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00:05:30 *** KenjiE20 has quit IRC 00:07:32 <PublicServer> <Owen> Gaah 00:07:34 <PublicServer> <Owen> Power plants bug me 00:08:13 <PublicServer> <V453000> do you want me to say wait until they die? :P 00:08:18 <PublicServer> <Owen> No :p 00:11:37 <PublicServer> <Owen> Fun 00:13:35 <PublicServer> <Owen> Hmm... One last bit and I'll have a 3rd lane in westbound... 00:13:46 <PublicServer> <V453000> good 00:20:43 <PublicServer> <Owen> OK, its in 00:20:50 <PublicServer> <Owen> I need to do some more at head 2 though... 00:21:09 <PublicServer> <V453000> :) 00:22:02 <desrik> !dl linux 00:22:02 <PublicServer> desrik: unknown option "linux" 00:22:06 <desrik> !dl 00:22:06 <PublicServer> desrik: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 00:22:12 <desrik> !dl lin 00:22:12 <PublicServer> desrik: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-linux-generic-i686.tar.bz2 00:22:17 <PublicServer> <Wun-Qu> whats up with the signaling on head 3? 00:22:24 <PublicServer> <Owen> ? 00:22:48 <PublicServer> <Owen> North or south bound? 00:23:20 <PublicServer> <Wun-Qu> lots of pbs and 2 followed pbs 00:23:35 <PublicServer> <Owen> Pointer to where? 00:23:46 <PublicServer> <Owen> (Place a sign ;-)) 00:24:46 <desrik> !password 00:24:47 <PublicServer> desrik: spines 00:33:12 <PublicServer> <Wun-Qu> yeap that thing 00:33:18 <PublicServer> <Wun-Qu> sorry got afk a bit 00:33:36 <PublicServer> <Wun-Qu> but that signaling was wrong or had a purpose? 00:37:04 <PublicServer> <Wun-Qu> there is a jam starting on golden road bbh3 00:37:21 <PublicServer> <V453000> yes 00:37:25 <PublicServer> <Wun-Qu> abd passing through slh4 00:37:29 <PublicServer> <V453000> these are the next destinations 00:37:36 <PublicServer> <V453000> of fixing 00:37:59 <PublicServer> <Wun-Qu> lol I am the watcher 00:42:58 <PublicServer> <Owen> WTF 00:43:01 <PublicServer> <Owen> Jam down to Town Drop 4 00:43:16 <PublicServer> <V453000> oO 00:43:25 <PublicServer> <V453000> the SL 00:43:27 <PublicServer> <Owen> Oh fer crying... 00:43:40 <PublicServer> <Wun-Qu> it has stoped..... 00:44:04 <PublicServer> <Wun-Qu> what did you do V? 00:44:09 <PublicServer> <V453000> what would I do 00:44:23 <PublicServer> <Owen> I removed a few trains 00:44:35 <PublicServer> <V453000> ok 00:49:04 <theholyduck> i've been thinking 00:49:12 <theholyduck> i think we might need soem overflows on the primary stations 00:49:28 *** desrik has quit IRC 00:49:36 <theholyduck> due to the fact that occationally, all trains from a station will take the full route 00:49:39 <theholyduck> where as other times, it wont 00:49:59 <theholyduck> and thus suddenly theres 80 tons of trains waiting at the primary, because somebody added trains to a station that looked empty 00:51:44 *** perk11 has quit IRC 00:52:28 <PublicServer> <V453000> theholyduck: there are overflows already on quite several of them 00:52:38 <theholyduck> werent last time i checked 01:01:25 <PublicServer> *** Benom has left the game (connection lost) 01:30:08 *** perk11 has joined #openttdcoop 01:44:34 *** Fuco has quit IRC 01:49:00 *** Fuco has joined #openttdcoop 01:49:04 *** ChanServ sets mode: +v Fuco 01:49:42 <PublicServer> *** Owen has left the game (leaving) 01:49:43 <PublicServer> *** Game paused (number of players) 01:52:31 <PublicServer> <V453000> cya 02:01:54 <V453000> !unpause 02:01:54 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 02:01:55 <PublicServer> *** Game unpaused (number of players) 02:30:25 *** Fuco has quit IRC 02:32:13 *** theholyduck has quit IRC 02:37:43 <PublicServer> *** V453000 has left the game (connection lost) 02:37:43 <PublicServer> *** Game paused (number of players) 02:37:46 <V453000> !auto 02:37:46 <PublicServer> *** V453000 has enabled autopause mode. 03:00:27 *** Plimmer has quit IRC 03:07:48 *** gr00vy has quit IRC 03:08:14 *** gr00vy has joined #openttdcoop 04:21:49 <PublicServer> *** Wun-Qu has left the game (leaving) 04:21:58 *** Wun-Qu has quit IRC 04:55:38 *** Webster has joined #openttdcoop 04:55:38 *** ChanServ sets mode: +o Webster 05:00:45 *** Webster has joined #openttdcoop 05:00:45 *** ChanServ sets mode: +o Webster 05:45:56 *** devilsadvocate has quit IRC 06:07:46 *** devilsadvocate has joined #openttdcoop 06:18:57 *** Yso has joined #openttdcoop 06:25:48 *** KloBass has joined #openttdcoop 06:26:29 *** snc has quit IRC 06:34:14 *** pugi has joined #openttdcoop 06:36:00 *** ^Spike^ has joined #openttdcoop 06:36:00 *** ChanServ sets mode: +o ^Spike^ 06:39:40 <Yso> @quickstart 06:39:41 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 06:41:15 <Yso> !dl win64 06:41:15 <PublicServer> Yso: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-windows-win64.zip 06:44:41 <Yso> !password 06:44:41 <PublicServer> Yso: monies 06:45:17 <PublicServer> *** Yso joined the game 06:53:19 *** Progman has joined #openttdcoop 06:58:03 <planetmaker> morning 06:59:34 <PublicServer> <Yso> hi 07:04:13 <planetmaker> !playercount 07:04:13 <PublicServer> planetmaker: Number of players: 2 07:04:17 <planetmaker> !players 07:04:18 <PublicServer> planetmaker: Client 872 is Yso, a spectator 07:04:18 <PublicServer> planetmaker: Client 828 is tycoondemon, a spectator 07:04:40 <Yso> ^^ 07:04:50 <planetmaker> hm... !playercount needs a distinction between player and spectator :-) 07:05:15 <planetmaker> !date 07:05:15 <PublicServer> planetmaker: 30 Mar 2261 07:07:48 *** ODM has joined #openttdcoop 07:07:48 *** ChanServ sets mode: +o ODM 07:09:06 <planetmaker> first time here, Yso ? 07:09:48 <Yso> yes i discovered your server while searching for new network ideas 07:11:37 <Yso> well actually i rediscovered the game a week ago and was quite surprised that there was this openttd thing 07:11:46 <Yso> :) 07:16:29 *** Polygon has joined #openttdcoop 07:22:57 <PublicServer> *** Yso has left the game (leaving) 07:24:08 <Mazur> Damn right, pm, all those spec-taters are almost irrelevant if you want to play. 07:25:00 *** Phazorx has joined #openttdcoop 07:25:00 *** Webster sets mode: +o Phazorx 07:29:28 <Mazur> Morning,everyone. 07:32:35 <Yso> sry Mazur, i'd play, but i'm just too afraid to do more that looking a this 07:33:28 <Mazur> No worries, for myself I was not referring to now, I'd had that same thought before. 07:33:56 <Mazur> When I came here first, I didn;t dare to touch anything, either. 07:34:12 * Mazur is playing a private game atm. 07:36:01 <Yso> i was reading the openttdcoop wiki and didn't find an explanation for loadbalancing, what is this? 07:37:45 <Mazur> It's distributing the trains evenly over the avaliable tracks. 07:40:02 <Phazorx> may be not evenly in some cases 07:40:24 <Phazorx> but same point - traffic after load balancer is more blanaced than before 07:41:18 <Phazorx> in reality LB offers choice to merge into multiple lanes for tranes 07:41:41 <Phazorx> and guides them to be able to merge into lane which is more available at the moment 07:45:37 *** Polygon has quit IRC 07:46:00 *** snc has joined #openttdcoop 07:53:07 <Yso> ah ke, thx. gotta try it in my private game. i got problems with trains switching track at every possibility 07:55:35 *** einKarl has joined #openttdcoop 08:03:01 *** einKarl has quit IRC 08:05:51 <planetmaker> Yso, but you're certainly welcome to play (also) on this server. 08:06:02 <planetmaker> It's atm just a bad timing. Wrong time of day ;-) 08:06:11 <planetmaker> and / or wrong weekday 08:06:14 <planetmaker> ;-) 08:06:23 <planetmaker> Little people have time to play on Monday mornings. 08:06:32 <planetmaker> s/Little/Few/ 08:07:39 <planetmaker> In any case: don't be afraid of the infrastructure we build here. Developing an eye for it is easiest achieved by actually playing it. Building, getting feedback on what one built... 