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Log for #openttdcoop on 16th May 2010:
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00:01:44  <KenjiE20> I should do the same
00:01:48  * KenjiE20 goes to prep
00:02:23  *** thgergo has quit IRC
00:03:07  <XeryusTC> gn KenjiE20
00:03:15  <KenjiE20> I said prep, not off :P
00:03:58  *** Intexon has quit IRC
00:04:28  <Ammler> good night all
00:04:39  <XeryusTC> gn too Ammler
00:04:48  <XeryusTC> KenjiE20: oh well, have fun with your pr0n then :P
00:05:13  <KenjiE20> pfft, setting steam off, while I cleanup / brush me teef
00:05:16  <KenjiE20> then bed
00:05:22  <KenjiE20> pr0n was earlier :P
00:06:22  *** pugi has quit IRC
00:06:24  <XeryusTC> oh ok :o
00:06:31  <PublicServer> *** ralph_ has left the game (leaving)
00:06:32  <PublicServer> *** Game paused (number of players)
00:06:37  *** ralph09 has quit IRC
00:10:42  <KenjiE20> now I'm off
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00:10:46  <KenjiE20> o7
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00:32:13  <avdg> are all plans ready to review now or do we have only a few plans?
00:34:42  <avdg> tired and still have to wait for the compile :o
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00:40:01  <XeryusTC> !password
00:40:01  <PublicServer> XeryusTC: adjoin
00:40:06  <PublicServer> *** Game still paused (number of players)
00:40:06  <PublicServer> *** Game unpaused (number of players)
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00:41:13  <PublicServer> <avdg> hey
00:41:17  <PublicServer> <XeryusTC> hello
00:41:28  <PublicServer> <avdg> oo small map
00:41:38  <PublicServer> <XeryusTC> very small
00:42:47  <PublicServer> <avdg> I don't want to waste space at junctions :p
00:44:14  <PublicServer> <avdg> hmm hard to choose plans :p
00:44:23  <PublicServer> <XeryusTC> i added a proposal to mine
00:44:52  <PublicServer> <avdg> LLLxRRR, donno
00:45:05  <PublicServer> <avdg> looks like much space for junctions
00:45:08  <PublicServer> <XeryusTC> the game will have high traffic ;)
00:45:23  <PublicServer> <avdg> I know
00:45:38  <PublicServer> <XeryusTC> but i only have SLHs
00:45:48  <PublicServer> <XeryusTC> so basicly it becomes a high amount of 3 way choosers :P
00:45:59  <PublicServer> <XeryusTC> (and splitters)
00:46:54  <PublicServer> <avdg> donno, I have less confidents on plans last games
00:47:18  <PublicServer> <XeryusTC> why?
00:47:21  <PublicServer> <avdg> donno *brain dies*
00:47:58  <PublicServer> <avdg> I want a bit more 'revolution'
00:48:15  <PublicServer> <XeryusTC> loads of stuff has been tried already :P
00:48:23  <PublicServer> <avdg> I know
00:48:52  <PublicServer> <avdg> maybe its because the wiki
00:49:09  <PublicServer> <avdg> not many tried out things are documentated
00:49:16  <PublicServer> <avdg> because the hard efford
00:49:27  <PublicServer> <XeryusTC> true, it takes quite some time
00:49:28  <PublicServer> <avdg> i thikn
00:49:52  <PublicServer> <avdg> wikipedia has templates, so maybe there is some hope
00:50:02  <PublicServer> <XeryusTC> we have templates too
00:50:11  <PublicServer> <XeryusTC> for R&D articles but we dont use them anymore
00:50:22  <PublicServer> <avdg> hmm...
00:50:51  <PublicServer> <avdg> we should go back to the data storage then :p
00:51:04  <PublicServer> <XeryusTC> but imo coop games are getting to clean
00:51:05  <PublicServer> <avdg> store everything in the database! :p
00:51:16  <PublicServer> <avdg> I just like the cleaness
00:51:18  <PublicServer> <XeryusTC> the last chaos game was how i like coop games, loads of rebuilding and improvements
00:51:41  <XeryusTC> loads of things have been tried and people keep rehashing the same old techniques
00:51:55  <XeryusTC> you barely see any experimentation or doing stuff differently
00:52:15  <PublicServer> <avdg> well, the logics was a breakthrough
00:52:38  <PublicServer> <avdg> but still, only 'real members' are using them
00:52:42  <Chris_Booth> PeterT: i am having timeout problems?
00:52:42  <Chris_Booth> XeryusTC: i can make em dirty for you if you want?
00:52:42  <Chris_Booth> XeryusTC: i can miss signals and make evil X's everywhere
00:52:55  <Chris_Booth> well XeryusTC that maybe the fact the people that like to experiment are good enough to try it first so they dont fuck up
00:52:57  <PeterT> Chris_Booth: clearly
00:53:14  <Chris_Booth> hhm then i need to fix my bouncer
00:53:20  <XeryusTC> Chris_Booth: that is hardly experimenting and fooling around
00:54:10  <Chris_Booth> it depends what you think. most the time i build in PS its what i know will work with the network size planed with expansion room
00:54:14  <PublicServer> <avdg> meh... I am a revolution pusher atm here at openttdcoop
00:54:23  <Chris_Booth> that makes the game very dull
00:54:30  * Gleeb revolves!
00:54:36  <PublicServer> ***  made screenshot at 0000712A: http://ps.openttdcoop.org/public/webcam/0000712A.png
00:55:00  <Chris_Booth> when i play in SP i try new things but would never try a new idea in PS
00:55:02  <PeterT> @roulette
00:55:02  <Webster> PeterT: *click*
00:55:06  <PublicServer> <avdg> just need to find the way how to push it
00:55:19  <Chris_Booth> as i think people look at me for help and not to try things
00:55:31  <Chris_Booth> use the blog AVG
00:55:35  <XeryusTC> meh, you should experiment on the ps
00:55:39  <XeryusTC> that's what it is for
00:55:47  <XeryusTC> anyway, i'm going to bed
00:55:52  <PublicServer> <avdg> chris: its a bit the copy-paste
00:55:58  <Chris_Booth> you should see my new packed SML timer it rules
00:56:06  <XeryusTC> i'm tired and tomorrow is F1 and my dad and sister celebrate their birthdays
00:56:08  <PublicServer> <avdg> if people don't know where there are buzy at, they borow ideas
00:56:27  <PublicServer> *** XeryusTC has left the game (connection lost)
00:56:37  <PublicServer> <avdg> inspiration then experimenting, right?
00:56:55  <Chris_Booth> i have mashed SML and packers to an extreme
00:57:03  <Chris_Booth> with my SLH packed timers
00:57:38  <Chris_Booth> once i blog them(befor i publish the blog)
00:57:38  <Chris_Booth> i will try and get them in PS
00:57:40  <Chris_Booth> they are sick
00:58:28  <PublicServer> <avdg> hmm I am thinking about the wiki
00:58:43  <PublicServer> <avdg> its not an everyday place there
00:58:47  <PublicServer> <avdg> yet
00:58:51  <Chris_Booth> as much as i like the wiki who reads it?
00:59:00  <PublicServer> <avdg> :p
00:59:27  <Chris_Booth> i could post daily on the wiki and no one would read it
00:59:31  <PublicServer> <avdg> is there a reason why the game is unpauzed?
01:00:15  <PublicServer> <avdg> meh... we just need to come out with a system
01:00:39  <Chris_Booth> !players
01:00:41  <PublicServer> Chris_Booth: Client 17 (Orange) is avdg, in company 1 (XeryusTC Transport)
01:00:55  <PublicServer> <avdg> the wiki must still be structured and logical
01:01:00  <Chris_Booth> hhm !auto may need to be used by someone with op
01:01:12  <Chris_Booth> the wiki needs an over haul
01:01:32  <Chris_Booth> i think best thing to do with the wiki is bin all menus and links
01:01:36  <Chris_Booth> and start again
01:01:45  <Chris_Booth> use a dynamic taging system
01:01:49  <PublicServer> <avdg> *thinks of creating an inventory
01:01:53  <Chris_Booth> and dynamic menu system
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01:02:33  <PublicServer> <avdg> maybe I should discover wikipedia by source
01:03:31  <PublicServer> <avdg> I think there would be some codingwork in the feature
01:03:40  <PublicServer> <avdg> beh..
01:03:47  <PublicServer> * avdg goes to bed
01:03:56  <PublicServer> *** avdg has left the game (leaving)
01:03:56  <PublicServer> *** Game paused (number of players)
01:04:20  <avdg> ? (number of players)
01:04:26  <Chris_Booth> avdg: i think we need to dynamicly link i, like the blog
01:04:33  <Chris_Booth> you need to enable auto pause
01:04:36  <Chris_Booth> type !autop
01:04:39  <Chris_Booth> !auto
01:04:39  <PublicServer> *** Chris_Booth has enabled autopause mode.
01:04:54  <Chris_Booth> i can so it lol
01:04:55  <Chris_Booth> that will fix it
01:05:16  <avdg> gn
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01:05:33  <Chris_Booth> you know link/search balloons? if we used them on the wiki navigation would be so much better
01:05:41  <Chris_Booth> gn avdg
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03:17:26  <Mark> sleepies
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03:30:21  <Mark> !dl win32
03:30:21  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip
03:38:23  <Mark> !password
03:38:23  <PublicServer> Mark: vogues
03:38:52  <PublicServer> *** Game still paused (number of players)
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03:39:54  <KyleS> !dl win32
03:39:54  <PublicServer> KyleS: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip
03:41:16  <KyleS> !password
03:41:16  <PublicServer> KyleS: chilly
03:41:25  <PublicServer> *** Player has joined spectators
03:41:30  <PublicServer> <Mark> hello
03:41:35  <PublicServer> *** Player has changed his/her name to KyleS
03:41:39  <PublicServer> <KyleS> hello
03:41:54  <Mark> @whoami
03:41:54  <Webster> Mark: I don't recognize you.
03:42:47  <Mark> @op
03:42:48  *** Webster sets mode: +o Mark
03:44:13  <PublicServer> <Mark> you should do a plan that services farms in summer and stores the cargo somewhere, then transport the goods in winter
03:44:31  <PublicServer> <KyleS> :o
03:44:42  <PublicServer> <KyleS> interesting idea, but i'm not sure how it would work
03:44:53  <PublicServer> <KyleS> already a voting board?
03:45:24  <PublicServer> <Mark> hmm... build a system with a delay, to have a goods train pick up goods 6 months after the farm train drops
03:46:02  <PublicServer> <KyleS> :o
03:46:07  <PublicServer> <KyleS> like
03:46:07  <PublicServer> <Mark> or better, have them pick up goods directly and then store them for 6 months
03:46:26  <PublicServer> <Mark> though that'd require quite a few timers
03:47:32  <PublicServer> <Mark> obviously needs some more thinking but i guess it should work in theory ;p
03:47:53  <PublicServer> <KyleS> would be a really interesting game
03:48:19  <PublicServer> <Mark> even better, use a refit yard
03:50:15  <PublicServer> *** KyleS has joined company #1
03:52:02  <PublicServer> <Mark> i need V and combuster here :P
03:52:21  <PublicServer> <Mark> where are you from/
03:52:41  <PublicServer> <KyleS> i'm in the states
03:52:48  <PublicServer> <KyleS> utah, to be exact
03:52:55  <PublicServer> <Mark> oh i see
03:53:07  <PublicServer> <Mark> all them euros are asleep, as always
03:53:14  <PublicServer> <KyleS> yeah
03:53:30  <PublicServer> <KyleS> when i get on at sane times usually no one else is on :/
03:54:17  <PublicServer> <KyleS> i wonder how big a seasonal timer would have to be lol
03:54:39  <PublicServer> ***  made screenshot at 00008DC1: http://ps.openttdcoop.org/public/webcam/00008DC1.png
03:55:07  <PublicServer> <Mark> too big i think :P
03:55:28  <PublicServer> <Mark> you'd need a timer per train, so that means hundreds
03:55:48  <PublicServer> <Mark> or you could use conditional orders, perhaps
03:55:57  <PublicServer> <Mark> 'go to depot and stay for 6 months"
03:56:43  <PublicServer> <KyleS> it could be timetabled, perhaps
03:58:41  <PublicServer> <Mark> you cant make them stay in a depot, but you can store them in a station
03:59:01  <PublicServer> <Mark> though i'd prefer doing it selfregulating :P
04:01:43  <KyleS> i find it perplexing the previous game was ended now... it isn't in good shape and the network needed a lot of upgrades
04:02:09  <Mark> its not in the archive yet is it?
04:03:02  <Mark> oh it is, just misnamed as 182
04:04:01  <Mark> thats better
04:05:13  <PublicServer> *** Mark has left the game (leaving)
04:05:33  * Mark is having a look
04:06:05  <Mark> if this ancient pc won't die, that is
04:06:15  <PublicServer> <KyleS> :o
04:07:13  <Mark> oh that looks pretty interesting
04:07:22  <Mark> you cheated at the main drops though :P
04:07:40  <PublicServer> <KyleS> :o
04:07:43  <PublicServer> <KyleS> how so?
04:08:05  <Mark> they're not LRxLRxLR :p
04:08:19  <PublicServer> <KyleS> true :P
04:08:20  <Mark> tracks are rearanged to LLRR
04:09:41  <PublicServer> ***  made screenshot at 00005435: http://ps.openttdcoop.org/public/webcam/00005435.png
04:09:45  <Mark> 181 is crazy
04:10:24  <Mark> 180 looks crazy as well but im not even going to try running it here
04:10:24  <KyleS> it was fun :D
04:10:46  <KyleS> yeah, i can barely run it single player but couldn't join it since i would just drop :<
04:11:08  <KyleS> the theme of 181 was
04:11:12  <KyleS> need more lines!
04:11:13  <KyleS> and
04:11:17  <KyleS> need more bypasses!
04:11:19  <KyleS> :p
04:12:16  <Mark> hm im actually running it here now
04:12:52  <Mark> just hoping the owner wont charge me per MB
04:14:47  <Mark> the overflows might be slightly over engineered
04:15:14  <Mark> 5 lanes wide and has one train per minute max
04:17:46  <Mark> 180 jammed like crazy because of a locked 50/50 splitter
04:19:23  <PublicServer> *** KyleS has left the game (connection lost)
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04:23:10  <Mark> damn im bored
04:23:24  <Mark> got to wait for tomorrow for the employment agency to open
04:23:39  <KyleS> where are you at?
04:23:50  <Mark> im in griffith, australia atm
04:23:59  <Mark> trying to find a job
04:24:24  <Mark> and bored to death
04:24:39  <KyleS> :/
04:40:47  <Mark> all right im off, cya
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06:42:38  <pugi> !password
06:42:38  <PublicServer> pugi: layman
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08:47:16  *** Webster sets mode: +o Mark
08:47:44  <Mark> 'lo
08:48:53  <Mark> !players
08:48:54  <PublicServer> Mark: There are currently no clients connected to the server
08:54:38  <planetmaker> moin Mark
08:54:42  <planetmaker> :-) The Mark?
08:56:25  <Mark> hiya pm :)
08:56:28  <Mark> the one and only :P
08:56:34  <planetmaker> how're you doing? :-)
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08:57:04  <Mark> at the moment i'm mostly bored
08:57:13  <planetmaker> :-D
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08:57:20  <Mark> been waiting all weekend for the employment agenciies to open on monday
08:57:29  <Arkenklo> !dl linux
08:57:29  <PublicServer> Arkenklo: unknown option "linux"
08:57:30  <planetmaker> where are you then?
08:57:32  <Arkenklo> !dl
08:57:32  <PublicServer> Arkenklo: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
08:57:35  <Arkenklo> !dl lin
08:57:35  <PublicServer> Arkenklo: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-linux-generic-i686.tar.bz2
08:57:36  <Mark> griffith
08:57:41  <Mark> you know griffith?
