Config
Log for #openttdcoop on 14th August 2009:
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00:11:47  *** XeryusTC is now known as Xeryus|bnc
00:11:51  *** planetmaker has quit IRC
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07:45:44  <Nickman87> !players
07:45:46  <PublicServer> Nickman87: There are currently no clients connected to the server
07:45:50  <Nickman87> !password
07:45:50  <PublicServer> Nickman87: udders
07:46:37  <fortega> hi, how can I connect to the server?
07:47:20  <Nickman87> @quickstart
07:47:21  <Webster> HTTP Error 404: Not Found - http://www.openttdcoop.org/wiki/Quickstart
07:47:30  <Nickman87> but wiki is down... :s
07:47:44  <PublicServer> *** Nickman joined the game
07:50:40  <fortega> !dl osx
07:50:40  <PublicServer> fortega: http://binaries.openttd.org/nightlies/trunk/r17146/openttd-trunk-r17146-macosx-universal.zip
07:53:51  <fortega> I'm almost there, but missing some grfs...
07:53:55  <fortega> Original engines
07:54:02  <fortega> and US Train Set vs 0,87,4
07:54:06  <fortega> where can I find them?
07:57:07  <Nickman87> You can get them from the online content distribution system "Bananas"
07:57:25  <PublicServer> *** Nickman has left the game (leaving)
07:57:36  <Nickman87> if you try to join the server, it will tell you Grf mismatch
07:57:51  <Nickman87> you will find a button there to search online for missing content and then you can donwload it all
07:59:12  <fortega> I selected all of these grfs
07:59:17  <fortega> but there are still missing
07:59:25  <fortega> named <unknown>
07:59:47  *** mixrin has joined #openttdcoop
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08:00:07  <fortega> it's maybe because openttdcoop.org is down...
08:07:39  <Ammler> fortega: http://mz.openttdcoop.org/newgrfs/
08:10:35  *** Sukasa is now known as Slpkasa
08:19:26  *** planetmas is now known as planetmaker
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08:33:49  <[com]buster> !password
08:33:49  <PublicServer> [com]buster: purest
08:34:00  <PublicServer> *** Combuster joined the game
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08:45:06  <SmatZ> !unpause
08:45:06  <PublicServer> *** SmatZ has unpaused the server. (Use !auto to set it back.)
08:45:07  <PublicServer> *** Game unpaused (enough players)
08:45:16  <SmatZ> !auto
08:45:16  <PublicServer> *** SmatZ has enabled autopause mode.
08:45:17  <PublicServer> *** Game paused (not enough players)
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08:56:29  <PublicServer> *** loupdefer has left the game (connection lost)
08:58:29  <ldf> !password
08:58:29  <PublicServer> ldf: snuffs
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09:01:22  *** ^spike^ is now known as ^Spike^
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09:19:01  <Mks> !players
09:19:03  <PublicServer> Mks: There are currently no clients connected to the server
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10:03:03  <^Spike^> !password
10:03:03  <PublicServer> ^Spike^: creepy
10:03:21  <PublicServer> *** Spike joined the game
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10:03:34  *** openttdcoop sets mode: +v Chris_Booth
10:03:50  <Chris_Booth> !password
10:03:50  <PublicServer> Chris_Booth: creepy
10:04:04  <^Spike^> @railcl 265
10:04:04  <Webster> CL 13 required for rail at speed 265km/h (or TL if it's shorter)
10:04:17  *** Nickman87 has quit IRC
10:04:18  <Chris_Booth> !password
10:04:18  <PublicServer> Chris_Booth: collie
10:04:45  <PublicServer> *** Chris Booth joined the game
10:04:51  <PublicServer> *** Spike has joined company #1
10:04:52  <PublicServer> *** Game unpaused (enough players)
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10:13:48  <PublicServer> *** Chris Booth has left the game (leaving)
10:13:48  <PublicServer> *** Game paused (not enough players)
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10:30:40  <Webster> Latest update from devzone: OpenSFX - OpenSFX 0.1.0-alpha2 <http://dev.openttdcoop.org/news/11>
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12:35:10  *** ChanServ sets mode: +o Mark
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12:47:43  <fortega> !players
12:47:45  <PublicServer> fortega: There are currently no clients connected to the server
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13:10:23  <XeryusTC> !password
13:10:23  <PublicServer> XeryusTC: slates
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13:10:41  <PublicServer> *** XeryusTC joined the game
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13:13:54  <XeryusTC> !unpause
13:13:54  <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.)
13:13:55  <PublicServer> *** Game unpaused (enough players)
13:14:06  <PublicServer> *** XeryusTC has enabled autopause mode.
13:14:07  <PublicServer> *** Game paused (not enough players)
13:19:46  *** Antigon has quit IRC
13:25:35  <PublicServer> *** XeryusTC has left the game (connection lost)
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13:46:14  <Mark> morning
13:46:29  <planetmaker> your offset gets bigger
13:46:44  <Mark> hmm
13:46:45  <Mark> yes :P
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14:10:11  <Seppel> !password
14:10:11  <PublicServer> Seppel: ignite
14:10:29  <PublicServer> *** Sepp joined the game
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14:33:32  <XeryusTC> hmm, it might be time to archive this game?
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15:26:17  <Audigex> aloha
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15:45:12  <insulfrog> !password
15:45:12  <PublicServer> insulfrog: brutes
15:45:31  <PublicServer> *** insulfrog joined the game
15:45:47  <insulfrog> !playercount
15:45:47  <PublicServer> insulfrog: Number of players: 2
15:45:55  <PublicServer> <insulfrog> hi
15:49:33  <insulfrog> !players
15:49:35  <PublicServer> insulfrog: Client 490 (Orange) is Mark, in company 1 (Phillips & Co.)
15:49:35  <PublicServer> insulfrog: Client 492 (Orange) is insulfrog, in company 1 (Phillips & Co.)
15:49:50  <XeryusTC> ello
15:54:18  <PublicServer> <insulfrog> how's the network going?
15:54:22  <highpinger> !password
15:54:22  <PublicServer> highpinger: outran
15:54:33  <PublicServer> *** highpinger joined the game
15:57:15  <PublicServer> <insulfrog> hmm, do i have to join the game on the SAME computer as the IRC channel?
15:59:05  <PublicServer> <insulfrog> brb
15:59:09  <PublicServer> *** insulfrog has left the game (leaving)
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16:00:15  *** openttdcoop sets mode: +v insulfrog
16:00:31  <insulfrog> !password
16:00:31  <PublicServer> insulfrog: outran
16:00:49  <PublicServer> *** insulfrog joined the game
16:01:24  <insulfrog> !playercount
16:01:24  <PublicServer> insulfrog: Number of players: 3
16:01:28  <insulfrog> !players
16:01:30  <PublicServer> insulfrog: Client 490 (Orange) is Mark, in company 1 (Phillips & Co.)
16:01:30  <PublicServer> insulfrog: Client 496 (Orange) is insulfrog, in company 1 (Phillips & Co.)
16:01:30  <PublicServer> insulfrog: Client 494 is highpinger, a spectator
16:01:55  <PublicServer> <insulfrog> Mark, you there?
16:04:04  <PublicServer> *** highpinger has left the game (leaving)
16:04:21  * insulfrog notes the the mods/admins that the openttdcoop wiki brings up a 404 error
16:04:30  <insulfrog> *to
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16:41:42  <XeryusTC> insulfrog: yes, we are having dns problems
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16:57:17  <jonde> !password
16:57:17  <PublicServer> jonde: zoomed
16:57:30  <PublicServer> *** Game unpaused (enough players)
16:57:31  <PublicServer> *** jondisti joined the game
16:57:40  <PublicServer> *** insulfrog has left the game (connection lost)
16:57:41  <PublicServer> *** Game paused (not enough players)
16:59:51  <insulfrog> !players
16:59:52  <PublicServer> insulfrog: Client 490 (Orange) is Mark, in company 1 (Phillips & Co.)
16:59:52  <PublicServer> insulfrog: Client 499 (Orange) is insulfrog, in company 1 (Phillips & Co.)
16:59:53  <PublicServer> insulfrog: Client 497 (Orange) is jondisti, in company 1 (Phillips & Co.)
