Times are UTC Toggle Colours
00:03:52 *** [com]buster has quit IRC 00:08:52 *** neuroticus has joined #openttdcoop 00:08:57 *** openttdcoop sets mode: +v neuroticus 00:09:02 <neuroticus> !password 00:09:02 <PublicServer> neuroticus: siting 00:10:03 <PublicServer> *** Neuroticus joined the game 00:17:07 <PublicServer> *** Neuroticus has left the game (leaving) 00:22:09 *** KenjiE20|LT has joined #openttdcoop 00:22:09 *** ChanServ sets mode: +o KenjiE20|LT 00:22:14 *** openttdcoop sets mode: +v KenjiE20|LT 00:22:18 *** KenjiE20 has quit IRC 00:41:55 *** Elton07937 has joined #openttdcoop 00:42:00 *** openttdcoop sets mode: +v Elton07937 00:45:32 *** ODM has quit IRC 00:59:36 *** Addi has quit IRC 01:14:39 *** Zulan has quit IRC 01:27:14 *** OwenS has quit IRC 01:41:39 <PublicServer> *** Spyker has left the game (connection lost) 02:05:44 <nickman87> !players 02:05:46 <PublicServer> nickman87: There are currently no clients connected to the server 02:10:05 *** themroc has quit IRC 02:12:33 *** neuroticus has quit IRC 02:29:07 *** KenjiE20|LT has quit IRC 03:03:08 *** Yexo has quit IRC 03:03:09 *** Yexo_ has joined #openttdcoop 03:03:18 *** openttdcoop sets mode: +v Yexo_ 03:29:28 *** Yexo_ has quit IRC 03:29:35 *** Yexo has joined #openttdcoop 03:29:45 *** openttdcoop sets mode: +v Yexo 04:15:44 *** PhoenixII has joined #openttdcoop 04:15:44 *** Phoenix_the_II has quit IRC 04:15:49 *** openttdcoop sets mode: +v PhoenixII 04:15:54 *** HDIEagle has joined #openttdcoop 04:15:59 *** openttdcoop sets mode: +v HDIEagle 04:16:00 <HDIEagle> !players 04:16:02 <PublicServer> HDIEagle: There are currently no clients connected to the server 04:16:08 <HDIEagle> !password 04:16:08 <PublicServer> HDIEagle: busies 04:16:24 <PublicServer> *** HD1Eagle joined the game 05:12:17 *** eleusis has joined #openttdcoop 05:12:22 *** openttdcoop sets mode: +v eleusis 05:12:59 *** Phoenix_the_II has joined #openttdcoop 05:12:59 *** PhoenixII has quit IRC 05:13:04 *** openttdcoop sets mode: +v Phoenix_the_II 05:14:01 *** el[cube] has quit IRC 05:30:15 <PublicServer> *** HD1Eagle has left the game (connection lost) 05:35:09 *** HDIEagle has quit IRC 05:48:33 *** andy|p has quit IRC 05:52:10 *** Nebri has left #openttdcoop 05:52:11 *** eleusis has quit IRC 05:54:43 *** eleusis has joined #openttdcoop 05:54:49 *** openttdcoop sets mode: +v eleusis 06:29:48 *** el[cube] has joined #openttdcoop 06:29:53 *** openttdcoop sets mode: +v el[cube] 06:31:33 *** eleusis has quit IRC 06:45:46 *** ^spike^ has joined #openttdcoop 06:45:51 *** openttdcoop sets mode: +v ^spike^ 07:24:59 *** ODM has joined #openttdcoop 07:24:59 *** ChanServ sets mode: +o ODM 07:25:04 *** openttdcoop sets mode: +v ODM 08:27:18 *** Progman has joined #openttdcoop 08:27:23 *** openttdcoop sets mode: +v Progman 08:27:36 *** Brianetta has joined #openttdcoop 08:27:36 *** ChanServ sets mode: +o Brianetta 08:27:40 *** openttdcoop sets mode: +v Brianetta 08:50:19 *** raWt has joined #openttdcoop 08:50:24 *** openttdcoop sets mode: +v raWt 09:41:31 *** TQL has joined #openttdcoop 09:41:36 *** openttdcoop sets mode: +v TQL 09:41:54 <TQL> !password 09:41:54 <PublicServer> TQL: tousle 09:42:15 <PublicServer> *** TQL joined the game 09:43:37 *** jonde has joined #openttdcoop 09:43:42 *** openttdcoop sets mode: +v jonde 09:44:13 *** [com]buster has joined #openttdcoop 09:44:13 *** ChanServ sets mode: +o [com]buster 09:44:18 *** openttdcoop sets mode: +v [com]buster 09:44:44 *** raWt has quit IRC 09:47:15 <PublicServer> *** TQL has left the game (leaving) 09:47:19 *** TQL has quit IRC 09:47:48 <jonde> !password 09:47:48 <PublicServer> jonde: tousle 09:47:57 <PublicServer> *** jondisti joined the game 10:14:11 <[com]buster> !playercount 10:14:11 <PublicServer> [com]buster: Number of players: 1 10:15:34 <PublicServer> *** Game unpaused (enough players) 10:15:35 <PublicServer> *** Combuster joined the game 10:25:11 *** LordAzamath has joined #openttdcoop 10:25:16 *** openttdcoop sets mode: +v LordAzamath 10:27:02 <LordAzamath> !download 10:27:02 <PublicServer> LordAzamath: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 10:27:08 <LordAzamath> !download win32 10:27:08 <PublicServer> LordAzamath: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip 10:28:36 <LordAzamath> !players 10:28:38 <PublicServer> LordAzamath: Client 677 (Orange) is jondisti, in company 1 (OTTDC) 10:28:38 <PublicServer> LordAzamath: Client 679 (Orange) is Combuster, in company 1 (OTTDC) 10:30:03 <LordAzamath> !grf 10:30:03 <PublicServer> LordAzamath: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 10:34:21 <PublicServer> *** jondisti has left the game (leaving) 10:34:22 <PublicServer> *** Game paused (not enough players) 10:35:30 <[com]buster> bah 10:35:57 <Maza> meh 10:36:18 <[com]buster> mind joining? got a hub to fix 10:36:44 *** LordAzamath has quit IRC 10:41:35 *** KenjiE20 has joined #openttdcoop 10:41:35 *** ChanServ sets mode: +o KenjiE20 10:41:40 *** openttdcoop sets mode: +v KenjiE20 10:55:17 * SmatZ minds 10:55:22 <PublicServer> <Combuster> :) 10:56:05 <PublicServer> *** Game unpaused (enough players) 10:56:06 <PublicServer> *** SmatZ joined the game 10:56:22 <PublicServer> <SmatZ> afternoon 10:56:43 <PublicServer> <Combuster> 'afternoon SmatZ 11:02:24 <PublicServer> *** Carstein joined the game 11:09:43 <PublicServer> <Combuster> done :) 11:10:12 <PublicServer> <SmatZ> :) 11:11:13 <PublicServer> <SmatZ> good good :) 11:11:55 <PublicServer> *** Carstein has joined company #1 11:12:20 <PublicServer> <SmatZ> BBH01-BBH02 would need wider connection 11:12:34 <PublicServer> <SmatZ> probably N exit of BBH01 too 11:13:09 <PublicServer> <SmatZ> it's not as jammed as it used to be though :) 11:13:27 <PublicServer> <Combuster> I've spent hours tweaking BBH01-02-03 11:13:32 <PublicServer> <SmatZ> good :) 11:15:00 <PublicServer> <Combuster> What usually happens are surges in traffic 11:15:22 <PublicServer> <Combuster> which cause jams around '03 which then move to '01 11:17:57 <PublicServer> <Combuster> now the flow collapses at BBH04... 11:18:07 *** Chris_Booth has joined #openttdcoop 11:18:11 <PublicServer> <SmatZ> :-/ 11:18:12 *** openttdcoop sets mode: +v Chris_Booth 11:18:43 <PublicServer> <SmatZ> yeah 11:18:58 <PublicServer> <SmatZ> this place was jammed in the past too 11:19:20 <Chris_Booth> morning all 11:19:34 <PublicServer> *** Carstein has joined spectators 11:19:35 <PublicServer> <Combuster> mornin' Chris 11:19:41 <Chris_Booth> !password 11:19:41 <PublicServer> Chris_Booth: dimple 11:20:18 <PublicServer> <Combuster> Jam moved to '01 again 11:20:29 <Chris_Booth> big jam? 11:20:37 <PublicServer> <Combuster> clockwork jam 11:20:44 <PublicServer> <SmatZ> :) 11:21:04 <PublicServer> <Combuster> 03b/02b/01/04/01/03b 11:21:09 <PublicServer> <SmatZ> we will see where the jam stops :) 11:21:20 <PublicServer> *** Chris Booth joined the game 11:21:24 <PublicServer> <SmatZ> or maybe it will just rotate among those hubs 11:21:29 <PublicServer> <Combuster> it will vanish shortly 11:21:34 <PublicServer> <Combuster> then jam up 03b 11:21:39 <PublicServer> *** Chris Booth has left the game (connection lost) 11:22:11 *** themroc has joined #openttdcoop 11:22:16 *** openttdcoop sets mode: +v themroc 11:22:41 <Chris_Booth> !password 11:22:41 <PublicServer> Chris_Booth: scolds 11:22:57 <PublicServer> *** Chris Booth joined the game 11:25:48 *** themroc- has joined #openttdcoop 11:25:53 *** openttdcoop sets mode: +v themroc- 11:30:15 *** themroc has quit IRC 11:30:21 <PublicServer> *** SmatZ has left the game (leaving) 11:31:34 <PublicServer> <Chris Booth> this network has some realy badly build sections 11:34:22 <PublicServer> <Chris Booth> i think BBH 04 - 01 need to be 3 lanes 11:34:48 *** themroc has joined #openttdcoop 11:34:53 *** openttdcoop sets mode: +v themroc 11:37:55 *** themroc- has quit IRC 11:38:01 *** Nebri has joined #openttdcoop 11:38:06 *** openttdcoop sets mode: +v Nebri 11:38:25 *** OwenS has joined #openttdcoop 11:38:25 *** ChanServ sets mode: +v OwenS 11:39:53 <Nebri> !players 11:39:54 <PublicServer> Nebri: Client 679 (Orange) is Combuster, in company 1 (OTTDC) 11:39:54 <PublicServer> Nebri: Client 683 is Carstein, a spectator 11:39:54 <PublicServer> Nebri: Client 687 (Orange) is Chris Booth, in company 1 (OTTDC) 11:40:10 <Nebri> morning boys 11:40:14 <Nebri> and gals 11:40:19 *** themroc- has joined #openttdcoop 11:40:24 *** openttdcoop sets mode: +v themroc- 11:40:53 <Nebri> !password 11:40:53 <PublicServer> Nebri: musing 11:41:02 <PublicServer> *** Nebri joined the game 11:42:50 *** themroc has quit IRC 11:43:59 <PublicServer> <Nebri> what you guys working on? 11:44:11 <PublicServer> <Chris Booth> BBH 04 - 01 3rd line 11:46:37 <PublicServer> <Nebri> trying to optimize? 11:47:05 *** themroc has joined #openttdcoop 11:47:10 *** openttdcoop sets mode: +v themroc 11:47:13 <PublicServer> <Chris Booth> yeah 11:48:20 *** themroc- has quit IRC 11:49:15 <PublicServer> <Nebri> adding in more lines? or just trying to replace those bridges? 11:55:10 *** themroc has quit IRC 11:55:10 *** themroc has joined #openttdcoop 11:55:16 *** openttdcoop sets mode: +v themroc 12:00:25 *** Polygon has joined #openttdcoop 12:00:30 *** openttdcoop sets mode: +v Polygon 12:03:19 <PublicServer> *** XeryusTC has left the game (connection lost) 12:11:58 <PublicServer> *** Chris Booth has left the game (leaving) 12:13:53 <XeryusTC> my gawd 12:14:03 <XeryusTC> the FIRS industries list is _HUGE_ 12:18:54 *** Ridayah has quit IRC 12:19:34 *** Ridayah has joined #openttdcoop 12:19:38 <PublicServer> *** Nebri has left the game (leaving) 12:19:38 <PublicServer> *** Game paused (not enough players) 12:19:39 *** openttdcoop sets mode: +v Ridayah 12:20:14 <Nebri> whoops 12:20:15 <PublicServer> *** Combuster has joined spectators 12:20:49 *** Elske has joined #openttdcoop 12:20:54 *** openttdcoop sets mode: +v Elske 12:21:08 *** Elske has quit IRC 12:21:17 <PublicServer> *** Nebri joined the game 12:21:27 <PublicServer> <Combuster> You were busy? 12:21:32 <PublicServer> *** Nebri has joined spectators 12:21:40 <PublicServer> <Nebri> nah, just analyzing 12:22:04 <PublicServer> <Nebri> had a bunch of messenger windows I keep near the upper right corner, hit one X too many :P 12:22:31 <PublicServer> <Combuster> The game will complain when I try that ;) 12:24:16 <PublicServer> <Nebri> so I guess we're done connecting industries to this game 12:24:28 <PublicServer> <Combuster> Secondaries, yes 12:24:36 <PublicServer> <Combuster> There are some primaries left 12:24:59 <PublicServer> <Nebri> coals/woods etc? 12:25:10 <PublicServer> <Combuster> farms/oil rigs 12:25:16 <PublicServer> *** Combuster has joined company #1 12:26:14 <PublicServer> <Nebri> is there a specific list that I can refrence which defines industries as primary/secondaries? 