08:57:42  <planetmaker> Oz?
08:57:46  <Mark> yes
08:57:56  <Mark> 600k's east from sydney
08:57:59  <Mark> uh west
08:58:00  <planetmaker> I haven't been there, no
08:58:19  <Mark> well it's not like you want to be here unless you want to pick fruit :P
08:58:30  <planetmaker> :-P
08:58:32  <Mark> where have you been?
08:59:00  <planetmaker> I've basically been only to NSW
08:59:17  <planetmaker> Sydney up to Brisbane, as far West as Broken Hill
08:59:46  <Mark> griffith is on the way from sydney to broken hill actually
09:00:15  <Mark> i might go to broken hill, should be an interesting place
09:00:45  <Mark> how are you otherwise?
09:01:11  <Arkenklo> !password
09:01:11  <PublicServer> Arkenklo: circus
09:01:21  <PublicServer> *** Arkenklo joined the game
09:01:28  <PublicServer> *** Mark joined the game
09:01:49  <V453000> oh who I see here :)
09:01:53  <V453000> hi Mark :)))
09:02:00  <Mark> hello :)
09:02:05  <V453000> how you doing
09:02:17  <Mark> bored, fine otherwise
09:02:21  <V453000> bored?
09:02:26  <Mark> read up :P
09:02:47  <V453000> hehe
09:02:48  <Mark> how are you?
09:03:00  <planetmaker> quite fine here :-)
09:03:02  <V453000> well if you want to hear something I am waiting for employment for 3 weeks already :P
09:03:02  <V453000> im fine
09:03:15  <planetmaker> and yes, Broken Hill is worth a trip :-)
09:03:43  <Mark> V453000: but you dont live in your car :P
09:03:45  <V453000> what time is it at yours Mark?
09:03:48  <V453000> hehe no I dont :D
09:03:51  <Mark> 7.03 pm
09:03:54  <V453000> :)
09:03:58  <V453000> good time
09:04:09  <V453000> (finally you are here at a time I dont sleep :P )
09:04:26  <Mark> hehe
09:05:00  <PublicServer> *** V453000 joined the game
09:05:04  <PublicServer> <V453000> o/
09:06:20  <V453000> I guess Australia isnt influenced by any volcanoes :)
09:06:29  <V453000> is it?
09:06:34  <PublicServer> <Mark> not at all
09:06:38  <PublicServer> <V453000> hehe
09:06:49  <PublicServer> <Mark> maybe if krakatoa would blow up again
09:07:06  <PublicServer> <V453000> yes ... I rather meant the Icelandish oone
09:07:11  <PublicServer> <Mark> i know :P
09:07:13  <V453000> :)
09:07:53  <Mark> im quite lagging behind on world news
09:07:54  <PublicServer> <Arkenklo> aren't the lines on V453000's plan a bit disproportionate?
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09:08:07  <Mark> in fact i've completely missed it for 4 months
09:08:07  <PublicServer> <Arkenklo> how will 3+3 lines fit onto a 4?
09:08:12  <V453000> :D ok Mark
09:08:15  <V453000> not bad indeed
09:08:22  <V453000> Ankerklo: no, its fine
09:09:07  <PublicServer> <Arkenklo> V453000: uh, why?
09:09:13  <PublicServer> <V453000> why wouldnt it be
09:09:18  <PublicServer> <Mark> V453000: how about this: have farm trains dopping trigger a pickup goods train but delaying it for 6 months to leave the station
09:09:38  <PublicServer> <V453000> I was thinking about something like that too
09:09:39  <PublicServer> <Arkenklo> I just don't see how you could fit a total of 6 fully packed lines onto 4 lines
09:09:46  <PublicServer> <Mark> that way you have lots of farm trains in summer and little goods in winter and vice versa
09:09:54  <PublicServer> <V453000> ye
09:09:59  <planetmaker> Arkenklo: they first need to be fully packed
09:10:11  <PublicServer> <V453000> well
09:10:24  <PublicServer> <V453000> why would all 6 go on the 4
09:10:31  <PublicServer> <V453000> some go also to the 3
09:10:36  <pugi> heh, welcome back mark :D
09:10:39  <PublicServer> <V453000> :)
09:10:58  <Mark> thank you pugi :)
09:11:05  <Mark> it's good to see all you guys again
09:11:05  <PublicServer> *** Intexon has left the game (connection lost)
09:11:13  <PublicServer> <Arkenklo> oh yeah, they don't all need to cross the 4
09:11:16  <PublicServer> <Arkenklo> missed that
09:11:21  <planetmaker> enjoy, Mark :-)
09:11:24  <PublicServer> <V453000> Mark: lets involve your idea somehow
09:11:47  <PublicServer> <V453000> I remember we talked about that already a time ago :)
09:12:07  <PublicServer> <Mark> yeah i wasnt sure if i already said it out loud
09:12:24  <PublicServer> <V453000> we discussed it somehow... I am not sure what lead us to it but we did :)
09:12:35  <PublicServer> <V453000> never came to any use though :)
09:12:49  <PublicServer> <Mark> could now :P
09:12:50  <PublicServer> *** Arkenklo has left the game (leaving)
09:13:02  <Arkenklo> !password
09:13:02  <PublicServer> Arkenklo: miller
09:13:04  <PublicServer> <Mark> though there are not all that many farms above snowline to make it very effecient
09:13:10  <PublicServer> *** Arkenklo joined the game
09:13:19  <PublicServer> <V453000> I think all farms are involved
09:13:25  <PublicServer> <V453000> not only these above snowline
09:13:41  <PublicServer> <Mark> oh right
09:14:53  <PublicServer> <Arkenklo> did someone flip a switch to create so many farms?
09:14:54  <PublicServer> <V453000> I guess farm trains should have some overflows at pickups
09:14:55  <PublicServer> <Mark> i think the biggest problem will be delaying trains for 6 months
09:15:02  <PublicServer> <V453000> yes
09:15:03  <PublicServer> <V453000> that will
09:15:14  <PublicServer> <Mark> or you could refit the farm trains to goods trains
09:15:23  <PublicServer> <V453000> well
09:15:31  <PublicServer> <V453000> that doesnt change the situation
09:15:40  <PublicServer> <V453000> that is the same as if we used normal goods trains
09:15:44  <PublicServer> <Mark> no, but it meands you will have less idle trains
09:15:51  <PublicServer> <V453000> thats true :)
09:16:18  <PublicServer> <V453000> I think the delaying is better :)
09:16:37  <PublicServer> <Mark> you'd need to store the goods trains fully loaded somewhere, you cant just leave the goods at the station or it'll decay
09:16:49  <PublicServer> <V453000> ye
09:17:09  <PublicServer> <V453000> well that can be done just with some proper storage device :)
09:17:14  <PublicServer> <V453000> I think it will work
09:17:17  <PublicServer> <Mark> you could timetable them to wait a dummy station for 182 days
09:17:22  <PublicServer> <V453000> ye
09:17:46  <PublicServer> <Mark> and a simple not gate can do the releasing part
09:18:00  <PublicServer> <V453000> I was thinking of splitting them into multiple depots by flipflops ... and then just the releaser, yes :)
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09:19:35  <PublicServer> <V453000> I guess it makes sense how I wrote it ... doesnt it?
09:19:56  <PublicServer> <Mark> does to me
09:20:00  <PublicServer> <V453000> ok :)
09:20:23  <PublicServer> <Mark> you cant store trains in depots for x days though
09:20:28  <PublicServer> <Mark> or can you?
09:20:36  <PublicServer> <V453000> if you release them only after X days
09:20:37  <PublicServer> <V453000> why not
09:20:48  <PublicServer> <V453000> oh
09:20:50  <PublicServer> <V453000> well
09:20:59  <PublicServer> <V453000> not completely
09:21:06  <PublicServer> <V453000> hmm
09:21:22  <PublicServer> <V453000> wait
09:21:37  <PublicServer> <Mark> you can timetable them to go to a dummy station after pickup and stay there for 6 months
09:21:40  <PublicServer> <V453000> I am thinking if we need to release them based on the time the first goods trains entered
09:21:49  <PublicServer> <V453000> yes that will be better
09:21:57  <PublicServer> <V453000> that will be a funny station indeed
09:22:42  <PublicServer> <Mark> it's quite simple actually, no need for logic at all
09:22:46  <PublicServer> <V453000> yep
09:22:49  <PublicServer> <V453000> just one order :)
09:23:01  <PublicServer> <Mark> just a single gate to release a train for every incoming farm train
09:23:30  <PublicServer> <V453000> we will have to use low capacity wagons then
09:23:37  <PublicServer> <V453000> because farms production is quite low
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09:23:49  <PublicServer> <V453000> oh but we got steel for filling some cap
09:23:52  <PublicServer> <V453000> hmm
09:23:56  <avdg> !players
09:23:58  <PublicServer> avdg: Client 38 (Orange) is Arkenklo, in company 1 (XeryusTC Transport)
09:23:58  <PublicServer> avdg: Client 34 (Orange) is Mark, in company 1 (XeryusTC Transport)
09:23:58  <PublicServer> avdg: Client 36 (Orange) is V453000, in company 1 (XeryusTC Transport)
09:24:00  <PublicServer> <V453000> not entirely reliable but working
09:24:05  <PublicServer> <Mark> lenwich farm has 640/640
09:24:15  <PublicServer> <Mark> for steel you dont need a delay
09:24:21  <PublicServer> <V453000> yes of course
09:24:24  <PublicServer> <V453000> I mean ...
09:24:31  <PublicServer> <V453000> if you deliver 120 grain
09:24:35  <PublicServer> <V453000> you dont get 120 goods
09:24:48  <avdg> !password
09:24:49  <PublicServer> ***  made screenshot at 00008310: http://ps.openttdcoop.org/public/webcam/00008310.png
09:24:49  <PublicServer> <Mark> yeah true
09:24:49  <PublicServer> avdg: hoists
09:24:55  <PublicServer> <Mark> its about 75% i think
09:24:56  <PublicServer> *** avdg joined the game
09:25:02  <PublicServer> <V453000> so the ratio of goods:farm trains could be 1:1 provided we have some steel coming
09:25:13  <PublicServer> <V453000> or ...
09:25:18  <PublicServer> <V453000> just make them full load
09:25:24  <PublicServer> <V453000> doesnt hurt
09:25:29  <PublicServer> * avdg got feeling for this map :o
09:25:38  <PublicServer> <Mark> you could build something to release 3 goods for 4 incoming farm trains
09:25:44  <PublicServer> <V453000> indeed
09:25:49  <PublicServer> <V453000> but why would you do that
09:26:02  <PublicServer> <avdg> I wonder howmuch landscape would survive at the end of this game :p
09:26:04  <PublicServer> <V453000> if you just provide overflow and let the goods trains fullload
09:26:15  <PublicServer> <V453000> a lot I hope avdg :)
09:27:04  <PublicServer> *** avdg has joined company #1
09:27:52  <PublicServer> <Mark> farm trains could be under way for months
09:28:12  <PublicServer> <Mark> a load picked up in august could be delivered in january
09:28:39  <PublicServer> <V453000> oh that is true
09:29:07  <PublicServer> <V453000> so you want to release the goods trains based on the pickup date of the primaries?
09:29:13  <PublicServer> <V453000> didnt think about that
09:30:16  <PublicServer> <Mark> i think that might be quite pointless
09:30:23  <PublicServer> <V453000> me to tbh :)
09:30:42  <PublicServer> <V453000> but ... when you detect trains coming into factory, it is the same as if you full-loaded the goods
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09:31:52  <PublicServer> <Mark> what do you mean?
09:32:07  <PublicServer> <V453000> well how do you plan to release the goods trains?
09:32:35  <PublicServer> <V453000> based on incoming number of farm trains, right?
09:32:43  <PublicServer> <Mark> yes
09:32:45  <OwenS> Mark? MARK?!
09:32:47  <PublicServer> <V453000> but why
09:32:56  <PublicServer> <V453000> yes OwenS :)
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09:33:01  <PublicServer> <V453000> gods smile upon us today
09:33:03  <Mark> howdy OwenS :D
09:33:08  <OwenS> Hello
09:33:15  <PublicServer> <avdg> hey
09:34:09  <PublicServer> <Mark> V453000: i actually just realised that because of farm train travel times the idea might be quite useless
09:34:20  <PublicServer> <V453000> why
09:34:31  <PublicServer> <V453000> the balance is kept
09:34:43  <PublicServer> <Mark> because you'll probably have an even flow of incoming farm trains year round
09:35:07  <PublicServer> <V453000> hmm
09:35:16  <PublicServer> <V453000> I think it will shrink in winter at least a bit
09:35:33  <PublicServer> <V453000> 230kmh can make the map within a year for sure
09:35:48  <Arkenklo> so farm production rate depends on the time of year?
09:35:57  <PublicServer> <V453000> they dont produce in winter
09:36:05  <OwenS> Arkenklo: In the climate we are running
09:36:07  <PublicServer> <V453000> with this Alpine grf
09:36:14  <Arkenklo> not _at all_?
09:36:41  <Arkenklo> well, then I see the problem
09:36:42  <PublicServer> <V453000> yes, completely nothing :)
09:36:49  <PublicServer> <V453000> that is the fun of this map
09:36:58  <Arkenklo> but why not just put a bunch of escape depots?
09:37:05  <PublicServer> <V453000> I think it will work Mark
09:37:10  <Mark> @calc 2.3*5.6
09:37:10  <Webster> Mark: 12.88
09:37:15  <PublicServer> <V453000> even if it doesnt split summer and winter
09:37:26  <PublicServer> <V453000> it still mirrors the traincounts by half year
09:37:32  <Mark> @calc 600/12.88
09:37:32  <Webster> Mark: 46.5838509317
09:37:34  <PublicServer> <V453000> and that basically is what we need
09:37:45  <PublicServer> <V453000> what is that insane number :D
09:37:59  <Mark> seems it only takes 46 days for a 600 tile trip
09:38:07  <PublicServer> <V453000> :)
09:38:08  <Mark> which is probably the most you'll get on this map
09:38:18  <PublicServer> <V453000> about ...
09:38:22  <PublicServer> <V453000> definitely it is short
09:38:26  <Mark> add another 20 for delays at merges
09:38:37  <Mark> so yeah it might work
09:38:42  <Mark> i thought it'd take longer
09:38:46  <PublicServer> <V453000> I believe in it :)
09:39:27  <OwenS> Hmm, don't we have two stolentrees loaded? Or is the "Test file" something special?
09:39:29  <Arkenklo> is "winter" precisely 6 months?
09:39:39  <OwenS> !password
09:39:39  <PublicServer> OwenS: hoists
09:39:40  <PublicServer> <V453000> Owens: test file rox
09:39:45  <PublicServer> *** Owen joined the game
09:39:51  <PublicServer> ***  made screenshot at 00002CE1: http://ps.openttdcoop.org/public/webcam/00002CE1.png
09:39:57  <PublicServer> <V453000> makes the green arctic trees into alpine
09:40:02  <PublicServer> <V453000> that looks just awesome
09:40:13  <PublicServer> <V453000> oh
09:40:26  <PublicServer> <V453000> yes we have stolen trees loaded too I see
09:40:27  <PublicServer> <Owen> Gyaah, this map forces original graphics on me :(
09:40:31  <PublicServer> <V453000> but these are overwritten imo
09:40:40  <PublicServer> <V453000> Original graphics rock :)
09:41:13  <PublicServer> <Mark> how can it force original gfx?
09:41:18  <PublicServer> <Mark> isnt that illegal?
