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00:25:12 *** PeterT has joined #openttdcoop 00:25:17 *** openttdcoop sets mode: +v PeterT 00:25:26 <PeterT> @whoami 00:25:26 <Webster> PeterT: Peter 00:26:16 <PeterT> !password 00:26:16 <PublicServer> PeterT: stench 00:26:24 <PeterT> strange password 00:26:24 <PublicServer> *** Peter joined the game 00:28:53 <PublicServer> *** Peter has left the game (leaving) 00:37:49 *** themroc- has quit IRC 00:58:47 *** KenjiE20|LT has joined #openttdcoop 00:58:47 *** ChanServ sets mode: +o KenjiE20|LT 00:58:52 *** openttdcoop sets mode: +v KenjiE20|LT 00:58:58 *** KenjiE20 has quit IRC 01:00:44 *** PeterT has quit IRC 01:02:11 *** KenjiE20|LT has quit IRC 01:03:43 *** KenjiE20|LT has joined #openttdcoop 01:03:43 *** ChanServ sets mode: +o KenjiE20|LT 01:03:48 *** openttdcoop sets mode: +v KenjiE20|LT 01:07:51 *** OwenS has quit IRC 01:43:34 *** themroc- has joined #openttdcoop 01:43:39 *** openttdcoop sets mode: +v themroc- 02:14:38 *** KenjiE20|LT has quit IRC 03:27:50 *** el[cube] has joined #openttdcoop 03:27:55 *** openttdcoop sets mode: +v el[cube] 03:30:39 *** eleusis has quit IRC 04:06:24 *** themroc- has quit IRC 04:37:54 *** Phoenix_the_II has joined #openttdcoop 04:37:59 *** openttdcoop sets mode: +v Phoenix_the_II 04:38:00 *** PhoenixII has quit IRC 06:13:33 *** Maxim has joined #openttdcoop 06:13:38 *** openttdcoop sets mode: +v Maxim 06:13:54 <Maxim> !password 06:13:54 <PublicServer> Maxim: bumper 06:14:08 <PublicServer> *** Maxim joined the game 06:15:24 <PublicServer> *** Maxim has left the game (leaving) 06:15:49 *** Maxim has quit IRC 06:45:47 *** ^spike^ has joined #openttdcoop 06:45:52 *** openttdcoop sets mode: +v ^spike^ 06:46:31 *** eleusis has joined #openttdcoop 06:46:36 *** openttdcoop sets mode: +v eleusis 06:48:21 *** el[cube] has quit IRC 07:28:51 *** Progman has joined #openttdcoop 07:28:56 *** openttdcoop sets mode: +v Progman 08:21:11 *** ^spike^ is now known as ^Spike^ 09:19:53 *** jonde has joined #openttdcoop 09:19:57 *** openttdcoop sets mode: +v jonde 09:20:27 <jonde> !password 09:20:27 <PublicServer> jonde: feasts 09:20:34 <PublicServer> *** jondisti joined the game 09:23:42 <PublicServer> *** jondisti has left the game (leaving) 09:25:36 *** Venxir has joined #openttdcoop 09:25:40 *** openttdcoop sets mode: +v Venxir 09:38:03 *** [com]buster has joined #openttdcoop 09:38:03 *** ChanServ sets mode: +o [com]buster 09:38:13 *** openttdcoop sets mode: +v [com]buster 10:03:31 *** Chris_Booth has joined #openttdcoop 10:03:36 *** openttdcoop sets mode: +v Chris_Booth 10:05:54 <Chris_Booth> hello all 10:13:06 <Mark> morning 10:13:24 <Mark> !passwordt 10:13:25 <Mark> !password 10:13:25 <PublicServer> Mark: dilute 10:13:51 <PublicServer> *** Mark joined the game 10:15:51 <PublicServer> *** Mark has joined spectators 10:17:23 <Chris_Booth> !password 10:17:24 <PublicServer> Chris_Booth: dilute 10:17:40 <PublicServer> *** Chris Booth joined the game 10:19:34 <PublicServer> *** Mark has joined company #1 10:19:34 <PublicServer> *** Game unpaused (enough players) 10:21:28 <PublicServer> *** Mark #1 has left the game (connection lost) 10:27:03 <PublicServer> *** Chris Booth has joined spectators 10:27:03 <PublicServer> *** Game paused (not enough players) 10:27:09 <PublicServer> <Mark> awesome booth 10:27:12 <PublicServer> <Mark> ... 10:27:13 <PublicServer> *** Mark has left the game (leaving) 10:27:58 <XeryusTC> !dl win64 10:27:58 <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win64.zip 10:28:41 <XeryusTC> !password 10:28:41 <PublicServer> XeryusTC: plucky 10:28:47 <PublicServer> *** XeryusTC joined the game 10:31:03 <PublicServer> <XeryusTC> i feel like voting for hylje's plan because it has the least signs 10:33:12 <PublicServer> *** XeryusTC has left the game (connection lost) 10:34:24 <PublicServer> *** Chris Booth has left the game (connection lost) 10:34:58 <Chris_Booth> mark 10:35:01 <Chris_Booth> are you playing? 10:35:14 <Chris_Booth> !password 10:35:14 <PublicServer> Chris_Booth: plucky 10:35:28 <PublicServer> *** Chris Booth joined the game 10:36:12 <PublicServer> *** Game unpaused (enough players) 10:36:14 <PublicServer> *** Combuster joined the game 10:36:40 <PublicServer> *** Combuster has left the game (leaving) 10:36:41 <PublicServer> *** Game paused (not enough players) 10:38:02 <PublicServer> *** Chris Booth has left the game (leaving) 10:39:07 *** Venxir has quit IRC 10:39:10 *** Phoenix_the_II has quit IRC 10:39:15 *** Venxir has joined #openttdcoop 10:39:20 *** openttdcoop sets mode: +v Venxir 10:40:02 *** Phoenix_the_II has joined #openttdcoop 10:40:08 *** openttdcoop sets mode: +v Phoenix_the_II 10:44:58 *** Chris_Booth is now known as Guest675 10:45:00 *** Chris_Booth has joined #openttdcoop 10:45:05 *** openttdcoop sets mode: +v Chris_Booth 10:45:58 *** Mks has quit IRC 10:51:18 *** Guest675 has quit IRC 10:55:01 *** KenjiE20 has joined #openttdcoop 10:55:01 *** ChanServ sets mode: +o KenjiE20 10:55:06 *** openttdcoop sets mode: +v KenjiE20 11:02:53 *** Farden has joined #openttdcoop 11:02:58 *** openttdcoop sets mode: +v Farden 11:03:00 <Farden> hi there! 11:03:01 <Farden> !playercount 11:03:01 <PublicServer> Farden: Number of players: 0 11:03:03 <Farden> !password 11:03:04 <PublicServer> Farden: vetted 11:03:25 <PublicServer> *** Farden joined the game 11:07:11 *** el[cube] has joined #openttdcoop 11:07:16 *** openttdcoop sets mode: +v el[cube] 11:09:00 *** eleusis has quit IRC 11:12:12 <PublicServer> *** Farden has left the game (connection lost) 11:12:32 *** Farden has quit IRC 11:30:33 <PublicServer> *** XeryusTC has left the game (connection lost) 11:35:52 *** highpinger has joined #openttdcoop 11:35:57 *** openttdcoop sets mode: +v highpinger 11:44:44 <highpinger> !password 11:44:44 <PublicServer> highpinger: staple 11:44:50 <PublicServer> *** highpinger joined the game 11:46:28 <PublicServer> *** highpinger has left the game (leaving) 12:00:13 <XeryusTC> the current ps game involves TaI? 12:10:14 *** R0b0t1 has quit IRC 12:54:30 <Ammler> XeryusTC: dev 13:07:37 *** Farden has joined #openttdcoop 13:07:42 *** openttdcoop sets mode: +v Farden 13:07:44 <Farden> hello again 13:07:46 <Farden> !playercount 13:07:46 <PublicServer> Farden: Number of players: 0 13:07:51 <Farden> sad... 13:13:45 <Ammler> Farden: could you help me, we need to get rid of all engines :-) 13:14:08 <Farden> yeah, what can I do? 13:14:19 <Ammler> depot and sell all engines 13:14:24 <Farden> ok 13:14:28 <Ammler> !save 13:14:28 <PublicServer> Saving game... 13:14:29 <PublicServer> Game saved 13:14:33 <Farden> !password 13:14:33 <PublicServer> Farden: teased 13:14:34 <PublicServer> *** AmmIer joined the game 13:14:54 <PublicServer> *** Game unpaused (enough players) 13:14:55 <PublicServer> *** Farden joined the game 13:15:30 <PublicServer> <Farden> so, we're cleaning the place, right? 