Config
Log for #openttdcoop on 29th August 2009:
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00:25:12  *** PeterT has joined #openttdcoop
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00:25:26  <PeterT> @whoami
00:25:26  <Webster> PeterT: Peter
00:26:16  <PeterT> !password
00:26:16  <PublicServer> PeterT: stench
00:26:24  <PeterT> strange password
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06:13:54  <Maxim> !password
06:13:54  <PublicServer> Maxim: bumper
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09:20:27  <jonde> !password
09:20:27  <PublicServer> jonde: feasts
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10:05:54  <Chris_Booth> hello all
10:13:06  <Mark> morning
10:13:24  <Mark> !passwordt
10:13:25  <Mark> !password
10:13:25  <PublicServer> Mark: dilute
10:13:51  <PublicServer> *** Mark joined the game
10:15:51  <PublicServer> *** Mark has joined spectators
10:17:23  <Chris_Booth> !password
10:17:24  <PublicServer> Chris_Booth: dilute
10:17:40  <PublicServer> *** Chris Booth joined the game
10:19:34  <PublicServer> *** Mark has joined company #1
10:19:34  <PublicServer> *** Game unpaused (enough players)
10:21:28  <PublicServer> *** Mark #1 has left the game (connection lost)
10:27:03  <PublicServer> *** Chris Booth has joined spectators
10:27:03  <PublicServer> *** Game paused (not enough players)
10:27:09  <PublicServer> <Mark> awesome booth
10:27:12  <PublicServer> <Mark> ...
10:27:13  <PublicServer> *** Mark has left the game (leaving)
10:27:58  <XeryusTC> !dl win64
10:27:58  <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win64.zip
10:28:41  <XeryusTC> !password
10:28:41  <PublicServer> XeryusTC: plucky
10:28:47  <PublicServer> *** XeryusTC joined the game
10:31:03  <PublicServer> <XeryusTC> i feel like voting for hylje's plan because it has the least signs
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10:34:58  <Chris_Booth> mark
10:35:01  <Chris_Booth> are you playing?
10:35:14  <Chris_Booth> !password
10:35:14  <PublicServer> Chris_Booth: plucky
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11:02:53  *** Farden has joined #openttdcoop
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11:03:00  <Farden> hi there!
11:03:01  <Farden> !playercount
11:03:01  <PublicServer> Farden: Number of players: 0
11:03:03  <Farden> !password
11:03:04  <PublicServer> Farden: vetted
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11:12:12  <PublicServer> *** Farden has left the game (connection lost)
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11:44:44  <highpinger> !password
11:44:44  <PublicServer> highpinger: staple
11:44:50  <PublicServer> *** highpinger joined the game
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12:00:13  <XeryusTC> the current ps game involves TaI?
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12:54:30  <Ammler> XeryusTC: dev
13:07:37  *** Farden has joined #openttdcoop
13:07:42  *** openttdcoop sets mode: +v Farden
13:07:44  <Farden> hello again
13:07:46  <Farden> !playercount
13:07:46  <PublicServer> Farden: Number of players: 0
13:07:51  <Farden> sad...
13:13:45  <Ammler> Farden: could you help me, we need to get rid of all engines :-)
13:14:08  <Farden> yeah, what can I do?
13:14:19  <Ammler> depot and sell all engines
13:14:24  <Farden> ok
13:14:28  <Ammler> !save
13:14:28  <PublicServer> Saving game...
13:14:29  <PublicServer> Game saved
13:14:33  <Farden> !password
13:14:33  <PublicServer> Farden: teased
13:14:34  <PublicServer> *** AmmIer joined the game
13:14:54  <PublicServer> *** Game unpaused (enough players)
13:14:55  <PublicServer> *** Farden joined the game
13:15:30  <PublicServer> <Farden> so, we're cleaning the place, right?
13:15:43  <PublicServer> <AmmIer> no, just the engines
13:15:54  <PublicServer> <Farden> ok
13:15:55  <PublicServer> <AmmIer> I need to enable engine pool
13:16:20  <PublicServer> <Farden> ok
13:17:42  <PublicServer> <Farden> ok, they're in
13:18:51  <PublicServer> <Farden> damn... I lag a lot
13:18:56  <PublicServer> <AmmIer> he
13:19:01  <PublicServer> <AmmIer> on a empty map?
13:19:10  <PublicServer> <Farden> yeah...
13:19:20  <PublicServer> <Farden> and it's the only game doing that
13:19:31  <PublicServer> <Farden> I played Left 4 Dead yesterday
13:19:34  <PublicServer> <Farden> no lag at all
13:19:41  <PublicServer> <Farden> and in local games, it's ok too
13:19:43  <PublicServer> <Farden> so...
13:22:01  <PublicServer> <AmmIer> all engines sold?
13:22:06  <PublicServer> <Farden> checking...
13:22:29  <PublicServer> *** AmmIer has left the game (leaving)
13:22:29  <PublicServer> *** Game paused (not enough players)
13:22:39  <PublicServer> <Farden> ok!
13:22:49  <PublicServer> *** Farden has left the game (leaving)
13:24:46  <Ammler> engine pool enabled now
13:24:54  <Ammler> adding logic train with 2k speed
13:26:11  <Farden> 2k?
13:26:17  <Farden> I though 1k was the max speed
13:28:19  <SmatZ> 65k isn't max speed anymore?
13:28:41  <Ammler> configurabel
13:29:18  <Ammler> do you think, it should be 65k?
13:29:38  <Farden> it wouldn't change anything
13:29:43  <Farden> we would reach the frame level
13:29:52  <Farden> before reaching the 65k speed
13:30:04  <SmatZ> I don't know
13:30:19  <Ammler> is there another GRF issue I should fix, while I am at it?
13:30:21  <Ammler> Mark: ?
13:31:18  <Mark> not that i know of
13:31:28  <Ammler> isr 0.8
13:31:29  <Mark> seems some people have problems with me using an old version
13:31:36  <Ammler> :-)
13:31:41  <Ammler> and new jp stations
13:31:46  <Mark> though no one noticed in the last three games where i used exactly the same
13:31:49  <Mark> but feel free to change
13:33:36  <Ammler> and we keep the maglev tracks?