12:26:35 <PublicServer> <Combuster> Primaries = industry not taking cargo 12:27:06 <PublicServer> <Combuster> Secondaries = industries that both take and produce goods 12:28:17 <PublicServer> <Combuster> 9 unconnected industries 12:28:58 *** Chris_Booth has quit IRC 12:28:58 <PublicServer> <Combuster> (they're now marked) 12:29:12 <PublicServer> <Nebri> kk yea spotting them now :) 12:29:25 <PublicServer> <Combuster> map button - sign list 12:29:38 <PublicServer> <Nebri> thats what I"m using :D 12:30:08 <PublicServer> *** Nebri has joined company #1 12:30:09 <PublicServer> *** Game unpaused (enough players) 12:31:54 <PublicServer> <Nebri> is there any specific minimum that an industry pushes out before you decide to connect it? 12:32:07 <PublicServer> <Combuster> just that it exists 12:32:10 <PublicServer> <Combuster> and is part of the plan 12:32:16 <PublicServer> <Combuster> (hence, no gold mines) 12:33:05 <PublicServer> <Nebri> I see 12:33:32 <PublicServer> <Nebri> this is why I've been studying the map and been reluctant to build, wanted to make sure I understand everything you guys do first 12:33:50 <PublicServer> <Combuster> practice makes perfect 12:33:56 <PublicServer> <Nebri> I was eying up those gold mines :D 12:34:15 <PublicServer> <Combuster> Just keep asking :) 12:34:29 <Mark> morning 12:34:57 <PublicServer> <Nebri> alright, well one thing I'm still not getting is how do you have some of these industries connected when they are so far away from stations? :S 12:35:22 <Mark> ?:station walking 12:35:26 <Mark> ?: station walking 12:35:28 <Mark> hmm 12:36:35 <PublicServer> <Nebri> looking up station walking on your wiki now. 12:36:53 <PublicServer> <Nebri> now that I've heard the term, had no idea how you guys were managing it 12:39:22 <KenjiE20> ?: stationwalking 12:39:22 <Webster> The act of creating a station in two spots by adding and removing connecting sections, see: http://www.openttdcoop.org/wiki/Stationwalk 12:39:56 <PublicServer> <Nebri> yea just finished reading that, thanks kenji, just hadnt heard the term so was having a hard time finding it :P 12:41:06 <PublicServer> <Nebri> but just to make sure I get it.. 12:41:11 *** Venxir has joined #openttdcoop 12:41:17 *** openttdcoop sets mode: +v Venxir 12:41:24 *** Venxir has quit IRC 12:41:40 <PublicServer> <Nebri> when I use the new join feature, and place a second physical station where I want to join, am I able to remove that station afterwards? 12:41:57 <PublicServer> <Nebri> and the coverage will be the same as if it were still there? 12:42:01 <PublicServer> <Combuster> You can remove any station that's not occupied 12:42:02 <KenjiE20> no 12:42:17 <KenjiE20> coverage will work from placed tiles only 12:43:36 <PublicServer> <Nebri> ah ok, finding the single tiles in your game now. (newgrfs threw me off) 12:44:10 <KenjiE20> toggle station transparency and look for stuff that disappears 12:44:45 <PublicServer> <Nebri> yea that helps :) 12:45:06 <PublicServer> <Nebri> is there any specific range to station walking? 12:45:19 <KenjiE20> max station spread 12:47:19 <PublicServer> <Nebri> how do I find the station spread? :S 12:47:29 <KenjiE20> advanced settings 12:47:48 <KenjiE20> in... construction, I believe 12:47:49 <PublicServer> <Combuster> crazy 12:47:52 <KenjiE20> it's 64 btw 12:47:58 <PublicServer> <Combuster> someone managed to put a memory cell in a prio 12:48:06 <KenjiE20> O.o 12:48:19 <PublicServer> <Nebri> ?? 12:48:28 <PublicServer> <Combuster> Nebri: geektalk 12:48:29 <PublicServer> <Combuster> ;) 12:48:43 <Mark> heh 12:48:56 <PublicServer> *** Kenji joined the game 12:49:08 <PublicServer> <Nebri> lol, kk, thanks for telling me about the advanced settings :) 12:50:00 <PublicServer> <Kenji> where com? 12:50:54 <Mark> making a memory cell in a prio should not be too hard 12:50:58 <Mark> just connect the end to itself 12:51:59 <PublicServer> <Kenji> I see a bad signal in BBH02b 12:52:20 <PublicServer> <Kenji> one in front of a bridge in a pbs block 12:52:59 <PublicServer> <Nebri> pbs? 12:53:06 <KenjiE20> ?: pbs 12:53:06 <Webster> Path Based Signalling, see: http://www.openttdcoop.org/wiki/PBS 12:53:16 <PublicServer> <Combuster> kenji: under that "not X" sign? 12:53:21 <PublicServer> <Kenji> yea 12:53:26 <Mark> pbs: to be avoided 12:53:28 <Mark> !password 12:53:28 <PublicServer> Mark: cleave 12:53:41 <PublicServer> *** Mark joined the game 12:53:49 <PublicServer> <Kenji> it's causing trains to stop in junction 12:53:51 <XeryusTC> Mark: tell that to the builders of this game? 12:53:52 <XeryusTC> ;) 12:53:55 <XeryusTC> -? 12:54:03 <XeryusTC> typ tyfus :s 12:54:07 <PublicServer> <Mark> :P 12:55:55 <XeryusTC> how nasty FIRS and Canadian trains don't work properly together imo :o 12:56:06 <XeryusTC> unless canset was designed to have different wagons for coal and iron ore :o 12:56:38 <Nebri> I can see where pbs might become a headache but it sounds like a viable solution :P 12:56:39 <PublicServer> *** Kenji has left the game (leaving) 12:56:46 <Mark> is firs anywhere near done? 12:57:03 <Nebri> ?:firs 12:57:03 <Webster> FIRS Industry Replacement Set, see: http://www.tt-forums.net/viewtopic.php?t=41607 12:57:21 <PublicServer> <Combuster> train limit 12:57:27 <[com]buster> !trains 550 12:57:27 <PublicServer> [com]buster: you must be channel op to use !trains 12:57:30 <Mark> !trains 12000 12:57:30 <PublicServer> *** Mark has set max_trains to 12000 12:57:34 <KenjiE20> lol 12:57:34 *** [com]buster is now known as Combuster 12:57:35 <SmatZ> uh 12:57:35 *** Venxir has joined #openttdcoop 12:57:39 <Combuster> !trains 550 12:57:39 <PublicServer> *** Combuster has set max_trains to 550 12:57:40 <SmatZ> !trains 12:57:40 <PublicServer> SmatZ: !trains <integer>: set value of max_trains 12:57:40 *** openttdcoop sets mode: +v Venxir 12:58:01 *** Venxir` has quit IRC 12:58:11 <PublicServer> <Combuster> should be enough to finish the game 12:59:02 <Nebri> I am just drooling over your irc -> server integration :D 12:59:11 <Nebri> game server* 13:00:52 <PublicServer> <Nebri> nnoooeesss! someone beat me to connecting that coal mine! :P 13:01:03 <PublicServer> <Combuster> lol 13:01:06 <PublicServer> * Combuster guilty 13:01:28 <PublicServer> <Nebri> oh well, serves me right for looking up stuff before hand :P 13:02:12 *** Yexo has quit IRC 13:03:16 <PublicServer> <Nebri> but the way you connected it.. isnt that straight to a mainline? which is a big no no? 13:03:39 <PublicServer> <Combuster> Fallingville Woods? 13:03:42 <PublicServer> <Combuster> it isnt 13:03:51 <PublicServer> <Nebri> or do you just consider that whole stretch beyond BBH07a to be a sideline? 13:04:14 <PublicServer> <Combuster> There's a SLH03 in between 13:04:23 <PublicServer> <Nebri> ah didnt see that 13:04:53 <PublicServer> <Nebri> letting my eyes dance around the screen too quickly 13:07:15 <Ammler> [14:57] <Mark> is firs anywhere near done? <-- I would guess 20% 13:07:40 <Mark> :) 13:07:55 *** Polygon has quit IRC 13:09:34 <PublicServer> <Nebri> what does the ! represent? just stuff that isn't finished yet? or just used as a way to push them further up the list? 13:10:01 <PublicServer> <Combuster> further on the list mainly 13:10:12 <PublicServer> <Combuster> most cases, they are things to do 13:11:59 <KenjiE20> bang's are priority increases or important markers usually 13:12:19 <XeryusTC> hmm, cool, i was earning half a million/year with only 3 coal trains :P 13:12:32 <PublicServer> <Combuster> TL20? 13:12:41 <KenjiE20> some people do, !connect, which should really be something lower, like %connect 13:12:43 <XeryusTC> tl6 13:13:07 <XeryusTC> two trains earned 100k per trip though :P 13:13:15 <XeryusTC> and the other only half of that :P 13:13:31 <PublicServer> <Nebri> big trip :D 13:13:47 <XeryusTC> big load ;) 13:13:56 <PublicServer> <Nebri> bowchickabowow ;) 13:13:58 <XeryusTC> 400 tonnes of coal per trip :P 13:14:31 * KenjiE20 takes Nebri's voice away :P 13:14:44 <PublicServer> <Nebri> oh noeesss! :( 13:15:00 <Nebri> I'll be good 13:15:26 <Combuster> hehe Bomchickawahwah 13:15:38 * Combuster pesters KenjiE20 for the sake of disagreement 13:15:48 <KenjiE20> >_< 13:16:51 <PublicServer> <Nebri> alright I'm calling dibs on the farm south of printing works 13:19:25 <PublicServer> *** Mark has left the game (leaving) 13:22:44 <PublicServer> <Nebri> glad someones watching over me :P 13:24:03 <PublicServer> <Nebri> guess I'm gunna have to go up and over that mountain eh? 13:26:42 *** Venxir` has joined #openttdcoop 13:26:43 *** Venxir has quit IRC 13:26:47 *** openttdcoop sets mode: +v Venxir` 13:30:26 <PublicServer> <Nebri> that turn should be ok right? 13:31:30 <Mark> map for next game uploaded 13:33:44 <Mark> !password 13:33:44 <PublicServer> Mark: licked 13:34:02 <PublicServer> *** Mark joined the game 13:34:55 <XeryusTC> hmm, almost 1mil income after 1 game year :o 13:35:14 <PublicServer> <Mark> where? 13:35:19 <XeryusTC> private game :P 13:35:39 <XeryusTC> but if only you could see what i'm building sometimes :P 13:36:05 <XeryusTC> it's like b2b after the 4th extension, but with minimum terraform and eyecandy build in :P 13:38:41 <PublicServer> <Nebri> I think my mind is thinking too narrow 13:39:08 <PublicServer> <Combuster> maybe 13:39:31 <PublicServer> <Combuster> I think they need to know the limits before they can circumvent them 13:39:52 <PublicServer> <Mark> heh 13:39:56 <PublicServer> <Mark> i tunneled Fizzleworth 13:40:50 <PublicServer> <Nebri> so wheres your depot centers hiding? 13:41:00 <XeryusTC> !password 13:41:00 <PublicServer> XeryusTC: ransom 13:41:09 <PublicServer> *** XeryusTC joined the game 13:41:20 <PublicServer> <Combuster> Normally, somewhere at the start of the SL 13:42:34 <PublicServer> <Combuster> found it? 13:42:45 <PublicServer> <XeryusTC> hmm, too many goods trains to pax NE 13:42:49 <PublicServer> <Nebri> right beside slh03? 