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00:00:08 <PublicServer> <Zaitzev> gap? 00:00:17 <theholyduck> signal gap 00:00:24 <PublicServer> <Zaitzev> ah 00:00:24 <theholyduck> like with bridges 00:00:28 <theholyduck> or tunels 00:00:31 <PublicServer> <Zaitzev> gotcha 00:00:34 <theholyduck> it tells you how many you need to double 00:00:46 <theholyduck> to keep capacity 00:03:16 <PublicServer> <Zaitzev> do you always have tracks just before and after a station, to equal a TL? 00:05:53 <PublicServer> * MrRuben wonders how !experimenting would work out :P 00:06:18 <PublicServer> <Zaitzev> how's this then? 00:06:21 <PublicServer> <Zaitzev> Ketfield South 00:07:38 <Razmir> @gap 3 00:07:38 <Webster> Razmir: For Trainlength of 3: < 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 00:07:42 *** VictorOfSweden has quit IRC 00:08:18 <PublicServer> <MrRuben> duck: I seem to forget some things, don't I :) 00:12:51 <PublicServer> <Zaitzev> who's building at punford heights? 00:13:18 <PublicServer> *** made screenshot at 0003E366: http://ps.openttdcoop.org/public/webcam/0003E366.png 00:13:18 <PublicServer> <xpac> me 00:13:30 <PublicServer> <Zaitzev> you're not supposed to connect directly to a mainline like that 00:14:11 <PublicServer> <Zaitzev> you need an slh :) 00:14:28 *** devilsadvocate has quit IRC 00:14:42 <PublicServer> <xpac> isn't that what I do a SLH? 00:17:05 <FiCE> !players 00:17:06 <PublicServer> FiCE: Client 103 (Orange) is theholyduck, in company 1 (#openttdcoop PSG#182) 00:17:06 <PublicServer> FiCE: Client 8 (Orange) is Zaitzev, in company 1 (#openttdcoop PSG#182) 00:17:06 <PublicServer> FiCE: Client 91 (Orange) is MrRuben, in company 1 (#openttdcoop PSG#182) 00:17:07 <PublicServer> FiCE: Client 78 (Orange) is xpac, in company 1 (#openttdcoop PSG#182) 00:17:10 <FiCE> !password 00:17:10 <PublicServer> FiCE: cooped 00:17:25 <PublicServer> *** FiCE joined the game 00:17:34 <PublicServer> <Zaitzev> hey 00:17:58 *** Barbaar has quit IRC 00:18:03 <PublicServer> <theholyduck> well its WAY overkill 00:18:25 <PublicServer> <theholyduck> and its not really a slh :P 00:18:32 <PublicServer> <Zaitzev> xpac you build that train going from water pickup 2? 00:18:37 <PublicServer> <theholyduck> you should make a propper one so other stuff can hook to it 00:19:26 <PublicServer> *** theholyduck has left the game (leaving) 00:19:35 <PublicServer> <xpac> mh, could you please explain why it's overkill, and what I specificially need to do to make it a SLH? 00:19:38 <PublicServer> <xpac> yes Zaitzev 00:19:48 <PublicServer> <Zaitzev> it looks lonely xD 00:19:53 <theholyduck> xpac, well theres nowhere near enough traffic for a LL-RR slh 00:19:54 <PublicServer> <xpac> a little^ 00:19:55 <PublicServer> <MrRuben> where are you building? 00:20:02 <theholyduck> the trains cant freely pick platforms 00:20:08 <PublicServer> <xpac> DIAMOND PICKUP 1 00:20:17 <theholyduck> xpac, and you cant hook any other industries to it 00:20:19 <theholyduck> so its not a slh 00:20:38 <theholyduck> so its overkill and its not a slh 00:21:58 <PublicServer> <xpac> So - if I understand correctly - I need to divert from the mainline to the sideline, and from the sideline another diversion to the station itself? 00:22:43 *** Progman_ has joined #openttdcoop 00:24:16 <theholyduck> xpac, essentially yes 00:24:27 <theholyduck> because then, other stations can divert to the sideline aswell 00:24:39 <theholyduck> instead of having to make their own 00:24:48 <PublicServer> <xpac> Okay, I'll give it a try 00:27:42 *** elmz_ has quit IRC 00:27:53 *** Progman has quit IRC 00:28:05 *** Progman_ is now known as Progman 00:28:20 <PublicServer> *** made screenshot at 000777E8: http://ps.openttdcoop.org/public/webcam/000777E8.png 00:29:13 *** pugi has quit IRC 00:29:17 <PublicServer> <MrRuben> how much "slow down space"should be used at primary stations I wonder 00:35:59 *** Progman_ has joined #openttdcoop 00:40:40 *** OwenS has quit IRC 00:41:23 *** Progman has quit IRC 00:41:35 *** Progman_ is now known as Progman 00:43:22 <PublicServer> *** made screenshot at 0003EF67: http://ps.openttdcoop.org/public/webcam/0003EF67.png 00:45:02 <PublicServer> <MrRuben> :) 00:46:27 <PublicServer> <MrRuben> xpac: you need help finalizing those other prio's? 00:46:39 <PublicServer> <xpac> well I just get into understanding how this stuff works 00:46:40 <PublicServer> <MrRuben> nvm guess you want to try yourself :) 00:47:00 <PublicServer> <xpac> I'm VERY happy that there are no other trains on the network yet^ 00:49:31 <PublicServer> <MrRuben> see what happens there 00:49:39 <PublicServer> <MrRuben> the train sees a path to itself 00:49:57 <PublicServer> <MrRuben> and think it will crash if it continues 00:50:36 <PublicServer> <xpac> yeah it works :D 00:50:47 <PublicServer> <MrRuben> not sure if the prio is too long though :) 00:51:07 <PublicServer> <xpac> well that would be up to optimizing when the trains are running, isnt it? 00:51:30 <PublicServer> <MrRuben> see the example above it? 00:51:40 <PublicServer> <xpac> yes 00:51:45 <PublicServer> <MrRuben> thats used if not enough rails 00:52:30 <PublicServer> <xpac> what do you mean with "not enough rails"? 00:52:45 <PublicServer> <MrRuben> sorry, I meant not enough space for rails 00:52:52 <PublicServer> <xpac> ah okay :) 00:52:53 <PublicServer> <MrRuben> in some games we have that problem 00:53:06 <PublicServer> <MrRuben> load up 181, which is a toy land chaos game 00:53:11 <PublicServer> <MrRuben> and you will see what I mena 00:54:10 *** dashing has quit IRC 00:54:32 <PublicServer> <MrRuben> it's still not an slh though :S 00:55:15 <theholyduck> !password 00:55:15 <PublicServer> theholyduck: airier 00:55:27 <PublicServer> *** theholyduck joined the game 00:55:52 <PublicServer> <xpac> so first... the priorities are right this way? 00:56:01 <PublicServer> <MrRuben> yes but 00:56:15 <PublicServer> <MrRuben> trains do not know which lane on the ML to take now 00:56:35 <PublicServer> <theholyduck> xpac, the water pickup thing 00:56:40 <PublicServer> <theholyduck> is way innefficient :P 00:56:45 <PublicServer> <theholyduck> can i fix it a bit? 00:56:48 <PublicServer> <MrRuben> look at !slh showcase 00:56:53 <PublicServer> <xpac> sure 00:56:54 <PublicServer> <MrRuben> :) 00:58:01 <PublicServer> <xpac> It's not a hub because trains will always pick the upper join to the ML? 00:58:24 <PublicServer> *** made screenshot at 0003F8D9: http://ps.openttdcoop.org/public/webcam/0003F8D9.png 00:58:39 <PublicServer> <MrRuben> not always, but until no more trains fit in the space between the split and the ML merge 00:59:22 <PublicServer> <MrRuben> It's kinda hard to understand at first 00:59:39 <PublicServer> <theholyduck> there, i fixed water pickup2 00:59:48 <PublicServer> <theholyduck> it has way too many trains though 00:59:50 <PublicServer> <theholyduck> but whatever 01:00:03 <PublicServer> <xpac> thanks... so you always merge to 1 lane @ theholyduck 01:00:10 <PublicServer> <theholyduck> not ALWAYS 01:00:14 <PublicServer> <theholyduck> but most of the time 01:00:17 <PublicServer> <theholyduck> especially on small stuff like that 01:00:19 <PublicServer> <theholyduck> then yes 01:00:45 <PublicServer> <xpac> okay :) 01:01:11 *** Progman has quit IRC 01:01:20 <PublicServer> <MrRuben> @gap 5 01:01:29 <mrruben5> @gap 5 01:01:29 <Webster> mrruben5: For Trainlength of 5: < 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 01:01:44 <PublicServer> <MrRuben> damnit 01:04:48 <PublicServer> <MrRuben> xpac: what you're doing there now is deadlocking 01:05:16 <PublicServer> <xpac> could you explain me, please? 01:05:27 <PublicServer> <MrRuben> see what happens there? 01:05:48 <PublicServer> <MrRuben> a train wanting to go merge on the outer lane can't join now 01:06:01 <PublicServer> <MrRuben> because of the train merging on the inner lane 01:06:33 <PublicServer> <MrRuben> no worries though :) 01:06:41 <PublicServer> <MrRuben> the fix is easy enough 01:06:48 <PublicServer> <xpac> mhh, I don't really see the problem at the moment. The lower lane was red because the train was just entering while the upper one was green 01:07:10 <PublicServer> <MrRuben> but I'm gonna move the prio first :P 01:07:58 <leg3nd> !password 01:07:58 <PublicServer> leg3nd: gating 01:08:08 <PublicServer> <MrRuben> drat 01:08:15 <PublicServer> <MrRuben> stupid diagonals 01:08:28 <PublicServer> <xpac> :D 01:08:40 <PublicServer> *** leg3nd joined the game 01:09:01 <PublicServer> <MrRuben> wups 01:09:58 <PublicServer> <MrRuben> what I did there now, was creating a waiting space 01:10:10 <PublicServer> <MrRuben> it does look weird but it's better then deadlocking 01:10:29 <PublicServer> <xpac> but how had the original one been deadlocked? 01:10:42 <PublicServer> <xpac> the train had only entered the lane if it was free 01:10:50 <PublicServer> <MrRuben> yes 01:10:59 <PublicServer> <MrRuben> but if both lanes were free 01:11:11 <PublicServer> <MrRuben> you couldn't have two trains enter at once 01:11:18 <PublicServer> <MrRuben> resulting in a jam on the SL 01:11:25 <PublicServer> <theholyduck> i see 1 problem with the stuff xpac is building 01:11:33 <PublicServer> <MrRuben> at a ML like this, traffic will get very high 01:11:36 <PublicServer> <theholyduck> he doesnt use go non stop to 01:11:39 <PublicServer> <theholyduck> wich should be enabled at all times 01:11:41 <PublicServer> <theholyduck> preferably 01:12:00 <PublicServer> <theholyduck> for the trains 01:12:09 <PublicServer> <MrRuben> xpac: please read http://blog.openttdcoop.org/2010/04/14/train-orders/ :) 01:12:25 <PublicServer> <theholyduck> i made a bunch of copper trains 01:12:30 <PublicServer> <theholyduck> and built a factory 01:12:45 <PublicServer> <xpac> enabled - thanks both of you 01:12:52 <PublicServer> <xpac> didn't know there was such an option :) 01:13:22 <PublicServer> <MrRuben> non-stop makes train instantly travel through a station which it does not have a current order for 01:13:26 <PublicServer> *** made screenshot at 0003ECDD: http://ps.openttdcoop.org/public/webcam/0003ECDD.png 01:13:47 <PublicServer> <MrRuben> if it didn't have non-stop for that station, the train might have thrown off it's cargo there 01:13:48 <PublicServer> <xpac> yeah, I know non-stop but did not know there was an option to change the default behaviour 01:14:13 <PublicServer> <xpac> I've been playing the original TTD for years, but OpenTTD introduced so many new options :) 01:14:50 <PublicServer> <MrRuben> might want to read v's article: http://blog.openttdcoop.org/2010/04/14/advanced-building-revue-03-path-to-insanity/ 01:14:54 <PublicServer> <xpac> So i got your point with my construction possibly jamming the SL 01:15:02 <PublicServer> <MrRuben> he explains his early games and which faults are made there 01:16:02 <PublicServer> <MrRuben> xpac: you can also look at !slh showcase for a nicer example, not laid in diagonal tracks (which are horrible to work with, bah) 01:16:15 <PublicServer> <theholyduck> diagonal tracks are sort of better to work with 01:16:18 <PublicServer> <xpac> yeah, diagonals really are... not nice :D 01:16:32 <PublicServer> <theholyduck> you can fit prios better on them 01:16:43 <PublicServer> <theholyduck> also, you can make more accurate prios with them 01:16:44 <PublicServer> <theholyduck> etc 01:16:59 <PublicServer> <MrRuben> duck: I see what you mean, but they are horrible to look at, jammed into a tiny space 01:16:59 <PublicServer> <theholyduck> problem with the slh example is that its driving on the left 01:17:02 <PublicServer> <theholyduck> wich is a bit confusing 01:17:19 <PublicServer> <theholyduck> so in reality you want to reverse that 01:17:25 <PublicServer> <xpac> well, I looked @ slh showcase... my point was, that the train was waiting at a point where he could immediatly enter both MLs... 01:18:02 <PublicServer> <theholyduck> well, you built your prio wrongly 01:18:30 <PublicServer> <xpac> okay MrRuben, I see how you reworked that 01:19:58 <PublicServer> <MrRuben> hmm 01:20:04 <PublicServer> <theholyduck> there, fixed up the prio a bit 01:20:14 <PublicServer> <xpac> could you please explain what you did? 01:20:16 <PublicServer> <MrRuben> prio's are easier to build on diagonals because a diagonal is always half a tile? 01:20:22 <PublicServer> <theholyduck> yeah 01:21:05 <PublicServer> <theholyduck> there, even better 01:21:06 <PublicServer> <theholyduck> and cleaner 01:22:17 <PublicServer> <xpac> okay - but what exactly did you change? Only little cosmetics or did you really change the way it works? 01:22:19 <PublicServer> <MrRuben> prios usually are a bit longer then the trains using the line because the prio also takes into account the speed of the train 01:22:34 <PublicServer> <theholyduck> xpac well it seemed to be 1 too many 2 way combo signals 01:22:39 <PublicServer> <theholyduck> rendering them useless 01:22:48 <PublicServer> <xpac> oh - okay 01:23:20 <PublicServer> <xpac> btw - I really love the "truck parking" station tile 01:23:34 <PublicServer> <MrRuben> bah 01:23:40 <PublicServer> <MrRuben> they are stupid yellow lines 01:23:54 <PublicServer> <MrRuben> who the hell uses yellow paint on their asfalt :S 01:23:57 <PublicServer> <xpac> yeah, but they show how much is waiting at the station and what type of good 01:24:03 <PublicServer> <xpac> Americans? 01:24:14 <PublicServer> <MrRuben> european white ftw :D 01:24:20 <theholyduck> mrruben5, huh 01:24:24 <PublicServer> <xpac> =) Where are you from? 01:24:29 <theholyduck> mrruben5, protip 01:24:33 <theholyduck> scandinavia/germany uses yellow 01:24:34 <PublicServer> <MrRuben> netherlands 01:24:38 <PublicServer> <Zaitzev> <- norway 01:24:59 <theholyduck> so "european" 01:25:04 <PublicServer> <xpac> Germany does not use yellow :) 01:25:13 <theholyduck> xpac, does for some, i'm fairly sure 01:25:16 <theholyduck> rather, color coding :P 01:25:19 <PublicServer> <xpac> <- from Germany 01:25:35 <PublicServer> <Zaitzev> what are those signs with "256x512" etc? 01:25:36 <theholyduck> xpac, you do use some form of line color coding scheme involving yellow though? 01:25:43 <theholyduck> Zaitzev, showing co-ordinates 01:25:45 <PublicServer> <Zaitzev> are they grid coordinates? 01:25:50 <PublicServer> <Zaitzev> kk 01:25:58 <theholyduck> xpac, for instance in norway 01:26:13 <theholyduck> white lines mean the traffic on the other side 01:26:16 <theholyduck> goes the same way as you 01:26:21 <PublicServer> <MrRuben> asfalt is black, so white is a more complimentary colour 01:26:22 <theholyduck> yellow line means traffic on the other side of the line 01:26:35 <theholyduck> goes oposite direction 01:26:36 <PublicServer> <xpac> yellow is only used when road markings are changed for a short time because of road works 01:26:45 <PublicServer> <xpac> but in general they simply use white 01:26:50 <PublicServer> <MrRuben> then yellow, which is only good for making eyes hurt 01:26:57 <theholyduck> the yellow white line system is pretty efficient that wya 01:27:09 <theholyduck> because you always know what lanes has what form of traffic 01:27:12 <theholyduck> just by looking at the road 01:27:41 <theholyduck> mrruben5, asphalt is only black when its new 01:27:49 <theholyduck> or really rich in oil 01:27:52 <PublicServer> <xpac> just a simple idea - have a look on the traffic. If cars are coming in your direction there is probably something wrong with the colour or the driver ;) 01:28:24 <PublicServer> <Zaitzev> or gender ;P 01:28:29 <PublicServer> *** made screenshot at 00053CAB: http://ps.openttdcoop.org/public/webcam/00053CAB.png 01:28:29 <PublicServer> <xpac> :P 01:28:33 <theholyduck> mrruben5, in norway for instance, asphalt is mostly greyish white 01:28:37 <PublicServer> <MrRuben> XD, yes, and when it gets older, it absorbs less sunlight, making yellow even less of a complimentary colour :P 01:28:48 <theholyduck> mrruben5, another argument against white 01:28:49 <theholyduck> is snow :P 01:28:59 <theholyduck> its this thing called snow. 01:29:03 <theholyduck> that makes everything white 01:29:09 <theholyduck> making white lines almost impossible to spot 01:29:09 <PublicServer> <Zaitzev> doesn't matter what color the road markings are, when there's snow on top 01:29:13 <PublicServer> <MrRuben> well I hadn't thought of that 01:29:14 <theholyduck> Zaitzev, well snow close by 01:29:30 <theholyduck> Zaitzev, white is really hard to see even with snow just right next to it 01:29:34 <theholyduck> its hard to see the line properly 01:29:37 <theholyduck> too much damn light 01:29:53 <PublicServer> <MrRuben> snow also covers yellow stripes 01:29:55 <PublicServer> <MrRuben> so :P 01:30:04 <theholyduck> mrruben5, sure, but roads gets driven on and the snow goes away 01:30:05 <theholyduck> mostly 01:30:10 <theholyduck> just some remains 01:30:14 <theholyduck> yellow stands out alot more though 01:30:19 <theholyduck> from the partially snowy surroundings 01:30:23 <theholyduck> than white 01:30:38 <PublicServer> <MrRuben> yeah I'm just good at irritating other people 01:30:40 <theholyduck> though in reality we should probably use what we use for roadsticks to mark where the road is going in snow 01:30:45 <theholyduck> bright red 01:30:49 <theholyduck> + reflexive coating 01:30:52 <PublicServer> <Zaitzev> so...what happened to that slh-in-progress by xpac? 01:31:22 <PublicServer> <xpac> It is now a hopefully-better-SLH by xpac and his two lecturers ;) 01:31:42 <PublicServer> <MrRuben> teehee 01:31:48 <PublicServer> <Zaitzev> ah, you're still on it ^^ 01:32:10 <PublicServer> <MrRuben> I wonder if we should add water trains already 01:32:20 <PublicServer> <Zaitzev> there's just 1 running atm xD 01:32:27 <PublicServer> <xpac> four! ;) 01:32:32 <PublicServer> <Zaitzev> oh ok :P 01:33:42 <PublicServer> <theholyduck> also that prio if not enough space example 01:33:45 <PublicServer> <theholyduck> is retarded 01:33:48 <PublicServer> <theholyduck> whoever did make it 01:33:54 <PublicServer> <theholyduck> no offence :P 01:34:01 <PublicServer> <Zaitzev> where? 01:34:07 <PublicServer> <theholyduck> at !here 01:34:21 <PublicServer> <theholyduck> that wont actually work 01:34:29 <PublicServer> <Zaitzev> oh that, i saw that and like "huh?" 01:34:36 <PublicServer> <MrRuben> duck, offcourse it's only used in places where it's impossible toa dd prio's in the right way 01:34:45 <PublicServer> <theholyduck> MrRuben: then MAKE space for it 01:34:50 <PublicServer> <theholyduck> theres almost always space to hack up a prio 01:34:51 <PublicServer> <theholyduck> in some way 01:35:00 <PublicServer> <theholyduck> and the way specified there is almost the oposite of a prio 01:35:06 <PublicServer> <theholyduck> it causes the trains on the mainline to jam 01:35:07 <PublicServer> <MrRuben> duck: I know that 01:35:14 <PublicServer> <theholyduck> in favor of the trains merging 01:35:50 <PublicServer> <MrRuben> I'm just illustrating it as a last solution if there really is no more space 01:35:57 <PublicServer> <MrRuben> (like in previous game) 01:35:58 <PublicServer> <theholyduck> that never happens 01:35:59 <PublicServer> <theholyduck> and if it did 01:36:00 <PublicServer> <xpac> who set the "make sure they are sync"-sign 01:36:03 <PublicServer> <theholyduck> merge in some other place 01:36:17 <PublicServer> <theholyduck> theres always enough space to hack up a prio if you just move some lines 01:36:19 <PublicServer> <theholyduck> and if it isnt 01:36:26 <PublicServer> <theholyduck> you're merging in the wrong place 01:36:33 <PublicServer> <theholyduck> that "last result" should be never 01:36:38 <PublicServer> <MrRuben> there are prio's in LLLRRR hubs sometimes 01:36:51 <PublicServer> <theholyduck> still space if you make it 01:36:52 <PublicServer> <MrRuben> how the heck would you merge in the wrong place there 01:43:31 <PublicServer> *** made screenshot at 0002A73F: http://ps.openttdcoop.org/public/webcam/0002A73F.png 01:44:15 <PublicServer> *** leg3nd has left the game (leaving) 01:44:35 <PublicServer> <Zaitzev> so, everyone dead? 01:44:47 <PublicServer> <xpac> not yet! 01:44:51 *** leg3nd^ has joined #openttdcoop 01:44:51 <PublicServer> <Zaitzev> hehe 01:45:06 <PublicServer> <MrRuben> water pickup 3 isn't on the right ML 01:45:29 <PublicServer> <MrRuben> or... 01:45:31 <PublicServer> <MrRuben> hmm 01:45:38 <PublicServer> <xpac> Water and Diamonds are supposed to be on that line 01:45:45 <PublicServer> <MrRuben> /slap me 01:45:56 <PublicServer> <xpac> /slap MrRuben :-P 01:49:41 <PublicServer> <Zaitzev> so, tomorrow we'll be seeing trains all over this place yes? 01:49:41 *** leg3nd^ has quit IRC 01:49:52 <PublicServer> <Zaitzev> later today, to be correct ;P 01:49:59 *** leg3nd^ has joined #openttdcoop 01:50:00 <PublicServer> <xpac> Yeah, I hope you do this in the next hours while I get to sleep now 01:50:07 <PublicServer> <Zaitzev> do what? 01:50:08 <PublicServer> <xpac> good night guys and thanks for the help :) 01:50:17 <PublicServer> <xpac> Add trains :-P 01:50:19 *** xpac has quit IRC 01:50:21 <PublicServer> <Zaitzev> heh no 01:50:33 <PublicServer> <xpac> bye bye 01:50:35 <PublicServer> <Zaitzev> adios 01:51:13 <PublicServer> *** xpac has left the game (leaving) 01:52:30 *** leg3nd has quit IRC 01:54:35 <PublicServer> *** MrRuben has left the game (leaving) 01:55:18 <PublicServer> *** MrRuben joined the game 01:58:33 <PublicServer> *** made screenshot at 000374AD: http://ps.openttdcoop.org/public/webcam/000374AD.png 02:13:03 <PublicServer> *** Zaitzev has left the game (leaving) 02:13:35 <PublicServer> *** made screenshot at 000538C8: http://ps.openttdcoop.org/public/webcam/000538C8.png 02:20:11 *** Vero has joined #openttdcoop 02:28:37 <PublicServer> *** made screenshot at 000298E3: http://ps.openttdcoop.org/public/webcam/000298E3.png 02:43:39 <PublicServer> *** made screenshot at 000254EC: http://ps.openttdcoop.org/public/webcam/000254EC.png 02:44:42 *** Razmir has left #openttdcoop 02:51:23 *** Fuco has quit IRC 02:52:22 <PublicServer> *** MrRuben has left the game (leaving) 02:58:41 <PublicServer> *** made screenshot at 00025CFB: http://ps.openttdcoop.org/public/webcam/00025CFB.png 03:14:52 *** robotboy has joined #openttdcoop 03:17:16 *** mrruben5 has quit IRC 03:30:23 *** mixrin has quit IRC 04:08:38 *** mixrin has joined #openttdcoop 04:12:39 *** KyleS has joined #openttdcoop 04:12:46 <KyleS> !password 04:12:46 <PublicServer> KyleS: zombie 04:13:00 <PublicServer> *** KyleS joined the game 04:17:53 *** robotboy has quit IRC 04:30:31 <PublicServer> <KyleS> hello :o 04:31:26 <KyleS> !cl 5 04:31:32 <KyleS> !curve 04:31:32 <PublicServer> KyleS: http://www.openttdcoop.org/wiki/Max_Curve_Speed 04:34:57 <PublicServer> *** KyleS has left the game (leaving) 04:39:27 <PublicServer> *** theholyduck has left the game (leaving) 04:39:28 <PublicServer> *** Game paused (number of players) 04:39:40 <KyleS> !password 04:39:41 <PublicServer> KyleS: piques 04:39:50 <PublicServer> *** KyleS joined the game 04:39:54 <PublicServer> *** Game unpaused (number of players) 04:50:58 *** mixrin has quit IRC 04:58:43 <PublicServer> *** made screenshot at 00002A48: http://ps.openttdcoop.org/public/webcam/00002A48.png 05:13:45 <PublicServer> *** made screenshot at 0002E892: http://ps.openttdcoop.org/public/webcam/0002E892.png 05:17:22 *** einKarl has joined #openttdcoop 05:19:49 *** elmz has joined #openttdcoop 05:22:24 *** mixrin has joined #openttdcoop 05:28:48 <PublicServer> *** made screenshot at 0002F293: http://ps.openttdcoop.org/public/webcam/0002F293.png 05:58:50 <PublicServer> *** made screenshot at 0002F48F: http://ps.openttdcoop.org/public/webcam/0002F48F.png 06:03:08 *** mixrin has quit IRC 06:03:40 *** robotboy has joined #openttdcoop 06:13:52 <PublicServer> *** made screenshot at 0002EEB3: http://ps.openttdcoop.org/public/webcam/0002EEB3.png 06:19:35 <PublicServer> *** KyleS has left the game (connection lost) 06:19:36 <PublicServer> *** Game paused (number of players) 06:35:23 *** ^Spike^ has joined #openttdcoop 06:35:23 *** ChanServ sets mode: +o ^Spike^ 06:41:18 *** robotboy has quit IRC 06:42:31 *** ODM has joined #openttdcoop 06:42:32 *** ChanServ sets mode: +o ODM 06:53:16 *** Tray has joined #openttdcoop 06:54:22 <Absurd-Mind> !password 06:54:22 <PublicServer> Absurd-Mind: pastas 06:54:32 <PublicServer> *** Absurd-Mind joined the game 06:58:12 <PublicServer> *** Absurd-Mind has left the game (leaving) 07:00:01 *** Mitcian has joined #openttdcoop 07:01:13 *** Tray has quit IRC 07:05:20 *** mixrin has joined #openttdcoop 07:09:45 <PublicServer> Server closed down by admin 07:09:45 <PublicServer> Saving game... 07:09:48 <PublicServer> Server has exited 07:09:49 *** PublicServer has quit IRC 07:10:15 *** PublicServer has joined #openttdcoop 07:10:15 <PublicServer> Autopilot engaged 07:10:15 <PublicServer> Loading default savegame 07:10:15 *** ChanServ sets mode: +v PublicServer 07:10:15 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #182 (r19689) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity" 07:10:38 *** Turgid has left #openttdcoop 07:10:38 <Ammler> !rcon unpause 07:10:38 <PublicServer> Ammler: Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 07:10:44 <Ammler> !rcon pause 07:10:47 <Ammler> !rcon unpause 07:13:08 <PublicServer> Server closed down by admin 07:13:11 <PublicServer> Server has exited 07:13:12 *** PublicServer has quit IRC 07:13:28 *** PublicServer has joined #openttdcoop 07:13:28 <PublicServer> Autopilot engaged 07:13:28 <PublicServer> Loading default savegame 07:13:28 *** ChanServ sets mode: +v PublicServer 07:13:28 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #182 (r19689) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity" 07:13:31 <Ammler> !rcon unpause 07:13:32 <PublicServer> Ammler: Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 07:13:34 <Ammler> !rcon pause 07:13:37 *** PublicServer has quit IRC 07:13:43 <Ammler> wow 07:15:13 *** PublicServer has joined #openttdcoop 07:15:13 *** ChanServ sets mode: +v PublicServer 07:15:13 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #182 (r19689) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity" 07:15:20 <Ammler> !rcon pause 07:15:21 <PublicServer> *** Game still paused (manual, number of players) 07:15:26 <Ammler> !rcon unpause 07:15:27 <PublicServer> *** Game still paused (number of players) 07:18:14 <KyleS> !password 07:18:14 <PublicServer> KyleS: lapped 07:18:29 <PublicServer> *** KyleS joined the game 07:18:39 <PublicServer> *** Game unpaused (number of players) 07:18:39 <PublicServer> *** Amm1er joined the game 07:18:58 <Ammler> !rcon pause 07:18:59 <PublicServer> *** Game paused (manual) 07:19:02 <Ammler> !rcon unpause 07:19:03 <PublicServer> *** Game unpaused (manual) 07:19:10 <Ammler> !unpause 07:19:10 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 07:19:20 <PublicServer> <KyleS> do you know if we are connecting industries that lie outside the outer ring of train tracks? 07:19:47 <PublicServer> <Amm1er> I have no idea about anything, sorry :-) 07:19:59 <PublicServer> <KyleS> ok :-( 07:20:07 <PublicServer> <Amm1er> first time I joined this map 07:22:52 *** Benny has quit IRC 07:24:54 <PublicServer> <Amm1er> doesn't work in OpenTTD :-P 07:25:05 <PublicServer> <KyleS> yeah 07:25:08 <PublicServer> <KyleS> these desert tunnels 07:25:12 <PublicServer> <KyleS> are deceiving 07:25:13 <PublicServer> <KyleS> :P 07:25:35 <PublicServer> <Amm1er> enhanced tunnel would rock :-) 07:27:59 <PublicServer> <KyleS> anyways, i need to go to sleep...waking up in about 6 hours :-( 07:28:06 <PublicServer> *** KyleS has left the game (leaving) 07:28:17 <KyleS> ttyl 07:28:18 *** KyleS has left #openttdcoop 07:28:21 <Ammler> !unpause 07:28:21 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 07:28:41 <Ammler> !autl 07:28:43 <Ammler> !auto 07:28:43 <PublicServer> *** Ammler has enabled autopause mode. 07:28:43 <PublicServer> *** Game paused (number of players) 07:28:52 <Ammler> !unpause 07:28:52 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 07:28:53 <PublicServer> *** Game unpaused (number of players) 07:28:59 <Ammler> !auto 07:28:59 <PublicServer> *** Ammler has enabled autopause mode. 07:28:59 <PublicServer> *** Game paused (number of players) 07:29:08 <PublicServer> *** Amm1er has left the game (leaving) 07:29:46 *** Mitcian has quit IRC 07:29:50 <PublicServer> *** made screenshot at 00075F81: http://ps.openttdcoop.org/public/webcam/00075F81.png 07:37:13 *** smoovi has joined #openttdcoop 07:54:05 <ccfreak2k> Nice useless stretch of monorail there. 