16:59:54  <insulfrog> !password
16:59:54  <PublicServer> insulfrog: zoomed
17:00:24  <PublicServer> *** Game unpaused (enough players)
17:00:25  <PublicServer> *** insulfrog joined the game
17:01:02  <insulfrog> its very slow o_O
17:01:26  <PublicServer> *** insulfrog has left the game (connection lost)
17:01:26  <PublicServer> *** Game paused (not enough players)
17:01:36  <insulfrog> g2g
17:01:38  *** insulfrog has left #openttdcoop
17:02:10  *** Lisby has quit IRC
17:04:39  <XeryusTC> hmm, 312.96 dollar to replace all EL34 tubes on my tube amp with Mullard tubes
17:04:55  <XeryusTC> which is about 220 euros :o
17:05:40  *** [alt]buster has joined #openttdcoop
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17:05:46  <PublicServer> *** jondisti has left the game (leaving)
17:06:52  *** Thraxian|Work has left #openttdcoop
17:08:39  * ODM yawns
17:09:19  *** [1][com]buster has joined #openttdcoop
17:09:23  <Mark> !password
17:09:23  <PublicServer> Mark: winged
17:09:24  *** openttdcoop sets mode: +v [1][com]buster
17:09:35  <PublicServer> *** Mark joined the game
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17:15:53  <ODM> hm no longer holiday mark?
17:16:44  <Mark> i got a fulltime job :P
17:17:12  <Mark> until january
17:17:20  *** ^Spike^ has joined #openttdcoop
17:17:25  *** openttdcoop sets mode: +v ^Spike^
17:17:25  <Mark> but no school, not sure about your definiton of holiday :P
17:18:07  <ODM> hm i thought you were goners, but aight
17:19:13  *** [1][com]buster has quit IRC
17:20:15  <PublicServer> *** Mark has left the game (leaving)
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17:21:00  *** ChanServ sets mode: +v OwenS
17:22:25  *** ^Spike^ is now known as ^spike^
17:27:19  *** ^spike^ is now known as ^Spike^
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17:56:16  <Thraxian_> soo.....
17:56:16  *** highpinger has quit IRC
17:56:23  <Thraxian_> game still laggy?
17:56:42  * Thraxian_ hopes others notice the absence of a "|Work" suffix
18:06:38  *** Antigon has quit IRC
18:07:40  * tneo states noted ;)
18:07:48  <tneo> got a day off Thraxian_ ?
18:09:12  * ODM doesnt notice
18:15:44  <Mark> about time we start a new game?
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18:41:36  <Thraxian_> sorry - was afk for a while
18:41:40  <Thraxian_> I'm on a half-day
18:41:44  <Thraxian_> so I'm home now, and a new game would be fun
18:41:57  <Thraxian_> especially considering how I can't even join the current one because of lag
18:42:54  <KenjiE20> a new game would need two someones who can join to do so to cleanup though =/
18:48:28  <Thraxian_> huh?
18:48:33  <Thraxian_> two to join the current game?
18:50:24  <Slpkasa> I could join if that's what's needed
18:50:42  *** Slpkasa is now known as Sukasa
18:50:59  <Sukasa> !password
18:50:59  <PublicServer> Sukasa: jading
18:51:11  <PublicServer> *** Sukasa joined the game
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19:01:43  <^Spike^> kenji clean up in what way... :)
19:03:48  <Audigex> what ottd version are we using?
19:04:14  <Audigex> i'll join
19:04:23  <KenjiE20> ^Spike^: iunno, usually the game needs stuff finishing
19:04:29  <KenjiE20> Audigex: see topic
19:04:33  *** Antigon has quit IRC
19:04:43  <Audigex> !password
19:04:43  <PublicServer> Audigex: allude
19:04:55  <PublicServer> *** Game unpaused (enough players)
19:04:56  <PublicServer> *** Audigex joined the game
19:07:23  <Audigex> zappa
19:10:40  <^Spike^> i know that 1 of the city exits isn't connected.. but it seems to survive as roro no jams there
19:11:50  <^Spike^> !password
19:11:50  <PublicServer> ^Spike^: allude
19:12:08  <PublicServer> *** Spike joined the game
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19:13:05  <PublicServer> *** Spike has joined company #1
19:13:08  *** openttdcoop sets mode: +v Yexo
19:14:53  <PublicServer> *** Sukasa has left the game (connection lost)
19:15:53  <PublicServer> *** Audigex has left the game (connection lost)
19:15:54  <PublicServer> *** Game paused (not enough players)
19:16:11  <Audigex> !password
19:16:11  <PublicServer> Audigex: allude
19:16:30  <PublicServer> *** Game unpaused (enough players)
19:16:32  <PublicServer> *** Audigex joined the game
19:17:51  <PublicServer> *** Audigex has left the game (connection lost)
19:17:51  <PublicServer> *** Game paused (not enough players)
19:18:19  <Audigex> why the fuck am i desyncing
19:19:03  <PublicServer> *** Spike has paused the server.
19:19:08  <^Spike^> try now
19:21:20  *** Antigon has joined #openttdcoop
19:21:25  *** openttdcoop sets mode: +v Antigon
19:23:42  <Audigex> !password
19:23:42  <PublicServer> Audigex: abrupt
19:23:55  <PublicServer> *** Audigex joined the game
19:24:24  <PublicServer> <Spike> in now?
19:24:37  <Audigex> yup
19:24:42  <Audigex> it was letting me join, just kicking
19:24:43  <PublicServer> <Spike> starting back up
19:24:47  <PublicServer> *** Spike has enabled autopause mode.
19:24:48  <PublicServer> *** Game unpaused (enough players)
19:26:15  <KenjiE20> because 1.2Mb+ almost always takes too long to d/l and catchup
19:27:31  <XeryusTC> maybe we should mark this game as concluded then?
19:33:53  <PublicServer> *** Audigex has left the game (connection lost)
19:33:53  <PublicServer> *** Game paused (not enough players)
19:34:12  <Sukasa> <@XeryusTC> maybe we should mark this game as concluded then?
19:34:14  <Sukasa> yeah, probably
19:34:24  <Sukasa> only two or three people can join the server as it is, since it's so huge
19:35:09  *** Progman has quit IRC
19:35:29  <Audigex> !ip
19:35:29  <PublicServer> Audigex: ps.openttdcoop.org
19:37:20  <^Spike^> also think it;s best btw... not much to optimize... no trains left... and adding more well...
19:39:37  <KenjiE20> @stage Finalising
19:39:38  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r17146) | STAGE: Finalising | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
19:39:44  <PublicServer> *** Spike has left the game (leaving)
19:39:53  <XeryusTC> can someone add a wiki entry then (http://openttdcoop.ammler.ch/wiki)?
19:40:10  <KenjiE20> that wiki's missing some edits I think
19:40:28  <XeryusTC> according to Ammler it is a daily backup
19:40:39  <XeryusTC> and since brian's server (i guess it's his) is unreachable
19:41:04  <XeryusTC> or better yet, brian's server gives a 403
19:41:11  <KenjiE20> yea, it's an old one, iirc there was one user creation and one edit since
19:41:48  * KenjiE20 double checks logs
19:43:06  <KenjiE20> yea, we've lost Sukasa's user and possibly one eidt to the archive
19:43:27  <KenjiE20> (which will still exist on .org, but not on .ch)
19:43:54  *** [com]buster has joined #openttdcoop
19:43:58  <KenjiE20> at the least, there may have been others while I was offline
19:43:59  *** openttdcoop sets mode: +v [com]buster
19:44:11  <XeryusTC> ah well, .org is back up, but it gives a 403 now
19:44:35  <XeryusTC> and it cant find any subdirectories :s
19:45:52  <PublicServer> Game saved
19:46:19  <XeryusTC> !pause
19:46:19  <PublicServer> *** XeryusTC has paused the server.
19:46:41  * XeryusTC updates server btw
19:48:04  <PublicServer> Server closed down by admin
19:48:04  <PublicServer> Saving game...
19:48:06  <PublicServer> Game saved
19:48:08  <PublicServer> Server has exited
19:48:09  *** PublicServer has quit IRC
19:48:45  <XeryusTC> did anyone have a game uploaded?
19:48:55  <^Spike^> eh....
19:50:17  <KenjiE20> what did you save as?