09:41:20  <PublicServer> <V453000> :D
09:41:27  <PublicServer> <Mark> i only have ogfx installed here
09:41:29  <PublicServer> <V453000> arent the industries overwritten? I dont know
09:41:32  <PublicServer> <Owen> Mark: I think that the alpine ntileset contains them all (the ones needed) verbatim
09:41:35  <PublicServer> <V453000> I use original
09:41:46  <PublicServer> <V453000> awsom :)
09:42:02  <PublicServer> *** V453000 has left the game (leaving)
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09:42:51  <PublicServer> <V453000> I see just opengfx there
09:43:22  <PublicServer> <V453000> oh not really
09:43:26  <PublicServer> <V453000> the landscape is original :)
09:43:51  <PublicServer> <V453000> well it dosnt look that bad imo :)
09:43:58  <PublicServer> *** V453000 has left the game (leaving)
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09:44:33  <PublicServer> <Mark> crap
09:44:41  <PublicServer> <Mark> i just broke this guy's chair
09:44:43  <PublicServer> <V453000> btw. Mark: I use illegal original files actually :P
09:44:48  <PublicServer> <V453000> he :D
09:45:04  <PublicServer> <Mark> so do i, at home
09:45:04  <PublicServer> <V453000> whose chair you stole
09:45:05  <PublicServer> <Owen> How do you break a chair?! :p
09:45:17  <PublicServer> <Mark> im in an internet cafe
09:45:26  <PublicServer> <Mark> well one of the legs just snapped
09:45:29  <PublicServer> <V453000> :)
09:45:32  <PublicServer> <Mark> but i dont think the guy noticed
09:45:34  <PublicServer> <V453000> hehe
09:45:47  <PublicServer> <Mark> and with what he's charging me he could buy a new one anyway
09:46:09  <PublicServer> <V453000> how much does he want?
09:46:12  <PublicServer> <Owen> So its your typical ripoff internet cafe :p
09:46:16  <PublicServer> <V453000> :D
09:46:28  <PublicServer> <Mark> yep
09:46:38  <PublicServer> <Mark> though i've seen worse
09:46:50  <PublicServer> <Mark> considering im in the dead center of nowhere it's not that bad
09:47:11  <V453000> oh you are in the ass of the world again?
09:47:21  <V453000> I thought you were going to work in sydney :)
09:47:33  <PublicServer> <Mark> no way :P
09:47:40  <PublicServer> <Owen> Heh. I presume my preferred idea (Grab a laptop and find somewhere with a wifi hotspot - say, Starbucks or McDonalds) and use that wouldn't work where you are :P
09:47:42  <V453000> griffinth
09:47:43  <V453000> hmm
09:47:56  <V453000> I guess some land of magic and weird eagles, right? :D
09:48:34  <PublicServer> <Mark> i havent seen eagles, they got plenty of grashoppers though
09:48:40  <V453000> hmm
09:48:54  <V453000> I meant rather griffins or such weirdos :)
09:48:56  <PublicServer> <Mark> there's a two centimeter thick pancake of grasshopper guts covering the front of my car
09:49:04  <V453000> ugh
09:49:14  <V453000> arent these kangaroos?
09:49:28  <PublicServer> <Mark> no :P
09:49:31  <V453000> :) ok
09:49:33  <PublicServer> <Mark> havent hit any of those yet
09:49:47  <OwenS> V453000: If you drove into a kangaroo you would notice it. In a colission between car and 'roo... 'roo wins
09:49:49  <V453000> would make similar pancake imo :d
09:50:15  <PublicServer> <Mark> no way the roo would win :P
09:50:28  <PublicServer> <V453000> he
09:50:47  <PublicServer> <Mark> i missed a cow by a meter though, guess those dont bounce off
09:50:56  <PublicServer> <V453000> well if you have there ton-weighing grasshoppers and hit them regularly, why not roos :D
09:51:06  <PublicServer> <V453000> cows could be qite bad :)
09:51:34  <PublicServer> <Mark> yeah, they dont bother with fences up in the territory
09:51:43  <PublicServer> <V453000> hehe
09:51:48  <PublicServer> <Mark> and they dont bother with speed limits either
09:51:53  <PublicServer> <Mark> make a bad combination at night
09:52:03  <snc> !password
09:52:04  <PublicServer> snc: mishap
09:52:10  <PublicServer> *** sonic joined the game
09:52:29  <PublicServer> <V453000> they should wear lights
09:52:33  <PublicServer> <V453000> hi sonic btw :)
09:52:56  <PublicServer> <sonic> hi! :)
09:53:22  <OwenS> Mark: Kangaroos can hit you at 50km/h, and are rather heavy creatures ;)
09:53:23  <PublicServer> <avdg> hey
09:53:44  <V453000> Or they can jump over your car
09:53:51  <V453000> (they should!)
09:53:55  <OwenS> V453000: They often jump right into people's windscreens
09:54:04  <V453000> because they are high
09:54:24  <V453000> if they were sober they wouldnt.
09:54:34  <V453000> damn kangaroos :)
09:54:53  <PublicServer> ***  made screenshot at 0000B83E: http://ps.openttdcoop.org/public/webcam/0000B83E.png
09:55:19  <Mark> OwenS: my ford falcon is quite a bit heavier than a roo :P
09:55:33  <V453000> well if you hit it in 80 kmh and the roo runs 50
09:55:40  <V453000> then you could be easily dead
09:55:41  <Arkenklo> "I can do one of those cool hopping-over-a-car things"
09:55:54  <Arkenklo> that's what they think
09:55:57  <OwenS> Mark: They regularly break car engine blocks
09:56:12  <V453000> they eat engines?
09:56:13  <V453000> :P
09:56:25  <Mark> OwenS: really?
09:56:28  <Arkenklo> OwenS: more than once?
09:56:38  <V453000> well if they hit you from the front Mark :)
09:57:10  <OwenS> Closing speed of 130km/h... Mass of ~82kg... Thats a LOT of kinetic energy
09:57:26  <V453000> btw now I am off for lunch ... so if I didnt catch you in ~30 minutes when I return Mark, awesome to see you again and come later again! :)
09:57:40  <PublicServer> *** V453000 has joined spectators
09:57:46  <Mark> enjoy your lunch, it was great seeing you again as well :)
09:57:49  <PublicServer> *** Arkenklo has joined spectators
09:58:00  <Arkenklo> oh cool, I didn't know you could do that
09:58:49  <V453000> and dont hit cows or roos :P
09:59:05  <Mark> i'll try :P
09:59:12  <PublicServer> <sonic> hope the yetis don't get stupid ideas
09:59:34  <Mark> like jumping in front of your car?
09:59:45  <PublicServer> <sonic> no, in front of our trains
10:00:03  <PublicServer> <avdg> trains are heavy enough :p
10:00:11  <Mark> yeah trains can take em
10:00:16  <PublicServer> <avdg> :D
10:00:26  <PublicServer> <avdg> bomb them :p
10:00:33  <PublicServer> <avdg> more speed! :p
10:06:19  <PublicServer> *** avdg has left the game (leaving)
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10:09:55  <PublicServer> ***  made screenshot at 0000B644: http://ps.openttdcoop.org/public/webcam/0000B644.png
10:11:14  <Arkenklo> !players
10:11:14  *** avdg has quit IRC
10:11:16  <PublicServer> Arkenklo: Client 38 is Arkenklo, a spectator
10:11:16  <PublicServer> Arkenklo: Client 34 is Mark, a spectator
10:11:16  <PublicServer> Arkenklo: Client 45 is V453000, a spectator
10:11:16  <PublicServer> Arkenklo: Client 41 (Orange) is Owen, in company 1 (Yeti Transportation United)
10:11:16  <PublicServer> Arkenklo: Client 46 is sonic, a spectator
10:11:52  *** avdg has joined #openttdcoop
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10:15:25  <PublicServer> *** sonic has joined company #1
10:15:32  <Mark> all right im off
10:15:35  <Mark> cya guys
10:15:37  <PublicServer> <sonic> bye!
10:15:50  <snc> @clcalc elrail 240
10:15:50  <Webster> snc: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
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10:22:59  <Raiscan> !password
10:22:59  <PublicServer> Raiscan: swords
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10:49:58  <PublicServer> <V453000> backy :)
10:52:08  *** NukeBuster has joined #openttdcoop
10:52:18  <NukeBuster> hello :)
10:52:21  <PublicServer> <V453000> hi
10:55:02  <PublicServer> ***  made screenshot at 0000A89C: http://ps.openttdcoop.org/public/webcam/0000A89C.png
10:55:41  <XeryusTC> V453k: seems your plan is going to win
10:55:44  *** leg3nd^ has quit IRC
10:55:46  <XeryusTC> !password
10:55:46  <PublicServer> XeryusTC: sugars
10:55:51  *** Progman has quit IRC
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10:55:54  <PublicServer> <V453000> I hope so :)
10:57:53  *** Peewee has joined #openttdcoop
10:58:06  <Peewee> Sup?
10:58:24  <NukeBuster> So what's the password for the cargodist test game?
10:58:30  <Peewee> !password
10:58:31  <PublicServer> Peewee: sugars
10:58:39  <PublicServer> *** Peewee joined the game
10:58:39  <NukeBuster> thank you
10:59:11  <Peewee> Er.
10:59:14  <V453000> Nukebuster: there is none
10:59:22  <NukeBuster> ok
10:59:24  <Peewee> that's the public server pass atm
10:59:28  <V453000> or ... join channel #openttdcoop.dev
10:59:31  <V453000> in order to get infor
10:59:32  <Peewee> I was just joining
10:59:43  <V453000> I am not active there so I cant tell you much :)
11:00:15  <NukeBuster> @quickstart
11:00:17  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
11:04:50  <PublicServer> *** V453000 has joined spectators
11:04:55  <PublicServer> <Peewee> why is aircraft 3 stopped?
11:06:27  <PublicServer> <Peewee> never mind, it's because there are too many aircraft for such small towns
11:08:49  <PublicServer> *** sonic has joined spectators
11:09:17  <NukeBuster> so now i'm just waiting for a second player?
11:09:21  <PublicServer> *** Raiscan has joined spectators
11:10:04  <PublicServer> ***  made screenshot at 0000B745: http://ps.openttdcoop.org/public/webcam/0000B745.png
11:12:44  <Peewee> Damn, we think OUR air transport is slow on the taxiways.... takes these pilots 2 days to get to the runway!
11:13:36  <PublicServer> *** Peewee has left the game (leaving)
11:20:56  <XeryusTC>  back
11:24:19  <V453000> :)
11:25:06  <PublicServer> ***  made screenshot at 00002EE2: http://ps.openttdcoop.org/public/webcam/00002EE2.png
11:26:50  <XeryusTC> V453000: join company so i can leave and we still earn money ;)
11:27:10  <PublicServer> *** V453000 has joined company #1
11:27:27  <PublicServer> *** XeryusTC has left the game (connection lost)
11:27:31  <XeryusTC> good boy *pets*
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11:30:22  <PublicServer> <V453000> sideways
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11:41:36  <Peewee> !password
11:41:37  <PublicServer> Peewee: wicker
11:41:47  <PublicServer> *** Peewee joined the game
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11:44:08  <Peewee> V453000: Which city is your goods drop actually planned to be at?
11:44:23  <PublicServer> <V453000> there is only one :)
11:44:26  <PublicServer> <V453000> Little Stanbourne
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11:50:52  <Vitus> !password
11:50:52  <PublicServer> Vitus: wicker
11:51:25  <PublicServer> *** Vitus joined the game
11:51:27  <PublicServer> <Vitus> Hey
11:55:08  <PublicServer> ***  made screenshot at 0001BD14: http://ps.openttdcoop.org/public/webcam/0001BD14.png
11:55:10  <Peewee> I just set up a bus in Sedingbury to get some more passenger flow in the air.
11:59:26  <Peewee> ... and another one in Deaningston
12:00:57  <V453000> hi Vitus :)
12:04:08  <Peewee> ... whatcha doin?
12:04:19  <PublicServer> <Vitus> sec
12:04:36  <PublicServer> <Arkenklo> when does the voting end?
12:04:52  <Chris_Booth> Arkenklo: when we have a winner
12:05:32  <PublicServer> <Arkenklo> booth: when is the winner descided?
12:05:56  <Chris_Booth> once we have a few votes and a plan has a majority of votes
12:06:00  <PublicServer> <Arkenklo> s/descided/declared/
12:06:24  <PublicServer> <Arkenklo> so basically, when we think a proposition has enough votes
12:06:29  <PublicServer> <Arkenklo> not a hard limit
12:06:37  <Chris_Booth> not a hard limit
12:06:41  <Chris_Booth> it could be 10 votes
12:06:44  <PublicServer> <Arkenklo> gotcha
12:06:50  <Chris_Booth> where 1 plan only has all the votes
12:07:00  <Chris_Booth> or 20 votes and a plan may win by 5 votes
12:07:09  <Chris_Booth> !password
12:07:09  <PublicServer> Chris_Booth: enacts
12:07:18  <PublicServer> *** Chris Booth joined the game
12:08:07  <PublicServer> <Chris Booth> looks like Vs plan has won
12:08:27  <Peewee> looks like.
12:08:29  <PublicServer> *** Chris Booth has left the game (leaving)
12:10:11  <PublicServer> ***  made screenshot at 00007E18: http://ps.openttdcoop.org/public/webcam/00007E18.png
12:11:54  <PublicServer> <Arkenklo> also, whee, I've made my first ML/SL network in a local game :D
12:12:08  <Peewee> Good for you
12:12:16  <PublicServer> <Vitus> Gratz! :)
12:13:57  <PublicServer> <Vitus> What do you think about my new NOTgate?
12:14:18  <PublicServer> <Owen> I see no advantage over our already failsafe ones
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12:14:21  <Arkenklo> it's really a learning experience, I just noticed I haven't prio'd my MLH :E
12:14:32  <PublicServer> <Owen> Plus its quite a bit bigger
12:14:35  <PublicServer> <Vitus> You mean, the ones with two trains?
12:14:39  <PublicServer> <Owen> yes
12:14:48  <PublicServer> <Vitus> Well, it's cheaper to run :D
12:15:01  <PublicServer> <Owen> Sure, but when you use a NOT, you tend to use 10 of them :p
12:15:04  <PublicServer> <Owen> So space is an issue
12:15:23  <PublicServer> <Vitus> Well, yeah. I tend to use the small ones too
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12:15:34  <PublicServer> <Vitus> But if you got enough space...
12:16:30  <PublicServer> <Vitus> Take a look at the gate once more, please. I didn't really understand this
12:16:43  <PublicServer> <Vitus> Doesn't work now
12:17:52  <PublicServer> <Peewee> The pathfinder is messing with you
12:18:07  <PublicServer> <Vitus> Of course, but I don't know how :D
12:18:21  <PublicServer> <Vitus> I haven't found any pattern in it so far
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12:24:35  <Arkenklo> if you've got more trains than platforms entering a station, what's the best way to deal with the overflow?
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12:24:50  <Peewee> ... more platforms?
12:25:13  <PublicServer> ***  made screenshot at 00002AE5: http://ps.openttdcoop.org/public/webcam/00002AE5.png
12:25:40  <Arkenklo> what if you've got an infinite amount of trains and only a finite amount of platforms?
12:26:04  <Arkenklo> I mean, eventually you'll run into a situation when you've got a crapload of trains but can't expand your station any further
12:26:07  <Peewee> Do you have an infinite amount of track?
12:26:23  <Arkenklo> no
12:26:25  <Vitus> I'd just build typical conditional overflow
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12:26:38  <Peewee> Then the trains will leave and make more platforms available.
12:26:52  <Arkenklo> so it's really that simple?
12:28:50  <V453000> Arkenlo: you may be interested in my blog articles
12:29:46  <Arkenklo> V453000: link
12:29:53  <V453000> ...
12:30:02  <Arkenklo> did you mean wiki?