13:43:01 <PublicServer> <Nebri> or go up further north? 13:43:23 <PublicServer> <Combuster> which one is connected to the sideline? 13:43:30 <PublicServer> <Combuster> (hinnt) 13:44:58 <PublicServer> <Nebri> I'd say the one sitting beisde the LSH03 sign 13:45:08 <PublicServer> <Nebri> SLH03* 13:46:33 <PublicServer> <Nebri> yes that is the one connected to it :). 13:46:35 <XeryusTC> im hitting the shower, brb 13:47:25 <PublicServer> <Nebri> not sure how to set up the farm trains though. 13:47:52 <PublicServer> <Nebri> I've always been conflicted on whats a good wheat/livestock ratio in terms of cars 13:48:10 <PublicServer> <Mark> dont put them on the same train 13:48:44 <PublicServer> <Nebri> kk, 4 engines right? 13:52:34 <PublicServer> <Nebri> can't find the food plant :( 13:53:05 <PublicServer> <Nebri> nvm got it. (remembered to check network plan) 13:56:35 <PublicServer> <Nebri> how many trains do you usually set up comb for farms? 13:57:48 <Mark> 534 or less 14:02:25 <PublicServer> *** Carstein has left the game (connection lost) 14:07:33 *** Elton07937 has quit IRC 14:09:51 <XeryusTC> !tunnels 6 35 14:09:51 <PublicServer> XeryusTC: You need 5 tunnels/bridges for trainlength 6 and gap 35. 14:10:13 <PublicServer> *** XeryusTC has left the game (connection lost) 14:12:49 <Mark> !tunnels 6 28 14:12:49 <PublicServer> Mark: You need 4 tunnels/bridges for trainlength 6 and gap 28. 14:12:56 <Mark> XeryusTC ^ 14:13:10 <Mark> average length :P 14:13:17 <XeryusTC> :o 14:14:26 <PublicServer> *** Mark has left the game (leaving) 14:15:14 <XeryusTC> im off to a birthday party 14:15:16 <XeryusTC> cya later guys 14:15:29 <Mark> cya 14:16:33 *** Mark has quit IRC 14:16:37 *** OwenS has quit IRC 14:16:57 *** OwenS has joined #openttdcoop 14:16:58 *** ChanServ sets mode: +v OwenS 14:18:04 *** Polygon has joined #openttdcoop 14:18:08 *** openttdcoop sets mode: +v Polygon 14:20:01 *** Mark has joined #openttdcoop 14:20:06 *** ChanServ sets mode: +o Mark 14:20:06 *** openttdcoop sets mode: +v Mark 14:27:13 *** eleusis has joined #openttdcoop 14:27:18 *** openttdcoop sets mode: +v eleusis 14:29:23 *** PhoenixII has joined #openttdcoop 14:29:28 *** openttdcoop sets mode: +v PhoenixII 14:29:52 *** Phoenix_the_II has quit IRC 14:30:03 *** el[cube] has quit IRC 14:34:48 *** Polygon has quit IRC 14:38:47 <PublicServer> <Nebri> back 14:40:20 *** Progman has quit IRC 14:43:41 <nickman87> !players 14:43:42 <PublicServer> nickman87: Client 692 (Orange) is Nebri, in company 1 (OTTDC) 14:43:42 <PublicServer> nickman87: Client 679 (Orange) is Combuster, in company 1 (OTTDC) 14:43:48 <nickman87> !password 14:43:48 <PublicServer> nickman87: stuffy 14:44:18 <PublicServer> *** Nickman joined the game 14:45:00 <PublicServer> *** Nickman has left the game (leaving) 14:57:17 *** PeterT has joined #openttdcoop 14:57:17 <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments? 14:57:22 *** openttdcoop sets mode: +v PeterT 15:02:36 <PublicServer> *** Nebri has left the game (leaving) 15:02:37 <PublicServer> *** Game paused (not enough players) 15:19:09 <PeterT> !clients 15:19:21 *** PeterT has quit IRC 15:28:19 *** Elton01547 has joined #openttdcoop 15:28:25 *** openttdcoop sets mode: +v Elton01547 15:29:53 *** KenjiE20 has quit IRC 15:31:12 *** Elton01547 has quit IRC 15:31:57 *** KenjiE20 has joined #openttdcoop 15:31:57 *** ChanServ sets mode: +o KenjiE20 15:32:02 *** openttdcoop sets mode: +v KenjiE20 15:35:07 *** Elton07678 has joined #openttdcoop 15:35:12 *** openttdcoop sets mode: +v Elton07678 15:38:21 *** Venxir` has quit IRC 15:45:02 *** Elton07678 has quit IRC 15:48:41 *** Elton03572 has joined #openttdcoop 15:48:46 *** openttdcoop sets mode: +v Elton03572 15:51:49 *** Elton03572 has quit IRC 15:55:27 *** Elton04382 has joined #openttdcoop 15:55:33 *** openttdcoop sets mode: +v Elton04382 15:56:34 *** nickman87 has quit IRC 16:02:16 <PublicServer> *** Combuster has left the game (connection lost) 16:08:15 <PublicServer> *** SmatZ joined the game 16:08:48 <PublicServer> <SmatZ> so 16:08:51 <PublicServer> <SmatZ> where is everyone? :) 16:09:46 *** ^spike^ is now known as ^Spike^ 16:21:47 *** Polygon has joined #openttdcoop 16:21:52 *** openttdcoop sets mode: +v Polygon 16:32:10 <ODM> here 16:35:19 <SmatZ> hello ODM :-) 16:36:27 *** Elton04382 has quit IRC 16:40:05 <PublicServer> <SmatZ> want to play? 16:40:18 <ODM> on campzone, cant join 16:40:20 <ODM> ports closed 16:40:34 <SmatZ> ah 16:40:36 <SmatZ> having fun :) 16:40:49 <ODM> yes 16:40:54 <ODM> semi packing though, leaving tomorrow 16:47:14 <PublicServer> *** Game unpaused (enough players) 16:47:15 <PublicServer> *** AmmIer joined the game 16:48:04 *** Progman has joined #openttdcoop 16:48:09 *** openttdcoop sets mode: +v Progman 16:48:37 <PublicServer> <AmmIer> wow, just saw something strange 16:49:18 <PublicServer> <AmmIer> SmatZ: around? 16:49:28 *** Chris_Booth has joined #openttdcoop 16:49:33 *** openttdcoop sets mode: +v Chris_Booth 16:49:37 <PublicServer> <AmmIer> check Fairyworth Valley 16:49:51 <PublicServer> <AmmIer> the first presignals 16:50:07 <PublicServer> <AmmIer> it doesn't use the green 16:50:22 <PublicServer> <SmatZ> hello 16:50:36 <PublicServer> <AmmIer> did you see? 16:50:50 <PublicServer> <AmmIer> silly penalties 16:50:54 <PublicServer> <SmatZ> AmmIer: it's lost train 16:51:07 <PublicServer> <AmmIer> no 16:51:12 <PublicServer> <SmatZ> yes 16:51:19 <PublicServer> <AmmIer> a empty plattform is less penalty then red signal 16:51:44 <PublicServer> <SmatZ> AmmIer don't say me you don't know this issue :) 16:51:46 <Chris_Booth> not if the train is lost 16:51:52 <PublicServer> <SmatZ> lost train chooses the first track 16:51:55 <PublicServer> <SmatZ> with YAPF 16:52:06 <PublicServer> <AmmIer> where do you have lost trains? 16:52:12 <PublicServer> <SmatZ> train 442 16:52:16 <Chris_Booth> i dont understand how trains get lost 16:52:17 <PublicServer> <SmatZ> goes to Lake 16:52:19 <PublicServer> <SmatZ> not Mines 16:52:40 <PublicServer> <AmmIer> well, that is something else you speak about then. 16:52:42 <PublicServer> <SmatZ> as well as 205 and 456 16:52:48 <Chris_Booth> when is #154 starting? 16:53:01 <PublicServer> <AmmIer> now+12345seconds 16:53:18 <Chris_Booth> i will time it ehnm 16:53:20 <Chris_Booth> then 16:53:28 <PublicServer> <SmatZ> ~3 hours 16:53:55 <Chris_Booth> !password 16:53:55 <PublicServer> Chris_Booth: inlays 16:54:47 <Chris_Booth> i need to fix my laptop 16:54:50 <Chris_Booth> it has connection issues 16:55:16 <PublicServer> <AmmIer> rv stops works just nice now. 16:55:26 <PublicServer> *** Chris Booth joined the game 16:55:42 *** raWt has joined #openttdcoop 16:55:47 *** openttdcoop sets mode: +v raWt 16:55:47 <PublicServer> *** Chris Booth has left the game (connection lost) 16:55:49 <PublicServer> <SmatZ> of you think so :) 16:55:56 <PublicServer> <SmatZ> have a look at Poodlesbury 16:56:40 <PublicServer> <AmmIer> yes, there I am. 16:56:46 <Chris_Booth> do openttd nightly work on windows 7? 16:56:49 <PublicServer> <SmatZ> I sent some buses to depot 16:56:52 <PublicServer> <SmatZ> there were too many 16:56:55 <PublicServer> <SmatZ> blocking streets 16:57:04 <Chris_Booth> make more stops 16:57:09 <PublicServer> <AmmIer> why not, chris? 16:57:50 <Chris_Booth> i was going to load up windows 7 ratheer than my massivly malware infected windows vista 16:58:26 <Ammler> upgrade to a fine linux :P 16:58:55 <Ammler> (cheaper) 16:58:55 <Chris_Booth> visual studio donest work on linux 16:59:08 <Chris_Booth> i dont think linux is chear than windows 7 16:59:24 <Chris_Booth> as i get all versions of windows for free from university 16:59:34 <hylje> free as in vendor lock in 16:59:34 <Ammler> like drugs :P 16:59:39 <PublicServer> <SmatZ> hehe 17:00:02 <Ammler> you take also all drugs you get for free? 17:00:45 <Chris_Booth> well i live in england and am a student 17:00:53 <Chris_Booth> so if i get ill all my drugs are free 17:02:22 <PublicServer> <SmatZ> AmmIer: are you testing how opengfx copes with different colours? 17:02:31 <PublicServer> <AmmIer> :-) 17:03:04 <PublicServer> <AmmIer> monorail bridges are missaligned 17:04:34 <Chris_Booth> i dont like monorail so that doesnt matter 17:04:46 <Chris_Booth> i generaly replace it with 3rd rail patches 17:08:16 <Nebri> !clients 17:08:21 <Nebri> !players 17:08:23 <PublicServer> Nebri: Client 703 (Orange) is SmatZ, in company 1 (OTTDC) 17:08:23 <PublicServer> Nebri: Client 704 (Orange) is AmmIer, in company 1 (OTTDC) 17:08:47 <Nebri> !password 17:08:48 <PublicServer> Nebri: glider 17:08:59 <PublicServer> *** Nebri joined the game 17:09:24 <PublicServer> <Nebri> dont look like a new game to me :P 17:09:29 <PublicServer> *** Nebri has left the game (connection lost) 17:09:40 <PublicServer> <SmatZ> Nebri: you look like a new game to me! 17:09:51 <Nebri> that I am! :D 17:09:53 <PublicServer> <AmmIer> no, SmatZ doesn't want to archive it 17:10:03 *** Chris_Booth has quit IRC 17:10:27 <Nebri> so thats the infamous desync 17:11:31 <PublicServer> <AmmIer> only w-e bridges 17:22:54 <PublicServer> *** SmatZ has left the game (leaving) 17:22:55 <PublicServer> *** Game paused (not enough players) 17:23:15 <Ammler> !unpause 17:23:15 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 17:23:16 <PublicServer> *** Game unpaused (enough players) 17:23:34 <PublicServer> *** AmmIer has enabled autopause mode. 17:23:35 <PublicServer> *** Game paused (not enough players) 17:23:39 <PublicServer> *** AmmIer has left the game (leaving) 17:24:35 *** Mucht has joined #openttdcoop 17:24:35 *** ChanServ sets mode: +o Mucht 17:24:40 *** openttdcoop sets mode: +v Mucht 17:38:51 <Mark> !password 17:38:52 <PublicServer> Mark: anting 17:39:11 <PublicServer> *** Mark joined the game 17:39:29 <PublicServer> <Mark> so are we about done? 17:40:20 <PublicServer> *** Mark has left the game (leaving) 17:42:08 <Ammler> Mark: Smatz should know 17:43:04 <PublicServer> *** SmatZ joined the game 17:43:47 <SmatZ> !unpause 17:43:47 <PublicServer> *** SmatZ has unpaused the server. (Use !auto to set it back.) 17:43:47 <PublicServer> *** Game unpaused (enough players) 17:44:07 <PublicServer> <SmatZ> doing cleanups :) 17:45:20 <PublicServer> <SmatZ> I think it can be archived 17:45:29 <Mark> @stage SmatZ doing cleanups 17:45:29 