Times are UTC Toggle Colours
00:02:31 <Sylf> that should do it 00:02:37 <PublicServer> <HenrikRomby> should we give the stations lines numbers? 00:03:07 <PublicServer> <V453000> w could 00:03:10 <PublicServer> <V453000> we could :) 00:03:19 <Sylf> 0000 00:03:21 <Sylf> 0001 00:03:22 <Sylf> 0010 00:03:31 <Sylf> nvm 00:08:25 *** KenjiE20 has quit IRC 00:10:41 <PublicServer> <V453000> OH 00:10:52 <PublicServer> <V453000> all the time I though the station jams and it is something further down on the ML 00:14:42 <PublicServer> <V453000> cant help it much when the ML jams from time to time >.< we will have to prevent that 00:18:01 <PublicServer> <V453000> should be safe now 00:18:28 <PublicServer> *** avdg joined the game 00:18:39 <PublicServer> <avdg> :o 00:18:55 <PublicServer> <V453000> hi :) 00:20:54 <PublicServer> <avdg> lol 503? 00:21:14 <PublicServer> <V453000> see station exit 00:21:20 <PublicServer> <avdg> oh 00:21:38 <PublicServer> <avdg> added some signals already there :p 00:21:56 <PublicServer> <V453000> problems were on the ML 00:22:10 <PublicServer> <V453000> occasional slowdown -> evil mode -> jam 00:22:17 <PublicServer> <avdg> :) 00:22:40 <PublicServer> <HenrikRomby> i'm gonna close down avonbourne slowly, and then rebuild it when i'm done 00:23:11 <PublicServer> <V453000> just leave it as it is I would say :) 00:23:42 <HenrikRomby> but, but 00:23:46 <HenrikRomby> i wanna add two more spokes 00:24:06 <PublicServer> <V453000> no hurry :) 00:24:16 <PublicServer> <HenrikRomby> no, but it's fun :) 00:24:34 <PublicServer> <V453000> we actually could add more lines, but not add many trains 00:25:05 <PublicServer> <V453000> station merges are bad, and the train acceleration seems like full lines will never be accepted :) 00:25:37 <PublicServer> <V453000> so it might be more reasonable if we didnt have super full lines 00:26:27 <PublicServer> *** uliko has left the game (connection lost) 00:31:41 <PublicServer> <HenrikRomby> wut? 00:31:51 <PublicServer> *** avdg has left the game (leaving) 00:35:10 <Sylf> huh 00:35:29 <Sylf> Dundale trains also come into Peawich line, adding to the jam 00:37:16 <uliko> !password 00:37:16 <PublicServer> uliko: hoaxed 00:37:32 <PublicServer> *** uliko joined the game 00:41:10 <avdg> nice psw :p 00:41:28 <PublicServer> <HenrikRomby> awww i really wanted to build those :( ;) 00:42:02 <PublicServer> <V453000> shouldnt need now :) 00:42:20 <PublicServer> <HenrikRomby> no but they wont connect either... they're just ready :) 00:42:30 <PublicServer> <V453000> :/ 00:42:40 <PublicServer> <HenrikRomby> allright allright, i won't :) 00:42:50 <PublicServer> <V453000> :)) 00:43:25 <PublicServer> <uliko> So who wants to help me add the 4th line to the 3rd spoke west side? 00:43:32 <PublicServer> <HenrikRomby> me! 00:44:01 <Sylf> I've been studying that line 00:44:15 <Sylf> it's gonna be a major rework 00:45:01 <Sylf> but it's needed 00:49:27 <PublicServer> <uliko> im creating some room to expand the dundale joiner 00:49:34 <PublicServer> <uliko> FT will probably need a complete rework 00:49:40 <PublicServer> <uliko> Beawich should be easy 00:50:36 <PublicServer> <uliko> Should just depot all Peawich trains until it's done 00:50:38 <PublicServer> <uliko> To keep it flowing 00:55:10 *** avdg has quit IRC 00:56:51 <Sylf> I can do that 00:58:29 <PublicServer> <HenrikRomby> yay! 01:06:06 <PublicServer> <V453000> im off 01:06:08 <PublicServer> <V453000> cya 01:06:10 <PublicServer> *** V453000 has left the game (leaving) 01:06:12 <PublicServer> <HenrikRomby> bye 01:06:14 <PublicServer> <Sylf> night 01:06:21 <V453000> 3 a.m. again -..- 01:08:37 <PublicServer> <HenrikRomby> there 01:08:43 <PublicServer> <HenrikRomby> a japanese station 01:08:49 <PublicServer> <HenrikRomby> that's eye candy for ya 01:09:31 <PublicServer> *** uliko has left the game (connection lost) 01:11:04 *** Seberoth has quit IRC 01:16:35 <PublicServer> <HenrikRomby> why is everything jammed? 01:16:42 <PublicServer> <Sylf> I see a problem 01:16:56 <PublicServer> <Sylf> 2nd line has way too many trains 01:16:58 <PublicServer> <HenrikRomby> you working on something? 01:17:12 <PublicServer> <Sylf> so many that it completes a circle 01:17:18 <PublicServer> <HenrikRomby> oh 01:22:37 <Sylf> it was a bad timing on a flip flop, it looks like 01:24:43 *** Fuco has quit IRC 01:47:13 *** roboboy has quit IRC 01:49:59 <PublicServer> *** HenrikRomby has left the game (connection lost) 01:49:59 <PublicServer> *** Game paused (number of players) 01:53:50 <PublicServer> *** Sylf has left the game (leaving) 01:56:59 *** Webster has joined #openttdcoop 01:56:59 *** ChanServ sets mode: +o Webster 01:57:33 *** HenrikRomby has quit IRC 02:03:27 *** roboboy has joined #openttdcoop 02:04:13 *** gnemo has quit IRC 02:13:16 *** Sylf_mobile has quit IRC 02:26:15 *** Phazorx has quit IRC 02:41:37 *** Razmir has joined #openttdcoop 02:41:42 <Razmir> !dl win64 02:41:42 <PublicServer> Razmir: http://binaries.openttd.org/nightlies/trunk/r20594/openttd-trunk-r20594-windows-win64.zip 02:45:33 *** lasershk has quit IRC 02:46:05 *** lasershk has joined #openttdcoop 03:01:58 *** Razmir has left #openttdcoop 04:20:02 *** water_foul has quit IRC 04:20:36 <Sylf> !GL 2 6 04:20:44 <Sylf> !help 04:20:44 <PublicServer> Sylf: http://www.openttdcoop.org/wiki/IRC_Commands 04:23:17 <Sylf> !gap 2 04:23:17 <PublicServer> Sylf: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 04:23:29 <Sylf> !gap 2 6 04:23:30 <PublicServer> Sylf: You need 2 tunnels/bridges for trainlength 2 and gap 6. 04:24:37 <Sylf> !gap 2 9 04:24:37 <PublicServer> Sylf: You need 3 tunnels/bridges for trainlength 2 and gap 9. 