12:30:07  <Peewee> http://blog.openttdcoop.org/
12:30:14  <Arkenklo> oh, neat
12:30:15  <V453000> thx peewee
12:30:21  <Peewee> np
12:40:15  <PublicServer> ***  made screenshot at 00007C1F: http://ps.openttdcoop.org/public/webcam/00007C1F.png
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12:54:42  *** Peewee is now known as Guest271
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12:55:17  <PublicServer> ***  made screenshot at 00002DE2: http://ps.openttdcoop.org/public/webcam/00002DE2.png
12:55:43  <PublicServer> *** sonic has left the game (connection lost)
12:55:58  <snc> !password
12:55:58  <PublicServer> snc: livers
12:56:03  <PublicServer> *** sonic joined the game
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13:00:15  <Zaitzev> ooh
13:00:24  <Zaitzev> when did 183 end?
13:00:41  *** Guest271 has quit IRC
13:01:00  <Zaitzev> !dl win64
13:01:00  <PublicServer> Zaitzev: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win64.zip
13:01:34  <Zaitzev> !info
13:01:34  <PublicServer> Zaitzev: #:1(Orange) Company Name: 'Yeti Transportation United'  Year Founded: 1950  Money: 7770519  Loan: 0  Value: 8165836  (T:0, R:2, P:5, S:0) unprotected
13:05:09  <Zaitzev> !password
13:05:09  <PublicServer> Zaitzev: livers
13:05:24  <PublicServer> *** Zaitzev joined the game
13:11:57  <pugi> Betreff:  Beta-Test-Einladung für StarCraft® II: Wings of Liberty(TM)
13:11:57  <pugi> Von:  SC2betaDE <SC2betaDE@blizzard.com>
13:12:00  <pugi> about time :D
13:12:13  <Zaitzev> ^^
13:12:21  <snc> nice
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13:15:57  <Webster> ...
13:18:22  <PeterT> @herald get PeterT
13:18:22  <Webster> PeterT: ...
13:19:35  <PublicServer> *** Arkenklo has joined company #1
13:20:13  <PublicServer> <Arkenklo> how about a passenger injection by bus at the airports?
13:25:20  <PublicServer> ***  made screenshot at 000011F3: http://ps.openttdcoop.org/public/webcam/000011F3.png
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13:32:35  <Arkenklo> wouldn't the planes earn more if they didn't wait for full load?
13:32:46  <Arkenklo> now they wait for months
13:34:39  *** Zaitzev has quit IRC
13:39:01  <Arkenklo> indeed they will
13:39:03  *** Raiscan has quit IRC
13:40:22  <PublicServer> ***  made screenshot at 00002AE5: http://ps.openttdcoop.org/public/webcam/00002AE5.png
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13:55:54  <Arkenklo> !players
13:55:56  <PublicServer> Arkenklo: Client 38 is Arkenklo, a spectator
13:55:56  <PublicServer> Arkenklo: Client 59 is sonic, a spectator
13:55:56  <PublicServer> Arkenklo: Client 45 (Orange) is V453000, in company 1 (Yeti Transportation United)
13:55:56  <PublicServer> Arkenklo: Client 41 (Orange) is Owen, in company 1 (Yeti Transportation United)
13:57:11  <PublicServer> *** Mazur joined the game
14:01:22  <PublicServer> *** sonic has left the game (leaving)
14:05:51  <XeryusTC> !password
14:05:51  <PublicServer> XeryusTC: khakis
14:05:57  <PublicServer> *** XeryusTC joined the game
14:10:12  <PublicServer> *** Mazur has left the game (leaving)
14:13:07  <Razaekel> !autoupdate
14:15:07  <PublicServer> *** Arkenklo has joined company #1
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14:16:55  <PublicServer> <XeryusTC> sold an aircraft :P
14:17:45  <Arkenklo> yeah, we could probably get along with only two :D
14:17:54  <Arkenklo> there's not many passengers...
14:18:30  <XeryusTC> 3 probably
14:19:01  <PublicServer> *** Arkenklo has joined company #1
14:19:28  <Mazur> Dunno, X, at one time there were even _7_ passengers!
14:19:30  <PublicServer> *** XeryusTC has left the game (leaving)
14:19:46  <Mazur> On the far end.
14:19:59  <PublicServer> *** Arkenklo has joined spectators
14:23:18  <Arkenklo> I like how the snow falls in a diagonal pattern
14:23:28  <Arkenklo> lovely unrealistic
14:24:07  <PublicServer> <V453000> this is a game not a reality oh my fucking fucking fucking god
14:25:25  <PublicServer> ***  made screenshot at 00000EEE: http://ps.openttdcoop.org/public/webcam/00000EEE.png
14:27:22  <PublicServer> *** Arkenklo has joined company #1
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14:27:56  <wouterr> !download win32
14:27:56  <PublicServer> wouterr: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip
14:28:09  <PublicServer> <Arkenklo> who made the sedingdury buses pickup cargo at sedingbury?
14:28:42  <PublicServer> <Arkenklo> they should only transfer, that way we get the higher income of flying the people
14:29:03  <avdg> !password
14:29:04  <PublicServer> avdg: bunion
14:29:10  <PublicServer> *** avdg joined the game
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14:31:33  <PublicServer> <Arkenklo> whoah whoah, take it easy now. we don't need those big planes
14:31:48  <XeryusTC> !info
14:31:48  <PublicServer> XeryusTC: #:1(Orange) Company Name: 'Yeti Transportation United'  Year Founded: 1950  Money: 8234279  Loan: 0  Value: 9949037  (T:0, R:6, P:4, S:0) unprotected
14:31:55  <PublicServer> <avdg> means less planes
14:32:12  <PublicServer> <avdg> they are at least faster then the previous planes
14:32:16  <XeryusTC> we could do it with just 3 of the planes we had before
14:32:24  <PublicServer> <Arkenklo> since we could barely fill the old ones the priority should be on speed
14:32:52  <PublicServer> <Arkenklo> 3 small fast planes will make more money than 1 big, since the big one will have to wait for like half a year for full load
14:33:05  <PublicServer> <avdg> hmm lets use the concorde then
14:33:27  <PublicServer> <avdg> 1 big?
14:33:36  <PublicServer> <Arkenklo> like the ones you bought :D
14:33:40  <PublicServer> <Arkenklo> very big
14:33:52  <PublicServer> <avdg> im now buying concordes :p
14:33:55  <wouterr> !password
14:33:55  <PublicServer> wouterr: bunion
14:34:05  <PublicServer> *** Wouterr joined the game
14:34:08  <PublicServer> <avdg> hey Wouterr
14:34:15  <PublicServer> <Arkenklo> massive waste of money, but whatever :D
14:34:31  <wouterr> hello all
14:34:37  <PublicServer> <avdg> they are fast :p
14:34:50  <PublicServer> * Arkenklo waves to Wouterr
14:35:29  <PublicServer> <V453000> we have recordly bad MM tbh :)
14:35:49  <Arkenklo> what's MM?
14:35:54  <PublicServer> <avdg> moneymaker
14:36:17  <PublicServer> <avdg> a route that brings us our first goldpieces
14:36:23  <PublicServer> <Arkenklo> isn't M enough though?
14:36:34  <PublicServer> <V453000> for 45 years
14:36:39  <PublicServer> <avdg> nope, not when someone terraforms :p
14:36:40  <PublicServer> <V453000> and to build a network?
14:37:32  <PublicServer> <avdg> k, 1 big and 3 fast planes :)
14:37:33  <PublicServer> <Arkenklo> what we need is an airport in a hueg city, and a one way system
14:37:44  <PublicServer> <Arkenklo> however there doesn't seem to be any hueg citys :D
14:38:06  <PublicServer> <avdg> donno wich one makes the most money/pax
14:38:46  <PublicServer> <Arkenklo> maybe a train line from frinford to deaningston airport?
14:38:59  <PublicServer> <avdg> or helicopter :p
14:39:03  <PublicServer> <avdg> :D
14:39:36  <PublicServer> <Arkenklo> in any case, we'd need a bus feeder system
14:40:27  <PublicServer> ***  made screenshot at 0001C010: http://ps.openttdcoop.org/public/webcam/0001C010.png
14:40:48  <PublicServer> <avdg> lol, we need a bigger airport
14:40:55  <PublicServer> <avdg> that boeing is blocking
14:41:28  <PublicServer> <avdg> *send to airport
14:41:48  <PublicServer> <avdg> nah
14:42:00  <PublicServer> <Arkenklo> ?
14:42:35  <PublicServer> <avdg> donno I thkn its better to sell the boeing 747
14:42:44  <PublicServer> <Arkenklo> yeah, that's probably right
14:42:50  <PublicServer> <Arkenklo> do that
14:43:21  <PublicServer> <avdg> wtf is that with the translation :p
14:43:32  <PublicServer> <avdg> anyone playing with the dutch version?
14:43:50  <wouterr> i do
14:44:17  <PublicServer> <avdg> a clue why an airportdepo is called "iemand"?
14:44:20  <PublicServer> <avdg> :p
14:44:39  <wouterr> hehe nope :p
14:45:05  <PublicServer> <Arkenklo> should we try helicopters between the airport and frinford?
14:45:21  <PublicServer> <avdg> I don't care :p
14:45:31  <PublicServer> <avdg> so long we don't hit any transport limit
14:45:36  <PublicServer> <Arkenklo> (say yes, so I can blaim you later)
14:45:42  <PublicServer> <Arkenklo> transport limit?
14:45:53  <PublicServer> <V453000> I will just add another pair of towns
14:45:57  *** scrub has joined #openttdcoop
14:46:29  <PublicServer> <Arkenklo> will, or would?
14:46:35  <PublicServer> <V453000> I am adding
14:46:43  <PublicServer> <Arkenklo> what towns?
14:47:52  <scrub> Total noob here- are people welcome to join the server just to take a peek at what's happening in realtime?
14:48:02  <Arkenklo> scrub: absolutely
14:48:08  <planetmaker> scrub, sure
14:48:15  <scrub> Sweet. Thanks.
14:48:20  <Arkenklo> you can even join as spectator if you want to make sure to not ruin anything
14:48:24  <planetmaker> before you start building make sure you read our quickstart
14:48:28  <planetmaker> @quickstart
14:48:29  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
14:49:24  <scrub> cheeers
14:49:47  <PublicServer> <Arkenklo> I suppose that placing little train stations inside a city will pull passengers
14:50:03  <PublicServer> <Arkenklo> making the bus shuttle systems completely redundant
14:50:18  <PublicServer> <V453000> indeed
14:51:50  <PublicServer> <V453000> ok I added 2 more town couples
14:51:52  <wouterr> it seems allot has changed since game 130
14:51:54  <PublicServer> <V453000> should do fine
14:53:20  <PublicServer> *** Owen has left the game (leaving)
14:54:18  <PublicServer> <V453000> ok this has to be enough
14:55:29  <PublicServer> ***  made screenshot at 000098C9: http://ps.openttdcoop.org/public/webcam/000098C9.png
14:56:36  <PublicServer> <avdg> uh... where is the money?
14:57:09  <PublicServer> <avdg> planes I guess
14:57:12  <Arkenklo> avdg: V453000 spent it all :D
14:57:17  <PublicServer> <avdg> ah :p
14:58:12  <PublicServer> <V453000> wtf
14:58:15  <PublicServer> * avdg added waitingtime on the planes
14:58:16  <PublicServer> <V453000> who sold my planes
14:58:26  <PublicServer> <avdg> ?
14:58:33  <PublicServer> <Arkenklo> all planes are still here
14:58:39  <PublicServer> <Arkenklo> what are you talking about?
14:58:55  <PublicServer> <V453000> o nevermind
14:58:58  <PublicServer> <V453000> me just clicked wrong
15:00:24  <PublicServer> <avdg> :D
15:00:27  <PublicServer> <avdg> incomen
15:00:30  <PublicServer> <Arkenklo> yay, vehicle limit
15:01:09  <PublicServer> <Arkenklo> is the limit global or specific to one type of vehicle?
15:01:24  <PublicServer> <avdg> 1 type of transport
15:01:53  <PublicServer> <avdg> so 1 for airs, rails, roads and water
15:02:18  <V453000> !rcon set max_aircraft 20
15:02:31  <PublicServer> <Arkenklo> me thinks we should relocate one plane from deaningston-sedingbury to presdhattan-on-sea - sennston
15:02:50  <PublicServer> <V453000> or adjust the aircraft limit
15:02:56  <XeryusTC> V453000: i think we can decide that you won ;)
15:02:58  <PublicServer> <Arkenklo> you can do that?
15:03:01  <PublicServer> <avdg> yeah V: do that :p
15:03:09  <V453000> avdg: I already did
15:03:14  <V453000> XeryusTC: pretty much
15:04:31  <PublicServer> <Arkenklo> how do you increase the limit?
15:04:34  <wouterr> i am wondering what the storage station in that plan is for?
15:04:45  <PublicServer> <avdg> Arkenklo: check irc
15:05:26  <PublicServer> <Arkenklo> avdg: this is irc
15:05:52  <PublicServer> <avdg> no, the other chat
15:06:05  <PublicServer> *** V453000 has left the game (connection lost)
15:06:08  <Arkenklo> ingame chat = irc
15:06:28  <PublicServer> <Arkenklo> Wouterr: it's for storing the farm trains for the half of the year that the farms don't produce anything
15:06:34  <PublicServer> <avdg> yeah, connecting with irc
15:06:36  <V453000> wrong
15:06:45  <V453000> its for delaying goods trains
15:06:50  <V453000> so they go in winter
15:08:08  <V453000> !password
15:08:08  <PublicServer> V453000: untied
15:08:21  <PublicServer> *** V453000 joined the game
15:08:23  <wouterr> hmm so in the winter good trains go to the storage station and grain and cattle trains go into the farm overflows?
15:08:39  <PublicServer> <V453000> like this:
15:08:46  <PublicServer> <V453000> in summer trains deliver from farms
15:08:49  <PublicServer> * avdg sold plane -> non-profit
15:08:52  <PublicServer> <V453000> goods trains fill up and go
15:08:58  <PublicServer> <V453000> they go to the storage
15:09:03  <PublicServer> <V453000> where they wait 6 months
15:09:06  <PublicServer> <V453000> then they go
15:09:10  <scrub> !dl win32
15:09:11  <PublicServer> scrub: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip
15:09:11  <PublicServer> <V453000> like normally
15:09:38  <PublicServer> <avdg> can't we use a giant prio?
15:09:46  <PublicServer> <V453000> wtf crap
15:09:47  <PublicServer> <V453000> no
15:09:48  <PublicServer> <Arkenklo> I still don't see why a overflow depot(s) is sufficient
15:10:01  <PublicServer> <Arkenklo> s/is/isn't/
15:10:01  <PublicServer> *** V453000 has left the game (leaving)
15:10:06  <V453000> im coming later
15:10:10  <V453000> and well start ;)
15:10:31  <PublicServer> ***  made screenshot at 00002AE5: http://ps.openttdcoop.org/public/webcam/00002AE5.png
15:11:28  <wouterr> hmm, wont waiting 6 months lower the profit from the good trains?