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #153 (r16973) | STAGE: SmatZ doing cleanups | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 17:45:33 <PublicServer> <SmatZ> :) 17:46:48 <Mark> !rcon save ps153 17:46:48 <PublicServer> Mark: Saving map... 17:46:48 <PublicServer> Mark: Map sucessfully saved to ps153.sav 17:46:50 <Mark> !rcon ls 17:46:50 <PublicServer> Mark: 0) .. (Parent directory) 17:46:50 <PublicServer> Mark: 1) archive/ (Directory) 17:46:50 <PublicServer> Mark: 2) autosave/ (Directory) 17:46:50 <PublicServer> Mark: 3) uploads/ (Directory) 17:46:50 <PublicServer> Mark: 4) ps153.sav 17:46:51 <PublicServer> Mark: 5) game.sav 17:46:51 <PublicServer> Mark: 6) ps152.sav 17:46:53 <PublicServer> Mark: 7) beforeNickmanfu----up.sav 17:46:53 <PublicServer> Mark: 8) psg152b.sav 17:46:55 <PublicServer> Mark: 9) psg152.sav 17:46:55 <PublicServer> Mark: you have 33 more messages 17:46:56 <Mark> !rcon cd 3 17:46:57 <PublicServer> <SmatZ> though there are ~6 unconnected primaries 17:46:58 <Mark> !rcon ls 17:46:58 <PublicServer> Mark: 0) .. (Parent directory) 17:46:59 <PublicServer> Mark: 1) archive/ (Directory) 17:46:59 <PublicServer> Mark: 2) psg154start.sav 17:47:01 <Mark> !rcon load 2 17:47:01 <PublicServer> Mark: 3) psg151.sav 17:47:01 <PublicServer> Mark: 4) dover_prep.sav 17:47:03 <PublicServer> Mark: 5) psg133.sav 17:47:03 <PublicServer> Mark: 6) aot_prep.sav 17:47:07 <PublicServer> *** Game paused (not enough players) 17:47:25 <PublicServer> *** SmatZ has left the game (connection lost) 17:47:59 <SmatZ> !auto 17:47:59 <PublicServer> *** SmatZ has enabled autopause mode. 17:48:49 *** Mark changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: New game started | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 17:48:58 <Xaroth> !password 17:48:58 <PublicServer> Xaroth: anting 17:49:04 <PublicServer> *** Xaroth joined the game 17:49:30 <PublicServer> *** Xaroth has joined company #1 17:50:35 <PublicServer> <Xaroth> lotsa towns 17:50:45 <Mark> aye 17:51:24 <PublicServer> <Xaroth> all cities? 17:51:31 <Mark> aye 17:51:37 <PublicServer> <Xaroth> funky 17:51:46 <PublicServer> <Xaroth> 256^2 or something? or 512^2 17:52:20 <Mark> 256^2 17:52:35 <PublicServer> <Xaroth> will be one big town area then by 2100 :P 17:52:48 <Mark> thats the idea yes 17:53:05 <PublicServer> *** Xaroth has left the game (leaving) 17:54:41 <PublicServer> *** raWt joined the game 17:54:51 <PublicServer> <raWt> new game already? 17:55:45 <Sukasa> !password 17:55:45 <PublicServer> Sukasa: shaves 17:55:54 <PublicServer> *** Game unpaused (enough players) 17:55:54 <PublicServer> *** Sukasa joined the game 17:55:56 <Ammler> shouldn't we also update the server? 17:55:58 <Ammler> SmatZ: ? 17:56:25 <SmatZ> Ammler: there weren't any serious fixes 17:56:42 <Ammler> multi waypoint 17:56:53 <SmatZ> ah 17:56:55 <SmatZ> true :) 17:57:05 <SmatZ> it's not a fix though ;) 17:57:08 <PublicServer> *** Sukasa has left the game (connection lost) 17:57:09 <PublicServer> *** Game paused (not enough players) 17:57:12 <SmatZ> so to todays nightly? 17:57:24 <SmatZ> r17134 17:57:38 <Ammler> hmm, we need to wait 3mins 17:57:43 <Mark> heh 17:58:00 <Ammler> or 40 mins for the bins :-) 17:59:48 * SmatZ updates bb2 17:59:57 <Mark> !password 17:59:57 <PublicServer> Mark: shaves 18:00:03 <PublicServer> *** Game unpaused (enough players) 18:00:04 <PublicServer> *** Mark joined the game 18:01:13 <PublicServer> *** AmmIer joined the game 18:03:28 <PublicServer> <AmmIer> does it need a plan? 18:03:33 <Mark> aye 18:03:34 <PublicServer> *** Combuster joined the game 18:03:35 <PublicServer> <AmmIer> or can we just start? 18:03:40 <Mark> of course 18:03:40 <Combuster> geez 18:03:44 <Combuster> I'm off for dinner 18:03:51 <Combuster> and they start a game without me 18:03:51 <Mark> why would it not need a plan? 18:04:38 <PublicServer> <Combuster> There's only one sensible plan for this map :( 18:04:39 <PublicServer> <AmmIer> hmm 18:04:42 <PublicServer> <AmmIer> dbset :-( 18:04:46 <PublicServer> <Combuster> Total Chaos 18:04:46 <raWt> Yes, chaos 18:05:03 <PublicServer> <AmmIer> one rule: no transrapid, ok? 18:05:07 <Combuster> I had a pax scenario perpared 18:05:10 *** Chris_Booth has joined #openttdcoop 18:05:15 *** openttdcoop sets mode: +v Chris_Booth 18:05:25 <Combuster> If you want to change maps.... :) 18:05:47 <Mark> of course we use transrapid 18:05:55 <Mark> why else would you load dbset for a pak game? 18:06:07 <PublicServer> <AmmIer> dbset transrapid is ugly unbalanced :-) 18:06:10 <Combuster> ICE? 18:06:14 <Mark> feel free to change maps 18:06:21 <Combuster> ok I'll upload it 18:06:41 <PublicServer> *** Combuster has left the game (connection lost) 18:06:57 *** ^Spike^ is now known as ^spike^ 18:07:45 <Mark> @stage Awaiting new map 18:07:45 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Awaiting new map | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 18:07:53 <Mark> @stage Awaiting new map & nightly 18:07:53 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Awaiting new map & nightly | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 18:07:54 <PublicServer> <AmmIer> :-) 18:08:03 <Combuster> :) 18:08:06 <PublicServer> <AmmIer> we don't need to wait for nightly :-P 18:08:15 <Mark> @stage Awaiting new map 18:08:15 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Awaiting new map | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 18:08:20 <PublicServer> <AmmIer> :-P 18:08:46 <PublicServer> <Mark> though im not going to put a rule to disallow transrapid when we play this 18:09:20 <Combuster> I'm not getting WinSCP to stay connected 18:09:23 <Combuster> :/ 18:09:35 <Ammler> Mark: just joking 18:09:45 <Ammler> I don't care 18:10:03 <PublicServer> <Mark> love your swiss humor :P 18:10:31 <Ammler> I don't like dbset transrapid 18:10:39 <Ammler> It has too high capacity 18:10:39 <PublicServer> <Mark> i do :D 18:10:43 <PublicServer> <Mark> indeed 18:10:58 <PublicServer> <Mark> huge capacity and instant acceleration 18:11:01 <PublicServer> <Mark> how can you not like that 18:11:14 <Ammler> it does unbalance the game like hell 18:11:27 <Ammler> but if you use transrapid only, it doesn't matter 18:11:46 <PublicServer> <Mark> so does ttrs, then 18:11:47 <Ammler> it is same ugly and planespeed 1/1 18:12:04 <PublicServer> <Mark> produces three times more pax than default towns 18:12:49 <PublicServer> <AmmIer> oh, if you expect transrapid anyway 18:12:59 <PublicServer> <AmmIer> you should use those tracks 18:13:06 <PublicServer> *** AmmIer has left the game (leaving) 18:13:10 <XeryusTC> !password 18:13:10 <PublicServer> XeryusTC: gloats 18:13:16 <Mark> ther'ye ugly 18:13:18 <Mark> uh 18:13:20 <Mark> they're 18:13:23 <PublicServer> *** XeryusTC joined the game 18:13:32 <PublicServer> <XeryusTC> omfg, pax on such a small map? 18:14:22 *** raWt has left #openttdcoop 18:14:26 <PublicServer> *** raWt has left the game (leaving) 18:14:43 <Mark> why not? 18:14:48 <PublicServer> *** XeryusTC has left the game (connection lost) 18:14:48 <PublicServer> *** Game paused (not enough players) 18:14:51 <XeryusTC> just seems odd 18:14:55 <XeryusTC> and unconventional :P 18:15:30 <Mark> look at it as one big metropolitan area instead of multiple towns :P 18:16:01 <PublicServer> *** Mark has left the game (leaving) 18:16:11 <Mark> Combuster: whats keeping up that map? 18:18:42 <Combuster> getting it uploaded 18:18:44 <Combuster> !rcon ls 18:18:44 <PublicServer> Combuster: 0) .. (Parent directory) 18:18:44 <PublicServer> Combuster: 1) archive/ (Directory) 18:18:44 <PublicServer> Combuster: 2) psg155start.sav 18:18:44 <PublicServer> Combuster: 3) desertpax.sav 18:18:44 <PublicServer> Combuster: 4) psg151.sav 18:18:45 <PublicServer> Combuster: 5) dover_prep.sav 18:18:45 <PublicServer> Combuster: 6) psg133.sav 18:18:47 <PublicServer> Combuster: 7) aot_prep.sav 18:18:48 <Combuster> !rcon load 3 18:19:11 <Mark> !password 18:19:11 <PublicServer> Mark: gloats 18:19:18 <PublicServer> *** Mark joined the game 18:19:27 <PublicServer> <Mark> uh oh 18:19:35 <Combuster> the load did nothing... 18:19:40 <PublicServer> <Mark> it did 18:19:47 <PublicServer> <Mark> just no one was online to disconnect :P 18:20:26 <PublicServer> *** Game unpaused (enough players) 18:20:28 <PublicServer> *** Combuster joined the game 18:21:07 <Combuster> Better map than before? 18:21:26 <PublicServer> <Mark> i had no problems with my map :P 18:21:53 <Nebri> new game starting? 18:21:53 <Combuster> I renamed your save to psg155start.sav ;) 18:21:58 <PublicServer> <Mark> k 18:21:59 <Combuster> if mark accepts? 18:22:09 <PublicServer> <Mark> sure sure 18:22:18 <Combuster> @stage Planning 18:22:18 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Planning | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 18:22:39 <Nebri> yay! going to be fun seeing how you guys do the whole process :D 18:22:41 <PublicServer> <Mark> hmmm 18:22:45 <Nebri> !password 18:22:45 <PublicServer> Nebri: testes 18:22:48 <PublicServer> <Mark> you dont need sbahns to grow towns 18:22:51 <Nebri> lol testes 18:22:58 <PublicServer> <Mark> in fact, it's better to not have them :P 18:23:11 <PublicServer> *** Nebri joined the game 18:23:22 <Mark> @stage Planning 18:23:22 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Planning | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 18:23:40 <Combuster> Webster didn't change the topic... ;) 18:24:20 <PublicServer> <Nebri> I thought towns grew on thier own? 18:24:29 <PublicServer> <Mark> only very slowly 18:24:31 <PublicServer> <Combuster> In desert, they dont 18:24:49 <PublicServer> <Nebri> how do you stimulate thier growth? 