Config
Log for #openttdcoop on 15th July 2010:
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02:04:23  <PublicServer> ***  made screenshot at 00009023: http://ps.openttdcoop.org/public/webcam/00009023.png
02:15:31  <Mazur> Ladida.
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05:06:01  <Absolutis> !clients
05:06:07  <Absolutis> !players
05:06:08  <PublicServer> Absolutis: There are currently no clients connected to the server
05:06:31  <Absolutis> !version
05:06:31  <PublicServer> Absolutis: Autopilot AP+ 3.0 Beta (r740:742M)
05:06:36  <Absolutis> !help
05:06:36  <PublicServer> Absolutis: http://www.openttdcoop.org/wiki/IRC_Commands
05:07:09  <Absolutis> !revision
05:07:09  <PublicServer> Absolutis: Game version is r20146
05:07:23  <Absolutis> !download
05:07:23  <PublicServer> Absolutis: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
05:07:33  <Absolutis> !download win32
05:07:33  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip
05:09:08  <Absolutis> !password
05:09:08  <PublicServer> Absolutis: grated
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05:12:40  <PublicServer> <Absolutis (FIN)> someone there?
05:13:36  <PublicServer> *** Absolutis (FIN) has left the game (leaving)
05:30:10  <Yso> !dl win64
05:30:11  <PublicServer> Yso: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win64.zip
05:31:11  <Yso> !password
05:31:11  <PublicServer> Yso: bushel
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06:39:24  <PublicServer> *** Yso has left the game (connection lost)
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06:51:54  <KyleS> !password
06:51:54  <PublicServer> KyleS: toying
06:52:37  <PublicServer> *** KyleS joined the game
06:57:32  *** Yso_ is now known as Yso
06:58:37  <PublicServer> *** Yso joined the game
06:58:38  <Yso> hi KyleS
07:04:19  <Davelister> hello world
07:04:28  <PublicServer> ***  made screenshot at 0001E0B6: http://ps.openttdcoop.org/public/webcam/0001E0B6.png
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07:11:16  <Absolutis> !players
07:11:17  <PublicServer> Absolutis: Client 30 (Orange) is KyleS, in company 1 (Coopers #188)
07:11:18  <PublicServer> Absolutis: Client 32 (Orange) is Yso, in company 1 (Coopers #188)
07:11:21  <Absolutis> !password
07:11:21  <PublicServer> Absolutis: pecans
07:12:34  <PublicServer> *** Absolutis (FIN) joined the game
07:13:12  <PublicServer> <Absolutis (FIN)> hi folks
07:16:47  <PublicServer> *** V453000 joined the game
07:16:53  <PublicServer> <V453000> hi people
07:16:56  <PublicServer> <Yso> hi
07:17:08  <PublicServer> <Absolutis (FIN)> Look at the steel mill, almost 4k production.
07:17:10  *** planetmaker has left #openttdcoop
07:17:30  <PublicServer> <V453000> :)
07:18:27  <PublicServer> <Absolutis (FIN)> biggest production for a primary industry = 666 :D
07:18:37  <PublicServer> <V453000> :))))
07:19:30  <PublicServer> ***  made screenshot at 00061A70: http://ps.openttdcoop.org/public/webcam/00061A70.png
07:21:40  <PublicServer> <Absolutis (FIN)> Aluminium station needs overflows.
07:22:18  <PublicServer> <V453000> it has some
07:22:55  <PublicServer> <Absolutis (FIN)> it does?
07:23:00  <PublicServer> <V453000> yes
07:23:03  <PublicServer> <V453000> look
07:23:07  <PublicServer> <Absolutis (FIN)> i don't see any...
07:23:22  <PublicServer> <Absolutis (FIN)> oh, the depot.
07:24:10  <PublicServer> <Absolutis (FIN)> wait, should the signal before it be presignal?
07:24:22  <PublicServer> <V453000> yes
07:25:03  <PublicServer> <Absolutis (FIN)> or not?
07:25:16  <PublicServer> <V453000> oh that one
07:25:21  <PublicServer> <V453000> ofc not :)
07:28:14  <PublicServer> <V453000> otherwise it doesnt work :)
07:34:31  <PublicServer> ***  made screenshot at 00056388: http://ps.openttdcoop.org/public/webcam/00056388.png
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07:38:03  <PublicServer> <V453000> nice nice machine shop getting active :)
07:38:04  <PublicServer> <V453000> finally
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07:49:34  <PublicServer> ***  made screenshot at 00079028: http://ps.openttdcoop.org/public/webcam/00079028.png
07:56:30  <PublicServer> <Absolutis (FIN)> 693 trains!
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08:10:57  <PublicServer> <Absolutis (FIN)> 698 trains, just 2 and we have 700
08:11:36  <Gumili> Hello, can someone give me some good explanation on how those PF traps work?
08:11:50  <V453000> hi
08:11:51  <V453000> sure
08:12:49  <V453000> a PF trap is always one signal block... There is a 2way signal that is in the "trapped" path ...
08:13:03  <V453000> then if a train gets into this block, the 2way gets red
08:13:50  <Gumili> So this trap is kind of delay?
08:13:54  <V453000> and 2way signal being red means 2way eol - end of line, this means that this train will almost never go there
08:13:56  <PublicServer> <Absolutis (FIN)> ;_(
08:13:56  <V453000> nono
08:14:02  <PublicServer> <Absolutis (FIN)> 700 train limit
08:14:10  <V453000> it "simulates" a path that can not be accessed
08:14:15  <V453000> but the trains take it
08:14:42  <PublicServer> <Absolutis (FIN)> See, 700 train limit.
08:14:50  <V453000> !trains 1000
08:14:50  <PublicServer> *** V453000 has set max_trains to 1000
08:14:57  <PublicServer> <Absolutis (FIN)> :)
08:15:35  <Gumili> Uh.. i think i must see this PF Trap in action, cause i can't imagine it, how it exactly work
08:15:43  <PublicServer> <Absolutis (FIN)> Join?
08:16:09  <V453000> yes, best way :)
08:16:16  <Gumili> Are there any PF traps in the game?
08:16:26  <V453000> many
08:17:48  <V453000> 0
08:18:22  <V453000> sry, cat on keyboard :D
08:18:25  <Ammler> pf trap is something like a negative penalty :-)
08:18:27  <V453000> only 0 this time :)
08:18:35  <Gumili> negative penalty = reward? :P
08:18:40  <V453000> kind of
08:18:56  <V453000> but in general
08:19:04  <V453000> it is something that hacks trains
08:19:09  <Gumili> anyway, i still don't know what penalties are for ^^
08:19:13  <Gumili> !password
08:19:13  <PublicServer> Gumili: dearth
08:19:22  <V453000> for example makes them go where they normally wouldnt
08:19:33  <PublicServer> *** Gumili joined the game
08:19:38  <PublicServer> ***  made screenshot at 00073006: http://ps.openttdcoop.org/public/webcam/00073006.png
08:19:58  <Gumili> Yay! I am on screenshot! :D
08:21:09  <Gumili> Is this trap too, when there is PBS instead of block signal?
08:21:17  <PublicServer> *** V453000 joined the game
08:21:33  <PublicServer> <V453000> want some demo? :)
08:21:40  <PublicServer> <Gumili> Yes, please
08:22:29  <PublicServer> <V453000> see sign !demo
08:22:51  <PublicServer> <Gumili> Ok, im there :)
08:23:06  <PublicServer> <Absolutis (FIN)> me too, i also need a demo.
08:23:39  <PublicServer> <V453000> ok
08:24:05  <PublicServer> <V453000> so we have a train
08:24:11  <PublicServer> <V453000> that is trying to get into that waypoint
08:24:18  <PublicServer> <V453000> but as you can see, it never gets there
08:24:23  <PublicServer> <V453000> now why :)
08:24:34  <PublicServer> <Gumili> Cause its stupid?
08:24:39  <PublicServer> <Absolutis (FIN)> :D
08:24:46  <PublicServer> <V453000> pretty much :)
08:24:51  <PublicServer> <V453000> because it does what we want
08:24:58  <PublicServer> <V453000> see track C
08:25:03  <PublicServer> <V453000> it is heavily penalized
08:25:06  <PublicServer> <V453000> so it doesnt like it
08:25:11  <PublicServer> <V453000> and track B
08:25:22  <PublicServer> <V453000> that is like a possible path to the waypoint
08:25:45  <PublicServer> <V453000> but at this moment
08:25:52  <PublicServer> <V453000> the 2way signal closes the path down
08:26:00  <PublicServer> <Absolutis (FIN)> 2-way path signals give a penalty when coming from the back side.
08:26:01  <PublicServer> <V453000> because it is all just one signal block
08:26:10  <PublicServer> <Gumili> so if you destroy track B it will try to go via track C?
08:26:18  <PublicServer> <V453000> yes
08:26:33  <PublicServer> <V453000> because it has no other path
08:26:34  <PublicServer> <V453000> oh well :D
08:26:39  <PublicServer> <Gumili> fail :D
08:26:45  <PublicServer> <Absolutis (FIN)> it's penalized.
08:27:00  <PublicServer> <V453000> yes
08:27:04  <PublicServer> <V453000> too much :)
08:27:09  <PublicServer> <V453000> but that is just a theory :)
08:27:21  <PublicServer> <V453000> usage is easier beause you dont need the penalties :)
08:27:28  <PublicServer> <Gumili> So, why should i build this traps?
08:28:02  <PublicServer> <Absolutis (FIN)> ovewflows?
08:28:07  <PublicServer> <V453000> can you find glassworks? :)
08:28:12  <PublicServer> <Absolutis (FIN)> overflows*
08:28:22  <PublicServer> <Gumili> of course i can ^^
08:29:48  <PublicServer> <V453000> now what happens without it
08:30:08  <PublicServer> <V453000> see? :)
08:30:08  <PublicServer> <Gumili> ahaaa
08:30:11  <PublicServer> <Gumili> this kind of trick
08:30:14  <PublicServer> <V453000> yes
08:30:17  <PublicServer> <Absolutis (FIN)> it's built because of overflows.
08:30:24  <PublicServer> <V453000> Absolutis (FIN): not always
08:30:31  <PublicServer> <V453000> overflows is only one of possible usages
08:30:37  <PublicServer> <Absolutis (FIN)> well, in this case.
08:31:06  <PublicServer> <V453000> lets go back to our demo :)
08:31:22  <PublicServer> <V453000> I will show you something weird :)
08:32:39  <PublicServer> <Gumili> memory banks? ;)
08:32:52  <PublicServer> <Absolutis (FIN)> logic gates?
08:33:03  <PublicServer> <Gumili> flip-flop i think? :P
08:33:17  <PublicServer> <V453000> well that is only the mechanism, not PF traps yet :)
08:33:42  <PublicServer> <Gumili> i was never able to make that work :o
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08:34:40  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
08:34:52  <PublicServer> <V453000> see this :)
08:35:07  <PublicServer> <Gumili> :o
08:35:10  <PublicServer> <Gumili> fail?
08:35:13  <PublicServer> <V453000> and solution? :(
08:35:14  <PublicServer> <V453000> :)
08:35:46  <PublicServer> *** Gumili has left the game (connection lost)
08:35:58  <Gumili> hmm :( crash :(
08:36:02  <PublicServer> <V453000> :o
08:36:25  <Gumili> wth, my pc just shutted down :o
08:36:37  <PublicServer> <Absolutis (FIN)> you missed the important (?) part
08:36:46  <SmatZ> Gumili: too much heat?
08:36:52  <Gumili> i think so
08:37:12  <Gumili> or stupid windows :P
08:37:37  <PublicServer> <Absolutis (FIN)> I also agree that windows is stupid
08:38:13  <Gumili> !password
08:38:13  <PublicServer> Gumili: levied
08:38:17  <PublicServer> <V453000> nah
08:38:20  <PublicServer> <V453000> I just added traps
08:38:28  <PublicServer> <V453000> so they take both paths as about equal
08:38:39  <PublicServer> *** Gumili joined the game
08:38:48  <PublicServer> <V453000> btw this is a special case with trains withou orders :p
08:39:10  <PublicServer> <V453000> when I put a waypoint, it will work without them
08:39:15  <PublicServer> <Gumili> but with orders you don't need that trap?
08:39:16  <PublicServer> <V453000> but just to show what it does :p
08:39:16  <PublicServer> <Gumili> oh
08:39:22  <PublicServer> <Gumili> its a kind of magic :o
08:39:39  <PublicServer> <Absolutis (FIN)> no, it's just simple pathfinder
08:40:06  <PublicServer> <V453000> Absolutis (FIN): pathfinder can be mad at times :)
08:40:06  <PublicServer> <Gumili> so would it work same way if you put other rail type there ?
08:40:21  <PublicServer> <Gumili> instead of this loop with signal
08:40:22  <PublicServer> <V453000> rail types behave the same
08:40:29  <PublicServer> <V453000> or ?
08:40:40  <PublicServer> <V453000> what do you mean :)
08:40:50  <PublicServer> <Gumili> can i build it? :)
08:40:55  <PublicServer> <V453000> sure
08:41:03  <XeryusTC> yarr
08:41:17  <PublicServer> <V453000> oh that
08:41:23  <PublicServer> <V453000> no, that doesnt work :)
08:41:27  <PublicServer> <V453000> hi Xeryus :)
08:41:36  <PublicServer> <Gumili> he will try to go to maglev rail type?
08:41:36  <PublicServer> <Absolutis (FIN)> join?
08:41:38  <PublicServer> <V453000> trains do not see "through" other railtypes
08:41:43  <PublicServer> <Gumili> oh
08:42:11  <PublicServer> <Gumili> now tell me, who invented that pf traps? :O
08:42:19  <PublicServer> <V453000> dont know7
08:42:21  <PublicServer> <V453000> -7
08:42:28  <PublicServer> <Absolutis (FIN)> Openttdcoop? :P
08:42:29  <Ammler> we :-P
08:42:34  <PublicServer> <V453000> :)
08:42:48  <PublicServer> <V453000> I would suspect Mark or Osai
08:42:51  <PublicServer> <Gumili> you are bored, arent you? :D
08:42:58  <PublicServer> <V453000> no
08:43:00  <PublicServer> <V453000> this is fun :)
08:43:15  <Ammler> pf trap is too simple to credit someone specific
08:43:21  <PublicServer> <V453000> :)
08:43:32  <PublicServer> <Gumili> see, its working without wp in orders :P
08:43:33  <PublicServer> <V453000> simple but insanely useful
08:43:42  <PublicServer> <Absolutis (FIN)> i think normal OTTD is boring but OTTDCoop is FUN!
08:44:01  <PublicServer> <V453000> OpenTTD is a game that can not be boring by itself imo :)
08:44:05  <PublicServer> <V453000> you make it boring or not
08:44:21  <PublicServer> <V453000> kind of because you can not win it :)
08:44:29  <PublicServer> <Absolutis (FIN)> Well ,Multiplayer is FUN.
08:44:37  <PublicServer> <V453000> SP too :)
08:44:44  <PublicServer> <V453000> dont uderestimate it :)
08:44:45  <PublicServer> <Absolutis (FIN)> with as :)
08:44:48  <PublicServer> <Absolutis (FIN)> AId
08:44:50  * Ammler doesn't play SP either
08:44:51  <PublicServer> <Absolutis (FIN)> AIS*
08:45:00  <PublicServer> <Absolutis (FIN)> AIs*
08:45:08  <PublicServer> <Absolutis (FIN)> lot of fixes :)
08:45:08  <PublicServer> <V453000> this works too :P
08:45:10  <Ammler> and currently also not MP :-P
08:45:11  <PublicServer> <Gumili> oh, they learned already
08:45:14  <PublicServer> <V453000> :p
08:45:19  <PublicServer> <Gumili> how can i reset them?
08:45:25  <PublicServer> <V453000> Gumili: no, the little track pieces matter
08:45:30  <Ammler> stop_ai
08:45:41  <PublicServer> <V453000> try to remove them :)
08:45:44  <PublicServer> <Gumili> :O
08:45:54  <PublicServer> <V453000> this is why your other rail type traps worked
08:46:02  <PublicServer> <Gumili> :O
08:46:15  <PublicServer> <V453000> here things get insane and insane :)
08:46:16  <PublicServer> <Gumili> so why use pf traps if you can add this rail? :d
08:46:24  <PublicServer> <V453000> this isnt an ultimate solution
08:46:31  <PublicServer> <V453000> and doesnt simulate the path
08:46:44  <PublicServer> <V453000> in other words, it depends what do you want to do
08:46:47  <PublicServer> *** Absolutis (FIN) has left the game (leaving)
08:46:55  <PublicServer> <V453000> in this case, you only need to make trains not-prefer any path
08:46:58  <PublicServer> <V453000> which is sufficient
08:47:18  <PublicServer> <V453000> but if you need to make trains go "whereever", then you need to make it somehow directional ... by a PF trap
08:47:20  *** Absolutis has quit IRC
08:47:29  <PublicServer> <V453000> but well
08:47:46  <PublicServer> <V453000> as long as you do not need to use these, your brain is safe .... after that ... it might be not :p
08:48:22  <PublicServer> <V453000> any other questions ? :)
08:49:08  <PublicServer> <Gumili> Hmm, not for now, but thank you very much for this explanataion ^^
08:49:12  <PublicServer> <V453000> np :
08:49:14  <PublicServer> <V453000> :)
08:49:17  <PublicServer> <Gumili> You could add it to wiki pages, or something :P
08:49:18  <PublicServer> <V453000> feel free to ask anytime
08:49:33  <PublicServer> <V453000> wiki means one has to write it :p
08:49:38  <PublicServer> <V453000> lazyy
08:49:42  <PublicServer> ***  made screenshot at 00019820: http://ps.openttdcoop.org/public/webcam/00019820.png
08:49:56  <PublicServer> <Gumili> Oh, i know what you feel :D
08:49:59  <PublicServer> <V453000> but yea, I had this ide just yesterday
08:50:02  <PublicServer> <V453000> to add the PF trap
08:50:49  <PublicServer> <Gumili> Ok, so i am back to reading "Advanced Building Revues" :D
08:50:55  <PublicServer> *** Gumili has joined spectators
08:50:59  <PublicServer> <V453000> :)
08:51:16  <PublicServer> <V453000> do they help you ? :)
08:51:34  <PublicServer> <V453000> or does it, or how is it in this weirdo langunage :p
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08:53:29  <XeryusTC> !dl win64
08:53:29  <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win64.zip
08:56:34  <PublicServer> *** Gumili has left the game (leaving)
08:56:47  <Gumili> I hope they'll help me
08:57:05  <XeryusTC> !password
08:57:05  <PublicServer> XeryusTC: atones
08:57:19  <PublicServer> *** XeryusTC joined the game
08:57:31  <PublicServer> <XeryusTC> oh, still this game?