13:33:53  <Mark> i dont care
13:34:02  <Mark> i'd just build in normal rail and convert it
13:34:12  <Mark> just feels like more work than needed and it's damn ugly
13:35:17  <Ammler> ok, then I keep it, as that is the freedom of scenario creator ;-)
13:37:33  <Ammler> !rcon ls
13:37:33  <PublicServer> Ammler: 0) .. (Parent directory)
13:37:33  <PublicServer> Ammler: 1) archive/ (Directory)
13:37:33  <PublicServer> Ammler: 2) psg157start2.sav
13:37:33  <PublicServer> Ammler: 3) psg156start.sav
13:37:33  <PublicServer> Ammler: 4) fixed.sav
13:37:35  <PublicServer> Ammler: 5) Phillips & Co., 26th Oct 1954.sav
13:37:35  <PublicServer> Ammler: 6) psg155start.sav
13:37:37  <PublicServer> Ammler: 7) desertpax.sav
13:37:37  <PublicServer> Ammler: 8) psg151.sav
13:37:39  <PublicServer> Ammler: 9) dover_prep.sav
13:37:39  <PublicServer> Ammler: you have 2 more messages
13:37:42  <Mark> DO THAT IN PM
13:37:42  <Ammler> !rcon pwd
13:37:42  <PublicServer> Ammler: /home/openttd/svn-public/autopilot/save/uploads/
13:37:48  <Ammler> hehe :P
13:37:54  <Ammler> !rcon cd 0
13:38:00  <Ammler> !rcon ls
13:38:00  <PublicServer> Ammler: 0) .. (Parent directory)
13:38:00  <PublicServer> Ammler: 1) archive/ (Directory)
13:38:00  <PublicServer> Ammler: 2) autosave/ (Directory)
13:38:00  <PublicServer> Ammler: 3) uploads/ (Directory)
13:38:00  <PublicServer> Ammler: 4) Metropolis.sav
13:38:01  <PublicServer> Ammler: 5) game.sav
13:38:05  <Ammler> !rcon load 4
13:38:12  <PublicServer> *** Game paused (not enough players)
13:38:13  <planetmaker> please keep out of my belly
13:38:20  <planetmaker> even, if Mark requests it ;-I)
13:38:21  <Mark> :)
13:38:34  <Ammler> well, he earned that.
13:39:01  <PublicServer> *** AmmIer joined the game
13:39:09  <Ammler> !content
13:39:19  <PublicServer> *** Ammler has updated content from BaNaNaS.
13:39:23  <Ammler> !rcon load 4
13:39:25  <PublicServer> *** Game paused (not enough players)
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13:40:03  <Ammler> can we consider that as bug?
13:40:13  <PublicServer> Server closed down by admin
13:40:16  <PublicServer> Server has exited
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13:40:36  *** ChanServ sets mode: +v PublicServer
13:40:41  <PublicServer> Autopilot engaged
13:40:41  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
13:40:41  <PublicServer> @revision r17288
13:40:41  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #157 (r17288) | STAGE: Voting | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
13:41:13  <PublicServer> *** AmmIer joined the game
13:41:27  <PublicServer> <AmmIer> Mark, join and check :-)
13:44:13  <Ammler> well then, let me at least repair the MM
13:44:17  <Ammler> !unpause
13:44:17  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
13:44:17  <PublicServer> *** Game unpaused (enough players)
13:45:48  <Mark> Ammler: there were 35 trains
13:45:57  <Mark> you might like to know ;)
13:46:00  <PublicServer> <AmmIer> 38 :-)
13:46:18  <PublicServer> *** Spike joined the game
13:47:00  <PublicServer> <Spike> someone got over excited with station eyecandy? :D
13:47:14  <PublicServer> <AmmIer> isr update :-)
13:47:45  <PublicServer> *** Spike has left the game (connection lost)
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13:49:47  <^Spike^> server hates me.. :)
13:51:43  <PublicServer> <AmmIer> production dropped around 30% while I switched :-)
13:52:24  <PublicServer> <Spike> it'll increase :)
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14:01:57  <PublicServer> <AmmIer> 40 trains with 4 plattforms
14:02:24  <PublicServer> <AmmIer> drop jams a bit
14:07:37  <ODM> ey guys
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14:14:22  <highpinger> !password
14:14:22  <PublicServer> highpinger: flours
14:14:28  <PublicServer> *** highpinger joined the game
14:15:34  <^Spike^> hmmm.. the logic trains accelarate instantly now or what? :)
14:15:43  <PublicServer> <AmmIer> yes
14:15:53  <PublicServer> <AmmIer> well, somehow
14:16:00  <PublicServer> <AmmIer> I guess, they are too fast
14:16:16  <PublicServer> <AmmIer> at least the splitter doesn't work anymore
14:16:27  <Chris_Booth> !password
14:16:27  <PublicServer> Chris_Booth: flours
14:16:37  <PublicServer> <Spike> nop...
14:16:40  <PublicServer> *** Spike has joined company #1
14:16:49  <PublicServer> <Spike> what does ? do
14:16:54  <PublicServer> <AmmIer> no idea
14:17:07  <PublicServer> <AmmIer> this splitter looks other then the last I saw
14:17:13  <PublicServer> *** Chris Booth joined the game
14:17:41  <PublicServer> <Chris Booth> 2,233 km/h
14:17:58  <PublicServer> <AmmIer> it is a parameter
14:18:15  <PublicServer> <Spike> maybe add a 3rd? :)
14:18:31  <PublicServer> <AmmIer> the not gate is fine
14:18:40  <PublicServer> <AmmIer> just the splitter is wrong
14:18:51  <PublicServer> <Chris Booth> that is stupily fast
14:19:20  <PublicServer> <Spike> the counter is reset each time.. before it reaches 7
14:19:27  <PublicServer> *** Chris Booth has left the game (connection lost)
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14:20:50  <PublicServer> <AmmIer> ah, now :-)
14:20:56  <PublicServer> <Spike> it doesn't reset now
14:20:59  <PublicServer> <Spike> :)
14:20:59  <PublicServer> <AmmIer> double headed
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14:22:19  <PublicServer> <Spike> ok now :)
14:23:44  <PublicServer> <Spike> it are bad train for someone who has epilepsy :)
14:24:00  <PublicServer> <AmmIer> :-)
14:24:57  <PublicServer> <Spike> atleast the accel is better the other version of yesterday..
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14:26:47  <PublicServer> <AmmIer> yeah, had a bug there
14:27:20  <PublicServer> <AmmIer> well, the accel depense on weight
14:27:29  <^Spike^> and weight was heavy? :)
14:27:32  <PublicServer> <AmmIer> and I can't set it lower then 1t
14:27:48  <PublicServer> <Spike> but now it weighs a whole 2t
14:27:59  <PublicServer> <Spike> vs 318 on pax trains.. :)
14:28:20  <PublicServer> <Spike> wasn't it a better idea to use turbobusses as logic trains? ;)
14:29:06  <PublicServer> <AmmIer> well, I have no idea about graphics.
14:29:17  <PublicServer> <AmmIer> I just used the toyland maglev
14:29:24  <Mark> !password
14:29:24  <PublicServer> Mark: burgle
14:29:32  <PublicServer> *** Mark joined the game
14:29:33  <PublicServer> <Mark> lol.
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14:31:51  <PublicServer> <AmmIer> Mark, fine enough?
14:31:56  <PublicServer> <Mark> im testing :)
14:32:02  <PublicServer> <AmmIer> :-)
14:33:45  <PublicServer> <AmmIer> train #54
14:36:56  <hylje> !password
14:36:56  <PublicServer> hylje: burgle
14:37:02  <PublicServer> *** hylje joined the game
14:37:29  <PublicServer> <hylje> why do we have a logic train in the maglev loop
14:37:46  <PublicServer> <hylje> oh it's just a normal maglev
14:38:11  <PublicServer> <hylje> ludicrous HP and ludicrous speed
14:38:12  <PublicServer> <AmmIer> no, it is a logic train
14:39:14  <PublicServer> <hylje> so why can logic trains carry wagons?
