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00:01:44 <KenjiE20> I should do the same 00:01:48 * KenjiE20 goes to prep 00:02:23 *** thgergo has quit IRC 00:03:07 <XeryusTC> gn KenjiE20 00:03:15 <KenjiE20> I said prep, not off :P 00:03:58 *** Intexon has quit IRC 00:04:28 <Ammler> good night all 00:04:39 <XeryusTC> gn too Ammler 00:04:48 <XeryusTC> KenjiE20: oh well, have fun with your pr0n then :P 00:05:13 <KenjiE20> pfft, setting steam off, while I cleanup / brush me teef 00:05:16 <KenjiE20> then bed 00:05:22 <KenjiE20> pr0n was earlier :P 00:06:22 *** pugi has quit IRC 00:06:24 <XeryusTC> oh ok :o 00:06:31 <PublicServer> *** ralph_ has left the game (leaving) 00:06:32 <PublicServer> *** Game paused (number of players) 00:06:37 *** ralph09 has quit IRC 00:10:42 <KenjiE20> now I'm off 00:10:44 *** Seberoth2 has quit IRC 00:10:46 <KenjiE20> o7 00:10:58 *** KenjiE20 has quit IRC 00:23:26 *** Dred_furst has joined #openttdcoop 00:32:13 <avdg> are all plans ready to review now or do we have only a few plans? 00:34:42 <avdg> tired and still have to wait for the compile :o 00:36:15 *** Benom has joined #openttdcoop 00:36:44 *** maikel has quit IRC 00:40:01 <XeryusTC> !password 00:40:01 <PublicServer> XeryusTC: adjoin 00:40:06 <PublicServer> *** Game still paused (number of players) 00:40:06 <PublicServer> *** Game unpaused (number of players) 00:40:06 <PublicServer> *** XeryusTC joined the game 00:41:09 <PublicServer> *** avdg joined the game 00:41:13 <PublicServer> <avdg> hey 00:41:17 <PublicServer> <XeryusTC> hello 00:41:28 <PublicServer> <avdg> oo small map 00:41:38 <PublicServer> <XeryusTC> very small 00:42:47 <PublicServer> <avdg> I don't want to waste space at junctions :p 00:44:14 <PublicServer> <avdg> hmm hard to choose plans :p 00:44:23 <PublicServer> <XeryusTC> i added a proposal to mine 00:44:52 <PublicServer> <avdg> LLLxRRR, donno 00:45:05 <PublicServer> <avdg> looks like much space for junctions 00:45:08 <PublicServer> <XeryusTC> the game will have high traffic ;) 00:45:23 <PublicServer> <avdg> I know 00:45:38 <PublicServer> <XeryusTC> but i only have SLHs 00:45:48 <PublicServer> <XeryusTC> so basicly it becomes a high amount of 3 way choosers :P 00:45:59 <PublicServer> <XeryusTC> (and splitters) 00:46:54 <PublicServer> <avdg> donno, I have less confidents on plans last games 00:47:18 <PublicServer> <XeryusTC> why? 00:47:21 <PublicServer> <avdg> donno *brain dies* 00:47:58 <PublicServer> <avdg> I want a bit more 'revolution' 00:48:15 <PublicServer> <XeryusTC> loads of stuff has been tried already :P 00:48:23 <PublicServer> <avdg> I know 00:48:52 <PublicServer> <avdg> maybe its because the wiki 00:49:09 <PublicServer> <avdg> not many tried out things are documentated 00:49:16 <PublicServer> <avdg> because the hard efford 00:49:27 <PublicServer> <XeryusTC> true, it takes quite some time 00:49:28 <PublicServer> <avdg> i thikn 00:49:52 <PublicServer> <avdg> wikipedia has templates, so maybe there is some hope 00:50:02 <PublicServer> <XeryusTC> we have templates too 00:50:11 <PublicServer> <XeryusTC> for R&D articles but we dont use them anymore 00:50:22 <PublicServer> <avdg> hmm... 00:50:51 <PublicServer> <avdg> we should go back to the data storage then :p 00:51:04 <PublicServer> <XeryusTC> but imo coop games are getting to clean 00:51:05 <PublicServer> <avdg> store everything in the database! :p 00:51:16 <PublicServer> <avdg> I just like the cleaness 00:51:18 <PublicServer> <XeryusTC> the last chaos game was how i like coop games, loads of rebuilding and improvements 00:51:41 <XeryusTC> loads of things have been tried and people keep rehashing the same old techniques 00:51:55 <XeryusTC> you barely see any experimentation or doing stuff differently 00:52:15 <PublicServer> <avdg> well, the logics was a breakthrough 00:52:38 <PublicServer> <avdg> but still, only 'real members' are using them 00:52:42 <Chris_Booth> PeterT: i am having timeout problems? 00:52:42 <Chris_Booth> XeryusTC: i can make em dirty for you if you want? 00:52:42 <Chris_Booth> XeryusTC: i can miss signals and make evil X's everywhere 00:52:55 <Chris_Booth> well XeryusTC that maybe the fact the people that like to experiment are good enough to try it first so they dont fuck up 00:52:57 <PeterT> Chris_Booth: clearly 00:53:14 <Chris_Booth> hhm then i need to fix my bouncer 00:53:20 <XeryusTC> Chris_Booth: that is hardly experimenting and fooling around 00:54:10 <Chris_Booth> it depends what you think. most the time i build in PS its what i know will work with the network size planed with expansion room 00:54:14 <PublicServer> <avdg> meh... I am a revolution pusher atm here at openttdcoop 00:54:23 <Chris_Booth> that makes the game very dull 00:54:30 * Gleeb revolves! 00:54:36 <PublicServer> *** made screenshot at 0000712A: http://ps.openttdcoop.org/public/webcam/0000712A.png 00:55:00 <Chris_Booth> when i play in SP i try new things but would never try a new idea in PS 00:55:02 <PeterT> @roulette 00:55:02 <Webster> PeterT: *click* 00:55:06 <PublicServer> <avdg> just need to find the way how to push it 00:55:19 <Chris_Booth> as i think people look at me for help and not to try things 00:55:31 <Chris_Booth> use the blog AVG 00:55:35 <XeryusTC> meh, you should experiment on the ps 00:55:39 <XeryusTC> that's what it is for 00:55:47 <XeryusTC> anyway, i'm going to bed 00:55:52 <PublicServer> <avdg> chris: its a bit the copy-paste 00:55:58 <Chris_Booth> you should see my new packed SML timer it rules 00:56:06 <XeryusTC> i'm tired and tomorrow is F1 and my dad and sister celebrate their birthdays 00:56:08 <PublicServer> <avdg> if people don't know where there are buzy at, they borow ideas 00:56:27 <PublicServer> *** XeryusTC has left the game (connection lost) 00:56:37 <PublicServer> <avdg> inspiration then experimenting, right? 00:56:55 <Chris_Booth> i have mashed SML and packers to an extreme 00:57:03 <Chris_Booth> with my SLH packed timers 00:57:38 <Chris_Booth> once i blog them(befor i publish the blog) 00:57:38 <Chris_Booth> i will try and get them in PS 00:57:40 <Chris_Booth> they are sick 00:58:28 <PublicServer> <avdg> hmm I am thinking about the wiki 00:58:43 <PublicServer> <avdg> its not an everyday place there 00:58:47 <PublicServer> <avdg> yet 00:58:51 <Chris_Booth> as much as i like the wiki who reads it? 00:59:00 <PublicServer> <avdg> :p 00:59:27 <Chris_Booth> i could post daily on the wiki and no one would read it 00:59:31 <PublicServer> <avdg> is there a reason why the game is unpauzed? 01:00:15 <PublicServer> <avdg> meh... we just need to come out with a system 01:00:39 <Chris_Booth> !players 01:00:41 <PublicServer> Chris_Booth: Client 17 (Orange) is avdg, in company 1 (XeryusTC Transport) 01:00:55 <PublicServer> <avdg> the wiki must still be structured and logical 01:01:00 <Chris_Booth> hhm !auto may need to be used by someone with op 01:01:12 <Chris_Booth> the wiki needs an over haul 01:01:32 <Chris_Booth> i think best thing to do with the wiki is bin all menus and links 01:01:36 <Chris_Booth> and start again 01:01:45 <Chris_Booth> use a dynamic taging system 01:01:49 <PublicServer> <avdg> *thinks of creating an inventory 01:01:53 <Chris_Booth> and dynamic menu system 01:01:55 *** Progman_ has joined #openttdcoop 01:02:33 <PublicServer> <avdg> maybe I should discover wikipedia by source 01:03:31 <PublicServer> <avdg> I think there would be some codingwork in the feature 01:03:40 <PublicServer> <avdg> beh.. 01:03:47 <PublicServer> * avdg goes to bed 01:03:56 <PublicServer> *** avdg has left the game (leaving) 01:03:56 <PublicServer> *** Game paused (number of players) 01:04:20 <avdg> ? (number of players) 01:04:26 <Chris_Booth> avdg: i think we need to dynamicly link i, like the blog 01:04:33 <Chris_Booth> you need to enable auto pause 01:04:36 <Chris_Booth> type !autop 01:04:39 <Chris_Booth> !auto 01:04:39 <PublicServer> *** Chris_Booth has enabled autopause mode. 01:04:54 <Chris_Booth> i can so it lol 01:04:55 <Chris_Booth> that will fix it 01:05:16 <avdg> gn 01:05:32 *** avdg has quit IRC 01:05:33 <Chris_Booth> you know link/search balloons? if we used them on the wiki navigation would be so much better 01:05:41 <Chris_Booth> gn avdg 01:05:45 *** snc has quit IRC 01:06:27 *** snc has joined #openttdcoop 01:07:53 *** Progman_ has quit IRC 01:08:13 *** Progman_ has joined #openttdcoop 01:09:18 *** Progman has quit IRC 01:09:27 *** Progman_ is now known as Progman 01:13:19 *** OwenS has quit IRC 01:26:38 *** Chris_Booth has quit IRC 01:26:54 *** Dred_furst has quit IRC 01:54:21 *** VictorOfSweden has quit IRC 01:59:17 *** Progman_ has joined #openttdcoop 02:06:48 *** Progman has quit IRC 02:06:57 *** Progman_ is now known as Progman 02:37:59 *** Fuco has quit IRC 03:05:53 *** gr00vy has quit IRC 03:06:08 *** gr00vy has joined #openttdcoop 03:13:35 *** Mark has joined #openttdcoop 03:17:26 <Mark> sleepies 03:20:07 *** Progman has quit IRC 03:26:20 *** Benom has quit IRC 03:30:21 <Mark> !dl win32 03:30:21 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip 03:38:23 <Mark> !password 03:38:23 <PublicServer> Mark: vogues 03:38:52 <PublicServer> *** Game still paused (number of players) 03:38:52 <PublicServer> *** Game unpaused (number of players) 03:38:53 <PublicServer> *** Mark joined the game 03:39:41 *** KyleS has joined #openttdcoop 03:39:54 <KyleS> !dl win32 03:39:54 <PublicServer> KyleS: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip 03:41:16 <KyleS> !password 03:41:16 <PublicServer> KyleS: chilly 03:41:25 <PublicServer> *** Player has joined spectators 03:41:30 <PublicServer> <Mark> hello 03:41:35 <PublicServer> *** Player has changed his/her name to KyleS 03:41:39 <PublicServer> <KyleS> hello 03:41:54 <Mark> @whoami 03:41:54 <Webster> Mark: I don't recognize you. 03:42:47 <Mark> @op 03:42:48 *** Webster sets mode: +o Mark 03:44:13 <PublicServer> <Mark> you should do a plan that services farms in summer and stores the cargo somewhere, then transport the goods in winter 03:44:31 <PublicServer> <KyleS> :o 03:44:42 <PublicServer> <KyleS> interesting idea, but i'm not sure how it would work 03:44:53 <PublicServer> <KyleS> already a voting board? 03:45:24 <PublicServer> <Mark> hmm... build a system with a delay, to have a goods train pick up goods 6 months after the farm train drops 03:46:02 <PublicServer> <KyleS> :o 03:46:07 <PublicServer> <KyleS> like 03:46:07 <PublicServer> <Mark> or better, have them pick up goods directly and then store them for 6 months 03:46:26 <PublicServer> <Mark> though that'd require quite a few timers 03:47:32 <PublicServer> <Mark> obviously needs some more thinking but i guess it should work in theory ;p 03:47:53 <PublicServer> <KyleS> would be a really interesting game 03:48:19 <PublicServer> <Mark> even better, use a refit yard 03:50:15 <PublicServer> *** KyleS has joined company #1 03:52:02 <PublicServer> <Mark> i need V and combuster here :P 03:52:21 <PublicServer> <Mark> where are you from/ 03:52:41 <PublicServer> <KyleS> i'm in the states 03:52:48 <PublicServer> <KyleS> utah, to be exact 03:52:55 <PublicServer> <Mark> oh i see 03:53:07 <PublicServer> <Mark> all them euros are asleep, as always 03:53:14 <PublicServer> <KyleS> yeah 03:53:30 <PublicServer> <KyleS> when i get on at sane times usually no one else is on :/ 03:54:17 <PublicServer> <KyleS> i wonder how big a seasonal timer would have to be lol 03:54:39 <PublicServer> *** made screenshot at 00008DC1: http://ps.openttdcoop.org/public/webcam/00008DC1.png 03:55:07 <PublicServer> <Mark> too big i think :P 03:55:28 <PublicServer> <Mark> you'd need a timer per train, so that means hundreds 03:55:48 <PublicServer> <Mark> or you could use conditional orders, perhaps 03:55:57 <PublicServer> <Mark> 'go to depot and stay for 6 months" 03:56:43 <PublicServer> <KyleS> it could be timetabled, perhaps 03:58:41 <PublicServer> <Mark> you cant make them stay in a depot, but you can store them in a station 03:59:01 <PublicServer> <Mark> though i'd prefer doing it selfregulating :P 04:01:43 <KyleS> i find it perplexing the previous game was ended now... it isn't in good shape and the network needed a lot of upgrades 04:02:09 <Mark> its not in the archive yet is it? 04:03:02 <Mark> oh it is, just misnamed as 182 04:04:01 <Mark> thats better 04:05:13 <PublicServer> *** Mark has left the game (leaving) 04:05:33 * Mark is having a look 04:06:05 <Mark> if this ancient pc won't die, that is 04:06:15 <PublicServer> <KyleS> :o 04:07:13 <Mark> oh that looks pretty interesting 04:07:22 <Mark> you cheated at the main drops though :P 04:07:40 <PublicServer> <KyleS> :o 04:07:43 <PublicServer> <KyleS> how so? 04:08:05 <Mark> they're not LRxLRxLR :p 04:08:19 <PublicServer> <KyleS> true :P 04:08:20 <Mark> tracks are rearanged to LLRR 04:09:41 <PublicServer> *** made screenshot at 00005435: http://ps.openttdcoop.org/public/webcam/00005435.png 04:09:45 <Mark> 181 is crazy 04:10:24 <Mark> 180 looks crazy as well but im not even going to try running it here 04:10:24 <KyleS> it was fun :D 04:10:46 <KyleS> yeah, i can barely run it single player but couldn't join it since i would just drop :< 04:11:08 <KyleS> the theme of 181 was 04:11:12 <KyleS> need more lines! 04:11:13 <KyleS> and 04:11:17 <KyleS> need more bypasses! 