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09:04:44  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
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09:17:54  <VVG> hello
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09:21:02  <fmauneko> Heya
09:21:06  <fmauneko> !playercount
09:21:06  <PublicServer> fmauneko: Number of players: 0
09:21:44  <Gumili> What does BBH, MSH, SLH, SL stand for? :o
09:21:48  *** fmauneko is now known as fmauNeko
09:22:11  <fmauNeko> Backbone hub, Main Station hub, Sideline Hub, Sideline
09:23:19  <Gumili> Thanks
09:24:12  <Lukeus_Maximus> @quickstart Gumili
09:24:14  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
09:25:32  <Gumili> Ah, there it is, thanks
09:27:49  <V453000> @slowstart
09:27:49  <Webster> Read everything on the wiki, and I mean everything
09:27:58  <Gumili> :<
09:28:22  <V453000> :p
09:28:53  <Gumili> yay, only 226 articles...
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09:30:56  <Gumili> !download
09:30:56  <PublicServer> Gumili: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
09:31:13  <Gumili> !download win64
09:31:13  <PublicServer> Gumili: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win64.zip
09:36:57  <Lukeus_Maximus> !download win32
09:36:57  <PublicServer> Lukeus_Maximus: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip
09:37:15  <Lukeus_Maximus> is this one stable?
09:37:21  <Lukeus_Maximus> or stabler?
09:38:41  <VVG> theoretically, more stable :p
09:39:47  <VVG> there were some desync fixes commited yesterday
09:40:23  <Lukeus_Maximus> !password
09:40:23  <PublicServer> Lukeus_Maximus: uppers
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09:45:03  <Chris_Booth> !screen
09:45:03  <PublicServer> *** Chris_Booth liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
09:46:11  <PublicServer> *** Chris Booth joined the game
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10:22:14  <sharpy> !download
10:22:14  <PublicServer> sharpy: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
10:22:29  <sharpy> !download win64
10:22:29  <PublicServer> sharpy: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win64.zip
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10:22:30  *** ChanServ sets mode: +o KenjiE20
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10:26:16  <sharpy> !password
10:26:17  <PublicServer> sharpy: knifes
10:26:37  <PublicServer> *** sharpy joined the game
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10:27:35  <fmauNeko> I'm coming :p
10:27:42  <fmauNeko> Building the new rev
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10:29:36  <fmauNeko> !password
10:29:36  <PublicServer> fmauNeko: knifes
10:29:49  <PublicServer> *** fmauNeko joined the game
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10:31:53  <Tray> !password
10:31:53  <PublicServer> Tray: knifes
10:33:20  <Tray> !download win32
10:33:20  <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip
10:36:29  <Tray> !password
10:36:29  <PublicServer> Tray: somber
10:37:22  <PublicServer> *** Tray joined the game
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10:39:46  <Gumili> Why did someone built roads before train station entrance?
10:40:06  <PublicServer> <Tray> penalties
10:40:49  <PublicServer> <Gumili> Interesting...
10:41:28  <PublicServer> *** sharpy has left the game (leaving)
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10:42:25  <PublicServer> *** Gumili has joined company #1
10:46:20  <Gumili> Hm, this road panalty doesn't work for me.
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10:49:46  <PublicServer> ***  made screenshot at 0001960A: http://ps.openttdcoop.org/public/webcam/0001960A.png
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11:04:48  <PublicServer> ***  made screenshot at 0001B014: http://ps.openttdcoop.org/public/webcam/0001B014.png
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11:06:54  <Absolutis> !players
11:06:56  <PublicServer> Absolutis: Client 56 is Spike, a spectator
11:06:56  <PublicServer> Absolutis: Client 60 (Orange) is fmauNeko, in company 1 (Coopers #188)
11:07:06  <Absolutis> !password
11:07:06  <PublicServer> Absolutis: jilted
11:07:19  <Absolutis> !revision
11:07:19  <PublicServer> Absolutis: Game version is r20146
11:07:57  <PublicServer> *** Absolutis (FIN) joined the game
11:07:58  <PublicServer> *** Mazur joined the game
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11:19:50  <PublicServer> ***  made screenshot at 00010788: http://ps.openttdcoop.org/public/webcam/00010788.png
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11:25:55  <PublicServer> <Mazur> Good afternoon, pooples.
11:26:07  <PublicServer> <Absolutis (FIN)> Good afternoon.
11:26:22  <PublicServer> <Absolutis (FIN)> just did overflows in the plastics station.
11:33:48  <Gumili> Grr, why this things you are doing on this server don't work for me on single player ? :<
11:34:03  <PublicServer> <fmauNeko> Which things ?
11:34:10  <PublicServer> <Absolutis (FIN)> you are doing them wrong, probably.
11:34:18  <fmauNeko> Maybe not
11:34:27  <Gumili> like pf trap
11:34:33  <fmauNeko> ok
11:34:34  <Gumili> and overflow
11:34:34  <fmauNeko> wait
11:34:39  <Mazur> Ah.
11:34:52  <PublicServer> ***  made screenshot at 0001E0B6: http://ps.openttdcoop.org/public/webcam/0001E0B6.png
11:34:54  <Gumili> http://blog.openttdcoop.org/files/blog/V453000/_Overflow04.png this one
11:34:54  <fmauNeko> Console ->
11:34:58  *** heffer has quit IRC
11:35:05  <fmauNeko> set yapf.rail_firstred_twoway_eol true
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11:35:27  <Mazur> The overflows we build rely on EOL avoindance.
11:35:33  <Mazur> -n
11:36:02  <Gumili> now it works :o
11:36:09  <Mazur> Congrats.
11:36:13  <Gumili> thanks
11:36:25  <Gumili> but this line could be mentioned somewhere on the blog :P
11:36:26  <Mazur> Yvvw.
11:39:50  <PublicServer> <Absolutis (FIN)> now the network is starting to get _some_ load.
11:40:06  <PublicServer> <Mazur> A little, yes.
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11:40:38  <PublicServer> <Absolutis (FIN)> nothing compared to the end, probably but  some.
11:41:01  <PublicServer> <Mazur> Well, nothing compared to our usual games in the end, indeed.
11:41:44  <PublicServer> <Absolutis (FIN)> have you sometimes had 5k trains?
11:41:52  <PublicServer> <Mazur> But FIRS appears tobe a low production industry set, so no idea how much traffic we can generate with it.
11:42:08  <PublicServer> <Mazur> No, I think 3k was our top.
11:42:14  <Mazur> !records
11:42:20  <Mazur> !record
11:42:25  <Mazur> @ecords
11:42:32  <Mazur> @records
11:42:32  <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 
11:42:58  <PublicServer> <Absolutis (FIN)> 100k output? O_0
11:43:51  <PublicServer> <Absolutis (FIN)> Lower Strömstad iron ore mine produces 8,6k ore.
11:44:02  <PublicServer> <Absolutis (FIN)> well, 7,6.
11:44:20  <PublicServer> <Mazur> The problem with moar trains is, that many players computers become unable to cope, so we gtend to end them then.
11:44:32  *** Yso_ has joined #openttdcoop
11:44:51  <PublicServer> <fmauNeko> MOAR
11:45:04  <PublicServer> <Absolutis (FIN)> MOAR TRAINS
11:45:41  <PublicServer> <Absolutis (FIN)> Is 1024 max production for primaries?
11:45:52  <PublicServer> <Mazur> I don;t know FIRS that well.
11:48:15  <Gumili> You have reached 700 trains limit already?
11:48:38  <PublicServer> <Absolutis (FIN)> yep, V raised it to 1k.
11:49:17  <Gumili> :o
11:49:34  <PublicServer> <Absolutis (FIN)> these trains industrioes never have enough..
11:49:50  <^Spike^> Absolutis the games where a station has like 100k cargo output... are games where we have eh... 6 drops or so... and just keep gedding them.. but don't deliver...
11:49:52  <^Spike^> feeding*
11:49:54  <PublicServer> ***  made screenshot at 00077C2F: http://ps.openttdcoop.org/public/webcam/00077C2F.png
11:50:01  <^Spike^> also known as death feeders if i'm right
11:50:51  <^Spike^> @archive
11:50:51  <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive
11:51:01  <^Spike^> let's see if i could find the record one :)
11:51:18  <Absolutis> @records
11:51:19  <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 
11:51:31  <Absolutis> PSG 176.
11:51:41  *** Yso has quit IRC
11:51:47  <^Spike^> bleh.. :)
11:52:00  <^Spike^> forgot the command to get the firectlink :D
11:52:03  <^Spike^> directlink*
11:52:29  <Absolutis> @psg 176
11:52:29  <Webster> Absolutis: (psg <no arguments>) -- Returns full name and reference url (if defined)
11:52:36  <^Spike^> nope :D
11:52:45  <Absolutis> :(
11:52:50  <^Spike^> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_171_-_180#gameid_176
11:52:59  <^Spike^> did it with woord there...
11:53:21  <^Spike^> wood*
11:53:25  <^Spike^> not having my day...
11:53:39  <Macha> Hi everyone
11:53:46  <PublicServer> <Mazur> Hi, Macha.
11:53:58  <PublicServer> <Absolutis (FIN)> hi
11:55:24  <^Spike^> V453000
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11:55:48  <fmauNeko> Hi Macha
11:56:07  <^Spike^> V453000: Your central drop gets used as a shortcut for trains that aren't supposed to be there
11:56:40  * Macha is now figuring out how to find last highlight on irssi
11:56:59  <^Spike^> my bnc keeps highlights apart for me.. :D
11:57:05  <^Spike^> so i don't have to remember that :)
11:59:09  <PublicServer> <Absolutis (FIN)> look at the only ship
11:59:27  <PublicServer> <Absolutis (FIN)> is that the right way to use buoys?
11:59:54  <PublicServer> <Absolutis (FIN)> ships*
12:01:43  <PublicServer> *** Absolutis (FIN) has joined spectators
12:04:56  <PublicServer> ***  made screenshot at 00078219: http://ps.openttdcoop.org/public/webcam/00078219.png
12:06:51  <PublicServer> *** Absolutis (FIN) has joined company #1
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12:12:28  <PublicServer> <Spike> who's turning those trains the whole time
12:13:09  <PublicServer> <Mazur> I'm a clreic, I can only turn undead.  And over in my sleep.
12:13:21  <Macha> !password
12:13:21  <PublicServer> Macha: exhort
12:13:51  <Macha> !dl lin64
12:13:51  <PublicServer> Macha: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-linux-generic-amd64.tar.bz2
12:16:31  <PublicServer> <Absolutis (FIN)> MSH 4-1 is pretty much the busiest station.
12:16:36  <PublicServer> *** Absolutis (FIN) has left the game (leaving)
12:16:37  <PublicServer> <Mazur> I was connecting the ES to MalsundAnnexe, hence there where no trains yet.
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12:18:50  <Macha> !password
12:18:50  <PublicServer> Macha: exhort
12:19:06  <PublicServer> *** Macha joined the game
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12:22:02  <VVG> hey everyone
12:22:09  <VVG> !players
12:22:09  <PublicServer> <fmauNeko> Hoy VVG
12:22:10  <PublicServer> <Mazur> Hi, VVG.
12:22:10  <PublicServer> VVG: Client 68 (Orange) is Macha, in company 1 (Coopers #188)
12:22:10  <PublicServer> VVG: Client 56 is Spike, a spectator
12:22:10  <PublicServer> VVG: Client 66 (Orange) is Mazur, in company 1 (Coopers #188)
12:22:10  <PublicServer> VVG: Client 60 (Orange) is fmauNeko, in company 1 (Coopers #188)
12:22:12  <PublicServer> <Macha> Hi
12:22:32  <VVG> !password
12:22:32  <PublicServer> VVG: photon
12:22:47  <PublicServer> *** VVG joined the game
12:22:57  <Piyush> !dn lin64
12:23:05  <Piyush> !download
12:23:05  <PublicServer> Piyush: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
12:23:19  <Piyush> !download lin64
12:23:20  <PublicServer> Piyush: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-linux-generic-amd64.tar.bz2
12:24:48  <Piyush> !password
12:24:48  <PublicServer> Piyush: photon
12:25:06  <PublicServer> *** Piyush joined the game
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12:25:53  <PublicServer> <VVG> asd
12:26:02  <PublicServer> <VVG> have anyone seen farms with production higher than 144?
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12:27:59  <PublicServer> <Macha> t
12:28:06  <PublicServer> <fmauNeko> u
12:28:09  <PublicServer> <Macha> Two fjyddarp Junk Yards?
12:28:16  <PublicServer> <Macha> Sorry, hit enter two early
12:32:10  <PublicServer> <VVG> i see we are starting to hit max production at primaries :)
12:35:01  <PublicServer> ***  made screenshot at 00043A42: http://ps.openttdcoop.org/public/webcam/00043A42.png
12:49:40  <PublicServer> <Piyush> what are penalty stations?
12:50:00  <PublicServer> <VVG> to penalize some platforms
12:50:03  <PublicServer> ***  made screenshot at 0000B8A4: http://ps.openttdcoop.org/public/webcam/0000B8A4.png
12:50:17  <PublicServer> <Mazur> Station tiles placed on tracks to give those a penalty in hte pathfinder.
12:50:24  <PublicServer> <Piyush> why penalize platforms?
12:50:39  <PublicServer> <Mazur> Because you want the other ones to be used first.
12:50:44  <PublicServer> <Piyush> oh ok
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12:59:03  <PublicServer> *** Chris Booth joined the game
12:59:22  <PublicServer> <Chris Booth> 'lo
12:59:28  <PublicServer> <VVG> hola
13:01:03  <PublicServer> *** Piyush has left the game (leaving)
13:01:46  <PublicServer> <Chris Booth> the network is still empty
13:02:08  <Macha> Hey, I got the irssi-proxy working :)
13:02:26  <PeterT> woo \o/
13:02:36  <PeterT> ZNC is better though
13:05:05  <PublicServer> ***  made screenshot at 0000D4BB: http://ps.openttdcoop.org/public/webcam/0000D4BB.png
13:05:54  <VVG> V453000: shouldn't that train be in overflow? http://img.openttdcoop.org/?v=cooperiji.png
13:07:02  <Chris_Booth> VVG: not by the signal lay out
13:07:16  <Chris_Booth> looks like you can wait trains infront of platforms
13:08:32  <PublicServer> <Chris Booth> must have got there when 2 trains wanted the same platform from opersite sides of the station
13:08:59  <Davelister> !password
13:08:59  <PublicServer> Davelister: galled
13:09:22  <Davelister> woops, I forgot to update
13:09:52  <VVG> I got a feeling trains should go to oveflow, if the can't get to platform. So, based on this, this looks like some design flaw.
13:09:57  <VVG> if they*
13:10:21  <PublicServer> <Chris Booth> its not a design floor check train 13
13:10:40  <PublicServer> <Chris Booth> the platform was free but got taken befor train 13 could take it
13:11:07  <fmauNeko> It doesn't block the access to overflow, so it's okay
13:11:30  <fmauNeko> It's because 2 trains are released from the overflow when 1 platform is freed
13:12:03  <fmauNeko> Depending of the timing, one gets to the platform, the other goes back to the overflow
13:12:11  <fmauNeko> Or if the timing is tight, it's stops there
13:12:56  <^Spike^> nothing bad.... they cost money either way
13:13:05  <^Spike^> if they wait in overflow or infront of platform
13:13:27  <VVG> I understand the timing issue, it's just i thought this is not supposed to happen per station design :)
13:13:50  *** Piyush has left #openttdcoop
13:20:07  <PublicServer> ***  made screenshot at 00039754: http://ps.openttdcoop.org/public/webcam/00039754.png
13:26:13  <Yso_> !password
13:26:13  <PublicServer> Yso_: antler
13:26:24  <PublicServer> *** Yso joined the game
13:26:28  <PublicServer> <Yso> hi :)
13:26:32  <PublicServer> <Mazur> Is O.
13:26:33  <PublicServer> <fmauNeko> Yo Yso
13:27:12  <VVG> iso in finnish means big
13:27:20  <PublicServer> <fmauNeko> Haha
13:27:41  <Gumili> !password
13:27:41  <PublicServer> Gumili: antler
13:27:50  <Yso_> ^^
13:28:20  <PublicServer> *** Gumili joined the game
13:29:05  <PublicServer> <Gumili> Wow, these trains are actually moving :P
13:29:23  <PublicServer> <Mazur> That is the intention, yes.
13:29:36  <PublicServer> <Gumili> They weren't yesterday...
13:29:45  <VVG> all of them?
13:29:51  <PublicServer> <Mazur> Then the game was paused.
13:30:06  <PublicServer> <Gumili> No, but about 70% was waiting for cargo
13:35:09  <PublicServer> ***  made screenshot at 00049DAB: http://ps.openttdcoop.org/public/webcam/00049DAB.png
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13:36:46  <PublicServer> *** Macha has left the game (leaving)
13:41:36  <PublicServer> *** Gumili has left the game (leaving)
13:47:44  <PublicServer> <VVG> too much open space without indies :(
13:48:09  <PublicServer> <Chris Booth> then fund some
13:48:28  <PublicServer> *** Chris Booth has left the game (leaving)
13:48:31  <PublicServer> <VVG> that's cheating :)
13:48:34  <PublicServer> *** VVG has left the game (leaving)
13:49:07  <Chris_Booth> no it isnt
13:49:36  <Chris_Booth> prospecting is more interesting in games like this
13:50:11  <PublicServer> ***  made screenshot at 00062098: http://ps.openttdcoop.org/public/webcam/00062098.png
13:51:21  <VVG> atm it is set to funding
13:51:30  <VVG> as in plopping
14:00:47  <VVG> !password
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14:00:47  <PublicServer> VVG: rubric
14:01:03  <PublicServer> *** VVG joined the game
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14:05:13  <PublicServer> ***  made screenshot at 0005F0D8: http://ps.openttdcoop.org/public/webcam/0005F0D8.png
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14:17:42  <fmauNeko> !screen
14:17:44  <PublicServer> *** fmauNeko made screenshot at 0005ECE0: http://ps.openttdcoop.org/public/webcam/0005ECE0.png
14:18:24  <PublicServer> <fmauNeko> Cool, a new sideline going up
14:20:15  <PublicServer> ***  made screenshot at 0005FCE2: http://ps.openttdcoop.org/public/webcam/0005FCE2.png
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14:24:24  <Ramsus08191> !dl win32
14:24:24  <PublicServer> Ramsus08191: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip
14:24:55  *** Chris_Booth has quit IRC
14:31:57  <Ramsus08191> !password
14:31:57  <PublicServer> Ramsus08191: budged
14:32:17  <PublicServer> *** Ramsus08191 joined the game
14:32:27  <PublicServer> <Ramsus08191> Hello ppl
14:32:40  <PublicServer> <Mazur> Hi, Ramsus08191.