19:50:27  *** PublicServer has joined #openttdcoop
19:50:27  *** ChanServ sets mode: +v PublicServer
19:50:32  <PublicServer> Autopilot engaged
19:50:32  <PublicServer> Starting new game: '#openttdcoop - The Public Server (www.openttdcoop.org)'
19:50:32  <PublicServer> Landscape: normal
19:50:32  <PublicServer> Dimensions: 256x256
19:50:32  <PublicServer> Starting year: 1980
19:50:33  <PublicServer> @revision r17170
19:50:33  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r17170) | STAGE: Finalising | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
19:50:39  <XeryusTC> KenjiE20: psg154_final.sav
19:50:46  <KenjiE20> ah okay
19:50:53  <KenjiE20> was looking for ps155
19:50:56  <KenjiE20> 154*
19:50:58  <XeryusTC> !password
19:50:58  <PublicServer> XeryusTC: abbeys
19:51:04  <Audigex> !dl win32
19:51:04  <PublicServer> Audigex: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip
19:51:05  <PublicServer> *** XeryusTC joined the game
19:51:10  <PublicServer> *** Spike joined the game
19:51:33  <PublicServer> *** Game paused (not enough players)
19:51:40  <XeryusTC> !password
19:51:40  <PublicServer> XeryusTC: abbeys
19:51:50  <PublicServer> *** XeryusTC joined the game
19:51:58  <PublicServer> *** Spike has left the game (connection lost)
19:52:05  <^Spike^> !password
19:52:05  <PublicServer> ^Spike^: abbeys
19:52:08  *** [alt]buster has joined #openttdcoop
19:52:13  *** openttdcoop sets mode: +v [alt]buster
19:52:14  <PublicServer> *** Spike joined the game
19:52:28  <PublicServer> <XeryusTC> maybe a tad too much on the towns?
19:52:58  *** [com]buster has quit IRC
19:53:05  <XeryusTC> !patch number_towns
19:53:13  <XeryusTC> !set number_towns
19:53:21  <Audigex> !password
19:53:21  <PublicServer> Audigex: abbeys
19:53:21  <XeryusTC> !set difficulty.number_towns
19:53:29  <^Spike^> XeryusTC there is a psg155start.sav
19:53:31  <PublicServer> *** Audigex joined the game
19:53:35  *** [com]buster has joined #openttdcoop
19:53:41  *** openttdcoop sets mode: +v [com]buster
19:53:44  <^Spike^> in save/uploads
19:53:54  <^Spike^> don't know what it is..
19:54:06  <^Spike^> next to a savegame
19:54:10  <KenjiE20> marks one for 154, that got changed
19:54:13  <KenjiE20> iirc
19:54:17  <^Spike^> hmmm
19:54:27  <PublicServer> *** Game paused (not enough players)
19:54:32  <^Spike^> !password
19:54:32  <PublicServer> ^Spike^: abbeys
19:54:39  <PublicServer> *** XeryusTC joined the game
19:54:39  <PublicServer> *** Spike joined the game
19:54:41  *** [1][com]buster has joined #openttdcoop
19:54:46  *** openttdcoop sets mode: +v [1][com]buster
19:54:52  <PublicServer> *** Audigex joined the game
19:55:03  <XeryusTC> doesnt seem like its right
19:55:11  <Audigex> DRIBBLEPOOL
19:55:17  <Audigex> best name for a town
19:55:19  <Audigex> ever
19:55:30  <PublicServer> <XeryusTC> nice
19:55:37  <^Spike^> we had a better 1 @ 153 if i was right... :)
19:55:58  <PublicServer> Server closed down by admin
19:56:01  <PublicServer> Server has exited
19:56:02  *** PublicServer has quit IRC
19:57:01  *** PublicServer has joined #openttdcoop
19:57:01  *** ChanServ sets mode: +v PublicServer
19:57:06  <PublicServer> Autopilot engaged
19:57:06  <PublicServer> Starting new game: '#openttdcoop - The Public Server (www.openttdcoop.org)'
19:57:06  <PublicServer> Landscape: normal
19:57:06  <PublicServer> Dimensions: 512x512
19:57:06  <PublicServer> Starting year: 1980
19:57:06  <PublicServer> @revision r17170
19:57:06  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r17170) | STAGE: Finalising | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
19:57:07  <XeryusTC> !password
19:57:12  <PublicServer> XeryusTC: inmate
19:57:19  *** raWt has left #openttdcoop
19:57:19  <PublicServer> *** XeryusTC joined the game
19:57:20  <^Spike^> ... :)
19:57:36  <XeryusTC> harr harr, less towns
19:57:56  <Audigex> !password
19:57:56  <PublicServer> Audigex: inmate
19:57:58  <PublicServer> *** Spike joined the game
19:58:01  <^Spike^> i more meant the pass :)
19:58:03  <PublicServer> *** Audigex joined the game
19:58:35  * Audigex fixed the company name
19:59:12  <Audigex> this is very hilly
20:00:43  *** [alt]buster has quit IRC
20:01:38  *** [com]buster has quit IRC
20:01:59  <XeryusTC> we can fix that with some TF later on ;)
20:02:00  *** [com]buster has joined #openttdcoop
20:02:05  *** openttdcoop sets mode: +v [com]buster
20:02:46  *** [1][com]buster has quit IRC
20:03:06  <Sukasa> !dl win32
20:03:06  <PublicServer> Sukasa: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip
20:03:51  <Sukasa> !password
20:03:51  <PublicServer> Sukasa: inmate
20:04:01  <PublicServer> *** Sukasa joined the game
20:04:34  <Audigex> !1 !2 !3
20:04:39  <Audigex> airport sites?
20:05:04  <Audigex> without too much tf
20:05:10  <Audigex> and anywhere in the top right
20:06:46  *** [alt]buster has joined #openttdcoop
20:06:50  *** openttdcoop sets mode: +v [alt]buster
20:07:08  <PublicServer> <XeryusTC> see !2-2 :P
20:07:29  <PublicServer> *** Sukasa has left the game (connection lost)
20:07:29  <PublicServer> * XeryusTC fixed company game again
20:08:00  *** mixrin has joined #openttdcoop
20:08:05  *** openttdcoop sets mode: +v mixrin
20:09:13  *** [1][com]buster has joined #openttdcoop
20:09:18  *** openttdcoop sets mode: +v [1][com]buster
20:10:07  *** [com]buster has quit IRC
20:10:07  *** [1][com]buster is now known as [com]buster
20:10:15  <PublicServer> *** XeryusTC has enabled autopause mode.
20:10:16  <PublicServer> *** Game unpaused (enough players)
20:11:23  <XeryusTC> !rcon patch town_growth_rate
20:11:23  <PublicServer> XeryusTC: Current value for 'town_growth_rate' is: '2' (min: 0, max: 4)
20:11:27  <XeryusTC> !rcon patch town_growth_rate 1
20:12:14  <XeryusTC> !rcon patch aircraft_speed
20:12:14  <PublicServer> XeryusTC: 'aircraft_speed' is an unknown setting.
20:13:00  <XeryusTC> !rcon patch plane_speed
20:13:00  <PublicServer> XeryusTC: Current value for 'plane_speed' is: '4' (min: 1, max: 4)
20:13:02  <XeryusTC> !rcon patch plane_speed 1
20:13:50  <Fuco> new game is already up?
20:14:01  <Fuco> !dl win32
20:14:01  <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip
20:14:05  <PublicServer> <XeryusTC> yes
20:14:32  <PublicServer> <Spike> not much station spread allowed.. :/
20:14:37  <Fuco> !password
20:14:37  <PublicServer> Fuco: foster
20:14:45  <PublicServer> *** Fucoo joined the game
20:14:48  *** [alt]buster has quit IRC
20:15:01  <Fuco> maybe update the topic then?
20:15:04  <Fuco> ;P
20:15:17  <XeryusTC> @stage MM
20:15:21  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #154 (r17170) | STAGE: MM | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:15:22  <^Spike^> and psg nr? :)
20:15:28  <XeryusTC> @game 155
20:15:38  <Fuco> what gametype?
20:15:53  <XeryusTC> let the plan decide?
20:15:56  <^Spike^> the "Let-the-server-generate-a-map"-game
20:16:09  <XeryusTC> hmm, how did one update the game number again?
20:16:11  <KenjiE20> @setpsg 155
20:16:11  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: MM | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:16:20  <XeryusTC> oh, but ofcourse :P
20:16:21  <^Spike^> what kenji said ;)
20:17:07  <PublicServer> *** Fucoo has left the game (leaving)
20:17:12  <Fuco> !password
20:17:12  <PublicServer> Fuco: foster
20:17:19  <PublicServer> *** Fucoo joined the game
20:17:48  <PublicServer> <Spike> is it just me.. or only default trains?
