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00:00:56 *** V453000 has quit IRC 00:01:04 <PublicServer> *** made screenshot at 000117C1: http://ps.openttdcoop.org/publicserver/webcam/000117C1.png 00:22:37 *** pugi has quit IRC 00:28:57 *** malta has quit IRC 00:31:45 *** Firartix has quit IRC 00:41:46 *** Fuco has quit IRC 00:41:58 <uliko> !password 00:41:58 <PublicServer> uliko: mating 01:03:10 *** ^Spike^ has quit IRC 01:04:23 *** KenjiE20 has quit IRC 01:15:34 *** thgergo has quit IRC 01:19:20 *** avdg has quit IRC 01:25:06 *** SmatZ has quit IRC 02:22:45 *** PeterT has quit IRC 02:22:45 *** glevans2 has quit IRC 02:22:45 *** murr4y has quit IRC 02:22:45 *** Razaekel has quit IRC 02:22:45 *** G has quit IRC 02:22:46 *** Born_Acorn has quit IRC 02:22:46 *** orudge has quit IRC 02:22:46 *** Yexo has quit IRC 02:22:46 *** Mazur has quit IRC 02:22:46 *** VictorOfSweden has quit IRC 02:22:46 *** bartavelle has quit IRC 02:22:46 *** floffe has quit IRC 02:22:46 *** Rzewus has quit IRC 02:22:46 *** hylje has quit IRC 02:22:46 *** asnoehu has quit IRC 02:22:46 *** PublicServer has quit IRC 02:22:46 *** lasershock has quit IRC 02:22:46 *** ccfreak2k has quit IRC 02:22:46 *** Ammler has quit IRC 02:22:46 *** Cap_J_L_Picard has quit IRC 02:22:46 *** XeryusTC has quit IRC 02:22:46 *** luckzy has quit IRC 02:22:46 *** Aali has quit IRC 02:22:46 *** Guest1374 has quit IRC 02:22:46 *** OwenS has quit IRC 02:22:46 *** benom has quit IRC 02:22:46 *** lugo has quit IRC 02:22:46 *** robotboy has quit IRC 02:22:46 *** real` has quit IRC 02:22:46 *** Nickman87 has quit IRC 02:22:46 *** elmz has quit IRC 02:22:46 *** Hirundo has quit IRC 02:22:46 *** Guest1157 has quit IRC 02:22:46 *** uliko has quit IRC 02:22:46 *** nubn_ has quit IRC 02:22:46 *** seberoth has quit IRC 02:22:46 *** PierreW has quit IRC 02:22:46 *** Twigman has quit IRC 02:22:46 *** heffer has quit IRC 02:22:46 *** HamSandwich has quit IRC 02:23:54 *** HamSandwich has joined #openttdcoop 02:23:54 *** glevans2 has joined #openttdcoop 02:23:54 *** murr4y has joined #openttdcoop 02:23:54 *** PeterT has joined #openttdcoop 02:23:54 *** Razaekel has joined #openttdcoop 02:23:55 *** ChanServ sets mode: +v Webster 02:24:49 *** Born_Acorn has joined #openttdcoop 02:24:49 *** orudge has joined #openttdcoop 02:24:49 *** G has joined #openttdcoop 02:25:07 *** Yexo has joined #openttdcoop 02:25:07 *** XeryusTC has joined #openttdcoop 02:25:07 *** benom has joined #openttdcoop 02:25:07 *** lugo has joined #openttdcoop 02:25:07 *** VictorOfSweden has joined #openttdcoop 02:25:07 *** Mazur has joined #openttdcoop 02:25:07 *** robotboy has joined #openttdcoop 02:25:07 *** real` has joined #openttdcoop 02:25:07 *** bartavelle has joined #openttdcoop 02:25:07 *** floffe has joined #openttdcoop 02:25:07 *** Rzewus has joined #openttdcoop 02:25:07 *** hylje has joined #openttdcoop 02:25:07 *** asnoehu has joined #openttdcoop 02:25:07 *** PublicServer has joined #openttdcoop 02:25:07 *** lasershock has joined #openttdcoop 02:25:07 *** ccfreak2k has joined #openttdcoop 02:25:07 *** Ammler has joined #openttdcoop 02:25:07 *** reticulum.oftc.net sets mode: +ovvo hylje hylje PublicServer Ammler 02:25:07 *** Cap_J_L_Picard has joined #openttdcoop 02:25:07 *** Aali has joined #openttdcoop 02:25:07 *** OwenS has joined #openttdcoop 02:25:07 *** luckzy has joined #openttdcoop 02:25:07 *** Guest1374 has joined #openttdcoop 02:25:07 *** reticulum.oftc.net sets mode: +vvov Ammler OwenS Guest1374 Guest1374 02:25:07 *** Hirundo has joined #openttdcoop 02:25:07 *** Guest1157 has joined #openttdcoop 02:25:07 *** Nickman87 has joined #openttdcoop 02:25:07 *** elmz has joined #openttdcoop 02:25:07 *** PierreW has joined #openttdcoop 02:25:08 *** nubn_ has joined #openttdcoop 02:25:08 *** seberoth has joined #openttdcoop 02:25:08 *** uliko has joined #openttdcoop 02:25:08 *** Twigman has joined #openttdcoop 02:25:08 *** heffer has joined #openttdcoop 02:25:35 *** ChanServ sets mode: -o Guest1374 02:32:05 *** HamSandwich has quit IRC 02:35:21 *** HamSandwich has joined #openttdcoop 03:16:25 *** benom has quit IRC 03:44:56 *** HamSandwich has quit IRC 03:46:37 *** HamSandwich has joined #openttdcoop 03:52:55 *** Keiya has joined #openttdcoop 04:15:01 *** ed1 has joined #openttdcoop 04:15:19 <ed1> !password 04:15:19 <PublicServer> ed1: mating 04:21:41 *** HDIEagle has joined #openttdcoop 04:22:20 *** ed1 has quit IRC 04:30:39 *** llugo has joined #openttdcoop 04:32:51 *** perk11 has joined #openttdcoop 04:37:58 *** lugo has quit IRC 04:44:29 *** Keiya_ has joined #openttdcoop 04:44:43 *** Keiya has quit IRC 04:49:24 <HDIEagle> !players 04:49:27 <PublicServer> HDIEagle: There are currently no clients connected to the server 04:49:39 <HDIEagle> !screen 04:49:39 <PublicServer> *** HDIEagle liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/000117C1.png) 04:56:01 *** HamSandwich has quit IRC 04:58:09 *** dlr365 has joined #openttdcoop 04:58:47 *** HamSandwich has joined #openttdcoop 05:01:50 *** llugo has quit IRC 05:14:31 <HDIEagle> wazza 05:14:45 <HDIEagle> dlr365 05:16:10 <dlr365> hey 05:16:15 <dlr365> im somewhat afk 05:17:35 <HDIEagle> fee 05:17:39 <HDIEagle> ling tipsy, eh? 05:20:28 <dlr365> having a good halloween? :) 05:20:43 <HDIEagle> i got to piss off a customer :) 05:20:50 <HDIEagle> without reprecussions 05:22:31 <dlr365> what do you do for work? 05:27:18 <HDIEagle> i service broken customers 05:27:50 <HDIEagle> lots of 'em can't pay their bills in time, some don't know how to phone a taxi, some have problems multiplying 4 and 3, some can't count to ten 05:28:10 <HDIEagle> some don't know how to mail checks 05:28:14 <HDIEagle> i provide short-term solutions :) 05:31:08 <dlr365> sound interesting 05:31:11 <dlr365> sounds* 05:37:48 *** perk11 has quit IRC 05:42:03 *** Keiya has joined #openttdcoop 05:49:20 *** Keiya_ has quit IRC 06:20:42 *** Webster has joined #openttdcoop 06:20:42 *** ChanServ sets mode: +o Webster 06:39:55 *** dlr365 has quit IRC 06:49:37 *** Keiya_ has joined #openttdcoop 06:56:52 *** Keiya has quit IRC 07:00:55 *** Progman has joined #openttdcoop 07:07:16 *** HamSandwich has quit IRC 07:08:22 *** HamSandwich has joined #openttdcoop 07:18:30 *** pm has joined #openttdcoop 07:18:57 *** pm is now known as Guest1449 07:20:03 *** Guest1449 is now known as planetmaker 07:29:08 *** ^Spike^ has joined #openttdcoop 07:29:08 *** ChanServ sets mode: +o ^Spike^ 07:32:21 *** dlr365 has joined #openttdcoop 07:41:55 *** dlr365 has quit IRC 07:42:02 *** dlr365 has joined #openttdcoop 07:42:36 <dlr365> !password 07:42:37 <PublicServer> dlr365: mating 07:45:31 *** Keiya has joined #openttdcoop 07:53:03 *** Keiya_ has quit IRC 08:01:00 *** pugi has joined #openttdcoop 08:08:44 *** Mortomes|TGIF has joined #openttdcoop 08:09:46 *** HamSandwich has quit IRC 08:10:33 *** Mortomes|TGIF is now known as Mortomes|Work 08:11:01 *** HamSandwich has joined #openttdcoop 08:11:56 *** fonsinchen has joined #openttdcoop 08:16:09 *** Zenka has joined #openttdcoop 08:16:23 *** heffer has quit IRC 08:20:17 *** perk11 has joined #openttdcoop 08:21:24 *** fonsinchen has quit IRC 08:21:56 *** HDIEagle has quit IRC 08:26:01 *** ODM has joined #openttdcoop 08:26:01 *** ChanServ sets mode: +o ODM 08:26:55 *** Mortomes|Work has quit IRC 08:36:06 *** Mortomes|Work has joined #openttdcoop 09:02:41 *** Zenka has left #openttdcoop 09:02:46 *** Zenka has joined #openttdcoop 09:03:10 *** dihedral has joined #openttdcoop 09:03:12 <dihedral> teset 09:03:15 *** thgergo has joined #openttdcoop 09:03:37 <Ammler> someone areound able to join? 09:03:43 <dihedral> can someone please join the game and say something for a test? 09:04:00 <dihedral> Ammler, have you met SimpleConsole? 