Times are UTC Toggle Colours
00:09:11 <PublicServer> <AmmIer> mks? 00:09:15 <PublicServer> <Mks> yes 00:09:24 <PublicServer> <AmmIer> I will soon quit... 00:09:36 <PublicServer> <Mks> ahh 00:10:07 <PublicServer> <Mks> well most of the city network is finnished 00:10:18 <PublicServer> <Mks> so guess have to continue tomorrow then 00:10:24 <PublicServer> <Mks> btw 00:10:37 <PublicServer> <Mks> got any idea for a more compact high capacity station? 00:10:47 <PublicServer> <Mks> then the one I've built so far 00:11:47 <PublicServer> <Mks> the transfer station that is 00:11:48 <PublicServer> <AmmIer> hehe 00:12:08 <PublicServer> <Mks> basiclly I need 1 of those for each "subway" line 00:15:08 *** PeterT has joined #openttdcoop 00:15:13 *** openttdcoop sets mode: +v PeterT 00:16:30 <PeterT> !password 00:16:31 <PublicServer> PeterT: wrings 00:18:12 <PublicServer> <AmmIer> Mks: !something like that 00:18:19 <PublicServer> *** Peter joined the game 00:18:20 <PublicServer> <Mks> well not sure if its much more compact? :P 00:18:24 <PeterT> oh goody, someone still playing 00:18:35 <PublicServer> <Mks> :P 00:18:42 <PublicServer> <Mks> you should play peter 00:18:50 <PublicServer> <Peter> ok 00:18:53 <PublicServer> <Peter> im playing 00:19:18 <PublicServer> <Mks> how many plattforms you think is needed for each line? 00:19:23 <PublicServer> <Mks> 3-4? 00:20:32 <PublicServer> <Mks> mm I'll just do a ro ro station shouldn't take that much room when its 1 tl trains 00:20:32 <PublicServer> <Peter> when is copy paste when i need it 00:26:56 <PublicServer> <Mks> check !will 00:27:01 <PublicServer> <Mks> think that station will work? 00:27:16 <PublicServer> *** Peter has left the game (connection lost) 00:27:30 <PublicServer> <Mks> yes sign 00:27:54 <PeterT> !password 00:27:54 <PublicServer> PeterT: eights 00:28:27 <PublicServer> <AmmIer> I guess, you can connect 2 rows to such a station 00:28:54 <PublicServer> *** Peter joined the game 00:28:58 <PublicServer> <Mks> or perhaps add 2 more tiles if I connect 2? 00:29:10 <PublicServer> <Mks> so 6 platforms 00:30:29 <PublicServer> <AmmIer> you should connect the town and grow it 00:30:48 <PublicServer> <Mks> yes I will 00:30:51 <PublicServer> <Mks> well 00:30:56 <PublicServer> <Mks> once network is done 00:31:58 <PublicServer> <AmmIer> good night all 00:32:03 <PublicServer> <Peter> good night ammler 00:32:03 <PublicServer> *** AmmIer has left the game (leaving) 00:32:11 <PublicServer> <Peter> nighty night in swiss? 00:32:17 <PublicServer> <Peter> 2am i see 00:32:51 <PublicServer> <Peter> mks, is "!will" supposed to be an actual station? 00:33:02 <PublicServer> <Mks> yes 00:33:03 <PublicServer> <Mks> well 00:33:07 <PublicServer> <Mks> think so 00:33:10 <PublicServer> <Peter> CL fail? 00:33:24 <PublicServer> <Mks> naa 00:33:27 <PublicServer> <Mks> tl 1 trains 00:33:34 <Ammler> 2x45 should work for it 00:34:06 <PublicServer> <Mks> peter its meant to be compact also 00:34:16 <PublicServer> <Mks> no need to have so high cl on a tl 1 00:34:35 <PublicServer> <Peter> no matter what TL, realistic accel makes trains slow down at that cl 00:34:42 <PublicServer> <Peter> have it your way 00:35:09 <Ammler> PeterT: prove it! 00:35:20 <PublicServer> <Mks> could add more plattforms tho so 2 lines can connect to same station 00:35:22 <PeterT> !you prove it 00:35:49 *** PeterT was kicked by Webster (Proof) 00:35:59 <Ammler> I don't need, I don't speak bullshit ;-) 00:36:06 *** PeterT has joined #openttdcoop 00:36:11 *** openttdcoop sets mode: +v PeterT 00:36:20 <PublicServer> <Peter> ammler, stop abusing your power 00:36:39 *** Root49 has quit IRC 00:36:43 <Ammler> I wouldn't kick you 00:36:47 <PublicServer> <Mks> check this out !check peter 00:36:50 <PublicServer> <Peter> i see 00:36:51 <PublicServer> <Mks> full speed 00:36:54 <PublicServer> <Mks> all turns 00:37:05 <PublicServer> <Peter> thats easy 00:37:07 <PublicServer> <Peter> try this 00:38:10 <PublicServer> <Mks> hey not those uber fast trains 00:38:12 <PublicServer> <Mks> hehe 00:38:25 <PublicServer> <Mks> it neer slow downs 00:38:29 <PublicServer> <Mks> tl1 is very nice 00:39:25 <PublicServer> <Peter> check out ! not done yet /peter 00:39:44 *** KenjiE20|LT has joined #openttdcoop 00:39:44 *** ChanServ sets mode: +o KenjiE20|LT 00:39:49 *** openttdcoop sets mode: +v KenjiE20|LT 00:39:55 *** KenjiE20 has quit IRC 00:39:58 <PublicServer> <Mks> hehe 00:40:00 <PublicServer> <Mks> what is that for? 00:40:09 <PublicServer> <Peter> i cant connect that last exit, GRR 00:40:12 <PublicServer> <Peter> no reason 00:40:16 <PublicServer> <Mks> :P 00:40:51 <Ammler> PeterT: there is still a missing main station 00:40:57 <Ammler> maybe you can build it? 00:41:01 <PublicServer> <Peter> hmm? 00:42:28 <Ammler> no hmm, 00:42:58 <Ammler> just a counter 00:43:14 <Ammler> and you are done. 00:44:26 <Ammler> well a bit more 00:44:33 <Ammler> anyway, I am off 00:44:48 <Ammler> didn't I say good night already? 00:44:55 <PublicServer> <Peter> yes 00:44:58 <PublicServer> <Peter> good night ammler 00:45:02 <Ammler> :-) 00:45:05 <Ammler> thanks 00:45:16 <PublicServer> <Peter> well it is 2 AM 00:45:19 <Ammler> good morning to you. 00:45:23 <PublicServer> <Peter> noo 00:45:26 <PublicServer> <Peter> USA 00:45:29 <PublicServer> <Peter> good night for me too 00:45:38 <PublicServer> <Peter> its almost 9, and i have school 00:45:40 <Ammler> ah, indeed :P 00:45:42 <PublicServer> <Mks> oo 00:45:51 <PublicServer> <Peter> school at 6am! 00:46:01 <PublicServer> <Peter> 12 pm for you europeans 00:46:17 <Ammler> on movies, amies never go to school on dark 00:46:27 <PublicServer> <Peter> amies? 00:46:36 <PublicServer> <Peter> is that my new nickname 00:46:45 <Ammler> americans 00:46:53 <PublicServer> <Peter> oh, we dont do what? 00:46:59 <PublicServer> <Peter> i didnt understand you 00:47:27 <Ammler> your school begins around 9 o'clock 00:47:32 <PeterT> what?!?!? 00:47:35 <PublicServer> *** Peter has left the game (connection lost) 00:47:36 <PublicServer> *** Game paused (not enough players) 00:47:47 <PublicServer> *** Mks has joined spectators 00:47:55 <Ammler> and finshs at 3pm 00:47:57 <PeterT> nope, we get up at 6AM, get on the bus @ 7pm, and school starts 7:30 00:48:04 <PeterT> finishes at 2:15 PM 00:48:11 <PeterT> i get home by 2:30 00:48:20 <PeterT> then 2-3 hours homeword 00:48:21 <PeterT> !password 00:48:21 <PublicServer> PeterT: fickle 00:48:29 <PeterT> mks 00:48:33 <PeterT> can you join comp 1 again 00:48:35 <PublicServer> *** Peter joined the game 00:48:46 <PublicServer> <Mks> ok 00:48:50 <PublicServer> *** Mks has joined company #1 00:48:51 <PublicServer> *** Game unpaused (enough players) 00:49:40 <PublicServer> <Mks> hey peter you think the exit on the station will work? 00:49:50 <PublicServer> <Mks> check !exit? 00:49:56 <PublicServer> <Mks> its well a bit messy 00:49:57 <PublicServer> <Peter> yes 00:50:00 <PublicServer> <Peter> its fin 00:50:03 <PublicServer> <Peter> *fine 00:50:10 <PublicServer> <Peter> ammler, what time is your school/job 00:50:36 <PublicServer> *** Peter has left the game (connection lost) 00:50:36 <PublicServer> *** Game paused (not enough players) 00:50:39 <PeterT> could you check my lag please ammler 00:51:07 <Ammler> can't anymore 00:51:14 <PublicServer> *** Game unpaused (enough players) 00:51:15 <Ammler> but the server is fine 00:51:15 <PublicServer> *** Peter joined the game 00:51:16 <PeterT> check now 00:51:24 <Ammler> so you should check on your side... 00:51:41 <PublicServer> *** Peter has left the game (connection lost) 00:51:42 <PublicServer> *** Game paused (not enough players) 00:51:42 <PeterT> check my lag 00:52:03 <PeterT> can you check from irc? 00:52:16 <PeterT> kenji just gave me a CTCP ping? 00:52:23 <PeterT> !password 00:52:23 <PublicServer> PeterT: fickle 00:52:34 <PublicServer> *** Game unpaused (enough players) 00:52:35 <PublicServer> *** Peter joined the game 00:53:07 *** Vengador has joined #openttdcoop 00:53:12 *** openttdcoop sets mode: +v Vengador 00:58:27 *** Vengador has quit IRC 00:58:39 <PublicServer> <Mks> btw peter what do you think of my citynetwork at soggyfrogs? 00:58:58 *** Phoenix_the_II has quit IRC 00:59:07 <PublicServer> <Peter> first telll me what you think of ! Peter 00:59:11 *** Phoenix_the_II has joined #openttdcoop 00:59:12 <PublicServer> <Mks> hehe 00:59:16 *** openttdcoop sets mode: +v Phoenix_the_II 00:59:23 <PublicServer> <Mks> looks nice :) 00:59:33 <PublicServer> <Peter> like? 00:59:39 <PublicServer> <Mks> yeah 01:00:12 <PublicServer> <Peter> are you still looking at them? 01:00:19 <PublicServer> <Peter> they make income? 01:00:25 <PublicServer> <Mks> peter you mean? 01:00:29 <PublicServer> <Peter> yes 01:00:39 <PublicServer> <Mks> yes 01:00:54 <PublicServer> <Mks> I wanted the T to go in all directions 01:00:59 <PublicServer> <Mks> doesn't seem possible 01:03:03 <PublicServer> <Mks> hehe 01:03:06 <PublicServer> <Peter> nice 01:04:52 *** PeterT is now known as the 01:05:12 *** the is now known as PeterT 01:05:20 <PeterT> @whoami 01:05:20 <Webster> PeterT: Peter 01:07:01 <PublicServer> <Mks> mm 1 2 3 needs a station 01:07:06 <PublicServer> <Mks> how big does it need to be you think? 01:07:10 <PublicServer> <Mks> 8 plattforms? 01:07:54 <PublicServer> <Peter> sorry mks, im gonna say goodnight 01:08:21 <PublicServer> <Mks> alright 01:08:23 <PublicServer> <Peter> goodnight 01:08:24 <PublicServer> <Peter> sorry 01:08:27 <PublicServer> <Mks> I should also leave 01:08:31 <PublicServer> <Mks> its kinda of late 01:08:32 <PublicServer> *** Peter has left the game (leaving) 01:08:32 <PublicServer> *** Game paused (not enough players) 01:09:39 <PeterT> @seen Born_Acorn 01:09:39 <Webster> PeterT: I have not seen Born_Acorn. 01:09:55 <Mks> @seen Mks 01:09:55 <Webster> Mks: Mks was last seen in #openttdcoop 11 hours, 46 minutes, and 55 seconds ago: <Mks> its 500 atm 01:10:08 <Mks> ohh nice was 11 hours since I was seen 01:10:16 <PeterT> @seen Mks 01:10:16 <Webster> PeterT: Mks was last seen in #openttdcoop 8 seconds ago: <Mks> ohh nice was 11 hours since I was seen 01:10:28 <PeterT> 8 seconds actually 01:10:31 <PeterT> :) 01:10:32 <PublicServer> <Mks> hehe 01:10:33 <PublicServer> <Mks> :P 01:10:43 <PeterT> @seen PublicServer 01:10:43 <Webster> PeterT: PublicServer was last seen in #openttdcoop 9 seconds ago: <PublicServer> <Mks> :P 01:10:56 <PeterT> good night all 01:11:19 <PublicServer> <Mks> mm out of 16 city networks I've built 5 01:11:39 <PeterT> ok bye 01:11:46 *** PeterT has quit IRC 01:13:44 <PublicServer> *** Mks has joined spectators 01:14:02 <PublicServer> *** Mks has left the game (leaving) 01:21:06 *** MizardX has quit IRC 01:22:13 *** Mks has quit IRC 01:25:07 *** Fuco has quit IRC 01:26:33 *** MizardX has joined #openttdcoop 01:26:38 *** openttdcoop sets mode: +v MizardX 02:23:43 *** themroc- has quit IRC 03:19:27 *** KenjiE20|LT has quit IRC 03:37:18 *** Zulan has quit IRC 03:37:43 *** FrancoBegbie has quit IRC 04:47:17 *** ed__ has joined #openttdcoop 04:47:22 *** openttdcoop sets mode: +v ed__ 04:54:32 <ed__> !password 04:54:32 <PublicServer> ed__: worsts 04:54:43 <PublicServer> *** ed__ joined the game 05:00:09 <PublicServer> *** ed__ has left the game (connection lost) 05:00:16 *** ed__ has left #openttdcoop 05:02:22 *** [com]buster has joined #openttdcoop 05:02:22 *** ChanServ sets mode: +o [com]buster 05:02:22 *** Combuster has quit IRC 05:02:25 *** [com]buster is now known as Combuster 05:02:27 *** openttdcoop sets mode: +v Combuster 05:11:04 *** R0b0t1 has quit IRC 05:16:25 *** Combuster has quit IRC 06:22:33 *** Phoenix_the_II has quit IRC 06:23:32 *** ODM has joined #openttdcoop 06:23:32 *** ChanServ sets mode: +o ODM 06:23:37 *** openttdcoop sets mode: +v ODM 06:27:55 *** haseo has joined #openttdcoop 06:28:00 *** openttdcoop sets mode: +v haseo 06:28:09 <haseo> !password 06:28:09 <PublicServer> haseo: pledge 06:28:31 <PublicServer> *** haseo joined the game 06:29:59 *** highpinger has joined #openttdcoop 06:30:04 *** openttdcoop sets mode: +v highpinger 06:33:26 *** Progman has joined #openttdcoop 06:33:31 *** openttdcoop sets mode: +v Progman 06:36:31 *** haseo has quit IRC 06:36:37 <PublicServer> *** haseo has left the game (leaving) 06:45:48 *** ^Spike^ has joined #openttdcoop 06:45:53 *** openttdcoop sets mode: +v ^Spike^ 06:48:54 *** Progman has quit IRC 06:50:03 <XeryusTC> !password 06:50:03 <PublicServer> XeryusTC: videos 06:50:11 <PublicServer> *** XeryusTC joined the game 06:50:31 <PublicServer> <XeryusTC> haha, town growth fail :P 06:51:39 <XeryusTC> !unpause 06:51:39 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 06:51:40 <PublicServer> *** Game unpaused (enough players) 06:52:13 <XeryusTC> !auto 06:52:13 <PublicServer> *** XeryusTC has enabled autopause mode. 06:52:14 <PublicServer> *** Game paused (not enough players) 06:52:15 *** Mks has joined #openttdcoop 06:52:20 *** openttdcoop sets mode: +v Mks 06:53:09 <PublicServer> <XeryusTC> heh, massive jam :P 06:53:14 <XeryusTC> !unpause 06:53:14 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 06:53:15 <PublicServer> *** Game unpaused (enough players) 06:54:40 <XeryusTC> !auto 06:54:40 <PublicServer> *** XeryusTC has enabled autopause mode. 06:54:40 <PublicServer> *** Game paused (not enough players) 06:54:55 <PublicServer> *** XeryusTC has left the game (connection lost) 07:13:17 *** Mitcian has joined #openttdcoop 07:13:22 *** openttdcoop sets mode: +v Mitcian 07:22:48 *** jonde has joined #openttdcoop 07:22:53 *** openttdcoop sets mode: +v jonde 07:23:22 *** Farden has joined #openttdcoop 07:23:30 *** openttdcoop sets mode: +v Farden 07:25:52 <Razaekel> !password 07:25:53 <PublicServer> Razaekel: croons 07:26:00 <PublicServer> *** Razaekel joined the game 07:27:25 *** Razaekel has left #openttdcoop 07:27:25 *** Razaekel has joined #openttdcoop 07:27:30 *** openttdcoop sets mode: +v Razaekel 07:28:24 <Farden> !playercount 07:28:24 <PublicServer> Farden: Number of players: 1 07:28:27 <Farden> !password 07:28:27 <PublicServer> Farden: croons 07:28:48 <PublicServer> *** Game unpaused (enough players) 07:28:49 <PublicServer> *** Farden joined the game 07:28:58 <PublicServer> <Farden> hi there 07:29:07 <PublicServer> <Razaekel> insane game 07:29:19 <PublicServer> <Farden> yeah, it's kinda a good game^^ 07:29:31 <PublicServer> <Farden> "When logic goes weird" 07:29:42 <PublicServer> <Razaekel> yer just abusing it 07:34:24 <PublicServer> <Razaekel> right 07:34:29 <PublicServer> <Razaekel> this map makes no sense to me 07:34:32 <PublicServer> <Razaekel> im going to bed 07:34:35 <PublicServer> <Farden> ^^ 07:34:51 <PublicServer> *** Razaekel has left the game (leaving) 07:34:51 <PublicServer> *** Game paused (not enough players) 07:47:22 *** welterde has joined #openttdcoop 07:47:27 *** openttdcoop sets mode: +v welterde 07:55:38 <highpinger> !password 07:55:38 <PublicServer> highpinger: sorest 07:55:50 <highpinger> !password 07:55:50 <PublicServer> highpinger: lances 07:56:00 <PublicServer> *** Game unpaused (enough players) 07:56:01 <PublicServer> *** highpinger joined the game 07:56:11 <PublicServer> <highpinger> hi 07:56:45 <Mitcian> !dl 07:56:45 <PublicServer> Mitcian: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 07:56:57 <Mitcian> !dl autoupdate 07:56:57 <PublicServer> Mitcian: http://www.openttdcoop.org/winupdater 08:06:05 <PublicServer> *** highpinger has left the game (leaving) 08:06:05 <PublicServer> *** Game paused (not enough players) 08:23:32 *** [com]buster has joined #openttdcoop 08:23:32 *** ChanServ sets mode: +o [com]buster 08:23:36 *** openttdcoop sets mode: +v [com]buster 08:26:36 <Mitcian> !password 08:26:36 <PublicServer> Mitcian: limber 08:26:41 <PublicServer> *** Player #1 has left the game (connection lost) 08:27:02 <PublicServer> *** Game unpaused (enough players) 08:27:03 <PublicServer> *** Player joined the game 08:27:08 <PublicServer> *** Player has left the game (leaving) 08:27:09 <PublicServer> *** Game paused (not enough players) 08:27:31 <PublicServer> *** Mitcian joined the game 08:36:23 <PublicServer> *** Mitcian has left the game (leaving) 08:39:40 <PublicServer> *** Mitcian has left the game (connection lost) 08:49:05 *** highpinger has quit IRC 09:00:34 *** [alt]buster has joined #openttdcoop 09:00:39 *** openttdcoop sets mode: +v [alt]buster 09:06:33 *** [com]buster has quit IRC 09:06:33 *** [alt]buster is now known as [com]buster 09:09:05 <PublicServer> *** Farden has left the game (connection lost) 09:16:40 *** Farden123 has joined #openttdcoop 09:16:45 *** openttdcoop sets mode: +v Farden123 09:22:21 *** [alt]buster has joined #openttdcoop 09:22:26 *** openttdcoop sets mode: +v [alt]buster 09:24:04 *** Farden has quit IRC 09:26:48 <Mks> !password 09:26:48 <PublicServer> Mks: wagged 09:27:15 <PublicServer> *** Mks joined the game 09:27:35 *** [com]buster has quit IRC 09:27:35 *** [alt]buster is now known as [com]buster 10:04:25 *** [com]buster has quit IRC 10:04:26 *** [alt]buster has joined #openttdcoop 10:04:31 *** openttdcoop sets mode: +v [alt]buster 10:10:35 *** Farden123 has quit IRC 10:10:42 *** Farden has joined #openttdcoop 10:10:47 *** openttdcoop sets mode: +v Farden 10:17:19 *** Levi has quit IRC 10:25:07 *** themroc- has joined #openttdcoop 10:25:12 *** openttdcoop sets mode: +v themroc- 10:31:45 *** Levi has joined #openttdcoop 10:31:50 *** openttdcoop sets mode: +v Levi 10:35:33 *** [com]buster has joined #openttdcoop 10:35:33 *** ChanServ sets mode: +o [com]buster 10:35:38 *** openttdcoop sets mode: +v [com]buster 10:36:41 *** Farden123 has joined #openttdcoop 10:36:46 *** openttdcoop sets mode: +v Farden123 10:41:28 *** [alt]buster has quit IRC 10:43:59 *** Farden has quit IRC 10:44:10 *** KenjiE20 has joined #openttdcoop 10:44:10 *** ChanServ sets mode: +o KenjiE20 10:44:17 *** openttdcoop sets mode: +v KenjiE20 10:51:46 <Farden123> !playercount 10:51:46 <PublicServer> Farden123: Number of players: 1 10:52:27 *** Farden123 is now known as Farden 10:53:36 <Mks> are you joining farden? 10:53:53 <Farden> if you need someone, yeah, I will 10:54:08 <Farden> or at least, I will try!^^ 10:54:09 <PublicServer> <Mks> well game is paused so can't really do anything 10:54:11 <Farden> !password 10:54:11 <PublicServer> Farden: meshes 10:54:59 <Farden> ok, downloading a 1kbps 10:55:04 <Farden> I will be there in 5 minutes 10:55:12 <PublicServer> <Mks> 1kbps huh 10:55:14 <PublicServer> <Mks> why so slow 10:55:27 <Farden> cause my internet connection is a bunch of shit 10:55:33 <Farden> + my brother downloading torrents 10:55:35 <PublicServer> <Mks> sure sounds like it 10:55:36 <PublicServer> <Mks> ahh 10:55:38 <PublicServer> <Mks> :P 10:55:54 <Farden> and don't forget my dear 15% packet loss 10:56:05 <Farden> with all those conditions, joining is quite... difficult 10:57:04 <PublicServer> <Mks> yeah 10:57:55 <PublicServer> *** Game unpaused (enough players) 10:57:56 <PublicServer> *** Farden joined the game 10:58:08 <PublicServer> <Farden> okay 10:58:11 <PublicServer> <Farden> here I am 10:58:24 <PublicServer> <Farden> step 2 : trying not to desync 10:58:24 <PublicServer> <Mks> k :) 10:58:27 <PublicServer> <Mks> hehe 10:58:36 <PublicServer> <Farden> it's the harder part 11:00:34 <PublicServer> *** Farden has left the game (connection lost) 11:00:34 <PublicServer> *** Game paused (not enough players) 11:00:45 <Farden> I lost the game! 11:00:49 <PublicServer> <Mks> :P 11:00:57 <Farden> sorry Mks, but that's the best I can do 11:01:06 <PublicServer> <Mks> np 11:01:21 <PublicServer> <Mks> its not ok to join twice as myself I guess? 11:03:21 <Farden> yep, it's against the coop principes 11:04:45 <Mks> ahh I belive I read that somewhere 11:04:55 <Mks> the members can unpause game tho :P 11:08:11 <PublicServer> <Mks> do you often desync? 11:08:17 <PublicServer> <Mks> or is it also due to your brother? 11:08:40 *** Wurzel49 has joined #openttdcoop 11:08:45 *** openttdcoop sets mode: +v Wurzel49 11:10:23 <Farden> no, it's because of the roadworks nearby 11:10:33 <Farden> but... it won't be done until november 11:10:41 <Farden> and my brother downloading doesn't help a lot 11:10:43 <Mks> ouch 11:10:48 <Mks> I desync sometimes 11:11:01 <Mks> but its due to my ADSL modem lose sync 11:11:06 <Mks> no idea what to do about it 11:11:12 <Mks> usually happens when its hot outside 11:11:44 <Farden> who knows... 11:11:54 <Farden> I worked for an ISP provider last summer 11:12:05 <Farden> and there is 1 million of reasons that could explain the desync 11:12:52 <Mks> its very annoying when it happens cause its like 2 mins sync 2 mins desync 11:12:58 <Mks> can be like that for hours 11:14:16 <Mks> I want fiber connection to my home 11:14:39 <Farden> yeah... 11:14:47 <Farden> that would be great 11:19:01 <Mks> well your connection is at least fast? 11:23:19 <Farden> 8 mpbs 11:23:44 <Mks> same as me then except I never get more then 6mbps 11:23:46 <Farden> and at my studio in Paris, I have 18 mbps, and I will have fiber "soon" 11:30:55 <Mks> nice 11:31:29 <Mks> I guess I should be glad I have at least "8mbit" considering I live on the country side 11:35:14 *** Farden123 has joined #openttdcoop 11:35:19 *** openttdcoop sets mode: +v Farden123 11:42:20 *** Farden has quit IRC 11:49:39 *** Farden123 is now known as Farden 11:49:41 <Farden> !password 11:49:41 <PublicServer> Farden: scenic 11:50:17 <PublicServer> *** Farden has left the game (connection lost) 11:57:53 *** [com]buster has quit IRC 11:58:24 *** [com]buster has joined #openttdcoop 11:58:24 *** ChanServ sets mode: +o [com]buster 11:58:29 *** openttdcoop sets mode: +v [com]buster 12:13:48 <jonde> !password 12:13:48 <PublicServer> jonde: teller 12:14:17 <PublicServer> *** Game unpaused (enough players) 12:14:18 <PublicServer> *** jondisti joined the game 12:14:51 *** Polygon has joined #openttdcoop 12:14:56 *** openttdcoop sets mode: +v Polygon 12:18:02 <PublicServer> *** jondisti has left the game (leaving) 12:18:02 <PublicServer> *** Game paused (not enough players) 12:19:50 *** Yexo has quit IRC 12:20:08 *** Yexo has joined #openttdcoop 12:20:13 *** openttdcoop sets mode: +v Yexo 12:24:28 *** FrancoBegbie has joined #openttdcoop 12:24:33 *** openttdcoop sets mode: +v FrancoBegbie 12:25:55 *** Thraxian|Work has joined #openttdcoop 12:25:55 *** ChanServ sets mode: +o Thraxian|Work 12:26:00 *** openttdcoop sets mode: +v Thraxian|Work 12:26:01 <FrancoBegbie> hi 12:26:04 <FrancoBegbie> !players 12:26:06 <PublicServer> FrancoBegbie: Client 279 (Orange) is Mks, in company 1 (Metropolis) 12:32:32 <Mks> hi 12:34:05 *** FrancoBegbie has quit IRC 12:39:56 <Ammler> guys, is the last ML station done? 12:40:07 <Ammler> from Peter? 12:40:07 *** [com]buster has quit IRC 12:40:33 *** [com]buster has joined #openttdcoop 12:40:33 *** ChanServ sets mode: +o [com]buster 12:40:38 *** openttdcoop sets mode: +v [com]buster 12:47:34 <PublicServer> *** FrancoBegbie has left the game (connection lost) 12:55:20 *** highpinger has joined #openttdcoop 12:55:25 *** openttdcoop sets mode: +v highpinger 13:00:40 <Mks> no 13:00:48 <Mks> still one station missing 13:00:55 <Mks> well someone wrote a sign 13:01:02 <Mks> thanks for removing the one built :P 13:01:32 <PublicServer> <Mks> you still here Ammler? 13:01:59 <Ammler> he :-) 13:02:04 <Ammler> without a name? 13:02:07 <Mks> yeah 13:02:23 <Ammler> didn't I sign, why I removed it? 13:02:40 <PublicServer> <Mks> no 13:03:14 <PublicServer> <Mks> can you join game so I can finnish the city network? 13:06:07 <Ammler> !date 13:06:07 <PublicServer> Ammler: 7 Jul 2188 13:06:49 <Ammler> haseo, XeryusTC or Farden 13:06:58 <Farden> yeah? 13:07:06 <XeryusTC> what? 13:07:07 <Ammler> did I remove your station? 13:07:10 <Farden> already tried, already failed 13:07:32 <PublicServer> <Mks> yeah I know farden 13:07:54 <Ammler> Farden: you built the joinBeforeSplit? 