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Log for #openttdcoop on 28th February 2010:
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00:02:23  *** ^Spike^ has quit IRC
00:04:19  *** MeisterMarkus has quit IRC
00:06:51  *** Benko has joined #openttdcoop
00:11:19  *** Benom has quit IRC
00:15:10  <KenjiE20> back
00:15:12  <KenjiE20> oh
00:18:40  *** Seberoth has quit IRC
00:19:48  <KenjiE20> hmm, appears to be either a server thing, or our mods thing
00:24:42  <KenjiE20> tis a ded server thing by the looks
00:25:03  <KenjiE20> crashes when I run openttd.exe -Ddx crash.sav
00:26:00  <KenjiE20>  Message:   Assertion failed at line 184 of ..\src\vehicle_gui.cpp: HasBit(e_for->info.refit_mask, v_from->cargo_type) <-- found in my crash.dmp
00:28:21  <OwenS> Report to devs? :-P
00:30:23  <KenjiE20> no my bad
00:30:42  <KenjiE20> openttd doesn't like stacked options >_>
00:31:21  <KenjiE20> game launches fine here
00:33:08  *** PublicServer has joined #openttdcoop
00:33:08  <PublicServer> Autopilot engaged
00:33:08  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
00:33:08  *** ChanServ sets mode: +v PublicServer
00:33:08  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #178 (r19281) | STAGE: dead | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
00:33:11  *** jondisti has quit IRC
00:33:36  <PublicServer> Server has exited
00:33:37  *** PublicServer has quit IRC
00:35:21  <Ammler> KenjiE20: that assert was local?
00:35:28  <KenjiE20> probably
00:35:49  <KenjiE20> running the PS using ./openttd -D -x -g atm
00:35:54  <KenjiE20> has crashed once
00:36:14  <SmatZ> oh noes, a bug? :(
00:36:14  <KenjiE20> right
00:36:18  <KenjiE20> [2010-02-28 01:36:07] dbg: [net] [udp] newgrf data request from 79.136.88.126:54807 (IPv4)
00:36:28  <V453000> what is this stage? :D
00:36:33  <KenjiE20> both times it's crashed just after a newgrf request
00:37:46  <SmatZ> hmm no useful info in crash.log :(
00:37:51  <KenjiE20> :P
00:38:34  *** Mucht has joined #openttdcoop
00:38:34  *** ChanServ sets mode: +o Mucht
00:39:54  <Ammler> maybe revert the server patches for a bit?
00:40:26  <SmatZ> hmm
00:40:36  <SmatZ> I don't think any patch causes that
00:40:56  <Ammler> lol, console chat :-)
00:40:57  <KenjiE20> neither
00:41:36  <Ammler> trying another save?
00:41:45  <Ammler> or did you KenjiE20?
00:41:45  <SmatZ> hehe
00:41:57  <SmatZ> bb2 doesn't apply cleanly to r19281
00:41:58  <KenjiE20> aha
00:42:18  <KenjiE20> My OpenTTD crashes the second I switch from LAN -> Internet in my multiplayer
00:42:29  <SmatZ> clean build, right?
00:42:33  <KenjiE20> yup
00:42:35  <KenjiE20> clean nightly
00:42:40  <SmatZ> great :)
00:42:45  <SmatZ> it's not my patch ;)
00:42:48  <V453000> :)
00:42:54  <KenjiE20> crash.dmp is full of NUL
00:42:56  <KenjiE20> heh
00:43:07  <SmatZ> :-
00:43:21  <SmatZ> no crash for me
00:43:28  <SmatZ> YES crash for me
00:43:30  <SmatZ> !
00:43:31  <KenjiE20> well, not full, but mostly
00:43:33  <KenjiE20> !!
00:43:38  <KenjiE20> !!!!!
00:43:39  <SmatZ> :D
00:43:41  <SmatZ> hmm
00:43:42  <KenjiE20> :)
00:43:49  <SmatZ> so it's not related to gcc 4.5 I thought
00:44:13  <SmatZ> KenjiE20: it crashes after a while in intro game as well, right?
00:45:37  <KenjiE20> seems okay to me
00:45:59  <KenjiE20> hm, internet is working a.... just crashed
00:46:15  * KenjiE20 re-opens
00:46:17  <SmatZ> KenjiE20: fixed in r19283
00:46:28  <KenjiE20> the udp thing?
00:46:42  <SmatZ> the segfault thing
00:47:05  <KenjiE20> yea, that one
00:47:12  <KenjiE20>  saw network_udp.cpp
00:47:25  <V453000> my r19283 crashes too
00:47:29  <KenjiE20> @stage Crashing nightly
00:47:29  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #178 (r19281) | STAGE: Crashing nightly | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
00:47:36  <SmatZ> hehe
00:47:50  <V453000> lets grab older nightly?
00:48:06  <Ammler> one day back?
00:48:10  <KenjiE20> I was about to say I'd prefer not, rollbacks are a pain
00:48:13  <Ammler> or old nightyl?
00:48:16  <KenjiE20> but whatever
00:48:24  <V453000> any
00:48:25  <SmatZ> there was no savegame change
00:48:29  <Ammler> copy bundle from prozone
00:48:31  <SmatZ> r19253 should be fine
00:48:45  <KenjiE20> what Ammler said
00:48:47  <SmatZ> or yeah, stay with r19163 :)
00:48:52  <SmatZ> even easier :)
00:48:53  <KenjiE20> that'd be easiest
00:48:56  <KenjiE20> :D
00:49:03  <V453000> yea
00:49:19  * KenjiE20 dumps 163 back into coop dir
00:49:41  <KenjiE20> good thing I have like 5 old nightly zips :)
00:49:47  <Ammler> :-)
00:49:58  <SmatZ> good thing I haven't updated yet ;)
00:49:59  <V453000> I have full computer of old zips :D
00:50:05  <SmatZ> hehe
00:50:17  <Ammler> autostart is so awesome, recently
00:50:34  <Ammler> so I do use same bin for both servers
00:50:49  <V453000> :)
00:50:58  <KenjiE20>  cp ../svn-prozone/autopilot/* autopilot/ -Rf <-- Ammler ?
00:51:01  <Ammler> but that means, no old nightly here :-P
00:51:17  <Ammler> KenjiE20: NO!
00:51:25  <Ammler> he
00:51:39  <KenjiE20> ../svn-prozone/bundle/* ?
00:51:46  <Ammler> does it have one?
00:51:54  <Ammler> else we need to rebuild
00:52:05  <KenjiE20> it does
00:52:12  <KenjiE20> however, no clue what's in it :P
00:52:29  <Ammler> well, if you ran ./update in prozone, it deosn't
00:52:41  <Ammler> as that copies the public bundle directly to autopilot
00:52:47  <KenjiE20> r19140M aparantly
00:53:09  <KenjiE20> which'll be pm's anti de-sync bugfix
00:53:15  <KenjiE20> bah
00:53:16  <Ammler> yeah
00:53:21  <KenjiE20> YOU do it :P
00:53:29  <Ammler> so run manually update to the other nightly
00:53:53  <KenjiE20> bleh, I dislike reverse updates
00:54:01  <Ammler> :-)
00:54:04  <KenjiE20> I expect everything to blow up
00:54:14  <Ammler> ./update -rREV
00:54:23  <Ammler> should work, IIRC
00:54:47  <KenjiE20> not touching it now :P
00:55:19  <Ammler> hmm, so which rev?
00:55:25  <KenjiE20> 19163
00:56:00  <KenjiE20> 253?
00:56:34  <KenjiE20> is that last but 1?
00:56:59  <Ammler> hmm
00:57:03  <Ammler> didn't you revert?
00:57:09  <KenjiE20> no
00:57:10  <Ammler> screen 3
00:57:15  <KenjiE20> I know
00:57:26  <KenjiE20> why is that 3 anyway?
00:57:32  <KenjiE20> 0 1 3
00:57:32  <KenjiE20> >_>
00:57:36  <Ammler> how you know, it fails with clean?