09:04:59 *** smoovi has joined #openttdcoop 09:05:00 <Ammler> [2010-11-01 10:04:45] [All] Amm1er: Hallo dih 09:05:16 <Ammler> Hallo me 09:05:20 <dihedral> cannot see why that should not work - if the timestamps were in all along 09:05:28 <dihedral> other way round works 09:05:34 <Ammler> es 09:05:37 <Ammler> yes 09:06:44 *** malta has joined #openttdcoop 09:07:00 <malta> good morning 09:10:08 <dihedral> !revision 09:10:08 <PublicServer> dihedral: Game version is r21038 09:13:00 *** dlr365 has quit IRC 09:24:33 *** HamSandwich has quit IRC 09:26:21 *** Fuco has joined #openttdcoop 09:26:25 *** ChanServ sets mode: +v Fuco 09:26:51 *** HamSandwich has joined #openttdcoop 09:31:05 <PublicServer> *** made screenshot at 0003141A: http://ps.openttdcoop.org/publicserver/webcam/0003141A.png 09:33:07 <dihedral> aber _das_ kann er!! 09:33:32 <malta> screenshots sind ja wohl auch das wichtigste ;) 09:33:59 <dihedral> :-P 09:34:28 <dihedral> Ammler, can you save the current game and restart the server with it? 09:34:45 <dihedral> i want to see ap+ in a restarted env, just in case some piece of the code of ap+ crashed 09:36:07 <Ammler> !restart 09:36:07 <PublicServer> Ammler: Restart scheduled, will be initiated in next minute! 09:36:14 <Ammler> !date 09:36:14 <PublicServer> Ammler: 21 Jul 2217 09:37:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 09:37:01 <PublicServer> Thank you for playing r21038. 09:37:06 <PublicServer> Server has exited 09:37:07 *** PublicServer has quit IRC 09:37:28 *** PublicServer has joined #openttdcoop 09:37:28 <PublicServer> Autopilot engaged 09:37:28 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 09:37:28 *** ChanServ sets mode: +v PublicServer 09:37:28 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #196 (r21038) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Proper English Only!" 09:37:38 <PublicServer> *** made screenshot at 00016377: http://ps.openttdcoop.org/publicserver/webcam/00016377.png 09:37:40 <malta> !password 09:37:40 <PublicServer> malta: stingy 09:37:41 <dihedral> !date 09:37:41 <PublicServer> dihedral: 11 Aug 2217 09:38:04 <dihedral> malta, please say something 09:38:12 <dihedral> shoot 09:38:13 <dihedral> thanks 09:38:14 <malta> not echoing 09:38:28 <Ammler> also no xyz has joined 09:38:55 <malta> as long as someone joins so i can finish prettying up my station :p 09:39:28 <Ammler> here you go... 09:39:28 <malta> much obliged :) 09:40:32 <dihedral> Ammler, do you know ctrl+shift+enter ? 09:40:38 <dihedral> in OpenTTD 09:41:11 <Ammler> never used 09:41:20 <dihedral> not yet, no 09:41:32 <dihedral> but private chat is distributed to the connections of the admin network :-) 09:41:38 <dihedral> so it /could/ be used 09:41:43 <Ammler> I see :-) 09:41:58 <dihedral> e.g. for an identify or something like that :-) 09:44:48 *** bmarky has joined #openttdcoop 09:44:56 <bmarky> !players 09:44:59 <PublicServer> bmarky: Client 3 (Orange) is malta, in company 1 (Sutston Transport) 09:44:59 <PublicServer> bmarky: Client 4 (Orange) is Amm1er, in company 1 (Sutston Transport) 09:45:44 <bmarky> !password 09:45:44 <PublicServer> bmarky: stingy 09:47:56 *** bmarky has quit IRC 09:49:29 <malta> oooh crap, gotta run, class starts in 25min :) 09:49:34 <malta> later guys! 09:52:38 <PublicServer> *** made screenshot at 00031424: http://ps.openttdcoop.org/publicserver/webcam/00031424.png 09:55:05 *** planetm4ker has joined #openttdcoop 09:56:30 <dihedral> Ammler :-) i confirm the bug ^^ 09:56:41 <Ammler> nice 09:56:52 <Ammler> you confirm with a fix, I suppose? :-P 09:57:03 <dihedral> not yet ^^ 09:57:05 *** V453000 has joined #openttdcoop 09:57:10 <Ammler> :-) 09:57:20 <dihedral> just tested it myself 09:57:39 <Ammler> it must be something silly obvious 09:58:00 *** V453000 has left #openttdcoop 09:58:04 *** V453000 has joined #openttdcoop 09:58:04 *** ChanServ sets mode: +o V453000 09:58:07 <V453000> moo :) 09:58:10 <dihedral> i do not know which was the last nightly to work though 09:58:14 * dihedral pets the cow 09:58:21 <V453000> hi dih :) 09:58:31 <dihedral> hello cow :-D 09:58:36 <V453000> ^_^ 09:58:49 * Ammler should cleanup the bouncer, since many seems not needing it anymore... :-) 09:59:04 <V453000> I would like to connect it with Xchat 09:59:22 <V453000> although im at school now and the wifi seems to block some ports or whatever 09:59:29 <V453000> so I use even mibbit atm :D 09:59:50 <dihedral> Ammler: did the previous game work? 10:00:01 <Ammler> I wasn't around much 10:00:06 <Ammler> but I guess so 10:00:18 <dihedral> planetmaker, did the previous psg have a working chat bridge? 10:00:23 <Ammler> the issue came up with the server update 10:00:26 <dihedral> or anybody around who might know 10:00:33 <dihedral> what was the previous revision? 10:00:40 <Ammler> !archive 10:00:40 <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 10:00:56 <dihedral> ORG?? ^^ 10:01:21 <Ammler> r20978 10:01:29 <V453000> dih: it worked (I suppose you are talking about the ingame things -> IRC 10:01:39 <Ammler> there is no screen for psg195 :'-( 10:01:49 <V453000> oh I promised to add it :) 10:01:53 <V453000> I will :p 10:02:05 <V453000> but everything worked thre 10:02:52 <Ammler> that "ORG" was a workaround for a bug in some earlier versions 10:02:58 *** TheRisen has joined #openttdcoop 10:03:03 <TheRisen> !password 10:03:03 <PublicServer> TheRisen: tutors 10:03:15 <TheRisen> hi there 10:03:26 <V453000> hi 10:03:32 <dihedral> what?? 10:03:37 <dihedral> what kind of bug Ammler ^^ 10:03:41 <dihedral> that really sounds funny 10:04:00 <V453000> http://www.openttdcoop.ORG/wiki/PublicServer:Archive this ORG I suppose 10:04:08 <dihedral> yes 10:04:08 <V453000> although I have no idea how it is linked to the irc bridge :D 10:04:19 <dihedral> curiosity :-P 10:04:22 <Ammler> dihedral: long time ago, something with the aliases 10:04:33 <dihedral> ah - Webster ^^ 10:04:54 <Ammler> osai broke and fixed it 10:05:26 <dihedral> join messages did not work .... 10:07:08 <dihedral> oh - a join message is not sent to irc? 10:07:19 *** planetm4ker is now known as ingo 10:07:26 <V453000> nothing from the ingame thing - chat and join messages 10:07:35 <V453000> (I guess there are no other messages) 10:07:38 <PublicServer> *** made screenshot at 000159A2: http://ps.openttdcoop.org/publicserver/webcam/000159A2.png 10:07:42 *** planetmaker is now known as Guest1468 10:07:42 *** ingo is now known as planetmaker 10:07:54 *** Guest1468 has quit IRC 10:08:51 <dihedral> do you get a greeting in the game when you join it? 10:09:23 <dihedral> and please try !version in the game 10:09:36 <V453000> I cant join the game from here :) 10:09:52 <TheRisen> does not work 10:09:58 <dihedral> thanks 10:09:59 <TheRisen> !version from ingame 10:09:59 <PublicServer> TheRisen: Autopilot AP+ 4.0 Beta (r95.1c478733d3e8) 10:10:07 <dihedral> ... 