Config
Log for #openttdcoop on 1st July 2010:
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00:00:39  * Qanael_ is poked
00:01:02  <Qanael_> I've had a shitty day today, need to distract myself with something
00:01:08  <Qanael_> !password
00:01:09  <PublicServer> Qanael_: starks
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00:29:39  <sharpy> !password
00:29:39  <PublicServer> sharpy: nudity
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05:07:05  <Yso> !dl lin64
05:07:05  <PublicServer> Yso: http://binaries.openttd.org/nightlies/trunk/r20030/openttd-trunk-r20030-linux-generic-amd64.tar.bz2
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06:07:37  <welterde> !players
06:07:39  <PublicServer> welterde: Client 38 is BloodyRain2k, a spectator
06:08:44  <welterde> !password
06:08:45  <PublicServer> welterde: casket
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07:12:30  <V453000> !password is?
07:12:30  <PublicServer> V453000: replay
07:12:50  <V453000> PublicServer: there be no replays in openttd, only savegames ...
07:12:52  <V453000> dumbass
07:13:03  * V453000 slaps PublicServer around a bit with a large fishbot
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07:13:40  <Mazur> Not tempted to revisit a scenario that could have been done better, or different?
07:14:01  <V453000> I play only random maps
07:14:10  <V453000> but I played Osais osqc twice :)
07:14:17  <V453000> finished only once though
07:14:29  <V453000> the map was wonderful :) the best scenario I have ever seen
07:14:56  <V453000> [99%scenarios are just noob-production crap ... so it isnt all that interesting that Osai made the best]
07:15:05  <Mazur> I've just started a new randoml provately.  The previous one contained too many errors through laziness.
07:15:29  <V453000> laziness is relative :)
07:15:46  <V453000> if the network needs a complete rebuild, it is rather weird to start rebuilding :)
07:15:53  <V453000> not that lazy _
07:15:54  <V453000> :)
07:16:16  <Mazur> A SLH had been so badly build and a Main station so close to its MSH, that there was no way to unravel the inherent jams.
07:16:26  <V453000> yea
07:16:42  <V453000> too close constructions are often a future bad thing
07:17:01  <Mazur> Yep.  As I (re-)discovered.
07:17:05  <V453000> :)
07:17:17  <V453000> It isnt all that easy to know that when building
07:17:42  <V453000> when I have been playing such style a loong time ago, I made HUGE hubs even from the beginning
07:17:44  <Mazur> When I tried to expand from 6 to 10 platforms, I had no room for proper exits both to east and west.
07:17:45  <V453000> only L_R but huge
07:18:01  <V453000> ew :D well stations need to have especially huge space
07:18:24  <V453000> btw you really need to make a plan Mazur
07:18:28  <V453000> you know it
07:18:31  <V453000> !
07:18:32  <V453000> :)
07:19:11  <Mazur> But I've not even seen all the industries you mention in yours.
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07:19:35  <PublicServer> <V453000> that isnt the key imo
07:20:13  <PublicServer> <V453000> you can also make a 1-cargotype plan as I did in psg 170 when someone added Pikkas industries :D
07:20:35  <Mazur> Nah, I hate limited plans.
07:20:54  <PublicServer> <V453000> since the next game is so far supposed to be FIRS too (I will try to evade that to happen), reduced cargo plan wouldnt be totally useless this time :)
07:22:08  <PublicServer> <V453000> but ... as ye want :)
07:22:19  <PublicServer> <V453000> we only need moar planz
07:22:45  <Mazur> I know, I saw only your one, and didn't understand half of it.
07:22:59  <PublicServer> <V453000> it is quite simple
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07:23:11  <PublicServer> <V453000> but it handles the secondaries very nicely imo :)
07:25:23  <PublicServer> <V453000> but yea ... you need to know what produces what in this case as the plan is based on that :)
07:25:44  <PublicServer> <Mazur> Yep, and whayt to do with the products,
07:26:03  <PublicServer> <Mazur> But do you mean there are 2 drops for everything?
07:26:18  <PublicServer> <V453000> no
07:26:42  <PublicServer> <V453000> not for everything but for quite some cargoes
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07:27:11  <PublicServer> <V453000> 7 cargoes have 2 drops
07:27:14  <PublicServer> <Mazur> Ok, so that's the "drop at A, then drop at B" means.
07:27:19  <PublicServer> <V453000> 1 cargo has 4 drops
07:27:25  <PublicServer> <V453000> and 1 has 6
07:28:07  <PublicServer> <Mazur> Oh, same basic product, with different secondaries.
07:28:20  <PublicServer> <V453000> no, the products differ
07:28:28  <Yso> or more drops depending on the number of "primaries" connected?