14:39:29  <PublicServer> <AmmIer> because I am worst coder :-P
14:39:33  <PublicServer> <hylje> oh ok
14:39:36  <planetmaker> :-D
14:40:00  <PublicServer> <AmmIer> I just copied toylnad maglev and pushed some properities
14:40:02  <planetmaker> Version 2 will incorporate a callback which stops doing that, I guess.
14:40:12  <planetmaker> Ammler: you may look at 2cctrainset's metro trains
14:40:25  <planetmaker> many there only allow attachment to itself.
14:40:37  <PublicServer> <AmmIer> oh, indeed, not it is GPL, I could copy it :-)
14:40:43  <PublicServer> <AmmIer> now*
14:40:53  <planetmaker> The code you might have copied earlier, too
14:41:11  <planetmaker> that's nothing where P could talk about as it was written by DJN
14:41:50  <PublicServer> <AmmIer> well, but maybe someone wants to have a fast train carry waggons.
14:42:05  <planetmaker> yet another parameter :-P
14:42:12  <planetmaker> by default I'd disable it.
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14:47:17  <Seppel> !password
14:47:17  <PublicServer> Seppel: turnip
14:47:23  <PublicServer> *** Sepp joined the game
14:48:14  <PublicServer> <AmmIer> Mark: there is a issue
14:48:17  <PublicServer> <Mark> no shit
14:48:25  <PublicServer> <AmmIer> :-D
14:48:45  <PublicServer> <AmmIer> the train which set #7 does also set #1
14:48:51  <PublicServer> <hylje> ya rly
14:48:54  <PublicServer> <Mark> yes
14:50:04  <PublicServer> <Mark> thats more like it
14:50:38  <PublicServer> *** Sepp has left the game (leaving)
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14:52:44  <PublicServer> <Mark> BUG
14:52:46  <PublicServer> <Mark> train 56
14:52:59  <PublicServer> <Mark> not sure whats wrong
14:53:11  <PublicServer> <Mark> now its in
14:53:21  <PublicServer> <AmmIer> I pushed ignore red
14:53:26  <PublicServer> <Mark> nice
14:54:23  <PublicServer> <AmmIer> hehe
14:54:23  <PublicServer> <Spike> it's too fast now? :)
14:54:30  <PublicServer> <Mark> i think so
14:54:33  <PublicServer> <Spike> try normal maglevs maybe there?
14:54:45  <PublicServer> <Mark> i did before
14:55:17  <PublicServer> <Spike> or use a normal erail train on the counter part?
14:55:33  <PublicServer> <AmmIer> might be too slow
14:56:21  <PublicServer> <hylje> is a logic train the only way to get a NOT-presignal?
14:56:28  <PublicServer> <Mark> no
14:56:38  <PublicServer> <Mark> but its the only way to get a proper fast one
14:57:00  <PublicServer> <AmmIer> the same not gate works
14:57:05  <PublicServer> <AmmIer> with slow trains either
14:57:09  <PublicServer> <AmmIer> too*
14:57:23  <PublicServer> <hylje> race conditions ahoy
14:58:12  <PublicServer> <Spike> if i remember correct the counters some games ago worked with normal maglevs or erail trains without a problem
14:58:33  <PublicServer> <Mark> but not fast enough to split transrapids
14:59:20  <PublicServer> <Mark> did anyone change something?
14:59:41  <PublicServer> <Spike> nop
15:04:49  <PublicServer> <AmmIer> I would reset the signal
15:05:05  <PublicServer> <Mark> yeah and now it works?
15:05:11  <PublicServer> <Mark> i did that about 10 times
15:05:12  <PublicServer> <AmmIer> no
15:05:38  <PublicServer> <AmmIer> :-)
15:05:43  <PublicServer> <AmmIer> strange
15:07:04  <PublicServer> <AmmIer> :-D
15:09:32  <PublicServer> *** SmatZ joined the game
15:09:39  <PublicServer> <SmatZ> hello
15:09:44  <PublicServer> <SmatZ> 8-) @ logic train
15:09:46  <PublicServer> <Mark> hello
15:10:11  <PublicServer> *** Mark has joined spectators
15:10:44  <PublicServer> <AmmIer> SmatZ: do signals have a lag?
15:10:50  <PublicServer> <SmatZ> AmmIer: nope
15:11:24  <PublicServer> *** Combuster joined the game
15:11:24  <PublicServer> *** SmatZ has left the game (leaving)
15:11:27  <PublicServer> <AmmIer> check !smatz
15:11:37  <PublicServer> <AmmIer> hmm
15:13:05  <PublicServer> *** Spike has left the game (connection lost)
15:15:43  <PublicServer> *** SmatZ joined the game
15:15:53  *** Rantanplan has joined #openttdcoop
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15:15:58  *** openttdcoop sets mode: +v Rantanplan
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15:16:27  <PublicServer> <Combuster> Potential voters :)
15:16:27  <PublicServer> <SmatZ> AmmIer: what's wrong?
15:16:37  <PublicServer> <AmmIer> sign !smatz
15:16:43  <PublicServer> <SmatZ> I see
15:16:48  <PublicServer> <SmatZ> but I don't see anything wrong
15:17:26  <PublicServer> <AmmIer> it is never green
15:18:03  <PublicServer> <Combuster> Who killed the trains in my divider?
15:18:03  <PublicServer> <SmatZ> maybe because logic trains are too fast
15:18:54  <PublicServer> <Spike> combuster i think the major train rebuild did
15:19:04  <PublicServer> <AmmIer> but then, it has a lag :-)
15:19:13  <PublicServer> <SmatZ> signals don't have lag
15:19:35  <PublicServer> <Combuster> He probably meant my switcher
15:20:08  <PublicServer> *** SmatZ has left the game (leaving)
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15:28:45  <PublicServer> *** hylje has left the game (leaving)
15:29:10  <PublicServer> * Combuster feels like getting this game started
15:30:47  <PublicServer> *** AmmIer has joined spectators
15:33:26  <PublicServer> *** AmmIer has left the game (leaving)
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15:37:32  *** openttdcoop sets mode: +v Wurzel49
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15:55:10  <Farden> !playercount
15:55:10  <PublicServer> Farden: Number of players: 3
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16:01:27  *** openttdcoop sets mode: +v Condac
16:04:50  *** Wurzel49 has quit IRC
16:10:47  <PublicServer> *** Combuster has left the game (leaving)
16:15:54  <PublicServer> *** Spike has enabled autopause mode.
16:15:55  <PublicServer> *** Game paused (not enough players)
16:15:59  <PublicServer> *** Spike has joined spectators
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16:24:54  *** openttdcoop sets mode: +v mixrin
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16:31:57  *** openttdcoop sets mode: +v Entane
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16:42:51  *** openttdcoop sets mode: +v PeterT
16:43:15  <PeterT> hello
16:43:27  <PeterT> oh, i see we are still voting
16:43:29  <PeterT> !playercount
16:43:29  <PublicServer> PeterT: Number of players: 2
16:44:02  *** Chris_Booth is now known as Guest719
16:44:04  *** Chris_Booth has joined #openttdcoop
16:44:06  <PeterT> ^Spike^, could you tell me who has the most votes?