10:10:13 <Ammler> no greeting 10:10:35 <V453000> :< 10:22:38 <PublicServer> *** made screenshot at 00015BA5: http://ps.openttdcoop.org/publicserver/webcam/00015BA5.png 10:24:07 *** Fuco has quit IRC 10:30:15 <dihedral> it's r2104 10:30:17 <dihedral> eh 10:30:21 <dihedral> r21004 10:32:17 <dihedral> i think ^^ 10:35:53 *** perk111 has joined #openttdcoop 10:37:39 <PublicServer> *** made screenshot at 000161A9: http://ps.openttdcoop.org/publicserver/webcam/000161A9.png 10:39:33 *** Keiya_ has joined #openttdcoop 10:40:24 <asnoehu> test 10:41:23 *** perk11 has quit IRC 10:42:28 *** perk11 has joined #openttdcoop 10:46:33 *** Keiya has quit IRC 10:46:49 *** thgergo has quit IRC 10:47:56 *** perk111 has quit IRC 10:54:39 <dihedral> Ammler, in autopilot.tcl change all == 0 to == 1 ;-) 10:55:47 <dihedral> at least those that check for *** lines or [All] lines 10:55:58 <planetmaker> interesting 10:57:03 *** V453000 has quit IRC 10:57:09 <dihedral> i cannot handle the char in tcl 10:57:28 <dihedral> if i try to remove that char it actually removes the first 'readable' char 11:01:35 *** Firartix has joined #openttdcoop 11:09:38 <Ammler> dihedral: and where is that? 11:10:02 <dihedral> i am trying for a more generic fix ... 11:11:12 <Ammler> !restart 11:11:12 <PublicServer> Ammler: Restart scheduled, will be initiated in next minute! 11:11:54 *** theholyduck has joined #openttdcoop 11:12:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 11:12:01 <PublicServer> Thank you for playing r21038. 11:12:06 <PublicServer> Server has exited 11:12:07 *** PublicServer has quit IRC 11:12:12 <dihedral> in the while true loop 11:12:19 *** PublicServer has joined #openttdcoop 11:12:19 <PublicServer> Autopilot engaged 11:12:19 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 11:12:19 *** ChanServ sets mode: +v PublicServer 11:12:19 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #196 (r21038) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Proper English Only!" 11:12:30 <PublicServer> *** made screenshot at 00016377: http://ps.openttdcoop.org/publicserver/webcam/00016377.png 11:13:21 <PublicServer> <Amm1er> hello 11:13:27 <Ammler> partially :-) 11:13:40 <dihedral> :-) 11:14:25 <Ammler> the other solution is to compile without libicu? 11:14:29 <planetmaker> partially 11:14:43 <planetmaker> but how would missing libicu help? 11:14:45 <Ammler> well, we don't need RTL 11:14:59 <Ammler> (on the server) 11:15:25 <dihedral> you dont, other may do 11:15:43 <dihedral> so either prober fix or ap+ is no longer a public tool 11:16:53 <planetmaker> well, a server hardly needs that as the console is English only, hard-coded 11:17:13 <Ammler> dihedral: ^ 11:17:16 <planetmaker> and ltr hard-coded, too 11:17:19 <dihedral> yes i know ^^ 11:17:33 <dihedral> i am just confused that i am totally not capable of acessing this stilly char 11:17:35 <dihedral> it's 3 bytes 11:17:40 <Ammler> :-) 11:17:43 <dihedral> and i cannot directly address it 11:17:46 <planetmaker> hm 11:17:48 <dihedral> it's there though 11:23:40 <Ammler> !restart 11:23:40 <PublicServer> Ammler: Restart scheduled, will be initiated in next minute! 11:24:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 11:24:02 <PublicServer> Thank you for playing r21038. 11:24:06 <PublicServer> Server has exited 11:24:07 *** PublicServer has quit IRC 11:24:14 *** PublicServer has joined #openttdcoop 11:24:14 <PublicServer> Autopilot engaged 11:24:14 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 11:24:14 *** ChanServ sets mode: +v PublicServer 11:24:14 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #196 (r21038) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Proper English Only!" 11:24:18 <PublicServer> *** made screenshot at 00016377: http://ps.openttdcoop.org/publicserver/webcam/00016377.png 11:24:45 <Ammler> hmm 11:25:24 <Ammler> how do I see, if libicu is in? 11:26:29 <dihedral> you can probably specify --disable-ico or --without-icu 11:26:46 <dihedral> looks like i cannot fix it 11:26:49 <Ammler> I did, but it seems something went wrong 11:27:07 *** V453000 has joined #openttdcoop 11:27:18 <Ammler> hmm, maybe revert the commit? 11:28:12 *** V453000 has left #openttdcoop 11:28:17 *** V453000 has joined #openttdcoop 11:28:17 *** ChanServ sets mode: +o V453000 11:28:37 <dihedral> hehe 11:29:16 *** KenjiE20 has joined #openttdcoop 11:29:16 *** ChanServ sets mode: +o KenjiE20 11:29:35 <dihedral> perhaps Brianetta knows something - after all he is the tcl guru :-D 11:31:40 <dihedral> i think this ends the life of ap+ ^^ 11:40:54 <Ammler> planetmaker: sad is that you are quilty just by reporting a unnecessary bug report 11:41:02 <Ammler> :-P 11:41:08 <planetmaker> what? 11:41:13 <V453000> :D 11:41:22 <Ammler> https://secure.openttd.org/bugs/task/3746 11:41:57 <planetmaker> it's not unnecessary :-) - it was a bug 11:42:08 <Ammler> devs tend to break imported things, if you report minor things 11:42:30 <V453000> hehe, thats exact :[ 11:42:56 <planetmaker> ... 11:43:18 <V453000> (see our favourite PBS bug :P) 11:43:20 <Ammler> planetmaker: as we can't use the console anymore now, that bug report is useless :-P 11:43:47 <planetmaker> I suggest to make better bug fixes then 11:44:21 <Ammler> or none ;-) 11:44:41 <planetmaker> deliberately keeping bugs around? 11:44:45 <Ammler> I guess, it wouldn't help to ask for a revert? 11:44:54 <planetmaker> I guess not. Why? 11:45:19 <V453000> because it was better before? :) 11:45:32 <Ammler> yes, the "fix" made things worse 11:45:35 <G> !password 11:45:35 <PublicServer> G: warble 11:45:38 <Ammler> (from our view) 11:45:39 <planetmaker> for two reasons: a) it fixes the bug and b) ap+ is not part of OpenTTD and c) there's an admin interface which can do what ap+ does 11:45:45 <planetmaker> (which is three reasons) 11:46:15 <V453000> well that are the reasons, but what is the actual result :) 11:46:18 <G> OpenTTD has an admin interface now? 11:46:24 <planetmaker> especially as c) offers a better and dedicated interface to what ap+ tries to achieve 11:46:39 <Ammler> planetmaker: that will need around a year 11:46:45 <V453000> :O 11:46:47 <Ammler> but what now? 11:48:06 <Ammler> hmm, reverting r21004 doesn't suiffice 11:48:37 <planetmaker> Ammler: we've been asking for this kind of interface for years... 11:49:00 <V453000> another reason to start using and old revision? :((( 11:49:17 <planetmaker> surely not 11:50:58 <Ammler> V453000: we need at least to go back to 21004 until we have a fix 11:51:05 <Ammler> pre 21004 11:51:09 <V453000> I would go back to even 19000 11:51:17 <V453000> to fix also the PBS crap when we are at it 11:51:19 <Ammler> because of the pbs bug? 11:51:23 <V453000> yes 11:51:46 <V453000> I dont remember the exact number of commit where that was 11:51:55 <Ammler> does 1.0 also have that bug? 11:51:56 <V453000> "archive 11:52:02 <planetmaker> omg omfg... 11:52:03 <V453000> Ammler: yes 11:52:09 <V453000> !archive 11:52:09 <PublicServer> V453000: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 11:52:37 <Ammler> planetmaker: well, the broken chat bridge is serious 11:52:53 <V453000> 19523 worked I think ... since psg180 worked at its time 11:53:35 <Ammler> and that players can't use pbs anymore is also quite bad 11:53:45 <Ammler> afaik also based on a bugreport by you :-P 11:54:18 <PublicServer> *** made screenshot at 000114F4: http://ps.openttdcoop.org/publicserver/webcam/000114F4.png 11:54:42 <G> does this discussion include popcorn by any chance? 