Config
Log for #openttdcoop on 12th December 2009:
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01:49:31  <starbuck> !dl lin64
01:49:32  <PublicServer> starbuck: http://binaries.openttd.org/nightlies/trunk/r18461/openttd-trunk-r18461-linux-generic-amd64.tar.bz2
01:50:57  <starbuck> !password
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01:54:08  <starbuck> @quickstart
01:54:10  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
01:54:37  <starbuck> !password
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01:56:24  <grim> !download
01:56:24  <PublicServer> grim: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
01:56:30  <grim> !download win64
01:56:30  <PublicServer> grim: http://binaries.openttd.org/nightlies/trunk/r18461/openttd-trunk-r18461-windows-win64.zip
01:57:32  <grim> !password
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02:33:47  <PeterT> "and no "!! BUILDERS BOARD" :)" <-- There is no builder's board yet, but there will be
02:33:53  <PeterT> (This is at sparr)
02:33:55  <PeterT> !password
02:33:55  <PublicServer> PeterT: plazas
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03:23:33  <Webster> The third coop bot
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03:43:58  <PeterT> Mass de-sync or what?
03:44:19  <XeryusTC> you might find that it's called a netsplit
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03:49:37  <PeterT> XeryusTC: Thanks, I'm reading about it now
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03:57:20  <PeterT> Good night
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07:16:33  <starbuck> !password
07:16:33  <PublicServer> starbuck: theist
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09:11:55  <Intexon> !download win32
09:11:55  <PublicServer> Intexon: http://binaries.openttd.org/nightlies/trunk/r18461/openttd-trunk-r18461-windows-win32.zip
09:12:42  <Intexon> !password
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09:16:41  <Mark> morning
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11:10:02  <PublicServer> <Mark> cant believe i really made that plan... :)
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11:12:01  <Techinica> !password
11:12:02  <PublicServer> Techinica: crazed
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12:52:16  <V453000> Hellooooo
12:52:22  <V453000> !players
12:52:24  <PublicServer> V453000: Client 33 is Mark, a spectator
12:52:28  <V453000> hi mark :)
12:54:20  <Mark> hello V453000
13:00:06  <V453000> you here alone? :O
13:00:47  <V453000> !password
13:00:47  <PublicServer> V453000: livers
13:01:09  <V453000> OH new map
13:01:09  <V453000> nice
13:03:10  <V453000> !password
13:03:10  <PublicServer> V453000: marvel
13:03:25  <PublicServer> *** V453000 joined the game
13:07:11  <V453000> Mark I will have to kill you! :D Every single time when I want to post a plan I read yours and I say to myself "hell... this is the thing I want to play this time" !!! :D
13:13:21  <Mark> hehe
13:13:27  <Mark> well then be faster than me next time :P
13:13:44  <V453000> I think it is not about the speed ^^:p
13:14:42  <PublicServer> *** Mark has joined company #1
13:14:45  <V453000> Mainlines with L_R from the start is the exact thing I always wanted :D so for me it is clear
13:15:48  <Mark> heh
13:16:12  <V453000> :)
13:16:13  <PublicServer> <Mark> imo this map is highly suitable for such a plan
13:16:18  <V453000> yes
13:16:49  <V453000> I see everyone suitable for that as I always play that way when I play alone so I see every map suitable for that :D
13:16:54  <V453000> oh
13:16:59  <V453000> whatever :-D
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13:18:51  <V453000> I dont know ... how do you play when alone? It always starts to bore me if I play like starting with LLL_RRR because it takes too long to build
13:19:15  <KenjiE20> I doubt Mark play's much solo
13:19:20  <KenjiE20> :)
13:19:29  <V453000> me neither
13:19:43  <V453000> but in the past if I played, I did it that way
13:19:48  <KenjiE20> personally I like to gradually build up a realistic multi-crago network
13:19:59  <V453000> realistic?
13:19:59  <KenjiE20> www.longbowslair.co.uk
13:20:15  <Mark> last time i played solo was in TTD :P
13:20:21  <KenjiE20> ^ you'll find stuff in the Openttd category, and screenshots gallery
13:21:12  <KenjiE20> the gallery has a collection of my most liked constructs, and the openttd post category has an ongoing story, as I build
13:21:21  <KenjiE20> which I need to update, since I've built a bit more now
13:21:30  <V453000> :)
13:21:49  <V453000> I could only send you some savegames as I dont have any screenshots on my web
13:22:05  <Mark> if i'd play solo i'd sure load FIRS
13:22:13  <V453000> haha :D madness
13:22:25  <V453000> is FIRS finished already?