07:57:12 *** Combuster has quit IRC 07:57:13 *** [com]buster has joined #openttdcoop 07:57:13 *** ChanServ sets mode: +o [com]buster 07:57:16 *** [com]buster is now known as Combuster 08:04:22 *** Mazur has joined #openttdcoop 08:04:57 *** Phazorx has joined #openttdcoop 08:04:57 *** Webster sets mode: +o Phazorx 08:05:18 <PublicServer> *** Mazur joined the game 08:21:11 *** Progman has joined #openttdcoop 08:26:25 <PublicServer> *** Mazur has left the game (leaving) 08:29:53 <PublicServer> *** made screenshot at 00057B7F: http://ps.openttdcoop.org/public/webcam/00057B7F.png 08:40:10 *** robotboy has joined #openttdcoop 08:53:05 *** pugi has joined #openttdcoop 08:56:11 <pugi> !password 08:56:11 <PublicServer> pugi: ramrod 08:56:41 <PublicServer> *** pug joined the game 09:00:01 <PublicServer> *** pug has left the game (leaving) 09:19:46 *** Combuster has quit IRC 09:20:14 *** Combuster has joined #openttdcoop 09:20:14 *** ChanServ sets mode: +o Combuster 09:24:12 *** trangar has joined #openttdcoop 09:24:24 <trangar> !password 09:24:24 <PublicServer> trangar: dwells 09:25:29 <PublicServer> *** trangar joined the game 09:29:55 <PublicServer> *** made screenshot at 00002C49: http://ps.openttdcoop.org/public/webcam/00002C49.png 09:38:48 *** robotboy has quit IRC 09:39:37 <PublicServer> *** trangar has left the game (leaving) 09:39:58 *** trangar has quit IRC 09:44:57 <PublicServer> *** made screenshot at 00074D90: http://ps.openttdcoop.org/public/webcam/00074D90.png 09:48:01 *** devilsadvocate has joined #openttdcoop 09:49:06 *** Zulan has joined #openttdcoop 09:50:00 <V453000> SmatZ: is it possible to get info about which changes in nightlies are going to be in stable versions? 09:53:24 <Ammler> V453000: http://vcs.openttd.org/svn/log/branches/1.0 09:55:23 <V453000> thanks Ammler :) 09:56:23 <Ammler> but maybe the changelog of releases is better 09:56:52 <V453000> my mate was interested when is realistic RV acceleration coming into stable 09:56:56 <V453000> is all :) 09:57:14 <Ammler> http://de.binaries.openttd.org/binaries/releases/1.0.1-RC1/changelog.txt 09:57:30 <Ammler> not with 1.0 09:57:37 <V453000> ye :) 09:57:50 <Ammler> "big" Features go to 1.1 09:57:56 <V453000> okayy thanks 09:58:17 <SmatZ> :) 09:58:34 <Ammler> SmatZ: fix me, if I am wrong :-P 09:59:45 <SmatZ> you're fine, no need to fix :) 10:04:48 *** Trangar has joined #openttdcoop 10:05:03 <Trangar> !identify 10:05:06 <Trangar> @identify 10:05:09 <Trangar> :< 10:05:25 <Trangar> there 10:06:11 <Trangar> !player 10:06:14 <Trangar> !playres 10:06:16 <Trangar> .. 10:06:18 <Trangar> !players 10:06:20 <PublicServer> Trangar: There are currently no clients connected to the server 10:07:31 <hylje> third time's a charm 10:07:46 <Trangar> ye I really should learn how to type on my laptop :P 10:18:43 *** devilsadvocate has quit IRC 10:24:36 <Trangar> !players 10:24:38 <PublicServer> Trangar: There are currently no clients connected to the server 10:24:41 <Trangar> pff 10:27:46 *** Combuster has quit IRC 10:28:14 <Pirate87> !playercount 10:28:14 <PublicServer> Pirate87: Number of players: 0 10:28:23 <Pirate87> :( 10:28:32 <Ammler> lol 10:28:33 <Pirate87> !password 10:28:33 <PublicServer> Pirate87: peddle 10:28:55 <Ammler> if you would join instead wait until someone else joins, you would already be at least 2 :-) 10:28:58 <PublicServer> *** Pirate87 joined the game 10:29:04 <Trangar> oh I was going to offer that :P 10:29:37 <Ammler> openttd uses no resources while paused ;-) 10:30:02 *** Trangar has quit IRC 10:30:05 *** trangar has joined #openttdcoop 10:30:18 <trangar> !password 10:30:18 <PublicServer> trangar: ninths 10:30:45 <PublicServer> *** Game unpaused (number of players) 10:30:46 <PublicServer> *** trangar joined the game 10:30:50 <PublicServer> <trangar> :O 10:36:50 <leg3nd^> !password 10:36:50 <PublicServer> leg3nd^: ninths 10:37:24 <PublicServer> *** leg3nd joined the game 10:37:47 <PublicServer> <trangar> hey leg3nd 10:37:50 <PublicServer> <leg3nd> hej 10:37:58 <PublicServer> <leg3nd> Whats wrong with my SLH ? 10:38:04 <PublicServer> <leg3nd> dont get the signs there now :> 10:38:13 <PublicServer> <trangar> slh4? 10:38:28 <PublicServer> <leg3nd> yeah 10:38:33 <PublicServer> <trangar> it's not "wrong" 10:38:38 <PublicServer> <trangar> but depending on the traffic on the 3 lines 10:38:48 <PublicServer> <trangar> it might be faster to make 3 seperate lines and join them after the bridges 10:39:14 <PublicServer> <leg3nd> Arr. well i can fix that later. when we the line is on load. 10:39:19 <PublicServer> <trangar> because now they go 3 -> 1 -> 3 -> 1 :P 10:39:20 <PublicServer> <trangar> ye 10:39:43 <PublicServer> <leg3nd> I where so proud of my Hub :> 10:39:48 <PublicServer> <trangar> :) it looks good 10:39:56 <PublicServer> <trangar> nice and clean 10:40:13 <PublicServer> <trangar> oh I signalled food pickup again 10:40:22 <PublicServer> <leg3nd> With TL2 CL can be 1 right ? 10:40:47 <PublicServer> <trangar> cl? 10:40:52 <PublicServer> <leg3nd> corner lenght 10:41:01 <PublicServer> <Pirate87> curve actually 10:41:09 <PublicServer> <leg3nd> soz pirat :> 10:41:22 <PublicServer> <Pirate87> :P 10:41:46 <PublicServer> <trangar> O.o 10:41:51 <PublicServer> <trangar> I don't like weird engines 10:42:38 <PublicServer> *** Spike joined the game 10:43:19 <SmatZ> !genkey ^Spike^ 10:43:20 <PublicServer> SmatZ: Key sent to ^Spike^ 10:43:33 <PublicServer> <trangar> oh wait 10:43:45 <PublicServer> <trangar> cl 2 still slows down to 200 or so 10:44:26 <PublicServer> <trangar> but it might help if it was tl4 -.-' 10:44:45 <PublicServer> <trangar> ye cl2 doesn't slow down (!test) 10:44:48 <PublicServer> <leg3nd> Okay now its really easy to make 3 seperate lines 10:45:00 <PublicServer> *** made screenshot at 0006353F: http://ps.openttdcoop.org/public/webcam/0006353F.png 10:45:56 <Pirate87> @tunnels 2 6 10:45:56 <Webster> Pirate87: For Trainlength of 2: 17 - 20 needs 5, 21 - 24 needs 6, 25 - 28 needs 7. 10:46:15 <Pirate87> @tunnels 2 2 10:46:15 <Webster> Pirate87: For Trainlength of 2: < 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 10:46:43 <PublicServer> <leg3nd> Wow i actuely made the design nice for it. 10:46:46 <PublicServer> <trangar> :) 10:46:49 <PublicServer> <leg3nd> easy to expand to more lines 10:46:54 <PublicServer> *** X_E_QT_R joined the game 10:46:58 <PublicServer> <X_E_QT_R> eloo 10:47:01 <PublicServer> <trangar> hai 10:47:02 <PublicServer> *** X_E_QT_R has changed his/her name to V453000 10:47:05 <PublicServer> <leg3nd> hello 10:49:46 <PublicServer> <trangar> holy crap @ dredingtown 10:49:57 <PublicServer> <trangar> first time I saw it, it had 5 buildings xD 10:50:00 <PublicServer> <Pirate87> trangar: the train in your test is too short 10:50:14 <PublicServer> <Pirate87> but it doesn't matter 10:50:15 <PublicServer> <trangar> it's tl2 10:50:32 <PublicServer> <Pirate87> check cooper trains group 10:51:26 <PublicServer> <trangar> V 10:51:30 <PublicServer> <V453000> m? 10:51:39 <PublicServer> <trangar> I found a !slows down in your station 10:51:49 <PublicServer> <V453000> ffs 10:51:50 <PublicServer> <V453000> y 10:52:00 <PublicServer> <trangar> :D you're welcome buddy 10:53:58 <PublicServer> <V453000> wtf is the Stuff train 10:54:04 <PublicServer> <V453000> in trainyard 10:54:16 <PublicServer> <trangar> it's goods 10:54:22 <PublicServer> <V453000> fuck? 10:54:26 <PublicServer> <trangar> no, goods 10:54:45 <PublicServer> <V453000> it was in fruit group and we dont have any such trains 10:55:25 *** devilsadvocate has joined #openttdcoop 10:56:00 <PublicServer> <trangar> anyways anything that needs to me made/done? 10:56:06 <PublicServer> <V453000> yes 10:56:12 <PublicServer> <V453000> service center 10:56:23 <PublicServer> <V453000> in front of goods raws drop 10:56:33 <PublicServer> <V453000> to replace all WAM-12s to masais 10:56:39 <PublicServer> <trangar> ... awot? 10:57:03 <PublicServer> *** Spike has left the game (leaving) 10:57:22 <PublicServer> <Pirate87> V, there's a hub naming proposal on the message board 10:57:27 <PublicServer> <Pirate87> are we using it ? 10:57:45 <PublicServer> <V453000> well why not 11:00:02 <PublicServer> *** made screenshot at 0003DF9B: http://ps.openttdcoop.org/public/webcam/0003DF9B.png 11:01:32 <Absurd-Mind> !password 11:01:32 <PublicServer> Absurd-Mind: salute 11:01:41 <PublicServer> *** Absurd-Mind joined the game 11:02:34 <V453000> !rcon set raw_industry_construction 1 11:03:22 *** KenjiE20 has joined #openttdcoop 11:03:22 *** ChanServ sets mode: +o KenjiE20 11:03:35 <PublicServer> <trangar> so, how does flip flop work? :P 11:03:48 <PublicServer> <V453000> have you read my blog article? 11:03:53 <PublicServer> <trangar> take a guess 11:04:00 <PublicServer> <V453000> no 11:04:09 <PublicServer> <trangar> :) you're a better guesser than me 11:04:18 <PublicServer> <V453000> ok 11:04:27 <PublicServer> <V453000> flipflop is explained there 11:06:03 <PublicServer> <trangar> async srnw stations? 11:06:12 <PublicServer> <V453000> ? 11:06:17 <PublicServer> <trangar> no x) 11:06:35 <V453000> http://blog.openttdcoop.org/2010/03/25/advanced-building-revue-02-splits/ 11:06:38 <V453000> there u go 11:08:52 <Giddorah> !players 11:08:53 <PublicServer> Giddorah: Client 11 (Orange) is Pirate87, in company 1 (#openttdcoop PSG#182) 11:08:53 <PublicServer> Giddorah: Client 15 (Orange) is trangar, in company 1 (#openttdcoop PSG#182) 11:08:53 <PublicServer> Giddorah: Client 17 (Orange) is leg3nd, in company 1 (#openttdcoop PSG#182) 11:08:53 <PublicServer> Giddorah: Client 26 is Absurd-Mind, a spectator 11:08:53 <PublicServer> Giddorah: Client 24 (Orange) is V453000, in company 1 (#openttdcoop PSG#182) 11:08:55 <PublicServer> <leg3nd> Uhh my station is aktive :> 11:09:11 *** gleeb_ has joined #openttdcoop 11:09:13 <V453000> !rcon set raw_industry_construction 2 11:09:16 <PublicServer> <leg3nd> Anyway where alot of quastion what to do about the RAWS outside the rings. 11:09:18 <V453000> yes, I added trains there 11:09:24 <PublicServer> <leg3nd> what should we do with them 11:09:29 <PublicServer> <V453000> the same as with the inner ones 11:09:34 <PublicServer> <V453000> no difference 11:09:56 <PublicServer> <leg3nd> okay. 11:10:13 <PublicServer> <V453000> no matter really if you build SLH inside or outside .. just connect them 11:10:22 <PublicServer> <V453000> and im prospecting some industries right now :) 11:10:30 <PublicServer> <V453000> oh I see some are already there 11:10:32 <Ammler> V453000: maybe you should make a 2nd cfg :-) 11:10:33 <PublicServer> <V453000> ok nevermind 11:10:49 <V453000> Ammler: ? 11:10:52 <Ammler> so you don't need to change the nick everytime 11:10:59 <V453000> he 11:11:38 <V453000> I think I would have mess in settings 11:11:57 <PublicServer> *** Giddorah joined the game 11:13:06 <PublicServer> <Giddorah> SRNW? 11:13:17 <PublicServer> <V453000> ?? 11:13:17 <PublicServer> <Giddorah> Wait 11:13:18 <PublicServer> <Giddorah> nvm 11:13:21 <PublicServer> <Giddorah> HAH 11:13:34 <PublicServer> <Giddorah> Just saw the raws-drop station when I logged in 11:13:36 <PublicServer> <Giddorah> :) 11:13:44 <PublicServer> <V453000> ye 11:14:41 <pugi> !password 11:14:41 <PublicServer> pugi: salute 11:14:57 <PublicServer> *** pug joined the game 11:15:04 <PublicServer> *** made screenshot at 00042167: http://ps.openttdcoop.org/public/webcam/00042167.png 11:16:05 *** gleeb_ has quit IRC 11:16:48 *** Gleeb has quit IRC 11:17:01 *** gleeb has joined #openttdcoop 11:17:45 <PublicServer> *** Absurd-Mind has left the game (leaving) 11:20:29 <PublicServer> <leg3nd> hehe if i write wierd text now. im just vacumcleaning my Laptop :> 11:23:27 <PublicServer> <trangar> <3 train 79 11:23:34 <PublicServer> <pug> :D 11:23:40 <PublicServer> <pug> i'm just creating it :P 11:23:43 <ODM> http://ps.openttdcoop.org/public/stats/report-181.txt stats for the previous game 11:23:45 <PublicServer> <trangar> :) 1 mil train 11:23:48 <PublicServer> <V453000> ugly 11:23:56 <PublicServer> <trangar> fire it up :D 11:24:02 <PublicServer> <pug> but i don't know if i should distribute the engines evenly 11:24:04 <PublicServer> <V453000> UGLY 11:24:07 <PublicServer> <pug> or put them all in front 11:24:10 <PublicServer> <pug> or 3 front, 2 back.. 11:24:12 <PublicServer> <trangar> distribute 11:24:15 <PublicServer> <pug> i did 11:24:20 <PublicServer> <trangar> :) go for it then 11:24:36 <PublicServer> <V453000> this is better 11:24:41 <PublicServer> <V453000> not that it matters 11:24:42 <PublicServer> <trangar> or distribute or 3 front 2 back 11:24:44 <PublicServer> <V453000> but that was real ugly 11:24:55 *** Vitus has joined #openttdcoop 11:25:03 <V453000> xD 11:25:08 <V453000> SmatZ :D 28 11:25:32 <PublicServer> <trangar> 1 mil trains xD 11:25:34 <PublicServer> <pug> :D 11:25:38 <PublicServer> <pug> 6 for the beginning? 11:25:41 <PublicServer> <trangar> ye 11:25:49 <Vitus> !password 11:25:49 <PublicServer> Vitus: nibble 11:25:51 <PublicServer> <trangar> should be more than enough for the current traffic 11:26:08 <PublicServer> <V453000> even 2 are enough 11:26:11 <PublicServer> <pug> i bet the train is coming from the underground 11:26:13 <PublicServer> *** Vitus joined the game 11:26:15 <PublicServer> <Vitus> Hey! 11:26:21 <PublicServer> <V453000> hi 11:26:24 <PublicServer> <trangar> hey 11:26:25 <PublicServer> *** leg3nd has joined spectators 11:26:26 <PublicServer> <trangar> check train 79 :D 11:27:57 <PublicServer> <Vitus> Who added signals to gaps at food pickup? 11:28:09 <PublicServer> <trangar> <- 11:28:17 <PublicServer> <V453000> retaaard! :P 11:28:21 <PublicServer> <Vitus> But why? 11:28:22 <PublicServer> <trangar> but the message wasen't there at the time 11:28:26 <PublicServer> <Vitus> It was 11:28:29 <PublicServer> <trangar> wasen't 11:28:30 <PublicServer> <V453000> lol message or not, use brain 11:28:36 <PublicServer> <Vitus> I actually removed the signals and added this sign 11:28:57 <PublicServer> <trangar> might've been someone else then 11:29:02 <PublicServer> <trangar> was no sign when I placed the signals 11:29:09 *** fonsinchen has joined #openttdcoop 11:30:06 <PublicServer> *** made screenshot at 00042183: http://ps.openttdcoop.org/public/webcam/00042183.png 11:30:35 *** mrruben5 has joined #openttdcoop 11:30:41 <PublicServer> *** MrRuben joined the game 11:30:45 <PublicServer> <V453000> ah here he is :) 11:30:47 <PublicServer> <V453000> hi 11:30:53 <PublicServer> <Vitus> So, SLs for outer ring are just L 11:30:57 <PublicServer> <Vitus> Right? 11:31:02 <PublicServer> <V453000> ye 11:31:05 <PublicServer> <MrRuben> hi guys :) 11:31:07 <PublicServer> <V453000> outer 11:31:08 <PublicServer> <V453000> wait 11:31:09 <PublicServer> <V453000> no 11:31:12 <PublicServer> <V453000> these are LR 11:31:15 <PublicServer> <V453000> you have to get back 11:31:20 *** Intexon has joined #openttdcoop 11:31:35 <PublicServer> *** Intexon joined the game 11:31:38 <PublicServer> <Intexon> hi 11:31:47 <PublicServer> <V453000> mrruben5: what the hell should !experimenting mean? 11:31:48 <PublicServer> <Vitus> I mean the one for raws 11:31:55 <PublicServer> <V453000> yes 11:32:00 <PublicServer> <V453000> outer SLH for raws 11:32:01 <PublicServer> <Vitus> And that's the outermost ring I could find 11:32:09 <PublicServer> <V453000> must be there ->and back <- so L-R 11:32:17 <PublicServer> <MrRuben> v453000: I don't know, I just tried to remember how that megalomaniac was built :) 11:32:24 <PublicServer> <V453000> lol. 11:32:43 <PublicServer> <V453000> dont copy and try to understand it :) 11:33:54 <PublicServer> <MrRuben> why not? It's good practice :) 11:34:02 <PublicServer> <MrRuben> How else should I learn 11:34:06 <PublicServer> <pug> first goods being transported to town drop :D 11:34:22 <PublicServer> <V453000> well 11:34:25 <PublicServer> <trangar> :D I know 11:34:27 <PublicServer> <V453000> understanding is learning :) 11:34:32 <PublicServer> <pug> click on train -> ctrl+click on center view on train :D 11:34:52 <PublicServer> <trangar> @V I still don't get flipflops 11:34:59 <PublicServer> <trangar> but I'll read up on logical gates first 11:35:53 <Mazur> You gus were not talking about my "!missing signals" sign, were you? 11:35:55 <PublicServer> <MrRuben> I understand how it works, I am just wondering if it would work for a normal type of game 11:36:14 <PublicServer> <V453000> what is normal type of game 11:36:39 <Mazur> V453000: Ad-Hoc building Chaos. 11:36:51 <Mazur> ? 11:37:00 <PublicServer> <V453000> Ad-Hoc? 11:37:01 <PublicServer> <trangar> D: 11:37:04 <PublicServer> <pug> wow 11:37:05 <PublicServer> <trangar> 1.129k money 11:37:11 <PublicServer> <pug> 1 mio profit from goods 11:38:02 <Mazur> V453000: Ad-Hoc means unplanned, spontaneous. Hacks are by definition Ad-Hoc. 11:38:12 <PublicServer> <MrRuben> I only figured it wouldn't do any load balancing at all when I built it 11:38:50 <PublicServer> <V453000> We need more food trains 11:38:50 <PublicServer> <MrRuben> because thats what I want to know, how to properly load balance a terminus or a roro station 11:38:56 <PublicServer> <V453000> try to balance the numbers 11:39:16 <PublicServer> <MrRuben> yup but how 11:39:33 <PublicServer> <V453000> MrRuben: just allow every input line reach any platform 11:40:28 <PublicServer> <MrRuben> exactly, and for me that's even more complicated on a terminus as on a roro station 11:40:40 <PublicServer> <V453000> want some tutorials? :) 11:40:40 <PublicServer> <MrRuben> then on a roro station* 11:40:48 <PublicServer> <MrRuben> guess so yeah :P 11:40:57 <PublicServer> <V453000> so come to the experimenting are 11:40:58 <PublicServer> <V453000> a 11:41:53 <PublicServer> <pug> 1.300.042€ profit per trip is good :D 11:42:13 <PublicServer> <trangar> ^^ it is 11:42:54 <PublicServer> <trangar> want me to finance some lumber mills V? 11:42:58 <PublicServer> <V453000> no 11:43:00 <PublicServer> <V453000> no lumber 11:43:02 <PublicServer> <V453000> see plan 11:43:04 *** robotboy has joined #openttdcoop 11:43:05 <PublicServer> <trangar> :< 11:43:46 <PublicServer> <trangar> *adds wood to the plan* 11:43:50 <PublicServer> <MrRuben> right 11:44:04 *** ODM has quit IRC 11:44:08 <PublicServer> <MrRuben> so far I understood how you balanced 2 lines 11:44:19 <PublicServer> <MrRuben> but what about 3 or 4? 11:44:27 <PublicServer> <V453000> similar 11:45:08 <PublicServer> *** made screenshot at 00071B97: http://ps.openttdcoop.org/public/webcam/00071B97.png 11:46:46 <PublicServer> <Intexon> V, am I allowed to build one SLH heading out of the ring? just on the map edge 11:46:52 <PublicServer> <V453000> sure 11:47:32 <PublicServer> <V453000> MrRuben: and so on ... 11:47:41 <PublicServer> <MrRuben> want me to finish it? 11:47:45 <PublicServer> <MrRuben> oh ^^ 11:47:57 <PublicServer> <V453000> but mostly ... no need to balance 4 line input really 11:48:10 <PublicServer> <MrRuben> guess I should just try to build in some single player games :) 11:48:12 <PublicServer> <V453000> but if yes, then there is a very good oldschool style 11:48:21 <PublicServer> <V453000> XeryusTC is master in that 11:48:36 <PublicServer> <V453000> see for example ProZone Game 5 11:48:40 <PublicServer> <MrRuben> yeah tunnel abuse like mad 11:48:42 <PublicServer> <V453000> factory pickup 11:49:13 <PublicServer> <Intexon> the food raws drop doesn't accept anything btw 11:49:35 <PublicServer> <Intexon> fixed 11:49:43 <PublicServer> <V453000> not yet :) 11:49:46 <Zaitzev> hai peeps 11:49:53 <Zaitzev> !password 11:49:53 <PublicServer> Zaitzev: enacts 11:50:02 <PublicServer> <MrRuben> hey :) 11:50:07 <PublicServer> <V453000> hi 11:50:17 <PublicServer> <Intexon> it is supposed to accept it already isn't it? i see trains coming 11:50:25 <PublicServer> <V453000> yes but I had to walk it 11:50:32 <PublicServer> *** Kenji joined the game 11:50:36 <PublicServer> *** Zaitzev joined the game 11:50:36 <PublicServer> <V453000> hi Kenji 11:50:45 <PublicServer> <Intexon> was just about to do it 11:50:52 <PublicServer> <Kenji> blarg 11:51:01 <PublicServer> <Kenji> why the hemmed in towns? 11:51:11 <PublicServer> <Zaitzev> so they don't grow 11:51:15 <PublicServer> <Zaitzev> ? 11:51:19 <PublicServer> <Zaitzev> or what? 11:51:20 <PublicServer> <Kenji> a) it's desert 11:51:37 <PublicServer> <Kenji> b) towns hardly grow without service 11:51:44 <PublicServer> <Kenji> b) turn it off when it's not needed 11:51:44 <PublicServer> <V453000> ^ 11:51:48 <PublicServer> <Kenji> c) * 11:52:03 <PublicServer> <MrRuben> but we have a town that needs to grow :) 11:52:05 <PublicServer> <Kenji> result, pointless and fugly 11:52:23 <PublicServer> <Pirate87> train limit reached 11:52:24 <PublicServer> <MrRuben> but was wondering the same thing actually 11:52:49 <PublicServer> <Kenji> oooh mixed TL 11:52:51 <V453000> !trains 500 11:52:51 <PublicServer> *** V453000 has set max_trains to 500 11:52:58 <PublicServer> *** sonic joined the game 11:53:18 *** Progman has quit IRC 11:55:43 <PublicServer> <Kenji> heh "MUST USE RORO CONSTANTLY" 11:56:00 <PublicServer> <Kenji> silly people 11:56:09 <PublicServer> <V453000> wher? 11:56:12 <PublicServer> <MrRuben> blame xeryusct 11:56:18 <PublicServer> <Kenji> middle of the map 11:56:28 <PublicServer> <Kenji> the giant unwieldy water pickups 11:56:42 <PublicServer> <V453000> he 11:57:31 <PublicServer> <Kenji> it works for slh05 11:57:36 <PublicServer> <Kenji> but the others are a bit silly 11:58:23 <PublicServer> *** Kenji has joined company #1 11:58:39 <PublicServer> <Kenji> missing signals -_- 11:58:44 <PublicServer> <V453000> ._. 11:59:37 <PublicServer> <Kenji> lol, and no one is keeping an eye on stations 11:59:57 <PublicServer> <Kenji> three underserviced stations 12:00:06 <PublicServer> <Kenji> very underserviced 12:00:10 <PublicServer> *** made screenshot at 0005972B: http://ps.openttdcoop.org/public/webcam/0005972B.png 12:00:14 <PublicServer> <V453000> :/ 12:00:18 <PublicServer> <MrRuben> we have only just began building them yesterday 12:00:32 <PublicServer> <Kenji> 699 tonnes of copper 12:00:54 <PublicServer> <Kenji> giant red flag on the station list 12:00:57 <PublicServer> <Kenji> literally 12:01:57 <PublicServer> *** V453000 has joined spectators 12:07:20 <PublicServer> *** V453000 has joined company #1 12:07:41 <PublicServer> *** V453000 has joined spectators 12:07:49 <hylje> figuratively 12:11:34 <PublicServer> <MrRuben> >< I build slh 06 the wrong direction 12:11:38 <PublicServer> <trangar> :P 12:11:41 <PublicServer> <sonic> yup :P 12:11:59 <PublicServer> <Vitus> Trangar, those prios over bridge/tunnel at SLH 07 won't work 12:12:14 <PublicServer> <trangar> they don't? 12:12:34 <PublicServer> <Vitus> Look 12:12:49 <PublicServer> <trangar> oh ok :) 12:12:50 <PublicServer> <trangar> thanks 12:13:32 <PublicServer> <V453000> time to bring in some hub naming 12:13:40 <PublicServer> <sonic> good idea 12:13:58 <PublicServer> <trangar> ty^^ 12:14:00 <PublicServer> <V453000> I named "SLH G (for goods) 01 (number of SL) West (west end of SL) 12:14:06 <PublicServer> <Vitus> np :) 12:14:51 <PublicServer> <MrRuben> water + diamons = SLH WD 01? 12:14:57 <PublicServer> <V453000> yes 12:14:59 <PublicServer> <MrRuben> diamonds* 12:15:02 <PublicServer> <trangar> sounds weird enough to work 12:15:13 <PublicServer> *** made screenshot at 00069ABA: http://ps.openttdcoop.org/public/webcam/00069ABA.png 12:15:13 <PublicServer> <Vitus> R for raws? 12:15:19 <PublicServer> <V453000> G or F 12:15:25 <PublicServer> <V453000> to specify raws 12:15:28 <PublicServer> <Pirate87> or both right ? 12:15:29 <PublicServer> <Vitus> I see 12:15:36 <PublicServer> <sonic> so do we have a seperate numbering for each cargo type? 12:15:40 <PublicServer> <Vitus> GF = girlfriend, though :D 12:15:45 <PublicServer> <Pirate87> FG :P 12:15:58 <PublicServer> <V453000> separate numbering? 12:16:04 <PublicServer> <V453000> you mean stations 12:16:08 <PublicServer> <V453000> that is just crap 12:16:11 <PublicServer> <sonic> like SLH G 01 and SLH F 01 12:16:14 <PublicServer> <V453000> ah 12:16:16 <PublicServer> <Vitus> Should I name the split also? 12:16:16 <PublicServer> <V453000> yes 12:16:30 <PublicServer> <V453000> make G 01 and F 01 12:16:49 <PublicServer> <V453000> that way we can even easily see how many there are of each kind 12:16:56 <PublicServer> <sonic> okay 12:17:13 <Pirate87> @clcalc 251 12:17:13 <Webster> Pirate87: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 12:17:16 <PublicServer> <Intexon> what is the prio length? 12:17:22 <Pirate87> @clcalc erail 2 12:17:22 <Webster> Pirate87: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph 12:17:30 <Pirate87> @clcalc erail 3 12:17:30 <Webster> Pirate87: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph 12:18:16 <PublicServer> <trangar> we got no food trains yet? 12:18:28 <PublicServer> <Kenji> no food yet 12:18:40 <PublicServer> <Pirate87> hmm cl 2 (3 half tiles) is not enough for copper ore trains 12:18:43 <PublicServer> <sonic> food... reminds me to make something to eat 12:18:46 <PublicServer> * Kenji just funded a bunch of primaries though 12:18:49 <PublicServer> <Vitus> :D 12:18:56 <PublicServer> <trangar> ye I noticed :P 12:18:59 <PublicServer> <Kenji> go.. connect minions 12:20:01 <PublicServer> <trangar> yess... master... 12:21:01 *** Phazorx has left #openttdcoop 12:23:42 <PublicServer> <leg3nd> Damn V 12:24:16 <PublicServer> <leg3nd> U could have taken the same Style on The SLHG :> 12:24:38 <PublicServer> <Intexon> so how should I name an SLH for both factory and food? 12:27:10 <PublicServer> *** leg3nd has left the game (leaving) 12:27:22 <PublicServer> <Kenji> hmm, how odd, nice spot on the copper 12:29:41 <PublicServer> *** V453000 has left the game (leaving) 12:30:15 <PublicServer> *** made screenshot at 0000EF7E: http://ps.openttdcoop.org/public/webcam/0000EF7E.png 12:33:12 <PublicServer> *** Kenji has left the game (leaving) 12:34:03 <PublicServer> <MrRuben> hmm, think I need some help with this slh 12:34:09 <PublicServer> <Zaitzev> where at? 12:34:23 <PublicServer> <MrRuben> as SLH W 02 seems to have a crap balancer 12:34:40 <PublicServer> <MrRuben> zaitzev: slh w 03 12:34:42 <PublicServer> <Zaitzev> heh, that thing 12:35:00 <PublicServer> <Zaitzev> oh 03, i looked at 02 ;P 12:35:37 <PublicServer> <MrRuben> not gonna copy anything with a negative comment on it 12:35:43 <PublicServer> <trangar> :P 12:35:54 <PublicServer> <Vitus> You want a load balancer, right? 12:36:16 <PublicServer> <MrRuben> yep, but it seems the one on w 02 is bad 12:36:24 *** xpac has joined #openttdcoop 12:36:51 <PublicServer> <sonic> thats 1 TL too short 12:36:57 <xpac> @help 12:36:57 <Webster> xpac: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 12:37:07 <xpac> !help 12:37:07 <PublicServer> xpac: http://www.openttdcoop.org/wiki/IRC_Commands 12:37:21 <xpac> !download 12:37:21 <PublicServer> xpac: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 12:37:25 <xpac> !download lin64 12:37:25 <PublicServer> xpac: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-linux-generic-amd64.tar.bz2 12:37:29 <PublicServer> <Vitus> I forgot 12:37:32 <PublicServer> <Vitus> This is for what TL? 12:37:36 <PublicServer> <MrRuben> 5 12:37:45 <PublicServer> <Zaitzev> it's CL5 always, isn't it? 12:37:48 <PublicServer> <sonic> CL5 yes 12:38:15 <PublicServer> <trangar> ctrl + drag signals is faster 12:38:21 <PublicServer> <Vitus> I know 12:38:26 <PublicServer> <Vitus> But I had to use signal gap 1 12:38:32 <PublicServer> <Vitus> And I'm lazy to switch it :D 12:38:35 <PublicServer> <trangar> x) 12:38:54 *** Skasi has joined #openttdcoop 12:38:55 <PublicServer> <Vitus> I'd rather move the tunnel 12:39:01 <PublicServer> <Vitus> One tile to north 12:39:06 <Skasi> You can't move tunnels. :O 12:39:11 <PublicServer> <Zaitzev> haha 12:39:17 <PublicServer> <Zaitzev> sounded funny when I read it 12:39:21 <PublicServer> <trangar> .. 12:39:22 <PublicServer> <trangar> anyways 12:39:23 <PublicServer> <Zaitzev> "Let's move the tunnel, people!" 12:39:24 <PublicServer> <Vitus> :D 12:39:33 <PublicServer> <trangar> you do realise the line it's linked to now is going to be removed? 12:39:56 <PublicServer> <Vitus> You can just move the line 12:40:05 *** phatmatt has joined #openttdcoop 12:40:19 <Skasi> "You grab it there, I grab it here and when I say 'Now!' we push, alright?" 12:40:22 <PublicServer> <Vitus> You need place for prio anyways 12:40:23 <PublicServer> <MrRuben> nooo 12:40:24 <PublicServer> <MrRuben> CL 12:40:28 <xpac> !password 12:40:28 <PublicServer> xpac: madcap 12:40:29 <phatmatt> !password 12:40:30 <PublicServer> phatmatt: madcap 12:40:35 <PublicServer> *** Player joined the game 12:40:35 <Webster> Player, please change your in game nick 12:40:51 <PublicServer> <Vitus> What's wrong with CL? 12:40:56 <PublicServer> *** phatmatt joined the game 12:40:57 <PublicServer> <Vitus> It was OK 12:42:00 <PublicServer> <trangar> :D 2 different prio's 12:42:03 <PublicServer> <sonic> :P 12:42:06 <PublicServer> <Vitus> Right :D 12:42:27 <PublicServer> <Vitus> Mine's two tiles longer 12:42:40 <PublicServer> <trangar> so that's sonic, me and vitus helping mrruben5? 12:42:48 <PublicServer> <sonic> yes 12:43:07 *** r0b0tb0y has joined #openttdcoop 12:43:08 <PublicServer> <Vitus> :D 12:43:09 <PublicServer> <Zaitzev> haha 12:43:12 <PublicServer> <Zaitzev> grouphug! :p 12:43:19 <PublicServer> <sonic> :D 12:43:20 <PublicServer> <trangar> /grouphug 12:43:25 <PublicServer> <Zaitzev> :3 12:43:38 <PublicServer> <MrRuben> :S 12:44:47 <V453000> gays! 12:44:52 <V453000> :P 12:44:55 <PublicServer> <Vitus> Noes! 12:44:55 <PublicServer> <trangar> care to join V? 12:44:59 <PublicServer> <Zaitzev> it's not gay if balls aren't touching! 