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00:01:15 *** ODM has quit IRC 00:34:47 *** Condac has quit IRC 01:01:04 *** PeterT has joined #openttdcoop 01:01:18 <PeterT> !password 01:01:18 <PublicServer> PeterT: uneven 01:02:43 <PublicServer> *** Peter joined the game 01:02:48 *** KenjiE20|LT has joined #openttdcoop 01:02:49 *** ChanServ sets mode: +o KenjiE20|LT 01:02:52 *** KenjiE20 has quit IRC 01:13:42 <PublicServer> *** Peter has left the game (leaving) 01:17:42 *** PeterT has quit IRC 01:35:35 *** Alendo has quit IRC 01:36:12 *** Alendo has joined #openttdcoop 01:54:49 *** AlexanderB has quit IRC 02:10:03 *** elmex has quit IRC 03:03:55 *** Fuco has quit IRC 03:20:10 *** KenjiE20|LT has quit IRC 03:40:34 *** sietse has joined #openttdcoop 03:42:41 <sietse> @quickstart 03:42:43 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 03:43:18 *** elmex has joined #openttdcoop 03:43:56 <sietse> !help 03:43:56 <PublicServer> sietse: http://www.openttdcoop.org/wiki/IRC_Commands 03:44:34 <sietse> !password 03:44:35 <PublicServer> sietse: zanied 05:45:19 *** FrancoBegbie has joined #openttdcoop 06:05:52 *** Condac has joined #openttdcoop 06:29:20 *** FrancoBegbie has left #openttdcoop 06:33:05 *** FrancoBegbie has joined #openttdcoop 06:33:10 *** FrancoBegbie has left #openttdcoop 07:23:09 *** Polygon has joined #openttdcoop 07:33:26 *** Progman has joined #openttdcoop 07:36:09 *** Progman has quit IRC 07:40:14 *** Polygon has quit IRC 07:41:03 *** ^Spike^ has joined #openttdcoop 07:41:03 *** ChanServ sets mode: +o ^Spike^ 07:51:36 *** Cif has quit IRC 08:08:07 *** ODM has joined #openttdcoop 08:08:07 *** ChanServ sets mode: +o ODM 08:13:55 *** Gleeb|zZz is now known as Gleeb 08:25:06 *** Cif has joined #openttdcoop 09:44:23 *** jondisti has joined #openttdcoop 09:57:09 *** damalix has joined #openttdcoop 10:52:19 *** elmex has quit IRC 10:53:00 *** elmex has joined #openttdcoop 11:21:40 *** Chris_Booth has joined #openttdcoop 11:22:26 *** highpinger has joined #openttdcoop 11:40:46 *** KenjiE20 has joined #openttdcoop 11:40:47 *** ChanServ sets mode: +o KenjiE20 11:41:33 *** FrancoBegbie has joined #openttdcoop 11:52:23 *** Alendo has quit IRC 12:00:36 *** Phoenix_the_II has joined #openttdcoop 12:00:37 *** PhoenixII has quit IRC 12:06:07 <damalix> !players 12:06:08 <PublicServer> damalix: There are currently no clients connected to the server 12:06:13 <damalix> !password 12:06:13 <PublicServer> damalix: fulled 12:06:58 <PublicServer> *** Damalix joined the game 12:17:58 *** Phoenix_the_II has quit IRC 12:24:45 *** bartavelle has quit IRC 12:33:51 *** bartavelle has joined #openttdcoop 12:46:11 *** highpinger has quit IRC 12:47:56 *** highpinger has joined #openttdcoop 12:52:05 *** Progman has joined #openttdcoop 12:56:01 *** FrancoBegbie has quit IRC 13:18:48 *** jondisti has quit IRC 14:09:57 <PublicServer> *** Damalix has left the game (connection lost) 14:10:22 *** damalix has quit IRC 14:13:57 *** highpinger has quit IRC 14:48:01 *** Jasoon has joined #openttdcoop 14:48:24 <Jasoon> !help 14:48:24 <PublicServer> Jasoon: http://www.openttdcoop.org/wiki/IRC_Commands 15:08:28 *** Mark has joined #openttdcoop 15:08:29 *** Webster sets mode: +o Mark 15:19:17 *** ODM has quit IRC 15:21:53 <sietse> !password 15:21:53 <PublicServer> sietse: badger 15:22:37 <sietse> !status 15:22:50 *** ODM has joined #openttdcoop 15:22:50 *** ChanServ sets mode: +o ODM 15:24:10 <sietse> anyone experiencing problems with connecting to the public server? 