16:44:09  *** openttdcoop sets mode: +v Chris_Booth
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16:45:24  *** openttdcoop sets mode: +v sgt_Zale
16:45:51  <PeterT> !password
16:45:51  <PublicServer> PeterT: founts
16:46:39  *** Farden has quit IRC
16:48:07  <sgt_Zale> !help
16:48:07  <PublicServer> sgt_Zale: http://www.openttdcoop.org/wiki/IRC_Commands
16:49:13  *** Guest719 has quit IRC
16:50:03  <sgt_Zale> !password
16:50:03  <PublicServer> sgt_Zale: founts
16:50:33  <PublicServer> *** Peter joined the game
16:52:01  <PublicServer> *** Peter has left the game (leaving)
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16:52:46  *** openttdcoop sets mode: +v Phoenix_the_II
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17:00:17  <PublicServer> *** Thraxian joined the game
17:02:34  <Thraxian> current vote tally: Mark (3), Farden (1), Chris Booth (1)
17:02:57  <[com]buster> And no votes in the past 8 hours
17:03:25  <[com]buster> So, if you want to play, please vote :)
17:06:20  <PublicServer> *** Thraxian has joined company #1
17:06:36  <PublicServer> *** Thraxian has joined spectators
17:06:39  <Thraxian> voted :)
17:06:52  <Thraxian> current vote tally: Mark (3), Farden (1), Chris Booth (1), Combuster (1)
17:11:46  *** DR_Jekyll has joined #openttdcoop
17:11:52  *** openttdcoop sets mode: +v DR_Jekyll
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17:44:27  <sgt_Zale> !help
17:44:27  <PublicServer> sgt_Zale: http://www.openttdcoop.org/wiki/IRC_Commands
17:45:07  <sgt_Zale> !svn
17:45:07  <PublicServer> sgt_Zale: svn update -r17288 && make (ratted)
17:45:07  <PublicServer> sgt_Zale: svn checkout -r17288 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
17:47:49  <sgt_Zale> !download
17:47:49  <PublicServer> sgt_Zale: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
17:48:27  *** sgt_Zale has quit IRC
17:48:45  <Davelister> download lin
17:48:47  <Davelister> !download lin
17:48:47  <PublicServer> Davelister: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-linux-generic-i686.tar.bz2
17:48:57  <Davelister> thanks :-)
17:49:05  <planetmaker> :-D
17:49:22  <planetmaker> you know that you've been talking to an IRC script? ;-)
17:49:31  <planetmaker> welcome, though :-)
17:49:35  <Davelister> hehe, this bot is really useful
17:49:43  <Davelister> I knew it :-)
17:49:58  <Davelister> (I'm myself a bot...)
17:50:02  *** sgt_Zale has joined #openttdcoop
17:50:07  *** openttdcoop sets mode: +v sgt_Zale
17:50:07  <planetmaker> :-P
17:50:21  *** Wurzel49 has joined #openttdcoop
17:50:26  *** openttdcoop sets mode: +v Wurzel49
17:50:45  <Davelister> oh, it's time to play human being
17:50:53  <Davelister> see you
17:51:11  <planetmaker> ciao
17:59:12  *** Wurzel49 has quit IRC
18:03:37  <[com]buster> sgt_Zale, need help with anything?
18:04:10  <sgt_Zale> need the newest version. Where can i get it?
18:04:20  <[com]buster> windows?
18:04:22  <sgt_Zale> y
18:04:25  <sgt_Zale> es
18:04:57  <[com]buster> !tell sgt_Zale about !download win32
18:04:57  <PublicServer> sgt_Zale: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip
18:04:57  <planetmaker> same way you tried
18:05:02  <planetmaker> !download ...
18:05:02  <PublicServer> planetmaker: unknown option "..."
18:05:15  <sgt_Zale> !download
18:05:15  <PublicServer> sgt_Zale: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
18:05:22  <planetmaker> btw, that's not the newest version, it's just the version this server uses
18:05:40  <sgt_Zale> oh i have to leave argh sry
18:05:59  <[com]buster> k cya
18:06:04  *** sgt_Zale has quit IRC
18:06:10  <[com]buster> pm: do you think we can commence the game?
18:06:33  <[com]buster> we have an obvious leading plan, just not many voters
18:06:35  <planetmaker> dunno. I haven't looked at it today. Why or why not?
18:06:47  <[com]buster> 1v1v1v3
18:06:48  <planetmaker> ah. If it helps, give my vote to Mark :-P
18:07:25  <planetmaker> but the whole WE voting sucks. So... you'd have my placet.
18:07:52  <[com]buster> well then, I think we can call Mark the winner
18:08:01  <[com]buster> Mark: ping
18:08:05  <hylje> !password
18:08:05  <PublicServer> hylje: halest
18:08:07  <planetmaker> !ping
18:08:08  <PublicServer> planetmaker: pong
18:08:11  <planetmaker> :-)
18:08:11  <PublicServer> *** Game unpaused (enough players)
18:08:12  <PublicServer> *** hylje joined the game
18:08:17  <[com]buster> @stage Building
18:08:17  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #157 (r17288) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
18:10:38  <PublicServer> <hylje> so the game will be all about fancy network programming
18:10:49  <PublicServer> <Combuster> lack of programming :)
18:11:06  <PublicServer> <hylje> how about making a 7:1 splitter that doesn't take half the map in logic tracks
18:11:25  <PublicServer> <Combuster> mine is fairly small
18:12:09  <PublicServer> <hylje> that one beside ampleburg woods station?
18:15:33  <PublicServer> <hylje> hmh
18:15:48  <PublicServer> <Combuster> all our goofy stuff is in the way :/
18:16:04  <PublicServer> <hylje> mainline tracks should be dug a bit below the median ground
18:16:17  <PublicServer> <hylje> so that we can build nice cities over them
18:16:38  <PublicServer> <Combuster> makes hubs slightly more nasty
18:16:48  <PublicServer> <hylje> we've got like 4 ground levels to spend
18:17:06  <PublicServer> <hylje> actually 5
18:17:36  <PublicServer> <hylje> so let's put mainlines a level lower?
18:18:00  <PublicServer> <Combuster> If mark would be here...
18:18:09  <PublicServer> <hylje> we're talking cosmetics
18:18:17  <PublicServer> <hylje> it has nothing to do with the plan functionality
18:18:54  <PublicServer> <hylje> it's just a matter of rebuilding these few lines we laid down now
18:19:27  <PublicServer> <hylje> i don't hear complaints
18:21:18  *** Farden has joined #openttdcoop
18:21:23  *** openttdcoop sets mode: +v Farden
18:21:49  <Farden> !playercount
18:21:49  <PublicServer> Farden: Number of players: 4
18:21:54  <Farden> !password
18:21:54  <PublicServer> Farden: rifest
18:26:33  <PublicServer> <Spike> maybe an idea to keep space between the tracks? cause plan also says that station joins are SML
18:27:16  *** eleusis has quit IRC
18:27:54  <PublicServer> *** Spike has joined company #1
18:30:06  <PublicServer> <hylje> maglev submerged
18:34:51  *** PeterT has joined #openttdcoop
18:34:56  *** openttdcoop sets mode: +v PeterT
18:35:07  *** eleusis has joined #openttdcoop
18:35:12  *** openttdcoop sets mode: +v eleusis
18:35:44  <PublicServer> <hylje> enjoy bbh01
18:35:55  <PublicServer> <hylje> i mean bbh5
18:37:36  <PublicServer> <hylje> ghetto style is in fashion
18:40:25  <PublicServer> <hylje> does every track get its own 1:7 split?