04:11:19 <KyleS> :p 04:12:16 <Mark> hm im actually running it here now 04:12:52 <Mark> just hoping the owner wont charge me per MB 04:14:47 <Mark> the overflows might be slightly over engineered 04:15:14 <Mark> 5 lanes wide and has one train per minute max 04:17:46 <Mark> 180 jammed like crazy because of a locked 50/50 splitter 04:19:23 <PublicServer> *** KyleS has left the game (connection lost) 04:19:24 <PublicServer> *** Game paused (number of players) 04:23:10 <Mark> damn im bored 04:23:24 <Mark> got to wait for tomorrow for the employment agency to open 04:23:39 <KyleS> where are you at? 04:23:50 <Mark> im in griffith, australia atm 04:23:59 <Mark> trying to find a job 04:24:24 <Mark> and bored to death 04:24:39 <KyleS> :/ 04:40:47 <Mark> all right im off, cya 04:41:08 *** Mark has quit IRC 05:19:33 *** Mazur has joined #openttdcoop 05:21:00 <PublicServer> *** Mazur joined the game 05:21:01 <PublicServer> *** Game still paused (number of players) 05:21:01 <PublicServer> *** Game unpaused (number of players) 05:23:39 *** KloBass_home has quit IRC 05:26:25 <PublicServer> *** Mazur has left the game (leaving) 05:26:26 <PublicServer> *** Game paused (number of players) 05:39:43 <PublicServer> *** made screenshot at 0000B442: http://ps.openttdcoop.org/public/webcam/0000B442.png 05:46:20 *** KloBass_home has joined #openttdcoop 06:13:51 *** Yexo has quit IRC 06:14:08 *** Yexo has joined #openttdcoop 06:18:56 *** KloBass_home has quit IRC 06:35:39 *** ^Spike^ has joined #openttdcoop 06:35:39 *** ChanServ sets mode: +o ^Spike^ 06:40:22 *** pugi has joined #openttdcoop 06:42:38 <pugi> !password 06:42:38 <PublicServer> pugi: layman 06:43:23 <PublicServer> *** Game still paused (number of players) 06:43:23 <PublicServer> *** Game unpaused (number of players) 06:43:23 <PublicServer> *** pug joined the game 06:50:28 <PublicServer> *** pug has left the game (leaving) 06:50:28 <PublicServer> *** Game paused (number of players) 06:54:46 <PublicServer> *** made screenshot at 0000B543: http://ps.openttdcoop.org/public/webcam/0000B543.png 07:36:03 *** Yexo has quit IRC 07:37:57 *** Yexo has joined #openttdcoop 07:44:13 *** ODM has joined #openttdcoop 07:44:13 *** ChanServ sets mode: +o ODM 07:50:47 *** mixrin has joined #openttdcoop 08:00:09 *** roboboy has quit IRC 08:15:59 *** thgergo has joined #openttdcoop 08:34:43 *** Progman has joined #openttdcoop 08:44:21 *** Mucht has quit IRC 08:46:21 *** KyleS has quit IRC 08:47:16 *** Mark has joined #openttdcoop 08:47:16 *** Webster sets mode: +o Mark 08:47:44 <Mark> 'lo 08:48:53 <Mark> !players 08:48:54 <PublicServer> Mark: There are currently no clients connected to the server 08:54:38 <planetmaker> moin Mark 08:54:42 <planetmaker> :-) The Mark? 08:56:25 <Mark> hiya pm :) 08:56:28 <Mark> the one and only :P 08:56:34 <planetmaker> how're you doing? :-) 08:56:45 *** Intexon has joined #openttdcoop 08:57:04 <Mark> at the moment i'm mostly bored 08:57:13 <planetmaker> :-D 08:57:15 <PublicServer> *** Intexon joined the game 08:57:16 <PublicServer> *** Game still paused (number of players) 08:57:16 <PublicServer> *** Game unpaused (number of players) 08:57:20 <Mark> been waiting all weekend for the employment agenciies to open on monday 08:57:29 <Arkenklo> !dl linux 08:57:29 <PublicServer> Arkenklo: unknown option "linux" 08:57:30 <planetmaker> where are you then? 08:57:32 <Arkenklo> !dl 08:57:32 <PublicServer> Arkenklo: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 08:57:35 <Arkenklo> !dl lin 08:57:35 <PublicServer> Arkenklo: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-linux-generic-i686.tar.bz2 08:57:36 <Mark> griffith 08:57:41 <Mark> you know griffith? 08:57:42 <planetmaker> Oz? 08:57:46 <Mark> yes 08:57:56 <Mark> 600k's east from sydney 08:57:59 <Mark> uh west 08:58:00 <planetmaker> I haven't been there, no 08:58:19 <Mark> well it's not like you want to be here unless you want to pick fruit :P 08:58:30 <planetmaker> :-P 08:58:32 <Mark> where have you been? 08:59:00 <planetmaker> I've basically been only to NSW 08:59:17 <planetmaker> Sydney up to Brisbane, as far West as Broken Hill 08:59:46 <Mark> griffith is on the way from sydney to broken hill actually 09:00:15 <Mark> i might go to broken hill, should be an interesting place 09:00:45 <Mark> how are you otherwise? 09:01:11 <Arkenklo> !password 09:01:11 <PublicServer> Arkenklo: circus 09:01:21 <PublicServer> *** Arkenklo joined the game 09:01:28 <PublicServer> *** Mark joined the game 09:01:49 <V453000> oh who I see here :) 09:01:53 <V453000> hi Mark :))) 09:02:00 <Mark> hello :) 09:02:05 <V453000> how you doing 09:02:17 <Mark> bored, fine otherwise 09:02:21 <V453000> bored? 09:02:26 <Mark> read up :P 09:02:47 <V453000> hehe 09:02:48 <Mark> how are you? 09:03:00 <planetmaker> quite fine here :-) 09:03:02 <V453000> well if you want to hear something I am waiting for employment for 3 weeks already :P 09:03:02 <V453000> im fine 09:03:15 <planetmaker> and yes, Broken Hill is worth a trip :-) 09:03:43 <Mark> V453000: but you dont live in your car :P 09:03:45 <V453000> what time is it at yours Mark? 09:03:48 <V453000> hehe no I dont :D 09:03:51 <Mark> 7.03 pm 09:03:54 <V453000> :) 09:03:58 <V453000> good time 09:04:09 <V453000> (finally you are here at a time I dont sleep :P ) 09:04:26 <Mark> hehe 09:05:00 <PublicServer> *** V453000 joined the game 09:05:04 <PublicServer> <V453000> o/ 09:06:20 <V453000> I guess Australia isnt influenced by any volcanoes :) 09:06:29 <V453000> is it? 09:06:34 <PublicServer> <Mark> not at all 09:06:38 <PublicServer> <V453000> hehe 09:06:49 <PublicServer> <Mark> maybe if krakatoa would blow up again 09:07:06 <PublicServer> <V453000> yes ... I rather meant the Icelandish oone 09:07:11 <PublicServer> <Mark> i know :P 09:07:13 <V453000> :) 09:07:53 <Mark> im quite lagging behind on world news 09:07:54 <PublicServer> <Arkenklo> aren't the lines on V453000's plan a bit disproportionate? 09:07:57 *** roboboy has joined #openttdcoop 09:08:07 <Mark> in fact i've completely missed it for 4 months 09:08:07 <PublicServer> <Arkenklo> how will 3+3 lines fit onto a 4? 09:08:12 <V453000> :D ok Mark 09:08:15 <V453000> not bad indeed 09:08:22 <V453000> Ankerklo: no, its fine 09:09:07 <PublicServer> <Arkenklo> V453000: uh, why? 09:09:13 <PublicServer> <V453000> why wouldnt it be 09:09:18 <PublicServer> <Mark> V453000: how about this: have farm trains dopping trigger a pickup goods train but delaying it for 6 months to leave the station 09:09:38 <PublicServer> <V453000> I was thinking about something like that too 09:09:39 <PublicServer> <Arkenklo> I just don't see how you could fit a total of 6 fully packed lines onto 4 lines 09:09:46 <PublicServer> <Mark> that way you have lots of farm trains in summer and little goods in winter and vice versa 09:09:54 <PublicServer> <V453000> ye 09:09:59 <planetmaker> Arkenklo: they first need to be fully packed 09:10:11 <PublicServer> <V453000> well 09:10:24 <PublicServer> <V453000> why would all 6 go on the 4 09:10:31 <PublicServer> <V453000> some go also to the 3 09:10:36 <pugi> heh, welcome back mark :D 09:10:39 <PublicServer> <V453000> :) 09:10:58 <Mark> thank you pugi :) 09:11:05 <Mark> it's good to see all you guys again 09:11:05 <PublicServer> *** Intexon has left the game (connection lost) 09:11:13 <PublicServer> <Arkenklo> oh yeah, they don't all need to cross the 4 09:11:16 <PublicServer> <Arkenklo> missed that 09:11:21 <planetmaker> enjoy, Mark :-) 09:11:24 <PublicServer> <V453000> Mark: lets involve your idea somehow 09:11:47 <PublicServer> <V453000> I remember we talked about that already a time ago :) 09:12:07 <PublicServer> <Mark> yeah i wasnt sure if i already said it out loud 09:12:24 <PublicServer> <V453000> we discussed it somehow... I am not sure what lead us to it but we did :) 09:12:35 <PublicServer> <V453000> never came to any use though :) 09:12:49 <PublicServer> <Mark> could now :P 09:12:50 <PublicServer> *** Arkenklo has left the game (leaving) 09:13:02 <Arkenklo> !password 09:13:02 <PublicServer> Arkenklo: miller 09:13:04 <PublicServer> <Mark> though there are not all that many farms above snowline to make it very effecient 09:13:10 <PublicServer> *** Arkenklo joined the game 09:13:19 <PublicServer> <V453000> I think all farms are involved 09:13:25 <PublicServer> <V453000> not only these above snowline 09:13:41 <PublicServer> <Mark> oh right 09:14:53 <PublicServer> <Arkenklo> did someone flip a switch to create so many farms? 09:14:54 <PublicServer> <V453000> I guess farm trains should have some overflows at pickups 09:14:55 <PublicServer> <Mark> i think the biggest problem will be delaying trains for 6 months 09:15:02 <PublicServer> <V453000> yes 09:15:03 <PublicServer> <V453000> that will 09:15:14 <PublicServer> <Mark> or you could refit the farm trains to goods trains 09:15:23 <PublicServer> <V453000> well 09:15:31 <PublicServer> <V453000> that doesnt change the situation 09:15:40 <PublicServer> <V453000> that is the same as if we used normal goods trains 09:15:44 <PublicServer> <Mark> no, but it meands you will have less idle trains 09:15:51 <PublicServer> <V453000> thats true :) 09:16:18 <PublicServer> <V453000> I think the delaying is better :) 09:16:37 <PublicServer> <Mark> you'd need to store the goods trains fully loaded somewhere, you cant just leave the goods at the station or it'll decay 09:16:49 <PublicServer> <V453000> ye 09:17:09 <PublicServer> <V453000> well that can be done just with some proper storage device :) 09:17:14 <PublicServer> <V453000> I think it will work 09:17:17 <PublicServer> <Mark> you could timetable them to wait a dummy station for 182 days 09:17:22 <PublicServer> <V453000> ye 09:17:46 <PublicServer> <Mark> and a simple not gate can do the releasing part 09:18:00 <PublicServer> <V453000> I was thinking of splitting them into multiple depots by flipflops ... and then just the releaser, yes :) 09:18:58 *** Mucht has joined #openttdcoop 09:18:59 *** ChanServ sets mode: +o Mucht 09:19:35 <PublicServer> <V453000> I guess it makes sense how I wrote it ... doesnt it? 09:19:56 <PublicServer> <Mark> does to me 09:20:00 <PublicServer> <V453000> ok :) 09:20:23 <PublicServer> <Mark> you cant store trains in depots for x days though 09:20:28 <PublicServer> <Mark> or can you? 09:20:36 <PublicServer> <V453000> if you release them only after X days 09:20:37 <PublicServer> <V453000> why not 09:20:48 <PublicServer> <V453000> oh 09:20:50 <PublicServer> <V453000> well 09:20:59 <PublicServer> <V453000> not completely 09:21:06 <PublicServer> <V453000> hmm 09:21:22 <PublicServer> <V453000> wait 09:21:37 <PublicServer> <Mark> you can timetable them to go to a dummy station after pickup and stay there for 6 months 09:21:40 <PublicServer> <V453000> I am thinking if we need to release them based on the time the first goods trains entered 09:21:49 <PublicServer> <V453000> yes that will be better 09:21:57 <PublicServer> <V453000> that will be a funny station indeed 09:22:42 <PublicServer> <Mark> it's quite simple actually, no need for logic at all 09:22:46 <PublicServer> <V453000> yep 09:22:49 <PublicServer> <V453000> just one order :) 09:23:01 <PublicServer> <Mark> just a single gate to release a train for every incoming farm train 09:23:30 <PublicServer> <V453000> we will have to use low capacity wagons then 09:23:37 <PublicServer> <V453000> because farms production is quite low 09:23:48 *** avdg has joined #openttdcoop 09:23:49 <PublicServer> <V453000> oh but we got steel for filling some cap 09:23:52 <PublicServer> <V453000> hmm 09:23:56 <avdg> !players 09:23:58 <PublicServer> avdg: Client 38 (Orange) is Arkenklo, in company 1 (XeryusTC Transport) 09:23:58 <PublicServer> avdg: Client 34 (Orange) is Mark, in company 1 (XeryusTC Transport) 09:23:58 <PublicServer> avdg: Client 36 (Orange) is V453000, in company 1 (XeryusTC Transport) 09:24:00 <PublicServer> <V453000> not entirely reliable but working 09:24:05 <PublicServer> <Mark> lenwich farm has 640/640 09:24:15 <PublicServer> <Mark> for steel you dont need a delay 09:24:21 <PublicServer> <V453000> yes of course 09:24:24 <PublicServer> <V453000> I mean ... 09:24:31 <PublicServer> <V453000> if you deliver 120 grain 09:24:35 <PublicServer> <V453000> you dont get 120 goods 09:24:48 <avdg> !password 09:24:49 <PublicServer> *** made screenshot at 00008310: http://ps.openttdcoop.org/public/webcam/00008310.png 09:24:49 <PublicServer> <Mark> yeah true 09:24:49 <PublicServer> avdg: hoists 09:24:55 <PublicServer> <Mark> its about 75% i think 09:24:56 <PublicServer> *** avdg joined the game 09:25:02 <PublicServer> <V453000> so the ratio of goods:farm trains could be 1:1 provided we have some steel coming 09:25:13 <PublicServer> <V453000> or ... 09:25:18 <PublicServer> <V453000> just make them full load 09:25:24 <PublicServer> <V453000> doesnt hurt 09:25:29 <PublicServer> * avdg got feeling for this map :o 09:25:38 <PublicServer> <Mark> you could build something to release 3 goods for 4 incoming farm trains 09:25:44 <PublicServer> <V453000> indeed 09:25:49 <PublicServer> <V453000> but why would you do that 09:26:02 <PublicServer> <avdg> I wonder howmuch landscape would survive at the end of this game :p 09:26:04 <PublicServer> <V453000> if you just provide overflow and let the goods trains fullload 09:26:15 <PublicServer> <V453000> a lot I hope avdg :) 09:27:04 <PublicServer> *** avdg has joined company #1 09:27:52 <PublicServer> <Mark> farm trains could be under way for months 09:28:12 <PublicServer> <Mark> a load picked up in august could be delivered in january 09:28:39 <PublicServer> <V453000> oh that is true 09:29:07 <PublicServer> <V453000> so you want to release the goods trains based on the pickup date of the primaries? 09:29:13 <PublicServer> <V453000> didnt think about that 09:30:16 <PublicServer> <Mark> i think that might be quite pointless 09:30:23 <PublicServer> <V453000> me to tbh :) 09:30:42 <PublicServer> <V453000> but ... when you detect trains coming into factory, it is the same as if you full-loaded the goods 09:31:41 *** OwenS has joined #openttdcoop 09:31:41 *** ChanServ sets mode: +v OwenS 09:31:52 <PublicServer> <Mark> what do you mean? 09:32:07 <PublicServer> <V453000> well how do you plan to release the goods trains? 09:32:35 <PublicServer> <V453000> based on incoming number of farm trains, right? 09:32:43 <PublicServer> <Mark> yes 09:32:45 <OwenS> Mark? MARK?! 09:32:47 <PublicServer> <V453000> but why 09:32:56 <PublicServer> <V453000> yes OwenS :) 09:32:57 *** Benom has joined #openttdcoop 09:33:01 <PublicServer> <V453000> gods smile upon us today 09:33:03 <Mark> howdy OwenS :D 09:33:08 <OwenS> Hello 09:33:15 <PublicServer> <avdg> hey 09:34:09 <PublicServer> <Mark> V453000: i actually just realised that because of farm train travel times the idea might be quite useless 09:34:20 <PublicServer> <V453000> why 09:34:31 <PublicServer> <V453000> the balance is kept 09:34:43 <PublicServer> <Mark> because you'll probably have an even flow of incoming farm trains year round 09:35:07 <PublicServer> <V453000> hmm 09:35:16 <PublicServer> <V453000> I think it will shrink in winter at least a bit 09:35:33 <PublicServer> <V453000> 230kmh can make the map within a year for sure 09:35:48 <Arkenklo> so farm production rate depends on the time of year? 09:35:57 <PublicServer> <V453000> they dont produce in winter 09:36:05 <OwenS> Arkenklo: In the climate we are running 09:36:07 <PublicServer> <V453000> with this Alpine grf 09:36:14 <Arkenklo> not _at all_? 09:36:41 <Arkenklo> well, then I see the problem 09:36:42 <PublicServer> <V453000> yes, completely nothing :) 09:36:49 <PublicServer> <V453000> that is the fun of this map 09:36:58 <Arkenklo> but why not just put a bunch of escape depots? 