20:17:57  <PublicServer> <XeryusTC> Fucoo: chaos is banned
20:18:07  <PublicServer> <Fucoo> damnit why
20:18:14  <PublicServer> <Fucoo> that's why i asked about game type ;D
20:18:23  <PublicServer> <XeryusTC> because it is a sucky game type :P
20:18:29  <PublicServer> <Spike> last chaos game i joined ended up in unrepairable chaos for proper network :)
20:18:30  <PublicServer> <XeryusTC> Spike: you got a point there
20:18:37  <PublicServer> <Fucoo> its awesome
20:18:48  <PublicServer> <XeryusTC> maybe i should load some newgrfs
20:18:52  <PublicServer> <Spike> :)
20:18:57  <PublicServer> <Spike> maybe you should? :D
20:19:06  <PublicServer> <Spike> you know.. maybe you should load some newgrfs ;)
20:19:42  <PublicServer> <Fucoo> at least chaos games are not all the same "ring around the map" etc stuff ;P
20:20:12  <PublicServer> Server closed down by admin
20:20:12  <PublicServer> Saving game...
20:20:13  <PublicServer> Game saved
20:20:15  <PublicServer> Server has exited
20:20:16  *** PublicServer has quit IRC
20:20:43  <^Spike^> there was a desert PSG that also wasn't a ring around the map stuff :)
20:21:02  <Thraxian_> I hate rings
20:21:06  <^Spike^> was a SML with like 5 lines down the center from 1 big factory to 1 big drop :)
20:21:07  <Thraxian_> I much prefer lines
20:21:18  *** [com]buster has quit IRC
20:22:18  *** Antigon has quit IRC
20:22:54  <Fuco> ^Spike^ oh yes that game
20:23:16  <Fuco> the factory station was a mess last time i've joined
20:23:17  <Fuco> :D
20:23:35  <Fuco> i remember one btb game which ended with a nice network
20:23:54  <Fuco> around 107-110
20:23:57  <Fuco> im not sure entirely
20:24:08  <XeryusTC> yes, one of the many tried :P
20:24:17  <^Spike^> Fuco in the end the stations were both good :)
20:24:24  <^Spike^> even had a nice experimental joiner LD
20:24:27  <^Spike^> :D
20:24:57  <Fuco> well i mean, i've never seen LLLLRRRR network anywhere in the world :D
20:25:03  <Fuco> that just seem... weird
20:25:17  <Fuco> ofc this can't be compared
20:25:33  <Fuco> but still ending up with some "nice" network once in a while wouldn't be bad
20:26:38  <^Spike^> nice network.. 1 train 2 stations... :D
20:26:50  <^Spike^> ok.. ok... maybe 3 stations... :)
20:26:52  <^Spike^> no jams... :)
20:26:56  <^Spike^> no signal trouble.. :)
20:27:51  *** [com]buster has joined #openttdcoop
20:27:56  *** openttdcoop sets mode: +v [com]buster
20:28:29  *** PublicServer has joined #openttdcoop
20:28:29  *** ChanServ sets mode: +v PublicServer
20:28:34  <PublicServer> Autopilot engaged
20:28:34  <PublicServer> Starting new game: '#openttdcoop - The Public Server (www.openttdcoop.org)'
20:28:34  <PublicServer> Landscape: normal
20:28:34  <PublicServer> Dimensions: 512x512
20:28:34  <PublicServer> Starting year: 1980
20:28:36  <PublicServer> @revision r17170
20:28:36  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: MM | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:28:40  <XeryusTC> !password
20:28:40  <PublicServer> XeryusTC: portal
20:28:47  <PublicServer> *** XeryusTC joined the game
20:28:54  <Fuco> ^Spike^ exactly ;D
20:29:12  <PublicServer> Server closed down by admin
20:29:12  <PublicServer> Saving game...
20:29:13  <PublicServer> Game saved
20:29:15  <PublicServer> Server has exited
20:29:16  *** PublicServer has quit IRC
20:29:32  <Fuco> well, i remember when i was like 10 or so, i've just conencted each pickup to drop with a single/double/tripple line
20:29:35  <Fuco> one line for a train
20:29:38  <Fuco> no signals at all
20:29:39  <Fuco> :D
20:30:05  *** PublicServer has joined #openttdcoop
20:30:05  *** ChanServ sets mode: +v PublicServer
20:30:10  <PublicServer> Autopilot engaged
20:30:10  <PublicServer> Starting new game: '#openttdcoop - The Public Server (www.openttdcoop.org)'
20:30:10  <PublicServer> Landscape: normal
20:30:10  <PublicServer> Dimensions: 512x512
20:30:10  <PublicServer> Starting year: 1980
20:30:11  <PublicServer> @revision r17170
20:30:11  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: MM | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:30:12  <XeryusTC> !password
20:30:15  <PublicServer> XeryusTC: parsec
20:30:17  <^Spike^> :) i just used 1 line.. and then signalled it for 2 trains...
20:30:20  <^Spike^> at the stations
20:30:23  <PublicServer> *** XeryusTC joined the game
20:30:25  <^Spike^> and like 2-3 bypass areas :D
20:30:30  <PublicServer> <XeryusTC> ah good
20:30:33  <PublicServer> <XeryusTC> newgrfs laoded
20:30:48  <PublicServer> *** Game unpaused (enough players)
20:30:49  <XeryusTC> you can join again :)
20:30:50  <PublicServer> *** Spike joined the game
20:33:51  *** Mks has joined #openttdcoop
20:33:56  *** openttdcoop sets mode: +v Mks
20:34:50  <PublicServer> <XeryusTC> well, first planes on their way
20:35:02  <XeryusTC> !rcon patch plane_speed 1
20:35:20  *** [alt]buster has joined #openttdcoop
20:35:25  *** openttdcoop sets mode: +v [alt]buster
20:36:21  <PublicServer> <XeryusTC> im off to put some beers cold
20:36:22  <PublicServer> <XeryusTC> brb
20:36:46  *** StarLite` has quit IRC
20:38:14  <PublicServer> * XeryusTC is back
20:40:06  <PublicServer> *** Spike has left the game (leaving)
20:40:06  <PublicServer> *** Game paused (not enough players)
20:41:51  *** [com]buster has quit IRC
20:41:55  <Mks> !players
20:41:56  <PublicServer> Mks: Client 3 (Orange) is XeryusTC, in company 1 (XeryusTC Transport)
20:42:13  <Mks> how many players is needed for game not to pause?
20:43:20  <Fuco> 2
20:43:21  <Xaroth> >1
20:43:22  *** [alt]buster has quit IRC
20:44:32  <Maza> umm, why 2 ?
20:46:03  <Xaroth> 1 for the money
20:46:04  <Xaroth> 2 for the show
20:46:24  <PublicServer> <XeryusTC> guys, server is gonna need a quick restart :o
20:46:32  <PublicServer> Saving game...
20:46:33  <PublicServer> Game saved
20:46:36  <Xaroth> what did you break now :P
20:46:38  <PublicServer> Server closed down by admin
20:46:38  <PublicServer> Saving game...
20:46:39  <PublicServer> Game saved
20:46:41  <PublicServer> Server has exited
20:46:42  *** PublicServer has quit IRC
20:46:50  *** PublicServer has joined #openttdcoop
20:46:51  *** ChanServ sets mode: +v PublicServer
20:46:53  <KenjiE20> everything
20:46:55  <PublicServer> Autopilot engaged
20:46:55  <PublicServer> Starting new game: '#openttdcoop - The Public Server (www.openttdcoop.org)'
20:46:56  <PublicServer> Landscape: normal
20:46:56  <PublicServer> Dimensions: 512x512
20:46:56  <PublicServer> Starting year: 1980
20:46:57  <PublicServer> @revision r17170
20:46:57  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: MM | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:46:59  <PublicServer> Server closed down by admin
20:46:59  <PublicServer> Saving game...
20:46:59  *** PublicServer has quit IRC
20:47:08  *** PublicServer has joined #openttdcoop
20:47:08  *** ChanServ sets mode: +v PublicServer
20:47:13  <PublicServer> Autopilot engaged
20:47:13  <PublicServer> Loading default savegame
20:47:13  <PublicServer> @revision r17170
20:47:13  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: MM | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:47:19  <XeryusTC> hopefully that didnt overwrite that game :o
20:47:24  <XeryusTC> !password
20:47:24  <PublicServer> XeryusTC: excise
20:47:34  <PublicServer> *** XeryusTC joined the game
20:47:39  <PublicServer> <XeryusTC> ah cool, it did :P
20:48:47  <PublicServer> <XeryusTC> anyway, go make MM :P
20:48:55  <Mks> !password
20:48:55  <PublicServer> Mks: excise
20:50:08  <Mks> ohh new game?
20:51:31  <XeryusTC> yes :P
20:51:32  <PublicServer> *** Game unpaused (enough players)
20:51:33  <PublicServer> *** Mks joined the game
20:51:57  <PublicServer> <Mks> smaller map now right?