12:44:59 <V453000> no 12:45:01 <PublicServer> <MrRuben> I didn't hug! 12:45:17 <PublicServer> *** made screenshot at 00042541: http://ps.openttdcoop.org/public/webcam/00042541.png 12:45:22 <PublicServer> <MrRuben> I only hug girls, and certian people in my family 12:45:29 <PublicServer> <Vitus> Lies 12:45:39 <PublicServer> <MrRuben> not lies 12:45:46 <PublicServer> <trangar> I only give hot chicks a boner-hug 12:45:46 <PublicServer> <sonic> Zaitzev: *lol* 12:45:54 <Ammler> hmm 12:45:54 <PublicServer> <MrRuben> haha 12:46:09 <PublicServer> <Zaitzev> I faceslap chicks with my boner 12:46:27 <PublicServer> <Player> yeah... none of my work from yesterday has been reverted... so I'm not that retarded :-D 12:46:27 <PublicServer> <Zaitzev> NO HUGGING THE PENIS! 12:46:44 <KenjiE20> Zaitzev: keep it work safe please 12:46:53 <PublicServer> <Zaitzev> but it is 12:46:55 <PublicServer> <trangar> ye, wear gloves 12:47:12 <PublicServer> <Zaitzev> I'm not exactly shouting profanity, and I won't ;P 12:47:31 <PublicServer> <Pirate87> Player: you should look at your nick and rethink that 12:47:35 <Skasi> Player, press ~, type name <yourname> and press ~ again :] 12:47:39 <PublicServer> <Vitus> :D 12:47:45 <Skasi> Or ^ - depending on your keyboard. :P 12:47:53 <Skasi> uhm.. layout.. yesh 12:48:01 <PublicServer> <Zaitzev> i wish console could be opened in a separate window 12:48:33 <PublicServer> *** Intexon has left the game (connection lost) 12:48:36 <trangar> ~<yourname>~ 12:48:37 <PublicServer> <Vitus> Three cheers for QWERTZ layout with czech letters... :/ 12:48:38 <trangar> D: not working! 12:48:55 <PublicServer> <Zaitzev> ever tried a DVORAK keyboard? 12:49:01 <PublicServer> <Zaitzev> it's confusing D: 12:49:04 <PublicServer> <trangar> say what? 12:49:10 <PublicServer> <Vitus> God no! 12:49:19 <PublicServer> <Zaitzev> i tried it for a few days 12:49:28 <PublicServer> <Vitus> I'm happy that I can type ATF on this layout :D 12:49:35 <PublicServer> <Zaitzev> haha 12:49:36 <PublicServer> <Vitus> (all ten fingers) 12:49:50 <PublicServer> <MrRuben> who's making tunnels under feed me? 12:50:06 <PublicServer> <Zaitzev> lol 12:50:11 <PublicServer> <Zaitzev> just destroy that feed me 12:50:16 <PublicServer> <Player> No! 12:50:21 <PublicServer> <Zaitzev> it's something I made last night out of boredom :P 12:50:24 <PublicServer> *** Player has changed his/her name to xpac 12:50:38 *** robotboy has quit IRC 12:50:39 <PublicServer> <xpac> ouch... now I saw that I was that stupid player guy :D 12:50:44 <PublicServer> <sonic> lol 12:50:52 <PublicServer> <Vitus> :DD 12:51:05 <PublicServer> <xpac> Just installed it on my laptop =) 12:51:24 <PublicServer> <trangar> :) food trains! 12:51:30 <PublicServer> <Zaitzev> now you don't need to get out of bed to play! 12:51:37 <PublicServer> <Vitus> I found out, that I can start PSG on my laptop.. but as the game progresses, I have to move to my PC :D 12:51:43 <PublicServer> <Zaitzev> bedside trainbuilding :] 12:51:55 <PublicServer> <xpac> no, sitting at the university ;) 12:52:01 <PublicServer> <Zaitzev> anyway, what about adding more trains? 12:52:18 <PublicServer> <Vitus> Just connect more industries 12:52:28 *** Progman has joined #openttdcoop 12:52:44 <PublicServer> <trangar> we need more food industries 12:55:46 *** nighthawk_c_m has joined #openttdcoop 12:57:45 <PublicServer> <MrRuben> who added the note at water pickup 8? 12:58:03 <PublicServer> <Zaitzev> me 12:58:07 <PublicServer> <Zaitzev> was just asking :3 12:58:13 <PublicServer> <MrRuben> what;s wrong with it 12:58:23 <PublicServer> <Zaitzev> nothing? 12:58:23 <PublicServer> <Vitus> Yeah, I can't see anything wrong with it either 12:58:39 <PublicServer> <xpac> Most stations started as low cap stations 12:58:43 <PublicServer> <Zaitzev> i just thought..more tracks? 12:59:04 <PublicServer> <Vitus> You can add them when it's really needed 12:59:38 <PublicServer> <MrRuben> drat 12:59:58 <PublicServer> <MrRuben> forgot grouping the water trains 13:00:07 <PublicServer> <MrRuben> done 13:00:19 <PublicServer> *** made screenshot at 00042320: http://ps.openttdcoop.org/public/webcam/00042320.png 13:00:27 <PublicServer> <trangar> .. someone slap me please? 13:00:36 <PublicServer> <Zaitzev> /slap 13:00:36 <PublicServer> <Vitus> /slap 13:00:40 <PublicServer> <MrRuben> /slap 13:00:41 <PublicServer> <trangar> OI DON'T SLAP ME BITCH 13:00:41 <PublicServer> <Zaitzev> hah xD 13:00:50 <PublicServer> <Zaitzev> you asked for it 13:00:55 <PublicServer> <trangar> :< did not 13:01:04 <PublicServer> <Vitus> Lies! 13:01:18 <PublicServer> <trangar> anyways can anyone give me the name of "!name?"? 13:01:47 <PublicServer> *** Vitus has left the game (connection lost) 13:02:15 <Vitus> !password 13:02:15 <PublicServer> Vitus: chummy 13:02:43 <PublicServer> *** Vitus joined the game 13:02:45 <PublicServer> <xpac> @gap 9 13:02:52 <Vitus> @gap 9 13:02:52 <Webster> Vitus: For Trainlength of 9: < 15 needs 2, 16 - 26 needs 3, 27 - 37 needs 4. 13:03:13 <xpac> @gap 5 13:03:13 <Webster> xpac: For Trainlength of 5: < 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 13:05:23 <PublicServer> <Vitus> Trangar, you do realize that you cannot include station directly into SL? 13:05:28 <PublicServer> <Vitus> Talkinga bout Fruit pickup 02 13:05:48 <PublicServer> <trangar> oh oki 13:06:04 <leg3nd^> !password 13:06:04 <PublicServer> leg3nd^: chummy 13:06:24 <PublicServer> *** leg3nd joined the game 13:06:32 <PublicServer> <MrRuben> intexon your slh's 13:06:36 <PublicServer> <MrRuben> WD? 13:08:14 <PublicServer> *** MrRuben has left the game (leaving) 13:08:17 *** mrruben5 has left #openttdcoop 13:10:57 <PublicServer> <Zaitzev> lol xpac 13:11:04 <PublicServer> <xpac> What? 13:11:05 <PublicServer> <Zaitzev> train stuck at water pickup 10 ;P 13:11:26 <PublicServer> <Zaitzev> nice placement of the depot right there xD 13:11:27 <PublicServer> *** pug has left the game (leaving) 13:11:29 <PublicServer> <xpac> Yeah, because it's new :) Won't happen after deleting the depot 13:11:30 <PublicServer> <trangar> ^^ 13:11:38 <PublicServer> <trangar> it will if you don't use presignals 13:11:45 <PublicServer> <xpac> Thanks ;) 13:11:50 <PublicServer> <trangar> and aren't the trains 1 tile too long? 13:11:56 <PublicServer> <Zaitzev> they are 13:12:13 <PublicServer> <xpac> Yeah I just saw that myself - I'll fix 13:12:21 <PublicServer> <trangar> train's 12 long, TL 5 13:13:24 <PublicServer> *** Giddorah has left the game (connection lost) 13:14:30 <PublicServer> <Vitus> Move the fruit and water trains into their train groups, please 13:14:30 <PublicServer> <Zaitzev> where's fruit pickup 01? oO 13:14:44 <PublicServer> <trangar> it's gone D: 13:14:45 <PublicServer> <Pirate87> plantation died 13:14:50 <PublicServer> <Zaitzev> aww D: 13:15:00 <PublicServer> <trangar> I'll change 4 in 1 13:15:21 <PublicServer> *** made screenshot at 00074954: http://ps.openttdcoop.org/public/webcam/00074954.png 13:15:37 <PublicServer> <Vitus> And 5 in 4, right? :D 13:15:50 <PublicServer> <trangar> there was a 5? 13:15:58 <PublicServer> <Zaitzev> yes =p 13:15:58 <PublicServer> <Vitus> I just finished it 13:16:03 <PublicServer> <trangar> >=[ 13:19:22 *** Giddorah has quit IRC 13:20:41 *** Giddorah has joined #openttdcoop 13:22:20 <PublicServer> *** leg3nd has left the game (connection lost) 13:22:41 *** leg3nd has joined #openttdcoop 13:25:10 <PublicServer> <Vitus> Let it be 13:25:24 <PublicServer> <trangar> let it be? 13:25:39 <PublicServer> <Vitus> Sorry 13:25:41 <PublicServer> <Vitus> I thought... 13:25:53 *** r0b0tb0y has quit IRC 13:25:53 <PublicServer> <Vitus> Someone forgot to use el. rail 13:26:39 <Skasi> Burn them! 13:26:58 <PublicServer> <trangar> we have found a witch, may we burn her? 13:27:10 <PublicServer> <Vitus> Hmmm... 13:27:15 <PublicServer> <Vitus> Holy Grail reference? :D 13:27:17 <PublicServer> <trangar> :D 13:27:19 <hylje> ni 13:27:29 <PublicServer> <trangar> there are ways of telling if she's a witch? 13:27:39 <PublicServer> <trangar> what do you do with witches? 13:27:42 <hylje> if she floats she's a witch!! 13:27:44 <PublicServer> <trangar> BURN THEM! 13:27:49 <Skasi> no you dont burn them 13:27:51 <PublicServer> <trangar> what also floats? ROCKS! WISKEY! 13:28:05 <Skasi> you chain them onto the rails 13:28:15 <Razaekel> wood 13:28:39 <PublicServer> <Vitus> Just bring me a shrubbery... 13:28:47 <KenjiE20> NI! 13:29:00 <Paul2> a shrubbery? 13:29:07 <Paul2> tis but a flesh wound 13:29:16 <PublicServer> <Vitus> Noes! 13:29:24 *** Paul2 is now known as BiggusDickus 13:29:24 <PublicServer> <Vitus> This but a scratch 13:29:29 <PublicServer> <Vitus> And Only a flesh wound :D 13:29:30 <BiggusDickus> wat is so funny? 13:29:39 *** BiggusDickus is now known as Paul 13:30:03 *** leg3nd^ has quit IRC 13:30:18 *** Paul is now known as Guest1002 13:30:24 <PublicServer> *** made screenshot at 0004338B: http://ps.openttdcoop.org/public/webcam/0004338B.png 13:30:42 <PublicServer> <Vitus> Who is not grouping trains again? 13:30:53 <PublicServer> <trangar> me probably 13:31:37 <PublicServer> <trangar> xpac? 13:31:42 <PublicServer> <xpac> yes? 13:31:50 <PublicServer> <trangar> I'd place the exit signals further away, since the trains slow down while entering a station 13:32:00 <PublicServer> <xpac> So before the bridge? 13:32:04 <PublicServer> <trangar> ye 13:32:08 <PublicServer> <xpac> kay... thanks :) 13:32:42 <PublicServer> <trangar> and.. 13:32:47 <PublicServer> <trangar> where are the trains coming from? 13:33:03 <PublicServer> <Zaitzev> from the mama train 13:33:12 <PublicServer> <xpac> From the depot - at the moment ;) 13:33:12 <PublicServer> <sonic> llo 13:33:13 <PublicServer> <Zaitzev> tiny baby trains are born all the time 13:33:30 <PublicServer> <trangar> from a factory line ;) 13:33:44 <Skasi> the stork brings the trains, trangar 13:33:45 <PublicServer> <xpac> oops... 13:33:47 <PublicServer> <Vitus> That's what they want you to think :D 13:33:48 <PublicServer> <trangar> ^^ 13:34:49 <PublicServer> <Zaitzev> shouldn't oil be picked up too? 13:35:07 <PublicServer> <Vitus> Look at network plan 13:35:17 <PublicServer> <Zaitzev> i know, i just thought of it =p 13:35:27 <PublicServer> <xpac> well now you doubled the exit signals... thats not god, is it? 13:35:30 <PublicServer> <trangar> doesn't look like it 13:35:35 <PublicServer> <Vitus> You could also want to add wood etc etc 13:35:49 <PublicServer> <trangar> now each perron has room for a 2nd train 13:35:52 <leg3nd> !password 13:35:52 <PublicServer> leg3nd: salved 13:35:55 <PublicServer> <Vitus> Where? 13:36:11 <PublicServer> <xpac> But if there's only one train waiting and he's not waiting behind the train which leaves the first... 13:36:25 <PublicServer> *** leg3nd joined the game 13:36:26 <PublicServer> <trangar> there are 2 trains waiting 13:36:59 <PublicServer> <trangar> there :P 13:37:03 <PublicServer> <Vitus> Wait a sec 13:37:12 <PublicServer> <xpac> Ah okay :) 13:37:12 <PublicServer> <Zaitzev> lol 13:37:20 <PublicServer> <Vitus> This should work just fine 13:37:24 <PublicServer> <Zaitzev> i was just about to start on Runnton Mines area myself xD 13:37:32 <PublicServer> <Zaitzev> when I saw a station just popped up xD 13:38:14 <PublicServer> <sonic> Zaitzev: that was me :D 13:38:19 <PublicServer> <Zaitzev> xD 13:38:30 <PublicServer> <sonic> feel free to connect it 13:38:46 <PublicServer> <Vitus> You were kinda quiet lately :P 13:38:51 <PublicServer> <Zaitzev> naw 13:38:54 <PublicServer> <Zaitzev> go for it 13:39:08 <PublicServer> <Zaitzev> who destroyed the Runnton airport? D: 13:44:22 <PublicServer> *** Intexon joined the game 13:45:26 <PublicServer> *** made screenshot at 0005675C: http://ps.openttdcoop.org/public/webcam/0005675C.png 13:45:36 <PublicServer> <xpac> who the hell..? :D 13:45:48 <PublicServer> <Zaitzev> me prob? :3 13:45:51 <PublicServer> <Vitus> wut? 13:45:56 <PublicServer> <trangar> what did I do? 13:46:22 <PublicServer> <xpac> Zaitzev, okay, I see ;) 13:48:29 <PublicServer> <Zaitzev> what? 13:48:34 <PublicServer> <xpac> oops... sorry :) 13:48:47 <PublicServer> <Zaitzev> wtf? 13:49:57 <PublicServer> <Zaitzev> eh lol? 13:50:11 <PublicServer> <Zaitzev> who signalled? 13:50:19 <PublicServer> <trangar> signalled what? 13:50:24 <PublicServer> <xpac> not me this time ;) 13:50:43 <PublicServer> <trangar> not me 13:51:10 <PublicServer> <trangar> anyone bored? 13:51:44 <PublicServer> <trangar> "!could use a SLH F" 2 times ;) can someone make those and connect them? 13:52:19 <PublicServer> <Vitus> Will do 13:52:22 <PublicServer> <trangar> thank you 13:52:25 <PublicServer> <Vitus> For food raws, you say, right? 13:52:31 <PublicServer> <trangar> ye 13:52:33 <PublicServer> <trangar> maize + fruit 13:53:19 <PublicServer> <Vitus> Someone decided to do that for me? :D 13:53:27 <PublicServer> <trangar> nah I just showed which direction ;) 13:53:37 <PublicServer> <Vitus> Don't worry, I know :) 13:53:40 <PublicServer> <trangar> ^^ oki 13:57:59 <PublicServer> <Vitus> Finish the SL 13:58:04 <PublicServer> <trangar> ye I saw :P 13:58:06 <PublicServer> <Vitus> I'll get that join working 13:58:12 <PublicServer> <Vitus> On the other side :P 13:58:14 <PublicServer> <Zaitzev> is sonic here now? 13:58:18 <PublicServer> <trangar> I'll connect them 13:58:29 <PublicServer> <Zaitzev> take a look at maize pickup 03 13:58:35 <PublicServer> <Zaitzev> CL2 is ok? 13:58:37 <PublicServer> <Vitus> I'll just leave sonic working :) 13:58:45 <PublicServer> <Vitus> maize is TL2 13:58:49 <PublicServer> <Vitus> So CL2 should be OK 13:59:16 <PublicServer> <Pirate87> CL2 is ok for maize, fruit and rubber 13:59:23 *** fonsinchen has quit IRC 13:59:39 <PublicServer> <Vitus> And copper 13:59:39 <PublicServer> <Pirate87> copper needs CL3 on diagonal tracks 13:59:43 <PublicServer> <Vitus> Why? 13:59:57 <PublicServer> <Pirate87> check !CL test 13:59:58 <PublicServer> <Vitus> Oh, 4 wagons 14:00:00 <PublicServer> <Vitus> I see 14:00:28 <PublicServer> *** made screenshot at 0001F49D: http://ps.openttdcoop.org/public/webcam/0001F49D.png 14:00:43 <PublicServer> <Pirate87> but on strait tracks CL2 is ok for copper too 14:01:13 <PublicServer> <Vitus> I'll have to recheck my copper pickups 14:01:35 <PublicServer> <Pirate87> it's not that important on primary stations 14:01:50 <PublicServer> <Pirate87> slh are most crucial here 14:01:57 <PublicServer> <Pirate87> an of course the ML 14:01:59 <PublicServer> <Vitus> Yeah right... but why have slow corners when you can avoid them 14:02:48 <PublicServer> <sonic> thank you :D 14:02:52 <PublicServer> <trangar> ^^ no, thank you 14:04:08 <PublicServer> <Pirate87> anyone though of using other wagons for copper trains ? 14:04:56 <PublicServer> <Vitus> This is largest available 14:09:04 <tneo> huh wrong password with autostart 14:09:08 <tneo> !password 14:09:08 <PublicServer> tneo: relaid 14:09:19 <planetmaker> tneo, !keygen 14:09:22 <planetmaker> !keygen 14:09:23 <PublicServer> *** tneo joined the game 14:09:24 <planetmaker> !genkey 14:09:25 <PublicServer> planetmaker: you must be channel op to use !genkey 14:09:30 <tneo> !keygen 14:09:31 <planetmaker> ah... !genkey 14:09:36 <tneo> !genkey 14:09:36 <PublicServer> tneo: !genkey [-d|--delete] nick: generates a key for autojoin 14:09:46 <tneo> !genkey tneo 14:09:46 <PublicServer> tneo: Key sent to tneo 14:09:51 <planetmaker> and then you need to use that URL instead of the old 14:10:02 <planetmaker> replace that in your autostart config 14:10:14 <planetmaker> ask Ammler why that needed changing ;-) 14:10:18 <tneo> aha advanced stuff :-P 14:10:25 <PublicServer> *** tneo has left the game (leaving) 14:14:52 <PublicServer> <Pirate87> who is so fast at renameing stations ? 14:14:55 <PublicServer> <Pirate87> :) 14:15:00 <PublicServer> <trangar> I got lucky :P 14:15:03 *** devilsadvocate has quit IRC 14:15:08 <PublicServer> <Pirate87> i didn't even finish the tracks :P 14:15:16 <PublicServer> <trangar> copper 13 right? 14:15:32 <PublicServer> *** made screenshot at 00011B74: http://ps.openttdcoop.org/public/webcam/00011B74.png 14:16:05 <PublicServer> <Zaitzev> wtf 14:16:10 <PublicServer> <Zaitzev> look at diamond pickup 03 14:16:24 <PublicServer> <trangar> :P 14:16:36 <PublicServer> <Vitus> Right 14:16:40 <planetmaker> !genkey 14:16:40 <PublicServer> planetmaker: !genkey [-d|--delete] nick: generates a key for autojoin 14:16:42 <PublicServer> <Vitus> It needs overflow depot 14:16:47 <PublicServer> <trangar> or less trains 14:16:47 <PublicServer> <Vitus> Or MUCH longer waiting space 14:16:49 <planetmaker> !genkey planetmaker 14:16:50 <PublicServer> planetmaker: Key sent to planetmaker 14:16:54 <PublicServer> <Vitus> Or that 14:16:57 <PublicServer> <Zaitzev> indeed 14:17:02 <PublicServer> <Zaitzev> halp xD 14:17:11 <Ammler> !genkey -l 14:17:21 <PublicServer> <Zaitzev> huh 14:18:38 <PublicServer> <Vitus> It doesn't need double tunnels 14:18:41 <PublicServer> <Vitus> At least the station 14:19:11 <PublicServer> <trangar> looks cool tho :) 14:19:13 <PublicServer> <trangar> 8 tunnels 14:19:16 <PublicServer> <Vitus> But look 14:19:21 <PublicServer> <Vitus> You might have double tunnel 14:19:31 <PublicServer> <Vitus> But there's single tunnel under the gold mine 14:19:35 <PublicServer> <Vitus> So it's useless 14:19:41 <PublicServer> <trangar> :D 14:19:45 <PublicServer> <Zaitzev> i was on it :p 14:19:59 <PublicServer> <trangar> thar, fixed 14:20:03 <PublicServer> <Zaitzev> :) 14:20:23 <PublicServer> <Zaitzev> could also expand the pickup station? 14:20:59 <PublicServer> <Vitus> Why? 14:21:15 <PublicServer> <Zaitzev> ? 14:21:34 <PublicServer> <sonic> add the trains after the SLH 14:21:42 <PublicServer> <sonic> so no need for a depot at every station 14:22:04 <PublicServer> <Vitus> They wanted so many trains... so overflow was needed 14:22:32 <PublicServer> <sonic> but not at diamond pickup 04 14:23:10 <PublicServer> <Vitus> Yeah, right. The more when it was connected this way 14:23:21 <PublicServer> <trangar> :) it's getting decently crowded on the tracks now 14:23:35 <PublicServer> <Zaitzev> 318 trains 14:23:41 <PublicServer> *** MrRuben joined the game 14:23:46 <PublicServer> *** Intexon has joined spectators 14:23:46 <PublicServer> <Zaitzev> is everything being picked up etc? 14:23:57 <PublicServer> *** tneo joined the game 14:23:59 <PublicServer> <trangar> 9 types of cargo 14:24:02 <PublicServer> *** Amm1er joined the game 14:24:09 <PublicServer> *** Amm1er has left the game (leaving) 14:24:13 <PublicServer> <trangar> food, fruit, maize, goods, rubber, copper, water, diamonds 14:24:18 <PublicServer> <xpac> There are still many stuffs left 14:24:21 <PublicServer> <Zaitzev> i mean 14:24:30 <PublicServer> <Zaitzev> are all current stations being used? 14:24:50 <PublicServer> <Zaitzev> heh, nice 14:24:53 <PublicServer> <trangar> I'll have a look 14:24:56 <PublicServer> <Zaitzev> 1,2 mill income per goods train 14:25:01 <PublicServer> <Zaitzev> per drop 14:25:04 <PublicServer> <trangar> copper ore 3 has too many trains 14:26:00 <PublicServer> <trangar> diamond 5 has no trains 14:27:10 <PublicServer> *** planetm4ker joined the game 14:27:21 <PublicServer> *** planetm4ker has left the game (leaving) 14:28:16 <PublicServer> <trangar> water 9 has no trains 14:28:26 <PublicServer> <trangar> and the rest is good :) 14:28:31 <PublicServer> <Vitus> It's not connected anyways 14:28:33 <PublicServer> <Vitus> Just look 14:28:36 <PublicServer> <trangar> ah ok 14:28:47 <PublicServer> *** leg3nd has joined spectators 14:29:01 <PublicServer> *** Intexon has left the game (connection lost) 14:30:23 <planetmaker> !genkey -l 14:30:29 <planetmaker> !keygen -l 14:30:30 <PublicServer> <trangar> check !variation 14:30:34 <PublicServer> *** made screenshot at 00027635: http://ps.openttdcoop.org/public/webcam/00027635.png 14:31:00 <PublicServer> <Vitus> The 'S' in GOODS doesn't look well :D 14:31:08 <PublicServer> <Pirate87> yeah i know 14:31:17 *** devilsadvocate has joined #openttdcoop 14:31:29 <PublicServer> <Pirate87> no other way though 14:32:05 *** r0b0tb0y has joined #openttdcoop 14:33:10 *** Sander_Buruma has joined #openttdcoop 14:33:36 *** Guest1002 is now known as Paul2 14:33:38 <PublicServer> <Pirate87> station signs contest ? :) 14:33:51 <Skasi> huh? 14:34:33 <PublicServer> <Zaitzev> :P 14:34:42 <PublicServer> <Pirate87> now way 14:34:51 <PublicServer> <Pirate87> it should fit 14:34:59 <PublicServer> <trangar> go for it :) 14:35:06 <PublicServer> <Pirate87> food fits 14:35:10 <PublicServer> <Vitus> If you want to have 4 tiles for every letter 14:35:15 <PublicServer> <Pirate87> why drop wouldnt 14:35:19 <PublicServer> <Vitus> Because F uses 3 tiles and still looks good :D 14:35:31 <PublicServer> <Pirate87> oh 14:35:44 <pugi> !password 14:35:44 <PublicServer> pugi: abound 14:36:02 <PublicServer> *** pug joined the game 14:36:15 <PublicServer> <Pirate87> you could make a smaller P 14:37:00 <PublicServer> <MrRuben> pirate's version looks better :) 14:37:12 <PublicServer> <Vitus> I don't like the S, though :D 14:37:24 <PublicServer> <trangar> I like the S, I just don't like the D in GOODS 14:37:28 <PublicServer> <sonic> im off, cu! 14:37:29 <PublicServer> <trangar> should be 1 tile wider 14:37:31 <PublicServer> <trangar> bai sonic 14:37:32 <PublicServer> <Vitus> Take care 14:37:51 <PublicServer> *** sonic has left the game (leaving) 14:38:06 <PublicServer> *** tneo has left the game (leaving) 14:38:19 <PublicServer> <Pirate87> leave it for now 14:38:34 <PublicServer> <trangar> can you make one with "stop, hammer time"? 14:38:42 <PublicServer> <Pirate87> lol :D 14:38:46 <PublicServer> <Vitus> Make your own :P 14:38:49 <PublicServer> <trangar> I can't :( 14:38:54 <PublicServer> <trangar> I suck at eyecandy 14:38:55 <PublicServer> <Vitus> dutch stations + japanese stations 14:39:14 <PublicServer> <trangar> and I've got bad memories with combining dutch and japanese things <.< 14:39:16 <PublicServer> <MrRuben> dutch stations look awefull in tropic 14:39:24 <PublicServer> <trangar> esp some certain dutch chicks who love japanese stuff 14:39:50 <PublicServer> <MrRuben> oh don't get me started about that :P *pukes* 14:40:17 <PublicServer> <Zaitzev> almost a billion dollars now 14:40:21 <PublicServer> <trangar> :D 14:40:34 <PublicServer> <Vitus> Give that irl :D 14:40:35 <PublicServer> <Pirate87> same with euro :) 14:40:39 <PublicServer> <trangar> yes please 14:40:50 <PublicServer> <Zaitzev> Yeah, I think we should have had the money split between the builders 14:41:35 <PublicServer> <trangar> :D V isn't on the builders board 14:41:39 <PublicServer> <trangar> he didn't help, the slacker 14:41:43 <PublicServer> <Zaitzev> ~40m a year on trains 14:41:50 <PublicServer> <Zaitzev> somehow that seems a little low 14:42:19 <PublicServer> <Vitus> You know 14:42:24 <PublicServer> <Vitus> Inflation is turned off 14:42:36 <PublicServer> <trangar> and you're turned on? 14:43:14 <Skasi> !password 14:43:14 <PublicServer> Skasi: abound 14:43:23 <PublicServer> *** Skasi joined the game 14:43:51 *** ziza has joined #openttdcoop 14:43:59 <ziza> !password 14:43:59 <PublicServer> ziza: abound 14:43:59 <PublicServer> <Zaitzev> slow growth on droptown 14:44:31 <PublicServer> *** ZiZa joined the game 14:44:50 <PublicServer> *** Sander_Buruma joined the game 14:45:22 <PublicServer> <Zaitzev> who's building fruit 10? 14:45:36 <PublicServer> *** made screenshot at 0003CDF0: http://ps.openttdcoop.org/public/webcam/0003CDF0.png 14:45:44 <PublicServer> <trangar> x) 14:46:08 <PublicServer> <Zaitzev> it's rubber :p 14:46:17 <nighthawk_c_m> !download 14:46:17 <PublicServer> nighthawk_c_m: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 14:46:23 <PublicServer> <pug> :O 14:46:30 <PublicServer> <Pirate87> oups :P 14:46:35 <nighthawk_c_m> !download win32 14:46:35 <PublicServer> nighthawk_c_m: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 14:46:36 <PublicServer> <Zaitzev> BRIBE? 14:46:43 <PublicServer> <Zaitzev> the bastard discovered us 14:46:43 <PublicServer> <trangar> :< wasen't me destroying slinborough 14:48:00 <PublicServer> <Vitus> sec 14:48:10 <PublicServer> <Vitus> This whole sideland is wrong 14:48:23 <PublicServer> <Vitus> It has to be connected to west track 14:48:25 <PublicServer> <Vitus> Not east track again 14:48:34 *** KyleS has joined #openttdcoop 14:48:43 *** devilsadvocate has quit IRC 14:48:55 <PublicServer> <pug> who added thousand trains to copper ore 14? 14:49:13 <PublicServer> <MrRuben> rofl 14:49:16 <PublicServer> <trangar> only 10 trains 14:49:20 <PublicServer> <pug> only... 14:49:23 <PublicServer> <trangar> on a 54 tonnes factory :P 14:49:26 <PublicServer> <pug> start with 2-3 14:49:34 <KyleS> !password 14:49:34 <PublicServer> KyleS: patron 14:49:36 *** Progman has quit IRC 14:49:38 <PublicServer> <Sander_Buruma> it will grow 14:49:46 <PublicServer> <pug> when more are needed you can add more 14:49:49 <PublicServer> *** KyleS joined the game 14:49:50 <nighthawk_c_m> !password 14:49:50 <PublicServer> nighthawk_c_m: patron 14:50:04 <PublicServer> *** nighthawk_c_m joined the game 14:50:09 <PublicServer> <xpac> It's simply because they travel so long 14:50:35 <PublicServer> <MrRuben> I'd say try to always have one waiting in the station, number of platforms + 1 14:50:41 <PublicServer> <trangar> why is that line a RR line anyway? 14:51:25 <PublicServer> <pug> oh, and please sign your stations 14:51:35 <PublicServer> <pug> add a sign with /nick near them 14:51:55 <PublicServer> <xpac> Yeah... I was still considering what I built ;) 14:51:59 <PublicServer> <pug> :D 14:52:28 <PublicServer> <Vitus> Why didn't you connect that line with copper pickup 14 amd rubber 08 back where it came from? 14:52:36 <PublicServer> <trangar> that's too easy 14:52:38 <PublicServer> <trangar> duh 14:52:39 <PublicServer> <Vitus> I don't see why would you connect it to totally different SL 14:52:44 <PublicServer> *** MrRuben has left the game (leaving) 14:53:26 <PublicServer> <xpac> oh okay... I did not get the idea... :-/ 14:55:25 <PublicServer> <xpac> Mhh... sorry, I still have problems understanding the network plan sometimes :) 14:55:37 <PublicServer> <trangar> np ^^ 14:56:04 <PublicServer> <trangar> V made it so no-one really understands it 14:56:12 <PublicServer> <trangar> we're just randomly adding stations and trains in the hope to piss him off 14:56:24 <PublicServer> <Vitus> It's pretty understandable 14:56:28 <PublicServer> <trangar> :P 14:56:30 <PublicServer> <xpac> Oh... okay, I'll help that :P 14:57:39 <PublicServer> <Vitus> Who connected the line !here? 14:57:42 <PublicServer> *** Mazur joined the game 14:58:41 <nighthawk_c_m> interesting map 14:59:03 <PublicServer> <trangar> they can 14:59:25 <PublicServer> <Vitus> Look 14:59:29 <PublicServer> <Vitus> They come fro SLH G 03 14:59:33 <PublicServer> <trangar> oh soz ^^ thought SLH G 03 was food as well 14:59:36 <PublicServer> <trangar> my bad 15:00:00 <PublicServer> <Zaitzev> fast deleting of signs, how? 15:00:06 <PublicServer> <trangar> teamwork 15:00:09 <PublicServer> <Vitus> ctrl + click sign 15:00:12 <PublicServer> <Zaitzev> x 15:00:19 *** Seberoth has joined #openttdcoop 15:00:22 <PublicServer> <trangar> oh cool :D 15:00:24 <PublicServer> <Vitus> pro-tip? :D 15:00:29 <PublicServer> <trangar> yay 1 bil euro :D 15:00:35 <PublicServer> <Zaitzev> :)) 15:00:38 <PublicServer> *** made screenshot at 0004E4EB: http://ps.openttdcoop.org/public/webcam/0004E4EB.png 15:00:51 <PublicServer> <Zaitzev> 5% to all the builders 15:00:59 <PublicServer> <Zaitzev> the rest for the trains 15:01:00 <PublicServer> <Zaitzev> xD 15:02:43 *** mixrin has quit IRC 15:02:50 <PublicServer> <Vitus> I'm going off for a while 15:03:19 <PublicServer> *** ZiZa has left the game (leaving) 15:03:23 *** smoovi has quit IRC 15:05:23 *** fonsinchen has joined #openttdcoop 15:07:00 <PublicServer> *** nighthawk_c_m has left the game (leaving) 15:08:04 <PublicServer> <Mazur> We do not replace old trains? 15:08:13 <PublicServer> <Sander_Buruma> no 15:08:42 <PublicServer> <Pirate87> no need for 15:08:52 <PublicServer> <Pirate87> + it makes a mess 15:09:18 <PublicServer> <Pirate87> cause trains normally don't go to any depots 15:09:48 <PublicServer> *** trangar has left the game (leaving) 15:09:51 *** trangar has quit IRC 15:09:56 <PublicServer> <Mazur> I guess we'll have to agree to disagree on that then. ;-) 15:10:33 <PublicServer> <Pirate87> Mazur where r u from btw ? 15:10:49 <PublicServer> <Mazur> From here. 15:10:58 <PublicServer> <Skasi> Don't tell them! They want to stalk you! :D 15:10:59 <PublicServer> <Mazur> I'm from Leiden, the Netherlamnds. 15:11:22 <PublicServer> <Mazur> Or rather, the Netherlands. 15:11:33 <PublicServer> <pug> i think we'll have to send our troops there again... 15:12:03 <PublicServer> <Pirate87> in poland Mazur would mean that you're a guy from Masuria :) 15:12:47 <PublicServer> <Mazur> Yes, so I've heard, but I invented the name without any thought of Poland or Masuria. 