Config
Log for #openttdcoop on 15th February 2010:
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00:10:55  <nicfer> !password
00:10:56  <PublicServer> nicfer: snooze
00:11:13  <PublicServer> *** Game unpaused (not enough players)
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00:11:28  <PublicServer> *** Game paused (not enough players)
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00:19:17  <jondisti> !players
00:19:18  <PublicServer> jondisti: There are currently no clients connected to the server
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00:30:05  <PublicServer> *** Game paused (not enough players)
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00:40:17  <PublicServer> *** Kenix liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
00:44:28  <PeterT> who added "Noob, please leave" to the channel topic?
00:44:34  <PeterT> was there some previous trolling?
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01:09:54  <XeryusTC> @topic remove -1
01:09:54  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #176 (r19068) | STAGE: Fixing game | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder"
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02:33:25  <Chris_Booth{Bored}> evening all
02:33:27  <PeterT> Evening
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02:34:28  <Chris_Booth{Bored}> ight PeterT
02:34:36  <Chris_Booth{Bored}> you want a H2H?
02:34:42  <PeterT> No, not really
02:34:46  <Chris_Booth{Bored}> i wil start the dev server
02:34:47  <PeterT> I am running a server though
02:34:52  <PeterT> 0.7.5
02:34:55  <PeterT> #petert
02:35:04  <Chris_Booth{Bored}> realy
02:35:07  <Chris_Booth{Bored}> whats on it>
02:35:09  <Chris_Booth{Bored}> ?
02:35:34  <PeterT> it's a world map
02:37:57  <Chris_Booth{Bored}> why?
02:38:12  <Chris_Booth{Bored}> world map is to big for openttd!!!!!
02:38:22  <PeterT> You're too small
02:39:37  <Chris_Booth{Bored}> thanks PeterT
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03:32:39  <PeterT> !fish
03:32:39  <PublicServer> PeterT: Today's fish is a sword fish, battered and fried.
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06:06:10  <Webster> The third coop bot
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08:20:29  <PublicServer> *** Phazorx has left the game (connection lost)
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08:21:29  <mitooo> !playercount
08:21:29  <PublicServer> mitooo: Number of players: 0
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09:47:13  <mitooo> !info
09:47:13  <PublicServer> mitooo: #:1(Orange) Company Name: 'OTTDC BV'  Year Founded: 1950  Money: 6205330062  Loan: 0  Value: 6214123985  (T:782, R:0, P:0, S:0) unprotected
09:49:51  <planetmaker> !trains
09:49:51  <PublicServer> planetmaker: !trains <integer>: set value of max_trains
09:50:09  <planetmaker> !rcon set max_trains
09:50:09  <PublicServer> planetmaker: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
09:50:37  <planetmaker> hm... the usability of trains can be improved as it seems :-)
09:50:42  <planetmaker> *of !trains
09:51:26  <planetmaker> !info
09:51:26  <PublicServer> planetmaker: #:1(Orange) Company Name: 'OTTDC BV'  Year Founded: 1950  Money: 6205330062  Loan: 0  Value: 6214123985  (T:782, R:0, P:0, S:0) unprotected
09:51:30  <planetmaker> !playercount
09:51:30  <PublicServer> planetmaker: Number of players: 0
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10:12:35  <PublicServer> *** Game unpaused (not enough players)
10:12:36  <PublicServer> *** Spike joined the game
10:12:44  <PublicServer> *** Spike has left the game (connection lost)
10:12:44  <PublicServer> *** Game paused (not enough players)
10:12:54  <^Spike^> !players
10:12:55  <PublicServer> *** Spike joined the game
10:12:55  <PublicServer> ^Spike^: Client 46 is Spike, a spectator
10:12:56  <PublicServer> ^Spike^: Client 46 is Spike, a spectator
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10:30:59  <PublicServer> *** Spike has joined company #1
10:31:00  <PublicServer> *** Game unpaused (not enough players)
10:31:05  <^Spike^> !auto
10:31:05  <PublicServer> *** ^Spike^ has enabled autopause mode.
10:31:06  <PublicServer> *** Game paused (not enough players)
10:31:37  <PublicServer> *** Spike has left the game (leaving)
10:33:15  <PublicServer> ***  made screenshot at 0003244F: http://ps.openttdcoop.org/public/webcam/0003244F.png
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10:57:11  <roboboy> !password
10:57:11  <PublicServer> roboboy: curdle
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11:23:41  <Sander_Buruma> !password
11:23:41  <PublicServer> Sander_Buruma: quirks
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11:36:17  *** Paul2_ is now known as Paul
11:36:56  *** Paul is now known as Guest43
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11:44:12  <ziza> !password
11:44:13  <PublicServer> ziza: upturn
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11:52:11  <V453000> !password
11:52:11  <PublicServer> V453000: grimly
11:52:25  <PublicServer> *** Game unpaused (not enough players)
11:52:26  <PublicServer> *** V453000 joined the game
11:52:28  <PublicServer> <V453000> hiya
11:52:35  <PublicServer> *** Sander Buruma has left the game (desync error)
11:52:36  <PublicServer> *** Game paused (not enough players)
11:52:36  <PublicServer> *** V453000 has left the game (desync error)
11:53:00  <PublicServer> *** V453000 joined the game
11:53:29  <roboboy> hello
11:53:41  <PublicServer> *** V453000 has joined spectators
11:54:37  <roboboy> !password
11:54:37  <PublicServer> roboboy: grimly
11:54:58  <PublicServer> <V453000> :) when game is paused it is ok
11:55:30  <PublicServer> *** roboboy joined the game
11:55:36  <PublicServer> <roboboy> hello
11:55:43  <PublicServer> <V453000> hi
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11:56:53  <mitooo> !playercount
11:56:53  <PublicServer> mitooo: Number of players: 2
11:57:01  <mitooo> hi all :)
11:57:11  <PublicServer> <V453000> :| I find this game boring :(
11:57:19  <PublicServer> <V453000> hi mito^
11:57:22  <PublicServer> <V453000> 3
11:57:23  <PublicServer> <V453000> :)
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12:02:44  <PublicServer> *** V453000 has left the game (leaving)
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12:09:37  <Sander_Buruma> !password
12:09:37  <PublicServer> Sander_Buruma: adverb
12:09:55  <PublicServer> *** Sander Buruma joined the game
12:10:14  <Sander_Buruma> hey all
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12:17:21  <Pirate87> !playercount
12:17:21  <PublicServer> Pirate87: Number of players: 2
12:17:32  <Pirate87> !password
12:17:32  <PublicServer> Pirate87: adverb
12:17:37  <Pirate87> !download win32
12:17:37  <PublicServer> Pirate87: http://binaries.openttd.org/nightlies/trunk/r19068/openttd-trunk-r19068-windows-win32.zip
12:18:32  <Pirate87> !password
12:18:32  <PublicServer> Pirate87: rooted
12:18:55  <PublicServer> *** Pirate87 joined the game
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12:19:15  <PublicServer> *** Game unpaused (not enough players)
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12:19:25  <PublicServer> *** Sander Buruma has left the game (desync error)
12:19:26  <PublicServer> *** Game paused (not enough players)
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12:19:28  <PublicServer> *** roboboy has left the game (desync error)
12:19:45  <roboboy> bah
12:19:48  <PublicServer> *** Pirate87 joined the game
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12:22:17  <PublicServer> *** Pirate87 has left the game (leaving)
12:22:20  <PublicServer> <roboboy> Pirate87: you joining the company?
12:22:30  <Pirate87> i can
12:23:02  <PublicServer> *** Pirate87 joined the game
12:23:34  <PublicServer> *** Pirate87 has joined company #1
12:23:34  <PublicServer> *** Game unpaused (not enough players)
12:23:42  <PublicServer> *** Pirate87 has left the game (desync error)
12:23:42  <PublicServer> *** Game paused (not enough players)
12:23:42  <PublicServer> *** roboboy has left the game (desync error)
12:24:00  <PublicServer> *** Pirate87 joined the game
12:24:00  <roboboy> ohwell
12:24:07  <PublicServer> <Pirate87> desync
12:24:16  <roboboy> yep
12:24:20  <PublicServer> *** Pirate87 has joined company #1
12:26:38  <PublicServer> <Pirate87> roboboy: you joining ?
12:27:45  <PublicServer> *** Game unpaused (not enough players)
12:27:45  <PublicServer> *** Sander Buruma joined the game
12:28:19  <PublicServer> *** Sander Buruma has left the game (desync error)
12:28:19  <PublicServer> *** Game paused (not enough players)
12:28:19  <PublicServer> *** Pirate87 has left the game (desync error)
12:28:38  <PublicServer> *** Pirate87 joined the game
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12:29:01  <PeterT> Hey roboboy
12:29:03  <PeterT> good morning
12:30:32  <PublicServer> *** Pirate87 has joined company #1
12:30:32  <PublicServer> *** Game unpaused (not enough players)
12:30:41  <PublicServer> *** Sander Buruma has left the game (connection lost)
12:30:41  <PublicServer> *** Game paused (not enough players)
12:30:45  <PublicServer> *** Pirate87 has left the game (desync error)
12:30:57  <Pirate87> ehh
12:31:04  <Sander_Buruma> what can I do about these desyncs
12:31:12  <V453000> nothing
12:31:15  <planetmaker> you can only try again
12:31:29  <planetmaker> It's a programme bug
12:31:34  <PublicServer> *** Sander Buruma joined the game
12:31:59  <PeterT> which bug?
12:31:59  <planetmaker> one which shows often but not always
12:32:07  <planetmaker> The desync, PeterT
12:32:26  <PeterT> is that the "Desync in Multiplayer" bug on bugs.openttd.org
12:32:30  <PublicServer> *** Game unpaused (not enough players)
12:32:30  <PublicServer> *** Pirate87 joined the game
12:32:31  <planetmaker> yes.
12:32:43  <PublicServer> *** Sander Buruma has left the game (connection lost)
12:32:43  <PublicServer> *** Pirate87 has left the game (desync error)
12:32:43  <PublicServer> *** Game paused (not enough players)
12:32:45  <planetmaker> though desync in SP is not possible ;-)
12:33:00  <PublicServer> *** Pirate87 joined the game
12:33:14  <PeterT> planetmaker: [06:54:19] * peter1138 ponders the bug title "Desync in multiplayer"
12:33:15  <PeterT> [06:54:28] <peter1138> as opposed to a desync in... singleplayer... ?