13:07:58 <Farden> no 13:08:08 <Farden> I can't stay coonected more than 2 minuts 13:08:11 <Farden> so it's a bit hard^^ 13:08:18 <Ammler> :-) 13:08:28 <Ammler> and XeryusTC didn't for sure, either. 13:08:36 <XeryusTC> what? 13:08:46 <Ammler> built that station I removed 13:08:57 <Ammler> so it can only be haseo, who is that? 13:08:57 <XeryusTC> i didnt build anything in this game 13:09:16 <Farden> I saw it this morning 13:09:24 <Farden> at least joining 13:09:29 <Farden> I've got the logs, give me a minut 13:10:29 <Farden> or, was it yesterday? 13:10:35 <Farden> I have nothing from him today 13:11:22 <Ammler> 09:49] <PublicServer> [08:28:31] *** haseo joined the game 13:11:23 <Ammler> [09:49] <PublicServer> [08:36:37] *** haseo has left the game (leaving) 13:11:28 <PublicServer> *** Game unpaused (enough players) 13:11:28 <PublicServer> *** SmatZ joined the game 13:11:29 *** FrancoBegbie_ has joined #openttdcoop 13:11:34 *** openttdcoop sets mode: +v FrancoBegbie_ 13:11:38 <FrancoBegbie_> !password 13:11:38 <PublicServer> FrancoBegbie_: pepped 13:11:40 <PublicServer> <Mks> thnx smatz 13:11:43 <Ammler> SmatZ: is building the last missing station \o/ 13:12:04 <PublicServer> <SmatZ> :( 13:12:05 <PublicServer> <Mks> there still are 8 city networks to build also 13:12:08 <Ammler> oh 13:12:10 <Farden> (13:07:54) —› quit: (haseo) (haseo@219-90-244-31.ip.adam.com.au) 13:12:15 <PublicServer> *** FrancoBegbie joined the game 13:12:16 <Farden> it's his last presence 13:12:18 <Farden> yesterday 13:12:29 <Ammler> didn't you see my quote? 13:12:30 <SmatZ> who is that? 13:12:48 <Farden> hu? 13:12:50 <Farden> oh yeah 13:12:56 <Farden> wasn't reading^^ 13:13:00 <Ammler> SmatZ: the one who built the station I removed last night 13:13:13 <SmatZ> was it badly built? 13:13:45 <PublicServer> <Mks> well join before split 13:14:06 <Ammler> and not really much. 13:15:24 <PublicServer> *** AmmIer joined the game 13:15:36 <PublicServer> <AmmIer> buffers work nicely 13:16:02 <PublicServer> *** FrancoBegbie has left the game (connection lost) 13:17:29 <Seppel> !password 13:17:29 <PublicServer> Seppel: pepped 13:17:56 <PublicServer> *** Sepp joined the game 13:18:11 <PublicServer> *** SmatZ has left the game (leaving) 13:18:15 *** FrancoBegbie_ has left #openttdcoop 13:21:07 <PublicServer> *** Sepp has left the game (leaving) 13:30:17 *** Wurzel49 has quit IRC 13:35:04 <PublicServer> <AmmIer> well, just a bit fiddeling with station 13:35:09 <PublicServer> <Mks> k 13:35:12 <PublicServer> <AmmIer> feel free to change 13:35:13 <PublicServer> <Mks> well removed a bit of raod 13:35:15 <PublicServer> <Mks> road 13:35:22 <PublicServer> <Mks> should keep it from growing wrong 13:35:39 <PublicServer> <Mks> so 13:35:46 <PublicServer> <Mks> teddywick network finnished 13:37:58 <PublicServer> *** Thraxian|Work joined the game 13:40:17 <PublicServer> <Mks> first transfer train running now 13:42:20 <PublicServer> <Mks> wonder how that city network will work with heavy load 13:42:20 *** [com]buster has quit IRC 13:42:42 *** [com]buster has joined #openttdcoop 13:42:42 *** ChanServ sets mode: +o [com]buster 13:42:47 *** openttdcoop sets mode: +v [com]buster 13:44:11 <PublicServer> <Mks> any point in adding trains on the lines that have no buildings yet? 13:44:11 *** Progman has joined #openttdcoop 13:44:16 *** openttdcoop sets mode: +v Progman 13:44:32 <PublicServer> <AmmIer> well, does it hurt to have at least one running? 13:44:40 <PublicServer> <Mks> well guess I could 13:44:43 <PublicServer> <Mks> the order is fixed then 13:45:31 <PublicServer> <Mks> should be an easier way then these drop down menus when using advanced orders 13:45:46 <PublicServer> *** Thraxian|Work has left the game (leaving) 13:46:53 <PublicServer> <AmmIer> I made nice 300 with the ML trains 13:47:08 <PublicServer> <Mks> 300? 13:47:23 <PublicServer> <AmmIer> a nice even number 13:48:57 <PublicServer> <Mks> gah I messed the orders up 13:49:06 <PublicServer> <Mks> 21 orders and something is wrong 13:51:45 <Ammler> !rcon set town_growth_rate 13:51:46 <PublicServer> Ammler: Current value for 'town_growth_rate' is: '2' (min: 0, max: 4) 13:51:59 <Ammler> something against 4? 13:52:02 <Ammler> !rcon set town_growth_rate 4 13:52:11 <Mks> go ahead 13:52:40 <PublicServer> <Mks> towns grow faster now I guess? 13:54:17 <PublicServer> <Mks> ohh how to make a train skip stations when its full? 13:56:19 <PublicServer> <Mks> anyone? 13:56:51 <PublicServer> <AmmIer> conditional orders 13:57:00 <PublicServer> <AmmIer> shall I show you? 13:57:05 <Mks> sure 13:57:29 <PublicServer> <AmmIer> train 197 13:58:07 <PublicServer> <AmmIer> do you see? 13:58:30 <PublicServer> <Mks> I have to do that bettwen every station? 13:58:33 <PublicServer> <Mks> to make it work I mean 13:59:06 <Ammler> yes 13:59:29 <PublicServer> *** Mitcian has left the game (connection lost) 13:59:38 <PublicServer> <Mks> damn 13:59:41 <PublicServer> <Mks> what a pain 14:00:28 <Mitcian> can anyone tell me, if I can create/modify orders for a group of trains? 14:00:32 <PublicServer> <Mks> if I do that bettwen every single station it should skip station for the drop of station once the train is full? 14:00:43 <PublicServer> <Mks> if they have shared orders no problem 14:00:44 <Mark> Mitcian: use shared orders 14:00:50 <Mark> hello folks, btw 14:01:42 <Mitcian> Mark: ok thnx ill look it up 14:10:57 <PublicServer> <Mks> how will conditional order work when the train can't pass a train in front of it? 14:21:30 <Mark> !password 14:21:30 <PublicServer> Mark: taints 14:21:39 <PublicServer> *** Mark joined the game 14:21:54 <PublicServer> <Mark> zomg 14:22:04 <PublicServer> <AmmIer> ? 14:22:21 <PublicServer> <Mark> why did no one close off the roads? 14:22:29 <PublicServer> <Mark> it'll be a pain to build an sbahn now 14:22:42 <PublicServer> <AmmIer> where? 14:22:50 <PublicServer> <Mark> everywhere? 14:22:56 <PublicServer> <Mks> well entire west side of the map 14:24:03 <PublicServer> *** Mark has left the game (connection lost) 14:24:17 *** [com]buster has quit IRC 14:24:46 *** [com]buster has joined #openttdcoop 14:24:46 *** ChanServ sets mode: +o [com]buster 14:24:51 *** openttdcoop sets mode: +v [com]buster 14:29:15 *** gousty0 has joined #openttdcoop 14:29:20 *** openttdcoop sets mode: +v gousty0 14:29:21 *** gousty0 is now known as gousty- 14:29:22 <PublicServer> <AmmIer> Mks: check Teddywick East 14:29:44 <PublicServer> <Mks> hehe 14:30:14 <PublicServer> <Mks> fixed it 14:30:32 <PublicServer> <Mks> damn how many trains did you add :P 14:30:40 <PublicServer> <AmmIer> around 10 14:30:49 <PublicServer> <Mks> a bit overkill yet :P 14:30:54 <PublicServer> <Mks> each train take 240 passengers 14:30:55 <PublicServer> <AmmIer> does it matter? 14:31:00 <PublicServer> <Mks> naa not really 14:31:01 <PublicServer> <AmmIer> :-) 14:31:14 <gousty-> !password 14:31:14 <PublicServer> gousty-: hippie 14:31:21 <PublicServer> <AmmIer> better for the ratiing 14:31:24 <PublicServer> <Mks> wana know how the network works when its alot passengers 14:31:25 <PublicServer> <Mks> hehe 14:31:34 <PublicServer> *** gousty joined the game 14:31:38 <PublicServer> <AmmIer> I would use pbs 14:31:47 <PublicServer> <Mks> where? 14:31:52 <PublicServer> <AmmIer> and give them possibilty to change track 14:32:01 <PublicServer> <AmmIer> so they could overtake 14:32:02 <PublicServer> <Mks> ahh you mean before tunnel? 14:32:09 <PublicServer> <Mks> mm 14:32:12 <PublicServer> <AmmIer> before tunnel pbs 14:32:16 <PublicServer> <AmmIer> and after tunnel the cross 14:32:17 <PublicServer> <Mks> well 14:32:20 <PublicServer> <Mks> go ahead :P 14:32:24 <PublicServer> <AmmIer> well 14:32:35 <PublicServer> <AmmIer> let us first see how it works that way 14:32:35 <PublicServer> <Mks> I am trying to finnish shivergate 14:32:36 <PublicServer> <Mks> orders 14:32:39 <PublicServer> <Mks> ahh 14:33:02 <PublicServer> <Mks> still have 4 more lines to set conditional orders on 14:33:09 <PublicServer> <Mks> with like 20-30 stations each 14:33:41 <PublicServer> <Mks> maybe stop evilwell from growing? 14:33:59 <PublicServer> <gousty> wow, laggy, is the server not handling the # of trains? 14:34:05 <PublicServer> <gousty> btw, HI! 14:34:13 <PublicServer> <Mks> not laggy for me 14:34:22 <PublicServer> <AmmIer> not many trains, but many houses. 14:34:51 <Mark> !password 14:34:51 <PublicServer> Mark: hippie 14:34:59 <Mark> we've had way bigger pax games 14:35:13 <PublicServer> *** Mark joined the game 14:35:14 <PublicServer> <AmmIer> maybe the logic gates? 14:35:55 <PublicServer> <Mark> well, each logic train requires 4 times more pathfinding than a transrapid 14:36:17 <PublicServer> <AmmIer> those simple pbs hubs are more effective, then I expected 14:36:19 <PublicServer> <Mark> i think it may have more to do with the ML trains not being able to reach their destination though 14:36:29 <PublicServer> <Mark> yeah i thought that too 14:37:44 <PublicServer> <Mks> why are the busses removed in SoggyFrogs? 14:38:04 <PublicServer> <AmmIer> might be me, 14:38:13 <PublicServer> <AmmIer> but I just sent them to depot 14:38:31 <PublicServer> <AmmIer> not needed anymore, imo. 14:38:36 <PublicServer> <Mks> towns seem to lose pop without em 14:38:48 <PublicServer> <AmmIer> that's ok 14:39:06 <PublicServer> <AmmIer> town is big enough 14:39:25 <PublicServer> <Mks> k 14:40:09 <PublicServer> <Mks> why doesn't the train move? 14:40:17 <PublicServer> <Mks> it just stay at a station until full loaded 14:40:20 <PublicServer> <Mks> in shivergate 14:40:41 <PublicServer> <Mark> im going to enable the magic dozer 14:40:43 <PublicServer> <Mark> so beware.. 14:40:51 <Mark> !rcon magic_bulldozer 1 14:40:51 <PublicServer> Mark: *** Mks has left the game (kicked by server) 14:40:51 <PublicServer> Mark: *** gousty has left the game (kicked by server) 14:40:51 <PublicServer> Mark: *** Mark has left the game (kicked by server) 14:40:51 <PublicServer> Mark: *** AmmIer has left the game (kicked by server) 14:40:51 <PublicServer> *** Game paused (not enough players) 14:40:55 <Mark> !password 14:40:55 <PublicServer> Mark: towing 14:41:09 <PublicServer> *** Mark joined the game 14:41:12 <gousty-> woah 14:41:16 <PublicServer> *** Game unpaused (enough players) 14:41:17 <PublicServer> *** Mks joined the game 14:41:46 <gousty-> kicked observers? 14:41:46 <PublicServer> *** gousty joined the game 14:41:58 <PublicServer> <Mks> kicked everyone it seems 14:41:59 <PublicServer> <Mark> i warned you didnt i? 14:42:26 <PublicServer> <Mks> its just temporary I guess mark? 14:42:38 <PublicServer> <Mark> no, should it be? 14:42:57 <PublicServer> <Mks> well can't towns destroy mm 14:43:06 <PublicServer> <Mks> rails when its enabled? 14:43:15 <PublicServer> <Mark> no they cant 14:43:20 <PublicServer> <Mark> they can destroy industries 14:43:24 <PublicServer> <Mks> ahh 14:43:46 <PublicServer> <gousty> oh the statue is gone! 14:44:50 <PublicServer> <Mks> is it ok to destroy some industries? 14:45:13 <PublicServer> <Mark> yes 14:47:24 <PublicServer> <Mark> omfg 14:47:44 <PublicServer> <Mark> some people never leart 14:47:46 <PublicServer> <Mark> learn 14:49:54 <PublicServer> <gousty> curious: sign: should this lead somewhere? 14:50:11 <PublicServer> <Mark> put a ! in front if you want someone to look 14:50:32 <PublicServer> <gousty> sorry, didn't know convention 14:50:41 <PublicServer> <Mark> i figured, thats why i tell you :) 14:50:50 <PublicServer> <gousty> ty, it's not urgent though 14:51:06 <PublicServer> <Mark> it leads to the future sbahn expansion i'd guess 14:51:13 <PublicServer> <gousty> oh! 14:51:41 *** Wurzel49 has joined #openttdcoop 14:51:46 *** openttdcoop sets mode: +v Wurzel49 14:53:31 *** Yexo_ has joined #openttdcoop 14:53:46 *** openttdcoop sets mode: +v Yexo_ 14:55:35 *** Yexo has quit IRC 14:57:27 <PublicServer> <Mks> how do I make the trains not full load at first station they enter? 