15:13:30 <PublicServer> <Mazur> Must have copied it subconsciously from that trenniser from ages ago. 15:15:22 *** fonsinchen has quit IRC 15:15:41 <PublicServer> *** made screenshot at 00069160: http://ps.openttdcoop.org/public/webcam/00069160.png 15:15:45 <PublicServer> <leg3nd> vitus 15:15:55 <PublicServer> <leg3nd> What where wrong at the my flip flop ? 15:16:14 *** fonsinchen has joined #openttdcoop 15:17:24 <PublicServer> *** pug has left the game (leaving) 15:18:30 *** Fuco has joined #openttdcoop 15:18:34 *** ChanServ sets mode: +v Fuco 15:24:41 *** OwenS has joined #openttdcoop 15:24:42 *** ChanServ sets mode: +v OwenS 15:25:07 <PublicServer> <Skasi> anybody working at water pickup 06? 15:25:15 <PublicServer> *** V453000 joined the game 15:25:16 <PublicServer> <V453000> hi 15:25:22 <PublicServer> <Zaitzev> no? 15:25:24 <PublicServer> <Pirate87> hi 15:25:25 <PublicServer> <Sander_Buruma> welcome V! 15:25:26 <PublicServer> <Skasi> there's some jam, gonna fix it then 15:25:29 *** Intexon has quit IRC 15:25:29 <PublicServer> <Zaitzev> hi V 15:25:40 <PublicServer> <Mazur> Hi. 15:25:43 <PublicServer> <Zaitzev> just add 2 more stations? 15:25:51 <PublicServer> <Zaitzev> tracks* 15:26:26 <PublicServer> <Skasi> aah! 15:27:27 <PublicServer> <Skasi> yesh, them new builders have to know that there was a tile removed :P 15:28:16 <PublicServer> <Pirate87> train count going up fast :) 15:29:43 <PublicServer> <leg3nd> Hi V 15:29:46 <PublicServer> <V453000> hy 15:30:10 <PublicServer> <leg3nd> wanna ask u. may i change your SLH G 01. to a mirror of mine. with prios later ? 15:30:13 <PublicServer> <Mazur> Can someone come and condemn DIAMOND PICKUP 06? Unless it's not too wrong... 15:30:28 <PublicServer> <V453000> wtf leg3nd? 15:30:43 <PublicServer> *** made screenshot at 0006B25B: http://ps.openttdcoop.org/public/webcam/0006B25B.png 15:30:45 <PublicServer> <Zaitzev> what? 15:30:50 <PublicServer> <leg3nd> now when i think of it. 15:30:55 <PublicServer> <Zaitzev> sup with diamond 06? 15:30:56 <PublicServer> <leg3nd> kinda rude to ask yeah :> 15:30:56 <PublicServer> <xpac> Mazur, you should be aware that the CL for diamond trains is 5 15:30:59 <PublicServer> <V453000> how mirror? 15:31:06 <PublicServer> <Pirate87> no 90 deg turns ! 15:31:11 <PublicServer> <xpac> and you use 90 degree turns 15:31:15 <PublicServer> *** leg3nd has joined company #1 15:31:20 <PublicServer> <KyleS> Mazur, looks fine, except for the 90 degree turn :O 15:31:26 <PublicServer> <Zaitzev> rofl 15:31:29 <PublicServer> <Mazur> Ah, yes, I'll fix that. 15:31:30 <PublicServer> <Zaitzev> i see it xD 15:31:39 <PublicServer> <Zaitzev> gogo 15:32:13 *** robotboy has joined #openttdcoop 15:32:22 <PublicServer> <Skasi> auhm 15:32:27 <PublicServer> <leg3nd> lik that V if u get it 15:32:28 <PublicServer> <Skasi> 's fine I guess :P 15:32:31 <PublicServer> <V453000> no I dont 15:32:39 <PublicServer> <V453000> bridges == tunnels there 15:32:46 <PublicServer> <V453000> exit = wtf? 15:32:51 <PublicServer> <V453000> tnnels ... why? 15:32:57 <PublicServer> <V453000> change == wtf hell why? 15:32:58 <PublicServer> <Zaitzev> V: where do you mean? 15:33:00 <PublicServer> <leg3nd> flip it. but now when i think about it, its rude to change others work 15:33:11 <PublicServer> <V453000> its not about changing work 15:33:27 <PublicServer> <V453000> it about that split != join 15:33:42 <PublicServer> <V453000> therefore they are different 15:34:05 <PublicServer> <V453000> and I really dont see the reason to change this one 15:34:15 <PublicServer> <xpac> looks much better Mazur... juts dont forget the signals in front of the station 15:34:22 <PublicServer> <leg3nd> i where also just asking. :> 15:34:35 <PublicServer> <V453000> he :) 15:34:44 <PublicServer> <leg3nd> Dont bite my head off :> 15:34:55 *** The_Z has joined #openttdcoop 15:34:59 <The_Z> !password 15:34:59 <PublicServer> The_Z: froths 15:35:11 <PublicServer> <V453000> you meant something like this? 15:35:21 <PublicServer> <leg3nd> Almost. 15:35:28 <PublicServer> *** The Z joined the game 15:35:28 <PublicServer> <V453000> yeah, with some edits 15:35:35 <PublicServer> <V453000> .... that sucks :) 15:35:40 <PublicServer> <V453000> unless it is for 4+ lines 15:36:18 <PublicServer> <V453000> o_O 15:36:20 <PublicServer> <xpac> Is there a shortcut to create a new sign? 15:36:30 <PublicServer> <leg3nd> o 15:36:31 <PublicServer> <Skasi> I'm sure there is 15:36:34 <PublicServer> <V453000> prio to the SL? 15:36:39 <PublicServer> <Sander_Buruma> press D then O 15:36:42 <PublicServer> <leg3nd> Prio to the LM 15:36:45 <PublicServer> <leg3nd> ML 15:36:59 <PublicServer> <Skasi> D -> O = place sign 15:37:00 <PublicServer> <leg3nd> so the SL have to wait. 15:37:05 *** thgergo has joined #openttdcoop 15:37:12 <PublicServer> <leg3nd> as u have on yours now 15:37:14 <PublicServer> <xpac> Thansk :) 15:37:22 <PublicServer> <V453000> yes but whats that ? 15:37:34 <PublicServer> <leg3nd> Simulate a prio :> 15:37:38 <PublicServer> <V453000> ok 15:37:43 <PublicServer> <leg3nd> so u know what i ment 15:37:44 <PublicServer> <V453000> and you are giving prio to the SL 15:37:56 <PublicServer> <Skasi> why doesn't the option menu has a hotkey submenu? :O 15:38:04 <PublicServer> <leg3nd> There better :> 15:38:11 <PublicServer> <V453000> he 15:38:12 <PublicServer> <leg3nd> got confused my self :> 15:38:16 <PublicServer> <V453000> well lets say ok 15:38:24 <PublicServer> <V453000> now I tell you the reason " why not " ;) 15:38:31 <PublicServer> <leg3nd> Okay listning. 15:38:34 <PublicServer> <V453000> make the SL line 15:38:37 <PublicServer> <xpac> Tunnels below mines somehow make the mine... surreal 15:38:38 <PublicServer> <V453000> how you would make it 15:38:47 <PublicServer> <V453000> the split into the 3 joins to ML 15:39:12 <PublicServer> <Skasi> there are always tunnels below mines... 15:39:17 <PublicServer> <Skasi> :P 15:39:36 <PublicServer> <xpac> Thats a point... :D 15:39:43 *** r0b0tb0y has quit IRC 15:40:06 <PublicServer> <Skasi> yippie, I won! :] 15:40:27 <PublicServer> <leg3nd> V will talk about this later. But wont change anything :> 15:40:34 <PublicServer> <leg3nd> Have a meeting in 15 minz :> 15:40:39 <PublicServer> <V453000> hehe :) 15:40:51 <PublicServer> <V453000> just have look at the current merge 15:40:54 <PublicServer> <V453000> I built 15:40:58 <PublicServer> <leg3nd> just dident wanted to be rude at run in the middle of the talk :> 15:41:06 <PublicServer> <V453000> every one has a proper waiting space 15:41:11 <PublicServer> <V453000> so nothing bad can happen 15:41:14 <PublicServer> <leg3nd> mm 15:41:15 <PublicServer> <V453000> see? 15:41:17 <PublicServer> <leg3nd> see it 15:41:29 <PublicServer> <V453000> thats the point 15:41:33 <PublicServer> <leg3nd> K 15:41:37 *** Skasi has left #openttdcoop 15:41:43 <PublicServer> <leg3nd> Be back later. 15:41:45 <PublicServer> <V453000> cya 15:41:49 <PublicServer> *** leg3nd has joined spectators 15:45:45 <PublicServer> *** made screenshot at 00007D19: http://ps.openttdcoop.org/public/webcam/00007D19.png 15:47:39 <PublicServer> *** Pirate87 has left the game (connection lost) 15:48:23 <PublicServer> <V453000> whats that discussion about overflow ! FORCED 15:48:36 <PublicServer> <V453000> forced overflow = bullshit 15:48:49 <PublicServer> <V453000> but whatever 15:49:15 <PublicServer> <Sander_Buruma> Im looking at SLH WD 01 and how the fruit trains that use it have to go through the factory drop 15:49:34 <PublicServer> <Vitus> I'm back! 15:49:41 <PublicServer> <V453000> wait 15:49:48 <PublicServer> <V453000> how could it be WD when fruit trains use it 15:49:57 <PublicServer> <V453000> omg 15:50:09 <PublicServer> <V453000> and yes, they shouldnt 15:50:42 <Pirate87> !password 15:50:43 <PublicServer> Pirate87: broods 15:50:53 <PublicServer> <V453000> Sander? 15:50:54 <PublicServer> <KyleS> lol the two tile trains look cute ;) 15:50:55 <PublicServer> <V453000> what the fuck 15:51:04 <PublicServer> <V453000> dont grow a city 15:51:09 <PublicServer> <Sander_Buruma> ok 15:51:09 <PublicServer> <Vitus> Hey V, look !here. I think it shouldn't be connected as one line is rubber/copper only, but someone keeps connecting it 15:51:20 <PublicServer> <Skasi> I want one tile ones in our next chaos game :) 15:51:25 <PublicServer> <Zaitzev> haha 15:51:32 <PublicServer> <V453000> O 15:51:35 <PublicServer> <KyleS> :O 15:51:48 <PublicServer> <V453000> *rage* 15:51:49 <PublicServer> *** KyleS has left the game (leaving) 15:51:49 *** KyleS has left #openttdcoop 15:51:59 <PublicServer> <V453000> who 15:52:01 <PublicServer> <V453000> damn 15:52:02 <PublicServer> <Skasi> oh no, rage.. *takes cover* 15:52:04 <PublicServer> <Zaitzev> I wonder too 15:52:04 <PublicServer> *** Pirate87 joined the game 15:52:10 <PublicServer> <Vitus> I did remove it at least three times 15:52:11 <PublicServer> <Zaitzev> we talked about that earlier, and we wanted it gone 15:52:17 <PublicServer> <Vitus> I get back and it's connected again 15:52:42 <PublicServer> <Skasi> aaah who removed my 256x512 hill! :[ 15:52:45 <PublicServer> <Zaitzev> so we'll remove it, again 15:52:49 <PublicServer> <V453000> me Skasi 15:52:54 <PublicServer> <xpac> Well I connected it _once_ as it saves the train to go all around 15:53:00 <PublicServer> <Skasi> how could you?! 15:53:03 <PublicServer> <Zaitzev> omg 15:53:11 <PublicServer> <Vitus> It doesn't save the train 15:53:20 <PublicServer> <Vitus> BECAUSE THE MERGE IS FRUIT ONLY 15:53:51 <PublicServer> <V453000> hehe another rage :) 15:54:21 <PublicServer> <Skasi> tsk, you make a difference between trains.. how evil 15:54:32 <PublicServer> <Skasi> All trains are equal! 15:54:59 <PublicServer> <Mazur> But some trains are more equal than others. 15:55:09 <PublicServer> <Skasi> ]:( 15:55:23 <PublicServer> <Mazur> Signed: Napoleon. 15:55:37 <PublicServer> <Pirate87> trainsim :P 15:55:43 <PublicServer> <Mazur> Except he didn't. 15:55:45 <PublicServer> <Pirate87> trainsism 15:55:54 <PublicServer> <Zaitzev> xD 15:55:55 <PublicServer> <xpac> So it should not be connected because the merge is Food only? 15:55:57 <PublicServer> <Zaitzev> trainology? 15:56:20 <PublicServer> <Skasi> from the book called "Train Depot" 15:57:04 <PublicServer> <xpac> Vitus? 15:57:07 <PublicServer> <Vitus> Yes? 15:57:21 <PublicServer> <xpac> The connection should not be made because the merge above it is only for food? 15:57:28 <PublicServer> <Vitus> Yes 15:57:38 <PublicServer> <xpac> But there are also maize trains coming down 15:57:49 <PublicServer> <Vitus> Well 15:57:57 <PublicServer> <Vitus> I assume food = maize = fruit 15:58:04 <PublicServer> <Vitus> I just call that fruit :D 15:58:35 <PublicServer> <xpac> Yeah and I connected that part because I wanted the maize trains to go to the food merge and not the ore merge 15:58:48 *** devilsadvocate has joined #openttdcoop 15:59:01 <PublicServer> <Vitus> Wait a sec 15:59:04 <PublicServer> <Vitus> What do you mean? 15:59:18 <PublicServer> <xpac> At "DO NOT CONNECT"... 15:59:24 <PublicServer> <Vitus> Yes? 15:59:32 <PublicServer> <xpac> There are also maize trains from Pickup 08 15:59:47 <PublicServer> <xpac> And I connected it so they could join the ML @ SLH F 03 16:00:14 <PublicServer> <Vitus> But you cannot connect food station to rubber/copper line 16:00:18 <PublicServer> <V453000> People: could you stop doing crap? Pyramids, random "candy" near oil refineries, Linston ... 16:00:23 <PublicServer> <Vitus> Scrap that station, it's on wrong line 16:00:47 <PublicServer> *** made screenshot at 0001D589: http://ps.openttdcoop.org/public/webcam/0001D589.png 16:01:01 <PublicServer> <xpac> But isn't food on the same ML as ore + goods are? 16:01:05 <PublicServer> <Pirate87> it's not entirely wrong 16:01:06 <PublicServer> <Vitus> It is 16:01:28 <PublicServer> <Vitus> But you cannot use SL, which is supposed to be copper/rubber only for maize trains 16:01:44 <PublicServer> <Pirate87> why not ? 16:02:03 <PublicServer> <Pirate87> wait 16:02:08 <PublicServer> <Pirate87> wrong 16:02:15 <PublicServer> <xpac> So I would need to build another SL to go almost the same way although we have combined F+G SLs on the map? 16:02:31 <PublicServer> <Vitus> No 16:02:34 <PublicServer> <Vitus> Look here 16:02:46 <PublicServer> <Vitus> This is food merge 16:02:56 <PublicServer> <Vitus> If you connected it to this line instead 16:02:58 <PublicServer> <Vitus> It'd work 16:03:25 <PublicServer> <xpac> Well before there was a connection from !here to the SL above... it was deleted 16:03:40 <PublicServer> <Vitus> You cannot mix SLs like that 16:03:43 <PublicServer> <Mazur> I think 9 trains to DIAM PU 06 is rather overdoing it. 16:03:48 <PublicServer> <Vitus> Take a look here 16:04:26 <PublicServer> <xpac> *looking* 16:04:50 <DJNekkid> !password 16:04:50 <PublicServer> DJNekkid: sugary 16:04:55 <PublicServer> <V453000> btw what is ~Bundinghattan Ridge Lakeside supposed to be? 16:04:55 <PublicServer> <Vitus> Now 16:04:56 <PublicServer> *** DJ Nekkid joined the game 16:05:13 <PublicServer> <Vitus> This circle 16:05:28 <PublicServer> <Sander_Buruma> I think holyduck wanted to dock his ducks there 16:05:33 <PublicServer> <Sander_Buruma> to send them off the map, apparantly 16:05:34 <PublicServer> <Vitus> If you merge copper train to this line 16:05:40 <PublicServer> <Vitus> It'll send it to food drop 16:05:48 <PublicServer> <Vitus> Then all over the map to factory drop 16:05:49 <PublicServer> <DJ Nekkid> anything thats needs doing 16:05:51 <PublicServer> <DJ Nekkid> ? 16:05:55 <PublicServer> <Mazur> V453000: Someone made it Future harbour site. 16:05:58 <PublicServer> <Vitus> Then all over map to food split 16:06:00 <PublicServer> <Vitus> etc etc 16:06:04 <PublicServer> <Vitus> Understand? 16:06:08 <PublicServer> <Mazur> More or less for fun, I think. 16:06:11 <PublicServer> <V453000> ok then why is it all terraformed water? 16:06:21 <PublicServer> <V453000> you can have fun with normal lakes 16:06:27 <PublicServer> <V453000> this is fugly 16:07:10 <PublicServer> <Mazur> No idea. I only heard someone talking about it for two sentences. 16:07:15 <PublicServer> <V453000> hmm 16:07:36 <PublicServer> <Mazur> And he then only made the hole and a sign. 16:07:46 <PublicServer> <Vitus> V, Maize pickup 08 shouldn't be on that line, ever... right? 16:08:05 <PublicServer> <V453000> omfg 16:08:14 <PublicServer> <V453000> of course not 16:08:26 <PublicServer> <Vitus> God spoke, xpac 16:08:37 <PublicServer> <xpac> But wasn't there a plan that said we can have combined F+G SL? 16:08:44 <PublicServer> <Vitus> Yes 16:09:00 <PublicServer> <Vitus> But if you look closely, you didn't connect it to combined line 16:09:09 <PublicServer> <Zaitzev> rubber / fruit on the same line or what? 16:09:10 <PublicServer> <Vitus> You conneted it to copper/rubber only lane 16:09:24 <PublicServer> <Vitus> Take a look at SLH G 03 16:09:37 <PublicServer> <Vitus> To quote: "this means, no food" 16:09:58 <PublicServer> <Mazur> Not really, the plan called for one half in the North and one half in the South. 16:10:03 <PublicServer> <xpac> I know... that line was connected to SLH G 03 and SLH F 03... for split as well as for merge 16:10:12 <PublicServer> <Sander_Buruma> Can I delete the entry rails at SLH WD 01? 16:10:28 <PublicServer> <V453000> SLHs can be combines, tracks CANT 16:10:37 <PublicServer> <Vitus> xpac 16:10:45 <PublicServer> <Sander_Buruma> ah... ya ok 16:10:46 <PublicServer> <Vitus> If you connected that to !this line 16:10:53 <PublicServer> <Vitus> All would be OK 16:11:02 <PublicServer> <xpac> I did! :) 16:11:05 <PublicServer> <xpac> And it was removed 16:11:16 <PublicServer> <xpac> I did it like this 16:11:19 <PublicServer> <xpac> look at !this 16:11:41 <PublicServer> <xpac> that way 16:11:41 <PublicServer> <Vitus> But you are combining food only and factory only lines 16:12:11 <PublicServer> <xpac> So, if I divert from the SL, I can only use that track for food OR goods, not for both? 16:12:18 <PublicServer> <xpac> Even if they use the same mainline? 16:12:30 <PublicServer> <V453000> he 16:12:43 <PublicServer> <V453000> yes, food OR goods 16:12:46 <PublicServer> <V453000> not combined 16:12:58 <PublicServer> <V453000> look at the !slh like this 16:13:05 <PublicServer> <V453000> F go only E->W 16:13:06 <PublicServer> <Pirate87> so my SL is also wrong ? 16:13:09 <PublicServer> <xpac> okay... so combined ML as well as SL is okay, but not for the single tracks? 16:13:10 <PublicServer> <V453000> G go only W ->E 16:13:24 <PublicServer> <V453000> wtf xpac 16:13:28 <PublicServer> <V453000> just look at it 16:13:29 <PublicServer> <V453000> damn 16:14:06 <PublicServer> <Skasi> did anything explode? 16:14:14 <PublicServer> <xpac> just somebody:) 16:14:17 <PublicServer> <Vitus> xpac, you can connect your maize pickup now 16:14:27 <PublicServer> <Vitus> I did the hard work for you 16:15:08 <PublicServer> <V453000> xpac and everyone who doesnt understand the SLs: look at !example 16:15:49 <PublicServer> *** made screenshot at 00019F63: http://ps.openttdcoop.org/public/webcam/00019F63.png 16:16:23 *** robotboy has quit IRC 16:16:34 <PublicServer> <V453000> see? 16:17:01 <PublicServer> <Skasi> SLs? 16:17:06 <PublicServer> <V453000> .. 16:17:23 <PublicServer> <V453000> I really dont know how else to explain 16:17:25 <PublicServer> <xpac> Yeah... and the "Factory & Food SLH" at !slh like this" doesnt mean you can put both in one SL? 16:17:27 <PublicServer> <Skasi> aaah plural 16:17:47 <PublicServer> <xpac> I am just confused because at "Factory & Food SLH" you did not seperate the SLs 16:17:59 <PublicServer> <Skasi> *dies* 16:18:12 <PublicServer> <V453000> ok ... I hope this will make it clear ;) 16:18:47 <PublicServer> <Skasi> haha 16:18:52 <PublicServer> <Skasi> ^ 16:19:06 <PublicServer> <Vitus> I'll add sign to every SLH, so you know, what can and what can't be joined to that line 16:19:09 <PublicServer> *** The Z has left the game (connection lost) 16:20:12 <PublicServer> <Skasi> why not? 16:20:34 <PublicServer> <V453000> you are trying to mentally ruin me, right? 16:20:41 <PublicServer> <xpac> No :) 16:20:53 <PublicServer> <xpac> I get your example, thats no problem 16:20:55 <PublicServer> <Skasi> mmh.. what if a dinosaur waits at F drop? 16:21:05 <PublicServer> *** V453000 has left the game (leaving) 16:21:07 <V453000> im off 16:21:22 <PublicServer> <Skasi> wait! you made a mistake! it's not "F drop", it's "F raw drop" 16:21:30 <PublicServer> <Mazur> Fok. 16:22:38 <PublicServer> <xpac> Skasi, I'm sorry if I'm not as experienced as you are, but I'd like to understand. I dont plan to ruin somebodys mind... it just sometime happens ;) 16:22:59 <PublicServer> <Skasi> tell that V, not me :) 16:23:13 <PublicServer> <xpac> He fled :) 16:23:18 <PublicServer> <Pirate87> and i didn't get to find out if my SL is right or wrong 16:23:20 *** Intexon has joined #openttdcoop 16:23:24 <PublicServer> <Skasi> Run after him! With a knife! :o 16:23:29 <PublicServer> <xpac> Me neither Pirate87 16:23:35 <PublicServer> *** Intexon joined the game 16:23:40 <PublicServer> <Skasi> show meee 16:23:41 <V453000> V goes for beer, V is becoming immortal 16:23:41 <PublicServer> <Vitus> Where? I'll check it 16:23:49 <The_Z> !password 16:23:49 <PublicServer> The_Z: pagoda 16:24:04 <PublicServer> <Pirate87> at !here area 16:24:08 <PublicServer> *** The Z joined the game 16:24:24 <PublicServer> <Pirate87> and !here area2 16:24:56 <PublicServer> <Skasi> ottd needs a fast goto-sign option 16:25:11 <PublicServer> <Skasi> or like, use ingame-chat-hyperlinks for signals 16:25:19 <PublicServer> <xpac> ottd://!here 16:25:22 <PublicServer> <xpac> like that :) 16:25:25 <PublicServer> <Pirate87> click the sign in the sign list 16:25:27 <PublicServer> <Vitus> It should be just fine 16:25:30 <PublicServer> *** The Z has left the game (connection lost) 16:25:35 <PublicServer> <Skasi> I did, Pirate, just saying :) 16:25:47 <PublicServer> <Vitus> You split it from both food/factory line so it's OK 16:26:13 <PublicServer> <Vitus> Just fix that slow corners 16:26:37 <PublicServer> <Pirate87> i know they're slow 16:26:39 <PublicServer> <Skasi> aah! !here area2 is gone! 16:26:45 <PublicServer> <Vitus> What? 16:26:50 <PublicServer> <Vitus> I still haven't looked there 16:26:54 <PublicServer> <Pirate87> it's not crucial 16:26:54 <PublicServer> <xpac> Somebody stole your sign 16:27:01 <PublicServer> <Skasi> give it back! 16:27:16 <PublicServer> <Vitus> Yeah right, but why have it, when you can easily avoid it? 16:27:24 <PublicServer> <xpac> mhhh... 16:27:26 <PublicServer> <Vitus> I'll leave that up to you 16:27:35 <PublicServer> <Vitus> What was the 2nd area? 16:27:47 <PublicServer> *** The Z #1 has left the game (connection lost) 16:27:47 <PublicServer> <xpac> sign set again 16:27:51 <PublicServer> <Pirate87> east edge of the map 16:28:08 <PublicServer> <Pirate87> but that's the same idea 16:28:15 <PublicServer> <Vitus> Yes, yes, I can use the sign list, so it's OK 16:28:29 <PublicServer> <Vitus> Should work just fine too 16:28:49 <PublicServer> <xpac> you split from both SLs and merge to both again... thats what I wanted to do too 16:29:03 <PublicServer> <xpac> But I see the problem of what I did 16:29:06 <PublicServer> <Vitus> But he splitted and merged from and to the SAME SL 16:29:16 <PublicServer> <Vitus> You splitted from one SL and merged to completly different SL 16:29:24 *** Guest1016 has joined #openttdcoop 16:29:24 <pugi> !password 16:29:24 <PublicServer> pugi: pagoda 16:29:34 <PublicServer> <xpac> Mhh, I split from two SLs and merged to two SLs 16:30:08 <PublicServer> <Pirate87> xpac did a really similar thing as I did 16:30:14 <PublicServer> *** pug has left the game (connection lost) 16:30:16 <PublicServer> <Pirate87> at least in my opinion 16:30:22 <pugi> hmm 16:30:24 <PublicServer> <Vitus> Look 16:30:26 <pugi> can't seem to connect 16:30:29 <pugi> !password 16:30:29 <PublicServer> pugi: pagoda 16:30:32 <PublicServer> <Vitus> You have three kind of SLs 16:30:41 <PublicServer> <Vitus> food only, factory only and combined 16:30:46 <PublicServer> <xpac> right... 16:30:51 <PublicServer> *** made screenshot at 0000D068: http://ps.openttdcoop.org/public/webcam/0000D068.png 16:30:58 <pugi> (3/6) Waiting... 16:31:03 <pugi> 2 clients in front of us. 16:31:14 <PublicServer> <xpac> pugi, the server is crowded with SL debate war :) 16:31:19 <PublicServer> *** pug has left the game (connection lost) 16:31:27 <PublicServer> <Vitus> If you take a look to which SLH did Pirate87 join his tracks 16:31:33 <pugi> 2 clients in front of us. 16:31:35 <pugi> !password 16:31:35 <PublicServer> pugi: feting 16:31:40 <PublicServer> <Vitus> You can see it's F+G split/merge 16:31:47 <pugi> o cam 16:31:50 *** The_Z has quit IRC 16:31:50 <pugi> i can't even watch 16:31:51 <pugi> :( 16:32:22 <pugi> !playercount 16:32:22 <PublicServer> pugi: Number of players: 13 16:32:24 <pugi> :O 16:32:37 <PublicServer> <Pirate87> Vitus: it's actually the same SLH 03 F and SLH03 G just closer to each other 16:33:16 <PublicServer> <Vitus> There was some network plan about this 16:33:18 <PublicServer> <xpac> Trains at my track were able to join from SL Food and SL Good and also were able to merge back into both 16:33:34 <PublicServer> <Vitus> It's not functionally wrong, but itdoes NOT follow the plan 16:33:52 *** Guest1016 has quit IRC 16:33:54 <PublicServer> <xpac> Okay, that may be possible... I guess you understood the plan better than I did^^ 16:34:08 *** The_Z has joined #openttdcoop 16:34:13 <PublicServer> <Intexon> Sander: SL from my hub you connected is left-hand driving, please fix it 16:34:21 <PublicServer> <Vitus> I probably got pretty angry about it. But once we have a plan, we should follow it. That's it, nothing more, nothing less 16:34:23 *** Polygon has joined #openttdcoop 16:34:27 <PublicServer> <Sander_Buruma> ok 16:34:48 <PublicServer> <Vitus> Hope it's clear now 16:34:49 <PublicServer> <xpac> It's not intentionally ignoring the plan but simply not correctly understanding it, so no need to be angry :) 16:35:58 <PublicServer> *** pug has left the game (connection lost) 16:36:07 <PublicServer> <Zaitzev> this is like an antfarm really 16:36:08 <PublicServer> <Zaitzev> iron ants 16:36:13 <pugi> trying to connect is useless :< 16:36:23 <PublicServer> <Skasi> no it's not, Ziat! 16:36:36 <PublicServer> <Zaitzev> i take offence in your spelling my name wrong 16:36:39 <PublicServer> <Zaitzev> :D 16:36:45 <PublicServer> <Zaitzev> /slap 16:36:46 <PublicServer> <Skasi> aah! 16:36:56 <PublicServer> <Skasi> Ziat Ziat Ziat! 16:37:02 <PublicServer> <Zaitzev> /slap ^4 16:37:14 <PublicServer> <Skasi> Zaiat ;P 16:38:09 <PublicServer> <Zaitzev> are the goods/food lines at max capacity yet? 16:38:35 <PublicServer> <xpac> Vitus, could I ask you another question? :) 16:38:36 <PublicServer> <Pirate87> and now to something completly diffrent 16:38:40 <PublicServer> <Vitus> Sure 16:38:43 <PublicServer> <Zaitzev> Bananas! 16:38:50 <PublicServer> <Pirate87> why part of the 1 ring is left hand drive ?? 16:38:54 <PublicServer> <xpac> Take a look at !here 16:39:05 <PublicServer> <Zaitzev> heh, would be fun if bananas was a part of the game 16:39:07 <PublicServer> <Vitus> Yes 16:39:11 <PublicServer> <Vitus> I'm there 16:39:13 <PublicServer> <Zaitzev> this* 16:39:21 <PublicServer> <xpac> Would I be allowed to make both type of trains use the same track like this? *work* 16:39:56 <PublicServer> <xpac> that way 16:39:57 <PublicServer> <Vitus> You're still merging two different SLs 16:40:35 <PublicServer> <Pirate87> but if you look at V 16:40:37 <PublicServer> <xpac> because they use a part of the track together? 16:40:40 <PublicServer> <Pirate87> V's example 16:41:03 <PublicServer> <Vitus> Let me get it clear, in the network plan, we decided on three types of SLs 16:41:10 <PublicServer> <Vitus> And unless it's combined one 16:41:15 <PublicServer> <Pirate87> the lines are together, but still separeted 16:41:15 <PublicServer> <Vitus> You shouldn't merge them 16:41:32 <PublicServer> <Pirate87> i get it 16:42:41 <PublicServer> <xpac> Is a SL just the direct track from one ML split to the ML merge, or is it every track that is diverted from the SLH? 16:42:46 <PublicServer> <Mazur> From here. 16:42:49 <PublicServer> <Vitus> You know, it's little bit awkward to build food only line, then copper only line and then merge them because of one station 16:42:56 <PublicServer> <Mazur> Ignore that. 16:43:21 <PublicServer> <Vitus> SL is just the track from split to merge 16:43:35 <PublicServer> <Vitus> And you then have stations connected to SL 16:44:05 <PublicServer> <xpac> So the track at !here, which I connected, is that still considered a SL or not? 16:45:16 <PublicServer> <Vitus> I see where you're going. But they just shouldn't be merged. 16:45:53 <PublicServer> *** made screenshot at 000064A6: http://ps.openttdcoop.org/public/webcam/000064A6.png 16:45:54 <PublicServer> <Vitus> From wiki: 16:45:54 <PublicServer> <Vitus> they are the rail link between industries and the mainline via special Sideline Hubs. 16:46:49 <PublicServer> <Vitus> As you can see, it's not very clear if it includes the lines to industries or not 16:46:53 <PublicServer> *** The Z #1 has left the game (connection lost) 16:47:09 <PublicServer> <xpac> Yeah, following that definiton almost everything that is not a ML is a SL 16:47:27 <PublicServer> *** The Z has left the game (connection lost) 16:47:28 <PublicServer> <Vitus> Probably 16:47:43 <PublicServer> <xpac> Okay, I'll try to follow the plan and not merge those again :) 16:48:38 <PublicServer> <Mazur> I thought a SL is a line, connected to the ML via HUBS, the other stuff I consider sl, without capitals. Though I have not seen that used, tbh. 16:48:51 *** heffer has joined #openttdcoop 16:49:04 <PublicServer> <Vitus> This is just playing with words. 16:49:10 <PublicServer> <Sander_Buruma> if you're not using capitals you'r not using official phraseology a lot 16:49:13 <PublicServer> <xpac> You tell me you talk about different tracks by using capital letters or not? =) 16:50:00 <PublicServer> <Pirate87> this SLH naming made some mess 16:50:13 <PublicServer> <Pirate87> we have like 3 01 hubs 16:50:17 <PublicServer> <Vitus> :D 16:50:17 <PublicServer> <Mazur> Fromm an industry to the mainline, you generally first connect to a SL, right?' 16:50:26 *** The_Z_ has joined #openttdcoop 16:50:27 <PublicServer> <xpac> Right 16:50:28 <PublicServer> <Vitus> You actually have to 16:50:46 <PublicServer> <Vitus> Unless you want to do hubs with prio for every industry you join 16:50:56 <PublicServer> <Mazur> Well, you could directly connect to the ML, but then all ML would be hubs. 16:51:03 <PublicServer> <Vitus> Yes 16:51:04 <PublicServer> <xpac> I thought like... First line is the ML... diverting from that is a SL... diverting from a SL is just a simple track 16:51:07 <PublicServer> <Vitus> And LM needs prio, too 16:52:52 *** The_Z_ has left #openttdcoop 16:52:52 *** grim4593 has quit IRC 16:53:01 *** grim4593 has joined #openttdcoop 16:53:13 *** The_Z_ has joined #openttdcoop 16:54:25 *** The_Z has quit IRC 16:54:27 <PublicServer> <Pirate87> SLH WD 01 is named wrong 16:54:34 *** Phazorx has joined #openttdcoop 16:54:34 *** The_Z has joined #openttdcoop 16:54:34 *** Webster sets mode: +o Phazorx 16:54:49 <PublicServer> <Pirate87> there are no water or diamond trains there 16:56:36 <PublicServer> <Zaitzev> sup? 16:57:32 <PublicServer> <Zaitzev> about how many minutes is one game year? 16:57:33 <PublicServer> <Mazur> Maize and Rubber on the same line, that sounds fishy. 