12:33:18  <PublicServer> ***  made screenshot at 00021272: http://ps.openttdcoop.org/public/webcam/00021272.png
12:34:52  *** LilimaZennen has quit IRC
12:34:56  <planetmaker> I know :-)
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12:35:07  <planetmaker> He's making fun of the title
12:35:31  <PublicServer> <Pirate87> whenever i want to play with you guys theres something that stops me
12:35:38  <planetmaker> :-(
12:36:08  <PublicServer> <Pirate87> either i don't have enough time, or theres nothing for me to do
12:36:14  <PublicServer> <Pirate87> now the desyncs
12:36:51  <Ammler> instead of fixing the issue ;-)
12:37:07  <KenjiE20> not much we can do about that, watching the twitter might get you in at the right time though
12:37:26  <^Spike^> we twitter? :)
12:37:29  <KenjiE20> assuming we remember to update it
12:37:34  <KenjiE20> ^ ^Spike^
12:37:38  <^Spike^> :D
12:37:40  <PublicServer> <Pirate87> i didn't know that either
12:37:41  <KenjiE20> :)
12:37:51  <KenjiE20> @list twitter
12:37:51  <Webster> KenjiE20: listfriends, post, and tweets
12:37:56  <KenjiE20> @tweets
12:37:57  <Webster> KenjiE20: Blogged Mixing Balancing and Merging: http://tinyurl.com/y8g5nqa (openttdcoop), Welcome to the 10th follower :-) (Ammler) (openttdcoop), Game 176 is going! (With MM and Planning) (^Spike^) (openttdcoop), Blogged Five years of #openttdcoop!: http://tinyurl.com/yzbfoqa (openttdcoop), OpenTTD 1.0.0 beta4 released! (www.openttd.org) (Ammler) (openttdcoop), Why is there no damn edit (4 more messages)
12:38:00  <^Spike^> !listfriends
12:38:03  <^Spike^> @listfriends
12:38:07  <KenjiE20> that doesn't works
12:38:07  <^Spike^> ...
12:38:16  <^Spike^> i don't have access it says.. :)
12:38:18  <KenjiE20> mostly since we don't have any added
12:38:38  <KenjiE20> @listfriends
12:38:39  <Webster> KenjiE20: Error: I tried to send you an empty message.
12:38:50  <^Spike^> :)
12:39:01  <^Spike^> @tweets
12:39:04  <^Spike^> :(
12:39:05  <PeterT> @more
12:39:13  <PeterT> @more KenjiE20
12:39:13  <Webster> PeterT: button on this twitter? (Ammler) (openttdcoop), We all suck at spelling, it was impatient &gt;_&gt; (KenjiE20) (openttdcoop), s/unpatient/inpatient/ (sorry) :-$ (Ammler) (openttdcoop), Our unpatient players already began to build for #175 :-) (Ammler) (openttdcoop), PSG175 has started... (With MM and Planning) (^Spike^) (openttdcoop), We're now building PSG 174, why does no one (3 more messages)
12:39:13  <^Spike^> but Webster also twitters to the openttdcoop twitter?
12:39:37  <PeterT> "Why is there no damn edit button on this twitter? (Ammler) (openttdcoop)" Hehe
12:39:39  <Ammler> why do you need to list tweets here?
12:39:40  <KenjiE20> yup
12:39:57  <KenjiE20> because he's weird?
12:40:35  <Ammler> www.twitter.com/openttdcoop
12:41:10  <Pirate87> so the best way to catch the beginning of a game is twitter ?
12:41:17  <Ammler> no
12:41:19  <Ammler> here
12:41:20  <PeterT> No, leave your computer on
12:41:29  <PeterT> make it explode when a topic changes
12:41:34  <^Spike^> twitter is when we;re bored enough to ACTUALLY update it :)
12:41:35  <Ammler> twitter is just an alternative
12:41:56  <Pirate87> lol, seriously what ?
12:42:40  <Ammler> if you have a twitter account, it might be usefull to follow it...
12:43:00  <PeterT> I have one, I'm following you, but it's much easier to be on IRC
12:43:03  <Ammler> but it there isn't any warranty, "someone" will update it.
12:43:07  <Pirate87> ok
12:43:14  <Pirate87> so i have XChat
12:43:29  <Pirate87> what do I do to know when the topic changes
12:43:32  <Ammler> if your pc is on, just watch this channel
12:43:45  <Pirate87> and when i'm doing something else ?
12:44:00  <Ammler> @wiki highlighting
12:44:04  <Webster> Search results for "highlighting" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=highlighting
12:44:09  <Pirate87> can something pop up ?
12:44:12  <Ammler> @wiki highlight
12:44:14  <Webster> Search results for "highlight" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=highlight
12:44:26  <Pirate87> ok got it
12:44:33  <Ammler> http://wiki.openttdcoop.org/IRC_Highlighting
12:44:38  <PeterT> i little bubble pops up for me, actually
12:44:48  <PeterT> that's why #openttd.notice is useful
12:45:59  <Ammler> that channel is just waste of tabs ;-)
12:46:41  <Ammler> you have the same info on #openttd itself or use a rss feed
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12:46:54  <Phazorx> !players
12:46:55  <PublicServer> Phazorx: Client 88 (Orange) is Pirate87, in company 1 (OTTDC BV)
12:47:10  <Phazorx> any news on desync?
12:47:26  <Ammler> not solved, is that news?
12:47:33  <Phazorx> that's olds :)
12:47:39  <Ammler> :-)
12:47:41  <PeterT> #openttd hardly alerts me, unless I have IRC constantly open or I make it beep when someone sends a message
12:47:56  <PeterT> which just gets annoying and is pointless since most messages are not commits
12:48:03  <Ammler> PeterT: why should a svn commit alert you?
12:48:05  <Phazorx> shall we postpone the game or we will try to fix it as is?
12:48:17  <PeterT> Ammler: That's what #openttd.notice is for?
12:49:06  <Ammler> and you think, we should make a #openttdcoop.notice ?
12:49:30  <PeterT> No, because you guys change the topic in here
12:49:32  <KenjiE20> that would be daft
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12:49:39  <KenjiE20> Notice: Foo got up
12:49:57  <KenjiE20> Notice: Bar went to bed
12:50:00  <Ammler> we once thought about, didn't we, KenjiE20?
12:50:04  <Paul2> I think you guys should spend less time worrying about admin and more concentrating on the GAME that this is
12:50:07  <KenjiE20> did we?
12:50:29  <Ammler> for the feed which are in .bots
12:50:35  <KenjiE20> Paul2: it's the admin that let's us keep games going
12:50:49  <KenjiE20> oh right
12:50:53  <KenjiE20> yea, maybe
12:51:01  <Ammler> Paul2: why don't you join and care yourself :-P
12:51:03  <KenjiE20> .bots is good enough though
12:51:10  <PeterT> #openttdcoop.notice channel would be just as annoying as changing nick when you go away
12:51:26  <KenjiE20> that channels built for spammy bot prodding
12:51:27  <Ammler> who does that?
12:51:38  <PeterT> Annoying people.
12:51:42  * Ammler holds finger on ban button
12:51:49  <PeterT> [21:46:03] * Chris_Booth{Bored} is now known as Chris_Booth
12:52:02  <Ammler> that isn't away nick
12:52:12  <PeterT> [21:46:05] * Chris_Booth is now known as Booth
12:52:12  <PeterT> [21:46:35] * Booth is now known as Booth
12:52:31  <Ammler> that looks more like crappy connection
12:53:52  <PublicServer> *** TinoM has left the game (connection lost)
12:54:54  <Ammler> Phazorx: you could finish the game in SP and we start a new game here ;-)
12:58:54  <Phazorx> Ammler: why would me finishing any games in SP would be relevant to cooper games?
12:59:09  <Phazorx> or you are implying i need to finish this game?
13:01:45  <Ammler> well, or we archive as unfinished?
13:03:43  <Ammler> !users
13:03:43  <PublicServer> Ammler: http://www.openttdcoop.org/wiki/Community:Members
13:05:11  *** Chris_Booth has joined #openttdcoop
13:06:47  *** Chris_Booth has joined #openttdcoop
13:07:45  <Phazorx> makes it kinda hard to finish it as is
13:07:59  <Phazorx> since there is no way to play it normally
13:08:11  <Phazorx> and not like what i do is considered helpfull anyway
13:08:23  <Chris_Booth> afternoon
13:08:30  <Chris_Booth> still got desyncs?
13:08:45  <Pirate87> yep
13:08:54  <Chris_Booth> nice
13:09:13  <roboboy> hello
13:09:33  <Chris_Booth> !password
13:09:33  <PublicServer> Chris_Booth: poises
13:09:44  <PublicServer> *** Game unpaused (not enough players)
13:09:46  <PublicServer> *** Chris Booth joined the game
13:09:52  *** ziza has quit IRC
13:10:18  <PublicServer> *** roboboy joined the game
13:10:36  <PublicServer> <Chris Booth> wheres the kaboom?
13:10:41  <PublicServer> *** Pirate87 has left the game (desync error)
13:10:42  <PublicServer> *** Chris Booth has left the game (connection lost)
13:10:42  <PublicServer> *** Game paused (not enough players)
13:10:42  <PublicServer> *** roboboy has left the game (desync error)
13:10:54  <Chris_Booth> theres the kaboom
13:10:59  <roboboy> yep
13:11:02  <Pirate87> !password
13:11:02  <PublicServer> Pirate87: poises
13:11:18  <PublicServer> *** Chris Booth joined the game
13:11:35  <PublicServer> *** Pirate87 joined the game
13:11:41  *** `Fuco` has joined #openttdcoop
13:11:44  <PublicServer> *** roboboy joined the game
13:11:46  <PublicServer> *** Pirate87 has left the game (desync error)
13:11:47  <PublicServer> *** Chris Booth has left the game (connection lost)
13:11:47  <PublicServer> *** Game paused (not enough players)
13:11:47  <PublicServer> *** roboboy has left the game (desync error)
13:12:18  <PublicServer> *** Chris Booth joined the game
13:13:08  <PublicServer> *** Game unpaused (not enough players)
13:13:08  <PublicServer> *** roboboy joined the game
13:13:09  <PublicServer> *** Chris Booth has left the game (connection lost)
13:13:09  <PublicServer> *** Game paused (not enough players)
13:13:10  <PublicServer> *** roboboy has left the game (desync error)
13:13:23  <Chris_Booth> ok that is now 100% unplayable
13:13:26  <PublicServer> *** Pirate87 joined the game
13:13:33  <roboboy> is openTTD showing bits of the map when they select the server from the game lobby?
13:13:52  <Chris_Booth> yes
13:14:13  <roboboy> it never normally does that for me
13:14:28  <roboboy> is it linked to the desyncs?