14:57:28 <PublicServer> <gousty> these logic gates are really interesting 14:57:42 <PublicServer> <Mks> they mm wait until full load even tho its not that many passengers waiting 15:02:01 *** Yexo_ is now known as Yexo 15:03:29 <PublicServer> *** gousty has left the game (leaving) 15:11:24 <XeryusTC> !password 15:11:24 <PublicServer> XeryusTC: ailing 15:11:38 <PublicServer> *** XeryusTC joined the game 15:18:07 <PublicServer> <XeryusTC> it seems like whoever constructed SoggyFrogs doesnt understand PBS 15:19:02 <PublicServer> *** jondisti joined the game 15:19:37 <PublicServer> <Mks> it doesn't work 15:19:51 <PublicServer> <XeryusTC> what doesnt? 15:19:54 <PublicServer> <XeryusTC> proper signalling? 15:20:26 <PublicServer> <Mks> ahh never mind 15:21:13 <PublicServer> <Mks> even tho its better this way its no real problem tho 15:21:21 <PublicServer> <Mks> not that many trains enter station at once 15:21:26 <PublicServer> <XeryusTC> well, trains got stuck 15:21:33 <PublicServer> <XeryusTC> waiting in front of occupied platforms 15:21:39 <PublicServer> <Mks> ahh 15:21:53 <Ammler> you could define timetables 15:22:15 <PublicServer> <XeryusTC> ammler: timetables are too hard to implement properly without a global clock 15:23:55 <gousty-> !password 15:23:55 <PublicServer> gousty-: ailing 15:24:04 <PublicServer> *** gousty joined the game 15:24:30 *** Farden123 has joined #openttdcoop 15:24:35 *** openttdcoop sets mode: +v Farden123 15:24:57 <PublicServer> <gousty> this is by far the most unique game i've ever seen 15:25:17 <jonde> !topic 15:25:21 <jonde> @topic 15:25:21 <Webster> jonde: Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #157 (r17288) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | Plan: http://mz.openttdcoop.org/img/images/metropqyq.png 15:31:05 *** Farden has quit IRC 15:32:33 <PublicServer> <gousty> these logic gates are finally starting to make sense, lol 15:37:26 <PublicServer> <jondisti> murderer 15:41:51 <PublicServer> *** AmmIer joined the game 15:42:41 *** Jinx has joined #openttdcoop 15:42:46 *** openttdcoop sets mode: +v Jinx 15:43:05 <Jinx> hmm lots of people here :) 15:43:13 <Jinx> sup guys? 15:43:56 <PublicServer> <AmmIer> he, known old guy ;-) 15:44:27 <Jinx> very :) 15:46:22 <PublicServer> *** jondisti has left the game (leaving) 15:50:50 <planetmaker> !playercount 15:50:50 <PublicServer> planetmaker: Number of players: 5 15:51:05 <planetmaker> bah. Not even 1/4th of our reccord 15:51:25 <Ammler> he meant irc 15:51:30 <planetmaker> :-) 15:51:47 <planetmaker> I've seen more there, too. But not 4 times as many. 15:51:47 <Ammler> 3 years ago, we had around 30 in this channel 15:52:01 <planetmaker> but 1/4th exactly are ops :-P 15:52:14 <Ammler> well, it is "cleaned" since we use +m, I guess. 15:52:25 <planetmaker> how so? 15:52:36 <Ammler> people gets more highlights 15:52:37 <XeryusTC> Jinx: exams again? 15:52:43 <Jinx> haha, nope :)à 15:52:46 <Jinx> just regular boredom :p 15:52:53 <XeryusTC> wow that's a first :P 15:53:29 <planetmaker> :-P 15:53:42 <Jinx> i have boredom in many forms, you know :) 15:54:02 <XeryusTC> oh, shapeshifting boredom :o 15:54:02 * planetmaker isn't bored :-P 15:54:10 <Jinx> sow.... 15:54:11 <Jinx> !version 15:54:12 <PublicServer> Jinx: Autopilot AP+ 3.0 Beta (r699M) 15:54:17 <Jinx> hm 15:54:20 <Jinx> its been too long 15:54:22 <XeryusTC> !tell jinx about !download 15:54:22 <PublicServer> jinx: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 15:54:22 <planetmaker> :-) 15:54:31 <planetmaker> maybe you look for !revision? 15:54:33 <Jinx> !download win32 15:54:33 <PublicServer> Jinx: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip 15:54:59 <planetmaker> hm... I wished my Snow leopard was here already :S 15:55:08 <planetmaker> it was sold-out yesterday :S 15:55:09 <XeryusTC> tssk, silly mac person :P 15:55:31 <planetmaker> XeryusTC, then you come and compile OpenTTD for every system. Then we talk about that again ;-) 15:55:56 <XeryusTC> or, switch to linux or windows :P 15:56:11 <planetmaker> No need. I have them all. And I meant them all. 15:56:17 <Jinx> !newgrf 15:56:17 <PublicServer> Jinx: Please use /msg for the newgrf list (and use !grf) 15:56:17 <Ammler> switch to windows :-o 15:56:21 <Jinx> !grf 15:56:21 <PublicServer> Jinx: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 15:57:37 *** mixrin has joined #openttdcoop 15:57:42 *** openttdcoop sets mode: +v mixrin 15:57:54 <planetmaker> Hehe. A Laptop with a 500GB HD will rock, too :-) 15:58:07 <Jinx> that reminds me... i need a new lappy :p 15:58:12 <Jinx> (last one got stolen :() 15:58:14 * Ammler too 15:58:16 <planetmaker> :-( 15:58:34 * XeryusTC too 15:58:37 <Ammler> usually, I replace it every 2 years. 15:58:39 <XeryusTC> last one didn't exist :o 15:58:45 <Jinx> :) 15:58:47 <Ammler> but the current one is so awesome nice. 15:58:57 <planetmaker> Ammler, every two years? Wow, that's frequent replacement... 15:59:05 <Jinx> going for a HP dv6-1250 probably 15:59:12 <Jinx> every 2 years is often yea 15:59:19 <Jinx> i had my old one for 5 years 15:59:21 <Ammler> well, I have some family guys, who like to use my old stuff ;-) 15:59:24 <Jinx> wasn't a top model, even then 16:00:20 <XeryusTC> who needs a top model anyway :o 16:00:22 <Ammler> but I will most likely make 3 years with my current 16:00:59 <Ammler> as long as openttd works and there is no other game in the pipe asking for better system. 16:01:38 <planetmaker> I guess my desktop is now like 5 years old at least (athlon 1800+) 16:01:48 <planetmaker> my laptop like two years now, I think 16:01:55 <planetmaker> hm... or three? 16:01:57 * planetmaker wonders 16:01:57 <XeryusTC> hmm, my system needs an upgrade, it needs a bigger case :o 16:02:11 <planetmaker> Next computer would be an iMac :-P 16:02:13 <XeryusTC> all the cables are sitting against components and stuff because they have nowhere to go :o 16:02:41 <planetmaker> or I skip desktops... and just buy a new notebook :-) 16:02:47 <planetmaker> and a 30" screen for it 16:03:02 <XeryusTC> 30", you got a compensation problem? 16:04:39 <Jinx> argh, i keep getting a nrwgrf missmatch :( 16:04:49 <PublicServer> <XeryusTC> download stuff from bananas :P 16:04:55 <Ammler> you didn't read the grf page :'-( 16:05:01 <Jinx> i'v tried gaming on such a large screen... it's horrible 16:05:07 <Ammler> specially the "bold" note 16:05:15 <Jinx> its in data 16:05:18 <Jinx> obviously 16:05:36 <Jinx> i guess i'll use bananas :p 16:05:41 <planetmaker> :-P 16:05:59 <planetmaker> XeryusTC, not at all. But then watching movies starts to become fun. 16:05:59 <Jinx> argh, searching.... 16:06:17 <XeryusTC> yay, 20cm niples! 16:06:24 <planetmaker> :-P 16:06:45 <Jinx> dirty dutchman! 16:09:03 <Jinx> bah, cant you guys make this easier? 16:09:11 <PublicServer> <AmmIer> 40% cpu 16:09:14 <Jinx> i'm getting too old for this stuff 16:09:28 <Ammler> this is noob protection :-P 16:09:53 <Ammler> obviously some dutchies fail ;-) 16:10:40 <PublicServer> <Mks> Hey Ammler mm is it possible to upgrade the city Network in Teddywick? 16:10:44 <Jinx> glad i'm not dutch then! 16:11:04 <Ammler> oh, he :-) 16:11:59 <Jinx> argh... i give up... i'm getting sent in circles 16:12:25 <Ammler> but you know Bananas? 16:12:32 <Ammler> @bananas 16:12:32 <Webster> BaNaNaS is a content service, which services Base graphics And Newgrfs And Noais And Scenarios, see: http://wiki.openttd.org/Online_content 16:12:45 <Jinx> all it does is link me back to openttdcoop.org 16:13:06 <Jinx> which is where i started and doesn't point me to the grfs i'm missing... 16:13:07 <Ammler> did you open the content gui? 16:13:15 <Ammler> and then mark all missing grfs? 16:13:20 <PublicServer> *** gousty has left the game (leaving) 16:13:22 <PublicServer> *** AmmIer has left the game (connection lost) 16:13:36 <PublicServer> *** XeryusTC has left the game (connection lost) 16:13:43 <Jinx> ooowkay... now it makes sense 16:13:50 <Ammler> !rcon magic_bulldozer 16:13:50 <PublicServer> Ammler: Magic bulldozer is enabled. 16:13:56 <Ammler> !rcon magic_bulldozer 0 16:13:56 <PublicServer> Ammler: *** Mark has left the game (kicked by server) 16:13:56 <PublicServer> Ammler: *** Mks has left the game (kicked by server) 16:13:57 <PublicServer> *** Game paused (not enough players) 16:14:10 <Mks> !password 16:14:10 <PublicServer> Mks: pantie 16:14:30 <PublicServer> *** Player joined the game 16:14:32 <PublicServer> *** Mks joined the game 16:14:33 <PublicServer> *** Game unpaused (enough players) 16:14:33 <Ammler> sorry, thought, everyone was out. 16:14:35 <PublicServer> <Player> successs! 16:14:38 <PublicServer> *** AmmIer joined the game 16:14:45 <Ammler> Jinx: not 100% :P 16:14:57 <PublicServer> *** AmmIer has left the game (connection lost) 16:15:01 <Ammler> mäh 16:15:09 <Jinx> what do you mean? 16:15:11 <PublicServer> *** Player has left the game (connection lost) 16:15:12 <PublicServer> *** Game paused (not enough players) 16:15:38 <PublicServer> *** Game unpaused (enough players) 16:15:38 <PublicServer> *** AmmIer joined the game 16:16:00 <PublicServer> <AmmIer> he, Teddywick already full :-o 16:16:03 <PublicServer> *** Player joined the game 16:16:22 <PublicServer> *** Player has left the game (connection lost) 16:16:38 <Jinx> my CPU cant handle this :( 16:16:42 <Jinx> how sucky is that! 16:16:59 <Jinx> i better get my new lappy soon! 16:17:28 *** Venxir has joined #openttdcoop 16:17:33 *** openttdcoop sets mode: +v Venxir 16:18:38 <planetmaker> core2duos suffice at that still - I guess 16:19:06 *** highpinger has quit IRC 16:20:17 <Jinx> my current PC is older than my old lappy 16:20:34 <Jinx> pentium 4 2g @2.3ghz... ancient stuff 16:22:07 * Ammler wonders, who claims to make the last ML station? 16:22:47 * Jinx raises his hand, just to hit his computer with it... 16:22:50 <Jinx> i guess not.... 16:24:52 <Ammler> jinx, disable details and such 16:25:03 <Jinx> hmm... could be it :) 16:27:29 <Farden123> !password 16:27:29 <PublicServer> Farden123: quests 16:28:01 <PublicServer> *** Farden joined the game 16:28:19 <PublicServer> <Farden> omg, I can join! 16:28:24 <PublicServer> <Farden> it's going better! 16:28:40 <PublicServer> * Farden does a happy dance 16:29:16 <Jinx> cant find any proper settings to decrease the details... all has changed so much :p 16:29:34 <XeryusTC> Jinx: under the wrench 16:29:35 <planetmaker> Jinx, that setting hasn't changed place since at least 2 years 16:29:36 <XeryusTC> last 2 optons :P 16:29:45 <planetmaker> nor has it been renamed. 16:31:16 <planetmaker> Full animation eats quite a bit. And full details, too 16:32:23 <Jinx> darn :p 16:33:24 <Jinx> details are already off :( 16:33:36 <planetmaker> !info 16:33:36 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Metropolis' Year Founded: 2050 Money: 5675919647 Loan: 0 Value: 5710903704 (T:650, R:13, P:0, S:0) unprotected 16:33:42 <PublicServer> <AmmIer> animation? 16:33:43 <planetmaker> what's your processor? 16:33:52 <Jinx> old pentium 4 16:33:55 <Jinx> 2.3 ghz 16:33:55 *** dr_gonzo has joined #openttdcoop 16:34:00 *** openttdcoop sets mode: +v dr_gonzo 16:34:07 <Jinx> !password 16:34:07 <PublicServer> Jinx: quests 16:34:08 <planetmaker> Let me see. 16:34:12 <PublicServer> <AmmIer> that is .5 k more than mine. 16:34:18 <PublicServer> *** Player joined the game 16:34:37 <PublicServer> <AmmIer> and my cpu is at 40% 16:34:38 <PublicServer> *** Player has left the game (connection lost) 16:34:48 <PublicServer> <AmmIer> I guess, you rather have a network issue. 16:35:08 <Ammler> Client #327 is dropped because it took longer than 500 ticks for him to join 16:35:26 <Jinx> no go... aint working for me 16:35:33 <Ammler> !pause 16:35:33 <PublicServer> *** Ammler has paused the server. 16:35:34 <PublicServer> *** Game paused (not enough players) 16:35:39 <Ammler> Jinx: try now 16:36:28 <planetmaker> !password 16:36:28 <PublicServer> planetmaker: quests 16:36:30 <Jinx> coming... 