> i have
20:02:16  <OwenS> Combuster: I presume theres a perfectly valid reason for this?
20:02:18  <PublicServer> <Kenji> (there's 2 rubber and a copper)
20:02:22  <PublicServer> *** Owen has left the game (connection lost)
20:02:25  <PublicServer> <Kenji> :P
20:02:31  <PublicServer> <Chris Booth> they will grown
20:02:36  <PublicServer> <Chris Booth> we can fund oil
20:02:50  <PublicServer> <Kenji> booth, you fail at noticing things
20:02:59  <PublicServer> <Chris Booth> i do not
20:03:08  <Combuster> OwenS: the scenario is to grow towns in the desert
20:03:10  <PublicServer> <Kenji> check all four towns
20:03:48  <PublicServer> <Chris Booth> i havent got to water yet
20:04:05  <OwenS> I'm suffering sucky connection syndrome again :P
20:04:10  <Combuster> hehe
20:04:11  <PublicServer> <Kenji> you won't need the factory either
20:04:35  <Combuster> no, the map contains ~200 water pumps/farms/fruit plantations
20:04:47  <Combuster> and the scenario says "grow towns"
20:05:00  <OwenS> You'll need food processing then :P
20:05:08  <Combuster> We do
20:05:32  <Combuster> But if someone then decides to make a plan that fails the scenario, I wouldn't mind scrapping it in advance
20:06:53  *** PeterT has quit IRC
20:07:30  *** Venxir has joined #openttdcoop
20:07:35  *** openttdcoop sets mode: +v Venxir
20:08:08  * Combuster hopes pm drops in sometime, see if he gets a joke
20:08:37  <PublicServer> <Kenji> heehe
20:08:46  <PublicServer> *** Owen has left the game (connection lost)
20:08:50  <OwenS> I'd love to drop in :P
20:08:59  <PublicServer> *** Kenji has left the game (leaving)
20:09:15  <PublicServer> <Chris Booth> i think i fixed my plan
20:09:15  * KenjiE20 drops OwenS in a bucket
20:09:25  <PublicServer> <Mark> if the only goal is to grow the towns all you need is two teleports and 5 active signs :P
20:09:38  <PublicServer> <Mark> Chris Booth: factory?
20:09:49  <PublicServer> <Combuster> Mark: And starve them all to death?
20:09:50  <PublicServer> <Chris Booth> i have a factory for ruber
20:09:54  <KenjiE20> lol, and set growth to maximal :P
20:09:58  <KenjiE20> why?
20:10:01  <PublicServer> *** Owen has left the game (connection lost)
20:10:09  <PublicServer> <Mark> Combuster: teleport food in :P
20:10:30  <PublicServer> <Combuster> 5 teleporters not enough
20:10:39  <PublicServer> <Combuster> 4 towns + food processing = no supplies
20:10:46  <PublicServer> <Chris Booth> plus very very boring
20:10:53  <PublicServer> <Mark> Chris Booth: LLLLRRRR*LLLRRR 4-way?
20:10:54  <PublicServer> <Combuster> ^
20:11:01  <PublicServer> <Mark> i meant per town
20:11:05  <PublicServer> <Chris Booth> yeah
20:11:10  <PublicServer> <Mark> but i was just joking anyway
20:11:15  <PublicServer> <Mark> of course that'd be boring
20:11:16  <KenjiE20> I think the joke escaped
20:11:35  <PublicServer> <Chris Booth> mark LLL5RRR+LLLL5RRRR 4 yes
20:11:36  <KenjiE20> it's roaming wild in the hebradies
20:11:36  <PublicServer> <Combuster> Missed by my autistic pendancy
20:11:45  <KenjiE20> we'll have to tranq it
20:12:53  <PublicServer> <Mark> having a central system that automatically distributes water and food over the towns would be pretty sweet
20:13:18  <Nebri> agreed :).
20:13:23  <KenjiE20> over the towns?