16:57:42 <PublicServer> <Mazur> I heard 14. 16:57:42 <PublicServer> <xpac> WASNT ME!! 16:57:47 <PublicServer> <Zaitzev> 14 minutes a year? ok 16:57:52 <PublicServer> <Vitus> 13.5 16:57:55 <PublicServer> <Vitus> :P 16:58:00 <PublicServer> <Zaitzev> k 16:58:52 <PublicServer> <Vitus> I meant some overflow like this :) 16:58:57 <PublicServer> <Sander_Buruma> alrighty 16:59:12 <PublicServer> <Sander_Buruma> nice 16:59:13 <PublicServer> <Mazur> where? 16:59:22 <PublicServer> <Vitus> rubber pickup 11 16:59:44 <PublicServer> <Zaitzev> takes a while for drop town to grow 16:59:54 <PublicServer> <Zaitzev> when do we get to see the 10k mark 16:59:57 <PublicServer> <xpac> Because it isnt supplied with food ;) 17:00:00 <PublicServer> <Vitus> Yup 17:00:03 <PublicServer> <Zaitzev> mhm 17:00:09 <PublicServer> <Skasi> hey who renamed the fruit pickup I was just about to rename myself?!? 17:00:21 <PublicServer> <Zaitzev> i did :b 17:00:23 <PublicServer> <Sander_Buruma> which one, we'll find out who did it 17:00:28 <PublicServer> <Skasi> 's not fair! :( 17:00:48 <PublicServer> <Skasi> did you check the lines too, Zait? :] 17:00:56 <PublicServer> *** made screenshot at 00025F82: http://ps.openttdcoop.org/public/webcam/00025F82.png 17:01:04 <PublicServer> <Zaitzev> no 17:01:07 <PublicServer> <Zaitzev> just renamed 17:01:20 <PublicServer> <Skasi> well it's short and seems to be working anyways 17:01:53 <PublicServer> <Skasi> just one problem with the bridges.. they allow 241 for 251kmh trains and the other ones look stupid :P 17:02:19 <PublicServer> <Skasi> also I guess I should've used a single road vehicle instead :P 17:02:31 <The_Z> !password 17:02:31 <PublicServer> The_Z: muling 17:02:46 <PublicServer> <Pirate87> grider steel allow 257 kph 17:02:47 <PublicServer> <Zaitzev> can't build RVs ;p 17:03:18 <PublicServer> *** The Z joined the game 17:03:21 <PublicServer> <Skasi> cant build a girder steel one there 17:03:31 <PublicServer> <Skasi> well wait.. 17:03:53 <PublicServer> <Skasi> harr :P 17:03:53 <PublicServer> <Pirate87> where r u building ? 17:04:07 <PublicServer> <Skasi> raws drop entrance 17:04:24 <PublicServer> <Skasi> ah well nobody minds 10kmh 17:04:53 <PublicServer> <Pirate87> oh no ! not this ones ! 17:04:59 <PublicServer> <Skasi> :P 17:05:05 <PublicServer> <Pirate87> ugliest bridges ever ! 17:05:17 <PublicServer> <Skasi> 2nd ugliest 17:05:38 <PublicServer> <Zaitzev> where? =p 17:05:39 <PublicServer> <Pirate87> tubular are better 17:05:51 <PublicServer> *** The Z has left the game (connection lost) 17:05:53 <PublicServer> <Skasi> tubular = more uhly 17:06:07 <PublicServer> <Pirate87> btw what's with these crossing lines ? 17:06:46 <PublicServer> <Skasi> should there every be two trains heading for the raw drop, they dont have to wait 17:07:03 <PublicServer> <Pirate87> but the input is still one bridge 17:07:03 <PublicServer> <Skasi> loaded trains always gotta be faster than the others 17:07:14 <PublicServer> <Pirate87> so it'll never happen 17:07:19 <xpac> @gap 5 17:07:19 <Webster> xpac: For Trainlength of 5: < 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 17:07:33 <PublicServer> <Skasi> sure, if there's a production increase all of a sudden :) 17:07:48 <PublicServer> <Pirate87> nah it never happens so fast 17:07:56 <PublicServer> <Pirate87> close to impossible 17:08:02 <PublicServer> <Skasi> what about that new fruit plantation west of fruit pickup 05? 17:08:15 <PublicServer> <Pirate87> it won't work anyway 17:08:17 <PublicServer> <Sander_Buruma> can't choose their positions 17:08:44 <PublicServer> <Pirate87> watch now, Skasi 17:08:45 <PublicServer> <Skasi> well wanna build a new station there, or link it up to the current one? 17:09:18 <PublicServer> <Skasi> aww 17:09:51 <PublicServer> <Pirate87> it has to have a safe stopping point after the pbs 17:09:51 <PublicServer> <Skasi> alright so it needs.. auhm 17:10:24 <PublicServer> <Skasi> ah sure, gotta remove path signals then 17:10:29 <PublicServer> <Pirate87> just remove it, it's pointless 17:10:31 <PublicServer> <Skasi> gimme a second, I'll think of something 17:11:11 <PublicServer> <Skasi> lets give both 1,5 bridges then :P 17:11:37 <PublicServer> <Skasi> which one looks best.. mmh 17:11:43 <PublicServer> <Vitus> xpac 17:11:47 <PublicServer> <Vitus> Wait a sec 17:11:55 <PublicServer> <xpac> *holds his breath* 17:12:05 <PublicServer> <xpac> Its.. its just water! 17:12:05 <PublicServer> <Vitus> You did the split !here? 17:12:11 <PublicServer> <xpac> yessir 17:12:17 <PublicServer> <Vitus> It has two flaws 17:12:24 <PublicServer> <Vitus> You do not split from both lines 17:12:36 <PublicServer> <Vitus> And you'll have to do merge with full load balancing and prios 17:12:41 <PublicServer> <Vitus> You can either 17:12:52 <PublicServer> <Vitus> Use SL !here2 17:13:12 <PublicServer> <Vitus> Or wait till someone does SLH with merge and split for you 17:13:54 <PublicServer> <xpac> So if I do it like SLH G 06 West it would not work? 17:14:28 <PublicServer> <Vitus> Yes, that should be OK 17:15:06 <PublicServer> <xpac> I'll try and ask you again before connecting it 17:15:14 <PublicServer> *** Intexon has left the game (connection lost) 17:15:30 <PublicServer> <Vitus> Sure, I can help with the merge and balancer if you need 17:15:32 <PublicServer> <xpac> Thanks for the advice :) 17:15:42 <PublicServer> *** Intexon joined the game 17:15:58 <PublicServer> *** made screenshot at 0007DFD0: http://ps.openttdcoop.org/public/webcam/0007DFD0.png 17:17:06 <PublicServer> <Vitus> Just note, that you should merge it in the place, where you split it 17:17:24 <PublicServer> <xpac> Okay 17:18:23 <PublicServer> <Vitus> I'll start working on the merge probably 17:18:44 *** pugi has quit IRC 17:21:26 <PublicServer> *** Mazur has left the game (leaving) 17:21:42 <PublicServer> <Pirate87> ok, i'm off 17:21:44 <PublicServer> <Pirate87> cya later 17:21:49 <PublicServer> *** Pirate87 has left the game (leaving) 17:21:49 <PublicServer> <Vitus> Take care 17:21:56 *** thgergo has quit IRC 17:24:27 <PublicServer> <xpac> Vitus, any idea how I best solve the merge at !here? 17:24:54 <PublicServer> <Vitus> sec 17:25:01 <PublicServer> <Vitus> Looking at it 17:25:28 <PublicServer> <Vitus> I'll do something with it 17:25:47 *** Phoenix_the_II has quit IRC 17:26:05 <PublicServer> *** Intexon has left the game (connection lost) 17:26:55 <PublicServer> <Vitus> Don't signal it yet, I've got slow corner here 17:27:30 <PublicServer> <Sander_Buruma> need higher train limit 17:27:31 <PublicServer> <xpac> way too late ;) 17:27:42 <PublicServer> <Zaitzev> are we at max? 17:27:59 <PublicServer> <Sander_Buruma> yes, 500 trains 17:28:02 <PublicServer> <Zaitzev> D: 17:29:16 <PublicServer> <xpac> well... looks good now. :) 17:29:20 <PublicServer> <Skasi> uhm 17:29:47 *** Z has joined #openttdcoop 17:29:49 <PublicServer> <Vitus> Hm? 17:30:19 *** Z is now known as Guest1019 17:30:25 <PublicServer> <Skasi> gotta make some trains drive left at a sideline, that looks ugly :P 17:31:00 <PublicServer> *** made screenshot at 0005B750: http://ps.openttdcoop.org/public/webcam/0005B750.png 17:31:00 *** The_Z has quit IRC 17:31:14 <PublicServer> <Skasi> too many vehicles? aaaah 17:31:17 <PublicServer> <Skasi> fix it! 17:31:32 <PublicServer> <xpac> Yeah, that would be great :D 17:31:45 <PublicServer> <Vitus> There's no-one with rights to change this settings I'm affraid 17:31:55 <PublicServer> <Sander_Buruma> its not a right, its a duty 17:32:01 <PublicServer> <Skasi> remove some unused trains then 17:32:11 <PublicServer> <xpac> So we could simply mass-highlight everybody in IRC.... ;D 17:32:47 <PublicServer> <Skasi> if you see a station with more than 4 trains waiting - send one to the depot and sell it :) 17:33:09 <PublicServer> <xpac> We could also sell the trains in the network plan... 17:33:17 <PublicServer> <Skasi> sure 17:33:34 <PublicServer> <Skasi> just dont sell any _real_ eyecandy trains :) 17:35:06 <PublicServer> <Skasi> aah 17:35:14 <PublicServer> <Skasi> dont remove these :( 17:38:53 *** fonsinchen has quit IRC 17:40:23 *** thgergo has joined #openttdcoop 17:40:55 <PublicServer> *** DJ Nekkid has left the game (leaving) 17:42:14 <PublicServer> <Skasi> uhm.. copper trains can have 4 ore hoppers, why do they only have three? :P 17:42:29 <PublicServer> <xpac> only some have 17:42:39 <PublicServer> <Skasi> oh 17:42:54 <PublicServer> <Vitus> Someone obviously deleted trainyard so you cannot close them now 17:42:58 <PublicServer> <Vitus> :P 17:42:59 <PublicServer> <Skasi> only one left, hehe 17:43:08 <PublicServer> <xpac> because of random newbie stupidty by some absolutely unknown guy 17:43:11 <PublicServer> <Zaitzev> what? 17:43:15 <PublicServer> <Zaitzev> trainyard gone? oO 17:43:48 <PublicServer> <Skasi> well the train limit was reached, I guess that made somebody hate the trainyard :P 17:43:48 <PublicServer> <Zaitzev> it helped having it there.. 17:43:55 <PublicServer> <Zaitzev> haha 17:44:24 <PublicServer> <xpac> See you later! ;) 17:44:30 *** xpac has quit IRC 17:44:49 <PublicServer> <Vitus> Take care 17:44:54 <PublicServer> <Zaitzev> adios 17:44:57 <PublicServer> *** xpac has left the game (leaving) 17:45:07 <PublicServer> <Skasi> how am I meant to clone trains now without a yard? :P 17:45:18 <PublicServer> <Vitus> I do it this way: 17:45:31 <PublicServer> <Vitus> Find some of the same kind through train list 17:45:38 <PublicServer> <Vitus> Clone without ctrl 17:45:45 <PublicServer> <Skasi> noo, not with ctrl 17:45:45 <PublicServer> <Vitus> Delete 1st order, replace with your own 17:45:50 <PublicServer> <Skasi> ah.. I misread ;) 17:45:58 <PublicServer> <Vitus> And then clone the rest with ctrl :) 17:46:02 <PublicServer> *** made screenshot at 00009B87: http://ps.openttdcoop.org/public/webcam/00009B87.png 17:46:02 <PublicServer> <Skasi> yes that's how I'm doing it right now anyways 17:46:05 <PublicServer> <Skasi> :P 17:46:13 <PublicServer> <Zaitzev> ctrl+clone? 17:46:14 <PublicServer> <Zaitzev> what's that do? 17:46:23 <PublicServer> <Vitus> Shared orders 17:46:26 <PublicServer> <Skasi> share 17:46:27 <PublicServer> <Skasi> yesh 17:46:27 <PublicServer> <Zaitzev> oh 17:46:28 <PublicServer> <Vitus> You should do that anyways 17:46:43 <PublicServer> <Zaitzev> but 17:46:44 <PublicServer> <Vitus> Everytime you clone train that has same orders, you should hold Ctrl 17:46:51 <PublicServer> <Vitus> Erm, I meant 17:46:52 <PublicServer> <Zaitzev> hm 17:46:56 <PublicServer> <Zaitzev> how so? 17:47:05 <PublicServer> <Vitus> Because: 17:47:08 <PublicServer> <leg3nd> Back 17:47:12 <PublicServer> <Zaitzev> hi 17:47:13 <PublicServer> *** leg3nd has joined company #1 17:47:21 <PublicServer> <leg3nd> hi 17:47:24 <PublicServer> <Vitus> Shared orders make it extremly easy to move/replace trains 17:47:31 <PublicServer> <leg3nd> yeah 17:47:37 *** ziza has quit IRC 17:47:37 <PublicServer> <Vitus> Hey 17:48:08 <PublicServer> <Zaitzev> hm 17:48:11 <PublicServer> <Vitus> Sander, are you still here? 17:48:15 <PublicServer> <Sander_Buruma> yes 17:48:16 <PublicServer> <Zaitzev> i'm not really sure what that means tho 17:48:19 <PublicServer> <Skasi> yepz, shared orders are your friends - most of the time :] 17:48:24 <PublicServer> <Vitus> I'm just looking at your overflow 17:49:36 <PublicServer> <Skasi> we need more SLHs :P 17:49:42 <PublicServer> <leg3nd> Tell me where :> 17:49:51 <PublicServer> <leg3nd> wanna practice that :> 17:50:06 <PublicServer> <Sander_Buruma> alright thanks vitrus 17:50:10 <PublicServer> <Vitus> Vitus 17:50:12 <PublicServer> <Vitus> :) 17:50:30 <PublicServer> <Sander_Buruma> Vitus 17:50:37 <PublicServer> <Skasi> well open the minimap, look for some unclaimed raw materials sources, that's the place, more or less hehe 17:50:48 <PublicServer> <Vitus> This will still block trains, I'd do it this way: 17:51:11 <PublicServer> <Vitus> Hmmm 17:51:27 <PublicServer> <Vitus> This should work, hopefully 17:51:29 <PublicServer> <Zaitzev> ? 17:51:38 <PublicServer> <Sander_Buruma> it wont be perfect 17:51:44 <PublicServer> <Zaitzev> where? 17:51:45 <PublicServer> <leg3nd> Where are u building ? 17:51:50 <PublicServer> <Zaitzev> I wanna see/learn :] 17:51:53 <PublicServer> <Skasi> huh, food pickup has one one food train loading - great :) 17:52:01 <PublicServer> <Vitus> Now :) 17:52:10 <PublicServer> <Sander_Buruma> or that 17:52:23 <PublicServer> <Zaitzev> Vitus/Sander: where are you building? 17:52:32 <PublicServer> <Vitus> Overflow 17:52:37 <PublicServer> <Sander_Buruma> COPPER PICKUP 18 17:52:46 <PublicServer> <Zaitzev> aha 17:52:53 <PublicServer> <Zaitzev> oh that 17:52:58 <PublicServer> <Zaitzev> hehe, it looks funny 17:53:21 <PublicServer> <Vitus> That train needs waypoint 17:53:54 <PublicServer> <Vitus> Should be OK now 17:54:45 <PublicServer> <Skasi> just wanted to shout.. "An ungrouped train!! Burn it!" :) 17:54:51 <PublicServer> <Vitus> :D 17:55:05 <PublicServer> <Vitus> I knew about this one and was about to place it to ~Overflow 17:56:39 <PublicServer> <Vitus> Sander, would you mind a comment about pickup 19? 17:56:51 <PublicServer> <Vitus> copper ore pickup 17:56:52 <PublicServer> <Vitus> I mean 17:56:53 <PublicServer> <Sander_Buruma> sure 17:57:34 <PublicServer> <Vitus> This kind of station should be used for drops only, it assumes, that the trains won't be waiting here for load. It's OK, but it shouldn't be used for primary pickups 17:57:59 *** Progman has joined #openttdcoop 17:58:10 <PublicServer> <Sander_Buruma> That thought was enterting my subconscious for an hour now 17:58:49 <PublicServer> <Vitus> I see 17:59:17 <PublicServer> <leg3nd> make sure no train have a Free line out withou have to go into a station. 17:59:22 <PublicServer> <leg3nd> else its fine imo. 17:59:28 <PublicServer> <Zaitzev> at copper 18 17:59:33 <PublicServer> <Zaitzev> the 15 day interval 17:59:35 <PublicServer> <Zaitzev> why? 17:59:38 <PublicServer> <leg3nd> or make a overflow. 17:59:49 <PublicServer> <Zaitzev> overflow thing? 18:00:09 <PublicServer> <Zaitzev> so it releases trains waiting in overflow every 15 days? 18:00:15 <PublicServer> <Vitus> Yes 18:00:22 <PublicServer> <Zaitzev> cool 18:00:50 *** xpac has joined #openttdcoop 18:00:55 <xpac> !password 18:00:55 <PublicServer> xpac: putter 18:01:04 <PublicServer> *** made screenshot at 000131EC: http://ps.openttdcoop.org/public/webcam/000131EC.png 18:01:05 <PublicServer> *** xpac joined the game 18:01:12 <PublicServer> <Vitus> I'll be more useful later, when the industry produces 1000+ tones of ore 18:01:14 <PublicServer> <Zaitzev> so essentially trains could wait for months to get out of overflow? =p 18:01:18 <PublicServer> <Vitus> *It'll 18:01:28 <PublicServer> <Vitus> No 18:01:34 <PublicServer> <leg3nd> missed a track there :> 18:01:42 <PublicServer> <Vitus> They'll be released every 15 in-game days 18:01:53 <PublicServer> <Zaitzev> all of them? 18:01:54 <PublicServer> <Vitus> The prio is there to make sure when won't block incoming trains 18:02:02 <PublicServer> *** Skasi has joined spectators 18:02:04 <PublicServer> <Vitus> One at a time 18:02:09 <PublicServer> <Zaitzev> yes exactly 18:02:13 <PublicServer> <Zaitzev> so if you have 5 trains waiting 18:02:16 <PublicServer> <Zaitzev> in overflow 18:02:24 <PublicServer> <Zaitzev> the ones at the back would have to wait for months 18:02:27 <PublicServer> <Vitus> Well, if you assume that the choice is random 18:02:29 <PublicServer> <Vitus> Then yes 18:02:42 <PublicServer> <Vitus> Look 18:02:55 <PublicServer> <Vitus> Imagine the industry produces 2k tones of copper 18:03:04 <PublicServer> <Vitus> Let's say it now needs 20 trains 18:03:38 <PublicServer> <Sander_Buruma> is the overflow thing ok at my personal work camp? 18:03:42 <PublicServer> *** Intexon joined the game 18:03:47 <PublicServer> <Vitus> When the industry production changes, it now suddenly needs less trains 18:04:12 <PublicServer> <Vitus> And the overflow makes sure, there'll be enough trains 18:04:15 <PublicServer> <Zaitzev> aha 18:04:16 <PublicServer> <Zaitzev> :) 18:04:18 <PublicServer> <Sander_Buruma> mmmmmm 18:04:45 <PublicServer> <Vitus> Looks OK 18:04:51 <PublicServer> <Zaitzev> where do you get all these brilliant ideas from? xD 18:05:14 <PublicServer> <Vitus> I know V for some time :D 18:05:32 <PublicServer> <Zaitzev> i mean you (plural) ;) 18:05:45 <PublicServer> <Zaitzev> the overflow thing, the flipflop thing 18:05:49 <PublicServer> <xpac> mhh.. a flip flop should show green only for one side, shouldnt it? 18:06:03 <PublicServer> *** phatmatt has left the game (leaving) 18:06:13 <PublicServer> <Vitus> Unless it's newly built flipflop 18:06:20 <PublicServer> <Vitus> Where exactly? 18:06:29 <PublicServer> <leg3nd> virtus what where wrong at my Flipflop ? 18:06:40 <PublicServer> <xpac> well exactly that one 18:06:58 <PublicServer> <Vitus> I helped you with some signalling here and there, nothing mayor 18:07:08 <PublicServer> <Zaitzev> they are both open until a train arrives yes? 18:07:11 <PublicServer> <Zaitzev> or what? 18:07:30 <PublicServer> <leg3nd> Arr okay, first fliplop here. so wanted to know what where wrong really :> 18:07:33 <PublicServer> <xpac> no, it should only show green for one side... if a train drives through it flips and shows green for the other way 18:07:37 <PublicServer> <Vitus> Someome resetted it's memory, so it won't work until 1st train passes 18:07:48 *** trangar has joined #openttdcoop 18:07:52 <trangar> !password 18:07:52 <PublicServer> trangar: octave 18:07:55 <trangar> !playercount 18:07:55 <PublicServer> trangar: Number of players: 7 18:08:00 <trangar> woa 18:08:12 <PublicServer> <Vitus> And I'm not really sure which lane has currently more trains 18:08:22 <PublicServer> <leg3nd> Now it can be get uneven on the line :< 18:08:34 <PublicServer> <Zaitzev> no? 18:08:43 <PublicServer> <Zaitzev> it'll still flipflop the next trains? 18:08:45 <PublicServer> <Vitus> I can set the memory once we find out, which line has more trains 18:08:46 <PublicServer> *** trangar joined the game 18:08:49 <PublicServer> <Vitus> It will 18:09:18 <PublicServer> <Vitus> Anyone cares to find out, which line has more trains? 18:09:23 <PublicServer> <leg3nd> just did 18:09:58 <PublicServer> <leg3nd> Hmm wait a sec. 18:10:02 <PublicServer> <xpac> Well... dont they switch lanes at FOOD? 18:10:14 <PublicServer> <xpac> +DROP 18:10:16 <PublicServer> <Vitus> Nope 18:10:27 <PublicServer> <Zaitzev> why would they? 18:10:30 <PublicServer> <Zaitzev> it's just in/out 18:11:14 <PublicServer> <leg3nd> Im counting them so give me some minz to get them all. 18:11:22 <PublicServer> <Zaitzev> one has 3, the other has 4 18:11:38 <PublicServer> <trangar> we need more goods mega trains 18:11:43 <PublicServer> <Vitus> Train limit 18:11:49 <PublicServer> <trangar> :< 18:12:31 <PublicServer> <trangar> fruit pickup 07 can lose 3-4 trains 18:12:44 <PublicServer> *** trangar has left the game (leaving) 18:12:48 *** trangar has quit IRC 18:14:38 <PublicServer> <Skasi> what did I miss? :) 18:15:10 <PublicServer> <Sander_Buruma> everything unless you've been at COPPER PICKUP 19 18:15:26 <PublicServer> *** Skasi has joined company #1 18:15:46 <PublicServer> <Skasi> uuuh what have you done to it 18:16:03 <PublicServer> <leg3nd> There is 4 on one and 3 on the other. 18:16:04 <PublicServer> <Sander_Buruma> added overflow line, a ditch 18:16:06 <PublicServer> *** made screenshot at 000127D9: http://ps.openttdcoop.org/public/webcam/000127D9.png 18:16:09 <PublicServer> <Vitus> Yup 18:16:35 <PublicServer> *** Intexon has left the game (connection lost) 18:16:56 <PublicServer> <leg3nd> Good job 18:16:57 <PublicServer> <Vitus> OK, the flipflop's ready 18:18:50 <PublicServer> <Skasi> damnit who had the idea for this? :P 18:18:56 <PublicServer> <Vitus> For what? 18:19:01 <PublicServer> <Skasi> copper 19 18:19:12 <PublicServer> <Vitus> :DD 18:19:16 *** phatmatt has quit IRC 18:19:17 <PublicServer> <Vitus> I just helped with overflow 18:19:38 <PublicServer> <Skasi> seriously X( 18:19:54 <PublicServer> <Sander_Buruma> I made it 18:20:20 <PublicServer> <Sander_Buruma> I want to stylize FACTORY DROP in the same style 18:20:32 *** Pirate_87 has joined #openttdcoop 18:20:39 <PublicServer> <Skasi> I wont give you the chance :P 18:20:58 <PublicServer> <Sander_Buruma> you're going to stop me? 18:21:06 <PublicServer> <Skasi> shshshure 18:21:40 <PublicServer> <Sander_Buruma> you know you're going to work at COPPER 19 if you fail 18:21:45 <PublicServer> <Zaitzev> xD 18:21:48 <PublicServer> <Vitus> :D 18:22:05 <PublicServer> <Skasi> pff, I'm gonna plant some dynamite :P 18:22:14 <PublicServer> <Zaitzev> i'm his outside help 18:22:21 <PublicServer> <Vitus> What an idea! 18:22:26 <PublicServer> <Sander_Buruma> I know, I tap your phone line 18:26:06 <PublicServer> *** Benom joined the game 18:27:23 *** Pirate87 has quit IRC 18:29:30 *** Pirate87 has joined #openttdcoop 18:29:57 <PublicServer> <Skasi> just thinking of a way to make the prison more open/attractive :) 18:30:15 <PublicServer> *** Intexon joined the game 18:30:28 <PublicServer> <Benom> trains stuck at beer/pylons drop 18:30:57 <PublicServer> <Skasi> trying to fix eet 18:31:00 <PublicServer> <Skasi> weeh 18:31:09 <PublicServer> *** made screenshot at 0003C3BC: http://ps.openttdcoop.org/public/webcam/0003C3BC.png 18:31:44 <PublicServer> <Skasi> stupid train! what do you want! :P 18:31:55 *** devilsadvocate has quit IRC 18:32:57 <PublicServer> <Skasi> yeppers I rock :) 18:33:02 <PublicServer> <Vitus> I'm back to give last piece of advice and then I'm off 18:33:10 <PublicServer> <Skasi> hmm 18:33:12 <PublicServer> <Vitus> Anything that needs my help? 18:33:27 <PublicServer> <xpac> May I merge all MLs? 18:33:28 <PublicServer> <xpac> :P 18:33:39 <PublicServer> <Vitus> :D 18:33:45 <PublicServer> <Skasi> why don't we use path signals at BEER/PYLONS DROP? 18:34:18 <PublicServer> <Vitus> 1) Two way presignal is much more reliable in this case 18:34:35 <PublicServer> <Vitus> 2) Penalties would force the train to go just to 1st station 18:34:48 <PublicServer> <Skasi> what penalties? 18:34:57 *** Giddorah has quit IRC 18:35:05 <PublicServer> <Skasi> and why not use non-one-way path signals then? 18:35:20 <PublicServer> <Vitus> These are the penalties 18:35:31 <PublicServer> <Skasi> oh.. well you see they brake it ;) 18:35:55 *** Pirate_87 has quit IRC 18:36:23 <PublicServer> <Vitus> The trains aren't unloading here 18:36:31 <PublicServer> <Vitus> There must be some problem on ML 18:36:43 <PublicServer> <Skasi> what about these? 18:36:47 <PublicServer> <Vitus> sec 18:37:08 *** Pirate87 has quit IRC 18:37:16 <PublicServer> <Vitus> I know where the problem was :D 18:37:21 <PublicServer> <Skasi> so? 18:37:25 <PublicServer> <Vitus> Someone left one tile with unelectrified track 18:37:37 <PublicServer> <Vitus> And the trains just kept going around in loops 18:37:39 <PublicServer> <Skasi> kill them :P 18:37:52 *** Giddorah has joined #openttdcoop 18:37:54 <PublicServer> <Skasi> I still say build path signals insted :P 18:38:33 <PublicServer> <Vitus> Don't worry, V knows what to do :D 18:38:43 *** Pirate87 has joined #openttdcoop 18:38:46 <PublicServer> <Skasi> tsk 18:38:50 <PublicServer> <Vitus> And I'd agree on that with him 18:39:00 <PublicServer> <Vitus> presignals are better choince in this case 18:39:25 <PublicServer> <Skasi> you wish they were :] 18:40:19 <PublicServer> <Vitus> Look 18:40:40 <PublicServer> <Vitus> PBS would give you HUGE signal gap if four or more platforms are full 18:41:11 <PublicServer> <xpac> what the hell... was there a sudden flood of trains... 18:41:28 <PublicServer> <Vitus> Where? 18:41:57 <PublicServer> <xpac> I was wondering why the diamond pickup had only one train.. and all of a sudden 8 empty trains arrived for that station... 18:42:22 <PublicServer> <xpac> was there some kind of blockade at town drop (like you where talking about) 18:42:22 <PublicServer> <Vitus> Because there was piece of unelectrified rail that caused this mess 18:42:32 <PublicServer> <Vitus> They couldn't get to their station so they were going in circles 18:42:41 <PublicServer> <xpac> omg.. where was it? 18:43:11 <PublicServer> <xpac> oops... 18:43:30 <PublicServer> <xpac> *walks away as if he wasn't guilty* 18:43:40 <PublicServer> <Vitus> :D 18:43:51 <PublicServer> <leg3nd> damn how much Teraforming am i allowed to do ? 18:44:05 <PublicServer> <Vitus> What do you need to do? 18:44:15 <PublicServer> <leg3nd> look at !here 18:44:46 <PublicServer> <Vitus> It's for TL2, right? 18:44:49 <PublicServer> <leg3nd> yep 18:45:02 <PublicServer> <Vitus> You're out of luck anyhow :D 18:45:13 <PublicServer> <Vitus> There's radio tower on top 18:45:14 <PublicServer> <Skasi> weeeesh FACTORY PICKUP is empty :) 18:45:14 <PublicServer> <xpac> what the hell are you planning there? :D 18:45:30 <PublicServer> <leg3nd> i can make it vertical. 18:45:54 <PublicServer> <leg3nd> The station layout. so no train can run past without getting into a station 18:46:05 <PublicServer> <leg3nd> and to expand the station u have to expand to the side 18:46:08 <PublicServer> <Vitus> This? 18:46:11 <PublicServer> *** made screenshot at 0004D558: http://ps.openttdcoop.org/public/webcam/0004D558.png 18:46:41 <PublicServer> <Vitus> That should be OK, right? 18:46:45 <PublicServer> <leg3nd> Each platform have have 4 stainos :> 18:47:13 *** Intexon has quit IRC 18:47:16 <PublicServer> *** Intexon has left the game (leaving) 18:47:55 <PublicServer> <Vitus> Are you satisfied with the TF, or? 18:48:08 <PublicServer> <Skasi> whazz a TF? 18:48:11 <PublicServer> <leg3nd> Well u added it to the plan 18:48:15 <PublicServer> <leg3nd> not the real idea. 18:48:20 <PublicServer> <leg3nd> that plan is just to help my self :> 18:48:26 <PublicServer> <Vitus> I'm not sure what exaclty did you plan to TF 18:48:30 <PublicServer> <Vitus> TF = terraform 18:49:53 <PublicServer> <leg3nd> Look at !here 18:49:58 <PublicServer> <Vitus> I see now 18:50:03 <PublicServer> <leg3nd> is it okay to level that one 18:50:18 <PublicServer> <Vitus> Yeah, that should be OK 18:50:42 <PublicServer> <leg3nd> Then i can just have the Entry going from there and down 18:50:50 <PublicServer> <leg3nd> making the build a bit easyer 18:51:14 <PublicServer> <Vitus> I thought you're going to remove part of that huge mountain range :D 18:51:17 *** Pirate_87 has joined #openttdcoop 18:51:40 *** Pirate87 is now known as Guest1027 18:51:40 *** Pirate_87 is now known as Pirate87 18:51:48 <PublicServer> <leg3nd> Nah. :> 18:54:31 <PublicServer> *** sonic joined the game 18:54:49 <PublicServer> <Vitus> Hey there 18:55:10 <PublicServer> <sonic> hiho 18:55:19 <PublicServer> <leg3nd> Hi 18:55:22 <PublicServer> <Zaitzev> hi 18:56:46 <PublicServer> <Skasi> lol X) 18:57:04 *** devilsadvocate has joined #openttdcoop 18:57:42 <PublicServer> <Zaitzev> when are we gonna have the limit raised? 18:57:52 *** Guest1027 has quit IRC 18:57:55 <PublicServer> *** Benom has left the game (leaving) 18:58:05 <PublicServer> <Sander_Buruma> the next time a member shows up? 18:58:18 <PublicServer> <Zaitzev> whenever that is gonna be -.- 18:59:41 <KenjiE20> !info 18:59:41 <PublicServer> KenjiE20: #:1(Orange) Company Name: '#openttdcoop PSG#182' Year Founded: 1960 Money: 942548939 Loan: 0 Value: 951291576 (T:499, R:0, P:0, S:0) unprotected 18:59:47 <KenjiE20> !trains 750 18:59:48 <PublicServer> *** KenjiE20 has set max_trains to 750 18:59:51 <xpac> JUHU! 18:59:56 <PublicServer> <Sander_Buruma> YAAY 18:59:56 <PublicServer> <Vitus> Sander, that factory drop wasn't brightest idea 18:59:59 <PublicServer> <Skasi> yay 19:00:08 <PublicServer> <Vitus> Sadly there are some trains which don't have non-stop orders 19:00:18 <PublicServer> <Sander_Buruma> ~_~ 19:00:47 <PublicServer> <Sander_Buruma> ill go check them all 19:01:00 <PublicServer> <Vitus> OK 19:01:13 <PublicServer> *** made screenshot at 0004A775: http://ps.openttdcoop.org/public/webcam/0004A775.png 19:01:15 <PublicServer> <Sander_Buruma> just checking nonstop, not shared orders 19:01:35 <PublicServer> <xpac> I'll check the copper ore trains 19:01:43 <PublicServer> <Vitus> Make sure both orders are non-stop 19:02:04 <xpac> !players 19:02:05 <PublicServer> xpac: Client 120 (Orange) is xpac, in company 1 (#openttdcoop PSG#182) 19:02:05 <PublicServer> xpac: Client 129 (Orange) is sonic, in company 1 (#openttdcoop PSG#182) 19:02:05 <PublicServer> xpac: Client 53 (Orange) is Vitus, in company 1 (#openttdcoop PSG#182) 19:02:05 <PublicServer> xpac: Client 57 (Orange) is leg3nd, in company 1 (#openttdcoop PSG#182) 19:02:05 <PublicServer> xpac: Client 73 (Orange) is Skasi, in company 1 (#openttdcoop PSG#182) 19:02:06 <PublicServer> xpac: Client 41 (Orange) is Zaitzev, in company 1 (#openttdcoop PSG#182) 19:02:06 <PublicServer> xpac: Client 76 (Orange) is Sander_Buruma, in company 1 (#openttdcoop PSG#182) 19:02:32 <PublicServer> <xpac> Yeah, I'll also set shared orders 19:03:01 <PublicServer> <Skasi> just added a few trains to all the stations with 500+ cargo waiting, so just give them some time before adding even more trains :) 19:03:52 <PublicServer> <Skasi> I assume these TL2 trains can drive up steep hills? :) 19:03:59 <PublicServer> <Sander_Buruma> who made the rubber 10 trains???????????? 