07:28:44  <PublicServer> *** V453000 has left the game (connection lost)
07:28:56  <Yso> i never quite got that right with firs
07:32:37  <V453000> damn :) internet bork
07:32:48  <V453000> numbers of primaries dont influence all that much
07:33:06  <V453000> of course, as always you have more of some, less of others
07:33:21  <V453000> but it isnt all that bad
07:33:35  <V453000> from what I have experienced in the past
07:34:20  <PublicServer> *** Yso joined the game
07:34:26  <V453000> also the versions are a bit different, last time when we played we got the highes production at a refinery ... this time it could happen again, but I think it will be no issue because chemicals are more useful this time
07:34:38  <V453000> lumber yard accepts them too, and iirc also something else
07:35:45  <V453000> lumer yard, fertiliser plant <- both very useful, plastics plant and aluminium plant
07:35:49  <V453000> quite nice
07:36:38  <V453000> !password
07:36:39  <PublicServer> V453000: upheld
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07:57:36  <planetmaker> especially farms and alike should always be found in clusters...
07:57:43  <planetmaker> so if one isn't enough, build another :-P
07:58:50  <planetmaker> though... as player you can always place them whereever you like
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08:14:22  <welterde> !passwrd
08:14:26  <welterde> gnarf
08:14:34  <welterde> !password
08:14:34  <PublicServer> welterde: testis
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09:14:04  <sharpy> !password
09:14:04  <PublicServer> sharpy: pander
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10:43:41  <PublicServer> <V453000> hmf
10:44:52  <Yso> hmf because no plans except yours?
10:44:56  <PublicServer> <V453000> yea
10:45:20  <PublicServer> <V453000> but well ... that is expected with firs
10:45:38  * planetmaker should go and make a plan, too, eh?
10:45:48  <planetmaker> hm... but I won't have time tonight :S
10:45:53  <V453000> would be good :)
11:09:43  <welterde> how about an variaten of an old plan?
11:09:56  <welterde> grr... network... unstable.. packet loss...
11:10:55  <V453000> ?
11:10:59  <planetmaker> welterde: sure. Go for it :-)
11:11:22  <planetmaker> I don't know what you mean with 'old' plan, but it sounds like a traditional cargo concept plan - something I personally still like best
11:11:46  <planetmaker> Or 2nd best. Maybe a regions + ICE connection plan is something I prefer just as much :-)
11:11:49  <V453000> I rather think it is copying other :)
11:12:12  <Ammler> well, FIRS somehow asks for cargo, I would say
11:12:13  <PublicServer> *** V453000 has left the game (connection lost)
11:12:21  <V453000> as old I would consider 4way hubs and Lev4 \o/
11:12:26  <planetmaker> V453000: well, there's only so many different things one can do. Just the implementation differs
11:12:42  <planetmaker> V453000: maglev isn't really the old style, I'd say.
11:13:04  <planetmaker> But a normal network with 3-way and 4-way BBHs, some MSHs and SLHs and that's it
11:13:22  <Ammler> maglev is somehow typically pre-newgrf :-)
11:13:44  <welterde> ahhh... network works again
11:13:51  <welterde> ok.. can do the plan now :)
11:13:58  <planetmaker> \o/
11:14:12  <V453000> :)
11:14:13  <V453000> finally
11:15:19  <welterde> stupid mpd was hogging all my lan bandwidth
11:18:07  <welterde> !password
11:18:07  <PublicServer> welterde: wakens
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11:26:02  <Vitus> Hey
11:26:12  <V453000> hi
11:26:16  <Vitus> Any new plans?
11:26:43  <V453000> welterde said he is posting some :)
11:26:50  <welterde> still working on it ;)
11:26:51  <planetmaker> we're waiting for your plan, Vitus
11:27:27  <welterde> because that plan only worked on a *really* small map(that map was full of tracks at the end though)
11:27:49  <V453000> !scren
11:27:52  <V453000> !screen
11:27:54  <PublicServer> *** V453000 made screenshot at 00006CE0: http://ps.openttdcoop.org/public/webcam/00006CE0.png
11:28:00  <V453000> damn
11:28:07  <V453000> !rcon zoom 0
11:28:09  <V453000> !screen
11:28:09  <PublicServer> *** V453000 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
11:28:12  <welterde> :P
11:28:19  <V453000> !rcon zoom 1
11:28:21  <V453000> !screen
11:28:21  <PublicServer> *** V453000 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
11:28:47  <Vitus> I doubt I'll make a plan for FIRS game - no experience with FIRS or ECS whatsoever.
11:29:15  <V453000> ffs the screen zoom is borkd
11:29:17  <V453000> :(
11:29:44  <V453000> !password for ass
11:29:44  <PublicServer> V453000: bushes
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11:30:55  <PublicServer> <V453000> o_O so close to my plan :(
11:31:11  <welterde> can move away a bit if wanted
11:31:29  <PublicServer> <V453000> well I think it would be good, but ...