04:30:23 *** asnoehu has joined #openttdcoop 05:21:48 *** devilsadvocate has quit IRC 05:22:03 *** Benny has joined #openttdcoop 05:30:56 *** devilsadvocate has joined #openttdcoop 06:37:48 *** ^Spike^ has joined #openttdcoop 06:37:48 *** ChanServ sets mode: +o ^Spike^ 06:43:51 *** Progman has joined #openttdcoop 06:46:09 *** slaca has joined #openttdcoop 06:47:05 <slaca> !password 06:47:05 <PublicServer> slaca: medley 06:47:17 <PublicServer> *** Game still paused (number of players) 06:47:19 <PublicServer> *** slaca joined the game 06:47:39 *** Deamonhunter11 has joined #openttdcoop 06:48:02 <Deamonhunter11> !password 06:48:02 <PublicServer> Deamonhunter11: medley 06:48:46 <PublicServer> *** Game still paused (number of players) 06:48:49 <PublicServer> *** Deamonhunter11 joined the game 06:54:51 <PublicServer> *** slaca has left the game (leaving) 07:09:10 <PublicServer> *** Deamonhunter11 has left the game (connection lost) 07:09:15 *** Deamonhunter11 has quit IRC 07:49:22 *** Yso has joined #openttdcoop 08:12:20 *** ODM has joined #openttdcoop 08:12:20 *** ChanServ sets mode: +o ODM 08:21:44 *** Chimera has joined #openttdcoop 08:24:11 *** roboboy has quit IRC 08:25:31 *** devilsadvocate has quit IRC 08:32:47 *** fonsinchen has joined #openttdcoop 08:35:23 *** devilsadvocate has joined #openttdcoop 08:42:39 *** benom has joined #openttdcoop 08:49:49 *** PierreW has quit IRC 08:54:06 <PublicServer> *** Game still paused (number of players) 08:54:06 <PublicServer> *** Spike joined the game 08:56:10 <PublicServer> *** Spike has left the game (leaving) 08:59:59 *** devilsadvocate has quit IRC 09:07:54 *** thgergo has joined #openttdcoop 09:11:30 *** PierreW has joined #openttdcoop 09:38:57 *** fonsinchen has quit IRC 09:46:28 *** imus has joined #openttdcoop 09:46:30 <imus> hi 09:46:47 <imus> !password 09:46:47 <PublicServer> imus: defies 09:47:52 <imus> no one here? 09:47:55 <PublicServer> *** Game still paused (number of players) 09:47:57 <PublicServer> *** imus joined the game 09:53:42 <PublicServer> *** imus has joined company #1 10:00:05 *** mixrin has joined #openttdcoop 10:00:48 <PublicServer> *** imus has left the game (connection lost) 10:08:09 *** imus has quit IRC 10:12:40 *** Wouterr has joined #openttdcoop 10:30:57 *** theholyduck has joined #openttdcoop 10:38:07 *** KenjiE20 has joined #openttdcoop 10:38:07 *** ChanServ sets mode: +o KenjiE20 10:39:33 *** theholyduck has quit IRC 10:41:34 *** theholyduck has joined #openttdcoop 10:44:04 *** Paltala has joined #openttdcoop 10:44:09 <Paltala> !playercount 10:44:09 <PublicServer> Paltala: Number of players: 0 10:44:11 <Paltala> O_O 10:52:09 *** fonsinchen has joined #openttdcoop 10:52:15 *** Paltala has quit IRC 11:18:33 *** Leg3nd has joined #openttdcoop 11:31:07 *** avdg has joined #openttdcoop 11:42:34 *** Wouterr has quit IRC 11:49:18 *** theholyduck has quit IRC 11:52:17 *** Progman has quit IRC 12:06:10 *** Progman has joined #openttdcoop 12:15:51 *** Fuco has joined #openttdcoop 12:15:55 *** ChanServ sets mode: +v Fuco 12:18:19 *** Yso has quit IRC 12:25:57 *** theholyduck has joined #openttdcoop 12:26:29 *** Seberoth has joined #openttdcoop 12:28:41 *** asnoehu is now known as tycoondemon 12:29:08 <tycoondemon> !pwnagelvl 12:29:24 <tycoondemon> !genious 12:29:31 <tycoondemon> !genious V453000 12:29:43 <tycoondemon> !nerd planetmaker 12:29:48 <V453000> ?? :O 12:30:06 <tycoondemon> planetmaker is god actually :O 12:30:09 <tycoondemon> hey V453000 12:30:11 <V453000> hi 12:30:12 <tycoondemon> 542345243 ! 12:30:14 <tycoondemon> yaknow ;) 12:30:15 <V453000> yar 12:30:17 <V453000> 85421 12:30:18 <V453000> 7 12:30:22 <tycoondemon> 6 12:30:23 *** HenrikRomby has joined #openttdcoop 12:30:25 <HenrikRomby> Hi! 12:30:26 <V453000> hmm 12:30:27 <HenrikRomby> !password 12:30:27 <PublicServer> HenrikRomby: faking 12:30:29 <V453000> mby 4 12:30:33 <tycoondemon> key 12:30:36 <V453000> :) 12:30:52 <PublicServer> *** Game still paused (number of players) 12:30:55 <PublicServer> *** HenrikRomby joined the game 12:31:36 <planetmaker> @kick tycoondemon (no unneeded highlights when I'm not even around) 12:31:36 *** tycoondemon was kicked by Webster ((no unneeded highlights when I'm not even around)) 12:31:36 *** tycoondemon has joined #openttdcoop 12:31:46 <V453000> :( 12:32:05 <PublicServer> <HenrikRomby> why is it paused? 12:32:12 <V453000> you are the only one in game? 12:34:58 *** imus has joined #openttdcoop 12:35:15 <imus> anyone here? 12:35:34 <imus> !playercount 12:35:34 <PublicServer> imus: Number of players: 1 12:35:48 <imus> !help 12:35:48 <PublicServer> imus: http://www.openttdcoop.org/wiki/IRC_Commands 12:36:00 <imus> !players 12:36:02 <PublicServer> imus: Client 287 (Orange) is HenrikRomby, in company 1 (Centralized Brain Illness) 12:36:17 <PublicServer> *** HenrikRomby has left the game (leaving) 12:36:48 <HenrikRomby> !players 12:36:51 <PublicServer> HenrikRomby: Client 289 (Orange) is HenrikRomby, in company 1 (Centralized Brain Illness) 12:36:55 <HenrikRomby> !password 12:36:55 <PublicServer> HenrikRomby: faking 12:37:09 <PublicServer> *** Game still paused (number of players) 12:37:11 <PublicServer> *** HenrikRomby joined the game 12:37:27 <imus> is there anything left to do? besides fixing that transfer station exit jam? 12:37:41 <V453000> stabilizing will take a lot of work 12:37:51 <V453000> and I believe filling the 10 lines can use some too :p 12:38:01 <V453000> also making ML smooth 12:38:10 <V453000> because sometimes it even jams the station exits 12:38:20 <V453000> which results in evil mode, followed by a jam 12:38:35 <imus> did you figured what caused the slow station exit? 12:38:59 <PublicServer> *** Game still paused (number of players) 12:38:59 <PublicServer> *** Game unpaused (number of players) 12:38:59 <PublicServer> *** imus joined the game 12:41:33 <tycoondemon> 14:15:45,20102708 <planetmaker> @kick tycoondemon (no unneeded highlights when I'm not even around) 12:41:33 <tycoondemon> 14:15:45,20102708 * You were kicked by Webster ((no unneeded highlights when I'm not even around)) 12:41:38 <tycoondemon> :( 12:41:56 <tycoondemon> god has struk me dowm 12:41:56 <imus> ? 12:42:11 <planetmaker> ... so... another unneeded highlight? :-( 12:42:23 <imus> what highlight? 