20:13:28  <PublicServer> <Mark> yes
20:13:29  <PublicServer> <Chris Booth> nickman has that
20:13:30  <KenjiE20> it's called an airdrop
20:13:32  <KenjiE20> :P
20:13:41  <PublicServer> <Chris Booth> just cover them in food and water
20:13:52  <PublicServer> <Mark> i should have put "equally" somewhere in that sentence
20:14:04  <KenjiE20> Booth obviously doesn't take history
20:14:05  <Combuster> Mark: vote my plan and take a town for your own :)
20:14:22  <PublicServer> <Mark> heh
20:14:29  <PublicServer> <Chris Booth> why would i take history?
20:14:30  <PublicServer> <Mark> no way im going to make an sbahn :P
20:14:48  <PublicServer> <Mark> not without copy+paste patch at least
20:14:51  <PublicServer> <Mark> or 15 slaves
20:14:55  <PublicServer> <Combuster> lol
20:15:12  <PublicServer> <Chris Booth> this is coop we have slaves
20:15:30  <PublicServer> <Combuster> well, enough new people who we can coerce into "cooperation"
20:15:37  <PublicServer> <Mark> hehe
20:15:42  <PublicServer> *** Mark has joined company #1
20:15:51  <Nebri> heh, thats me a lil nervous :P
20:15:55  <PublicServer> <Chris Booth> my plan better not win as it will mega fail
20:16:09  <PublicServer> <Combuster> Nobody sane will :)
20:16:23  <KenjiE20> Nebri: be afraid
20:16:25  <Nebri> <--- insane
20:16:38  <PublicServer> <Chris Booth> insame in the membrain
20:21:45  <PublicServer> <Mark> hmm that actually works
20:22:05  <PublicServer> <Chris Booth> you made that dirto befor mark
20:22:06  <PublicServer> <Combuster> lol flip-flop
20:22:09  <PublicServer> <Chris Booth> distro
20:22:12  <PublicServer> <Mark> yeah
20:22:17  <PublicServer> <Mark> not as compact though :P
20:22:29  <PublicServer> <Mark> now i need some kind of counting memory
20:22:48  <PublicServer> <Mark> how did striker make that again?
20:23:04  <PublicServer> *** Nebri has joined company #1
20:23:08  <PublicServer> <Chris Booth> erm with not gates
20:23:13  <PublicServer> <Mark> no way?
20:23:16  <PublicServer> <Combuster> really?
20:23:24  <PublicServer> <Chris Booth> i know its unreal
20:23:37  <PublicServer> <Combuster> It sure is, mr obvious
20:23:57  <PublicServer> <Chris Booth> that wasnt nice
20:24:01  <PublicServer> <Mark> i mean the thingy sending a short signal
20:24:03  <PublicServer> <Chris Booth> i was trying to help
20:25:29  <PublicServer> <Chris Booth> amkr why not count off the tracks that have split?
20:25:50  <PublicServer> <Mark> you mean split again and rejoin?
20:25:57  <PublicServer> <Chris Booth> no
20:26:00  <KenjiE20> you managed to get every character wrong in mark
20:26:08  <PublicServer> <Mark> lol
20:26:23  <PublicServer> <Combuster> wow
20:26:28  <PublicServer> <Mark> Chris Booth: im not trying to count trains
20:26:33  <PublicServer> *** Carstein joined the game
20:26:37  <PublicServer> <Chris Booth> wow i didnt realise i typed it that badly
20:26:53  <PublicServer> <Chris Booth> what you tring to count?