11:55:07 <Ammler> @kick G get your popcorn 11:55:07 *** G was kicked by Webster (get your popcorn) 11:55:11 <V453000> bah 11:55:14 <V453000> you were faster 11:55:24 *** G has joined #openttdcoop 11:55:30 <planetmaker> this is over before it even started, G ;-) 11:55:46 <V453000> pm: we are getting nothing but issues 11:55:49 <V453000> from the newer revisions 11:55:56 <V453000> and devs dont care at all I suppose 11:55:57 <G> imo regressions are the worst things programmers can do 11:56:02 <Ammler> the chat bridge could be fixed by a server patch 11:56:04 <planetmaker> :`-( 11:56:23 <planetmaker> Ammler: well, then that's what to do till the admin interface works 11:56:50 <Ammler> yes, but I need help, reverting 21004 isn't enough 11:57:02 <planetmaker> G, but there's not really a regression failure... 11:57:19 <Ammler> of course it is 11:57:24 <planetmaker> V453000: that attitude will get you exaclty: nothing 11:57:32 <Ammler> something worked for a long time, then it fails, what is that? 11:57:37 <planetmaker> it's really motivating 11:57:50 <V453000> but it is exact 11:57:53 <planetmaker> and really putting people into a mood to even consider things 11:58:01 <V453000> how many servers with nightly is there< 11:58:03 <planetmaker> V453000: suit yourself 11:58:07 <planetmaker> V453000: ours 11:58:13 <V453000> yes, thats the point 11:58:19 <planetmaker> how so? 11:58:23 <G> technically I guess you could claim that during a dev cycle changing the format of something is not a 'regression' but if there is no announcement/etc it goes get annoying, I've experienced this first hand w/ other projects etc 11:58:29 <V453000> and when we talk about some revert with the devs, they shit on our heads 11:58:37 <V453000> as for example we did with Ammler about the PBS thing 11:58:56 <V453000> all we did was that Rubi left and eddi basically refused to discuss 11:59:01 <planetmaker> V453000: let me tell you: it's quite common that every fix is discussed and reviewed 11:59:20 *** theholyduck has quit IRC 11:59:27 <V453000> of course, but what about the results and causes 11:59:30 <Ammler> the pbs fix wasn't for sure 11:59:35 <Ammler> else it would be reverted 11:59:48 <Ammler> it is simply stupid now 11:59:51 <planetmaker> they're reviewed before commit 12:00:12 <V453000> Ammler: but still, our opinion or look at the situation was just refused 12:00:13 <Ammler> the chat bridge is something else 12:00:28 <G> Ammler: btw, you'd need to go back to 21003 12:00:39 <G> Ammler: because 21004 was the fix (according to svn log anyway) 12:00:44 <V453000> sure, sure :) I am just taking it from the general point of view, not by the exact commits :p 12:01:17 <Ammler> G: 21003 is translation, I don't think that broke 12:01:35 <G> Ammler: but if 21004 broke it, you'd have to go back 1 more to undo it 12:01:51 <Ammler> well, I would revert only the commit 12:01:52 <planetmaker> G: one can just undo one commit and keep the rest. So it's right 12:01:55 <V453000> and to be honest, using an older revision is a perfect way how to give the devs an idea that we really dont like some changes 12:02:03 <Ammler> we would stay with nightly 12:02:28 <Ammler> V453000: it is just a bit late 12:02:30 <planetmaker> V453000: you do that and I'm out of the game for sure 12:03:07 <Ammler> planetmaker: you can not really accept the pbs fix, do you? 12:03:19 <V453000> just my point of view and a suggestion, you know I am not doing anything :P 12:03:37 <planetmaker> that's the point. That makes it the worse 12:03:40 <G> Ammler: why is it too late? Just wondering 12:04:29 <Ammler> we can't go >1000 revs back 12:08:36 <G> Ammler: but surely it wouldn't be too late to make a stand on this issue as a starting point? 12:09:25 <planetmaker> G it's a fight openttdcoop can only loose 12:09:34 <planetmaker> OpenTTD is not developed for us 12:09:40 <planetmaker> It's developed for all. 12:10:10 <planetmaker> As long as we give constructive feedback. And do that with the alpha versions our feedback is highly valued 12:10:12 <Ammler> again, the chat bridge update is fine, it just broke ap+, which is our case 12:10:14 <V453000> but we report quite a bunch of bugs, thus help, I believe 12:10:25 *** lugo has joined #openttdcoop 12:10:37 <Ammler> but the pbs is broken for everyone now 12:10:49 <Ammler> not just for coop 12:11:58 <G> planetmaker: sure, but I'm sure it's not just coop, I know of another that uses chat bridging etc and I'd imagine there are more (I'm not clued up on this PBS breakage so I can't comment on that) 12:12:03 <planetmaker> then it needs a solution which fixes the (old) bug report which was fixed as well as it removes the current behaviour 12:12:32 <Ammler> the issue there was, that the bug report was (imo) invalid 12:12:36 <planetmaker> G: the chatbridge is abusing the game. It's 3rd-party software which breaks. 12:12:46 <Ammler> bug report from eddi 12:12:47 <planetmaker> It's not using an official API. Which, btw, now is available 12:13:01 <planetmaker> So that's the worst possible point to bitch about 12:13:07 <planetmaker> And will get you on ignore in no time 12:13:13 <planetmaker> For good reasons 12:13:19 <Ammler> [13:10] <Ammler> again, the chat bridge update is fine, it just broke ap+, which is our case 12:13:55 <planetmaker> yes :-) 12:14:11 <planetmaker> that's why I answered G ;-) 12:14:20 <planetmaker> s/answered/addressed/ ;-) 12:14:25 <Ammler> but I won't wait for a ap+ follower again 12:14:39 <planetmaker> :-) 12:14:46 <planetmaker> yeah, experiences are bad there 12:14:48 <planetmaker> :-( 12:21:56 *** Keiya has joined #openttdcoop 12:29:20 *** Keiya_ has quit IRC 12:47:55 *** Keiya_ has joined #openttdcoop 12:55:13 *** Firartix has quit IRC 12:55:20 *** Keiya has quit IRC 13:03:47 *** V453000 has quit IRC 13:04:43 <Ammler> !restart 13:04:43 <PublicServer> Ammler: Restart scheduled, will be initiated in next minute! 13:05:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 13:05:01 <PublicServer> Thank you for playing r21038. 13:05:05 <PublicServer> Server has exited 13:05:06 *** PublicServer has quit IRC 13:05:13 *** PublicServer has joined #openttdcoop 13:05:13 <PublicServer> Autopilot engaged 13:05:13 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 13:05:14 *** ChanServ sets mode: +v PublicServer 13:05:14 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #196 (r21038) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Proper English Only!" 13:05:17 <PublicServer> *** made screenshot at 00016377: http://ps.openttdcoop.org/publicserver/webcam/00016377.png 13:05:26 *** TheRisen has quit IRC 13:05:32 <PublicServer> *** Game still paused (number of players) 13:05:33 <PublicServer> *** Amm1er joined the game 13:05:38 <Ammler> \o/ 13:06:00 <Ammler> but just a "ugly workaround" :-( 13:06:16 <PublicServer> <Amm1er> Hello from ingame again :-) 13:06:25 <planetmaker> what did you change? 