18:43:13  <hylje> @tunnels 3
18:43:13  <Webster> For trainlength 3: < 2 needs 2, 3 - 7 needs 3, 8 - 12 needs 4.
18:43:31  <PublicServer> <hylje> yay tripled tunnels
18:45:42  <PeterT> who won?
18:45:47  <PeterT> mark i assume
18:45:47  <PublicServer> <hylje> mark
18:47:37  <Ammler> with 3 votes?
18:47:42  <hylje> yeah.
18:47:50  <hylje> because nobody dared come vote :P
18:47:59  <Ammler> hehe
18:48:04  <Farden> !password
18:48:04  <PublicServer> Farden: bowing
18:48:35  <PublicServer> <hylje> now i need to figure out how to integrate a train selector to slh01
18:48:42  <PublicServer> *** Farden has left the game (leaving)
18:49:10  <PublicServer> <hylje> do we shift to which direction?
18:49:43  <PublicServer> *** Farden joined the game
18:50:10  *** Nillip has joined #openttdcoop
18:50:15  *** openttdcoop sets mode: +v Nillip
18:50:18  <PublicServer> <Farden> so, it's already started?
18:50:23  <Nillip> !download
18:50:23  <PublicServer> Nillip: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
18:50:25  *** mixrin has quit IRC
18:50:30  <PublicServer> <hylje> yea
18:50:36  <PublicServer> <Farden> and Mark won, as usual^^
18:50:44  <PublicServer> <hylje> who could have guessed
18:50:50  <PublicServer> <Farden> ^^
18:52:31  *** Chris_Booth has joined #openttdcoop
18:52:36  *** openttdcoop sets mode: +v Chris_Booth
18:53:06  *** Nillip has quit IRC
18:53:18  <Chris_Booth> !password
18:53:18  <PublicServer> Chris_Booth: bowing
18:53:51  <PublicServer> *** Chris Booth joined the game
18:53:55  <PublicServer> <Spike> isn't slh01a more like MSH01a?
18:54:09  <PublicServer> <hylje> plan refers to slh
18:54:12  <PublicServer> <Chris Booth> this game should have SLH's
18:54:34  <PublicServer> <Chris Booth> plan says staion branches
18:54:41  <PublicServer> <Chris Booth> they are not SLH
18:54:44  <PublicServer> <Chris Booth> MSH
18:54:47  *** Test123 has joined #openttdcoop
18:54:52  *** openttdcoop sets mode: +v Test123
18:54:56  <Test123> !download
18:54:56  <PublicServer> Test123: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
18:55:24  *** Test123 has quit IRC
18:55:26  <PublicServer> *** Chris Booth has left the game (leaving)
18:55:31  *** Chris_Booth has quit IRC
18:58:21  <PeterT> !password
18:58:21  <PublicServer> PeterT: fiesta
18:58:41  <PublicServer> *** Peter joined the game
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18:59:16  *** openttdcoop sets mode: +v Phoenix_the_II
18:59:29  <PublicServer> <hylje> i may as well made some mistakes in my shifters
18:59:37  <PublicServer> <hylje> so poke them out before they get use
18:59:39  <PublicServer> *** Peter has left the game (leaving)
18:59:52  <PeterT> !dl lin64
18:59:53  <PublicServer> PeterT: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-linux-generic-amd64.tar.bz2
19:02:37  *** sgt_Zale has joined #openttdcoop
19:02:41  *** openttdcoop sets mode: +v sgt_Zale
19:04:28  <PeterT> @herald PeterT Hello PeterT
19:06:21  <PublicServer> <Spike> combuster is it me or is there a combo sig missing on 2 of those splitters
19:06:26  <planetmaker> PeterT: don't try to configure this bot
19:06:54  <Xaroth> heh, that won't work :P
19:07:17  <planetmaker> I'm pretty sure it won't.
19:07:21  <PublicServer> <Combuster> Well actually no
19:07:32  <PublicServer> <Spike> the other 1 had 1 too much? :)
19:07:41  <PublicServer> <Combuster> if you add combos it might get stuck in a green-green loop
19:07:48  <sgt_Zale> !password
19:07:48  <PublicServer> sgt_Zale: fiesta
19:07:49  <planetmaker> But it's like unasked penetration tests: they're the same like hacking
19:07:59  <PublicServer> <Spike> i noticed that too when trying...
19:08:08  <PublicServer> <Spike> but didn't understand why the other had no prob :)
19:08:41  <PublicServer> *** Sgt.Zale joined the game
19:11:07  *** Kaas has joined #openttdcoop
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19:11:12  *** openttdcoop sets mode: +v Kaas
19:12:16  <PublicServer> <Combuster> that doesn't work in here
19:12:24  <sgt_Zale> !players
19:12:25  <PublicServer> sgt_Zale: Client 33 (Orange) is Combuster, in company 1 (Metropolis)
19:12:25  <PublicServer> sgt_Zale: Client 35 (Orange) is hylje, in company 1 (Metropolis)
19:12:25  <PublicServer> sgt_Zale: Client 14 is Mark, a spectator
19:12:25  <PublicServer> sgt_Zale: Client 39 (Orange) is Farden, in company 1 (Metropolis)
19:12:26  <PublicServer> sgt_Zale: Client 25 (Orange) is Spike, in company 1 (Metropolis)
19:12:26  <PublicServer> sgt_Zale: Client 47 (Orange) is Sgt.Zale, in company 1 (Metropolis)
19:15:13  <PublicServer> <hylje> i would appreciate someone else hacking a 1:7 selector to msh01a
19:15:47  *** PeterT has quit IRC
19:16:31  <Kaas> !dl
19:16:31  <PublicServer> Kaas: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
19:16:34  <Kaas> !dl win32
19:16:35  <PublicServer> Kaas: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip
19:18:59  <Xaroth> Kaas: try !dl autottd :)
19:19:32  <planetmaker> hm... yummi. I have nice kaas from Holland here :-P
19:19:41  <Kaas> thanks for the advice, but i changed my mind already, i think im getting the newest from openttd.org
19:19:42  <Xaroth> oi, thief, give that back!
19:19:43  <PublicServer> <Combuster> what kind
19:19:49  <planetmaker> I guess I'll eat another piece of bread with it :-P
19:19:50  <Xaroth> Kaas: autottd can get all :)
19:20:00  <Xaroth> depending on what server you want to connect to (or not)
19:20:07  <Kaas> i downloaded the autottd already once
19:20:15  <Xaroth> sweet, customers :)
19:20:19  <Kaas> but it didnt really work for me(probably because i was noob)
19:21:42  *** Levi has joined #openttdcoop
19:21:47  *** openttdcoop sets mode: +v Levi
19:22:11  <Levi> !download win32
19:22:11  <PublicServer> Levi: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip
19:24:11  <PublicServer> <Spike> hmmm got a problem?