11:31:59  <Vitus> Didn't the map have 500kB yesterday?
11:32:03  <^Spike^> oeh... black screen
11:32:13  <^Spike^> VLongNumber did you break it again? ;)
11:32:16  <PublicServer> *** Vitus joined the game
11:32:36  <V453000> no
11:32:39  <V453000> Ammler borked it
11:32:40  <V453000> !
11:32:40  <V453000> :)
11:32:45  <^Spike^> xD
11:32:58  <Ammler> V453000: we will rejoin
11:33:02  <PublicServer> *** Spike joined the game
11:33:03  <Ammler> don't be scared
11:33:05  <V453000> :)
11:33:19  <PublicServer> *** Spike has joined company #1
11:33:22  <^Spike^> ~
11:33:25  <^Spike^> !screen
11:33:27  <PublicServer> *** ^Spike^ made screenshot at 00005EA8: http://ps.openttdcoop.org/public/webcam/00005EA8.png
11:33:35  <^Spike^> that sucks :)
11:33:43  <V453000> !rcon zoom 3
11:33:44  <V453000> !screen
11:33:46  <PublicServer> *** V453000 made screenshot at 00006EEB: http://ps.openttdcoop.org/public/webcam/00006EEB.png
11:33:53  <V453000> hmf
11:33:55  <^Spike^> there it is...?
11:33:57  <V453000> !rcon zoom 0
11:33:59  <V453000> !screen
11:34:01  <PublicServer> *** V453000 made screenshot at 000052AA: http://ps.openttdcoop.org/public/webcam/000052AA.png
11:34:12  <V453000> wee, not all black! :D
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11:37:11  <PublicServer> <V453000> killed webirc :(
11:39:08  <planetmaker> of course
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11:43:06  <PublicServer> ***  made screenshot at 00002E49: http://ps.openttdcoop.org/public/webcam/00002E49.png
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11:49:46  <PublicServer> <Vitus> Good drop, hehe
11:50:10  <welterde> hmm.. that $some drop? ;)
11:50:23  <PublicServer> <V453000> its goods, not good :)
11:50:24  <PublicServer> <Vitus> I mean "GOOD DROP" :P
11:50:39  <welterde> ah... typo ;)
11:51:39  <Ammler> NICE drop :-)
11:52:09  <PublicServer> <Vitus> Also, voting board is up
11:52:26  <PublicServer> <Vitus> welterde, add your plan there when you are finished
11:53:29  <PublicServer> <V453000> hey
11:53:34  <PublicServer> <V453000> see other plan xD
11:53:36  <PublicServer> <V453000> lulz
11:53:57  <PublicServer> <welterde> no point copying that over ;)
11:54:34  <PublicServer> *** Mazur joined the game
11:54:35  <PublicServer> <V453000> you dont have to use the same pattern ...
11:54:52  <PublicServer> <Vitus> Hey, I got plan too :D
11:55:03  <PublicServer> <welterde> but I like the maximizing travel distance plan ;)
11:55:04  <PublicServer> <V453000> you also have a vote
11:55:11  <PublicServer> <Mazur> I saw.
11:55:14  <PublicServer> <Vitus> Yes!
11:55:38  <PublicServer> <welterde> that central production of certain things is not in my plan though
11:56:06  <PublicServer> <Mazur> Your plan is stoopid, Vitus.  I'm voting V.
11:56:13  <PublicServer> <Vitus> Damn
11:57:16  <PublicServer> <V453000> afaik stage is planning :P
11:57:33  <Ammler> and not voting!
11:57:43  <welterde> (yet)
11:58:08  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
11:58:20  <PublicServer> <Vitus> I just saved you tons of effort to prepare voting board, so stop complaining :D
11:59:59  <PublicServer> <V453000> I knew posting the first plan isnt a good idea :D
12:03:22  <PublicServer> <welterde> >_>
12:03:25  <PublicServer> <welterde> <_<
12:03:30  <PublicServer> <Vitus> ?
12:03:33  <PublicServer> <V453000> ^_^
12:03:51  <PublicServer> <Vitus> :<
12:04:00  <PublicServer> <V453000> :>
12:04:05  <PublicServer> <welterde> :P
12:04:11  <PublicServer> <Vitus> NO, STOP IT!
12:04:12  <PublicServer> <V453000> ._.
12:05:54  <Mazur> "_"
12:06:10  <Vitus> Strange one
12:06:16  <V453000> Mazur ...
12:06:25  <PublicServer> <V453000> :P
12:06:41  <PublicServer> <V453000> hey this is funny :D
12:06:46  <PublicServer> <V453000> if you look at my plan
12:07:05  <PublicServer> <V453000> there is a line "the idea of the plan" and that is the only part that welterde copies :D
12:07:34  <PublicServer> <welterde> actually that idea is quite obvious :P
12:07:38  <PublicServer> <welterde> darn..