09:37:05 <PublicServer> <V453000> I think it will work Mark 09:37:10 <Mark> @calc 2.3*5.6 09:37:10 <Webster> Mark: 12.88 09:37:15 <PublicServer> <V453000> even if it doesnt split summer and winter 09:37:26 <PublicServer> <V453000> it still mirrors the traincounts by half year 09:37:32 <Mark> @calc 600/12.88 09:37:32 <Webster> Mark: 46.5838509317 09:37:34 <PublicServer> <V453000> and that basically is what we need 09:37:45 <PublicServer> <V453000> what is that insane number :D 09:37:59 <Mark> seems it only takes 46 days for a 600 tile trip 09:38:07 <PublicServer> <V453000> :) 09:38:08 <Mark> which is probably the most you'll get on this map 09:38:18 <PublicServer> <V453000> about ... 09:38:22 <PublicServer> <V453000> definitely it is short 09:38:26 <Mark> add another 20 for delays at merges 09:38:37 <Mark> so yeah it might work 09:38:42 <Mark> i thought it'd take longer 09:38:46 <PublicServer> <V453000> I believe in it :) 09:39:27 <OwenS> Hmm, don't we have two stolentrees loaded? Or is the "Test file" something special? 09:39:29 <Arkenklo> is "winter" precisely 6 months? 09:39:39 <OwenS> !password 09:39:39 <PublicServer> OwenS: hoists 09:39:40 <PublicServer> <V453000> Owens: test file rox 09:39:45 <PublicServer> *** Owen joined the game 09:39:51 <PublicServer> *** made screenshot at 00002CE1: http://ps.openttdcoop.org/public/webcam/00002CE1.png 09:39:57 <PublicServer> <V453000> makes the green arctic trees into alpine 09:40:02 <PublicServer> <V453000> that looks just awesome 09:40:13 <PublicServer> <V453000> oh 09:40:26 <PublicServer> <V453000> yes we have stolen trees loaded too I see 09:40:27 <PublicServer> <Owen> Gyaah, this map forces original graphics on me :( 09:40:31 <PublicServer> <V453000> but these are overwritten imo 09:40:40 <PublicServer> <V453000> Original graphics rock :) 09:41:13 <PublicServer> <Mark> how can it force original gfx? 09:41:18 <PublicServer> <Mark> isnt that illegal? 09:41:20 <PublicServer> <V453000> :D 09:41:27 <PublicServer> <Mark> i only have ogfx installed here 09:41:29 <PublicServer> <V453000> arent the industries overwritten? I dont know 09:41:32 <PublicServer> <Owen> Mark: I think that the alpine ntileset contains them all (the ones needed) verbatim 09:41:35 <PublicServer> <V453000> I use original 09:41:46 <PublicServer> <V453000> awsom :) 09:42:02 <PublicServer> *** V453000 has left the game (leaving) 09:42:39 <PublicServer> *** V453000 joined the game 09:42:51 <PublicServer> <V453000> I see just opengfx there 09:43:22 <PublicServer> <V453000> oh not really 09:43:26 <PublicServer> <V453000> the landscape is original :) 09:43:51 <PublicServer> <V453000> well it dosnt look that bad imo :) 09:43:58 <PublicServer> *** V453000 has left the game (leaving) 09:44:17 <PublicServer> *** V453000 joined the game 09:44:33 <PublicServer> <Mark> crap 09:44:41 <PublicServer> <Mark> i just broke this guy's chair 09:44:43 <PublicServer> <V453000> btw. Mark: I use illegal original files actually :P 09:44:48 <PublicServer> <V453000> he :D 09:45:04 <PublicServer> <Mark> so do i, at home 09:45:04 <PublicServer> <V453000> whose chair you stole 09:45:05 <PublicServer> <Owen> How do you break a chair?! :p 09:45:17 <PublicServer> <Mark> im in an internet cafe 09:45:26 <PublicServer> <Mark> well one of the legs just snapped 09:45:29 <PublicServer> <V453000> :) 09:45:32 <PublicServer> <Mark> but i dont think the guy noticed 09:45:34 <PublicServer> <V453000> hehe 09:45:47 <PublicServer> <Mark> and with what he's charging me he could buy a new one anyway 09:46:09 <PublicServer> <V453000> how much does he want? 09:46:12 <PublicServer> <Owen> So its your typical ripoff internet cafe :p 09:46:16 <PublicServer> <V453000> :D 09:46:28 <PublicServer> <Mark> yep 09:46:38 <PublicServer> <Mark> though i've seen worse 09:46:50 <PublicServer> <Mark> considering im in the dead center of nowhere it's not that bad 09:47:11 <V453000> oh you are in the ass of the world again? 09:47:21 <V453000> I thought you were going to work in sydney :) 09:47:33 <PublicServer> <Mark> no way :P 09:47:40 <PublicServer> <Owen> Heh. I presume my preferred idea (Grab a laptop and find somewhere with a wifi hotspot - say, Starbucks or McDonalds) and use that wouldn't work where you are :P 09:47:42 <V453000> griffinth 09:47:43 <V453000> hmm 09:47:56 <V453000> I guess some land of magic and weird eagles, right? :D 09:48:34 <PublicServer> <Mark> i havent seen eagles, they got plenty of grashoppers though 09:48:40 <V453000> hmm 09:48:54 <V453000> I meant rather griffins or such weirdos :) 09:48:56 <PublicServer> <Mark> there's a two centimeter thick pancake of grasshopper guts covering the front of my car 09:49:04 <V453000> ugh 09:49:14 <V453000> arent these kangaroos? 09:49:28 <PublicServer> <Mark> no :P 09:49:31 <V453000> :) ok 09:49:33 <PublicServer> <Mark> havent hit any of those yet 09:49:47 <OwenS> V453000: If you drove into a kangaroo you would notice it. In a colission between car and 'roo... 'roo wins 09:49:49 <V453000> would make similar pancake imo :d 09:50:15 <PublicServer> <Mark> no way the roo would win :P 09:50:28 <PublicServer> <V453000> he 09:50:47 <PublicServer> <Mark> i missed a cow by a meter though, guess those dont bounce off 09:50:56 <PublicServer> <V453000> well if you have there ton-weighing grasshoppers and hit them regularly, why not roos :D 09:51:06 <PublicServer> <V453000> cows could be qite bad :) 09:51:34 <PublicServer> <Mark> yeah, they dont bother with fences up in the territory 09:51:43 <PublicServer> <V453000> hehe 09:51:48 <PublicServer> <Mark> and they dont bother with speed limits either 09:51:53 <PublicServer> <Mark> make a bad combination at night 09:52:03 <snc> !password 09:52:04 <PublicServer> snc: mishap 09:52:10 <PublicServer> *** sonic joined the game 09:52:29 <PublicServer> <V453000> they should wear lights 09:52:33 <PublicServer> <V453000> hi sonic btw :) 09:52:56 <PublicServer> <sonic> hi! :) 09:53:22 <OwenS> Mark: Kangaroos can hit you at 50km/h, and are rather heavy creatures ;) 09:53:23 <PublicServer> <avdg> hey 09:53:44 <V453000> Or they can jump over your car 09:53:51 <V453000> (they should!) 09:53:55 <OwenS> V453000: They often jump right into people's windscreens 09:54:04 <V453000> because they are high 09:54:24 <V453000> if they were sober they wouldnt. 09:54:34 <V453000> damn kangaroos :) 09:54:53 <PublicServer> *** made screenshot at 0000B83E: http://ps.openttdcoop.org/public/webcam/0000B83E.png 09:55:19 <Mark> OwenS: my ford falcon is quite a bit heavier than a roo :P 09:55:33 <V453000> well if you hit it in 80 kmh and the roo runs 50 09:55:40 <V453000> then you could be easily dead 09:55:41 <Arkenklo> "I can do one of those cool hopping-over-a-car things" 09:55:54 <Arkenklo> that's what they think 09:55:57 <OwenS> Mark: They regularly break car engine blocks 09:56:12 <V453000> they eat engines? 09:56:13 <V453000> :P 09:56:25 <Mark> OwenS: really? 09:56:28 <Arkenklo> OwenS: more than once? 09:56:38 <V453000> well if they hit you from the front Mark :) 09:57:10 <OwenS> Closing speed of 130km/h... Mass of ~82kg... Thats a LOT of kinetic energy 09:57:26 <V453000> btw now I am off for lunch ... so if I didnt catch you in ~30 minutes when I return Mark, awesome to see you again and come later again! :) 09:57:40 <PublicServer> *** V453000 has joined spectators 09:57:46 <Mark> enjoy your lunch, it was great seeing you again as well :) 09:57:49 <PublicServer> *** Arkenklo has joined spectators 09:58:00 <Arkenklo> oh cool, I didn't know you could do that 09:58:49 <V453000> and dont hit cows or roos :P 09:59:05 <Mark> i'll try :P 09:59:12 <PublicServer> <sonic> hope the yetis don't get stupid ideas 09:59:34 <Mark> like jumping in front of your car? 09:59:45 <PublicServer> <sonic> no, in front of our trains 10:00:03 <PublicServer> <avdg> trains are heavy enough :p 10:00:11 <Mark> yeah trains can take em 10:00:16 <PublicServer> <avdg> :D 10:00:26 <PublicServer> <avdg> bomb them :p 10:00:33 <PublicServer> <avdg> more speed! :p 10:06:19 <PublicServer> *** avdg has left the game (leaving) 10:07:19 <PublicServer> *** Mark has joined spectators 10:07:27 <PublicServer> *** sonic has joined spectators 10:09:55 <PublicServer> *** made screenshot at 0000B644: http://ps.openttdcoop.org/public/webcam/0000B644.png 10:11:14 <Arkenklo> !players 10:11:14 *** avdg has quit IRC 10:11:16 <PublicServer> Arkenklo: Client 38 is Arkenklo, a spectator 10:11:16 <PublicServer> Arkenklo: Client 34 is Mark, a spectator 10:11:16 <PublicServer> Arkenklo: Client 45 is V453000, a spectator 10:11:16 <PublicServer> Arkenklo: Client 41 (Orange) is Owen, in company 1 (Yeti Transportation United) 10:11:16 <PublicServer> Arkenklo: Client 46 is sonic, a spectator 10:11:52 *** avdg has joined #openttdcoop 10:12:12 *** fonsinchen has joined #openttdcoop 10:12:12 *** ChanServ sets mode: +o fonsinchen 10:15:25 <PublicServer> *** sonic has joined company #1 10:15:32 <Mark> all right im off 10:15:35 <Mark> cya guys 10:15:37 <PublicServer> <sonic> bye! 10:15:50 <snc> @clcalc elrail 240 10:15:50 <Webster> snc: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 10:16:01 *** Mark has quit IRC 10:16:23 <PublicServer> *** Mark has left the game (leaving) 10:20:19 *** Raiscan has joined #openttdcoop 10:21:17 *** KenjiE20 has joined #openttdcoop 10:21:17 *** ChanServ sets mode: +o KenjiE20 10:22:59 <Raiscan> !password 10:22:59 <PublicServer> Raiscan: swords 10:23:10 <PublicServer> *** Raiscan joined the game 10:24:58 <PublicServer> *** made screenshot at 0000BE9E: http://ps.openttdcoop.org/public/webcam/0000BE9E.png 10:35:39 *** Seberoth has joined #openttdcoop 10:40:00 <PublicServer> *** made screenshot at 0000B295: http://ps.openttdcoop.org/public/webcam/0000B295.png 10:45:31 *** Benom has quit IRC 10:49:15 *** leg3nd^ has joined #openttdcoop 10:49:34 <PublicServer> *** V453000 has joined company #1 10:49:48 *** leg3nd has quit IRC 10:49:58 <PublicServer> <V453000> backy :) 10:52:08 *** NukeBuster has joined #openttdcoop 10:52:18 <NukeBuster> hello :) 10:52:21 <PublicServer> <V453000> hi 10:55:02 <PublicServer> *** made screenshot at 0000A89C: http://ps.openttdcoop.org/public/webcam/0000A89C.png 10:55:41 <XeryusTC> V453k: seems your plan is going to win 10:55:44 *** leg3nd^ has quit IRC 10:55:46 <XeryusTC> !password 10:55:46 <PublicServer> XeryusTC: sugars 10:55:51 *** Progman has quit IRC 10:55:51 <PublicServer> *** XeryusTC joined the game 10:55:54 <PublicServer> <V453000> I hope so :) 10:57:53 *** Peewee has joined #openttdcoop 10:58:06 <Peewee> Sup? 10:58:24 <NukeBuster> So what's the password for the cargodist test game? 10:58:30 <Peewee> !password 10:58:31 <PublicServer> Peewee: sugars 10:58:39 <PublicServer> *** Peewee joined the game 10:58:39 <NukeBuster> thank you 10:59:11 <Peewee> Er. 10:59:14 <V453000> Nukebuster: there is none 10:59:22 <NukeBuster> ok 10:59:24 <Peewee> that's the public server pass atm 10:59:28 <V453000> or ... join channel #openttdcoop.dev 10:59:31 <V453000> in order to get infor 10:59:32 <Peewee> I was just joining 10:59:43 <V453000> I am not active there so I cant tell you much :) 11:00:15 <NukeBuster> @quickstart 11:00:17 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 11:04:50 <PublicServer> *** V453000 has joined spectators 11:04:55 <PublicServer> <Peewee> why is aircraft 3 stopped? 11:06:27 <PublicServer> <Peewee> never mind, it's because there are too many aircraft for such small towns 11:08:49 <PublicServer> *** sonic has joined spectators 11:09:17 <NukeBuster> so now i'm just waiting for a second player? 11:09:21 <PublicServer> *** Raiscan has joined spectators 11:10:04 <PublicServer> *** made screenshot at 0000B745: http://ps.openttdcoop.org/public/webcam/0000B745.png 11:12:44 <Peewee> Damn, we think OUR air transport is slow on the taxiways.... takes these pilots 2 days to get to the runway! 11:13:36 <PublicServer> *** Peewee has left the game (leaving) 11:20:56 <XeryusTC> back 11:24:19 <V453000> :) 11:25:06 <PublicServer> *** made screenshot at 00002EE2: http://ps.openttdcoop.org/public/webcam/00002EE2.png 11:26:50 <XeryusTC> V453000: join company so i can leave and we still earn money ;) 11:27:10 <PublicServer> *** V453000 has joined company #1 11:27:27 <PublicServer> *** XeryusTC has left the game (connection lost) 11:27:31 <XeryusTC> good boy *pets* 11:27:32 *** Chillosophy has joined #openttdcoop 11:30:22 <PublicServer> <V453000> sideways 11:34:28 *** smoovi has joined #openttdcoop 11:41:36 <Peewee> !password 11:41:37 <PublicServer> Peewee: wicker 11:41:47 <PublicServer> *** Peewee joined the game 11:43:30 *** Chris_Booth has joined #openttdcoop 11:44:08 <Peewee> V453000: Which city is your goods drop actually planned to be at? 11:44:23 <PublicServer> <V453000> there is only one :) 11:44:26 <PublicServer> <V453000> Little Stanbourne 11:50:47 *** Vitus has joined #openttdcoop 11:50:52 <Vitus> !password 11:50:52 <PublicServer> Vitus: wicker 11:51:25 <PublicServer> *** Vitus joined the game 11:51:27 <PublicServer> <Vitus> Hey 11:55:08 <PublicServer> *** made screenshot at 0001BD14: http://ps.openttdcoop.org/public/webcam/0001BD14.png 11:55:10 <Peewee> I just set up a bus in Sedingbury to get some more passenger flow in the air. 11:59:26 <Peewee> ... and another one in Deaningston 12:00:57 <V453000> hi Vitus :) 12:04:08 <Peewee> ... whatcha doin? 12:04:19 <PublicServer> <Vitus> sec 12:04:36 <PublicServer> <Arkenklo> when does the voting end? 12:04:52 <Chris_Booth> Arkenklo: when we have a winner 12:05:32 <PublicServer> <Arkenklo> booth: when is the winner descided? 12:05:56 <Chris_Booth> once we have a few votes and a plan has a majority of votes 12:06:00 <PublicServer> <Arkenklo> s/descided/declared/ 12:06:24 <PublicServer> <Arkenklo> so basically, when we think a proposition has enough votes 12:06:29 <PublicServer> <Arkenklo> not a hard limit 12:06:37 <Chris_Booth> not a hard limit 12:06:41 <Chris_Booth> it could be 10 votes 12:06:44 <PublicServer> <Arkenklo> gotcha 12:06:50 <Chris_Booth> where 1 plan only has all the votes 12:07:00 <Chris_Booth> or 20 votes and a plan may win by 5 votes 12:07:09 <Chris_Booth> !password 12:07:09 <PublicServer> Chris_Booth: enacts 12:07:18 <PublicServer> *** Chris Booth joined the game 12:08:07 <PublicServer> <Chris Booth> looks like Vs plan has won 12:08:27 <Peewee> looks like. 12:08:29 <PublicServer> *** Chris Booth has left the game (leaving) 12:10:11 <PublicServer> *** made screenshot at 00007E18: http://ps.openttdcoop.org/public/webcam/00007E18.png 12:11:54 <PublicServer> <Arkenklo> also, whee, I've made my first ML/SL network in a local game :D 12:12:08 <Peewee> Good for you 12:12:16 <PublicServer> <Vitus> Gratz! :) 12:13:57 <PublicServer> <Vitus> What do you think about my new NOTgate? 12:14:18 <PublicServer> <Owen> I see no advantage over our already failsafe ones 12:14:18 *** avdg has quit IRC 12:14:21 <Arkenklo> it's really a learning experience, I just noticed I haven't prio'd my MLH :E 12:14:32 <PublicServer> <Owen> Plus its quite a bit bigger 12:14:35 <PublicServer> <Vitus> You mean, the ones with two trains? 