19:24:29  <Levi> !password
19:24:29  <PublicServer> Levi: punned
19:24:33  <PublicServer> <hylje> hm?
19:24:35  <PublicServer> *** Levi joined the game
19:25:24  <PublicServer> <Spike> check train 99
19:25:38  <PublicServer> <Spike> seems to want take red light each time insted of the green one
19:25:47  <PublicServer> <Combuster> where?
19:25:50  <PublicServer> <Spike> bbh01
19:25:56  <PublicServer> <Combuster> I put 8 trains onto ML for testing
19:26:29  <PublicServer> <hylje> doesnt seem quite functional...
19:28:35  <PublicServer> *** Levi has left the game (leaving)
19:28:39  <PublicServer> *** Farden has left the game (connection lost)
19:29:31  <Farden> !password
19:29:31  <PublicServer> Farden: forays
19:29:52  <PublicServer> *** Farden joined the game
19:30:57  *** Mks has joined #openttdcoop
19:30:57  <PublicServer> *** Farden has left the game (connection lost)
19:30:58  <PublicServer> <Combuster> Looks like the station at Jingle & teddy's works :)
19:31:02  *** openttdcoop sets mode: +v Mks
19:34:51  <PublicServer> *** AmmIer joined the game
19:35:40  <PublicServer> <AmmIer> isn't the ML a bit too close to boarder?
19:35:42  <Mks> !password
19:35:42  <PublicServer> Mks: forays
19:36:53  <PublicServer> *** Mks joined the game
19:36:58  <PublicServer> *** Farden joined the game
19:37:00  <PublicServer> <AmmIer> LOL
19:37:03  <PublicServer> <Combuster> ?
19:37:08  <PublicServer> <Farden> lol?
19:37:12  <PublicServer> <AmmIer> MSH02
19:37:21  <PublicServer> <Combuster> :)
19:37:33  <PublicServer> <Combuster> it works :)
19:37:38  <PublicServer> <Farden> simplest MSH in the world \o/
19:42:26  <PublicServer> *** Sgt.Zale has left the game (connection lost)
19:42:50  *** sgt_Zale has quit IRC
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19:52:04  *** openttdcoop sets mode: +v mixrin
19:52:19  <Ammler> !rcon town_growth_rate
19:52:19  <PublicServer> Ammler: ERROR: command or variable not found
19:52:22  <Ammler> !rcon set town_growth_rate
19:52:22  <PublicServer> Ammler: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4)
19:52:25  <Ammler> !rcon set town_growth_rate 1
19:53:09  <PublicServer> <hylje> halp
19:54:07  <PublicServer> <AmmIer> ?
19:55:21  <PublicServer> <Farden> hu... isn't MSH01a a bit inverted
19:55:33  <PublicServer> <Farden> it pull out 4 trains
19:55:36  <PublicServer> <hylje> it's bugged
19:55:37  <PublicServer> <Farden> should be the contrary
19:55:41  <PublicServer> <hylje> and i'm trying to figure it out
19:55:53  <PublicServer> <Farden> just invert the exit links
19:56:08  <PublicServer> <Farden> it should work
19:56:30  <PublicServer> <hylje> you see it doesn't let anyone go straight
19:56:49  <PublicServer> <Farden> I see... it doesn't stay activated
19:56:55  <PublicServer> <AmmIer> is there a plan for the road layout
19:57:32  <PublicServer> <Farden> found!
19:57:37  <PublicServer> <Farden> done^^
19:57:41  <PublicServer> <AmmIer> hmm
19:57:42  <PublicServer> <hylje> wat was it
19:57:49  <PublicServer> <AmmIer> trains don't stop at station
19:57:54  <PublicServer> <Farden> this signal mustn't be a combo
19:57:58  <PublicServer> <Farden> it must be a normal
19:58:22  <PublicServer> <Farden> 1 train out of 8 will go to the station
19:58:53  <PublicServer> <AmmIer> you could make a signal every tile
20:00:08  <PublicServer> <Farden> working \o/
20:00:50  <PublicServer> <AmmIer> if that map will work, we need to hide it from the others ;-)
20:00:59  <PublicServer> <AmmIer> people will think, we are crazy.
20:01:06  <PublicServer> <Farden> the funny point is... half of the map will be taken with logical systems^^
20:01:35  <PublicServer> <hylje> we aren't?
20:01:41  <PublicServer> <Farden> well...^^
20:01:51  <PublicServer> <Farden> we're coopers after all
20:03:24  <PublicServer> <AmmIer> hmm, can't walk to Kppergate
20:03:38  <PublicServer> <Spike> in the end... will there be space for any pax.. or will this just be a big logic gate game with few pax? :D
20:04:01  <PublicServer> <Combuster> I expect there will
20:04:04  <PublicServer> <Farden> look at the subtitle I found for the game
20:04:09  <PublicServer> <Farden> I think it says all^^
20:04:12  <PublicServer> <Combuster> Just have a look at how compact MSH02 is
20:04:19  <PublicServer> <Spike> or: When logic meets Pax :)
20:04:29  <PublicServer> <Farden> not bad^^
20:09:07  <PublicServer> <AmmIer> hmm, the station was there for a reason.
20:11:13  <PublicServer> <Farden> hu... cities started to grow
20:11:26  <PublicServer> <Farden> we're going to have to do it fast, guys
20:12:22  <PublicServer> <Farden> funny, there are 65 persons living in a stadium at Teddywick
20:13:11  <PublicServer> *** Farden has left the game (connection lost)
20:19:35  <PublicServer> <AmmIer> really sml join?
20:20:55  *** Mucht has joined #openttdcoop
20:20:55  *** ChanServ sets mode: +o Mucht
20:21:00  *** openttdcoop sets mode: +v Mucht
20:21:54  <PublicServer> *** hylje has left the game (leaving)
20:22:02  <PublicServer> <Combuster> Redid BBH05
20:22:37  *** Mucht has quit IRC
20:26:58  <PublicServer> <AmmIer> wouldn't care ;-)
20:27:03  <PublicServer> <Combuster> :)
20:29:14  *** Mucht has joined #openttdcoop
20:29:14  *** ChanServ sets mode: +o Mucht
20:29:19  *** openttdcoop sets mode: +v Mucht
20:34:46  <PublicServer> <AmmIer> the ML is bad signalled
20:35:01  <PublicServer> <AmmIer> signals should be parallel to every line
20:35:58  <PublicServer> <AmmIer> or not?=
20:42:12  *** Wurzel49 has joined #openttdcoop
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20:43:18  <PublicServer> <AmmIer> MSH1 seems not working
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20:52:26  <PublicServer> *** Mks has left the game (leaving)
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21:05:13  <PublicServer> *** Mark has left the game (leaving)
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21:11:22  <PublicServer> <AmmIer> isn't it possible to make a not gate in 3 tiles?
21:22:27  <Maza> no, sorry
21:22:37  <PublicServer> <AmmIer> :-)
21:23:06  <PublicServer> <AmmIer> How do you know?
21:24:41  <Maza> I just guessed
21:25:06  <PublicServer> <AmmIer> then, why do you excuse?
21:25:43  <Maza> Who the hell am I anyway?