15:11:41  <PublicServer> <avdg> yeah, thats what I'm thinking
15:11:50  <PublicServer> <avdg> thats why I said, large prio
15:12:10  *** Raiscan2 is now known as Raiscan
15:13:17  <V453000> who cares about profit
15:13:19  <V453000> it will balance the network
15:13:54  <wouterr> true
15:14:26  <V453000> it will decrease ... but since DB set has almost no running costs and goods dont drop that low (afaik), it isnt any problem at all
15:15:33  <wouterr> what we could do is hold the trains for 6 months after they dropped of their goods
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15:15:47  <V453000> no
15:16:04  <V453000> this is final. I already thoght about it a lot even with Mark
15:16:24  <PublicServer> <Arkenklo> "you are stupid. trust me, I know better"
15:16:26  <scobos> !dl 32
15:16:26  <PublicServer> scobos: unknown option "32"
15:16:31  <scobos> !dl
15:16:31  <PublicServer> scobos: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
15:16:35  <scobos> !dl win32
15:16:35  <PublicServer> scobos: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip
15:16:43  <PublicServer> <Arkenklo> sorry :D
15:17:18  <XeryusTC> !password
15:17:18  <PublicServer> XeryusTC: leered
15:17:28  <PublicServer> *** XeryusTC joined the game
15:18:08  <PublicServer> <XeryusTC> zomfg, concorde xD
15:18:21  <PublicServer> <XeryusTC> most useles ttd plane ever :P
15:18:30  <PublicServer> <avdg> :) well, its usefull here
15:18:39  <PublicServer> <avdg> only low traffic
15:18:42  <PublicServer> <Arkenklo> pretty useful if you've got low passenger count and long distances
15:18:46  <PublicServer> <Arkenklo> like we do
15:18:57  <PublicServer> <XeryusTC> capacity is low, running cost high, expensive to buy too
15:19:09  <PublicServer> <XeryusTC> but it has a speed benefit
15:19:14  <PublicServer> <Arkenklo> and still we make a profit off of them
15:19:32  <PublicServer> <XeryusTC> aircraft running costs hast doubled last year :o
15:19:39  <PublicServer> <XeryusTC> although revenue has quadrupled xD
15:19:50  <PublicServer> <XeryusTC> but you added another airfield i see
15:19:56  <V453000> XeryusTC: I multiplied their amount :P
15:20:03  <PublicServer> <Arkenklo> XeryusTC: he added 6 airfields
15:20:16  <PublicServer> <XeryusTC> heh :o
15:20:57  <PublicServer> <Arkenklo> maybe we should switch a line with some slow, cheaper plane and see if it makes a greater profit
15:21:03  <PublicServer> <XeryusTC> these farm fields are ugly now btw :s
15:21:46  <wouterr> the farmers like fencing
15:21:57  <PublicServer> <Arkenklo> it looks like tetris
15:23:13  <PublicServer> <XeryusTC> i'll go and declare V453k's plan the winner
15:23:22  <PublicServer> <XeryusTC> so you can start building and i can go on with my homework :o
15:23:49  <PublicServer> <XeryusTC> or i'll take a look at DBset's manual first :P
15:24:33  <PublicServer> <XeryusTC> oh, 3 years until BR182
15:24:40  <PublicServer> <avdg> ?
15:24:55  <PublicServer> <XeryusTC> best engine ;)
15:25:00  <PublicServer> <avdg> ah :)
15:25:16  <PublicServer> <XeryusTC> anyway, congrats V453k ;)
15:25:26  <PublicServer> <XeryusTC> and start building people!
15:25:33  <PublicServer> ***  made screenshot at 00007B05: http://ps.openttdcoop.org/public/webcam/00007B05.png
15:25:34  <PublicServer> <XeryusTC> in the meanwhile i will do more calculations :P
15:26:38  <scrub> !dl
15:26:39  <PublicServer> scrub: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
15:27:23  <scobos> !password
15:27:23  <PublicServer> scobos: confer
15:27:37  <PublicServer> *** Scobos joined the game
15:27:40  <PublicServer> <avdg> hi Scobos
15:27:49  <PublicServer> <Scobos> hello
15:28:05  <V453000> thx :)
15:28:15  <V453000> ppl: please leave the storage station for me ;)
15:28:32  <V453000> thanks :)
15:28:35  <PublicServer> <avdg> k
15:28:47  <XeryusTC> V453000: how did you plan to use that storage station anyway?
15:28:52  <XeryusTC> as a farm transfer?
15:28:54  <V453000> simply
15:28:56  <V453000> trains just come
15:29:00  <PublicServer> *** XeryusTC has left the game (connection lost)
15:29:01  <V453000> and wait there for 6 months
15:29:06  <V453000> (full goods trains)
15:29:16  <V453000> so it mirrors the traffic over the year
15:29:23  <XeryusTC> xD
15:29:32  <XeryusTC> i can see that horribly go wrong with 200 trains :P
15:29:38  <V453000> so it will be about 1903481237 platforms
15:29:48  <wouterr> yikes
15:29:50  <PublicServer> <avdg> :p
15:29:58  <PublicServer> <avdg> added not V453000
15:30:02  <XeryusTC> and 6 months will probably be too long
15:30:04  <PublicServer> <avdg> *note
15:30:04  <wouterr> so what teraform rules are there?
15:30:12  <wouterr> not too much i guess
15:30:12  <XeryusTC> wouterr: just standard rules
15:30:22  <XeryusTC> terraform what you want, but dont flatten entire mountains
15:30:29  <V453000> as low TF as possible as always :)
15:33:03  <XeryusTC> lets call it no unneeded TF :P
15:33:19  <XeryusTC> most people will think no TF at all with "as low as possible" :P
15:33:20  <wouterr> alright
15:34:19  <PublicServer> <avdg> some still think to flat mountains for tracks at the oposite side :D
15:34:20  <wouterr> no TF on this map would be too crazy
15:34:20  <Ammler> or we apply the patch again :-P
15:35:33  <scrub> umm
15:35:35  <scrub> password?
15:35:43  <scrub> im trying to join as an observer
15:35:43  <pugi> !password
15:35:43  <PublicServer> pugi: confer
15:35:48  <scrub> !password
15:35:48  <PublicServer> scrub: confer
15:35:49  <KenjiE20> @quickstart
15:35:49  <scrub> love
15:35:51  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
15:36:04  <scrub> I got the rest of it!
15:36:06  <scrub> :P
15:39:15  <pugi> hmm
15:39:19  <pugi> !playercount
15:39:19  <PublicServer> pugi: Number of players: 5
15:39:25  <pugi> i can't connect
15:39:29  <pugi> 1 client in front :(
15:39:30  <avdg> ?
15:39:42  <PublicServer> *** pug has left the game (connection lost)
15:39:42  <PublicServer> *** Scobos has left the game (connection lost)
15:39:55  <scobos> ?
15:40:01  <PublicServer> *** pug has left the game (connection lost)
15:40:25  <Ammler> !rcon kick 73
15:40:25  <PublicServer> Ammler: *** scrub has left the game (kicked by server)
15:40:25  <PublicServer> Ammler: *** scrub has left the game (connection lost)
15:40:35  <PublicServer> ***  made screenshot at 00008A0A: http://ps.openttdcoop.org/public/webcam/00008A0A.png
15:40:36  <Ammler> pugi: free :-)
15:40:42  <pugi> yeah
15:40:44  <pugi> !password
15:40:44  <PublicServer> pugi: evokes
15:40:56  <PublicServer> *** pug joined the game
15:41:05  <Ammler> Client #73  name: 'scrub'  status: 'loading map'  frame-lag: 6515
15:41:19  <Ammler> openttd bug ^
15:41:26  <pugi> okay
15:41:33  <scrub> !password
15:41:33  <PublicServer> scrub: evokes
15:41:46  <scrub> I'm a bug?
15:41:59  <PublicServer> <avdg> scrub: smallband?
15:42:23  <pugi> how long does it take to dl 1mb for you?
15:42:41  <PublicServer> <avdg> this map is only 300kb :p
15:42:45  <pugi> i know...
15:42:49  <scrub> ah, do you all have to wait for me after
15:42:57  <PublicServer> <avdg> yeah :D
15:43:01  <PublicServer> *** scrub has left the game (connection lost)
15:43:07  <PublicServer> <avdg> and its fun, I can tell you that :)
15:43:08  <pugi> but maps can reach 1mb quite easily :P
15:43:18  <PublicServer> <avdg> quite fast, yeah
15:43:25  <scrub> hrm, i downloaded openTTD itself no problem
15:43:32  <PublicServer> <avdg> but not that fast here, its only 1 company
15:43:39  <pugi> we were asking about your download speed :D
15:44:17  <PublicServer> <avdg> I've experimented a bit and if we blow up the whole terrain, we could reduce the mapsize increadibly :p
15:44:18  <scrub> yeah thats what im saying
15:44:27  <scrub> i was able to download it in sub-geologic time
15:44:32  <PublicServer> <avdg> but thats a bit extreme :p
15:44:54  <pugi> i was more interested in numbers
15:45:17  <scrub> ~100kbps
15:45:27  <pugi> ah okay
15:45:36  <scrub> im stuck on authorizing. do i need to open ports?
15:45:47  <pugi> no
15:45:59  <scrub> hrm. does the game freeze while im trying to join like this?
15:46:04  <scrub> if it does I'll stop
15:46:12  <pugi> yes
15:46:15  <PublicServer> *** scrub has left the game (connection lost)
15:46:18  <pugi> game pauses when someone wants to join :)
15:46:21  <KenjiE20> 100kbps or 100KB/s ?
15:46:26  <pugi> kbps :P
15:46:29  <KenjiE20> because 100kbps you'll get nowhere
15:46:34  <pugi> = 12.5 kB/s
15:46:35  <pugi> :D
15:47:02  <scrub> KB/s, my bad.
15:47:03  <scrub> :P
15:47:08  *** roboboy has quit IRC
15:47:27  <scrub> !ping
15:47:27  <PublicServer> scrub: pong
15:47:30  <scrub> :(
15:48:00  *** heffer has joined #openttdcoop
15:48:07  <PublicServer> <avdg> aaa first tracks :)
15:48:15  <PublicServer> <avdg> are we started yet?
15:48:20  <KenjiE20> um. no
15:49:09  <wouterr> hmm xeryus said we could start
15:49:45  <PublicServer> * avdg needs a coordinator
15:49:50  <KenjiE20> yea well the stage is still MM & Planning
15:50:03  <PublicServer> <avdg> we have a network plan
15:50:09  <PublicServer> <avdg> declared 1 year ago
15:50:30  <scrub> wahoo download actually started
15:50:34  <PublicServer> <avdg> so cming people and move your ass ingame! :p
15:50:56  <PublicServer> *** scrub has left the game (connection lost)
15:51:34  <PublicServer> <avdg> uh... works motivated :p
15:51:45  <PublicServer> <avdg> there is 1 downloading the game :p
15:51:46  <PublicServer> *** Intexon #1 has left the game (could not load map)
15:51:50  <PublicServer> *** Intexon joined the game
15:52:15  <Razaekel> how many years in a row do you have to have negative income before you go bankrupt?
15:52:26  <PublicServer> <avdg> lol
15:52:47  <PublicServer> <avdg> ...
15:53:07  <KenjiE20> as many as you like
15:53:09  <PublicServer> <avdg> howmany people have a low bandwidt :(
15:53:15  <PublicServer> <Arkenklo> what matters is how much money you have
15:53:21  <scrub> its not many people
15:53:22  <scrub> its just me
15:53:22  <Razaekel> well
15:53:24  <XeryusTC> om nom nom pie
15:53:25  <scrub> continually failing
15:53:31  <PublicServer> *** scrub has left the game (connection lost)
15:53:35  <Razaekel> how many years do you have to be in negative income before bankruptcy?
15:53:42  <pugi> infinite
15:53:43  <KenjiE20> XeryusTC: topic is you change things
15:53:49  <pugi> as long as you have enough money
15:53:53  <Razaekel> er
15:53:54  <scrub> !help
15:53:54  <PublicServer> scrub: http://www.openttdcoop.org/wiki/IRC_Commands
15:53:59  <KenjiE20> Razaekel: it's one year in the red, not neg income
15:54:01  <Razaekel> how many years do you have to be in the red before bankruptcy?
15:54:05  <Razaekel> ok
15:54:10  <Ammler> 4 months in a row
15:54:26  <PublicServer> <Arkenklo> wow, that's not much
15:54:37  <XeryusTC> half a year IIRC
15:54:39  <Ammler> but not income
15:54:45  <XeryusTC> @stage Building
15:54:45  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #184 (r19821) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
15:55:37  <PublicServer> ***  made screenshot at 00008E05: http://ps.openttdcoop.org/public/webcam/00008E05.png
15:56:00  <PublicServer> <avdg> do we have steel?
15:56:18  <PublicServer> <avdg> yeah, k
15:56:26  <PublicServer> <Arkenklo> is train length only 2 tiles?
15:56:38  <PublicServer> <avdg> check !! TRAIN YARD !!
15:59:41  <Vitus> !password
15:59:41  <PublicServer> Vitus: sailor
15:59:55  <PublicServer> <Vitus> Hey
15:59:56  <PublicServer> *** Vitus joined the game
16:00:01  <PublicServer> <avdg> hey Vitus
16:00:05  <PublicServer> <pug> nice trainyard :P
16:00:29  <PublicServer> <avdg> lol, I just build it
16:01:14  <PublicServer> <Arkenklo> so there should be a RR_LL all the way down to the steel mill?
16:01:28  <PublicServer> <avdg> donno, ask V
16:01:34  <PublicServer> <Arkenklo> (frinford steelmill)
16:01:42  <PublicServer> <avdg> i think its all 1 network
16:01:51  <wouterr> there are 2 lines to the steel mil one LL_RR and one LLL_RRR
16:02:30  <PublicServer> <Arkenklo> yeah, that's how I interpreted it as well
16:03:20  <PublicServer> <Intexon> I love the look of path signals from the DB set :)
16:03:43  <XeryusTC> those are the dutch signals ;)
16:04:09  <scrub> !password
16:04:09  <PublicServer> scrub: sailor
16:04:10  <PublicServer> <Intexon> so they don't come from the DB set? I always thought so
16:04:38  <PublicServer> <Intexon> or do they?
16:05:00  <PublicServer> <Vitus> So, goods drop is Little Stanbourne, right?
16:05:52  <PublicServer> <Vitus> I like how the variable snowline messed up farm fields :D
16:06:10  *** scrub has quit IRC
16:06:10  <PublicServer> <avdg> lol
16:08:45  <PublicServer> <Arkenklo> uh, on the netplan the oil refinery is mapped to the south corner, when it's actually situated right next to the actual plan
16:08:56  <Intexon> are 3 half tiles sufficient CL?
16:08:59  <PublicServer> <Arkenklo> does that mean that we will fund an oil refinery?
16:09:12  <PublicServer> <avdg> ofcourse, like always :)
16:09:22  <PublicServer> <avdg> but we need more cash :p
16:10:40  <PublicServer> ***  made screenshot at 0000DF55: http://ps.openttdcoop.org/public/webcam/0000DF55.png
16:11:35  <PublicServer> <pug> snow is spreading :O
16:11:38  <PublicServer> <Intexon> is it good idea to build overflow at main station, what do you think?
16:11:42  <PublicServer> <Arkenklo> why isn't the factory ro-ro?
16:11:50  <PublicServer> <Intexon> look at the plan ;)
16:12:14  <PublicServer> <pug> not specified
16:12:31  <PublicServer> <pug> miniature station connection does not neccessarily mean roro or terminus
16:12:55  <pugi> just one c...
16:13:05  <pugi> stupid word :D
16:13:36  <PublicServer> <Intexon> I think you can easily determine roro or terminus even with these small stations
16:14:15  <PublicServer> <Arkenklo> I think that the position of the stations on the netplan has nothing to do with the actual station layout
16:14:55  <PublicServer> <Arkenklo> but i dunno, let's ask the man when he returns
16:14:58  <pugi> we should ask V453000
16:15:26  <XeryusTC> main stations should always be roro
16:15:30  <XeryusTC> as should primaries
16:15:53  <Ammler> or roro like terminus
16:17:39  <V453000> !password
16:17:40  <PublicServer> V453000: meadow
16:17:51  <PublicServer> *** V453000 joined the game
16:17:52  <PublicServer> <V453000> im here for you
16:18:13  * XeryusTC comes to V453000 
16:18:14  <wouterr> great
16:18:20  <PublicServer> *** XeryusTC joined the game
16:18:25  <PublicServer> <avdg> trains arrive in 2003, right?