13:15:43 <PublicServer> <AmmIer> no, just the engines 13:15:54 <PublicServer> <Farden> ok 13:15:55 <PublicServer> <AmmIer> I need to enable engine pool 13:16:20 <PublicServer> <Farden> ok 13:17:42 <PublicServer> <Farden> ok, they're in 13:18:51 <PublicServer> <Farden> damn... I lag a lot 13:18:56 <PublicServer> <AmmIer> he 13:19:01 <PublicServer> <AmmIer> on a empty map? 13:19:10 <PublicServer> <Farden> yeah... 13:19:20 <PublicServer> <Farden> and it's the only game doing that 13:19:31 <PublicServer> <Farden> I played Left 4 Dead yesterday 13:19:34 <PublicServer> <Farden> no lag at all 13:19:41 <PublicServer> <Farden> and in local games, it's ok too 13:19:43 <PublicServer> <Farden> so... 13:22:01 <PublicServer> <AmmIer> all engines sold? 13:22:06 <PublicServer> <Farden> checking... 13:22:29 <PublicServer> *** AmmIer has left the game (leaving) 13:22:29 <PublicServer> *** Game paused (not enough players) 13:22:39 <PublicServer> <Farden> ok! 13:22:49 <PublicServer> *** Farden has left the game (leaving) 13:24:46 <Ammler> engine pool enabled now 13:24:54 <Ammler> adding logic train with 2k speed 13:26:11 <Farden> 2k? 13:26:17 <Farden> I though 1k was the max speed 13:28:19 <SmatZ> 65k isn't max speed anymore? 13:28:41 <Ammler> configurabel 13:29:18 <Ammler> do you think, it should be 65k? 13:29:38 <Farden> it wouldn't change anything 13:29:43 <Farden> we would reach the frame level 13:29:52 <Farden> before reaching the 65k speed 13:30:04 <SmatZ> I don't know 13:30:19 <Ammler> is there another GRF issue I should fix, while I am at it? 13:30:21 <Ammler> Mark: ? 13:31:18 <Mark> not that i know of 13:31:28 <Ammler> isr 0.8 13:31:29 <Mark> seems some people have problems with me using an old version 13:31:36 <Ammler> :-) 13:31:41 <Ammler> and new jp stations 13:31:46 <Mark> though no one noticed in the last three games where i used exactly the same 13:31:49 <Mark> but feel free to change 13:33:36 <Ammler> and we keep the maglev tracks? 13:33:53 <Mark> i dont care 13:34:02 <Mark> i'd just build in normal rail and convert it 13:34:12 <Mark> just feels like more work than needed and it's damn ugly 13:35:17 <Ammler> ok, then I keep it, as that is the freedom of scenario creator ;-) 13:37:33 <Ammler> !rcon ls 13:37:33 <PublicServer> Ammler: 0) .. (Parent directory) 13:37:33 <PublicServer> Ammler: 1) archive/ (Directory) 13:37:33 <PublicServer> Ammler: 2) psg157start2.sav 13:37:33 <PublicServer> Ammler: 3) psg156start.sav 13:37:33 <PublicServer> Ammler: 4) fixed.sav 13:37:35 <PublicServer> Ammler: 5) Phillips & Co., 26th Oct 1954.sav 13:37:35 <PublicServer> Ammler: 6) psg155start.sav 13:37:37 <PublicServer> Ammler: 7) desertpax.sav 13:37:37 <PublicServer> Ammler: 8) psg151.sav 13:37:39 <PublicServer> Ammler: 9) dover_prep.sav 13:37:39 <PublicServer> Ammler: you have 2 more messages 13:37:42 <Mark> DO THAT IN PM 13:37:42 <Ammler> !rcon pwd 13:37:42 <PublicServer> Ammler: /home/openttd/svn-public/autopilot/save/uploads/ 13:37:48 <Ammler> hehe :P 13:37:54 <Ammler> !rcon cd 0 13:38:00 <Ammler> !rcon ls 13:38:00 <PublicServer> Ammler: 0) .. (Parent directory) 13:38:00 <PublicServer> Ammler: 1) archive/ (Directory) 13:38:00 <PublicServer> Ammler: 2) autosave/ (Directory) 13:38:00 <PublicServer> Ammler: 3) uploads/ (Directory) 13:38:00 <PublicServer> Ammler: 4) Metropolis.sav 13:38:01 <PublicServer> Ammler: 5) game.sav 13:38:05 <Ammler> !rcon load 4 13:38:12 <PublicServer> *** Game paused (not enough players) 13:38:13 <planetmaker> please keep out of my belly 13:38:20 <planetmaker> even, if Mark requests it ;-I) 13:38:21 <Mark> :) 13:38:34 <Ammler> well, he earned that. 13:39:01 <PublicServer> *** AmmIer joined the game 13:39:09 <Ammler> !content 13:39:19 <PublicServer> *** Ammler has updated content from BaNaNaS. 13:39:23 <Ammler> !rcon load 4 13:39:25 <PublicServer> *** Game paused (not enough players) 13:39:29 <PublicServer> *** AmmIer has left the game (connection lost) 13:39:45 <PublicServer> *** AmmIer joined the game 13:39:47 <PublicServer> *** AmmIer has left the game (leaving) 13:40:03 <Ammler> can we consider that as bug? 13:40:13 <PublicServer> Server closed down by admin 13:40:16 <PublicServer> Server has exited 13:40:17 *** PublicServer has quit IRC 13:40:36 *** PublicServer has joined #openttdcoop 13:40:36 *** ChanServ sets mode: +v PublicServer 13:40:41 <PublicServer> Autopilot engaged 13:40:41 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 13:40:41 <PublicServer> @revision r17288 13:40:41 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #157 (r17288) | STAGE: Voting | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 13:41:13 <PublicServer> *** AmmIer joined the game 13:41:27 <PublicServer> <AmmIer> Mark, join and check :-) 13:44:13 <Ammler> well then, let me at least repair the MM 13:44:17 <Ammler> !unpause 13:44:17 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 13:44:17 <PublicServer> *** Game unpaused (enough players) 13:45:48 <Mark> Ammler: there were 35 trains 13:45:57 <Mark> you might like to know ;) 13:46:00 <PublicServer> <AmmIer> 38 :-) 13:46:18 <PublicServer> *** Spike joined the game 13:47:00 <PublicServer> <Spike> someone got over excited with station eyecandy? :D 13:47:14 <PublicServer> <AmmIer> isr update :-) 13:47:45 <PublicServer> *** Spike has left the game (connection lost) 13:48:23 <PublicServer> *** Spike joined the game 13:49:47 <^Spike^> server hates me.. :) 13:51:43 <PublicServer> <AmmIer> production dropped around 30% while I switched :-) 13:52:24 <PublicServer> <Spike> it'll increase :) 13:56:13 *** ODM has joined #openttdcoop 13:56:13 *** ChanServ sets mode: +o ODM 13:56:18 *** openttdcoop sets mode: +v ODM 14:01:57 <PublicServer> <AmmIer> 40 trains with 4 plattforms 14:02:24 <PublicServer> <AmmIer> drop jams a bit 14:07:37 <ODM> ey guys 14:09:24 *** el[cube] has quit IRC 14:11:54 *** eleusis has joined #openttdcoop 14:11:59 *** openttdcoop sets mode: +v eleusis 14:14:22 <highpinger> !password 14:14:22 <PublicServer> highpinger: flours 14:14:28 <PublicServer> *** highpinger joined the game 14:15:34 <^Spike^> hmmm.. the logic trains accelarate instantly now or what? :) 14:15:43 <PublicServer> <AmmIer> yes 14:15:53 <PublicServer> <AmmIer> well, somehow 14:16:00 <PublicServer> <AmmIer> I guess, they are too fast 14:16:16 <PublicServer> <AmmIer> at least the splitter doesn't work anymore 14:16:27 <Chris_Booth> !password 14:16:27 <PublicServer> Chris_Booth: flours 14:16:37 <PublicServer> <Spike> nop... 14:16:40 <PublicServer> *** Spike has joined company #1 14:16:49 <PublicServer> <Spike> what does ? do 14:16:54 <PublicServer> <AmmIer> no idea 14:17:07 <PublicServer> <AmmIer> this splitter looks other then the last I saw 14:17:13 <PublicServer> *** Chris Booth joined the game 14:17:41 <PublicServer> <Chris Booth> 2,233 km/h 14:17:58 <PublicServer> <AmmIer> it is a parameter 14:18:15 <PublicServer> <Spike> maybe add a 3rd? :) 14:18:31 <PublicServer> <AmmIer> the not gate is fine 14:18:40 <PublicServer> <AmmIer> just the splitter is wrong 14:18:51 <PublicServer> <Chris Booth> that is stupily fast 14:19:20 <PublicServer> <Spike> the counter is reset each time.. before it reaches 7 14:19:27 <PublicServer> *** Chris Booth has left the game (connection lost) 14:19:50 <PublicServer> *** highpinger has left the game (leaving) 14:19:53 *** highpinger has quit IRC 14:20:50 <PublicServer> <AmmIer> ah, now :-) 14:20:56 <PublicServer> <Spike> it doesn't reset now 14:20:59 <PublicServer> <Spike> :) 14:20:59 <PublicServer> <AmmIer> double headed 14:22:11 *** Chris_Booth has quit IRC 14:22:19 <PublicServer> <Spike> ok now :) 14:23:44 <PublicServer> <Spike> it are bad train for someone who has epilepsy :) 14:24:00 <PublicServer> <AmmIer> :-) 14:24:57 <PublicServer> <Spike> atleast the accel is better the other version of yesterday.. 14:26:26 *** Chris_Booth has joined #openttdcoop 14:26:31 *** openttdcoop sets mode: +v Chris_Booth 14:26:47 <PublicServer> <AmmIer> yeah, had a bug there 14:27:20 <PublicServer> <AmmIer> well, the accel depense on weight 14:27:29 <^Spike^> and weight was heavy? :) 14:27:32 <PublicServer> <AmmIer> and I can't set it lower then 1t 14:27:48 <PublicServer> <Spike> but now it weighs a whole 2t 14:27:59 <PublicServer> <Spike> vs 318 on pax trains.. :) 14:28:20 <PublicServer> <Spike> wasn't it a better idea to use turbobusses as logic trains? ;) 14:29:06 <PublicServer> <AmmIer> well, I have no idea about graphics. 14:29:17 <PublicServer> <AmmIer> I just used the toyland maglev 14:29:24 <Mark> !password 14:29:24 <PublicServer> Mark: burgle 14:29:32 <PublicServer> *** Mark joined the game 14:29:33 <PublicServer> <Mark> lol. 14:31:33 *** Venxir has quit IRC 14:31:38 *** Venxir has joined #openttdcoop 14:31:43 *** openttdcoop sets mode: +v Venxir 14:31:51 <PublicServer> <AmmIer> Mark, fine enough? 14:31:56 <PublicServer> <Mark> im testing :) 14:32:02 <PublicServer> <AmmIer> :-) 14:33:45 <PublicServer> <AmmIer> train #54 14:36:56 <hylje> !password 14:36:56 <PublicServer> hylje: burgle 14:37:02 <PublicServer> *** hylje joined the game 14:37:29 <PublicServer> <hylje> why do we have a logic train in the maglev loop 14:37:46 <PublicServer> <hylje> oh it's just a normal maglev 14:38:11 <PublicServer> <hylje> ludicrous HP and ludicrous speed 14:38:12 <PublicServer> <AmmIer> no, it is a logic train 14:39:14 <PublicServer> <hylje> so why can logic trains carry wagons? 14:39:29 <PublicServer> <AmmIer> because I am worst coder :-P 14:39:33 <PublicServer> <hylje> oh ok 14:39:36 <planetmaker> :-D 14:40:00 <PublicServer> <AmmIer> I just copied toylnad maglev and pushed some properities 14:40:02 <planetmaker> Version 2 will incorporate a callback which stops doing that, I guess. 14:40:12 <planetmaker> Ammler: you may look at 2cctrainset's metro trains 14:40:25 <planetmaker> many there only allow attachment to itself. 14:40:37 <PublicServer> <AmmIer> oh, indeed, not it is GPL, I could copy it :-) 14:40:43 <PublicServer> <AmmIer> now* 14:40:53 <planetmaker> The code you might have copied earlier, too 14:41:11 <planetmaker> that's nothing where P could talk about as it was written by DJN 14:41:50 <PublicServer> <AmmIer> well, but maybe someone wants to have a fast train carry waggons. 14:42:05 <planetmaker> yet another parameter :-P 14:42:12 <planetmaker> by default I'd disable it. 14:45:51 *** Chris_Booth is now known as Guest702 14:45:53 *** Chris_Booth has joined #openttdcoop 14:45:58 *** openttdcoop sets mode: +v Chris_Booth 14:47:17 <Seppel> !password 14:47:17 <PublicServer> Seppel: turnip 14:47:23 <PublicServer> *** Sepp joined the game 14:48:14 <PublicServer> <AmmIer> Mark: there is a issue 14:48:17 <PublicServer> <Mark> no shit 14:48:25 <PublicServer> <AmmIer> :-D 14:48:45 <PublicServer> <AmmIer> the train which set #7 does also set #1 14:48:51 <PublicServer> <hylje> ya rly 14:48:54 <PublicServer> <Mark> yes 14:50:04 <PublicServer> <Mark> thats more like it 14:50:38 <PublicServer> *** Sepp has left the game (leaving) 14:51:13 *** Guest702 has quit IRC 14:52:44 <PublicServer> <Mark> BUG 14:52:46 <PublicServer> <Mark> train 56 14:52:59 <PublicServer> <Mark> not sure whats wrong 14:53:11 <PublicServer> <Mark> now its in 14:53:21 <PublicServer> <AmmIer> I pushed ignore red 14:53:26 <PublicServer> <Mark> nice 14:54:23 <PublicServer> <AmmIer> hehe 14:54:23 <PublicServer> <Spike> it's too fast now? :) 14:54:30 <PublicServer> <Mark> i think so 14:54:33 <PublicServer> <Spike> try normal maglevs maybe there? 14:54:45 <PublicServer> <Mark> i did before 14:55:17 <PublicServer> <Spike> or use a normal erail train on the counter part? 14:55:33 <PublicServer> <AmmIer> might be too slow 14:56:21 <PublicServer> <hylje> is a logic train the only way to get a NOT-presignal? 14:56:28 <PublicServer> <Mark> no 14:56:38 <PublicServer> <Mark> but its the only way to get a proper fast one 14:57:00 <PublicServer> <AmmIer> the same not gate works 14:57:05 <PublicServer> <AmmIer> with slow trains either 14:57:09 <PublicServer> <AmmIer> too* 14:57:23 <PublicServer> <hylje> race conditions ahoy 14:58:12 <PublicServer> <Spike> if i remember correct the counters some games ago worked with normal maglevs or erail trains without a problem 14:58:33 <PublicServer> <Mark> but not fast enough to split transrapids 14:59:20 <PublicServer> <Mark> did anyone change something? 14:59:41 <PublicServer> <Spike> nop 15:04:49 <PublicServer> <AmmIer> I would reset the signal 15:05:05 <PublicServer> <Mark> yeah and now it works? 15:05:11 <PublicServer> <Mark> i did that about 10 times 15:05:12 <PublicServer> <AmmIer> no 15:05:38 <PublicServer> <AmmIer> :-) 15:05:43 <PublicServer> <AmmIer> strange 15:07:04 <PublicServer> <AmmIer> :-D 15:09:32 <PublicServer> *** SmatZ joined the game 15:09:39 <PublicServer> <SmatZ> hello 15:09:44 <PublicServer> <SmatZ> 8-) @ logic train 15:09:46 <PublicServer> <Mark> hello 15:10:11 <PublicServer> *** Mark has joined spectators 15:10:44 <PublicServer> <AmmIer> SmatZ: do signals have a lag? 15:10:50 <PublicServer> <SmatZ> AmmIer: nope 15:11:24 <PublicServer> *** Combuster joined the game 15:11:24 <PublicServer> *** SmatZ has left the game (leaving) 15:11:27 <PublicServer> <AmmIer> check !smatz 15:11:37 <PublicServer> <AmmIer> hmm 15:13:05 <PublicServer> *** Spike has left the game (connection lost) 15:15:43 <PublicServer> *** SmatZ joined the game 15:15:53 *** Rantanplan has joined #openttdcoop 15:15:55 <PublicServer> *** Spike joined the game 15:15:58 *** openttdcoop sets mode: +v Rantanplan 15:15:59 *** Rantanplan has quit IRC 15:16:27 <PublicServer> <Combuster> Potential voters :) 15:16:27 <PublicServer> <SmatZ> AmmIer: what's wrong? 