18:25:00 <PublicServer> <Combuster> click on a town, and read :) 18:25:15 *** nickman87 has joined #openttdcoop 18:25:21 *** openttdcoop sets mode: +v nickman87 18:25:32 <nickman87> @stage building 18:25:32 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: building | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 18:25:38 <nickman87> !players 18:25:39 <PublicServer> nickman87: Client 722 (Orange) is Mark, in company 1 (Phillips & Co.) 18:25:39 <PublicServer> nickman87: Client 726 (Orange) is Combuster, in company 1 (Phillips & Co.) 18:25:39 <PublicServer> nickman87: Client 728 (Orange) is Nebri, in company 1 (Phillips & Co.) 18:25:42 <nickman87> !password 18:25:43 <PublicServer> nickman87: testes 18:25:50 <Mark> nickman87: what was that for? 18:26:03 <nickman87> I might have made a mistake here :D 18:26:05 <Combuster> @stage Planning 18:26:05 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r16973) | STAGE: Planning | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 18:26:07 *** andy|p has joined #openttdcoop 18:26:12 *** openttdcoop sets mode: +v andy|p 18:26:17 <PublicServer> *** Nickman joined the game 18:26:18 <nickman87> yup 18:26:20 <nickman87> I did :d 18:26:21 <Combuster> Make a nice plan, I'd say :) 18:26:23 <nickman87> sorry, my bad 18:26:39 <nickman87> didn't see the number change :D 18:26:39 <Ammler> we need to wait for the update until the binaries are available, else it compiles yesterday nightly 18:26:41 <PublicServer> <Mark> i'd really prefer 512^2 18:27:28 <PublicServer> <Nickman> PAX game? 18:27:37 *** Elton04598 has joined #openttdcoop 18:27:42 *** openttdcoop sets mode: +v Elton04598 18:27:45 <PublicServer> <Combuster> "Goal: grow towns" 18:27:49 <PublicServer> <Combuster> that includes pax 18:27:54 <PublicServer> <Nickman> :) 18:28:10 *** LordAzamath has joined #openttdcoop 18:28:16 *** openttdcoop sets mode: +v LordAzamath 18:28:17 <PublicServer> <Combuster> but it also includes water and foods 18:28:21 <LordAzamath> good evening 18:28:22 <PublicServer> <Nickman> well, we could just do the same thing as the chaos game a while back :D 18:28:25 <PublicServer> <Nickman> but with less chaos 18:28:26 <PublicServer> <Combuster> 'Evening 18:28:29 <PublicServer> <Mark> evening 18:28:38 <LordAzamath> !players 18:28:38 <PublicServer> <Mark> chaos is banned 18:28:39 <PublicServer> LordAzamath: Client 722 (Orange) is Mark, in company 1 (Phillips & Co.) 18:28:39 <PublicServer> LordAzamath: Client 726 (Orange) is Combuster, in company 1 (Phillips & Co.) 18:28:39 <PublicServer> LordAzamath: Client 728 (Orange) is Nebri, in company 1 (Phillips & Co.) 18:28:39 <PublicServer> LordAzamath: Client 730 (Orange) is Nickman, in company 1 (Phillips & Co.) 18:28:39 <PublicServer> <Nickman> vening ;) 18:28:45 <PublicServer> <Combuster> for this map: yes 18:28:48 <PublicServer> <Nickman> :D 18:29:25 <PublicServer> <Nebri> chaos is actually a plan? 18:29:35 <LordAzamath> !password 18:29:35 <PublicServer> LordAzamath: testes 18:29:39 <LordAzamath> yes it is 18:29:41 <PublicServer> <Mark> chaos is the lack of a plan.. 18:29:42 <PublicServer> <Combuster> It is, and it isnt 18:29:46 <LordAzamath> wtf who thinks of those passwords 18:29:58 <LordAzamath> :D 18:29:59 <PublicServer> *** Madis joined the game 18:30:40 <XeryusTC> LordAzamath: weighted random word picker :P 18:30:45 <PublicServer> *** andyp joined the game 18:30:59 <PublicServer> <Combuster> Someone knows a lot about it... :) 18:31:01 <LordAzamath> XeryusTC well where does it pick them from? 18:31:26 <PublicServer> <andyp> perfect map for a pax game... 18:31:31 <XeryusTC> a wordlist that's on the system :P 18:31:51 <XeryusTC> but i think dih once added loads of sexual oriented words to it 18:31:52 <PublicServer> <Combuster> Typical programmer 18:31:59 <XeryusTC> or well, he said that he would once :P 18:32:12 <XeryusTC> just to see people's reactions he said :P 18:32:13 <PublicServer> <Combuster> needs to get rid of excess hormones somewhere else 18:32:56 <XeryusTC> he does now :P 18:34:23 <Ammler> LordAzamath: much better title font 18:34:30 <PublicServer> <Madis> heh thanks 18:34:43 <PublicServer> <Madis> I somehow thought it doesn't fit 18:34:45 <PublicServer> <Madis> the old one 18:38:24 *** ^spike^ is now known as ^Spike^ 18:39:33 <PublicServer> <Mark> can i make a huge teleport? :P 18:40:51 <PublicServer> *** Mark has joined spectators 18:41:48 <PublicServer> <Nickman> do we want to grow all towns, or is that part of the plan? 18:43:46 <PublicServer> <Mark> so again pax&cargo :) 18:44:36 <PublicServer> <Combuster> Last few games people were hammering about having small towns to grow into oblivion 18:45:19 <PublicServer> <Mark> it's a shame these towns will hit the map edge once they get at around 700k 18:47:35 *** Elton04598 has quit IRC 18:51:52 <PublicServer> *** Kenji joined the game 18:51:53 <PublicServer> Server closed down by admin 18:51:53 <PublicServer> Saving game... 18:51:54 <PublicServer> Game saved 18:51:56 <PublicServer> Server has exited 18:51:57 *** PublicServer has quit IRC 18:52:06 <nickman87> !password 18:52:10 *** PublicServer has joined #openttdcoop 18:52:10 *** ChanServ sets mode: +v PublicServer 18:52:15 <PublicServer> Autopilot engaged 18:52:15 <PublicServer> Loading default savegame 18:52:15 <PublicServer> @revision r17134 18:52:15 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r17134) | STAGE: Planning | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 18:52:31 <Combuster> !download win32 18:52:31 <PublicServer> Combuster: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win32.zip 18:52:58 *** PeterT has joined #openttdcoop 18:52:58 <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments? 18:53:03 *** openttdcoop sets mode: +v PeterT 18:53:16 <Nebri> !download win64 18:53:16 <PublicServer> Nebri: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win64.zip 18:53:44 <Combuster> !password 18:53:44 <PublicServer> Combuster: meeter 18:53:44 <LordAzamath> !password 18:53:44 <PublicServer> LordAzamath: meeter 18:53:47 <Xaroth> AutoTTD > all :P 18:53:58 <PublicServer> *** Game unpaused (enough players) 18:53:59 <PublicServer> *** Combuster joined the game 18:54:00 <PublicServer> *** Madis joined the game 18:54:21 <PublicServer> <Madis> I bet it fuxxed my plan 18:54:24 <PublicServer> <Madis> :D 18:54:33 <Nebri> !password 18:54:33 <PublicServer> Nebri: meeter 18:54:42 <PublicServer> *** Nebri joined the game 18:56:30 <PublicServer> *** Kenji joined the game 18:56:57 <PublicServer> <Kenji> oh god 18:57:02 <PublicServer> <Madis> I can has comments on my plan 18:57:12 <PublicServer> <Combuster> Kenji: ? 18:57:24 <andy|p> !password 18:57:24 <PublicServer> andy|p: meeter 18:57:36 <PublicServer> <Kenji> flaaaaaat 18:57:44 <PublicServer> *** andyp joined the game 18:57:52 <PublicServer> <Combuster> Try #96 18:57:53 <PublicServer> <Kenji> also 1024^2 is going to kill quite a few players 18:58:19 <PublicServer> <Combuster> Their fault for for wanting "huge" 18:58:31 <PublicServer> * Kenji remembers 143 18:58:55 <PublicServer> <Madis> how the hell do you remember each of the PS games? 18:59:04 <PublicServer> <Madis> I don't even know which one it is now 18:59:07 <PublicServer> <Kenji> generally by playing them 18:59:14 <PublicServer> <Combuster> ^ 18:59:27 <PublicServer> <Madis> yes, but how do you remember which one was which :P 18:59:30 <PublicServer> <Kenji> madis, is this the blog style mega hub? 18:59:43 <PublicServer> <Kenji> generally by playing them 18:59:56 <PublicServer> <Combuster> :) 19:00:03 <PublicServer> <Combuster> I won't remember most by number 19:00:12 <PublicServer> <Combuster> but I can find them quickly enough if I want 19:00:22 <PublicServer> <Kenji> I only recall the ones I visited often 19:00:28 <PublicServer> <Madis> blog style hub? 19:00:36 <PeterT> did the game just start? 19:00:38 <PublicServer> <Combuster> Guess that's a no 19:00:38 <PublicServer> <Kenji> so the last dozen or so, not so much 19:00:41 <PublicServer> <Combuster> PeterT: yes 19:00:52 <KenjiE20> @topic 3 19:00:52 <Webster> KenjiE20: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself. 19:00:58 <KenjiE20> @topic get 3 19:00:58 <Webster> KenjiE20: STAGE: Planning 19:01:04 <nickman87> !players 19:01:05 <PublicServer> nickman87: Client 10 (Orange) is Combuster, in company 1 (Phillips & Co.) 19:01:05 <PublicServer> nickman87: Client 12 (Orange) is Madis, in company 1 (Phillips & Co.) 19:01:05 <PublicServer> nickman87: Client 14 is Nebri, a spectator 19:01:05 <PublicServer> nickman87: Client 16 is Kenji, a spectator 19:01:05 <PublicServer> nickman87: Client 20 (Orange) is andyp, in company 1 (Phillips & Co.) 19:01:06 <PublicServer> nickman87: Client 21 (Orange) is Nickman, in company 1 (Phillips & Co.) 19:01:09 <nickman87> !password 19:01:09 <PublicServer> nickman87: meeter 19:01:17 <PublicServer> *** Nickman joined the game 19:01:50 <PublicServer> *** andyp has left the game (leaving) 19:01:52 <PublicServer> *** Nebri has joined company #1 19:01:53 <PublicServer> *** Kenji has joined company #1 19:04:42 <Ammler> !rcon magic_bulldozer 19:04:42 <PublicServer> Ammler: Magic bulldozer is disabled. 19:05:09 <PeterT> !password 19:05:09 <PublicServer> PeterT: meeter 19:05:19 <PublicServer> *** Peter joined the game 19:05:28 <PeterT> you can disable or enalbe magic bulldozer? 19:05:32 <PublicServer> <Madis> anyway, who was raping my plan with signs? 19:05:34 <PeterT> in game? 19:05:35 <PublicServer> <Madis> :P 19:05:42 <PublicServer> <Kenji> probably me 19:05:45 <PublicServer> <Madis> he 19:05:47 <PublicServer> <Madis> h 19:05:52 <PublicServer> <Combuster> or me :) 19:05:54 <PublicServer> <Kenji> Peter rcon 19:05:55 <PublicServer> <Peter> yes! desert 19:05:57 <LordAzamath> anyho, hl2 time 19:06:04 <LordAzamath> I'll be back for voting 19:06:05 <PeterT> Kenji: in game though? 19:06:06 <PublicServer> <Nebri> nice and flat :D 19:06:10 <PublicServer> *** AmmIer joined the game 19:06:13 <PublicServer> <Kenji> -_- 19:06:20 <PublicServer> <Madis> ooh ooh ammler, HIDE 19:06:26 <PublicServer> *** Madis has left the game (leaving) 19:06:27 <PublicServer> <Combuster> Kenji: learn to make your own maps ;) 19:06:36 <PublicServer> <Kenji> Combuster, I did 19:06:44 <PublicServer> <Combuster> psst quick everyone behind me... 19:06:47 <PublicServer> <Kenji> remember the monster maglev? 19:06:48 <PublicServer> <Peter> why is chaos banned? 