12:14:39 <PublicServer> <Owen> yes 12:14:48 <PublicServer> <Vitus> Well, it's cheaper to run :D 12:15:01 <PublicServer> <Owen> Sure, but when you use a NOT, you tend to use 10 of them :p 12:15:04 <PublicServer> <Owen> So space is an issue 12:15:23 <PublicServer> <Vitus> Well, yeah. I tend to use the small ones too 12:15:29 *** avdg has joined #openttdcoop 12:15:34 <PublicServer> <Vitus> But if you got enough space... 12:16:30 <PublicServer> <Vitus> Take a look at the gate once more, please. I didn't really understand this 12:16:43 <PublicServer> <Vitus> Doesn't work now 12:17:52 <PublicServer> <Peewee> The pathfinder is messing with you 12:18:07 <PublicServer> <Vitus> Of course, but I don't know how :D 12:18:21 <PublicServer> <Vitus> I haven't found any pattern in it so far 12:20:24 *** mixrin has quit IRC 12:22:06 <PublicServer> *** Peewee has joined spectators 12:24:35 <Arkenklo> if you've got more trains than platforms entering a station, what's the best way to deal with the overflow? 12:24:40 *** Progman has joined #openttdcoop 12:24:50 <Peewee> ... more platforms? 12:25:13 <PublicServer> *** made screenshot at 00002AE5: http://ps.openttdcoop.org/public/webcam/00002AE5.png 12:25:40 <Arkenklo> what if you've got an infinite amount of trains and only a finite amount of platforms? 12:26:04 <Arkenklo> I mean, eventually you'll run into a situation when you've got a crapload of trains but can't expand your station any further 12:26:07 <Peewee> Do you have an infinite amount of track? 12:26:23 <Arkenklo> no 12:26:25 <Vitus> I'd just build typical conditional overflow 12:26:32 *** Chillosophy has quit IRC 12:26:38 <Peewee> Then the trains will leave and make more platforms available. 12:26:52 <Arkenklo> so it's really that simple? 12:28:50 <V453000> Arkenlo: you may be interested in my blog articles 12:29:46 <Arkenklo> V453000: link 12:29:53 <V453000> ... 12:30:02 <Arkenklo> did you mean wiki? 12:30:07 <Peewee> http://blog.openttdcoop.org/ 12:30:14 <Arkenklo> oh, neat 12:30:15 <V453000> thx peewee 12:30:21 <Peewee> np 12:40:15 <PublicServer> *** made screenshot at 00007C1F: http://ps.openttdcoop.org/public/webcam/00007C1F.png 12:41:34 *** Fuco has joined #openttdcoop 12:41:38 *** ChanServ sets mode: +v Fuco 12:47:18 <PublicServer> *** Peewee has joined company #1 12:53:39 <PublicServer> *** Peewee has left the game (connection lost) 12:54:42 *** Peewee is now known as Guest271 12:54:47 *** Peewee has joined #openttdcoop 12:55:17 <PublicServer> *** made screenshot at 00002DE2: http://ps.openttdcoop.org/public/webcam/00002DE2.png 12:55:43 <PublicServer> *** sonic has left the game (connection lost) 12:55:58 <snc> !password 12:55:58 <PublicServer> snc: livers 12:56:03 <PublicServer> *** sonic joined the game 12:56:12 <PublicServer> *** sonic has joined spectators 13:00:08 *** Zaitzev has joined #openttdcoop 13:00:15 <Zaitzev> ooh 13:00:24 <Zaitzev> when did 183 end? 13:00:41 *** Guest271 has quit IRC 13:01:00 <Zaitzev> !dl win64 13:01:00 <PublicServer> Zaitzev: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win64.zip 13:01:34 <Zaitzev> !info 13:01:34 <PublicServer> Zaitzev: #:1(Orange) Company Name: 'Yeti Transportation United' Year Founded: 1950 Money: 7770519 Loan: 0 Value: 8165836 (T:0, R:2, P:5, S:0) unprotected 13:05:09 <Zaitzev> !password 13:05:09 <PublicServer> Zaitzev: livers 13:05:24 <PublicServer> *** Zaitzev joined the game 13:11:57 <pugi> Betreff: Beta-Test-Einladung für StarCraft® II: Wings of Liberty(TM) 13:11:57 <pugi> Von: SC2betaDE <SC2betaDE@blizzard.com> 13:12:00 <pugi> about time :D 13:12:13 <Zaitzev> ^^ 13:12:21 <snc> nice 13:12:32 <PublicServer> *** Zaitzev has left the game (leaving) 13:14:26 *** PeterT has quit IRC 13:15:55 *** PeterT has joined #openttdcoop 13:15:57 <Webster> ... 13:18:22 <PeterT> @herald get PeterT 13:18:22 <Webster> PeterT: ... 13:19:35 <PublicServer> *** Arkenklo has joined company #1 13:20:13 <PublicServer> <Arkenklo> how about a passenger injection by bus at the airports? 13:25:20 <PublicServer> *** made screenshot at 000011F3: http://ps.openttdcoop.org/public/webcam/000011F3.png 13:25:29 *** mixrin has joined #openttdcoop 13:27:47 <PublicServer> *** Vitus has left the game (leaving) 13:31:25 <PublicServer> *** Raiscan has left the game (connection lost) 13:31:58 *** Raiscan2 has joined #openttdcoop 13:32:35 <Arkenklo> wouldn't the planes earn more if they didn't wait for full load? 13:32:46 <Arkenklo> now they wait for months 13:34:39 *** Zaitzev has quit IRC 13:39:01 <Arkenklo> indeed they will 13:39:03 *** Raiscan has quit IRC 13:40:22 <PublicServer> *** made screenshot at 00002AE5: http://ps.openttdcoop.org/public/webcam/00002AE5.png 13:48:16 <PublicServer> *** Arkenklo has joined spectators 13:53:34 *** VictorOfSweden has joined #openttdcoop 13:55:54 <Arkenklo> !players 13:55:56 <PublicServer> Arkenklo: Client 38 is Arkenklo, a spectator 13:55:56 <PublicServer> Arkenklo: Client 59 is sonic, a spectator 13:55:56 <PublicServer> Arkenklo: Client 45 (Orange) is V453000, in company 1 (Yeti Transportation United) 13:55:56 <PublicServer> Arkenklo: Client 41 (Orange) is Owen, in company 1 (Yeti Transportation United) 13:57:11 <PublicServer> *** Mazur joined the game 14:01:22 <PublicServer> *** sonic has left the game (leaving) 14:05:51 <XeryusTC> !password 14:05:51 <PublicServer> XeryusTC: khakis 14:05:57 <PublicServer> *** XeryusTC joined the game 14:10:12 <PublicServer> *** Mazur has left the game (leaving) 14:13:07 <Razaekel> !autoupdate 14:15:07 <PublicServer> *** Arkenklo has joined company #1 14:15:21 <PublicServer> *** Arkenklo has joined spectators 14:16:55 <PublicServer> <XeryusTC> sold an aircraft :P 14:17:45 <Arkenklo> yeah, we could probably get along with only two :D 14:17:54 <Arkenklo> there's not many passengers... 14:18:30 <XeryusTC> 3 probably 14:19:01 <PublicServer> *** Arkenklo has joined company #1 14:19:28 <Mazur> Dunno, X, at one time there were even _7_ passengers! 14:19:30 <PublicServer> *** XeryusTC has left the game (leaving) 14:19:46 <Mazur> On the far end. 14:19:59 <PublicServer> *** Arkenklo has joined spectators 14:23:18 <Arkenklo> I like how the snow falls in a diagonal pattern 14:23:28 <Arkenklo> lovely unrealistic 14:24:07 <PublicServer> <V453000> this is a game not a reality oh my fucking fucking fucking god 14:25:25 <PublicServer> *** made screenshot at 00000EEE: http://ps.openttdcoop.org/public/webcam/00000EEE.png 14:27:22 <PublicServer> *** Arkenklo has joined company #1 14:27:49 *** wouterr has joined #openttdcoop 14:27:56 <wouterr> !download win32 14:27:56 <PublicServer> wouterr: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip 14:28:09 <PublicServer> <Arkenklo> who made the sedingdury buses pickup cargo at sedingbury? 14:28:42 <PublicServer> <Arkenklo> they should only transfer, that way we get the higher income of flying the people 14:29:03 <avdg> !password 14:29:04 <PublicServer> avdg: bunion 14:29:10 <PublicServer> *** avdg joined the game 14:29:37 <PublicServer> *** avdg has joined company #1 14:31:33 <PublicServer> <Arkenklo> whoah whoah, take it easy now. we don't need those big planes 14:31:48 <XeryusTC> !info 14:31:48 <PublicServer> XeryusTC: #:1(Orange) Company Name: 'Yeti Transportation United' Year Founded: 1950 Money: 8234279 Loan: 0 Value: 9949037 (T:0, R:6, P:4, S:0) unprotected 14:31:55 <PublicServer> <avdg> means less planes 14:32:12 <PublicServer> <avdg> they are at least faster then the previous planes 14:32:16 <XeryusTC> we could do it with just 3 of the planes we had before 14:32:24 <PublicServer> <Arkenklo> since we could barely fill the old ones the priority should be on speed 14:32:52 <PublicServer> <Arkenklo> 3 small fast planes will make more money than 1 big, since the big one will have to wait for like half a year for full load 14:33:05 <PublicServer> <avdg> hmm lets use the concorde then 14:33:27 <PublicServer> <avdg> 1 big? 14:33:36 <PublicServer> <Arkenklo> like the ones you bought :D 14:33:40 <PublicServer> <Arkenklo> very big 14:33:52 <PublicServer> <avdg> im now buying concordes :p 14:33:55 <wouterr> !password 14:33:55 <PublicServer> wouterr: bunion 14:34:05 <PublicServer> *** Wouterr joined the game 14:34:08 <PublicServer> <avdg> hey Wouterr 14:34:15 <PublicServer> <Arkenklo> massive waste of money, but whatever :D 14:34:31 <wouterr> hello all 14:34:37 <PublicServer> <avdg> they are fast :p 14:34:50 <PublicServer> * Arkenklo waves to Wouterr 14:35:29 <PublicServer> <V453000> we have recordly bad MM tbh :) 14:35:49 <Arkenklo> what's MM? 14:35:54 <PublicServer> <avdg> moneymaker 14:36:17 <PublicServer> <avdg> a route that brings us our first goldpieces 14:36:23 <PublicServer> <Arkenklo> isn't M enough though? 14:36:34 <PublicServer> <V453000> for 45 years 14:36:39 <PublicServer> <avdg> nope, not when someone terraforms :p 14:36:40 <PublicServer> <V453000> and to build a network? 14:37:32 <PublicServer> <avdg> k, 1 big and 3 fast planes :) 14:37:33 <PublicServer> <Arkenklo> what we need is an airport in a hueg city, and a one way system 14:37:44 <PublicServer> <Arkenklo> however there doesn't seem to be any hueg citys :D 14:38:06 <PublicServer> <avdg> donno wich one makes the most money/pax 14:38:46 <PublicServer> <Arkenklo> maybe a train line from frinford to deaningston airport? 14:38:59 <PublicServer> <avdg> or helicopter :p 14:39:03 <PublicServer> <avdg> :D 14:39:36 <PublicServer> <Arkenklo> in any case, we'd need a bus feeder system 14:40:27 <PublicServer> *** made screenshot at 0001C010: http://ps.openttdcoop.org/public/webcam/0001C010.png 14:40:48 <PublicServer> <avdg> lol, we need a bigger airport 14:40:55 <PublicServer> <avdg> that boeing is blocking 14:41:28 <PublicServer> <avdg> *send to airport 14:41:48 <PublicServer> <avdg> nah 14:42:00 <PublicServer> <Arkenklo> ? 14:42:35 <PublicServer> <avdg> donno I thkn its better to sell the boeing 747 14:42:44 <PublicServer> <Arkenklo> yeah, that's probably right 14:42:50 <PublicServer> <Arkenklo> do that 14:43:21 <PublicServer> <avdg> wtf is that with the translation :p 14:43:32 <PublicServer> <avdg> anyone playing with the dutch version? 14:43:50 <wouterr> i do 14:44:17 <PublicServer> <avdg> a clue why an airportdepo is called "iemand"? 14:44:20 <PublicServer> <avdg> :p 14:44:39 <wouterr> hehe nope :p 14:45:05 <PublicServer> <Arkenklo> should we try helicopters between the airport and frinford? 14:45:21 <PublicServer> <avdg> I don't care :p 14:45:31 <PublicServer> <avdg> so long we don't hit any transport limit 14:45:36 <PublicServer> <Arkenklo> (say yes, so I can blaim you later) 14:45:42 <PublicServer> <Arkenklo> transport limit? 14:45:53 <PublicServer> <V453000> I will just add another pair of towns 14:45:57 *** scrub has joined #openttdcoop 14:46:29 <PublicServer> <Arkenklo> will, or would? 14:46:35 <PublicServer> <V453000> I am adding 14:46:43 <PublicServer> <Arkenklo> what towns? 14:47:52 <scrub> Total noob here- are people welcome to join the server just to take a peek at what's happening in realtime? 14:48:02 <Arkenklo> scrub: absolutely 14:48:08 <planetmaker> scrub, sure 14:48:15 <scrub> Sweet. Thanks. 14:48:20 <Arkenklo> you can even join as spectator if you want to make sure to not ruin anything 14:48:24 <planetmaker> before you start building make sure you read our quickstart 14:48:28 <planetmaker> @quickstart 14:48:29 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 14:49:24 <scrub> cheeers 14:49:47 <PublicServer> <Arkenklo> I suppose that placing little train stations inside a city will pull passengers 14:50:03 <PublicServer> <Arkenklo> making the bus shuttle systems completely redundant 14:50:18 <PublicServer> <V453000> indeed 14:51:50 <PublicServer> <V453000> ok I added 2 more town couples 14:51:52 <wouterr> it seems allot has changed since game 130 14:51:54 <PublicServer> <V453000> should do fine 14:53:20 <PublicServer> *** Owen has left the game (leaving) 14:54:18 <PublicServer> <V453000> ok this has to be enough 14:55:29 <PublicServer> *** made screenshot at 000098C9: http://ps.openttdcoop.org/public/webcam/000098C9.png 14:56:36 <PublicServer> <avdg> uh... where is the money? 14:57:09 <PublicServer> <avdg> planes I guess 14:57:12 <Arkenklo> avdg: V453000 spent it all :D 14:57:17 <PublicServer> <avdg> ah :p 14:58:12 <PublicServer> <V453000> wtf 14:58:15 <PublicServer> * avdg added waitingtime on the planes 14:58:16 <PublicServer> <V453000> who sold my planes 14:58:26 <PublicServer> <avdg> ? 14:58:33 <PublicServer> <Arkenklo> all planes are still here 14:58:39 <PublicServer> <Arkenklo> what are you talking about? 14:58:55 <PublicServer> <V453000> o nevermind 14:58:58 <PublicServer> <V453000> me just clicked wrong 15:00:24 <PublicServer> <avdg> :D 15:00:27 <PublicServer> <avdg> incomen 15:00:30 <PublicServer> <Arkenklo> yay, vehicle limit 15:01:09 <PublicServer> <Arkenklo> is the limit global or specific to one type of vehicle? 15:01:24 <PublicServer> <avdg> 1 type of transport 15:01:53 <PublicServer> <avdg> so 1 for airs, rails, roads and water 15:02:18 <V453000> !rcon set max_aircraft 20 15:02:31 <PublicServer> <Arkenklo> me thinks we should relocate one plane from deaningston-sedingbury to presdhattan-on-sea - sennston 15:02:50 <PublicServer> <V453000> or adjust the aircraft limit 15:02:56 <XeryusTC> V453000: i think we can decide that you won ;) 15:02:58 <PublicServer> <Arkenklo> you can do that? 15:03:01 <PublicServer> <avdg> yeah V: do that :p 15:03:09 <V453000> avdg: I already did 15:03:14 <V453000> XeryusTC: pretty much 15:04:31 <PublicServer> <Arkenklo> how do you increase the limit? 15:04:34 <wouterr> i am wondering what the storage station in that plan is for? 15:04:45 <PublicServer> <avdg> Arkenklo: check irc 15:05:26 <PublicServer> <Arkenklo> avdg: this is irc 15:05:52 <PublicServer> <avdg> no, the other chat 15:06:05 <PublicServer> *** V453000 has left the game (connection lost) 15:06:08 <Arkenklo> ingame chat = irc 15:06:28 <PublicServer> <Arkenklo> Wouterr: it's for storing the farm trains for the half of the year that the farms don't produce anything 15:06:34 <PublicServer> <avdg> yeah, connecting with irc 15:06:36 <V453000> wrong 15:06:45 <V453000> its for delaying goods trains 15:06:50 <V453000> so they go in winter 15:08:08 <V453000> !password 15:08:08 <PublicServer> V453000: untied 15:08:21 <PublicServer> *** V453000 joined the game 15:08:23 <wouterr> hmm so in the winter good trains go to the storage station and grain and cattle trains go into the farm overflows? 