21:26:04  <PublicServer> <AmmIer> indeed, that would be the next question :-P
21:26:35  <Maza> No... wait! You don't know either who you are?
21:31:03  *** ODM has quit IRC
21:41:34  *** ste1n has joined #openttdcoop
21:41:38  *** openttdcoop sets mode: +v ste1n
21:43:05  <ste1n> !password
21:43:05  <PublicServer> ste1n: totems
21:43:45  <ste1n> !version
21:43:45  <PublicServer> ste1n: Autopilot AP+ 3.0 Beta (r699M)
21:43:57  <ste1n> !nightly
21:44:01  <ste1n> !help
21:44:01  <PublicServer> ste1n: http://www.openttdcoop.org/wiki/IRC_Commands
21:44:04  <Ammler> @quickstart
21:44:06  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
21:44:25  <ste1n> !thanks ;)
21:45:08  <ste1n> !revision
21:45:08  <PublicServer> ste1n: Game version is r17288
21:45:14  <KenjiE20> QS should probably be on !help at some point
21:46:58  <KenjiE20> btw Ammler there's something still odd about your server
21:47:14  <PublicServer> [com]buster: you are not allowed to use !rcon
21:47:19  <KenjiE20> lol
21:47:23  *** [com]buster is now known as Combuster
21:47:41  <KenjiE20> stealth admin fails :)
21:48:05  <Ammler> hmm
21:48:14  <Ammler> and that is?
21:48:34  <KenjiE20> well neither the wiki nor wpress follow openid for me, despite working previously
21:48:43  <KenjiE20> but devzone works perfectly
21:49:04  <Combuster> !rcon patch town_build_roads
21:49:04  <PublicServer> Combuster: 'town_build_roads' is an unknown setting.
21:49:05  <Ammler> maybe something got lost with migration?
21:49:14  <ste1n> !ip
21:49:14  <PublicServer> ste1n: ps.openttdcoop.org
21:49:15  <KenjiE20> not afaict
21:49:18  <Ammler> I use openid too on both, blog and wiki
21:49:18  <Combuster> !rcon patch allow_town_roads
21:49:18  <PublicServer> Combuster: Current value for 'allow_town_roads' is: 'on' (min: 0, max: 1)
21:49:23  <Combuster> !rcon patch allow_town_roads 0
21:49:31  <KenjiE20> my openid's still linked on wiki
21:49:39  <KenjiE20> and wpress refuses to relink
21:50:42  <Ammler> maybe you try with a new account
21:50:43  <PublicServer> *** jondisti joined the game
21:51:10  <Ammler> then, we know, it is the account or a general issue.
21:52:47  <KenjiE20> An error occured during verification of the OpenID URL.  <- on wiki
21:53:17  <KenjiE20> Could not discover an OpenID identity server endpoint at the url: <- on wpress
21:53:47  <Ammler> what is the id?
21:53:49  <KenjiE20> aha
21:53:52  <KenjiE20> "[FAIL] Big Integer support: The OpenID Library is operating in Dumb Mode. Recommend installing GMP support."
21:54:01  <KenjiE20> possibly that?
21:54:04  <ste1n> !password
21:54:04  <PublicServer> ste1n: totems
21:54:07  <ste1n> still
21:54:10  <Ammler> hmm
21:54:15  <PublicServer> *** SmatZ joined the game
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21:54:25  <Ammler> what is gmp?
21:54:29  <Ammler> php module?
21:54:36  <KenjiE20> not a clue
21:54:55  <KenjiE20> yes
21:55:06  <PublicServer> <Combuster> originally no
21:55:14  <KenjiE20> it can also use bcmath according to my plugin
21:55:30  <PublicServer> <Combuster> GMP is written in C
21:56:20  * Ammler is looking for gmp
21:56:32  <PublicServer> <SmatZ> emerge gmp
21:56:33  <PublicServer> <SmatZ> >
21:56:34  <PublicServer> <SmatZ> ?
21:56:40  <Ammler> as the devzone uses ruby, that might be possible :-)
21:56:43  <Combuster> most likely installed
21:56:43  <KenjiE20> boy the spam bots really like PSG 40 :P
21:56:48  <Combuster> gcc depends on it
21:57:34  <KenjiE20> I'd say gcc might not be on, but it's ammlers server, so that's not likely :P
21:57:48  <Ammler> gcc is there
21:57:55  <Ammler> how else running openttd
21:58:13  <Ammler> as the mean cf doesn't support suse ;-)
21:58:27  <PublicServer> <Combuster> suse stinks imnsho
21:58:49  <KenjiE20> that's why I said "that's not likely"
21:58:52  <PublicServer> <STE1N> suse used to be nice
21:58:57  <Ammler> I won't fight with you about it, Combuster :_P
21:59:03  <PublicServer> <STE1N> way back @ 6.2
21:59:15  <PublicServer> <STE1N> but novell messed it up
21:59:40  <Ammler> it is much better now :P
21:59:57  <ste1n> well yeah
22:00:00  <Ammler> specially with zypper
22:00:01  <ste1n> but at the time...
22:00:13  <PublicServer> <STE1N> it was relatively nicer
22:01:01  <PublicServer> *** SmatZ has left the game (leaving)
22:01:05  <PublicServer> <STE1N> I don't get thtese probability generators
22:01:20  <Ammler> I really have no clue, what should be worse then on past about it.
22:01:30  <Ammler> I use sue since around version 7
22:01:39  <PublicServer> <Combuster> I used to use suse
22:01:43  * KenjiE20 is getting Slackware 13.0 :D
22:01:55  <PublicServer> <Combuster> I couldn't do anything with it
22:02:01  <SmatZ> finally it has amd64 support
22:02:09  <SmatZ> so slamd64 isn't needed
22:02:19  <KenjiE20> Ammler: you use sue? you user you.. :P
22:02:26  <SmatZ> but I am really missing any usable package manager, solving dependencies
22:02:27  <Ammler> :P
22:02:28  <KenjiE20> SmatZ: indeed
22:02:38  <PublicServer> <Combuster> Dumped suse for like 3 years now
22:02:47  <KenjiE20> slackbuilds gets close
22:02:58  <PublicServer> <Combuster> Gentoo ftw
22:03:01  <Ammler> SmatZ: zypper?
22:03:03  <PublicServer> *** jondisti has left the game (leaving)
22:03:10  <Ammler> but that is quite new
22:03:10  <KenjiE20> I've never really had much in the way of dependancy issues with slack tbh
22:03:41  <KenjiE20> Gentoo's nice, good to learn the core with, but too much effort for me
22:04:06  <KenjiE20> arch is nice, but rolling releases are out for my bandwidth
22:04:24  <Ammler> gmp isn't installed, just libgmp3
22:04:51  <Ammler> gentoo is just for geeks like TB and Smatz
22:04:55  <SmatZ> :)
22:05:02  <Ammler> not useable for stupid users like me.
22:05:14  <KenjiE20> haha
22:05:22  <Ammler> I need nice clickypincky things.