12:42:36 <planetmaker> saying the person's (nick)name 12:42:36 <tycoondemon> planetmaker 12:42:43 <tycoondemon> it is needed 12:42:50 <tycoondemon> as in 12:42:57 <planetmaker> it will show up in most usual clients as notification 12:43:07 <tycoondemon> I can't find any creative to say right now :S 12:43:53 <planetmaker> yes. And it's annoying if it is for no good reason and not even fun. 12:44:06 <planetmaker> Thank you very much 12:44:56 * planetmaker goes back to his cave 12:45:04 <imus> so if I just randomly say "planetmaker", does that count as an unneeded highlight? 12:45:07 <tycoondemon> indeed, I stand corrected 12:45:11 <planetmaker> imus, yes 12:45:17 <imus> oh :) 12:45:35 <imus> if I say my own name randomly, is that the same? 12:45:40 <imus> or is it only highlighted for me 12:45:41 <tycoondemon> planetmaker must be a busy guy 12:45:42 <planetmaker> the 'randomly' is the important part in that 12:46:04 <imus> imus 12:46:09 <imus> does that do anything? 12:46:13 <Ammler> @kban tycoondemon 100 don't do that 12:46:13 *** Webster sets mode: +b *!~thok@82.75.115.73 12:46:14 *** tycoondemon was kicked by Webster (don't do that) 12:46:19 <planetmaker> imus, I don't care really when and how you draw attention to yourself 12:46:21 <kuch3n> _imus_ *imus* imus 12:46:31 <imus> oh 12:46:31 <planetmaker> Of course I don't get a notification, if your name is mentioned 12:46:36 <kuch3n> got it? ;) 12:46:42 <imus> got it :) I guess 12:46:55 <imus> I was just trying to understand what I'm not supposed to do ^.^ 12:47:06 <planetmaker> see :-) And that is... at least irritating if done for no good reason when the person seems to be absent 12:47:13 <PublicServer> <HenrikRomby> V? 12:47:27 <PublicServer> <HenrikRomby> Some trains skip by the stations, that's not right? 12:47:39 <planetmaker> It's perfectly ok, if you try to get the attention; but then do it that way that you make clear in the same line why you need that 12:47:44 <planetmaker> Like 12:47:53 *** Webster sets mode: -b *!~thok@82.75.115.73 12:47:56 <kuch3n> the good thing in irssi is the fact, that no sound will palyed, instead the room number will be change to yellow and the nickname who highlighted u will change to yellow too 12:47:56 <planetmaker> imus, could you please re-build the transfer station to become more efficient 12:47:59 <planetmaker> and not like 12:48:03 <planetmaker> imus, are you around? 12:48:11 <imus> ok :) I think I got it 12:48:20 <planetmaker> :-) My understanding of IRC netiquette :-) 12:48:23 <imus> I'll try keeping myself to that ^.^ 12:48:27 <kuch3n> for win there is a windows build and cygwin 12:48:34 <Ammler> not just "yours" :-) 12:49:16 <PublicServer> <imus> euhm, what caused that huge jam? 12:49:42 <PublicServer> <HenrikRomby> it's that same flipflop i think 12:49:48 <PublicServer> <HenrikRomby> it caused problems yesterday too 12:50:03 <PublicServer> <imus> hmm, the flipflops are bad in this game 12:50:06 <planetmaker> hm, shouldn't webster have removed the ban already again? Or isn't that announced? 12:50:08 <PublicServer> <imus> that's the second one failing 12:51:08 <PublicServer> <imus> does anyone know why a flipflop like that fails? 12:51:56 <PublicServer> <imus> I unlocked it again for now, but it's likely to fail again 12:53:34 <imus> hey, V453000, is it only one station exet that's failing? or do the others have problems as well? 12:53:45 <kuch3n> !password 12:53:45 <PublicServer> kuch3n: enlist 12:53:55 <PublicServer> *** kuch3n joined the game 12:54:07 <PublicServer> <kuch3n> This is a huge station :> 12:54:14 <PublicServer> <imus> :) 12:54:40 <PublicServer> <imus> V disigned it, but the exit's aren't that smooth 13:02:03 <V453000> indeed 13:02:20 <V453000> but I am not sure if we actually can do anything with it ... besides making ML smooth 13:02:43 <V453000> because from what I have seen yesterday, the exits are ok as long as the ML furher down the line is ok 13:02:44 <imus> I wonder what causes that one exit to be so much slower 13:02:51 <V453000> once ML jams just a little bit, its bad :) 13:02:57 <V453000> I dont know either :o 13:03:07 <V453000> I found some issues 13:03:14 <V453000> but none at the exit itself 13:03:25 *** theholyduck has quit IRC 13:04:08 <V453000> I actually even lowered the maximum allowed throughput to that line 13:04:09 <V453000> but still 13:04:18 <V453000> has to be some mistake there :) 13:05:03 <PublicServer> <imus> it's probably magnifying the problem that exists in the other stations, caused by the 2 lines joining a little early? 13:05:39 *** Vitus has joined #openttdcoop 13:06:03 <PublicServer> <HenrikRomby> can i build the last two station lines? 13:06:13 <V453000> which 2? 13:06:13 <PublicServer> <imus> ? 13:06:16 <Vitus> !password 13:06:16 <PublicServer> Vitus: simile 13:06:22 <V453000> we have 10 lines each side now afaik 13:06:33 <V453000> 3 unused (?) each side? 13:06:37 <V453000> why to build more 13:07:04 <PublicServer> *** Vitus joined the game 13:07:16 <PublicServer> <Vitus> Hey 13:07:19 <PublicServer> <imus> hi 13:07:21 <V453000> hi 13:07:59 <PublicServer> <imus> did you know there was a pre signal at the slow exit? 13:08:17 <V453000> yes 13:08:21 <V453000> I placed it 13:08:31 <V453000> was an attempt for solution 13:08:37 <PublicServer> <imus> hmm 13:08:38 <V453000> but it works about the same as before 13:08:45 <HenrikRomby> to have something to do, they'll come into use later? 13:09:07 <V453000> maybe not 13:09:19 <V453000> 10 is enough for now ;) 13:09:32 <PublicServer> *** V453000 joined the game 13:09:41 <PublicServer> <V453000> :O 13:09:47 <PublicServer> <V453000> that candy is ugly :( 13:10:12 <PublicServer> <HenrikRomby> feel free to do it over, i did it out of boredom :) 13:11:24 <PublicServer> <Vitus> I'll start working on 4th line for 3rd west spoke 13:12:55 *** Giant has joined #openttdcoop 13:13:55 <PublicServer> <HenrikRomby> i like those with an overpass in the middle 13:15:31 *** Chimera has left #openttdcoop 13:19:33 *** gnemo has joined #openttdcoop 13:20:56 <PublicServer> <V453000> this is cute imo :) 13:21:35 *** sharpy has joined #openttdcoop 13:21:37 <sharpy> !password 13:21:37 <PublicServer> sharpy: thighs 13:21:55 <PublicServer> *** sharpy joined the game 13:22:46 <PublicServer> <sharpy> holy shit the central drops changed! 