20:52:05  <PublicServer> <XeryusTC> yes
20:52:46  <PublicServer> <Mks> I shouldn't really build any mainlines tho never done that so far
20:53:24  <PublicServer> <XeryusTC> well, we need an MM first
20:53:41  <PublicServer> <Mks> thats money maker right?
20:54:00  <PublicServer> <Mks> and mm
20:54:08  <PublicServer> <XeryusTC> yes :P
20:54:11  <PublicServer> <Mks> what station lenght?
20:54:18  <PublicServer> <XeryusTC> im building some planes :P
20:54:21  <PublicServer> <Mks> I can build some MM thats no problem
20:54:27  <PublicServer> <Mks> coal
20:54:42  <PublicServer> <Mks> 5 squares?
20:54:44  <PublicServer> <Mks> tiles
20:54:49  <PublicServer> <Mks> or less or more?
20:55:17  <^Spike^> MM usually just is planes
20:55:24  <XeryusTC> !rcon patch plane_speed 1
20:55:31  <^Spike^> it CAN mess up economy doing goods etc
20:55:43  <PublicServer> <Mks> ahh
20:55:57  <KenjiE20> s/CAN/DOES/
20:56:09  <PublicServer> <Mks> isn't  coal pretty good thing to start out with otherwise tho?
20:56:20  <PublicServer> <Mks> usually do that in my solo games
20:56:29  <KenjiE20> coop != solo
20:56:57  <Mks> coop isn't solo is it?
20:57:06  <XeryusTC> we used to do coal
20:57:15  <Mks> yeah read that on wiki
20:57:17  <XeryusTC> but planes are easier and make the same/more money faster :P
20:57:26  <Mks> ahhh
20:57:34  <Mks> not as fun to built tho :)
20:57:34  <KenjiE20> server's still needs restarts btw, don't get too settled
20:57:44  <XeryusTC> why that?
20:57:46  <Mks> so everything will wipe then?
20:58:02  <KenjiE20> not if XeryusTC can pull it off right :)
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20:58:52  <XeryusTC> !wiki
20:58:52  <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/Main_Page
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21:01:33  <Mks> mm
21:01:37  <Mks> server still is down
21:04:09  <Mks> so now wait until enough cash before building anything?
21:06:01  <PublicServer> <XeryusTC> hmm, quite a good income that :)
21:06:28  *** Skasi has joined #openttdcoop
21:06:33  *** openttdcoop sets mode: +v Skasi
21:07:30  <Skasi> !password
21:07:30  <PublicServer> Skasi: lapses
21:07:40  <PublicServer> *** Skasi joined the game
21:07:45  <PublicServer> *** Mks has left the game (leaving)
21:07:50  <Skasi> yet another map??
21:07:55  <Skasi> aah.. :(
21:08:31  <Mks> !password
21:08:31  <PublicServer> Mks: lapses
21:08:47  <PublicServer> *** Mks joined the game
21:10:09  <PublicServer> <Mks> how much money is needed before acually start doing anything?
21:10:22  <KenjiE20> 'enough'
21:10:46  <PublicServer> <Mks> how much is that? :P
21:11:10  <KenjiE20> anything between 1 and 999999999.99recurring
21:11:35  <KenjiE20> s/.//
21:11:45  <PublicServer> <Mks> wich currency is used btw?
21:12:01  *** Antigon has quit IRC
21:12:07  <XeryusTC> whatever you prefer
21:14:26  <PublicServer> Game saved
21:14:33  <PublicServer> <Mks> is it really any point in build 4x4 mainlines like in last game? from what I saw it wasn't nearly enough traffic for that many lanes?
21:14:36  <PublicServer> <XeryusTC> server restart soon
21:14:40  <PublicServer> <XeryusTC> will take only a few sec
21:14:44  <PublicServer> Server closed down by admin
21:14:47  <PublicServer> Server has exited
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21:14:53  *** ChanServ sets mode: +v PublicServer
21:14:58  <PublicServer> Autopilot engaged
21:14:58  <PublicServer> Loading default savegame
21:14:58  <PublicServer> @revision r17170
21:14:58  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: MM | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
21:15:09  <PublicServer> Server closed down by admin
21:15:11  <PublicServer> Server has exited
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21:15:20  *** ChanServ sets mode: +v PublicServer
21:15:25  <PublicServer> Autopilot engaged
21:15:25  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
21:15:25  <PublicServer> @revision r17170
21:15:25  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: MM | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
21:15:34  <XeryusTC> !password
21:15:34  <PublicServer> XeryusTC: webbed
21:15:41  <PublicServer> *** XeryusTC joined the game
21:15:43  <Skasi> is there a hotkey for muting OTTD?
21:15:48  <Mks> !password
21:15:48  <PublicServer> Mks: webbed
21:15:59  <PublicServer> *** Game unpaused (enough players)
21:16:00  <PublicServer> *** Mks joined the game
21:16:37  <XeryusTC> Skasi: muting the sound you mean?
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21:17:03  <Skasi> yep
21:17:06  *** openttdcoop sets mode: +v [com]buster
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21:17:33  <XeryusTC> click the two music notes in the menu bar
21:17:45  <PublicServer> <Mks> sure ALOT of industries on this map
21:19:44  *** mixrin has joined #openttdcoop
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21:23:27  <PublicServer> <Mks> never joined a new coop game before only when alot of stuff was alrdy built
21:25:31  <Mks> what will the gametype be on this server?
21:26:07  <PublicServer> <XeryusTC> whatever the plan dictates
21:26:35  <Mks> who decide the plan tho?
21:26:41  <PublicServer> <XeryusTC> we
21:26:42  <PublicServer> <Mks> you?
21:26:44  <PublicServer> <Mks> ahh
21:26:49  <PublicServer> <Mks> voting?
21:26:54  <PublicServer> <XeryusTC> somepeople make a plan for this game
21:26:59  <PublicServer> <XeryusTC> a voting is done for the best plan
21:27:03  <PublicServer> <XeryusTC> and we play that one
21:27:25  <KenjiE20> www.openttdcoop.ammler.ch/wiki/Quickstart
21:27:48  <Mks> ahh
21:28:16  <PublicServer> <Mks> I wouldn't call myself quallified to make a plan yet tho
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21:32:09  <Audigex> !password
21:32:09  <PublicServer> Audigex: rocker
21:32:18  <PublicServer> *** Audigex joined the game
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21:33:05  <Mark> oh we got a new game?
21:33:17  <Audigex> yup
21:33:38  <Mark> !password
21:33:38  <PublicServer> Mark: rocker
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21:33:47  <PublicServer> *** Mark joined the game
21:33:59  <PublicServer> <Mark> oh oldskool :P
21:34:30  <PublicServer> <Mks> oldschool?
21:34:39  <PublicServer> <Mark> classic style map
21:34:43  <PublicServer> <Mks> ahh
21:34:56  <PublicServer> *** Mark has left the game (leaving)
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21:35:44  <PublicServer> <Mark> got a planning spot yet?
21:35:49  <PublicServer> <Mark> i made a welcome sign
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21:36:23  <PublicServer> <Audigex> i'd go with just below and to the left of that for plans
21:36:27  <PublicServer> <Audigex> most open space
21:37:05  <Mark> !rcon patch staton_spread 64
21:37:05  <PublicServer> Mark: 'staton_spread' is an unknown setting.
21:37:09  <Mark> !rcon patch station_spread 64
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21:39:29  <PublicServer> <Mark> XeryusTC: what's keeping up your plan? :P
21:39:40  <PublicServer> <XeryusTC> that i was doing something else :P
21:39:47  <PublicServer> <XeryusTC> and just decided to look here what's happening :P
21:40:40  <XeryusTC> @stage Planning
21:40:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: Planning | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
21:41:53  <PublicServer> <Mks> mm what kinda  of plan is that?
21:42:01  <PublicServer> <XeryusTC> hmm, i feel like doing an empty and a full plan again :P
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21:43:08  <PublicServer> <Mks> whats the point in that large ML if its not enough trains tho?
21:43:35  <PublicServer> <Mark> ?
21:43:40  <PublicServer> <XeryusTC> well, this server will have many trains in the end ;)
21:43:41  <PublicServer> <Mks> a 4x4 mainline wouldn't that mean like couple of 1000 trains to fill?
21:43:44  <PublicServer> <Mark> we'll easily fill that up :P
21:43:54  <PublicServer> <Mark> 1000 at most on this map size
21:43:56  <PublicServer> <XeryusTC> basing on history of a games here
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21:45:24  <PublicServer> <Mks> why should the 2 inner lines be empty btw?