15:16:37 <PublicServer> <AmmIer> sign !smatz 15:16:43 <PublicServer> <SmatZ> I see 15:16:48 <PublicServer> <SmatZ> but I don't see anything wrong 15:17:26 <PublicServer> <AmmIer> it is never green 15:18:03 <PublicServer> <Combuster> Who killed the trains in my divider? 15:18:03 <PublicServer> <SmatZ> maybe because logic trains are too fast 15:18:54 <PublicServer> <Spike> combuster i think the major train rebuild did 15:19:04 <PublicServer> <AmmIer> but then, it has a lag :-) 15:19:13 <PublicServer> <SmatZ> signals don't have lag 15:19:35 <PublicServer> <Combuster> He probably meant my switcher 15:20:08 <PublicServer> *** SmatZ has left the game (leaving) 15:20:18 <PublicServer> *** Spike has joined company #1 15:24:01 *** Rantanplan has joined #openttdcoop 15:24:06 *** openttdcoop sets mode: +v Rantanplan 15:24:15 *** Rantanplan has left #openttdcoop 15:28:06 *** Rantanplan has joined #openttdcoop 15:28:11 *** openttdcoop sets mode: +v Rantanplan 15:28:45 *** Rantanplan has quit IRC 15:28:45 <PublicServer> *** hylje has left the game (leaving) 15:29:10 <PublicServer> * Combuster feels like getting this game started 15:30:47 <PublicServer> *** AmmIer has joined spectators 15:33:26 <PublicServer> *** AmmIer has left the game (leaving) 15:37:27 *** Wurzel49 has joined #openttdcoop 15:37:32 *** openttdcoop sets mode: +v Wurzel49 15:37:38 *** Progman has quit IRC 15:55:10 <Farden> !playercount 15:55:10 <PublicServer> Farden: Number of players: 3 16:01:22 *** Condac has joined #openttdcoop 16:01:27 *** openttdcoop sets mode: +v Condac 16:04:50 *** Wurzel49 has quit IRC 16:10:47 <PublicServer> *** Combuster has left the game (leaving) 16:15:54 <PublicServer> *** Spike has enabled autopause mode. 16:15:55 <PublicServer> *** Game paused (not enough players) 16:15:59 <PublicServer> *** Spike has joined spectators 16:24:50 *** mixrin has joined #openttdcoop 16:24:54 *** openttdcoop sets mode: +v mixrin 16:31:52 *** Entane has joined #openttdcoop 16:31:57 *** openttdcoop sets mode: +v Entane 16:42:46 *** PeterT has joined #openttdcoop 16:42:51 *** openttdcoop sets mode: +v PeterT 16:43:15 <PeterT> hello 16:43:27 <PeterT> oh, i see we are still voting 16:43:29 <PeterT> !playercount 16:43:29 <PublicServer> PeterT: Number of players: 2 16:44:02 *** Chris_Booth is now known as Guest719 16:44:04 *** Chris_Booth has joined #openttdcoop 16:44:06 <PeterT> ^Spike^, could you tell me who has the most votes? 16:44:09 *** openttdcoop sets mode: +v Chris_Booth 16:45:19 *** sgt_Zale has joined #openttdcoop 16:45:24 *** openttdcoop sets mode: +v sgt_Zale 16:45:51 <PeterT> !password 16:45:51 <PublicServer> PeterT: founts 16:46:39 *** Farden has quit IRC 16:48:07 <sgt_Zale> !help 16:48:07 <PublicServer> sgt_Zale: http://www.openttdcoop.org/wiki/IRC_Commands 16:49:13 *** Guest719 has quit IRC 16:50:03 <sgt_Zale> !password 16:50:03 <PublicServer> sgt_Zale: founts 16:50:33 <PublicServer> *** Peter joined the game 16:52:01 <PublicServer> *** Peter has left the game (leaving) 16:52:31 *** Phoenix_the_II has quit IRC 16:52:41 *** Phoenix_the_II has joined #openttdcoop 16:52:46 *** openttdcoop sets mode: +v Phoenix_the_II 16:58:25 *** PeterT has quit IRC 17:00:17 <PublicServer> *** Thraxian joined the game 17:02:34 <Thraxian> current vote tally: Mark (3), Farden (1), Chris Booth (1) 17:02:57 <[com]buster> And no votes in the past 8 hours 17:03:25 <[com]buster> So, if you want to play, please vote :) 17:06:20 <PublicServer> *** Thraxian has joined company #1 17:06:36 <PublicServer> *** Thraxian has joined spectators 17:06:39 <Thraxian> voted :) 17:06:52 <Thraxian> current vote tally: Mark (3), Farden (1), Chris Booth (1), Combuster (1) 17:11:46 *** DR_Jekyll has joined #openttdcoop 17:11:52 *** openttdcoop sets mode: +v DR_Jekyll 17:17:48 *** Wolle has quit IRC 17:28:16 <PublicServer> *** Thraxian has left the game (leaving) 17:35:38 <PublicServer> *** Combuster joined the game 17:43:13 *** Chris_Booth has quit IRC 17:44:27 <sgt_Zale> !help 17:44:27 <PublicServer> sgt_Zale: http://www.openttdcoop.org/wiki/IRC_Commands 17:45:07 <sgt_Zale> !svn 17:45:07 <PublicServer> sgt_Zale: svn update -r17288 && make (ratted) 17:45:07 <PublicServer> sgt_Zale: svn checkout -r17288 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 17:47:49 <sgt_Zale> !download 17:47:49 <PublicServer> sgt_Zale: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 17:48:27 *** sgt_Zale has quit IRC 17:48:45 <Davelister> download lin 17:48:47 <Davelister> !download lin 17:48:47 <PublicServer> Davelister: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-linux-generic-i686.tar.bz2 17:48:57 <Davelister> thanks :-) 17:49:05 <planetmaker> :-D 17:49:22 <planetmaker> you know that you've been talking to an IRC script? ;-) 17:49:31 <planetmaker> welcome, though :-) 17:49:35 <Davelister> hehe, this bot is really useful 17:49:43 <Davelister> I knew it :-) 17:49:58 <Davelister> (I'm myself a bot...) 17:50:02 *** sgt_Zale has joined #openttdcoop 17:50:07 *** openttdcoop sets mode: +v sgt_Zale 17:50:07 <planetmaker> :-P 17:50:21 *** Wurzel49 has joined #openttdcoop 17:50:26 *** openttdcoop sets mode: +v Wurzel49 17:50:45 <Davelister> oh, it's time to play human being 17:50:53 <Davelister> see you 17:51:11 <planetmaker> ciao 17:59:12 *** Wurzel49 has quit IRC 18:03:37 <[com]buster> sgt_Zale, need help with anything? 18:04:10 <sgt_Zale> need the newest version. Where can i get it? 18:04:20 <[com]buster> windows? 18:04:22 <sgt_Zale> y 18:04:25 <sgt_Zale> es 18:04:57 <[com]buster> !tell sgt_Zale about !download win32 18:04:57 <PublicServer> sgt_Zale: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip 18:04:57 <planetmaker> same way you tried 18:05:02 <planetmaker> !download ... 18:05:02 <PublicServer> planetmaker: unknown option "..." 18:05:15 <sgt_Zale> !download 18:05:15 <PublicServer> sgt_Zale: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 18:05:22 <planetmaker> btw, that's not the newest version, it's just the version this server uses 18:05:40 <sgt_Zale> oh i have to leave argh sry 18:05:59 <[com]buster> k cya 18:06:04 *** sgt_Zale has quit IRC 18:06:10 <[com]buster> pm: do you think we can commence the game? 18:06:33 <[com]buster> we have an obvious leading plan, just not many voters 18:06:35 <planetmaker> dunno. I haven't looked at it today. Why or why not? 18:06:47 <[com]buster> 1v1v1v3 18:06:48 <planetmaker> ah. If it helps, give my vote to Mark :-P 18:07:25 <planetmaker> but the whole WE voting sucks. So... you'd have my placet. 