15:08:39 <PublicServer> <V453000> like this: 15:08:46 <PublicServer> <V453000> in summer trains deliver from farms 15:08:49 <PublicServer> * avdg sold plane -> non-profit 15:08:52 <PublicServer> <V453000> goods trains fill up and go 15:08:58 <PublicServer> <V453000> they go to the storage 15:09:03 <PublicServer> <V453000> where they wait 6 months 15:09:06 <PublicServer> <V453000> then they go 15:09:10 <scrub> !dl win32 15:09:11 <PublicServer> scrub: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip 15:09:11 <PublicServer> <V453000> like normally 15:09:38 <PublicServer> <avdg> can't we use a giant prio? 15:09:46 <PublicServer> <V453000> wtf crap 15:09:47 <PublicServer> <V453000> no 15:09:48 <PublicServer> <Arkenklo> I still don't see why a overflow depot(s) is sufficient 15:10:01 <PublicServer> <Arkenklo> s/is/isn't/ 15:10:01 <PublicServer> *** V453000 has left the game (leaving) 15:10:06 <V453000> im coming later 15:10:10 <V453000> and well start ;) 15:10:31 <PublicServer> *** made screenshot at 00002AE5: http://ps.openttdcoop.org/public/webcam/00002AE5.png 15:11:28 <wouterr> hmm, wont waiting 6 months lower the profit from the good trains? 15:11:41 <PublicServer> <avdg> yeah, thats what I'm thinking 15:11:50 <PublicServer> <avdg> thats why I said, large prio 15:12:10 *** Raiscan2 is now known as Raiscan 15:13:17 <V453000> who cares about profit 15:13:19 <V453000> it will balance the network 15:13:54 <wouterr> true 15:14:26 <V453000> it will decrease ... but since DB set has almost no running costs and goods dont drop that low (afaik), it isnt any problem at all 15:15:33 <wouterr> what we could do is hold the trains for 6 months after they dropped of their goods 15:15:43 *** scobos has joined #openttdcoop 15:15:47 <V453000> no 15:16:04 <V453000> this is final. I already thoght about it a lot even with Mark 15:16:24 <PublicServer> <Arkenklo> "you are stupid. trust me, I know better" 15:16:26 <scobos> !dl 32 15:16:26 <PublicServer> scobos: unknown option "32" 15:16:31 <scobos> !dl 15:16:31 <PublicServer> scobos: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 15:16:35 <scobos> !dl win32 15:16:35 <PublicServer> scobos: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip 15:16:43 <PublicServer> <Arkenklo> sorry :D 15:17:18 <XeryusTC> !password 15:17:18 <PublicServer> XeryusTC: leered 15:17:28 <PublicServer> *** XeryusTC joined the game 15:18:08 <PublicServer> <XeryusTC> zomfg, concorde xD 15:18:21 <PublicServer> <XeryusTC> most useles ttd plane ever :P 15:18:30 <PublicServer> <avdg> :) well, its usefull here 15:18:39 <PublicServer> <avdg> only low traffic 15:18:42 <PublicServer> <Arkenklo> pretty useful if you've got low passenger count and long distances 15:18:46 <PublicServer> <Arkenklo> like we do 15:18:57 <PublicServer> <XeryusTC> capacity is low, running cost high, expensive to buy too 15:19:09 <PublicServer> <XeryusTC> but it has a speed benefit 15:19:14 <PublicServer> <Arkenklo> and still we make a profit off of them 15:19:32 <PublicServer> <XeryusTC> aircraft running costs hast doubled last year :o 15:19:39 <PublicServer> <XeryusTC> although revenue has quadrupled xD 15:19:50 <PublicServer> <XeryusTC> but you added another airfield i see 15:19:56 <V453000> XeryusTC: I multiplied their amount :P 15:20:03 <PublicServer> <Arkenklo> XeryusTC: he added 6 airfields 15:20:16 <PublicServer> <XeryusTC> heh :o 15:20:57 <PublicServer> <Arkenklo> maybe we should switch a line with some slow, cheaper plane and see if it makes a greater profit 15:21:03 <PublicServer> <XeryusTC> these farm fields are ugly now btw :s 15:21:46 <wouterr> the farmers like fencing 15:21:57 <PublicServer> <Arkenklo> it looks like tetris 15:23:13 <PublicServer> <XeryusTC> i'll go and declare V453k's plan the winner 15:23:22 <PublicServer> <XeryusTC> so you can start building and i can go on with my homework :o 15:23:49 <PublicServer> <XeryusTC> or i'll take a look at DBset's manual first :P 15:24:33 <PublicServer> <XeryusTC> oh, 3 years until BR182 15:24:40 <PublicServer> <avdg> ? 15:24:55 <PublicServer> <XeryusTC> best engine ;) 15:25:00 <PublicServer> <avdg> ah :) 15:25:16 <PublicServer> <XeryusTC> anyway, congrats V453k ;) 15:25:26 <PublicServer> <XeryusTC> and start building people! 15:25:33 <PublicServer> *** made screenshot at 00007B05: http://ps.openttdcoop.org/public/webcam/00007B05.png 15:25:34 <PublicServer> <XeryusTC> in the meanwhile i will do more calculations :P 15:26:38 <scrub> !dl 15:26:39 <PublicServer> scrub: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 15:27:23 <scobos> !password 15:27:23 <PublicServer> scobos: confer 15:27:37 <PublicServer> *** Scobos joined the game 15:27:40 <PublicServer> <avdg> hi Scobos 15:27:49 <PublicServer> <Scobos> hello 15:28:05 <V453000> thx :) 15:28:15 <V453000> ppl: please leave the storage station for me ;) 15:28:32 <V453000> thanks :) 15:28:35 <PublicServer> <avdg> k 15:28:47 <XeryusTC> V453000: how did you plan to use that storage station anyway? 15:28:52 <XeryusTC> as a farm transfer? 15:28:54 <V453000> simply 15:28:56 <V453000> trains just come 15:29:00 <PublicServer> *** XeryusTC has left the game (connection lost) 15:29:01 <V453000> and wait there for 6 months 15:29:06 <V453000> (full goods trains) 15:29:16 <V453000> so it mirrors the traffic over the year 15:29:23 <XeryusTC> xD 15:29:32 <XeryusTC> i can see that horribly go wrong with 200 trains :P 15:29:38 <V453000> so it will be about 1903481237 platforms 15:29:48 <wouterr> yikes 15:29:50 <PublicServer> <avdg> :p 15:29:58 <PublicServer> <avdg> added not V453000 15:30:02 <XeryusTC> and 6 months will probably be too long 15:30:04 <PublicServer> <avdg> *note 15:30:04 <wouterr> so what teraform rules are there? 15:30:12 <wouterr> not too much i guess 15:30:12 <XeryusTC> wouterr: just standard rules 15:30:22 <XeryusTC> terraform what you want, but dont flatten entire mountains 15:30:29 <V453000> as low TF as possible as always :) 15:33:03 <XeryusTC> lets call it no unneeded TF :P 15:33:19 <XeryusTC> most people will think no TF at all with "as low as possible" :P 15:33:20 <wouterr> alright 15:34:19 <PublicServer> <avdg> some still think to flat mountains for tracks at the oposite side :D 15:34:20 <wouterr> no TF on this map would be too crazy 15:34:20 <Ammler> or we apply the patch again :-P 15:35:33 <scrub> umm 15:35:35 <scrub> password? 15:35:43 <scrub> im trying to join as an observer 15:35:43 <pugi> !password 15:35:43 <PublicServer> pugi: confer 15:35:48 <scrub> !password 15:35:48 <PublicServer> scrub: confer 15:35:49 <KenjiE20> @quickstart 15:35:49 <scrub> love 15:35:51 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 15:36:04 <scrub> I got the rest of it! 15:36:06 <scrub> :P 15:39:15 <pugi> hmm 15:39:19 <pugi> !playercount 15:39:19 <PublicServer> pugi: Number of players: 5 15:39:25 <pugi> i can't connect 15:39:29 <pugi> 1 client in front :( 15:39:30 <avdg> ? 15:39:42 <PublicServer> *** pug has left the game (connection lost) 15:39:42 <PublicServer> *** Scobos has left the game (connection lost) 15:39:55 <scobos> ? 15:40:01 <PublicServer> *** pug has left the game (connection lost) 15:40:25 <Ammler> !rcon kick 73 15:40:25 <PublicServer> Ammler: *** scrub has left the game (kicked by server) 15:40:25 <PublicServer> Ammler: *** scrub has left the game (connection lost) 15:40:35 <PublicServer> *** made screenshot at 00008A0A: http://ps.openttdcoop.org/public/webcam/00008A0A.png 15:40:36 <Ammler> pugi: free :-) 15:40:42 <pugi> yeah 15:40:44 <pugi> !password 15:40:44 <PublicServer> pugi: evokes 15:40:56 <PublicServer> *** pug joined the game 15:41:05 <Ammler> Client #73 name: 'scrub' status: 'loading map' frame-lag: 6515 15:41:19 <Ammler> openttd bug ^ 15:41:26 <pugi> okay 15:41:33 <scrub> !password 15:41:33 <PublicServer> scrub: evokes 15:41:46 <scrub> I'm a bug? 15:41:59 <PublicServer> <avdg> scrub: smallband? 15:42:23 <pugi> how long does it take to dl 1mb for you? 15:42:41 <PublicServer> <avdg> this map is only 300kb :p 15:42:45 <pugi> i know... 15:42:49 <scrub> ah, do you all have to wait for me after 15:42:57 <PublicServer> <avdg> yeah :D 15:43:01 <PublicServer> *** scrub has left the game (connection lost) 15:43:07 <PublicServer> <avdg> and its fun, I can tell you that :) 15:43:08 <pugi> but maps can reach 1mb quite easily :P 15:43:18 <PublicServer> <avdg> quite fast, yeah 15:43:25 <scrub> hrm, i downloaded openTTD itself no problem 15:43:32 <PublicServer> <avdg> but not that fast here, its only 1 company 15:43:39 <pugi> we were asking about your download speed :D 15:44:17 <PublicServer> <avdg> I've experimented a bit and if we blow up the whole terrain, we could reduce the mapsize increadibly :p 15:44:18 <scrub> yeah thats what im saying 15:44:27 <scrub> i was able to download it in sub-geologic time 15:44:32 <PublicServer> <avdg> but thats a bit extreme :p 15:44:54 <pugi> i was more interested in numbers 15:45:17 <scrub> ~100kbps 15:45:27 <pugi> ah okay 15:45:36 <scrub> im stuck on authorizing. do i need to open ports? 15:45:47 <pugi> no 15:45:59 <scrub> hrm. does the game freeze while im trying to join like this? 15:46:04 <scrub> if it does I'll stop 15:46:12 <pugi> yes 15:46:15 <PublicServer> *** scrub has left the game (connection lost) 15:46:18 <pugi> game pauses when someone wants to join :) 15:46:21 <KenjiE20> 100kbps or 100KB/s ? 15:46:26 <pugi> kbps :P 15:46:29 <KenjiE20> because 100kbps you'll get nowhere 15:46:34 <pugi> = 12.5 kB/s 15:46:35 <pugi> :D 15:47:02 <scrub> KB/s, my bad. 15:47:03 <scrub> :P 15:47:08 *** roboboy has quit IRC 15:47:27 <scrub> !ping 15:47:27 <PublicServer> scrub: pong 15:47:30 <scrub> :( 15:48:00 *** heffer has joined #openttdcoop 15:48:07 <PublicServer> <avdg> aaa first tracks :) 15:48:15 <PublicServer> <avdg> are we started yet? 15:48:20 <KenjiE20> um. no 15:49:09 <wouterr> hmm xeryus said we could start 15:49:45 <PublicServer> * avdg needs a coordinator 15:49:50 <KenjiE20> yea well the stage is still MM & Planning 15:50:03 <PublicServer> <avdg> we have a network plan 15:50:09 <PublicServer> <avdg> declared 1 year ago 15:50:30 <scrub> wahoo download actually started 15:50:34 <PublicServer> <avdg> so cming people and move your ass ingame! :p 15:50:56 <PublicServer> *** scrub has left the game (connection lost) 15:51:34 <PublicServer> <avdg> uh... works motivated :p 15:51:45 <PublicServer> <avdg> there is 1 downloading the game :p 15:51:46 <PublicServer> *** Intexon #1 has left the game (could not load map) 15:51:50 <PublicServer> *** Intexon joined the game 15:52:15 <Razaekel> how many years in a row do you have to have negative income before you go bankrupt? 15:52:26 <PublicServer> <avdg> lol 15:52:47 <PublicServer> <avdg> ... 15:53:07 <KenjiE20> as many as you like 15:53:09 <PublicServer> <avdg> howmany people have a low bandwidt :( 15:53:15 <PublicServer> <Arkenklo> what matters is how much money you have 15:53:21 <scrub> its not many people 15:53:22 <scrub> its just me 15:53:22 <Razaekel> well 15:53:24 <XeryusTC> om nom nom pie 15:53:25 <scrub> continually failing 15:53:31 <PublicServer> *** scrub has left the game (connection lost) 15:53:35 <Razaekel> how many years do you have to be in negative income before bankruptcy? 15:53:42 <pugi> infinite 15:53:43 <KenjiE20> XeryusTC: topic is you change things 15:53:49 <pugi> as long as you have enough money 15:53:53 <Razaekel> er 15:53:54 <scrub> !help 15:53:54 <PublicServer> scrub: http://www.openttdcoop.org/wiki/IRC_Commands 15:53:59 <KenjiE20> Razaekel: it's one year in the red, not neg income 15:54:01 <Razaekel> how many years do you have to be in the red before bankruptcy? 15:54:05 <Razaekel> ok 15:54:10 <Ammler> 4 months in a row 15:54:26 <PublicServer> <Arkenklo> wow, that's not much 15:54:37 <XeryusTC> half a year IIRC 15:54:39 <Ammler> but not income 15:54:45 <XeryusTC> @stage Building 15:54:45 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #184 (r19821) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 15:55:37 <PublicServer> *** made screenshot at 00008E05: http://ps.openttdcoop.org/public/webcam/00008E05.png 15:56:00 <PublicServer> <avdg> do we have steel? 15:56:18 <PublicServer> <avdg> yeah, k 15:56:26 <PublicServer> <Arkenklo> is train length only 2 tiles? 15:56:38 <PublicServer> <avdg> check !! TRAIN YARD !! 15:59:41 <Vitus> !password 15:59:41 <PublicServer> Vitus: sailor 15:59:55 <PublicServer> <Vitus> Hey 15:59:56 <PublicServer> *** Vitus joined the game 16:00:01 <PublicServer> <avdg> hey Vitus 16:00:05 <PublicServer> <pug> nice trainyard :P 16:00:29 <PublicServer> <avdg> lol, I just build it 16:01:14 <PublicServer> <Arkenklo> so there should be a RR_LL all the way down to the steel mill? 16:01:28 <PublicServer> <avdg> donno, ask V 16:01:34 <PublicServer> <Arkenklo> (frinford steelmill) 16:01:42 <PublicServer> <avdg> i think its all 1 network 16:01:51 <wouterr> there are 2 lines to the steel mil one LL_RR and one LLL_RRR 16:02:30 <PublicServer> <Arkenklo> yeah, that's how I interpreted it as well 16:03:20 <PublicServer> <Intexon> I love the look of path signals from the DB set :) 16:03:43 <XeryusTC> those are the dutch signals ;) 16:04:09 <scrub> !password 16:04:09 <PublicServer> scrub: sailor 16:04:10 <PublicServer> <Intexon> so they don't come from the DB set? I always thought so 16:04:38 <PublicServer> <Intexon> or do they? 16:05:00 <PublicServer> <Vitus> So, goods drop is Little Stanbourne, right? 16:05:52 <PublicServer> <Vitus> I like how the variable snowline messed up farm fields :D 16:06:10 *** scrub has quit IRC 16:06:10 <PublicServer> <avdg> lol 16:08:45 <PublicServer> <Arkenklo> uh, on the netplan the oil refinery is mapped to the south corner, when it's actually situated right next to the actual plan 16:08:56 <Intexon> are 3 half tiles sufficient CL? 16:08:59 <PublicServer> <Arkenklo> does that mean that we will fund an oil refinery? 16:09:12 <PublicServer> <avdg> ofcourse, like always :) 16:09:22 <PublicServer> <avdg> but we need more cash :p 16:10:40 <PublicServer> *** made screenshot at 0000DF55: http://ps.openttdcoop.org/public/webcam/0000DF55.png 16:11:35 <PublicServer> <pug> snow is spreading :O 16:11:38 <PublicServer> <Intexon> is it good idea to build overflow at main station, what do you think? 