13:22:34  <KenjiE20> I might do that next time actually
13:22:46  <Mark> i think not but it's already lots of fun to play with
13:22:52  <V453000> yes that is
13:22:53  <Mark> we did a pretty good pz game with it
13:22:57  <V453000> :)
13:23:13  <KenjiE20> I saw
13:23:36  <V453000> I played with UKRS industries because it was enhanced in compare with the original but still not-so-many ... FIRS or either ECS are quite too much for me
13:23:52  <Mark> IMO FIRS is much better than ECS
13:24:03  <V453000> the only idea how to solve the network with these two is transfering :/ which I dont really like
13:24:10  <V453000> yes FIRS looks quite better
13:24:14  <KenjiE20> ECS vectors are overblown and slightly buggy
13:24:45  <V453000> also if you dont want some vectors then you have some missing cargos :/
13:24:57  <Mark> V453000: get pz09, we don't transfer anything
13:25:13  <V453000> oh
13:25:14  <V453000> lets see
13:25:32  * Mark wants bauxite uranium and fish
13:25:37  <Mark> not sure if those are all planned
13:26:15  <V453000> :)
13:26:27  <V453000> uranium would be very original
13:27:51  <V453000> WOW PZG 9 is quite nice ... no overgrown networks, just pure fun game
13:28:34  <Mark> that reminds me we should finish pz10..
13:29:30  <V453000> :)
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13:29:48  <V453000> pz got quite active I see
13:29:57  <KenjiE20> lirs
13:29:59  <KenjiE20> lies*
13:30:04  <Mark> :P
13:30:09  <KenjiE20> lies and slander
13:30:23  <V453000> :D
13:30:51  <Mark> we only really play if someone has a good idea
13:31:15  <V453000> yes
13:31:30  <KenjiE20> I need to get rebuilding that IS2 game in the new betas, since savegames borked
13:31:34  <V453000> the psgs are getting quite all the same lately
13:31:42  <V453000> oh
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13:32:24  <KenjiE20> but I still have to populate my trac's >_>
13:32:46  <V453000> also tried an IS2 game with a friend ... the only thing he did was that he made some AI companies and played for them ... sent THEIR planes onto HIS airports and completely overran my economy even though I had quite some trains by that time :D
13:33:16  <KenjiE20> IS2 is fun with a shared idea
13:33:24  <PublicServer> *** Mark has joined spectators
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13:33:48  <Mark> personally i can't really see how IS is better than coop
13:34:07  <KenjiE20> Mark: remember the island PAX games?
13:34:13  <Mark> yes
13:34:14  <KenjiE20> apply IS to that :)
13:34:17  <V453000> when each company has an island?
13:34:26  <Mark> and then what do you get that's more fun than coop?
13:34:47  <V453000> coop is better imo :p
13:36:03  <V453000> ... for example my friend isnt very good in building rails, or at least not with a REALLY good throughput ... when we said that he will send his trains to my stations and I to his, his network just got jammed and I couldnt help :/
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13:38:30  <Intexon> !password
13:38:31  <PublicServer> Intexon: grazed
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13:38:57  <PublicServer> <Intexon> hi
13:39:23  <V453000> hi
13:39:57  <PublicServer> <Mark> hello
13:41:36  <V453000> http://www.filefront.com/15116865/Top3Games.ZIP
13:41:39  <Webster> Title: Download Top3Games.ZIP (at www.filefront.com)
13:41:41  <V453000> if anyone is interested
13:41:47  <V453000> my top 3
13:43:55  <V453000> Kenji: You have it like a nice story =D
13:44:35  <KenjiE20> that was the plan :)
13:45:13  <V453000> yeah I see
13:45:25  <KenjiE20> hopefully by the end it should have a nice shared line with interesting side bits all over
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13:45:41  <KenjiE20> with eyecandy a plenty :)
13:45:42  <V453000> :)
13:45:50  <V453000> I dont eyecandy that much
13:46:10  <V453000> ... almost not even a bit
13:46:23  <KenjiE20> heh, I'm always doing stuff just because it look nice
13:46:42  <KenjiE20> take the Rail Museum in the screenshots section :)
13:47:05  <V453000> I just like the high amount of trains moving on my screen :)
13:47:58  <V453000> where is the museum of yours?
13:48:05  <KenjiE20> just firing up ottd now
13:48:19  <KenjiE20> screenshots -> openttd -> middle top.... iirc
13:49:19  <V453000> OH here ... yes that is nice looking :)
13:49:37  <KenjiE20> I like the grade seperation shot next to it
13:49:48  <KenjiE20> points if you can spot funky signalling
13:50:16  <V453000> if you download my top3games.zip you can see there a game "MicroDrones" ... TL1 game where the trains are really everywhere :D I loved playing that
13:51:17  <KenjiE20> looking at devastation
13:51:29  <KenjiE20> looks like a good PSG game :)
13:51:31  <V453000> that is quite old and noob :( CL problems
13:51:47  <V453000> and the one Masai train is also quite a bad choice for TL5 cargo
13:51:57  <hylje> we didn't take curve lengths all too seriously back then
13:51:59  <V453000> but yeah that was real fun ... since 1920 till 20XX
13:52:05  <V453000> true
13:52:07  <KenjiE20> yea that amused me
13:52:24  <KenjiE20> coal drop is nicely eyecandied up
13:52:28  <V453000> :)
13:52:41  <Mark> V453000: lol, TL1
13:52:58  <V453000> :D
13:53:03  <V453000> it was mad
13:53:14  <Mark> so cute
13:53:26  <V453000> but I got really entertained by the 2*45 CL being enough
13:53:31  <KenjiE20> tl1 is fun
13:53:33  <V453000> yeah
13:53:45  <Mark> it's more fun with 2cc's turbobuses:P
13:53:55  <Mark> at 750km/h
13:53:58  <V453000> :D
13:54:01  <hylje> vrooooom
13:54:10  <hylje> do 1 tile trains go full speed through 90 curves?