13:06:39 <Ammler> reverted r21004, 6 & 7 13:07:27 <Ammler> I hope, dihedral will again take a look on it ;-) 13:07:43 <planetmaker> hm, right 13:07:49 <Ammler> or maybe fuco could 13:08:21 <dihedral> it will not work 13:08:22 <Ammler> if you ever see fuco join, please ask him 13:08:42 <dihedral> the char is at pos 0 though reading that pos does not work, nor removing it 13:09:04 <Ammler> dihedral: maybe another function, something binary 13:10:11 <dihedral> Ammler, i looked at all i could ind 13:10:13 <dihedral> sorry 13:10:18 <dihedral> it's really a nogo 13:10:39 <Ammler> hmm 13:10:55 <Ammler> is 21004 for rtl only? 13:11:29 <Ammler> maybe that char could be inserted only, if rtl is used? 13:11:53 <dihedral> it is that rev only 13:11:57 <PublicServer> *** Amm1er has left the game (leaving) 13:12:03 <dihedral> and there is nothing i can do in that language 13:12:24 <Ammler> I mean, patching openttd 13:12:30 <dihedral> that is silly 13:12:32 <Ammler> instead of reverting those 13:12:49 <Ammler> well, now I need to revert those, which is worse imo 13:13:02 <Ammler> maybe such a patch could be committed 13:13:25 <HamSandwich> !password 13:13:25 <PublicServer> HamSandwich: wholes 13:13:26 <Ammler> at least we could use it on our server instead of reverting 3 commits 13:13:43 <PublicServer> *** Game still paused (number of players) 13:13:43 <PublicServer> *** HamSandwich joined the game 13:13:49 <Ammler> !playercount 13:13:49 <PublicServer> Ammler: Number of players: 1 (0 spectators) 13:14:00 <dihedral> Ammler, there is a simple solution - using the admin network 13:14:02 <PublicServer> *** Game still paused (number of players) 13:14:02 <PublicServer> *** Game unpaused (number of players) 13:14:04 <PublicServer> *** Amm1er joined the game 13:14:20 <Ammler> dihedral: next year, yes 13:14:26 <Ammler> but we need something now :-) 13:14:29 <dihedral> i will not invest dead time into an implementation overhauled by the admin network 13:14:39 <dihedral> and i cannot do that 13:14:51 <Ammler> well, of course obvious 13:14:51 <dihedral> i cannot provide a fix now 13:15:00 <dihedral> the only thing you can do is set == 0 to == 1 13:15:04 <Ammler> I wouldn't either :-) 13:15:09 <dihedral> but it's not a fix i'd put into hg 13:15:11 <Ammler> that didn't work 13:15:35 <dihedral> yes, there is more that needs handling too ^^ 13:15:36 <Ammler> at least not completely 13:16:06 <Ammler> we have mqs :-) 13:16:09 <PublicServer> *** HamSandwich has left the game (leaving) 13:16:09 <PublicServer> *** Game paused (number of players) 13:16:18 *** HamSandwich has left #openttdcoop 13:17:50 <Ammler> !playercount 13:17:50 <PublicServer> Ammler: Number of players: 2 (0 spectators) 13:17:55 <Ammler> hmm 13:17:59 <Ammler> !players 13:18:01 <PublicServer> Ammler: Client 5 (Orange) is Amm1er, in company 1 (Sutston Transport) 13:18:10 <Ammler> !playercount 13:18:10 <PublicServer> Ammler: Number of players: 1 (0 spectators) 13:18:25 <PublicServer> *** Amm1er has joined spectators 13:18:28 <Ammler> !playercount 13:18:28 <PublicServer> Ammler: Number of players: 1 (1 spectators) 13:19:43 *** Firartix has joined #openttdcoop 13:20:17 <PublicServer> *** made screenshot at 000181C4: http://ps.openttdcoop.org/publicserver/webcam/000181C4.png 13:23:15 *** Firartix has quit IRC 13:23:29 *** Firartix has joined #openttdcoop 13:30:29 *** Guest1157 has quit IRC 13:35:23 *** Thraxian|Work has joined #openttdcoop 13:35:24 *** ChanServ sets mode: +o Thraxian|Work 13:35:50 <PublicServer> *** Game still paused (number of players) 13:35:50 <PublicServer> *** Thraxian|Work joined the game 13:36:15 <Ammler> !playercount 13:36:15 <PublicServer> Ammler: Number of players: 2 (2 spectators) 13:36:51 <Thraxian|Work> hey 13:38:06 *** Progman has quit IRC 13:45:05 <PublicServer> *** Game still paused (number of players) 13:45:05 <PublicServer> *** 0DM joined the game 13:45:38 *** Progman has joined #openttdcoop 13:46:08 <ODM> hey thrax 13:46:13 <PublicServer> <0DM> burp 13:46:14 <ODM> woot:D 13:46:17 <ODM> chat works again 13:46:38 <Ammler> :-) 13:46:46 <ODM> cheers for whoever fixed it^^ 13:46:52 <Ammler> well, I reverted the openttd commits 13:46:55 <Ammler> not really fixed 13:47:01 <ODM> hmm 13:47:09 <Ammler> I guess, the fix will be "joan" :-P 13:47:15 <ODM> hehe 13:47:23 <ODM> yeahyeah!:P 13:47:29 <ODM> actually it will be grapes 13:47:30 <ODM> but sure:P 13:47:37 <Ammler> or grapes, whatever 13:47:59 <ODM> but i must admit, not having linked chat sucks, its good if people on irc know whats going on ingame 13:48:17 <PublicServer> <Amm1er> I run joan currently 13:49:56 *** Keiya has joined #openttdcoop 13:51:34 *** theholyduck has joined #openttdcoop 13:52:15 <planetmaker> joan is to my knowledge only a library demo. And grapes the real thing [tm] 13:53:41 <ODM> joan is the network library, sortof. grapes is the implementation that uses it 13:54:11 <ODM> the simple console thing was just a simple demo 13:55:24 <Mazur> planetmaker, how do you mean "better"? 13:55:48 <planetmaker> err-no-context 13:56:48 *** malta has quit IRC 13:57:21 *** Keiya_ has quit IRC 14:06:25 *** Firartix has quit IRC 14:12:21 <Thraxian|Work> back 14:15:31 <ODM> wb 14:15:34 <PublicServer> <Thraxian|Work> hey ODM - wanna play? 14:15:40 <PublicServer> *** Thraxian|Work has joined company #1 14:15:40 <PublicServer> *** Game unpaused (number of players) 14:15:52 <PublicServer> <0DM> if you want:) 14:15:54 <PublicServer> <0DM> nothing better to do anyway^^ 14:16:09 <PublicServer> <Thraxian|Work> step away for the weekend, and the map is completely finished :) 14:16:21 <PublicServer> <0DM> hehe 14:16:29 <PublicServer> <Thraxian|Work> getting a ton of lag though 14:16:31 <PublicServer> <0DM> well these space for some expansion i think 14:16:41 <PublicServer> <0DM> hmm im fine zoomed in 14:17:11 <PublicServer> <Thraxian|Work> if I scroll around, it lags real bad for me 14:17:17 <PublicServer> <Thraxian|Work> (zoomed all the way in) 14:17:21 <PublicServer> <0DM> aah no 14:17:23 <PublicServer> <0DM> i dont have that 14:18:04 <dihedral> Thraxian|Work, \o/ 14:18:05 <dihedral> hellos 14:18:53 <PublicServer> <0DM> that wood drop isnt the best station around:p 14:20:18 <PublicServer> *** made screenshot at 00039B1A: http://ps.openttdcoop.org/publicserver/webcam/00039B1A.png 14:21:05 <Thraxian|Work> hey dih 14:21:40 <dihedral> :-) 14:22:01 <PublicServer> <0DM> hmm its not that hard to rebuy oill wells right? 14:22:07 <PublicServer> <0DM> yet people prefer to delete the line 14:25:52 <PublicServer> <Thraxian|Work> I think that giant counter is causing a lot of my lag 14:26:02 <PublicServer> <Thraxian|Work> all those hispeed trains take a while to sync with the client 14:26:05 <PublicServer> <0DM> yup 14:26:11 <PublicServer> <0DM> im not too fond dtbh 14:26:14 <PublicServer> <0DM> its a fancy idea but... 14:27:14 <Sylf> 32 trains in that system ^_^ 14:27:34 <PublicServer> <0DM> i think more:O 14:27:37 <PublicServer> <Thraxian|Work> we need to review hedham east 14:27:51 <PublicServer> <Thraxian|Work> 25 trains, none making a profit - maybe convert to trucks? 14:28:06 <PublicServer> <0DM> might not be the worst idea ever 14:28:20 <PublicServer> <0DM> the oil rigs so close is kinda annoying 14:28:39 <PublicServer> <Thraxian|Work> the sawmill has truck service from local forest 14:28:45 <PublicServer> <Thraxian|Work> so to be consistent.... 