00:57:54  <KenjiE20> because both me and SmatZ ran cleans
00:58:06  <KenjiE20> and V ran 231
00:58:09  <KenjiE20> 283*
00:59:20  <V453000> 281
00:59:42  <V453000> WTF
01:00:14  *** valhallasw has quit IRC
01:00:21  <V453000> yes I ran 281 O_O
01:00:45  <KenjiE20> oh
01:00:52  <V453000> it crashed anyway :\
01:01:01  <KenjiE20> well then
01:01:39  <V453000> lets try 253? or 163?
01:03:33  <KenjiE20> compile's done ammler
01:04:29  *** Intexon has quit IRC
01:04:46  *** PublicServer has joined #openttdcoop
01:04:46  *** ChanServ sets mode: +v PublicServer
01:04:46  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #178 (r19253) | STAGE: Crashing nightly | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
01:05:13  <V453000> !dl win32
01:05:13  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r19253/openttd-trunk-r19253-windows-win32.zip
01:07:30  <Ammler> [01:49] <SmatZ> good thing I haven't updated yet  <-- you laughed too early
01:08:02  <SmatZ> :'-(
01:08:11  <Ammler> :-P
01:08:15  <V453000> this crashes too?
01:08:21  <Ammler> why?
01:08:24  <SmatZ> so PZ and PS have different revisions now?
01:08:26  <Ammler> SmatZ: recommend the version
01:08:56  <Ammler> update on pz is easy
01:09:04  <Ammler> that just copies the bundle from ps
01:10:52  <V453000> should we try this first?
01:10:57  <V453000> !password
01:10:57  <PublicServer> V453000: chided
01:11:05  <Ammler> yes
01:11:13  <PublicServer> *** SmatZ joined the game
01:11:14  <PublicServer> <SmatZ> ohai
01:11:16  <PublicServer> *** V453000 joined the game
01:11:28  <PublicServer> *** V453000 has left the game (leaving)
01:11:34  *** [com]buster has quit IRC
01:11:34  <PublicServer> <SmatZ> bye v453000
01:11:34  <V453000> worked
01:11:40  <V453000> ok im coming back :D
01:11:41  *** Benom has joined #openttdcoop
01:11:46  <KenjiE20> !rcon echo Test
01:11:46  <PublicServer> KenjiE20: Test
01:11:49  <KenjiE20> bah
01:11:50  <PublicServer> *** V453000 has left the game (connection lost)
01:12:07  <PublicServer> *** V453000 joined the game
01:12:14  <V453000> I wrote "ohai" instead of teh pw...
01:12:50  <PublicServer> <SmatZ> why are those "kingdoms of Flarnpool and Druham"
01:13:04  <PublicServer> <SmatZ> twhen shore are smallest towns in the map?
01:13:10  <KenjiE20> because chris?
01:13:16  <PublicServer> <SmatZ> :)
01:13:17  <PublicServer> <V453000> omg
01:13:23  <PublicServer> <SmatZ> well
01:13:30  <Qanael> Ooh new game?
01:13:32  <PublicServer> <V453000> I awaited some "normal" map :D
01:13:34  <OwenS> @stage Working?
01:13:34  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #178 (r19253) | STAGE: Working? | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
01:13:48  <PublicServer> <SmatZ> I admire all people who make maps for coop :)
01:13:51  <KenjiE20> hm, is there a way to get AP to say something to IRC?
01:13:52  <PublicServer> <SmatZ> planning
01:13:55  <PublicServer> *** Owen joined the game
01:13:56  <KenjiE20> SmatZ: I don't
01:14:04  <KenjiE20> I just poke generate a few times :)
01:14:10  <PublicServer> <SmatZ> :-D
01:14:11  <V453000> @stage Planning
01:14:12  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #178 (r19253) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
01:14:25  <V453000> lets believe it works :P
01:14:28  * KenjiE20 rages against giant topics
01:14:29  <PublicServer> <SmatZ> MM seems to be done :)
01:14:54  <PublicServer> *** SmatZ has left the game (leaving)
01:14:56  <PublicServer> <V453000> ooooh FIRS :)
01:14:59  <Ammler> mäh compiling blocks my tv stream
01:15:03  <SmatZ> some new version :)
01:15:09  <SmatZ> sand pit looks really nice
01:15:18  <PublicServer> <V453000> r217
01:15:20  <PublicServer> <V453000> quite old
01:15:23  <Ammler> yes,
01:15:29  <PublicServer> <V453000> but yeah sand pit is cool
01:15:36  <Ammler> I liked to update it, but currently nightly is buggy
01:15:45  <PublicServer> <V453000> :|
01:16:03  <SmatZ> what about airplane game? :D
01:16:08  <Ammler> maybe we should make another game
01:16:09  *** Benko has quit IRC
01:16:11  <SmatZ> just build airports in all cities
01:16:12  <KenjiE20> lol
01:16:14  <SmatZ> and we are done :)
01:16:20  <PublicServer> <V453000> weight multiplier 4 and 10% is insane
01:16:28  <Ammler> ok, might be best, do a pax game with firs
01:16:34  <KenjiE20> you could use my other one?
01:16:34  <SmatZ> hehe :)
01:16:41  <KenjiE20> if you REALLY hate this one :P
01:16:52  <SmatZ> my experience with non-default industry sets is quite bad
01:17:00  <PublicServer> <V453000> ^
01:17:00  <Ammler> I wouldn't like the old firs
01:17:20  <KenjiE20> this is the only one on bananas afaik
01:17:33  <Ammler> [02:15] <Ammler> I liked to update it, but currently nightly is buggy
01:17:35  <PublicServer> *** V453000 has left the game (connection lost)
01:17:37  <PublicServer> *** Qanael joined the game
01:18:37  <KenjiE20> hmm
01:19:06  <KenjiE20> @say "!rcon echo @post I'm back baby!"
01:19:06  <Webster> !rcon echo @post I'm back baby!
01:19:07  <PublicServer> Webster: @post
01:19:10  <PublicServer> <Qanael> Darn, that is a long map
01:19:18  <KenjiE20> bah
01:19:47  <KenjiE20> @say "!rcon echo post [repr I'm back baby!]"
01:19:47  <Webster> !rcon echo post [repr I'm back baby!]
01:19:47  <PublicServer> Webster: say "<KenjiE20> @say \"!rcon echo post [repr I'm back baby!]\""
01:19:47  <PublicServer> Webster: [All] PublicServer: <KenjiE20> @say "!rcon echo post [repr I'm back baby!]"
01:19:47  <PublicServer> Webster: ap_cmd echo post [repr I'm back baby!]
01:19:47  <PublicServer> Webster: post
01:19:58  <KenjiE20> yeek
01:20:01  <V453000> what is that?
01:20:08  <KenjiE20> me being silly
01:20:17  <V453000> ok nothing new :P
01:20:31  <KenjiE20> @say !rcon echo post I'm back baby!
01:20:31  <Webster> !rcon echo post I'm back baby!
01:20:32  <PublicServer> Webster: post
01:20:40  <KenjiE20> hm
01:20:49  <V453000> does it actually do anything? :D
01:20:56  <KenjiE20> @say !rcon echo post "I'm back baby!"
01:20:56  <Webster> !rcon echo post I'm back baby!
01:20:56  <PublicServer> Webster: post
01:21:01  <Ammler> KenjiE20: echo?
01:21:01  <KenjiE20> @say !rcon echo "post I'm back baby!"
01:21:01  <Webster> !rcon echo post I'm back baby!
01:21:02  <PublicServer> Webster: post
01:21:05  <KenjiE20> grr
01:21:10  <Ammler> you might mean say
01:21:13  <SmatZ> :-p
01:21:15  <KenjiE20> no echo
01:21:24  <Ammler> that isn't shell
01:21:25  <Chris_Booth> hello
01:21:30  <Qanael> Escape the second quotes?
01:21:30  <V453000> hi CB
01:21:32  <KenjiE20> trying to get PublicServer to get webster to tweet as PS
01:21:33  <Chris_Booth> whats wrong with  my save?