14:32:50  <PublicServer> <VVG> hi
14:33:05  <PublicServer> <Ramsus08191> hmm 700 trains :D
14:35:17  <PublicServer> ***  made screenshot at 0005ECD8: http://ps.openttdcoop.org/public/webcam/0005ECD8.png
14:49:12  <PublicServer> <VVG> prio
14:49:32  <fmauNeko> !info
14:49:32  <PublicServer> fmauNeko: #:1(Orange) Company Name: 'Coopers #188'  Year Founded: 1950  Money: 3746852546  Loan: 0  Value: 3768919505  (T:803, R:134, P:10, S:3) unprotected
14:50:19  <PublicServer> ***  made screenshot at 000602E3: http://ps.openttdcoop.org/public/webcam/000602E3.png
14:55:32  <V453000> !password
14:55:32  <PublicServer> V453000: tinkle
14:55:50  <PublicServer> *** V453000 joined the game
14:55:51  <PublicServer> <V453000> elo
14:55:56  <PublicServer> <Ramsus08191> Hey
14:55:57  <PublicServer> <Spike> V453000: read what has been said?
14:55:58  <PublicServer> <VVG> hola
14:56:00  <PublicServer> <Mazur> Olé!
14:56:03  <PublicServer> <fmauNeko> Hay V
14:56:04  <PublicServer> <V453000> Spike: no
14:56:15  <PublicServer> <Spike> Your centrla drop is being used as a shortcut
14:56:21  <PublicServer> <V453000> damn
14:56:27  <PublicServer> <V453000> must be flaw in some orders
14:56:29  <PublicServer> <Spike> i saw 2 coal trains go through
14:56:33  <PublicServer> <Ramsus08191> lazy trains :D
14:56:37  <PublicServer> <Spike> that's all i remember
14:56:49  <VVG> i've got a question of my onw, V
14:56:51  <PublicServer> <V453000> the orders are made the way so they waypoint around MSH 01 E and W
14:57:01  <VVG> http://img.openttdcoop.org/?v=cooperiji.png
14:57:04  <VVG> should this happen?
14:57:14  <PublicServer> <V453000> yes
14:57:24  <^Spike^> i don't know my browser is stuck so can't load images :D
14:57:40  <PublicServer> <V453000> you cant evade this without making it truly fail-safe and operatioal :(
14:57:47  <PublicServer> <V453000> but it is fine imo
14:57:53  <Ramsus08191> is it the massages of train age? just turn it off
14:58:13  <PublicServer> <V453000> no he means the train that is "waiting" I gues :)
14:58:19  <PublicServer> <VVG> yep
14:58:22  <PublicServer> <V453000> it happens when two trains arrive at a time
14:58:29  <PublicServer> <VVG> about train age, won't that also turn off vehicle is lost?
14:58:42  <PublicServer> <V453000> it used to happen also with the overflow injection ... but for that I added the delayers
14:58:45  <PublicServer> <Spike> eh.. you'll get those alot aswell
14:58:50  <PublicServer> <Spike> so better just turn those msgs off
14:58:55  <PublicServer> <V453000> still it can happen when 2 trains come just randomly together :)
14:58:58  <Gumili> !download osx
14:58:58  <PublicServer> Gumili: use !svn or ask avdg or planetm4ker
14:58:59  <PublicServer> <Spike> you get lost msgs pretty quick i noticed
14:59:03  <PublicServer> <Ramsus08191> who cares about lost trains?
14:59:08  <PublicServer> <VVG> i do
14:59:22  <Razaekel> !dl win64
14:59:22  <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win64.zip
14:59:24  <PublicServer> <Spike> vvg after an SRNW game.. you don't
14:59:27  <PublicServer> <Spike> believe me :D
14:59:28  <PublicServer> <Mazur> I do.
14:59:29  <PublicServer> <V453000> :D
14:59:42  <PublicServer> <VVG> i never played srnw game yet :p
14:59:46  <^Spike^> Train xxx is lost.
14:59:50  <^Spike^> But it's following the orders!
15:00:28  <Razaekel> !password
15:00:28  <PublicServer> Razaekel: tinkle
15:00:29  <PublicServer> <Mazur> Of course, only if it's -really- lost and not just underway a long time.
15:00:44  <PublicServer> *** Razaekel joined the game
15:04:06  <PublicServer> <Razaekel> wh
15:04:09  <PublicServer> <Razaekel> i gotta ask
15:04:15  <PublicServer> <Razaekel> what's with the lumber yard drop?
15:04:40  <PublicServer> <Spike> VLongNumbers way of equally distributing stuff over drops
15:04:57  <PublicServer> <V453000> cause both lumber yard and fert. plant accept chemicals :)
15:05:21  <PublicServer> ***  made screenshot at 000604E3: http://ps.openttdcoop.org/public/webcam/000604E3.png
15:05:23  <PublicServer> <Ramsus08191> SLH12 ready?
15:05:28  <PublicServer> <V453000> though it isnt very clever and I dont know how precise ... it somewhat works I guess
15:05:55  *** Absolutis has joined #openttdcoop
15:06:03  <PublicServer> <Razaekel> so, if you didnt have it, one of the industries would accept all of the chemicals, leaving none for the other?
15:06:07  <Absolutis> hi
15:06:14  <Absolutis> !players
15:06:15  <PublicServer> Absolutis: Client 81 (Orange) is VVG, in company 1 (Coopers #188)
15:06:15  <PublicServer> Absolutis: Client 56 is Spike, a spectator
15:06:16  <PublicServer> Absolutis: Client 66 (Orange) is Mazur, in company 1 (Coopers #188)
15:06:16  <PublicServer> Absolutis: Client 60 (Orange) is fmauNeko, in company 1 (Coopers #188)
15:06:16  <PublicServer> Absolutis: Client 83 (Orange) is Ramsus08191, in company 1 (Coopers #188)
15:06:16  <PublicServer> Absolutis: Client 77 (Orange) is Yso, in company 1 (Coopers #188)
15:06:16  <PublicServer> Absolutis: Client 85 (Orange) is V453000, in company 1 (Coopers #188)
15:06:18  <PublicServer> Absolutis: Client 87 (Orange) is Razaekel, in company 1 (Coopers #188)
15:06:18  <PublicServer> <Ramsus08191> hello
15:06:21  <PublicServer> <V453000> yes
15:06:25  <Gumili> !password
15:06:25  <PublicServer> <Razaekel> ok
15:06:25  <PublicServer> Gumili: fanned
15:06:28  <PublicServer> <V453000> hi Absolutis :(
15:06:30  <PublicServer> <V453000> :)
15:06:36  <PublicServer> <V453000> damn this :( :) swap is getting annoying :D
15:06:37  <PublicServer> <Razaekel> that could probably use fixing
15:06:43  <PublicServer> *** Gumili joined the game
15:06:55  <PublicServer> <V453000> Razaekel: why :)
15:06:58  <PublicServer> <Razaekel> ie, if there are more than one industry attached to a drop, have the cargo be distributed evenly across them
15:07:11  <PublicServer> <V453000> oh so
15:07:12  <PublicServer> <V453000> hmm
15:07:15  <PublicServer> <V453000> well this works :)
15:07:22  <PublicServer> <Razaekel> it's a hack
15:07:40  <PublicServer> <fmauNeko> Meow
15:08:48  <Absolutis> there are equal amount of trains, and OTTD cargo distribution (not the mod) uses a FCFS system.
15:09:03  <Absolutis> they need to exit the station after loading
15:09:08  <VVG> i was thinking, may be it's better to use separate orders for supply pickip-supply transfer route? This way it should be easier to manage how many supplies any particular transfer gets
15:09:36  <PublicServer> <Razaekel> abso, that's for pickup?
15:10:13  <Absolutis> that is for the chemicals distrib thing.
15:10:26  <PublicServer> <Ramsus08191> hmmm interesting
15:10:28  <PublicServer> <Razaekel> so, which industry came first?
15:10:35  <PublicServer> <Razaekel> :-P
15:10:38  <PublicServer> <Ramsus08191> here it says that I can build rails on water
15:10:43  <PublicServer> <Razaekel> the one with the station built next to it first?
15:10:50  <PublicServer> <Ramsus08191> it doesnt turn red
15:11:07  <PublicServer> <Razaekel> try it
15:17:39  <PublicServer> <Mazur> Oh!  Stoopid me!
15:17:51  <PublicServer> <Mazur> But you all knew that, no?
15:18:02  *** Bigb has joined #openttdcoop
15:18:02  <PublicServer> <Gumili> i didn't
15:18:19  <PublicServer> <Gumili> So, why are you stoopid?
15:19:19  <PublicServer> <Razaekel> because nobody can compare to my genius!
15:19:20  <PublicServer> <Razaekel> muahahahahaha!
15:19:23  <PublicServer> <Razaekel> ...
15:19:24  <PublicServer> <Mazur> Ramsus08191 build a LS station for Glemspång Farm, leaving F&V for someone else to do.  I just build that _and_ another LS station.
15:19:25  <PublicServer> <Razaekel> nah
15:19:26  <PublicServer> <Gumili> :O
15:20:07  <Bigb> !password
15:20:07  <PublicServer> Bigb: fanned
15:20:20  <PublicServer> <V453000> terrible mistake! we will eat you alive I think
15:20:23  <PublicServer> ***  made screenshot at 0003EA56: http://ps.openttdcoop.org/public/webcam/0003EA56.png
15:20:23  <PublicServer> <V453000> :p
15:20:49  <PublicServer> <Gumili> So.. can I build something? Or is it still to early for me? :P
15:21:25  <PublicServer> <fmauNeko> You can connect Primaries to a sideline
15:21:44  <PublicServer> <Gumili> which one?
15:21:53  <PublicServer> <Gumili> or all?
15:22:03  <PublicServer> <fmauNeko> All
15:22:06  <PublicServer> <Mazur> Looking at it another qay: it was quite a fear given the lack of space to fit in 2 stations.
15:22:41  <Bigb> `new nigthly ?
15:22:46  <PublicServer> <fmauNeko> Yep
15:22:51  <PublicServer> <Gumili> can i for example use cars to transfer bauxite to another station, or should i make new trains?
15:22:52  <PublicServer> <fmauNeko> r20146
15:23:04  <PublicServer> <Razaekel> traaaaaaains
15:23:09  <PublicServer> <fmauNeko> Which mine ?
15:23:33  <PublicServer> <Gumili> The one which closed second ago :<
15:23:40  <PublicServer> <fmauNeko> LOL
15:23:54  <PublicServer> <Razaekel> yea, we've lost a bunch of industries
15:24:22  <PublicServer> <Gumili> I found another close by
15:24:40  <PublicServer> <Gumili> its near "! This mine !" sign
15:24:45  <Bigb> !download win32
15:24:45  <PublicServer> Bigb: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip
15:25:00  <Bigb> solved desyncs ?
15:25:03  <PublicServer> <Gumili> But cars here will be enough i think
15:25:19  <PublicServer> <V453000> go for trains pls
15:25:27  <PublicServer> <V453000> cars take more cpu
15:25:37  <PublicServer> <Gumili> and trains take more brain :p
15:25:54  <PublicServer> <V453000> you can even make feeder to the first station, but no cars :)
15:26:07  <PublicServer> <Mazur> Oh, I included two mixed farms with cars to a nearby Mix Farm station, earlier.
15:26:18  <Bigb> !password
15:26:19  <PublicServer> Bigb: splash
15:26:29  <PublicServer> *** BigB joined the game
15:26:34  <Razaekel> V45, i was told that cars take less CPU
15:26:47  <PublicServer> <Gumili> So this ES distribution network near SL9 will be converted to trains? :o
15:26:54  <Razaekel> no
15:26:58  <Razaekel> ES and FS can use cars
15:27:05  <Razaekel> evrything else should go on trains
15:27:22  <PublicServer> <Gumili> I see
15:27:23  *** Ryton has joined #openttdcoop
15:27:27  <Ryton> !stats
15:27:27  <PublicServer> Ryton: use @coopstats
15:27:36  <Absolutis> @coopstats
15:27:36  <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html
15:29:23  <pugi> yay
15:29:24  <pugi> i am 30 :D
15:29:38  <Razaekel> happy b'day, old fart
15:29:43  <pugi> ...
15:29:43  <pugi> no
15:29:45  <PublicServer> <Razaekel> :-P
15:29:48  <pugi> i am 23 years old
15:29:50  <PublicServer> <fmauNeko> xD
15:29:53  <pugi> but i am #30 in stats
15:29:54  <pugi> <.<
15:29:58  <PublicServer> <Mazur> Conga rats.
15:30:02  <Razaekel> be clearer next time
15:30:09  <pugi> [17:27:36] <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html
15:30:09  <pugi> [17:29:22] <pugi> yay
15:30:09  <pugi> [17:29:23] <pugi> i am 30 :D
15:30:10  <Webster> Title: #openttdcoop @ OFTC stats by Webster (at hyru.ath.cx:60080)
15:30:13  <pugi> what was not clear?
15:30:22  <Razaekel> heh
15:30:25  <Razaekel> i like my quote
15:30:41  <pugi> :P
15:30:44  <V453000> omg :D
15:30:54  <V453000> this page should be banned
15:31:07  <Razaekel> and publicserver should be removed
15:31:12  <Razaekel> it's always in first place
15:31:49  <V453000> keep him :)
15:33:23  <PublicServer> <V453000> wheee
15:33:31  <PublicServer> <V453000> these FISH ships we use for oil are super cute
15:33:32  <PublicServer> <fmauNeko> what ?
15:34:03  <PublicServer> <fmauNeko> Yeah
15:34:14  <PublicServer> <fmauNeko> But there's really too much buoys
15:34:35  <Absolutis> look at the 30 day stats. (The loudest one was Absolutis, who yelled 51.9% of the time! )
15:35:25  <PublicServer> ***  made screenshot at 0003696B: http://ps.openttdcoop.org/public/webcam/0003696B.png
15:35:27  *** Ryton has quit IRC
15:35:48  <Absolutis> 52 %? Unbelievable!
15:36:09  <Razaekel> less caps and exclamation points
15:36:37  <Absolutis> And "Is Absolutis (FIN) stupid or just asking too many questions? 39.2% lines contained a question! "
15:36:52  <Absolutis> And "Absolutis wrote the shortest lines, averaging 15.9 characters per line."
15:36:56  <PublicServer> <BigB> why are there forced crossings in some junctions ?
15:38:29  *** Absolutis has left #openttdcoop
15:38:32  *** Absolutis has joined #openttdcoop
15:39:19  <Macha> Aww, I didn't make it to the list, or to th didn't make it list :(
15:39:26  <Absolutis> !name Absolutis|mac
15:39:30  <Absolutis> @name
15:39:32  <Macha> Oh, it's for all time
15:39:53  <Macha> "*whistles* I wonder who that was..."
15:40:00  <Macha> 23 on 30 days :)
15:40:15  <fmauNeko> !screen 34F70
15:40:18  <PublicServer> *** fmauNeko made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
15:40:26  *** Absolutis is now known as Absolutis|mac
15:40:34  <fmauNeko> !screen 00034F70
15:40:37  <PublicServer> *** fmauNeko made screenshot at 00075A4C: http://ps.openttdcoop.org/public/webcam/00075A4C.png
15:41:08  <fmauNeko> What is this hex code by the way ? :p
15:42:12  <PublicServer> <BigB> wtf
15:42:31  <Razaekel> ID of a specific cell on the map
15:42:33  <Mazur> Another lonely one was V453000, who managed to hit 149 times.
15:42:40  <Mazur> :-)
15:42:42  <Absolutis|mac> Wow, i've been active only for 6-17...
15:43:12  <fmauNeko> Razaekel: the one you get with the Land Area Info tool ?
15:43:28  <PublicServer> <Razaekel> should be
15:43:41  <PublicServer> <Razaekel> that command centers the screen on that tile and takes a screenshot
15:43:48  <PublicServer> <Razaekel> or at least, that's what it would logically do
15:43:56  <Absolutis|mac> And i have been 7th most active 6-11.
15:44:02  <PublicServer> <fmauNeko> I'll look at ap+ code
15:44:07  <fmauNeko> !version
15:44:07  <PublicServer> fmauNeko: Autopilot AP+ 3.0 Beta (r740:742M)
15:44:21  <PublicServer> <BigB> but wat is track hack
15:47:39  <PublicServer> <VVG> Is it only me or are both north and south horizontal MLs seldom used? center is much more populated
15:48:31  <PublicServer> <Razaekel> i wonder if there's a way to implement a system where industries that demand goods can be inserted into a queue if they have an associated station, then a vehicle with access to that station and the cargo, which it just picked up at a pickup, can select from that queue the first couple that it can cover with its cargo
15:48:33  <Macha> Oh, btw, I tried installing AP+ on my own server, and it segfaults on launch. Who should I talk to about that?