13:23:07 <PublicServer> <V453000> no you just remember it wrong :p 13:23:18 <PublicServer> <sharpy> miiiinnnnnnddddd fuuuuuuuu 13:23:20 <PublicServer> <sharpy> lol 13:25:10 <PublicServer> <V453000> gotta go 13:25:12 <PublicServer> <V453000> laters 13:25:14 <PublicServer> <imus> bye 13:25:14 <PublicServer> <Vitus> cya 13:25:16 <PublicServer> *** V453000 has left the game (connection lost) 13:25:24 <V453000> I will finish that candy when I get back :p 13:28:43 *** bothie has quit IRC 13:29:13 <PublicServer> *** sharpy has left the game (connection lost) 13:30:01 <PublicServer> <HenrikRomby> what's left to do? 13:30:31 <PublicServer> <imus> some hard stuff :s 13:30:50 <PublicServer> <HenrikRomby> i can't even do eyecandy right :D 13:30:56 <PublicServer> <imus> XD 13:31:04 <PublicServer> <imus> who's adding that extra line? 13:31:08 <PublicServer> <Vitus> Me 13:31:18 <PublicServer> <imus> can Henrik help on something? 13:31:28 <PublicServer> <Vitus> Upgrade balancers :P 13:31:38 <PublicServer> <Vitus> At !1->4 13:31:40 <PublicServer> <HenrikRomby> doesn't sound like something i could do :P 13:31:54 <PublicServer> <Vitus> You can try ;) 13:32:00 <PublicServer> <imus> I'm now checking for rogue trains 13:32:14 <PublicServer> <imus> I might have messed up a little when trying to solve the slow exit 13:32:38 <PublicServer> <imus> I hope I didn't 13:33:08 <PublicServer> <imus> there were 3 lines on line 3 W correct? 13:34:35 <PublicServer> <HenrikRomby> can i grow windstone? 13:35:17 <PublicServer> <HenrikRomby> sure, Henrik! 13:35:19 <PublicServer> <HenrikRomby> Cool, thanks! 13:35:41 <PublicServer> <imus> it's your city 13:35:47 <PublicServer> <imus> although E is ahaid atm 13:36:25 <PublicServer> <HenrikRomby> windstable then 13:36:27 <PublicServer> <HenrikRomby> that's W 13:38:13 *** roboboy has joined #openttdcoop 13:40:16 *** bothie has joined #openttdcoop 13:41:48 *** Leg3nd has quit IRC 13:56:07 <sharpy> !password 13:56:07 <PublicServer> sharpy: plazas 13:56:22 <PublicServer> *** sharpy joined the game 13:59:45 <PublicServer> <imus> I might have found a way to slightly reduce the slow exit 14:00:07 <PublicServer> <imus> or at least the reason it's too slow 14:00:36 <PublicServer> <imus> no wait 14:00:46 <PublicServer> <imus> hmm 14:00:47 *** HenrikRomby_ has joined #openttdcoop 14:01:20 <PublicServer> <imus> can someone confirm it? (look at the "!slow exit thinking space" sign) 14:01:38 <PublicServer> <imus> and check for the "parts traveled ..." sign 14:02:52 <PublicServer> <imus> got to go now 14:02:52 <PublicServer> <imus> bye 14:02:55 <PublicServer> <Vitus> cya 14:03:23 <PublicServer> *** imus has left the game (leaving) 14:03:28 *** imus has quit IRC 14:05:26 *** sharpy has quit IRC 14:05:31 <PublicServer> *** sharpy has left the game (leaving) 14:05:48 *** HenrikRomby has quit IRC 14:09:03 <PublicServer> <Vitus> 4th line done 14:12:39 <PublicServer> <HenrikRomby> GROW! 14:17:01 <PublicServer> *** kuch3n has left the game (leaving) 14:17:34 <PublicServer> <Vitus> Looks like no jams on West side 14:17:56 <PublicServer> <HenrikRomby> i'm putting a couple more trains on the line 14:18:27 *** fonsinchen has quit IRC 14:19:27 <als> !password 14:19:27 <PublicServer> als: dearer 14:19:47 <PublicServer> *** t4rd joined the game 14:20:00 <PublicServer> <t4rd> .. 14:20:10 <PublicServer> <t4rd> New feeder.. 14:22:01 <PublicServer> <HenrikRomby> innermost W spoke could use another rail 14:23:35 <PublicServer> <Vitus> Nah, it's OK 14:23:49 <PublicServer> <Vitus> Benny just build broken balancer 14:23:51 <PublicServer> <Vitus> *built 14:28:16 *** mixrin has quit IRC 14:30:03 *** Timmaexx has joined #openttdcoop 14:32:46 <uliko> !password 14:32:46 <PublicServer> uliko: greats 14:33:09 <PublicServer> *** uliko joined the game 14:33:28 <PublicServer> <Vitus> Hey 14:33:32 <PublicServer> <uliko> Hello 14:34:38 <PublicServer> <uliko> Heh even with a 4th line FT still jamming 14:35:37 <PublicServer> <Vitus> uliko: Any ideas for cleaner prio !here? 14:36:31 <PublicServer> <uliko> It seems to work fine? 14:36:47 <PublicServer> <uliko> The 2 signal gap isnt ideal obviously 14:36:53 <PublicServer> <Vitus> That's it 14:37:28 <PublicServer> <Vitus> I've stuffed way too much there :D 14:37:34 <PublicServer> <Vitus> No place left for normal prio 14:38:05 <PublicServer> *** uliko has left the game (connection lost) 14:42:06 <uliko> Computer crash :< 14:42:11 <PublicServer> <Vitus> :( 14:42:32 <uliko> About the Dundale merger though, it has been expanded/fixed/modified too much without a rebuild 14:42:44 <uliko> So not much to be done without one at this stage 14:42:57 <uliko> !password 14:42:57 <PublicServer> uliko: aisled 14:43:02 <PublicServer> <Vitus> Hmmm, that's true. 14:43:26 <PublicServer> *** uliko joined the game 14:43:46 <PublicServer> <Vitus> Was there any special reason to disconnect and stop Peawich Airport? 14:44:06 <PublicServer> <uliko> It jammed the mainline 14:44:24 <PublicServer> <uliko> You know how much FT queued with only 3 lines, guess what Peawich did 14:44:31 <PublicServer> <uliko> And it doesn't have as much buffer space as FT 14:44:42 <PublicServer> <Vitus> Hmm, I see. 14:45:06 <PublicServer> <Vitus> Anyways, I solved the problem with trains using this station as ML bypass 14:45:06 <thgergo> !password 14:45:06 <PublicServer> thgergo: aisled 14:45:12 <PublicServer> <Vitus> Without using tons of penalties 14:45:18 <PublicServer> *** thgergo joined the game 14:45:22 <PublicServer> <Vitus> Hey 14:46:17 <PublicServer> <thgergo> oh the transfer zone have been reworked:) 14:46:36 <PublicServer> <Vitus> Yup, we had problems with station spread 14:50:52 <PublicServer> <Vitus> Train 259 :D 14:51:19 *** Giant has quit IRC 14:57:49 <PublicServer> <Vitus> CL test? 14:57:53 <PublicServer> <uliko> Y 15:07:50 <PublicServer> *** Vitus has left the game (connection lost) 15:15:51 *** tycoondemon has joined #openttdcoop 15:15:53 <tycoondemon> :S 15:18:28 *** devilsadvocate has joined #openttdcoop 15:19:06 *** Mks has quit IRC 15:21:38 <PublicServer> *** thgergo has left the game (connection lost) 15:28:48 *** Timmaexx has quit IRC 15:33:06 *** slaca has quit IRC 15:35:07 *** valhallasw has joined #openttdcoop 15:37:33 *** roboboy has quit IRC 15:45:16 *** HanziQ has joined #openttdcoop 15:45:17 <HanziQ> hoy 15:45:21 <HanziQ> !password 15:45:21 <PublicServer> HanziQ: gabled 15:45:55 <PublicServer> *** HanziQ joined the game 15:46:02 <PublicServer> <HanziQ> lol, cool! 15:46:04 <PublicServer> <HanziQ> nice station 15:46:24 <V453000> :) 15:46:35 <PublicServer> <HanziQ> love that :D 15:47:02 *** mixrin has joined #openttdcoop 15:48:29 <PublicServer> *** HanziQ has left the game (connection lost) 15:48:32 *** HanziQ has quit IRC 16:18:39 *** Leg3nd has joined #openttdcoop 16:22:15 *** Wouterr has joined #openttdcoop 16:22:56 <Wouterr> !password 16:22:56 <PublicServer> Wouterr: serums 16:23:07 <PublicServer> *** Wouterr joined the game 16:23:07 <Wouterr> hi all 16:23:15 <PublicServer> *** uliko has joined spectators 16:31:53 *** imus has joined #openttdcoop 16:31:58 <imus> !password 16:31:58 <PublicServer> imus: fright 16:32:17 <PublicServer> *** imus joined the game 16:32:22 <PublicServer> <imus> hi 16:32:25 <PublicServer> <t4rd> Hi 16:36:50 <imus> hey V453000, I might have found a slight improvement on the slow exits. You here? 16:42:54 *** Chillosophy has joined #openttdcoop 16:43:15 <PublicServer> *** t4rd has left the game (connection lost) 16:44:25 <V453000> yes? :) 16:45:17 <PublicServer> <imus> it's about the rail pieces a train has to pass untill reaching the next light 16:45:21 <PublicServer> <imus> making the other trains wait 16:45:53 <PublicServer> <imus> look at the "!slow exit thinking space" sign in game if you wanne know what causes it ^.^ 16:46:16 <PublicServer> <imus> don't know how much it will (/might) help though ^.^ 16:46:35 <PublicServer> <imus> but that slow station is solved 16:46:41 <V453000> if I understand it well, I doubt it will hellp ... launching openttd :p 16:47:36 <PublicServer> <imus> like I said, I don't know how much it might help, but it's something ^.^ 16:48:49 <V453000> !assword 16:48:51 <V453000> arr 16:48:54 <V453000> !password 16:48:54 <PublicServer> V453000: skirts 16:49:15 <PublicServer> <imus> assword? 16:49:27 <Wouterr> i think it might help 16:49:45 <V453000> bloody hell openttd loading time -.- 16:49:52 *** Sylf_mobile has joined #openttdcoop 16:50:39 <PublicServer> *** V453000 joined the game 16:50:43 <PublicServer> <V453000> hyy 16:50:46 <PublicServer> <imus> hy 16:51:16 <PublicServer> <V453000> hm 16:51:19 <PublicServer> <V453000> dunno 16:51:22 <PublicServer> <V453000> try it :p 16:51:28 <PublicServer> <imus> XD damnit 16:51:36 <PublicServer> <imus> look at the previously slow line 16:52:07 <PublicServer> <imus> I think it also synced it better 16:52:41 <PublicServer> <V453000> seems better :) 16:52:52 <PublicServer> <imus> that's what I thought too ^.^ 16:52:54 <PublicServer> <V453000> we will see how it does :) 16:53:08 <PublicServer> <imus> it's for the same reason as why we want synced bridges and tunnels 16:53:34 <PublicServer> <V453000> ? 16:53:40 <PublicServer> <V453000> this has nothing to do with sync I think 16:53:55 <PublicServer> <imus> if it's not synced, the trains pauze a little 16:54:03 <PublicServer> <imus> since all 4 trains here pauze a little they jam 16:54:06 <PublicServer> <V453000> yes :) 16:54:09 <PublicServer> <imus> making all next trains pauze as well 16:54:20 <PublicServer> <imus> so it's a snowball effect 16:54:24 <PublicServer> <imus> if you know what I mean 16:54:29 *** Mucht has quit IRC 16:54:51 <PublicServer> <V453000> yes 16:54:58 <PublicServer> <V453000> evil mode leading to jam 16:55:08 <PublicServer> <imus> ^.^ 16:55:28 <PublicServer> <imus> all we need now is some room to make the proper joining of the 4 lines after the station 16:55:36 <OwenS> V453000: Speaking of Evil Mode, why didn't you link to my article on it from your blog post? :p 16:55:49 <V453000> my blogpost? 16:55:56 <V453000> you mean PZG 13? 16:55:57 <OwenS> The one about bridges 16:56:10 <V453000> ahaha :D that is XeryusTC 16:56:17 <V453000> not all articles are mine! :P 16:57:28 <OwenS> Oh so it is 16:57:44 <als> !password 16:57:44 <PublicServer> als: mosaic 16:57:55 <PublicServer> <V453000> :) 16:57:56 <OwenS> V453000: I thought it was an Advanced Building Revue :p 16:57:59 <PublicServer> *** als joined the game 16:58:03 <PublicServer> <V453000> nono :) 16:58:49 <PublicServer> *** V453000 has left the game (leaving) 16:58:53 <V453000> im off :p stuff to be done 16:58:57 <PublicServer> *** als has left the game (connection lost) 16:59:01 <PublicServer> <imus> bye V 16:59:10 <V453000> cya :) 16:59:11 <PublicServer> <imus> Should I change the stations exit? 16:59:18 <V453000> of course :) 16:59:31 <V453000> even if it worked better, experiments need to be tested :p 16:59:32 <PublicServer> <imus> ok ^.^ I'll try to figure out how to do it as clean as possible ^.^ 16:59:36 <V453000> or worse :) 16:59:39 <V453000> yea 16:59:46 <V453000> I also did it on one of the lines in the middle 16:59:50 <V453000> (eastern line) 16:59:52 <V453000> outermost 17:01:02 <PublicServer> *** HenrikRomby has left the game (leaving) 17:04:23 *** HenrikRomby_ has quit IRC 17:04:23 *** lasershk has quit IRC 17:05:22 <PublicServer> <Wouterr> i like those flipflops :) 17:05:31 <PublicServer> <imus> I don't, they jam once in a while :p 17:05:37 <PublicServer> <imus> blocking the entire ML 17:05:43 <V453000> some are reasonable 17:05:45 <PublicServer> <Wouterr> ouch 17:05:58 <V453000> but most of them could be replaced just by properly built station 17:05:59 <PublicServer> <Wouterr> but the idea is nice 17:06:22 <PublicServer> <imus> ^.^ 17:06:31 <V453000> well the idea ... it should be used for stations that have problems with balancing 17:06:36 <V453000> such as the one in psg 189 17:06:40 <V453000> but not everywhere -.