14:29:03 <PublicServer> <0DM> true 14:29:08 <Sylf> aww 14:29:11 *** theholyduck has quit IRC 14:29:20 <Keiya> OHMYGODOHMYGODTHISISTHEBESTGAMEEVER 14:29:32 <PublicServer> <0DM> hmm any other dead stations seen? 14:29:38 <PublicServer> <0DM> trying to do some maintenance:P 14:29:52 <PublicServer> <Thraxian|Work> see the Abernway forest stations 14:29:54 <PublicServer> <Thraxian|Work> those could be consolidated 14:29:56 <Keiya> There's a hidden level in Super Scribblenauts: the time machine sometimes randomly sends you to the first level of the first game! 14:30:06 <PublicServer> <Thraxian|Work> 4 forests within spitting distance - 3 stations serving them 14:30:24 <PublicServer> <Thraxian|Work> 5 forests, if you want to stretch a bit 14:30:42 <PublicServer> <0DM> hmm thats fine i think, feels a bit cheat if you go walking too much:) 14:31:00 <PublicServer> <Thraxian|Work> true, but if you make a non-standard station design, the walk isn't as obvious 14:31:05 <Keiya> (I naturally proceded to feed myself to Cthulhu) 14:31:11 <Keiya> Anyway I will stop rambling >_> 14:31:12 <PublicServer> <Thraxian|Work> like a linear station instead of a block 14:31:22 *** Firartix has joined #openttdcoop 14:31:27 <PublicServer> <Thraxian|Work> or just make a bunch of eyecandy 14:31:41 <PublicServer> <0DM> hehe, im not gonna stop you^^ 14:31:47 <PublicServer> <Thraxian|Work> I'm thinking valley and south could merge and pick up that unserviced forest near valley 14:32:02 <PublicServer> <0DM> yeah that would be ok, not too far out 14:32:08 <PublicServer> <0DM> oh i thought that was serviced:D 14:32:22 *** bmarky has joined #openttdcoop 14:32:34 <PublicServer> <Thraxian|Work> nope 14:33:08 <PublicServer> <Thraxian|Work> also see Pronbourne Valley 14:33:22 <PublicServer> <0DM> lool 14:33:25 <PublicServer> <0DM> that is quite useless:D 14:33:27 <PublicServer> <Thraxian|Work> 2 forests 8 tiles apart going completely separate directions 14:33:29 <bmarky> hello 14:33:35 <PublicServer> <Thraxian|Work> hey bmarky 14:33:35 <PublicServer> <0DM> ill take pronbourne 14:34:27 <bmarky> !password 14:34:27 <PublicServer> bmarky: molten 14:34:39 <PublicServer> *** bmarky has left the game (desync error) 14:34:41 <PublicServer> *** bmarky joined the game 14:35:01 <bmarky> ap working again? cooool 14:35:18 <PublicServer> *** made screenshot at 000329E7: http://ps.openttdcoop.org/publicserver/webcam/000329E7.png 14:35:27 <bmarky> !password 14:35:27 <PublicServer> bmarky: grumpy 14:35:44 <PublicServer> *** bmarky has left the game (connection lost) 14:35:44 <PublicServer> *** bmarky joined the game 14:35:46 <PublicServer> <Thraxian|Work> what about feeder trains in the Abernway district? bad idea? or feeder trucks? 14:36:24 <PublicServer> *** bmarky joined the game 14:36:27 <PublicServer> <bmarky> finally 14:36:33 <PublicServer> <0DM> welcome in:P 14:36:47 <PublicServer> <Thraxian|Work> there are 7 forests in about a 100 tile radius that could feed into a major logging station 14:36:57 <PublicServer> <0DM> yeah could do a feeder, but i wouldnt put more than 3 forests on 1 station itself, seems a bit overkill 14:37:20 <PublicServer> <0DM> its not bad to have a ton of stations really 14:37:30 <PublicServer> <Thraxian|Work> true - except none get serviced very well 14:37:45 <PublicServer> <Thraxian|Work> if yo u want high service, you have to always have a train at the station 14:37:59 <PublicServer> <Thraxian|Work> more stations = more waiting trains = less cargo on the move 14:38:12 <PublicServer> <bmarky> am i alowed to found inustrys? 14:38:25 <PublicServer> <0DM> do we need new ones? 14:38:35 <PublicServer> <bmarky> dunno 14:38:35 <PublicServer> <0DM> i put it on manual so we can refund wells, dont abuse it 14:38:38 <PublicServer> <0DM> like benny did:P 14:39:26 <PublicServer> <Thraxian|Work> what's going on with wood trains at franingley market? 14:39:29 *** mrcool has joined #openttdcoop 14:39:39 <mrcool> !password 14:39:39 <PublicServer> mrcool: grumpy 14:39:41 <PublicServer> <0DM> someone put an accessible depot upp.... 14:39:50 <PublicServer> <0DM> fixing it 14:40:05 <PublicServer> <Thraxian|Work> they're all stopped in there, which seems like someone is actively doing something 14:40:11 * Thraxian|Work slays the evil lag monkey 14:40:19 <PublicServer> <0DM> i am doing something:D 14:40:26 <mrcool> !password 14:40:26 <PublicServer> mrcool: grumpy 14:40:48 <PublicServer> *** mrcool joined the game 14:41:30 <planetmaker> hm... desync error is not nice 14:41:44 <PublicServer> <Thraxian|Work> should we kill the counter? 14:42:02 <PublicServer> <0DM> i would 14:42:04 <PublicServer> <bmarky> we should 14:42:06 <PublicServer> <0DM> but lemme get a save 14:42:08 <PublicServer> <0DM> its a nice work 14:42:12 *** Keiya_ has joined #openttdcoop 14:42:23 <ODM> !rcon save PSG196_withcounter 14:42:25 <PublicServer> ODM: Saving map... 14:42:25 <PublicServer> ODM: Map successfully saved to PSG196_withcounter.sav 14:42:27 <PublicServer> <bmarky> yep its really awsome 14:42:29 <PublicServer> <Thraxian|Work> I was just going to stop the trains, not delete the tracks 14:42:36 <PublicServer> <0DM> aah thats fine aswell 14:42:43 <Sylf> or can we just stop the counter? 14:42:47 <PublicServer> <Thraxian|Work> 73 trains in there 14:42:50 <PublicServer> <bmarky> but a lot of cpu and a lot of train "slot" 14:42:58 <Sylf> er <=== too slow 14:43:00 <PublicServer> <0DM> i say delete the trains aswell 14:43:03 <PublicServer> <0DM> track itself is fine 14:44:00 <PublicServer> <0DM> also, the counter is wrong:p 14:45:13 <PublicServer> <Thraxian|Work> did someone fund 10M more in industries? 14:45:15 <PublicServer> <0DM> hmm why does it say fix bbh 03? 14:45:17 <PublicServer> <0DM> dont see any jams 14:45:27 <PublicServer> <Thraxian|Work> I see a very large expense in 2220 14:45:45 <PublicServer> <0DM> that was me, reputting oil wells i think 14:46:05 <PublicServer> <Thraxian|Work> kk 14:46:19 <PublicServer> <bmarky> u should delete that bbh fix sign since TheRisen added the missing balancing line 14:46:41 <PublicServer> <0DM> stopping the counter 14:47:49 <PublicServer> <0DM> lag better? 