20:27:02  <PublicServer> <Mark> trains
20:27:08  <PublicServer> <Mark> i'll show you
20:27:11  <PublicServer> <Mark> in a sec
20:27:13  <PublicServer> <Chris Booth> ok
20:28:16  <PublicServer> <Mark> im trying to make it send x trains left, then x trains right
20:28:25  <PublicServer> <Mark> instead on just 50/10
20:28:28  <PublicServer> <Mark> 50/50*
20:29:38  <PublicServer> <Chris Booth> ooh so mark you want to be able to do 60/40
20:29:41  <PublicServer> <Chris Booth> or 70/30
20:29:45  <PublicServer> <Mark> or 21341/235
20:29:46  <PublicServer> <Chris Booth> rather than just 50/50
20:29:57  <PublicServer> <Mark> exactly
20:30:15  <PublicServer> <Chris Booth> i dont think you will ever get 21341/235
20:30:26  <PublicServer> <Mark> of course we could
20:30:26  <PublicServer> <Chris Booth> but would love to see it if you could
20:30:33  <PublicServer> <Mark> im sure i could
20:30:37  <PublicServer> <Mark> just pile some counter
20:30:54  <PublicServer> <Chris Booth> you would need to count to 21345
20:31:02  <PublicServer> <Mark> yeah
20:31:07  <PublicServer> <Mark> that's only 10^4
20:31:12  <PublicServer> <Mark> or less
20:31:15  <PublicServer> <Mark> dunno :P
20:31:41  <PublicServer> <Chris Booth> do you need to work in binary?
20:31:45  <PublicServer> <Chris Booth> so 26x
20:31:49  <PublicServer> <Chris Booth> 2^x
20:32:37  <PublicServer> <Mark> could you get rid of those random not gates please
20:32:46  <PublicServer> <Mark> theyre in the wapy
20:32:48  <PublicServer> <Mark> way
20:32:57  <PublicServer> <Chris Booth> they are not mine
20:33:19  <PublicServer> <Mark> whose are they?
20:33:42  <PublicServer> <Chris Booth> there you go
20:33:46  <PublicServer> <Mark> Combuster: could you move them please?
20:34:03  <PublicServer> <Combuster> And rebuild :(
20:34:20  <PublicServer> <Mark> fine..
20:34:25  <PublicServer> <Mark> i'll rebuild mine then
20:34:35  <PublicServer> <Combuster> already moving
20:34:39  <PublicServer> <Combuster> :/
20:34:59  <PublicServer> <Nebri> ??
20:41:02  *** mixrin has quit IRC
20:41:53  <PublicServer> <Nebri> how many more plans are you guys waiting on before voting?
20:42:07  <PublicServer> <Chris Booth> how many are there?
20:42:11  <PublicServer> <Combuster> There is a voting board...
20:42:37  <PublicServer> <Chris Booth> make a voting bored
20:42:41  <PublicServer> <Chris Booth> then we will vote
20:42:55  <Combuster> [22:42] <+PublicServer> <Combuster> There is a voting board...
20:43:25  <PublicServer> <Chris Booth> then vote
20:43:32  <PublicServer> <Nebri> :)
20:44:15  <Mark> hm?
20:44:23  <Chris_Booth> hm!
20:44:31  <PublicServer> *** Combuster has left the game (connection lost)
20:44:32  <PublicServer> *** Chris Booth has left the game (connection lost)
20:44:32  <PublicServer> *** Carstein has left the game (connection lost)
20:44:32  <PublicServer> *** Nebri has left the game (connection lost)
20:44:32  <PublicServer> *** Game paused (not enough players)
20:44:32  <PublicServer> *** Mark has left the game (connection lost)
20:44:32  <Chris_Booth> take it you have the lag aswell
20:44:37  <Mark> !password
20:44:43  <PublicServer> Mark: heckle
20:44:53  <PublicServer> *** Mark joined the game
20:45:17  *** Zulan has joined #openttdcoop
20:45:19  <Nebri> I guess
20:45:22  *** openttdcoop sets mode: +v Zulan
20:45:27  <PublicServer> <Mark> get yer asses in here
20:45:35  <Nebri> 2 clients in front of us..