- 17:07:28 <PublicServer> <Wouterr> would be great for ML balancing 17:07:43 <PublicServer> <Wouterr> if u make those flipflops on SLH's 17:07:47 <V453000> well 17:07:59 <V453000> expandability almost means you have to rebuild it completely :) 17:08:05 <V453000> especially with higher numbers 17:08:40 <V453000> hmm ... well there could be used something else that would work better 17:08:42 <V453000> but still 17:08:51 <V453000> proper signalling is better 17:09:14 *** lasershock has joined #openttdcoop 17:09:44 <als> !password 17:09:44 <PublicServer> als: mosaic 17:10:01 <PublicServer> *** als joined the game 17:10:11 *** Leg3nd has quit IRC 17:10:13 <PublicServer> <imus> I'm gonne block some stations for a while :) need to change the terrain a little to make it go smoothly 17:10:53 <PublicServer> <imus> first thinking what would be best 17:15:17 <PublicServer> <imus> looks like it works V :) 17:16:18 <V453000> awsom 17:17:48 <Vitus> !password for me 17:17:48 <PublicServer> Vitus: leased 17:17:58 <PublicServer> <imus> who was helping me? 17:18:00 <PublicServer> <imus> :) 17:18:19 <PublicServer> <imus> removing some unused parts and stuff ^.^ 17:18:25 <PublicServer> *** Vitus joined the game 17:18:26 <Wouterr> i only deleted one piece of track :) 17:18:27 <PublicServer> <Vitus> Hey 17:18:29 <PublicServer> <imus> hi 17:18:49 <PublicServer> <imus> it's good :) you can connect those 2 other pieces as well 17:19:27 <Wouterr> kk 17:20:17 *** Intexon has joined #openttdcoop 17:20:51 <PublicServer> *** Sylf joined the game 17:20:57 *** Intexon has joined #openttdcoop 17:21:51 <PublicServer> <imus> keep fixing the lights ^.^ 17:21:54 <PublicServer> <imus> makes it easy for me 17:23:28 *** HanziQ has joined #openttdcoop 17:23:58 <PublicServer> <imus> I think it has to move a little 17:24:21 <PublicServer> <Wouterr> what direction? 17:24:27 <PublicServer> <imus> hold on a sec 17:24:54 <PublicServer> <imus> I want all of them to go diagonal for a little part (to make it look the same) then go up, have 3 squares streight then join 17:25:08 <PublicServer> <imus> this one's one or 2 squares short 17:26:57 <PublicServer> <Wouterr> ah i see 17:27:07 <PublicServer> <imus> we might move them back in the end if that works better, but donno if that town is gonne be a problem yet 17:30:38 <PublicServer> <imus> it's the single line between the stations :) 17:30:45 <PublicServer> <Wouterr> yea just noticed it 17:31:00 <PublicServer> <imus> ok, you fix the lights, srry ^.^ 17:31:52 <PublicServer> *** Intexon joined the game 17:32:00 <PublicServer> <Intexon> hi 17:32:02 <PublicServer> <imus> hi 17:32:02 <PublicServer> <Vitus> Hey 17:32:37 <PublicServer> <Intexon> the transfer has gone monstrous :O 17:33:07 <PublicServer> <imus> damn 17:33:21 <PublicServer> <imus> good you noticed 17:33:27 <PublicServer> *** Intexon has left the game (leaving) 17:33:31 <PublicServer> <imus> moving them all a square backwards 17:33:41 <PublicServer> *** Sylf has left the game (connection lost) 17:33:53 <PublicServer> <imus> gonne see if there's room to make them go streight first 17:33:59 <PublicServer> <imus> might be easier 17:34:05 <PublicServer> <Wouterr> ouch, it's on all the traks oops 17:34:11 <PublicServer> <imus> I noticed 17:34:13 <PublicServer> <imus> but it's not a problem 17:34:31 <PublicServer> <imus> since they come from the station, so there's never a train right behind it 17:34:37 <PublicServer> <Wouterr> true 17:35:49 <PublicServer> <imus> hmm, we got a tiny problem with the last station 17:36:39 <PublicServer> <imus> <- tries to count 17:36:47 <PublicServer> <imus> <- is distracted with a lot of moving trains 17:37:25 <PublicServer> <Wouterr> not all exits have to look the same 17:37:40 <PublicServer> <imus> we make it pretty! 17:37:43 <PublicServer> <imus> you hear? :p 17:37:59 <Wouterr> :p 17:38:43 <PublicServer> <Wouterr> there should be enough room 17:39:25 <PublicServer> <imus> ok, we'll finish it like this first 17:39:31 <PublicServer> <imus> get rid of the CL later 17:39:57 <PublicServer> <imus> lights please :) 17:41:32 *** HenrikRomby has joined #openttdcoop 17:44:33 <PublicServer> <Wouterr> moving everything 1 tile to the west would fix the CL 17:44:40 <PublicServer> <imus> I'm thinking about 2 17:45:06 <PublicServer> <Wouterr> then we have to kill one house 17:45:08 <PublicServer> <imus> but need to 17:45:10 <PublicServer> <imus> maybe not 17:45:20 <PublicServer> <imus> hold on a sec 17:46:00 <PublicServer> <imus> noo! I told you to wait :p 17:46:06 <PublicServer> <imus> oh well 17:46:10 <PublicServer> <Wouterr> i didn't kill it 17:46:17 <PublicServer> <imus> who did? 17:46:35 <PublicServer> <als> I 17:46:41 <PublicServer> <imus> why? 17:46:43 <PublicServer> <Wouterr> poor house :( 17:46:43 <PublicServer> <als> I was not watching the chat 17:46:45 <PublicServer> <imus> it wasn't needed 17:51:17 *** Sylf_mobile has quit IRC 17:55:33 *** Sylf_mobile has joined #openttdcoop 17:55:45 <PublicServer> *** Vitus has left the game (connection lost) 18:02:35 <PublicServer> <imus> lookes good 18:02:38 <PublicServer> <Wouterr> now lets jam the ML for a stresstest 18:02:52 <PublicServer> <imus> hehe 18:03:10 <PublicServer> <imus> let's see :) 18:04:24 <PublicServer> <imus> jam's solved 18:04:39 <PublicServer> <imus> well, almost 18:04:45 <PublicServer> <imus> but it doesn't make it worse 18:04:52 <PublicServer> <imus> now it is solved 18:05:10 <PublicServer> <imus> in case the line is at full cap after a jam, the jam just takes a lot of time to go away 18:05:12 <PublicServer> <imus> but it works :) 18:06:24 <PublicServer> <imus> you can fix all the lights if you want 18:06:42 <PublicServer> <Wouterr> whats wrong with them? 18:06:50 <PublicServer> <imus> some signal gaps 18:06:53 <PublicServer> <imus> ath the joins 18:07:27 <PublicServer> <Wouterr> ic 18:07:37 <PublicServer> <imus> make sure there's always a light right before and after a join, and there's never more than 1 square between 2 lights 18:07:39 *** Sylf_mobile has quit IRC 18:09:28 <PublicServer> <Wouterr> all fixed 18:09:39 <PublicServer> <imus> yay 18:09:50 <PublicServer> <imus> no jam at all 18:09:55 <uliko> I wish there was a way to follow a