21:45:33  <PublicServer> <XeryusTC> empty trains
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21:45:38  <PublicServer> <Mark> because the outer are taken
21:45:42  *** openttdcoop sets mode: +v R0b0t1
21:45:46  <PublicServer> <Mks> just for the show?
21:45:53  <PublicServer> <Mark> empty trains
21:45:57  <PublicServer> <Mark> not empty tracks
21:46:04  <PublicServer> <Mks> ahh
21:46:12  <PublicServer> <Mks> like that
21:46:31  <PublicServer> <XeryusTC> brb, toilet
21:46:45  <PublicServer> <Mks> that means have to use waypoints or well waypoint type stations`?
21:46:52  <PublicServer> <Mark> no
21:47:11  <PublicServer> <Mark> just connect SLHs and MSHs only to the proper tracks
21:47:29  <PublicServer> <Mks> true
21:47:40  <PublicServer> <Mks> can't have balance loader on all 4 tracks then tho?
21:47:55  <PublicServer> <Mark> no, but there's no need or reason either
21:48:14  <PublicServer> <Mark> trains should spread equally over the empty/full tracks
21:48:27  <PublicServer> <Mks> guess so
21:48:51  <PublicServer> <Mks> still 4x4 ml do you acually fill that with just 1000 trains?
21:49:00  <PublicServer> <Mark> depends on TL
21:49:03  <PublicServer> <XeryusTC> it's possible, yes
21:49:07  <PublicServer> <Mark> but probably yes, you do
21:49:22  <PublicServer> <Mark> keep in mind this is a 512*512 map
21:49:30  <PublicServer> <Mark> not the rediculous size you see on most MP games
21:49:33  <PublicServer> <Mks> true
21:49:43  <PublicServer> <Mks> MP`?
21:49:44  <PublicServer> *** Audigex has left the game (leaving)
21:49:48  <PublicServer> <XeryusTC> multiplayer
21:49:50  <PublicServer> <Mark> multiplayer
21:49:51  <PublicServer> <Mks> ahh
21:50:41  <PublicServer> <XeryusTC> anyway, plan :)
21:50:48  <PublicServer> <Mark> looks nice
21:50:58  <PublicServer> <Mark> though wood/grain goods are unpredictable
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21:51:21  <PublicServer> <XeryusTC> well, we'll see what it ends up like ;)
21:51:26  <PublicServer> <Mark> yeah
21:51:43  <PublicServer> <Mark> we can always force them or split them
21:51:53  <PublicServer> <XeryusTC> indeed
21:52:10  <Audigex> where do i put patch files in my svn folder to patch them?
21:52:55  <KenjiE20> nowhere. anywhere. everywhere
21:53:49  <XeryusTC> Audigex: root svn dir, patch -p0 < patch.diff
21:53:52  <PublicServer> <Mark> im off
21:53:53  <PublicServer> <Mark> night
21:53:54  <PublicServer> *** Mark has left the game (leaving)
21:53:58  <XeryusTC> gn mark
21:54:15  <Audigex> xeryus - using tortoisesvn
21:54:24  <PublicServer> <Mks> your going to build all night xeryus?
21:54:33  <XeryusTC> right click on the svn dir, select apply patch from the svn menu
21:55:21  <Fuco> !password
21:55:21  <PublicServer> Fuco: slakes
21:55:28  <PublicServer> *** Fucoo joined the game
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21:58:23  <PublicServer> <Mks> will there be any start building in the game tonight?
21:58:34  <PublicServer> <Fucoo> hardly
21:58:48  <XeryusTC> don't think so
21:58:50  <Audigex> it needs at least 24 hours for voting etc
21:58:54  <Audigex> probably longer
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21:59:47  <PublicServer> <Mks> how does the voting board work?
22:00:08  <PublicServer> <Fucoo> you write your nick under the plan you like th most
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22:00:56  <PublicServer> <Mks> there only are one plan tho
22:01:09  <PublicServer> <Fucoo> so create one
22:01:15  <PublicServer> <Fucoo> ;p
22:01:18  <PublicServer> <Mks> well
22:01:23  <PublicServer> <Mks> can't
22:01:26  *** [com]buster has quit IRC
22:01:44  <PublicServer> <Fucoo> why
22:01:49  <PublicServer> <Fucoo> anyone can create a plan
22:01:52  <PublicServer> <Mks> trye
22:01:54  <PublicServer> <Mks> but
22:02:04  <PublicServer> <Mks> I am kinda of new to coop games
22:02:37  <PublicServer> <Fucoo> sidenote: i've made second voting board :( ;D
22:02:45  *** [com]buster has joined #openttdcoop
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22:03:14  <PublicServer> <Mks> so put name under xeryusTC to vote for xers plan?
22:03:21  <PublicServer> <Fucoo> yes
22:04:18  <PublicServer> <Mks> I read some on wiki and back to basic or chaos type would be intressting to try
22:04:31  <PublicServer> <Fucoo> they don't like it here
22:04:37  <PublicServer> <Mks> seems so
22:04:54  <PublicServer> <Mks> they like overcomplex networks?
22:05:15  <PublicServer> <Fucoo> well, every game ends up with a ring around the map :D
22:05:20  <PublicServer> <Fucoo> maybe 10% are different
22:05:32  <PublicServer> <Fucoo> and ofc pax games are excluded
22:05:48  <PublicServer> <Mks> lol
22:06:03  <PublicServer> <Mks> wouldn't it be fun to play something without a ring around the map sometimes? :P
22:06:18  <PublicServer> <Fucoo> it certainly would
22:06:44  <PublicServer> <Fucoo> the point is, btb is hard to play in coop...
22:06:48  *** [alt]buster has quit IRC
22:06:51  <PublicServer> <Fucoo> because everyone has unique style etc
22:07:01  <PublicServer> <Fucoo> so there have to be some rules
22:07:12  <PublicServer> <Mks> well chaos doesn't really have any rules right?
22:07:23  <PublicServer> <Fucoo> no, but it wont work very well
22:07:32  <PublicServer> <Fucoo> if you try that in singleplayer it might work out
22:07:36  <PublicServer> <Fucoo> bot in mp its ~~
22:07:43  <PublicServer> <Fucoo> i'd like to play a chaos game tho
22:07:48  <PublicServer> <Fucoo> but*
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22:08:15  <PublicServer> <Mks> I mean even a chaos game should end up in MLs more or less just not that planned ones
22:08:40  <PublicServer> <Fucoo> ofc
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22:09:50  <PublicServer> <Mks> I kinda of prefer the part of using  only as many lines as acually need also
22:09:58  <PublicServer> <Mks> rather then start building a 4x4 net
22:10:05  <PublicServer> <Fucoo> exactly
22:10:43  <PublicServer> <Mks> I would prolly start with a 1x1 ML
22:10:58  <PublicServer> <Mks> tho I guess 2x2 might be needed later on at least parts of the ML
22:11:23  <PublicServer> <Mks> I mean last public server game had a 4x4 ML
22:11:39  <PublicServer> <Mks> and hardly any trains on it 225 years into the game
22:12:26  <PublicServer> <Mks> so I guess for simplicity to build a 2x2 mainline at start since it makes it easier with planning and stuff is good
22:12:36  <PublicServer> <Mks> tho I think 4x4 is overdoing it
22:13:14  <PublicServer> *** Thraxian joined the game
22:13:17  <PublicServer> <Fucoo> 2x2 would probably handle last game's trafix
22:13:27  <PublicServer> <Mks> yeah
22:13:35  <PublicServer> <Fucoo> 70% of trains were running inside the towns
22:13:38  <PublicServer> <Mks> 4x4 was so much overkill in that game
22:13:40  <PublicServer> <Fucoo> so like 300 on the ring
22:14:09  <PublicServer> <Mks> k
22:14:29  <PublicServer> <Mks> you could prolly fit 300 trainish to a 1x1 mainline
22:14:39  <PublicServer> <Mks> if its 2 lines on parts with lots of trains
22:15:05  <PublicServer> <Fucoo> well there are no parts where you can have "more" trains
22:15:19  <PublicServer> <Fucoo> in ring they are pretty  much distributed
22:15:24  <XeryusTC> you'd need to account for different network caracteristics though
22:15:39  <XeryusTC> like that traffic always happens to appear in waves, unless your lines are (near) saturated
22:15:53  <PublicServer> <Mks> true
22:16:12  <Fuco> well coop is still more fun then playing alone ;d
22:16:29  <PublicServer> <Mks> yes
22:17:05  <Fuco> and the worst part is that you can't really go for something else then ring
22:17:11  <Fuco> because that's basicaly the best design
22:17:17  <PublicServer> <Mks> can't you build a X type ML instead of a ring?