08:07:41 <Yso> i thought so, 10am, i should do smthg else than ttd ^^ 08:07:48 <planetmaker> :-D yeah 08:07:57 * planetmaker is back to the lab :-) 08:08:46 <Yso> little people should be in school on monday mornings ;) 08:09:13 *** Seberoth has quit IRC 08:11:15 *** Seberoth has joined #openttdcoop 08:13:43 *** ODM has quit IRC 08:15:02 *** ODM has joined #openttdcoop 08:15:02 *** ChanServ sets mode: +o ODM 08:20:05 <planetmaker> hehe, yes, little people should be in school indeed ;-) 08:38:13 *** roboboy has joined #openttdcoop 08:45:52 *** KloBass has quit IRC 08:46:15 *** KloBass has joined #openttdcoop 08:58:24 *** zlw has quit IRC 09:12:36 <Mazur> And all their football horns confiscated and/or rendered mute. 09:13:18 <Mazur> Hm, an idea, little people should be rendered mute until they have something of substance to utter. 09:13:32 * Mazur dreams in blissful peace. 09:16:28 <PublicServer> *** V453000 joined the game 09:16:36 <PublicServer> <V453000> ello 09:18:57 <Mazur> Hi, V. 09:19:47 <PublicServer> <V453000> hi Mazur :) 09:24:00 <PublicServer> <V453000> hmm weird I have a feeling like this line adding will be easy ... that is a sign that something will severely fuck up 09:26:01 <Mazur> It usually is. 09:35:48 <V453000> !unpause 09:35:48 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 09:35:49 <PublicServer> *** Game unpaused (number of players) 09:39:18 *** Chris_Booth has quit IRC 09:40:25 *** KenjiE20 has joined #openttdcoop 09:40:26 *** ChanServ sets mode: +o KenjiE20 09:52:12 *** fonsinchen has joined #openttdcoop 10:27:34 *** Chris_Booth has joined #openttdcoop 10:28:34 * V453000 celebrates 10:29:07 <V453000> !auto 10:29:07 <PublicServer> *** V453000 has enabled autopause mode. 10:29:08 <PublicServer> *** Game paused (number of players) 10:33:09 <OwenS> Celebrates what? 10:33:19 <hylje> you'll see 10:33:25 <V453000> 3rd line from BBH 03 to town drop 02 10:33:31 *** hylje sets mode: -o hylje 10:33:36 <OwenS> Heh 10:34:06 <V453000> and it seems like no jams 10:34:30 <hylje> subdual fucked upness i guess ;-) 10:34:47 <V453000> :) 10:35:29 <PublicServer> *** V453000 has left the game (leaving) 10:43:04 *** Barbaar has joined #openttdcoop 10:54:09 *** Wouterr has joined #openttdcoop 10:54:40 *** einKarl has joined #openttdcoop 10:54:50 *** Mitcian has joined #openttdcoop 10:57:24 *** KloBass has quit IRC 10:58:52 *** KloBass has joined #openttdcoop 11:09:43 <Chris_Booth> OwenS: i got my bridge idea for you 11:09:50 <OwenS> :) 11:10:11 <Chris_Booth> just uploading the image 11:10:28 <Chris_Booth> http://img.openttdcoop.org/?v=funtontran.png 11:10:41 <Chris_Booth> ok it take up alot of room 11:10:50 <Chris_Booth> but it works 100% 11:10:51 <OwenS> Yeah 11:11:11 <Chris_Booth> it stops the entrance if exit + bridges are blocked 11:11:14 <hylje> wat 11:11:27 <OwenS> I think my solution is more practical considering it only occasionally has problems, and most double bridges don't have room nearby :p 11:11:47 *** roboboy has quit IRC 11:13:18 <Chris_Booth> that is true 11:13:31 <Chris_Booth> but you could include that in your article 11:13:42 <Chris_Booth> and the space no object sollution 11:14:14 <OwenS> Chris_Booth: Its a wiki. Use your editing ability 11:16:34 <Chris_Booth> i could do that but that would make me look like i am helpful 11:16:46 <Chris_Booth> i am still perfecting the design 11:23:07 *** devilsadvocate has quit IRC 11:24:20 *** Fuco has joined #openttdcoop 11:24:24 *** ChanServ sets mode: +v Fuco 11:26:47 <Chris_Booth> got it now 11:27:51 *** Chris_Booth has quit IRC 11:30:49 *** Chillosophy has joined #openttdcoop 11:34:17 *** roboboy has joined #openttdcoop 11:46:13 *** Chris_Booth has joined #openttdcoop 12:15:19 *** theholyduck has joined #openttdcoop 12:25:07 *** Barbaar has quit IRC 12:28:26 *** snc has quit IRC 12:28:45 *** ODM has quit IRC 12:28:56 *** ODM has joined #openttdcoop 12:28:56 *** ChanServ sets mode: +o ODM 12:45:34 *** snc has joined #openttdcoop 12:46:15 *** pugi has quit IRC 13:00:00 <Wouterr> !password 13:00:00 <PublicServer> Wouterr: fumble 13:00:11 <PublicServer> *** Wouterr joined the game 13:04:59 *** KloBass has quit IRC 13:05:19 *** KloBass has joined #openttdcoop 13:06:14 *** heffer has joined #openttdcoop 13:09:34 <PublicServer> *** Wouterr has joined spectators 13:11:52 <V453000> hi wouterr :) 13:17:56 <Wouterr> hi 13:18:36 <Wouterr> 1800 trains alredy, seems u have been bussy :) 13:18:54 <V453000> ; 13:41:18 <V453000> !password 13:41:18 <PublicServer> V453000: jogged 13:41:28 <PublicServer> *** V453000 joined the game 13:41:48 <PublicServer> *** Wouterr has joined company #1 13:41:49 <PublicServer> *** Game unpaused (number of players) 13:41:49 <PublicServer> <V453000> and hi 13:41:53 <PublicServer> <V453000> :) 13:42:26 <PublicServer> <Wouterr> :p 13:46:27 <PublicServer> <V453000> the west is starting to be some bunch of fun too 13:47:15 <PublicServer> <Wouterr> just solved a major jam at slh 6 13:47:38 <PublicServer> <V453000> what was wrong 13:47:55 <PublicServer> <V453000> ew 13:47:55 <PublicServer> <Wouterr> just a long que in fromt of a station 13:48:03 <PublicServer> <Wouterr> *front 13:48:06 <PublicServer> <V453000> melter braking 13:48:17 <PublicServer> <V453000> ooh 13:48:18 <PublicServer> <V453000> ok 13:48:56 <PublicServer> *** Owen joined the game 13:48:58 <PublicServer> <V453000> hi 13:49:04 <PublicServer> <Owen> Hi 13:49:09 <Wouterr> and where is that fun in the west? 13:49:15 <PublicServer> <V453000> looks smooth 13:49:27 <PublicServer> <V453000> the west LL_RR is starting to get quite full 13:49:41 <PublicServer> <Owen> I'm surprise we aren't having trouble that the EW line isn't blocked due to being LLL_RR 13:49:44 <PublicServer> <V453000> looks better now 13:49:57 <PublicServer> <V453000> Owen: yea :D 13:50:15 <PublicServer> <Owen> Must have some freaky traffic patterns 13:50:27 <PublicServer> <V453000> the traffic is more random than ever 13:51:15 <PublicServer> <Owen> And wow, my machine is struggling 13:51:44 <PublicServer> <Owen> 102% CPU PowerNow! has throttled fully up 13:51:53 <PublicServer> <Owen> Not gonna be able to play much mlonger 13:52:48 <Wouterr> my pc is handling this game better then last one 13:53:25 <PublicServer> <Owen> Then again, the 3rd westbound lane is empty 13:53:53 <PublicServer> <V453000> that always seems like they must have jammed somewhere else :d 13:54:08 <PublicServer> <V453000> cant see any jams though atm 13:54:37 <PublicServer> <Owen> Traffic overview shows green 13:55:02 <PublicServer> <Owen> i.e. all lines moving freely 13:55:03 <PublicServer> <V453000> I would let the traffic to settle a bit for a few years though 13:55:10 <PublicServer> <V453000> to see what it does 13:55:20 <PublicServer> <Owen> When did we get some trucks? 13:55:21 <PublicServer> <V453000> because I stopped rebuilding only ~year ago 13:55:27 <PublicServer> <Wouterr> paper mill exit is verry bussy 13:55:44 <PublicServer> <Owen> Aah yeah, its clogging it seems 13:56:23 <PublicServer> <V453000> should be ok 13:59:30 <PublicServer> <Wouterr> tsss, non full load orders 13:59:40 <PublicServer> <V453000> o_O 13:59:41 <PublicServer> <V453000> WTF! 13:59:46 <PublicServer> <Wouterr> and not shared, bad Jokke 13:59:57 <PublicServer> <V453000> not shared made 0zlw 14:00:44 *** Dooomah has joined #openttdcoop 14:01:05 <Dooomah> !password 14:01:05 <PublicServer> Dooomah: cornet 14:01:15 <PublicServer> *** Doomah joined the game 14:01:49 <PublicServer> <Owen> V453000: At the paper station, I'm gonna put exit signals in front of the pickup platforms so that trains don't block the depot exit waiting, OK? 14:02:15 <PublicServer> <V453000> lets do rather this: 14:02:20 <PublicServer> <Owen> Right now they sometimes block he preceeding platforms... 