20:45:38  <Combuster> Workin' on it
20:45:40  <PublicServer> *** Carstein has left the game (connection lost)
20:45:42  <Combuster> 3 beofore me
20:46:08  <Combuster> @stage Voting
20:46:08  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r17134) | STAGE: Voting | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:46:17  <PublicServer> *** Game unpaused (enough players)
20:46:19  <PublicServer> *** Chris Booth joined the game
20:46:21  <PublicServer> *** Nebri joined the game
20:46:21  <PublicServer> *** Combuster joined the game
20:46:49  <Nebri> there first to vote :D
20:46:52  <PublicServer> *** Carstein joined the game
20:47:16  <PublicServer> *** Chris Booth has left the game (connection lost)
20:47:50  *** insulfrog has joined #openttdcoop
20:47:55  *** openttdcoop sets mode: +v insulfrog
20:48:09  <andy|p> !password
20:48:09  <PublicServer> andy|p: heckle
20:48:10  <PublicServer> *** Owen joined the game
20:48:25  <PublicServer> *** andyp joined the game
20:48:35  <insulfrog> !download win32
20:48:35  <PublicServer> insulfrog: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win32.zip
20:50:19  <PublicServer> <Mark> right
20:50:22  <PublicServer> <Mark> i lost it
20:50:30  <Chris_Booth> !password
20:50:30  <PublicServer> Chris_Booth: heckle
20:50:50  <PublicServer> *** Owen has left the game (connection lost)
20:50:52  <PublicServer> <Combuster> O.o
20:51:21  <PublicServer> *** Chris Booth joined the game
20:51:24  <insulfrog> !password
20:51:24  <PublicServer> insulfrog: heckle
20:51:30  <PublicServer> <Chris Booth> crash
20:51:43  <PublicServer> *** insulfrog joined the game
20:51:50  <PublicServer> *** Chris Booth has left the game (connection lost)
20:51:53  <PublicServer> <insulfrog> hi all
20:52:00  <PublicServer> <Mark> hello
20:52:15  <PublicServer> <insulfrog> how did the previous game go?
20:52:16  <PublicServer> <Nebri> grawr
20:52:24  <PublicServer> <Mark> Combuster: translating it to a readable led is the hard part :P
20:53:25  <PublicServer> *** Nebri has left the game (leaving)
20:55:58  <PublicServer> *** Mark has left the game (leaving)
20:59:02  <PublicServer> *** andyp has left the game (leaving)
21:00:59  <insulfrog> I have tried to get the savegame for the previous game to see how it got on and it looks like it hasn't been uploaded yet to the archive, as when I tried to download a copy of it, it gave out a 'web page could not be found' error
21:01:14  <KenjiE20> not moved yet
21:01:43  <Mark> poke Ammler
21:01:54  <Ammler> here
21:01:55  <KenjiE20> http://ps.openttdcoop.org/public/save/ps153.sav <-- till someone knows how to move it does so :P
21:02:19  <Ammler> kenji, our admin wiki tells is quite well
21:02:39  <Ammler> http://www.openttdcoop.org/wiki/Server_Administration#Archiving_a_Game_.28at_www.openttdcoop.org.29
21:02:42  <KenjiE20> that would involve effort, and more screen estate than I have :)
21:03:13  *** Brianetta has quit IRC
21:03:27  <Ammler> no effort here, I do it then :P
21:03:37  <KenjiE20> I also don't like mucking about moving files on other peoples systems, that I don't know
21:03:55  <Ammler> moved.
21:04:05  <insulfrog> cheers Ammler :)
21:04:22  <Ammler> KenjiE20: you shouldn't
21:04:40  <Ammler> the script does it for you, like it is described on the wiki.
21:05:04  <Ammler> those aren't other peoples systems, btw.
21:05:12  <Ammler> they belong #openttdcoop
21:05:18  <ODM> the admin wiki didnt do it that well, as i failed:D
21:05:49  <KenjiE20> they're *someone's* systems
21:07:03  <insulfrog> looks like the pervious game did quite well :)
21:07:48  <Ammler> KenjiE20: not someones, ours
21:07:53  <Ammler> we have to care about.
21:08:14  <Ammler> well, currently mostly me does, but I really would like more help.
21:09:53  <Chris_Booth> then find people to help you
21:10:09  <Nebri> help with what?
21:10:16  <jonde> !password
21:10:16  <PublicServer> jonde: chalks
21:10:25  <PublicServer> *** jondisti joined the game
21:10:32  <Chris_Booth> server administration
21:11:16  <Nebri> <--- studying network engineering. course I'm still new but once I've settled in I'd be more then happy to with that :).