12:07:47  <PublicServer> <V453000> hahaha
12:07:52  <PublicServer> <welterde> i was not the only one with that idea....
12:07:57  <PublicServer> <Vitus> BOOO
12:07:58  <PublicServer> <Vitus> M
12:08:04  <PublicServer> <V453000> hahahaa
12:08:06  <PublicServer> <V453000> im so evil
12:08:12  <PublicServer> <Vitus> :D
12:08:16  <PublicServer> <welterde> pff :P
12:08:37  <PublicServer> <welterde> I hoped noone noticed the depot or thetrain...
12:08:50  <PublicServer> <V453000> dhu
12:08:51  <PublicServer> <V453000> :)
12:08:58  <PublicServer> <Vitus> What depot? :D
12:12:05  <PublicServer> <welterde> hah! :P
12:12:13  <PublicServer> <V453000> lol
12:12:23  <PublicServer> <Vitus> planetmaker, we need bridge set which supports SWE rails :D
12:13:10  <PublicServer> ***  made screenshot at 000064D1: http://ps.openttdcoop.org/public/webcam/000064D1.png
12:13:58  <planetmaker> Vitus: I just added 2 hours ago support for bridges ;-)
12:14:07  <PublicServer> <Vitus> I see
12:14:28  <planetmaker> http://www.tt-forums.net/viewtopic.php?p=886974#p886974 <-- there :-)
12:14:30  <Webster> Title: Transport Tycoon Forums • View topic - Swedish Projects (at www.tt-forums.net)
12:14:31  <planetmaker> I didn't know it worked
12:14:37  <planetmaker> thus I didn't bother with it so far
12:14:49  <planetmaker> I just thought like "ok, just to be future-proof".
12:14:55  <planetmaker> Oh well. It even works somewhat :-)
12:15:02  <V453000> oh :D it looks like the bridges are transparent
12:15:30  <planetmaker> they aren't. But I can put sometimes snowy tiles on them
12:15:35  <planetmaker> s/tiles/tracks/
12:15:38  <V453000> yea I see
12:15:45  <planetmaker> other than that I just over-draw the existing tracks
12:17:01  <PublicServer> *** V453000 has left the game (leaving)
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12:25:56  <welterde> V453000: but multiple drop strategy should be different now.. (unless I misunderstood yours)
12:26:23  <V453000> I dont really care to be honest :)
12:26:50  <PublicServer> <welterde> about the strategy?
12:28:12  <PublicServer> ***  made screenshot at 000052CA: http://ps.openttdcoop.org/public/webcam/000052CA.png
12:32:11  <welterde> V453000: you could do that with the trains as well ;)
12:32:39  <V453000> !zoom 0
12:32:41  <V453000> !screen
12:32:43  <PublicServer> *** V453000 made screenshot at 00004CA4: http://ps.openttdcoop.org/public/webcam/00004CA4.png
12:33:20  <V453000> ?
12:34:48  <welterde> @me?
12:35:35  <V453000> !password
12:35:35  <PublicServer> V453000: gunned
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12:35:40  <V453000> I rather hoped for some explanation :)
12:35:41  <dihedral> jquery seems something nice
12:35:45  <dihedral> http://pub.dihedral.de/OpenTTDLib/dev/test.html
12:35:46  <Webster> Title: test (at pub.dihedral.de)
12:36:01  <dihedral> no kidding, Webster
12:36:02  <dihedral> ^^
12:36:08  <welterde> V453000: take a look at my plan and you know what I meant ;)
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12:37:53  <PublicServer> <V453000> well :)
12:38:06  <PublicServer> <V453000> and what with primaries :)
12:38:20  <PublicServer> <V453000> oh that
12:38:22  <PublicServer> <V453000> well
12:38:27  <PublicServer> <V453000> that isnt anyhow different
12:38:40  <PublicServer> <V453000> it only makes mess because you cant get both sides equally balanced
12:38:51  <Davelister> [5~!password
12:38:55  <Davelister> !password
12:38:55  <PublicServer> Davelister: gunned
12:39:04  <PublicServer> <welterde> probably.. some central would be helpful I guess
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12:39:15  <PublicServer> <welterde> can I do two plans? :D
12:40:12  <V453000> why not
12:40:30  <PublicServer> <welterde> ok :)
12:41:44  <planetmaker> wouldn't be the first time someone does that :-)
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12:45:39  <Ammler> welterde: or improve the first plan :-)
12:46:19  <PublicServer> <welterde> it's easier to just do a new one ;)
12:46:27  <dihedral> i will make as manay plans as i can in order for at least one of them to be voted :-P
12:46:42  <PublicServer> <welterde> go ahead :P
12:47:07  <dihedral> lovely screenshot ^^
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12:59:10  <V453000> im offy
12:59:12  <V453000> laters
12:59:38  <V453000> fucking grass grows inconsiderately and requires mowing -.-
13:05:51  <welterde> ok.. new plan is more or less finished ;)
13:08:26  <welterde> anything else I should mention in the plan?(TL will be a seperate voting, right?)