19:04:01 <PublicServer> <Vitus> They should 19:04:15 <PublicServer> <Sander_Buruma> RUBBER 10 PICKUP is nonshared and not nonstop 19:04:35 *** The_Z has joined #openttdcoop 19:04:40 <PublicServer> <Skasi> fix eeet ;) 19:04:52 <PublicServer> <Sander_Buruma> done 19:05:01 <PublicServer> <Zaitzev> what was fixed? 19:05:05 <PublicServer> <Vitus> Don't forget to add that someone stole my station design :D 19:05:15 <PublicServer> <Sander_Buruma> there were trains without shared orders and without nonstop orders 19:05:23 <PublicServer> <Zaitzev> on rubber 10? 19:05:26 <PublicServer> <Sander_Buruma> yes 19:05:28 <PublicServer> <Zaitzev> oki 19:06:13 <PublicServer> <Sander_Buruma> whoever made it, use nonstop orders and after making a new train for a pickup use CTRL+click on the clone button for new trains 19:06:32 <PublicServer> <Skasi> mmh I just hope I used nonstop everywhere :) 19:06:47 <PublicServer> <Vitus> Everyone should use the setting in advanced settings: New orders are non-stop by default or something like that 19:07:14 <PublicServer> <leg3nd> guess im overkilling the MAIZE pickup 11 a bit :> 19:07:20 <PublicServer> <Zaitzev> i'm still a bit unsure about the shared orders etc 19:07:29 <PublicServer> <Skasi> know-all :P 19:07:38 <PublicServer> <Vitus> Once you have more than one train with same orders 19:07:39 * KenjiE20 doesn't use that setting 19:07:43 *** Guest1019 has quit IRC 19:07:45 <KenjiE20> but then I'm an oldhat 19:07:51 <planetmaker> Vitus: I'm not sure whether that's mentioned in our player guides. Maybe you feel like adding it? 19:07:53 <PublicServer> <Sander_Buruma> using CTRL+clone you make a train that is automaticly shared orders with the clicked train 19:07:56 <PublicServer> <Vitus> It's better to give them shared orders 19:08:01 <KenjiE20> pm; it's on the quickstart 19:08:06 <planetmaker> oki :-) 19:08:10 <PublicServer> <Zaitzev> how do you see whether it has shared orders? 19:08:14 <PublicServer> <Skasi> well it's implemented in a bad way into ottd - shared orders I mean 19:08:19 <planetmaker> I didn't recall it 19:08:21 *** Intexon has joined #openttdcoop 19:08:27 <KenjiE20> @man shared orders 19:08:33 <Webster> Orders - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=shared%20orders 19:08:35 <KenjiE20> ^ Zaitzev 19:08:38 <PublicServer> <Skasi> it says so at the end of the order list 19:08:56 <PublicServer> <Vitus> Yup, there should be line --end of shared orders-- or something like that 19:09:02 <PublicServer> <Skasi> like: 1: Go non-stop to ...; 2: Go non-stop to ...; --End of Shared Orders-- 19:09:31 <PublicServer> <Skasi> do remove a single train from the shared orders list, select the last line and delete it :P 19:09:40 <PublicServer> *** sonic has left the game (leaving) 19:10:02 <PublicServer> *** Vitus has left the game (connection lost) 19:10:03 <Vitus> I was actually thinking about making wiki account, pm. But I realized that I didn't have really much to add 19:10:25 <planetmaker> Vitus: also small pieces can add up :-) 19:10:26 <PublicServer> <xpac> Well, all copper trains should be shared + non-stop by now... that were trains from different players 19:10:31 <KenjiE20> @wiki review event 19:10:33 <Webster> Search results for "review event" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=review%20event 19:10:38 <KenjiE20> ^ Vitus you can also help here 19:10:47 <PublicServer> <Zaitzev> shared orders is only about convenience for the player? 19:10:58 <KenjiE20> Zaitzev: no 19:10:59 <PublicServer> <leg3nd> Hmm 19:11:00 <PublicServer> <Zaitzev> as for detecting trains that has the same order as any other? 19:11:01 <PublicServer> <Sander_Buruma> *only??? but yes its for convenience 19:11:10 <PublicServer> <xpac> It keeps you from having to change the orders of all trains in a line manually 19:11:17 <PublicServer> <leg3nd> is there a way to make a line Count the trains that is joining ? 19:11:26 <PublicServer> <Zaitzev> xpac: aka convenience ^^ 19:11:44 <KenjiE20> you need it to create groups effectively too 19:12:20 <Vitus> Hey, this is just my 3rd PSG! I might be expert for logic and so, but nothing that huge :D 19:12:32 <PublicServer> <Skasi> What's "Percentage of leg profit to pay in feeder systems" under Advanced Settings -> Economy -> Industries doing? 19:13:02 <Vitus> !password 19:13:02 <PublicServer> Vitus: barbed 19:13:07 <PublicServer> <leg3nd> Any here have any idea for a better way of signaling ? 19:13:13 <KenjiE20> pretty much what it says on the tin 19:13:21 <PublicServer> <Skasi> where, leg3nd? 19:13:27 <PublicServer> *** Vitus joined the game 19:13:27 <KenjiE20> that's the percentage of the profit that goes to the feeder leg 19:13:49 <xpac> @Skasi: http://www.tt-forums.net/viewtopic.php?f=31&t=47184 19:14:00 *** Skasi has joined #openttdcoop 19:14:20 <Vitus> You seem to have link for everything, Kenji :D 19:14:33 <KenjiE20> do I? 19:14:41 <PublicServer> <leg3nd> I know a one way PBS can do it. 19:15:02 <PublicServer> <leg3nd> but just fell like its gonna make problems later. 19:15:05 <PublicServer> <leg3nd> but dunno 19:15:58 *** Sander_Buruma has quit IRC 19:16:15 <PublicServer> *** made screenshot at 0004B567: http://ps.openttdcoop.org/public/webcam/0004B567.png 19:17:07 <PublicServer> <leg3nd> wow who removed the Trainyard 19:17:23 <PublicServer> <Vitus> Not me 19:17:30 <PublicServer> <Sander_Buruma> Nay 19:17:31 <xpac> was removed because of train limit 19:17:38 <PublicServer> <Vitus> Someone couldn't wait for increasing train limit :D 19:17:44 <PublicServer> <leg3nd> Well it where 5 trains. 19:17:57 <PublicServer> <leg3nd> Do they disapear by them self ? 19:17:59 <KenjiE20> how fail 19:18:15 <PublicServer> <leg3nd> kenji. i mean some must have deletede them right ? 19:18:23 <Skasi> I still don't think I understand what it does, but thanks xpac. ^^ 19:18:50 <KenjiE20> leg3nd: I know, that's what I was referring to 19:18:56 <PublicServer> <leg3nd> k k :> 19:19:07 <xpac> leg3nd: you may rebuild it now we have a higher train limit ;) 19:19:22 <PublicServer> <Vitus> The one who deleted it should rebuild it 19:19:34 <PublicServer> <leg3nd> i agree 19:19:49 <KenjiE20> just rebuild it 19:20:25 <PublicServer> <Zaitzev> what's the train limit now? 19:20:29 <PublicServer> <Vitus> 750 19:20:35 <PublicServer> <Zaitzev> why the small increments? 19:20:54 <KenjiE20> to stop idiots spamming 5 million trains to one station 19:21:00 <PublicServer> <Zaitzev> lol 19:21:13 *** Pirate_87 has joined #openttdcoop 19:21:39 <PublicServer> <Vitus> Who's redoing the trainyard? 19:21:54 <PublicServer> <Vitus> Why don't you just clone one train and delete 1st order? 19:21:59 <PublicServer> <Skasi> because they want to feel valuable by increasing the trainlimit every hour ;) 19:22:50 <PublicServer> <xpac> because you would need the train to clone in the same depot? 19:23:05 <PublicServer> <Skasi> no 19:23:06 <PublicServer> <Vitus> No? 19:23:11 <KenjiE20> um no, click clone, click any train anywhere 19:23:15 <PublicServer> <Vitus> Yeah 19:23:17 <PublicServer> <Vitus> That 19:23:18 <PublicServer> <Skasi> click the clone button, then click on the train you wanna clone 19:23:19 <PublicServer> <xpac> oh 19:23:21 <PublicServer> <xpac> oh... 19:23:23 <PublicServer> <Skasi> yesh.. too slow 19:23:24 <PublicServer> <xpac> oh...... 19:23:29 <PublicServer> <xpac> nice to know -.- 19:23:30 <PublicServer> <Vitus> The first one is for goods or food? 19:23:34 <PublicServer> <xpac> Goods 19:23:57 <PublicServer> <Skasi> so.. yeah.. who did that to RUBBER PICKUP 11? there's 8 trains waiting! :P 19:24:21 <KenjiE20> <Zaitzev> why the small increments? ^^^^ 19:24:24 <PublicServer> <Skasi> no.. more 19:25:05 <PublicServer> <Zaitzev> Kenji? :b 19:25:55 *** Pirate87 has quit IRC 19:26:18 <PublicServer> <Skasi> hmm.. does ottd even have a tutorial? :O 19:26:25 <KenjiE20> ottd no 19:26:26 <PublicServer> <Vitus> On Wiki 19:26:28 <KenjiE20> ttdlx did 19:26:50 <PublicServer> <Skasi> weee, how comes such a big game is missing a tutorial? :[ 19:27:16 *** mrruben5 has joined #openttdcoop 19:27:20 <KenjiE20> because no one wrote a way to script the originals 19:27:23 <PublicServer> <xpac> Train Depot rebuild, Sir! 19:27:53 <PublicServer> <xpac> And now - with the clone function - this depot starts to make any sense -.- 19:28:02 <PublicServer> <Skasi> there's a tutorial in ttd? 19:28:10 <PublicServer> <Zaitzev> there are some 19:28:15 <PublicServer> <Skasi> yeah, xpac ^^ 19:28:16 <KenjiE20> 20:27:41 @KenjiE20 | ttdlx did 19:28:24 <PublicServer> <xpac> For tutorial, read V's DNA 19:28:34 <PublicServer> <Skasi> aah dlx is deluxe.. not some random patch I've never heard of :P 19:29:07 <KenjiE20> yea, I always call it that, as it used to install to C:\MPS\TTDLX\ 19:29:32 <PublicServer> <Skasi> MPS? 19:29:39 <KenjiE20> Microprose 19:29:52 <PublicServer> <Skasi> you use companies name? :P 19:30:07 <KenjiE20> that was the old default install location 19:30:23 <PublicServer> <Vitus> Some games still do that even now 19:30:28 <PublicServer> <Skasi> sure, but one is able to change it :P 19:30:38 <KenjiE20> not sure you could actually 19:30:45 <KenjiE20> generally it wasn't an issue back then 19:31:17 <PublicServer> *** made screenshot at 00049B73: http://ps.openttdcoop.org/public/webcam/00049B73.png 19:31:19 <PublicServer> <Skasi> yes you could, I am sure about that 19:31:37 <PublicServer> <Vitus> Does it matter anyways? 19:31:38 <KenjiE20> yea maybe, I could never be arsed 19:32:15 <PublicServer> <Vitus> I got TTD... think it was in '97 or maybe '98... it was part of Tycoon Pack: RCT, Railroad Tycoon 2 a TTD :) 19:32:19 <PublicServer> <Skasi> oh my stop building so many go-arounds :P 19:32:33 * KenjiE20 has the original box/CD/manual from 95 19:32:42 <PublicServer> <Skasi> I've never played railroad tycoon :P 19:33:01 <PublicServer> <Vitus> I'm jealous :( 19:33:22 <PublicServer> <Skasi> pff 19:33:33 * KenjiE20 also has no idea where the aforementioned are 19:33:51 <KenjiE20> I just have the grfs stored for reinstalls 19:34:43 <PublicServer> <Skasi> now I'm wondering where my rct box is.. I only know the cd is still alive :P 19:35:41 <PublicServer> <xpac> I really like the station tiles that show how much stuff is waiting at a station 19:36:56 *** Jannis has joined #openttdcoop 19:37:24 <PublicServer> <Vitus> I'm going off 19:37:27 <PublicServer> <Vitus> Take care 19:37:28 <PublicServer> <Zaitzev> ciao 19:37:30 <PublicServer> <xpac> bye Vitus! 19:37:33 <PublicServer> <Skasi> nighties 19:37:41 <PublicServer> *** Vitus has left the game (leaving) 19:39:40 <Jannis> !password 19:39:40 <PublicServer> Jannis: tagged 19:40:01 <PublicServer> *** Jannis joined the game 19:40:26 <PublicServer> *** Mazur joined the game 19:40:32 *** fonsinchen has joined #openttdcoop 19:40:45 <PublicServer> <Skasi> alright, built some more trains for all the stations with 300+ cargo waiting 19:41:22 *** Pirate_87 has quit IRC 19:43:40 *** mixrin has joined #openttdcoop 19:46:49 *** Webster has joined #openttdcoop 19:46:49 *** ChanServ sets mode: +o Webster 19:47:33 <PublicServer> <Skasi> mmh.. what's that [far end] [near end] [middle] stuff? 19:47:51 <KenjiE20> where trains stop in stations 19:47:59 <KenjiE20> N/A in coop games 19:48:06 <PublicServer> <Skasi> oh, so it's not really.. yea 19:48:22 <PublicServer> <Skasi> thanx :) 19:49:19 <PublicServer> <Skasi> there it is! brand new RUBBER PICKUP 13 :P 19:49:42 <PublicServer> <Zaitzev> \o/ 19:50:00 <PublicServer> <Zaitzev> nothing is happening xD 19:50:04 <PublicServer> <Skasi> uhm 19:50:07 <PublicServer> <Skasi> copper trains 19:50:08 <PublicServer> <Skasi> aaah! 19:50:08 <PublicServer> <Zaitzev> haha 19:50:11 <PublicServer> <Zaitzev> fail 19:50:13 <PublicServer> <Zaitzev> xD 19:50:25 <PublicServer> <Skasi> uhm.. that was all your fault! 19:51:21 <PublicServer> <Skasi> there you go 19:52:15 *** Condac has quit IRC 19:52:25 <PublicServer> <Zaitzev> who's building at plafingford? 19:54:19 <PublicServer> *** Kommer joined the game 19:54:22 <PublicServer> <Kommer> hey all! 19:54:28 <PublicServer> <Skasi> hello there 19:54:47 <PublicServer> <Zaitzev> hi 19:59:06 *** theholyduck has quit IRC 19:59:39 <PublicServer> <xpac> who is sign communicating with me about water? :D 19:59:46 <PublicServer> <leg3nd> Does it look like its gonna be any problems with MAIZE PICKUP 11 ? 19:59:47 <PublicServer> <Zaitzev> me :p 19:59:52 <PublicServer> <leg3nd> any wanna take a look 20:00:04 <PublicServer> <xpac> Zaitzev, I planned to extend the line up to !water 20:00:06 <PublicServer> <Zaitzev> boring platforms D: 20:00:11 <PublicServer> <Zaitzev> xpac: ok 20:00:36 <PublicServer> <Zaitzev> but it's ok going from Drenfingburg Heights (a little north from the hub 20:00:56 <PublicServer> <xpac> yes 20:01:21 <PublicServer> *** made screenshot at 00024E23: http://ps.openttdcoop.org/public/webcam/00024E23.png 20:02:48 <PublicServer> <Skasi> train 666, hahaha :) 20:04:56 <PublicServer> *** MrRuben joined the game 20:06:26 <PublicServer> *** Skasi has joined spectators 20:07:19 <PublicServer> *** Sander_Buruma has left the game (leaving) 20:07:29 *** heffer has quit IRC 20:10:10 <PublicServer> *** Kommer has left the game (leaving) 20:10:51 <PublicServer> <Zaitzev> haha 20:10:58 <PublicServer> <Zaitzev> it's getting crowded here :D 20:12:49 <PublicServer> <MrRuben> might need more secundairy trains 20:13:06 <PublicServer> <Zaitzev> i'm trying to get across a place with bridges, and it's pretty damn tight xD 20:14:05 <PublicServer> <xpac> Zaitzev, try bridging at !here 20:14:33 <PublicServer> <xpac> gaps aren't that long and you can more easily bridge 20:14:41 <nighthawk_c_m> first time i here a guy complain about tight ^^ 20:15:08 <PublicServer> <Zaitzev> it's not a complaint, it's an observation xD 20:15:31 <PublicServer> <Zaitzev> i'm at !here 20:15:34 <PublicServer> <Zaitzev> what? 20:16:12 <PublicServer> <xpac> turn the station around 90 degrees 20:16:17 <PublicServer> <xpac> like this 20:16:24 <PublicServer> *** made screenshot at 00006C46: http://ps.openttdcoop.org/public/webcam/00006C46.png 20:16:24 <PublicServer> <Zaitzev> ah that 20:17:37 *** trangar has joined #openttdcoop 20:17:42 <trangar> !playercount 20:17:42 <PublicServer> trangar: Number of players: 7 20:17:44 <trangar> !password 20:17:44 <PublicServer> trangar: diners 20:17:56 <PublicServer> <Zaitzev> see? 20:18:02 <PublicServer> <Zaitzev> a bit tight right there ;p 20:18:06 <PublicServer> <xpac> bulldoze it all :D 20:18:11 <PublicServer> <Zaitzev> I have modified that place alot already ;P 20:18:46 <PublicServer> *** Vitus joined the game 20:18:47 <PublicServer> *** trangar joined the game 20:18:49 <PublicServer> <trangar> hey guys 20:18:52 <PublicServer> <Zaitzev> hiya 20:18:53 <PublicServer> <xpac> hey 20:18:54 <PublicServer> <leg3nd> Hej 20:18:55 <PublicServer> <Zaitzev> =) 20:18:56 <PublicServer> <Vitus> Hey 20:19:05 <PublicServer> <trangar> anyone working on hadhattan station 147? 20:19:08 <PublicServer> <trangar> (near !water) 20:19:24 <PublicServer> <xpac> yes, me 20:19:26 <PublicServer> <trangar> oki 20:20:09 <PublicServer> <Zaitzev> i am 20:20:16 <PublicServer> <Zaitzev> or was, until xpac hijacked it 20:20:18 <PublicServer> <Zaitzev> :p 20:20:22 <PublicServer> <Zaitzev> :D 20:20:23 <PublicServer> <xpac> sorry :-/ 20:20:26 <PublicServer> <Zaitzev> no problem :D 20:20:27 <PublicServer> <trangar> :D can I hijack it from x? 20:20:28 <PublicServer> <Zaitzev> coop ;) 20:20:40 <PublicServer> <trangar> :D done 20:20:50 <PublicServer> <xpac> not to that line 20:20:52 <PublicServer> <Zaitzev> noo 20:20:55 <PublicServer> <Zaitzev> fruit doesn't go there 20:20:57 <PublicServer> <Zaitzev> water* 20:20:58 <PublicServer> <xpac> the one coming from the top is water 20:21:04 <PublicServer> <trangar> :D it does now 20:21:08 <PublicServer> <Zaitzev> wtf are you doing 20:21:23 *** Cif has quit IRC 20:21:41 *** pugi has joined #openttdcoop 20:21:59 *** Z has joined #openttdcoop 20:22:05 <PublicServer> <xpac> just made some room 20:22:38 *** Z is now known as Guest1034 20:24:28 <PublicServer> <Zaitzev> hahaha nooo 20:24:54 <PublicServer> <Zaitzev> all this for one small water supply xD 20:24:55 <PublicServer> <Zaitzev> <3 20:25:01 <PublicServer> <xpac> after playing this game I know why all public constructions are so expensive :D 20:25:10 <PublicServer> <Mazur> Shouldn't you make one longg bidge-level length instead of all those ups and downs? 20:25:17 <PublicServer> <Zaitzev> one thing I have learned about playing here 20:25:21 <PublicServer> <Zaitzev> is that money isn't really an issue 20:25:22 <PublicServer> <Zaitzev> xD 20:25:37 <PublicServer> <leg3nd> it never is :> 20:25:42 <PublicServer> <Zaitzev> :3 20:25:50 <PublicServer> <Zaitzev> oh wait 20:26:01 <PublicServer> <leg3nd> who is making this major build at !water ? 20:26:07 *** The_Z has quit IRC 20:26:17 <PublicServer> <trangar> what's this "PF trap"? 20:26:37 <PublicServer> <xpac> It's for overflow stations... have a look at the wiki for it 20:26:56 <PublicServer> <Vitus> The train thinks it can actually go there 20:26:56 <PublicServer> <xpac> no - that's to short for TL 2 20:26:59 <PublicServer> <xpac> at !here 20:27:28 <PublicServer> <trangar> erm 20:27:30 <PublicServer> <xpac> wait 20:27:35 <PublicServer> <trangar> but why not just use exit and entry signals? 20:27:38 <PublicServer> <xpac> the curve is too small 20:27:40 <PublicServer> <Mazur> After a long look at it, it traps empty trains for which there is no free platform into a depot, where 1 in 15 days one is released. 20:27:43 <PublicServer> <Vitus> But once it gets there, the red twoway won't let it enter 20:27:56 <PublicServer> <Zaitzev> put signs, idk who's saying what to who in chat 20:27:57 <PublicServer> <Zaitzev> :p 20:28:30 <PublicServer> <Mazur> I was replying to tramgar. 20:28:36 *** grim4593 has quit IRC 20:29:34 <PublicServer> <leg3nd> making space for it 20:29:41 <PublicServer> <xpac> indeed 20:29:42 <PublicServer> *** MrRuben has left the game (leaving) 20:29:46 *** mrruben5 has left #openttdcoop 20:30:41 *** Cif has joined #openttdcoop 20:31:26 <PublicServer> *** made screenshot at 00006879: http://ps.openttdcoop.org/public/webcam/00006879.png 20:32:05 <PublicServer> <leg3nd> now that where nice Coop 20:32:07 <PublicServer> <leg3nd> :> 20:32:20 <PublicServer> <xpac> niiiiiiiiice :) 20:32:28 <PublicServer> <trangar> signals? 20:32:34 <PublicServer> <xpac> absolutely crazy and almost for sure there is an easier solution 20:32:36 <PublicServer> <xpac> but - niiiiiice 20:32:42 *** fonsinchen has quit IRC 20:32:45 <PublicServer> <Vitus> What? Where? 20:33:13 <PublicServer> <trangar> exactly ;) 20:33:22 <PublicServer> <Zaitzev> =) 20:34:03 <PublicServer> <leg3nd> hehe a bit mad for 1 water :> 20:34:20 *** theholyduck has joined #openttdcoop 20:34:39 <PublicServer> <leg3nd> Sounds better. 20:34:45 <PublicServer> <Zaitzev> less cluttery :) 20:35:12 <PublicServer> <Zaitzev> noo 20:35:15 <PublicServer> <Zaitzev> gotta split it 20:35:20 <PublicServer> <Zaitzev> oh ok 20:35:21 <PublicServer> <Zaitzev> :p 20:35:26 <PublicServer> <Zaitzev> good girl ;p 20:35:35 <PublicServer> <xpac> too low CL again ;) 20:35:42 <PublicServer> <Vitus> What? 20:36:26 <PublicServer> <Vitus> Where's slow corner? 20:36:33 <PublicServer> <leg3nd> not anymore 20:36:38 <PublicServer> <Vitus> It's not 20:36:43 <PublicServer> <Zaitzev> isn't it CL2? 20:36:44 <PublicServer> <xpac> it's only 1,5 tiles because of diagonals 20:36:44 <PublicServer> <leg3nd> True 20:36:51 <PublicServer> <Vitus> Unless there are copper trains 20:37:00 <PublicServer> <Zaitzev> fruit = 2 20:37:12 <PublicServer> <leg3nd> its just 1.5 tiles 20:37:17 <PublicServer> <Vitus> Try it 20:37:21 <PublicServer> <Vitus> It won't slow down 20:37:38 <PublicServer> <xpac> why Vitus? 20:37:41 <PublicServer> <trangar> I don't think so either 20:37:44 <PublicServer> <trangar> because it's just enough 20:37:46 <PublicServer> <leg3nd> look at test. 20:37:47 <PublicServer> <Zaitzev> it rounds up doesnt it? 20:37:49 <KenjiE20> copper needs the extra CL 20:37:49 <PublicServer> <Zaitzev> 1.5 = 2 20:37:50 <PublicServer> <trangar> just try it, and else me and vitus will fix it 20:37:53 <PublicServer> <Zaitzev> or ? 20:37:59 <PublicServer> <leg3nd> Or is it removed 20:38:00 <PublicServer> <xpac> Ok, it doesnt 20:38:03 <PublicServer> <xpac> but why? 20:38:03 <PublicServer> <Zaitzev> but it's not a copper line 20:38:07 <PublicServer> <Vitus> Look 20:38:07 <PublicServer> <Zaitzev> it's fruit 20:38:16 <PublicServer> <Vitus> Do you see slowdowns? 20:38:23 <PublicServer> <Zaitzev> or are we talking about the same place? xD 20:38:42 <PublicServer> <trangar> ye it's rounded up 20:38:51 <PublicServer> <trangar> because the train won't be on 2 corners at the same time 20:39:05 <PublicServer> <xpac> and why is it different with copper trains? 20:39:12 <PublicServer> <trangar> it isn't 20:39:31 <PublicServer> <Zaitzev> time to add some trains then? 20:39:31 <PublicServer> <Vitus> Because they have smaller wagons 20:39:32 <PublicServer> <leg3nd> True it dosent 20:39:45 <PublicServer> <trangar> go for it tiger /cheer 20:40:32 <PublicServer> <leg3nd> should we sign that madness ? 20:40:33 <PublicServer> <leg3nd> :>>> 20:40:39 <PublicServer> <trangar> /madness 20:40:40 <PublicServer> <trangar> done 20:40:40 <PublicServer> <xpac> sure 20:41:03 <PublicServer> <Zaitzev> who sent those trains to 15? 20:41:22 <PublicServer> <xpac> I did 20:41:34 <PublicServer> <Zaitzev> oh ok, i just made a depot + train :b 20:41:37 <PublicServer> <Zaitzev> but nvm xD 20:41:38 <PublicServer> <trangar> all that for 18k litres a month :P 20:41:43 <PublicServer> <leg3nd> HEHE 20:41:47 <PublicServer> <xpac> In 200 years it will be 30.000 liters! 20:41:48 <PublicServer> <Zaitzev> it's not about the money right ;P 20:41:59 <PublicServer> <leg3nd> Its the death of insanity. 20:42:05 <PublicServer> <leg3nd> as the topic is on irc :> 20:42:11 <PublicServer> <xpac> It's a water pump near a lake... it will improve! 20:42:26 <PublicServer> <trangar> FLOOD IT 20:42:47 <PublicServer> <trangar> :D 20:42:51 <PublicServer> <Zaitzev> hahah 20:42:56 <PublicServer> <trangar> that should improve production 20:43:12 <PublicServer> <leg3nd> HAHA 20:43:33 <PublicServer> <xpac> Its watering! 20:43:34 <PublicServer> <Zaitzev> there we go 20:44:34 <PublicServer> <leg3nd> eventuely there is gonna be a sign saying This is sparta at the madness board :> 20:44:39 <PublicServer> <trangar> duh 20:44:53 <PublicServer> <xpac> haha... Zaitzev? 20:45:09 <PublicServer> <Zaitzev> yes 20:45:10 <PublicServer> <xpac> the train station is not in range of the water pump :D :D :D 20:45:18 <PublicServer> <Zaitzev> HAHA 20:45:19 <PublicServer> <trangar> .... 20:45:36 <PublicServer> <Zaitzev> because of the water ;P 20:45:37 <PublicServer> <trangar> fixed xD 20:45:39 <Vitus> @gap 2 20:45:39 <Webster> Vitus: For Trainlength of 2: < 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 20:45:41 <PublicServer> <xpac> this is awesome :D 20:45:59 <PublicServer> *** Skasi has joined company #1 20:46:10 <PublicServer> <trangar> we need more eyecandy tbh 20:46:28 <PublicServer> *** made screenshot at 00006644: http://ps.openttdcoop.org/public/webcam/00006644.png 20:46:35 <PublicServer> <Zaitzev> get your own house at !! BUILDERS TOWN 20:46:36 <PublicServer> <leg3nd> Plenty to do at MAIZE pickup 11 20:46:37 <PublicServer> <Skasi> let's do a chaos-eyecandy game next then 20:47:28 <PublicServer> <trangar> .. why such a big station for 81 tonnes? 20:47:33 <PublicServer> <Zaitzev> where? 20:47:37 <PublicServer> <leg3nd> It will grow :> 20:47:38 <PublicServer> <trangar> maize 11 20:47:40 <PublicServer> <leg3nd> i hope :> 20:47:42 <PublicServer> *** Kenji joined the game 20:47:44 <PublicServer> <Zaitzev> lol ye 20:47:47 <PublicServer> <Zaitzev> overkill deluxe 20:47:56 <PublicServer> <Kenji> I heard the words 'more' and 'eyecandy'? 20:47:57 <PublicServer> <trangar> *grabs his destruction tool and cackles manically* 20:48:08 <PublicServer> <Zaitzev> Kenji: I keep hearing "MOAR TREES" 20:48:09 <PublicServer> <leg3nd> just wanted to test out a station type. 20:48:19 <PublicServer> <leg3nd> so did go over hand :> 20:48:27 <PublicServer> <trangar> ye kenji, you can eyecandy all my stations if you want :P 20:48:38 <PublicServer> <Kenji> ooh, this game has developed quite nicely 20:48:54 <PublicServer> <Zaitzev> :) 20:49:04 <PublicServer> <xpac> I like builders town =) 20:49:16 <PublicServer> <Zaitzev> I founded it :3 20:49:19 <PublicServer> <leg3nd> Where is that ? 20:49:27 <PublicServer> <xpac> It's like my real home - it accepts passengers, mail and FOOD :D 20:49:29 <PublicServer> <Zaitzev> NE 20:49:35 <PublicServer> <trangar> :D 20:49:47 <PublicServer> <leg3nd> HAHA 20:49:51 <PublicServer> <Zaitzev> doh 20:49:57 <PublicServer> <Zaitzev> trangar :P 20:50:00 <PublicServer> <trangar> :D 20:50:03 <PublicServer> <trangar> 1 problem tho 20:50:08 <PublicServer> <trangar> where was it located again? :< 20:50:23 <PublicServer> <xpac> at the Message Board 20:50:36 <PublicServer> <trangar> nah it got moved 20:50:37 <PublicServer> <Zaitzev> see !HQ 20:50:41 <PublicServer> <trangar> oh ye goods pickup 20:50:42 <PublicServer> <Zaitzev> that's where it was 20:50:54 <PublicServer> <trangar> factory drop 20:50:56 <PublicServer> <trangar> it was there 20:51:02 <PublicServer> <trangar> there :) 20:51:21 <PublicServer> <Zaitzev> lawl 20:51:29 <PublicServer> <Zaitzev> i'm lol'ing @ builders town right now 20:51:43 <PublicServer> <Zaitzev> trangar had a portable house 20:51:48 <PublicServer> <leg3nd> HAHA who is the house snatcher :> 20:51:51 <PublicServer> <trangar> :< some fucked up black guy stole it 20:52:00 <PublicServer> <trangar> nah I placed it back where I found it =3 20:52:03 <theholyduck> !password 20:52:03 <PublicServer> theholyduck: ladled 20:52:04 <PublicServer> <Zaitzev> lol, nice placement of HQ 20:52:06 <PublicServer> <leg3nd> it where a tent in disquise 20:52:08 <PublicServer> <Zaitzev> in the middle of the KZ :p 20:52:11 <PublicServer> *** theholyduck joined the game 20:52:56 <PublicServer> <Skasi> hey uhm.. did anybody destroy some eyecandy? 20:53:10 <PublicServer> <xpac> Where exactly? 20:53:11 <PublicServer> <Zaitzev> HAHAHAAH 20:53:23 <PublicServer> <Zaitzev> look at !HQ 20:53:28 <PublicServer> <Zaitzev> I made an island 20:53:28 <PublicServer> <Skasi> station "sweeeet candy" and its area 20:53:31 <PublicServer> <Zaitzev> lmao 20:55:31 <PublicServer> <Zaitzev> haha 20:55:35 <PublicServer> <Zaitzev> aquatrains? 20:55:37 *** nighthawk_c_m has quit IRC 20:55:41 <PublicServer> <trangar> yes 20:58:04 <PublicServer> <Skasi> wow, we're close to 750 already 20:59:03 <PublicServer> <Zaitzev> it's fun looking at the factory drop 20:59:04 <PublicServer> <theholyduck> hmm 20:59:27 <PublicServer> <theholyduck> anyone willing to tell me why my copper ore thingy got a depot added to it? 20:59:38 <PublicServer> <Zaitzev> which? 20:59:39 <PublicServer> <trangar> because there were like 5-6 trains waiting in front of it 20:59:51 <PublicServer> <theholyduck> hmm, i didnt add all those trains 20:59:56 <PublicServer> <Skasi> and some people are too lazy to send them to depots 20:59:57 <PublicServer> <theholyduck> and now, theres nobody waiting there 21:00:04 <PublicServer> <Skasi> yep, they're all crazy! 21:00:15 <PublicServer> <Zaitzev> what copper mine? 21:00:26 <PublicServer> <Zaitzev> 3? 