18:07:52 <[com]buster> well then, I think we can call Mark the winner 18:08:01 <[com]buster> Mark: ping 18:08:05 <hylje> !password 18:08:05 <PublicServer> hylje: halest 18:08:07 <planetmaker> !ping 18:08:08 <PublicServer> planetmaker: pong 18:08:11 <planetmaker> :-) 18:08:11 <PublicServer> *** Game unpaused (enough players) 18:08:12 <PublicServer> *** hylje joined the game 18:08:17 <[com]buster> @stage Building 18:08:17 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #157 (r17288) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 18:10:38 <PublicServer> <hylje> so the game will be all about fancy network programming 18:10:49 <PublicServer> <Combuster> lack of programming :) 18:11:06 <PublicServer> <hylje> how about making a 7:1 splitter that doesn't take half the map in logic tracks 18:11:25 <PublicServer> <Combuster> mine is fairly small 18:12:09 <PublicServer> <hylje> that one beside ampleburg woods station? 18:15:33 <PublicServer> <hylje> hmh 18:15:48 <PublicServer> <Combuster> all our goofy stuff is in the way :/ 18:16:04 <PublicServer> <hylje> mainline tracks should be dug a bit below the median ground 18:16:17 <PublicServer> <hylje> so that we can build nice cities over them 18:16:38 <PublicServer> <Combuster> makes hubs slightly more nasty 18:16:48 <PublicServer> <hylje> we've got like 4 ground levels to spend 18:17:06 <PublicServer> <hylje> actually 5 18:17:36 <PublicServer> <hylje> so let's put mainlines a level lower? 18:18:00 <PublicServer> <Combuster> If mark would be here... 18:18:09 <PublicServer> <hylje> we're talking cosmetics 18:18:17 <PublicServer> <hylje> it has nothing to do with the plan functionality 18:18:54 <PublicServer> <hylje> it's just a matter of rebuilding these few lines we laid down now 18:19:27 <PublicServer> <hylje> i don't hear complaints 18:21:18 *** Farden has joined #openttdcoop 18:21:23 *** openttdcoop sets mode: +v Farden 18:21:49 <Farden> !playercount 18:21:49 <PublicServer> Farden: Number of players: 4 18:21:54 <Farden> !password 18:21:54 <PublicServer> Farden: rifest 18:26:33 <PublicServer> <Spike> maybe an idea to keep space between the tracks? cause plan also says that station joins are SML 18:27:16 *** eleusis has quit IRC 18:27:54 <PublicServer> *** Spike has joined company #1 18:30:06 <PublicServer> <hylje> maglev submerged 18:34:51 *** PeterT has joined #openttdcoop 18:34:56 *** openttdcoop sets mode: +v PeterT 18:35:07 *** eleusis has joined #openttdcoop 18:35:12 *** openttdcoop sets mode: +v eleusis 18:35:44 <PublicServer> <hylje> enjoy bbh01 18:35:55 <PublicServer> <hylje> i mean bbh5 18:37:36 <PublicServer> <hylje> ghetto style is in fashion 18:40:25 <PublicServer> <hylje> does every track get its own 1:7 split? 18:43:13 <hylje> @tunnels 3 18:43:13 <Webster> For trainlength 3: < 2 needs 2, 3 - 7 needs 3, 8 - 12 needs 4. 18:43:31 <PublicServer> <hylje> yay tripled tunnels 18:45:42 <PeterT> who won? 18:45:47 <PeterT> mark i assume 18:45:47 <PublicServer> <hylje> mark 18:47:37 <Ammler> with 3 votes? 18:47:42 <hylje> yeah. 18:47:50 <hylje> because nobody dared come vote :P 18:47:59 <Ammler> hehe 18:48:04 <Farden> !password 18:48:04 <PublicServer> Farden: bowing 18:48:35 <PublicServer> <hylje> now i need to figure out how to integrate a train selector to slh01 18:48:42 <PublicServer> *** Farden has left the game (leaving) 18:49:10 <PublicServer> <hylje> do we shift to which direction? 18:49:43 <PublicServer> *** Farden joined the game 18:50:10 *** Nillip has joined #openttdcoop 18:50:15 *** openttdcoop sets mode: +v Nillip 18:50:18 <PublicServer> <Farden> so, it's already started? 18:50:23 <Nillip> !download 18:50:23 <PublicServer> Nillip: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 18:50:25 *** mixrin has quit IRC 18:50:30 <PublicServer> <hylje> yea 18:50:36 <PublicServer> <Farden> and Mark won, as usual^^ 18:50:44 <PublicServer> <hylje> who could have guessed 18:50:50 <PublicServer> <Farden> ^^ 18:52:31 *** Chris_Booth has joined #openttdcoop 18:52:36 *** openttdcoop sets mode: +v Chris_Booth 18:53:06 *** Nillip has quit IRC 18:53:18 <Chris_Booth> !password 18:53:18 <PublicServer> Chris_Booth: bowing 18:53:51 <PublicServer> *** Chris Booth joined the game 18:53:55 <PublicServer> <Spike> isn't slh01a more like MSH01a? 18:54:09 <PublicServer> <hylje> plan refers to slh 18:54:12 <PublicServer> <Chris Booth> this game should have SLH's 18:54:34 <PublicServer> <Chris Booth> plan says staion branches 18:54:41 <PublicServer> <Chris Booth> they are not SLH 18:54:44 <PublicServer> <Chris Booth> MSH 18:54:47 *** Test123 has joined #openttdcoop 18:54:52 *** openttdcoop sets mode: +v Test123 18:54:56 <Test123> !download 18:54:56 <PublicServer> Test123: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 18:55:24 *** Test123 has quit IRC 18:55:26 <PublicServer> *** Chris Booth has left the game (leaving) 18:55:31 *** Chris_Booth has quit IRC 18:58:21 <PeterT> !password 18:58:21 <PublicServer> PeterT: fiesta 18:58:41 <PublicServer> *** Peter joined the game 18:58:50 *** Phoenix_the_II has quit IRC 18:59:11 *** Phoenix_the_II has joined #openttdcoop 18:59:16 *** openttdcoop sets mode: +v Phoenix_the_II 18:59:29 <PublicServer> <hylje> i may as well made some mistakes in my shifters 18:59:37 <PublicServer> <hylje> so poke them out before they get use 18:59:39 <PublicServer> *** Peter has left the game (leaving) 18:59:52 <PeterT> !dl lin64 18:59:53 <PublicServer> PeterT: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-linux-generic-amd64.tar.bz2 19:02:37 *** sgt_Zale has joined #openttdcoop 19:02:41 *** openttdcoop sets mode: +v sgt_Zale 19:04:28 <PeterT> @herald PeterT Hello PeterT 19:06:21 <PublicServer> <Spike> combuster is it me or is there a combo sig missing on 2 of those splitters 19:06:26 <planetmaker> PeterT: don't try to configure this bot 19:06:54 <Xaroth> heh, that won't work :P 19:07:17 <planetmaker> I'm pretty sure it won't. 19:07:21 <PublicServer> <Combuster> Well actually no 19:07:32 <PublicServer> <Spike> the other 1 had 1 too much? :) 19:07:41 <PublicServer> <Combuster> if you add combos it might get stuck in a green-green loop 19:07:48 <sgt_Zale> !password 19:07:48 <PublicServer> sgt_Zale: fiesta 19:07:49 <planetmaker> But it's like unasked penetration tests: they're the same like hacking 19:07:59 <PublicServer> <Spike> i noticed that too when trying... 