13:09:48  <dihedral> i have the distinct feeling your screenshot patch is broken ^^
13:10:08  <planetmaker> nah. Just the wrong time of the day
13:13:11  <dihedral> lol ^^
13:13:18  <PublicServer> ***  made screenshot at 000058B7: http://ps.openttdcoop.org/public/webcam/000058B7.png
13:15:13  <Ammler> something with the zoom
13:15:17  <Ammler> !rcon zoom 0
13:15:20  <Ammler> !screen
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13:43:41  <dihedral> hehe 00000000.png
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14:01:25  <Ammler> !rcon zoom 3
14:01:28  <Ammler> !rcon zoom 0
14:01:30  <Ammler> !screen
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14:03:01  <dihedral> Ammler: not looking all that good, isn't it ^^
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14:03:34  <Ammler> well, I guess, the zoom command has some side effect
14:09:02  <V453000> yea ...
14:09:05  <V453000> some is the issue :)
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14:10:46  <fmauneko> Ohai
14:10:49  <fmauneko> !download
14:10:49  <PublicServer> fmauneko: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
14:10:54  <fmauneko> !download lin64
14:10:54  <PublicServer> fmauneko: http://binaries.openttd.org/nightlies/trunk/r20030/openttd-trunk-r20030-linux-generic-amd64.tar.bz2
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14:21:42  <fmauneko> !password
14:21:42  <PublicServer> fmauneko: carded
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14:58:14  <BloodyRain2k> !password
14:58:14  <PublicServer> BloodyRain2k: gooier
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15:00:09  <Wouterr> !password
15:00:09  <PublicServer> Wouterr: pusses
15:00:10  <Mazur> You need to make a plan, Wouterr.
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15:00:35  <planetmaker> but then you need to do one, too, Mazur
15:00:35  <Wouterr> good evening
15:00:48  <Mazur> I have a plan.
15:00:59  <planetmaker> ok :-)
15:01:04  <Mazur> I wait until the voting phase, and then I vote, that's my plan.
15:01:08  <planetmaker> then the condition is automatically fulfilled ;-)
15:01:16  <planetmaker> eh...
15:01:34  <planetmaker> :-P
15:02:03  <Mazur> And during this game, I make notes about the unfamiliar industries, so next game with them i have a clue.
15:02:43  * Mazur may be an utter and totaql newbie, but he hopes not to be a clueless one.
15:03:42  <PublicServer> *** welterde has left the game (connection lost)
15:03:47  <planetmaker> Mazur: make sure you take (nice) screenshots
15:04:11  <Wouterr> this game has interesting industries
15:04:17  <planetmaker> And possibly write then a report about this game. About the newgrfs. About what you found peculiar, noteworthy...
15:04:37  <Mazur> Oh, i'm sure I'll recognise them again if I encounter them.
15:04:39  <Mazur> Oh.
15:04:53  <planetmaker> You'll please at least three different newgrf authors, if you include the industries, the trains and the rails in that report ;-)
15:05:33  <planetmaker> you may be critical. All those three newgrfs are still in development, so input is appreciated
15:05:38  <Mazur> With my limited experience base?  That'd be hubris.
15:05:43  <planetmaker> not at all
15:06:02  <planetmaker> not a technical report. A gaming experience
15:06:11  <Mazur> Even then...
15:06:17  <planetmaker> ah, come on!
15:06:18  <planetmaker> :-)
15:06:30  <Mazur> Bugt you neveer know how a cow catches a hare.
15:06:32  <Mazur> -e
15:06:36  <Mazur> -g
15:06:42  <BloodyRain2k> I hope that gravel and sand wagons soon look different, yet they look the same
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15:31:46  <Razmir> I see black cat in the tunnel on the last autoscreenshot :)
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15:59:17  <V453000> <BloodyRain2k> I hope that gravel and sand wagons soon look different, yet they look the same unluckily not :(
15:59:29  <V453000> all are coal-loaded
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16:50:47  <Mazur> I'm going to eat out,  and I mean out, in the sun,
16:50:50  <Mazur> Later!