01:21:35  <Qanael> Hey CB
01:21:50  <Ammler> Chris_Booth: nothing, nightly is buggy
01:21:57  <Ammler> well, you use a very old firs
01:22:00  <V453000> the save seems fine ... I just personally dont like the map :)
01:22:02  <KenjiE20> !rcon echo Two Words
01:22:03  <PublicServer> KenjiE20: Two
01:22:07  <KenjiE20> !rcon echo "Two Words"
01:22:07  <PublicServer> KenjiE20: Two Words
01:22:10  <KenjiE20> right
01:22:11  <Chris_Booth> there is a newer FIRS?
01:22:16  <Chris_Booth> is it on bananas?
01:22:20  <Ammler> no
01:22:48  <Chris_Booth> nor is the one i am using
01:22:54  <Chris_Booth> i bet people will moan about that
01:23:04  <KenjiE20> pretty sure nightly r215 is
01:23:38  <Chris_Booth> !password
01:23:38  <PublicServer> Chris_Booth: ramble
01:23:47  <PublicServer> *** Chris Booth joined the game
01:24:35  <KenjiE20> oh great, now my 19163 crashes
01:24:40  <V453000> lol
01:24:41  <KenjiE20> bleh
01:24:43  <PublicServer> <Chris Booth> this game is going to be hard
01:24:57  <KenjiE20> @say !rcon echo [repr post I'm back baby!]
01:24:57  <Webster> !rcon echo "post I\'m back baby!"
01:24:57  <PublicServer> Webster: say "<KenjiE20> @say !rcon echo [repr post I'm back baby!]"
01:24:57  <PublicServer> Webster: [All] PublicServer: <KenjiE20> @say !rcon echo [repr post I'm back baby!]
01:24:57  <PublicServer> Webster: ap_cmd echo "post I\'m back baby!"
01:24:57  <PublicServer> Webster: post I\'m back baby!
01:24:57  <V453000> too hard imo :)
01:25:14  <Chris_Booth> no nothing is to hard
01:25:17  <KenjiE20> >_>
01:25:18  <Chris_Booth> we have loads of money
01:25:27  <Chris_Booth> just have to make MLs very flat
01:25:31  <Chris_Booth> or trains very powerful
01:25:47  <V453000> yeah 10% and 4 is a lot
01:25:50  *** Phazorx has left #openttdcoop
01:26:04  <KenjiE20> screw it
01:26:15  <V453000> I used 10% and 5 for my scenario which had to be hard in that manner :D
01:26:23  <PublicServer> <Qanael> Coastal MLs everywhere?
01:26:40  <V453000> but here like that plus FIRS industry network plus pax ... lets see
01:26:42  <PublicServer> <Chris Booth> to twisty
01:27:01  <V453000> TL3 might help
01:27:15  <V453000> any higher is too high for FIRS anyways imo
01:27:17  <KenjiE20> @twwets
01:27:19  <KenjiE20> @tweets
01:27:20  <Webster> KenjiE20: I'm back baby! (PublicServer) (openttdcoop), Game broke, assume crash positions (KenjiE20) (openttdcoop), New Scenario from Chris is ready... (#178) (Ammler) (openttdcoop), Our IS2 server lives again..... for now (KenjiE20) (openttdcoop), Blogged New Member: V453000: http://tinyurl.com/ybn8qxx (openttdcoop), Blogged Mixing Balancing and Merging: http://tinyurl.com/y8g5nqa (3 more messages)
01:27:25  <KenjiE20> that'll do
01:27:47  <V453000> :D
01:28:26  <PublicServer> <Chris Booth> atleast my MM is working
01:28:46  <PublicServer> <Chris Booth> also who says pax has to be by train?
01:28:55  <V453000> :|
01:29:15  <Chris_Booth> pax could be planes or RVs or boats
01:29:45  <PublicServer> <Qanael> Ferry service across the canal?
01:29:54  <PublicServer> *** Amm1er joined the game
01:30:04  <PublicServer> <Chris Booth> i am not planing as it my map
01:30:09  <PublicServer> <Chris Booth> but people can do what they want
01:30:52  <Ammler> we should make a one cargo game, beer only
01:31:00  <Ammler> and dedicate it to SmatZ
01:31:39  <PublicServer> <Qanael> The goal is 5 million liters of beer/month delivered to his city?
01:31:53  <V453000> Ammler: +1
01:32:28  <V453000> Qanael: rather produce 5M
01:32:30  <V453000> or more...
01:32:37  <PublicServer> <Qanael> afk a bit
01:32:40  <PublicServer> *** Qanael has joined spectators
01:33:06  <PublicServer> <Chris Booth> we need an ECS game again
01:33:10  <Ammler> dunno, if that is enough for him :-)
01:33:14  <PublicServer> <Chris Booth> i have been playing SP with it
01:33:18  <V453000> well the last pikka industries turned out to wood only last time .D
01:33:20  <PublicServer> <Chris Booth> and kinda like it
01:33:36  <V453000> Ammler: ok, then 25 000
01:33:38  <V453000> whatever :po
01:33:49  <PublicServer> <Chris Booth> aslo 5M beer would do me let alone SmatZ
01:34:46  <PublicServer> <Chris Booth> although i think i get the award for drunk the most
01:34:50  <PublicServer> <Chris Booth> and worst behaved drunk
01:35:27  <V453000> orly?
01:35:32  <V453000> you havent seen me last friday
01:35:44  <PublicServer> *** VictorOfSweden joined the game
01:36:05  <PublicServer> <Chris Booth> i head butted the bloke as he was trying to dance with my GF last night
01:36:12  <PublicServer> <Chris Booth> and got myself chucked out of a club
01:36:37  <V453000> :D
01:36:51  <PublicServer> <Chris Booth> got to love pendulum
01:37:01  <V453000> :) pendulum is cool
01:37:37  <Chris_Booth> i want to go see them live
01:38:09  <PublicServer> *** VictorOfSweden has left the game (connection lost)
01:38:13  <PublicServer> *** Chris Booth has joined spectators
01:39:21  <V453000> The Prodigy are better anyway imo :)
01:39:34  <V453000> but that is just who I like :)
01:40:45  <V453000> true that Slam is a legend
01:42:17  <Chris_Booth> Podigy rule, omen is and amazing song
01:43:22  <V453000> The writings on the wall! :)
01:43:43  <PublicServer> *** Amm1er has left the game (leaving)
01:44:02  <Chris_Booth> Invaders Must Die
01:44:07  <Chris_Booth> what en epic intro
01:44:12  <V453000> Smack My Bitch Up :p
01:44:16  <V453000> that rox too
01:44:33  <V453000> Firestarter ... best video ever
01:44:43  <V453000> Spitfire I dont even mention
01:44:43  <V453000> :)
01:45:19  <V453000> on the last summer holidays The Prodigy were the only possibility how I would stand up and clean my room :D
01:46:43  <V453000> but on the other hand for example Breathe seems to be quite identical to Firestarter to me :/ which sox
01:49:20  <Chris_Booth> it doesnt realy matter the rule
01:49:33  <Chris_Booth> all is can say is White Noise!!!
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01:50:00  <V453000> :D
01:50:01  <V453000> ok
01:55:07  <V453000> well if I'd be in WW2 they surely would call me Spit.FIYA but for now I think I will stay fine just with going for some sleep :) so good night
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02:05:03  <ed__> !password
02:05:03  <PublicServer> ed__: golfed
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02:11:25  <PublicServer> *** Game paused (not enough players)
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02:11:41  <OwenS> Well thats truely bizzare
02:13:01  <Ammler> ?
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02:29:16  <PeterT> !revision
02:29:16  <PublicServer> PeterT: Game version is r19253
02:29:23  <PeterT> roboboy: ^
02:29:26  <PeterT> :-(
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02:54:00  <Ammler> ?