19:08:08 <PublicServer> <Spike> but didn't understand why the other had no prob :) 19:08:41 <PublicServer> *** Sgt.Zale joined the game 19:11:07 *** Kaas has joined #openttdcoop 19:11:08 *** Entane has quit IRC 19:11:12 *** openttdcoop sets mode: +v Kaas 19:12:16 <PublicServer> <Combuster> that doesn't work in here 19:12:24 <sgt_Zale> !players 19:12:25 <PublicServer> sgt_Zale: Client 33 (Orange) is Combuster, in company 1 (Metropolis) 19:12:25 <PublicServer> sgt_Zale: Client 35 (Orange) is hylje, in company 1 (Metropolis) 19:12:25 <PublicServer> sgt_Zale: Client 14 is Mark, a spectator 19:12:25 <PublicServer> sgt_Zale: Client 39 (Orange) is Farden, in company 1 (Metropolis) 19:12:26 <PublicServer> sgt_Zale: Client 25 (Orange) is Spike, in company 1 (Metropolis) 19:12:26 <PublicServer> sgt_Zale: Client 47 (Orange) is Sgt.Zale, in company 1 (Metropolis) 19:15:13 <PublicServer> <hylje> i would appreciate someone else hacking a 1:7 selector to msh01a 19:15:47 *** PeterT has quit IRC 19:16:31 <Kaas> !dl 19:16:31 <PublicServer> Kaas: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 19:16:34 <Kaas> !dl win32 19:16:35 <PublicServer> Kaas: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip 19:18:59 <Xaroth> Kaas: try !dl autottd :) 19:19:32 <planetmaker> hm... yummi. I have nice kaas from Holland here :-P 19:19:41 <Kaas> thanks for the advice, but i changed my mind already, i think im getting the newest from openttd.org 19:19:42 <Xaroth> oi, thief, give that back! 19:19:43 <PublicServer> <Combuster> what kind 19:19:49 <planetmaker> I guess I'll eat another piece of bread with it :-P 19:19:50 <Xaroth> Kaas: autottd can get all :) 19:20:00 <Xaroth> depending on what server you want to connect to (or not) 19:20:07 <Kaas> i downloaded the autottd already once 19:20:15 <Xaroth> sweet, customers :) 19:20:19 <Kaas> but it didnt really work for me(probably because i was noob) 19:21:42 *** Levi has joined #openttdcoop 19:21:47 *** openttdcoop sets mode: +v Levi 19:22:11 <Levi> !download win32 19:22:11 <PublicServer> Levi: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip 19:24:11 <PublicServer> <Spike> hmmm got a problem? 19:24:29 <Levi> !password 19:24:29 <PublicServer> Levi: punned 19:24:33 <PublicServer> <hylje> hm? 19:24:35 <PublicServer> *** Levi joined the game 19:25:24 <PublicServer> <Spike> check train 99 19:25:38 <PublicServer> <Spike> seems to want take red light each time insted of the green one 19:25:47 <PublicServer> <Combuster> where? 19:25:50 <PublicServer> <Spike> bbh01 19:25:56 <PublicServer> <Combuster> I put 8 trains onto ML for testing 19:26:29 <PublicServer> <hylje> doesnt seem quite functional... 19:28:35 <PublicServer> *** Levi has left the game (leaving) 19:28:39 <PublicServer> *** Farden has left the game (connection lost) 19:29:31 <Farden> !password 19:29:31 <PublicServer> Farden: forays 19:29:52 <PublicServer> *** Farden joined the game 19:30:57 *** Mks has joined #openttdcoop 19:30:57 <PublicServer> *** Farden has left the game (connection lost) 19:30:58 <PublicServer> <Combuster> Looks like the station at Jingle & teddy's works :) 19:31:02 *** openttdcoop sets mode: +v Mks 19:34:51 <PublicServer> *** AmmIer joined the game 19:35:40 <PublicServer> <AmmIer> isn't the ML a bit too close to boarder? 19:35:42 <Mks> !password 19:35:42 <PublicServer> Mks: forays 19:36:53 <PublicServer> *** Mks joined the game 19:36:58 <PublicServer> *** Farden joined the game 19:37:00 <PublicServer> <AmmIer> LOL 19:37:03 <PublicServer> <Combuster> ? 19:37:08 <PublicServer> <Farden> lol? 19:37:12 <PublicServer> <AmmIer> MSH02 19:37:21 <PublicServer> <Combuster> :) 19:37:33 <PublicServer> <Combuster> it works :) 19:37:38 <PublicServer> <Farden> simplest MSH in the world \o/ 19:42:26 <PublicServer> *** Sgt.Zale has left the game (connection lost) 19:42:50 *** sgt_Zale has quit IRC 19:51:59 *** mixrin has joined #openttdcoop 19:52:04 *** openttdcoop sets mode: +v mixrin 19:52:19 <Ammler> !rcon town_growth_rate 19:52:19 <PublicServer> Ammler: ERROR: command or variable not found 19:52:22 <Ammler> !rcon set town_growth_rate 19:52:22 <PublicServer> Ammler: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4) 19:52:25 <Ammler> !rcon set town_growth_rate 1 19:53:09 <PublicServer> <hylje> halp 19:54:07 <PublicServer> <AmmIer> ? 19:55:21 <PublicServer> <Farden> hu... isn't MSH01a a bit inverted 19:55:33 <PublicServer> <Farden> it pull out 4 trains 19:55:36 <PublicServer> <hylje> it's bugged 19:55:37 <PublicServer> <Farden> should be the contrary 19:55:41 <PublicServer> <hylje> and i'm trying to figure it out 19:55:53 <PublicServer> <Farden> just invert the exit links 19:56:08 <PublicServer> <Farden> it should work 19:56:30 <PublicServer> <hylje> you see it doesn't let anyone go straight 19:56:49 <PublicServer> <Farden> I see... it doesn't stay activated 19:56:55 <PublicServer> <AmmIer> is there a plan for the road layout 19:57:32 <PublicServer> <Farden> found! 19:57:37 <PublicServer> <Farden> done^^ 19:57:41 <PublicServer> <AmmIer> hmm 19:57:42 <PublicServer> <hylje> wat was it 19:57:49 <PublicServer> <AmmIer> trains don't stop at station 19:57:54 <PublicServer> <Farden> this signal mustn't be a combo 19:57:58 <PublicServer> <Farden> it must be a normal 19:58:22 <PublicServer> <Farden> 1 train out of 8 will go to the station 19:58:53 <PublicServer> <AmmIer> you could make a signal every tile 20:00:08 <PublicServer> <Farden> working \o/ 20:00:50 <PublicServer> <AmmIer> if that map will work, we need to hide it from the others ;-) 20:00:59 <PublicServer> <AmmIer> people will think, we are crazy. 20:01:06 <PublicServer> <Farden> the funny point is... half of the map will be taken with logical systems^^ 20:01:35 <PublicServer> <hylje> we aren't? 20:01:41 <PublicServer> <Farden> well...^^ 20:01:51 <PublicServer> <Farden> we're coopers after all 20:03:24 <PublicServer> <AmmIer> hmm, can't walk to Kppergate 20:03:38 <PublicServer> <Spike> in the end... will there be space for any pax.. or will this just be a big logic gate game with few pax? :D 20:04:01 <PublicServer> <Combuster> I expect there will 20:04:04 <PublicServer> <Farden> look at the subtitle I found for the game 20:04:09 <PublicServer> <Farden> I think it says all^^ 20:04:12 <PublicServer> <Combuster> Just have a look at how compact MSH02 is 20:04:19 <PublicServer> <Spike> or: When logic meets Pax :) 20:04:29 <PublicServer> <Farden> not bad^^ 20:09:07 <PublicServer> <AmmIer> hmm, the station was there for a reason. 20:11:13 <PublicServer> <Farden> hu... cities started to grow 20:11:26 <PublicServer> <Farden> we're going to have to do it fast, guys 20:12:22 <PublicServer> <Farden> funny, there are 65 persons living in a stadium at Teddywick 20:13:11 <PublicServer> *** Farden has left the game (connection lost) 20:19:35 <PublicServer> <AmmIer> really sml join? 20:20:55 *** Mucht has joined #openttdcoop 20:20:55 *** ChanServ sets mode: +o Mucht 20:21:00 *** openttdcoop sets mode: +v Mucht 20:21:54 <PublicServer> *** hylje has left the game (leaving) 20:22:02 <PublicServer> <Combuster> Redid BBH05 20:22:37 *** Mucht has quit IRC 20:26:58 <PublicServer> <AmmIer> wouldn't care ;-) 20:27:03 <PublicServer> <Combuster> :) 20:29:14 *** Mucht has joined #openttdcoop 20:29:14 *** ChanServ sets mode: +o Mucht 20:29:19 *** openttdcoop sets mode: +v Mucht 20:34:46 <PublicServer> <AmmIer> the ML is bad signalled 20:35:01 <PublicServer> <AmmIer> signals should be parallel to every line 20:35:58 <PublicServer> <AmmIer> or not?