13:15:14  <Sander_Buruma> it is for me
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13:26:38  <haseo> !players
13:26:40  <PublicServer> haseo: Client 107 (Orange) is Pirate87, in company 1 (OTTDC BV)
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13:28:13  *** ChanServ sets mode: +o Thraxian|Work
13:28:25  <Seberoth> hello
13:28:45  <Pirate87> hi
13:29:04  <PeterT> i se
13:29:09  <PeterT> * Seberoth
13:45:52  <PublicServer> *** Pirate87 has left the game (leaving)
13:56:09  <roboboy> gnight
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14:17:12  <planetmaker> <PeterT> #openttd hardly alerts me, unless I have IRC constantly open or I make it beep when someone sends a message <-- you could hightlight on "svn r"
14:17:26  <PeterT> that's true
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14:27:40  *** galapagos.oftc.net sets mode: +ovov hylje hylje Ammler Ammler
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14:28:42  *** magnet.oftc.net sets mode: +v PublicServer
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14:30:27  <^Spike^> !dl
14:30:27  <PublicServer> ^Spike^: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
14:30:31  <^Spike^> !dl lin64
14:30:32  <PublicServer> ^Spike^: http://binaries.openttd.org/nightlies/trunk/r19068/openttd-trunk-r19068-linux-generic-amd64.tar.bz2
14:31:18  <mitooo> !password
14:31:18  <PublicServer> mitooo: asides
14:31:41  <PublicServer> *** Mitooo joined the game
14:34:44  <Pirate87> !playercount
14:34:44  <PublicServer> Pirate87: Number of players: 1
14:34:55  *** Pirate87 has quit IRC
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14:37:03  <Pirate87> !password
14:37:03  <PublicServer> Pirate87: rubier
14:37:14  <PublicServer> *** Game unpaused (not enough players)
14:37:15  <PublicServer> *** Pirate87 joined the game
14:37:26  <PublicServer> *** Pirate87 has left the game (desync error)
14:37:27  <PublicServer> *** Game paused (not enough players)
14:37:30  <PublicServer> *** Mitooo has left the game (connection lost)
14:37:46  <mitooo> you killed me :p
14:37:57  <Pirate87> sorry :P
14:38:27  <planetmaker> that's what pirates do ;-)
14:38:33  <hylje> yarr
14:38:34  <Pirate87> lol
14:39:01  <Pirate87> no "yarr" please
14:39:08  <Pirate87> thats real cheesy
14:43:16  <PublicServer> *** Spike joined the game
14:46:05  <PublicServer> *** Spike has joined company #1
14:46:10  <PublicServer> *** Spike has left the game (leaving)
14:47:20  *** subz has quit IRC
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14:52:05  <PublicServer> *** Spike has left the game (connection lost)
14:52:24  *** PeterT_ has joined #openttdcoop
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14:58:35  <PublicServer> *** Kenix liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
14:59:48  <PeterT> !screen
14:59:48  <PublicServer> *** PeterT liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
15:00:06  <PeterT> Nobody played since I said that this morning?
15:00:47  <Phazorx> ir desyncs
15:00:49  <Phazorx> it
15:00:57  <Ammler> !save
15:00:57  <PublicServer> Saving game...
15:01:02  <Ammler> !rcon load game.sav
15:01:02  <PublicServer> Ammler: you are not allowed to use !rcon
15:01:42  <Ammler> hmm
15:01:44  <PeterT> ?
15:01:45  <Ammler> !rcon load game.sav
15:01:45  <PublicServer> Ammler: you are not allowed to use !rcon
15:01:49  <PeterT> you are opped right?
15:02:10  <Ammler> PeterT: indeed, you are AP expert :-P
15:02:18  *** Ammler has left #openttdcoop
15:02:23  *** Ammler has joined #openttdcoop
15:02:23  *** ChanServ sets mode: +o Ammler
15:02:31  <Ammler> !rcon load game.sav
15:02:38  <PublicServer> *** Game paused (not enough players)
15:03:22  *** w4ldf33 has joined #openttdcoop
15:03:27  <w4ldf33> !password
15:03:28  <PublicServer> w4ldf33: galley
15:04:08  <PublicServer> *** Spike joined the game
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15:36:26  <PeterT> @seen Chris_Booth
15:36:26  <Webster> PeterT: Chris_Booth was last seen in #openttdcoop 2 hours, 22 minutes, and 34 seconds ago: <Chris_Booth> yes
15:47:04  <PublicServer> *** Spike joined the game
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15:47:46  <PublicServer> *** Spike has left the game (connection lost)
15:49:32  <PublicServer> *** Thraxian joined the game
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15:57:09  <PublicServer> *** Thraxian has joined company #1
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16:03:21  <PublicServer> ***  made screenshot at 00006144: http://ps.openttdcoop.org/public/webcam/00006144.png
16:08:14  *** V453000 has joined #openttdcoop
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16:23:58  <Pirate87> !playercount
16:23:58  <PublicServer> Pirate87: Number of players: 2
16:24:06  <Pirate87> !players
16:24:08  <PublicServer> Pirate87: Client 118 is Player, a spectator
16:24:08  <PublicServer> Pirate87: Client 125 (Orange) is Thraxian, in company 1 (OTTDC BV)
16:27:11  *** Chris_Booth has joined #openttdcoop
16:32:37  *** ODM has joined #openttdcoop
16:32:37  *** ChanServ sets mode: +o ODM
16:33:23  <PublicServer> ***  made screenshot at 0001A076: http://ps.openttdcoop.org/public/webcam/0001A076.png
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16:37:34  <PublicServer> *** Spike joined the game
16:48:25  <PublicServer> ***  made screenshot at 000325B8: http://ps.openttdcoop.org/public/webcam/000325B8.png
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16:50:31  <PublicServer> *** Thraxian has joined spectators
17:03:27  <PublicServer> ***  made screenshot at 0002DE87: http://ps.openttdcoop.org/public/webcam/0002DE87.png
17:05:08  <Thraxian|Work> that's an interesting screenshot right there ^
17:05:25  <Thraxian|Work> I haven't figured out how the train got in that state quite yet....
17:08:33  <Phazorx> why is it broken?
17:08:55  <^Spike^> prob cause the prio should be a bit longer
17:09:06  <Phazorx> there is a 2 way signal
17:09:11  <Phazorx> whoch extand prio 2 tiles
17:10:14  <PublicServer> *** Player has left the game (connection lost)
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17:14:27  <PublicServer> *** Spike has left the game (leaving)
17:21:36  <Chris_Booth> is this not finished yet?
17:22:08  <Chris_Booth> !password
17:22:08  <PublicServer> Chris_Booth: sewers
17:22:22  <PublicServer> *** Chris Booth joined the game
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17:33:29  <PublicServer> ***  made screenshot at 00013C72: http://ps.openttdcoop.org/public/webcam/00013C72.png
17:35:00  <PublicServer> *** Chris Booth has left the game (connection lost)
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18:38:10  *** ChanServ sets mode: +o [com]buster
18:38:13  <PublicServer> *** Thraxian has joined company #1
18:39:07  <PublicServer> *** Thraxian has joined spectators
18:41:01  <PublicServer> *** Combuster joined the game
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18:48:32  <PublicServer> ***  made screenshot at 00020BB0: http://ps.openttdcoop.org/public/webcam/00020BB0.png
18:49:24  <PublicServer> *** Combuster has left the game (connection lost)
18:50:12  <[com]buster> Man, I just added a lot of !signs
19:02:57  <Thraxian|Work> you too, huh?
19:03:34  <PublicServer> ***  made screenshot at 0001CBB4: http://ps.openttdcoop.org/public/webcam/0001CBB4.png
19:03:44  <[com]buster> yea
19:03:53  <[com]buster> see snapshot ^
19:04:24  *** Phazorx has left #openttdcoop
19:04:56  <Thraxian|Work> that's not a lot of signs
19:05:04  <Thraxian|Work> look at the [space]! signs I added :)
19:06:06  <PublicServer> *** Combuster joined the game
19:07:52  <[com]buster> That's a lot
19:08:09  <[com]buster> I only checked past branch 4 until I disconnected
19:08:33  <[com]buster> and I was rather appalled by what I found there
19:09:06  *** Phazorx has joined #openttdcoop
19:09:11  <[com]buster> including shutting down a proper merger in favor of a different one a quarter map away
19:09:31  <[com]buster> I've yet to figure if it was CBs retribution or not...
19:11:44  <w4ldf33> !password
19:11:44  <PublicServer> w4ldf33: ejects
19:12:28  <PublicServer> *** w4ldf33 joined the game
19:17:01  *** [com]buster is now known as Combuster
19:17:05  <Combuster> !trains 750
19:17:06  <PublicServer> *** Combuster has set max_trains to 750
19:17:24  <Combuster> That should help 0:)
19:17:45  *** w4ldf33 has left #openttdcoop
19:18:16  *** w4ldf33 has joined #openttdcoop
19:18:36  <PublicServer> ***  made screenshot at 0003BE9C: http://ps.openttdcoop.org/public/webcam/0003BE9C.png
19:19:57  <w4ldf33> you guys are crazy :)
19:20:33  <PublicServer> * Combuster is guilty
19:20:42  * Thraxian|Work thanks w4ldf33
19:21:14  <Pirate87> w4ldf33, why is that ?
19:21:22  <w4ldf33> i was proud about my 2 lane main line ... until now
19:21:53  <Pirate87> i think we've all been there dude :)
19:22:05  <ODM> !password
19:22:05  <PublicServer> ODM: defers
19:22:14  <PublicServer> *** Game unpaused (not enough players)
19:22:16  <PublicServer> *** 0DM joined the game
19:24:16  <Thraxian|Work> I don't think of our network as crazy.  More like "advanced to the point of absurdity" or "complex beyond recognition or comprehension"
19:24:19  <PublicServer> <0DM> ey guys
19:24:26  <Thraxian|Work> hiya ODM
19:24:33  <PublicServer> <0DM> hows the mood today? a bit more positive?
19:24:34  <PublicServer> <Combuster> Hi ODM
19:24:53  <Thraxian|Work> no idea - very little activity today - were things getting negative this weekend?
19:24:55  <PublicServer> <Combuster> Well, posting 10 ! signs before the game unpaused didn't really help
19:25:22  <Thraxian|Work> I didn't know when to expect people back, and wanted to make sure some of the problems were at least noted so they could be fixed when the game resumed
19:25:30  <w4ldf33> there are more rails than open spaces in your world :)
19:25:40  <PublicServer> <0DM> do you want me to start fixing some shitty stuff?
19:25:44  <Thraxian|Work> one of the problems with living in the US is that #openttdcoop is full of Europeans :)
19:25:56  <PublicServer> <0DM> we still appreciate your yankness though^^
19:26:12  <Thraxian|Work> not a yankee - I live south of the mason-dixon
19:26:27  <PublicServer> <0DM> hmm for me american is yank, but i might be wrong:p
19:26:46  <PublicServer> <0DM> i love the person who put a one-way pbs as penalty
19:26:50  <PublicServer> *** Thraxian has joined company #1
19:27:18  <Pirate87> i'd join you guys, but my last 20 attempts today ended in desyncs
19:27:28  <PublicServer> <0DM> have a go again:)
19:27:31  <Phazorx> ODM: there isnt anything wrong with it
19:27:37  <Phazorx> as long as it is facing proper way
19:27:37  <Thraxian|Work> yeah - it's pretty slow here too.
19:27:43  <PublicServer> <Combuster> brb, disabling fancy graphics
19:27:47  <PublicServer> <0DM> it was facing the wrong way.
19:27:48  <PublicServer> <Combuster> running at 3fps
19:27:51  <Thraxian|Work> considering the low train count and map size, it's a surprise that things are running this slow
19:27:57  <PublicServer> *** Combuster has left the game (leaving)
19:27:57  <Thraxian|Work> how do you view fps?
19:28:04  <Phazorx> ODM: that's sabotage then
19:28:06  <Combuster> counting
19:28:17  <PublicServer> <0DM> or someone making a mistake?
19:28:17  <Combuster> at that rate, you can :)
19:28:40  <Thraxian|Work> heh, counting
19:28:59  <PublicServer> *** Combuster joined the game
19:29:23  <PublicServer> *** Combuster has left the game (desync error)
19:29:44  <PublicServer> *** Combuster joined the game
19:29:53  <PublicServer> *** Combuster has left the game (desync error)
19:30:10  <PublicServer> *** Combuster joined the game
19:30:13  <PublicServer> <Combuster> pfffrt
19:30:14  <Phazorx> :(
19:30:32  <Phazorx> that really ruins game experience
19:30:33  <PublicServer> *** Combuster has left the game (desync error)
19:30:50  <PublicServer> *** Combuster joined the game
19:31:09  <PublicServer> *** Combuster has left the game (desync error)
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19:33:05  <PublicServer> <Combuster> looks like I hit the 20% success rate
19:33:25  <PublicServer> <0DM> nice!