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17:08:56  <sharpy> !password
17:08:56  <PublicServer> sharpy: joyous
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17:11:29  <fmauneko> !password
17:11:29  <PublicServer> fmauneko: joyous
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17:14:18  <sharpy> !password
17:14:18  <PublicServer> sharpy: fluxes
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17:56:23  <flyerken> @quickstart
17:56:25  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
17:56:55  <flyerken> !dl win32
17:56:55  <PublicServer> flyerken: http://binaries.openttd.org/nightlies/trunk/r20030/openttd-trunk-r20030-windows-win32.zip
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18:02:32  <flyerken> !password
18:02:32  <PublicServer> flyerken: gutted
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18:34:32  <Davelister> !password
18:34:32  <PublicServer> Davelister: bounty
18:34:46  <Davelister> woot
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18:34:55  <Davelister> it opens appetite :-)
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19:32:39  <Macha> !dl lin64
19:32:39  <PublicServer> Macha: http://binaries.openttd.org/nightlies/trunk/r20030/openttd-trunk-r20030-linux-generic-amd64.tar.bz2
19:33:54  <welterde> !password
19:33:54  <PublicServer> welterde: grocer
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19:36:47  <Macha> !password
19:36:47  <PublicServer> Macha: grocer
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19:40:48  <welterde> ahh... now I remember what created this strange deja-vu feeling I had when building this tunnel construction in the network plan...
19:42:22  <welterde> WWOTTDGD 1 or 2... it was not allowed to just build connections between two "countries".. so we built them using "hidden" tunnels ;)
19:43:25  * Macha has never played with FIRS before - anything vitally important to know?
19:46:51  <Ammler> welterde: lol
19:48:10  <Ammler> @firs
19:48:10  <Webster> firs: FIRS Industry Replacement Set, see also: http://www.tt-forums.net/viewtopic.php?t=41607
19:48:11  <V453000> Macha: there are some special thingies, but if you dont want to plan, there is nothing different in gameplay :)
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19:49:53  * Macha isn't ready to plan anything yet, really. I only built my first hub last game. And my first crappy SBahn
19:50:57  <V453000> planning is about ideas ... and some experience so you know how the network works
19:51:00  <V453000> nothing else really
19:51:24  <V453000> !password
19:51:24  <PublicServer> V453000: buffet
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19:51:50  <PublicServer> <V453000> elo people
19:52:36  <Macha> V453000: Experience I don't have. Some people have been playing #openttdcoop longer than I've been playing openTTD
19:53:05  <V453000> well whatever :(
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19:53:32  <V453000> if you have a good idea though, others can help you optimize the plan with tips
19:53:46  <PublicServer> <Macha> For my games, I just make stuff that looks nice :P
19:54:00  <PublicServer> <Macha> Even if it is a horrible failure at working
19:54:04  <V453000> you can still have a good idea :)
19:55:15  <flyerken> !password
19:55:16  <PublicServer> flyerken: buffet
19:56:11  <PublicServer> <V453000> welterde: how do you connect primaries in plan #2?
19:56:17  <PublicServer> <V453000> doesnt make sense to me
19:56:38  <PublicServer> <welterde> see station ORE?
19:56:45  <PublicServer> <welterde> or what doesn't make sense?
19:57:19  <PublicServer> <V453000> well so you have sidelines that connect the two ML oneway lines
19:57:21  <PublicServer> <V453000> right?
19:57:30  <PublicServer> <welterde> yes
19:57:41  <PublicServer> <welterde> from the mostly empty to the mostly full side
19:58:32  <PublicServer> <V453000> ok and then when something comes from the IN
19:58:40  <PublicServer> <welterde> plan is that empty trains are always on the outer ring, while the full trains stay at the inner ring
19:58:53  <PublicServer> <V453000> im just wondering if it actually works that way
19:58:54  <PublicServer> <welterde> lets say stell?
19:59:07  <flyerken> !password
19:59:07  <PublicServer> flyerken: gunner
19:59:15  <PublicServer> <V453000> if for example manufacturing supplies come to that station 51
19:59:23  <PublicServer> *** Flyerken joined the game
19:59:25  <PublicServer> <V453000> well nvermind :)
19:59:26  <PublicServer> <V453000> ok
19:59:37  <PublicServer> <welterde> it ends up empty at the outer line ;)
20:00:12  <PublicServer> <V453000> well yes
20:00:51  <PublicServer> <V453000> im only wondering why the trasfering
20:00:53  <PublicServer> <V453000> atm
20:00:56  <PublicServer> *** Flyerken has left the game (leaving)
20:01:17  <PublicServer> <welterde> so you can better balance the two sides
20:01:36  <PublicServer> <V453000> how is that made
20:01:55  <PublicServer> <welterde> excess resources on the inbound transfer of the other side should get transferred to the inbound transfer of the own side
20:01:59  <PublicServer> <V453000> you can just make them deliver to the same final stations, but not transfer
20:02:04  <PublicServer> <V453000> just send them straight
20:02:11  <PublicServer> <V453000> oh so
20:02:14  <PublicServer> <welterde> ie. when there is too much steel at A-IN it should get transferred to B-IN#
20:02:14  <PublicServer> <V453000> that will be mess
20:02:41  <PublicServer> <V453000> how exactly do you want to reach that
20:02:48  <PublicServer> <welterde> imho that's saner than directly transporting it to the other side
20:03:12  <PublicServer> <V453000> transfers only make mess and trouble
20:03:27  <PublicServer> <welterde> how so?