14:02:39 <PublicServer> <Owen> Hehe 14:02:44 <Wouterr> :O more unshared order trains 14:03:01 <PublicServer> <Owen> Ill do it to the end ones then 14:03:08 <PublicServer> <V453000> yea 14:03:40 <PublicServer> <V453000> at one :-D 14:03:41 <PublicServer> <V453000> :) 14:03:42 <PublicServer> <V453000> :p 14:03:49 <PublicServer> *** Doomah has left the game (connection lost) 14:06:48 <Wouterr> so far 8 trains with unshared orders 14:06:52 *** fonsinchen has quit IRC 14:07:09 <PublicServer> <V453000> I found only about 10 when I was re-ordering the wood trains for damaged paper return 14:07:23 <PublicServer> <V453000> maybe more 14:07:36 <PublicServer> <Owen> Melter has melted 14:08:02 <PublicServer> <V453000> ? 14:08:09 <PublicServer> <V453000> oh this 14:08:10 <PublicServer> <Owen> Huge queue westbound 14:08:13 <Wouterr> well i'm looking around train 1550 -1570 14:08:40 *** heffer has quit IRC 14:09:00 <PublicServer> <Owen> I can work on providing a 4th line into Cerberus if yo uwant 14:09:21 <PublicServer> <V453000> im trying to examine if it is needed 14:09:43 <PublicServer> <Owen> OK. Providing it wouldn't be a big issue; Cerberus handily has quite a lot of free land 14:09:48 <XeryusTC> yarr 14:09:51 <PublicServer> <V453000> :) 14:10:06 <V453000> hi XeryusTC :) 14:11:30 <PublicServer> <V453000> lol :) 14:11:38 <XeryusTC> !password 14:11:38 <PublicServer> XeryusTC: badges 14:11:39 <PublicServer> <V453000> there werent enough signals on the diagonals out of melter 14:11:48 <PublicServer> *** XeryusTC joined the game 14:12:00 <PublicServer> <Owen> Its still hellishly busy 14:12:09 <PublicServer> <V453000> that wont change :( 14:12:21 <PublicServer> <Owen> In the long term, a 4th line will be needed anyway 14:12:29 <PublicServer> <V453000> probably 14:12:31 <PublicServer> <XeryusTC> hmm, traffic is high :o 14:15:54 <PublicServer> <Owen> Yeeks 14:16:14 <PublicServer> <Owen> V453000: The melter is packing the trains to tile gap signals... 14:16:38 <PublicServer> <V453000> oh 14:16:40 <PublicServer> <V453000> wtf :D 14:16:51 <PublicServer> <V453000> or rather 14:16:52 <PublicServer> <V453000> htf 14:16:53 <PublicServer> <V453000> how the f 14:17:33 <PublicServer> <Owen> See the effects all the time !here 14:17:36 <PublicServer> <XeryusTC> melter? 14:17:41 <PublicServer> <V453000> ye 14:17:50 <PublicServer> <Owen> XeryusTC: "The Brainmelter" BBH 01 14:18:19 <PublicServer> <Owen> Hang on 14:18:20 <PublicServer> <XeryusTC> oh 14:18:23 <PublicServer> <Owen> May be self propogating 14:18:44 <PublicServer> <Owen> Yeah, it is 14:19:00 <PublicServer> <Owen> I suppose thats a second type of destructive interference... 14:20:01 <PublicServer> <V453000> the PBSed bridges are very dangerous 14:20:02 <PublicServer> <Owen> WTF? The signals are being screwy 14:20:05 <PublicServer> <Owen> Yeah 14:20:16 <PublicServer> <Owen> Seems to be related to them 14:20:27 <PublicServer> <V453000> every time I tried this, it failed 14:20:30 <PublicServer> <Owen> What I don't understand is how 14:20:31 <PublicServer> <V453000> PBS .. 14:20:42 <PublicServer> <V453000> well first of all PBS has some slow reactions 14:20:46 *** jondisti has joined #openttdcoop 14:20:53 <PublicServer> <V453000> see? 14:20:57 <PublicServer> <V453000> now it did 14:20:59 <PublicServer> <Owen> Yeah... 14:21:44 <PublicServer> <V453000> this could cause them not go west 14:21:50 <PublicServer> <V453000> if the bridges fill somehow 14:22:14 <PublicServer> <V453000> I would take the path of least resistance :p 14:22:15 <PublicServer> <V453000> this 14:22:20 <PublicServer> <Owen> V453000: If we do that, we are gonna need islands in the middle or violate gap length... 14:22:21 <PublicServer> <V453000> just make proper bridges 14:22:32 <PublicServer> <V453000> no problem 14:22:54 *** Dooomah has quit IRC 14:23:57 *** einKarl has quit IRC 14:24:04 <PublicServer> <Owen> Too fast :p 14:24:19 <PublicServer> <V453000> ? 14:24:28 <PublicServer> <Owen> I was trying to get stuff in and you beat me to it :p 14:24:35 <PublicServer> <V453000> :D 14:24:37 <PublicServer> <V453000> ok sorry 14:25:00 <PublicServer> <V453000> anyways ... that bridging style that used to be there is one thing I consider very bad 14:25:17 <PublicServer> <V453000> it has only downsides and doesnt save that much space as it might seem 14:27:31 <PublicServer> <Owen> WTF? Every train on the 3rd line west truns off at SLH13 14:27:50 <PublicServer> <Owen> But strangely, its because all the traffics destined for there 14:28:02 <PublicServer> <V453000> ? :D 14:31:33 <Wouterr> :( train limit again 14:31:41 <PublicServer> <V453000> yes 14:32:37 <PublicServer> <Wouterr> between train nr 1500 and 1600 there are allot of unshared orders, but i am too lazy to change them 14:33:15 <PublicServer> <V453000> lets hope we dont need to 14:33:38 <PublicServer> <Wouterr> hope so too :) 14:34:15 <PublicServer> <Wouterr> and i have a suspect :) 14:34:21 <PublicServer> <V453000> 0zlw 14:34:24 <PublicServer> <V453000> it is 14:34:27 <PublicServer> <V453000> he told me 14:34:47 <PublicServer> <Wouterr> jokke also i think 14:34:57 <PublicServer> <V453000> possible 14:35:35 <V453000> @quickstart 14:35:37 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 14:44:11 <PublicServer> <V453000> hmm 14:44:15 <PublicServer> <V453000> that is indeed very close 14:44:28 <PublicServer> <V453000> the BBH 01 ->BBH 03 14:44:31 <PublicServer> <V453000> just barely enough 14:45:41 <Wouterr> it's not jamming 14:46:00 <OwenS> V453000: 4:37 AM is rather ambiguous :p 14:46:09 <OwenS> Give a time zone and/or UTC offset 14:46:19 <PublicServer> <V453000> here 14:46:20 <PublicServer> <V453000> :-D 14:46:25 <PublicServer> <V453000> utc +1 14:46:41 <PublicServer> <V453000> outdated signs anyways :p 14:51:21 *** roboboy has quit IRC 14:52:35 *** ralph__ has joined #openttdcoop 14:52:37 <ralph__> !password 14:52:37 <PublicServer> ralph__: knacks 14:52:48 <PublicServer> *** ralph joined the game 14:53:11 <PublicServer> <V453000> hi 14:57:00 <PublicServer> *** jond1sti joined the game 14:57:34 <PublicServer> <V453000> ho jond1sti :) 14:57:37 <PublicServer> <V453000> many people today 14:57:39 <PublicServer> <jond1sti> hello 14:58:06 <PublicServer> <ralph> hi! 14:58:29 <PublicServer> <V453000> hi hi 14:58:32 <PublicServer> <ralph> i was lost watching trains for a moment there :) 14:58:47 <PublicServer> <V453000> hypno power! 14:59:17 <PublicServer> <ralph> hows it going? 14:59:39 <PublicServer> <V453000> slowly improving 15:08:36 *** Vitus has joined #openttdcoop 15:18:16 <Yso> !password 15:18:16 <PublicServer> Yso: sublet 15:18:27 <PublicServer> *** Yso joined the game 15:18:32 <PublicServer> <Yso> hi 15:20:00 <PublicServer> <V453000> ello 15:20:40 <PublicServer> *** jond1sti has joined spectators 15:23:15 <PublicServer> *** Mazur joined the game 15:23:21 <PublicServer> <Mazur> Boo. 15:23:24 <V453000> Moo 15:28:49 <PublicServer> <V453000> lets get moar trains 15:28:58 <V453000> !trains 1801 15:28:58 <PublicServer> *** V453000 has set max_trains to 1801 15:29:11 <PublicServer> <Mazur> Whoa, not too many at once! 15:29:30 <PublicServer> <ralph> shotgun! 15:33:35 *** pugi has joined #openttdcoop 15:34:08 <PublicServer> <Owen> Northbound from BBH04 needs expanding 15:35:11 <PublicServer> <Owen> Actually, whole western trunk seems to be at capacity 15:37:07 <Wouterr> depends on how much more we plan to expand this game 15:37:26 <PublicServer> <Owen> Well the west is already queuing 15:38:38 <V453000> Wouerr: over 9000! 15:39:13 <Wouterr> 9000 trains? 15:39:29 <V453000> nah 15:39:31 <PublicServer> <Owen> Hmm... Don't we have an RV game next? 15:39:34 <V453000> jut Over 9000! 15:39:37 <V453000> Owen: yea 15:39:39 <Razaekel> RV games suck 15:39:41 <Razaekel> :-/ 15:39:47 <V453000> go die Raz :P 15:39:51 <PublicServer> <Owen> Thats gonna be insane and weird :P 15:40:00 <V453000> hee 15:40:21 <Razaekel> RV capacity is tiny, so you need buttloads of them to do anything 15:40:23 <PublicServer> <Owen> I've been thinking about high-capacity station design for RVs... Complex topic without presigs :p 15:40:26 <Razaekel> which slows down the game 15:40:50 <OwenS> Razaekel: On the plus side, RV pathfinding is significantly less CPU intensive 15:41:52 <Razaekel> really? 