15:25:13 <sietse> after querying for the password I got a Network - Game connection lost 15:25:30 <PublicServer> *** Kenji joined the game 15:25:30 <sietse> while my connection is fine and I can join other online servers 15:25:32 <PublicServer> <Kenji> nope 15:25:42 <ODM> maybe the password you entered was wrong:) 15:25:43 <PublicServer> *** Kenji has left the game (leaving) 15:29:10 <Mark> sietse: you are aware our password changes every 10 minutes? 15:29:56 <PublicServer> *** Mark joined the game 15:30:08 <sietse> It is not saying it is incorrect 15:30:10 *** pugi has joined #openttdcoop 15:30:13 <sietse> but I will try again 15:30:17 <sietse> !password 15:30:17 <PublicServer> sietse: canals 15:30:21 <PublicServer> <Mark> it doesn't say that 15:30:32 <PublicServer> *** Sietse joined the game 15:30:35 <sietse> nice 15:30:36 <PublicServer> <Mark> woohoo.. 15:30:39 <sietse> cheers 15:31:14 <PublicServer> <Mark> what a mess 15:31:22 <PublicServer> <Sietse> checking out what you guys have built this time 15:31:30 <KenjiE20> it's a mess 15:31:43 <PublicServer> <Mark> hardly suitable as an example :P 15:31:52 <PublicServer> <Sietse> hahah 15:31:55 <KenjiE20> what they have "built" 15:32:14 <KenjiE20> looks more like someone sneezed :P 15:32:21 <PublicServer> <Mark> let's do a "nuke everything that isn't nice" game 15:32:26 <PublicServer> <Sietse> what's the problem in this case? 15:32:35 <PublicServer> <Mark> i'll volunteer to do the nuking part 15:32:42 <KenjiE20> haha 15:32:46 <PublicServer> <Sietse> big one-way station? 15:33:26 <PublicServer> <Mark> hubs are oversized, industries connected to the wrong SLH, too few SLHs, unbalanced joins, unbalanced stations 15:33:29 * KenjiE20 could go for a non-replacement game soon 15:33:44 <KenjiE20> i.e. original trains 15:33:52 <PublicServer> <Mark> good idea :P 15:34:03 <PublicServer> <Mark> get a flat map and a generic plan 15:34:19 <KenjiE20> heh 15:34:49 <PublicServer> <Mark> "rebuilt cause old one sucked" 15:34:52 <PublicServer> <Mark> that covers it 15:34:59 <PublicServer> <Sietse> rofl 15:35:29 <PublicServer> <Mark> Kenji: i got one for the quote database: "Don't be an idiot /Peter" 15:36:44 <KenjiE20> lulz 15:37:09 <KenjiE20> @quote add "(found in-game)<>Don't be an idiot /Peter" 15:37:09 <Webster> KenjiE20: The operation succeeded. Quote #15 added. 15:37:21 <KenjiE20> @qdb 15:37:22 <Webster> #openttdcoop quotes: latest quotes - http://hyru.ath.cx:60080/~kenji/ottdcoop/quotes/ 15:37:23 <PublicServer> <Mark> heh.. 15:38:55 *** Phoenix_the_II has joined #openttdcoop 15:41:29 *** Fuco has joined #openttdcoop 15:44:10 <PublicServer> *** Mark has left the game (leaving) 15:47:28 *** Jasoon has quit IRC 16:01:14 <Chris_Booth> !password 16:01:14 <PublicServer> Chris_Booth: billow 16:01:28 <PublicServer> *** Chris Booth joined the game 16:08:52 *** highpinger has joined #openttdcoop 16:12:58 *** jondisti has joined #openttdcoop 16:15:24 <jondisti> !password 16:15:24 <PublicServer> jondisti: haring 16:15:30 <PublicServer> *** Game unpaused (enough players) 