16:36:37 <PublicServer> *** planetm4ker has left the game (connection lost) 16:36:42 <planetmaker> :-O 16:36:52 <PublicServer> *** Player joined the game 16:37:00 <Jinx> works fine now 16:37:14 <PublicServer> *** AmmIer has enabled autopause mode. 16:37:15 <PublicServer> *** Game unpaused (enough players) 16:37:37 <PublicServer> <AmmIer> what does your cpu tell now? 16:37:45 <PublicServer> <Player> 1fps :p 16:37:54 <PublicServer> <Player> 100% :) 16:37:58 <PublicServer> *** Player has left the game (connection lost) 16:38:05 <Jinx> and then just that 16:38:06 <PublicServer> *** planetm4ker joined the game 16:38:09 <Jinx> i'm done for :p 16:38:11 <PublicServer> <AmmIer> so its your cpu, just strange 16:38:19 <PublicServer> <AmmIer> as you have the better than me 16:38:26 <planetmaker> why ever OpenTTD quit on my first attempt to join... 16:38:27 <Ammler> is it single core? 16:38:45 <Ammler> maybe you run a lot useless stuff beside? 16:39:01 <Jinx> well i do run shitloads of useless junk. (cant be arsed to format) 16:39:06 <Jinx> and i should reboot 16:39:14 <planetmaker> Jinx, on a 2.6GHz P4, I have 40% CPU at zoomed-in state and 95% at zoomed-out state 16:39:18 <Jinx> (hibernate support in win2k isn't what it should be) 16:39:24 <PublicServer> <Farden> who? 16:39:36 <Jinx> a reboot would probably help 16:39:43 <Jinx> cant be arsed to do it :p 16:43:19 <PublicServer> <AmmIer> mks, tunnels! 16:43:29 <PublicServer> <AmmIer> how ugly that line will be :-) 16:43:39 <PublicServer> <Mks> well 16:43:49 <PublicServer> <Mks> I need to increase the capacity on the city network 16:44:04 <PublicServer> <AmmIer> yes, but why not using tunnles? 16:44:13 <PublicServer> <Mks> well 16:44:17 <PublicServer> *** Farden has left the game (connection lost) 16:44:23 <PublicServer> <Mks> easier this way 16:44:32 <PublicServer> <Mks> I need like double tunnels otherwise 16:44:36 <PublicServer> <Mks> or triple 16:44:39 <PublicServer> <planetm4ker> so? 16:44:50 <PublicServer> <Mks> + not to long tunnels 16:45:11 <PublicServer> <Mks> prolly mean I will have to destroy even more of the city 16:45:30 <planetmaker> which one are you talking about? 16:45:56 <PublicServer> <Mks> teddywick 16:47:02 <planetmaker> ok. found it :-) always the last place one looks ;-) 16:47:08 <planetmaker> and the issue is what? 16:47:47 <PublicServer> <Mks> at teddywick? 16:47:51 <planetmaker> yes 16:48:08 <PublicServer> <Mks> well need to rebuild the citynetwork some 16:48:15 <PublicServer> <Mks> to increase the capacity 16:48:35 <Ammler> mks no issue with destroying the city, it grows quite fast 16:48:39 <Ammler> (again) 16:48:53 <planetmaker> hm... but... all stations are nearly pax-empty. 16:48:54 <PublicServer> <Mks> still not sure how to do it even when destroying the city :P 16:48:58 <Ammler> Teddywick was empty this morning. 16:49:26 <PublicServer> <Mks> not all teddywick exchange got 700 pass waiting 16:49:45 <planetmaker> and have very good rating 16:49:54 <PublicServer> <Mks> teddywickstation 1200 passengers waiting 16:51:17 <planetmaker> even so. rating is very good / good / average 16:51:31 <PublicServer> <Mks> well all 5 lines should be like the one at teddywick east I think 16:51:37 <PublicServer> <Mks> so you mean I shouldn't change it? 16:52:07 <planetmaker> yes, the East line is a good one, I think. 16:52:18 <PublicServer> <Mks> its been rebuilt tho 16:52:21 <planetmaker> Well. Modifying that line to the same concept - does it need to destroy much town? 16:52:44 <PublicServer> <Mks> well I need an entrance lane from the EvilTeddy station to do it 16:53:07 <PublicServer> <Mks> since I'm using one of Woods lines atm and it won't coop for all the trains 16:53:07 <planetmaker> I don't advice to do or not do it :-) 16:53:15 <planetmaker> I just wanted to try to understand. 16:53:31 <planetmaker> And maybe point out, that you could - if you want - build a clean s-bahn right from scratch :-) 16:53:38 <planetmaker> and then you have the possibility to compare :-) 16:53:41 <PublicServer> <Mks> alrdy built 5 16:53:44 <PublicServer> <Mks> well 3 16:53:48 <planetmaker> :-O 16:53:50 <planetmaker> that's many. 16:53:51 <PublicServer> <Mks> depending on how you see it 16:53:54 <planetmaker> good job then. 16:55:08 <PublicServer> <Mks> well teddywick was a test not sure if a tl1 sbahn could handle the people 16:55:38 <Mark> !password 16:55:38 <PublicServer> Mark: robins 16:55:47 <planetmaker> to me it looks like it's doing a pretty good job 16:55:53 <Mark> !password 16:55:53 <PublicServer> Mark: hymned 16:56:06 <PublicServer> *** Mark joined the game 16:56:12 <Mark> how do i manage to time it like that all the time? 16:56:23 <planetmaker> it's your fate 16:56:30 <Mark> :) 16:57:09 <PublicServer> <Mks> well I guess a modified version of the teddywick one should be able to build with tl 3 would require less train tho cl is more of an issue then 16:57:39 <Ammler> !rcon set net_frame_freq 16:57:39 <PublicServer> Ammler: 'net_frame_freq' is an unknown setting. 16:57:44 <Ammler> !rcon net_frame_freq 16:57:44 <PublicServer> Ammler: Current value for 'frame_freq' is: '0' (min: 0, max: 100) 16:57:46 <Ammler> !rcon net_frame_freq 4 16:57:47 <PublicServer> *** planetm4ker has left the game (leaving) 16:57:53 <PublicServer> <Mks> the game is lagging some tho 16:58:01 <PublicServer> <Mks> so not fun to build then 16:58:17 <PublicServer> <AmmIer> you think, it is the server? 16:58:28 <PublicServer> <Mark> its not lagging for me 16:58:31 <PublicServer> <Mark> not at all 16:58:48 <PublicServer> <Mark> you might want to try zooming in 16:59:55 <PublicServer> <AmmIer> mks, your next job is the missing ML station 17:00:04 <PublicServer> <Mark> EvilTeddy 17:00:07 <PublicServer> <Mark> ... 17:00:24 <PublicServer> <Mks> trickleblubber you mean? 17:00:34 <PublicServer> <AmmIer> don'ty ou like it Mark? 17:00:49 <PublicServer> <Mark> i love the name :P 17:00:56 <PublicServer> <AmmIer> hehe 17:01:05 <PublicServer> <AmmIer> btw. did you see the buffers at BBH5? 17:01:10 <PublicServer> <Mark> yeah 17:01:13 <PublicServer> <Mark> works nicely 17:01:26 <PublicServer> <AmmIer> yeah, credits to SmatZ ;-) 17:01:38 <SmatZ> :o) 17:02:17 <PublicServer> <AmmIer> oh, and my 3 tile timer? 17:02:24 <PublicServer> <Mark> yes 17:02:27 <PublicServer> <Mark> also nice :P 17:02:47 <PublicServer> <AmmIer> I kept the other, if you like to redo :-) 17:04:08 *** jonde has quit IRC 17:04:55 *** Fuco has joined #openttdcoop 17:05:01 *** openttdcoop sets mode: +v Fuco 17:05:50 *** Wurzel49 has quit IRC 17:08:09 *** Wurzel49 has joined #openttdcoop 17:08:14 *** openttdcoop sets mode: +v Wurzel49 17:12:15 <PublicServer> *** Mks has left the game (leaving) 17:13:23 <PublicServer> *** AmmIer has left the game (connection lost) 17:13:23 <PublicServer> *** Game paused (not enough players) 17:13:51 <PublicServer> *** Game unpaused (enough players) 17:13:51 <PublicServer> *** AmmIer joined the game 17:14:24 <PublicServer> *** Mark has left the game (connection lost) 17:14:24 <PublicServer> *** Game paused (not enough players) 17:14:42 <Ammler> !unpause 17:14:42 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 17:14:42 <PublicServer> *** Game unpaused (enough players) 17:14:42 <PublicServer> *** Game unpaused (enough players) 17:15:02 <PublicServer> *** AmmIer has enabled autopause mode. 17:15:03 <PublicServer> *** Game paused (not enough players) 17:15:03 <PublicServer> *** Game paused (not enough players) 17:15:03 <PublicServer> *** Game paused (not enough players) 17:15:43 <PublicServer> *** AmmIer has left the game (connection lost) 17:18:32 *** Fuco has quit IRC 17:22:00 *** Farden has joined #openttdcoop 17:22:05 *** openttdcoop sets mode: +v Farden 17:22:06 *** Fuco has joined #openttdcoop 17:22:20 *** openttdcoop sets mode: +v Fuco 17:25:51 <Ammler> http://www.openttdcoop.org/blog/2007/05/12/progress-on-public-server-game-40/ <-- spam comments are mostly dedicated to that blog, why is that? 17:26:36 <Jinx> first google hit? 17:26:56 <Mks> mm in most coop games isn't CL2 enough? considering the slow trains used I mean? 17:27:19 <Ammler> no, but I am not that sure anymore 17:27:30 <Ammler> It might have changed .... 17:27:46 <Mks> I just tried it 17:27:52 <Mks> cl2=265km/h 17:28:06 <Mks> cl3=337km/h 17:28:17 <Mks> cl1=177km/h 17:28:33 <Ammler> don't think br182 would drive full speed on shorter curves. 17:28:38 <planetmaker> Mks: it depends upon rail type 17:28:41 <Mks> ahhh 17:28:43 <Ammler> !save 17:28:43 <PublicServer> Saving game... 17:28:44 <PublicServer> Game saved 17:28:58 *** Farden123 has quit IRC 17:29:11 *** Farden_ has joined #openttdcoop 17:29:16 *** openttdcoop sets mode: +v Farden_ 17:30:14 <Mks> ahh erail only has cl1=88km/h 17:31:49 <planetmaker> :-) 17:32:30 *** Farden has quit IRC 17:33:15 <Mks> maglev sure have better curve speed 17:34:52 <planetmaker> yup. monorail is somewhere in between. 17:35:02 <planetmaker> and it makes sense imo 17:35:06 <planetmaker> technically 17:35:26 <Mks> well 17:36:09 <planetmaker> well. maglev is kept on the track by means of magnetic forces. So it goes right where they go. 17:36:33 <planetmaker> monorail has a better connection to the track as they usually interface more with their one rail. 17:37:03 <Mks> one thing I don't understand is mm Maglev exist in real life but does acually any high speed Monrail exist? 17:37:03 <planetmaker> and normal rail... well. it's just iron on iron and the part of the wheels which keep them on track need to take all the lateral forces - and they're the weak part 17:37:20 <planetmaker> ask lawton27 :-) 17:37:27 <planetmaker> airport shuttles at least 17:37:50 <planetmaker> and there's in Wuppertal one, a hanging one. But it's not really high-speed 17:38:08 <Mks> well I know there exist a few monorails 17:38:15 <Mks> but never heard of a high speed one 17:38:19 <Mks> like 300km/h and higher 17:38:20 <planetmaker> me neither 17:38:30 <planetmaker> doesn't make sense, I guess. 17:38:42 <planetmaker> rail is established and monorail doesn't offer a bit advantage over it. 17:39:00 <planetmaker> maglev otoh is fundamentally different but offers a few advantages :-) 17:39:09 <Mks> well easier to build monorail in the air with smaller foundtation I guess 17:39:10 <planetmaker> cost, though, is not one of them :-P 17:39:45 <Mks> well wonder if anyone ever will build maglev tracks except test ones 17:39:59 <Mks> well china has one I guess but its more or less a test track 17:40:15 <planetmaker> not really a test one. 17:40:22 <planetmaker> well... maybe for them :-) 17:40:35 <planetmaker> I still think, it's a long-term rip-off project :-P 17:40:42 <planetmaker> for Siemsns 17:40:47 <Mks> yeah 17:40:52 <planetmaker> that they'll get ripped off 17:40:57 <Ammler> you need to go back to 1994 and think about future :P 17:41:04 <Mks> lol 17:41:14 <planetmaker> haha :-) 17:41:28 <Ammler> imo, he did quite a good job there. 17:41:42 <planetmaker> who? 17:41:48 <Ammler> cs 17:41:54 <planetmaker> ah 17:42:49 <Mks> this is strange 17:42:51 <Mks> for erail 17:43:08 <Mks> tl8=231km/h 17:43:15 <Mks> tl9=231km/h 17:43:45 <Ammler> you mean cl? 17:43:53 <Mks> yes 17:43:53 <Maza> no, tl 17:44:01 <Mks> yeah mean cl 17:44:03 <planetmaker> Mks: what's wront with that? 17:44:28 <planetmaker> uh... nice thunderstorm coming here - ha, nice, windy and loud :-) 17:44:57 <Ammler> pm, goes it southwards? 17:45:02 <Mks> max speed in curves on erail is 231? 