19:06:54 <LordAzamath> Because it is 19:06:55 <PublicServer> <Combuster> Hi ammler :) 19:06:59 *** raWt has joined #openttdcoop 19:07:03 <PublicServer> <Kenji> because it's retarded on PS 19:07:04 *** openttdcoop sets mode: +v raWt 19:07:18 <PublicServer> <Peter> ohh, i thought Chaos was a name 19:07:23 <PublicServer> <Combuster> You folks can't do proper chaos theory 19:07:28 <PublicServer> <Kenji> ^ 19:07:29 <Chris_Booth> i can 19:07:40 <PublicServer> <Combuster> Only pros can 19:07:44 <Chris_Booth> !password 19:07:44 <PublicServer> Chris_Booth: pester 19:07:53 <PublicServer> <Peter> can i make the voting board 19:07:59 <PublicServer> <Combuster> (from experience) 19:08:00 <Chris_Booth> thats whyi said i could 19:08:11 <LordAzamath> There's no need to vote yet i think 19:08:22 <PublicServer> <Combuster> We have three plans 19:08:28 <LordAzamath> make moar 19:08:29 <Chris_Booth> need 4 or 5 plans 19:08:32 <PublicServer> <Combuster> one or two more, would be good 19:09:02 <PublicServer> <Combuster> Chris, Kenji, hint hint 19:09:13 <Chris_Booth> i will later 19:09:26 <Chris_Booth> but be warned the last plan of mine that won ruled 19:09:45 <PublicServer> *** Chris Booth has left the game (connection lost) 19:09:57 *** Chris_Booth has quit IRC 19:10:01 <KenjiE20> bah 19:10:03 <PublicServer> *** Peter has left the game (connection lost) 19:10:14 <KenjiE20> I was about to pull voice :( 19:11:08 <PublicServer> <Kenji> ta 19:11:16 <PublicServer> <Combuster> np 19:11:40 <PublicServer> <Combuster> :) 19:12:59 <PublicServer> *** Nickman has left the game (leaving) 19:17:40 <PublicServer> <Kenji> hang on 19:17:49 <PublicServer> * Kenji forgets the indy chart 19:18:37 <PublicServer> <Kenji> nah, bad idea 19:21:24 <PublicServer> <Kenji> thinks Combuster and pm may like the orders for this plan 19:22:00 <PublicServer> <Combuster> If you mean selfregulating orders, that wasn't my idea 19:22:29 <PublicServer> <Combuster> (nor "my thing") 19:22:31 *** mixrin has joined #openttdcoop 19:22:36 *** openttdcoop sets mode: +v mixrin 19:23:51 <PublicServer> <Combuster> ...sub indy? </coonfused> 19:23:59 <PublicServer> <Kenji> sub industry chain 19:24:32 <andy|p> !password 19:24:32 <PublicServer> andy|p: raging 19:24:43 <PublicServer> <Combuster> maize->food->town, fruit->food->town, water->town 19:24:46 <PublicServer> *** andyp joined the game 19:24:56 <PublicServer> <Kenji> yea I know 19:24:59 <Mark> !password 19:24:59 <PublicServer> Mark: raging 19:25:06 <PublicServer> *** Mark joined the game 19:25:10 <PublicServer> <Mark> 'lo 19:25:14 <PublicServer> <Combuster> Hi mark 19:25:17 <PublicServer> <Kenji> o/ 19:25:21 <PublicServer> <Combuster> \o 19:25:27 *** nickman87 has quit IRC 19:25:28 <PublicServer> <Mark> yummie multi waypoints 19:25:33 <PublicServer> <Kenji> hmmmm 19:25:48 <PublicServer> <Kenji> station names don't rename in their window 19:26:04 <PublicServer> <Combuster> Kenji: should A2 be on the B siide? 19:26:11 <PublicServer> <Kenji> no 19:26:18 <PublicServer> <Kenji> processing A will feed A1 A2 19:26:28 <PublicServer> <Kenji> then trains enter processing B and feed B1B2 19:26:44 <PublicServer> <Kenji> thus run full for maximal time 19:26:45 <PublicServer> <Combuster> ah, I get it 19:27:05 <PublicServer> <andyp> Kenji: what about unequal production between proc. A and B? 19:27:20 <PublicServer> <Kenji> I'll leave that to be figured out by the builders :P 19:27:38 <PublicServer> <Combuster> Conditional orders ftw 19:27:39 <PublicServer> <Kenji> possibly with interesting orders 19:27:52 <PublicServer> <Kenji> hmm /me checks trainset 19:27:56 <PublicServer> <Combuster> US 19:28:09 <PublicServer> <Kenji> poop 19:28:19 <PublicServer> * Kenji has no idea of stuff 19:28:26 <PublicServer> <Mark> slow :P 19:28:30 <PublicServer> <Mark> though high power 19:28:31 <PublicServer> <Combuster> E-rail trains of 321 km/h 19:28:37 <PublicServer> <Combuster> (pax) 19:28:40 <PublicServer> <Kenji> also, we have defaults 19:28:43 <PublicServer> <Kenji> that can't be right 19:28:56 <PublicServer> <Mark> i doubt we'll get any defaults but the wills 19:29:05 <PublicServer> <Mark> ie no new defaults 19:29:06 <PublicServer> <Kenji> all default coaches 19:29:11 <PublicServer> <Kenji> that'll confuse things 19:29:28 <PublicServer> <Mark> then we need a proper trainyard :P 19:29:40 <PublicServer> <Kenji> also WAGONLIMITS 19:29:43 <PublicServer> <Combuster> ?! 19:29:53 <PublicServer> <Kenji> or is that NARS being weird 19:30:01 <PublicServer> <Nebri> afk a sec 19:30:02 <PublicServer> <Kenji> no, they on 19:30:07 <PublicServer> <Kenji> die 19:30:28 <PublicServer> <Combuster> that's bad 19:31:19 <Combuster> !rcon patch wagon_speed_limits 19:31:19 <PublicServer> Combuster: Current value for 'wagon_speed_limits' is: 'on' (min: 0, max: 1) 19:31:23 <Combuster> !rcon patch wagon_speed_limits 0 19:31:23 <PublicServer> Combuster: ERROR: This command/variable is not available during network games. 19:31:30 <Combuster> grr 19:31:31 <PublicServer> <Kenji> exactly 19:32:13 <Mark> shall i change it locally? 19:32:24 <PublicServer> <Combuster> You can use the original wagons 19:32:28 <PublicServer> *** Mark has left the game (leaving) 19:32:33 <PublicServer> <Combuster> but please, do fix 19:33:08 <Mark> !rcon ls 19:33:08 <PublicServer> Mark: 0) .. (Parent directory) 19:33:08 <PublicServer> Mark: 1) archive/ (Directory) 19:33:08 <PublicServer> Mark: 2) autosave/ (Directory) 19:33:08 <PublicServer> Mark: 3) uploads/ (Directory) 19:33:08 <PublicServer> Mark: 4) game.sav 19:33:08 <PublicServer> Mark: 5) ps153.sav 19:33:08 <PublicServer> Mark: 6) ps152.sav 19:33:10 <PublicServer> Mark: 7) beforeNickmanfu----up.sav 19:33:10 <PublicServer> Mark: 8) psg152b.sav 19:33:12 <PublicServer> Mark: 9) psg152.sav 19:33:12 <PublicServer> Mark: you have 33 more messages 19:33:18 <Ammler> Mark: private :-P 19:33:22 <Mark> !rcon ls 3 19:33:22 <PublicServer> Mark: 0) .. (Parent directory) 19:33:22 <PublicServer> Mark: 1) archive/ (Directory) 19:33:22 <PublicServer> Mark: 2) autosave/ (Directory) 19:33:22 <PublicServer> Mark: 3) uploads/ (Directory) 19:33:22 <PublicServer> Mark: 4) game.sav 19:33:22 <PublicServer> Mark: 5) ps153.sav 19:33:22 <PublicServer> Mark: 6) ps152.sav 19:33:24 <PublicServer> Mark: 7) beforeNickmanfu----up.sav 19:33:24 <PublicServer> Mark: 8) psg152b.sav 19:33:26 <PublicServer> Mark: 9) psg152.sav 19:33:26 <PublicServer> Mark: you have 33 more messages 19:33:27 <Mark> !rcon cd 3 19:33:28 <Mark> !rcon ls 3 19:33:28 <PublicServer> Mark: 0) .. (Parent directory) 19:33:28 <PublicServer> Mark: 1) archive/ (Directory) 19:33:30 <PublicServer> Mark: 2) Phillips & Co., 26th Oct 1954.sav 19:33:30 <PublicServer> Mark: 3) psg155start.sav 19:33:32 <PublicServer> Mark: 4) desertpax.sav 19:33:32 <PublicServer> Mark: 5) psg151.sav 19:33:33 <Mark> !rcon load 2 19:33:34 <PublicServer> Mark: 6) dover_prep.sav 19:33:34 <PublicServer> Mark: 7) psg133.sav 19:33:36 <PublicServer> Mark: 8) aot_prep.sav 19:33:36 <PublicServer> *** Game paused (not enough players) 19:33:39 <Mark> Ammler: maybe next time :P 19:33:43 <Ammler> :-) 19:33:51 <KenjiE20> lol 19:34:06 <Ammler> btw. is game 153 archived? 19:34:07 <Mark> !password 19:34:07 <PublicServer> Mark: raging 19:34:08 <PublicServer> *** Kenji joined the game 19:34:10 <PublicServer> *** Combuster joined the game 19:34:14 <PublicServer> *** Kenji has joined company #1 19:34:14 <PublicServer> *** Game unpaused (enough players) 19:34:15 <PublicServer> *** Mark joined the game 19:34:15 <Ammler> !archive 19:34:15 <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 19:34:17 <Mark> i saved it as ps153.sav 19:35:03 <Combuster> creating wiki entry 19:35:52 <PublicServer> <Kenji> Mark; How slow is slow? 19:36:11 <PublicServer> <Kenji> was the max like 100mph? 19:36:19 <Nebri> !password 19:36:19 <PublicServer> Nebri: raging 19:36:26 <Nebri> back 19:36:29 <PublicServer> *** Nebri joined the game 19:36:41 <andy|p> !password 19:36:41 <PublicServer> andy|p: raging 19:36:57 <PublicServer> *** andyp joined the game 19:37:39 <Mark> KenjiE20: no idea :P 19:38:06 <PublicServer> *** Combuster has left the game (connection lost) 19:38:31 <PublicServer> *** Nebri has left the game (leaving) 19:38:45 <Nebri> arg, afk again, RL being a pain :( 19:40:15 <PublicServer> *** andyp has joined company #1 19:41:53 <PublicServer> *** Kenji has left the game (leaving) 19:42:23 <KenjiE20> mark; new default trains do appear 19:42:35 <PublicServer> <Mark> hmm 19:42:36 <PublicServer> <Mark> ugly 19:42:51 <Mark> !setdef 19:42:51 <PublicServer> *** Mark has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1 19:44:26 <OwenS> !dl lin64 19:44:26 <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-linux-generic-amd64.tar.bz2 19:45:15 *** Combuster has quit IRC 19:45:23 *** Chris_Booth has joined #openttdcoop 19:45:28 *** openttdcoop sets mode: +v Chris_Booth 19:45:42 *** Combuster has joined #openttdcoop 19:45:42 *** ChanServ sets mode: +o Combuster 19:45:48 *** openttdcoop sets mode: +v Combuster 19:46:41 <PublicServer> *** andyp has joined spectators 19:46:41 <PublicServer> *** Game paused (not enough players) 19:46:53 <Chris_Booth> !password 19:46:53 <PublicServer> Chris_Booth: raping 19:46:53 <PublicServer> *** Mark has joined spectators 19:47:09 <PublicServer> *** Chris Booth joined the game 19:47:49 <PublicServer> *** Kenji joined the game 19:47:50 <PublicServer> *** Game unpaused (enough players) 19:50:26 *** LordAzamath has quit IRC 19:51:16 *** [com]buster has joined #openttdcoop 19:51:16 *** ChanServ sets mode: +o [com]buster 19:51:21 *** openttdcoop sets mode: +v [com]buster 19:51:45 *** LittleBoyRick has joined #openttdcoop 19:51:50 *** openttdcoop sets mode: +v LittleBoyRick 19:52:06 <LittleBoyRick> !password 19:52:06 <PublicServer> LittleBoyRick: raping 19:52:13 <Nebri> okies I'm back, just had to go clean the biggest spill 19:52:27 *** LittleBoyRick has quit IRC 19:53:03 <PublicServer> *** Combuster joined the game 19:53:45 *** Combuster has quit IRC 19:53:45 *** [com]buster is now known as Combuster 19:54:28 <Nebri> !password 19:54:28 <PublicServer> Nebri: perish 19:54:37 <PublicServer> *** Nebri joined the game 19:55:35 <PublicServer> *** andyp has left the game (leaving) 19:58:04 <PublicServer> *** AmmIer has left the game (connection lost) 19:59:18 <PublicServer> <Combuster> CB: have you read the message board? 19:59:26 <PublicServer> <Chris Booth> not yet why? 19:59:33 *** Elton09249 has joined #openttdcoop 19:59:38 *** openttdcoop sets mode: +v Elton09249 19:59:44 <PublicServer> <Combuster> Your plan is going to be disqualified this way 19:59:47 <PublicServer> <Kenji> giant flaw in plan 19:59:52 <PublicServer> <Chris Booth> no town 20:00:55 <PublicServer> <Kenji> lol 20:01:20 <PublicServer> <Combuster> There comes the ring again... 20:01:39 <PublicServer> <Combuster> CB: have you noticed there are only water supplies, farms, and fruit plantations? 