16:15:31 <PublicServer> *** jondisti joined the game 16:23:06 <PublicServer> <Chris Booth> hello 16:28:03 <PublicServer> *** Chris Booth has joined spectators 16:28:03 <PublicServer> *** Game paused (not enough players) 16:34:39 <PublicServer> *** Chris Booth has left the game (leaving) 16:34:51 *** Chris_Booth has quit IRC 16:36:11 *** Progman has quit IRC 16:36:17 *** AlexanderB has joined #openttdcoop 16:52:23 <AlexanderB> !password 16:52:23 <PublicServer> AlexanderB: coffin 16:52:34 <PublicServer> *** Game unpaused (enough players) 16:52:36 <PublicServer> *** AlexanderB joined the game 16:58:21 *** De_Ghosty has quit IRC 17:00:34 <PublicServer> *** AlexanderB has left the game (leaving) 17:00:35 <PublicServer> *** Game paused (not enough players) 17:00:37 *** AlexanderB has left #openttdcoop 17:04:19 *** Chris_Booth has joined #openttdcoop 17:38:28 *** damalix has joined #openttdcoop 17:39:40 <damalix> !players 17:39:41 <PublicServer> damalix: Client 1158 is Sietse, a spectator 17:39:41 <PublicServer> damalix: Client 1160 (Orange) is jondisti, in company 1 (Town Scarers Inc.) 17:39:45 <damalix> !password 17:39:45 <PublicServer> damalix: toupee 17:40:27 <PublicServer> *** Damalix joined the game 17:40:50 <damalix> Hi there 17:41:02 <Razaekel> !password 17:41:02 <PublicServer> Razaekel: toupee 17:41:12 <PublicServer> *** Game unpaused (enough players) 17:41:13 <PublicServer> *** Razaekel joined the game 17:44:51 <PublicServer> *** Razaekel has left the game (connection lost) 17:44:51 <PublicServer> *** Game paused (not enough players) 17:47:55 *** Polygon has joined #openttdcoop 17:55:09 *** Misza has joined #openttdcoop 17:57:27 <PublicServer> *** Game unpaused (enough players) 17:57:27 <PublicServer> *** Mark joined the game 17:57:43 <PublicServer> <Mark> let's get those 900 trains running :D 18:03:00 <PublicServer> *** jondisti has left the game (leaving) 18:03:00 <PublicServer> *** Game paused (not enough players) 18:03:02 <PublicServer> <Mark> thanks 18:03:14 <jondisti> sry 18:03:17 *** jondisti has quit IRC 18:03:20 <PublicServer> *** Mark has joined spectators 18:04:35 <PublicServer> *** Mark has joined company #1 18:14:25 <Chris_Booth> !password 18:14:25 <Chris_Booth> here i come mark 18:14:25 <PublicServer> Chris_Booth: rubies 18:14:42 <PublicServer> *** Chris Booth joined the game 18:14:43 <PublicServer> *** Game unpaused (enough players) 18:15:55 <PublicServer> *** Chris Booth has left the game (connection lost) 18:15:55 <PublicServer> *** Game paused (not enough players) 18:16:04 <Chris_Booth> !password 18:16:04 <PublicServer> Chris_Booth: rubies 18:16:23 <PublicServer> *** Game unpaused (enough players) 18:16:24 <PublicServer> *** Chris Booth joined the game 18:22:01 <PublicServer> *** Chris Booth has left the game (connection lost) 18:22:01 <PublicServer> *** Game paused (not enough players) 18:22:15 <Chris_Booth> !password 18:22:15 <PublicServer> Chris_Booth: rascal 18:22:35 <Chris_Booth> who you calling a rascal aay? 18:22:50 <PublicServer> *** Chris Booth joined the game 18:22:54 <PublicServer> *** Game unpaused (enough players) 18:23:02 <PublicServer> <Chris Booth> jam 18:25:11 <PublicServer> *** Chris Booth has left the game (connection lost) 18:25:11 <PublicServer> *** Game paused (not