21:00:33 <PublicServer> <trangar> 3 ye 21:00:39 <PublicServer> <Zaitzev> that place got clogged up pretty fast 21:00:41 <PublicServer> <theholyduck> hmm, yeah, seems like somebody has spammed the amounts of trains for my pstation 21:00:55 <PublicServer> <theholyduck> but the depot is slowing everything down, massivly 21:01:00 <PublicServer> * theholyduck adds some waiting space 21:01:19 <PublicServer> <Zaitzev> ye, it was just a temp solution 21:01:30 <PublicServer> *** made screenshot at 0001EA9F: http://ps.openttdcoop.org/public/webcam/0001EA9F.png 21:01:33 <PublicServer> <trangar> I'll signal it again 21:01:35 <PublicServer> <xpac> Some trains were added to all stations with more than 500 units waiting after the train limit was raised 21:02:03 <PublicServer> <Zaitzev> we're almost at the limit again :/ 21:02:11 <PublicServer> <xpac> We need another member 21:02:12 *** Intexon has quit IRC 21:02:20 <PublicServer> <Zaitzev> who did the change last time? 21:02:21 <PublicServer> <xpac> those stupid TL2 raw trains are killing the train limit 21:02:34 <PublicServer> <Skasi> uhm 21:02:35 <PublicServer> <theholyduck> xpac, they arent stupid 21:02:41 <PublicServer> <Zaitzev> they're cute 21:02:47 <PublicServer> <theholyduck> short tl trains = easy small junctions 21:02:48 <PublicServer> <theholyduck> etc 21:02:51 <PublicServer> <trangar> TL3 or TL4 would've been better 21:02:51 <PublicServer> <theholyduck> much easier to build with 21:02:52 <PublicServer> <Skasi> somebody had removed some orders from COPPER ORE PUCICKUP 20 trains 21:02:58 <PublicServer> <trangar> but nooooo, you guys had to vote on V instead of me >=[ 21:03:02 <PublicServer> <Skasi> its only "go nonstop to copper ore pickup" - gonna fix it 21:03:05 <xpac> KenjiE20 did raise the train limit 21:03:05 <PublicServer> <leg3nd> :> 21:03:19 <PublicServer> <Zaitzev> and now he's gone? 21:03:29 <PublicServer> <Kenji> *sigh* 21:03:38 <PublicServer> <trangar> duck 21:03:39 <xpac> This was my very subtile way of highlighting him :D 21:03:41 <PublicServer> <trangar> more trains? :D 21:03:45 <PublicServer> <theholyduck> i cant 21:03:49 <PublicServer> <theholyduck> i have no admin powers at all 21:03:52 <PublicServer> <trangar> nah 21:03:55 <PublicServer> <trangar> adding more trains to copper 3 21:03:57 <PublicServer> <trangar> I ment 21:04:33 <xpac> Yeah we had to check many trains because some were missing shared orders and/or nonstop 21:04:51 <PublicServer> <theholyduck> thats the problem of playing with beginners 21:05:00 <PublicServer> <theholyduck> sometimes they make mistakes 21:05:06 <PublicServer> <trangar> and then some people make stations with 20 trains while 4 are enough 21:05:08 <PublicServer> <theholyduck> its just something you have to except :P 21:05:11 <PublicServer> <trangar> *cough*copper 19*cough* 21:05:16 <PublicServer> <Kenji> welcome to the PUBLIC server 21:05:17 <PublicServer> <Kenji> :P 21:05:27 <PublicServer> <Zaitzev> xD 21:05:29 <PublicServer> <theholyduck> *accept 21:05:30 <PublicServer> <trangar> gief access to prozone xD 21:05:30 <PublicServer> <theholyduck> even 21:05:32 <PublicServer> <theholyduck> and yeah 21:05:33 <PublicServer> <Kenji> no 21:05:36 <PublicServer> <theholyduck> copper 19 has way too many trains 21:05:46 <PublicServer> * theholyduck sells the ones waiting in the depot 21:05:47 <PublicServer> <Zaitzev> would've been fun just watching a prozone game 21:05:51 <PublicServer> * trangar agrees 21:06:06 <PublicServer> <trangar> and wtf is up with that 15 days train? waste of timing, space and trains 21:06:36 <PublicServer> <theholyduck> i'm thinning out the amount of trains on 19 21:06:52 <PublicServer> <Vitus> If you don't understand it, don't comment it 21:06:54 <PublicServer> <trangar> get rid of that little train running in a circle as well 21:07:01 <PublicServer> <Skasi> simply send some to depots then 21:07:12 <PublicServer> <theholyduck> well, i'm not entirely sure why this station even NEEDS conditional overflow 21:07:15 <PublicServer> <Zaitzev> trangar, where are you talking about? 21:07:23 <PublicServer> <trangar> bundinghattan ridge mines 21:07:29 <PublicServer> <theholyduck> trangar, its a perfectly valid station 21:07:36 <PublicServer> <trangar> I agree with the station 21:07:36 <PublicServer> <theholyduck> its called a pickup with conditinoal overflow 21:07:44 <PublicServer> <trangar> I just question the conditional overflow 21:07:53 <PublicServer> <theholyduck> well it does seem a bit overkill 21:07:57 <PublicServer> <trangar> especially since we're complaining about having not enough trains 21:08:08 <PublicServer> <Zaitzev> it is now anyway 21:08:19 <PublicServer> <Skasi> overflow is fine, as long as theres not more than six trains inside the station... 21:08:31 <PublicServer> <Vitus> One or two c.overflow are OK, but Sander really overdid it 21:08:44 <PublicServer> <Vitus> He has overflow on almost every station 21:08:46 <xpac> yeah... but it's a way of practicing :) 21:08:52 <PublicServer> <trangar> rubber 11 too 21:09:07 <PublicServer> <trangar> 4 trains in depot, 3 waiting for stations 21:09:15 <PublicServer> <theholyduck> wipe them 21:09:16 <PublicServer> <theholyduck> :P 21:09:22 <PublicServer> <theholyduck> trains doing nothing are wothless trains 21:09:33 <PublicServer> <Vitus> What about PSG180? :D 21:09:43 <PublicServer> <theholyduck> well it was needed there 21:09:45 <PublicServer> <theholyduck> admitedtly :P 21:10:03 <PublicServer> <trangar> but now conditional overflow is not needed, remove them imo, or give a good reason for them to stay 21:10:27 *** mixrin has quit IRC 21:11:14 <PublicServer> <theholyduck> there, deleted more copper 19 trains 21:12:22 <PublicServer> <Skasi> fixed copper ore pickup 20 trains 21:12:35 <PublicServer> <theholyduck> i agree about the food/goods rework proposed 21:12:41 <PublicServer> <theholyduck> my station was designed for cl7 21:12:48 <PublicServer> <theholyduck> because that was what i was told was needed when i made it 21:13:24 <PublicServer> <Vitus> Yeah, but there's little problem: maximum station spread is 64 afaik 21:13:46 <PublicServer> <theholyduck> well, the food goods drop isnt that used atm :P 21:13:55 <PublicServer> <theholyduck> we could do the conversion live 21:14:03 <PublicServer> <theholyduck> give each line in 2 platforms each 21:14:07 <PublicServer> <theholyduck> then rework 1 half 21:14:08 <PublicServer> <Vitus> Right 21:14:09 <PublicServer> <theholyduck> switch it around 21:14:12 <PublicServer> <theholyduck> and rework the other half 21:14:17 <PublicServer> <Zaitzev> :3 21:14:20 <PublicServer> <Vitus> Hopefully the copper ore mine won't be in way 21:14:26 <PublicServer> <leg3nd> Damn need more trains at Rubber 09 21:14:32 <PublicServer> <Zaitzev> the mine 13? 21:14:43 <PublicServer> <theholyduck> i think theeres just enough sapce 21:14:50 <PublicServer> <theholyduck> atleast if we station walk the station 21:14:55 <PublicServer> <Kenji> improvise 21:15:10 <PublicServer> <Zaitzev> go for it 21:15:15 <PublicServer> <Zaitzev> *watching* 21:15:34 <PublicServer> <leg3nd> Where are u building ? 21:15:43 <PublicServer> <Zaitzev> food drop 21:16:03 <PublicServer> <theholyduck> and dont try to help :P 21:16:21 <PublicServer> <leg3nd> did i sound like i wanted to help :> 21:16:22 <PublicServer> <Vitus> Who removed the overflow at rubber 11? 21:16:32 <PublicServer> *** made screenshot at 0003F3D2: http://ps.openttdcoop.org/public/webcam/0003F3D2.png 21:16:34 <PublicServer> <Vitus> When you remove the timer train, you also have to remove whole overflow track 21:16:42 <PublicServer> <leg3nd> i dont wanna go into a fight against u Duck :> 21:17:12 <PublicServer> <trangar> teehee :) the train loops now 21:17:25 <PublicServer> <trangar> 11 could lose about 5-6 trains as well 21:17:26 *** avdg has joined #openttdcoop 21:17:30 <avdg> !players 21:17:32 <PublicServer> avdg: Client 120 (Orange) is xpac, in company 1 (#openttdcoop PSG#182) 21:17:32 <PublicServer> avdg: Client 41 (Orange) is Zaitzev, in company 1 (#openttdcoop PSG#182) 21:17:32 <PublicServer> avdg: Client 136 is Jannis, a spectator 21:17:32 <PublicServer> avdg: Client 137 (Orange) is Mazur, in company 1 (#openttdcoop PSG#182) 21:17:32 <PublicServer> avdg: Client 142 (Orange) is Vitus, in company 1 (#openttdcoop PSG#182) 21:17:34 <PublicServer> avdg: Client 145 (Orange) is Kenji, in company 1 (#openttdcoop PSG#182) 21:17:34 <PublicServer> avdg: Client 57 (Orange) is leg3nd, in company 1 (#openttdcoop PSG#182) 21:17:34 <avdg> hey 21:17:36 <PublicServer> avdg: Client 143 (Orange) is trangar, in company 1 (#openttdcoop PSG#182) 21:17:36 <PublicServer> avdg: Client 73 (Orange) is Skasi, in company 1 (#openttdcoop PSG#182) 21:17:38 <PublicServer> avdg: Client 147 (Orange) is theholyduck, in company 1 (#openttdcoop PSG#182) 21:17:39 <avdg> ooo 21:18:25 <PublicServer> <Mazur> I thought about building a normal station somewhre, and then starting a crazed commentary here abot what I was supposedly doing. 21:18:26 <PublicServer> <Jannis> what's the new plan for food drop? 21:18:46 <PublicServer> <theholyduck> the one next to it 21:19:05 <PublicServer> <Mazur> See how madly people would go looking for what I was doing. ;-) 21:19:11 <avdg> !password 21:19:11 <PublicServer> avdg: mantel 21:19:20 <PublicServer> *** avdg joined the game 21:19:33 *** mixrin has joined #openttdcoop 21:19:57 <PublicServer> <trangar> why don't trains enter copper ore 3? 21:20:12 <PublicServer> <avdg> wow, i didnt expect so many trains yet 21:20:24 <PublicServer> <Zaitzev> 746 now :3 21:20:35 <PublicServer> <Vitus> Someone forgot el. rail yet again :/ 21:20:42 <xpac> !info 21:20:43 <PublicServer> xpac: #:1(Orange) Company Name: '#openttdcoop PSG#182' Year Founded: 1960 Money: 1274285132 Loan: 0 Value: 1296161639 (T:746, R:0, P:0, S:0) unprotected 21:20:46 <PublicServer> <trangar> ah 21:21:09 <PublicServer> <Zaitzev> copper 3 is haunted 21:21:22 <KenjiE20> !trains 900 21:21:22 <PublicServer> *** KenjiE20 has set max_trains to 900 21:21:36 <PublicServer> <trangar> <3 you kenjiE20 21:21:42 <PublicServer> <Zaitzev> :) 21:21:45 <PublicServer> <Kenji> yea yea 21:21:49 <PublicServer> <trangar> here, have my babies *gives* 21:22:02 <PublicServer> <Kenji> oh god 21:22:54 <PublicServer> <Mazur> Not sure what you mean, trangar, I watch it a minute and four trains load there. 21:23:02 <PublicServer> <trangar> it got fixed :) 21:23:13 <Skasi> I fixed some copper stations 21:23:14 <PublicServer> <trangar> someone...... forgot to place erail 21:23:16 <PublicServer> <Mazur> Like my cat. 21:23:23 <PublicServer> <Skasi> I did not place erails though :) 21:23:26 <PublicServer> <trangar> ye we electrified your cat too 21:23:53 <PublicServer> <Mazur> I noticed when it licked me awake in he morning. 21:24:08 <PublicServer> <trangar> :) you're welcome 21:24:12 <PublicServer> <avdg> nice eyecandy 21:24:33 <PublicServer> <avdg> looks promising for the end of the game 21:24:39 <pugi> !password 21:24:39 <PublicServer> pugi: mantel 21:24:40 <PublicServer> <Zaitzev> where at? 21:24:46 <PublicServer> <avdg> everywhere :p 21:25:07 <PublicServer> *** pug joined the game 21:26:44 <PublicServer> <trangar> I love how our mega trains make 4m each year 21:27:03 <PublicServer> <Zaitzev> :3 21:27:10 <PublicServer> <Vitus> I'm going off, take care 21:27:21 <PublicServer> <Zaitzev> adieu 21:27:23 <PublicServer> <avdg> gn 21:27:30 <PublicServer> *** Vitus has left the game (leaving) 21:27:35 *** Vitus has quit IRC 21:27:45 <PublicServer> <Mazur> Bye, Vitus. 21:29:20 <PublicServer> <trangar> need help at food drop? 21:29:27 <PublicServer> <theholyduck> not at all 21:29:32 <PublicServer> <trangar> oki 21:29:32 <PublicServer> <Skasi> am gone for a few :) 21:29:37 <PublicServer> *** Skasi has left the game (leaving) 21:29:49 <PublicServer> <xpac> I start loving priorities and merges :D 21:30:07 <PublicServer> <avdg> hmm !not long enough need some rework 21:30:19 <PublicServer> <theholyduck> avdg 21:30:19 <PublicServer> <trangar> this is the beginning of the end x ;) 21:30:20 <PublicServer> <theholyduck> yes 21:30:25 <PublicServer> <theholyduck> we''re working on it 21:30:26 <PublicServer> <xpac> hehehe 21:30:29 <PublicServer> <theholyduck> i reworked 1 side of the station 21:30:30 <PublicServer> <trangar> you're workin gon it 21:30:35 <PublicServer> <theholyduck> and now i'll rework that side 21:30:36 <PublicServer> <avdg> im still at relax and explower mode 21:30:36 <PublicServer> <xpac> At the moment I like to optimize all those SLH 21:30:51 <PublicServer> <Kenji> way to spam trains 21:30:52 <PublicServer> <avdg> so dont expect me building the next 5 min, just small fixes 21:30:57 <PublicServer> <Kenji> @ copper 03 21:31:02 <PublicServer> <avdg> lol 21:31:05 <PublicServer> <Kenji> you just blocked the ML 21:31:08 <PublicServer> <trangar> xD again 21:31:26 <PublicServer> <xpac> me? 21:31:34 <PublicServer> *** made screenshot at 000401D6: http://ps.openttdcoop.org/public/webcam/000401D6.png 21:31:38 <PublicServer> <theholyduck> whos placing those signals? 21:31:43 *** Condac has joined #openttdcoop 21:31:46 <PublicServer> <Kenji> whoever spammed copper on 03 21:31:55 <PublicServer> <xpac> *whooo wasnt me* 21:32:07 <PublicServer> <trangar> I removed some trains on copper 3 21:32:28 <PublicServer> <theholyduck> who made the 1 too short comment 21:32:33 <PublicServer> <theholyduck> its not 21:32:39 <PublicServer> <avdg> me 21:32:48 <PublicServer> <theholyduck> in what way is it too short? 21:32:49 <PublicServer> <avdg> i've measure it 21:33:00 <PublicServer> <avdg> since a full train doesnt fit 21:33:05 <PublicServer> <theholyduck> well, the entrance isnt permanent 21:33:09 <PublicServer> <theholyduck> look down to the model to the south 21:33:12 <PublicServer> <theholyduck> that how it will be 21:33:17 <PublicServer> <theholyduck> once i finish the other side 21:33:53 <PublicServer> <theholyduck> avdg, what are you doing? iots not 1 too short 21:33:59 <PublicServer> <theholyduck> the current entrance is temporary 21:34:06 <PublicServer> <avdg> let me rework it 21:34:09 <PublicServer> <theholyduck> it wont be that way in a few minutes 21:34:23 <PublicServer> <theholyduck> for WHAT? tl is 20 and the trains have plenty of space 21:34:29 <PublicServer> <theholyduck> where is it 1 too short? 21:34:47 <PublicServer> <theholyduck> the thing you're fixing wont EXIST in 5 minutes 21:34:50 <PublicServer> <theholyduck> stop touching it 21:34:59 <PublicServer> <theholyduck> please, for the love of god, you're ruining it 21:35:06 <PublicServer> <Zaitzev> D: 21:35:08 <PublicServer> <theholyduck> you're fixing a temp slowdonw 21:35:12 <PublicServer> <Zaitzev> lol 21:35:13 <PublicServer> <theholyduck> that will only BE there for a couple of minutes 21:35:15 <PublicServer> <avdg> im not listining to flamers 21:35:16 <PublicServer> <Zaitzev> i'm laughing 21:35:25 <PublicServer> <theholyduck> avdg, its not flaming, its the truth 21:35:31 <PublicServer> <theholyduck> you're fixing a problem that exists, TEMPORARILY 21:35:39 <PublicServer> <Zaitzev> he was almost done with the thing when you showed up xD 21:35:47 <PublicServer> <theholyduck> please, kaiji or some op 21:35:49 <PublicServer> <theholyduck> stop the guy 21:35:52 <PublicServer> <trangar> don't worry ducky :P just delete it all later 21:35:55 <PublicServer> <theholyduck> *kenji 21:36:00 *** The_Z has joined #openttdcoop 21:36:04 <PublicServer> <theholyduck> but now i have to rwork that entire part 21:36:06 <PublicServer> <theholyduck> AVDG; STOP! 21:36:09 <PublicServer> <theholyduck> for gods sake 21:36:12 <PublicServer> <Zaitzev> omg 21:36:13 <PublicServer> <theholyduck> you're adding more owrk on my station 21:36:17 <PublicServer> <Zaitzev> way to go hijacking a job 21:36:19 <PublicServer> <theholyduck> ... 21:36:20 <xpac> try highlight KenjiE20 21:36:29 <theholyduck> KenjiE20, how can i get avdg to stop ruining? 21:36:31 <PublicServer> <Kenji> I'm here 21:36:42 <PublicServer> <theholyduck> hes just extended my rebuilt ... 21:36:48 <PublicServer> <theholyduck> because theres a temporarly slowdown 21:36:54 <PublicServer> <theholyduck> ... 21:36:59 <PublicServer> <Zaitzev> what a waste 21:37:03 <PublicServer> <Zaitzev> pointless xD 21:37:11 <PublicServer> <theholyduck> avdg, next time, when somebody says STOP, for the love of god, do 21:37:12 <PublicServer> <avdg> you think its pointless, I see mess 21:37:16 <PublicServer> <Kenji> tbh I wasn't paying attn over there, so I can't really say 21:37:17 <PublicServer> <Zaitzev> dude 21:37:18 <PublicServer> <theholyduck> avdg, yes it was messy 21:37:21 <PublicServer> <Kenji> BUT 21:37:25 <PublicServer> <theholyduck> because it was TEMPORARY 21:37:28 <PublicServer> <Zaitzev> he would've been done with the entire thing if you didn't touch it 21:37:31 <PublicServer> <Kenji> if it was a temp, then it's kind of pointless and annoying 21:37:33 <PublicServer> <theholyduck> didnt you see the !TEMP SPLIT sign? 21:37:44 <PublicServer> <theholyduck> and the example station to the south? 21:37:47 <PublicServer> <theholyduck> of how its ment to be? 21:38:14 <PublicServer> <Zaitzev> anyway, continue duck :) 21:38:17 <PublicServer> <Zaitzev> do your thing 21:38:22 <PublicServer> <theholyduck> well yes, but now i got to rebuilt that part, AGAIN 21:38:23 <PublicServer> <Zaitzev> *still watching* 21:38:26 <PublicServer> <theholyduck> because of avdg... 21:38:35 <PublicServer> <Zaitzev> ye, but don't let that stop you :3 21:38:37 <PublicServer> <avdg> i only listen if there is a valid reason to leave it 21:38:40 <PublicServer> <Zaitzev> pretend you're starting as of right now xD 21:38:42 <PublicServer> <theholyduck> there was.. 21:38:44 <PublicServer> <theholyduck> it was a TEMP HACk 21:38:51 <PublicServer> <Kenji> avdg WIP is a valid reason 21:38:52 <PublicServer> <avdg> temp hack isnt valid 21:38:54 <PublicServer> <theholyduck> wich i said, repeately 21:39:03 <PublicServer> <theholyduck> avdg, it is when i'm working on a live station 21:39:08 <PublicServer> <theholyduck> that needs to KEEP working 21:39:12 <PublicServer> <theholyduck> while i build 21:39:15 <PublicServer> <theholyduck> you need dirty hacks 21:39:24 <PublicServer> <avdg> do it cleaner 21:39:32 <PublicServer> <theholyduck> avdg, there was no need to 21:39:34 <PublicServer> <avdg> my eyes are sensitive for hacks 21:39:44 <PublicServer> *** Kommer joined the game 21:39:47 <PublicServer> <theholyduck> se the !temp split sign? 21:39:51 <PublicServer> <xpac> this starts to become ridicolous 21:39:55 <PublicServer> <theholyduck> the line should go THROUHG there 21:40:05 <PublicServer> <avdg> stop flaming and do your job 21:40:06 <PublicServer> <theholyduck> and now i cant because you ruined it 21:40:15 <PublicServer> <avdg> we could talk like houres 21:40:24 <PublicServer> <Zaitzev> lol 21:41:00 <PublicServer> <pug> read sign 21:41:17 <PublicServer> <pug> add trains at train factory spawn 21:41:19 <PublicServer> <pug> down below 21:41:37 <PublicServer> <pug> at !factory pickup spawn 21:42:09 <PublicServer> <theholyduck> who just tried to add a train from the wrong place? 21:42:14 <PublicServer> <Kommer> /me 21:42:21 <PublicServer> <Kenji> I'm pretty sure factory exit, doesn't need extra signals 21:42:25 <PublicServer> <Kommer> did see the spawn place 21:42:28 <PublicServer> <pug> you don't need another signal half a tile away... 21:42:35 *** Guest1034 has quit IRC 21:42:54 <PublicServer> <Kenji> it's not like TL20 trains will follow each other out of the station so quickly 21:42:55 <PublicServer> <avdg> its called building style 21:43:24 <PublicServer> <avdg> and god damm... learn to use correct presignals :( 21:43:32 <PublicServer> <Kommer> lol 21:43:53 <PublicServer> <pug> i did it like that before 21:43:58 <PublicServer> <pug> someone must have changed it 21:44:20 <PublicServer> <trangar> who deleted the part rails of food drop? 21:44:58 <PublicServer> <theholyduck> whos reparing the line? 21:45:00 <PublicServer> <theholyduck> avdg, STOP 21:45:06 <PublicServer> <trangar> sorry duck, that was me 21:45:07 <PublicServer> <avdg> where? 21:45:08 <PublicServer> <theholyduck> i need it disconnected for ab it 21:45:16 <PublicServer> <trangar> I thought someone was messing it up 21:45:20 <PublicServer> <avdg> im just looking now 21:45:22 <PublicServer> <theholyduck> SOTP 21:45:24 <PublicServer> <Kenji> live train 21:45:27 <PublicServer> <theholyduck> whoever is rebuilding that linee 21:45:27 <PublicServer> <theholyduck> stop 21:45:30 <PublicServer> <avdg> wth? 21:45:32 *** Z has joined #openttdcoop 21:45:41 <PublicServer> <theholyduck> i need like 2 minuts to hook it up the right way around again 21:45:47 <PublicServer> <avdg> why are these tracks broken? 21:45:55 <PublicServer> <Kenji> queued train dude 21:45:55 <PublicServer> <trangar> -.-' 21:45:58 <PublicServer> <theholyduck> because i needed the time 21:46:00 <PublicServer> <Kenji> escape them 21:46:08 *** Z is now known as Guest1040 21:46:11 <PublicServer> <avdg> put them on a temp line :( 21:46:27 <PublicServer> <theholyduck> wont work due to how the system for this is designed 21:46:32 <PublicServer> <avdg> is it hard to fix track by track? 21:46:36 <PublicServer> *** made screenshot at 00040DD6: http://ps.openttdcoop.org/public/webcam/00040DD6.png 21:46:36 <PublicServer> <xpac> this is like watching 3 doctors arguing in the middle of an operation :D 21:46:41 <PublicServer> <Zaitzev> xpac: lol 21:46:43 <PublicServer> <theholyduck> avdg, the layout for this system has no balancer 21:46:44 <PublicServer> <trangar> x) I know, it's great 21:46:52 <PublicServer> <theholyduck> thus you need to keep the trains on each track 21:46:53 <PublicServer> <theholyduck> equal 21:47:11 <PublicServer> <avdg> at least, you could leave 1 platform open 21:47:18 <PublicServer> <theholyduck> well we dont want the trains mixing up 21:47:20 <PublicServer> <theholyduck> this ise asier 21:47:23 <PublicServer> <theholyduck> and we got plenty of money 21:48:26 <PublicServer> <avdg> im almost at boilingpoint... so much things that doesnt make sense 21:48:36 <PublicServer> <avdg> *not meant on theholyduck* 21:48:36 <PublicServer> <trangar> avdg 21:48:39 <PublicServer> <pug> :D 21:48:41 <PublicServer> <trangar> if you play with other people 21:48:42 <PublicServer> <Kommer> indeed 21:48:50 <PublicServer> <trangar> the not everything is 100% perfect the way you want it 21:48:55 <PublicServer> <trangar> try to give others some slack please 21:48:55 <PublicServer> <avdg> I know 21:48:58 <PublicServer> <Kommer> yes ok, but we have some rules 21:49:14 <PublicServer> <trangar> it's duck's station, he's allowed to mess it up as badly as he wants 21:49:16 <PublicServer> <Kenji> halting an ML is a bit..... marginal 21:49:18 <PublicServer> <avdg> but big presignal block without combo's is a real hit 21:49:26 <PublicServer> <theholyduck> there, now it only needs signals 21:49:36 <PublicServer> <avdg> its not about ducks station, its about presignalling 21:49:53 <PublicServer> <xpac> there are only 8 trains waiting... that's not that much... on the inner ring :D 21:49:57 <PublicServer> <avdg> I saw already too less combosignals 21:50:01 <PublicServer> <Kommer> food trains are jammed 21:50:07 <PublicServer> <Kommer> why is there no temp bypass? 21:50:12 <PublicServer> <pug> ... 21:50:14 <PublicServer> <Zaitzev> you done duck? 21:50:16 <PublicServer> <theholyduck> kommer, because otherwise trains might switch 21:50:19 <PublicServer> <pug> entry was being modified 21:50:19 <PublicServer> <Kenji> xpac; 8 aka all 21:50:22 <PublicServer> <theholyduck> yeah, just signaling to be done 21:50:23 <PublicServer> <Kommer> always try to have at least 1/2 platforms open 21:50:23 <PublicServer> <Zaitzev> plus the signals ofc 21:50:25 <PublicServer> <Kommer> as a bypass 21:50:35 <PublicServer> <Kommer> pug, you still can keep station open 21:50:36 <PublicServer> <avdg> I sayed before, you could open at least 1 platform 21:50:45 <PublicServer> <trangar> you can't.... 21:50:46 <PublicServer> <Kommer> if this would be a big network, the whole map would have been jammed 21:50:49 <PublicServer> <trangar> trains will switch lines 21:50:56 <PublicServer> <avdg> dont care 21:51:01 <PublicServer> <trangar> we do 21:51:01 <PublicServer> <Kommer> then add 2 temp tracks 21:51:03 <PublicServer> <avdg> no big traffic 21:51:14 <PublicServer> <Kommer> just add 2 temp stations 21:51:20 <PublicServer> <Kenji> add new, link, remove old 21:51:23 <PublicServer> <Kommer> indeed 21:51:43 <PublicServer> <Kommer> you can also build during traffic :) 21:51:45 <PublicServer> <Kenji> rather than stop trains, remove old, link new 21:51:50 *** The_Z_UKBG has joined #openttdcoop 21:51:56 <PublicServer> <avdg> we are hard today, I must admit it :p 21:51:59 <PublicServer> <Kommer> or make a few platforms temp :) 21:52:01 <PublicServer> <Kommer> :P 21:52:05 <PublicServer> <Kommer> i'm not 21:52:10 <PublicServer> <Kommer> it's my first remark! 21:52:12 *** The_Z has quit IRC 21:52:13 <PublicServer> <Kommer> i'm being nice ;) 21:52:14 *** The_Z_UKBG is now known as The_Z 21:52:14 <PublicServer> <Zaitzev> lol 21:52:19 <PublicServer> <Zaitzev> now there's gonna be a surge of income 21:52:20 <PublicServer> <xpac> well maybe it's easy if you start the discussion after he has finished the work... hard to multitask that :D 21:52:22 <PublicServer> <avdg> me too, but it comes hard over, because its agains my logics 21:52:23 <PublicServer> <theholyduck> avdg, swee why i resisted your damn fix? 21:52:59 <PublicServer> <theholyduck> because it made me harder to make it like this 21:53:02 <PublicServer> <avdg> I don't care :p 21:53:04 <PublicServer> <Kommer> food is rotting on the pickup station! 21:53:06 <PublicServer> <theholyduck> well, next time 21:53:13 <PublicServer> *** Zaitzev has left the game (connection lost) 21:53:14 <PublicServer> <theholyduck> when somebody tells you, STOP, please, do it 21:53:18 <PublicServer> <trangar> only 9k tonnes 21:53:20 <PublicServer> <trangar> that's not much 21:53:25 <PublicServer> <avdg> so long you don't pass my logics I don't care 21:53:26 <PublicServer> <theholyduck> when somebody else is working on something, its rude to start interfering 21:53:26 <Zaitzev> what happened? 21:53:28 <PublicServer> <Kommer> why is food drop so big? almost 1 platform for each train :P 21:53:31 <Zaitzev> I fell out D: 21:53:37 *** Guest1040 has quit IRC 21:53:39 <Zaitzev> !password 21:53:39 <PublicServer> Zaitzev: roamed 21:53:43 <PublicServer> <Kenji> kommer; it'll all get used 21:53:48 <PublicServer> <trangar> @kommer: because it looks cool :D 21:53:51 <PublicServer> <Kommer> ok :) 21:53:54 <PublicServer> <Kommer> we'll see 21:53:56 <PublicServer> <Kenji> see game 131 21:54:03 <PublicServer> <Kenji> it'll probably end up bigger if anything 21:54:11 <PublicServer> *** Zaitzev joined the game 21:54:25 <PublicServer> <Kommer> too lazy to download game #131 :P 21:54:29 <PublicServer> <Zaitzev> :P 21:54:37 <PublicServer> <Zaitzev> nice job duck ^^ 21:54:44 <PublicServer> <trangar> ye duck ^^ looks good 21:54:50 <PublicServer> <Zaitzev> now the demo can be removed ye? 21:54:55 <PublicServer> <avdg> too lazy to write a program to do that for you too kommer? :p 21:54:56 <PublicServer> <leg3nd> looks good, first now i see the change u made 21:55:11 <PublicServer> <Kommer> advg, yes :) 21:55:11 <PublicServer> <leg3nd> where busy with adding the duel brigdes. madness 21:55:14 <PublicServer> <Kommer> :P 21:55:25 <PublicServer> <Kommer> it smells in the game 21:55:28 <PublicServer> <theholyduck> i should really do the same on the left side 21:55:29 <PublicServer> <Kommer> the food is rotting :P 21:55:36 <PublicServer> <Mazur> Copper mine 13 has picked up its bed and walked. 21:55:42 <PublicServer> <theholyduck> i'll make a temp station this time 21:55:43 <PublicServer> <Kommer> theholyduck, fine with me, but keep the station running 21:55:46 <PublicServer> <Kommer> thats the challenge! 21:55:57 <PublicServer> <Kommer> holyduck. just keep 2 lanes open 21:56:00 <PublicServer> <xpac> well at least that food trains earn their money :D 21:56:02 <PublicServer> <theholyduck> kommer, well it would have been easier to do, hadnt somebody started to mess with my design :P 21:56:07 <PublicServer> <Kommer> and update them after you have done the rest 21:56:08 <PublicServer> <avdg> I agree with kommer, its a mess to brake a station (like rl btw) 21:56:17 <PublicServer> <Kommer> ok 21:56:22 <PublicServer> <Kommer> i will keep 3 lanes open 21:56:25 <PublicServer> *** Kenji has left the game (leaving) 21:56:26 <PublicServer> <Kommer> holyduck, you do the rest! 21:56:31 <PublicServer> <Zaitzev> Kommer, where are you building at? 21:56:42 <PublicServer> <theholyduck> well, kommer, the problem with food/goods, is that theres no balancing on the lines 21:56:46 <PublicServer> <theholyduck> appart from the flipflop on spawn 21:56:46 *** login has joined #openttdcoop 21:56:53 <PublicServer> <avdg> theholyduck, balance is later 21:57:05 <PublicServer> <trangar> there is no balance and there won't be one 21:57:08 <PublicServer> <theholyduck> avdg, well the flipflop maintains perfect balance, as long as you dont mix them 21:57:09 <PublicServer> <Kommer> i closed 6 platforms 21:57:11 <PublicServer> <avdg> exception when the balancer is needed with a reason 21:57:12 <PublicServer> <trangar> just keep the trains on the right tracks 21:57:13 <PublicServer> <Kommer> do your think :) 21:57:17 <PublicServer> <Kommer> do your thing 21:57:18 <KenjiE20> @tweet Arguing on the publicserver. Heated stuff. Eat your heart out General Election 21:57:19 <Webster> KenjiE20: Posted. 21:57:29 <PublicServer> <Zaitzev> haha 21:57:35 <PublicServer> <avdg> :p 21:58:01 <PublicServer> <avdg> *checks twitter and see 3 unread msg'es 21:58:03 <PublicServer> <leg3nd> lol a tweet :> 21:58:09 <PublicServer> <Kommer> advg... 21:58:17 <PublicServer> <Kommer> omg 3... 3! unread? 21:58:19 <PublicServer> <Kommer> :P 21:58:39 <PublicServer> <avdg> wow... I missed some :p 21:58:39 <KenjiE20> I went and grabbed a desktop widget now 21:59:05 <PublicServer> <Kommer> why isnt there any balancing at the large train pickup? 