16:18:29  <PublicServer> <V453000> 99
16:18:34  <PublicServer> <XeryusTC> 2001
16:18:37  <PublicServer> <V453000> or 2000
16:18:47  <PublicServer> <avdg> ?
16:18:49  <PublicServer> <XeryusTC> i looked it up in the manual before i declared you winner :P
16:18:50  <PublicServer> <V453000> its just delayed :) wait
16:18:56  <PublicServer> <XeryusTC> 2001 or 2003 :P
16:19:00  <PublicServer> <V453000> manual? :)
16:19:02  <PublicServer> <avdg> lol
16:19:05  <PublicServer> <XeryusTC> but ottd has ~6 months or random time
16:20:01  <PublicServer> <XeryusTC> dutch catenary with normal signals look odd :s
16:20:16  <PublicServer> <V453000> no
16:20:24  <PublicServer> <V453000> damn dutchies :)
16:20:35  <PublicServer> <XeryusTC> anyhow, dinner tiem
16:21:07  <wouterr> bon appetit
16:21:09  <PublicServer> <V453000> I will clear the plan area and teleport our plan to the northeastern sea corner
16:21:41  <PublicServer> <avdg> should the train yard be moved too?
16:21:42  <PublicServer> <XeryusTC> oh, dinner's not being served yet
16:21:49  <PublicServer> <V453000> avdg: yes
16:21:58  <PublicServer> <V453000> dont recreate another one yet
16:22:00  <PublicServer> <V453000> no need :)
16:22:07  <PublicServer> <avdg> oh :p
16:23:02  <PublicServer> <avdg> not sink proof :p
16:23:11  <PublicServer> <V453000> lol
16:23:37  <PublicServer> <Intexon> V: what's your opinion on overflow at main stations, is it a good idea?
16:23:57  <PublicServer> <V453000> I dont know where
16:24:02  <PublicServer> <Intexon> factory
16:24:04  <PublicServer> <V453000> therefore I cant commentate
16:24:07  <PublicServer> <V453000> yes
16:24:10  <PublicServer> <V453000> there wil be some
16:24:15  <PublicServer> <V453000> will have to be real proper
16:24:49  <PublicServer> <avdg> remove plans? (to be sure)
16:25:01  <PublicServer> <V453000> yes
16:25:02  <PublicServer> <XeryusTC> move signs too plox
16:25:10  <PublicServer> <avdg> byebye the :p
16:25:42  <PublicServer> ***  made screenshot at 00019728: http://ps.openttdcoop.org/public/webcam/00019728.png
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16:26:11  <XeryusTC> @calccl elrail 230
16:26:15  <XeryusTC> @calcl elrail 230
16:26:21  <XeryusTC> @cl elrail 230
16:26:21  <Webster> XeryusTC: (cl <no arguments>) -- Returns full name and reference url (if defined)
16:26:23  <PublicServer> <avdg> lol
16:26:28  <XeryusTC> bah xD
16:26:32  <PublicServer> <V453000> XeryusTC: 6
16:27:59  *** mixrin has quit IRC
16:28:58  <PublicServer> *** pug has left the game (leaving)
16:29:12  <XeryusTC> @gap 2
16:29:12  <Webster> XeryusTC: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
16:29:22  <PublicServer> <V453000> 8?
16:29:25  <PublicServer> <V453000> thats high
16:29:36  <PublicServer> <XeryusTC> hmm
16:29:45  <PublicServer> <XeryusTC> TL2 + signals is normal gap :o
16:30:32  <PublicServer> <avdg> we should build the trains so fast as possible
16:30:39  <PublicServer> <avdg> 7 mill :o
16:30:49  <PublicServer> <V453000> one train costs ~500 thousand
16:30:56  <PublicServer> <V453000> so it will take a time
16:31:05  <PublicServer> <avdg> it makes at least money
16:31:22  <PublicServer> <V453000> build network first
16:31:29  <PublicServer> <V453000> as long as planes suffice :)
16:31:30  <PublicServer> <XeryusTC> it doesn't help very much that i'm building bridges :P
16:31:41  <PublicServer> <Wouterr> about the steel mill
16:31:44  <PublicServer> <XeryusTC> where is coal dropped? steel mill?
16:31:51  <PublicServer> <Wouterr> is that a BBH in front of it?
16:31:53  <PublicServer> <V453000> yes
16:32:00  <PublicServer> <V453000> forgot to write coal :)
16:32:13  <PublicServer> <XeryusTC> dinner time now
16:32:16  <PublicServer> <V453000> cya
16:33:13  <PublicServer> <V453000> thre we go
16:33:15  <PublicServer> <avdg> finaly!
16:33:28  <PublicServer> <V453000> dont build it though
16:33:31  <PublicServer> <V453000> too expensive
16:33:39  <PublicServer> <avdg> :p
16:34:05  <PublicServer> <avdg> hmm I propose to finish the coal line first
16:34:09  <PublicServer> <V453000> no
16:34:15  <PublicServer> <avdg> ?
16:34:17  <PublicServer> <V453000> dont MM with coal
16:34:19  *** Barbaar has joined #openttdcoop
16:34:21  <PublicServer> <V453000> sure, make lines
16:34:23  <Barbaar> hey guys
16:34:24  <PublicServer> <avdg> no, the network
16:34:24  <PublicServer> <V453000> but not that
16:34:33  <Barbaar> !password
16:34:33  <PublicServer> Barbaar: frizzy
16:34:48  *** heffer has quit IRC
16:34:51  <PublicServer> *** Barbaar joined the game
16:35:59  <wouterr> btw is steel pickup and coal dropof one or two stations?
16:36:23  <PublicServer> <V453000> I guess you mean iron ore drop
16:36:44  <wouterr> yea
16:36:58  <PublicServer> <V453000> I think it doesnt hurt to merge these two
16:36:59  <Arkenklo> they are always separate
16:37:02  <Arkenklo> wat
16:37:03  <PublicServer> <V453000> the same wagons
16:37:23  <PublicServer> <V453000> Arkenklo: that they were separated last game doesnt mean always
16:37:33  <Arkenklo> but... the wiki said...
16:37:50  <PublicServer> <V453000> oh
16:38:00  <PublicServer> <V453000> wiki said pickups have to be split
16:38:02  <PublicServer> <V453000> not drops
16:38:10  <Arkenklo> ah
16:38:21  <Arkenklo> that makes sense
16:39:04  <PublicServer> *** V453000 has left the game (leaving)
16:39:18  <V453000> !password
16:39:18  <PublicServer> V453000: frizzy
16:39:27  <PublicServer> <avdg> oo :p
16:39:37  <PublicServer> *** V453000 joined the game
16:39:43  <PublicServer> <avdg> aaa :p
16:40:02  <PublicServer> <V453000> I have weird problem
16:40:13  <PublicServer> <V453000> when I use the "1" hotkey rail tool
16:40:23  <PublicServer> <V453000> it tends to bug and make looong rails upward
16:40:44  <PublicServer> ***  made screenshot at 0000D491: http://ps.openttdcoop.org/public/webcam/0000D491.png
16:40:50  <PublicServer> <Arkenklo> "1" only makes rail in that direction
16:40:56  <PublicServer> <V453000> omg
16:41:00  <PublicServer> <V453000> do you think I dont know that
16:41:07  <PublicServer> <Arkenklo> now I do
16:41:48  <PublicServer> *** VictorOfSweden joined the game
16:41:54  <PublicServer> <avdg> hey VictorOfSweden
16:41:57  <PublicServer> <VictorOfSweden> hello
16:42:21  <PublicServer> <Vitus> Hey
16:42:23  <PublicServer> <VictorOfSweden> i see building has started
16:42:25  <PublicServer> <VictorOfSweden> nice
16:42:25  <PublicServer> <avdg> srr, /me doesn't feel like building now
16:42:33  <PublicServer> <avdg> thinks because the landscape
16:43:11  <PublicServer> <Barbaar> isnt that most southern line placed wrong? Should go north of lake?
16:43:29  <PublicServer> <V453000> yes it should
16:43:35  <PublicServer> <Arkenklo> or at least not _through_ the lake, but next to it
16:43:53  <PublicServer> <Barbaar> yeah, i'll do that
16:44:53  <wouterr> hmm cant come up with BBH ideas on this hilly landscape :'
16:45:03  <PublicServer> <Wouterr> :(
16:45:06  <PublicServer> <V453000> omg it is "flat"
16:45:07  <PublicServer> <XeryusTC> oh, DBset xD
16:45:09  <PublicServer> <V453000> so ...
16:45:14  <PublicServer> <XeryusTC> one mil for a BR182 xD
16:45:20  <PublicServer> <V453000> yes :)
16:45:24  <PublicServer> *** Vitus has joined spectators
16:45:35  <PublicServer> <avdg> ?
16:45:38  <PublicServer> *** avdg has joined spectators
16:46:48  <PublicServer> *** avdg has joined company #1
16:47:11  <PublicServer> <V453000> now wtf
16:47:15  <PublicServer> <Arkenklo> yay for Wouterr :D
16:47:17  <PublicServer> <V453000> we talked a few minutes ago about the south
16:47:21  <PublicServer> <Arkenklo> he drew a line
16:47:25  <PublicServer> <V453000> and the tracks are being developed there
16:47:51  <PublicServer> <XeryusTC> oi!
16:47:58  <PublicServer> <Barbaar> yes, you want it another way?
16:47:58  <PublicServer> <XeryusTC> all my hard work :(
16:48:09  <PublicServer> <V453000> that !go here
16:48:19  <PublicServer> <XeryusTC> who just destroyed my ML?
16:48:23  <PublicServer> <V453000> me
16:48:25  <PublicServer> <V453000> its wrong
16:48:33  <PublicServer> <XeryusTC> why is it wrong?
16:48:38  <PublicServer> <V453000> its going !go here
16:48:40  <PublicServer> <Arkenklo> it's supposed to go north of the lake
16:48:58  <PublicServer> <XeryusTC> hmm, wtf :o
16:49:04  <PublicServer> <V453000> not like it mattered that much
16:49:05  <PublicServer> <V453000> but it is nicer
16:49:12  <PublicServer> <XeryusTC> it was there already :o
16:49:14  <PublicServer> <V453000> see the scheme
16:49:21  <PublicServer> <XeryusTC> silly people
16:49:43  <PublicServer> <XeryusTC> remove the entire thing then if you relocate it anyway xD
16:50:44  <PublicServer> <avdg> balancers...
16:50:55  <PublicServer> <avdg> thats what the bbh builders life makes it hard
16:51:05  <PublicServer> <Barbaar> but V, you wanted a more direct line next to ludingstoke then?
16:51:27  <PublicServer> <V453000> yes :(
16:51:36  <PublicServer> <Barbaar> ah, misunderstood that :)
16:51:48  <PublicServer> <V453000> also it is soooo straight
16:51:50  <PublicServer> <V453000> so ugly :(
16:52:07  <PublicServer> <avdg> lines are bit wide, don't you think :p
16:52:14  <PublicServer> <V453000> no
16:52:33  <PublicServer> <avdg> to build with
16:52:57  <PublicServer> <Arkenklo> where's the RRRR_LLLL?
16:53:43  <PublicServer> * Arkenklo count fail -.-
16:54:17  <PublicServer> *** Vitus has left the game (leaving)
16:55:04  <PublicServer> <avdg> feels like trying to build !here
16:55:11  <PublicServer> <avdg> but looks kinda hard
16:55:14  <PublicServer> <Arkenklo> won't a track like !this cause slowdowns?
16:55:19  <PublicServer> <V453000> no that isnt hard :)
16:55:46  <PublicServer> ***  made screenshot at 00008C84: http://ps.openttdcoop.org/public/webcam/00008C84.png
16:55:46  <PublicServer> <avdg> the brainkiller the change in wide
16:56:13  <PublicServer> <V453000> just mergers -.-
16:56:14  <PublicServer> <avdg> *width
16:56:23  <PublicServer> <avdg> donno :p
16:56:33  <PublicServer> <Barbaar> 3+4->3 balancer etc :(
16:56:41  <PublicServer> <Arkenklo> I can't wait to see the 4x3 bbh :D
16:57:08  <PublicServer> <V453000> im looking forward to build some :) if some remains
16:57:58  <PublicServer> *** avdg has joined spectators
16:58:04  <PublicServer> * avdg wants food
17:01:50  <PublicServer> <XeryusTC> i think someone took your storage :P
17:01:54  <PublicServer> <V453000> no its me
17:02:07  <PublicServer> <XeryusTC> oh ok
17:02:15  <PublicServer> <V453000> it looks dirty
17:02:21  <PublicServer> <V453000> but it needs as many platforms as possible
17:02:58  <PublicServer> <XeryusTC> i feel like destroying Lenwich and building that BBH there :P
17:03:17  <PublicServer> <V453000> :)))
17:04:07  <PublicServer> <V453000> to whoever put those signs there:
17:04:12  <PublicServer> <V453000> as many as possible isnt about 30
17:04:19  <PublicServer> <V453000> it is about as many as possible
17:04:34  <PublicServer> <Arkenklo> why not make something infinitely scalable?
17:05:35  <PublicServer> <Arkenklo> anyway, it looks very cool
17:06:18  <theholyduck> !password
17:06:18  <PublicServer> theholyduck: weaned
17:06:32  <PublicServer> *** theholyduck joined the game
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17:06:53  <PublicServer> <theholyduck> yo
17:06:56  <PublicServer> <V453000> lo
17:07:54  <PublicServer> <Arkenklo> holy massive bridges batman
17:08:29  <PublicServer> <theholyduck> how much tf do we get?
17:08:38  <PublicServer> <V453000> low as possible
17:08:46  <PublicServer> <V453000> as always
17:08:48  <PublicServer> <XeryusTC> same as always
17:08:56  <PublicServer> <theholyduck> gigant crossing
17:09:05  <PublicServer> <theholyduck> needs some :P
17:10:48  <PublicServer> ***  made screenshot at 00006D3D: http://ps.openttdcoop.org/public/webcam/00006D3D.png
17:13:03  <PublicServer> *** theholyduck has left the game (connection lost)
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17:13:45  <PublicServer> <XeryusTC> bah, stupid water
17:13:47  *** theholyduck has joined #openttdcoop
17:13:50  <theholyduck> !password
17:13:50  <PublicServer> theholyduck: sundae
17:13:52  <PublicServer> <XeryusTC> i need 4 bridges and only have space for two :o
17:13:57  <PublicServer> *** theholyduck joined the game
17:14:10  <PublicServer> <Arkenklo> XeryusTC: where are you building?
17:14:17  <PublicServer> <XeryusTC> bbh1
17:14:52  <theholyduck> @cl 2
17:14:52  <Webster> theholyduck: (cl <no arguments>) -- Returns full name and reference url (if defined)
17:14:57  <theholyduck> hmm
17:15:04  <theholyduck> oh wait
17:15:05  <theholyduck> silly brain
17:15:07  <theholyduck> not cl
17:15:10  <theholyduck> @gap 2
17:15:10  <Webster> theholyduck: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
17:18:27  <PublicServer> <Arkenklo> so the storage station is supposed to house all farm trains at the same time?
17:18:38  <PublicServer> <V453000> goods trains
17:18:44  <PublicServer> <theholyduck> why?
17:18:54  <PublicServer> <V453000> to balance winter and summer traffic
17:19:06  <PublicServer> <XeryusTC> V453000: i think that buffering them for half a year is too long though
17:19:12  <PublicServer> <V453000> I know
17:19:17  <PublicServer> <V453000> lets try
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17:22:14  <PublicServer> <theholyduck> we arent making much money :P
17:22:21  <PublicServer> <theholyduck> rather, we are using a fair bit
17:22:40  <PublicServer> <V453000> we are still at he same amount
17:22:43  *** phatmatt has joined #openttdcoop
17:22:57  <PublicServer> <theholyduck> v, take a look at !tf here?