19:33:38  <PublicServer> ***  made screenshot at 000311CF: http://ps.openttdcoop.org/public/webcam/000311CF.png
19:35:00  <PublicServer> <0DM> i admit there is some mess:p
19:35:39  <Pirate87> !password
19:35:40  <PublicServer> Pirate87: snouts
19:35:44  <PublicServer> <Thraxian> see "! evil X fix proposal"
19:35:47  <PublicServer> <Thraxian> what do you think?
19:36:00  <PublicServer> <Thraxian> will also fix the sync
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19:36:30  <PublicServer> *** Pirate87 joined the game
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19:40:16  <planetmaker> !playercount
19:40:16  <PublicServer> planetmaker: Number of players: 5
19:40:23  <planetmaker> !players
19:40:25  <PublicServer> planetmaker: Client 144 (Orange) is Combuster, in company 1 (OTTDC BV)
19:40:25  <PublicServer> planetmaker: Client 125 (Orange) is Thraxian, in company 1 (OTTDC BV)
19:40:25  <PublicServer> planetmaker: Client 133 is w4ldf33, a spectator
19:40:25  <PublicServer> planetmaker: Client 134 (Orange) is 0DM, in company 1 (OTTDC BV)
19:40:25  <PublicServer> planetmaker: Client 150 (Orange) is Pirate87, in company 1 (OTTDC BV)
19:40:36  <PublicServer> <Thraxian> who am I talking to?
19:40:41  <PublicServer> <Thraxian> hehe
19:40:42  <PublicServer> <Combuster> :)
19:40:43  <PublicServer> <Thraxian> thanks :)
19:40:47  <planetmaker> THE VOID, Thraxian|Work ;-)
19:41:56  <PublicServer> <Combuster> "I obey no summonings. I am chaos! You merely opened the door, and I passed through it"
19:42:39  <PublicServer> <Thraxian> Combuster, how to fix "backing up here" at SLH05?
19:42:51  <PublicServer> <Thraxian> do we need two SML entrances?
19:43:20  <planetmaker> Don't click on the wrong tile, ODM ;-)
19:43:21  <PublicServer> <Combuster> I think we do
19:43:30  <PublicServer> <0DM> uh?
19:43:39  <planetmaker> I just opened PS console ;-)
19:43:41  <PublicServer> <Combuster> Only, the head of the jam isn't at your sign
19:43:50  <PublicServer> <Thraxian> when it's paused it is :)
19:43:53  <planetmaker> CmdBuildSingleSignal ODM ...
19:44:03  <planetmaker> etc pp. Only you doing stuff when I said that ;-)
19:44:04  <PublicServer> <0DM> i deny any accusation
19:44:27  <planetmaker> Of course ;-)
19:44:33  <PublicServer> <Combuster> Including that you are an OTTD freak? :)
19:44:48  <PublicServer> <0DM> hmm, why does oosterricht have a statue
19:44:55  <PublicServer> <0DM> i definately deny that
19:44:58  <planetmaker> Combuster, he may deny. But... we have EVIDENCE! ;-)
19:46:58  <PublicServer> <Thraxian> Sander Buruma
19:46:59  <Seberoth> good nicght
19:47:02  <Seberoth> -c
19:47:09  *** Seberoth has quit IRC
19:47:18  <PublicServer> <Thraxian> looks like that user put a statue there in 2062-06-09
19:47:28  <PublicServer> <0DM> hehe, ill poke him for that
19:47:33  <PublicServer> <0DM> he's very new
19:47:34  <PublicServer> <Thraxian> 140k price tag
19:47:45  <planetmaker> ;-) The logs are such a nice thing
19:47:52  <planetmaker> It should become trunkish IMO
19:47:56  <PublicServer> <Thraxian> shortly after Raz spent 12 mil bribing the city
19:48:01  <planetmaker> :-D
19:48:05  <PublicServer> <0DM> as long as we dont go overboard with the logs
19:48:40  <PublicServer> ***  made screenshot at 00016897: http://ps.openttdcoop.org/public/webcam/00016897.png
19:48:54  <PublicServer> <Thraxian> holy statues batman
19:49:08  <PublicServer> <Thraxian> 29 statues???!!!!
19:49:11  *** Techinica has joined #openttdcoop
19:49:17  <Techinica> !password
19:49:18  <PublicServer> Techinica: egging
19:49:21  <PublicServer> <Thraxian> I don't think a POKE will suffice :)
19:49:27  <PublicServer> <0DM> you might be right:(
19:49:29  <PublicServer> *** Techinica joined the game
19:49:39  <PublicServer> *** Techinica has left the game (desync error)
19:49:53  <PublicServer> *** Techinica joined the game
19:49:56  <planetmaker> :-(
19:50:02  <PublicServer> *** Techinica has left the game (desync error)
19:50:08  <PublicServer> <0DM> hows the fixing of desyncs going?
19:50:08  <Techinica> argh
19:50:29  <PublicServer> *** Techinica joined the game
19:50:30  <Techinica> try again eh
19:50:37  <PublicServer> *** Techinica has left the game (desync error)
19:50:39  <Techinica> bah
19:50:41  <Techinica> giving up now
19:51:13  <PublicServer> <Combuster> just keep hammering
19:51:17  <PublicServer> <0DM> thinking of adding an slh on branch 1
19:51:20  <PublicServer> <Combuster> worked 5th time for me
19:51:39  <PublicServer> <Combuster> ODM: not stopping you
19:51:57  <Techinica> I dont want to keep joining and pausing the game for you guys
19:52:04  <PublicServer> <0DM> not one of those movie styles jump in front of?
19:53:51  <Techinica> !password
19:53:51  <PublicServer> Techinica: egging
19:53:59  <Techinica> bah, one more time
19:54:03  <PublicServer> *** Techinica joined the game
19:54:35  <PublicServer> <Thraxian> JAM at SLH03b
19:54:40  <PublicServer> <Thraxian> affecting SLH03a
19:54:47  <PublicServer> <0DM> hmm that ML seems busy
19:55:15  <PublicServer> <0DM> thats a decent sized jam:D
20:00:16  <grim|away> !password
20:00:16  <PublicServer> grim|away: egging
20:00:33  <PublicServer> *** grim4593 joined the game
20:00:37  *** grim|away is now known as grim4593
20:01:27  <PublicServer> <w4ldf33> trains try to avoid those reversed PBS signals?
20:01:31  *** VictorOfSweden has joined #openttdcoop
20:01:31  <PublicServer> <Techinica> yes
20:01:37  <PublicServer> <Techinica> they're penalties
20:02:00  <PublicServer> <w4ldf33> sweet i always had to use stations for this sort a thing
20:02:01  <PublicServer> <0DM> OTTDC: abusing game mechanics since apparently 2005 somewhere
20:02:08  <PublicServer> <Techinica> lol
20:02:13  <planetmaker> hehe
20:02:21  <PublicServer> <0DM> tbh, there might be an article in that
20:02:40  <planetmaker> w4ldf33, by default a reverse path signal is even a better penalty than a station (1.5 vs. 1.0)
20:02:46  <PublicServer> *** VictorOfSweden joined the game
20:03:18  <PublicServer> <Thraxian> who's working SLH07?
20:03:42  <PublicServer> ***  made screenshot at 00015150: http://ps.openttdcoop.org/public/webcam/00015150.png
20:03:54  <PublicServer> <Combuster> that'd be me
20:04:02  <PublicServer> <Thraxian> cool - that alt route thing just wasn't working... :(
20:05:13  *** yopyopyop has joined #openttdcoop
20:05:17  <yopyopyop> !password
20:05:17  <PublicServer> yopyopyop: upends
20:05:38  *** yopyopyop has quit IRC
20:06:09  <PublicServer> <Combuster> could someone doublecheck SLH07 for signals
20:07:27  <PublicServer> <Combuster> That cleared up a few !
20:07:52  <PublicServer> <VictorOfSweden> SLH07 signals look fine to me
20:07:52  <PublicServer> <Combuster> now to nuke this blasphemy of a joiner
20:08:46  <PublicServer> *** tneo joined the game
20:09:25  <PublicServer> <VictorOfSweden> Combuster: if you fixed stuff at SLH07, maybe you should remove some obsolete signs
20:09:52  <PublicServer> *** Combuster has left the game (connection lost)
20:10:42  <Combuster> I removed at least four of them
20:10:42  <Combuster> must've missed one
20:10:59  <PublicServer> *** Combuster joined the game
20:11:54  <PublicServer> *** Combuster has left the game (connection lost)
20:12:02  <PublicServer> *** VictorOfSweden has joined company #1
20:12:18  <PublicServer> *** Combuster joined the game
20:14:43  <PublicServer> <Thraxian> what's CL?  7?
20:14:51  <PublicServer> <Combuster> 5
20:16:09  <PublicServer> *** grim4593 has left the game (connection lost)
20:16:50  <grim4593> this P4 at my work is just a little too slow for the game :P
20:17:58  <PublicServer> <0DM> aah cl5.. that makes things easier
20:18:44  <PublicServer> ***  made screenshot at 00018545: http://ps.openttdcoop.org/public/webcam/00018545.png
20:19:16  <PublicServer> *** tneo has left the game (leaving)
20:19:20  <PublicServer> *** Spike joined the game
20:19:47  <PublicServer> <Spike> i see a prediction come true..
20:20:03  <PublicServer> <0DM> hm?
20:20:08  <PublicServer> <Spike> @ the WTH? sign
20:20:26  <PublicServer> <Combuster> just nuked it
20:20:34  <PublicServer> <0DM> dont see the sign
20:20:41  <PublicServer> <Spike> just like i said would happen
20:20:55  <PublicServer> <0DM> what was wrong?
20:21:06  <PublicServer> <Spike> the SL was directly connected to the ML
20:21:11  <PublicServer> <Spike> on the 4th track
20:21:16  <PublicServer> <Spike> since it started there
20:21:17  <grim4593> haha
20:21:36  <PublicServer> <Thraxian> I think that's the way it should be
20:21:48  <PublicServer> <Spike> 0DM: better indicator is the !please build proper hub sign :)
20:21:49  <PublicServer> <Thraxian> except the existing ML should still shift, and the new line be on the outside
20:21:51  <grim4593> no real point making a hub
20:22:00  <PublicServer> <0DM> but maybe if it'd stop on the other side
20:22:10  <PublicServer> <Spike> Thraxian: i said that.. but someone else insisted it should be connected there
20:22:27  <Chris_Booth> evening all
20:22:38  <PublicServer> <Spike> that way it is possible idd
20:22:41  <PublicServer> <VictorOfSweden> evenin' chris
20:22:50  <PublicServer> <Spike> i can understand that...
20:22:51  <PublicServer> <0DM> ellow matey
20:22:57  <PublicServer> <Spike> but directly connecting to the most inside track..
20:23:37  <PublicServer> <Spike> finally some ppl that agree...