17:45:08 <Mks> well if you have to long train 17:45:09 <planetmaker> dunno yet, Ammler 17:45:13 <Ammler> we have some similar weather prognoses ;-) 17:45:20 <planetmaker> hehe :-) 17:45:39 <planetmaker> Mks: can be. The openttd wiki has the values and formula, I think 17:45:49 <Ammler> marks blog 17:46:00 <Mks> cl10=231km/h also 17:49:46 *** FrancoBegbie_ has joined #openttdcoop 17:49:51 *** openttdcoop sets mode: +v FrancoBegbie_ 17:49:58 <FrancoBegbie_> !players 17:49:59 <FrancoBegbie_> hi 17:49:59 <PublicServer> FrancoBegbie_: There are currently no clients connected to the server 17:50:04 *** themroc- has quit IRC 17:50:32 *** themroc- has joined #openttdcoop 17:50:36 *** Wurzel49 has quit IRC 17:50:37 *** openttdcoop sets mode: +v themroc- 17:53:13 <Ammler> 7 17:55:00 <Mks> damn how long train can I have? 17:55:24 <XeryusTC> 50 tiles IIRC 17:55:34 <XeryusTC> maybe even 127 :P 17:55:37 <Mks> not more 17:56:20 <Mks> 100 tiles seem max 17:57:00 <Mks> gah and I wanted to try cl100 17:58:03 *** FrancoBegbie_ has quit IRC 18:01:22 <PublicServer> *** AmmIer joined the game 18:01:31 <PublicServer> *** AmmIer has left the game (leaving) 18:04:38 <Ammler> Mark: the save is zoomed out :-( 18:04:50 <Ammler> hmm, who was the last one modified it? 18:04:52 <Ammler> :-D 18:05:47 <Ammler> reduced speed of the logic trains, still same cpu usage 18:06:06 <Ammler> and the gates don't work that well anymore. 18:07:51 *** FrancoBegbie_ has joined #openttdcoop 18:07:56 *** openttdcoop sets mode: +v FrancoBegbie_ 18:08:19 <PublicServer> *** AmmIer joined the game 18:08:37 <Mks> mm why is my tl50 train only traveling at 0km/h? 18:09:16 *** dr_gonzo has quit IRC 18:09:25 <FrancoBegbie_> that's not too fast 18:09:32 <Ammler> Mks: newgrf? 18:09:43 <Mks> standard grf 18:09:54 <FrancoBegbie_> !password 18:09:54 <PublicServer> FrancoBegbie_: glared 18:10:03 <Ammler> FrancoBegbie_: wait 18:10:09 <PublicServer> *** Game unpaused (enough players) 18:10:09 <PublicServer> *** Game unpaused (enough players) 18:10:09 <PublicServer> *** Game unpaused (enough players) 18:10:10 <PublicServer> *** Game unpaused (enough players) 18:10:10 <Ammler> !rcon magic_bulldozer 18:10:10 <PublicServer> Ammler: Magic bulldozer is disabled. 18:10:10 <PublicServer> *** FrancoBegbie joined the game 18:10:13 <Ammler> !rcon magic_bulldozer 1 18:10:13 <PublicServer> Ammler: *** AmmIer has left the game (kicked by server) 18:10:13 <PublicServer> Ammler: *** FrancoBegbie has left the game (kicked by server) 18:10:14 <PublicServer> *** Game paused (not enough players) 18:10:14 <PublicServer> *** Game paused (not enough players) 18:10:14 <PublicServer> *** Game paused (not enough players) 18:10:16 <PublicServer> *** Game paused (not enough players) 18:10:34 <PublicServer> *** AmmIer joined the game 18:10:46 <FrancoBegbie_> !password 18:10:46 <PublicServer> FrancoBegbie_: roding 18:10:50 <PublicServer> <AmmIer> now :-) 18:11:03 <PublicServer> *** Game unpaused (enough players) 18:11:03 <PublicServer> *** Game unpaused (enough players) 18:11:03 <PublicServer> *** Game unpaused (enough players) 18:11:03 <PublicServer> *** Game unpaused (enough players) 18:11:03 <PublicServer> *** Game unpaused (enough players) 18:11:04 <PublicServer> *** FrancoBegbie joined the game 18:11:37 <PublicServer> <FrancoBegbie> what are these little circles at every hub? 18:11:48 <PublicServer> <AmmIer> logic gates 18:11:57 <PublicServer> <AmmIer> they invert the signal 18:12:16 <PublicServer> <FrancoBegbie> umm. do they have any function? :) 18:12:43 <PublicServer> <AmmIer> yes, to invert the signal 18:13:09 <PublicServer> <FrancoBegbie> is there an article about this thing maybe somewhere? 18:13:22 <PublicServer> <AmmIer> on our blog 18:16:15 <PublicServer> <FrancoBegbie> hmm 18:16:45 <PublicServer> <FrancoBegbie> and what good does these gates do for example at !Gate ? 18:16:55 <PublicServer> <FrancoBegbie> *do 18:17:29 <PublicServer> <AmmIer> let me fix that 18:18:00 <Ammler> !trains 18:18:00 <PublicServer> Ammler: !trains <integer>: set value of max_trains 18:18:04 <Ammler> !info 18:18:04 <PublicServer> Ammler: #:1(Orange) Company Name: 'Metropolis' Year Founded: 2050 Money: 5766615221 Loan: 0 Value: 5788262804 (T:650, R:13, P:0, S:0) unprotected 18:18:09 <Ammler> !trains 700 18:18:09 <PublicServer> *** Ammler has set max_trains to 700 18:20:47 <PublicServer> <AmmIer> do you see now? 18:21:21 <PublicServer> <AmmIer> there is still one signal missing 18:21:26 <PublicServer> <AmmIer> but that doesn't matter 18:23:04 *** themroc- has quit IRC 18:23:08 *** themroc- has joined #openttdcoop 18:23:13 *** openttdcoop sets mode: +v themroc- 18:23:20 <Mks> is it you ammler who made the logic train? 18:23:43 <PublicServer> <AmmIer> well, made is a bit much, but yeah. 18:23:58 <Mks> I downloaded version 0.1 18:23:59 <Mks> its nice 18:24:02 <PublicServer> <AmmIer> I copied the toyland maglev and changed some properities 18:24:03 <Mks> a bit faster :) 18:24:20 <PublicServer> <AmmIer> you know, the speed is configurable? 18:24:25 <PublicServer> <AmmIer> 0 18:24:26 <Mks> how? 18:24:34 <PublicServer> <AmmIer> version 0.5 can be 65k too 18:24:43 <PublicServer> <AmmIer> parameter 0 18:24:54 <Mks> version 0.5 can't use wagons? 18:25:03 <PublicServer> <AmmIer> why not? 18:25:13 <PublicServer> <AmmIer> or is it 0.4? 18:25:14 <Mks> well I read something about wanted to make it like that? 18:25:23 <Mks> not sure if it is tho 18:25:38 <PublicServer> <AmmIer> yes, version 1.0 would be like that ;-) 18:25:55 <Mks> how to set speed btw? 18:25:59 <Mks> on logic train 18:26:09 <Ammler> [20:25] <PublicServer> <AmmIer> parameter 0 18:26:15 <Mks> 0? 18:26:17 <Mks> and? 18:26:30 <Ammler> just set it as newgrf parameter 18:26:39 <Mks> 0300? 18:26:42 <Mks> for 300km/h 18:26:48 <Ammler> or 300 :-) 18:26:51 <Mks> ohh 18:27:00 <Ammler> or 65000 18:27:24 <Mks> ahh neat 18:27:29 <Ammler> (needs some time to get that speed, but possible. :-) 18:27:31 <Mks> 9000km/h 18:27:35 <PublicServer> <FrancoBegbie> you use this logic gate thingy in all games nowadays? 18:27:37 <Mks> well 18:27:47 <Mks> I made a 50 tile 65k train 18:27:50 <PublicServer> <AmmIer> FrancoBegbie: not really 18:27:51 <Mks> worked fine :P 18:28:21 <PublicServer> <AmmIer> maybe someone would invent a NAND signal 18:28:41 <Mks> is it possible to use the money cheat in multiplayer? 18:28:49 <PublicServer> <AmmIer> well, it is, but patch the trunk with it :-) 18:28:55 <Mks> ahh 18:29:01 <PublicServer> <AmmIer> m 18:29:09 <Mks> I mean coop games seems like it would be easier to just start with ALOT of money 18:29:24 <PublicServer> <AmmIer> yes, we do that 18:29:38 <Mks> ohh 18:29:39 <Mks> how? 18:29:49 <PublicServer> <AmmIer> but until a plan is voted, you have enough time. 18:29:56 <Mks> yeah well 18:30:06 <Mks> prettier without an MM :) 18:30:08 <PublicServer> <AmmIer> you save it local, cheat -> load it pu 18:30:24 *** Wurzel49 has joined #openttdcoop 18:30:29 *** openttdcoop sets mode: +v Wurzel49 18:30:32 <Mks> ohh you can load a single player saved game in MP? 18:31:00 <PublicServer> <AmmIer> yes, why not? 18:31:10 <Mks> dunno 18:31:15 <PublicServer> <AmmIer> almost all games we play are such games. 18:31:19 <Mks> who gets the company tho 18:31:33 <PublicServer> <AmmIer> he? 18:31:43 <PublicServer> <AmmIer> the same company you start in SP 18:31:57 <Mks> ahh 18:32:50 <Mks> !password 18:32:50 <PublicServer> Mks: brazen 18:33:04 <PublicServer> *** Mks joined the game 18:36:25 <PublicServer> *** FrancoBegbie has left the game (leaving) 18:50:46 <PublicServer> <Mks> why doesn't any trains wana use track 1 at Teddywick Station 160? 18:54:21 *** Farden has joined #openttdcoop 18:54:26 *** openttdcoop sets mode: +v Farden 19:00:40 <PublicServer> <Mks> any1 here? 19:00:47 <PublicServer> <AmmIer> . 19:01:00 <PublicServer> <Mks> got a problem 19:01:05 <PublicServer> <Mks> not sure how to solve it 19:01:16 <PublicServer> <AmmIer> could I help? 19:01:43 <PublicServer> <Mks> check out !help 19:01:50 <PublicServer> <Mks> for some strange reason 19:01:59 <PublicServer> <Mks> the train doesn't wana go to platform 1 19:02:14 <PublicServer> <AmmIer> did you force the train once? 19:02:19 *** Farden_ has quit IRC 19:02:27 <PublicServer> <Mks> well I think I crashed a train there once 19:02:32 <PublicServer> <Mks> oo 19:02:35 <PublicServer> <Mks> what did you do? 19:02:56 <PublicServer> <AmmIer> I told him to ignore the red 19:03:13 <PublicServer> <Mks> there wasn't any red tho 19:03:17 <PublicServer> <AmmIer> it might be, there was a reserved track left 19:03:30 <PublicServer> <AmmIer> that is now overriden. 19:03:31 *** Chris_Booth has joined #openttdcoop 19:03:32 <PublicServer> <Mks> ahh 19:03:36 *** openttdcoop sets mode: +v Chris_Booth 19:03:45 <PublicServer> <AmmIer> that can happen after crahses 19:04:03 <PublicServer> <AmmIer> remove and rebuild should work either 19:04:12 <PublicServer> <Mks> ahh 19:04:31 <Chris_Booth> !password 19:04:31 <PublicServer> Chris_Booth: tauted 19:04:46 <PublicServer> <Mks> also 19:04:53 <PublicServer> <Mks> want !1 to connect to !1 :P 19:05:04 <PublicServer> <Mks> you didn't like my no tunnel design 19:05:39 <PublicServer> <AmmIer> well, no need 19:05:52 <PublicServer> <AmmIer> I mean, it isn't needed, that I like it :P 19:06:07 <PublicServer> <Mks> ahh :P 19:06:18 <PublicServer> <Mks> gona build it then :P 19:06:30 <Chris_Booth> built it when ammler isnt looking 19:06:30 <PublicServer> <AmmIer> :-P 19:07:39 <PublicServer> *** Chris Booth joined the game 19:07:58 <PublicServer> *** Chris Booth has left the game (connection lost) 19:08:18 *** PeterT has joined #openttdcoop 19:08:23 *** openttdcoop sets mode: +v PeterT 19:08:31 <PeterT> !players 19:08:33 <PublicServer> PeterT: Client 343 (Orange) is AmmIer, in company 1 (Metropolis) 19:08:33 <PublicServer> PeterT: Client 347 (Orange) is Mks, in company 1 (Metropolis) 19:08:51 <Chris_Booth> !password 19:08:51 <PublicServer> Chris_Booth: tauted 19:09:32 <PublicServer> *** Chris Booth has left the game (connection lost) 19:10:36 <PublicServer> *** Peter has left the game (connection lost) 19:10:51 <PublicServer> *** Chris Booth has left the game (connection lost) 19:10:53 <PeterT> chris booth is still connecting... 19:10:55 <PublicServer> *** Peter has left the game (connection lost) 19:11:06 <Chris_Booth> i cant connect 19:11:17 <PeterT> neither can i 19:11:19 <PeterT> !load 2 19:11:26 <PeterT> hehe 19:11:28 <PeterT> !password 19:11:28 <PublicServer> PeterT: nudest 19:11:36 <PeterT> im connecting now 19:11:49 <PublicServer> *** Peter joined the game 19:11:57 <PublicServer> *** AmmIer has paused the server. 19:11:58 <PeterT> im in 19:11:58 <PublicServer> *** Game paused (not enough players) 19:11:58 <PublicServer> *** Game paused (not enough players) 19:11:58 <PublicServer> *** Game paused (not enough players) 19:11:58 <PublicServer> *** Game paused (not enough players) 19:12:24 <PublicServer> <Mks> why pause? 19:12:28 <PublicServer> <Peter> we need a reset from this god awful game 19:12:31 <PublicServer> <AmmIer> for cb 19:12:36 <PublicServer> <Peter> please dont kick me 19:12:51 <PublicServer> <Mks> well peter finnish it and it ends I guess 19:13:07 <PublicServer> <AmmIer> yeah, make the last ML station 19:13:39 <PublicServer> *** AmmIer has enabled autopause mode. 19:13:39 <PublicServer> *** Game unpaused (enough players) 19:13:56 <PublicServer> <Peter> ammler, can i try something? 19:14:10 <PublicServer> <AmmIer> on SP, you can do what you want 19:14:15 <PublicServer> <Peter> would you please pause the game? 19:14:18 <PublicServer> <Peter> just for a second 19:14:27 <PublicServer> <AmmIer> why 19:14:36 <PublicServer> <Peter> i want to see if i can unpause it with !auto 19:14:46 <planetmaker> you cannot 19:14:54 <PublicServer> <AmmIer> :-) 19:14:59 <PublicServer> <Peter> only an op can, correct? 19:15:00 <PublicServer> *** AmmIer has paused the server. 