21:11:36  <Ammler> Nebri: nice to hear :-)
21:11:40  <Nebri> not easy to trust completely new people with server admin, so of course after I've settled :)
21:11:58  <Xaroth> Help with what, Ammler
21:12:22  <Mark> we're just too lazy
21:12:27  <Mark> that includes me too
21:12:35  <Ammler> well, me too
21:12:46  <Ammler> but someone need to do at least the minimum :P
21:12:57  <KenjiE20> it's the internet, we're supposed to be lazy
21:13:39  <Xaroth> it's system administration.. lazy as fook :)
21:13:39  <Nebri> lol, well most of the internet :P
21:13:53  <Mark> im off to bed
21:13:53  <Ammler> Xaroth: keep up the infrastructure to run our web and openttd servers
21:13:57  <Mark> goodnight
21:13:58  <Nebri> www.teammiscommunication.com I've started that a few months ago.
21:14:03  <Xaroth> Ammler: that's easy :P
21:14:13  <Ammler> Xaroth: that isn't :P
21:14:38  <Nebri> it used to be used as a gaming community, but that fizzled out, so I'm in the process of revamping it. finished the core drupal design, now mostly undecided on my content
21:14:39  <Xaroth> I manage a 50+ server cluster, mostly by myself :P
21:14:48  <Ammler> that is easy
21:14:56  <Ammler> I speak about running #openttdcoop :P
21:15:32  <Xaroth> well I'd suggest running Nagios to do some various checks on systems
21:15:37  <Xaroth> so it can alert when things break
21:16:35  <Xaroth> you can do the same with the bot(s) and the webservers
21:17:05  <Xaroth> meaning that once something breaks you (or multiple people) get an email saying thigns went tits up
21:17:51  <Ammler> we don't need to be informed, if something doesn't work
21:18:01  <Ammler> we need someone who get it working again :-P
21:18:24  <Xaroth> well for stuff like the server you can probably get some script that tries to restart it again
21:18:44  <Nebri> what evnirment is openttdcoop server running in?
21:18:57  <Ammler> Xaroth: that is running there.
21:19:09  <Ammler> else the web would be down quite many times more.
21:19:15  <Nebri> I'm more interested in its cpu/ram usage, I imagine it would be low
21:19:31  <Ammler> I have to less knowledge about blog and wiki to say, they are quilty.
21:19:46  <Ammler> web is log
21:19:50  <Ammler> low*
21:19:59  <Ammler> openttd is high
21:20:10  <Nebri> how high?
21:20:23  <KenjiE20> highest
21:20:25  <Ammler> VERY
21:20:30  <Ammler> :-)
21:20:38  <Ammler> well, that server works nicely
21:20:55  <Ammler> we don't have troubles with our openttd server quite a long time now.
21:21:01  <Ammler> THANKS TO PhoenixII
21:21:13  <Nebri> whats the hardware running your server then? help me get an idea
21:21:22  <KenjiE20> amm, could you not add a script to autopilot to trigger the bash script?
21:21:33  <Ammler> of course
21:21:48  <Ammler> we thought about, but then, avignon seems to come.
21:21:56  <KenjiE20> that would make archiving easier
21:22:30  <Ammler> I could make a custom command !archive which does save and move the save
21:22:53  <Ammler> but then, we need a command to update the server
21:23:02  <KenjiE20> maybe !savefinal /d
21:23:02  <Ammler> a command to restart
21:23:19  <KenjiE20> *\d+
21:23:37  <Ammler> a custom command to patch
21:23:45  <Ammler> !content
21:23:47  <Chris_Booth> maybe !savefinal /R+
21:23:55  <PublicServer> *** Ammler has updated content from BaNaNaS.
21:25:11  <Ammler> KenjiE20: every member or others is very welcome to create such commands.
21:25:22  * KenjiE20 doesn't know tcl
21:25:35  <Ammler> me either, but I did some already :-P
21:25:40  <Nebri> gotta get some dinnner, back in a few
21:25:43  <KenjiE20> though maybe I shall learn a bit
21:25:52  <Ammler> it is for sure a lot easier then the silly supybot commands.