20:24:43  <PublicServer> <0DM> hmm a train messed up choicewise at the PSB  drop
20:24:44  <PublicServer> <Spike> but gonna see if i can get my g15 working under linux..
20:24:47  <PublicServer> <0DM> again..
20:25:00  <PublicServer> <0DM> old or new g15?:p
20:25:05  <PublicServer> <Spike> old one.. :)
20:25:06  <PublicServer> <Combuster> PSB messup = too few platforms
20:25:07  <PublicServer> <0DM> gg
20:25:10  <PublicServer> <Spike> the new one is bad... :)
20:25:15  <PublicServer> <0DM> no, platforms were clear
20:25:16  <PublicServer> <Spike> i have this one for a long time already.. :0
20:25:21  <PublicServer> <Spike> :)
20:25:22  <PublicServer> <VictorOfSweden> ODM: where?
20:25:24  <PublicServer> <Thraxian> still need a fix for SLH03b
20:25:25  <PublicServer> <0DM> yeah mines kinda... slowly dieing
20:25:26  <PublicServer> <Spike> i never wanted the v2 :)
20:25:34  <PublicServer> <Spike> as in.. light go out? :)
20:25:43  <PublicServer> <Spike> well my next one will prob be the g19 without lcd.. :)
20:25:48  <PublicServer> <0DM> at !psb fault
20:26:10  <PublicServer> <Spike> the.. the.. eh...
20:26:21  <PublicServer> <Thraxian> two-way exit signals?
20:26:25  <PublicServer> <Thraxian> would that fix the problem?
20:26:39  <PublicServer> <Spike> the g110 is basicly a g19 without lcd :)
20:26:42  <PublicServer> <0DM> could try it
20:27:00  <PublicServer> <0DM> theres not enough decel space..
20:27:23  <PublicServer> <Combuster> "Not Built By Me"(tm)
20:27:31  <PublicServer> <Combuster> :)
20:27:34  <PublicServer> <0DM> yeah sure thats an excuse:p
20:27:46  <Chris_Booth> !password
20:27:46  <PublicServer> Chris_Booth: rummer
20:27:50  <PublicServer> <Thraxian> what is "non-close signaling"?  haven't heard that term before
20:28:00  <PublicServer> *** Chris Booth joined the game
20:28:11  <PublicServer> <0DM> i never saw the term, but apparently no signals next to a bridge/tunnel/junction
20:28:14  <PublicServer> <Combuster> Close signaling = have signals directly to bridges
20:28:15  <PublicServer> <Chris Booth> when will this go bag?
20:28:19  <PublicServer> *** Chris Booth has left the game (desync error)
20:28:24  <PublicServer> <0DM> well, now
20:28:39  <PublicServer> *** Chris Booth joined the game
20:28:52  <PublicServer> <Pirate87> could someone take a look at the !TO BE NUKED sign, and tell me if i'm doing it right ?
20:29:36  <PublicServer> <Spike> go ahead is my opinion..
20:29:48  <PublicServer> <Combuster> No SL merging at inner lanes<
20:29:50  <PublicServer> <Spike> just look at the !X N
20:30:05  <PublicServer> <Spike> that is where it starts
20:30:08  <PublicServer> <Chris Booth> need more trains
20:30:14  <PublicServer> <Combuster> nope
20:30:19  <PublicServer> <Chris Booth> i do
20:30:23  <PublicServer> <Combuster> We fix this mess first
20:30:28  <PublicServer> <Chris Booth> what mess
20:30:32  <PublicServer> <Combuster> I expect you had your share in it
20:30:33  <PublicServer> <Chris Booth> where i will help
20:30:33  <PublicServer> <0DM> first fix, then trains
20:30:41  <PublicServer> <Chris Booth> i dont think i did
20:30:47  <PublicServer> *** Combuster has left the game (connection lost)
20:30:51  <PublicServer> <Chris Booth> i only built things on my SLH
20:31:04  <PublicServer> <0DM> my future vision: we can reach 100k, but need more focus on branch 1/2, and less 3/4, to balance
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20:31:50  <PublicServer> <Chris Booth> SLH 03 is a mess
20:32:00  <PublicServer> <w4ldf33> did you notice the little jam at SLH 03b?
20:32:11  <PublicServer> <0DM> little, heh
20:32:21  <PublicServer> <Spike> tiny.. one
20:32:23  <PublicServer> <Spike> you don't see it
20:32:28  <PublicServer> <Spike> just every 1 second
20:32:29  <PublicServer> <Spike> :)
20:32:33  <PublicServer> <0DM> it goes up in the surrounding
20:32:38  <V453000> hi :)
20:32:45  <V453000> !password
20:32:45  <PublicServer> V453000: rummer
20:32:51  <PublicServer> <0DM> but to be honest, it just looks full..
20:32:54  <PublicServer> *** Spike has joined company #1
20:32:54  <PublicServer> <0DM> i fear for a 5th line
20:32:59  *** [com]buster has joined #openttdcoop
20:32:59  *** ChanServ sets mode: +o [com]buster
20:33:04  <PublicServer> <VictorOfSweden> what is meant by "non-close signaling"?
20:33:16  <V453000> lets try my luck
20:33:18  <PublicServer> <VictorOfSweden> i see there's 3 of them signs
20:33:35  <PublicServer> *** V453000 joined the game
20:33:36  <[com]buster> gaps around bridges or tunnels
20:33:46  <PublicServer> ***  made screenshot at 0001EDC8: http://ps.openttdcoop.org/public/webcam/0001EDC8.png
20:34:27  <PublicServer> <Chris Booth> i think SLH should be split into 2 SLHs
20:34:32  <PublicServer> <V453000> imo this kind of SML does not work
20:35:24  <PublicServer> <Chris Booth> IMO SML doesnt work as well as balancing
20:35:44  <[com]buster> SML is for making expansion easy
20:35:48  <PublicServer> <V453000> yes
20:35:58  <PublicServer> <V453000> but it isnt so effective :)
20:36:34  <Phazorx> SML is designed for loop usage
20:36:40  <Phazorx> in this case you are not even using it
20:36:58  <Phazorx> especially with prohibiting new lane start being used as an entry point
20:37:32  <PublicServer> <Chris Booth> i use it as the entry poin in  my hub
20:38:02  <Phazorx> in that case you "an idiot" as i recall you refered yto me doing same yesterday
20:38:12  *** Combuster has quit IRC
20:38:12  *** [com]buster is now known as Combuster
20:38:31  <PublicServer> *** Combuster joined the game
20:38:32  <PublicServer> <Chris Booth> atleast i know gramma
20:38:45  <Combuster> but no spelling :)
20:38:53  <PublicServer> <0DM> the irony.
20:40:31  *** TinoM has quit IRC
20:42:13  <PublicServer> <Thraxian> Valkemond Woods has got some backup now too
20:42:25  <PublicServer> <Thraxian> about to block SLH03a
20:42:49  <PublicServer> <Thraxian> correction: blocking SLH03a
20:42:52  <PublicServer> <Chris Booth> thats my bad
20:42:57  <PublicServer> <Chris Booth> i blocked the exit
20:43:29  <PublicServer> <Thraxian> hmmm..why does station get priority over the rest of the SL?
20:43:42  <PublicServer> <Chris Booth> as the SL has a chance to merge first
20:43:48  <PublicServer> <Thraxian> not now they don't
20:43:52  <PublicServer> <Thraxian> PBS blocked
20:44:07  <PublicServer> <Combuster> The one at SLH07?
20:44:19  <PublicServer> <Thraxian> 03
20:44:49  *** Progman has quit IRC
20:44:52  <PublicServer> <Combuster> hmm, no particular reason
20:45:16  <PublicServer> <Combuster> btw, who opened the third merger at SLH03?
20:45:33  <PublicServer> <Chris Booth> not me
20:45:38  <PublicServer> <Pirate87> not me
20:45:50  <PublicServer> <VictorOfSweden> i sure didn't
20:46:09  <PublicServer> <0DM> lol, tiny Selfregulation stations:p
20:46:18  <PublicServer> <Thraxian> not I
20:47:42  <PublicServer> <Chris Booth> jam is going down a bit
20:47:56  <PublicServer> <Thraxian> and that's actually the 3rd of 4 mergers for that SL
20:48:08  <PublicServer> <Thraxian> see "!entry connects to multiple SL"
20:48:45  <PublicServer> <Chris Booth> madness
20:48:48  <PublicServer> ***  made screenshot at 0003972C: http://ps.openttdcoop.org/public/webcam/0003972C.png
20:49:04  *** pugi has quit IRC
20:49:17  <Ammler> !rcon getlocation
20:49:17  <PublicServer> Ammler: getlocation: 0003972C
20:49:28  <Ammler> KenjiE20: ^
20:49:52  <PublicServer> <Thraxian> that whole SML shifter at SLH03b has signal gaps.....
20:51:06  <PublicServer> <Thraxian> I think that's most of them
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20:51:21  <PublicServer> <Combuster> Techinica: any reason why you ignore signs?
20:51:43  <PublicServer> <Chris Booth> Combuster: i am going for shits and giggles
20:52:12  <PublicServer> <Combuster> well, according to the log, you're his accomplice, CB
20:52:15  <PublicServer> <Chris Booth> or to go out of there way to annoy you Combuster
20:52:42  <PublicServer> <Chris Booth> i am his accomplice?
20:52:47  <PublicServer> <Chris Booth> how is that?
20:53:11  <PublicServer> <0DM> you wear a robin uniform.
20:53:21  <Combuster> and you built directly under a sign "please sign your work"
20:53:33  <Combuster> which obviously you didn't
20:53:42  <PublicServer> <Chris Booth> ha ha
20:53:51  <PublicServer> <Chris Booth> i change some signals
20:54:04  <PublicServer> <Chris Booth> and i did build that with raz yesterday
20:54:04  <Combuster> So you were involved?
20:54:22  <PublicServer> <Chris Booth> i fixed some bad signals
20:54:39  <PublicServer> <VictorOfSweden> at the "!forests past here..." sign
20:55:08  <PublicServer> <Combuster> Well, since neither you, nor your companions can read
20:55:23  <PublicServer> <Combuster> I'll just nuke the stuff so it doesn't get used without discussion
20:55:24  <PublicServer> <VictorOfSweden> can i close the station with unprofitable trains
20:55:40  <PublicServer> <VictorOfSweden> *stations
20:55:48  <PublicServer> <Thraxian> there are 2, but I'd personally leave them eopn
20:55:49  <PublicServer> <0DM> no
20:55:50  <PublicServer> <Thraxian> er...open
20:55:55  <PublicServer> <Thraxian> we needs goods, not profit :)
20:56:25  <PublicServer> <Chris Booth> Combuster: that was just plain stupid
20:56:26  <PublicServer> <VictorOfSweden> well ok
20:56:34  <PublicServer> <VictorOfSweden> just thought about the signage
20:56:35  <PublicServer> <Chris Booth> trains were shifting there
20:57:02  <PublicServer> <Thraxian> ugh - don't lose those shifters :(
20:57:28  <PublicServer> <Chris Booth> to late out dictator has spoken
20:57:59  <PublicServer> <Thraxian> well, to be honest, those shifters weren't clean anyways
20:58:00  <PublicServer> <Combuster> Everything those shifters did was done by the real SL03 entry
20:58:08  <PublicServer> <Thraxian> if they were, the signals on the ML would be uniform after removing it
20:58:23  <PublicServer> <Combuster> the second set were idle
20:58:33  <PublicServer> <0DM> you mean uniformly ununiform?