enough players) 18:26:51 <PublicServer> *** Chris Booth has left the game (connection lost) 18:28:11 <PublicServer> *** Chris Booth has left the game (connection lost) 18:28:22 *** Chris_Booth is now known as Guest1671 18:28:35 *** Chris_Booth has joined #openttdcoop 18:28:55 <Chris_Booth> !password 18:28:55 <PublicServer> Chris_Booth: rascal 18:29:31 <PublicServer> *** Chris Booth joined the game 18:29:32 <PublicServer> *** Game unpaused (enough players) 18:31:02 <PublicServer> *** Chris Booth has left the game (connection lost) 18:31:02 <PublicServer> *** Game paused (not enough players) 18:32:51 *** Guest1671 has quit IRC 18:39:35 <PublicServer> *** Damalix has joined company #1 18:39:35 <PublicServer> *** Game unpaused (enough players) 18:49:29 *** avaly has joined #openttdcoop 18:51:49 *** avaly has joined #openttdcoop 18:51:57 <damalix> @tunnels 5 18:51:57 <Webster> For trainlength 5: < 6 needs 2, 7 - 13 needs 3, 14 - 20 needs 4. 18:53:00 <avaly> @quickstart 18:53:05 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 18:53:25 <avaly> !help 18:53:25 <PublicServer> avaly: http://www.openttdcoop.org/wiki/IRC_Commands 18:54:15 <avaly> !download 18:54:15 <PublicServer> avaly: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 18:54:25 <avaly> !download win32 18:54:25 <PublicServer> avaly: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip 18:54:56 <PublicServer> <Damalix> Jam ! 18:55:57 <avaly> !password 18:55:57 <PublicServer> avaly: longed 18:56:13 <avaly> !players 18:56:15 <PublicServer> avaly: Client 1166 (Orange) is Mark, in company 1 (Town Scarers Inc.) 18:56:15 <PublicServer> avaly: Client 1158 is Sietse, a spectator 18:56:15 <PublicServer> avaly: Client 1165 (Orange) is Damalix, in company 1 (Town Scarers Inc.) 18:56:51 <avaly> !rules 18:56:51 <PublicServer> avaly: http://www.openttdcoop.org/wiki/Ruleset 18:58:22 <avaly> !revision 18:58:22 <PublicServer> avaly: Game version is r17847 18:58:30 <avaly> !grf 18:58:30 <PublicServer> avaly: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 18:59:35 <avaly> can I get the GRFs needed to join the public server from the Online Content inside OTTD? 19:00:59 <pugi> yes 19:01:19 <damalix> maybe not all of them 19:01:19 <pugi> well... download the openttdcoop grf first 19:01:28 <pugi> and then the rest should be 19:01:34 <avaly> ok. thanks 19:02:24 <PublicServer> *** avaly joined the game 19:06:56 *** Chris_Booth has quit IRC 19:11:00 *** highpinger has quit IRC 19:12:41 *** highpinger has joined #openttdcoop 19:15:03 *** csuke has joined #openttdcoop 19:15:16 <PublicServer> <Damalix> North connection of SLH05 is now opened 19:15:24 <csuke> !password 19:15:24 <PublicServer> csuke: nerved 19:15:58 <PublicServer> *** csuke joined the game 19:19:34 <PublicServer> <Damalix> Did I forgot some signals ? 19:19:45 <PublicServer> *** avaly has left the game (leaving) 19:19:51 <PublicServer> <csuke> just trying to put in a 4th tunnel lol 19:20:04 *** avaly has left #openttdcoop 19:22:06 <PublicServer> <Damalix> I'm not sure this will really be useful 19:22:56 <PublicServer> <Damalix> and this desyncs atm 19:23:09 <PublicServer> <csuke> bah 19:23:10 <PublicServer> <Damalix> cause I made the exit the wrong way 19:23:13 <PublicServer> <csuke> forgot about that lol 19:23:31 <PublicServer> <csuke> time for cahnge ... 