20:03:32  <PublicServer> <V453000> well
20:03:41  <PublicServer> <V453000> why the transfer
20:03:46  <PublicServer> <V453000> there is really no reason for it :)
20:04:09  <PublicServer> <V453000> and then, you need 3 train groups for each of these connections
20:04:26  <PublicServer> <welterde> directly going to multiple drops on the other side is more complicated and more difficult to balance
20:04:31  <PublicServer> <V453000> you need to manage all 3 groups in terms of train counts
20:04:38  <PublicServer> <V453000> and now you have this many cargoes
20:04:47  <PublicServer> <V453000> no it isnt :)
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20:05:45  <PublicServer> <welterde> so you like plan #1 better? ;)
20:05:58  <PublicServer> <welterde> ie. just one big ring for the whole map
20:05:59  <PublicServer> <V453000> #1 doesnt work at all
20:06:17  <PublicServer> <welterde> how so?
20:06:20  <PublicServer> <V453000> train 1
20:06:31  <PublicServer> <V453000> how you think you can balance outputs of ORE 1 and ORE 2
20:06:46  <PublicServer> <V453000> [you basically cant]
20:06:58  <PublicServer> <welterde> hu? why would you balance the output?
20:07:09  <PublicServer> <V453000> well if you have 1 train group serving 2 stations
20:07:20  <PublicServer> <V453000> one will kinda be empty, other full
20:07:38  <PublicServer> <welterde> jump instructions? :>
20:07:47  <PublicServer> <V453000> lol?
20:07:50  <PublicServer> <V453000> how does that relate
20:08:13  <PublicServer> <welterde> don't use load full and check how fully loaded the train is afterwards
20:08:29  <PublicServer> <welterde> if it is mostly empty => go back to the other station directly
20:08:31  <PublicServer> <V453000> ok so you want to have half empty trains on the network
20:08:38  <PublicServer> <V453000> even worse
20:09:21  <PublicServer> <welterde> your plan means completely empty trains...
20:09:39  <PublicServer> <V453000> almost every plan means 50% empty trains
20:09:48  <PublicServer> <V453000> unless you use refit orders or loading at both ends
20:10:03  <PublicServer> <welterde> which is my plan more or less..
20:10:25  <PublicServer> <V453000> it isnt
20:10:29  <PublicServer> <welterde> how so?
20:10:31  <PublicServer> <V453000> there are 4 stations
20:10:32  <PublicServer> <V453000> not 2
20:10:39  <PublicServer> <V453000> and 2 of them load, 2 unload
20:10:48  <PublicServer> <V453000> 50% if I understand well
20:11:48  <PublicServer> <V453000> I just dont see the point to make even 2x more main stations when we have FIRS already
20:11:55  <PublicServer> <V453000> and even trying to balance them
20:11:59  <PublicServer> <welterde> loading at the same station as unloading means it has to be a transfer station ;)
20:12:00  <PublicServer> <V453000> that is nonsensetbh
20:12:18  <PublicServer> <V453000> no it doesnt :)
20:12:23  <PublicServer> <V453000> transfer is just teleporting cargo
20:12:55  <PublicServer> <V453000> you can have 2 factories and cities ... each factory near a city ... goods trains going in between, loading and unloading at the same stations
20:13:16  <PublicServer> <V453000> then you could have a theoretical goal 100% loaded trains
20:13:28  <PublicServer> ***  made screenshot at 000078BB: http://ps.openttdcoop.org/public/webcam/000078BB.png
20:13:28  <PublicServer> <V453000> which could be reached by logic network only imo
20:14:04  <PublicServer> <V453000> and also just "theoretically"
20:14:33  <PublicServer> <V453000> dunno
20:14:43  <PublicServer> <V453000> just wanted to give you some advices :)
20:15:31  <welterde> http://wiki.openttdcoop.org/File:Plan5.png <- anyone remember what game # that was?
20:17:33  <V453000> no, but that makes sense at least :)
20:17:36  <V453000> your plan doesnt
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20:18:22  <Macha> V453000: See, I can't plan yet :P. I voted for that because it looks nice.
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20:18:42  <PublicServer> <V453000> you didnt :) there is not voting yet
20:18:53  <PublicServer> <V453000> but we could probably start it already
20:18:54  <PublicServer> <Macha> At !! VOTING BOARD !!?
20:19:04  <PublicServer> <V453000> well
20:19:07  <PublicServer> <V453000> see stage
20:19:08  <PublicServer> <V453000> not voting board
20:19:11  <PublicServer> <Macha> kk
20:19:22  <PublicServer> <V453000> always some hyperactive person makes voting board at inaproppriate time
20:20:11  <PublicServer> <V453000> but well ...