15:41:57 <OwenS> Yes 15:42:11 <OwenS> As long as you don't drive them on a massive grid 15:42:42 <V453000> Owen: I already have some :) 15:42:48 <OwenS> A lot of rail vehicle's CPU usage is spent looking ahead in order to choose the optimal route. Because of their size, road vehicles don't need to look anywhere near as far 15:43:07 <V453000> RVs still lag a lot though :) 15:43:12 <V453000> whatever the theory is 15:43:21 <V453000> psg 170 lagged as hell and there were 1300 vehicles 15:43:29 <V453000> (which isnt enough to go wild) 15:43:30 <Yso> could smo tell me what's RV pls? (newb) 15:43:38 <OwenS> Road vehicle 15:43:42 <Yso> oh 15:43:42 <V453000> ya 15:43:43 <Mazur> Road vehicle 15:43:50 * Mazur hi5s OwenS. 15:43:51 <OwenS> V453000: It would be fun to do a massive tram game :p 15:43:58 <planetmaker> @dict RV 15:43:59 <Webster> planetmaker: wn: RV n : a motorized wheeled vehicle used for camping or other recreational activities [syn: {recreational vehicle}] 15:44:04 <V453000> im thinking of something special Owen :) 15:44:09 <planetmaker> he :-P 15:44:11 <V453000> trams included 15:44:14 <OwenS> :) 15:44:27 <OwenS> Isn't andythenorth working on some huge cargo trams? :) 15:44:33 <V453000> heqs? 15:44:39 <OwenS> Perhaps? 15:44:43 <OwenS> I know they go up to TL5 15:44:51 <Razaekel> wtf 15:44:56 <V453000> I have seen some such screenshot on the devzone in the past 15:45:00 <Razaekel> TL5 trams? 15:45:03 <OwenS> Yes 15:46:14 <V453000> there is one glitch though 15:46:26 <V453000> so far all longer-trams need only 1 tile stations 15:46:26 <Mazur> Only one? 15:46:36 <V453000> is quite funny :d 15:47:05 <OwenS> http://www.tt-forums.net/download/file.php?id=126705 15:48:40 *** theholyduck has quit IRC 15:49:51 <V453000> hehe 15:49:58 <V453000> that means one thing 15:50:03 <V453000> we can return to times of TT 15:50:15 <OwenS> ? 15:50:24 <V453000> because the trams are probably the dumbest vehicle ever, just like TT signalling :D 15:50:29 <OwenS> lool 15:50:35 <OwenS> Except trams don't need signalling 15:50:41 <V453000> yes sure 15:50:47 <V453000> but they behave equally terrible :D 15:51:08 <OwenS> Also, those huge trams can barely climb slopes :D 15:51:22 <V453000> fun :D 15:57:00 <PublicServer> *** Wouterr has joined spectators 15:57:34 <PublicServer> *** Wouterr has left the game (connection lost) 15:57:48 <PublicServer> *** Mazur has left the game (connection lost) 15:58:58 <Yso> are lost trains normal? 16:00:15 <OwenS> Yso: Lost just means its been travelling for a while. With our networks... yes 16:00:26 <Yso> ah ke 16:02:04 <V453000> just turn off the informations :p 16:02:13 <V453000> or "warn if train is lost" 16:03:17 <Yso> :) thx 16:09:56 <PublicServer> *** tycoondemon has joined company #1 16:11:25 <PublicServer> <tycoondemon> boom 16:11:33 <PublicServer> <V453000> what are these nuclear tests? 16:11:40 <PublicServer> <tycoondemon> yes 16:11:47 <PublicServer> <tycoondemon> testing for our national defence 16:12:02 <PublicServer> <tycoondemon> important to defend our network against terrorists... 16:12:33 <PublicServer> <V453000> its enough to kick ducks 16:12:47 <PublicServer> * V453000 insults theholyduck 16:12:56 <PublicServer> <tycoondemon> avian birds are stupid 16:13:31 <PublicServer> <tycoondemon> goods processing has expanded somewhat 16:13:43 <PublicServer> <V453000> was needed :) 16:13:51 <PublicServer> <tycoondemon> figures 16:22:27 <PublicServer> *** Yso has joined spectators 16:25:06 <PublicServer> *** V453000 has left the game (leaving) 16:25:12 <XeryusTC> <+OwenS> Yso: Lost just means its been travelling for a while. With our networks... yes <- that's only true for non YAPF and NTP pathfinders, trains are lost with YAPF and NTP if they can't find a route to their destination 16:25:38 <OwenS> XeryusTC: Erm... Isn't NTP gone? 16:25:51 <XeryusTC> probably, but not in older versions 16:26:07 <OwenS> So that only applies to NPF? 16:26:19 <XeryusTC> NPF is not a complete pathfinder IIRC 16:26:25 <OwenS> In any case, YaPF still thwos up false positives all too often 16:27:34 <XeryusTC> yapf does a decent job afaik 16:27:42 <PublicServer> *** XeryusTC has left the game (connection lost) 16:30:03 <PublicServer> *** ralph has left the game (leaving) 16:49:19 *** pugi has quit IRC 16:59:41 *** NukeBuster has joined #openttdcoop 17:04:42 *** perk11 has joined #openttdcoop 17:19:42 *** ralph__ has quit IRC 17:22:36 *** Wun-Qu has joined #openttdcoop 17:22:47 *** w4ldf33 has joined #openttdcoop 17:23:00 <w4ldf33> !password 17:23:00 <PublicServer> w4ldf33: solemn 17:23:05 <Wun-Qu> !password 17:23:05 <PublicServer> Wun-Qu: solemn 17:23:29 <PublicServer> *** Wun-Qu joined the game 17:24:11 <PublicServer> <Wun-Qu> Hey 17:24:33 <PublicServer> *** w4ldf33 joined the game 17:24:40 <PublicServer> <w4ldf33> hi 17:38:42 *** Polygon has joined #openttdcoop 17:40:04 <PublicServer> *** w4ldf33 has left the game (leaving) 17:44:47 *** perk11 has quit IRC 17:50:53 *** devilsadvocate has joined #openttdcoop 17:54:36 *** Macha has joined #openttdcoop 17:55:10 <Wouterr> !password 17:55:10 <PublicServer> Wouterr: blight 17:55:22 <PublicServer> *** Wouterr joined the game 17:56:24 <Macha> I figure someone here will know - I'm doing a co-operative game between a few friends: How do I prevent people changing the company password? 17:58:24 <Macha> Actually, never mind, I'll just set a server password 18:00:39 <Macha> !download 18:00:39 <PublicServer> Macha: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 18:00:43 <Macha> !download lin64 18:00:44 <PublicServer> Macha: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-linux-generic-amd64.tar.bz2 18:04:15 <V453000> hmm, weird 18:04:23 <V453000> never heard of that problem 18:04:37 <V453000> but in a sense, why would cooperators change password 18:06:04 <Macha> V453000: Because a few of them are friends from RL who've played the the very basics is all, and may get bored. 18:06:33 <V453000> lol :) 18:06:40 <V453000> true that bored people are dangerous 18:06:52 <V453000> even on our servers *am I right guys? :D* 18:06:54 *** fonsinchen has joined #openttdcoop 18:07:49 <PublicServer> <Wouterr> :) 18:08:02 <PublicServer> <Wouterr> anything needing an expantion btw? 18:10:03 <Macha> !password 18:10:03 <PublicServer> Macha: strews 18:10:15 <PublicServer> *** Macha joined the game 18:10:52 <PublicServer> <Macha> My brain didn't explode upoon loading an in-progress game this time. I must be getting better 18:11:59 <V453000> :D 18:12:39 <PublicServer> *** Macha has left the game (connection lost) 18:13:24 *** KyleS1 has joined #openttdcoop 18:14:02 <KyleS1> !password 18:14:03 <PublicServer> KyleS1: strews 18:14:15 <PublicServer> *** KyleS joined the game 18:16:43 <PublicServer> *** Macha joined the game 18:16:52 <PublicServer> *** Macha has joined company #1 18:17:11 *** Macha1 has joined #openttdcoop 18:18:07 *** Macha has quit IRC 18:18:09 <PublicServer> <Macha> It appears, while my brain hasn't exploded, my internet connection did 18:18:33 <Wouterr> :) 18:19:22 <PublicServer> <KyleS> this game sure has gotten complicated O_o 18:21:30 <V453000> \o/ fun 18:21:46 <PublicServer> <KyleS> :D 18:22:45 <PublicServer> <KyleS> lots of fun reversers :P 18:23:56 <V453000> :) 18:24:09 *** devilsadvocate has quit IRC 18:28:20 <Chris_Booth> !password 18:28:20 <PublicServer> Chris_Booth: clanks 18:28:41 <PublicServer> *** Chris Booth joined the game 18:29:30 <PublicServer> *** V453000 joined the game 18:29:36 <PublicServer> <V453000> evenin 18:29:48 <PublicServer> <Chris Booth> we need 199 more trians 18:29:48 <PublicServer> <V453000> Chris Booth: noobs from stable gathering here? :P 18:30:11 <PublicServer> <V453000> yeah ... 199 .. 