16:11:42 <PublicServer> <Arkenklo> why isn't the factory ro-ro? 16:11:50 <PublicServer> <Intexon> look at the plan ;) 16:12:14 <PublicServer> <pug> not specified 16:12:31 <PublicServer> <pug> miniature station connection does not neccessarily mean roro or terminus 16:12:55 <pugi> just one c... 16:13:05 <pugi> stupid word :D 16:13:36 <PublicServer> <Intexon> I think you can easily determine roro or terminus even with these small stations 16:14:15 <PublicServer> <Arkenklo> I think that the position of the stations on the netplan has nothing to do with the actual station layout 16:14:55 <PublicServer> <Arkenklo> but i dunno, let's ask the man when he returns 16:14:58 <pugi> we should ask V453000 16:15:26 <XeryusTC> main stations should always be roro 16:15:30 <XeryusTC> as should primaries 16:15:53 <Ammler> or roro like terminus 16:17:39 <V453000> !password 16:17:40 <PublicServer> V453000: meadow 16:17:51 <PublicServer> *** V453000 joined the game 16:17:52 <PublicServer> <V453000> im here for you 16:18:13 * XeryusTC comes to V453000 16:18:14 <wouterr> great 16:18:20 <PublicServer> *** XeryusTC joined the game 16:18:25 <PublicServer> <avdg> trains arrive in 2003, right? 16:18:29 <PublicServer> <V453000> 99 16:18:34 <PublicServer> <XeryusTC> 2001 16:18:37 <PublicServer> <V453000> or 2000 16:18:47 <PublicServer> <avdg> ? 16:18:49 <PublicServer> <XeryusTC> i looked it up in the manual before i declared you winner :P 16:18:50 <PublicServer> <V453000> its just delayed :) wait 16:18:56 <PublicServer> <XeryusTC> 2001 or 2003 :P 16:19:00 <PublicServer> <V453000> manual? :) 16:19:02 <PublicServer> <avdg> lol 16:19:05 <PublicServer> <XeryusTC> but ottd has ~6 months or random time 16:20:01 <PublicServer> <XeryusTC> dutch catenary with normal signals look odd :s 16:20:16 <PublicServer> <V453000> no 16:20:24 <PublicServer> <V453000> damn dutchies :) 16:20:35 <PublicServer> <XeryusTC> anyhow, dinner tiem 16:21:07 <wouterr> bon appetit 16:21:09 <PublicServer> <V453000> I will clear the plan area and teleport our plan to the northeastern sea corner 16:21:41 <PublicServer> <avdg> should the train yard be moved too? 16:21:42 <PublicServer> <XeryusTC> oh, dinner's not being served yet 16:21:49 <PublicServer> <V453000> avdg: yes 16:21:58 <PublicServer> <V453000> dont recreate another one yet 16:22:00 <PublicServer> <V453000> no need :) 16:22:07 <PublicServer> <avdg> oh :p 16:23:02 <PublicServer> <avdg> not sink proof :p 16:23:11 <PublicServer> <V453000> lol 16:23:37 <PublicServer> <Intexon> V: what's your opinion on overflow at main stations, is it a good idea? 16:23:57 <PublicServer> <V453000> I dont know where 16:24:02 <PublicServer> <Intexon> factory 16:24:04 <PublicServer> <V453000> therefore I cant commentate 16:24:07 <PublicServer> <V453000> yes 16:24:10 <PublicServer> <V453000> there wil be some 16:24:15 <PublicServer> <V453000> will have to be real proper 16:24:49 <PublicServer> <avdg> remove plans? (to be sure) 16:25:01 <PublicServer> <V453000> yes 16:25:02 <PublicServer> <XeryusTC> move signs too plox 16:25:10 <PublicServer> <avdg> byebye the :p 16:25:42 <PublicServer> *** made screenshot at 00019728: http://ps.openttdcoop.org/public/webcam/00019728.png 16:25:43 *** Chillosophy has joined #openttdcoop 16:26:11 <XeryusTC> @calccl elrail 230 16:26:15 <XeryusTC> @calcl elrail 230 16:26:21 <XeryusTC> @cl elrail 230 16:26:21 <Webster> XeryusTC: (cl <no arguments>) -- Returns full name and reference url (if defined) 16:26:23 <PublicServer> <avdg> lol 16:26:28 <XeryusTC> bah xD 16:26:32 <PublicServer> <V453000> XeryusTC: 6 16:27:59 *** mixrin has quit IRC 16:28:58 <PublicServer> *** pug has left the game (leaving) 16:29:12 <XeryusTC> @gap 2 16:29:12 <Webster> XeryusTC: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 16:29:22 <PublicServer> <V453000> 8? 16:29:25 <PublicServer> <V453000> thats high 16:29:36 <PublicServer> <XeryusTC> hmm 16:29:45 <PublicServer> <XeryusTC> TL2 + signals is normal gap :o 16:30:32 <PublicServer> <avdg> we should build the trains so fast as possible 16:30:39 <PublicServer> <avdg> 7 mill :o 16:30:49 <PublicServer> <V453000> one train costs ~500 thousand 16:30:56 <PublicServer> <V453000> so it will take a time 16:31:05 <PublicServer> <avdg> it makes at least money 16:31:22 <PublicServer> <V453000> build network first 16:31:29 <PublicServer> <V453000> as long as planes suffice :) 16:31:30 <PublicServer> <XeryusTC> it doesn't help very much that i'm building bridges :P 16:31:41 <PublicServer> <Wouterr> about the steel mill 16:31:44 <PublicServer> <XeryusTC> where is coal dropped? steel mill? 16:31:51 <PublicServer> <Wouterr> is that a BBH in front of it? 16:31:53 <PublicServer> <V453000> yes 16:32:00 <PublicServer> <V453000> forgot to write coal :) 16:32:13 <PublicServer> <XeryusTC> dinner time now 16:32:16 <PublicServer> <V453000> cya 16:33:13 <PublicServer> <V453000> thre we go 16:33:15 <PublicServer> <avdg> finaly! 16:33:28 <PublicServer> <V453000> dont build it though 16:33:31 <PublicServer> <V453000> too expensive 16:33:39 <PublicServer> <avdg> :p 16:34:05 <PublicServer> <avdg> hmm I propose to finish the coal line first 16:34:09 <PublicServer> <V453000> no 16:34:15 <PublicServer> <avdg> ? 16:34:17 <PublicServer> <V453000> dont MM with coal 16:34:19 *** Barbaar has joined #openttdcoop 16:34:21 <PublicServer> <V453000> sure, make lines 16:34:23 <Barbaar> hey guys 16:34:24 <PublicServer> <avdg> no, the network 16:34:24 <PublicServer> <V453000> but not that 16:34:33 <Barbaar> !password 16:34:33 <PublicServer> Barbaar: frizzy 16:34:48 *** heffer has quit IRC 16:34:51 <PublicServer> *** Barbaar joined the game 16:35:59 <wouterr> btw is steel pickup and coal dropof one or two stations? 16:36:23 <PublicServer> <V453000> I guess you mean iron ore drop 16:36:44 <wouterr> yea 16:36:58 <PublicServer> <V453000> I think it doesnt hurt to merge these two 16:36:59 <Arkenklo> they are always separate 16:37:02 <Arkenklo> wat 16:37:03 <PublicServer> <V453000> the same wagons 16:37:23 <PublicServer> <V453000> Arkenklo: that they were separated last game doesnt mean always 16:37:33 <Arkenklo> but... the wiki said... 16:37:50 <PublicServer> <V453000> oh 16:38:00 <PublicServer> <V453000> wiki said pickups have to be split 16:38:02 <PublicServer> <V453000> not drops 16:38:10 <Arkenklo> ah 16:38:21 <Arkenklo> that makes sense 16:39:04 <PublicServer> *** V453000 has left the game (leaving) 16:39:18 <V453000> !password 16:39:18 <PublicServer> V453000: frizzy 16:39:27 <PublicServer> <avdg> oo :p 16:39:37 <PublicServer> *** V453000 joined the game 16:39:43 <PublicServer> <avdg> aaa :p 16:40:02 <PublicServer> <V453000> I have weird problem 16:40:13 <PublicServer> <V453000> when I use the "1" hotkey rail tool 16:40:23 <PublicServer> <V453000> it tends to bug and make looong rails upward 16:40:44 <PublicServer> *** made screenshot at 0000D491: http://ps.openttdcoop.org/public/webcam/0000D491.png 16:40:50 <PublicServer> <Arkenklo> "1" only makes rail in that direction 16:40:56 <PublicServer> <V453000> omg 16:41:00 <PublicServer> <V453000> do you think I dont know that 16:41:07 <PublicServer> <Arkenklo> now I do 16:41:48 <PublicServer> *** VictorOfSweden joined the game 16:41:54 <PublicServer> <avdg> hey VictorOfSweden 16:41:57 <PublicServer> <VictorOfSweden> hello 16:42:21 <PublicServer> <Vitus> Hey 16:42:23 <PublicServer> <VictorOfSweden> i see building has started 16:42:25 <PublicServer> <VictorOfSweden> nice 16:42:25 <PublicServer> <avdg> srr, /me doesn't feel like building now 16:42:33 <PublicServer> <avdg> thinks because the landscape 16:43:11 <PublicServer> <Barbaar> isnt that most southern line placed wrong? Should go north of lake? 16:43:29 <PublicServer> <V453000> yes it should 16:43:35 <PublicServer> <Arkenklo> or at least not _through_ the lake, but next to it 16:43:53 <PublicServer> <Barbaar> yeah, i'll do that 16:44:53 <wouterr> hmm cant come up with BBH ideas on this hilly landscape :' 16:45:03 <PublicServer> <Wouterr> :( 16:45:06 <PublicServer> <V453000> omg it is "flat" 16:45:07 <PublicServer> <XeryusTC> oh, DBset xD 16:45:09 <PublicServer> <V453000> so ... 16:45:14 <PublicServer> <XeryusTC> one mil for a BR182 xD 16:45:20 <PublicServer> <V453000> yes :) 16:45:24 <PublicServer> *** Vitus has joined spectators 16:45:35 <PublicServer> <avdg> ? 16:45:38 <PublicServer> *** avdg has joined spectators 16:46:48 <PublicServer> *** avdg has joined company #1 16:47:11 <PublicServer> <V453000> now wtf 16:47:15 <PublicServer> <Arkenklo> yay for Wouterr :D 16:47:17 <PublicServer> <V453000> we talked a few minutes ago about the south 16:47:21 <PublicServer> <Arkenklo> he drew a line 16:47:25 <PublicServer> <V453000> and the tracks are being developed there 16:47:51 <PublicServer> <XeryusTC> oi! 16:47:58 <PublicServer> <Barbaar> yes, you want it another way? 16:47:58 <PublicServer> <XeryusTC> all my hard work :( 16:48:09 <PublicServer> <V453000> that !go here 16:48:19 <PublicServer> <XeryusTC> who just destroyed my ML? 16:48:23 <PublicServer> <V453000> me 16:48:25 <PublicServer> <V453000> its wrong 16:48:33 <PublicServer> <XeryusTC> why is it wrong? 16:48:38 <PublicServer> <V453000> its going !go here 16:48:40 <PublicServer> <Arkenklo> it's supposed to go north of the lake 16:48:58 <PublicServer> <XeryusTC> hmm, wtf :o 16:49:04 <PublicServer> <V453000> not like it mattered that much 16:49:05 <PublicServer> <V453000> but it is nicer 16:49:12 <PublicServer> <XeryusTC> it was there already :o 16:49:14 <PublicServer> <V453000> see the scheme 16:49:21 <PublicServer> <XeryusTC> silly people 16:49:43 <PublicServer> <XeryusTC> remove the entire thing then if you relocate it anyway xD 16:50:44 <PublicServer> <avdg> balancers... 16:50:55 <PublicServer> <avdg> thats what the bbh builders life makes it hard 16:51:05 <PublicServer> <Barbaar> but V, you wanted a more direct line next to ludingstoke then? 16:51:27 <PublicServer> <V453000> yes :( 16:51:36 <PublicServer> <Barbaar> ah, misunderstood that :) 16:51:48 <PublicServer> <V453000> also it is soooo straight 16:51:50 <PublicServer> <V453000> so ugly :( 16:52:07 <PublicServer> <avdg> lines are bit wide, don't you think :p 16:52:14 <PublicServer> <V453000> no 16:52:33 <PublicServer> <avdg> to build with 16:52:57 <PublicServer> <Arkenklo> where's the RRRR_LLLL? 16:53:43 <PublicServer> * Arkenklo count fail -.- 16:54:17 <PublicServer> *** Vitus has left the game (leaving) 16:55:04 <PublicServer> <avdg> feels like trying to build !here 16:55:11 <PublicServer> <avdg> but looks kinda hard 16:55:14 <PublicServer> <Arkenklo> won't a track like !this cause slowdowns? 16:55:19 <PublicServer> <V453000> no that isnt hard :) 16:55:46 <PublicServer> *** made screenshot at 00008C84: http://ps.openttdcoop.org/public/webcam/00008C84.png 16:55:46 <PublicServer> <avdg> the brainkiller the change in wide 16:56:13 <PublicServer> <V453000> just mergers -.- 16:56:14 <PublicServer> <avdg> *width 16:56:23 <PublicServer> <avdg> donno :p 16:56:33 <PublicServer> <Barbaar> 3+4->3 balancer etc :( 16:56:41 <PublicServer> <Arkenklo> I can't wait to see the 4x3 bbh :D 16:57:08 <PublicServer> <V453000> im looking forward to build some :) if some remains 16:57:58 <PublicServer> *** avdg has joined spectators 16:58:04 <PublicServer> * avdg wants food 17:01:50 <PublicServer> <XeryusTC> i think someone took your storage :P 17:01:54 <PublicServer> <V453000> no its me 17:02:07 <PublicServer> <XeryusTC> oh ok 17:02:15 <PublicServer> <V453000> it looks dirty 17:02:21 <PublicServer> <V453000> but it needs as many platforms as possible 17:02:58 <PublicServer> <XeryusTC> i feel like destroying Lenwich and building that BBH there :P 17:03:17 <PublicServer> <V453000> :))) 17:04:07 <PublicServer> <V453000> to whoever put those signs there: 17:04:12 <PublicServer> <V453000> as many as possible isnt about 30 17:04:19 <PublicServer> <V453000> it is about as many as possible 17:04:34 <PublicServer> <Arkenklo> why not make something infinitely scalable? 17:05:35 <PublicServer> <Arkenklo> anyway, it looks very cool 17:06:18 <theholyduck> !password 17:06:18 <PublicServer> theholyduck: weaned 17:06:32 <PublicServer> *** theholyduck joined the game 17:06:43 *** fonsinchen has quit IRC 17:06:53 <PublicServer> <theholyduck> yo 17:06:56 <PublicServer> <V453000> lo 17:07:54 <PublicServer> <Arkenklo> holy massive bridges batman 17:08:29 <PublicServer> <theholyduck> how much tf do we get? 17:08:38 <PublicServer> <V453000> low as possible 17:08:46 <PublicServer> <V453000> as always 17:08:48 <PublicServer> <XeryusTC> same as always 17:08:56 <PublicServer> <theholyduck> gigant crossing 17:09:05 <PublicServer> <theholyduck> needs some :P 17:10:48 <PublicServer> *** made screenshot at 00006D3D: http://ps.openttdcoop.org/public/webcam/00006D3D.png 17:13:03 <PublicServer> *** theholyduck has left the game (connection lost) 17:13:06 <PublicServer> *** Barbaar has left the game (leaving) 17:13:20 *** Barbaar has quit IRC 17:13:22 *** theholyduck has quit IRC 17:13:45 <PublicServer> <XeryusTC> bah, stupid water 17:13:47 *** theholyduck has joined #openttdcoop 17:13:50 <theholyduck> !password 17:13:50 <PublicServer> theholyduck: sundae 17:13:52 <PublicServer> <XeryusTC> i need 4 bridges and only have space for two :o 17:13:57 <PublicServer> *** theholyduck joined the game 17:14:10 <PublicServer> <Arkenklo> XeryusTC: where are you building? 17:14:17 <PublicServer> <XeryusTC> bbh1 17:14:52 <theholyduck> @cl 2 17:14:52 <Webster> theholyduck: (cl <no arguments>) -- Returns full name and reference url (if defined) 17:14:57 <theholyduck> hmm 17:15:04 <theholyduck> oh wait 17:15:05 <theholyduck> silly brain 17:15:07 <theholyduck> not cl 17:15:10 <theholyduck> @gap 2 17:15:10 <Webster> theholyduck: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 17:18:27 <PublicServer> <Arkenklo> so the storage station is supposed to house all farm trains at the same time? 17:18:38 <PublicServer> <V453000> goods trains 17:18:44 <PublicServer> <theholyduck> why? 17:18:54 <PublicServer> <V453000> to balance winter and summer traffic 17:19:06 <PublicServer> <XeryusTC> V453000: i think that buffering them for half a year is too long though 17:19:12 <PublicServer> <V453000> I know 17:19:17 <PublicServer> <V453000> lets try 17:20:38 *** Gleeb has quit IRC 17:20:50 *** gleeb has joined #openttdcoop 17:21:26 *** phatmatt has joined #openttdcoop 17:21:48 *** phatmatt has quit IRC 17:22:14 <PublicServer> <theholyduck> we arent making much money :P 17:22:21 <PublicServer> <theholyduck> rather, we are using a fair bit 17:22:40 <PublicServer> <V453000> we are still at he same amount 17:22:43 *** phatmatt has joined #openttdcoop 17:22:57 <PublicServer> <theholyduck> v, take a look at !tf here? 17:23:08 <phatmatt> !download win32 17:23:08 <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip 17:23:24 <PublicServer> *** V453000 has left the game (connection lost) 17:23:27 <PublicServer> <theholyduck> or not.. 17:25:50 <PublicServer> *** made screenshot at 000055D3: http://ps.openttdcoop.org/public/webcam/000055D3.png 17:28:45 <phatmatt> !password 17:28:46 <PublicServer> phatmatt: bowler 17:30:42 <PublicServer> *** phatmatt joined the game 17:31:19 <PublicServer> *** phatmatt has left the game (connection lost) 17:31:32 <PublicServer> *** phatmatt joined the game 17:33:57 <PublicServer> <theholyduck> i wonder how anyone is supposed to build that 3 way bbh with 10 lines going in and out :P 17:34:05 <PublicServer> <theholyduck> in the little space provided 17:34:10 <PublicServer> <theholyduck> well, tl 2 helps i guess 17:37:36 <PublicServer> <avdg> back 17:37:44 <PublicServer> *** avdg has joined company #1 17:37:52 <wouterr> wb 17:38:00 <PublicServer> *** Arkenklo has joined spectators 17:38:20 <PublicServer> *** VictorOfSweden has joined company #1 17:40:04 <PublicServer> <theholyduck> why is it so that all the stations built so far seem to be massivly underkill in comparison to how many lines we got for trains? 