20:20:24  <V453000> @stage Planning & Voting
20:20:24  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #188 (r20030) | STAGE: Planning & Voting | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
20:20:28  <V453000> here you go
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20:22:13  <welterde> ah... #34 it was
20:23:59  <PublicServer> <V453000> well yea
20:24:04  <PublicServer> <V453000> but that game had 4 main stations
20:24:07  <PublicServer> <V453000> your has 40
20:24:36  <welterde> and a *slightly* bigger map ;)
20:25:09  <V453000> well
20:25:22  <V453000> but 20 from firs is enough already even for map this large
20:25:27  <V453000> see my grid numbers
20:25:33  <V453000> the stations will not be far away
20:25:38  <V453000> and they are in 4 lines
20:26:21  <PublicServer> <welterde> hmm
20:27:52  <PublicServer> <V453000> but hey
20:28:02  <PublicServer> <V453000> you can just kinda copy that plan
20:28:05  <PublicServer> <V453000> making 2 huge loops
20:28:30  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
20:28:37  <PublicServer> <V453000> and just make the empty-full pattern inverted with secondaries
20:28:52  <PublicServer> <V453000> just an idea ... do whatever you want of course .)
20:29:01  <welterde> I said that when I started...... :P
20:31:00  <PublicServer> <V453000> I think you kinda overcombinated :)
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20:39:43  <Vitus> !dl win32
20:39:43  <PublicServer> Vitus: http://binaries.openttd.org/nightlies/trunk/r20030/openttd-trunk-r20030-windows-win32.zip
20:40:54  <Vitus> !password
20:40:54  <PublicServer> Vitus: plains
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20:42:14  <Ramsus08191> !password
20:42:14  <PublicServer> Ramsus08191: plains
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20:43:10  <PublicServer> <Ramsus08191> Hello
20:43:11  <PublicServer> <Vitus> Hey
20:43:54  <PublicServer> <Ramsus08191> voting stage already?
20:44:01  <PublicServer> <Vitus> Yes
20:44:08  <PublicServer> <Vitus> Look at IRC topic
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20:44:46  <PublicServer> <Ramsus08191> hmm looks like people are more active when its not pax game, or its just my impression?
20:45:19  <V453000> the second :)
20:45:27  <PublicServer> <Vitus> Most likely
20:46:01  <PublicServer> <Vitus> People were pretty active at the beginning of 187
20:46:31  <V453000> not in terms of planning :)
20:46:34  <V453000> !password
20:46:34  <PublicServer> V453000: smites
20:46:45  <PublicServer> <Vitus> Hehe indeed
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20:47:16  <PublicServer> <Ramsus08191> hmm i see. at the begging I couldnt participate that much because of RL issues :/
20:48:00  <PublicServer> <Ramsus08191> at least next week will be the last one for now....
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20:56:09  <PublicServer> <Ramsus08191> hmm these trees are slim
20:56:44  <PublicServer> <V453000> these are original trees ...
20:56:48  <KenjiE20> You like big barks and you cannot lie?
20:56:54  <PublicServer> <V453000> or opengfx ... dunno what you use
20:56:54  <PublicServer> <Ramsus08191> really?!
20:57:31  <PublicServer> <Ramsus08191> lol, looks like I have been using newgrfs for too long
20:57:42  <PublicServer> <V453000> lol :)
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21:00:36  <PublicServer> <V453000> btw planetmaker: I terraformed your straight canals a bit so they look natural :p
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21:09:32  <Razaekel> !dl win64
21:09:32  <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r20030/openttd-trunk-r20030-windows-win64.zip
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21:11:46  <Razaekel> !password
21:11:46  <PublicServer> Razaekel: cinder
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22:25:56  <planetmaker> [23:00]	<PublicServer>	[#openttdcoop] <V453000> btw planetmaker: I terraformed your straight canals a bit so they look natural :p <-- that's what I hoped for :-)
22:29:25  <V453000> :)
22:34:06  <V453000> btw dont you know why the speed limit for 4th gen 2cc cargo wagons got increased to 230?
22:34:17  <V453000> since there is no faster locomotive, it doesnt make sense
22:34:24  <V453000> because the running cost gets never penalized
22:34:41  <V453000> but that might be the point -.- then the info is just useless :)
22:38:22  <planetmaker> :-) They could be used with other engines possibly. Dunno
22:40:30  <V453000> you mean pax engines?
22:40:44  <V453000> these should take only the MU wagons iirc
22:43:51  <planetmaker> some... But not all, I think. But dunno all,
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23:40:55  <mrruben5> !password
23:40:55  <PublicServer> mrruben5: chicer
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