21:26:02  <PublicServer> <insulfrog> gotta go
21:26:02  <KenjiE20> probably
21:26:04  <PublicServer> *** insulfrog has left the game (leaving)
21:26:05  *** insulfrog has quit IRC
21:29:01  <PublicServer> *** Carstein has left the game (connection lost)
21:49:19  *** raWt has left #openttdcoop
21:51:19  *** mixrin has joined #openttdcoop
21:51:24  *** openttdcoop sets mode: +v mixrin
21:54:10  *** Elton09249 has quit IRC
21:57:16  *** raWt has joined #openttdcoop
21:57:21  *** openttdcoop sets mode: +v raWt
22:00:51  <raWt> !dl win32
22:00:51  <PublicServer> raWt: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win32.zip
22:02:01  <PublicServer> *** raWt joined the game
22:02:59  <PublicServer> <raWt> unlimited money?
22:05:44  <PublicServer> *** raWt has left the game (connection lost)
22:06:36  <PublicServer> *** raWt joined the game
22:09:03  <PublicServer> *** raWt has left the game (connection lost)
22:17:53  *** Condac has quit IRC
22:17:55  *** MizardX- has joined #openttdcoop
22:17:55  *** MizardX has quit IRC
22:18:00  *** openttdcoop sets mode: +v MizardX-
22:18:11  *** Condac has joined #openttdcoop
22:18:16  *** openttdcoop sets mode: +v Condac
22:18:25  *** MizardX- is now known as MizardX
22:22:58  *** Venxir has quit IRC
22:27:11  *** raWt has quit IRC
22:29:20  *** mixrin has quit IRC
22:30:17  <PublicServer> <Combuster> me done wasting time
22:31:37  *** Progman has quit IRC
22:33:53  <PublicServer> *** Combuster has left the game (leaving)
22:33:53  <PublicServer> *** Game paused (not enough players)
22:34:57  <PublicServer> *** jondisti has left the game (leaving)
22:35:01  *** jonde has quit IRC
22:35:38  *** [com]buster has joined #openttdcoop
22:35:38  *** ChanServ sets mode: +o [com]buster
22:35:43  *** openttdcoop sets mode: +v [com]buster
22:39:36  *** Donyc has joined #openttdcoop
22:39:42  *** openttdcoop sets mode: +v Donyc
22:39:44  *** Donyc has quit IRC
22:42:20  *** Combuster has quit IRC
22:42:20  *** [com]buster is now known as Combuster
22:55:43  *** ^Spike^ has quit IRC
23:14:54  <PublicServer> *** Nebri joined the game
23:16:04  <PublicServer> *** Nebri has left the game (leaving)
23:34:48  *** tussengas has joined #openttdcoop
23:34:53  *** openttdcoop sets mode: +v tussengas
23:35:02  <tussengas> new game started today?
23:35:06  <tussengas> !password
23:35:06  <PublicServer> tussengas: wheres
23:35:29  <tussengas> hmm, crap... nighty :p
23:35:37  <tussengas> !dl win32
23:35:37  <PublicServer> tussengas: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win32.zip
23:38:34  <Nebri> yup its a whole new game
23:38:40  <Nebri> voting hasn't even finished yet
23:39:11  <tussengas> !password
23:39:11  <PublicServer> tussengas: choirs
23:39:20  <tussengas> my password was timed out :(
23:39:29  <PublicServer> *** tussengas joined the game
23:42:11  <PublicServer> <tussengas> intresting plans, this more what i like :p
23:49:07  <PublicServer> *** Game unpaused (enough players)
23:49:09  <PublicServer> *** Owen joined the game
23:50:41  <PublicServer> *** tussengas has joined spectators
23:50:42  <PublicServer> *** Game paused (not enough players)
23:50:51  <PublicServer> <tussengas> guess you wasnt building?
23:51:00  <PublicServer> <Owen> nope
23:51:14  <PublicServer> <Owen> can't think straight; can't tell which plan is best; gonna look again in the morning :p
23:51:21  <PublicServer> *** Owen has left the game (leaving)
23:51:22  <PublicServer> <tussengas> drunk? ;)
23:52:50  <PublicServer> *** tussengas has joined company #1

Powered by YARRSTE version: svn-trunk