18:30:14 <PublicServer> <Chris Booth> you calling me a noob? 18:30:25 <PublicServer> <V453000> me at the same time if you didnt nocice :) 18:30:28 <PublicServer> <V453000> notice 18:30:38 <PublicServer> <Chris Booth> lol yeah i get it now 18:30:45 <PublicServer> <Chris Booth> i am just being slow 18:31:04 <PublicServer> <KyleS> the sideline at SLH 11 has lots of random prios in it O_o 18:31:05 <PublicServer> <V453000> language barriers \o/ 18:31:34 <PublicServer> <V453000> I believe these arent as random as they might seem :) 18:33:09 <PublicServer> <Chris Booth> town drop 04 needs more!!!!! 18:33:16 <PublicServer> <Macha> Too many vehicles in game? I just built a station for nothing :( 18:33:25 <PublicServer> <KyleS> lol 18:33:53 <Wouterr> add a !add trains sign to it for when we increase train limit 18:34:40 <PublicServer> <V453000> CHris Booth: they only merge back incorrectly 18:34:45 <PublicServer> <V453000> or rather ... randomly 18:35:46 <PublicServer> <V453000> but that station works for a long time without a jam to the ML 18:35:52 <PublicServer> <V453000> it just absorbs it somehow 18:36:05 <PublicServer> <V453000> im quite ok with that 18:38:00 <PublicServer> <V453000> lol 18:38:04 <PublicServer> <KyleS> SLH 13 got confusing o.o 18:38:08 <PublicServer> <V453000> those two trains near BBH 04 died already 18:38:11 <PublicServer> <V453000> now they are back :D 18:38:35 <PublicServer> <V453000> what is confusing about SLH 13? 18:39:15 <PublicServer> <KyleS> /thinks 18:39:32 <PublicServer> <V453000> its just typical duck style 18:39:39 <PublicServer> <KyleS> alaskan style :O 18:39:42 <PublicServer> <V453000> everything far from each other so it is as big as it can be 18:39:56 <PublicServer> <KyleS> the signals at the western join 18:40:07 <PublicServer> <KyleS> and the what-appears-to-be a 3rd ML 18:40:10 <PublicServer> <KyleS> is what confuses me 18:40:19 <PublicServer> <V453000> yeah these were just wrong 18:40:26 <PublicServer> <V453000> wtf... 18:40:28 <PublicServer> <V453000> god 18:40:31 <PublicServer> <KyleS> lol 18:41:39 <PublicServer> <KyleS> oh it is a 3rd ML! 18:41:44 <PublicServer> <KyleS> i didn't go far enough east to see that ;-P 18:41:48 <PublicServer> <V453000> that is 18:41:55 <PublicServer> <V453000> but the missing signals -.- 18:42:00 <PublicServer> <KyleS> yeah... >.< 18:44:45 <PublicServer> <Macha> So, umm, being a relative noob, and there being no point connecting up more primary industries, what's there to do now? I'd only screw stuff up if I touched anyting major. 18:45:08 *** thgergo has joined #openttdcoop 18:45:13 <PublicServer> <V453000> we are now tuning the network and possibly preparing it for train limit increase 18:45:38 <PublicServer> <V453000> searching for any flaws, resolving jams, shall any occur 18:46:24 <PublicServer> *** KyleS has left the game (connection lost) 18:47:05 <PublicServer> <V453000> also, now it shouldnt be random, where do we add trains 18:47:29 <PublicServer> <Wouterr> town drop 3 18:47:53 <PublicServer> <V453000> yea, for example oil trains 03 can take some more 18:48:16 <PublicServer> <V453000> wood too 18:48:27 <PublicServer> <V453000> oil preffered though 18:48:41 <PublicServer> <Wouterr> oil 1 is also verry low 18:48:55 <PublicServer> <V453000> that doesnt matter 18:48:58 <PublicServer> <V453000> which one is low 18:49:03 *** KyleS3 has joined #openttdcoop 18:49:12 <PublicServer> <V453000> important is, which parts of the network can take more load 18:49:28 <Vitus> !password 18:49:28 <PublicServer> Vitus: traits 18:50:00 <V453000> !trains 1806 18:50:00 <PublicServer> *** V453000 has set max_trains to 1806 18:50:22 <PublicServer> *** Vitus joined the game 18:50:25 <PublicServer> <V453000> hi 18:50:46 <PublicServer> *** Vitus has left the game (connection lost) 18:51:21 <PublicServer> <Macha> Question: Should I be blaming my CPU or my internet connection for the lag I'm currently experiening? 18:51:23 *** KyleS1 has quit IRC 18:51:23 <V453000> why is pause_on_join off? 18:51:24 <Razaekel> !info 18:51:24 <PublicServer> Razaekel: #:1(Orange) Company Name: 'Insanity Reloaded' Year Founded: 1950 Money: 10424792005 Loan: 0 Value: 10430651245 (T:1806, R:19, P:0, S:0) unprotected 18:51:36 <Razaekel> !date 18:51:37 <PublicServer> Razaekel: 7 Jan 2280 18:51:37 <V453000> Macha: cpu probably 18:51:38 <PublicServer> <Macha> i.e., will switching to my desktop make it stop 18:51:53 <PublicServer> <Chris Booth> Macha: check you CPU graphs 18:51:59 <Razaekel> !ip 18:51:59 <PublicServer> Razaekel: ps.openttdcoop.org 18:52:00 <PublicServer> <V453000> ^ 18:52:07 <PublicServer> <Chris Booth> if you have a multi core machine and 1 is full its your CPU 18:52:09 <Razaekel> !port 18:52:16 <PublicServer> <Chris Booth> otherwise its your connection 18:52:19 <PeterT> Razaekel: 3979 18:52:25 <Vitus> !password 18:52:25 <PublicServer> Vitus: brooms 18:53:16 <PublicServer> *** Vitus joined the game 18:53:18 <PublicServer> *** Razaekel joined the game 18:53:40 <PublicServer> *** Vitus has left the game (connection lost) 18:54:05 <Vitus> Hmmm... my OpenTTD has problems syncing with the server, because pause on join is off :( 18:54:07 <PublicServer> <Macha> Guess it's my connection - one core is at 46%, other at 20% 18:54:40 <Wouterr> on windows? 18:54:52 <PublicServer> <Macha> Linux 18:55:39 <PublicServer> <Razaekel> what's the cl? 18:55:44 <PublicServer> <V453000> 3 18:56:26 <PublicServer> *** Vitus joined the game 18:56:31 <PublicServer> *** Razaekel has left the game (connection lost) 18:56:49 <PublicServer> <Vitus> w00t 18:56:54 <PublicServer> *** Vitus has joined company #1 18:57:00 <PublicServer> <V453000> welcom :d 18:57:13 <PublicServer> <Chris Booth> wheres the kaboom? 18:57:31 <PublicServer> <Vitus> The ML looks pretty awesome 18:58:11 <PublicServer> <V453000> I will increase the limit ... dont add trains though please 18:58:19 <V453000> !trains 1850 18:58:19 <PublicServer> *** V453000 has set max_trains to 1850 18:59:20 <KyleS3> !password 18:59:20 <PublicServer> KyleS3: brooms 18:59:39 <PublicServer> *** KyleS joined the game 19:00:27 <PublicServer> <Vitus> lol @ BBH 02: "I can't believe this works" :) 19:00:47 <PublicServer> <Vitus> Interesting merger, though 19:00:50 <PublicServer> <V453000> wtf is going on at Gedingway Valley 19:00:57 <PublicServer> <Chris Booth> OwenS style 19:01:15 *** leg3nd has joined #openttdcoop 19:01:41 <PublicServer> <Owen> Huh? 19:01:49 <PublicServer> <V453000> ze dog 19:01:49 <leg3nd> !password 19:01:49 <PublicServer> leg3nd: brooms 19:01:49 <PublicServer> <Owen> Oh, merger :p 19:01:49 <PublicServer> <Chris Booth> BBH 02 19:02:12 <PublicServer> *** leg3nd joined the game 19:02:19 <PublicServer> <Chris Booth> or just add PBS until it works 19:02:20 <PublicServer> <Owen> I'm by now used to hammering the PBS peg into square holes and it working unexpectedy :p 19:02:25 <PublicServer> *** Wouterr has joined spectators 19:03:25 <PublicServer> <Owen> Actually, the main thing there is allocating the incoming tracks to maximally distribute the load 19:03:31 <PublicServer> <leg3nd> hello all 19:03:40 <PublicServer> <Vitus> Hey 19:03:56 <PublicServer> <V453000> hi leg :) 19:03:57 *** fonsinchen has quit IRC 19:04:54 <PublicServer> <Chris Booth> finaly my priors on town drop 04 are working 19:04:58 *** heffer has joined #openttdcoop 19:05:05 <PublicServer> <V453000> indeed 19:05:06 <PublicServer> <V453000> good 19:05:09 <PublicServer> *** leg3nd has left the game (connection lost) 19:05:26 <PublicServer> <Chris Booth> took them a while to get rid of the buffered refiting trains 19:05:30 <leg3nd> Wow what a surpice i got disconnected 19:05:42 <leg3nd> some need to fix the min req for this game :> 19:06:04 <Vitus> Think it's because there's no pause on join this time 19:06:05 <PublicServer> <Chris Booth> not this game just the server lol 19:06:43 <leg3nd> its runs nice for 1 minz. and then its like im lossing frames. :> 19:06:58 <leg3nd> so much that it takes 20 sek to see 1 train move 1 tile :> 19:07:15 <PublicServer> <V453000> wow 19:07:25 <PublicServer> <Vitus> Shouldn't the penalty at !penalty be on the other track? 