21:59:14 <PublicServer> <Kommer> balancing is THE challenge 21:59:17 <PublicServer> <theholyduck> because lazy 21:59:18 <PublicServer> <Kommer> this is 'easy' ;P 21:59:20 <PublicServer> <trangar> there is no need 21:59:28 <PublicServer> <theholyduck> kommer, well i think v sort of decided it that way 21:59:34 *** Benny has joined #openttdcoop 21:59:35 <PublicServer> <Kommer> ah ok 21:59:37 <PublicServer> <theholyduck> atleast, it was decided this way to use the flipflop for balancing 21:59:37 <PublicServer> <trangar> if you keep the same amount of trains on both tracks, you don't need balancing 21:59:45 <PublicServer> <trangar> plus, a flipflop is more challenging than a balancer 21:59:52 <PublicServer> <avdg> theholyduck: keeping adding rules 'why not' is not the way to go 21:59:53 <PublicServer> <theholyduck> not really though 21:59:53 <PublicServer> <Kommer> trangar, true.. but it is more challenging to do balancing 21:59:54 <PublicServer> <Kommer> :) 21:59:59 <PublicServer> <avdg> you will only hurt yourself 22:00:02 <PublicServer> <Kommer> :) 22:00:11 <Benny> !password 22:00:11 <PublicServer> Benny: roamed 22:00:12 <PublicServer> <Kommer> hmm, left side of the station 22:00:17 <PublicServer> <Kommer> 2 platforms are enough! 22:00:20 <PublicServer> <Kommer> why add more :P 22:00:22 <PublicServer> *** Benny joined the game 22:00:26 <PublicServer> <theholyduck> well, its for future needs 22:00:30 <PublicServer> <Kommer> ah ok 22:00:38 <PublicServer> <theholyduck> currently 2 is enough, wich is why i figured, its better to fix any cl issues now 22:01:05 <PublicServer> <theholyduck> only problem is, i want to "reverse the tracks. 22:01:17 <PublicServer> <Kommer> *idea 22:01:20 <PublicServer> <Kommer> to make more space 22:01:38 <PublicServer> *** made screenshot at 0006F0F8: http://ps.openttdcoop.org/public/webcam/0006F0F8.png 22:01:39 <PublicServer> <Zaitzev> what are you up to? 22:02:22 <PublicServer> *** Benny has left the game (leaving) 22:03:17 <PublicServer> <Kommer> enough space? 22:03:32 <PublicServer> <theholyduck> possibly 22:03:42 <PublicServer> <Kommer> I can make more. want me> 22:03:44 <PublicServer> <Kommer> more 22:03:46 <PublicServer> <Kommer> not me, more 22:03:47 <PublicServer> <Kommer> :P 22:03:55 <PublicServer> <theholyduck> well yeah, i think i need a bit more for the cl20 22:06:31 <PublicServer> <Kommer> enough now? 22:06:34 <PublicServer> <theholyduck> yeah 22:06:47 <PublicServer> <Kommer> easy to keep station open 22:07:15 <PublicServer> *** sonic joined the game 22:08:15 <PublicServer> <Zaitzev> is TL20 max ? 22:08:19 <PublicServer> <pug> no 22:08:20 <PublicServer> <sonic> evening 22:08:27 <PublicServer> <trangar> hey sonic 22:08:28 <PublicServer> <theholyduck> hmm 22:08:29 <PublicServer> <Mazur> Sony. 22:08:29 <PublicServer> <avdg> hi 22:08:29 <PublicServer> <pug> i think 64 or something 22:08:35 <PublicServer> <Zaitzev> ah, true 22:08:36 <PublicServer> <theholyduck> i need to tilt the station the other way i guess 22:08:46 <PublicServer> <Zaitzev> now there's a mammoth train if i've ever seen one 22:08:51 <PublicServer> <Zaitzev> 64-train xD 22:09:05 *** Pirate87 has joined #openttdcoop 22:09:22 <KenjiE20> wasn't that in a game not long ago 22:09:28 <KenjiE20> maybe 5 back or something? 22:09:30 <PublicServer> <Mazur> About as long as a real goods train. I used to hear them go by in the night when I was young. 22:09:44 <PublicServer> <Zaitzev> ye, they pass by not far from here 22:09:46 <PublicServer> <Zaitzev> they're like 22:09:50 <PublicServer> <Zaitzev> insanely long 22:09:56 <Pirate87> !password 22:09:56 <PublicServer> Pirate87: rebate 22:10:10 <PublicServer> *** Pirate87 joined the game 22:10:30 <PublicServer> *** Pirate87 has left the game (connection lost) 22:10:33 <PublicServer> <trangar> this game isn't as complex as 181 :P 22:10:34 <PublicServer> <Zaitzev> i think i read somewhere that it's not uncommon to have a train that is over a couple of miles long 22:11:07 <KenjiE20> yea, US trains are easily half a mile average 22:11:08 <PublicServer> *** Pirate87 joined the game 22:11:28 <PublicServer> <Zaitzev> http://en.wikipedia.org/wiki/Longest_trains 22:11:29 <PublicServer> <Zaitzev> :) 22:11:29 <Webster> Title: Longest trains - Wikipedia, the free encyclopedia (at en.wikipedia.org) 22:11:40 <PublicServer> <avdg> here we talk about max 400m for regular trains 22:12:01 <PublicServer> <Zaitzev> up to 312 cars, 37,440 tonnes, over 3 km long, six or seven locomotives including intermediate remote units 22:12:07 <PublicServer> <Zaitzev> <3<3 22:12:09 <PublicServer> <avdg> :) 22:12:14 <PublicServer> <Zaitzev> that is just sexy 22:12:17 <PublicServer> <avdg> pretty big 22:12:22 *** Progman has quit IRC 22:12:26 <PublicServer> <avdg> big -> america :) 22:12:35 <PublicServer> <Zaitzev> that train is in Australia btw 22:12:41 <leg3nd> 18 coaches (26,7 m each plus two Rc locomotives) – 506 m allowed between Stockholm-Luleå 22:12:41 <PublicServer> *** Pirate87 has left the game (connection lost) 22:12:43 <PublicServer> <avdg> ow :( 22:12:47 <PublicServer> <avdg> whoops 22:12:50 <leg3nd> been on that train in sweden :> 22:13:00 <leg3nd> did travel with it last weekend :> 22:13:02 <PublicServer> *** Pirate87 joined the game 22:13:25 <^Spike^> a tweet,,, about an argument.. what did i miss.. 22:13:28 * ^Spike^ gets popcorn 22:13:32 <KenjiE20> lol 22:13:42 <PublicServer> <Zaitzev> haha 22:13:53 <PublicServer> <trangar> you missed the biggest fight yet 22:13:58 <KenjiE20> nah 22:14:10 <KenjiE20> it was rather heated though 22:14:12 <PublicServer> <Zaitzev> in this game tho ;p 22:14:17 <xpac> Run on 21 June 2001, comprising 682 wagons and hauled by eight 6000Hp General Electric AC6000CW diesel-electric locomotives controlled by a single driver with a total length of 7.353 km on the 275 km iron ore railway to Port Hedland in Western Australia – total weight 99,734 tons 22:14:17 <avdg> ah, now I see that tweet, took a long time :p 22:14:26 <PublicServer> <Kommer> holyduck, just finish half of the station, move the temp line to there and build the 2nd half 22:14:31 <xpac> like almost 8 kilometres... 22:14:34 <PublicServer> <trangar> ... wtf :P 22:14:37 <^Spike^> i prob could've seen it earlier but doing other things aswell :D 22:14:37 <KenjiE20> speed up your updates :P 22:14:39 <PublicServer> <Zaitzev> xpac: *drool* 22:14:46 <^Spike^> maybe i should startup tweetdeck more :D 22:14:51 <PublicServer> <avdg> nope, then I would reach the api limits 22:14:56 <^Spike^> ... 22:15:02 <PublicServer> <trangar> next time we make TL64 10 engines 22:15:03 <KenjiE20> ^Spike^: I just added a desktop widget 22:15:06 <^Spike^> avdg what api you using 22:15:16 <^Spike^> the one with the program name or the regular api? 22:15:21 <PublicServer> <avdg> for twitter? 22:15:28 <KenjiE20> you get 100 per hour for twitter normally 22:15:33 <^Spike^> cause if it's the first one you can do like 10 updates every minute 22:15:37 <^Spike^> that's the normal api 22:15:39 <PublicServer> <xpac> good night guys! 22:15:39 <PublicServer> <avdg> twitter api has a limit arround 300/h i thought 22:15:40 <KenjiE20> even at once a minute you ain't gonna hit that 22:15:40 <pugi> i juse tweetdeck :) 22:15:42 <^Spike^> which they want to get rid of 22:15:51 <^Spike^> the other api uses oauth 22:15:52 <KenjiE20> ours is 150 atm btw ^Spike^ 22:15:58 <PublicServer> <Mazur> Why is hte goods entry/exit being done left-hand drive? Is there a need to do so? 22:16:08 <^Spike^> which they allow more api calls on per user per hour 22:16:12 <PublicServer> <trangar> it's V's weird idea 22:16:13 <PublicServer> <theholyduck> mazur, working on it 22:16:14 <PublicServer> <trangar> just go with it 22:16:22 <^Spike^> oauth is pretty fun though :) 22:16:25 <PublicServer> <Zaitzev> i'd love to see TL64s 22:16:26 <PublicServer> <Zaitzev> <3 22:16:31 <^Spike^> tested it out 22:16:38 <PublicServer> <pug> hmm 22:16:41 <PublicServer> *** made screenshot at 0000691E: http://ps.openttdcoop.org/public/webcam/0000691E.png 22:16:41 <PublicServer> <Pirate87> hi guys 22:16:43 <PublicServer> <pug> i can get to tl 50 22:16:44 <PublicServer> <Zaitzev> hi 22:16:44 <KenjiE20> I should maybe make a twitter account one day 22:16:45 <^Spike^> you can let the tweets show posted at xxxx using Something 22:16:55 <^Spike^> eh.. via something 22:17:15 *** Intexon has joined #openttdcoop 22:17:23 <^Spike^> kenji no hurry in eh.. i think like 8-9 months maybe longer i only posted 59 tweets ;) 22:17:37 <KenjiE20> heh, maybe I'll rewrite this old twitter plugin for webster to oauth 22:17:44 <PublicServer> <avdg> :) I didn't reached 10 tweets 22:17:48 <PublicServer> *** Pirate87 has left the game (connection lost) 22:17:52 <KenjiE20> make it say via IRC 22:17:54 <PublicServer> <Mazur> it's the kind of thing that makes me crash trains. Let V be in them, becaues V must die! Evil left hand driver. 22:18:03 <KenjiE20> ^Spike^: I'd probably never tweet 22:18:11 <KenjiE20> just use it to follow F1/coop :P 22:18:14 <PublicServer> <avdg> bad thing is that I make more blogpost local then twitter/blog/etc online 22:18:17 <PublicServer> *** Intexon joined the game 22:18:21 <Pirate87> !password 22:18:21 <PublicServer> Pirate87: pinked 22:18:34 <^Spike^> kenji hint: I just do it to annoy a friend sometimes or my bro :) 22:18:36 <PublicServer> <avdg> today: 3 blogpost :p 22:18:38 <PublicServer> *** Pirate87 joined the game 22:18:51 <KenjiE20> I should write more stuff for my site tbqh 22:18:53 <PublicServer> <trangar> guys 22:18:54 <PublicServer> <pug> Zaitzev: look below factory pickup :D 22:18:56 <^Spike^> some friend who also is a college student but in his first year or so i annoy 22:18:56 <PublicServer> <trangar> check train 814 22:19:02 <^Spike^> cause i have way more free time then him 22:19:02 <KenjiE20> then again, up coming code releases 22:19:11 <PublicServer> <trangar> max = 99 parts btw 22:19:17 <PublicServer> <trangar> to TL50 22:19:21 <PublicServer> <trangar> *so 22:19:40 <KenjiE20> trangar: where'd you get that? 22:19:48 <PublicServer> <trangar> I just tried it out 22:20:02 <PublicServer> <trangar> got 10 engines, and it stopped adding pieces at 99 22:20:11 <PublicServer> <trangar> that's one shitlong train :P 22:20:15 <KenjiE20> pretty sure it's bigger than that 22:20:36 <PublicServer> <trangar> I couldn't get it bigger, but feel free to prove me wrong 22:20:46 <PublicServer> *** Pirate87 has left the game (connection lost) 22:20:52 <PublicServer> <pug> max 4895 passengers... 22:20:56 <PublicServer> <trangar> =3 22:21:04 <PublicServer> <trangar> can be higher with less engines ofc 22:21:25 <PublicServer> <trangar> it accelerates pretty quick btw 22:21:33 <Pirate87> damm, i can't play while skypeing :/ 22:21:45 <^Spike^> then... 22:21:49 <^Spike^> don't skype? 22:21:54 <^Spike^> ottdc has priority? :) 22:22:03 <Absurd-Mind> !password 22:22:03 <PublicServer> Absurd-Mind: pinked 22:22:05 <Pirate87> nope, it's my girlfriend 22:22:07 <^Spike^> respect our authoritah! 22:22:10 <^Spike^> oh.. eh... :) 22:22:12 <PublicServer> <trangar> that's what we said 22:22:14 <PublicServer> *** Absurd-Mind joined the game 22:22:14 <^Spike^> good point :) 22:22:15 <PublicServer> <trangar> ottd > skype 22:22:18 <KenjiE20> hmm fair enough 22:22:22 <Pirate87> :) 22:22:22 <^Spike^> aren't we more important then her? 22:22:26 <KenjiE20> I got mine to 104 half tiles 22:22:27 * ^Spike^ walks away sad 22:22:28 <PublicServer> <trangar> :< 22:22:37 <^Spike^> :) 22:22:49 *** Vitus has joined #openttdcoop 22:22:56 <KenjiE20> so, TL 52 22:23:49 <PublicServer> *** V453000 joined the game 22:23:51 <PublicServer> <V453000> hey everybody 22:23:52 <PublicServer> <trangar> "Can't move vehicle... train too long" at 99 half-tiles 22:23:53 <PublicServer> <avdg> hey v 22:23:54 <PublicServer> <trangar> hey V 22:24:03 <PublicServer> <trangar> V :D check train 814 22:24:16 <PublicServer> <trangar> 5.390 passengers =3 22:24:23 <PublicServer> <V453000> ok 22:24:23 <PublicServer> <avdg> were are you buildings these trains? 22:24:26 <PublicServer> <V453000> and? 22:24:31 <PublicServer> <trangar> it's cool 22:24:33 <KenjiE20> pfft 22:24:34 <PublicServer> <V453000> no its not 22:24:36 <KenjiE20> 4,080 22:24:37 <PublicServer> <trangar> is too 22:24:50 <PublicServer> <trangar> @ken, I used only 1 engine :D 22:24:53 <PublicServer> <Zaitzev> haha 22:25:02 <PublicServer> <Zaitzev> that is awesome 22:25:13 <PublicServer> <Zaitzev> how many cars? 22:25:21 <PublicServer> <trangar> 98 22:25:24 <PublicServer> <Zaitzev> :D 22:25:33 <PublicServer> <trangar> it's acceleration is.... 22:25:34 <PublicServer> <trangar> pathetic 22:25:34 <Vitus> !password 22:25:34 <PublicServer> Vitus: pinked 22:25:38 <PublicServer> <Zaitzev> heh 22:25:45 <PublicServer> <Zaitzev> still 22:25:47 <PublicServer> <trangar> 130.... 131....... 22:25:53 <PublicServer> <trangar> doesn't go higher :D 22:25:54 <PublicServer> <Zaitzev> that tiny loc pulling all that by itself? 22:25:58 <PublicServer> *** Vitus joined the game 22:25:58 <PublicServer> <Zaitzev> it's like on steroids 22:26:04 <Skasi> you make me wanna thoin 22:26:16 <PublicServer> <Zaitzev> is that the engine with most hp? 22:26:20 <PublicServer> <trangar> dunnow 22:26:26 <PublicServer> <theholyduck> whas with the overkill on the entry signals 22:26:36 <PublicServer> <trangar> 8k HP 22:26:44 <PublicServer> <Zaitzev> k 22:26:48 <PublicServer> <Zaitzev> the AC has 24k 22:27:01 <PublicServer> <trangar> =3 22:27:11 <PublicServer> <Zaitzev> not very fast tho, 120kmh 22:27:22 <PublicServer> <Zaitzev> next is 12k hp and 160 kmh 22:27:33 <PublicServer> <trangar> I don't think it's wise to go faster than that with a 10 mile long train <.< 22:27:37 <PublicServer> <Zaitzev> haha 22:27:40 <PublicServer> <Zaitzev> not really 22:27:54 <PublicServer> <Zaitzev> i wonder what income that would generate 22:28:06 <PublicServer> <trangar> depends on the resource, distance and speed 22:28:10 <PublicServer> <Zaitzev> 90*[value per car]= ? 22:28:16 <PublicServer> <Mazur> Helped a bit with signalling, hope hat's ok. 22:28:18 <PublicServer> <Zaitzev> and that ;P 22:28:35 <PublicServer> <trangar> good luck keeping this baby at max speed :D 22:28:57 <PublicServer> <Mazur> Apparently not. Oh well, I tried. 22:29:14 <PublicServer> <trangar> 3x ex ac = on steroids 22:29:23 <PublicServer> <trangar> gets that train from 0 to 120 in a couple of sec 22:29:30 <PublicServer> <Zaitzev> pretty powerful :3 22:29:31 <PublicServer> *** Absurd-Mind has left the game (connection lost) 22:29:50 <PublicServer> <trangar> challenge: make a game with min TL 40 :D 22:29:51 <PublicServer> <V453000> what the hell is supposed to be madness board? 22:29:58 <PublicServer> <avdg> lol 22:29:59 <PublicServer> <Zaitzev> hahaha 22:30:03 <PublicServer> <leg3nd> :> 22:30:05 <PublicServer> <theholyduck> time to fix the cl issues 22:30:06 <PublicServer> <trangar> could be possible with enough HP 22:30:20 <PublicServer> <Zaitzev> we had fun at that build on MADNESS BOARD 22:30:23 <PublicServer> <avdg> check 805 22:30:32 <PublicServer> <avdg> 5,5k pax 22:30:39 <PublicServer> <trangar> teehee :D 22:30:57 <PublicServer> <Zaitzev> haha xD 22:31:04 <PublicServer> <trangar> pure engine? O.o 22:31:06 <PublicServer> <avdg> already on maxspeed 22:31:17 <PublicServer> <avdg> yeah, im cheating 22:31:26 <PublicServer> *** Kommer has left the game (leaving) 22:31:43 <PublicServer> *** made screenshot at 0002F9A9: http://ps.openttdcoop.org/public/webcam/0002F9A9.png 22:31:43 <PublicServer> <xpac> what the hell! 22:31:51 <PublicServer> <xpac> who build the super star destroyer train? 22:31:56 <PublicServer> <leg3nd> Who is building the LHC :>>>>> 22:31:59 <PublicServer> <avdg> because it looks like that openttd looks at the count of diffrend parts, limited by 100 22:32:12 <PublicServer> <avdg> end of these are not counted 22:32:13 <PublicServer> <leg3nd> u have to make the train go 99.999 of light speed before something happends :> 22:32:33 <PublicServer> <trangar> how do you add a lot of engines together without dragging them all? 22:33:02 <PublicServer> <sonic> hold the magic key 22:33:03 <PublicServer> <sonic> ctrl 22:33:05 <PublicServer> <Zaitzev> haha 22:33:13 <PublicServer> <Zaitzev> craaash 22:33:17 <PublicServer> <trangar> still makes a new train 22:33:19 <PublicServer> <pug> that will crash 22:33:23 <PublicServer> <pug> okay 22:33:24 <PublicServer> <pug> :D 22:33:25 <PublicServer> <V453000> wtf 22:33:28 <PublicServer> <avdg> trust me 22:33:29 <PublicServer> <V453000> Maize Pickup 11 22:33:31 <PublicServer> <V453000> damn 22:33:32 <PublicServer> <Zaitzev> lmao 22:33:35 <PublicServer> <trangar> DIE 22:33:41 <PublicServer> <trangar> :D it's still at max speed 22:33:41 <PublicServer> <pug> crash 22:33:49 <PublicServer> <trangar> :D 22:33:50 <PublicServer> <pug> what 22:33:51 <PublicServer> <pug> :O 22:33:52 <PublicServer> <trangar> .... 22:33:53 <PublicServer> <Zaitzev> hahaha 22:33:54 <PublicServer> <trangar> what? 22:33:54 <PublicServer> <Zaitzev> wtf 22:33:58 <PublicServer> <Zaitzev> LMAO 22:33:59 <PublicServer> <sonic> lol 22:33:59 <PublicServer> <leg3nd> Major bug 22:34:01 <PublicServer> <sonic> awesome 22:34:04 <PublicServer> <Zaitzev> that's a big bug 22:34:06 <PublicServer> <Zaitzev> :D 22:34:06 <PublicServer> <xpac> guys, you are not supposed to play snakes :D 22:34:07 <PublicServer> <avdg> its not a bug 22:34:08 <PublicServer> <Vitus> What? Where? 22:34:11 <PublicServer> <avdg> its a feature 22:34:11 <PublicServer> <Zaitzev> that is the coolest 22:34:19 <PublicServer> <Zaitzev> see !BUG! 22:34:30 <PublicServer> <V453000> are you retarded or yes 22:34:33 <PublicServer> <trangar> :D 22:34:38 <PublicServer> <xpac> yes, we can! 22:34:47 <PublicServer> <avdg> its a feature, because with old pathfinders, these trains would crash themself 22:34:57 <PublicServer> <trangar> :D 22:35:03 *** Benny has quit IRC 22:35:05 <PublicServer> <trangar> try that for eyecandy 22:35:14 <Skasi> oh god stop it, I don't have time to join! 22:35:25 <PublicServer> <xpac> this is ridiculously sick :D 22:35:29 <PublicServer> <Zaitzev> looks fun still 22:35:29 <PublicServer> <sonic> i saved it 22:35:29 <pugi> !screen 22:35:31 <PublicServer> *** pugi made screenshot at 000363D5: http://ps.openttdcoop.org/public/webcam/000363D5.png 22:35:32 <PublicServer> <avdg> its not 22:35:40 <pugi> <.< 22:35:41 <PublicServer> <avdg> its coded, so it follows the script rules 22:35:46 <pugi> someone else did something 22:35:58 <Skasi> yush 22:36:00 <PublicServer> <avdg> who is touching it? 22:36:02 <PublicServer> <avdg> :p 22:36:32 <PublicServer> <trangar> LOL 22:36:38 <PublicServer> <trangar> check train 816 xD 22:36:47 <PublicServer> <trangar> it's so weak it won't get above 8 km/h 22:37:08 <PublicServer> <pug> 594000hp... 22:37:16 *** thgergo has quit IRC 22:37:16 <PublicServer> <avdg> 600k pk, not that bad 22:37:25 <PublicServer> <avdg> 7k ton :p 22:37:33 <PublicServer> <trangar> :< 22:37:36 <PublicServer> <trangar> sucky train be sucky 22:38:29 <PublicServer> <xpac> well simply send that train to the ML 22:38:42 <PublicServer> <avdg> :p 22:38:57 <PublicServer> <xpac> those sucky little 2TL will flee in terror :D 22:38:57 <PublicServer> <avdg> wth? 22:39:19 <PublicServer> <trangar> wtf? xD 22:40:25 <PublicServer> *** V453000 has left the game (connection lost) 22:40:57 <PublicServer> <trangar> wtf? 22:41:00 <PublicServer> *** V453000 joined the game 22:41:02 <PublicServer> <trangar> it randomly crashes? 22:41:15 <PublicServer> <trangar> .. 22:41:22 <PublicServer> <trangar> who makes a 2nd train and crashes it in the first one? =/ 22:41:45 <PublicServer> *** V453000 has left the game (connection lost) 22:42:12 <PublicServer> *** V453000 joined the game 22:42:32 <PublicServer> <Mazur> Following 626 for a bit, it's holding a race with a train on the nxt track. 22:42:34 *** fonsinchen has joined #openttdcoop 22:43:00 <PublicServer> <theholyduck> also, whoever is whining at the short bit of left hand drive in the goods side of the town drop entrance 22:43:15 <PublicServer> <theholyduck> it was the sanest wayt to do it while keeping the station operational 22:43:53 <PublicServer> <Mazur> That was I. I did not think it necessary. But it's your build. 22:44:07 <PublicServer> <theholyduck> well it wasnt NECEASRY 22:44:11 <PublicServer> <theholyduck> but it was easier 22:44:18 <PublicServer> *** Jannis has left the game (leaving) 22:44:20 <PublicServer> <theholyduck> less tf needed, easier to keep it operational 22:44:21 <PublicServer> <Zaitzev> and it's not left when leaving the station so 22:44:34 <PublicServer> <theholyduck> and the entry and exit is still the correct way around 22:45:49 *** Pirate_87 has joined #openttdcoop 22:46:06 *** Pirate87 is now known as Guest1043 22:46:06 *** Pirate_87 is now known as Pirate87 22:46:29 <PublicServer> <Mazur> Not on a per platform basis. BUt I'll just keep away from there., then. Such inconsistencies bbreak me or I break them. 22:46:36 <PublicServer> *** Vitus has left the game (leaving) 22:46:45 <PublicServer> *** made screenshot at 00043416: http://ps.openttdcoop.org/public/webcam/00043416.png 22:47:42 *** Guest1043 has quit IRC 22:47:47 <PublicServer> <trangar> <3 train 843 22:49:38 <Skasi> don't remove it! I wanna take a look at it tomorrow :P 22:49:52 <PublicServer> <trangar> I won't, just hope people don't crash it 22:50:06 <trangar> !screen 22:50:08 <PublicServer> *** trangar made screenshot at 00071892: http://ps.openttdcoop.org/public/webcam/00071892.png 22:50:12 *** Jannis has left #openttdcoop 22:50:18 <trangar> screenshot made :) 22:51:15 <PublicServer> <Mazur> II'm off. ~\o/~ 22:51:19 <PublicServer> <xpac> Me too 22:51:20 <PublicServer> <trangar> byebye 22:51:25 <PublicServer> <avdg> gn 22:51:28 <PublicServer> *** avdg has left the game (leaving) 22:51:29 <PublicServer> *** xpac has left the game (leaving) 22:51:30 <PublicServer> *** Mazur has left the game (leaving) 22:51:35 *** xpac has quit IRC 22:51:44 <Mazur> Oh no, not to bed, yet. 22:52:05 <Mazur> Gonna watch some Sea Patrol. 22:52:08 <PublicServer> *** theholyduck has left the game (connection lost) 22:53:04 *** valhallasw has joined #openttdcoop 22:53:59 * avdg updates some stuff here 22:55:31 *** Intexon has quit IRC 22:56:47 <Skasi> uuuh, what have you done there, trangar? :O 22:56:52 <PublicServer> <trangar> it's a bug 22:57:00 <PublicServer> <trangar> the train doesn't crash with itself 22:57:06 <PublicServer> <trangar> don't know if it's only that type of engine or any 22:58:06 <PublicServer> *** Intexon has left the game (leaving) 22:58:08 <Skasi> mmh, it should though, no? 22:58:22 <PublicServer> <trangar> well usually if a train hits itself, it's broken ye 22:58:50 <Pirate87> !password 22:58:50 <PublicServer> Pirate87: jewels 22:59:11 <PublicServer> *** Pirate87 joined the game 22:59:17 <PublicServer> <trangar> experiment time :D 22:59:28 *** mixrin has quit IRC 23:00:19 <Skasi> yippers, just tested in SP, trains dont crash into themself 23:00:29 <avdg> tranger: there is a reason why trains dont crash themself 23:00:30 <Skasi> make a bugreport! 23:00:33 <PublicServer> <trangar> :D 23:00:52 <PublicServer> <trangar> ye from coding point-of-view I understand why they don't crash in themselves 23:00:55 <PublicServer> <trangar> but still 23:00:58 *** ^Spike^ has quit IRC 23:01:01 <avdg> old pathfinders are so stopid they allowed trains to cross themself 23:01:18 <avdg> then it would be stopid to let a train crash themself 23:01:20 <PublicServer> *** pug has left the game (connection lost) 23:01:25 <avdg> out of nowhere 23:01:30 <PublicServer> *** Pirate87 has left the game (connection lost) 23:01:41 <PublicServer> <trangar> it still looks funny :) 23:01:47 <PublicServer> *** made screenshot at 0005A534: http://ps.openttdcoop.org/public/webcam/0005A534.png 23:02:23 *** Pirate_87 has joined #openttdcoop 23:02:24 *** Pirate87 is now known as Guest1045 23:02:25 *** Pirate_87 is now known as Pirate87 23:03:19 <Skasi> well, the game SHOULD make a train crash if it ... crashes into itself 23:04:19 <KenjiE20> it's never done that, ever 23:04:24 <KenjiE20> historical throwback 23:05:16 <Skasi> well it should 23:06:25 <avdg> skasi: write a patch and make your own binaries then :p 23:06:29 <Skasi> make a small O and let a train with length 100 drive inside it, being stacked a dozen times :) 23:06:32 *** Vitus has quit IRC 23:07:03 *** Intexon has joined #openttdcoop 23:07:06 <PublicServer> <trangar> :D 23:07:08 <avdg> even better: get 10 trains in a O loop without crashing :p 23:07:21 <PublicServer> <trangar> x) 23:07:21 <PublicServer> *** Intexon joined the game 23:07:33 <PublicServer> <trangar> atm we got over 800 trains in an O loop without crashing :P 23:07:43 <avdg> ? 23:08:01 <PublicServer> <V453000> avdg: ignore it 23:08:05 <avdg> I know how to add more then 10 trains in a bigger loop 23:08:13 <avdg> compressed 23:08:32 <avdg> was actually the basic of that 10trains loop problem 23:08:49 <avdg> V: I see 23:08:57 *** Guest1045 has quit IRC 23:09:26 <avdg> shifts done here, need to go to my next one: sleeping 23:09:27 <avdg> gn 23:09:36 <PublicServer> <V453000> cya 23:09:39 <PublicServer> <Zaitzev> bye 23:09:42 *** avdg has quit IRC 23:10:02 <PublicServer> <leg3nd> Hmm, should the SL between SLH 3 West and East, soon be made double 23:10:11 <PublicServer> <leg3nd> alot of trafik there now 23:10:34 <PublicServer> <V453000> if a SL is double, something is wrong 23:10:41 <PublicServer> <V453000> mostly 23:11:06 <PublicServer> <leg3nd> i think its pretty heavy loaded from time to time 23:11:13 <PublicServer> <V453000> indeed 23:11:19 <PublicServer> <sonic> SLH G 07 as well 23:11:28 <PublicServer> <sonic> still working properly though 23:11:29 <PublicServer> <V453000> but a better idea is to make another SL and connect some of these primaries to it 23:11:57 <PublicServer> <leg3nd> have some that dont go into the ring at !here 23:12:36 <PublicServer> <leg3nd> only at the Exit of factory drop 23:12:55 <PublicServer> *** V453000 has left the game (leaving) 23:13:49 <PublicServer> *** sonic has left the game (connection lost) 23:14:49 <PublicServer> *** sonic joined the game 23:16:49 <PublicServer> *** made screenshot at 00075E64: http://ps.openttdcoop.org/public/webcam/00075E64.png 23:17:32 <PublicServer> *** trangar has left the game (leaving) 23:17:38 <trangar> !players 23:17:39 <PublicServer> trangar: Client 182 (Orange) is Intexon, in company 1 (#openttdcoop PSG#182) 23:17:39 <PublicServer> trangar: Client 184 (Orange) is sonic, in company 1 (#openttdcoop PSG#182) 23:17:39 <PublicServer> trangar: Client 57 (Orange) is leg3nd, in company 1 (#openttdcoop PSG#182) 23:17:39 <PublicServer> trangar: Client 153 (Orange) is Zaitzev, in company 1 (#openttdcoop PSG#182) 23:17:44 *** trangar has quit IRC 23:28:23 *** leg3nd has quit IRC 23:28:37 *** fonsinchen has quit IRC 23:29:10 <PublicServer> <Zaitzev> who's up? 23:29:31 <PublicServer> <sonic> me 23:29:37 <PublicServer> <Zaitzev> cool 23:29:40 <PublicServer> <Zaitzev> so i'm not alone ;p 23:29:55 <PublicServer> <sonic> (: 23:30:15 <KenjiE20> coop never sleeps, we build on through th... *snore* 23:30:21 <PublicServer> <Zaitzev> :P 23:30:24 <PublicServer> <sonic> :D 23:30:30 <PublicServer> <Zaitzev> 878 trains :3 23:30:47 <PublicServer> <Zaitzev> it's fun watching the tiny 2TL ones 23:31:02 <PublicServer> <sonic> I've added a whole lot of trains 23:31:05 <PublicServer> *** leg3nd has joined spectators 23:31:18 <PublicServer> <sonic> found a heavily underserviced 1,2k ore mine 23:31:44 *** Pirate87 has quit IRC 23:31:45 <PublicServer> <Zaitzev> hehe 23:31:51 <PublicServer> *** made screenshot at 0001B29B: http://ps.openttdcoop.org/public/webcam/0001B29B.png 23:34:19 *** Pirate87 has joined #openttdcoop 23:34:52 *** login has quit IRC 23:34:54 *** leg3nd has joined #openttdcoop 23:39:59 <Skasi> check whether the train's orders are correct, sonic - I found one stations with trains only being ordered to "full load", but not to visit any other station :) 23:40:09 <Skasi> -s 23:40:20 <PublicServer> <sonic> whoa, what station? 23:40:24 <PublicServer> <sonic> i just cloned the trains 23:40:33 <Skasi> well the 1,2k ore one 23:40:56 <Skasi> 'cause if you clone trains that only load ore but don't drop it anywhere.. yeah you surely get my point :P 23:42:00 <PublicServer> <Zaitzev> meh, i need a break 23:42:05 <PublicServer> <Zaitzev> tv or something 23:42:07 <PublicServer> <Zaitzev> ^^ 23:42:18 <Skasi> And I need sleep! 23:42:20 *** Pirate87 has quit IRC 23:42:30 <Skasi> Good night everyone! :) 23:42:39 *** Skasi has quit IRC 23:43:22 <PublicServer> <sonic> can't find the trains, you were speaking of :/ 23:43:34 <PublicServer> *** Intexon has left the game (connection lost) 23:43:42 <PublicServer> <sonic> copper 02 seems fine 23:44:17 <PublicServer> <sonic> and they are all making profit 23:45:48 *** jondisti has joined #openttdcoop 23:46:53 <PublicServer> *** made screenshot at 00020588: http://ps.openttdcoop.org/public/webcam/00020588.png 23:48:01 *** Intexon has quit IRC 23:53:51 *** KenjiE20 has quit IRC 23:55:57 *** Seberoth has quit IRC 23:56:42 *** pugi has quit IRC 23:57:15 <PublicServer> *** leg3nd has left the game (connection lost) 23:57:59 *** leg3nd^ has joined #openttdcoop