20:59:07  <PublicServer> <Combuster> ODM: never heard of the term "schuifsymmetrie" ?
20:59:37  <PublicServer> <0DM> no, i understand what you mean, but if someone says uniform, i assume where theyre all lined up;)
20:59:52  <PublicServer> <Combuster> SML should be nonuniform
20:59:57  <PublicServer> <0DM> indeed
21:00:08  <PublicServer> <0DM> or uniform in a very schuif way:p
21:00:37  <PublicServer> <Thraxian> I meant it should be x.x.x.x, not x.xx.x.xx.x
21:00:43  <PublicServer> <0DM> ooh:O
21:00:51  <PublicServer> <0DM> got me there.
21:01:06  <PublicServer> <Thraxian> was referring to a single track, not comparing the different tracks
21:01:12  <PublicServer> <0DM> understood.
21:01:20  <PublicServer> <Thraxian> cool.  we need a term for that :)
21:01:36  <PublicServer> <Thraxian> can we call it "evenly-spaced signalling"?
21:01:37  <PublicServer> <Combuster> for "ODM listens"? :)
21:01:41  <PublicServer> <Combuster> oh
21:01:44  <PublicServer> <0DM> yeah sure mock me:p
21:02:18  <PublicServer> <Combuster> we could just substitute that with "90%"
21:02:58  <PublicServer> <0DM> bb
21:03:01  <PublicServer> <Thraxian> I'm eventually going to have to coin the phrase "Thraxinate the Tracks"
21:03:02  <PublicServer> *** 0DM has left the game (leaving)
21:03:21  <PublicServer> <Thraxian> those tracks needs some Thraxification :)
21:03:32  <V453000> :D
21:03:40  *** Kenix has quit IRC
21:03:50  <PublicServer> ***  made screenshot at 00013B7C: http://ps.openttdcoop.org/public/webcam/00013B7C.png
21:04:20  <PublicServer> <Combuster> Lets just spell "tracks" with an extra H in his honour
21:04:40  <PublicServer> <Thraxian> and an X :)
21:04:41  <PublicServer> <Chris Booth> or not
21:05:09  <PublicServer> <V453000> I think thracks shall suffice :D
21:06:19  <PublicServer> <Thraxian> Tracks can only become Thracks if they receive the correct preparation. Let's call it, for lack of a better idea, preparation-H
21:06:24  <PublicServer> *** Combuster has left the game (connection lost)
21:06:52  <PublicServer> <V453000> not phreparation ? :(
21:06:58  <PublicServer> *** Thraxian has joined spectators
21:07:00  <grim4593> lol
21:07:09  <PublicServer> <Thraxian> must be an american product.....
21:07:14  <PublicServer> <Chris Booth> or threparation
21:07:42  <PublicServer> <Techinica> so who removed the second lot of shifters at SLH03b?
21:07:53  <PublicServer> <Techinica> ever since those went the jam has gotten worse.
21:08:02  <PublicServer> <Thraxian> welcome to chat, Techinica :)
21:08:17  <PublicServer> <Chris Booth> give the evils to combuster
21:14:38  <Razaekel> man you guys have been screwing things up, eh?
21:15:04  <Razaekel> !password
21:15:04  <PublicServer> Razaekel: nodded
21:15:20  <PublicServer> *** Chris Booth has left the game (connection lost)
21:15:35  <Chris_Booth> you may aswell nuke everything
21:15:45  <Razaekel> !password
21:15:46  <PublicServer> Razaekel: nodded
21:16:00  <PublicServer> *** Razaekel joined the game
21:16:09  <PublicServer> <Razaekel> who the fuck removed the shifters
21:16:18  <PublicServer> <Razaekel> what friggin idiot removed the friggin shifters
21:16:42  <Combuster> Who the fuck created a merger for the same SL on the other side of the map?
21:16:43  <Chris_Booth>  Combuster raz
21:16:47  <Chris_Booth> i told hime not to
21:16:52  <Chris_Booth> but he still did
21:17:05  <PublicServer> <Razaekel> tell him i say he's an idiot
21:17:13  <Combuster> I moved it
21:17:21  <Combuster> not remove
21:17:39  <Chris_Booth> you made it worse
21:17:42  <PublicServer> <Razaekel> ah, i see
21:17:51  <Chris_Booth> it was working the way it was with much less jam
21:17:59  <Chris_Booth> and you made a nice jam now Combuster
21:18:25  <Combuster> I assume you have been spamming trains ever since that SL was created
21:18:51  <Chris_Booth> your blaming me for this?
21:18:52  <PublicServer> ***  made screenshot at 00039B8D: http://ps.openttdcoop.org/public/webcam/00039B8D.png
21:18:57  <Chris_Booth> i only tryed to fix the SL
21:19:02  <Chris_Booth> its you bad plan
21:19:17  <Chris_Booth> and you bad SLH building that caused the problem in the first place
21:19:24  <Combuster> My plan says to add a ML in case of serious congestion
21:19:37  <Combuster> Still
21:19:53  <PublicServer> <Razaekel> i dont see where it says to add more
21:19:56  <Chris_Booth> Still?!
21:20:00  <Combuster> there's no reason for you, who claims to be an aspiring member, to totally go out of the established rules' way
21:20:29  <Combuster> build another SLH for the same hub
21:20:35  <Chris_Booth> rules are there to be broken
21:20:40  <Chris_Booth> i said that yesterday
21:20:46  <Chris_Booth> and everyone was like SLH 03 is fine
21:21:00  <Combuster> well, then. I should now veto your membership
21:21:13  <Combuster> Rules can be bent, but not broken
21:21:24  <Chris_Booth> well good for you Combuster
21:21:42  *** Polygon has quit IRC
21:22:07  <Chris_Booth> it wasnt as if i was going to be made a member ever anyway
21:22:26  <Razaekel> !players
21:22:28  <PublicServer> Razaekel: Client 173 (Orange) is V453000, in company 1 (OTTDC BV)
21:22:28  <PublicServer> Razaekel: Client 125 is Thraxian, a spectator
21:22:28  <PublicServer> Razaekel: Client 133 is w4ldf33, a spectator
21:22:28  <PublicServer> Razaekel: Client 176 (Orange) is Razaekel, in company 1 (OTTDC BV)
21:22:28  <PublicServer> Razaekel: Client 150 (Orange) is Pirate87, in company 1 (OTTDC BV)
21:22:30  <PublicServer> Razaekel: Client 158 (Orange) is Techinica, in company 1 (OTTDC BV)
21:22:30  <PublicServer> Razaekel: Client 168 (Orange) is Spike, in company 1 (OTTDC BV)
21:22:32  <PublicServer> Razaekel: Client 162 (Orange) is VictorOfSweden, in company 1 (OTTDC BV)
21:22:32  <PublicServer> *** Razaekel has joined spectators
21:23:13  <Combuster> Chris_Booth, everybody gets a fair chance
21:23:24  <PublicServer> *** V453000 has joined spectators
21:23:36  <Combuster> but as they say
21:23:48  <Combuster> the fabric of your life has been woven by your own choices
21:26:33  <Chris_Booth> any how i am off now
21:26:36  <Chris_Booth> for a very long time
21:26:41  <V453000> :DD
21:26:43  <V453000> oh
21:26:46  <Chris_Booth> bye all
21:26:50  <V453000> cya
21:26:50  *** Chris_Booth has quit IRC
21:27:06  <V453000> lol for a very long time  :D as if that solved anything
21:27:29  <Combuster> he reminds me of that Asperger at osdev.org
21:28:22  <KenjiE20> he'll be back
21:29:27  <Combuster> ^
21:29:36  <V453000> ^
21:30:31  <PublicServer> *** VictorOfSweden has left the game (leaving)
21:31:40  <PublicServer> *** V453000 has left the game (leaving)
21:33:54  <PublicServer> ***  made screenshot at 0001FE54: http://ps.openttdcoop.org/public/webcam/0001FE54.png
21:42:09  <PublicServer> *** Spike has left the game (connection lost)
21:44:18  <PublicServer> <Pirate87> sorry :(
21:44:50  <PublicServer> <Razaekel> alright
21:44:59  <PublicServer> <Razaekel> how about adding that 5th line combuster mentioned?
21:45:08  <PublicServer> *** Razaekel has joined company #1
21:45:15  <PublicServer> *** Techinica has left the game (connection lost)
21:45:17  <Combuster> If it has become a necessity...
21:45:35  <PublicServer> <Razaekel> it is kinda jammy
21:46:13  <PublicServer> <Razaekel> oh jesus
21:46:27  *** Techinica has quit IRC
21:46:53  <PublicServer> <Pirate87> my fault, sorry :(
21:46:54  <PublicServer> *** Combuster joined the game
21:47:07  <PublicServer> <Razaekel> smooth, dude
21:47:09  <PublicServer> <Razaekel> smooth
21:47:30  <PublicServer> <Pirate87> thx for the help
21:47:48  <PublicServer> <Combuster> nah
21:47:58  <PublicServer> <Combuster> 5th not yet necessary
21:48:12  <PublicServer> <Combuster> Queues are not always jams
21:48:56  <PublicServer> ***  made screenshot at 00020257: http://ps.openttdcoop.org/public/webcam/00020257.png
21:50:22  <PublicServer> <Razaekel> it's better
21:50:57  <ODM> !password
21:50:57  <PublicServer> ODM: rueful
21:51:06  <PublicServer> *** 0DM joined the game
21:51:31  <PublicServer> <Pirate87> one connection is still missing
21:51:41  <PublicServer> <0DM> ey guyses
21:51:59  <V453000> ey guy
21:52:16  <PublicServer> <0DM> ^^
21:53:01  <PublicServer> *** Combuster has left the game (connection lost)
21:53:17  <PublicServer> <0DM> add at the inside, but how, hm:p
21:54:02  <PublicServer> <Razaekel> this town offends my eyes
21:54:07  <PublicServer> <0DM> which?
21:54:13  <PublicServer> <Razaekel> amstelricht
21:54:18  <PublicServer> <Razaekel> i shall remove it
21:54:32  <PublicServer> <0DM> lol
21:54:34  *** Combuster has quit IRC
21:54:36  <PublicServer> <0DM> harsh!
21:54:45  *** Combuster has joined #openttdcoop
21:54:45  *** ChanServ sets mode: +o Combuster
21:54:50  <PublicServer> <0DM> wow WTH that sideline
21:55:27  <PublicServer> <0DM> ill start making some space for 5th ML
21:56:49  *** Progman has joined #openttdcoop
21:57:07  <PublicServer> *** Spike joined the game
21:59:44  <PublicServer> *** w4ldf33 has left the game (leaving)
21:59:51  *** w4ldf33 has left #openttdcoop
22:01:29  <PublicServer> <0DM> anyone wanna help with 5th lane?:)
22:03:25  *** lomba has joined #openttdcoop
22:03:39  <PublicServer> <Spike> where
22:03:43  <PublicServer> *** Spike has joined company #1
22:03:47  <PublicServer> <0DM> on branch 4
22:03:55  <PublicServer> <0DM> mainly the bits upto and coming from slh03
22:03:58  <PublicServer> ***  made screenshot at 0003A65A: http://ps.openttdcoop.org/public/webcam/0003A65A.png
22:04:36  <PublicServer> *** lomba joined the game
22:04:36  <PublicServer> *** lomba has left the game (desync error)
22:04:58  <PublicServer> <Spike> entrance and exit? of b4?