13:54:24  <Mark> no
13:54:29  <V453000> you mean the normally forbidden ones?
13:54:41  <Mark> they're allowed by default i think
13:54:57  <V453000> ok but they are strange :p
13:55:25  <hylje> they're always allowed, the pathfinder may just avoid using them altogether
13:56:22  <V453000> ok :)
13:56:26  <KenjiE20> @dts
13:56:26  <Webster> Dumb Train Syndrome, for those times trains do inexplicable things (or a rather good sound system :)
13:56:29  <KenjiE20> ^ btw V453000
13:56:34  <KenjiE20> not Dull
13:56:35  <KenjiE20> :P
13:56:37  <V453000> oh
13:56:41  <V453000> ok sorry :P
13:57:07  <Mark> i'm nowhere near patient enough to build something like that in solo
13:57:11  <V453000> anyway if you re looking at Smash and down then there the trains were doing really so strange things as I never seen before
13:57:22  <Mark> i'd get a better idea before completing the first few trask
13:57:27  <Mark> tracks*
13:57:30  <Ammler> progman is... :-)
13:57:36  <V453000> Mark: Yeah these are absolutely rare games for me that just lasted for so long
13:57:51  <Mark> V453000: that probably has to do with the penalties
13:58:09  <Mark> using penalties on a network that's not specifically built for is a bad idea
13:58:15  <V453000> :)
13:58:41  <Mark> it's interesting to see your ML get wider
13:59:06  <V453000> :)
13:59:13  <V453000> imagine it was L_R in the begining :D
13:59:38  <V453000> the SML and the straight MLs are just rebuilt because the old one was just too bad
14:00:25  <hylje> terrible
14:00:38  <Mark> !password
14:00:39  <PublicServer> Mark: sieved
14:00:44  <PublicServer> *** Mark joined the game
14:02:06  <Mark> @stage Planning
14:02:06  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #169 (r18461) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
14:04:53  <PublicServer> <Mark> the removed road stop limit offers some posibilities for insane teleports
14:05:05  <V453000> ?
14:05:19  <PublicServer> <Mark> you can now connect more than 16 truck stops to each other
14:05:25  <planetmaker> Hehe
14:05:52  <V453000> oh
14:05:53  <PublicServer> <Mark> even though a teleport with 16 stops already have a capacity of some 10000/month
14:05:54  <V453000> nice
14:06:01  <planetmaker> I see you already servicing a whole map with two stations, separated by one tile
14:06:08  <PublicServer> <Mark> :D
14:06:15  <V453000> :D
14:06:45  <planetmaker> (if at all they're separated, thinking of alternating DTRS)
14:06:57  <PublicServer> <Mark> that gave me an idea
14:07:09  <PublicServer> <Mark> i think i'm going to do a 128*128 game... :D
14:07:28  <PublicServer> <Mark> teleport with 4 stops in the center, all of them accepting everything
14:07:32  <V453000> oh my god mark got an idea
14:07:45  <PublicServer> <Mark> hehe this is going to be rediculous..
14:07:47  <V453000> :D
14:07:50  <PublicServer> *** Mark has left the game (leaving)
14:07:50  <PublicServer> *** Game paused (not enough players)
14:08:43  <hylje> the swiveling vortex of shipping everything
14:10:12  <V453000> Tropic landscape is good for delivering everything to one point :) or all to one and food+goods to the other :)
14:15:08  <Techinica> !password
14:15:08  <PublicServer> Techinica: recede
14:15:21  <PublicServer> *** Techinica joined the game
14:17:32  <V453000> Mark: When is going to be the VOTING phase? Dont want to miss it as last time :)
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14:20:53  <Mark> V453000: i'd like some more plans
14:21:23  <V453000> I thought so :)
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14:25:40  <planetmaker> Despite that, it doesn't hurt IMO to have a voting board
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14:33:34  <Techinica> There you go :)
14:33:49  <Techinica> My first poor attempt at a plan.
14:34:12  <Techinica> Perhaps the first of many similarly useless plans.
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15:05:46  <sietse_> !password
15:05:46  <PublicServer> sietse_: gander
15:05:52  <PublicServer> *** Sietse joined the game
15:05:54  <PublicServer> <Sietse> heya
15:06:09  <PublicServer> <VictorOfSweden> hello
15:06:13  <PublicServer> <V453000> hi
15:06:35  <PublicServer> <Techinica> hejsan
15:07:09  <PublicServer> <Techinica> om du är verkligen ifrån sverige...