19:15:01 <PublicServer> *** Game paused (not enough players) 19:15:01 <PublicServer> *** Game paused (not enough players) 19:15:02 <PublicServer> *** Game paused (not enough players) 19:15:02 <PublicServer> *** Game paused (not enough players) 19:15:02 <PublicServer> *** Game paused (not enough players) 19:15:04 <PublicServer> *** Peter has enabled autopause mode. 19:15:05 <PublicServer> *** Game unpaused (enough players) 19:15:11 <PublicServer> <Peter> hhaa! 19:15:15 <PublicServer> <Peter> i just did 19:15:17 <PeterT> !pause 19:15:17 <PublicServer> PeterT: you must be channel op to use !pause 19:15:17 <PublicServer> <Mks> hehe 19:15:25 <PublicServer> <AmmIer> :-) 19:15:27 <planetmaker> :-) 19:15:29 <PublicServer> <Peter> sweet 19:15:45 <planetmaker> interesting. And... actually... not what is desired. 19:15:47 <PublicServer> <AmmIer> planetmaker meant, you shouldn't just for fun ;-) 19:16:04 <PublicServer> <Peter> planetmaker, yes i assumed that feature would be disabled 19:16:05 <PublicServer> <AmmIer> planetmaker, only ingame 19:16:08 <planetmaker> :-) 19:16:10 <PublicServer> <Peter> but now i know a hack 19:16:27 <planetmaker> you know what happens to people who use them? ;-) 19:16:32 <PublicServer> <AmmIer> ingame you can use !pause and !auto 19:16:38 <PublicServer> *** Peter has paused the server. 19:16:39 <PublicServer> *** Game paused (not enough players) 19:16:41 <PublicServer> *** Peter has enabled autopause mode. 19:16:42 <PublicServer> *** Game unpaused (enough players) 19:16:47 <PublicServer> *** Peter has paused the server. 19:16:48 <PublicServer> *** Game paused (not enough players) 19:16:49 <PublicServer> *** Game paused (not enough players) 19:16:55 <PublicServer> <Peter> i cant unpause it 19:16:58 <PublicServer> <Peter> with !unpause 19:17:03 <PeterT> strange 19:17:05 <PeterT> !unpause 19:17:06 <PublicServer> PeterT: you must be channel op to use !unpause 19:17:07 <PublicServer> *** Mks has enabled autopause mode. 19:17:08 <PublicServer> *** Game unpaused (enough players) 19:17:12 <PublicServer> *** Mks has paused the server. 19:17:13 <PublicServer> *** Game paused (not enough players) 19:17:16 <PublicServer> <AmmIer> once again, I kban you 19:17:17 <PublicServer> <Mks> strange we can pause it 19:17:25 <PublicServer> <Peter> ok, sorry, no more fooling around 19:17:32 <PublicServer> <Peter> kban me? 19:17:37 <PublicServer> <Peter> ammler relax 19:17:44 <planetmaker> he's right 19:17:50 <PeterT> !password 19:17:50 <PublicServer> PeterT: nudest 19:18:00 <PublicServer> *** AmmIer has enabled autopause mode. 19:18:01 <PublicServer> *** Game unpaused (enough players) 19:18:01 <PublicServer> *** Game unpaused (enough players) 19:18:03 <planetmaker> Ammler's right 19:18:10 <PublicServer> *** Peter joined the game 19:18:20 <planetmaker> and I know no more relaxed person than him 19:18:35 <PeterT> i've had a long, hard day of school, and if i want to pause the game for 2 minutes then come on 19:18:50 <PublicServer> <AmmIer> make your own server 19:18:57 <planetmaker> it is NONE OF YOUR BUSINESS to pause OUR SERVER 19:19:33 <PublicServer> <AmmIer> this pause feature is for poor people like owens :-) 19:20:10 <PublicServer> <AmmIer> and !unpause is a dangerous feature. 19:20:16 <PublicServer> <Peter> why? 19:20:19 *** Chris_Booth has quit IRC 19:20:33 <planetmaker> doesn't matter. it is 19:20:42 <PublicServer> <AmmIer> thanks pm :-) 19:21:57 *** Mitcian has quit IRC 19:22:34 <PublicServer> *** Peter has left the game (leaving) 19:22:37 <planetmaker> also mind, that we always keep complete logs. 19:22:45 <PeterT> why is it dangerous 19:22:50 <KenjiE20> because it is 19:23:00 <planetmaker> just because 19:23:11 <PeterT> who programed public server? 19:23:12 <PublicServer> <AmmIer> Peter, why could it be? 19:23:28 <planetmaker> the openttd devs programmed it 19:23:29 <PeterT> ammler, why do you think i am asking? because its fun? 19:23:45 <planetmaker> PeterT: why do you think we don't answer? Because it's fun? 19:23:54 <PeterT> yes 19:24:06 <PublicServer> <AmmIer> not sure. 19:24:12 <planetmaker> Or maybe because we don't want to hand a frecking fool like you more tools to compromise our server's security and integrity? 19:24:37 <PublicServer> <AmmIer> planetmaker: shhht 19:24:49 <planetmaker> sorry for my language. Words are chosen wrong. 19:24:56 <planetmaker> :-x 19:24:57 <PublicServer> <AmmIer> :-) 19:25:11 <PeterT> do you think i want the server to die? 19:25:21 <PeterT> god, you people 19:25:25 *** Webster sets mode: +q PeterT!*@* 19:25:28 <planetmaker> you do your best by playing with the commands. 19:25:46 <PeterT> Webster sets mode +q #openttdcoop PeterT!*@*? 19:25:48 <PeterT> ?? 19:26:15 *** Webster sets mode: -q PeterT!*@* 19:26:21 <KenjiE20> bah modes 19:26:26 <Ammler> :-) 19:26:27 <PeterT> grr 19:26:31 <PeterT> what is that? 19:26:36 <Ammler> maybe, that conflicts with +v 19:26:38 <KenjiE20> @devoice PeterT 19:26:38 *** Webster sets mode: -v PeterT 19:26:40 <KenjiE20> that 19:27:37 <Xaroth> +v overrides +m/+q 19:30:42 <planetmaker> PeterT: I don't think you want this server to die. But trying random things has the potential to actually have it die. And guess who has to fix it? 19:31:18 <planetmaker> and for that reason we have little tolerance to test these things unless explicitly asked for by us. 19:31:46 <Ammler> and most things are simply not noob proved. 19:32:28 <planetmaker> @voice PeterT 19:32:28 *** Webster sets mode: +v PeterT 19:33:03 <planetmaker> PeterT: well. Observe what we do with the server. Setup your own. 19:33:05 <planetmaker> !revision 19:33:05 <PublicServer> planetmaker: Game version is r17288 19:33:09 <planetmaker> !version 19:33:10 <PublicServer> planetmaker: Autopilot AP+ 3.0 Beta (r699M) 19:33:14 <planetmaker> there you go 19:33:20 <planetmaker> it's freely available. 19:33:22 <PeterT> sorry, i dont have linux 19:33:43 <planetmaker> then it will be hard to understand 30% at all 19:35:09 <planetmaker> and anyone can download linux for free 19:35:19 <planetmaker> you could even make your machine dual boot 19:35:30 <KenjiE20> or cygwin 19:35:57 <planetmaker> even easier then, I guess. 19:36:03 <planetmaker> Though cygwin sucks imo :-) 19:36:06 <PeterT> linux doesnt have support for many softwares 19:36:16 <planetmaker> as does windows. as does macos 19:36:17 <KenjiE20> pm; true, but it's useable 19:36:19 <Ammler> if you reach autopilot to be working on windows, you are the hero of the year. 19:36:31 <planetmaker> as does sunos as does irix as does true64 as does 19:36:43 <Ammler> many tried, nobody really got it. 19:36:52 <PeterT> incompatibilites? 19:37:36 <planetmaker> it's a unix app by nature. windows doesn't like it really :-) 19:37:44 *** mixrin has quit IRC 19:37:44 <Ammler> windows users have mostly no idea, how it works, those who know it, can mostly also handle linux. 19:37:58 <planetmaker> there are ways to make it work... but... cross-platform is not easy 19:38:11 <planetmaker> you have to know both platforms well. 19:38:25 <Ammler> autopilot should be able to work there, according to tt-forums. 19:38:30 *** mixrin has joined #openttdcoop 19:38:33 <Ammler> but ap+ isn't 19:38:33 *** Misza has quit IRC 19:38:35 *** openttdcoop sets mode: +v mixrin 19:42:07 *** PeterT has quit IRC 19:44:45 *** FrancoBegbie_ has quit IRC 19:45:51 <Fuco> for the sake of all ottdcoop players, please get rid of peterT >< he is just ultra annoying ;( 19:46:57 <Fuco> !dl win32 19:46:57 <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip 19:47:33 *** PeterT has joined #openttdcoop 19:47:38 *** openttdcoop sets mode: +v PeterT 19:48:12 <Fuco> !password 19:48:12 <PublicServer> Fuco: flanks 19:48:19 <PublicServer> *** Fucoo joined the game 19:48:34 <planetmaker> Fuco: I agree more & more 19:51:26 <Ammler> planetmaker: your weather is here! 19:51:30 <PublicServer> <Fucoo> so this game is some kind of logic orgy? ;D 19:51:41 <PublicServer> <Mks> seems so 19:52:00 <PublicServer> <AmmIer> Fucoo: FUN, isnt? 19:52:08 <PublicServer> <Fucoo> looks nice yea 19:52:09 <PublicServer> <AmmIer> ' 19:52:13 <Farden> "When logic goes weird" 19:52:21 <Farden> Warning : brain requiered for this game 19:52:37 <planetmaker> haha @ Ammler 19:52:58 <Ammler> now, we know, it needs around 2 hours :-) 19:53:17 <planetmaker> :-) Faster than any train 19:56:54 <PublicServer> <Fucoo> how does the 'probability generator' work? any wikipage on that? 19:57:09 *** gousty- has quit IRC 19:57:41 <Farden> in fact it's quite easy 19:57:50 <Farden> the train is either on one side of the loop 19:57:53 <Farden> or on the other 19:58:04 <Farden> and as the 2 sides have the same this 19:58:17 <Farden> or even different size 19:58:24 <Farden> with the train at a constant speed 19:58:40 <Farden> you can control the probability of it been in one side 19:58:48 <PublicServer> <AmmIer> but that is disabled here 19:59:01 <Farden> for example : if both size are the same size, the probability is 50% 19:59:15 <Farden> if one side is the double of the other, the probability is either 33% or 66% 19:59:21 <Farden> depending on the side you choose as reference 19:59:45 <PublicServer> <Fucoo> funny 20:00:39 <PublicServer> <Fucoo> is it even connected to something? 20:00:44 <PublicServer> <Fucoo> it doesn't seem so 20:00:57 <PublicServer> <AmmIer> I replaced it by that 3 tile station 20:01:07 <PublicServer> <AmmIer> same effect ;-) 20:01:11 <Farden> but it was used before^^ 20:01:25 <Farden> and you have other logical artefacts in the map 20:01:33 <Farden> which are also fun! 20:01:41 <PublicServer> <AmmIer> what is why I didn't remove it. 20:01:59 <PublicServer> <Fucoo> well it seems like its 50% red and only alternate when train is on the "not the not gate" side 20:02:41 <PublicServer> <Fucoo> if !this is output 20:03:23 <PublicServer> <AmmIer> Farden, what's the logicbug? 20:03:29 *** Wurzel49 has quit IRC 20:03:32 <PublicServer> <Fucoo> the whole north side block is always red 20:03:37 <Farden> it was a missing signal, Ammler 20:03:44 <PublicServer> <Fucoo> when train is in that block 20:03:45 <Farden> and the left part was never green 20:03:51 <Farden> even when the other was red 20:03:52 <PublicServer> <AmmIer> then you should remove the "!" 20:04:04 *** Wurzel49 has joined #openttdcoop 20:04:09 *** openttdcoop sets mode: +v Wurzel49 20:04:13 <Farden> ok, I will do it next time 20:04:38 <PublicServer> <AmmIer> as the main goal should be no ! signs at the end. 20:05:30 <PublicServer> <Fucoo> hmm what's the point of not gate on that prob. gen? 20:05:38 <PublicServer> <Fucoo> its not even connected ;d 20:05:54 <PublicServer> <Fucoo> maybe that's why it doesnt work heh 20:05:57 <PublicServer> <AmmIer> didn't we already tell you? 20:06:05 <PublicServer> <Fucoo> well then look at the output 20:06:26 <PublicServer> <Fucoo> its just red when train is in north block 20:06:31 <PublicServer> <Fucoo> otherwise just alternate red/green 20:06:36 <PublicServer> <AmmIer> sign? 20:06:38 <PublicServer> <Fucoo> that's not a probability generator at all 20:08:02 *** Mucht has quit IRC 20:08:31 *** [com]buster has quit IRC 20:09:02 *** [com]buster has joined #openttdcoop 20:09:02 *** ChanServ sets mode: +o [com]buster 20:09:07 *** openttdcoop sets mode: +v [com]buster 20:09:38 <PublicServer> <AmmIer> do you see now? 20:10:06 <PublicServer> <Fucoo> ye but now it is only a toggle of some kind 20:10:15 <PublicServer> <AmmIer> yes 20:10:26 <PublicServer> <AmmIer> that is why I replaced it with that 3 tile station 20:10:34 <PublicServer> <Fucoo> the not gate is not even needed then 20:10:56 <PublicServer> <AmmIer> well, the first thing was something with erail 20:11:04 *** Mucht has joined #openttdcoop 20:11:04 *** ChanServ sets mode: +o Mucht 20:11:09 *** openttdcoop sets mode: +v Mucht 20:11:58 *** ODM has quit IRC 20:12:31 <PublicServer> <AmmIer> the not gate is needed 20:12:49 <PublicServer> <AmmIer> because else with slow trains, you would have red on both sides 20:13:30 <PublicServer> <Fucoo> oh, right 20:13:56 <PublicServer> <AmmIer> but with the logic train, I don't think that would be an issue. 