17:40:52 <PublicServer> *** made screenshot at 000039C8: http://ps.openttdcoop.org/public/webcam/000039C8.png 17:41:03 <wouterr> i think the stations still need to be expanded 17:43:05 <PublicServer> *** Arkenklo has joined company #1 17:43:16 <PublicServer> <theholyduck> hmm, 17:43:23 <PublicServer> <theholyduck> maybe i should try my hand at the massive bbh 17:43:48 <PublicServer> <Wouterr> good luck :) 17:48:55 <PublicServer> *** Arkenklo has left the game (connection lost) 17:49:10 <PublicServer> <Wouterr> *goes into watching mode, this is too hard for me :) 17:49:32 <PublicServer> <avdg> :D 17:49:39 <PublicServer> <XeryusTC> silly sign poster :P 17:50:14 <PublicServer> * XeryusTC kills whovever complains about desyncs 17:52:48 <PublicServer> <VictorOfSweden> hehe, lots of tunnels near bbh02 17:53:01 <PublicServer> <VictorOfSweden> :) 17:53:15 *** Seberoth has quit IRC 17:53:20 *** Seberoth has joined #openttdcoop 17:53:52 <PublicServer> <theholyduck> dunno what it is, but something is causing lag on my end 17:54:03 <PublicServer> *** theholyduck has left the game (connection lost) 17:54:15 <theholyduck> !password 17:54:16 <PublicServer> theholyduck: tenets 17:54:38 <PublicServer> *** theholyduck joined the game 17:55:54 <PublicServer> *** made screenshot at 00003BCE: http://ps.openttdcoop.org/public/webcam/00003BCE.png 17:56:39 <PublicServer> <XeryusTC> hmm 17:56:51 <PublicServer> <XeryusTC> i guess that BBH1 and BBH2 will almost get merged :P 17:57:08 <PublicServer> <theholyduck> almost indeed :P 17:57:31 <PublicServer> <theholyduck> i'm currently just trying to work out the space for bbh02 17:57:54 <wouterr> maybe better to make BBH01 north exit LLLLLL_RRRRRR then and dont make BBH02 17:58:27 *** smoovi has quit IRC 17:58:31 <PublicServer> <XeryusTC> heh xD 17:58:46 <PublicServer> * XeryusTC kills whoever complains about desyncs 17:58:53 <V453000> öh damn wifi 17:59:38 <V453000> im sorry duck ... I didnt response :( my internet crashed ... well tf ... sure make there land :) 17:59:42 <V453000> !password 17:59:42 <PublicServer> V453000: oblong 17:59:53 <PublicServer> *** V453000 joined the game 18:00:06 <PublicServer> <theholyduck> X, well yeah, i dunno if there is room for the balancers of both bbh01 and 02 18:00:23 <PublicServer> <XeryusTC> i'm now going to make a split :P 18:01:19 <PublicServer> *** avdg has left the game (leaving) 18:01:28 <PublicServer> <theholyduck> so yeah, v, there is some space issues between bbh01 and 02 18:01:35 <PublicServer> <theholyduck> any ideas? 18:01:36 <PublicServer> <V453000> between? 18:01:59 <PublicServer> <theholyduck> they're both going to be large hubs with minimal space to build on :P 18:02:24 <PublicServer> <V453000> would help 18:02:39 <PublicServer> <XeryusTC> true 18:02:56 <PublicServer> <XeryusTC> it might help to not merge that whole connection back 18:03:13 <PublicServer> <XeryusTC> theholyduck: how would you feel about 8Lx4R? 18:03:30 <PublicServer> <theholyduck> essentially a bypass? 18:03:35 <PublicServer> <V453000> :/ 18:03:41 <PublicServer> <XeryusTC> just no join/split :P 18:03:44 <PublicServer> <V453000> you would haveto provide all choices anyways 18:03:49 <PublicServer> <theholyduck> well yeah, 18:03:56 <PublicServer> <V453000> and with 8 lines it wouldnt be better 18:04:03 <PublicServer> <theholyduck> but the choice could be provided at either SIDE of the bbh's 18:04:06 <PublicServer> <theholyduck> instead of in betwen them 18:04:07 *** Razmir has joined #openttdcoop 18:04:14 <PublicServer> <XeryusTC> indeed 18:04:38 *** Razmir is now known as Guest302 18:04:50 *** Guest302 is now known as Razmir 18:05:01 <PublicServer> <XeryusTC> might even go with 6Lx4R 18:05:07 <Razmir> !dl win64 18:05:07 <PublicServer> Razmir: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win64.zip 18:05:16 <PublicServer> <V453000> but why 18:05:19 <PublicServer> <XeryusTC> as we dont need to split 2*3 into 8 lanes :P 18:05:25 <PublicServer> <XeryusTC> V453000: because this will take loads of space 18:05:44 <PublicServer> <theholyduck> space that doesnt really exist 18:06:03 <PublicServer> <V453000> I think it is possible to make both 18:06:20 <PublicServer> <XeryusTC> they will become merged hubs then 18:06:36 <PublicServer> <XeryusTC> unless i do move those crossings 18:07:18 <PublicServer> <V453000> yes these are way too far 18:07:31 <PublicServer> *** XeryusTC has left the game (connection lost) 18:08:57 <PublicServer> *** Razmir joined the game 18:08:59 <PublicServer> <Razmir> hi 18:09:00 <PublicServer> <V453000> hi 18:09:18 <Peewee> low 18:10:39 <XeryusTC> bah 18:10:53 <XeryusTC> my pc decided to kill the video, and everything else right after that 18:10:57 <PublicServer> *** made screenshot at 0000233E: http://ps.openttdcoop.org/public/webcam/0000233E.png 18:11:11 *** mixrin has joined #openttdcoop 18:12:25 <Ammler> @wiki coopetition 18:12:28 <Webster> Coopetition - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=coopetition 18:13:03 <PeterT> Ammler: that would still require patch, thoughh 18:13:04 <PublicServer> *** theholyduck has left the game (connection lost) 18:13:09 <Ammler> "In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure. " 18:13:28 <Ammler> train running costs 18:13:30 <theholyduck> !password 18:13:30 <PublicServer> theholyduck: ambush 18:13:38 <PeterT> oic 18:13:42 <PublicServer> *** theholyduck joined the game 18:14:20 <Ammler> wrong channel :-P 18:20:29 <PublicServer> *** VictorOfSweden has joined spectators 18:25:59 <PublicServer> *** made screenshot at 00007708: http://ps.openttdcoop.org/public/webcam/00007708.png 18:27:44 *** Intexon has quit IRC 18:27:46 <PublicServer> *** VictorOfSweden has left the game (leaving) 18:34:47 *** Intexon has joined #openttdcoop 18:34:56 <PublicServer> *** Intexon has joined spectators 18:35:49 <PublicServer> <theholyduck> so v, do we need FULL balancing, or can i get away by merging 2 of my 6 lines onto the remaining 4? 18:36:07 <PublicServer> <theholyduck> because theres only room for the later 18:36:19 <PublicServer> <V453000> ? 18:36:34 <PublicServer> <theholyduck> well, you could make it so that any ingoing track has access to all the outgoing trakcs :P 18:37:05 <PublicServer> <theholyduck> but do i NEED to as long as its 4 lines going out? 18:37:27 <PublicServer> <V453000> depends what balancer you make 18:37:31 <PublicServer> <V453000> up to you 18:37:44 <PublicServer> <theholyduck> well theres only really space to make it a 4 + 2 -> 4 18:37:54 <PublicServer> <V453000> you havent even tried yet 18:38:01 <PublicServer> <theholyduck> well just looking at it :P 18:38:11 <PublicServer> <theholyduck> i need to leave space for bbh01 aswell 18:38:19 <PublicServer> <theholyduck> and i cant flatten every mountain 18:38:32 <PublicServer> <V453000> first try then cry 18:38:49 <PublicServer> <V453000> all I can say really 18:39:35 <PublicServer> <theholyduck> heck, i could cheepskate even more if i wanted to 18:39:46 <PublicServer> <theholyduck> make 2x 3->2's 18:39:56 <PublicServer> <theholyduck> and i would use virtually no space between the 2 bbh's 18:41:01 <PublicServer> *** made screenshot at 00008F0C: http://ps.openttdcoop.org/public/webcam/00008F0C.png 18:42:09 <PublicServer> <V453000> wtf why so west 18:42:28 <PublicServer> *** V453000 has left the game (connection lost) 18:42:30 <PublicServer> <theholyduck> well, the middle is full of industries 18:42:37 <PublicServer> <theholyduck> and mountains 18:42:43 <PublicServer> *** theholyduck has left the game (connection lost) 18:42:49 <theholyduck> ... 18:43:20 <theholyduck> V453000, well, when/if you do comee back 18:43:28 <theholyduck> theres a bit too much mountains and industries in the middle for my liking. 18:43:38 <theholyduck> the sides have large flat areas 18:43:55 <theholyduck> trying to minimize tf 18:44:00 <theholyduck> !password 18:44:00 <PublicServer> theholyduck: creeps 18:44:06 <PublicServer> *** theholyduck joined the game 18:44:46 <PublicServer> *** theholyduck has left the game (connection lost) 18:45:02 <theholyduck> !password 18:45:02 <PublicServer> theholyduck: creeps 18:45:12 <PublicServer> *** theholyduck joined the game 18:45:16 *** Intexon has quit IRC 18:46:39 <V453000> !password 18:46:39 <PublicServer> V453000: creeps 18:46:49 <PublicServer> *** V453000 joined the game 18:46:55 <PublicServer> <V453000> hmm 18:46:59 <PublicServer> <V453000> ther is one plant 18:47:05 <PublicServer> <theholyduck> yes, but alot of hills 18:47:19 <PublicServer> <theholyduck> area either side of the middle has alot off flat ground 18:47:28 <PublicServer> <theholyduck> which is why i chose to move the things to the side a bit 18:47:36 <PublicServer> <V453000> hmm, whatever 18:48:00 <PublicServer> <theholyduck> if it was free tf, i'd flatten the middle alot more and built there 18:48:20 <PublicServer> <V453000> I think no mountain is obstacling ther 18:48:25 <PublicServer> <V453000> but as you wish 18:48:47 <PublicServer> <V453000> the landscape is flat ... it cant be much easier 18:50:21 <PublicServer> *** Razmir has left the game (leaving) 18:50:30 *** Razmir has left #openttdcoop 18:52:03 <PublicServer> <V453000> ok who placed that comment on future storage station 18:52:37 <PublicServer> <theholyduck> ah, its a storage station :P i always figured we'd use depots or something for that 18:53:26 <PublicServer> <V453000> ... 18:54:42 *** Devedse has joined #openttdcoop 18:56:03 <PublicServer> *** made screenshot at 00007F81: http://ps.openttdcoop.org/public/webcam/00007F81.png 18:56:40 <PublicServer> *** Wouterr has left the game (leaving) 18:58:24 *** leg3nd has joined #openttdcoop 18:58:35 <leg3nd> !dl win32 18:58:35 <PublicServer> leg3nd: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip 18:59:40 <leg3nd> !password 18:59:40 <PublicServer> leg3nd: amened 19:00:50 <PublicServer> *** leg3nd joined the game 19:01:37 <PublicServer> <leg3nd> Hi guys 19:09:14 <PublicServer> *** leg3nd has left the game (leaving) 19:09:38 <PublicServer> <V453000> im off ... laters 19:09:41 <PublicServer> *** V453000 has left the game (leaving) 19:10:03 <PublicServer> *** Intexon has left the game (connection lost) 19:10:18 <PublicServer> *** phatmatt has left the game (connection lost) 19:11:05 <PublicServer> *** made screenshot at 000059B6: http://ps.openttdcoop.org/public/webcam/000059B6.png 19:11:58 <avdg> !password 19:11:58 <PublicServer> avdg: crutch 19:12:04 <PublicServer> *** avdg joined the game 19:12:26 *** Progman has quit IRC 19:13:34 <PublicServer> *** avdg has joined company #1 19:21:49 <wouterr> !password 19:21:49 <PublicServer> wouterr: crutch 19:22:00 <PublicServer> *** Wouterr joined the game 19:22:03 <PublicServer> <avdg> hey 19:22:10 <PublicServer> <Wouterr> hi 19:23:16 *** phatmatt has quit IRC 19:23:40 <PublicServer> *** theholyduck has left the game (connection lost) 19:25:09 <PublicServer> <Wouterr> 19:25:23 <wouterr> so whats being build atm? 19:25:30 <PublicServer> <avdg> nothing I guess 19:26:07 <PublicServer> *** made screenshot at 0000EC96: http://ps.openttdcoop.org/public/webcam/0000EC96.png 19:26:22 <XeryusTC> !password 19:26:23 <PublicServer> XeryusTC: donkey 19:26:28 <PublicServer> *** XeryusTC joined the game 19:27:46 <PublicServer> <avdg> V builded some depot space :o 19:28:05 <PublicServer> <XeryusTC> back btw 19:28:14 <PublicServer> <avdg> *wants to blow up that mine 19:29:54 <wouterr> i am wondering if BBH03 has to support all directions 19:30:13 <PublicServer> <avdg> almost :) 19:30:16 <PublicServer> <XeryusTC> where is it? 19:30:20 <PublicServer> <avdg> coal 19:30:28 <PublicServer> <XeryusTC> oh 19:30:28 <PublicServer> <avdg> left 19:30:29 <wouterr> since all coal and iron ore will probably all come from the south 19:30:31 <PublicServer> *** tneo joined the game 19:30:31 <PublicServer> <tneo> hello 19:30:35 <PublicServer> <avdg> hey tneo 19:30:36 <PublicServer> <XeryusTC> add a space in front of the name next time ;) 19:30:39 <PublicServer> <XeryusTC> heya tneo 19:30:53 <wouterr> and only steel will go east 19:31:13 <PublicServer> <XeryusTC> primaries come from all directions 19:31:41 <PublicServer> <tneo> huge bbh XeryusTC for TL2 19:31:42 <wouterr> btw where will we make SLH's? 19:32:02 <PublicServer> <XeryusTC> i know 19:32:09 <PublicServer> <XeryusTC> i'm making it smaller already :P 19:32:15 <PublicServer> <tneo> hehe 19:35:24 <PublicServer> *** Mazur1 joined the game 19:35:32 <PublicServer> <avdg> hehe, everybody is cming back 19:35:43 <PublicServer> <Mazur1> 'llo folks. 19:35:46 <PublicServer> <avdg> 'everybody' 19:35:50 <PublicServer> <XeryusTC> hey 19:35:52 <PublicServer> <tneo> hi 19:36:03 <PublicServer> <avdg> hey Mazur1 19:38:13 <PublicServer> *** avdg has left the game (leaving) 19:38:25 <PublicServer> *** Mazur1 has changed his/her name to Mazur 19:40:49 <PublicServer> <XeryusTC> i think that BBH 1 says done now :D 19:41:03 <PublicServer> <tneo> better be 19:41:09 <PublicServer> *** made screenshot at 00010095: http://ps.openttdcoop.org/public/webcam/00010095.png 19:41:12 <PublicServer> <tneo> not expandable anyhow :P 19:41:18 <PublicServer> <XeryusTC> too big for your liking? 19:41:19 <PublicServer> <tneo> and fing huge :-P 19:41:34 <PublicServer> <XeryusTC> i know you like 'em big ;) 19:41:42 <PublicServer> <tneo> i'd say a typical XeryusTC construction ;-) 19:41:53 <PublicServer> <XeryusTC> :D 19:42:07 <PublicServer> <XeryusTC> it isnt as complex though 19:42:13 <PublicServer> <tneo> true 19:42:25 <PublicServer> <XeryusTC> it does shuffle lines around a bit here and there :D 19:42:32 <PublicServer> <tneo> but seen TL2 it is rather oversized, could have been more compressed I think 19:42:56 <PublicServer> <XeryusTC> possibly, if not for the huge mountain and the track count 19:43:38 <PublicServer> <XeryusTC> it works like this too ;) 19:43:48 *** Raiscan2 has joined #openttdcoop 19:44:28 <PublicServer> <XeryusTC> lol, first building in town are offices :D 19:45:40 <Razaekel> !dl win64 19:45:40 <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win64.zip 19:46:33 <PublicServer> <Mazur> 'Fraid I don't have 20k to spare for a party, pm, so I won't be there. 