train and see why it choses one path over another 18:10:19 <uliko> Like "chose path 1 over 2/3 because penalty was lower" or "Chose path 1 because 2 doesn't lead to destination" 18:10:29 *** Sylf_mobile has joined #openttdcoop 18:10:45 <PublicServer> <imus> ctrl +view follows the train 18:10:55 <PublicServer> <imus> but no way to see why it chooses a certain path 18:11:45 <PublicServer> <imus> I got to go, the other side still needs it's exits improved betwice 18:12:50 <Wouterr> bb 18:14:29 <Wouterr> oh other side is easy :) 18:14:39 <PublicServer> <imus> other side is wrong 18:15:01 <PublicServer> <imus> i'll show you the difference 18:15:38 <PublicServer> <imus> look at the distance between the lights 18:15:53 <PublicServer> <imus> diagonal lines are shorter 18:16:35 <PublicServer> <Wouterr> don't get it 18:17:21 <PublicServer> <imus> diagonal with light + straight line without it is shorter then straight with light, straight without 18:17:59 <PublicServer> <Wouterr> ah 18:18:09 <PublicServer> <imus> so you want that join on 2 diagonal lines 18:18:28 <PublicServer> <imus> this works as well 18:18:30 *** Sylf_mobile has quit IRC 18:19:39 <PublicServer> <imus> ok, now that you know how it works ... bye ^.^ 18:19:44 <PublicServer> <Wouterr> cya 18:19:50 <PublicServer> *** imus has left the game (leaving) 18:19:55 *** imus has quit IRC 18:25:39 *** Sylf_mobile has joined #openttdcoop 18:32:03 <PublicServer> *** Wouterr has joined spectators 18:32:03 <PublicServer> *** Game paused (number of players) 18:32:09 <PublicServer> *** Wouterr has joined company #1 18:32:09 <PublicServer> *** Game unpaused (number of players) 18:43:13 <PublicServer> *** Wouterr has left the game (leaving) 18:43:13 <PublicServer> *** Game paused (number of players) 18:44:42 *** Wouterr has quit IRC 18:45:39 *** HenrikRomby has quit IRC 18:50:48 *** mixrin has quit IRC 18:54:33 <PublicServer> *** uliko has left the game (leaving) 18:54:41 *** valhallasw has quit IRC 19:04:11 <PublicServer> *** als has left the game (leaving) 19:04:19 *** s_m_w has joined #openttdcoop 19:04:23 <s_m_w> hey 19:10:56 *** Phazorx has joined #openttdcoop 19:10:56 *** ChanServ sets mode: +o Phazorx 19:11:19 * Phazorx needs some german speaking help :) 19:11:57 * s_m_w is german 19:12:19 <Phazorx> <n> years of <a> 19:12:36 <Phazorx> would be <n> jahren <a> ? 19:12:42 <s_m_w> What's <a>? 19:12:49 <Phazorx> some noun 19:13:19 <Phazorx> meaning it has lasted this many years 19:13:33 <Phazorx> <n> is more than one :) 19:13:38 <s_m_w> Assuming <n> is a number, it'd be <n> Jahre der/des <a> 19:14:16 <Phazorx> someone is trying to convince me that it should be jarhen as plural 19:14:32 <s_m_w> Jahren is not a proper word 19:15:07 <Phazorx> it makes zero sense to me but i decided to ask 19:15:23 <s_m_w> Well, it can be, but not in that context. "In a hundred years" would be "In 100 Jahren", but in your case you need "Jahre" 19:17:39 <Phazorx> i see thanks.. wife who happened to be lingustic inclinded makes me crazy here :) 19:17:56 *** KenjiE20 has quit IRC 19:18:09 <Phazorx> i'm starting to doubt i ever tryied to learn german and still remember sometihng 19:18:16 *** KenjiE20 has joined #openttdcoop 19:18:16 *** ChanServ sets mode: +o KenjiE20 19:18:23 <s_m_w> German is a horrible language 19:18:57 <OwenS> Germans keep telling me that :p 19:20:51 <Phazorx> s_m_w: i'm sort of obliged to know it and i kinda want to... but every german i know speaks english just fine and i still haven gotten to germany even though i am relatively close by 19:21:20 <s_m_w> Where are you from? 19:21:31 <Phazorx> oh boy... that's a tough one 19:23:10 <Phazorx> i was born in Russia lived in USA, my country of residence is Canada while i am currently in Estonia and 2 of my grandfathers and one grandmover are native german 19:23:22 <s_m_w> Interesting mix 19:23:28 <Phazorx> so i dont really know what exactly to answer when people ask me where am i from :) 19:23:51 <OwenS> Phazorx: What country did you have citizenship in (at birth)? 19:24:19 <Phazorx> born is russia, but at that poin that was USSR :) 19:24:24 *** HanziQ has joined #openttdcoop 19:24:26 <HanziQ> hoy 19:24:28 <HanziQ> !password 19:24:28 <PublicServer> HanziQ: logger 19:24:46 <OwenS> PublicServer: So you're a Russian citizen? :p 19:25:20 <Phazorx> and Canadian 19:25:20 <PublicServer> *** Game still paused (number of players) 19:25:23 <PublicServer> *** HanziQ joined the game 19:25:28 <Phazorx> while my parents are russian/us :) 19:25:48 <OwenS> Phazorx: I suppose that would technically make you Russian, and nationalized Canadian. :p 19:26:08 <OwenS> Be glad you didn't managed to get the convoluted UK citizenship system into it ;) 19:26:14 <Phazorx> yup, if one questions my nationality - i am russian with some german rotts 19:26:18 <Phazorx> *roots 19:26:28 <Phazorx> but "where you are from" is where i have troubes :) 19:26:38 <PublicServer> *** HanziQ has left the game (leaving) 19:26:53 <Phazorx> since depending on scope and timeframe that is very variable matter 19:27:52 <OwenS> Its kind of irritating... my uni offers courses in French, German, Italian, Spanish and Arabic. Now, to me as a Physicist, it seems that this is a choice of 4 languages spoken mostly by people who also speak English, plus one spoken mostly by spoken in countries which aren't renowned for their Physics research 19:29:05 <Phazorx> my father being native russian and second language german - teaches physics in english just fine :) 19:29:28 <OwenS> Russian would actually be a rather useful language - second bigest for scientific literature ;) 19:30:34 <Phazorx> for physics it would make sense - but currently all former colleagues of my father are not in russia now and publish their papers mostly in english 19:31:03 <Phazorx> even while being in russia at least half of their articles were in english 19:31:33 <Phazorx> and russian ones would not even make sense to most outsiders due to methodology difference and "national" approach 19:32:51 <OwenS> Alternatively, something from East Asia would be