22:05:26  <KenjiE20> I learnt the CL basic by installing a Gentoo distro
22:05:50  <KenjiE20> then I got fed up with compiling everything, and went to slackware
22:06:02  <KenjiE20> install -> edit -> use :)
22:06:05  <SmatZ> huh
22:06:05  <Ammler> and specially I wouldn't trust my Kernel builds ;-)
22:06:11  <SmatZ> I moved from slackware to gentoo
22:06:28  <SmatZ> because I solving dependencies myself
22:06:40  <SmatZ> and compiling half of packages I was using...
22:06:50  <Ammler> I am not aware of one dependency issue.
22:07:03  <KenjiE20> the last time I did that on Slackware was putting deluge torrent on
22:07:18  <KenjiE20> and before that...... erm. compiz? maybe?
22:07:22  <SmatZ> I was using courier
22:07:33  <SmatZ> and some stuff... what was that...
22:07:46  <SmatZ> some web interface
22:07:48  <KenjiE20> it's been many a moon since I lacked dependencies
22:07:51  <SmatZ> it needed java stuff
22:07:59  <SmatZ> failed to do it with slackware
22:08:04  <SmatZ> easy in gentoo :)
22:08:20  <Ammler> zypper in php5-gmp
22:09:15  <Ammler> well, as long as linux distros fight against each other, it is nice :-D
22:09:29  <KenjiE20> generally I hunt linuxpackages for stuff, and if it's not there compile
22:10:18  <Ammler> KenjiE20: could you try again?
22:10:25  <KenjiE20> yup
22:10:50  <Ammler> or does it need additional config?
22:10:56  <PublicServer> *** Combuster has left the game (leaving)
22:11:12  <KenjiE20> still not finding, lemme hit the clear openid cache
22:11:52  <KenjiE20> nah, still not discovering on wpress
22:11:54  <Ammler> where did you get the warning about gmp?
22:12:09  <KenjiE20> the openid settings page
22:12:21  <KenjiE20> "[OK] Big Integer support: GMP is installed." now
22:13:12  <PublicServer> *** Spike has left the game (leaving)
22:14:26  <Ammler> what's xrds?
22:14:55  <KenjiE20> some discovery thing, doesn't relate to this direction of auth
22:15:26  <KenjiE20> neither of our sites have it
22:15:35  <PublicServer> <STE1N> soooo... is growing towns OK at this time?
22:16:06  <PublicServer> <STE1N> and are those circling trains explained anywhere? I've been staring at the wiring for a while now, but it doesn't hit
22:16:28  <KenjiE20> @blog logic
22:16:30  <Webster> Search Result for logic at #openttdcoop - http://www.openttdcoop.org/blog/?s=logic
22:16:40  <PublicServer> <STE1N> will do
22:17:15  <KenjiE20> ahh, it wasn't slackbuilds I was thinking of, it was 'swaret'
22:20:20  <KenjiE20> hmm, www.openttdcoop.org's IP is getting a 406 according to my cpanel
22:20:35  <SmatZ> 406?
22:20:49  <KenjiE20> Not acceptable apparently
22:20:54  <SmatZ> I don't remember ever seeing that
22:21:07  <KenjiE20> though why wiki and wpress get that and dev. doesn't >_>
22:21:53  <SmatZ> worksforme :-/
22:22:09  <Ammler> what is 406?
22:22:20  <KenjiE20> Not acceptable apparently
22:22:27  <Ammler> and what does that mean?
22:22:54  <Ammler> what happens, if you try with ammler.ch?
22:23:56  *** Combuster has quit IRC
22:24:32  <KenjiE20> code 200 with devzone
22:24:39  *** Progman has joined #openttdcoop
22:24:41  <KenjiE20> hence the working
22:24:44  *** openttdcoop sets mode: +v Progman
22:25:07  <Ammler> KenjiE20: same ip
22:25:16  <KenjiE20> yea, I know
22:25:28  <Ammler> so you have a dns issue?
22:25:36  <KenjiE20> nope, something else
22:25:48  <KenjiE20> something with the php asks
22:25:54  <Ammler> but if you get different ips with dev and www?
22:28:08  <KenjiE20> http://pastebin.com/d21018b75 <-- that's what the latestvisitors entries look like
22:30:14  *** jonde has quit IRC
22:31:50  <Ammler> KenjiE20: maybe it is security on your site?
22:32:08  <KenjiE20> @http://openidenabled.com/resources/openid-test/diagnose-server/start?openid_url=http%3A%2F%2Fwww.longbowslair.co.uk%2F <-- that works
22:32:21  <Ammler> as the openid checks the ip of the web, and that has changed.
22:32:56  <Ammler> maybe you should clear the openid allowed page on your site,
22:33:01  <Ammler> so you can approve again
22:33:51  <KenjiE20> Could not discover an OpenID identity server endpoint at the url:
22:33:57  <KenjiE20> still same
22:34:23  <Ammler> http://www.openttdcoop.org/blog/wp-admin/users.php?page=openid_trusted_sites
22:34:49  <KenjiE20> that's the page I'm on
22:35:08  <Ammler> yes, but on your blog
22:35:15  <KenjiE20> that's the page I'm on
22:36:09  <KenjiE20> I'm 99% certain it's not my site, since both devzone and openidenabled.com log in fine
22:37:31  <Ammler> yeah, it might be an php issue, but what?
22:38:05  <KenjiE20> no idea, check /var/log/httpd/error_log ?
22:38:45  *** Progman has quit IRC
22:40:11  <Ammler> [Sun Aug 30 00:38:19 2009] [error] [client 84.226.160.187] File does not exist: /home/openttdcoop/public_html/home, referer: http://www.openttdcoop.org/blog/wp-admin/users.php?page=your_openids
22:40:39  <KenjiE20> that's not my IP :)
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22:42:09  <Ammler> http://pastebin.ca/1547701
22:42:18  <Ammler> does it matter?
22:43:13  <Ammler> what file should "home" be?
22:44:01  <KenjiE20> good question
22:45:50  <PublicServer> *** AmmIer has left the game (connection lost)
22:45:50  <PublicServer> *** Game paused (not enough players)
22:46:02  <PublicServer> *** STE1N has left the game (leaving)
22:48:50  <ste1n> night all
22:48:52  *** ste1n has quit IRC
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22:50:17  <Ammler> there was no "home" on the old www, either
22:52:15  <Ammler> aha
22:52:29  <Ammler> this home is somewhere configured as blog base
22:52:36  <PublicServer> *** Thraxian has left the game (leaving)
22:52:46  <Ammler> !players
22:52:48  <PublicServer> Ammler: There are currently no clients connected to the server
22:54:02  <PublicServer> *** AmmIer joined the game
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22:55:34  *** ^Spike^ has quit IRC
23:02:31  *** Phoenix_the_II has quit IRC
23:02:39  *** Phoenix_the_II has joined #openttdcoop
23:02:44  *** openttdcoop sets mode: +v Phoenix_the_II
23:03:29  <KenjiE20> hm, I just stuck a test install of phpmyID on a subdomain and tried that, getting the same error
23:06:30  <Ammler> I made rewrite rule from home to blog
23:07:22  <Ammler> [Sun Aug 30 01:06:56 2009] [error] [client 84.226.160.187] URL fetching not allowed for '', referer: http://www.openttdcoop.org/blog/wp-login.php?loggedout=true
23:11:24  <KenjiE20> dunno
23:11:28  <KenjiE20> afk
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