15:48:42  <PublicServer> <Razaekel> ammler, probably
15:49:50  <PublicServer> <Razaekel> to continue, when the train has selected its destinations, it then routes to them, drops off the demanded amount of cargo, and returns to the pickup
15:50:20  <Ammler> Macha: you can ask here
15:50:25  <PublicServer> <Razaekel> to make things more efficient, you might be able to use a simpler version o the pf to determine the shortest route to all stations and back
15:50:27  <PublicServer> ***  made screenshot at 0003A35F: http://ps.openttdcoop.org/public/webcam/0003A35F.png
15:50:40  <Ammler> but please visit
15:50:44  <Ammler> @wiki ap+
15:50:46  <Ammler> first
15:50:47  <Webster> Autopilot/ap+ - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=ap%2B
15:51:48  <PublicServer> *** VVG has left the game (connection lost)
15:52:17  <PublicServer> <Razaekel> i suppose it'd probably be an expansion on the cargodest
15:52:44  <PublicServer> <BigB> cargodest is cool
15:53:02  <PublicServer> <Razaekel> since it would look to see which stations are connected and relay the demand orders until it reaches a station that can supply the cargo
15:53:23  <PublicServer> *** V453000 has left the game (connection lost)
15:54:34  <PublicServer> <Razaekel> the entire point is to eliminate the simpler point-to-point orders
15:58:16  <PublicServer> *** Razaekel has left the game (connection lost)
15:58:53  <Macha> Ok. I have it installed in my openttd folder, with openttd.exe . The system is Ubuntu 10.04 Server edition x86. I copied the openttd_additional.cfg into openttd.cfg. The IRC and MySQL modules are disabled. "./autopilot.tcl" segfault's immediately
15:59:06  <Macha> I have installed tclx and libtcl
15:59:16  <PublicServer> <fmauNeko> openttd.exe under ubuntu ?
15:59:22  <Macha> openttd*
15:59:23  <Macha> type
15:59:25  <PublicServer> <fmauNeko> :D
15:59:26  <Macha> typo*
15:59:31  <PublicServer> <BigB> there is a seperate release for it rigth >
15:59:48  <PublicServer> <fmauNeko> Copy/paste the segfault somewhere :p
16:00:26  <Macha> fmauNeko: All I get is Segmentation fault printed back at me
16:00:53  <PublicServer> <fmauNeko> Hmm
16:01:04  <PublicServer> <fmauNeko> Seems to be a problem with the TCL interpreter
16:01:17  <PublicServer> <fmauNeko> But I don't know anything to tcl, so I can't help you
16:01:27  *** duckblaster has joined #openttdcoop
16:05:29  <PublicServer> ***  made screenshot at 0003A75E: http://ps.openttdcoop.org/public/webcam/0003A75E.png
16:07:59  <Mazur> Ooh, "fun", train with brand new cars on fire due to sparls frrom braking during heat wave.
16:08:06  <Mazur> sparks
16:08:19  <PublicServer> <fmauNeko> where ?
16:08:33  <Mazur> barneveld, I think.
16:08:58  <Mazur> Btw, where would you expect to see a Llama?
16:09:25  <PublicServer> <Ramsus08191> chile?
16:09:25  *** einKarl has quit IRC
16:09:27  <Mazur> Nope, a German highway.
16:09:35  <Mazur> And penguins?
16:09:44  <PublicServer> <Ramsus08191> zoo?
16:09:51  <Mazur> Wring again, try a Dutch back garden.
16:09:56  <Mazur> Wrong
16:10:16  <Mazur> They haven;t found their escape tunnel yet.
16:12:06  <PublicServer> <fmauNeko> lol
16:14:32  <PublicServer> <Mazur> Ramsus08191: Are you still working on Bitborg North Fruit?
16:14:52  <PublicServer> <Ramsus08191> sorry, I was afk, I just came back
16:15:27  <PublicServer> <Mazur> Just wondering, as ig's not finished.
16:15:46  <PublicServer> <Ramsus08191> oh yea, yes, I am working in it yet
16:16:04  <PublicServer> <Mazur> Two platforms are likely enough, anyway, and allow for an easy overflow solution.
16:16:09  <PublicServer> <Ramsus08191> went afk for lunch
16:20:31  <PublicServer> ***  made screenshot at 00044656: http://ps.openttdcoop.org/public/webcam/00044656.png
16:22:10  <PublicServer> <Ramsus08191> so for fruit plantation I get fruit&veg train?
16:22:16  *** mixrin has quit IRC
16:23:50  <SmatZ> zomg frozen beer
16:23:56  <SmatZ> whoever set the fridge to the max :-x
16:24:12  <V453000> xD
16:24:16  <V453000> oh fuck :D
16:24:29  <SmatZ> evening V453000 :)
16:24:36  <V453000> hi hi :)
16:24:43  <V453000> dont be so pesimistic :) afternoon
16:24:53  <SmatZ> :)
16:25:06  <PeterT> :D
16:25:10  <V453000> I guess in Prague the weather is even a bit more fucked up
16:25:11  <V453000> :)
16:25:22  <PeterT> who lives in prague?
16:25:28  <V453000> SmatZy
16:25:33  <PeterT> SmatZ \o/
16:25:39  <SmatZ> :-)
16:26:02  <SmatZ> it was like 33°C here today
16:26:09  <V453000> similar :)
16:26:11  <PeterT> that's a lot
16:26:31  <SmatZ> yeah :(
16:26:45  <SmatZ> I was on bike yesterday afternoon, I almost died :)
16:27:52  <V453000> on motorbike it isnt any better
16:27:54  <V453000> :o
16:28:21  <Absolutis|mac> ZiZa has quite a potty mouth. 95.9% words were foul language.
16:28:27  <Absolutis|mac> O_0
16:28:34  <PeterT> @statsw
16:28:37  <V453000> but well, since I am almost dying even in "normal" state without doing anything ... :D
16:28:37  <PeterT> @coopstats
16:28:37  <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html
16:28:39  <SmatZ> :D
16:28:43  <SmatZ> hehe, yeah :)
16:28:57  <PeterT> @seen ZiZa?
16:28:57  <Webster> PeterT: I have not seen ZiZa?.
16:28:58  <PeterT> @seen ZiZa
16:28:58  <Webster> PeterT: ZiZa was last seen in #openttdcoop 10 weeks, 4 days, 6 hours, 42 minutes, and 23 seconds ago: <ziza> !password
16:29:02  <PeterT> who was ziza?
16:29:03  <V453000> the stats cant count imo
16:29:17  <PeterT> maybe he only appeared once and used bad language
16:29:27  <V453000> just a person who came, said !password, and 15x shit, and left?
16:29:35  <PublicServer> <Ramsus08191> there, I finished the fruit plantation station mazur
16:29:38  <PeterT> probably!
16:29:45  <Absolutis|mac> !password
16:29:45  <PublicServer> Absolutis|mac: hornet
16:29:49  *** Absolutis|mac has quit IRC
16:30:06  <PeterT> why does he leave after getting the pass?
16:30:31  <V453000> cool
16:31:31  <SmatZ> http://devs.openttd.org/~smatz/private/frozen.jpg :)
16:31:45  <fmauNeko> 5~5~3~3~
16:32:02  <fmauNeko> Woops
16:32:08  <SmatZ> :p
16:32:36  <fmauNeko> I should learn how irssi works : d
16:33:47  <V453000> xD
16:34:08  <V453000> poor beery :D
16:34:12  <SmatZ> :x
16:35:33  <PublicServer> ***  made screenshot at 00034167: http://ps.openttdcoop.org/public/webcam/00034167.png
16:36:04  *** Absolutis has joined #openttdcoop
16:36:13  <Absolutis> !password
16:36:13  <PublicServer> Absolutis: pagoda
16:36:41  <PublicServer> *** Absolutis (FIN) joined the game
16:37:32  <PublicServer> <Absolutis (FIN)> look at sl5
16:37:45  <PublicServer> <Absolutis (FIN)> that is what i call tight  building.
16:38:16  <PublicServer> <Mazur> Now zoom out and see the other parts of it.
16:38:28  <PeterT> SmatZ: black african tea? xD
16:38:46  <PeterT> fmauNeko: alt-r, alt-arrow keys
16:38:53  <PublicServer> <Absolutis (FIN)> yep, i see but there is tighter parts and less tight parts
16:39:01  <SmatZ> PeterT: yeah, made of africans :)
16:39:18  <PeterT> as apposed to white africans?
16:39:22  <SmatZ> hehe
16:39:27  <PublicServer> <Absolutis (FIN)> :D
16:44:02  <V453000> interesting :D
16:45:59  <Absolutis> @stats
16:45:59  <Webster> Absolutis: I have 22 registered users with 25 registered hostmasks; 1 owner and 5 admins.
16:46:13  <Absolutis> @openttdcoopstats
16:46:19  <Absolutis> @coopstats
16:46:19  <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html
16:49:01  <PublicServer> <fmauNeko> Haha, 26 trains served by the same station
16:49:14  <PublicServer> <fmauNeko> 6 iron ore mines :p
16:49:37  <PublicServer> <Absolutis (FIN)> where?
16:49:45  <PublicServer> <fmauNeko> Surhamn mines
16:50:36  <PublicServer> ***  made screenshot at 00060EF4: http://ps.openttdcoop.org/public/webcam/00060EF4.png
16:51:12  <PublicServer> <Mazur> Well, it isn't crowded at the station, so they must be needed.
16:51:38  <PublicServer> <fmauNeko> I just added 2 trains
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16:51:57  <PublicServer> <Ramsus08191> bitborg quarry sand pit trains are taking a hell long to return....
16:51:59  <PublicServer> <Gumili> Ok, Can someone approve Station SL9 Forest #4 made by me? :P
16:52:06  <PublicServer> <Mazur> As you can see, it's actually 4 mines.
16:52:19  <PublicServer> <Gumili> and add overflow if possible? :P
16:53:44  <PublicServer> <Mazur> Easy.
17:00:25  <PublicServer> <Mazur> Silleh trane.
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17:03:16  <PublicServer> <Mazur> Hmmm,
17:04:04  <PublicServer> <Gumili> Oh i think there is new Steel mill near Flovsund
17:04:27  <PublicServer> <fmauNeko> We don't care about the secondaries, all main stations are built :p
17:04:34  <PublicServer> <Gumili> Oh, ok
17:04:56  <V453000> see the network plan, then it could make some sense :p
17:05:09  <PublicServer> <Absolutis (FIN)> BTW, Steel mill station is the busiest station.
17:05:20  <PublicServer> <Absolutis (FIN)> ad the hub is the busiest hub
17:05:31  <PublicServer> <fmauNeko> Agrees
17:05:38  <PublicServer> ***  made screenshot at 00060F8D: http://ps.openttdcoop.org/public/webcam/00060F8D.png
17:05:42  <PublicServer> <Absolutis (FIN)> Well, busiest MSH.
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17:05:57  <PublicServer> <fmauNeko> That's because of Surhamn mines :p
17:06:18  <PublicServer> <Gumili> Nice one ^^
17:06:25  <PublicServer> <Gumili> lots of trains comming :P
17:07:00  <PublicServer> <Gumili> and nice production :O
17:07:19  <PublicServer> <fmauNeko> There's a shitload of steel waiting, I'm adding MOAR steel trains
17:07:33  <PublicServer> <Gumili> steel gives ES?
17:07:48  <PublicServer> <fmauNeko> Yep, when delivered to the Machine SHop
17:07:56  <PublicServer> <Gumili> cool
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17:08:23  <PublicServer> <Absolutis (FIN)> things are starting to get busy here...
17:08:30  <PublicServer> *** Absolutis (FIN) has left the game (leaving)
17:08:42  <PublicServer> <Mazur> Half busy,I'd say.
17:08:46  <VVG> !password
17:08:46  <PublicServer> VVG: waived
17:08:51  <PublicServer> <fmauNeko> Refinery is pretty busy too
17:09:01  <PublicServer> *** VVG joined the game
17:09:15  <PublicServer> <fmauNeko> Quarter busy on Mazur's scale.
17:09:44  <PublicServer> <VVG> mb still mill need upgrade? :)
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17:19:48  <PublicServer> *** avdg joined the game
17:19:50  <PublicServer> <avdg> hi
17:19:53  <PublicServer> <fmauNeko> Hi, avdg.
17:19:54  <PublicServer> <VVG> hi
17:19:54  <PublicServer> <Ramsus08191> Hey
17:20:25  <PublicServer> <avdg> :) I see more traffic
17:20:40  <PublicServer> ***  made screenshot at 0005DED9: http://ps.openttdcoop.org/public/webcam/0005DED9.png
17:20:46  <PublicServer> *** Gumili has joined company #1
17:22:21  <PublicServer> <BigB> wat does trackhack mean?
17:22:35  <PublicServer> <avdg> just check the whole sl layout
17:24:46  <PublicServer> <BigB> its indeed a bit odd connected
17:25:38  <PublicServer> <Mazur> MOAR TRFC!
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17:25:55  <PublicServer> <avdg> my laptop is already half lagging :p
17:26:08  <PublicServer> <Gumili> hide trees, maybe it will help a bit
17:26:17  <PublicServer> <avdg> they are hidden ;-)
17:26:21  <PublicServer> <Gumili> oh :O
17:26:49  <PublicServer> <avdg> 60-90% load
17:27:38  <PublicServer> <BigB> my I7 is lagging to
17:27:42  <PublicServer> <BigB> wich is weird
17:27:47  <PublicServer> <avdg> indeed
17:28:09  <PublicServer> <avdg> I think the lagg isn't the fault of our cpu's
17:28:20  <PublicServer> <Ramsus08191> I am lagging too sometimes
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17:30:10  <PublicServer> <Gumili> maybe its server lag? cause i get it sometimes too
17:30:58  <PublicServer> <avdg> I think that too... but I can still live with it atm
17:31:04  <PublicServer> <BigB> SL9 area is getting a bit crowded
17:31:10  <PublicServer> <BigB> ;)
17:31:23  <PublicServer> <Gumili> Yea, and i want to add more stuff there :P
17:31:40  <PublicServer> <BigB> keep on adding
17:31:46  <PublicServer> <avdg> :p
17:31:47  <PublicServer> <Gumili> dont know where :O
17:32:08  <PublicServer> * avdg protects his ears
17:32:13  <PublicServer> <BigB> just follow the line a but further
17:32:18  <PublicServer> <BigB> there is space enough
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17:33:49  <PublicServer> <avdg> many trains arround the hq :p
17:34:09  <PublicServer> <avdg> all taking a look at the attracktion I guess
17:34:46  <PublicServer> <Gumili> its all steel mills doings? :O
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17:35:09  <PublicServer> <avdg> :/ ships
17:35:18  <PublicServer> <avdg> without orders
17:35:34  <PublicServer> <avdg> stopped them
17:35:42  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
17:35:49  <PublicServer> <Gumili> ships cause lag ! :P
17:35:50  <PublicServer> <Mazur> Don't look at me.  Not all stoopid things are by me.
17:36:00  <PublicServer> <BigB> im here to :D
17:36:20  <PublicServer> <Gumili> and i am the master of stupid things!
17:36:28  <PublicServer> <avdg> :p yeah sure (points mazur ... uh nvm I'll point to the orders)
17:36:30  <V453000> seems like a tournament :D
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17:36:59  <PublicServer> <BigB> jsut looking for the person who made the nice artwork at SL9 tranfer
17:37:07  <Mazur> Whatever you wish, Masterrr....
17:37:11  <PublicServer> <Gumili> cool, vegetables near SL01
17:37:57  <PublicServer> <Gumili> why Vegetables grow on palmes?
17:38:11  <PublicServer> <Mazur> Fruit.
17:38:16  <PublicServer> <Mazur> Not veg.
17:38:23  <V453000> and the vegetables are where? :)
17:38:30  <PublicServer> <Gumili> but there is "fruit AND vegetables"
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17:42:56  <PublicServer> <BigB> can some1 expk
17:42:59  <PublicServer> <BigB> wc
17:43:10  <PublicServer> <Mazur> Probably.
17:45:39  <PublicServer> <avdg> do we have less lagg now, without the ships running? :p
17:45:44  <PublicServer> <VVG> there
17:46:07  <PublicServer> <avdg> yeah, I have some too, but feels like less
17:46:22  <PublicServer> <BigB> maybe its the 900 trains
17:46:23  <PublicServer> <VVG> no idea about lag :p
17:46:32  <PublicServer> <VVG> i blame trains too
17:47:56  <V453000> trains use too much power, use horses
17:48:19  <V453000> !password
17:48:19  <PublicServer> V453000: caches
17:48:20  <PublicServer> <VVG> then you get horse power, still power used :p
17:48:21  <PublicServer> <avdg> save carbon, use less electricity :p
17:48:31  <V453000> :)
17:48:33  <PublicServer> <Mazur> They'd be good for supply distribition.
17:48:34  <PublicServer> *** V453000 joined the game
17:48:38  <PublicServer> <V453000> and hi :)
17:48:47  <PublicServer> <V453000> Mazur: blame planetmaker
17:48:48  <PublicServer> <avdg> hi :)
17:48:49  <PublicServer> <Mazur> Yayho.
17:48:54  <PublicServer> <Ramsus08191> hi
17:48:56  <PublicServer> <V453000> for having vehicles expire :)
17:49:03  <PublicServer> <avdg> beh.. horse on rails
17:49:14  <PublicServer> <V453000> horse trams!
17:49:15  <PublicServer> <VVG> 30-40 kmh, 1t capacity couriers!
17:49:29  <PublicServer> <Mazur> It's how it all began, avdg.
17:49:34  <PublicServer> <avdg> indeed
17:49:42  <PublicServer> <BigB> 1t seems a bit much
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17:50:26  <PublicServer> <VVG> pizza bikes might be even beter!
17:50:27  <PublicServer> <avdg> my dad tries to tell stories about old trams, but I simply ignore him...
17:50:40  <PublicServer> <avdg> I knew enough :p
17:50:44  <PublicServer> ***  made screenshot at 0005F501: http://ps.openttdcoop.org/public/webcam/0005F501.png
17:50:51  <PublicServer> <BigB> why
17:50:56  <PublicServer> <BigB> old trams are aweseom
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17:51:18  <PublicServer> <avdg> if I check wikipedia, yes :p
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17:51:26  <PublicServer> <Mazur> If I ever drive a car it has to be a really, really old model.
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17:51:52  <PublicServer> <BigB> if i can afford a car its gonna be an old model to
17:52:13  <PublicServer> <Mazur> Just tuned to fit modern environment standards.
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17:53:37  <PublicServer> <avdg> ... presignal instead of using combo
17:53:48  <PublicServer> <VVG> huh?
17:53:52  <PublicServer> <V453000> isnt combo presignal?