useful, due to a much lower English penetration rate there 19:34:03 <Phazorx> well... all universities i know in arabic or farsi speaking countries teaching something close to applied science offer courses in english 19:34:31 <Phazorx> tegeran might be a rare exclusion i guess... but i got no idea what/how it is there now 19:34:52 <OwenS> Yeah; hence another reason to look to East Asia, rather than the Middle East :P 19:35:26 <Phazorx> east asia has a copletely different language group every 150-200km in every direction 19:35:33 <Phazorx> so english will serve you better anyway 19:35:36 <OwenS> This is true :p 19:36:28 <Phazorx> again mentioning my father - he tought physics in english in singapore and in hong-kong 19:37:34 <OwenS> Though one also has to take into account the English penetration of the general population (And Singapore and Hong-Kong are both avove-normal in that regard) 19:37:57 <Phazorx> since they asked for him for Shanghai and he does not know chinese i presume they mostly deal with english there too 19:40:00 <Phazorx> in theory i would prise spanish not english for scintific works since it is more simple strict and closer to latin 19:40:32 <Phazorx> it's also much easier than english to learn 19:41:40 <OwenS> If there was a perfect language for scientific works it would be Lojban... but nobody knows it :p 19:41:41 <Phazorx> what is your uni btw? 19:41:44 <OwenS> Sheffield 19:42:01 <OwenS> (Sheffield University, not Sheffield Hallam University which is a completely different institution) 19:42:31 <Phazorx> and they DONT offer courses in english there or you just didnt mention default since it is UK? 19:43:13 <OwenS> Phazorx: They do offer English courses, but I didn't mention it because its not an elected course 19:43:51 <Phazorx> i woner why they offer courses in itallian there though 19:43:58 <OwenS> Sorry, clarification: Its not something thats offered to national students :p 19:43:59 <Phazorx> and spanish for that mater too 19:44:03 <OwenS> Phazorx: Demand? 19:44:08 <Phazorx> is there? 19:44:26 <OwenS> I presume there must be some 19:44:55 <OwenS> My school did French, German and Spanish (IIRC French is mandatory for schools) 19:45:16 <Phazorx> i was always under impression that sheffields-leeds area is core britain and not really a suitable place for immigrands 19:45:40 <Phazorx> due to lowered steel/iron products demands these days and enviro-scas 19:45:45 <OwenS> "Core britain?" 19:46:01 <Phazorx> place where real englishmen live :) 19:46:26 <Phazorx> who been there for 5-6 centuries at least and their grandfathers speak only english 19:47:21 <OwenS> Sheffield has recieved masses of awards as a city... 19:47:34 <Phazorx> and... ? 19:47:47 <OwenS> Is widely regarded as one of the most pleasent places to live in the UK :P 19:49:34 <Phazorx> i mean it is history of the place goes a long way and it is native/national history which unfortunately due to shifted society values has been severely undermined 19:50:09 *** Paltala has joined #openttdcoop 19:50:10 <Paltala> !playercount 19:50:10 <PublicServer> Paltala: Number of players: 0 19:50:13 <Paltala> wow... 19:50:14 <Phazorx> it's probably less industrial now that it has ever been 19:50:24 <OwenS> Definitely 19:50:29 <OwenS> And the university seems to have its fair share of international students 19:51:04 *** Paltala has quit IRC 19:51:16 <Phazorx> former colonial or just offsprings of some recent immigrants? 19:52:16 <OwenS> International students; the children of immigrants would generally be EU/UK students 19:52:34 <Phazorx> interesting 19:53:26 <OwenS> Its a pretty well placed rated university though 19:53:44 <Phazorx> i'll google it i guess 19:54:57 <Phazorx> but reading book or playing quite a few games which mention britain history S-L area has certain tint to it which is should have some impression even on modern generation 19:55:24 <OwenS> Universities tend to stand out from the cities/towns they're in anyway 19:55:54 <Phazorx> i guess 19:55:59 <OwenS> Except for perhaps tiny places like St Andrews, which is all univerity and golf course :p 20:28:13 *** kriokamera has joined #openttdcoop 20:28:16 <kriokamera> hi 20:28:22 <kriokamera> hi 20:54:49 *** kriokamera has quit IRC 21:09:53 *** HanziQ has quit IRC 21:18:36 *** Chillosophy has quit IRC 21:18:38 *** Seberoth has quit IRC 21:18:44 *** Seberoth has joined #openttdcoop 21:34:29 *** Benny has quit IRC 21:34:46 *** Benny has joined #openttdcoop 21:43:09 *** fonsinchen has joined #openttdcoop 21:56:41 *** Vitus has quit IRC 21:59:35 *** s_m_w has quit IRC 22:08:34 *** Vitus has joined #openttdcoop 22:22:44 *** Deamonhunter11 has joined #openttdcoop 22:23:57 <Deamonhunter11> !password 22:23:57 <PublicServer> Deamonhunter11: churns 22:24:24 <PublicServer> *** Game still paused (number of players) 22:24:26 <PublicServer> *** Deamonhunter11 joined the game 22:27:22 *** fonsinchen has quit IRC 22:29:59 <Sylf> !password 22:29:59 <PublicServer> Sylf: puring 22:30:11 *** kuch3n_ has joined #openttdcoop 22:30:12 <PublicServer> *** Game still paused (number of players) 22:30:15 <PublicServer> *** Sylf joined the game 22:31:28 <Sylf> hello 22:31:37 <Sylf> it's pretty quiet tonight 22:35:44 *** Benny has quit IRC 22:37:13 *** sh3 has joined #openttdcoop 22:37:13 *** kuch3n has quit IRC 22:37:33 *** sh3 has quit IRC 22:40:31 *** ODM has quit IRC 22:43:53 <PublicServer> <Deamonhunter11> hi sorry afk 22:45:12 <als> !playercount 22:45:12 <PublicServer> als: Number of players: 2 22:46:45 <PublicServer> *** Deamonhunter11 has joined company #1 22:46:45 <PublicServer> *** Game unpaused (number of players) 22:57:35 *** Intexon has quit IRC 22:58:23 *** Giant has joined #openttdcoop 23:00:59 *** ^Spike^ has quit IRC 23:09:16 *** mixrin has joined #openttdcoop 23:37:58 <PublicServer> *** Deamonhunter11 has left the game (connection lost) 23:37:58 <PublicServer> *** Game paused (number of players) 23:38:01 *** Deamonhunter11 has quit IRC 23:57:13 <PublicServer> *** Sylf has left the game (connection lost) 23:59:55 *** KenjiE20 has quit IRC