22:17:19  <Fuco> ofc you can try some overcomplicated stuff
22:17:25  <Fuco> but nobody would vote for that
22:18:25  <PublicServer> <Fucoo> i cant really imagine 4x4 central hub on cross at this map
22:18:46  <PublicServer> <Mks> well guess that would take up way to much space
22:19:01  <PublicServer> <Fucoo> no that much, only like half a map
22:19:07  <PublicServer> <Mks> haha
22:19:49  <PublicServer> <Mks> even a 4x4 ML in this map takes up ALOT of space
22:20:39  <PublicServer> <Fucoo> some day im gonna try TL1 game
22:21:02  <PublicServer> <Mks> TL1 whats that?
22:21:10  <PublicServer> <Fucoo> train length
22:21:13  <PublicServer> <Fucoo> in tiles
22:21:17  <PublicServer> <Mks> ahh
22:21:21  <PublicServer> <Mks> ew a bit small
22:21:38  <PublicServer> <Mks> that mean you can't use 2 tile locomotives
22:21:45  <PublicServer> <Fucoo> you can ;P
22:22:01  <PublicServer> <Fucoo> but running only loco wouldn't make  any $$ at all :D
22:22:08  <PublicServer> <Mks> hehe
22:22:33  <PublicServer> <Mks> I did a
22:22:39  <PublicServer> <Mks> 56 tl game
22:23:20  <PublicServer> <Mks> tho not really fun to build such long trains
22:24:15  <PublicServer> <Mks> your not gona make a plan fucoo?
22:26:27  <PublicServer> <Mks> how many plans are there usually to vote at for each game?
22:26:45  <PublicServer> <Fucoo> dunno
22:26:47  <PublicServer> <Fucoo> 3-5
22:28:24  <Audigex> !password
22:28:24  <PublicServer> Audigex: pellet
22:28:39  <PublicServer> *** Audigex joined the game
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22:29:20  <PublicServer> <Mks> couldn't you build a network like this one with 1x1 ML? or perhaps 2x2?
22:32:15  <Audigex> ultra maga fast plan done :)
22:32:21  <PublicServer> <Mks> haha
22:32:32  <PublicServer> <Mks> sign is covering plan tho :P
22:32:50  <PublicServer> <Mks> no planned ML on that one?
22:34:26  <Audigex> not at all
22:34:29  <Audigex> thats the idea
22:34:31  <Audigex> just build
22:34:33  <Audigex> see what happens
22:34:36  *** ^Spike^ is now known as ^spike^
22:35:10  <Audigex> i can't remember when we last did a chaos theory game
22:35:20  <Audigex> but basically, you just build things that look about right
22:35:23  <Audigex> and see how it works out
22:36:00  <Audigex> no terraforming too :)
22:36:08  <PublicServer> <Mks> no?
22:36:14  <PublicServer> <Mks> nothing at all?
22:36:19  <Audigex> well, bare minimum
22:36:27  <Audigex> like if you can't fit in a station
22:36:33  <PublicServer> <Mks> kinda of hard to do a game without doing terraforming for mm stations and crossings
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22:36:41  <Audigex> hard, maybe
22:36:42  *** openttdcoop sets mode: +v Progman
22:36:43  <Audigex> not impossible
22:36:55  <Audigex> and the point is that there's no fixed drops
22:36:59  <Audigex> you drop it wherever you want
22:37:12  <PublicServer> <Mks> you forgot to put  a sign no terraforming
22:37:13  <Audigex> so there arent a few big stations
22:37:17  <Audigex> there are a lot of smaller ones
22:37:19  <PublicServer> <Mks> true
22:37:20  <Audigex> it says it on there
22:37:34  <Audigex> oh i just put TF
22:37:35  <PublicServer> <Mks> lol
22:37:38  <Audigex> it's a very small map anyway
22:37:42  <PublicServer> <Mks> yeah
22:38:03  <PublicServer> <Mks> what TL size?
22:38:08  <PublicServer> <Fucoo> TL1 please :D
22:38:09  <Audigex> whatever fits ;)
22:38:15  <Audigex> how about tl2?
22:38:28  <PublicServer> <Mks> a bit small?
22:38:28  <PublicServer> <Fucoo> not that awesome but works too :D
22:38:32  <Audigex> tl2 it is
22:38:37  <Audigex> not a chance in hell of it winning
22:38:41  <PublicServer> <Mks> I would prefer a higher TL
22:38:42  <PublicServer> <Mks> tho
22:38:46  <PublicServer> <Mks> otherwise
22:38:55  <PublicServer> <Mks> chaos I would like to play
22:38:57  <PublicServer> <Fucoo> small TL is good for no TF
22:39:02  <PublicServer> <Fucoo> you can do 2*45 etc
22:39:08  <PublicServer> <Fucoo> no cl issues
22:39:13  <PublicServer> <Mks> cl?
22:39:20  <Audigex> tl2 or whatever looks like it might work
22:39:22  <PublicServer> <Fucoo> curve length
22:39:24  <Audigex> CL?
22:39:30  <PublicServer> <Mks> ahh
22:39:34  <Audigex> with tl2 curve length doesnt matter much
22:39:38  <Audigex> if at all
22:39:41  <PublicServer> <Fucoo> not at all imo
22:40:01  <PublicServer> <Mks> well tl2 means a very high ammount of trains tho
22:40:12  <Audigex> yup
22:40:16  <Audigex> which makes it fun on such a small map
22:40:30  <Audigex> its more of a challenge than all these "big train, big open map" we keep doing
22:40:41  <PublicServer> <Mks> your not gona vote on your own plan?
22:40:45  <Audigex> what's the fun in continually optimising bbh's and whatever
22:40:51  <PublicServer> <Fucoo> look at !lol
22:40:55  <PublicServer> <Fucoo> xD
22:41:06  <PublicServer> <Fucoo> seems like grf is broken?
22:41:09  <PublicServer> <Fucoo> or its just me
22:41:19  <PublicServer> <Mks> yes
22:41:24  <PublicServer> <Mks> looks very strange
22:41:25  <PublicServer> <Audigex> i see it too
22:41:26  <PublicServer> <Fucoo> big floating ???
22:41:28  <PublicServer> <Fucoo> ;D
22:41:37  <PublicServer> <Fucoo> anyway it does slow down on cl1
22:42:14  <Audigex> tl2 cl2
22:42:17  <Audigex> that's it, finalised
22:42:31  <Audigex> too many rules already :p
22:42:32  <PublicServer> <Mks> should I put a sign /mks when I vote or just Mks?
22:42:49  <Audigex> no idea
22:43:03  <Audigex> fucoo?
22:43:23  <Audigex> nobody look, i'm stuffing the ballot
22:43:31  <PublicServer> <Mks> so voted on Audigex plan
22:43:42  <Audigex> :)
22:43:43  <Audigex> tyty
22:44:03  <PublicServer> <Mks> you should vote also fucoo you said you would like to play a chaos game
22:44:18  <PublicServer> *** Thraxian has joined spectators
22:44:24  <PublicServer> <Fucoo> dmnt my buses only make ~400k/y
22:44:25  <PublicServer> <Fucoo> shame
22:44:30  <PublicServer> <Fucoo> damn*
22:44:38  <Audigex> you're still doing better than stagecoach...
22:45:04  <PublicServer> <Fucoo> teleporter is the best abuse of stationspread ever :D
22:45:18  <Audigex> yup
22:45:30  <PublicServer> <Mks> teleporter?
22:45:39  <PublicServer> <Fucoo> look at mighty teleporter sign
22:45:45  <PublicServer> <Audigex> i like to use it to make intercity rail more useful though
22:45:47  <PublicServer> <Mks> I am
22:45:52  <PublicServer> <Audigex> most real stations are city centre
22:45:57  <PublicServer> <Audigex> but in ottd, that means a lot of demolition
22:45:58  <PublicServer> <XeryusTC> oh, a chaos plan
22:46:02  <PublicServer> <XeryusTC> how rebellish :P
22:46:05  <planetmaker> :-O
22:46:08  <PublicServer> <Audigex> and the catchment area is the size of a city
22:46:16  <PublicServer> <Fucoo> not a chaos plan, but an organic network ;D
22:46:17  <Audigex> xeryus, they call me a badass
22:46:28  <Audigex> bitches fear me
22:46:29  <Audigex> etc
22:46:43  <Audigex> well, my girlfriend picks fights with me because she knows she has a decent chance of winning
22:46:45  <Audigex> but apart from that
22:46:46  <Audigex> feared
22:46:51  <Audigex> ...also, i'm ticklish
22:47:10  <Audigex> i just put organic network to appeal to the middle classes
22:47:19  <Audigex> "it's organic, dahling"
22:47:34  <planetmaker> ... I'm not sure I want to know the details :-P
22:47:46  <Audigex> as if
22:47:56  <Audigex> i work in a post office to make some money over the summer
22:48:02  <KenjiE20> pm, try loading 137
22:48:08  <Audigex> with three late 50s, early 60s ladies
22:48:26  <Audigex> that's a situation in which you don't want to know the details
22:48:29  <Audigex> but i get them anyway
22:48:31  <Audigex> :(
22:49:06  <PublicServer> <Fucoo> hm i have entire town covered but still only 399/474
22:49:09  <PublicServer> <Fucoo> pax per month
22:49:34  <Audigex> ratings
22:49:36  <Audigex> ?