20:02:13 <PublicServer> <Chris Booth> i have 20:02:16 <OwenS> Combuster: I presume theres a perfectly valid reason for this? 20:02:18 <PublicServer> <Kenji> (there's 2 rubber and a copper) 20:02:22 <PublicServer> *** Owen has left the game (connection lost) 20:02:25 <PublicServer> <Kenji> :P 20:02:31 <PublicServer> <Chris Booth> they will grown 20:02:36 <PublicServer> <Chris Booth> we can fund oil 20:02:50 <PublicServer> <Kenji> booth, you fail at noticing things 20:02:59 <PublicServer> <Chris Booth> i do not 20:03:08 <Combuster> OwenS: the scenario is to grow towns in the desert 20:03:10 <PublicServer> <Kenji> check all four towns 20:03:48 <PublicServer> <Chris Booth> i havent got to water yet 20:04:05 <OwenS> I'm suffering sucky connection syndrome again :P 20:04:10 <Combuster> hehe 20:04:11 <PublicServer> <Kenji> you won't need the factory either 20:04:35 <Combuster> no, the map contains ~200 water pumps/farms/fruit plantations 20:04:47 <Combuster> and the scenario says "grow towns" 20:05:00 <OwenS> You'll need food processing then :P 20:05:08 <Combuster> We do 20:05:32 <Combuster> But if someone then decides to make a plan that fails the scenario, I wouldn't mind scrapping it in advance 20:06:53 *** PeterT has quit IRC 20:07:30 *** Venxir has joined #openttdcoop 20:07:35 *** openttdcoop sets mode: +v Venxir 20:08:08 * Combuster hopes pm drops in sometime, see if he gets a joke 20:08:37 <PublicServer> <Kenji> heehe 20:08:46 <PublicServer> *** Owen has left the game (connection lost) 20:08:50 <OwenS> I'd love to drop in :P 20:08:59 <PublicServer> *** Kenji has left the game (leaving) 20:09:15 <PublicServer> <Chris Booth> i think i fixed my plan 20:09:15 * KenjiE20 drops OwenS in a bucket 20:09:25 <PublicServer> <Mark> if the only goal is to grow the towns all you need is two teleports and 5 active signs :P 20:09:38 <PublicServer> <Mark> Chris Booth: factory? 20:09:49 <PublicServer> <Combuster> Mark: And starve them all to death? 20:09:50 <PublicServer> <Chris Booth> i have a factory for ruber 20:09:54 <KenjiE20> lol, and set growth to maximal :P 20:09:58 <KenjiE20> why? 20:10:01 <PublicServer> *** Owen has left the game (connection lost) 20:10:09 <PublicServer> <Mark> Combuster: teleport food in :P 20:10:30 <PublicServer> <Combuster> 5 teleporters not enough 20:10:39 <PublicServer> <Combuster> 4 towns + food processing = no supplies 20:10:46 <PublicServer> <Chris Booth> plus very very boring 20:10:53 <PublicServer> <Mark> Chris Booth: LLLLRRRR*LLLRRR 4-way? 20:10:54 <PublicServer> <Combuster> ^ 20:11:01 <PublicServer> <Mark> i meant per town 20:11:05 <PublicServer> <Chris Booth> yeah 20:11:10 <PublicServer> <Mark> but i was just joking anyway 20:11:15 <PublicServer> <Mark> of course that'd be boring 20:11:16 <KenjiE20> I think the joke escaped 20:11:35 <PublicServer> <Chris Booth> mark LLL5RRR+LLLL5RRRR 4 yes 20:11:36 <KenjiE20> it's roaming wild in the hebradies 20:11:36 <PublicServer> <Combuster> Missed by my autistic pendancy 20:11:45 <KenjiE20> we'll have to tranq it 20:12:53 <PublicServer> <Mark> having a central system that automatically distributes water and food over the towns would be pretty sweet 20:13:18 <Nebri> agreed :). 20:13:23 <KenjiE20> over the towns? 20:13:28 <PublicServer> <Mark> yes 20:13:29 <PublicServer> <Chris Booth> nickman has that 20:13:30 <KenjiE20> it's called an airdrop 20:13:32 <KenjiE20> :P 20:13:41 <PublicServer> <Chris Booth> just cover them in food and water 20:13:52 <PublicServer> <Mark> i should have put "equally" somewhere in that sentence 20:14:04 <KenjiE20> Booth obviously doesn't take history 20:14:05 <Combuster> Mark: vote my plan and take a town for your own :) 20:14:22 <PublicServer> <Mark> heh 20:14:29 <PublicServer> <Chris Booth> why would i take history? 20:14:30 <PublicServer> <Mark> no way im going to make an sbahn :P 20:14:48 <PublicServer> <Mark> not without copy+paste patch at least 20:14:51 <PublicServer> <Mark> or 15 slaves 20:14:55 <PublicServer> <Combuster> lol 20:15:12 <PublicServer> <Chris Booth> this is coop we have slaves 20:15:30 <PublicServer> <Combuster> well, enough new people who we can coerce into "cooperation" 20:15:37 <PublicServer> <Mark> hehe 20:15:42 <PublicServer> *** Mark has joined company #1 20:15:51 <Nebri> heh, thats me a lil nervous :P 20:15:55 <PublicServer> <Chris Booth> my plan better not win as it will mega fail 20:16:09 <PublicServer> <Combuster> Nobody sane will :) 20:16:23 <KenjiE20> Nebri: be afraid 20:16:25 <Nebri> <--- insane 20:16:38 <PublicServer> <Chris Booth> insame in the membrain 20:21:45 <PublicServer> <Mark> hmm that actually works 20:22:05 <PublicServer> <Chris Booth> you made that dirto befor mark 20:22:06 <PublicServer> <Combuster> lol flip-flop 20:22:09 <PublicServer> <Chris Booth> distro 20:22:12 <PublicServer> <Mark> yeah 20:22:17 <PublicServer> <Mark> not as compact though :P 20:22:29 <PublicServer> <Mark> now i need some kind of counting memory 20:22:48 <PublicServer> <Mark> how did striker make that again? 20:23:04 <PublicServer> *** Nebri has joined company #1 20:23:08 <PublicServer> <Chris Booth> erm with not gates 20:23:13 <PublicServer> <Mark> no way? 20:23:16 <PublicServer> <Combuster> really? 20:23:24 <PublicServer> <Chris Booth> i know its unreal 20:23:37 <PublicServer> <Combuster> It sure is, mr obvious 20:23:57 <PublicServer> <Chris Booth> that wasnt nice 20:24:01 <PublicServer> <Mark> i mean the thingy sending a short signal 20:24:03 <PublicServer> <Chris Booth> i was trying to help 20:25:29 <PublicServer> <Chris Booth> amkr why not count off the tracks that have split? 20:25:50 <PublicServer> <Mark> you mean split again and rejoin? 20:25:57 <PublicServer> <Chris Booth> no 20:26:00 <KenjiE20> you managed to get every character wrong in mark 20:26:08 <PublicServer> <Mark> lol 20:26:23 <PublicServer> <Combuster> wow 20:26:28 <PublicServer> <Mark> Chris Booth: im not trying to count trains 20:26:33 <PublicServer> *** Carstein joined the game 20:26:37 <PublicServer> <Chris Booth> wow i didnt realise i typed it that badly 20:26:53 <PublicServer> <Chris Booth> what you tring to count? 20:27:02 <PublicServer> <Mark> trains 20:27:08 <PublicServer> <Mark> i'll show you 20:27:11 <PublicServer> <Mark> in a sec 20:27:13 <PublicServer> <Chris Booth> ok 20:28:16 <PublicServer> <Mark> im trying to make it send x trains left, then x trains right 20:28:25 <PublicServer> <Mark> instead on just 50/10 20:28:28 <PublicServer> <Mark> 50/50* 20:29:38 <PublicServer> <Chris Booth> ooh so mark you want to be able to do 60/40 20:29:41 <PublicServer> <Chris Booth> or 70/30 20:29:45 <PublicServer> <Mark> or 21341/235 20:29:46 <PublicServer> <Chris Booth> rather than just 50/50 20:29:57 <PublicServer> <Mark> exactly 20:30:15 <PublicServer> <Chris Booth> i dont think you will ever get 21341/235 20:30:26 <PublicServer> <Mark> of course we could 20:30:26 <PublicServer> <Chris Booth> but would love to see it if you could 20:30:33 <PublicServer> <Mark> im sure i could 20:30:37 <PublicServer> <Mark> just pile some counter 20:30:54 <PublicServer> <Chris Booth> you would need to count to 21345 20:31:02 <PublicServer> <Mark> yeah 20:31:07 <PublicServer> <Mark> that's only 10^4 20:31:12 <PublicServer> <Mark> or less 20:31:15 <PublicServer> <Mark> dunno :P 20:31:41 <PublicServer> <Chris Booth> do you need to work in binary? 20:31:45 <PublicServer> <Chris Booth> so 26x 20:31:49 <PublicServer> <Chris Booth> 2^x 20:32:37 <PublicServer> <Mark> could you get rid of those random not gates please 20:32:46 <PublicServer> <Mark> theyre in the wapy 20:32:48 <PublicServer> <Mark> way 20:32:57 <PublicServer> <Chris Booth> they are not mine 20:33:19 <PublicServer> <Mark> whose are they? 20:33:42 <PublicServer> <Chris Booth> there you go 20:33:46 <PublicServer> <Mark> Combuster: could you move them please? 20:34:03 <PublicServer> <Combuster> And rebuild :( 20:34:20 <PublicServer> <Mark> fine.. 20:34:25 <PublicServer> <Mark> i'll rebuild mine then 20:34:35 <PublicServer> <Combuster> already moving 20:34:39 <PublicServer> <Combuster> :/ 20:34:59 <PublicServer> <Nebri> ?? 20:41:02 *** mixrin has quit IRC 20:41:53 <PublicServer> <Nebri> how many more plans are you guys waiting on before voting? 20:42:07 <PublicServer> <Chris Booth> how many are there? 20:42:11 <PublicServer> <Combuster> There is a voting board... 20:42:37 <PublicServer> <Chris Booth> make a voting bored 20:42:41 <PublicServer> <Chris Booth> then we will vote 20:42:55 <Combuster> [22:42] <+PublicServer> <Combuster> There is a voting board... 20:43:25 <PublicServer> <Chris Booth> then vote 20:43:32 <PublicServer> <Nebri> :) 20:44:15 <Mark> hm? 20:44:23 <Chris_Booth> hm! 20:44:31 <PublicServer> *** Combuster has left the game (connection lost) 20:44:32 <PublicServer> *** Chris Booth has left the game (connection lost) 20:44:32 <PublicServer> *** Carstein has left the game (connection lost) 20:44:32 <PublicServer> *** Nebri has left the game (connection lost) 20:44:32 <PublicServer> *** Game paused (not enough players) 20:44:32 <PublicServer> *** Mark has left the game (connection lost) 20:44:32 <Chris_Booth> take it you have the lag aswell 20:44:37 <Mark> !password 20:44:43 <PublicServer> Mark: heckle 20:44:53 <PublicServer> *** Mark joined the game 20:45:17 *** Zulan has joined #openttdcoop 20:45:19 <Nebri> I guess 20:45:22 *** openttdcoop sets mode: +v Zulan 20:45:27 <PublicServer> <Mark> get yer asses in here 20:45:35 <Nebri> 2 clients in front of us.. 20:45:38 <Combuster> Workin' on it 20:45:40 <PublicServer> *** Carstein has left the game (connection lost) 20:45:42 <Combuster> 3 beofore me 20:46:08 <Combuster> @stage Voting 20:46:08 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r17134) | STAGE: Voting | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 20:46:17 <PublicServer> *** Game unpaused (enough players) 20:46:19 <PublicServer> *** Chris Booth joined the game 20:46:21 <PublicServer> *** Nebri joined the game 20:46:21 <PublicServer> *** Combuster joined the game 20:46:49 <Nebri> there first to vote :D 20:46:52 <PublicServer> *** Carstein joined the game 20:47:16 <PublicServer> *** Chris Booth has left the game (connection lost) 20:47:50 *** insulfrog has joined #openttdcoop 20:47:55 *** openttdcoop sets mode: +v insulfrog 20:48:09 <andy|p> !password 20:48:09 <PublicServer> andy|p: heckle 