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08:12:02  <Tray> !download win32
08:12:02  <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r19253/openttd-trunk-r19253-windows-win32.zip
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08:30:18  <Tray> !password
08:30:18  <PublicServer> Tray: moping
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10:02:58  <PeterT> !playercount
10:02:58  <PublicServer> PeterT: Number of players: 1
10:03:02  <PeterT> !players
10:03:04  <PublicServer> PeterT: Client 26 is Intexon, a spectator
10:04:10  <PeterT> FIRS? O_o
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10:05:23  <PublicServer> <Peter> these are strange grfs
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10:31:59  <V453000> !password
10:31:59  <PublicServer> V453000: quaver
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10:48:10  <gr00vy> !password
10:48:10  <PublicServer> gr00vy: meekly
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10:49:33  <PublicServer> ***  made screenshot at 000293DC: http://ps.openttdcoop.org/public/webcam/000293DC.png
10:49:54  <PublicServer> *** Player has left the game (connection lost)
10:49:58  <gr00vy> !password
10:49:58  <PublicServer> gr00vy: vilify
10:50:10  <PublicServer> *** Player has left the game (connection lost)
10:50:28  <PublicServer> *** Game unpaused (not enough players)
10:50:30  <PublicServer> *** Player joined the game
10:50:30  <Webster> Player, please change your in game nick
10:50:33  <PublicServer> <V453000> heya
10:50:39  <PublicServer> <Player> hiho
10:50:43  <PublicServer> <Player> lol
10:52:24  <PublicServer> *** Player has left the game (leaving)
10:52:25  <planetmaker> gr00vy: you can change your nick ingame with the help of the console
10:52:25  <PublicServer> *** Game paused (not enough players)
10:52:29  <planetmaker> name <newname>
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10:52:34  <PublicServer> <V453000> hi pm :)
10:52:40  <planetmaker> moin V453000 :-)
10:53:08  <gr00vy> soso, deutsch also :)
10:53:15  <gr00vy> !pw
10:53:17  <gr00vy> !password
10:53:18  <PublicServer> gr00vy: vilify
10:53:24  <PublicServer> *** Game unpaused (not enough players)
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10:54:16  <PublicServer> <V453000> brb lunch
10:54:18  <PublicServer> *** V453000 has joined spectators
10:54:18  <PublicServer> *** Game paused (not enough players)
10:56:35  <planetmaker> doh... -e != -E
10:56:44  <PublicServer> *** gr00vaLisTic has left the game (leaving)
11:04:36  <PublicServer> ***  made screenshot at 00028ED7: http://ps.openttdcoop.org/public/webcam/00028ED7.png
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11:11:33  <PublicServer> *** Game paused (not enough players)
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11:18:44  <PublicServer> <Spike> V453000: highlight me on irc when you're done.. :)
11:18:47  <PublicServer> <Spike> playing AA3 atm so :)
11:19:01  <V453000> sure :)
11:19:06  <V453000> AA3?
11:19:12  <PublicServer> <Spike> that means highlight my IRC nick
11:19:14  <PublicServer> <Spike> Americas Army 3
11:19:32  <V453000> ohhh there is even AA 2 and AA 3? heard only about 1 :D
11:19:38  <PublicServer> ***  made screenshot at 000294E8: http://ps.openttdcoop.org/public/webcam/000294E8.png
11:19:50  <^Spike^> :)
11:19:53  <^Spike^> AA3 is the latest
11:19:59  <^Spike^> uses the Unreal 3 engine
11:20:01  <PublicServer> <V453000> ... I get that :D
11:20:01  <^Spike^> looks damn nice
11:20:05  <PublicServer> <V453000> wow
11:20:08  <PublicServer> <V453000> U3 is real nice
11:20:14  <^Spike^> well latest as in released 3-4 months ago :)
11:20:21  <PublicServer> <V453000> :)
11:20:25  <^Spike^> yep.. for a free game it's one of the nicest :)
11:20:45  <PublicServer> <V453000> :)
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11:23:08  <Madis> howdy
11:23:11  <PublicServer> <V453000> hi
11:23:24  <PeterT> Hi All
11:23:31  <PublicServer> <V453000> hi Peter :)
11:24:06  <Madis> @quickstart
11:24:09  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
11:24:37  <Madis> !dl win32
11:24:37  <PublicServer> Madis: http://binaries.openttd.org/nightlies/trunk/r19253/openttd-trunk-r19253-windows-win32.zip
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11:32:52  <Madis> !grf
11:32:53  <PublicServer> Madis: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
11:34:40  <PublicServer> ***  made screenshot at 000292E4: http://ps.openttdcoop.org/public/webcam/000292E4.png
11:35:06  <PeterT> !playercount
11:35:06  <PublicServer> PeterT: Number of players: 2
11:35:07  <PublicServer> *** Spike has left the game (leaving)
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11:35:36  <PublicServer> *** Game paused (not enough players)
11:36:43  <Madis> !password
11:36:43  <PublicServer> Madis: snider
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11:39:53  <PeterT> gah, V453000
11:39:55  <PeterT> you left
11:39:59  <PeterT> I came to unpause it for you
11:40:04  <V453000> :D
11:40:06  <PublicServer> *** Peter has left the game (leaving)
11:40:11  <V453000> already ok thx
11:40:15  <V453000> I was done
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11:54:13  <PeterT> !svn
11:54:13  <PublicServer> PeterT: svn update -r19253 && make (etched)
11:54:13  <PublicServer> PeterT: svn checkout -r19253 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
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12:04:03  <Doomah> Hi all!
12:04:06  <Doomah> new game? :D
12:04:24  <PeterT> yes Doomah
12:05:05  <V453000> hi Doomah
12:05:55  <roboboy> gnight
12:06:00  <V453000> gnight :D
12:07:13  <Doomah> gnight? gmorning you mean! :D
12:07:32  <roboboy> no its 11:07 PM
12:07:54  <Doomah> then you live at the wrong place. its 13.07 here :D
12:08:11  <PeterT> it's 7:08 here
12:08:41  <Doomah> where are you guys from? :)
12:08:52  <PeterT> Massachusetts, USA
12:09:18  <roboboy> Sydney, AUS
12:09:43  <KenjiE20> !users
12:09:43  <PublicServer> KenjiE20: http://www.openttdcoop.org/wiki/Community:Members
12:09:46  <Doomah> I'm from Holland
12:12:02  <combuster> ...like most people here ;)
12:12:15  <V453000> :)
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12:15:19  <combuster> yikes, clones O.o
12:15:37  <[com]buster> yikes, clones o.O
12:15:42  <V453000> yeye
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12:16:40  <combuster> better not to keep an IRC client active during hibernation
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12:17:17  <Doomah> hehe
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12:30:18  <V453000> !password
12:30:18  <PublicServer> V453000: flexed
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12:32:14  <V453000> k
12:34:42  <PublicServer> ***  made screenshot at 000294DE: http://ps.openttdcoop.org/public/webcam/000294DE.png
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13:22:11  <gr00vy> !password
13:22:11  <PublicServer> gr00vy: berets
13:22:13  <gr00vy> !players
13:22:15  <PublicServer> gr00vy: There are currently no clients connected to the server
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13:30:31  <Paul2> !playercount
13:30:31  <PublicServer> Paul2: Number of players: 0
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13:43:43  <Phazorx> !password
13:43:44  <PublicServer> Phazorx: deluxe
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13:48:03  <Phazorx> V453000: does plan assumes loopy ML or something?
13:48:19  <Phazorx> LL/RR are kinda confusing since it doesnt mention how does traffic gets back
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13:48:34  <blatus> Morning
13:48:38  <blatus> !password
13:48:38  <PublicServer> blatus: deluxe
13:49:37  <Phazorx> morning
13:49:39  <OwenS> !password
13:49:39  <PublicServer> OwenS: deluxe
13:49:44  <PublicServer> *** Game unpaused (not enough players)
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13:52:44  <blatus> !password
13:52:45  <PublicServer> blatus: irater
13:52:54  <PublicServer> *** blatus joined the game
13:53:20  <PublicServer> <Phazorx> Owen: do you get the plan here?
13:53:26  <PublicServer> <Owen> Other than the LL bit
13:53:35  <PublicServer> <Owen> I presume the intention is a loop?
13:53:36  <PublicServer> <Phazorx> so you get RR but not LL ?