19:23:40 <PublicServer> <csuke> bridge the lake? 19:24:13 <PublicServer> <Damalix> We should 19:25:34 <PublicServer> <csuke> wont sync 19:25:40 <PublicServer> <csuke> i think ... 19:25:53 <PublicServer> <Damalix> because of the middle one 19:26:00 <PublicServer> <csuke> yea 19:26:03 <PublicServer> <csuke> we need to move them all 19:26:21 <PublicServer> <csuke> hrms... 19:26:46 <PublicServer> <Damalix> we need to move 'em east 19:27:38 <PublicServer> <csuke> only the east one is wrong ... 19:28:17 <PublicServer> <csuke> i think ok.. 19:28:54 <PublicServer> <Damalix> There is a slow turn 19:30:10 <PublicServer> <Damalix> that's ok :) 19:38:40 <PublicServer> <csuke> i know it's not synced at !here but i think it will work better because of pbs 19:39:36 <PublicServer> <Damalix> this way it's synced 19:39:54 <PublicServer> <Damalix> and no need for PBS here 19:39:55 <PublicServer> <csuke> i know, but only one train can go over the junction ata a time 19:40:06 <PublicServer> <Damalix> it's a SL 19:40:19 <PublicServer> <Damalix> so only one train should go at a time here 19:40:35 <PublicServer> <csuke> true 19:40:37 <PublicServer> <csuke> meh :P 19:42:18 <planetmaker> !info 19:42:19 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Town Scarers Inc.' Year Founded: 1970 Money: 1474842711 Loan: 0 Value: 1540252167 (T:352, R:6, P:0, S:9) unprotected 19:43:44 <PublicServer> <csuke> i wasn't joking lol 19:43:54 <PublicServer> <csuke> why destroy? 19:44:11 <PublicServer> <csuke> oh 19:44:43 <PublicServer> <Damalix> only once is needed 19:46:21 <PublicServer> *** Spike joined the game 19:50:58 <PublicServer> *** Spike has joined company #1 19:51:57 <damalix> Hi spike 19:52:02 <PublicServer> <Spike> hi.. 19:52:19 <planetmaker> !tunnels 19:52:19 <PublicServer> planetmaker: !tunnels <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 19:54:58 <PublicServer> <Spike> always like it how some ppl just throw around with signs.. and don't put there name with it 19:55:19 <PublicServer> <csuke> where? 19:56:04 <PublicServer> <csuke> lol !slow is def. wrong 19:56:17 <PublicServer> <csuke> may have been me when tired ... :P 19:56:25 <PublicServer> <Spike> and seems someone is really fond of PBS near !CL 19:56:33 <PublicServer> <csuke> yea i see 19:56:40 <PublicServer> <Spike> instead of normal signals use pbs all over the exit where there is no other path to take 19:57:12 <PublicServer> <Spike> should i go on? :) 19:57:15 <PublicServer> <csuke> im gonna put bridges over !CL 19:58:51 <PublicServer> <Damalix> I think there was a CL 4 issue there for trains taht came from westert branch to eastern tunnel 19:59:02 <PublicServer> <csuke> i know 19:59:13 <PublicServer> <csuke> that's why i removed em :) 19:59:20 <PublicServer> <Spike> Damalix: that was one that would work without a problem.. 19:59:30 <PublicServer> <csuke> trains dont slow 19:59:31 <PublicServer> <Spike> since the distance between the split was 4 19:59:45 <PublicServer> <csuke> are you sure? 19:59:50 <PublicServer> <Spike> so by the time it got into the tunnel it would be in the next s-curve 19:59:51 <PublicServer> <Spike> yes 19:59:54 <PublicServer> <Spike> simple maths :) 20:00:11 <PublicServer> <Spike> well 3.. 