20:16:28 *** Kaas has joined #openttdcoop 20:16:32 *** openttdcoop sets mode: +v Kaas 20:17:20 <PublicServer> *** Fucoo has left the game (leaving) 20:23:27 *** Zulan has joined #openttdcoop 20:23:32 *** openttdcoop sets mode: +v Zulan 20:27:53 *** Fuco has quit IRC 20:29:24 <PublicServer> *** AmmIer has left the game (connection lost) 20:29:24 <PublicServer> *** Game paused (not enough players) 20:29:25 <PublicServer> *** Game paused (not enough players) 20:30:01 <PeterT> !playercount 20:30:01 <PublicServer> PeterT: Number of players: 3 20:30:07 <PublicServer> *** Game unpaused (enough players) 20:30:07 <PublicServer> *** Game unpaused (enough players) 20:30:07 <PublicServer> *** Game unpaused (enough players) 20:30:07 <PublicServer> *** Game unpaused (enough players) 20:30:08 <PublicServer> *** AmmIer joined the game 20:30:16 *** Fuco has joined #openttdcoop 20:30:21 *** openttdcoop sets mode: +v Fuco 20:32:44 *** PeterT has quit IRC 20:32:48 *** OwenS has joined #openttdcoop 20:32:48 *** ChanServ sets mode: +v OwenS 20:42:07 *** R0b0t1 has joined #openttdcoop 20:42:12 *** openttdcoop sets mode: +v R0b0t1 20:47:07 <PublicServer> <AmmIer> Mks: jam? 20:51:16 *** Venxir has quit IRC 20:51:43 <Mks> mm 20:51:47 <Mks> where? 20:54:41 *** Polygon has quit IRC 20:57:03 <PublicServer> <Mks> mm 20:57:09 *** valhallasw has joined #openttdcoop 20:57:12 <PublicServer> <Mks> network can't handle 120k pop town 20:57:14 *** openttdcoop sets mode: +v valhallasw 20:57:21 <PublicServer> <Mks> well not as good as I wish at least 21:05:22 *** Progman has quit IRC 21:06:24 *** valhallasw has quit IRC 21:06:35 *** valhallasw has joined #openttdcoop 21:06:40 *** openttdcoop sets mode: +v valhallasw 21:07:57 <PublicServer> <Mks> ohh wow game doesn't work well now 21:08:02 <PublicServer> <Mks> or is it just me? 21:08:19 *** Chris_Booth has joined #openttdcoop 21:08:24 *** openttdcoop sets mode: +v Chris_Booth 21:09:21 <Chris_Booth> !peverel 21:09:26 <Chris_Booth> !passwrod 21:09:29 <Chris_Booth> !password 21:09:29 <PublicServer> Chris_Booth: parson 21:10:57 <SmatZ> @dict peverel 21:10:58 <Webster> SmatZ: No definition for "peverel" could be found in wn 21:11:01 <SmatZ> !dict peverel 21:11:11 <PublicServer> *** Chris Booth has left the game (connection lost) 21:11:48 *** Chris_Booth has quit IRC 21:11:49 <KenjiE20> peverel? 21:11:59 <KenjiE20> language? 21:14:54 *** valhallasw has quit IRC 21:15:01 *** valhallasw has joined #openttdcoop 21:15:06 *** openttdcoop sets mode: +v valhallasw 21:15:23 <SmatZ> CB is UKer I think 21:16:52 <KenjiE20> oh, I see 21:17:12 <KenjiE20> I didn't notice his cackhanded attempts to gain access 21:17:14 <KenjiE20> :P 21:18:24 <SmatZ> hehe 21:18:38 *** Chris_Booth has joined #openttdcoop 21:18:43 *** openttdcoop sets mode: +v Chris_Booth 21:19:28 <Chris_Booth> !password 21:19:28 <PublicServer> Chris_Booth: fouled 21:20:29 <PublicServer> *** Chris Booth joined the game 21:20:46 <PublicServer> *** Chris Booth has left the game (connection lost) 21:21:24 *** R0b0t1 has quit IRC 21:21:47 <PublicServer> <Mks> ohh 21:21:51 <PublicServer> <Mks> train limit reached 21:22:15 <Chris_Booth> !password 21:22:15 <PublicServer> Chris_Booth: fouled 21:22:29 <PublicServer> *** Chris Booth joined the game 21:22:58 <SmatZ> !rcon max_trains 21:22:58 <PublicServer> SmatZ: ERROR: command or variable not found 21:23:02 <SmatZ> !rcon set max_trains 21:23:02 <PublicServer> SmatZ: Current value for 'max_trains' is: '700' (min: 0, max: 5000) 21:23:11 <SmatZ> !trains 777 21:23:11 <PublicServer> *** SmatZ has set max_trains to 777 21:23:28 <PublicServer> *** AmmIer has left the game (connection lost) 21:26:24 <PublicServer> <Chris Booth> should MM be removed? 21:27:16 <PublicServer> <Mks> don't think its needed anymore 21:27:34 <PublicServer> <Chris Booth> i am getting mega lag from this game 21:27:47 <PublicServer> <Mks> working fine atm 21:28:19 *** mixrin has quit IRC 21:29:53 <PublicServer> <Chris Booth> how to make a logic train not move 21:30:06 <[com]buster> click it and stop it 21:30:11 <[com]buster> </obvious> 21:30:13 <PublicServer> <Chris Booth> nope 21:30:28 <PublicServer> <Chris Booth> trap it in 90 degree bends 21:31:23 <Ammler> [com]buster: lol :-D 21:31:47 <PublicServer> *** AmmIer joined the game 21:33:05 <PublicServer> <Chris Booth> why dont we use logic train on the ML's? 21:33:59 *** R0b0t1 has joined #openttdcoop 21:34:04 *** openttdcoop sets mode: +v R0b0t1 21:38:56 <PublicServer> *** Chris Booth has left the game (leaving) 21:39:02 *** Chris_Booth has quit IRC 21:44:00 *** Chris_Booth has joined #openttdcoop 21:44:05 *** openttdcoop sets mode: +v Chris_Booth 21:49:28 <Razaekel> !password 21:49:28 <PublicServer> Razaekel: piping 21:49:38 <PublicServer> *** Razaekel joined the game 21:50:20 * SmatZ pipes Razaekel 21:50:35 <Ammler> lol 21:50:43 <Ammler> :-P 21:50:47 <Razaekel> >.> 21:51:03 <Ammler> well, the lol was for SmatZ 21:51:14 <SmatZ> :) 21:51:24 <Farden> gnuit 21:51:30 *** Farden has quit IRC 21:51:49 <Ammler> just a bit crosschanneling 21:53:16 <PublicServer> <AmmIer> laggerdilaggs 21:58:08 *** Fuco has quit IRC 22:00:15 *** Fuco has joined #openttdcoop 22:00:20 *** openttdcoop sets mode: +v Fuco 22:03:00 <PublicServer> <Razaekel> no point in killing the MM 22:03:26 *** Chris_Booth has quit IRC 22:06:29 *** Polygon has joined #openttdcoop 22:06:34 *** openttdcoop sets mode: +v Polygon 22:06:53 <PublicServer> *** Razaekel has left the game (leaving) 22:08:25 *** sgt_Zale has joined #openttdcoop 22:08:30 *** openttdcoop sets mode: +v sgt_Zale 22:08:46 <sgt_Zale> !password 22:08:46 <PublicServer> sgt_Zale: legals 22:08:59 <PublicServer> *** Sgt.Zale joined the game 22:10:29 <PublicServer> *** Sgt.Zale has left the game (connection lost) 22:13:36 *** sgt_Zale has quit IRC 22:28:23 *** Polygon has quit IRC 22:44:58 *** Yexo has quit IRC 22:55:38 *** ^Spike^ has quit IRC 23:11:14 *** highpinger has joined #openttdcoop 23:11:19 *** openttdcoop sets mode: +v highpinger 23:20:28 *** Kaas has quit IRC 23:21:44 <PublicServer> *** Thraxian|Work joined the game 23:23:29 <PublicServer> <Thraxian|Work> nice work in Teddywick :) 23:23:36 <PublicServer> <Thraxian|Work> looks like the 1TT payed off 23:23:41 <PublicServer> <Mks> well 23:23:48 <PublicServer> <Mks> I am currently changing the orders 23:23:51 <PublicServer> <Thraxian|Work> except the later stations are kinda neglected.... 23:23:53 <PublicServer> <Mks> to make the net more efficent 23:23:58 <PublicServer> <Mks> well 23:24:00 <PublicServer> <Thraxian|Work> you making it SRNW perhaps? 23:24:22 <PublicServer> <Mks> checkout teddywick station #165 23:24:27 <PublicServer> <Mks> and all those in that line 23:24:51 <PublicServer> <Thraxian|Work> nice 23:24:56 <PublicServer> <Mks> each station has its own trains 23:25:04 <PublicServer> <Mks> that way all stations gets good rating 23:25:15 <PublicServer> <Mks> well only that line finnished so far 23:27:31 <PublicServer> <Mks> I think tl 1 is pretty neat to work with tho 23:27:42 <PublicServer> <Mks> don't have to bother about cl and such :) 23:29:15 <PublicServer> <Mks> phew 2 lines finnished 23:29:20 <PublicServer> <Mks> 3 left 23:34:14 <PublicServer> <Mks> ohh someone built Blubber Trickle 23:36:47 <PublicServer> <Thraxian|Work> I like your 8-counter, Ammler 23:37:02 <PublicServer> <AmmIer> the one at MSH7? 23:37:04 <PublicServer> <Thraxian|Work> yeah 23:38:47 <PublicServer> <AmmIer> I really looking for something else then we used everywhere else. 23:39:00 <PublicServer> <Thraxian|Work> what about trying to count all 3 lines together? 23:39:02 <PublicServer> <AmmIer> but didn't found something 23:39:07 <PublicServer> <Thraxian|Work> and pull the 8th train from whichever line it's on? 23:39:14 <PublicServer> <AmmIer> that is IMPOSSIBLE :-) 23:39:20 <PublicServer> <Thraxian|Work> hmm..... 23:39:25 <PublicServer> <Thraxian|Work> sounds like a challenge to me :) 23:39:38 <PublicServer> <AmmIer> 2 trains can be at the same time at the trigger 23:39:48 <PublicServer> <AmmIer> bnt yeah, try :-D 23:39:55 <PublicServer> <AmmIer> I thought about too. 23:40:22 <PublicServer> <Thraxian|Work> basically, use a highspeed timer loop to check for trains, and then use 3 more to set "memory bits" whenever a train passes 23:40:32 <PublicServer> <Thraxian|Work> and then let the counter use the memory bits to count 23:41:17 <PublicServer> <AmmIer> well, feel free to make something at MSH7 23:41:28 <PublicServer> <AmmIer> I won't finish it anyway 23:42:06 <PublicServer> <Thraxian|Work> could something like that be used to quickly detect a train passing? 23:42:13 <PublicServer> <AmmIer> maybe you could somehow desync the ML 23:42:28 <PublicServer> <AmmIer> hmm 23:42:35 <PublicServer> <Thraxian|Work> notice how quickly that light flashes 23:42:36 <PublicServer> <AmmIer> indeed 23:43:07 <PublicServer> <Thraxian|Work> not sure what happens during a jam though 23:43:23 <PublicServer> <AmmIer> same as now 23:43:32 <PublicServer> <AmmIer> with "slow" trigger 23:44:56 <PublicServer> <AmmIer> but what if 2 lines have same train exactly on same high? 23:45:07 <PublicServer> <Thraxian|Work> you'd have to separate the lines a bit 23:46:31 <PublicServer> <Thraxian|Work> set a memory bit for each line and advance the counter before the memory bit clears 23:46:52 <PublicServer> <AmmIer> :-) 23:47:34 <PublicServer> <Thraxian|Work> hmm...I hate not having NOTs' 23:47:52 <PublicServer> <AmmIer> :-) 23:48:05 <PublicServer> <AmmIer> we have nots :P 23:48:13 <PublicServer> <Thraxian|Work> not trains, but not not signals 23:48:20 <PublicServer> <AmmIer> :-) 23:48:31 <PublicServer> <AmmIer> there were some patches around 23:48:58 <highpinger> !password 23:48:58 <PublicServer> highpinger: haggle 23:48:58 <PublicServer> <AmmIer> one from a dev, but they had issues with endless loop 23:49:14 <PublicServer> *** highpinger joined the game 23:49:17 <PublicServer> <highpinger> hi 23:49:26 <PublicServer> <Thraxian|Work> it seems like such an easy patch. just turn the 1 to 0 23:49:46 <PublicServer> <Thraxian|Work> no timers or anything required 23:51:01 <PublicServer> <Mks> shouldn't the MM be removed? 23:51:12 <PublicServer> <AmmIer> yes, you can :-) 23:51:41 <PublicServer> <AmmIer> we never really trusted this logic things to earn money :-) 23:51:51 <PublicServer> <Mks> hehe 23:51:54 <PublicServer> <Mks> well 23:52:05 <PublicServer> <Mks> it seem to make some money right? 23:52:19 <PublicServer> <AmmIer> shall I make you some notes? 23:52:41 <PublicServer> <Mks> I am removing the ML now then 23:52:42 <PublicServer> <Mks> well 23:52:50 <PublicServer> <Mks> I'll let the lines stay just in case 23:53:27 <PublicServer> <AmmIer> I once already sent them to depot 23:53:36 <PublicServer> <AmmIer> someone released those again :-( 23:53:39 <PublicServer> <Mks> yeah I know someone let em out again tho 23:53:59 <PublicServer> <AmmIer> we should therefor remove it completely 23:54:04 <PublicServer> <Mks> ok 23:54:38 <PublicServer> <Mks> heh magic bulldozer enabled huh 23:54:43 *** Jinx has quit IRC 23:54:56 <PublicServer> <AmmIer> yes, be patient ;-) 23:55:08 <PublicServer> <AmmIer> äh 23:55:45 <PublicServer> <Mks> all gone 23:56:25 <PublicServer> <Mks> hehe still 8 city networks to build 23:56:30 <PublicServer> <Mks> noone likes to build them? 23:57:41 <PublicServer> <AmmIer> every ML station should have at least one serviced town :-) 23:58:07 <PublicServer> <Mks> ohh we ain't gona cover the map in a big city? 23:58:15 <PublicServer> <Mks> well several cities 23:58:21 <PublicServer> <AmmIer> I guess, not possible 23:58:28 <Mks> why not? 23:58:44 <PublicServer> <AmmIer> my cpu is reaching limits 23:58:51 <PublicServer> <Mks> mm no problem here 23:59:03 <PublicServer> <AmmIer> also the server has no problem 23:59:10 <PublicServer> <AmmIer> but do you like to play alone? 23:59:18 <PublicServer> <Mks> not really 23:59:54 <PublicServer> <Mks> well to finnish the game then 3 networks are needed 23:59:59 <PublicServer> <Mks> I guess I could build another one