17:23:08  <phatmatt> !download win32
17:23:08  <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip
17:23:24  <PublicServer> *** V453000 has left the game (connection lost)
17:23:27  <PublicServer> <theholyduck> or not..
17:25:50  <PublicServer> ***  made screenshot at 000055D3: http://ps.openttdcoop.org/public/webcam/000055D3.png
17:28:45  <phatmatt> !password
17:28:46  <PublicServer> phatmatt: bowler
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17:33:57  <PublicServer> <theholyduck> i wonder how anyone is supposed to build that 3 way bbh with 10 lines going in and out :P
17:34:05  <PublicServer> <theholyduck> in the little space provided
17:34:10  <PublicServer> <theholyduck> well, tl 2 helps i guess
17:37:36  <PublicServer> <avdg> back
17:37:44  <PublicServer> *** avdg has joined company #1
17:37:52  <wouterr> wb
17:38:00  <PublicServer> *** Arkenklo has joined spectators
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17:40:04  <PublicServer> <theholyduck> why is it so that all the stations built so far seem to be massivly underkill in comparison to how many lines we got for trains?
17:40:52  <PublicServer> ***  made screenshot at 000039C8: http://ps.openttdcoop.org/public/webcam/000039C8.png
17:41:03  <wouterr> i think the stations still need to be expanded
17:43:05  <PublicServer> *** Arkenklo has joined company #1
17:43:16  <PublicServer> <theholyduck> hmm,
17:43:23  <PublicServer> <theholyduck> maybe i should try my hand at the massive bbh
17:43:48  <PublicServer> <Wouterr> good luck :)
17:48:55  <PublicServer> *** Arkenklo has left the game (connection lost)
17:49:10  <PublicServer> <Wouterr> *goes into watching mode, this is too hard for me :)
17:49:32  <PublicServer> <avdg> :D
17:49:39  <PublicServer> <XeryusTC> silly sign poster :P
17:50:14  <PublicServer> * XeryusTC kills whovever complains about desyncs
17:52:48  <PublicServer> <VictorOfSweden> hehe, lots of tunnels near bbh02
17:53:01  <PublicServer> <VictorOfSweden> :)
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17:53:52  <PublicServer> <theholyduck> dunno what it is, but something is causing lag on my end
17:54:03  <PublicServer> *** theholyduck has left the game (connection lost)
17:54:15  <theholyduck> !password
17:54:16  <PublicServer> theholyduck: tenets
17:54:38  <PublicServer> *** theholyduck joined the game
17:55:54  <PublicServer> ***  made screenshot at 00003BCE: http://ps.openttdcoop.org/public/webcam/00003BCE.png
17:56:39  <PublicServer> <XeryusTC> hmm
17:56:51  <PublicServer> <XeryusTC> i guess that BBH1 and BBH2 will almost get merged :P
17:57:08  <PublicServer> <theholyduck> almost indeed :P
17:57:31  <PublicServer> <theholyduck> i'm currently just trying to work out the space for bbh02
17:57:54  <wouterr> maybe better to make BBH01 north exit LLLLLL_RRRRRR then and dont make BBH02
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17:58:31  <PublicServer> <XeryusTC> heh xD
17:58:46  <PublicServer> * XeryusTC kills whoever complains about desyncs
17:58:53  <V453000> öh damn wifi
17:59:38  <V453000> im sorry duck ... I didnt response :( my internet crashed ... well tf ... sure make there land :)
17:59:42  <V453000> !password
17:59:42  <PublicServer> V453000: oblong
17:59:53  <PublicServer> *** V453000 joined the game
18:00:06  <PublicServer> <theholyduck> X, well yeah, i dunno if there is room for the balancers of both bbh01 and 02
18:00:23  <PublicServer> <XeryusTC> i'm now going to make a split :P
18:01:19  <PublicServer> *** avdg has left the game (leaving)
18:01:28  <PublicServer> <theholyduck> so yeah, v, there is some space issues between bbh01 and 02
18:01:35  <PublicServer> <theholyduck> any ideas?
18:01:36  <PublicServer> <V453000> between?
18:01:59  <PublicServer> <theholyduck> they're both going to be large hubs with minimal space to build on :P
18:02:24  <PublicServer> <V453000> would help
18:02:39  <PublicServer> <XeryusTC> true
18:02:56  <PublicServer> <XeryusTC> it might help to not merge that whole connection back
18:03:13  <PublicServer> <XeryusTC> theholyduck: how would you feel about 8Lx4R?
18:03:30  <PublicServer> <theholyduck> essentially a bypass?
18:03:35  <PublicServer> <V453000> :/
18:03:41  <PublicServer> <XeryusTC> just no join/split :P
18:03:44  <PublicServer> <V453000> you would haveto provide all choices anyways
18:03:49  <PublicServer> <theholyduck> well yeah,
18:03:56  <PublicServer> <V453000> and with 8 lines it wouldnt be better
18:04:03  <PublicServer> <theholyduck> but the choice could be provided at either SIDE of the bbh's
18:04:06  <PublicServer> <theholyduck> instead of in betwen them
18:04:07  *** Razmir has joined #openttdcoop
18:04:14  <PublicServer> <XeryusTC> indeed
18:04:38  *** Razmir is now known as Guest302
18:04:50  *** Guest302 is now known as Razmir
18:05:01  <PublicServer> <XeryusTC> might even go with 6Lx4R
18:05:07  <Razmir> !dl win64
18:05:07  <PublicServer> Razmir: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win64.zip
18:05:16  <PublicServer> <V453000> but why
18:05:19  <PublicServer> <XeryusTC> as we dont need to split 2*3 into 8 lanes :P
18:05:25  <PublicServer> <XeryusTC> V453000: because this will take loads of space
18:05:44  <PublicServer> <theholyduck> space that doesnt really exist
18:06:03  <PublicServer> <V453000> I think it is possible to make both
18:06:20  <PublicServer> <XeryusTC> they will become merged hubs then
18:06:36  <PublicServer> <XeryusTC> unless i do move those crossings
18:07:18  <PublicServer> <V453000> yes these are way too far
18:07:31  <PublicServer> *** XeryusTC has left the game (connection lost)
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18:08:59  <PublicServer> <Razmir> hi
18:09:00  <PublicServer> <V453000> hi
18:09:18  <Peewee> low
18:10:39  <XeryusTC> bah
18:10:53  <XeryusTC> my pc decided to kill the video, and everything else right after that
18:10:57  <PublicServer> ***  made screenshot at 0000233E: http://ps.openttdcoop.org/public/webcam/0000233E.png
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18:12:25  <Ammler> @wiki coopetition
18:12:28  <Webster> Coopetition - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=coopetition
18:13:03  <PeterT> Ammler: that would still require patch, thoughh
18:13:04  <PublicServer> *** theholyduck has left the game (connection lost)
18:13:09  <Ammler> "In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure. "
18:13:28  <Ammler> train running costs
18:13:30  <theholyduck> !password
18:13:30  <PublicServer> theholyduck: ambush
18:13:38  <PeterT> oic
18:13:42  <PublicServer> *** theholyduck joined the game
18:14:20  <Ammler> wrong channel :-P
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18:35:49  <PublicServer> <theholyduck> so v, do we need FULL balancing, or can i get away by merging 2 of my 6 lines onto the remaining 4?
18:36:07  <PublicServer> <theholyduck> because theres only room for the later
18:36:19  <PublicServer> <V453000> ?
18:36:34  <PublicServer> <theholyduck> well, you could make it so that any ingoing track has access to all the outgoing trakcs :P
18:37:05  <PublicServer> <theholyduck> but do i NEED to as long as its 4 lines going out?
18:37:27  <PublicServer> <V453000> depends what balancer you make
18:37:31  <PublicServer> <V453000> up to you
18:37:44  <PublicServer> <theholyduck> well theres only really space to make it a 4 + 2 -> 4
18:37:54  <PublicServer> <V453000> you havent even tried yet
18:38:01  <PublicServer> <theholyduck> well just looking at it :P
18:38:11  <PublicServer> <theholyduck> i need to leave space for bbh01 aswell
18:38:19  <PublicServer> <theholyduck> and i cant flatten every mountain
18:38:32  <PublicServer> <V453000> first try then cry
18:38:49  <PublicServer> <V453000> all I can say really
18:39:35  <PublicServer> <theholyduck> heck, i could cheepskate even more if i wanted to
18:39:46  <PublicServer> <theholyduck> make 2x 3->2's
18:39:56  <PublicServer> <theholyduck> and i would use virtually no space between the 2 bbh's
18:41:01  <PublicServer> ***  made screenshot at 00008F0C: http://ps.openttdcoop.org/public/webcam/00008F0C.png
18:42:09  <PublicServer> <V453000> wtf why so west
18:42:28  <PublicServer> *** V453000 has left the game (connection lost)
18:42:30  <PublicServer> <theholyduck> well, the middle is full of industries
18:42:37  <PublicServer> <theholyduck> and mountains
18:42:43  <PublicServer> *** theholyduck has left the game (connection lost)
18:42:49  <theholyduck> ...
18:43:20  <theholyduck> V453000, well, when/if you do comee back
18:43:28  <theholyduck> theres a bit too much mountains and industries in the middle for my liking.
18:43:38  <theholyduck> the sides have large flat areas
18:43:55  <theholyduck> trying to minimize tf
18:44:00  <theholyduck> !password
18:44:00  <PublicServer> theholyduck: creeps
18:44:06  <PublicServer> *** theholyduck joined the game
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18:45:02  <theholyduck> !password
18:45:02  <PublicServer> theholyduck: creeps
18:45:12  <PublicServer> *** theholyduck joined the game
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18:46:39  <V453000> !password
18:46:39  <PublicServer> V453000: creeps
18:46:49  <PublicServer> *** V453000 joined the game
18:46:55  <PublicServer> <V453000> hmm
18:46:59  <PublicServer> <V453000> ther is one plant
18:47:05  <PublicServer> <theholyduck> yes, but alot of hills
18:47:19  <PublicServer> <theholyduck> area either side of the middle has alot off flat ground
18:47:28  <PublicServer> <theholyduck> which is why i chose to move the things to the side a bit
18:47:36  <PublicServer> <V453000> hmm, whatever
18:48:00  <PublicServer> <theholyduck> if it was free tf, i'd flatten the middle alot more and built there
18:48:20  <PublicServer> <V453000> I think no mountain is obstacling ther
18:48:25  <PublicServer> <V453000> but as you wish
18:48:47  <PublicServer> <V453000> the landscape is flat ... it cant be much easier
18:50:21  <PublicServer> *** Razmir has left the game (leaving)
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18:52:03  <PublicServer> <V453000> ok who placed that comment on future storage station
18:52:37  <PublicServer> <theholyduck> ah, its a storage station :P i always figured we'd use depots or something for that
18:53:26  <PublicServer> <V453000> ...
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18:58:35  <leg3nd> !dl win32
18:58:35  <PublicServer> leg3nd: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip
18:59:40  <leg3nd> !password
18:59:40  <PublicServer> leg3nd: amened
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19:01:37  <PublicServer> <leg3nd> Hi guys
19:09:14  <PublicServer> *** leg3nd has left the game (leaving)
19:09:38  <PublicServer> <V453000> im off ... laters
19:09:41  <PublicServer> *** V453000 has left the game (leaving)
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19:11:05  <PublicServer> ***  made screenshot at 000059B6: http://ps.openttdcoop.org/public/webcam/000059B6.png
19:11:58  <avdg> !password
19:11:58  <PublicServer> avdg: crutch
19:12:04  <PublicServer> *** avdg joined the game
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19:21:49  <wouterr> !password
19:21:49  <PublicServer> wouterr: crutch
19:22:00  <PublicServer> *** Wouterr joined the game
19:22:03  <PublicServer> <avdg> hey
19:22:10  <PublicServer> <Wouterr> hi
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19:25:09  <PublicServer> <Wouterr>
19:25:23  <wouterr> so whats being build atm?
19:25:30  <PublicServer> <avdg> nothing I guess
19:26:07  <PublicServer> ***  made screenshot at 0000EC96: http://ps.openttdcoop.org/public/webcam/0000EC96.png
19:26:22  <XeryusTC> !password
19:26:23  <PublicServer> XeryusTC: donkey
19:26:28  <PublicServer> *** XeryusTC joined the game
19:27:46  <PublicServer> <avdg> V builded some depot space :o
19:28:05  <PublicServer> <XeryusTC> back btw
19:28:14  <PublicServer> <avdg> *wants to blow up that mine
19:29:54  <wouterr> i am wondering if BBH03 has to support all directions
19:30:13  <PublicServer> <avdg> almost :)
19:30:16  <PublicServer> <XeryusTC> where is it?
19:30:20  <PublicServer> <avdg> coal
19:30:28  <PublicServer> <XeryusTC> oh
19:30:28  <PublicServer> <avdg> left
19:30:29  <wouterr> since all coal and iron ore will probably all come from the south
19:30:31  <PublicServer> *** tneo joined the game
19:30:31  <PublicServer> <tneo> hello
19:30:35  <PublicServer> <avdg> hey tneo
19:30:36  <PublicServer> <XeryusTC> add a space in front of the name next time ;)
19:30:39  <PublicServer> <XeryusTC> heya tneo
19:30:53  <wouterr> and only steel will go east
19:31:13  <PublicServer> <XeryusTC> primaries come from all directions
19:31:41  <PublicServer> <tneo> huge bbh XeryusTC for TL2
19:31:42  <wouterr> btw where will we make SLH's?
19:32:02  <PublicServer> <XeryusTC> i know
19:32:09  <PublicServer> <XeryusTC> i'm making it smaller already :P
19:32:15  <PublicServer> <tneo> hehe
19:35:24  <PublicServer> *** Mazur1 joined the game
19:35:32  <PublicServer> <avdg> hehe, everybody is cming back
19:35:43  <PublicServer> <Mazur1> 'llo folks.
19:35:46  <PublicServer> <avdg> 'everybody'
19:35:50  <PublicServer> <XeryusTC> hey
19:35:52  <PublicServer> <tneo> hi
19:36:03  <PublicServer> <avdg> hey Mazur1
19:38:13  <PublicServer> *** avdg has left the game (leaving)
19:38:25  <PublicServer> *** Mazur1 has changed his/her name to Mazur
19:40:49  <PublicServer> <XeryusTC> i think that BBH 1 says done now :D
19:41:03  <PublicServer> <tneo> better be
19:41:09  <PublicServer> ***  made screenshot at 00010095: http://ps.openttdcoop.org/public/webcam/00010095.png
19:41:12  <PublicServer> <tneo> not expandable anyhow :P
19:41:18  <PublicServer> <XeryusTC> too big for your liking?
19:41:19  <PublicServer> <tneo> and fing huge :-P
19:41:34  <PublicServer> <XeryusTC> i know you like 'em big ;)
19:41:42  <PublicServer> <tneo> i'd say a typical XeryusTC construction ;-)
19:41:53  <PublicServer> <XeryusTC> :D
19:42:07  <PublicServer> <XeryusTC> it isnt as complex though
19:42:13  <PublicServer> <tneo> true
19:42:25  <PublicServer> <XeryusTC> it does shuffle lines around a bit here and there :D
19:42:32  <PublicServer> <tneo> but seen TL2 it is rather oversized, could have been more compressed I think
19:42:56  <PublicServer> <XeryusTC> possibly, if not for the huge mountain and the track count
19:43:38  <PublicServer> <XeryusTC> it works like this too ;)
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19:44:28  <PublicServer> <XeryusTC> lol, first building in town are offices :D
19:45:40  <Razaekel> !dl win64
19:45:40  <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win64.zip
19:46:33  <PublicServer> <Mazur> 'Fraid I don't have 20k to spare for a party, pm, so I won't be there.
19:46:47  <PublicServer> <XeryusTC> who added the no choice sign at bbh 1?