20:48:10 <PublicServer> *** Owen joined the game 20:48:25 <PublicServer> *** andyp joined the game 20:48:35 <insulfrog> !download win32 20:48:35 <PublicServer> insulfrog: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win32.zip 20:50:19 <PublicServer> <Mark> right 20:50:22 <PublicServer> <Mark> i lost it 20:50:30 <Chris_Booth> !password 20:50:30 <PublicServer> Chris_Booth: heckle 20:50:50 <PublicServer> *** Owen has left the game (connection lost) 20:50:52 <PublicServer> <Combuster> O.o 20:51:21 <PublicServer> *** Chris Booth joined the game 20:51:24 <insulfrog> !password 20:51:24 <PublicServer> insulfrog: heckle 20:51:30 <PublicServer> <Chris Booth> crash 20:51:43 <PublicServer> *** insulfrog joined the game 20:51:50 <PublicServer> *** Chris Booth has left the game (connection lost) 20:51:53 <PublicServer> <insulfrog> hi all 20:52:00 <PublicServer> <Mark> hello 20:52:15 <PublicServer> <insulfrog> how did the previous game go? 20:52:16 <PublicServer> <Nebri> grawr 20:52:24 <PublicServer> <Mark> Combuster: translating it to a readable led is the hard part :P 20:53:25 <PublicServer> *** Nebri has left the game (leaving) 20:55:58 <PublicServer> *** Mark has left the game (leaving) 20:59:02 <PublicServer> *** andyp has left the game (leaving) 21:00:59 <insulfrog> I have tried to get the savegame for the previous game to see how it got on and it looks like it hasn't been uploaded yet to the archive, as when I tried to download a copy of it, it gave out a 'web page could not be found' error 21:01:14 <KenjiE20> not moved yet 21:01:43 <Mark> poke Ammler 21:01:54 <Ammler> here 21:01:55 <KenjiE20> http://ps.openttdcoop.org/public/save/ps153.sav <-- till someone knows how to move it does so :P 21:02:19 <Ammler> kenji, our admin wiki tells is quite well 21:02:39 <Ammler> http://www.openttdcoop.org/wiki/Server_Administration#Archiving_a_Game_.28at_www.openttdcoop.org.29 21:02:42 <KenjiE20> that would involve effort, and more screen estate than I have :) 21:03:13 *** Brianetta has quit IRC 21:03:27 <Ammler> no effort here, I do it then :P 21:03:37 <KenjiE20> I also don't like mucking about moving files on other peoples systems, that I don't know 21:03:55 <Ammler> moved. 21:04:05 <insulfrog> cheers Ammler :) 21:04:22 <Ammler> KenjiE20: you shouldn't 21:04:40 <Ammler> the script does it for you, like it is described on the wiki. 21:05:04 <Ammler> those aren't other peoples systems, btw. 21:05:12 <Ammler> they belong #openttdcoop 21:05:18 <ODM> the admin wiki didnt do it that well, as i failed:D 21:05:49 <KenjiE20> they're *someone's* systems 21:07:03 <insulfrog> looks like the pervious game did quite well :) 21:07:48 <Ammler> KenjiE20: not someones, ours 21:07:53 <Ammler> we have to care about. 21:08:14 <Ammler> well, currently mostly me does, but I really would like more help. 21:09:53 <Chris_Booth> then find people to help you 21:10:09 <Nebri> help with what? 21:10:16 <jonde> !password 21:10:16 <PublicServer> jonde: chalks 21:10:25 <PublicServer> *** jondisti joined the game 21:10:32 <Chris_Booth> server administration 21:11:16 <Nebri> <--- studying network engineering. course I'm still new but once I've settled in I'd be more then happy to with that :). 21:11:36 <Ammler> Nebri: nice to hear :-) 21:11:40 <Nebri> not easy to trust completely new people with server admin, so of course after I've settled :) 21:11:58 <Xaroth> Help with what, Ammler 21:12:22 <Mark> we're just too lazy 21:12:27 <Mark> that includes me too 21:12:35 <Ammler> well, me too 21:12:46 <Ammler> but someone need to do at least the minimum :P 21:12:57 <KenjiE20> it's the internet, we're supposed to be lazy 21:13:39 <Xaroth> it's system administration.. lazy as fook :) 21:13:39 <Nebri> lol, well most of the internet :P 21:13:53 <Mark> im off to bed 21:13:53 <Ammler> Xaroth: keep up the infrastructure to run our web and openttd servers 21:13:57 <Mark> goodnight 21:13:58 <Nebri> www.teammiscommunication.com I've started that a few months ago. 21:14:03 <Xaroth> Ammler: that's easy :P 21:14:13 <Ammler> Xaroth: that isn't :P 21:14:38 <Nebri> it used to be used as a gaming community, but that fizzled out, so I'm in the process of revamping it. finished the core drupal design, now mostly undecided on my content 21:14:39 <Xaroth> I manage a 50+ server cluster, mostly by myself :P 21:14:48 <Ammler> that is easy 21:14:56 <Ammler> I speak about running #openttdcoop :P 21:15:32 <Xaroth> well I'd suggest running Nagios to do some various checks on systems 21:15:37 <Xaroth> so it can alert when things break 21:16:35 <Xaroth> you can do the same with the bot(s) and the webservers 21:17:05 <Xaroth> meaning that once something breaks you (or multiple people) get an email saying thigns went tits up 21:17:51 <Ammler> we don't need to be informed, if something doesn't work 21:18:01 <Ammler> we need someone who get it working again :-P 21:18:24 <Xaroth> well for stuff like the server you can probably get some script that tries to restart it again 21:18:44 <Nebri> what evnirment is openttdcoop server running in? 21:18:57 <Ammler> Xaroth: that is running there. 21:19:09 <Ammler> else the web would be down quite many times more. 21:19:15 <Nebri> I'm more interested in its cpu/ram usage, I imagine it would be low 21:19:31 <Ammler> I have to less knowledge about blog and wiki to say, they are quilty. 21:19:46 <Ammler> web is log 21:19:50 <Ammler> low* 21:19:59 <Ammler> openttd is high 21:20:10 <Nebri> how high? 21:20:23 <KenjiE20> highest 21:20:25 <Ammler> VERY 21:20:30 <Ammler> :-) 21:20:38 <Ammler> well, that server works nicely 21:20:55 <Ammler> we don't have troubles with our openttd server quite a long time now. 21:21:01 <Ammler> THANKS TO PhoenixII 21:21:13 <Nebri> whats the hardware running your server then? help me get an idea 21:21:22 <KenjiE20> amm, could you not add a script to autopilot to trigger the bash script? 21:21:33 <Ammler> of course 21:21:48 <Ammler> we thought about, but then, avignon seems to come. 21:21:56 <KenjiE20> that would make archiving easier 21:22:30 <Ammler> I could make a custom command !archive which does save and move the save 21:22:53 <Ammler> but then, we need a command to update the server 21:23:02 <KenjiE20> maybe !savefinal /d 21:23:02 <Ammler> a command to restart 21:23:19 <KenjiE20> *\d+ 21:23:37 <Ammler> a custom command to patch 21:23:45 <Ammler> !content 21:23:47 <Chris_Booth> maybe !savefinal /R+ 21:23:55 <PublicServer> *** Ammler has updated content from BaNaNaS. 21:25:11 <Ammler> KenjiE20: every member or others is very welcome to create such commands. 21:25:22 * KenjiE20 doesn't know tcl 21:25:35 <Ammler> me either, but I did some already :-P 21:25:40 <Nebri> gotta get some dinnner, back in a few 21:25:43 <KenjiE20> though maybe I shall learn a bit 21:25:52 <Ammler> it is for sure a lot easier then the silly supybot commands. 21:26:02 <PublicServer> <insulfrog> gotta go 21:26:02 <KenjiE20> probably 21:26:04 <PublicServer> *** insulfrog has left the game (leaving) 21:26:05 *** insulfrog has quit IRC 21:29:01 <PublicServer> *** Carstein has left the game (connection lost) 21:49:19 *** raWt has left #openttdcoop 21:51:19 *** mixrin has joined #openttdcoop 21:51:24 *** openttdcoop sets mode: +v mixrin 21:54:10 *** Elton09249 has quit IRC 21:57:16 *** raWt has joined #openttdcoop 21:57:21 *** openttdcoop sets mode: +v raWt 22:00:51 <raWt> !dl win32 22:00:51 <PublicServer> raWt: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win32.zip 22:02:01 <PublicServer> *** raWt joined the game 22:02:59 <PublicServer> <raWt> unlimited money? 22:05:44 <PublicServer> *** raWt has left the game (connection lost) 22:06:36 <PublicServer> *** raWt joined the game 22:09:03 <PublicServer> *** raWt has left the game (connection lost) 22:17:53 *** Condac has quit IRC 22:17:55 *** MizardX- has joined #openttdcoop 22:17:55 *** MizardX has quit IRC 22:18:00 *** openttdcoop sets mode: +v MizardX- 22:18:11 *** Condac has joined #openttdcoop 22:18:16 *** openttdcoop sets mode: +v Condac 22:18:25 *** MizardX- is now known as MizardX 22:22:58 *** Venxir has quit IRC 22:27:11 *** raWt has quit IRC 22:29:20 *** mixrin has quit IRC 22:30:17 <PublicServer> <Combuster> me done wasting time 22:31:37 *** Progman has quit IRC 22:33:53 <PublicServer> *** Combuster has left the game (leaving) 22:33:53 <PublicServer> *** Game paused (not enough players) 22:34:57 <PublicServer> *** jondisti has left the game (leaving) 22:35:01 *** jonde has quit IRC 22:35:38 *** [com]buster has joined #openttdcoop 22:35:38 *** ChanServ sets mode: +o [com]buster 22:35:43 *** openttdcoop sets mode: +v [com]buster 22:39:36 *** Donyc has joined #openttdcoop 22:39:42 *** openttdcoop sets mode: +v Donyc 22:39:44 *** Donyc has quit IRC 22:42:20 *** Combuster has quit IRC 22:42:20 *** [com]buster is now known as Combuster 22:55:43 *** ^Spike^ has quit IRC 23:14:54 <PublicServer> *** Nebri joined the game 23:16:04 <PublicServer> *** Nebri has left the game (leaving) 23:34:48 *** tussengas has joined #openttdcoop 23:34:53 *** openttdcoop sets mode: +v tussengas 23:35:02 <tussengas> new game started today? 23:35:06 <tussengas> !password 23:35:06 <PublicServer> tussengas: wheres 23:35:29 <tussengas> hmm, crap... nighty :p 23:35:37 <tussengas> !dl win32 23:35:37 <PublicServer> tussengas: http://binaries.openttd.org/nightlies/trunk/r17134/openttd-trunk-r17134-windows-win32.zip 23:38:34 <Nebri> yup its a whole new game 23:38:40 <Nebri> voting hasn't even finished yet 23:39:11 <tussengas> !password 23:39:11 <PublicServer> tussengas: choirs 23:39:20 <tussengas> my password was timed out :( 23:39:29 <PublicServer> *** tussengas joined the game 23:42:11 <PublicServer> <tussengas> intresting plans, this more what i like :p 23:49:07 <PublicServer> *** Game unpaused (enough players) 23:49:09 <PublicServer> *** Owen joined the game 23:50:41 <PublicServer> *** tussengas has joined spectators 23:50:42 <PublicServer> *** Game paused (not enough players) 23:50:51 <PublicServer> <tussengas> guess you wasnt building? 23:51:00 <PublicServer> <Owen> nope 23:51:14 <PublicServer> <Owen> can't think straight; can't tell which plan is best; gonna look again in the morning :p 23:51:21 <PublicServer> *** Owen has left the game (leaving) 23:51:22 <PublicServer> <tussengas> drunk? ;) 23:52:50 <PublicServer> *** tussengas has joined company #1