15:07:20  <PublicServer> <VictorOfSweden> ja
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15:34:08  <V453000> I see the TL1 PZG was found :)
15:35:15  <PublicServer> *** Mark joined the game
15:35:29  <PublicServer> <Mark> k let's vote
15:36:23  <V453000> !password
15:36:23  <PublicServer> V453000: cowing
15:36:31  <PublicServer> *** V453000 joined the game
15:36:53  <PublicServer> *** V453000 has joined spectators
15:37:11  <Mark> @stage Planning & Voting
15:37:11  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #169 (r18461) | STAGE: Planning & Voting | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
15:38:27  <PublicServer> <Mark> coal is a secondary? :P
15:39:28  <V453000> where I wrote such crap? :D
15:39:43  <PublicServer> <V453000> oh
15:39:46  <PublicServer> <V453000> whatever :p
15:40:12  <PublicServer> <Mark> damn it's cold
15:40:19  <PublicServer> <V453000> is it?
15:40:22  <PublicServer> <Mark> is here
15:40:47  <PublicServer> <Mark> 4 degrees outside and my radiator appears to be dead
15:40:47  <PublicServer> <V453000> havent been outside yet :| woke up at 2 pm
15:40:52  <PublicServer> <V453000> oh
15:41:27  * Mark doesn't like temperatures between -5 and +25..
15:41:41  <PublicServer> <V453000> you like more or less? :D
15:41:42  <Mark> too bad those are quite common in holland
15:41:45  <Mark> both :P
15:41:51  <PublicServer> <V453000> oh
15:41:52  <Mark> either more or less, but not inbetween
15:42:05  <Ammler> less :-o
15:42:12  <PublicServer> <V453000> well ... I like -5 - 25 :D
15:42:14  <Mark> yeah, ice skating :D
15:44:59  <V453000> gl
15:45:03  <V453000> nvm
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15:45:25  <V453000> god damn why there isnt a grf yet to build tunnels under water :D
15:46:20  <Ammler> !s/grf/patch
15:46:25  <Ammler> but there is one
15:46:50  <V453000> so that you can terraform below sea level?
15:46:55  <Mark> there even is a patch that allows you to seperatly place entrance and exit i believe
15:47:05  <V453000> wow :D
15:47:12  <Mark> completely ignoring any logics
15:47:18  <Mark> or physics
15:47:20  <V453000> that would be way insane :D
15:47:47  <PublicServer> *** Mark has joined spectators
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15:47:50  <V453000> could be quite an unlimited help in some situations
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15:54:37  <PeterT> !dl lin
15:54:38  <PublicServer> PeterT: http://binaries.openttd.org/nightlies/trunk/r18461/openttd-trunk-r18461-linux-generic-i686.tar.bz2
15:55:23  <PeterT> !password
15:55:24  <PublicServer> PeterT: dubbed
15:55:30  <PublicServer> *** Peter joined the game
15:56:33  <PublicServer> * Peter voted.
15:56:51  <PublicServer> *** Peter has left the game (leaving)
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16:27:47  <sietse_> they changed the client list window!!
16:34:26  <PeterT> Yeah, it's been updated :-P
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16:37:49  <Techinica> !password
16:37:49  <PublicServer> Techinica: flours
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17:30:46  <klaus> !password
17:30:46  <PublicServer> klaus: simmer
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17:33:09  <mib_4jy4zb> !password
17:33:10  <PublicServer> mib_4jy4zb: Please, read the rules!
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17:34:17  <planetmaker> :-) Hey, that sounds like a useful feature!
17:34:26  <planetmaker> kudos to whom ever implemented that
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17:36:54  <hylje>  wat?
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17:43:18  <TinyIRC> !help
17:43:18  <PublicServer> TinyIRC: http://www.openttdcoop.org/wiki/IRC_Commands
17:45:31  <PublicServer> *** Basthet joined the game
17:46:57  <planetmaker> Basthet / TinyIRC : please use the same / a very similar ingame and IRC nick
17:47:30  <V453000> how does that find out?
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17:49:35  <planetmaker> !clients
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17:50:46  <planetmaker> Basthet: it's usual to also be on IRC while being on our server.
17:50:57  <planetmaker> and usual is the polite way to put it
17:51:10  <PublicServer> *** Basthet has left the game (leaving)
17:51:39  <V453000> hmm
17:51:40  <V453000> strange
17:51:49  <KenjiE20> guess he's not polite then :P
17:53:51  <PublicServer> *** Techinica has left the game (leaving)
17:56:25  <V453000> :)
17:56:47  <V453000> if he would response with a reason at least that would make sense
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17:59:22  <V453000> Kenji: I like the Humour part of your web :) quite amusive
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18:17:24  <PublicServer> *** Game paused (not enough players)
18:17:59  <sietse_> now hoping my plan is not too ridiculous :)
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18:20:25  <V453000> add your name to the voting board
18:21:05  <sietse_> good idea :)
18:21:26  <PeterT> Who's winning?