20:00:36 <PublicServer> <csuke> i think that slow 20:00:41 <PublicServer> <Damalix> I think too 20:01:11 <PublicServer> <csuke> time to see :) 20:01:20 <PublicServer> <Mark> evening 20:01:23 <PublicServer> <Spike> just 20:01:24 <PublicServer> <Spike> oke.. 20:01:29 <PublicServer> <Spike> thought it was 4 20:01:37 <PublicServer> <Spike> when it's 4 it isn't a problem 20:01:46 <PublicServer> <csuke> indeed 20:01:51 <PublicServer> * Mark adds trains 20:02:04 <PublicServer> <Mark> what's with the stopped trains? 20:02:05 <PublicServer> <Damalix> do so :) 20:02:15 <PublicServer> <Damalix> they were too much 20:02:16 <PublicServer> <csuke> stopped trains? 20:02:21 <PublicServer> <Mark> sold 20:02:49 <PublicServer> <Damalix> Sometimes I send them to depot, but don't wait for them 20:03:06 <PublicServer> <Mark> who does? :P 20:03:37 <KenjiE20> me 20:06:07 <PublicServer> <Mark> Carninghead Woods will get more oil than we really want 20:06:43 <PublicServer> <csuke> how? 20:06:53 <PublicServer> <Mark> it's walked to 8 rigs.. 20:07:25 <planetmaker> "walk" is a relative terme in times of distant-join ;-) 20:07:48 <PublicServer> <csuke> 9 now :) 20:08:37 <KenjiE20> we should really use 'joined' now instead 20:08:59 <PublicServer> <Spike> ... 20:09:15 <PublicServer> <Mark> i like walked 20:09:16 <hylje> walking is ok 20:09:21 <PublicServer> <Spike> idd.. :) 20:09:23 <PublicServer> <Mark> reminds of the good old days :P 20:09:28 <hylje> joining risks confusion with track join 20:09:32 <hylje> e.g. join before split 20:10:09 <KenjiE20> I think I tend toward 'distanced' actually 20:10:25 <PublicServer> <Damalix> There is a signal problem near little sluworth ;) 20:10:43 <planetmaker> what about a simple "connect"? 20:11:00 <planetmaker> "walked" simply is... not true anymore 20:11:06 <PublicServer> <Spike> .... 20:11:11 <PublicServer> <Spike> we can do it that way.. ;) 20:11:16 <hylje> walking does not collide with other meanings 20:11:18 <PublicServer> <csuke> why can i not see sluworth in the list? :S 20:11:25 <planetmaker> then I'll insist on it, Spike ;-) 20:11:35 <PublicServer> <Damalix> I corrected it 20:11:45 <Mark> i'll just keep calling it walking :P 20:11:53 <PublicServer> * Spike is with Mark :) 20:11:56 <PublicServer> *** Mark has left the game (connection lost) 20:12:00 <planetmaker> hylje: only people who play may vote :-P 20:12:09 <PublicServer> <csuke> me likes walked :P 20:12:43 <planetmaker> :-D Dead player's society :-P 20:13:05 * planetmaker muses the morbid humor and is off ;-) 20:14:16 <PublicServer> <csuke> wow ia hadn't looked at the ML in ages, busy up to wards town! 20:14:29 <PublicServer> <Spike> this busy? :) 20:14:44 <PublicServer> <csuke> i know, i do remember the old games :P 20:16:37 <PublicServer> <csuke> omg slh03 is backed up! 20:18:46 *** CommieSi has joined #openttdcoop 20:19:10 <PublicServer> <Damalix> I'm off to eat 20:19:39 <PublicServer> *** Damalix has joined spectators 20:20:15 *** Mark has quit IRC 20:22:46 <PublicServer> <csuke> why? 20:22:53 <PublicServer> <Spike> cl? 20:23:00 <PublicServer> <csuke> damn lol 20:23:00 <PublicServer> <Spike> you pointed it to me earlier ;) 20:24:16 <PublicServer> <csuke> ok? 20:24:17 *** Chris_Booth has joined #openttdcoop 20:24:53 <PublicServer> <Spike> what would the difference be with how it was... 20:25:16 <PublicServer> <Spike> it's like trying to create a new wheel ending up with the same round thing.. :) 20:25:30 <PublicServer> <csuke> when it's backed up they dont block the junction 20:25:58 <PublicServer> <csuke> and the junction is as close to the bridges as possible 20:30:34 <PublicServer> <Spike> someone wants to get slapped.. 