13:53:41  <PublicServer> <Phazorx> Owen: i got no idea
13:53:47  <PublicServer> <Owen> Well, the LL/RR is the confusing bit :p
13:53:48  <PublicServer> <Phazorx> to me that plan lacks the plan
13:53:57  <OwenS> V453000: Can you disambiguate? :P
13:54:13  <PublicServer> <Phazorx> i like how firs looks btw
13:54:18  <PublicServer> * Owen goes and microwaves a muffin
13:54:19  <PublicServer> <Phazorx> but i dont like absence of trams again
13:55:18  <PeterT> !screen
13:55:20  <PublicServer> *** PeterT made screenshot at 000261C1: http://ps.openttdcoop.org/public/webcam/000261C1.png
13:57:18  <PublicServer> <Owen> Yay, they spelt AluminIum right :p
13:58:00  <PublicServer> <Phazorx> how are they were supoosed to splee it wrong?
13:58:01  <planetmaker> OwenS: 'they' are British ;-)
13:58:09  <PublicServer> <blatus> aluminum ;)
13:58:14  <planetmaker> ^
13:58:31  <PublicServer> <Phazorx> it's kinda latin
13:58:32  <blatus> the good old UK v. US spelling, always great fun :)
13:58:40  <PublicServer> <Phazorx> so i dont see any reaso to splee it different
13:58:43  <PublicServer> <Owen> In this case I have ISO on my side :p
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13:58:54  <PublicServer> <Owen> Correction: IUPAC :P
13:59:13  <blatus> hehe
13:59:15  <PublicServer> <Owen> Incidentally, "Aluminium vs Aluminum" is listed in "Wikipedia:Lamest_edit_wars" :p
13:59:36  <blatus> like i said, great fun :)
13:59:59  <KenjiE20> Alooooooo min um >_<
14:00:14  <V453000> hi whats up
14:00:19  <blatus> haha
14:00:20  <V453000> <+OwenS>  V453000: Can you disambiguate? :P ?
14:00:28  <OwenS> The plan is ambiguous :p
14:00:43  <V453000> ambiguous means confusing I guess
14:01:02  <V453000> it actually isnt a loop
14:01:15  <V453000> as the space between the BBHa,b are twoway
14:01:20  <KenjiE20> @dict ambiguous
14:01:22  <Webster> KenjiE20: wn: ambiguous adj 1: open to two or more interpretations; or of uncertain nature or significance; or (often) intended to mislead; "an equivocal statement"; "the polling had a complex and equivocal (or ambiguous) message for potential female candidates"; "the officer's equivocal behavior increased the victim's uneasiness"; "popularity is an equivocal crown"; "an equivocal (2 more messages)
14:01:25  <V453000> thx kenji
14:01:26  <KenjiE20> :)
14:01:47  <OwenS> V453000: Then how do the ones at the very end work? :p
14:01:57  <Phazorx> V453000: how trains that take LL or RR are getting back ?
14:02:09  <V453000> that loops
14:02:13  <V453000> but these are just minor loop
14:02:14  <Phazorx> i dont see that
14:02:17  <V453000> not a whole
14:02:27  <V453000> !password
14:02:27  <PublicServer> V453000: irater
14:02:27  <Phazorx> not a whole?
14:02:36  <PublicServer> *** V453000 joined the game
14:02:39  <PublicServer> <V453000> well basically not
14:02:51  <Phazorx> can you make a plan please?
14:03:09  <PublicServer> <V453000> right
14:03:14  *** Zulan has quit IRC
14:03:48  <PublicServer> <V453000> LL_RR loop
14:04:25  <PeterT> @away
14:04:36  <PublicServer> <V453000> if they want from each other to each other, they just loop in the "inner loop"
14:04:44  <PublicServer> ***  made screenshot at 000299F0: http://ps.openttdcoop.org/public/webcam/000299F0.png
14:04:53  <PublicServer> <V453000> as the inner MLs are twoway
14:04:59  <PublicServer> <V453000> they can choose which way they go
14:05:19  <PublicServer> <V453000> yes
14:05:21  <PublicServer> <V453000> MSH
14:05:56  <PublicServer> <V453000> I dont know ... what is unclear?
14:06:05  <PublicServer> <Phazorx> it is much better now :)
14:06:10  <PublicServer> <V453000> ok :)
14:06:15  <PublicServer> <V453000> thanks for asking for the plan :)
14:06:18  <PublicServer> <Phazorx> and type of net?
14:06:27  <PeterT> @away
14:06:27  <Webster> http://sackheads.org/~bnaylor/spew/away_msgs.html
14:06:44  <PublicServer> <V453000> well if you mean if sml or not, then I guess that LL_RR doesnt need that at all ;)
14:06:55  <PublicServer> <V453000> otherwise cargo as stated above basically
14:07:02  <PublicServer> <Phazorx> V453000: if i may suggest
14:07:11  <PublicServer> <V453000> yea?
14:07:12  <PublicServer> <Phazorx> loop SML and on links only MSH
14:07:22  <PublicServer> <Phazorx> so no SLs to links
14:07:29  <PublicServer> <V453000> so where SLs
14:07:36  <PublicServer> <Phazorx> sides of loop
14:07:38  <PublicServer> <Phazorx> anywhere
14:07:39  <PublicServer> <V453000> directly to the loop
14:07:42  <PublicServer> <Phazorx> yeah
14:07:45  <PublicServer> <V453000> well that is also a possibility
14:07:50  <PublicServer> <V453000> I think there could be both
14:07:57  <PublicServer> <Phazorx> so you get like figure 8 for each link
14:07:59  <PublicServer> <Phazorx> err
14:08:08  <PublicServer> <Phazorx> for each station o link
14:08:12  <PublicServer> <Phazorx> dmaller loop and bigger loop
14:08:39  <PublicServer> <Phazorx> that is ML
14:08:46  <PublicServer> <Phazorx> now that is S
14:08:48  <PublicServer> <Phazorx> SL
14:08:51  <PublicServer> <V453000> yes
14:08:57  <PublicServer> <Phazorx> it shoul not connect
14:09:00  <PublicServer> <V453000> but if you keep it like that then it loops more :/
14:09:05  <PublicServer> <V453000> yeah I see
14:09:15  <PublicServer> <Phazorx> it loops more ?
14:09:16  <PublicServer> <V453000> it can connect
14:09:19  <PublicServer> <V453000> yeah
14:09:26  <PublicServer> <Phazorx> V453000: if you connect - that becomes ML
14:09:30  <PublicServer> <V453000> se ... you want to go from the SL to drop at A
14:09:41  <PublicServer> <V453000> yes that is the thing I fear
14:09:46  <PublicServer> <Phazorx> by definition SL is place for train to go to somewhere or from somewhere
14:09:49  <PublicServer> <V453000> I would rather keep the SLs as it was
14:09:57  <PublicServer> <V453000> yes you are right Phazorx :)
14:10:16  <PublicServer> <Phazorx> if SLs every where
14:10:23  <PublicServer> <Phazorx> that puts a lot of complexity on links
14:10:29  <PublicServer> <Phazorx> they ahve to be really wide
14:10:40  <PublicServer> <Phazorx> like LLL_RRR at least
14:11:04  <PublicServer> <V453000> I say keep the first option as I made it
14:11:19  <PublicServer> <Phazorx> fine but realise this
14:11:24  <PublicServer> <Phazorx> on side of loop you got 2 lanes
14:11:39  <PublicServer> <V453000> ye
14:11:50  <PublicServer> <Phazorx> so at BBHs you get 2 way traffic from link
14:12:05  <PublicServer> <Phazorx> and 2 legs that are only single direction
14:12:17  <PublicServer> <Phazorx> theoretically you need more lanes in middle part of loop
14:12:24  <PublicServer> <Phazorx> likely 2x more lanes than on sides
14:12:43  <PublicServer> <V453000> ummm ... I think 3 is ok
14:12:46  <PublicServer> <V453000> oh there
14:12:50  <PublicServer> <V453000> mmm
14:12:51  <PublicServer> <V453000> true
14:13:02  <PublicServer> <Phazorx> and link is LLL_RRR
14:13:14  <PublicServer> <Phazorx> ?
14:13:20  <PublicServer> <V453000> I think LLLL is an overkill
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14:13:33  <PublicServer> <Phazorx> V453000: perhaps
14:13:34  <PublicServer> <V453000> lets expand when it fails, right?
14:13:47  <PublicServer> <Phazorx> but is it deliver to closest or far most ?