14:48:15 <PublicServer> <bmarky> no idea 14:48:16 <planetmaker> !playercount 14:48:16 <PublicServer> planetmaker: Number of players: 5 (1 spectators) 14:48:20 <planetmaker> !rcon info 14:48:20 <PublicServer> planetmaker: you are not allowed to use !rcon 14:48:21 <PublicServer> <0DM> meant thrax:) 14:48:29 *** ODM sets mode: +o planetmaker 14:48:36 <planetmaker> :-) 14:48:41 <planetmaker> !rcon info 14:48:41 <PublicServer> planetmaker: Current/maximum clients: 5/255 14:48:42 <PublicServer> planetmaker: Current/maximum companies: 1/ 1 14:48:42 <PublicServer> planetmaker: Current/maximum spectators: 1/10 14:48:45 <planetmaker> !rcon companies 14:48:45 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Sutston Transport' Year Founded: 1950 Money: 4904843694 Loan: 0 Value: 4908380162 (T:993, R:22, P:0, S:0) unprotected 14:48:53 <planetmaker> hm 14:49:50 *** Keiya has quit IRC 14:50:02 <PublicServer> *** Thraxian|Work has left the game (connection lost) 14:50:11 *** Zenka has quit IRC 14:50:14 <ODM> apparently not:P 14:50:18 <PublicServer> *** made screenshot at 000134E4: http://ps.openttdcoop.org/publicserver/webcam/000134E4.png 14:56:57 <PublicServer> <0DM> break time:) bbs 14:57:09 <PublicServer> *** 0DM has left the game (leaving) 14:57:26 *** Zenka has joined #openttdcoop 14:57:33 <PublicServer> *** mrcool has left the game (connection lost) 14:57:35 <PublicServer> *** Game paused (number of players) 14:57:38 *** mrcool has quit IRC 14:58:30 *** avdg has joined #openttdcoop 15:04:05 <PublicServer> *** Game still paused (number of players) 15:04:08 <PublicServer> *** Spike joined the game 15:05:18 <PublicServer> *** made screenshot at 0000E69F: http://ps.openttdcoop.org/publicserver/webcam/0000E69F.png 15:07:59 *** bmarky has quit IRC 15:14:51 <PublicServer> *** bmarky has left the game (connection lost) 15:36:19 *** Intexon has joined #openttdcoop 15:42:49 *** Max| has joined #openttdcoop 15:44:28 *** Keiya has joined #openttdcoop 15:51:46 *** Keiya_ has quit IRC 16:02:46 *** Mortomes|Work has quit IRC 16:03:49 *** V453000 has joined #openttdcoop 16:03:50 *** Webster sets mode: +o V453000 16:05:17 <V453000> !info 16:05:18 <PublicServer> V453000: #:1(Orange) Company Name: 'Sutston Transport' Year Founded: 1950 Money: 4951000223 Loan: 0 Value: 4954784566 (T:995, R:22, P:0, S:0) unprotected 16:05:57 <Max|> !password 16:05:58 <PublicServer> Max|: mewing 16:06:21 <PublicServer> *** Game still paused (number of players) 16:06:21 <PublicServer> *** Max| joined the game 16:06:35 <V453000> mew :) 16:06:43 <Max|> :3 16:06:47 <PublicServer> <Spike> ... 16:06:57 <V453000> \o/ 16:07:04 <V453000> got a response :-D 16:07:25 <PublicServer> *** Max| has left the game (connection lost) 16:07:38 *** V453000 was kicked by ^Spike^ (Response! ;)) 16:08:11 <planetmaker> :-D 16:08:29 <^Spike^> he doesn't even rejoin 16:08:30 <XeryusTC> :) 16:08:33 <^Spike^> that's the worst part :) 16:08:34 *** V453000 has joined #openttdcoop 16:08:34 *** Webster sets mode: +o V453000 16:08:38 <V453000> the fuck :-D 16:08:39 <XeryusTC> scared, obviously 16:08:42 <V453000> :p 16:08:53 <planetmaker> ^Spike^, mibbit doesn't have auto-rejoin obviously ;-) 16:08:59 <^Spike^> seems so :) 16:09:04 <^Spike^> that's why i say get a proper client :D 16:09:10 <V453000> im at school ... 16:09:16 <^Spike^> .... 16:09:17 <V453000> those mofos block some ports so I cant use Xchat here 16:09:24 <V453000> dont ask me why 16:09:25 <^Spike^> ssh tunnels? ;) 16:09:30 <planetmaker> especially as Guest1374 is also him ;-) 16:09:36 <V453000> :D 16:10:06 <XeryusTC> V453000: get a bnc ;) 16:10:20 <planetmaker> XeryusTC, he has 16:10:25 <V453000> XeryusTC: if I know what that is :D 16:10:28 <planetmaker> Guest1374 is the bnc 16:10:28 <V453000> knw 16:10:31 <V453000> knew 16:10:36 <^Spike^> XeryusTC just SSH tunnels ftw ;) 16:10:40 <XeryusTC> is the bnc up again? 16:10:44 <^Spike^> i use that to connect from my cell to my BNC :D 16:10:49 <planetmaker> salieri is up 16:10:57 <planetmaker> I changed my bnc to it. 16:11:14 <planetmaker> And obviously no-one told Osai 16:11:40 <^Spike^> ....? 16:11:58 <^Spike^> sorry running my own bnc so not quite following :D 16:12:01 <V453000> I suppose that is beyond my skills with IRC and stuff :D 16:12:03 <XeryusTC> planetmaker: on 9999 or 6667? 16:12:19 <Mazur> Ho, hum. 16:12:32 <V453000> mazur \o/ 16:12:52 <planetmaker> 6667 16:12:59 <planetmaker> or via ssl on 6697 16:13:01 <XeryusTC> oh, invalid password xD 16:13:05 <Mazur> V. 16:13:16 <XeryusTC> i guess the accounts havent been moved from the old bnc then? 16:13:18 <Mazur> \/~ 16:13:29 <V453000> ~V 16:13:32 <planetmaker> XeryusTC, sure. There's no user XTC there ;-) 16:13:41 <planetmaker> no, it's a completely different bouncer. 16:13:47 <^Spike^> wouldn't run a bnc on 6667 personally but well that's just personal preference knowing that it normally is used for irc servers :) 16:13:50 <planetmaker> It has been in operation for 1? 2? years 16:14:19 <XeryusTC> spike: a bnc is essentially a server too ;) 16:14:27 <XeryusTC> from the clients perspective :P 16:14:51 <^Spike^> true... but... looking at it... it's a proxy that can be abused easily if ppl find a leak/bug and abuse your username tc 16:14:54 <^Spike^> etc* :) 16:15:50 *** avdg has quit IRC 16:15:53 <XeryusTC> true, also, potty break 16:16:05 <^Spike^> ...... 16:16:12 <^Spike^> pm i would chance BNC XeryusTC is not using it for irc ;) 16:16:13 *** avdg has joined #openttdcoop 16:16:22 <^Spike^> change* 16:17:06 <planetmaker> the sentence still doesn't parse for me, but yeah :-P 16:17:14 <planetmaker> XeryusTC, shall i create an account for you? 16:17:41 *** Firartix has quit IRC 16:17:42 <^Spike^> pm just read a few lines up :) 16:17:51 <^Spike^> (17:15:54) (XeryusTC) true, also, potty break 16:17:55 <^Spike^> when talking about BNCs :) 16:17:59 <^Spike^> he's just making it dirty :D 16:18:54 <PublicServer> *** Game still paused (number of players) 16:18:54 <PublicServer> *** Intexon joined the game 16:18:56 <planetmaker> :-P 16:19:01 *** tneo has joined #openttdcoop 16:19:23 <planetmaker> and the question is: does tneo also want an account at the other bnc? 16:19:28 * planetmaker waves 'hello' 16:19:50 <XeryusTC> <planetmaker> XeryusTC, shall i create an account for you? <- if you would, please :) 16:20:53 <tneo> planetmaker, bnc enlighten me 16:20:55 <tneo> :-) 16:21:13 *** bmarky has joined #openttdcoop 16:21:19 <planetmaker> tneo, IRC bouncer 16:21:29 <planetmaker> the old one on Osai's seems dead 16:22:21 *** Giant has joined #openttdcoop 16:22:31 <tneo> ah yes please sir then :-) 16:25:27 <PublicServer> *** Game still paused (number of players) 16:25:29 <PublicServer> *** Thraxian|Work joined the game 16:26:53 *** XeryusTC2 has joined #openttdcoop 16:27:31 *** XeryusTC has quit IRC 16:27:35 *** XeryusTC2 is now known as XeryusTC 16:29:00 *** tneo_ has joined #openttdcoop 16:29:15 <PublicServer> *** Thraxian|Work has joined company #1 16:29:15 <PublicServer> *** Game unpaused (number of players) 16:30:55 <planetmaker> Thraxian|Work, you want an account there, too? 16:31:01 <Thraxian|Work> where? 16:31:03 <planetmaker> or ODM? :-) 16:31:09 <planetmaker> at the coop IRC bouncer 16:31:19 <Thraxian|Work> I have no idea what that means - I'm an IRC noob 16:31:33 <^Spike^> you always online.... while yous not connected 16:31:40 <ODM> no thanks:) 16:31:42 <planetmaker> It's a piece of software which stays connected for you. And you connect to it instead of IRC 16:31:44 <^Spike^> yous connect to BNC yous actually connect to irc 16:32:17 <Thraxian|Work> nah - I don't think I need one 16:32:45 <planetmaker> :-) Maybe a wise decision ;-) 16:32:50 <^Spike^> .... :) 16:32:52 <^Spike^> cause? :) 16:32:54 *** tneo has quit IRC 16:32:56 <^Spike^> bncs are nice :) 16:33:22 *** tneo_ is now known as tneo 16:33:26 <tneo> :-) 16:33:29 <tneo> thx planetmaker 16:33:33 <planetmaker> ^Spike^, too much online-ism is not always good 16:33:41 <planetmaker> no worries, you're welcome, tneo 16:33:51 *** Firartix has joined #openttdcoop 16:35:07 <^Spike^> pm i feel left out you're not asking me... :) 16:35:19 <PublicServer> *** made screenshot at 0002DC28: http://ps.openttdcoop.org/publicserver/webcam/0002DC28.png 16:35:46 * V453000 pokes ^Spike^ 16:35:46 <ODM> spike, want a cookie? 