18:22:22  <sietse_> only 2 votes yet, both to Mark's plan
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18:48:50  <yashkir> !password
18:48:50  <PublicServer> yashkir: goggle
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18:50:03  <yashkir> i looked at some of the networks on the wiki, you people are crazy :P
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18:58:56  <De_Ghosty> are we?
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19:14:12  <echinos> Is there still an auto-update for linux openttd?
19:14:38  <sietse_> @autoupdate
19:14:55  <sietse_> !autoupdate
19:14:58  <sietse_> dunno
19:15:14  <echinos> :/
19:15:32  <echinos> I see the 2.0 ver for windoze, but no luck on a linux one yet
19:15:54  <sietse_> binaries aren't that bad imho
19:16:17  <echinos> yeah, the convenience is nice tho
19:16:22  <sietse_> extract, link the data directory and done
19:16:40  <sietse_> should be easily automated using a script
19:16:44  <echinos> may as well write a little script myself ;)
19:16:46  <echinos> hehe
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19:52:51  <csuke> !players
19:52:53  <PublicServer> csuke: Client 55 is Mark, a spectator
19:52:53  <PublicServer> csuke: Client 74 (Orange) is Spike, in company 1 (Drinfingley Market Transport)
19:52:53  <PublicServer> csuke: Client 44 is Intexon, a spectator
19:52:53  <PublicServer> csuke: Client 57 is V453000, a spectator
19:52:53  <PublicServer> csuke: Client 52 is Sietse, a spectator
19:52:59  <csuke> !password
19:52:59  <PublicServer> csuke: loping
19:53:01  <csuke> hi
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20:08:54  <Simozzz> Hi
20:09:28  <Simozzz> Is anyone here?
20:10:00  <PublicServer> <csuke> sorta
20:11:41  <Simozzz> Can you give me password for public server?
20:11:57  <sietse_> @quickstart
20:11:58  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
20:12:13  <sietse_> go there and find out how everything works :)
20:12:51  <planetmaker> not to forget
20:12:54  <planetmaker> @slowstart
20:12:54  <Webster> Read everything on the wiki, and I mean everything
20:12:56  <planetmaker> :-P
20:13:18  <sietse_> slowstart definitely better :)
20:13:41  <planetmaker> it somehow has the habit to deter quite a few people, though
20:13:42  <PublicServer> *** V453000 has left the game (connection lost)
20:15:36  <sietse_> hehe :)
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20:22:06  <Simozzz> !password
20:22:06  <PublicServer> Simozzz: hedged
20:27:06  <PublicServer> *** simozzz joined the game
20:27:24  <PublicServer> <simozzz> Hi
20:27:27  <planetmaker> welcome aboard, Simozzz
20:27:49  <hylje> Yarrr!!
20:28:04  <Mark> YARRRR
20:28:09  <Mark> and goodevening
20:28:17  <Mark> get yer lazy ingame and vote
20:28:34  <Mark> lazy asses*
20:28:36  <PublicServer> <simozzz> It better to say goodnight )
20:28:43  <Mark> not here
20:29:08  <Mark> as the majority here is european i'll stick to goodevening
20:29:57  <PublicServer> <simozzz> I'm in Europe, but at eastest part of it.
20:30:10  <Mark> turkey? :)
20:30:15  <PublicServer> <simozzz> Russia
20:30:35  <Mark> ah that's pretty eastern too
20:30:48  <hylje> YOU FORGOT RUSSIA
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20:32:53  <Seppel> turkey is only 1 hour in front i guess ;)
20:33:07  <V453000> !players
20:33:09  <PublicServer> V453000: Client 55 is Mark, a spectator
20:33:09  <PublicServer> V453000: Client 74 (Orange) is Spike, in company 1 (Drinfingley Market Transport)
20:33:09  <PublicServer> V453000: Client 87 is simozzz, a spectator
20:33:09  <PublicServer> V453000: Client 52 is Sietse, a spectator
20:33:09  <PublicServer> V453000: Client 83 (Orange) is csuke, in company 1 (Drinfingley Market Transport)
20:33:11  <PublicServer> V453000: Client 85 is Anb, a spectator
20:33:23  <Mark> UTC+2 for turkey
20:33:31  <Mark> so yes that's one hour in front of me :)
20:33:57  <PublicServer> <simozzz> UTC+3 for Moscow where I am.