17:53:53  <asnoehu> pre is pro
17:54:02  <PublicServer> <BigB> path is da bomb
17:54:18  <asnoehu> pro > bomb
17:54:20  <PublicServer> <Ramsus08191> run to the hills!!
17:54:20  <PublicServer> <Mazur> The bombing of yoour network, yes.
17:54:22  <PublicServer> <avdg> donno, I just call them pre :p
17:54:50  <PublicServer> <avdg> there should be a tooltip on every signal ..
17:54:55  <asnoehu> avdg is a just-call-them kinda guy, thats just tow is is
17:55:05  <PublicServer> <avdg> :p
17:55:19  <PublicServer> <BigB> whats wrong with pathsignals ?
17:55:24  <PublicServer> <V453000> everything
17:55:35  <PublicServer> <avdg> it blows up cpu's
17:55:36  <PublicServer> <BigB> color, hight ?
17:55:42  <PublicServer> <V453000> well you need to know how to use them
17:55:53  <PublicServer> <V453000> in order to prevent their slowness, retardiness, ...
17:56:23  <PublicServer> <VVG> they are not retarded!
17:56:26  <PublicServer> <V453000> but still, presignals are totally another league of fun :)
17:56:29  <PublicServer> <V453000> they are
17:56:30  <PublicServer> <BigB> agreed
17:56:43  <PublicServer> <VVG> can't agree with you on retardiness of pbs :9
17:56:51  <PublicServer> <BigB> there not retarded, just not smart enough
17:57:04  <PublicServer> <V453000> retarded. :)
17:57:24  <PublicServer> <avdg> smart with a cost
17:57:25  <PublicServer> <Mazur> I am retarded.
17:57:32  <PublicServer> <Mazur> I can be if I want to!
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17:58:39  <PublicServer> <BigB> <3 the new ES loading bays
17:58:51  <PublicServer> <V453000> new?
17:59:02  <PublicServer> <avdg> :p
17:59:05  <PublicServer> <BigB> at the SL transferstation
17:59:11  <PublicServer> <avdg> genious
17:59:27  <PublicServer> <V453000> oh
17:59:30  <PublicServer> <V453000> SL9?
17:59:32  <PublicServer> <VVG> there are 12 es transfer stations
17:59:39  <PublicServer> <V453000> :/
17:59:42  <PublicServer> <avdg> ?
17:59:51  <PublicServer> <avdg> use a longer name
17:59:52  <PublicServer> <BigB> dunno who made them
17:59:58  <PublicServer> <V453000> im asking where not who
17:59:58  <PublicServer> <BigB> sl 9 indeed
18:00:08  <PublicServer> <V453000> :/ ugly
18:00:10  <PublicServer> <BigB> but they sure are future proof
18:00:14  <PublicServer> <VVG> :p
18:00:25  <PublicServer> <V453000> hehe
18:00:42  <PublicServer> <V453000> I will show you some RV stations in some RV game
18:00:54  <PublicServer> <V453000> even RVs can be made with some system :)
18:00:57  <PublicServer> <VVG> there were too many rvs with full load and not enough stations
18:01:24  <PublicServer> <VVG> thus, rvs without fullload got stuck
18:02:08  <PublicServer> <Gumili> wth happenned to sl9 es transfer? :O
18:02:11  <PublicServer> <Mazur> just to give you something to do, VVG.
18:04:58  <PublicServer> <VVG> V, can you change fund new indusry behavoir for a moment to prospect?
18:05:10  <PublicServer> <VVG> there are a lot of open space without any industries around
18:05:46  <PublicServer> ***  made screenshot at 0003F657: http://ps.openttdcoop.org/public/webcam/0003F657.png
18:07:13  <PublicServer> <avdg> hmm... these engineering/farming supplies are quicly used
18:07:20  <V453000> !rcon set raw_industry construction
18:07:20  <PublicServer> V453000: 'raw_industry' is an unknown setting.
18:07:25  <V453000> !rcon set raw_industry_construction
18:07:25  <PublicServer> V453000: Current value for 'raw_industry_construction' is: '1' (min: 0, max: 2)
18:07:29  <V453000> !rcon set raw_industry_construction 2
18:07:32  <V453000> VVG: there y go
18:07:38  <PublicServer> <Mazur> Yes, every end of month they are set to zero.
18:07:41  <PublicServer> <VVG> depends on how vehicles are arranged there
18:08:03  <PublicServer> <VVG> hmm
18:08:11  <PublicServer> <VVG> is it possible to prospect random industry?
18:08:24  <PublicServer> <Gumili> I don't think so
18:08:45  <PublicServer> <avdg> not random
18:09:05  <PublicServer> <VVG> oh well, i just prostect a bit of every kind of industry )
18:09:05  <PublicServer> <Mazur> Should be easy to patch for.
18:10:01  <PublicServer> <Ramsus08191> Oh well, I am leaving now, bye all
18:10:12  <PublicServer> <avdg> cya
18:10:17  <PublicServer> *** Ramsus08191 has left the game (leaving)
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18:10:28  <PublicServer> <V453000> well atm ... do not prospect coal, scrap metal or iron ore ... as you can see :)
18:10:28  <PublicServer> <Mazur> Bye, Ramsus08191.
18:10:38  <PublicServer> <VVG> done prospecting, 3 of every kind prospected
18:10:48  <PublicServer> <V453000> dude ... use brainz :)
18:10:52  <PublicServer> <V453000> it isnt just about balance
18:11:00  <PublicServer> <VVG> ugh, a bit too late!
18:11:04  <PublicServer> <V453000> use the situation on the map and try to balance traffic :
18:11:08  <PublicServer> <V453000> sure, no problem :)
18:11:11  <PublicServer> <V453000> just pointing out
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18:13:31  <PublicServer> <BigB> well im leaving to
18:13:32  <PublicServer> <BigB> cya
18:13:34  <PublicServer> <avdg> cya
18:13:35  <PublicServer> *** BigB has left the game (connection lost)
18:13:41  <PublicServer> <V453000> cu
18:13:56  <PublicServer> <Mazur> By, Bill Bigby.
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18:30:13  <Paltala> hey all
18:30:23  <PublicServer> <VVG> hi
18:30:24  <PublicServer> <avdg> hey
18:30:26  <V453000> hello :)
18:30:34  <Paltala> when did this PSG start?
18:30:40  <V453000> about 10 years ago :D
18:30:44  <Lukeus_Maximus> yonks ago
18:30:45  <Paltala> it seems to have advanced pretty far forward
18:30:46  <Paltala> XD
18:31:02  <Paltala> its been recently updated, i didnt think the server got updated in the middle of a game
18:31:17  <V453000> :)
18:31:18  <PublicServer> <avdg> yesterday
18:31:26  <PublicServer> <avdg> I thought
18:31:33  <V453000> btw it started on 30.6.
18:31:39  <Paltala> gonna pop on now
18:31:39  <Paltala> k
18:31:55  <Paltala> when i get swedish rails 0.4.0 XD
18:32:05  <Paltala> and ummm...everything else
18:32:32  <Paltala> where can i get grvts 1.3, newstations 0.42.05.08.05 and NARS 1.0?
18:32:41  <Paltala> or are they all in the grf pack?
18:33:09  <V453000> pack should do I think
18:33:15  <V453000> not sure
18:33:18  <V453000> check for yourself :)
18:33:25  <Paltala> does the pack contain grvts 1.3?
18:33:32  <Paltala> its just titled as grvts and egrvts XD
18:34:45  <PublicServer> <avdg> :/ I see short corners
18:35:06  <Paltala> !password
18:35:06  <PublicServer> Paltala: burred
18:35:16  <Paltala> then change them
18:35:18  <PublicServer> *** Paltala joined the game
18:35:20  <Paltala> OR tell me where they are
18:35:26  <Paltala> while you do something else, ill sort em
18:35:40  <PublicServer> <avdg> thats really short :p
18:35:48  <PublicServer> <Paltala> where are they?
18:35:50  <PublicServer> ***  made screenshot at 0007760D: http://ps.openttdcoop.org/public/webcam/0007760D.png
18:36:02  <PublicServer> <avdg> but its almost gone :p
18:36:13  <PublicServer> <avdg> i can't believe they exist here
18:36:26  <PublicServer> <Paltala> ah, thats bad actualy
18:36:36  <PublicServer> <Paltala> but it seems to be an area of low traffic
18:36:52  <PublicServer> <Paltala> the best best would be to shift the bridge and track backwards
18:36:59  <PublicServer> <Paltala> or that XD
18:37:21  <PublicServer> *** Gumili has left the game (connection lost)
18:37:42  <Gumili> !password
18:37:42  <PublicServer> Gumili: testis
18:37:48  <PublicServer> <Paltala> wouldnt it be good to turn the signal infront of SL 05 ES and FS into a prio
18:37:54  <PublicServer> <Paltala> just incase ya know
18:38:02  <PublicServer> <avdg> beh do :p
18:38:20  <PublicServer> <Paltala> although, it seems nearly empty so no realy reason i guess
18:38:46  <PublicServer> *** Gumili joined the game
18:39:05  <PublicServer> <Paltala> oh wow, BBH11 looks brilliant
18:39:21  <PublicServer> <avdg> :)
18:39:33  <PublicServer> <avdg> I would call it pitt junction
18:39:40  <PublicServer> <Paltala> heh
18:39:43  <PublicServer> <Paltala> nickname it then
18:39:56  <PublicServer> <avdg> sure :p
18:41:41  <PublicServer> <Paltala> castle co-op
18:41:48  <PublicServer> <avdg> :/
18:41:49  <PublicServer> <Paltala> some of you lot have too much time on your hands XD
18:42:03  <PublicServer> <avdg> bad signals
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18:42:12  <PublicServer> <Paltala> where?
18:42:13  <PublicServer> <avdg> too many helping noobs
18:42:18  <PublicServer> <avdg> msh 03a
18:42:29  <PublicServer> <avdg> but I fixed already 50%
18:42:39  <PublicServer> <Paltala> where bouts at the MSH, the tunnels?
18:42:45  <PublicServer> <avdg> just before
18:42:56  <PublicServer> *** fmauNeko has left the game (connection lost)
18:43:00  <fmauNeko> Good night
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18:43:03  <PublicServer> <Paltala> the split?
18:43:06  <PublicServer> <Paltala> night
18:43:10  <PublicServer> <avdg> gn
18:43:16  <PublicServer> <avdg> signals after exit
18:43:17  <PublicServer> <Paltala> or SLH 05?
18:43:27  <PublicServer> <Paltala> ah
18:43:45  <PublicServer> <VVG> hehe, nice looking pftrap at gw, and explanation
18:43:46  <PublicServer> <avdg> i fixed already the wrong signals
18:43:57  <PublicServer> <avdg> gw?
18:44:14  <PublicServer> <avdg> ah
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18:47:19  <PublicServer> <Paltala> guys, can anyone make a NOR gate? :P
18:47:29  <PublicServer> <Paltala> my dad issued me a challenge but im not sure how we make one
18:47:29  <PublicServer> <avdg> yes
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18:47:46  <PublicServer> <avdg> i can build any logic gat you want :p
18:47:59  <PublicServer> <Paltala> i made a sign called NOR here please
18:48:00  <PublicServer> <Paltala> :D
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18:48:47  <PublicServer> <Gumili> How many cars should i use to deliver FS or ES to one factory?
18:49:00  <PublicServer> <Paltala> hang on, gimmie a second
18:49:04  <PublicServer> <Paltala> im watching avdg
18:49:05  <PublicServer> <Paltala> :D
18:49:06  <PublicServer> <VVG> factory?
18:49:12  <PublicServer> <avdg> assuming red is 1
18:49:25  <PublicServer> <Paltala> i know the states of 1 and 0 avdg :P
18:49:32  <PublicServer> <VVG> what factory are you talking about?
18:49:56  <PublicServer> <Gumili> Umm Farm or Forest or Bauxite mine
18:50:05  <PublicServer> <VVG> oh
18:50:11  <PublicServer> <VVG> they need only 1t per month
18:50:27  <PublicServer> <Gumili> And someone can kick me in the face, cause i caused massive jam near SL09 :<
18:50:28  <PublicServer> <Paltala> but we can deliver more for more money
18:50:29  <PublicServer> <VVG> so, use low capacity vehicle
18:50:52  <PublicServer> ***  made screenshot at 00064F89: http://ps.openttdcoop.org/public/webcam/00064F89.png
18:51:07  <PublicServer> <VVG> for example, XPR ultima runs about 60 tiles in one month, so, if primary is about 40 tiles away from es stations, use only one
18:51:38  <PublicServer> <Gumili> 40 tiles in straight line, or 40 tiles of road?
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18:53:02  <PublicServer> <Paltala> avdg, reckon you can find a place to connect the nor gate to
18:53:16  <PublicServer> <avdg> ?
18:53:22  <PublicServer> <Paltala> my dad wants it in somewhere in the network :D
18:53:27  <PublicServer> <avdg> lol
18:53:36  <PublicServer> <avdg> why :p
18:53:41  <PublicServer> <VVG> in some way
18:53:41  <PublicServer> <Paltala> its a challenge
18:53:42  <PublicServer> <VVG> :)
18:53:47  <PublicServer> <avdg> look at that guy
18:53:48  <PublicServer> <Paltala> and he wants to see it work
18:53:57  <PublicServer> <Mazur> Lol.
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18:54:09  <PublicServer> <Paltala> XD
18:54:24  <PublicServer> <avdg> see it?
18:54:25  <PublicServer> <Mazur> Hard to think of a use for it here.
18:54:40  <PublicServer> <Mazur> Stop a train only if both tracks are free.
18:54:54  <PublicServer> <avdg> thats a nand
18:55:04  <PublicServer> <VVG> hm
18:55:11  <PublicServer> <VVG> a nor is just a bit modifed not gate?
18:55:20  <PublicServer> <avdg> n <- not or-> or
18:55:23  <PublicServer> <Gumili> its not or
18:55:28  <PublicServer> <Paltala> guys, would it be a good idea to add more trains to the SL 05 FS tranfser due to a growing surplus of supplies there
18:55:30  <PublicServer> <Mazur> Ot's an inversed OR>
18:55:48  <PublicServer> <VVG> well , isee the table, i mean in trems of building it here
18:56:10  <PublicServer> <Gumili> just make or, and negate output :P
18:57:16  <PublicServer> <Paltala> well, an overflow needs a fix
18:57:19  <PublicServer> <VVG> how the xor works?
18:57:22  <PublicServer> <VVG> which overflow?
18:57:23  <avdg> http://en.wikipedia.org/wiki/Logic_gate <- all tables
18:57:24  <Webster> Title: Logic gate - Wikipedia, the free encyclopedia (at en.wikipedia.org)
18:57:39  <PublicServer> <Paltala> lemme mark it
18:57:48  <PublicServer> <Gumili> xor returnes 1 if both arguments are different
18:58:08  <PublicServer> <Gumili> or inputs, or how to call it :P
18:58:23  <VVG> i see
18:58:31  <PublicServer> <Paltala> im just thinking
18:58:36  <PublicServer> <avdg> xor is famous because its I think the hardest one too build
18:58:38  <VVG> looked it up in a link above already though :)
18:58:39  <PublicServer> <Paltala> would it be a good idea to set the train to go
18:58:50  <PublicServer> <Paltala> but would that break it?
18:58:52  <PublicServer> <avdg> and a lot used in encryption
18:59:22  <PublicServer> <avdg> due the 50/50 result
18:59:40  <PublicServer> <VVG> hm. does it really need fixing?
18:59:45  <PublicServer> <Paltala> gonna make one of the mines more efficient via engineering supplies :D
18:59:49  <PublicServer> <Paltala> im just thinking
18:59:53  <Gumili> xor is something like 4 AND or OR gates connected in funny way :P
18:59:54  <PublicServer> <Paltala> it looked like it did
18:59:57  <PublicServer> <Paltala> but the train stopped
19:00:14  <Gumili> or i am thinking about something else :P
19:00:20  <PublicServer> <VVG> no idea why it's stopped
19:00:24  <PublicServer> <VVG> it shouldn't be
19:00:29  <PublicServer> <VVG> someone stopped it
19:01:09  <^Spike^> ... XOR isn't an AND or OR it's a special OR which only returns 1 so if you have 3 inputs and 2 of them are on(1) the XOR shows off(0) if only 1 input is on(1) the output is on (1)
19:01:26  <^Spike^> atleast that's what it should be :)
19:01:51  <VVG> "True iff A is not equal to B." :)
19:01:55  <Gumili> ^Spike^: i know, but you can do it the way i said (i think)
19:02:05  <VVG> quote from wiki, much simpler to understand :p
19:02:08  <Gumili> BTW, how to make overflow with PBS ?
19:02:23  <PublicServer> <Paltala> unless you make it VERY complicated
19:02:24  <Mazur> See the wiki.
19:02:26  <PublicServer> <Paltala> not possible
19:02:27  <^Spike^> vvg to get some points for college i had to recreate OR/AND/XOR/NAND etc schemes for the first years....
19:02:36  <^Spike^> so i pretty much know what it is.. :)
19:02:58  <PublicServer> <avdg> pff I can't concentrate
19:03:02  <PublicServer> <avdg> someone is in my room
19:03:03  <PublicServer> <Paltala> why?
19:03:10  <PublicServer> <avdg> parents :/
19:03:11  <VVG> i'm not saying anything about what you know or not
19:03:28  <VVG> it's just that quoted part from wiki is simple to understand, while your explanation is not, to me
19:03:30  <Mazur> Still, Spike, and XOR has only 2 imputs, and one output, giving 1 of they are unequal and 0 if they are equal.
19:03:32  <PublicServer> <avdg> im building at !xor
19:03:51  <^Spike^> XOR can have more inputs :)
19:04:02  <PublicServer> <Gumili> this is gonna be fun
19:04:02  <Mazur> s/and/an/
19:04:48  <VVG> hm
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19:04:57  <PublicServer> <avdg> pfff
19:05:03  <PublicServer> <avdg> no concentration
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19:05:08  *** Webster sets mode: +o Phazorx
19:05:23  <VVG> if it has more than 2 inputs, wouldn't that be not just one simple xor gate, but 2 or more, combined?
19:05:54  <PublicServer> ***  made screenshot at 000649A3: http://ps.openttdcoop.org/public/webcam/000649A3.png
19:06:40  <PublicServer> <avdg> finally
19:06:49  <VVG> where?