22:04:58  <PublicServer> <0DM> who is lomba?
22:05:07  <PublicServer> <0DM> oh it was an l, not an i
22:05:16  <PublicServer> *** lomba joined the game
22:07:41  <PublicServer> <0DM> tyvm:)
22:08:23  <PublicServer> <Razaekel> there we go
22:09:36  <PublicServer> <Spike> somebody against some tunnels on b4? :)
22:09:51  <PublicServer> <Spike> oh wait can't tunnel :/
22:13:31  <PublicServer> <0DM> quite some changes to do actually:O
22:14:54  *** ostannard has quit IRC
22:14:58  <PublicServer> <0DM> i suggest we let the line run till slh03, agree?
22:17:01  <^Spike^> eh..
22:17:32  <PublicServer> <Spike> need to look how to continue here.. :)
22:17:41  <PublicServer> <0DM> hmm true
22:17:46  <PublicServer> <0DM> also, the production on that forest...
22:19:01  <PublicServer> ***  made screenshot at 0002A296: http://ps.openttdcoop.org/public/webcam/0002A296.png
22:19:49  <PublicServer> <0DM> hm?
22:21:49  <PublicServer> <0DM> it probably ignores things coming from the PS
22:22:01  <PublicServer> <0DM> np kenji:P
22:22:38  <PublicServer> <0DM> aw:(
22:22:52  <PublicServer> <0DM> how can i live with myself
22:23:11  <PublicServer> <0DM> pm?
22:23:28  <PublicServer> <0DM> lol
22:25:56  <PublicServer> <Spike> are we there yet? :)
22:26:12  <PublicServer> <0DM> no:(
22:27:24  <PublicServer> *** gr00vaLisTic has left the game (connection lost)
22:28:17  <PublicServer> <Spike> crap.. forest in the way
22:28:35  <PublicServer> <0DM> heh i almost blew it up
22:28:40  <PublicServer> <0DM> before i noticed the station:p
22:28:47  <PublicServer> <Razaekel> DIE forest!
22:28:53  <PublicServer> <Spike> :D
22:29:02  <PublicServer> <Spike> no.. it's helping us towards our goal :)
22:29:47  <PublicServer> <0DM> lotsa stations with lotsa wood waiting...:O
22:29:56  <PublicServer> <Spike> crap trains in prios
22:30:02  <PublicServer> <0DM> where?
22:30:11  <PublicServer> <Spike> i hate it when ppl create prios like that.. always happens :(
22:30:12  <PublicServer> <Spike> slh11
22:30:15  <PublicServer> <0DM> oh there lol
22:30:25  <PublicServer> <0DM> yeah, better to have it not match up
22:30:43  <PublicServer> <0DM> hmm... now we need to clear up this bunch
22:31:29  <PublicServer> <0DM> not sure how to tackle that one:p
22:31:37  <PublicServer> <Spike> boom? :)
22:31:41  <PublicServer> <Spike> nah
22:31:47  <PublicServer> <0DM> sounds a bit harsh:p
22:32:08  <PublicServer> <Spike> there :)
22:32:42  <planetmaker> does this server still desync?
22:32:43  <PublicServer> <0DM> oh i was talking about something different i think
22:32:44  <PublicServer> <Spike> prob need slh stuff here.. :)
22:32:49  <PublicServer> <Spike> not that i noticed pm
22:32:50  <PublicServer> <Razaekel> oh man
22:32:57  <PublicServer> <Razaekel> im glad im not adding line 5
22:33:03  <PublicServer> <Spike> i didn't want to say it just to be sure it didn't happen :)
22:33:16  <PublicServer> <0DM> what didnt you want to say spike?:O
22:33:17  <PublicServer> *** Razaekel has joined spectators
22:33:21  <PublicServer> <Razaekel> afk food
22:33:31  <^Spike^> what pm said :)
22:33:41  <PublicServer> <0DM> oh missed that
22:33:46  <PublicServer> <Spike> scrol up ;)
22:33:47  <PublicServer> <0DM> it does, but less it seems
22:34:03  <PublicServer> ***  made screenshot at 0002A35C: http://ps.openttdcoop.org/public/webcam/0002A35C.png
22:34:06  <planetmaker> ok
22:34:12  <planetmaker> thx :-)
22:34:30  <PublicServer> <Spike> i need to break b4 for a moment
22:34:35  <PublicServer> <Spike> to fix slh stuff
22:36:05  <PublicServer> *** Thraxian has left the game (connection lost)
22:36:13  <PublicServer> <0DM> yeah thats what i thought
22:36:48  *** zerpa has joined #openttdcoop
22:36:57  <PublicServer> <0DM> that whole bit there is a bit weird...
22:37:00  <zerpa> !password
22:37:00  <PublicServer> zerpa: cruels
22:37:07  <PublicServer> <0DM> loads of choices:p
22:37:14  <PublicServer> <Spike> hf :)
22:37:23  <PublicServer> <0DM> haha, youre leaving it in my hands?:p
22:37:55  <PublicServer> *** Zerpa joined the game
22:38:01  <PublicServer> <0DM> thanks:p
22:38:04  <PublicServer> <Spike> to where should this line go? :)
22:38:11  <PublicServer> *** Zerpa has left the game (connection lost)
22:38:19  <PublicServer> <0DM> for now attach it to the outer bit...
22:38:22  <PublicServer> *** Zerpa has left the game (connection lost)
22:38:23  <PublicServer> <0DM> it will be empty anyway
22:38:28  <PublicServer> <0DM> or good as
22:38:38  <PublicServer> *** Zerpa joined the game
22:38:46  <PublicServer> *** Zerpa has left the game (desync error)
22:39:01  <PublicServer> *** Zerpa joined the game
22:39:07  <PublicServer> <Spike> PM never talk about it again..
22:39:08  <PublicServer> <Spike> never....
22:39:09  <PublicServer> <Spike> :)
22:39:14  <PublicServer> <0DM> haha
22:39:15  <PublicServer> <0DM> poor zerpa
22:39:31  <planetmaker> :-D
22:39:36  <planetmaker> I do... ;-)
22:39:45  <planetmaker> the prozone is currently my test channel / server :-P
22:39:45  <^Spike^> you just.. never... ever... say that again..
22:39:46  <^Spike^> ;)
22:39:47  <PublicServer> <0DM> bad, bad pm!
22:40:26  <PublicServer> <Spike> btw 0DM if we don't connect it all.. isn't there a risk of trains not being able to enter their track?
22:40:51  <PublicServer> <Spike> or just.. quick and dirty and merge?
22:41:01  <PublicServer> <0DM> i mean connect it, just in a shoddy way
22:41:18  <PublicServer> <0DM> see, the current outer track is empty aswell..
22:41:22  <PublicServer> <Spike> true
22:41:31  <PublicServer> <0DM> because of the volume of slh03
22:41:49  <PublicServer> <Spike> just need to fix slh03a then
22:41:53  <PublicServer> <0DM> yeah
22:41:56  <PublicServer> <0DM> im gonna give it a go
22:42:05  <PublicServer> <0DM> making it into 3 choices
22:42:10  <PublicServer> <0DM> lanes*
22:42:49  <PublicServer> <0DM> not sure how yet, but ok:D
22:43:20  <PublicServer> <Zerpa> how come left track is not connected?
22:43:29  <PublicServer> <0DM> because it isnt in use yet:p
22:43:50  <PublicServer> <Zerpa> ah i see:P
22:44:04  <PublicServer> <0DM> im thinking of doing a fancy rollercoaster
22:44:19  <PublicServer> <0DM> can womeone move hoendohalen east a bit more...west?
22:44:26  <PublicServer> <0DM> and perhaps a bit northa dnd flip it:p
22:44:48  <PublicServer> <Spike> rj...
22:44:52  <PublicServer> <0DM> lol
22:44:55  <PublicServer> <Spike> that's possible
22:44:56  <PublicServer> <0DM> im gonna hate that forest arent it
22:44:59  <PublicServer> <Spike> was a bit off :)
22:45:05  <PublicServer> <Spike> prob.. ;)
22:45:26  <PublicServer> <0DM> just noticed im not gonna make it:p
22:45:37  <PublicServer> <Spike> i'm so tempted to just bomb that stuff.. :)
22:45:43  <PublicServer> <0DM> you aswell heh;)
22:45:52  <PublicServer> <0DM> the construction or the forest?
22:45:56  <PublicServer> <Spike> not the forst.. but the construction
22:46:24  <PublicServer> <Spike> i'm really like: eh.. ok?
22:46:30  <PublicServer> <0DM> why dont we?:)
22:46:35  <PublicServer> <Spike> :)
22:46:38  <PublicServer> <Spike> now we're talking ;)
22:46:44  <PublicServer> <Spike> just let them loop again.. and again..
22:46:51  <PublicServer> <0DM> lock of the ml and cause a massive jam might be better:p
22:47:00  <PublicServer> <Spike> there
22:47:03  <PublicServer> <Spike> they will loop
22:47:13  <PublicServer> <0DM> haha
22:47:27  <PublicServer> <0DM> maybe build an escape loop at the end of branch 4?
22:47:42  <PublicServer> <Spike> they'll take the other SL's to turn prob
22:48:31  <PublicServer> <Spike> why the long bridge?
22:48:37  <PublicServer> <0DM> which?
22:48:53  <PublicServer> <0DM> uh dunno really
22:48:54  <PublicServer> <Spike> oh..
22:48:55  <PublicServer> <0DM> its just there:p
22:48:56  <PublicServer> <Spike> let's solve that
22:49:05  <PublicServer> ***  made screenshot at 0002B155: http://ps.openttdcoop.org/public/webcam/0002B155.png
22:50:08  <PublicServer> <0DM> now lets see what we can do
22:50:44  *** gr00vy has quit IRC
22:50:50  <PublicServer> <Spike> we're jamming anyway :)
22:50:55  <PublicServer> <0DM> true:p
22:51:29  <PublicServer> <0DM> hmm nah, just thinking here:p
22:52:16  <PublicServer> <0DM> im waiting for some inspiration..
22:52:18  *** gr00vy has joined #openttdcoop
22:52:21  <gr00vy> !password
22:52:21  <PublicServer> gr00vy: wakens
22:52:48  <PublicServer> *** gr00vaLisTic joined the game
22:53:07  <PublicServer> <0DM> that forest is in the way:p
22:53:09  *** Kolo has joined #openttdcoop
22:53:12  <PublicServer> *** gr00vaLisTic has left the game (connection lost)
22:53:16  <PublicServer> <Zerpa> congestion af B4
22:53:22  <PublicServer> <0DM> zerpa, seriously?
22:53:27  <PublicServer> <0DM> i wonder how come
22:53:32  <PublicServer> <Zerpa> :P
22:53:35  <PublicServer> <Zerpa> sorry
22:54:23  <PublicServer> <0DM> something like this ya think?