14:13:58  <PublicServer> <V453000> it is quite random actually
14:14:02  <PublicServer> <V453000> as FIRS has many
14:14:04  <XeryusTC> !dl win64
14:14:04  <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r19253/openttd-trunk-r19253-windows-win64.zip
14:14:21  <PublicServer> <V453000> but I understand your point ... we will see
14:14:28  <PublicServer> <Phazorx> yes but will there be one drop per kind or more ?
14:14:46  <PublicServer> <V453000> one per industry ... so more per cargotype
14:15:00  <PublicServer> <V453000> (for some cargotypes)
14:15:04  <PublicServer> <Phazorx> so for example A is the only station of it's kind ?
14:15:07  <XeryusTC> !password
14:15:08  <PublicServer> XeryusTC: bagged
14:15:11  <PublicServer> <V453000> yes
14:15:13  <PublicServer> *** XeryusTC joined the game
14:15:20  <PublicServer> <Phazorx> in that case you have zone X Y and Z
14:15:27  <PublicServer> <V453000> I think FIRS itself has enough industries to have enough stations
14:15:33  <PublicServer> <XeryusTC> hello
14:15:34  <PublicServer> <Phazorx> Y and Z are more in terms of area and hence industries
14:15:35  <PublicServer> <V453000> yes I see
14:15:38  <PublicServer> <V453000> hi XeryusTC:)
14:15:44  <PublicServer> <Phazorx> and they will have more traffic
14:15:54  <PublicServer> <Phazorx> because of that and even more because they are bigger so more travel required
14:15:56  <PublicServer> *** jond1sti joined the game
14:16:10  <PublicServer> <Phazorx> so Y part needs to be wider to compensate
14:16:19  <PublicServer> <XeryusTC> "all towns and industreis must be servered"
14:16:23  <gr00vy> what does FIRS mean?
14:16:27  <PublicServer> <Phazorx> because it is used by XY > B and YZ > A
14:16:32  <KenjiE20> @firs
14:16:32  <Webster> firs: FIRS Industry Replacement Set, see also: http://www.tt-forums.net/viewtopic.php?t=41607
14:16:32  <PublicServer> <XeryusTC> who made this scenario? :')
14:16:33  <PublicServer> <V453000> yeah but the thing is that there going to be about 20 parts like X Y Z
14:16:39  <gr00vy> ah ok
14:16:43  <gr00vy> great command :>
14:16:43  <PublicServer> <V453000> XeryusTC: CB
14:16:56  <PublicServer> <blatus> are SLs only going to connect to the inner two-way loop?
14:16:57  <PublicServer> <XeryusTC> heh, ok :o
14:16:58  <KenjiE20> gr00vy: /query webster glossary < for more
14:17:03  <PublicServer> <XeryusTC> only one plan?
14:17:08  <PublicServer> <Phazorx> V453000: you mean you want many BBHs on LL+LLL+LLL_RRR ?
14:17:10  <PublicServer> <V453000> so far
14:17:13  <PublicServer> <Phazorx> can they fit?
14:17:30  <PublicServer> <V453000> LL_RR everywhere
14:17:37  <PublicServer> <V453000> for now
14:17:40  <PublicServer> <Phazorx> okay
14:17:41  <PublicServer> <V453000> I hope they can
14:17:50  <PublicServer> <Phazorx> "hope" heh
14:17:56  <PublicServer> <Phazorx> you need to plan so they can
14:17:58  <PublicServer> <V453000> you know ... when you got only LL -> LL_RR it is very simple hub
14:18:01  <PublicServer> <Phazorx> rathe than hope :)
14:18:06  <PublicServer> <V453000> sure
14:18:15  <PublicServer> <XeryusTC> brb, shower, might make a plan then too :)
14:18:38  <PublicServer> <Phazorx> V453000: k thanks for clearing this up
14:18:42  <PublicServer> <Phazorx> got the idea :)
14:18:43  <PublicServer> <Owen> The only thing I'd say is, if you're making a 1 way loop, make it run clockwise
14:18:44  <PublicServer> <V453000> :)
14:18:48  <PublicServer> <V453000> see !model inned
14:18:50  <PublicServer> <V453000> inner
14:19:05  <PublicServer> <V453000> the hubs are übersimple
14:19:18  <PublicServer> <Owen> V453000: Run the loop the other way round and have the cross lines the right orientation :p
14:19:26  <PublicServer> <V453000> yes just noticed ;)
14:19:29  <PublicServer> <V453000> thx anyway
14:19:46  <PublicServer> ***  made screenshot at 0002A0ED: http://ps.openttdcoop.org/public/webcam/0002A0ED.png
14:20:20  <PublicServer> <V453000> ok for now I am off ... if you needed anything just write it down  I will check it later ;)
14:20:21  <PublicServer> <V453000> cya for now
14:20:24  <PublicServer> *** V453000 has joined spectators
14:20:26  <PublicServer> <Phazorx> k
14:20:46  <blatus> i'm out too, need to get some studying done, exam on tuesday ...
14:20:52  <PublicServer> *** blatus has joined spectators
14:20:54  <PublicServer> <Phazorx> i still wonder why no trams here though
14:20:59  <PublicServer> <Phazorx> minus point for CB
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14:32:49  <gr00vy> @ecs
14:32:49  <Webster> ecs: Extended Cargo Scheme, a patch that provides additional industry/cargo types, see also: http://wiki.openttdcoop.org/ECS
14:33:29  <Chris_Booth> gr00vy: if you want to know about ECS check it out on tt-patch wiki
14:33:46  <Chris_Booth> but if you are looking for the industry set on this map we are using FIRS
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14:34:11  <KenjiE20> Booth; it's linked on that page
14:34:49  <PublicServer> ***  made screenshot at 00027DF2: http://ps.openttdcoop.org/public/webcam/00027DF2.png
14:35:23  <gr00vy> yeah i understood that @ chris
14:35:31  <gr00vy> just wanted to see the differences
14:35:35  <gr00vy> what set do you prefer?
14:35:40  <gr00vy> FIRST vs. ECS
14:35:42  <gr00vy> -T
14:38:11  <Chris_Booth> FIRS is much smaller, so easier to manage
14:38:24  <Chris_Booth> but ECS is huge and almost endless, but very hard on huge maps
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14:54:19  <PublicServer> <Phazorx> whats the name of swiss loco in 2CC?
14:54:24  <PublicServer> <Phazorx> one that is very fast
14:55:46  <gr00vy> Re460?
14:56:04  <KenjiE20> lok2k?
14:56:14  <PublicServer> <Phazorx> rev 460
14:56:17  <PublicServer> <Phazorx> yeah thanks
14:56:19  <gr00vy> yeah, that's actually the sam
14:56:20  <gr00vy> e
14:56:20  <gr00vy> :>
14:57:07  * KenjiE20 takes a break from looking at Notepad++ to play GaMeZ
14:59:13  <hylje> emacs
14:59:21  <PublicServer> *** Phazorx has left the game (leaving)
14:59:21  <PublicServer> *** Game paused (not enough players)
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15:04:17  *** Gleeb|LeavingLondon is now known as Gleeb|NearlyHome
15:04:42  <^Spike^> KenjiE20 not even a nice IDE? :)
15:04:53  <PublicServer> ***  made screenshot at 000281F0: http://ps.openttdcoop.org/public/webcam/000281F0.png
15:05:11  <KenjiE20> it's PHP, there is no nice :)
15:05:21  <^Spike^> .. php eclipse?
15:05:43  <KenjiE20> I'm also working on files on another pc, over SMB
15:05:44  <Gleeb|NearlyHome> Vi
15:05:45  <KenjiE20> :P
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15:05:58  <^Spike^> works just as good kenji :)
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15:06:31  <KenjiE20> meh, notepad's fine for me, and it means only getting used to one program for anyfile
15:06:40  <KenjiE20> anyway, games
15:06:46  <^Spike^> AA3 here.. :)
15:06:50  <Paul2> !playercount
15:06:50  <PublicServer> Paul2: Number of players: 2
15:07:01  <KenjiE20> playing through Scrapland
15:07:08  <KenjiE20> been meaning to for ages
15:07:30  <^Spike^> ?