19:07:23  <PublicServer> <Paltala> guys, are we using STL 5 tiles?
19:07:31  <PublicServer> <Spike> stl?
19:07:37  <PublicServer> <Paltala> standard train length
19:07:42  <PublicServer> <VVG> yes
19:07:44  <PublicServer> <Paltala> ta
19:07:44  <^Spike^> we just say TL :)
19:07:49  <PublicServer> <Paltala> >.>
19:08:03  <^Spike^> don't make it harder then it already is :D
19:08:12  <PublicServer> <Paltala> shush XD
19:08:31  <PublicServer> <VVG> :)))
19:08:52  *** Phazorx has left #openttdcoop
19:09:06  <^Spike^> saying shush to me... and i should be impressed cause... :)
19:09:08  *** Phazorx has joined #openttdcoop
19:09:08  *** Webster sets mode: +o Phazorx
19:09:18  <PublicServer> <avdg> hmm
19:09:24  <PublicServer> <avdg> i've builded a nxor :p
19:09:32  <PublicServer> <Spike> :D
19:09:38  <PublicServer> <VVG> that's a reimnder for myself
19:09:45  <PublicServer> <VVG> from wiki
19:09:55  <PublicServer> <VVG> wait
19:10:03  <^Spike^> we;re just waiting for the first OTTD game to run an OS ;)
19:10:12  <VVG> that's a quite for xor, not nxor
19:10:39  <PublicServer> <avdg> lets test it
19:10:53  <PublicServer> <Mazur> If it was a correcct circuit, the output would  have been red.
19:11:06  <PublicServer> <Mazur> before any train ran.
19:11:18  <PublicServer> <avdg> its a slow gate
19:11:19  <PublicServer> <Mazur> Except the loggic trains.
19:11:37  <PublicServer> <Spike> could be logic trains are too slow
19:11:44  <PublicServer> <avdg> hmm
19:11:47  <PublicServer> <VVG> it should give red, when both a and b are 0 too, right?
19:11:59  <PublicServer> <avdg> wait
19:12:18  <PublicServer> <Mazur> Nope, the output should have been red at any time while A and B were both 0.
19:12:26  <^Spike^> eh...
19:12:27  <^Spike^> XOR?
19:12:35  <PublicServer> <avdg> yeah
19:12:36  <PublicServer> <VVG> sign says xnor
19:12:37  <PublicServer> <Mazur> XOR, yes.
19:12:38  <^Spike^> A 0 B 0 O 0
19:12:45  <PublicServer> <avdg> but my concentration was gone
19:12:52  <^Spike^> A 1 B 0 O 1
19:12:56  *** Phazorx has left #openttdcoop
19:12:58  <^Spike^> A 0 B 1 O 1
19:13:00  <PublicServer> <avdg> now I need an or :p
19:13:02  <^Spike^> A 1 B 1 O 0
19:13:06  <^Spike^> if i have it right
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19:13:11  *** Webster sets mode: +o Phazorx
19:13:25  <V453000> I hate these 0 1 A B logic things :D
19:13:26  <PublicServer> <Mazur> See the Wikis on logic gates, anyhow.
19:13:39  <^Spike^> V453000 what study you do? :)
19:13:51  <PublicServer> <avdg> V: thats good if its in my dailly puzzle
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19:14:32  *** ChanServ sets mode: +v Fuco
19:14:33  <PublicServer> <avdg> beh
19:14:38  <PublicServer> <Paltala> added my own little bit to the system :D
19:15:00  *** `Fuco` has quit IRC
19:17:04  <Gumili> btw, ^Spike^ two-input xor can be made with 4 NANDs and 1 NOT gates :P
19:17:20  <Lukeus_Maximus> !help
19:17:20  <PublicServer> Lukeus_Maximus: http://www.openttdcoop.org/wiki/IRC_Commands
19:17:36  <Lukeus_Maximus> !password
19:17:36  <PublicServer> Lukeus_Maximus: induct
19:17:57  <PublicServer> *** Lukeus Maximus joined the game
19:18:05  <PublicServer> <avdg> wait
19:18:21  <PublicServer> <Paltala> ?
19:19:00  <PublicServer> <avdg> im missing something in my gate :p
19:19:09  <PublicServer> <Paltala> a tester? :D
19:19:19  <PublicServer> <avdg> no, brains
19:19:26  <PublicServer> <Paltala> D:
19:19:56  <PublicServer> <Gumili> isnt this just two NOTs which are ORed at the end ?
19:20:10  <PublicServer> <avdg> wait :p
19:20:37  <PublicServer> <Gumili> how to make AND gate?
19:20:57  <PublicServer> ***  made screenshot at 00060F8D: http://ps.openttdcoop.org/public/webcam/00060F8D.png
19:21:09  <PublicServer> <Paltala> guys, shold i add more trains to STEEL MILL PICKUP station as there is a surplus of like 2k steal to be shifted
19:21:15  <PublicServer> <Paltala> 4k
19:21:26  <PublicServer> <VVG> yeah
19:21:31  <PublicServer> <Paltala> k
19:21:36  <PublicServer> <Paltala> ill find a depot
19:21:44  <PublicServer> <Paltala> nvm :D
19:21:55  <PublicServer> <VVG> mill's production grown by 3k in a few hours, since last time i checked it :9
19:22:00  <PublicServer> <Gumili> its same as OR :P
19:22:09  <PublicServer> <Paltala> well im adding like 400 scrap to it every few months
19:22:15  <PublicServer> <Paltala> so it will increase more :D
19:22:16  <PublicServer> <avdg> nope
19:22:19  <PublicServer> <avdg> or is a prio
19:22:26  <PublicServer> <avdg> and is a chooser
19:22:38  <PublicServer> <Paltala> AND gates are the simplest things to do
19:22:41  <PublicServer> <avdg> note the missing signal in the or construction
19:22:56  <PublicServer> <Paltala> we use them at station entrances
19:23:01  <PublicServer> <Gumili> ah
19:23:37  <PublicServer> <Gumili> now i see it
19:23:40  <PublicServer> <Paltala> yeh, thats what i was thinking with the AND
19:24:06  <PublicServer> <Gumili> so i know how to make XOR the hard way :d
19:24:12  <PublicServer> <Paltala> oooo, my scrap train is moving :D
19:25:08  <PublicServer> <Paltala> train 975 btw guys
19:25:49  <PublicServer> <Gumili> how to make compact not gates? :P
19:25:58  <PublicServer> <Paltala> dunno
19:26:02  <PublicServer> <avdg> you can't get smaller then mine
19:26:09  <PublicServer> <avdg> except you patch openttd
19:26:13  <PublicServer> <avdg> *if you
19:26:55  <PublicServer> <avdg> so far as I know, I was the inventor of this type of notgates
19:27:01  <PublicServer> <Paltala> wooo, my scrapy train made its first delivery :D
19:27:03  <PublicServer> <avdg> just a small circle and some signals :D
19:28:43  <PublicServer> <avdg> adding trains and done :p
19:29:31  <PublicServer> <avdg> :p
19:29:48  <Lukeus_Maximus> permission to add slow down space to AL pickup?
19:29:50  <PublicServer> <avdg> :D
19:29:56  <PublicServer> <VVG> bee
19:29:58  <Lukeus_Maximus> it is affecting efficiency
19:30:08  <PublicServer> <Paltala> sign it please
19:30:58  <PublicServer> <VVG> why, oh why, there is no logic train grf loaded?
19:31:05  <PublicServer> <Paltala> dunno
19:31:08  <PublicServer> <avdg> its not a logic game
19:31:45  <PublicServer> <VVG> what about using 230 kmh locos?
19:31:53  <Lukeus_Maximus> we've hit capacity!
19:31:57  <PublicServer> <avdg> do :p
19:31:58  <PublicServer> <Paltala> upgrade the network?
19:32:02  <PublicServer> <Paltala> luke, sign it please
19:32:05  <PublicServer> <Paltala> trains*
19:32:18  <Lukeus_Maximus> Paltala, I have signed it
19:32:25  <PublicServer> <Paltala> whats it called?
19:32:34  <Lukeus_Maximus> ALUMINIUM PICKUP
19:32:46  <PublicServer> <Gumili> Can you please increase train limit? :P
19:32:54  <PublicServer> <Gumili> i try to make xor gate here :P
19:33:03  <Lukeus_Maximus> aIts laggy enough as it is
19:33:21  <PublicServer> <Gumili> i need 4 more trains for xor gate :<
19:33:27  <PublicServer> <Paltala> aluminium pickup seems fine
19:34:13  <PublicServer> <VVG> it's fast at outputting 1, but slow when it comes to 0
19:34:28  <PublicServer> <avdg> the notgate is slow
19:34:40  <PublicServer> <avdg> but there is no faster way, so far as I know
19:34:45  <PublicServer> <Paltala> im just wondering, how on earth is that overflow supposed to work if trains cant take 90 degree turns?
19:34:55  <PublicServer> <VVG> where?
19:34:56  <PublicServer> <avdg> but you still can do some micro-optimalisation
19:35:01  <PublicServer> <Paltala> at aluminium pickup
19:35:04  <PublicServer> <Paltala> nvm
19:35:08  <PublicServer> <Paltala> but thats weird
19:35:20  <PublicServer> <Paltala> just look for ^is needed for pathfinder
19:35:39  <PublicServer> <Gumili> can i remove !and trains ?
19:35:59  <PublicServer> ***  made screenshot at 0006478E: http://ps.openttdcoop.org/public/webcam/0006478E.png
19:36:08  <PublicServer> <Paltala> yeh, why not? all these demo AND and NOR gates are uneccersary
19:36:27  <PublicServer> <Paltala> ive found a coal mine in the train yard which gives 130 a month
19:36:31  <PublicServer> <VVG> does it work?
19:36:42  <PublicServer> <Paltala> could be good to add to the steel mill route
19:36:43  <PublicServer> <VVG> the overflow at alupickup
19:36:51  <PublicServer> <Paltala> i think the overflow does when i look at it closer
19:37:11  <PublicServer> <Paltala> i just saw the diamond and that confused me quite a bit
19:37:59  <PublicServer> <VVG> it confuses me too :)
19:38:12  <PublicServer> <VVG> i want to test it, but we hit train limit :(
19:38:26  <PublicServer> <Paltala> i know, i found a good coal mine :(
19:38:36  <PublicServer> <Paltala> the position isnt great but i can get it to work >=D
19:39:14  <PublicServer> <Paltala> the trainyard is eating up like 30 trains
19:40:01  <Mazur> V453000, WE NEEDZ MOAR TRANES!
19:40:09  <PublicServer> <Paltala> much more
19:40:12  <PublicServer> <avdg> tranes :p
19:40:18  <Lukeus_Maximus> Suddenly trains, thousands of them!
19:40:30  <PublicServer> <Paltala> if only, if only
19:40:40  <Mazur> Any (other) member about?
19:40:43  <Lukeus_Maximus> well, we've got one thousand
19:40:46  <PublicServer> <avdg> don't spam please :) (not in count of trains, or messages)
19:40:47  <PublicServer> <VVG> i'm removing all those gate trains at still mill
19:41:04  <PublicServer> <Paltala> tell me how many are being removed?
19:41:25  <Mazur> Like Ammler, KenjiE20 , Phazorx, SmatZ, tneo, OwenS?
19:41:28  <PublicServer> <VVG> i removed seven
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19:41:32  <PublicServer> <Paltala> i call 3
19:41:34  <PublicServer> <Paltala> :P
19:41:41  <OwenS> Mazur: I'm not a member
19:41:41  <PublicServer> <Paltala> im just getting my claim in
19:41:50  <PublicServer> <Paltala> i need them for my planned expansion
19:42:07  <Mazur> Sorry, bit of dirt in my eye,
19:42:08  <PublicServer> <Gumili> its impossible to make XOR gate
19:42:15  <PublicServer> <Gumili> cause there is some bug i think
19:42:17  <Ammler> he is best player
19:42:40  <Ammler> or loudest player?
19:42:40  <Mazur> Then makez him a membur!
19:43:32  <Mazur> Anyway, seems we hit train limit again.
19:43:41  <PublicServer> <avdg> wtf..
19:43:44  <PublicServer> <Paltala> who stole my 3 trains?
19:43:46  <PublicServer> <Paltala> :P
19:43:49  <OwenS> In unrelated news: BP have shut in the Mc252 well
19:43:54  <PublicServer> <Paltala> XD
19:44:12  <Mazur> No, no, I was walking to Ammler.
19:44:18  <Mazur> taling to\
19:44:26  <PublicServer> <avdg> so close to the ml :/
19:44:34  <Mazur> talking to!~
19:44:42  <PublicServer> <Paltala> you talking about my bit avdg?
19:44:49  <PublicServer> <avdg> yeah
19:45:00  <PublicServer> <Paltala> the coal mine production makes it worth it imho
19:46:14  <PublicServer> <VVG> just up north from alu pickup i made a test overflow with that small square, seems to work
19:46:47  <PublicServer> <Paltala> so you stole my trains! >=D
19:46:52  <PublicServer> <VVG> :p
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19:47:31  <LittleBoyRick> !password
19:47:31  <PublicServer> LittleBoyRick: napkin
19:47:33  <Ammler> !info
19:47:33  <PublicServer> Ammler: #:1(Orange) Company Name: 'Coopers #188'  Year Founded: 1950  Money: 4716280110  Loan: 0  Value: 4754037032  (T:989, R:166, P:10, S:0) unprotected
19:47:40  <Ammler> !server_status
19:47:40  <PublicServer> Ammler:  21:47:39 up 10 days, 19:42,  0 users,  load average: 0.61, 0.64, 0.62
19:47:40  <PublicServer> Ammler: Cpu(s): 51.4%us,  7.3%sy,  2.1%ni, 37.4%id,  1.6%wa,  0.0%hi,  0.1%si,  0.0%st
19:47:41  <PublicServer> Ammler: 32014 openttd   30  10 46768  24m 4060 R   25  1.2 183:31.27 ./openttd -c opentt
19:47:45  <PublicServer> <VVG> i signed it !90degree turn
19:48:04  <PublicServer> <Paltala> k
19:48:04  <PublicServer> <VVG> why does it work, when "forbind trains and ships 90 deg turns" is on?
19:48:07  <PeterT> @seen planetmaker
19:48:07  <Webster> PeterT: planetmaker was last seen in #openttdcoop 22 hours, 29 minutes, and 39 seconds ago: <planetmaker> no, I'm not sure for the time when I disabled the patches
19:48:14  <PeterT> @logs
19:48:14  <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/
19:48:24  <PublicServer> <Paltala> because the trains dont use the square
19:48:31  <PublicServer> *** LittleBoyRick joined the game
19:48:33  <Ammler> @kick PeterT check the user list before running @seen
19:48:33  *** PeterT was kicked by Webster (check the user list before running @seen)
19:48:34  <PublicServer> <Paltala> i believe they go down that track and turn around
19:48:38  *** PeterT has joined #openttdcoop
19:48:46  <PublicServer> <Paltala> XD
19:48:50  <PeterT> Ammler: he's not on the userlist :p
19:49:15  <Ammler> oh, now I should run @kickme :-$
19:49:22  <PeterT> Please do
19:49:33  <PublicServer> <Paltala> lol
19:49:34  <Ammler> I don't have autorejoin
19:49:43  <Ammler> who scared him away?
19:49:53  <PeterT> I don't have autorejoin either
19:49:57  <PeterT> 07:17:10  *** planetmaker has left #openttdcoop
19:50:02  <PeterT> http://hyru.ath.cx:60080/~kenji/ottdcoop/?channel=openttdcoop&date=1279177200#1279178230
19:50:10  <PublicServer> <Paltala> dude, please can i have my trains back? :D
19:50:42  <PublicServer> <VVG> there are atleast 10 free train slots
19:50:42  <PublicServer> <Paltala> taaa
19:50:48  <PublicServer> <Paltala> i call 5
19:51:01  <PublicServer> ***  made screenshot at 00011E3D: http://ps.openttdcoop.org/public/webcam/00011E3D.png
19:51:01  <PublicServer> <VVG> don't call, buy them
19:51:05  <PublicServer> <VVG> or you'll be late again :p
19:51:34  <PublicServer> <Paltala> :D
19:51:36  <PublicServer> <Paltala> got em
19:52:12  <VVG> I'll wait until someone knowledgable comes and bug him, why 90 degree pf trap works
19:53:37  <Gumili> Why shouldn't they work ?
19:53:38  <PublicServer> <Paltala> can someone please tell me if my inteded penalty/prio will work?
19:53:41  <PublicServer> <Paltala> its at MSH 1-4
19:54:17  <PublicServer> <avdg> whoops am at 4-1 :p
19:54:20  <PublicServer> <Paltala> XD
19:54:22  <VVG> Gumili: because the "forbid trans and ship make 90 degree turns" is on, i thikn
19:54:30  <PublicServer> <avdg> hmm
19:54:33  <PublicServer> <avdg> jam
19:54:44  <PublicServer> <Paltala> yeh, when the trains move
19:54:45  <Gumili> i think PF doesn't look at that "flag" :P
19:54:54  <PublicServer> <avdg> let them move :p
19:54:55  <PublicServer> <Paltala> the problem it, the pathfinder chose that route due to lower penalty
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19:55:19  <PublicServer> <avdg> ...
19:55:20  <PublicServer> <Paltala> yah
19:55:27  <PublicServer> <avdg> and don't connect it to the ml :/
19:55:39  <PublicServer> <Paltala> ...
19:55:40  <PublicServer> <VVG> pf chose closest eol out of 2 immideatly avaible
19:55:43  <PublicServer> <avdg> build a sl
19:55:46  <PublicServer> <VVG> chooses
19:55:48  <PublicServer> <VVG> choses
19:55:51  <PublicServer> <Paltala> either wait, how do i get that prio to work?
19:55:52  <PublicServer> <VVG> bleh
19:55:53  <PublicServer> <VVG> whatever
19:55:58  <PublicServer> <Gumili> picks one? :d
19:56:49  <PublicServer> <Paltala> cant we call it part of MSH 1-4? XD
19:56:56  <PublicServer> <avdg> nope
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19:57:03  <PublicServer> <Paltala> the traffic is low...