19:46:55  <PublicServer> <tneo> i
19:47:07  <Razaekel> huh
19:47:12  <Razaekel> was there a GRFPack update?
19:47:16  <PublicServer> <XeryusTC> do note that the 4 lanes merge into the 3, not the other way around
19:47:22  <PublicServer> <XeryusTC> no :P
19:47:25  <Razaekel> hmm
19:47:34  <Razaekel> bananas dosnt hae NH Foundations 0.2
19:48:34  <Razaekel> but the server is requiring it
19:48:47  <PublicServer> *** tneo has left the game (leaving)
19:48:47  <XeryusTC> hmm, odd
19:49:19  <Razaekel> eh
19:49:21  <Razaekel> im gonna take a nap
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19:56:11  <PublicServer> ***  made screenshot at 00003ED8: http://ps.openttdcoop.org/public/webcam/00003ED8.png
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19:59:02  *** Webster sets mode: +o Phazorx
20:01:52  <Peewee> I just flushed an eleven-year-old fish.
20:02:50  <Peewee> :(
20:03:02  <PublicServer> <Wouterr> why?
20:03:20  <Peewee> ... because it was floating
20:03:28  *** ralph09 has joined #openttdcoop
20:04:07  <ralph09> !password
20:04:07  <PublicServer> ralph09: stigma
20:04:34  <PublicServer> *** ralph_ joined the game
20:07:53  <PublicServer> <XeryusTC> peewee: some fish have float bladder malfunctions when you overfeed them :o
20:08:20  <wouterr> that sucks
20:08:21  <Peewee> actually this one might have starved
20:10:24  <PublicServer> *** ralph_ has left the game (leaving)
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20:11:14  <PublicServer> ***  made screenshot at 000038BA: http://ps.openttdcoop.org/public/webcam/000038BA.png
20:17:22  <PublicServer> *** Wouterr has left the game (leaving)
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20:22:50  <nubn> ogica
20:22:56  <nubn> wop
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20:26:16  <PublicServer> ***  made screenshot at 0001589A: http://ps.openttdcoop.org/public/webcam/0001589A.png
20:31:34  <V453000> http://portal.commandandconquer.com/portal/site/cnc/template.PAGE/stats/?javax.portlet.tpst=38400d1ef1fb2eb23ec4cdd81500cda0&javax.portlet.prp_38400d1ef1fb2eb23ec4cdd81500cda0_game=TIBWARS&javax.portlet.prp_38400d1ef1fb2eb23ec4cdd81500cda0_persona=CC_SUB%3AV453000&javax.portlet.begCacheTok=com.vignette.cachetoken&javax.portlet.endCacheTok=com.vignette.cachetoken
20:31:35  <Webster> Title: Command & Conquer > Profile (at portal.commandandconquer.com)
20:31:38  <V453000> hey lol it exists
20:31:47  <V453000> 88 hours of my life xD
20:31:53  <KenjiE20> giant URI is giant
20:31:57  <V453000> yes
20:32:04  <V453000> retarded ea url
20:32:25  <KenjiE20> also I think you're in the wrong place :P
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20:34:03  <theholyduck> !password
20:34:03  <PublicServer> theholyduck: welded
20:34:09  <PublicServer> *** theholyduck joined the game
20:35:44  <V453000> lol :)
20:37:40  <PublicServer> <XeryusTC> theholyduck: more space for your hub ;)
20:37:59  <V453000> !password for mey pls
20:37:59  <PublicServer> V453000: welded
20:38:06  <PublicServer> <theholyduck> well i got enough space and then some :P
20:38:11  <PublicServer> *** V453000 joined the game
20:38:12  <PublicServer> <V453000> hia
20:38:17  <PublicServer> <theholyduck> by building the splits so far off, i got all the space in the world now
20:38:32  <PublicServer> <theholyduck> heck, i could even make a less ghetto balancer for the east bound direction
20:38:35  <PublicServer> <theholyduck> *south
20:39:08  <PublicServer> *** theholyduck has left the game (connection lost)
20:39:23  <theholyduck> !password
20:39:23  <PublicServer> theholyduck: welded
20:39:32  <PublicServer> *** theholyduck joined the game
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20:41:18  <PublicServer> ***  made screenshot at 00007312: http://ps.openttdcoop.org/public/webcam/00007312.png
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20:42:12  <KyleS> !password
20:42:12  <PublicServer> KyleS: shovel
20:42:14  <theholyduck> ...
20:42:20  <theholyduck> !password
20:42:20  <PublicServer> theholyduck: shovel
20:42:22  <PublicServer> *** KyleS joined the game
20:42:31  <theholyduck> internet needs less b0rk
20:42:40  <hylje> bork bork bork
20:42:42  <PeterT> theholyduck: why would you ask for the password twice? KyleS just said it...
20:42:47  <PeterT> :-P
20:42:54  <hylje> it might change
20:42:56  * PeterT praises the holyduck
20:42:57  <PublicServer> *** theholyduck has left the game (connection lost)
20:43:05  <PeterT> in 10 seconds, hylje?
20:43:08  <PeterT> roughly 10
20:43:08  <hylje> sure
20:43:24  <theholyduck> PeterT, lag
20:43:24  <theholyduck> PeterT, he hadnt said anything untill i did !password
20:43:24  <theholyduck> :p
20:43:31  <theholyduck> time to do a swedish reboot on my router
20:43:38  <Peewee> ...?
20:43:47  <Peewee> unplug/re-plug?
20:43:54  <theholyduck> swedish reboot = norwegian term for powercycle
20:44:07  <Peewee> uh...huh.
20:44:17  <theholyduck> brb
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20:44:45  <PublicServer> <V453000> does anyone have the same issue? when I pick the "1" rail construction tool, click and drag southwest, I can build only odd numbers of halftiles, even halftiles shoot to the top of the screen
20:45:09  <PublicServer> <KyleS> i have the same issue
20:45:15  <PublicServer> <V453000> so it isnt just me
20:45:19  <PublicServer> <sonic> yup
20:45:22  <PublicServer> <V453000> BUGGGGG
20:45:22  <PublicServer> <sonic> same here
20:45:25  <PublicServer> <V453000> BORK
20:45:26  <PublicServer> <V453000> BUG
20:45:31  <PublicServer> <KyleS> D:
20:46:44  <Peewee> same here
20:47:07  <PublicServer> <V453000> beer
20:47:11  <V453000> ber
20:47:13  <V453000> beer
20:47:15  <V453000> beer
20:47:16  <V453000> beer
20:47:21  *** theholyduck has joined #openttdcoop
20:47:27  <theholyduck> !password
20:47:27  <PublicServer> theholyduck: shovel
20:47:36  <PublicServer> *** theholyduck joined the game
20:47:38  <V453000> [ trying to call SmatZ ]
20:47:50  <PublicServer> *** KyleS has left the game (leaving)
20:49:38  <Ammler> [22:47] <V453000> [ trying to call SmatZ ] <-- no need to explain, we know :-)
20:50:28  <V453000> ok :D
20:51:06  * Peewee isn't a regular
20:51:55  <PublicServer> *** theholyduck has left the game (connection lost)
20:52:22  <theholyduck> !password
20:52:22  <PublicServer> theholyduck: shovel
20:52:38  <PublicServer> *** theholyduck joined the game
20:53:37  <V453000> anyways ... this bug really sucks :(
20:54:12  <PublicServer> <sonic> CL is 3 half tiles?
20:54:19  <PublicServer> <V453000> yes
20:56:20  <PublicServer> ***  made screenshot at 00007D1C: http://ps.openttdcoop.org/public/webcam/00007D1C.png
21:01:41  <PublicServer> *** theholyduck has left the game (connection lost)
21:01:54  <theholyduck> !password
21:01:54  <PublicServer> theholyduck: driest
21:05:53  <PublicServer> *** Peewee has left the game (leaving)
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21:11:22  <PublicServer> ***  made screenshot at 00016E99: http://ps.openttdcoop.org/public/webcam/00016E99.png
21:13:58  <PublicServer> <V453000> ok I have about 150 platforms by now
21:16:07  <V453000> SmatZ: we have a badass bug in nightly :(
21:20:41  <snc> bedtime :( good night!
21:21:28  <PublicServer> *** sonic has left the game (leaving)
21:22:38  <theholyduck> !password
21:22:39  <PublicServer> theholyduck: twitch
21:22:53  <PublicServer> *** theholyduck has left the game (connection lost)
21:22:55  <theholyduck> meh
21:22:59  <theholyduck> internet is still b0rk
21:22:59  <V453000> wow
21:23:03  <V453000> pretty bork
21:25:36  <theholyduck> i had to abort connecting :P
21:25:41  <theholyduck> too slow
21:26:24  <PublicServer> ***  made screenshot at 00008E13: http://ps.openttdcoop.org/public/webcam/00008E13.png
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21:41:26  <PublicServer> ***  made screenshot at 0000DBD7: http://ps.openttdcoop.org/public/webcam/0000DBD7.png
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21:56:28  <PublicServer> ***  made screenshot at 00005303: http://ps.openttdcoop.org/public/webcam/00005303.png
22:00:25  <theholyduck> !password
22:00:25  <PublicServer> theholyduck: yeasts
22:00:40  <PublicServer> *** theholyduck joined the game
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22:11:30  <PublicServer> ***  made screenshot at 00008595: http://ps.openttdcoop.org/public/webcam/00008595.png
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22:30:52  <PublicServer> <XeryusTC> hmm, not much has happened :(
22:32:55  *** avdg has quit IRC
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22:40:38  <SmatZ> !password
22:40:38  <PublicServer> SmatZ: tavern
22:40:40  <SmatZ> <3
22:41:06  <KyleS> :O
22:41:32  <PublicServer> ***  made screenshot at 00006D09: http://ps.openttdcoop.org/public/webcam/00006D09.png
22:42:56  <KenjiE20> haha, there has never been a more fitting password
22:43:11  <SmatZ> :D
22:43:31  <SmatZ> !password
22:43:31  <PublicServer> SmatZ: flimsy
22:43:40  <PublicServer> *** SmatZ joined the game
22:43:49  <PublicServer> <SmatZ> omigod
22:43:56  <PublicServer> <SmatZ> was ist das
22:44:01  <SmatZ> !screen
22:44:01  <PublicServer> *** SmatZ liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
22:44:37  <PublicServer> *** SmatZ has left the game (leaving)
22:45:09  <SmatZ> wrong shot...
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23:04:13  <PublicServer> *** XeryusTC has left the game (connection lost)
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23:18:47  <PublicServer> *** Mazur has left the game (leaving)
23:18:47  <PublicServer> *** Game paused (number of players)
23:18:56  <XeryusTC> !players
23:18:58  <PublicServer> XeryusTC: There are currently no clients connected to the server
23:19:30  <Raiscan2> !password
23:19:30  <PublicServer> Raiscan2: touted
23:19:37  <PublicServer> *** Game still paused (number of players)
23:19:37  <PublicServer> *** Raiscan joined the game
23:19:40  <Mazur> Want me to rejoin so you can work, X?
23:19:46  <XeryusTC> sure
23:19:59  <PublicServer> *** Game still paused (number of players)
23:19:59  <PublicServer> *** Game unpaused (number of players)
23:19:59  <PublicServer> *** XeryusTC joined the game
23:20:03  <PublicServer> *** Raiscan has joined company #1
23:20:09  <PublicServer> *** Mazur joined the game
23:20:16  <PublicServer> <XeryusTC> i will make a SLH then :)
23:20:40  <Mazur> I was looking at hte unfinished MSH01, but I'm not inspired.
23:26:35  <PublicServer> ***  made screenshot at 0001741B: http://ps.openttdcoop.org/public/webcam/0001741B.png
23:28:09  <Raiscan2> what aspect of acceleration are you testing?
23:28:17  <PublicServer> <XeryusTC> acceleration prio :P
23:28:20  *** Raiscan2 is now known as Raiscan
23:29:17  <Razaekel> ok wtf
23:29:26  <Raiscan> is that a hub?
23:29:34  <PublicServer> <XeryusTC> apperently
23:29:42  <PublicServer> <XeryusTC> i'm quite surprised by its size :o
23:29:59  <PublicServer> <Raiscan> all the ladies are ;D
23:30:01  <Razaekel> hey X, can you upload a rar of the nhfoundations folder from your data/infrastructure folder?
23:30:17  <PublicServer> <XeryusTC> sure
23:30:25  <PublicServer> <XeryusTC> can you pm email?
23:32:48  <Razaekel> huh
23:32:49  <Razaekel> strange
23:33:10  <PublicServer> <XeryusTC> still not working?
23:33:11  <Razaekel> apparently, what's available in the pack is different from what's in use or something
23:33:17  <Razaekel> no, it works now
23:33:22  <Razaekel> !password
23:33:23  <PublicServer> Razaekel: smelts
23:33:25  <PublicServer> <XeryusTC> might've gotten corrupt
23:33:30  <Razaekel> possible
23:33:31  <PublicServer> *** Razaekel joined the game
23:33:48  <Razaekel> but i downloaded the file from the forum link on the grf page
23:34:04  <PublicServer> <Razaekel> ah bloody snow map
23:34:25  <PublicServer> <XeryusTC> wait till you see the farm fields :P
23:34:35  <PublicServer> *** Raiscan has left the game (leaving)
23:34:39  <PublicServer> <Razaekel> yucky brown
23:34:47  <Raiscan> can't wait to see it tomorrow guys :)
23:35:11  <PublicServer> <XeryusTC> Razaekel: wait till summer, farms will be worse
23:35:22  <PublicServer> <XeryusTC> and my hub is 28*28 :o
23:35:29  <PublicServer> <Razaekel> wtf
23:35:35  <PublicServer> <Razaekel> what's with the storage station?
23:35:44  <PublicServer> <XeryusTC> could be 25*25 or maybe even less
23:35:53  <PublicServer> <XeryusTC> it stores goods trains after they drop or sth
23:36:02  <PublicServer> <XeryusTC> to account for seasons
23:36:18  <PublicServer> <Razaekel> no farm production in winter?
23:41:24  <PublicServer> *** Razaekel has joined spectators
23:41:37  <PublicServer> ***  made screenshot at 0001C35B: http://ps.openttdcoop.org/public/webcam/0001C35B.png
23:45:16  <PublicServer> <Mazur> I think you may have made a slight error, X, at !which way?  unless you want to test something.
23:45:28  <PublicServer> <XeryusTC> it is a penalty
23:45:33  <PublicServer> <XeryusTC> so trains prefer the first bridge
23:45:39  <PublicServer> <Mazur> Of course.
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23:46:25  <PublicServer> <Mazur> I didn't look closely enough.
23:46:26  <PublicServer> <Razaekel> that's one compact SLH
23:46:43  <PublicServer> <XeryusTC> yeah
23:46:46  <PublicServer> <XeryusTC> small TL :D
23:47:56  <PublicServer> <Mazur> Oddness, some diagonal tracks look like single rails instead of a pair of them.
23:49:50  <PublicServer> <XeryusTC> another SLH made :D
23:50:07  <PublicServer> <XeryusTC> 24*26 this time :o
23:51:24  <PublicServer> <Mazur> say I thought cloverleaf like loops were frowned upon.
23:51:46  *** Progman has quit IRC
23:55:53  <PublicServer> <Razaekel> hey xeyrus, looks like you could use 1 less bridge
23:56:09  <PublicServer> *** Razaekel has joined company #1
23:56:28  <PublicServer> <XeryusTC> where?
23:56:35  <PublicServer> <Razaekel> at SLh01
23:56:39  <PublicServer> ***  made screenshot at 00017B19: http://ps.openttdcoop.org/public/webcam/00017B19.png
23:57:10  <PublicServer> <XeryusTC> heh, good point :P
23:57:46  <PublicServer> <XeryusTC> thanks for reporting :)
23:58:07  <PublicServer> <Razaekel> np
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