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15:13:41  <PublicServer> <XeryusTC> hello
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15:18:23  <PublicServer> <XeryusTC> oh bah, 2cc set again :s
15:18:27  <Doomah> !download win64
15:18:27  <PublicServer> Doomah: http://binaries.openttd.org/nightlies/trunk/r19253/openttd-trunk-r19253-windows-win64.zip
15:19:55  <PublicServer> ***  made screenshot at 000283EA: http://ps.openttdcoop.org/public/webcam/000283EA.png
15:20:47  <Doomah> !password
15:20:47  <PublicServer> Doomah: pawing
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15:21:35  <V453000> !password
15:21:35  <PublicServer> V453000: pawing
15:21:42  <PeterT> !revision
15:21:42  <PublicServer> PeterT: Game version is r19253
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15:28:52  <Doomah> where do you get these kinds of starting maps? :O
15:29:11  <PublicServer> <V453000> ppl create em?
15:29:41  <Chris_Booth> very strange poepl
15:29:43  <Doomah> yes, but I suppose they publish them online somewhere? :O
15:30:11  <PublicServer> <V453000> no
15:30:20  <PublicServer> <V453000> these people are so strange that they dont use internet
15:30:21  <Chris_Booth> they are in the the archive
15:30:30  <PublicServer> <V453000> :P
15:30:40  <Chris_Booth> i have a pack of my maps on my pc
15:30:46  <Chris_Booth> but some of them are unplayable
15:30:56  <Chris_Booth> and some of em are mind bendingly crazy
15:30:56  <Ammler> !s/some/most/
15:31:10  <Doomah> hehe
15:31:13  <Chris_Booth> thanks Ammler
15:31:16  <Ammler> :-)
15:31:21  <Ammler> you are welcome
15:31:31  <Chris_Booth> my UK map is very unplayble
15:31:42  <Chris_Booth> i have all my trains stuck in birimgham
15:32:04  <Paul2> well...it is birmingham :p
15:32:09  <Chris_Booth> train que from glasgow and plymouth to birmingham
15:32:32  <Chris_Booth> i learnt a good lesson there
15:32:55  <Chris_Booth> dont send goods train on an ML with bi-direction RO-RO station for pax along the way
15:33:00  <Chris_Booth> without bypasses
15:33:15  <Paul2> haha
15:33:17  <Chris_Booth> !password
15:33:17  <PublicServer> Chris_Booth: pawing
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15:33:36  <PublicServer> <Chris Booth> i should take the game back up again
15:33:43  <PublicServer> <Chris Booth> i stoped it over 2 years ago
15:33:50  <PublicServer> <Chris Booth> so i might be able to fix it now
15:34:57  <PublicServer> ***  made screenshot at 000279DC: http://ps.openttdcoop.org/public/webcam/000279DC.png
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15:37:07  <PublicServer> <V453000> hi tneo _
15:37:10  <PublicServer> <V453000> :)
15:37:25  <PublicServer> <Chris Booth> wow thats alot of signs V453000
15:37:32  <PublicServer> <tneo> hi V453000
15:37:35  <PublicServer> <V453000> I know :(
15:37:47  <PublicServer> <tneo> you're plan is too complex for ps
15:38:10  <PublicServer> <Chris Booth> its very comprehsive
15:38:16  <PublicServer> <Chris Booth> and i would vote for it
15:39:44  <Paul2> whats the plan this time for the map? is it RV-only or anyhting?
15:39:49  <Paul2> whats the map style?
15:39:58  <PublicServer> <tneo> get in and see
15:39:59  <PublicServer> <Chris Booth> Paul2 is crazy
15:40:06  <PublicServer> <tneo> and never an rv only game :-)
15:40:23  <PublicServer> <Chris Booth> tneo thats not true
15:40:32  <PublicServer> <Chris Booth> there have been atleast 2 RV only game i can think of
15:40:40  <Paul2> yeah I can remember a couple I think
15:40:43  <Paul2> I just wondered/
15:41:05  <Paul2> before going to the effort of downloading and connecting etc people could give me a 2line overview :p
15:41:09  <Paul2> #lazy
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15:41:30  <PublicServer> <Chris Booth> ok FIRS plus my map == Crazy
15:41:54  <PublicServer> <V453000> the map is fine
15:41:59  <PublicServer> <V453000> firs is mad
15:42:07  <PublicServer> <Chris Booth> and the senario is mad
15:42:16  <PublicServer> <V453000> ok a bit :)
15:42:28  <PublicServer> <Chris Booth> i could have loaded ECS
15:42:31  <PublicServer> <V453000> true that 10% is a lot
15:42:36  <PublicServer> <V453000> ECS sucks
15:42:45  <PublicServer> <Chris Booth> but i didnt want people to hate me for every
15:42:48  <PublicServer> <Chris Booth> ECS doesnt suck
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15:42:58  <PublicServer> <Chris Booth> just very hard to get everything transported
15:42:59  <PublicServer> <V453000> ok, I hate ECS.
15:43:07  <PublicServer> <V453000> that is
15:43:16  <PublicServer> <V453000> I dislike that everything is so linked together
15:43:31  <tneo> real economy is as well :-)
15:43:33  <PublicServer> <V453000> which FIRS fixes...
15:43:43  <PublicServer> <V453000> what is "real" ? ;)
15:43:46  <PublicServer> <Chris Booth> no it doesnt V453000
15:43:57  <PublicServer> <Chris Booth> i could have loaded FIRS + TAI
15:44:01  <PublicServer> <V453000> ...
15:44:02  <PublicServer> <Chris Booth> that would have been killer
15:44:08  <PublicServer> <V453000> but FIRS itself is ok
15:45:25  <PublicServer> <Chris Booth> V453000: 1 thing i dont understand about your plan is, the fact train can use you BBHs as u turns
15:45:48  <V453000> what exactly?
15:45:59  <V453000> is is übersimple
15:46:26  <PublicServer> <Chris Booth> train will / can use your BBHs to make a u trun
15:46:38  <PublicServer> <V453000> well that is the point
15:46:41  <PublicServer> <V453000> they will do that
15:46:56  <PublicServer> <V453000> plus they drop at the U and load at the other U
15:47:01  <PublicServer> <Chris Booth> is it a good idea to do that though?
15:47:11  <PublicServer> <V453000> they dont loop around the whole map ... would that be better?
15:47:21  <PublicServer> <V453000> I think it will work
15:47:45  <PublicServer> <Chris Booth> i was thinking just hav like BBHa I/O and BBH b I/O
15:47:52  <PublicServer> <Chris Booth> and only link them via SLHs or MSHs
15:48:26  <PublicServer> <XeryusTC> bah
15:48:31  <PublicServer> <Chris Booth> meh
15:48:31  <PublicServer> <XeryusTC> this industry map is too complicated
15:49:18  <PublicServer> <Chris Booth> we got FIRS to work well on PZ
15:49:59  <PublicServer> ***  made screenshot at 000274E3: http://ps.openttdcoop.org/public/webcam/000274E3.png
15:50:02  <PublicServer> <V453000> yes
15:50:05  <PublicServer> <V453000> that was quite good
15:53:52  <PublicServer> <V453000> XertusTC: Junkyard is a primary ;ú
15:53:54  <PublicServer> <V453000> ;)
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15:54:24  <PublicServer> <V453000> see ! junk
15:54:25  <PublicServer> <Chris Booth> V453000: but is it though?
15:54:30  <PublicServer> <V453000> it is
15:54:36  <PublicServer> <V453000> see ! junk
15:54:41  <PublicServer> <V453000> it produces just as farm
15:54:44  <PublicServer> <Chris Booth> it take things aswell doesnt it
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15:54:49  <PublicServer> <V453000> and requires engi supplies
15:54:50  <PublicServer> <Chris Booth> ok
15:54:55  <PublicServer> <V453000> just to increase production
15:54:58  <PublicServer> <V453000> same as all others
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16:05:01  <PublicServer> ***  made screenshot at 0002AFE0: http://ps.openttdcoop.org/public/webcam/0002AFE0.png
16:05:13  <PublicServer> <V453000> endless signs :(
16:07:21  <PublicServer> <V453000> make plan for 21 industries and make it compact ... awsum :D
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16:11:57  <PublicServer> <Chris Booth> is it me or does WAS have a speed bug
16:12:17  <PublicServer> <Zerpa> bug_?