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20:35:08  <Mark> so it's evening for you too :P
20:36:18  <PublicServer> *** Mark has joined company #1
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20:43:34  <PublicServer> <Mark> lol, teleport
20:43:36  <sparrL> !playercount
20:43:36  <PublicServer> sparrL: Number of players: 7
20:43:46  <sparrL> !dl win
20:43:46  <PublicServer> sparrL: unknown option "win"
20:43:50  <sparrL> !dl windows
20:43:50  <PublicServer> sparrL: unknown option "windows"
20:43:52  <sparrL> !dl
20:43:52  <PublicServer> sparrL: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
20:43:55  <Seppel> !dl win32
20:43:55  <PublicServer> Seppel: http://binaries.openttd.org/nightlies/trunk/r18461/openttd-trunk-r18461-windows-win32.zip
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20:43:56  <sparrL> !dl win64
20:43:56  <PublicServer> sparrL: http://binaries.openttd.org/nightlies/trunk/r18461/openttd-trunk-r18461-windows-win64.zip
20:44:59  <sparrL> going to upgrade to the 64 bit client
20:45:06  <PublicServer> *** Sepp has left the game (leaving)
20:45:10  <sparrL> unless someone convinces me otherwise in the next 5 minutes
20:45:19  <PublicServer> <Mark> get opensuse
20:45:20  <planetmaker> whatever suits you...
20:45:22  <PublicServer> <Mark> how's that?
20:45:36  <Seppel> its not your choices ? its your os ones maybe ? xD
20:45:47  <planetmaker> best choice would be the one to match your OS
20:46:01  <planetmaker> 64 bit on 64 bit OS, 32 bit on 32 bit OS
20:46:15  <planetmaker> the 64 bit one is not faster, though - IIRC
20:46:21  <PublicServer> <Mark> no just get the 64bit client
20:46:35  <PublicServer> *** Mark has left the game (leaving)
20:47:07  <KenjiE20> the 64 bit one is not faster <- pretty pointless if it was :)
20:47:54  <planetmaker> KenjiE20: it wouldn't be pointless. You could play at higher vehicle counts
20:48:09  <KenjiE20> that's not faster, that's bigger :)
20:48:38  <planetmaker> processing speed faster = you can go bigger
20:48:56  <KenjiE20> ahh, but you only said faster
20:48:59  <PublicServer> *** Anb has left the game (leaving)
20:49:01  <De_Ghosty> 64 bit FTW
20:49:04  <De_Ghosty> 8 gig of ram
20:49:05  <De_Ghosty> :D
20:49:21  <KenjiE20> iirc, the only advantage on 64bit atm is save/load
20:49:36  <De_Ghosty> 64 bit is really only for more ram and larger working memory for program
20:49:51  <De_Ghosty> i really don'
20:49:52  <KenjiE20> well, at a user noticable level
20:49:53  <De_Ghosty> t
20:49:58  <De_Ghosty> see nay other advantage
20:50:01  <sparrL> i use ubuntu on all my machines except this one
20:52:02  <planetmaker> [21:49]	<De_Ghosty>	see nay other advantage <-- doesn't mean there is. Actually there are.
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21:05:06  <LittleBoyRick> !password
21:05:06  <PublicServer> LittleBoyRick: hoaxed
21:05:16  <PublicServer> *** LittleBoyRick joined the game
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21:09:28  <PublicServer> <Sietse> someone bored? :)
21:09:47  <PublicServer> <LittleBoyRick> yep.
21:10:43  <Techinica> Drifingley?
21:10:46  *** planetmaker has left #openttdcoop
21:11:19  <PublicServer> <Techinica> I got bored and made the little bus run MM poorly over there earlier
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21:14:04  <PublicServer> <Techinica> lol concorde
21:14:47  <PublicServer> <Techinica> rofl
21:14:52  <PublicServer> <Techinica> its spazzing
21:16:19  <PublicServer> <simozzz> I wonder how many time will pass before it crash?
21:16:51  <PublicServer> <Techinica> oh no... a guppie
21:18:15  <PublicServer> <Techinica> poor people living on the flight line there at Drinfingley
21:18:24  <PublicServer> <LittleBoyRick> he... It would be way faster and cheaper for the people in Drinfingley Market to just walk to Fort trinnway.
21:18:47  <PublicServer> <simozzz> lol
21:18:56  <PublicServer> <LittleBoyRick> Are people today THAT lazy??
21:20:43  <PublicServer> <LittleBoyRick> That would be an interesting idea for the next game. A small map 256x256 or something.
21:20:55  <PublicServer> <simozzz> 64*64 %)
21:20:56  <PublicServer> <Techinica> A small map... like 40x40 :P
21:21:43  <planetmaker> 64^2 is smallest in default OpenTTD
21:22:11  <PublicServer> <Techinica> 64*64 with a goal of 1500 trains :P
21:22:25  <PublicServer> <csuke> tl=0
21:22:30  <PublicServer> <simozzz> 1500 planes
21:22:52  <PublicServer> <LittleBoyRick> O man... just imagine the train jams.
21:23:01  <planetmaker> Techinica: 64^2 is tiny. But 256 squared can be really fun
21:23:41  <PublicServer> <simozzz> or 128*512 for long mainline
21:24:02  <PublicServer> <csuke> 64*2048
21:24:09  <planetmaker> ^ played that
21:24:11  <planetmaker> quite fun
21:24:19  <planetmaker> hm... maybe it was 128x2048
21:25:00  <PublicServer> <LittleBoyRick> I remember that game. Just one ML and alot of trucks.