19:46:47 <PublicServer> <XeryusTC> who added the no choice sign at bbh 1? 19:46:55 <PublicServer> <tneo> i 19:47:07 <Razaekel> huh 19:47:12 <Razaekel> was there a GRFPack update? 19:47:16 <PublicServer> <XeryusTC> do note that the 4 lanes merge into the 3, not the other way around 19:47:22 <PublicServer> <XeryusTC> no :P 19:47:25 <Razaekel> hmm 19:47:34 <Razaekel> bananas dosnt hae NH Foundations 0.2 19:48:34 <Razaekel> but the server is requiring it 19:48:47 <PublicServer> *** tneo has left the game (leaving) 19:48:47 <XeryusTC> hmm, odd 19:49:19 <Razaekel> eh 19:49:21 <Razaekel> im gonna take a nap 19:51:17 *** Raiscan has quit IRC 19:56:11 <PublicServer> *** made screenshot at 00003ED8: http://ps.openttdcoop.org/public/webcam/00003ED8.png 19:59:02 *** Phazorx has joined #openttdcoop 19:59:02 *** Webster sets mode: +o Phazorx 20:01:52 <Peewee> I just flushed an eleven-year-old fish. 20:02:50 <Peewee> :( 20:03:02 <PublicServer> <Wouterr> why? 20:03:20 <Peewee> ... because it was floating 20:03:28 *** ralph09 has joined #openttdcoop 20:04:07 <ralph09> !password 20:04:07 <PublicServer> ralph09: stigma 20:04:34 <PublicServer> *** ralph_ joined the game 20:07:53 <PublicServer> <XeryusTC> peewee: some fish have float bladder malfunctions when you overfeed them :o 20:08:20 <wouterr> that sucks 20:08:21 <Peewee> actually this one might have starved 20:10:24 <PublicServer> *** ralph_ has left the game (leaving) 20:10:29 *** ralph09 has quit IRC 20:10:55 <PublicServer> *** Peewee joined the game 20:11:14 <PublicServer> *** made screenshot at 000038BA: http://ps.openttdcoop.org/public/webcam/000038BA.png 20:17:22 <PublicServer> *** Wouterr has left the game (leaving) 20:17:28 *** Progman has joined #openttdcoop 20:22:50 <nubn> ogica 20:22:56 <nubn> wop 20:25:34 *** KloBass_home has joined #openttdcoop 20:25:43 *** KloBass_home has left #openttdcoop 20:26:16 <PublicServer> *** made screenshot at 0001589A: http://ps.openttdcoop.org/public/webcam/0001589A.png 20:31:34 <V453000> http://portal.commandandconquer.com/portal/site/cnc/template.PAGE/stats/?javax.portlet.tpst=38400d1ef1fb2eb23ec4cdd81500cda0&javax.portlet.prp_38400d1ef1fb2eb23ec4cdd81500cda0_game=TIBWARS&javax.portlet.prp_38400d1ef1fb2eb23ec4cdd81500cda0_persona=CC_SUB%3AV453000&javax.portlet.begCacheTok=com.vignette.cachetoken&javax.portlet.endCacheTok=com.vignette.cachetoken 20:31:35 <Webster> Title: Command & Conquer > Profile (at portal.commandandconquer.com) 20:31:38 <V453000> hey lol it exists 20:31:47 <V453000> 88 hours of my life xD 20:31:53 <KenjiE20> giant URI is giant 20:31:57 <V453000> yes 20:32:04 <V453000> retarded ea url 20:32:25 <KenjiE20> also I think you're in the wrong place :P 20:33:26 *** wouterr has quit IRC 20:34:03 <theholyduck> !password 20:34:03 <PublicServer> theholyduck: welded 20:34:09 <PublicServer> *** theholyduck joined the game 20:35:44 <V453000> lol :) 20:37:40 <PublicServer> <XeryusTC> theholyduck: more space for your hub ;) 20:37:59 <V453000> !password for mey pls 20:37:59 <PublicServer> V453000: welded 20:38:06 <PublicServer> <theholyduck> well i got enough space and then some :P 20:38:11 <PublicServer> *** V453000 joined the game 20:38:12 <PublicServer> <V453000> hia 20:38:17 <PublicServer> <theholyduck> by building the splits so far off, i got all the space in the world now 20:38:32 <PublicServer> <theholyduck> heck, i could even make a less ghetto balancer for the east bound direction 20:38:35 <PublicServer> <theholyduck> *south 20:39:08 <PublicServer> *** theholyduck has left the game (connection lost) 20:39:23 <theholyduck> !password 20:39:23 <PublicServer> theholyduck: welded 20:39:32 <PublicServer> *** theholyduck joined the game 20:40:27 *** KyleS has joined #openttdcoop 20:41:18 <PublicServer> *** made screenshot at 00007312: http://ps.openttdcoop.org/public/webcam/00007312.png 20:41:53 <PublicServer> *** theholyduck has left the game (connection lost) 20:42:12 <PublicServer> *** sonic joined the game 20:42:12 <KyleS> !password 20:42:12 <PublicServer> KyleS: shovel 20:42:14 <theholyduck> ... 20:42:20 <theholyduck> !password 20:42:20 <PublicServer> theholyduck: shovel 20:42:22 <PublicServer> *** KyleS joined the game 20:42:31 <theholyduck> internet needs less b0rk 20:42:40 <hylje> bork bork bork 20:42:42 <PeterT> theholyduck: why would you ask for the password twice? KyleS just said it... 20:42:47 <PeterT> :-P 20:42:54 <hylje> it might change 20:42:56 * PeterT praises the holyduck 20:42:57 <PublicServer> *** theholyduck has left the game (connection lost) 20:43:05 <PeterT> in 10 seconds, hylje? 20:43:08 <PeterT> roughly 10 20:43:08 <hylje> sure 20:43:24 <theholyduck> PeterT, lag 20:43:24 <theholyduck> PeterT, he hadnt said anything untill i did !password 20:43:24 <theholyduck> :p 20:43:31 <theholyduck> time to do a swedish reboot on my router 20:43:38 <Peewee> ...? 20:43:47 <Peewee> unplug/re-plug? 20:43:54 <theholyduck> swedish reboot = norwegian term for powercycle 20:44:07 <Peewee> uh...huh. 20:44:17 <theholyduck> brb 20:44:20 *** theholyduck has quit IRC 20:44:45 <PublicServer> <V453000> does anyone have the same issue? when I pick the "1" rail construction tool, click and drag southwest, I can build only odd numbers of halftiles, even halftiles shoot to the top of the screen 20:45:09 <PublicServer> <KyleS> i have the same issue 20:45:15 <PublicServer> <V453000> so it isnt just me 20:45:19 <PublicServer> <sonic> yup 20:45:22 <PublicServer> <V453000> BUGGGGG 20:45:22 <PublicServer> <sonic> same here 20:45:25 <PublicServer> <V453000> BORK 20:45:26 <PublicServer> <V453000> BUG 20:45:31 <PublicServer> <KyleS> D: 20:46:44 <Peewee> same here 20:47:07 <PublicServer> <V453000> beer 20:47:11 <V453000> ber 20:47:13 <V453000> beer 20:47:15 <V453000> beer 20:47:16 <V453000> beer 20:47:21 *** theholyduck has joined #openttdcoop 20:47:27 <theholyduck> !password 20:47:27 <PublicServer> theholyduck: shovel 20:47:36 <PublicServer> *** theholyduck joined the game 20:47:38 <V453000> [ trying to call SmatZ ] 20:47:50 <PublicServer> *** KyleS has left the game (leaving) 20:49:38 <Ammler> [22:47] <V453000> [ trying to call SmatZ ] <-- no need to explain, we know :-) 20:50:28 <V453000> ok :D 20:51:06 * Peewee isn't a regular 20:51:55 <PublicServer> *** theholyduck has left the game (connection lost) 20:52:22 <theholyduck> !password 20:52:22 <PublicServer> theholyduck: shovel 20:52:38 <PublicServer> *** theholyduck joined the game 20:53:37 <V453000> anyways ... this bug really sucks :( 20:54:12 <PublicServer> <sonic> CL is 3 half tiles? 20:54:19 <PublicServer> <V453000> yes 20:56:20 <PublicServer> *** made screenshot at 00007D1C: http://ps.openttdcoop.org/public/webcam/00007D1C.png 21:01:41 <PublicServer> *** theholyduck has left the game (connection lost) 21:01:54 <theholyduck> !password 21:01:54 <PublicServer> theholyduck: driest 21:05:53 <PublicServer> *** Peewee has left the game (leaving) 21:05:53 *** leg3nd has quit IRC 21:11:22 <PublicServer> *** made screenshot at 00016E99: http://ps.openttdcoop.org/public/webcam/00016E99.png 21:13:58 <PublicServer> <V453000> ok I have about 150 platforms by now 21:16:07 <V453000> SmatZ: we have a badass bug in nightly :( 21:20:41 <snc> bedtime :( good night! 21:21:28 <PublicServer> *** sonic has left the game (leaving) 21:22:38 <theholyduck> !password 21:22:39 <PublicServer> theholyduck: twitch 21:22:53 <PublicServer> *** theholyduck has left the game (connection lost) 21:22:55 <theholyduck> meh 21:22:59 <theholyduck> internet is still b0rk 21:22:59 <V453000> wow 21:23:03 <V453000> pretty bork 21:25:36 <theholyduck> i had to abort connecting :P 21:25:41 <theholyduck> too slow 21:26:24 <PublicServer> *** made screenshot at 00008E13: http://ps.openttdcoop.org/public/webcam/00008E13.png 21:38:13 *** ODM has quit IRC 21:41:05 *** heffer has joined #openttdcoop 21:41:26 <PublicServer> *** made screenshot at 0000DBD7: http://ps.openttdcoop.org/public/webcam/0000DBD7.png 21:49:53 *** NukeBuster has quit IRC 21:52:17 *** Devedse has quit IRC 21:53:28 <PublicServer> *** V453000 has left the game (leaving) 21:56:28 <PublicServer> *** made screenshot at 00005303: http://ps.openttdcoop.org/public/webcam/00005303.png 22:00:25 <theholyduck> !password 22:00:25 <PublicServer> theholyduck: yeasts 22:00:40 <PublicServer> *** theholyduck joined the game 22:08:21 *** Phazorx has left #openttdcoop 22:08:38 <PublicServer> *** theholyduck has left the game (connection lost) 22:11:30 <PublicServer> *** made screenshot at 00008595: http://ps.openttdcoop.org/public/webcam/00008595.png 22:12:31 *** Vitus has quit IRC 22:22:33 *** Seberoth has quit IRC 22:30:52 <PublicServer> <XeryusTC> hmm, not much has happened :( 22:32:55 *** avdg has quit IRC 22:36:30 *** Chillosophy has quit IRC 22:40:38 <SmatZ> !password 22:40:38 <PublicServer> SmatZ: tavern 22:40:40 <SmatZ> <3 22:41:06 <KyleS> :O 22:41:32 <PublicServer> *** made screenshot at 00006D09: http://ps.openttdcoop.org/public/webcam/00006D09.png 22:42:56 <KenjiE20> haha, there has never been a more fitting password 22:43:11 <SmatZ> :D 22:43:31 <SmatZ> !password 22:43:31 <PublicServer> SmatZ: flimsy 22:43:40 <PublicServer> *** SmatZ joined the game 22:43:49 <PublicServer> <SmatZ> omigod 22:43:56 <PublicServer> <SmatZ> was ist das 22:44:01 <SmatZ> !screen 22:44:01 <PublicServer> *** SmatZ liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 22:44:37 <PublicServer> *** SmatZ has left the game (leaving) 22:45:09 <SmatZ> wrong shot... 22:48:42 *** drachs has joined #openttdcoop 23:01:12 *** ^Spike^ has quit IRC 23:02:43 *** theholyduck has quit IRC 23:04:13 <PublicServer> *** XeryusTC has left the game (connection lost) 23:09:54 *** VictorOfSweden has quit IRC 23:12:14 *** theholyduck has joined #openttdcoop 23:18:46 *** Phoenix_the_II has quit IRC 23:18:47 <PublicServer> *** Mazur has left the game (leaving) 23:18:47 <PublicServer> *** Game paused (number of players) 23:18:56 <XeryusTC> !players 23:18:58 <PublicServer> XeryusTC: There are currently no clients connected to the server 23:19:30 <Raiscan2> !password 23:19:30 <PublicServer> Raiscan2: touted 23:19:37 <PublicServer> *** Game still paused (number of players) 23:19:37 <PublicServer> *** Raiscan joined the game 23:19:40 <Mazur> Want me to rejoin so you can work, X? 23:19:46 <XeryusTC> sure 23:19:59 <PublicServer> *** Game still paused (number of players) 23:19:59 <PublicServer> *** Game unpaused (number of players) 23:19:59 <PublicServer> *** XeryusTC joined the game 23:20:03 <PublicServer> *** Raiscan has joined company #1 23:20:09 <PublicServer> *** Mazur joined the game 23:20:16 <PublicServer> <XeryusTC> i will make a SLH then :) 23:20:40 <Mazur> I was looking at hte unfinished MSH01, but I'm not inspired. 23:26:35 <PublicServer> *** made screenshot at 0001741B: http://ps.openttdcoop.org/public/webcam/0001741B.png 23:28:09 <Raiscan2> what aspect of acceleration are you testing? 23:28:17 <PublicServer> <XeryusTC> acceleration prio :P 23:28:20 *** Raiscan2 is now known as Raiscan 23:29:17 <Razaekel> ok wtf 23:29:26 <Raiscan> is that a hub? 23:29:34 <PublicServer> <XeryusTC> apperently 23:29:42 <PublicServer> <XeryusTC> i'm quite surprised by its size :o 23:29:59 <PublicServer> <Raiscan> all the ladies are ;D 23:30:01 <Razaekel> hey X, can you upload a rar of the nhfoundations folder from your data/infrastructure folder? 23:30:17 <PublicServer> <XeryusTC> sure 23:30:25 <PublicServer> <XeryusTC> can you pm email? 23:32:48 <Razaekel> huh 23:32:49 <Razaekel> strange 23:33:10 <PublicServer> <XeryusTC> still not working? 23:33:11 <Razaekel> apparently, what's available in the pack is different from what's in use or something 23:33:17 <Razaekel> no, it works now 23:33:22 <Razaekel> !password 23:33:23 <PublicServer> Razaekel: smelts 23:33:25 <PublicServer> <XeryusTC> might've gotten corrupt 23:33:30 <Razaekel> possible 23:33:31 <PublicServer> *** Razaekel joined the game 23:33:48 <Razaekel> but i downloaded the file from the forum link on the grf page 23:34:04 <PublicServer> <Razaekel> ah bloody snow map 23:34:25 <PublicServer> <XeryusTC> wait till you see the farm fields :P 23:34:35 <PublicServer> *** Raiscan has left the game (leaving) 23:34:39 <PublicServer> <Razaekel> yucky brown 23:34:47 <Raiscan> can't wait to see it tomorrow guys :) 23:35:11 <PublicServer> <XeryusTC> Razaekel: wait till summer, farms will be worse 23:35:22 <PublicServer> <XeryusTC> and my hub is 28*28 :o 23:35:29 <PublicServer> <Razaekel> wtf 23:35:35 <PublicServer> <Razaekel> what's with the storage station? 23:35:44 <PublicServer> <XeryusTC> could be 25*25 or maybe even less 23:35:53 <PublicServer> <XeryusTC> it stores goods trains after they drop or sth 23:36:02 <PublicServer> <XeryusTC> to account for seasons 23:36:18 <PublicServer> <Razaekel> no farm production in winter? 23:41:24 <PublicServer> *** Razaekel has joined spectators 23:41:37 <PublicServer> *** made screenshot at 0001C35B: http://ps.openttdcoop.org/public/webcam/0001C35B.png 23:45:16 <PublicServer> <Mazur> I think you may have made a slight error, X, at !which way? unless you want to test something. 23:45:28 <PublicServer> <XeryusTC> it is a penalty 23:45:33 <PublicServer> <XeryusTC> so trains prefer the first bridge 23:45:39 <PublicServer> <Mazur> Of course. 23:45:52 *** Raiscan has quit IRC 23:46:25 <PublicServer> <Mazur> I didn't look closely enough. 23:46:26 <PublicServer> <Razaekel> that's one compact SLH 23:46:43 <PublicServer> <XeryusTC> yeah 23:46:46 <PublicServer> <XeryusTC> small TL :D 23:47:56 <PublicServer> <Mazur> Oddness, some diagonal tracks look like single rails instead of a pair of them. 23:49:50 <PublicServer> <XeryusTC> another SLH made :D 23:50:07 <PublicServer> <XeryusTC> 24*26 this time :o 23:51:24 <PublicServer> <Mazur> say I thought cloverleaf like loops were frowned upon. 23:51:46 *** Progman has quit IRC 23:55:53 <PublicServer> <Razaekel> hey xeyrus, looks like you could use 1 less bridge 23:56:09 <PublicServer> *** Razaekel has joined company #1 23:56:28 <PublicServer> <XeryusTC> where? 23:56:35 <PublicServer> <Razaekel> at SLh01 23:56:39 <PublicServer> *** made screenshot at 00017B19: http://ps.openttdcoop.org/public/webcam/00017B19.png 23:57:10 <PublicServer> <XeryusTC> heh, good point :P 23:57:46 <PublicServer> <XeryusTC> thanks for reporting :) 23:58:07 <PublicServer> <Razaekel> np 23:59:18 *** heffer has quit IRC