19:07:49 <PublicServer> <V453000> :D 19:07:52 <PublicServer> <V453000> yea 19:10:43 *** mucht_home has quit IRC 19:11:13 <Macha1> btw, on the wiki, trying to log in with openID is giving a error: Fatal error: Define Auth_OpenID_RAND_SOURCE as null to continue with an insecure random number generator + plus stack trace 19:11:18 *** Macha1 is now known as Macha 19:11:34 <Ammler> everyone can run !pause 19:11:45 <Ammler> !rcon set pause_on_join 1 19:11:59 <PublicServer> <Chris Booth> what Ammler? 19:12:01 <Vitus> Didn't know about that 19:12:10 <planetmaker> oh, Macha ... what you asked earlier in #openttd: 19:12:24 <planetmaker> everyone could set a company password here, I think 19:12:34 <planetmaker> But we wouldn't appreciate that and tell off that person 19:12:55 <planetmaker> An admin can always a) move people to a company without pw and b) just reload the map which resets all pw 19:13:11 <planetmaker> that works on every openttd also without IRC bridge like we use 19:13:18 <PublicServer> <Chris Booth> or use rcon to reset the password 19:13:22 <PublicServer> <V453000> pm: I think there was another issue 19:13:39 <planetmaker> Chris_Booth: can one? 19:13:40 <PublicServer> <V453000> like one of the cooperators changing the password of their company 19:13:48 *** Mucht has joined #openttdcoop 19:13:48 *** ChanServ sets mode: +o Mucht 19:13:52 <planetmaker> V453000: yes. And I explained how to rectify that 19:14:07 <Chris_Booth> i thought you could PM 19:14:09 <PublicServer> <V453000> :) ook :) 19:14:18 <planetmaker> Chris_Booth: may be. I just don't know 19:14:41 <planetmaker> If you claim it, I hoped you'd explain how 19:15:19 <planetmaker> I'm just to lazy to search myself ;-) 19:15:48 <Chris_Booth> lol 19:16:03 <Chris_Booth> planetmaker: i hope no one gets stupid ideas now 19:18:26 <Chris_Booth> planetmaker: rcon company_pw <company number> * 19:18:34 <Chris_Booth> will reset company password 19:18:36 <planetmaker> ok :-) 19:18:41 <planetmaker> good to know 19:18:48 <Phazorx> well AP restets PW oce per 5 minute 19:18:55 <Phazorx> no matter who set it last 19:20:04 <Chris_Booth> Phazorx: ever if server isnt running? 19:20:11 <Chris_Booth> or game is paused? 19:20:26 <Phazorx> how exactly you are going to reset password on inactive server? 19:20:36 <Phazorx> and AP desnt care if it is pasued or not, 5 minutes is 5 minutes 19:20:45 <PublicServer> <Chris Booth> i meant the game is paused not a dead server 19:21:39 <Ammler> Chris_Booth: would be nice, if you make that patch :-P 19:22:00 <Chris_Booth> what patch Ammler ? 19:22:10 <Ammler> company_pw is still missing command 19:22:15 <Ammler> !rcon company_pw 19:22:15 <PublicServer> Ammler: - Change the password of your company. Usage: 'company_pw "<password>"' 19:22:15 <PublicServer> Ammler: - Use "*" to disable the password. 19:22:18 <Ammler> hmm 19:22:30 <Ammler> hmmhmm 19:22:33 <V453000> :D 19:22:36 <V453000> pwned 19:22:37 <planetmaker> :-D 19:22:41 <Ammler> indeed :-P 19:22:50 <PublicServer> <Macha> I think SLH12 is starting to jam up 19:22:57 <PublicServer> <Macha> And company_pw is a variable 19:23:21 <Ammler> now we need get get_company_pw 19:23:41 <PublicServer> <V453000> Macha: could be worse 19:23:56 <PublicServer> <V453000> ooh 19:23:57 <PublicServer> <V453000> fawk 19:24:01 <planetmaker> Ammler: why? 19:24:07 <Ammler> for restart 19:24:07 <PublicServer> *** Wouterr has joined company #1 19:24:16 <Ammler> so we could save pws reload and set again 19:24:23 <planetmaker> nah :-) 19:24:54 <planetmaker> I thought making the server unprotected but the company pw-protected ;-) 19:24:59 <Chris_Booth> with that you could you set the company password like you set the server passworD? 19:25:01 <planetmaker> allows spectators easier 19:25:16 <planetmaker> or especially on the PZ 19:25:17 <Chris_Booth> planetmaker: could use it that way 19:25:27 <Chris_Booth> lol PZ your having a luagh 19:25:37 <Chris_Booth> its never working anyway 19:25:44 <planetmaker> yeah, I know 19:25:47 <Chris_Booth> and if it is it has a boring game on it 19:25:50 <planetmaker> I killed the MZ / PZ 19:25:52 <Ammler> planetmaker: the problem is that this might stpp some people to switch to spec 19:25:57 <planetmaker> when I joined it died ;-) 19:26:03 <Ammler> and prefer idling in the company 19:26:15 <Paul2> !version 19:26:15 <PublicServer> Paul2: Autopilot AP+ 3.0 Beta (r740:742M) 19:26:18 <Paul2> !dl win32 19:26:19 <PublicServer> Paul2: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-windows-win32.zip 19:26:24 <planetmaker> hm... maybe yes, Ammler 19:26:34 <planetmaker> !tell Paul2 about !revision 19:26:34 <PublicServer> planetmaker: unknown command "revision" 19:26:40 <planetmaker> !revision 19:26:40 <PublicServer> planetmaker: Game version is r19894 19:26:45 <planetmaker> stupid ap 19:26:47 <Ammler> version detection broken on ap+? 19:26:50 <PublicServer> <Vitus> You really want to keep that slow corner or? :P 19:27:00 <PeterT> !tell Paul2 about revision 19:27:00 <PublicServer> PeterT: unknown command "revision" 19:27:09 <Chris_Booth> well you could have !password used inchat to get company password 19:27:11 <PeterT> !tell Paul2 !revision 19:27:11 <PublicServer> PeterT: unknown command "revision" 19:27:15 <PeterT> huh 19:27:17 <PublicServer> <V453000> wtf 19:27:20 <PublicServer> <V453000> :D 19:27:25 <planetmaker> PeterT: you might stop to highlight that poor chap 19:27:28 <Paul2> oh shush 19:27:32 <PeterT> :p 19:27:45 <Paul2> I realised I would need to download a new version anyway 19:27:57 <Chris_Booth> then you wouldnt need to ask for password in IRC 19:28:06 <planetmaker> version is irrelevant, if you use an auto-updater ;-) 19:28:18 <Paul2> yeah... not quite got that far yet ;) 19:28:22 <Paul2> maybe I should give it another go 19:28:23 <planetmaker> (or the download link) 19:28:30 <planetmaker> quite worthwhile IMHO 19:28:35 <Paul2> Need to sort out my versions 19:28:44 <OwenS> PeterT: Please consult channel title, or !dl, or !svn... 19:29:04 <PeterT> what, OwenS? 19:29:04 <Paul2> what was the name of that software that managed multiple installations of openttd and versions and managed them all? 19:29:18 <OwenS> PeterT: As in, no need for !revision... 19:29:24 <Paul2> I used to have it, but it annoyed me and I got the rage and deleted it 19:29:36 <planetmaker> dunno... autottd? autoupdate? 19:29:36 <PeterT> OwenS: please read the backlog 19:29:36 <Chris_Booth> there are a few out there 19:29:53 <planetmaker> I use autostart 19:30:01 <planetmaker> depends upon your OS ;-) 19:30:28 <PeterT> we were trying to fix ap+, OwenS 19:32:08 <PublicServer> *** Chris Booth has left the game (connection lost) 19:32:15 <Chris_Booth> what ever happened to avinion? 19:33:00 <Paul2> it was one of those. whats recommended for win 32? 