= 20:42:12 *** Wurzel49 has joined #openttdcoop 20:42:17 *** openttdcoop sets mode: +v Wurzel49 20:43:18 <PublicServer> <AmmIer> MSH1 seems not working 20:43:53 *** mixrin has quit IRC 20:44:18 *** mixrin has joined #openttdcoop 20:44:23 *** openttdcoop sets mode: +v mixrin 20:52:26 <PublicServer> *** Mks has left the game (leaving) 20:52:30 *** Mks has quit IRC 20:52:43 *** Farden has quit IRC 20:57:13 *** mixrin has quit IRC 21:04:17 *** mixrin has joined #openttdcoop 21:04:22 *** openttdcoop sets mode: +v mixrin 21:04:30 *** Wurzel49 has quit IRC 21:05:13 <PublicServer> *** Mark has left the game (leaving) 21:11:13 *** Thraxian has quit IRC 21:11:22 <PublicServer> <AmmIer> isn't it possible to make a not gate in 3 tiles? 21:22:27 <Maza> no, sorry 21:22:37 <PublicServer> <AmmIer> :-) 21:23:06 <PublicServer> <AmmIer> How do you know? 21:24:41 <Maza> I just guessed 21:25:06 <PublicServer> <AmmIer> then, why do you excuse? 21:25:43 <Maza> Who the hell am I anyway? 21:26:04 <PublicServer> <AmmIer> indeed, that would be the next question :-P 21:26:35 <Maza> No... wait! You don't know either who you are? 21:31:03 *** ODM has quit IRC 21:41:34 *** ste1n has joined #openttdcoop 21:41:38 *** openttdcoop sets mode: +v ste1n 21:43:05 <ste1n> !password 21:43:05 <PublicServer> ste1n: totems 21:43:45 <ste1n> !version 21:43:45 <PublicServer> ste1n: Autopilot AP+ 3.0 Beta (r699M) 21:43:57 <ste1n> !nightly 21:44:01 <ste1n> !help 21:44:01 <PublicServer> ste1n: http://www.openttdcoop.org/wiki/IRC_Commands 21:44:04 <Ammler> @quickstart 21:44:06 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 21:44:25 <ste1n> !thanks ;) 21:45:08 <ste1n> !revision 21:45:08 <PublicServer> ste1n: Game version is r17288 21:45:14 <KenjiE20> QS should probably be on !help at some point 21:46:58 <KenjiE20> btw Ammler there's something still odd about your server 21:47:14 <PublicServer> [com]buster: you are not allowed to use !rcon 21:47:19 <KenjiE20> lol 21:47:23 *** [com]buster is now known as Combuster 21:47:41 <KenjiE20> stealth admin fails :) 21:48:05 <Ammler> hmm 21:48:14 <Ammler> and that is? 21:48:34 <KenjiE20> well neither the wiki nor wpress follow openid for me, despite working previously 21:48:43 <KenjiE20> but devzone works perfectly 21:49:04 <Combuster> !rcon patch town_build_roads 21:49:04 <PublicServer> Combuster: 'town_build_roads' is an unknown setting. 21:49:05 <Ammler> maybe something got lost with migration? 21:49:14 <ste1n> !ip 21:49:14 <PublicServer> ste1n: ps.openttdcoop.org 21:49:15 <KenjiE20> not afaict 21:49:18 <Ammler> I use openid too on both, blog and wiki 21:49:18 <Combuster> !rcon patch allow_town_roads 21:49:18 <PublicServer> Combuster: Current value for 'allow_town_roads' is: 'on' (min: 0, max: 1) 21:49:23 <Combuster> !rcon patch allow_town_roads 0 21:49:31 <KenjiE20> my openid's still linked on wiki 21:49:39 <KenjiE20> and wpress refuses to relink 21:50:42 <Ammler> maybe you try with a new account 21:50:43 <PublicServer> *** jondisti joined the game 21:51:10 <Ammler> then, we know, it is the account or a general issue. 21:52:47 <KenjiE20> An error occured during verification of the OpenID URL. <- on wiki 21:53:17 <KenjiE20> Could not discover an OpenID identity server endpoint at the url: <- on wpress 21:53:47 <Ammler> what is the id? 21:53:49 <KenjiE20> aha 21:53:52 <KenjiE20> "[FAIL] Big Integer support: The OpenID Library is operating in Dumb Mode. Recommend installing GMP support." 21:54:01 <KenjiE20> possibly that? 21:54:04 <ste1n> !password 21:54:04 <PublicServer> ste1n: totems 21:54:07 <ste1n> still 21:54:10 <Ammler> hmm 21:54:15 <PublicServer> *** SmatZ joined the game 21:54:16 <PublicServer> *** STE1N joined the game 21:54:25 <Ammler> what is gmp? 21:54:29 <Ammler> php module? 21:54:36 <KenjiE20> not a clue 21:54:55 <KenjiE20> yes 21:55:06 <PublicServer> <Combuster> originally no 21:55:14 <KenjiE20> it can also use bcmath according to my plugin 21:55:30 <PublicServer> <Combuster> GMP is written in C 21:56:20 * Ammler is looking for gmp 21:56:32 <PublicServer> <SmatZ> emerge gmp 21:56:33 <PublicServer> <SmatZ> > 21:56:34 <PublicServer> <SmatZ> ? 21:56:40 <Ammler> as the devzone uses ruby, that might be possible :-) 21:56:43 <Combuster> most likely installed 21:56:43 <KenjiE20> boy the spam bots really like PSG 40 :P 21:56:48 <Combuster> gcc depends on it 21:57:34 <KenjiE20> I'd say gcc might not be on, but it's ammlers server, so that's not likely :P 21:57:48 <Ammler> gcc is there 21:57:55 <Ammler> how else running openttd 21:58:13 <Ammler> as the mean cf doesn't support suse ;-) 21:58:27 <PublicServer> <Combuster> suse stinks imnsho 21:58:49 <KenjiE20> that's why I said "that's not likely" 21:58:52 <PublicServer> <STE1N> suse used to be nice 21:58:57 <Ammler> I won't fight with you about it, Combuster :_P 21:59:03 <PublicServer> <STE1N> way back @ 6.2 21:59:15 <PublicServer> <STE1N> but novell messed it up 21:59:40 <Ammler> it is much better now :P 21:59:57 <ste1n> well yeah 22:00:00 <Ammler> specially with zypper 22:00:01 <ste1n> but at the time... 22:00:13 <PublicServer> <STE1N> it was relatively nicer 22:01:01 <PublicServer> *** SmatZ has left the game (leaving) 22:01:05 <PublicServer> <STE1N> I don't get thtese probability generators 22:01:20 <Ammler> I really have no clue, what should be worse then on past about it. 22:01:30 <Ammler> I use sue since around version 7 22:01:39 <PublicServer> <Combuster> I used to use suse 22:01:43 * KenjiE20 is getting Slackware 13.0 :D 22:01:55 <PublicServer> <Combuster> I couldn't do anything with it 22:02:01 <SmatZ> finally it has amd64 support 22:02:09 <SmatZ> so slamd64 isn't needed 22:02:19 <KenjiE20> Ammler: you use sue? you user you.. :P 22:02:26 <SmatZ> but I am really missing any usable package manager, solving dependencies 22:02:27 <Ammler> :P 22:02:28 <KenjiE20> SmatZ: indeed 22:02:38 <PublicServer> <Combuster> Dumped suse for like 3 years now 22:02:47 <KenjiE20> slackbuilds gets close 22:02:58 <PublicServer> <Combuster> Gentoo ftw 22:03:01 <Ammler> SmatZ: zypper? 