19:57:04  *** Seberoth has joined #openttdcoop
19:57:08  <PublicServer> <avdg> its not even a msh
19:57:11  <PublicServer> <avdg> its a sl
19:57:16  <PublicServer> <avdg> and not a real sl
19:57:45  <PublicServer> <Paltala> well, can you try and sort it for me?
19:57:56  <PublicServer> <Paltala> im going to watch a move downstairs
19:58:13  <PublicServer> <Gumili> i need moar FS...
19:58:22  <PublicServer> <Gumili> they are just lying down @ sl09...
19:58:24  <PublicServer> <VVG> wwhere?
19:58:47  <PublicServer> <Gumili> i need more FS to SL09 Farm
19:58:56  <PublicServer> <Paltala> guys, g2g
19:59:01  <PublicServer> *** Paltala has left the game (connection lost)
19:59:12  *** Paltala has left #openttdcoop
19:59:33  <PublicServer> <VVG> there are plenty of fars, which one?
19:59:39  <PublicServer> <VVG> farms*
19:59:48  <PublicServer> <Gumili> Angelholm Farm
19:59:57  <PublicServer> <Gumili> Mixed Farm*
20:00:12  <PublicServer> <Gumili> its 96 tiles away from transfer station :<
20:00:30  <PublicServer> <VVG> add more vehicles :)
20:00:43  <PublicServer> <Gumili> how many can i add ?
20:01:02  <PublicServer> <VVG> though, make sure they are separated quite well, because it's useless have them trailing each other
20:01:13  <PublicServer> <VVG> it's your choce
20:01:14  <PublicServer> <VVG> choice
20:01:30  <PublicServer> <Gumili> over 9000? :P
20:04:09  <PublicServer> <VVG> only 1t of supplies is used by farm per month, everything else is discarded into thin air
20:04:12  <PublicServer> <VVG> so, there
20:04:22  <PublicServer> <Gumili> oh :O
20:04:23  <PublicServer> <Gumili> it sux
20:04:51  <PublicServer> <VVG> best effect is achieved, if you deliver 1t exactly once a month
20:05:05  <PublicServer> <Gumili> so i need to balance it a bit :P
20:05:10  <PublicServer> <Gumili> can i use time tables?
20:05:11  <PublicServer> <VVG> yep
20:05:27  *** valhallasw has quit IRC
20:05:35  <PublicServer> <Gumili> so 1t per month will increase output ?
20:05:38  <PublicServer> <VVG> in 0.2 firs, primaries work this way: if they have supplies, they either stay the same or try their luck at increasing production
20:05:41  *** planetmaker has joined #openttdcoop
20:05:41  *** ChanServ sets mode: +o planetmaker
20:05:55  <PublicServer> <VVG> if they don't have supplies, they either stay the same, or decrease production
20:05:58  <planetmaker> Ho folks, get new music from your fruit store ;-)
20:06:03  <PublicServer> ***  made screenshot at 0002232C: http://ps.openttdcoop.org/public/webcam/0002232C.png
20:06:04  <Webster> Latest update from dznews: OpenMSX - OpenMSX 0.3.0 - a full set <http://dev.openttdcoop.org/news/37>
20:06:05  <PublicServer> <VVG> when they go low enough, they close down
20:06:15  <PublicServer> <VVG> nothing else matter for them
20:06:20  <VVG> hi pm
20:06:31  <VVG> will you please increase train limit?
20:06:35  <planetmaker> !trains
20:06:36  <PublicServer> planetmaker: !trains <integer>: set value of max_trains
20:06:41  <planetmaker> !rcon max_trains
20:06:41  <PublicServer> planetmaker: ERROR: command not found
20:06:48  <planetmaker> !rcon set max_trains
20:06:48  <PublicServer> planetmaker: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
20:06:49  <VVG> it's 1k atm
20:06:54  <planetmaker> :-O
20:07:02  <VVG> yeah, 500 more needed :p
20:07:11  <PublicServer> <avdg> 500? :o
20:07:16  <planetmaker> he... you will get 100 :-)
20:07:18  <VVG> i'm thinking into the future!
20:07:32  <VVG> you are not optimistic enough!
20:07:32  <planetmaker> after I had a look ;-)
20:07:32  <PublicServer> <avdg> you're dreaming :p
20:07:46  <planetmaker> and that means after my laptop finished compiling
20:07:55  <avdg> :D
20:08:02  <Mazur> MOAR TRANES!
20:08:16  <planetmaker> oh no. That sounds very kinky
20:08:20  <Mazur> :-)
20:08:55  <PublicServer> <Mazur> So glad you unnerswtand meh.
20:09:07  <PublicServer> *** avdg has joined spectators
20:12:10  <asnoehu> so, I will be on a 10 day holiday everybody
20:12:15  <asnoehu> happy tycooning!!!!
20:12:21  *** asnoehu is now known as tycoondemon
20:12:26  <tycoondemon> that would be me
20:12:31  <Mazur> Ty, Coon.
20:12:39  *** tycoondemon is now known as tycoondemon|holiday
20:12:54  <tycoondemon|holiday> Mazur, happy tycooning
20:12:57  <Mazur> Oh, Tike, didn;t recognise you at first.
20:13:04  <PublicServer> *** planetm4ker joined the game
20:13:16  <Yso_> i think the network is doing ok, as long as we stop adding new primaries that deliver to the steelmill, add more farms!
20:13:41  <Yso_> those stations are nearly deserted
20:14:17  <PublicServer> <Mazur> Look for them in industries without transportation.
20:14:23  <Yso_> not one train at the textile mill...
20:14:52  <PublicServer> <VVG> more sand will be nice too
20:14:58  <Yso_> yes
20:15:36  <PublicServer> <Mazur> Choose "Find industry" from industry popdown, choose transported as sort order., and click "Sort by".
20:15:45  <PublicServer> <planetm4ker> hi ho
20:15:51  <PublicServer> <Mazur> Ok, my pizza is done, bbl.
20:15:58  <PublicServer> *** Mazur has joined spectators
20:16:08  <PublicServer> <VVG> i guess, no more iron ore mines need connections :9
20:16:20  <PublicServer> <VVG> they are the only ones that go only to still mill
20:16:54  <PublicServer> <planetm4ker> hm.... this network is still massively under-used
20:17:00  <PublicServer> *** LittleBoyRick has left the game (leaving)
20:17:04  <planetmaker> !rcon set max_trains 1250
20:17:12  <PublicServer> <VVG> yep, that's why moar trains needed :p
20:17:19  <planetmaker> you have them :-)
20:17:35  <VVG> thank you!
20:17:54  <PublicServer> <planetm4ker> I couldn't imaging such an under-used network at 1k trains...
20:18:28  *** LittleBoyRick has quit IRC
20:19:36  <PublicServer> <VVG> There is a lone Hondberg mixed farm out there.
20:19:50  <PublicServer> <planetm4ker> hm... is lumber yard / eng supplies actually a kind of self-regulating thing?
20:19:59  <PublicServer> <VVG> If we manage to keep it alive, some more farms should spawn around it
20:20:20  <PublicServer> <VVG> becuase farms should cluster together in firs 0.2, afaik
20:20:37  <PublicServer> *** planetm4ker has left the game (leaving)
20:21:05  <PublicServer> ***  made screenshot at 00071208: http://ps.openttdcoop.org/public/webcam/00071208.png
20:22:49  <PublicServer> *** VVG has left the game (leaving)
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20:36:07  <PublicServer> ***  made screenshot at 00069CB1: http://ps.openttdcoop.org/public/webcam/00069CB1.png
20:37:20  <PublicServer> *** Yso has left the game (connection lost)
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20:51:09  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
21:02:17  <^Spike^> pm i think the network has been made too much.. keeping in mind that well.. FIRS is alot of different trains... so that means not as much load on all parts of the network
21:02:34  <^Spike^> i think L_R would've sufficed for some part of the network and LL_RR for the more bussier areas
21:02:45  <planetmaker> I concur
21:04:13  <PublicServer> *** avdg has joined company #1
21:04:58  <^Spike^> seeing that from the PZ game although it's an older version of FIRS still
21:05:04  <^Spike^> we started with a basic L_R network
21:05:11  <^Spike^> and only expanded some parts to LL_RR
21:06:11  <PublicServer> ***  made screenshot at 00024B17: http://ps.openttdcoop.org/public/webcam/00024B17.png
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21:11:05  *** ChanServ sets mode: +v Fuco
21:11:28  <VVG> just a note, farms have 10 times lower production :(
21:11:39  <VVG> compared to other primaries
21:11:40  <PublicServer> <Gumili> why?
21:11:51  <PublicServer> <Gumili> ;(
21:11:52  <VVG> ask creators
21:12:11  <PublicServer> <avdg> check the credits then
21:12:23  <planetmaker> that's andy's doing
21:14:27  *** NukeBuster has joined #openttdcoop
21:15:08  <PublicServer> <Gumili> Should i try to time table all cars near sl09? :P
21:16:26  *** `Fuco` has joined #openttdcoop
21:16:26  *** Fuco has quit IRC
21:16:27  <VVG> better, find some big open space, build a suitable slh nearby, and fund a bunch of farms, like 10 atleast :p
21:16:39  <PublicServer> <Gumili> :o
21:18:42  <PublicServer> *** Lukeus Maximus has left the game (leaving)
21:18:57  <PublicServer> <avdg> :/ slow bridges
21:21:13  <PublicServer> ***  made screenshot at 0005F5A3: http://ps.openttdcoop.org/public/webcam/0005F5A3.png
21:21:13  *** `Fuco` has quit IRC
21:21:44  *** Fuco has joined #openttdcoop
21:21:48  *** ChanServ sets mode: +v Fuco
21:22:26  *** bloodninja has joined #openttdcoop
21:22:35  <bloodninja> !dl
21:22:35  <PublicServer> bloodninja: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
21:22:40  <bloodninja> !dl win64
21:22:40  <PublicServer> bloodninja: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win64.zip
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21:27:57  <bloodninja> !password
21:27:57  <PublicServer> bloodninja: erects
21:28:53  <PublicServer> *** Player has joined spectators
21:29:20  <PublicServer> <avdg> :/ presignal with combo behind and that linked to a prio -> blockproblem
21:30:55  <PublicServer> *** Player has joined company #1
21:31:01  <PublicServer> *** Player has changed his/her name to Bloodninja
21:31:05  <PublicServer> <avdg> :)
21:31:24  <PublicServer> <avdg> wtf
21:31:25  *** murr4y has quit IRC
21:31:32  <Gumili> lol wtf?
21:31:33  <PublicServer> <avdg> stop
21:31:33  <PublicServer> <Gumili> wtf?
21:31:50  <avdg> planetmaker
21:31:51  <PublicServer> <Bloodninja> nobody wants to play
21:31:52  <avdg> !pauze
21:32:01  *** bloodninja has quit IRC
21:32:03  <avdg> any admin
21:32:04  <Gumili> omfg
21:32:06  <Gumili> what a noob
21:32:08  <PublicServer> *** Bloodninja has left the game (connection lost)
21:32:14  <avdg> any admin?
21:32:21  <avdg> V453000:
21:32:26  <Gumili> argh...
21:32:32  <Gumili> i hope there are autosaves
21:32:37  <PublicServer> *** avdg has joined spectators
21:32:45  <PublicServer> *** Gumili has joined spectators
21:33:00  <avdg> planetmaker?
21:33:04  <avdg> smatz?
21:33:08  <avdg> ammler?
21:33:19  <Ammler> dear avdg?
21:33:28  <Gumili> ban bloodninja!
21:33:35  <avdg> i guess its bloodninja that blow up the world
21:33:36  <Ammler> !players
21:33:38  <PublicServer> Ammler: Client 56 is Spike, a spectator
21:33:38  <PublicServer> Ammler: Client 66 is Mazur, a spectator
21:33:38  <PublicServer> Ammler: Client 98 is avdg, a spectator
21:33:38  <PublicServer> Ammler: Client 106 is Gumili, a spectator
21:33:39  <Gumili> his wife and his kids!
21:33:45  <Gumili> he ran away
21:33:56  <Gumili> but he left quite a mess behind him..
21:33:58  <avdg> !screen
21:34:00  <PublicServer> *** avdg made screenshot at 0007FFFF: http://ps.openttdcoop.org/public/webcam/0007FFFF.png
21:34:09  <avdg> check it
21:35:14  *** Ammler sets mode: +b *!*817749b3@*
21:35:25  <Ammler> no idea, how much it helps
21:35:32  <Ammler> you need to reload a save?
21:35:36  <avdg> yeah
21:35:38  <planetmaker> yes
21:35:43  <Gumili> how often do you make them?
21:35:49  <avdg> regular
21:35:53  <avdg> every few minutes
21:36:03  <planetmaker> !rcon pwd
21:36:03  <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/
21:36:08  <planetmaker> !rcon cd autosave
21:36:12  <planetmaker> !rcon ls
21:36:12  <PublicServer> planetmaker: 0) .. (Parent directory)
21:36:12  <PublicServer> planetmaker: 1) 20100712_1135/ (Directory)
21:36:13  <PublicServer> planetmaker: 2) 20100712_desyncs/ (Directory)
21:36:13  <PublicServer> planetmaker: 3) desync_20100712_1900/ (Directory)
21:36:13  <PublicServer> planetmaker: 4) autosave52.sav
21:36:14  <PublicServer> planetmaker: 5) autosave51.sav
21:36:14  <PublicServer> planetmaker: 6) autosave50.sav
21:36:16  <PublicServer> planetmaker: 7) autosave49.sav
21:36:16  <PublicServer> planetmaker: 8) autosave48.sav
21:36:18  <Gumili> :o
21:36:18  <PublicServer> planetmaker: 9) autosave47.sav
21:36:18  <PublicServer> planetmaker: you have 570 more messages
21:36:37  <avdg> hmm… filesize can be usefull
21:36:51  <avdg> I know that detonation shrunks filesize
21:37:04  <Ammler> oh
21:37:10  <Gumili> so he will reload until we are satisfied! :d
21:37:12  <^Spike^> this does give a nice clean overview.. :D
21:37:13  <Ammler> planetmaker: you used yearly autosave?
21:37:20  <Ammler> !rcon set autosave
21:37:20  <PublicServer> Ammler: Current value for 'autosave' is: '4' (min: 0, max: 4)
21:37:29  <Gumili> every 4 years? :O
21:37:30  <Ammler> 1 is what I would use
21:37:39  <planetmaker> ups
21:37:42  <Ammler> :-)
21:37:44  * ^Spike^ slaps pm
21:37:48  <Gumili> ;(
21:37:55  <planetmaker> !rcon load autosave52
21:38:01  <Gumili> !password
21:38:01  <PublicServer> Gumili: memoir
21:38:15  *** ^Spike^ sets mode: +b *!*@usr73-179.dync.smu.edu
21:38:24  <PublicServer> *** Gumili joined the game
21:38:25  <PublicServer> *** avdg joined the game
21:38:26  <Gumili> that one is ok
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21:38:28  <PublicServer> *** Spike joined the game
21:38:28  <planetmaker> I thought 4 would be most frequent
21:38:31  <PublicServer> <avdg> better :p
21:38:34  <planetmaker> !rcon set autosave
21:38:34  <PublicServer> planetmaker: Current value for 'autosave' is: '4' (min: 0, max: 4)
21:38:36  <planetmaker> !rcon set autosave 1
21:38:44  <PublicServer> *** avdg has joined company #1
21:38:50  <planetmaker> most recent we have
21:38:53  <planetmaker> is it ok?
21:38:54  <^Spike^> tbh avdg i liked the overview it gave us ;)
21:38:54  <PublicServer> *** Gumili has joined company #1
21:39:02  <^Spike^> fine with me :)
21:39:03  <Ammler> if not, you lose 1 year
21:39:10  <PublicServer> <avdg> :D
21:39:15  <PublicServer> <avdg> ohno
21:39:18  <Gumili> well i hope blood ninja didn't change too much earlier ;p
21:39:19  <planetmaker> =14 minutes
21:39:21  <^Spike^> ?
21:39:21  *** NukeBuster has quit IRC
21:39:46  <planetmaker> no, he didn't. He joined and leveled
21:40:07  <PublicServer> <Gumili> destroyed and leveled
21:40:24  <^Spike^> well... i think he lacks some skills...
21:40:31  <^Spike^> knowing that others don't want to play...
21:40:33  <^Spike^> how can he tell that
21:40:40  <PublicServer> <Gumili> it is too complex for him
21:40:46  <^Spike^> that's more: This is too complicated for me.. i don't understand shit of it..
21:40:50  <PublicServer> <avdg> poor brains :o
21:41:31  <PublicServer> <Gumili> i hope he won't invite his friends here :o
21:41:33  *** murr4y has joined #openttdcoop
21:41:48  <planetmaker> well. We now have saves every two minutes
21:41:59  <planetmaker> and bans are quickly dealt and forever
21:42:43  <PublicServer> <avdg> lets hope we will never face this scenario again...
21:42:48  <PublicServer> *** Mazur joined the game
21:42:55  <planetmaker> yup
21:43:26  <^Spike^> oh it will happen some time again... just takes very long between each period
21:43:27  <^Spike^> :)
21:44:17  <PublicServer> <avdg> beh, so long the server survives it :p
21:45:14  <^Spike^> :)
21:46:33  <PublicServer> <avdg> check !here
21:46:39  <planetmaker> avdg: it survived more nasty people
21:46:46  <PublicServer> <avdg> it regulary jams over ther
21:46:49  <PublicServer> <avdg> there
21:46:54  <PublicServer> <avdg> oh, that combo is back :p
21:47:27  <PublicServer> <avdg> shouldn't we change the prio there?
21:47:33  <PublicServer> <avdg> @!here
21:47:53  <PublicServer> <Mazur> Change it how and why?
21:48:04  <PublicServer> <avdg> it jams sometimes
21:48:13  <PublicServer> *** Mazur has joined company #1
21:48:17  <PublicServer> <avdg> just keep an eye on it
21:49:00  <PublicServer> <Spike> at that msh i'm really wondering why equal trains get priod
21:49:44  <PublicServer> <avdg> I guess because everything gets prioritized
21:49:58  <PublicServer> <avdg> its jamming now
21:50:11  <PublicServer> <Spike> a full coal train should have prio over a full coal train going to the same station?