19:33:10 <PublicServer> <V453000> reinstall 19:33:37 <PeterT> Chris_Booth: development died 19:33:44 <Chris_Booth> !dl autoupdate Paul2 19:33:44 <PublicServer> Chris_Booth: unknown option "autoupdate" 19:33:51 <Chris_Booth> !dl 19:33:51 <PublicServer> Chris_Booth: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 19:34:22 <Paul2> !decide autostart || autottd || ottdau 19:34:54 <PublicServer> *** Macha has left the game (leaving) 19:35:03 <Chris_Booth> not sure i dont use any as they dont give me 64 bit version 19:35:08 *** Macha has quit IRC 19:35:33 <Chris_Booth> !dl ottdau 19:35:33 <PublicServer> Chris_Booth: http://www.openttdcoop.org/winupdater 19:35:52 <Chris_Booth> ^ thats the one i used to use 19:36:59 <Paul2> this would be a good oppertunity to move all my different installs from several different folders on my desktop wouldnt it? 19:37:17 <planetmaker> Paul2: why would you? 19:37:17 <PublicServer> *** KyleS has left the game (connection lost) 19:37:40 <planetmaker> Well, I'd add tha auto-starter and maybe the nightly or so 19:37:44 <Paul2> planetmaker: my desktop is full of crap. if this manages it for me can be hidden away in program files or something 19:38:07 <planetmaker> ok. It sounded like adding more 'crap' ;-) 19:41:41 *** aui has joined #openttdcoop 19:42:46 <aui> !password 19:42:47 <PublicServer> aui: bellow 19:42:57 <PublicServer> *** bionerual joined the game 19:43:22 <PublicServer> <V453000> ji 19:43:23 <PublicServer> <V453000> hi 19:48:53 <Paul2> !password 19:48:54 <PublicServer> Paul2: bellow 19:49:04 <PublicServer> *** Paul2 joined the game 19:50:24 <PublicServer> *** Paul2 has left the game (connection lost) 19:50:24 *** Fuco has quit IRC 19:50:37 *** Fuco has joined #openttdcoop 19:50:41 *** ChanServ sets mode: +v Fuco 19:53:19 *** devilsadvocate has joined #openttdcoop 19:53:55 <PublicServer> *** Vitus has left the game (connection lost) 19:53:57 *** Vitus has quit IRC 19:54:17 <Paul2> !password 19:54:17 <PublicServer> Paul2: outlay 19:54:28 <PublicServer> *** Paul2 joined the game 19:55:11 *** Progman has quit IRC 19:56:12 <PublicServer> *** Paul2 has left the game (connection lost) 19:56:17 <Paul2> computer saying no 19:56:21 <Paul2> !traincount 19:56:26 <Paul2> !company 19:56:30 <Paul2> !companies 19:56:31 <PublicServer> Paul2: Company 1 (Orange): Insanity Reloaded 19:56:38 <Paul2> !company 1 19:56:51 <Paul2> pfff.. anyway. too many. makes my laptop crawl :( 20:00:57 *** Chris_Booth has quit IRC 20:03:26 <PublicServer> *** bionerual has left the game (leaving) 20:04:46 *** pugi has joined #openttdcoop 20:12:20 <PublicServer> *** jond1sti has left the game (connection lost) 20:13:54 *** heffer has quit IRC 20:15:28 *** Progman has joined #openttdcoop 20:16:03 *** jondisti has quit IRC 20:17:43 *** aui has quit IRC 20:31:02 *** w4ldf331 has joined #openttdcoop 20:36:02 *** w4ldf33 has quit IRC 20:36:16 *** w4ldf33 has joined #openttdcoop 20:36:55 *** Macha has joined #openttdcoop 20:37:54 <Macha> !password 20:37:54 <PublicServer> Macha: mantle 20:38:08 <PublicServer> *** Macha joined the game 20:38:15 <PublicServer> <V453000> wb 20:38:21 <PublicServer> <Macha> Thanks 20:41:57 <PublicServer> <Macha> Too many trains to Dunside Heath Mines? *tries to be useful* :P 20:42:05 *** w4ldf331 has quit IRC 20:42:15 *** w4ldf331 has joined #openttdcoop 20:42:39 <PublicServer> <V453000> meh 20:42:41 <PublicServer> <V453000> yea 20:46:56 *** snc has quit IRC 20:47:51 *** w4ldf33 has quit IRC 20:52:20 *** Kolo has joined #openttdcoop 20:57:07 <PublicServer> *** Kolo joined the game 20:57:37 <PublicServer> *** Kolo has left the game (connection lost) 20:57:56 <PublicServer> *** Owen has left the game (connection lost) 21:01:40 <PublicServer> <Wun-Qu> yay, managed to reproduce 1:2ratio flipflop :D 21:02:40 <PublicServer> <Wun-Qu> hmmm the trains on the trainyard are having a party 21:02:58 *** w4ldf331 has left #openttdcoop 21:03:37 *** Barbaar has joined #openttdcoop 21:03:38 <PublicServer> <V453000> :) 21:04:40 <PublicServer> *** Barbaar joined the game 21:04:44 <PublicServer> <Barbaar> hey guys 21:04:47 <PublicServer> <V453000> hi 21:04:52 <PublicServer> <Barbaar> hows the game going? 21:04:57 <PublicServer> <V453000> fun 21:05:16 <PublicServer> <Barbaar> haven't been able to play unfortunatly, some stuff came up 21:05:42 <PublicServer> <V453000> OwenS: the bloody PBS merger failed already :) 21:05:58 *** Mitcian has quit IRC 21:06:52 <PublicServer> <Barbaar> waah, that MSH 2 part is nasty 21:08:12 *** Seberoth has quit IRC 21:08:19 <V453000> http://www.youtube.com/watch?v=YQmjCVFxRTA&feature=fvw holy shit this isnt even partially sane :D 21:08:20 <Webster> Title: YouTube - shoop da whoop (at www.youtube.com) 21:08:39 <PublicServer> *** Macha has left the game (leaving) 21:08:45 *** Chris_Booth has joined #openttdcoop 21:08:50 *** Macha has quit IRC 21:09:19 <Chris_Booth> !players 21:09:21 <PublicServer> Chris_Booth: Client 899 is Wun-Qu, a spectator 21:09:21 <PublicServer> Chris_Booth: Client 828 (Orange) is tycoondemon, in company 1 (Insanity Reloaded) 21:09:21 <PublicServer> Chris_Booth: Client 903 (Orange) is Wouterr, in company 1 (Insanity Reloaded) 21:09:21 <PublicServer> Chris_Booth: Client 948 (Orange) is Barbaar, in company 1 (Insanity Reloaded) 21:09:21 <PublicServer> Chris_Booth: Client 896 is Yso, a spectator 21:09:22 <PublicServer> Chris_Booth: Client 917 (Orange) is V453000, in company 1 (Insanity Reloaded) 21:09:51 *** Seberoth has joined #openttdcoop 21:10:09 <PublicServer> *** Chris Booth joined the game 21:10:41 <PublicServer> <V453000> hi 21:10:46 <PublicServer> <Chris Booth> 'lo 21:10:49 <PublicServer> <Barbaar> hola 21:12:27 *** snc has joined #openttdcoop 21:12:53 <PublicServer> <Chris Booth> WTF at town drop 04? 21:13:19 <PublicServer> <V453000> wtf indeed 21:13:22 <PublicServer> <V453000> xD 21:13:58 <PublicServer> <Chris Booth> not just that 21:14:05 <PublicServer> <Chris Booth> where is the rest of the 5th line? 21:14:11 <PublicServer> <V453000> upcoming 21:14:28 <Wun-Qu> hey 21:19:12 <PublicServer> *** Yso has left the game (connection lost) 21:19:18 <Yso> gn8 :) 21:19:25 <PublicServer> <Chris Booth> GN 21:19:28 <PublicServer> <V453000> cya 21:19:54 <Yso> is there any schedule when the next game will start? 21:20:08 <PublicServer> <V453000> no why 21:20:13 <PublicServer> <V453000> just when this one finishes 21:20:14 <Barbaar> !gap 3 21:20:14 <PublicServer> Barbaar: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 21:20:30 <PublicServer> <Chris Booth> getting that 5th line into SLH 11 is going to be hell :P 21:20:32 <Barbaar> !gap 3 8 21:20:32 <PublicServer> Barbaar: You need 2 tunnels/bridges for trainlength 3 and gap 8. 21:20:55 <PublicServer> <V453000> so far it isnt needed 21:21:37 <Yso> because i'm curious about a rv game 21:21:58 <Yso> as was mentioned before 21:22:14 <PublicServer> <Barbaar> what is this road thing you are talking about? :P 21:22:25 <PublicServer> <Chris Booth> rail road 21:22:34 <PublicServer> <Barbaar> ah yes thank you 21:23:30 <Barbaar> !gap 3 9 21:23:30 <PublicServer> Barbaar: You need 2 tunnels/bridges for trainlength 3 and gap 9. 21:24:39 *** Kolo has quit IRC 21:26:01 *** Yso has quit IRC 21:26:11 <PublicServer> *** Barbaar has left the game (leaving) 21:26:23 <PublicServer> <V453000> :p 21:26:39 <Barbaar> cya at the next game maybe :) 21:26:44 <PublicServer> <V453000> cya 21:27:27 <PublicServer> <Chris Booth> V453000: i got you some room in SLH 11 21:27:31 <PublicServer> <V453000> I see 21:32:58 <PublicServer> <Chris Booth> i am not sure how my line will join with yours V453000 21:33:07 <PublicServer> <V453000> lets just give this split to the outer line 21:33:10 <PublicServer> <V453000> and split the inner one sooner 21:33:13 <PublicServer> <V453000> before the hub 21:33:27 <PublicServer> <V453000> I did also 4th that way :P 21:33:44 <PublicServer> <V453000> ew :D 21:34:14 *** Chillosophy has quit IRC 21:35:22 <PublicServer> <V453000> :) 21:35:29 <PublicServer> <V453000> I think this will do the job 21:35:42 <PublicServer> <Wouterr> :0 5th line 21:35:44 <PublicServer> <Chris Booth> the outer line now has 2x slits 21:35:55 <PublicServer> <V453000> xD 21:36:10 <PublicServer> <V453000> ¨lets kill the earlier one 21:36:53 *** Fuco has quit IRC 21:37:36 <PublicServer> <Chris Booth> getting a 5th line into BBH 02 next 21:38:13 <PublicServer> <V453000> ok, I fill the connection from BBH02 5th line to SLH 11 21:39:25 <PublicServer> <Wouterr> any other line that needs expanding? 