16:12:36  <PublicServer> <Chris Booth> well or mail plane should go 894 km/h
16:12:41  <PublicServer> <Chris Booth> but only seem to go 790
16:12:51  <PublicServer> <Chris Booth> check planes 9 or 10
16:13:02  <PublicServer> <Chris Booth> 8 or 10 sorry
16:13:49  <PublicServer> <Zerpa> 9 goes 894km/h here
16:14:20  <PublicServer> <Chris Booth> 9 os pax 8 or 10
16:14:52  <PublicServer> <Zerpa> hmm yes
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16:15:04  <PublicServer> <Chris Booth> hi Amm1er
16:15:15  <PublicServer> <Amm1er> Sali :-)
16:15:30  <PublicServer> <Chris Booth> can you check plan 8 and 10
16:15:36  <PublicServer> <Chris Booth> and tell me if its a bug
16:15:47  <PublicServer> <Chris Booth> if so i will put it in WAS forum or IRC
16:16:33  <PublicServer> <Amm1er> what should I see?
16:16:41  <PublicServer> <Chris Booth> the planes not going max speed
16:16:46  <PublicServer> <Amm1er> oh a swissair :-D
16:16:47  <PublicServer> <Zerpa> 8 goes 790 km/h
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16:18:06  <PublicServer> <Amm1er> no idea ask Frankr at #openttdcoop.devzone
16:18:42  <PublicServer> <Amm1er> damn, this set is very nice
16:18:57  <V453000> I like av8 more
16:19:05  <PublicServer> <Amm1er> why?
16:19:30  <PublicServer> <Amm1er> what does stop you from using both at once, btw.?
16:20:03  <PublicServer> ***  made screenshot at 00002D58: http://ps.openttdcoop.org/public/webcam/00002D58.png
16:20:05  <PublicServer> <Amm1er> you know there is a rule: "more is more" or something like.
16:21:22  <PublicServer> <Amm1er> I love the swissair
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16:22:36  <V453000> also true
16:22:46  <V453000> but J-Tech Roku just rox all asses
16:22:54  <V453000> and the rest is also nice
16:23:09  <PublicServer> *** XeryusTC has left the game (connection lost)
16:23:32  <Ammler> afaik, was is made to be compatible with av8
16:24:29  <V453000> :)
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16:44:13  <PublicServer> <Owen> Why does the sand pit have original-GFX style water at tthe bottom?
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16:55:56  <V453000> because it fits original style?
16:56:14  <PublicServer> <Owen> Whats water doing in  asand pit? :p
16:56:50  <V453000> dont know ... but sand tends to  be in wet, no? :D
16:56:53  <V453000> I dont know
16:56:56  <V453000> it looks very nice
16:58:11  <PublicServer> <Owen> The power station takes fuel oil and coal? O_o :p
17:00:28  <V453000> yes but it is useless
17:00:36  <V453000> you dont get any product
17:00:49  <V453000> you can use coal better
17:00:52  <PublicServer> *** Peter joined the game
17:00:55  <V453000> or fuel oil...
17:01:03  <PublicServer> <Owen> I was commenting on the fact it takes both. Unrealisti :p
17:01:31  <PublicServer> <Owen> Does anything in this set take stuff and not give it out?! :-P
17:01:50  <PublicServer> <Peter> Grr, left-hand drive @ v4
17:02:01  <PublicServer> <Owen> Huh>
17:02:17  <PublicServer> <Owen> Clockwise loops make sense
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17:04:39  <V453000> Peter: it is for right hand drive between the actual BBHs
17:04:47  <PublicServer> <Peter> Good
17:05:43  <V453000> it doesnt really matter where the right hand and where the left hand drive is but I think it is better to keep it where the tracks are next to each other than when they are far over all of the island
17:07:29  <Paul2> left hand drive ftw
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17:19:52  <V453000> more madmen!
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17:45:16  <jondisti> !password
17:45:16  <PublicServer> jondisti: pierce
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18:05:08  <PublicServer> ***  made screenshot at 00027EE7: http://ps.openttdcoop.org/public/webcam/00027EE7.png
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18:20:10  <PublicServer> ***  made screenshot at 000280E6: http://ps.openttdcoop.org/public/webcam/000280E6.png
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18:57:44  <Doomah> !password
18:57:44  <PublicServer> Doomah: fracas
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19:28:16  <Pirate87> !dl win32
19:28:16  <PublicServer> Pirate87: http://binaries.openttd.org/nightlies/trunk/r19253/openttd-trunk-r19253-windows-win32.zip
19:28:35  <Pirate87> !screen
19:28:35  <PublicServer> *** Pirate87 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
19:30:32  <Pirate87> !password
19:30:32  <PublicServer> Pirate87: karate
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19:50:07  <gr00vy> !password
19:50:08  <PublicServer> gr00vy: fracas
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19:50:15  <gr00vy> !password
19:50:15  <PublicServer> gr00vy: eights
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19:51:54  <gr00vy> @rv
19:51:54  <Webster> rv: Road Vehicles
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20:11:00  <Sasakura> !dl win64
20:11:00  <PublicServer> Sasakura: http://binaries.openttd.org/nightlies/trunk/r19253/openttd-trunk-r19253-windows-win64.zip
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20:21:02  <Sasakura> hopefully this time around i wont move home and lose track of what was happening
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20:36:46  <Sasakura> !pass
20:36:52  <Pirate87> plans are a little complicated
20:37:13  <Sasakura> !password
20:37:13  <PublicServer> Sasakura: doodle
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20:38:29  <Phazorx> Pirate87: the scenario and FIRS introduce few issues
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20:38:35  <Phazorx> feel free to ask questions tho
20:39:19  <Pirate87> @wiki firs
20:39:21  <Webster> Search results for "firs" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=firs
20:40:38  <Phazorx> http://www.tt-forums.net/viewtopic.php?f=36&t=41607
20:40:39  <Webster> Title: Transport Tycoon Forums • View topic - FIRS Industry Replacement Set - Development (at www.tt-forums.net)
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20:46:44  * Ammler isn't really happy you using a very old firs...
20:47:06  <planetmaker> oh... I thought it was the new one you uploaded :-(
20:47:22  <Ammler> no, nightly is buggy...
20:47:35  <Ammler> well, I didn't try, just saw the compile error
20:48:13  <planetmaker> well... still... ~>250 revisions between then and now
20:49:36  <planetmaker> also...Processing file "firs.nfo".
20:49:38  <planetmaker> Warning on sprite 2885 (level 2).
20:49:40  <planetmaker> Processing complete.
20:49:41  <planetmaker> make[1]: [firs.nfo] Error 3 (ignored)
20:49:44  <planetmaker> doesn't look like very buggy to me?
20:49:54  <Ammler> I have no idea :-)
20:50:21  <planetmaker> that surely is no warning which will kill anything
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21:06:12  <V453000> well, I can say this for myself: I played a nice game with this rev. of FIRS we got ... about the newer one(s) I got no idea :)
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21:08:36  <V453000> !password
21:08:36  <PublicServer> V453000: sequin
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21:12:13  <Paul2> !playercount
21:12:13  <PublicServer> Paul2: Number of players: 4
21:12:26  <Paul2> hmmm
21:17:33  <Sasakura> how long has the server been going for?
21:18:10  <Paul2> not very if it's still in planning stage...
21:21:14  <Sasakura> ah the last game i watched was #173
21:21:59  <planetmaker> today it was started afaik
21:22:52  <Sasakura> i hope i can watch the entire game then, always wondered how they started off
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21:26:11  <jondisti> !screen
21:26:11  <PublicServer> *** jondisti liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
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22:10:43  <Phazorx> Sasakura: you mean hardware, comunity server or current game?
22:12:57  <Sasakura> current game Phazorx
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22:17:28  <XeryusTC> !password
22:17:28  <PublicServer> XeryusTC: bovine
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22:21:21  <Phazorx> we just started this one about 12-14 hrs ago i ithnk
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22:34:17  <Sasakura> thanks Phazorx
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23:34:54  <V453000> !screen
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