22:54:50  <mitooo> !playercount
22:54:51  <PublicServer> mitooo: Number of players: 6
22:55:10  <PublicServer> <Spike> we just move that station
22:55:11  <PublicServer> <Zerpa> fixed
22:55:21  <PublicServer> <0DM> ... it fits:O
22:55:36  <PublicServer> <0DM> like exactly
22:55:41  *** Phazorx has left #openttdcoop
22:55:51  <PublicServer> *** Kolo joined the game
22:55:52  <V453000> !screen
22:55:54  <PublicServer> *** V453000 made screenshot at 0000D6AD: http://ps.openttdcoop.org/public/webcam/0000D6AD.png
22:56:18  <PublicServer> <0DM> divide the western bit into 2 parts
22:56:20  <PublicServer> <Spike> pbs?
22:56:28  <PublicServer> *** Kolo has left the game (connection lost)
22:56:30  <PublicServer> <Spike> hey
22:56:41  <PublicServer> <Zerpa> failsafe shifter fails
22:56:53  <PublicServer> <Spike> it doesn't atm.. we just jam stuff up :)
22:57:07  <PublicServer> *** Kolo joined the game
22:57:49  <PublicServer> *** Kolo has left the game (connection lost)
22:57:59  <PublicServer> <Zerpa> somethings wrong when trains enter the priority track
22:58:05  <PublicServer> <Spike> cause
22:58:16  <PublicServer> <0DM> its jammed:p
22:58:31  <PublicServer> <Zerpa> oops
22:58:32  <PublicServer> <0DM> oh that wont help:p
22:58:37  <PublicServer> <Spike> 0DM:  like that?
22:58:54  <PublicServer> *** Kolo joined the game
22:59:35  <PublicServer> <Zerpa> darn
22:59:43  <PublicServer> <0DM> ill go signal the beast
22:59:47  <PublicServer> <Zerpa> don't drink and play openttd
23:00:51  <PublicServer> <Zerpa> trying to fixed the congestion
23:01:02  <PublicServer> <0DM> please dont yet, well be ready soon:O
23:01:08  <PublicServer> <Zerpa> :P
23:02:06  <PublicServer> <Spike> 1 track unconnected
23:02:22  <PublicServer> <Spike> the cross 1
23:02:30  <PublicServer> <0DM> it say put it on that one
23:02:37  <PublicServer> <0DM> to divide # of stations
23:02:59  <PublicServer> <0DM> so, will it work?
23:03:08  <PublicServer> <Spike> 1 way to find out :)
23:03:09  <PublicServer> *** Zerpa has left the game (leaving)
23:03:12  <PublicServer> <0DM> hehe
23:03:14  <PublicServer> <Spike> connect all? :)
23:03:28  <PublicServer> <0DM> sure
23:03:34  <PublicServer> <0DM> feel free to check for missing signals btw
23:03:44  *** zerpa has quit IRC
23:03:47  <PublicServer> <Spike> also flip over stuff?
23:03:59  <PublicServer> <0DM> yeah guess we can
23:04:06  <PublicServer> ***  made screenshot at 0000899E: http://ps.openttdcoop.org/public/webcam/0000899E.png
23:04:23  <PublicServer> <0DM> "we zien wel waat het schip strand":D
23:05:26  <PublicServer> <0DM> thisll take some time to clear
23:06:45  <PublicServer> <0DM> letting some stations go empty:p
23:07:37  <PublicServer> <Spike> 2 stopped trains won't help clearing :)
23:07:40  <PublicServer> <Spike> 563 and
23:07:42  <PublicServer> <Spike> 327
23:08:17  <PublicServer> <0DM> if the trains are jammed exiting a station, it takes ages before theyre synced again;)
23:08:25  <PublicServer> <0DM> so letting them start over is a fine way
23:08:50  <PublicServer> <0DM> oh loaded and empty trains didnt help:p
23:09:45  <PublicServer> <0DM> well it looks better then the previous thing, hope it works
23:12:28  <PublicServer> *** Razaekel has left the game (leaving)
23:12:49  *** mixrin has quit IRC
23:13:06  <PublicServer> <0DM> seems decent sofar
23:13:14  <PublicServer> *** Kolo has left the game (connection lost)
23:13:59  *** Kenix has joined #openttdcoop
23:14:10  *** Mitcian has quit IRC
23:14:12  <PublicServer> <0DM> pirate, you ehre?
23:15:13  <PublicServer> *** Kenix made screenshot at 0003AC67: http://ps.openttdcoop.org/public/webcam/0003AC67.png
23:15:54  *** [com]buster has joined #openttdcoop
23:15:54  *** ChanServ sets mode: +o [com]buster
23:15:54  *** Combuster has quit IRC
23:15:57  <PublicServer> <0DM> you can add some trains to your station now;)
23:16:06  *** [com]buster is now known as Combuster
23:16:18  <PublicServer> <0DM> btw am i the only one that thinks we need another slh behind SLH01?
23:16:40  <PublicServer> <0DM> its so empty...
23:17:27  <PublicServer> *** Kolo joined the game
23:17:45  <PublicServer> *** Kolo has left the game (desync error)
23:18:10  <PublicServer> *** Kolo joined the game
23:18:26  <PublicServer> *** Kolo has left the game (desync error)
23:18:32  <PublicServer> <Pirate87> i'm back
23:18:34  <PublicServer> <0DM> wb
23:19:08  <PublicServer> ***  made screenshot at 0002BC98: http://ps.openttdcoop.org/public/webcam/0002BC98.png
23:19:16  <PublicServer> *** Kolo joined the game
23:19:20  <PublicServer> <0DM> youll get there kolo!
23:19:42  <PublicServer> *** Kolo has left the game (desync error)
23:19:57  <PublicServer> <0DM> just not thist ime:(
23:20:06  <Kolo> ithink desync's are bad
23:20:13  <PublicServer> <Pirate87> can't add trains
23:20:21  <ODM> !trains
23:20:21  <PublicServer> ODM: !trains <integer>: set value of max_trains
23:20:24  <PublicServer> <Pirate87> train limit
23:20:25  <^Spike^> !info
23:20:25  <PublicServer> ^Spike^: #:1(Orange) Company Name: 'OTTDC BV'  Year Founded: 1950  Money: 7984157418  Loan: 0  Value: 7990852347  (T:785, R:0, P:0, S:0) unprotected
23:20:32  <ODM> !rcon set max_trains
23:20:32  <PublicServer> ODM: Current value for 'max_trains' is: '750' (min: 0, max: 5000)
23:20:34  <^Spike^> !rcon set max_trains
23:20:34  <PublicServer> ^Spike^: Current value for 'max_trains' is: '750' (min: 0, max: 5000)
23:20:36  <^Spike^> :)
23:20:39  <ODM> !trains 800
23:20:39  <PublicServer> *** ODM has set max_trains to 800
23:20:57  <PublicServer> <0DM> gogo:P
23:21:00  <Kolo> i get "connection lost" a lot but never "desync error"
23:21:01  <PublicServer> <0DM> before theyre all gone!
23:21:18  <PublicServer> <0DM> its the game kolo, if you keep trying youll get in somewhere
23:21:30  <PublicServer> <Pirate87> how much should i add ?
23:21:50  <PublicServer> <0DM> 2 or 3
23:22:01  <PublicServer> <0DM> if youre talking about tiloever woods
23:22:02  <PublicServer> *** Kolo joined the game
23:22:10  <PublicServer> *** Kolo has left the game (desync error)
23:22:12  <PublicServer> <0DM> dont forget to rename the station
23:22:13  <PublicServer> <Spike> 0DM:  smart
23:22:16  <PublicServer> <Spike> you forgot 1 thing
23:22:21  <PublicServer> <0DM> uh?:(
23:22:45  <PublicServer> <Spike> entry WP
23:22:53  <PublicServer> <Spike> fixed it now
23:23:00  <PublicServer> <0DM> ok, that was a bad one, soz:p
23:23:10  <PublicServer> <Spike> already was like: What those full trains doing here
23:23:11  <PublicServer> <0DM> i kinda dont see them anyway:P
23:23:22  <PublicServer> <Spike> doesn't matter.. they're not important
23:23:27  <PublicServer> <Spike> who needs WPs
23:23:32  <PublicServer> <0DM> well, the trains
23:23:41  <PublicServer> <Spike> ;)
23:24:04  <PublicServer> <Spike> time for me to go sleep do..
23:24:10  <PublicServer> <Spike> think it will all work now :D
23:24:11  <PublicServer> <0DM> goodnight
23:24:30  <PublicServer> *** Spike has left the game (leaving)
23:25:20  <PublicServer> <0DM> dont forget to skip the order:)
23:25:29  <PublicServer> <0DM> so it starts loading
23:26:00  <mitooo> !playercount
23:26:00  <PublicServer> mitooo: Number of players: 3
23:26:30  *** Qanael has joined #openttdcoop
23:27:44  <PublicServer> <Pirate87> exit waypoint missing on b4 l5
23:28:07  <PublicServer> <0DM> oh the irony
23:28:29  <PublicServer> <0DM> by the way, you forgot to rename your station
23:28:43  <PublicServer> <Pirate87> oh, right
23:29:11  <PublicServer> *** lomba has left the game (leaving)
23:29:32  <PublicServer> <0DM> :)
23:29:35  *** lomba has quit IRC
23:30:10  <grim4593> !password
23:30:10  <PublicServer> grim4593: hogged
23:30:24  <PublicServer> *** grim4593 joined the game
23:30:35  <PublicServer> *** grim4593 has left the game (desync error)
23:32:10  *** Kolo has quit IRC
23:32:20  <PublicServer> <0DM> right, im gonna go flat aswell
23:32:24  <PublicServer> <0DM> take care guys!
23:32:39  <PublicServer> <0DM> pirate, are you building anything?
23:33:29  <PublicServer> *** 0DM has left the game (leaving)
23:33:30  <PublicServer> *** Game paused (not enough players)
23:33:51  *** ODM has quit IRC
23:34:07  <PublicServer> <Pirate87> guess i'm done for today too
23:34:10  <PublicServer> ***  made screenshot at 0000893C: http://ps.openttdcoop.org/public/webcam/0000893C.png
23:34:26  <Qanael> Hey everyone
23:34:52  <PublicServer> <Pirate87> hi
23:36:07  *** mitooo has quit IRC
23:42:05  <FiCE> !password
23:42:05  <PublicServer> FiCE: wallop
23:42:17  <PublicServer> *** Game unpaused (not enough players)
23:42:17  <PublicServer> *** FiCE joined the game
23:42:33  <PublicServer> *** FiCE has left the game (connection lost)
23:42:33  <PublicServer> *** Game paused (not enough players)
23:42:39  <FiCE> !info
23:42:39  <PublicServer> FiCE: #:1(Orange) Company Name: 'OTTDC BV'  Year Founded: 1950  Money: 8082848875  Loan: 0  Value: 8090495593  (T:788, R:0, P:0, S:0) unprotected
23:43:07  *** Fuco has joined #openttdcoop
23:47:02  <PublicServer> *** Pirate87 has left the game (leaving)
23:48:04  <Pirate87> good night guys
23:49:12  <PublicServer> ***  made screenshot at 00033FAD: http://ps.openttdcoop.org/public/webcam/00033FAD.png
23:50:38  *** `Fuco` has quit IRC

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