21:39:49 <PublicServer> <V453000> not yet I think/hope 21:40:16 <PublicServer> <Wouterr> maybe the west LL_RR 21:40:26 <PublicServer> <V453000> oh 21:40:27 <PublicServer> <V453000> yea 21:40:32 <PublicServer> <V453000> BBH04 ->02 21:40:40 <PublicServer> <V453000> there is only LLL_RR 21:40:47 <PublicServer> <V453000> needs LLL_RRR ofc :) 21:41:35 <PublicServer> <Wouterr> ok, lets find some piece i am able to expand 21:43:32 <PublicServer> <V453000> the most ridiculous connection ever :D 21:43:55 *** Fuco has joined #openttdcoop 21:43:59 *** ChanServ sets mode: +v Fuco 21:44:15 <PublicServer> <Wouterr> i'll try SLH 13 :) 21:44:46 <PublicServer> <V453000> :) 21:52:42 <PublicServer> <Chris Booth> ok i mega hacked the 5th line into the BBH 02 split 21:52:59 <PublicServer> <V453000> loks quite hax :D 21:53:08 <PublicServer> <V453000> but I believe it will work 21:53:28 <PublicServer> <Chris Booth> i hope it works 21:53:43 <PublicServer> <Chris Booth> not enough room there without a rebuild 21:54:25 <PublicServer> <V453000> hehe 21:54:32 <PublicServer> <V453000> wel we have 5 out but not 5 in :D 21:54:51 <PublicServer> <Chris Booth> i thought you were on that one 21:55:19 <PublicServer> <V453000> no 21:55:28 <PublicServer> <Chris Booth> Wouterr: could do that part 22:00:43 <PublicServer> <Chris Booth> V453000: dont you hate it when people ignore you? 22:00:51 <PublicServer> <Chris Booth> and the signs you leave them? 22:01:06 <PublicServer> <Wouterr> :) sorry 22:01:15 <PublicServer> <V453000> what happened 22:01:26 <PublicServer> <Chris Booth> i allreasy put that line under those bridges 22:01:31 <PublicServer> <Chris Booth> no need to make them longer 22:01:36 <Wouterr> i see 22:01:40 <PublicServer> <Chris Booth> as i told you lots of times with lots of signs 22:01:53 <PublicServer> <Wouterr> had them turned off 22:02:13 <PublicServer> <Chris Booth> turn them on then 22:02:26 <PublicServer> <Wouterr> alredy done 22:05:43 <PublicServer> <Wouterr> i dont get the west going direction :) 22:06:04 <PublicServer> <V453000> westbound is done 22:06:09 <PublicServer> <V453000> Owen already did that 22:06:47 <PublicServer> <Wouterr> that 3rth line looks like its changing direction at SLH 07 22:07:07 <PublicServer> <Wouterr> ah it isn't :) 22:07:18 <PublicServer> <Wouterr> just a CL 2 22:07:54 <PublicServer> <V453000> o_O 22:07:57 <PublicServer> <V453000> :D 22:07:58 <PublicServer> <V453000> ok 22:08:01 <PublicServer> <V453000> please fix that 22:08:17 <PublicServer> <Chris Booth> its CL 2 fine @ 160 km.h? 22:08:22 <PublicServer> <V453000> no 22:08:33 <PublicServer> <V453000> CL3 is 160 22:09:34 <PublicServer> <Chris Booth> ok then 22:11:09 <PublicServer> <Chris Booth> Wouterr: you are still missing parts of SLH 13 22:12:21 <PublicServer> <Wouterr> am i? 22:12:26 <PublicServer> <Chris Booth> you were 22:12:39 <PublicServer> <Wouterr> all ok now i guess? 22:12:44 <PublicServer> <Chris Booth> yes 22:13:32 <PublicServer> <Wouterr> those BBH's are evil 22:13:52 <PublicServer> <Chris Booth> not as evil as SLH 11 22:13:57 <PublicServer> <Chris Booth> that as born evil 22:14:31 <PublicServer> <Wouterr> that whole valley is evil 22:18:31 <Wouterr> do we need those merger things if we change from 3->2 to 3->3 22:19:19 <PublicServer> <Chris Booth> you will need some sort of 3 + 2 -> 3 mixer 22:19:48 *** KyleS1 has joined #openttdcoop 22:19:55 <PublicServer> <Wouterr> true 22:20:12 <PublicServer> <Wouterr> but rebuilding V his art :) 22:20:19 <PublicServer> <Wouterr> it's a bit complicated 22:20:27 *** NukeBuster has quit IRC 22:20:58 <PublicServer> <Chris Booth> nuke it 22:22:36 <Wouterr> :) 22:24:35 *** KyleS3 has quit IRC 22:25:22 <PublicServer> <Chris Booth> i am off for tonight 22:25:25 <PublicServer> *** Chris Booth has left the game (connection lost) 22:25:31 <PublicServer> <Wouterr> good night 22:26:02 <V453000> cya 22:27:49 *** ODM has quit IRC 22:28:00 <Chris_Booth> nn 22:29:17 <OwenS> V453000: Is there a new merger or do I have to fix up my mess? :p 22:29:37 <PublicServer> <V453000> b) :p 22:29:43 <OwenS> Crap 22:30:02 <OwenS> I was afraid of that 22:30:23 <PublicServer> *** Owen joined the game 22:31:11 <PublicServer> <Wouterr> can i have a try at BBH 04 eastgoing merger? 22:31:20 <PublicServer> <Owen> BBH 04? 22:31:28 <PublicServer> <V453000> sure 22:31:33 <PublicServer> <V453000> nuke my mess 22:31:37 <PublicServer> <Owen> Heh 22:32:08 <PublicServer> <Wouterr> alright 22:32:15 <PublicServer> <Owen> V453000: I so wish I didn't have that bloody power plant 22:32:26 <PublicServer> <Owen> Then I could do a proper 4->3 merger between heads 22:32:39 <PublicServer> <V453000> he 22:32:52 <Chris_Booth> 5 -> 3 owen 22:32:53 <PublicServer> <V453000> the lake seems pretty flexible to me 22:32:56 <Chris_Booth> i hacked another line 22:33:32 <PublicServer> <Owen> V453000: I dislike flattening lakes, but I may have to :( 22:33:49 <PublicServer> <V453000> you dont have to flatten it much .. 22:33:50 <PublicServer> <Owen> Now... to figure out how to build the merger... 22:33:53 <PublicServer> <V453000> just as necessary :) 22:34:18 <PublicServer> <Owen> V453000: I can't really see things in my head ahead of time... Or, in order to build something, I need the land on which to experiment without flipping tools all the time 22:34:59 <PublicServer> <V453000> I believe if you leave at least 1 tile of water, you can revert some of the lake afterwards :p 22:35:06 <PublicServer> <Owen> True 22:35:23 <PublicServer> * Owen makes flat plain 22:36:15 <PublicServer> <V453000> omg tf noob! :P 22:36:26 <PublicServer> <Owen> ^^ 22:37:34 *** Progman has quit IRC 22:40:57 <PublicServer> <Owen> Whoa... 5th line? WTF? 22:41:13 <PublicServer> <Owen> Why is there a fifth line at my junction?! 22:41:22 <PublicServer> <Owen> In particular, a 5th line which only goes to head 3?! 22:43:08 <PublicServer> <V453000> also from it 22:43:23 <PublicServer> <Owen> WTF?! 22:43:30 <PublicServer> <Owen> Who and why? 22:43:39 <PublicServer> <V453000> over 9000 22:43:41 <PublicServer> <V453000> me with CB 22:43:54 <PublicServer> <V453000> 4 lines werent enough 22:44:00 <PublicServer> <Owen> So why only head 3? 22:46:44 <PublicServer> <V453000> ya 22:47:16 <PublicServer> <V453000> I believe BBH01->02 lines will require LLLL_RRRR shortly after though 22:49:17 <PublicServer> *** Mazur joined the game 22:49:37 *** cd311_ has left #openttdcoop 22:51:24 <PublicServer> <Wouterr> hmm BBH04 west exit is seriously jamming 22:51:36 <PublicServer> <Mazur> Nicee jam from BBH04 to SLH08 and FOOD. 22:52:09 <PublicServer> <Owen> Probably my fault 22:53:13 <PublicServer> <Owen> OK, traffic released the right way 22:53:48 <PublicServer> <Wouterr> good :) BBH 04 getting unjammed 22:56:13 *** Polygon has quit IRC 22:56:45 <PublicServer> <Mazur> Kinda fun how SLH10 and SLH11 run into eachother. 22:56:47 <PublicServer> <Owen> OK... Need another lane to BBH01 22:58:18 <PublicServer> <V453000> let the traffic settle 22:58:25 <PublicServer> <V453000> it might take even a few years 23:01:20 *** ^Spike^ has quit IRC 23:01:51 <Wouterr> night all 23:02:24 <PublicServer> <V453000> see you 23:02:45 <Wouterr> i think the 3rth line from BBH04 to BBH02 is ok 23:03:25 <PublicServer> <Wouterr> just needs a decent connection at !connect me decent 23:05:14 <PublicServer> *** Wouterr has left the game (leaving) 23:05:17 *** Wouterr has quit IRC 23:08:06 *** thgergo has quit IRC 23:31:33 <PublicServer> <V453000> g2g 23:31:34 <PublicServer> <V453000> cya 23:31:38 <PublicServer> <V453000> need some sleep 23:31:45 <PublicServer> *** V453000 has left the game (leaving) 23:32:38 <PublicServer> *** Wun-Qu has left the game (connection lost) 23:32:43 *** Wun-Qu has quit IRC 23:34:06 *** heffer has joined #openttdcoop 23:49:38 *** theholyduck has joined #openttdcoop 23:51:43 <PublicServer> *** Mazur has left the game (connection lost) 23:51:52 *** Barbaar has quit IRC 23:59:23 <PublicServer> *** Owen has left the game (leaving) 23:59:24 <PublicServer> *** Game paused (number of players) 23:59:34 *** Phazorx has quit IRC