21:50:12  <PublicServer> <Spike> :)
21:50:29  <PublicServer> <avdg> very usefull feature :p
21:50:35  <PublicServer> <avdg> we should use it everywhere
21:50:36  <PublicServer> <Spike> see my point? :)
21:50:50  <PublicServer> <avdg> yeah
21:51:04  <PublicServer> <avdg> the trains are powerfull enough with the 2 engines
21:51:15  <PublicServer> ***  made screenshot at 0005784A: http://ps.openttdcoop.org/public/webcam/0005784A.png
21:51:23  <PublicServer> <Mazur> Rrmove the prios, for all I care.
21:51:57  <PublicServer> <Spike> just saying :)
21:52:06  <PublicServer> <Spike> not saying they should be removed i won't decide that :)
21:52:07  <PublicServer> <Mazur> Too many unjudiciously placed prios always in Coop, imo.
21:52:08  <PublicServer> <avdg> lets pray :p
21:53:07  <PublicServer> <Mazur> Well, thern I'll decide it.
21:53:40  <PublicServer> <Mazur> Both tracks are from same MSH, just one track from north and one from south.
21:54:21  <Gumili> What kind of bloodninja is connecting now? :o
21:54:38  <PublicServer> <avdg> downloadninja I guess
21:54:39  <Chris_Booth> now it is I that is connecting
21:54:42  <PublicServer> *** Chris Booth joined the game
21:54:45  <Gumili> Oh
21:54:59  <PublicServer> <Mazur> Hi, CB.
21:55:04  <PublicServer> <avdg> hey Chris
21:55:10  <PublicServer> <Chris Booth> hi all dorry about my slow connection
21:55:24  <PublicServer> <avdg> the download is arround 1,5 Mb atm I think
21:55:27  <Gumili> well its ok, since you aren't bloodninja :P
21:55:31  <PublicServer> <Spike> eh...
21:55:32  <PublicServer> <Chris Booth> 1.51mb
21:55:47  <PublicServer> <Spike> i'm feeling  like slapping someone but he isn't online
21:55:49  <PublicServer> *** Spike has joined company #1
21:56:17  <Chris_Booth> !fish
21:56:17  <PublicServer> Chris_Booth: Today's fish is Trout a la crème. Enjoy your meal.
21:57:02  <PublicServer> <Chris Booth> what a noob i am
21:57:23  <PublicServer> <Chris Booth> missing singals out of my SLH
21:57:27  <PublicServer> <avdg> you're not the only one arround here :p
21:57:50  <PublicServer> <Chris Booth> i have an excuse though
21:59:21  <PublicServer> <Chris Booth> how did SLH 09 end up being as spread out?
21:59:30  <PublicServer> <Chris Booth> why isnt there another SLH built for it?
21:59:58  <PublicServer> <Spike> well.. spread out..
22:00:02  <PublicServer> <Spike> i've seen worse
22:00:15  <PublicServer> <Chris Booth> its breaking the rules kinda though
22:00:22  <PublicServer> <Spike> what rule
22:00:27  <PublicServer> <Chris Booth> as it is taking south industries north
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22:00:32  <PublicServer> <Chris Booth> the train yard rule
22:01:58  <PublicServer> <avdg> backup time :D
22:02:24  <PublicServer> <Chris Booth> have fun avdg
22:02:54  <PublicServer> <avdg> :p slow server
22:03:29  <PublicServer> <Chris Booth> why is the server laging so much?
22:03:44  <PublicServer> <Mazur> I think that's why autosave was set to less often.
22:04:10  <PublicServer> <avdg> its the dailly server backup
22:06:17  <PublicServer> ***  made screenshot at 0007C8F3: http://ps.openttdcoop.org/public/webcam/0007C8F3.png
22:06:42  <PublicServer> <Chris Booth> this network still needs more trains
22:08:11  <PublicServer> <Mazur> Then connect more sheep farms.  We need more wool.
22:09:15  <PublicServer> <Gumili> how to make pbs overflow?
22:09:24  <PublicServer> <avdg> :p
22:12:07  <PublicServer> *** Mazur has left the game (connection lost)
22:12:15  <Mazur> *ouch*
22:12:27  <PublicServer> <avdg> :/ time-out
22:12:47  <PublicServer> *** Mazur joined the game
22:14:25  <PublicServer> <Spike> now that's a new prio
22:14:38  <PublicServer> *** Chris Booth has left the game (connection lost)
22:14:59  <PublicServer> <avdg> eh
22:15:04  <PublicServer> <avdg> usefull
22:15:08  <PublicServer> <Spike> well can't say it doesn't work :D
22:16:06  <PublicServer> <avdg> I still prefer the old one
22:16:11  <PublicServer> <Spike> me too :D
22:16:18  <PublicServer> <avdg> looks a bit not-crash-proof
22:16:24  <^Spike^> true that :)
22:16:36  <PublicServer> <Mazur> Where's that?
22:16:40  <PublicServer> <avdg> pbs and normal signal is a bad mix
22:19:19  <PublicServer> <Mazur> Seems to work, but I don;t see how it could not be crash-proof.
22:20:36  <PublicServer> <Mazur> Wouldn;t ue it, myself, either  Bot when presigs cando the job so reliably.
22:20:46  <PublicServer> <Mazur> S/B/N/
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22:20:56  <PublicServer> <avdg> presignals are just faster
22:21:06  <PublicServer> <avdg> thats the only diffrends I can see
22:21:19  <PublicServer> ***  made screenshot at 00059A6A: http://ps.openttdcoop.org/public/webcam/00059A6A.png
22:24:21  <PublicServer> <avdg> a lot of bad signalling :/
22:24:36  <PublicServer> <avdg> we had to spam more of V's messages
22:24:45  <PublicServer> <avdg> all over the map :p
22:24:51  <PublicServer> <Mazur> Giv me a buzz if it's mine, will you?
22:25:18  <PublicServer> <avdg> kk, but I thnk that will be unlikely
22:25:28  <PublicServer> <Mazur> Why thank you!
22:25:44  <PublicServer> <avdg> hmm.. that was close at your station :p
22:25:55  <PublicServer> <Mazur> Whihc one?
22:25:55  <PublicServer> <avdg> beh...
22:26:04  <PublicServer> <Mazur> ;-)
22:26:08  <PublicServer> <avdg> can be from likeus
22:26:48  <PublicServer> <avdg> I don't know, but he sounds like noobish, very :p
22:27:05  <PublicServer> <Mazur> He is, and confesses to it.
22:27:35  <PublicServer> <avdg> and not afraid to build :p
22:28:09  <PublicServer> <Mazur> Lots of builders in this game were, we had a whole new batch this game, all first-timers here on Coop, quite a few to TTD.
22:29:01  <PublicServer> *** Spike has left the game (connection lost)
22:29:13  <PublicServer> <avdg> internet owns spike :o
22:29:26  *** Razmir has joined #openttdcoop
22:32:01  <PublicServer> *** Razmir joined the game
22:32:01  <PublicServer> <avdg> hey Razmir
22:32:03  <PublicServer> <Razmir> hi
22:32:21  <PublicServer> <Mazur> Hi, Raz.
22:35:25  <PublicServer> <avdg> hmm... do we still need our planes?
22:35:50  <PublicServer> <avdg> -- please say no --
22:35:55  <VVG> no
22:36:03  <PublicServer> <avdg> :p
22:36:10  <VVG> you are welcome
22:36:17  <PublicServer> <Razmir> where have I my AA missiles? oh, here... :)
22:36:21  <PublicServer> ***  made screenshot at 0001F774: http://ps.openttdcoop.org/public/webcam/0001F774.png
22:36:43  <PublicServer> <avdg> hmm.. planes didn't miss zepelin, that should be a new disaster :)
22:39:41  <PublicServer> <Razmir> train 112 locked
22:39:54  <PublicServer> <Razmir> causes jam
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22:41:13  <PublicServer> *** Razmir has joined company #1
22:41:36  <VVG> eh?
22:41:55  <PublicServer> <Razmir> there were missing entry signals
22:41:56  <VVG> bloodninja, pass erectus, frustrates people
22:42:07  <VVG> sure rings a bell
22:43:01  <PublicServer> <avdg> beh, the nick explains his life... a ninja that dies in blood, probably its own
22:43:21  <PublicServer> <avdg> nothing interesting :D
22:44:20  <VVG> i just remember a quote from bash.org
22:44:25  <VVG> remembered*
22:44:52  <PublicServer> <avdg> gn folks
22:44:59  <PublicServer> <Razmir> gn
22:45:01  <PublicServer> <avdg> its already 1 am here
22:45:11  <PublicServer> <Gumili> yea, here too ;p
22:45:14  <PublicServer> <Razmir> 0:45
22:45:17  <PublicServer> <avdg> last day to *work*
22:45:22  <PublicServer> <Mazur> 0:45
22:45:22  <PublicServer> <avdg> not my real job :p
22:45:37  <PublicServer> *** avdg has left the game (leaving)
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22:49:37  <PublicServer> <Mazur> Oh, VVG, that oil station?   I cannot build a SLH in those mountains.
22:50:10  <VVG> people even build bbhs on top of mountains!
22:50:38  <PublicServer> <Mazur> Yes, none of them is I, so far.
22:51:23  <PublicServer> ***  made screenshot at 0006F46F: http://ps.openttdcoop.org/public/webcam/0006F46F.png
22:53:06  <PublicServer> <Mazur> Some people build cxalculaters in OTTD tracks and trains.  Again, not I.
22:53:41  <PublicServer> <Mazur> And I bet some people can paint hte Mona Lisa in OTTD, yet still, it would not be me.
22:54:15  <VVG> have you tried? mb a hidden talent will awake?
22:54:35  <PublicServer> <Mazur> I have looked at it.  I'm not ready.
22:54:49  <VVG> :8
22:54:50  <VVG> (
22:55:35  <VVG> at some point, all the rvs visiting that station, due to fullload orders, got stuck at es transfer, and well, you have one big road train
22:56:27  <PublicServer> <Mazur> Not if i built the lorry station.
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23:05:46  <VVG> !players
23:05:47  <PublicServer> VVG: Client 123 (Orange) is Mazur, in company 1 (Coopers #188)
23:05:47  <PublicServer> VVG: Client 116 (Orange) is Gumili, in company 1 (Coopers #188)
23:05:47  <PublicServer> VVG: Client 125 (Orange) is Razmir, in company 1 (Coopers #188)
23:05:48  <PublicServer> <Razmir> I am leaving too, gn
23:06:05  <PublicServer> <Mazur> Bye, Razmir.
23:06:14  <PublicServer> *** Razmir has left the game (connection lost)
23:06:25  <PublicServer> ***  made screenshot at 0006E870: http://ps.openttdcoop.org/public/webcam/0006E870.png
23:07:29  *** Razmir has left #openttdcoop
23:12:18  <PublicServer> <Mazur> VVG, you there?
23:12:38  <VVG> yes
23:13:03  <PublicServer> <Mazur> I need help at your furniture factory exit.
23:13:27  <VVG> what's wrong with it? it was working
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23:13:48  <PublicServer> <Mazur> Some noobs have been leading primarie entries off of it, and I'm trying to disentangle.
23:14:08  <VVG> !password
23:14:08  <PublicServer> VVG: exacts
23:14:09  <PublicServer> <Mazur> But I may have accidentally destroyed the actual exit by now.
23:14:31  <PublicServer> <Mazur> I was trying not to...
23:14:43  <PublicServer> *** VVG joined the game
23:15:53  <PublicServer> <Mazur> Seee !here
23:16:27  <PublicServer> <VVG> looks like a mixup with slh
23:16:35  <PublicServer> <Mazur> Yesw, it is.
23:16:49  <PublicServer> <Mazur> Ah, there they go to.
23:18:29  <PublicServer> <VVG> hee
23:19:08  <PublicServer> <VVG> 3 trains knudsvall colamine-stillmill are stopped in FF oveflow depot
23:20:03  *** thgergo has quit IRC
23:20:11  <PublicServer> <VVG> wth
23:20:20  <PublicServer> <VVG> was it me who mixed up tracks?
23:20:27  <PublicServer> <VVG> i see my sign there
23:21:27  <PublicServer> ***  made screenshot at 000168FC: http://ps.openttdcoop.org/public/webcam/000168FC.png
23:23:32  <PublicServer> <Mazur> No, PalThingy wanbted to connect that mine and evidently didm not finish.
23:23:49  <PublicServer> <VVG> it got 2 entryies noo exits :)
23:24:58  <PublicServer> <Mazur> You sure you got the right mine?
23:25:21  <PublicServer> <VVG> 2entries had uppsaker halt
23:25:36  <PublicServer> <VVG> were you talking about that other mine, with 3 stopped trains?
23:26:11  <PublicServer> <Mazur> Yes, in your overflow.
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23:26:39  <PublicServer> <VVG> well, i sold them, so no problem anymore :p
23:28:51  <PublicServer> <VVG> hm
23:29:01  <PublicServer> <VVG> i see a sign "fix sl 9 please"
23:30:02  <PublicServer> <Mazur> Yes, I read something about that.
23:30:21  <PublicServer> <Mazur> It's in the IRC log,msomewhere.
23:30:42  <PublicServer> <VVG> huh
23:30:53  <PublicServer> <VVG> who added so many more train into ES loop?
23:31:00  <PublicServer> <VVG> they all stay at overflow anyway
23:31:01  <PublicServer> <VVG> s
23:31:19  <PublicServer> <Mazur> No idea.
23:32:16  <duckblaster> !download lin
23:32:16  <PublicServer> duckblaster: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-linux-generic-i686.tar.bz2
23:32:35  <PublicServer> <VVG> someone mixed trains at fjyddarp hights
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23:34:41  <PublicServer> <Gumili> Why train 861 is stopped?
23:34:43  <PublicServer> <Gumili> In depot
23:34:50  <PublicServer> <Mazur> Gimme sec.
23:34:59  <PublicServer> <Gumili> ok
23:35:00  <PublicServer> <VVG> it got wrong oders,
23:35:03  <PublicServer> <VVG> i'm fixing them
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23:36:30  <PublicServer> ***  made screenshot at 00035E4E: http://ps.openttdcoop.org/public/webcam/00035E4E.png
23:37:01  <PublicServer> <VVG> no
23:37:06  <PublicServer> <VVG> no need
23:38:07  <PublicServer> <Mazur> If you sy so.  I saw a train going for the farthest  platform blocking all platforms comijng out.
23:38:14  <PublicServer> <VVG> depot has built in entry signal
23:38:25  <PublicServer> <VVG> also, it has built in pbs signal :)
23:38:43  <PublicServer> <VVG> it uses eiter one of them, depending on type of block it is connected to
23:38:51  <PublicServer> <Mazur> Or.  Not both.  Depends on signalling around it.
23:39:07  <PublicServer> <VVG> that's what i meant
23:39:19  <PublicServer> <Mazur> k
23:39:22  <PublicServer> <VVG> in this setup it works as overflow
23:39:24  <PublicServer> <Mazur> nen we are agreed,
23:39:49  <PublicServer> <VVG> either one or the other, either for short :p
23:39:54  <PublicServer> <Mazur> Not the way I'd do it.
23:40:07  <PublicServer> <VVG> why?
23:40:18  <PublicServer> <VVG> it's a small sideline station
23:40:49  <PublicServer> <Mazur> Because conceptually it's more logical to have it on the entry side, and this way a train going into overflow blocks a train leaving.
23:41:02  <PublicServer> <VVG> oh that
23:41:12  <PublicServer> <VVG> doesn't matter here that much
23:41:27  <PublicServer> <Mazur> No, but details can bug me.
23:41:43  <PublicServer> <Mazur> Doesn;t work this way, either.,
23:42:48  <PublicServer> <Mazur> See?
23:43:16  <PublicServer> <VVG> i was afk
23:43:22  <PublicServer> <VVG> you broke it, now it's jammed
23:44:14  <PublicServer> <Mazur> Hm, would it cross to the other depot now?
23:44:26  <PublicServer> <VVG> eh?
23:44:47  <PublicServer> <Mazur> Yep.
23:45:19  <PublicServer> <VVG> we have a lot of big stations that are seldom used :(
23:45:39  <PublicServer> <Mazur> We  need more woad and wul.
23:45:51  <PublicServer> <VVG> farms
23:45:54  <PublicServer> <VVG> and farms
23:45:57  <PublicServer> <VVG> and moar farms
23:46:06  <PublicServer> <Mazur> MOAR FARMS.
23:46:22  <PublicServer> <VVG> it's just the low production of farms that disbalance it :)
23:46:54  <PublicServer> <VVG> though, goods drop is lonely too
23:47:20  <PublicServer> <Mazur> Wood gets turned into goods.
23:47:31  <PublicServer> <Mazur> MORE WUDS
23:48:26  <PublicServer> <Mazur> Pleenty of unattacxhed farms.
23:50:23  <PublicServer> *** VVG has left the game (connection lost)
23:51:29  <VVG> gn
23:51:32  <PublicServer> ***  made screenshot at 0004447B: http://ps.openttdcoop.org/public/webcam/0004447B.png
23:51:42  <Mazur> Sleep well.
23:52:19  <PublicServer> <Mazur> Well, found two forests, now to attach them.
23:52:37  <PublicServer> <Mazur> You building, Gumili?
23:52:43  <PublicServer> <Gumili> A bit
23:53:00  <PublicServer> <Gumili> Trying to make overflow :P
23:53:10  <PublicServer> <Mazur> You can try your hand at one of the forests.
23:53:15  <PublicServer> <Mazur> If you like.
23:53:32  <PublicServer> <Mazur> overflows are great.
23:53:56  <PublicServer> <Mazur> I saw them 2 games ago and got thm pretty quick.
23:54:42  <PublicServer> <Gumili> where are those forests ?
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23:54:58  <PublicServer> <Mazur> At !connect
23:55:34  <PublicServer> <Gumili> Umm, but there is no SL nearby ? :O
23:56:31  <PublicServer> <Mazur> Well, I think I seee where to connect the Northernmost one.
23:56:57  <PublicServer> <Gumili> make big bridges to SL and connect? :P
23:56:58  <PublicServer> <Mazur> Enberg Forest.   At SLH10
23:57:36  <PublicServer> <Mazur> Yes. bridge the ML and connect at sideline from SLH10.
23:58:23  <PublicServer> <Gumili> what about ES?
23:59:18  <PublicServer> <Mazur> From SL10 ES Transfer, by lorry.

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