22:49:42  <PublicServer> <Fucoo> 74
22:49:43  <PublicServer> <Fucoo> pff weird
22:50:35  <PublicServer> <Mks> well wouldn't to have 397 out of 397 in a city mean you never can have any waiting passengers?
22:51:01  <PublicServer> <Fucoo> i dont ;d
22:51:07  <PublicServer> <Mks> you do
22:51:12  <PublicServer> <Fucoo> very little
22:51:15  <PublicServer> <Mks> 3-18
22:51:17  <PublicServer> <Mks> 35
22:51:20  <PublicServer> <Mks> 39
22:51:26  <PublicServer> <Mks> 45
22:51:35  <Audigex> stop saying numbers!
22:51:38  <PublicServer> <Fucoo> more buses that is
22:55:06  <Mks> so guess it will be like year 2050 before the game even starts?
22:55:17  <PublicServer> <Fucoo> probably
22:55:21  <Audigex> most likely
22:55:30  <Mks> is it usually like that?
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22:55:35  <Audigex> yu
22:55:37  <Audigex> p
22:55:59  <OwenS> 2050 is a bit late. 2000 is more common
22:56:16  <Audigex> well, it's normally between the two
22:56:35  <XeryusTC> heya OwenS :)
22:56:38  <OwenS> Hi
22:56:44  <OwenS> It depends how much time we spend waiting for the vote :p
22:56:50  <PublicServer> *** Owen joined the game
22:56:59  <Audigex> well, we'll need more than 3 votes
22:57:54  <Audigex> *5
22:58:00  <PublicServer> <Fucoo> lol that train
22:58:03  <PublicServer> <Fucoo> 4km/h
22:58:04  <PublicServer> <Fucoo> ;D
22:58:09  <PublicServer> <Owen> I place my vote in the camp of "Chaos Theoryn normally creates nightmares"
22:58:11  <PublicServer> <Fucoo> what the hell
22:58:12  <PublicServer> <Audigex> 3mph
22:58:40  <Audigex> chaos + small map + small trains = actual challenge
22:58:42  <PublicServer> <Mks> is 5 votes needed for game to start?
22:58:51  <PublicServer> <Owen> In general... quite a few more
22:59:02  <PublicServer> <Mks> well 5 on one plan?
22:59:03  <Audigex> not just "lengthen this priority, level some land and build another line"
22:59:10  <PublicServer> <Fucoo> chaos @ small maps aint that bad actually
22:59:17  <PublicServer> <Fucoo> also its not pure chaos
22:59:23  <PublicServer> <Fucoo> coz it has a ring and stuff ;p
22:59:26  <Audigex> yup
22:59:42  <PublicServer> <Owen> The game only started at 8
22:59:53  <PublicServer> <Owen> You've gotta at least give the people across all time zones a chance
23:00:07  <PublicServer> <Fucoo> indeed
23:00:10  <Audigex> mks. tbh i find that most games take 24 hours to start, and the main building is done within 48 hours
23:00:10  <PublicServer> <Mks> that means aroundish 12 hours?
23:00:17  <Audigex> i only actually find them fun on the second day
23:00:24  <Audigex> after that it's just optimisation, everything's built
23:00:28  <PublicServer> <Mks> ahh
23:00:36  <Audigex> of course, your mileage may vary
23:00:46  <PublicServer> <Owen> I find that the most fun comes when everything is built
23:00:49  <PublicServer> <Owen> And then falling apart
23:00:58  <Audigex> ^ proving my point
23:01:01  <Audigex> it depends what you like
23:01:15  <PublicServer> <Mks> can't there be like 2 games up att all time so there always is one game wheres building going on? like when other game 1 is running game 2 is up for vote?
23:01:16  <Audigex> i like building, some like troubleshooting, others micro-management
23:01:33  <PublicServer> <Owen> Mks: That would double the required resources and cause player splits
23:01:38  <Audigex> yup
23:01:45  <PublicServer> <Mks> wll
23:01:47  <Audigex> we dont have enough players on to have it unpaused all the time anyway
23:01:55  <PublicServer> <Owen> I also like pax games because of the informal competition for most pax :p
23:01:57  <PublicServer> <Fucoo> some like to play tthe game as it is supposed to ;D  not waiting 80 years making bilions of money
23:02:32  <PublicServer> <Mks> well thats why I mean pause game
23:02:38  <PublicServer> <Mks> and just make it voteable
23:02:39  <PublicServer> <Owen> I so need to add Stolentrees to my NewGRF local config
23:02:49  <Audigex> i want an uber realistic game sometime
23:02:52  <PublicServer> <Mks> that way ppl have to play on the game thats running
23:02:53  <PublicServer> <Fucoo> 82% ratings
23:03:24  <Audigex> right, watching mock the week
23:03:27  <Audigex> back soon :)
23:03:50  <PublicServer> <Fucoo> 1/4 of planes income
23:03:52  <PublicServer> <Fucoo> not that bad
23:04:01  <PublicServer> <Mks> I mean to like acually start building the game with less money
23:04:20  <PublicServer> <Fucoo> but they you can't play planned games
23:04:42  <PublicServer> <Fucoo> you have to start some MM anyway
23:04:47  <PublicServer> <Fucoo> coal probably
23:04:52  <PublicServer> <Mks> well yes
23:04:53  <PublicServer> <Fucoo> and then remove it and start building the plan/
23:05:01  <PublicServer> <Fucoo> pretty much redundant ;d
23:05:03  <PublicServer> <Mks> but like like 20y or so of mm should be enough?
23:05:42  <PublicServer> <Fucoo> the point is, you can only build from scratch if you are playing chaos/btb or something like that
23:05:53  <PublicServer> <Fucoo> if you are going for a plan you need LOADS of money
23:05:58  <PublicServer> <Mks> true
23:06:04  <PublicServer> <Mks> well
23:06:15  <PublicServer> <Mks> you really only need enough money to acually build the ML
23:06:19  <PublicServer> <Mks> + the main stations
23:06:26  <PublicServer> <Fucoo> ye and that's like a lot ;P
23:06:28  <PublicServer> <Mks> then you acually start making money ofter that
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23:09:51  <PublicServer> <Mks> are there any other coop servers like closed ones running?
23:11:04  <PublicServer> <Mks> I tried some hard normal server btw
23:11:09  <PublicServer> <Mks> but kinda of boring I think
23:11:21  <PublicServer> <Mks> game ends before it starts it feels like that at least
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23:26:32  <planetmaker> Mks: we have other servers. But they're not always running
23:26:44  <planetmaker> e.g. we have a dev server which runs sometimes a patched version
23:27:12  <Mks> ahh
23:27:13  <planetmaker> or we have a coopetition server. Where we play head-to-head games when people are around who like to
23:27:35  <planetmaker> in principle: anything goes. But it needs special attention then.
23:27:55  <Mks> a coopetition server isn't that like a normal mp server?
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23:28:11  <planetmaker> can be. But not need be.
23:28:16  <Mks> ahh
23:28:27  <planetmaker> there's a special head-to-head variant of OpenTTD developed by Yexo
23:28:27  <PublicServer> *** XeryusTC has left the game (connection lost)
23:28:36  <planetmaker> it has x identical maps.
23:28:47  <planetmaker> and each team plays on that unhindered
23:28:49  <planetmaker> quite neat
23:28:58  <Mks> nice
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23:32:59  <Mks> is there still a sandbox server?
23:33:05  <Mks> or is that the publicserver?
23:34:02  <XeryusTC> that's the public server
23:34:04  <XeryusTC> we renamed it
23:35:02  <planetmaker> anyway: good night
23:38:41  <Mks> ahh thought so
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23:49:13  <neuroticus> !password
23:49:13  <PublicServer> neuroticus: simmer
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