20:30:52 <PublicServer> <csuke> what's different about that than before? 20:31:00 <PublicServer> <csuke> *waits for slap* 20:31:13 <PublicServer> <Spike> that 20:31:24 <PublicServer> <csuke> that would have happened before ... 20:31:25 <PublicServer> <Spike> when then want to cross over they'll block each other 20:31:34 <PublicServer> <csuke> they would haev done that before ... 20:31:47 <PublicServer> <csuke> SL's are only supposed to take 1 train at a time 20:31:48 <PublicServer> <Spike> true.. but when they wil cross over there is no need to block each other 20:32:14 <PublicServer> <csuke> i realise, i wasn't trying to improve the juntion, just shorten the track lol 20:34:11 <PublicServer> <csuke> ? 20:34:35 <PublicServer> *** tneo joined the game 20:35:05 <PublicServer> <Spike> sort of like that 20:35:09 <PublicServer> <Spike> just with proper TL :) 20:35:26 <PublicServer> <Spike> or am i making a mistake here 20:35:31 <PublicServer> <Spike> yes i am 20:35:35 <PublicServer> <csuke> ? 20:35:36 <PublicServer> <Spike> oh wait 20:35:37 <PublicServer> <Spike> that is a SL 20:35:45 <PublicServer> <Spike> then no i'm not :) 20:36:22 <PublicServer> <csuke> i still wanna do a bridge 20:36:29 <PublicServer> <Spike> go ahead.. :) 20:36:34 <PublicServer> <Spike> and too short? 20:36:38 <PublicServer> <csuke> it will block back up to the main line 20:36:41 <PublicServer> <Spike> and that too short 20:36:44 <PublicServer> <Spike> yep true 20:36:57 <CommieSi> !password 20:36:57 <PublicServer> CommieSi: rowing 20:37:19 <CommieSi> !password 20:37:19 <PublicServer> CommieSi: punter 20:37:32 <PublicServer> *** CommieSi joined the game 20:37:41 <PublicServer> <csuke> me likey :) 20:37:47 <PublicServer> <CommieSi> evening ppl 20:38:10 <PublicServer> <csuke> the funny thing i 20:38:13 <PublicServer> <csuke> is* 20:38:38 <PublicServer> <csuke> the junction isnt even used ... lol 20:44:43 <PublicServer> *** Spike has left the game (leaving) 20:53:21 <PublicServer> *** CommieSi has left the game (leaving) 21:00:39 <PublicServer> <csuke> frenfinghall oil connected 21:05:00 <PublicServer> <Damalix> some branches are becoming quite loady 21:08:52 <PublicServer> *** Damalix has joined company #1 21:20:01 <PublicServer> <Damalix> Wanna connect the coal ? 21:20:06 <PublicServer> <tneo> no 21:24:33 <PublicServer> <Damalix> creating a new SLH to delest the northern ML ? 21:24:41 <PublicServer> <csuke> ? 21:24:43 <PublicServer> <tneo> yes 21:25:42 <PublicServer> <tneo> plz 21:25:50 <PublicServer> <tneo> don't place signs 21:25:50 <PublicServer> <Damalix> yep ? 21:26:06 <PublicServer> <csuke> sorry 21:26:07 <PublicServer> <Damalix> ok 21:26:14 <PublicServer> <csuke> old habbit 21:28:47 <PublicServer> <Damalix> kaboom 21:35:29 <PublicServer> <Damalix> What's the problem with wronnington ? There is always plenty of trains waiting and the rating is only 40% ? 