21:25:31  <PublicServer> <simozzz> That was a road line?
21:25:37  <planetmaker> not afaik
21:26:55  <PublicServer> <LittleBoyRick> Nope.. The ML was trains.. but sidelines where roads if i remember correctly
21:27:04  <planetmaker> yeah, that might be
21:27:09  <PublicServer> <simozzz> And why not to make road ML?
21:27:51  <planetmaker> we usually build train networks. That's why
21:27:57  <planetmaker> Doesn't mean we always do
21:28:34  <planetmaker> e.g. one of the next games has to become a RV game :-)
21:28:56  <PublicServer> <LittleBoyRick> RV = Road vehicle?
21:29:01  <PublicServer> <simozzz> Yes
21:29:40  <planetmaker> ^
21:29:59  <PublicServer> <LittleBoyRick> The ships to big captain.
21:30:03  <planetmaker> RV handling changed in trunk quite a bit. And now one can build tremendously efficient RV stops
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21:31:40  <hylje> 64*64 has 4096 tiles.. would need at most 2 tile trains to fit 1500 in there
21:32:04  <PublicServer> <simozzz> yay!
21:32:11  <PublicServer> <csuke> only works with a canal pirce after the lock
21:32:15  <PublicServer> <csuke> :)
21:32:22  <PublicServer> <csuke> piece*
21:33:18  <PublicServer> <LittleBoyRick> Those poor people in that boat.. going around and around and around and around an......
21:33:28  <PublicServer> <csuke> sea sick?
21:34:09  <PublicServer> <simozzz> People in concorde poorer...
21:35:09  <AdTheRat> !dl win64
21:35:09  <PublicServer> AdTheRat: http://binaries.openttd.org/nightlies/trunk/r18461/openttd-trunk-r18461-windows-win64.zip
21:35:20  <PublicServer> <csuke> dont work without bouys
21:35:57  <PublicServer> <csuke> ships are stupid
21:36:07  <PublicServer> <csuke> i figured that out long ago :P
21:38:02  <AdTheRat> !password
21:38:02  <PublicServer> AdTheRat: miking
21:38:13  <PublicServer> *** PadThePanda joined the game
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21:38:51  <PublicServer> <csuke> lol
21:38:54  <PublicServer> <csuke> stuopid ship
21:39:08  <PublicServer> <LittleBoyRick> This is madness!!!
21:39:19  <PublicServer> <Techinica> lol wtf are you guys doing there
21:39:19  <PublicServer> <simozzz> ship road
21:39:21  <PublicServer> <PadThePanda> Maddness? This is SHIPTAAAAAA!
21:40:07  <PublicServer> <LittleBoyRick> So... this whole map is gonna be used to make a maze for the ship?
21:40:43  <PublicServer> *** PadThePanda has left the game (connection lost)
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21:41:53  <PublicServer> <simozzz> btw, this how we can make ways for ships
21:42:06  <PublicServer> <csuke> i dont know where it is...
21:42:30  <PublicServer> <csuke> lol
21:42:31  <PublicServer> <Techinica> lol
21:43:24  <PublicServer> <csuke> u know we spent 5% of our cash last year on this ship?
21:43:58  <PublicServer> <Techinica> its got a pool atleast...
21:44:18  <PublicServer> <PadThePanda> TF?
21:44:20  <AdTheRat> define: TF
21:44:20  <Webster> tf: Terraform, see also: http://wiki.openttdcoop.org/Terraforming
21:44:23  <AdTheRat> ah
21:44:31  <PublicServer> <PadThePanda> should of realised *slap head*
21:44:40  <PublicServer> <csuke> alright im off
21:44:43  <PublicServer> <csuke> down 2 pub!
21:44:58  <PublicServer> <PadThePanda> am I allowed to make a plan? XD
21:44:59  <PublicServer> <csuke> vote csuke!
21:45:06  <PublicServer> <csuke> :P
21:45:24  <PublicServer> *** csuke has left the game (leaving)
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21:49:45  <PublicServer> <PadThePanda> the hell? I see a person?
21:50:02  <PublicServer> <LittleBoyRick> a person?
21:50:13  <PublicServer> <PadThePanda> Dringfingley Market Airport
21:50:26  <PublicServer> <PadThePanda> turn on building transparenty
21:50:39  <PublicServer> <PadThePanda> fully to see person clearly
21:50:44  <PublicServer> <Techinica> lol
21:50:45  <PublicServer> <simozzz> Finaly!
21:50:47  <PublicServer> <Techinica> crasg
21:50:51  <PublicServer> <Techinica> crash even
21:50:54  <PublicServer> <PadThePanda> poor plan D:
21:50:59  <PublicServer> <PadThePanda> plane*
21:51:42  <PublicServer> <LittleBoyRick> Indeed.. A person
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21:51:54  <PublicServer> <LittleBoyRick> A giant person to be precise
21:52:23  <PublicServer> <simozzz> Just statue... Nothing more :p
21:52:23  <PublicServer> <PadThePanda> it's .. random o_O
21:53:05  <PublicServer> <PadThePanda> o_O
21:53:08  <PublicServer> <LittleBoyRick> AGAIN?