22:03:03 <PublicServer> *** jondisti has left the game (leaving) 22:03:10 <Ammler> but that is quite new 22:03:10 <KenjiE20> I've never really had much in the way of dependancy issues with slack tbh 22:03:41 <KenjiE20> Gentoo's nice, good to learn the core with, but too much effort for me 22:04:06 <KenjiE20> arch is nice, but rolling releases are out for my bandwidth 22:04:24 <Ammler> gmp isn't installed, just libgmp3 22:04:51 <Ammler> gentoo is just for geeks like TB and Smatz 22:04:55 <SmatZ> :) 22:05:02 <Ammler> not useable for stupid users like me. 22:05:14 <KenjiE20> haha 22:05:22 <Ammler> I need nice clickypincky things. 22:05:26 <KenjiE20> I learnt the CL basic by installing a Gentoo distro 22:05:50 <KenjiE20> then I got fed up with compiling everything, and went to slackware 22:06:02 <KenjiE20> install -> edit -> use :) 22:06:05 <SmatZ> huh 22:06:05 <Ammler> and specially I wouldn't trust my Kernel builds ;-) 22:06:11 <SmatZ> I moved from slackware to gentoo 22:06:28 <SmatZ> because I solving dependencies myself 22:06:40 <SmatZ> and compiling half of packages I was using... 22:06:50 <Ammler> I am not aware of one dependency issue. 22:07:03 <KenjiE20> the last time I did that on Slackware was putting deluge torrent on 22:07:18 <KenjiE20> and before that...... erm. compiz? maybe? 22:07:22 <SmatZ> I was using courier 22:07:33 <SmatZ> and some stuff... what was that... 22:07:46 <SmatZ> some web interface 22:07:48 <KenjiE20> it's been many a moon since I lacked dependencies 22:07:51 <SmatZ> it needed java stuff 22:07:59 <SmatZ> failed to do it with slackware 22:08:04 <SmatZ> easy in gentoo :) 22:08:20 <Ammler> zypper in php5-gmp 22:09:15 <Ammler> well, as long as linux distros fight against each other, it is nice :-D 22:09:29 <KenjiE20> generally I hunt linuxpackages for stuff, and if it's not there compile 22:10:18 <Ammler> KenjiE20: could you try again? 22:10:25 <KenjiE20> yup 22:10:50 <Ammler> or does it need additional config? 22:10:56 <PublicServer> *** Combuster has left the game (leaving) 22:11:12 <KenjiE20> still not finding, lemme hit the clear openid cache 22:11:52 <KenjiE20> nah, still not discovering on wpress 22:11:54 <Ammler> where did you get the warning about gmp? 22:12:09 <KenjiE20> the openid settings page 22:12:21 <KenjiE20> "[OK] Big Integer support: GMP is installed." now 22:13:12 <PublicServer> *** Spike has left the game (leaving) 22:14:26 <Ammler> what's xrds? 22:14:55 <KenjiE20> some discovery thing, doesn't relate to this direction of auth 22:15:26 <KenjiE20> neither of our sites have it 22:15:35 <PublicServer> <STE1N> soooo... is growing towns OK at this time? 22:16:06 <PublicServer> <STE1N> and are those circling trains explained anywhere? I've been staring at the wiring for a while now, but it doesn't hit 22:16:28 <KenjiE20> @blog logic 22:16:30 <Webster> Search Result for logic at #openttdcoop - http://www.openttdcoop.org/blog/?s=logic 22:16:40 <PublicServer> <STE1N> will do 22:17:15 <KenjiE20> ahh, it wasn't slackbuilds I was thinking of, it was 'swaret' 22:20:20 <KenjiE20> hmm, www.openttdcoop.org's IP is getting a 406 according to my cpanel 22:20:35 <SmatZ> 406? 22:20:49 <KenjiE20> Not acceptable apparently 22:20:54 <SmatZ> I don't remember ever seeing that 22:21:07 <KenjiE20> though why wiki and wpress get that and dev. doesn't >_> 22:21:53 <SmatZ> worksforme :-/ 22:22:09 <Ammler> what is 406? 22:22:20 <KenjiE20> Not acceptable apparently 22:22:27 <Ammler> and what does that mean? 22:22:54 <Ammler> what happens, if you try with ammler.ch? 22:23:56 *** Combuster has quit IRC 22:24:32 <KenjiE20> code 200 with devzone 22:24:39 *** Progman has joined #openttdcoop 22:24:41 <KenjiE20> hence the working 22:24:44 *** openttdcoop sets mode: +v Progman 22:25:07 <Ammler> KenjiE20: same ip 22:25:16 <KenjiE20> yea, I know 22:25:28 <Ammler> so you have a dns issue? 22:25:36 <KenjiE20> nope, something else 22:25:48 <KenjiE20> something with the php asks 22:25:54 <Ammler> but if you get different ips with dev and www? 22:28:08 <KenjiE20> http://pastebin.com/d21018b75 <-- that's what the latestvisitors entries look like 22:30:14 *** jonde has quit IRC 22:31:50 <Ammler> KenjiE20: maybe it is security on your site? 22:32:08 <KenjiE20> @http://openidenabled.com/resources/openid-test/diagnose-server/start?openid_url=http%3A%2F%2Fwww.longbowslair.co.uk%2F <-- that works 22:32:21 <Ammler> as the openid checks the ip of the web, and that has changed. 22:32:56 <Ammler> maybe you should clear the openid allowed page on your site, 22:33:01 <Ammler> so you can approve again 22:33:51 <KenjiE20> Could not discover an OpenID identity server endpoint at the url: 22:33:57 <KenjiE20> still same 22:34:23 <Ammler> http://www.openttdcoop.org/blog/wp-admin/users.php?page=openid_trusted_sites 22:34:49 <KenjiE20> that's the page I'm on 22:35:08 <Ammler> yes, but on your blog 22:35:15 <KenjiE20> that's the page I'm on 22:36:09 <KenjiE20> I'm 99% certain it's not my site, since both devzone and openidenabled.com log in fine 22:37:31 <Ammler> yeah, it might be an php issue, but what? 22:38:05 <KenjiE20> no idea, check /var/log/httpd/error_log ? 22:38:45 *** Progman has quit IRC 22:40:11 <Ammler> [Sun Aug 30 00:38:19 2009] [error] [client 84.226.160.187] File does not exist: /home/openttdcoop/public_html/home, referer: http://www.openttdcoop.org/blog/wp-admin/users.php?page=your_openids 22:40:39 <KenjiE20> that's not my IP :) 22:41:11 *** Wurzel49 has joined #openttdcoop 22:41:16 *** openttdcoop sets mode: +v Wurzel49 22:42:09 <Ammler> http://pastebin.ca/1547701 22:42:18 <Ammler> does it matter? 22:43:13 <Ammler> what file should "home" be? 22:44:01 <KenjiE20> good question 22:45:50 <PublicServer> *** AmmIer has left the game (connection lost) 22:45:50 <PublicServer> *** Game paused (not enough players) 22:46:02 <PublicServer> *** STE1N has left the game (leaving) 22:48:50 <ste1n> night all 22:48:52 *** ste1n has quit IRC 22:49:42 <PublicServer> *** Thraxian joined the game 22:50:17 <Ammler> there was no "home" on the old www, either 22:52:15 <Ammler> aha 22:52:29 <Ammler> this home is somewhere configured as blog base 22:52:36 <PublicServer> *** Thraxian has left the game (leaving) 22:52:46 <Ammler> !players 22:52:48 <PublicServer> Ammler: There are currently no clients connected to the server 22:54:02 <PublicServer> *** AmmIer joined the game 22:54:10 *** Wurzel49 has quit IRC 22:55:34 *** ^Spike^ has quit IRC 23:02:31 *** Phoenix_the_II has quit IRC 23:02:39 *** Phoenix_the_II has joined #openttdcoop 23:02:44 *** openttdcoop sets mode: +v Phoenix_the_II 23:03:29 <KenjiE20> hm, I just stuck a test install of phpmyID on a subdomain and tried that, getting the same error 23:06:30 <Ammler> I made rewrite rule from home to blog 23:07:22 <Ammler> [Sun Aug 30 01:06:56 2009] [error] [client 84.226.160.187] URL fetching not allowed for '', referer: http://www.openttdcoop.org/blog/wp-login.php?loggedout=true 23:11:24 <KenjiE20> dunno 23:11:28 <KenjiE20> afk 23:25:03 *** mixrin has quit IRC