21:36:27 <PublicServer> <Damalix> I've already sent 8 trains from that station to depot O__o 21:36:32 <PublicServer> <tneo> heheh 21:37:18 <Seppel> !password 21:37:18 <PublicServer> Seppel: gobble 21:37:25 <PublicServer> *** Sepp joined the game 21:37:44 <PublicServer> <Sepp> yo 21:40:16 <PublicServer> <Sepp> mhh 500 trains to go oO 21:42:54 <PublicServer> <Damalix> Nice livework anyway ;) 21:43:19 <PublicServer> <tneo> what do you mean? 21:43:27 <PublicServer> <Damalix> working on live tracks 21:45:00 <planetmaker> !auto 21:45:00 <PublicServer> *** planetmaker has enabled autopause mode. 21:45:25 <PublicServer> <csuke> there are no oil wells? 21:45:53 <PublicServer> <Sepp> all empty maybe 21:46:00 <PublicServer> <Damalix> not left 21:46:17 <PublicServer> <csuke> do they disspear after a certain year or something? 21:51:25 <PublicServer> <Damalix> There is something abnormal : trains to wronnington goes through depot 21:51:57 <PublicServer> <tneo> might be because I changed route 22:00:29 <PublicServer> <csuke> what is the building at !eh? 22:00:54 <PublicServer> <Damalix> hostel ? 22:01:36 <PublicServer> <csuke> it just looks like someone didn't take long drwing it lol :P 22:01:50 <PublicServer> <csuke> or hmmm 22:01:51 <PublicServer> <Damalix> they keep on going through the depot 22:01:56 <PublicServer> <csuke> where? 22:02:00 <PublicServer> <tneo> yes 22:02:09 <PublicServer> <tneo> i'm following 359 22:04:15 <PublicServer> <tneo> following 204 22:04:32 <PublicServer> <Damalix> 203 is on its way to depot 22:05:59 <PublicServer> <tneo> huh 22:07:25 <PublicServer> <csuke> 203 seems fine 22:07:28 <PublicServer> <Damalix> oh, an inverted signal, maybe that's that 22:07:38 <PublicServer> <tneo> probably 22:07:45 <PublicServer> <tneo> where was that? 22:08:00 <PublicServer> <tneo> ah 22:08:01 <PublicServer> <tneo> yos 22:08:04 <PublicServer> <Damalix> !Here 22:08:06 <PublicServer> <tneo> good :-) 22:08:14 <PublicServer> <tneo> off to bed now 22:08:21 <PublicServer> <Sepp> n8 22:08:26 <PublicServer> <Damalix> I'm gonna go too 22:08:30 <PublicServer> <Damalix> good night 22:08:47 <PublicServer> <csuke> me tring to nto TF too much :P 22:08:59 <PublicServer> * csuke cant type 22:09:01 <PublicServer> <tneo> it's ok in this case 22:09:08 <PublicServer> <csuke> *trying not to TF too much :P 22:09:40 <PublicServer> <Damalix> and BBH02 will need a good merger, but that's will be for another day :) 22:09:49 <PublicServer> <csuke> im off as well 22:09:56 <PublicServer> <Damalix> g'night 22:09:57 <PublicServer> <csuke> too many late nights playing this game 22:10:11 <PublicServer> <csuke> maybe thats why i dint play for ages ... lol 22:10:12 <PublicServer> *** tneo has left the game (leaving) 22:10:29 <PublicServer> *** csuke has left the game (leaving) 22:10:34 *** csuke has quit IRC 22:14:43 <PublicServer> *** Sepp has left the game (leaving) 22:14:44 <PublicServer> *** Game paused (not enough players) 22:14:54 *** damalix has quit IRC 22:14:57 <PublicServer> *** Damalix has left the game (leaving) 22:45:48 *** Progman has joined #openttdcoop 22:55:07 *** CommieSi has quit IRC 23:45:50 <PublicServer> *** Sietse has left the game (connection lost) 23:52:55 *** Polygon has quit IRC 23:53:28 *** sietse has quit IRC 23:55:33 *** ^Spike^ has quit IRC