21:53:13  <PublicServer> <simozzz> You can find a bed in Gunttown
21:57:26  <PublicServer> <PadThePanda> xD
21:57:36  <PublicServer> <PadThePanda> the thing is, the statue, doesn't appear unless you have transparenty on
21:57:59  <PublicServer> <PadThePanda> and looks mildly out of place
21:59:34  <KenjiE20> those are markers for ECS
21:59:51  <AdTheRat> ECS?
21:59:55  <KenjiE20> @ecs
21:59:55  <Webster> ecs: Extended Cargo Scheme, a patch that provides additional industry/cargo types, see also: http://wiki.openttdcoop.org/ECS
22:00:15  <PublicServer> *** Anb joined the game
22:00:25  <AdTheRat> extended cargo in towns? interesting
22:01:17  <PublicServer> <simozzz> I'm off. Bye. See you tom... today)
22:01:26  <PublicServer> *** Spike has joined spectators
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22:02:29  <AdTheRat> !quickstart
22:02:49  <AdTheRat> @quickstart
22:02:51  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
22:05:37  <PublicServer> *** Spike has left the game (leaving)
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22:09:09  <PublicServer> *** PadThePanda has joined company #1
22:10:18  <PublicServer> *** PadThePanda has changed his/her name to A T R
22:11:54  <PublicServer> <A T R> ahh.. better name :)
22:16:43  <PublicServer> *** A T R has left the game (leaving)
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22:17:43  <Addrian> @quickstart
22:17:45  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
22:17:59  <PublicServer> *** Player has left the game (connection lost)
22:19:54  <Addrian> !password
22:19:54  <PublicServer> Addrian: fiasco
22:20:11  <PublicServer> *** Addrian joined the game
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22:27:32  <sparrL> !playercount
22:27:32  <PublicServer> sparrL: Number of players: 4
22:28:20  <sparrL> !password
22:28:20  <PublicServer> sparrL: fiasco
22:28:36  <PublicServer> *** sparr joined the game
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22:31:42  <sparrL> does "*NO* TF" mean you can't build track perpendicular to slopes?
22:32:07  <hylje> foundations aren't tf
22:33:56  <sparrL> lol @ voting board for Mark
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22:35:26  <sparrL> what is "pz"?
22:37:34  <PublicServer> <sparr> what's up with ship 2?
22:37:40  <^Spike^> pz = prozone
22:37:46  <^Spike^> and ships...
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22:41:43  <PublicServer> <Techinica> lol vehicle limit
22:43:31  <PublicServer> <sparr> what are you demolishing that costs 15k/tile?
22:43:42  <hylje> water?
22:43:47  <planetmaker> coast
22:44:21  <PublicServer> <Techinica> like coast+water+viaduct...
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22:45:35  <sparrL> i agree, lol vehicle limit
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22:46:03  <sparrL> also, interesting network observation...  vehicle limit supercedes vehicle creation permission with regard to which error is displayed
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22:46:06  *** Webster sets mode: +o tneo
22:46:33  <PublicServer> *** sparr has left the game (leaving)
22:46:59  <planetmaker> !info
22:46:59  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Drinfingley Market Transport'  Year Founded: 1970  Money: 64476120  Loan: 0  Value: 65985130  (T:1, R:32, P:11, S:10) unprotected
22:47:19  <planetmaker> !rcon set max_roadv
22:47:19  <PublicServer> planetmaker: 'max_roadv' is an unknown setting.
22:47:25  <planetmaker> !rcon set max_roadvh
22:47:25  <PublicServer> planetmaker: 'max_roadvh' is an unknown setting.
22:47:34  <^Spike^> wasn't ist just roadvehicles?
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22:48:11  <planetmaker> !rcon set max_roadveh
22:48:11  <PublicServer> planetmaker: Current value for 'max_roadveh' is: '50' (min: 0, max: 5000)
22:48:14  *** XeryusTC has quit IRC
22:48:18  <PublicServer> *** Kenji has left the game (leaving)
22:48:21  <^Spike^> hmm.. ok then it was that :)
22:49:06  *** XeryusTC has joined #openttdcoop
22:49:06  *** ChanServ sets mode: +o XeryusTC
22:49:09  <Webster> The third coop bot
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22:57:16  <PublicServer> *** Player joined the game
22:57:16  <Webster> Player, please change your in game nick
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23:05:28  <PublicServer> *** Game paused (not enough players)
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23:09:40  *** Zuu is now known as Guest1471
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23:34:45  <sparrL2> http://www.openttdcoop.org/blog/files/pictures/PZ51_map.png  impressive
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23:56:58  <yashkir> !password
23:56:59  <PublicServer> yashkir: ruffed
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