16:36:02 <planetmaker> ^Spike^, do you want an IRC bouncer from openttdcoop? :-) 16:36:10 <^Spike^> nah i'm fine pm ;) 16:36:24 <planetmaker> :-P I knew that and tried to skip the obvious ;-) 16:36:45 <^Spike^> ODM don't start with the free cookie thing ;) 16:36:54 * planetmaker grabs the cookie 16:36:54 <V453000> :) 16:37:12 * V453000 stuffs it up ODM's mouth without asking 16:37:17 <V453000> and dont spit it out! :D 16:38:02 *** HDIEagle has joined #openttdcoop 16:38:16 <HDIEagle> !password 16:38:16 <PublicServer> HDIEagle: emails 16:38:57 <PublicServer> *** HD1Eagle joined the game 16:39:01 <PublicServer> <HD1Eagle> lo 16:39:06 <planetmaker> hal 16:39:28 <PublicServer> <HD1Eagle> oh cool irc relay working 16:39:30 <PublicServer> *** Intexon has joined spectators 16:39:49 *** Keiya_ has joined #openttdcoop 16:40:41 <tneo> woohoo it works :-D 16:42:52 *** V453000 has quit IRC 16:44:46 <planetmaker> :-) 16:46:41 *** Keiya has quit IRC 16:46:49 *** Keiya has joined #openttdcoop 16:47:08 <ODM> what why not? 16:47:11 <ODM> theyre epic:( 16:47:18 <PublicServer> <HD1Eagle> ? 16:47:29 <^Spike^> i think that was in response to me 16:47:35 <^Spike^> only it seems ODM is very sleepy today 16:47:38 <PublicServer> <HD1Eagle> ? 16:47:40 <^Spike^> he's behind 15 mins or so 16:47:49 <^Spike^> he didn't adjust to winter time yet :) 16:50:19 <PublicServer> *** made screenshot at 00039E37: http://ps.openttdcoop.org/publicserver/webcam/00039E37.png 16:50:53 *** V453000 has joined #openttdcoop 16:50:53 *** Webster sets mode: +o V453000 16:54:11 *** Keiya_ has quit IRC 16:54:31 <PublicServer> <Amm1er> the counter does not really matter? 16:54:45 <PublicServer> <Thraxian|Work> it was causing a LOT of unnecessary lag 16:55:07 <PublicServer> <Thraxian|Work> and a few desyncs, most likely, due to the client's need to sync so many high speed trains 16:55:09 <PublicServer> <Thraxian|Work> at least, that's the theory 16:55:24 <V453000> logic trains should require almost zero power 16:55:26 <planetmaker> Thraxian|Work, that statement technically makes no sense ;-) 16:55:29 <V453000> in compare with "real" ones 16:55:37 <PublicServer> <HD1Eagle> they don't really require pathfinding 16:55:43 <V453000> ye 16:56:05 <PublicServer> <Thraxian|Work> pm: I don't know how the inner workings of network games work, but in my mind it sounds very possible 16:56:21 <planetmaker> I can tell you that it does not work as your statement implies 16:56:27 <PublicServer> <HD1Eagle> those trains go 0 km/h when a client connects 16:56:35 <PublicServer> <HD1Eagle> all trains go 0 km/h when a client connects 16:56:49 <PublicServer> <HD1Eagle> *Game paused client connecting* 16:56:52 <PublicServer> <Thraxian|Work> ok - then could they be responsible for lag? 16:56:59 <V453000> not really 16:57:01 *** bmarky has left #openttdcoop 16:57:07 <V453000> see psg 180, there was 800 of them 16:57:11 <planetmaker> I doubt it. Depends on how many trains that are. 16:57:20 <PublicServer> <HD1Eagle> ~70 16:57:20 <V453000> the game lagged, but not for 3000 trains ... only 2200 were real trains 16:57:37 <PublicServer> <Thraxian|Work> ok - maybe a lot of us were having lag for other reasons 16:57:47 <V453000> most likely :)) 16:57:52 <PublicServer> <Thraxian|Work> but since those trains were stopped, things have been much smoother - must be a lucky coincidence 16:58:09 <planetmaker> Well... it's about 1k trains. It can be that 70 trains make just the difference for your PC to keep up or not 16:58:09 <PublicServer> <Thraxian|Work> start em back up - if I start getting lag again, I'll let you know 16:58:14 <planetmaker> But the server has not that problem 16:58:19 <Ammler> !server_status 16:58:19 <PublicServer> Ammler: 17:58:18 up 119 days, 16:52, 0 users, load average: 0.04, 0.16, 0.17 16:58:19 <PublicServer> Ammler: Cpu(s): 18.0%us, 6.2%sy, 4.3%ni, 70.0%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 16:58:20 <PublicServer> Ammler: 2592 openttd 30 10 65448 46m 4628 R 19 2.3 17:56.52 ./openttd -c opentt 16:58:21 <Thraxian|Work> !ip 16:58:21 <PublicServer> Thraxian|Work: ps.openttdcoop.org 16:58:21 <planetmaker> would be a good test 16:58:36 <planetmaker> any lag - given those stats, should not be due to the server ;-) 16:58:39 <PublicServer> <HD1Eagle> sure would like to know when the counter was stopped 16:58:46 <PublicServer> *** Amm1er has joined company #1 16:58:52 <Thraxian|Work> I'm running an Athlon X2 dual core 3000+ with 2GB of ram 16:58:57 <Thraxian|Work> if that helps any :) 16:59:11 <planetmaker> number of cores is irrelevant. But the single clock speed seems ok 16:59:21 <planetmaker> but... dunno really 16:59:31 <planetmaker> AMD has a funny way to indicate their CPU speed 16:59:42 <PublicServer> <HD1Eagle> so we're starting counter again? 16:59:50 <PublicServer> <HD1Eagle> lol doing it 1 by 1 16:59:51 <planetmaker> give it a try. 17:00:03 <planetmaker> It'd be especially interesting to see whether and if desyncs happen (again) 17:00:10 <PublicServer> <Amm1er> no change 17:00:12 <PublicServer> <Thraxian|Work> I'm getting some lag 17:00:13 <Ammler> !server_status 17:00:13 <PublicServer> Ammler: 18:00:13 up 119 days, 16:54, 0 users, load average: 0.29, 0.18, 0.17 17:00:14 <PublicServer> Ammler: Cpu(s): 18.0%us, 6.2%sy, 4.3%ni, 70.0%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 17:00:14 <PublicServer> Ammler: 2592 openttd 30 10 65840 46m 4628 S 21 2.3 18:22.14 ./openttd -c opentt 17:00:15 <PublicServer> <Thraxian|Work> really bad here 17:00:25 <PublicServer> <Thraxian|Work> intermittent 17:00:25 <planetmaker> Thraxian|Work, then it's your PC being too slow 17:00:28 <Ammler> 2% on the server 17:00:30 <PublicServer> <HD1Eagle> that's not lag 17:00:36 <PublicServer> <HD1Eagle> that's client bogging 17:00:41 <planetmaker> what does your CPU usage - separated by cores say? 17:01:04 <Ammler> !server_status 17:01:04 <PublicServer> Ammler: 18:01:04 up 119 days, 16:55, 0 users, load average: 0.21, 0.18, 0.17 17:01:05 <PublicServer> Ammler: Cpu(s): 18.0%us, 6.2%sy, 4.3%ni, 70.0%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 17:01:05 <PublicServer> Ammler: 2592 openttd 30 10 65840 46m 4628 R 23 2.3 18:33.96 ./openttd -c opentt 17:01:09 <PublicServer> <Thraxian|Work> openttd has not spiked over 50% yet 17:01:22 <PublicServer> <Thraxian|Work> there was a 50% spike, around the time I saw the lag 17:01:23 <planetmaker> well. That's 100% for the core it runs on. Too slow ;-) 17:01:48 <PublicServer> <Thraxian|Work> sitting steady on 26% 17:02:04 <PublicServer> <Thraxian|Work> both CPU's reported 50%, neither showed 100% 17:02:08 <planetmaker> sure. But if it reaches 50% you're at the limit and get 'lag' 17:02:11 <PublicServer> <Thraxian|Work> not sure if that helps 17:02:27 <planetmaker> !rcon companies 17:02:27 <PublicServer> planetmaker: CmdBuildSingleRail HD1Eagle date:2225-04-17 tile:0003A833 p1:00000001 p2:00000002 text: price:112 17:02:27 <PublicServer> planetmaker: CmdRemoveSingleRail HD1Eagle date:2225-04-17 tile:0003A833 p1:00000001 p2:00000005 text: price:-53 17:02:27 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Sutston Transport' Year Founded: 1950 Money: 5123012416 Loan: 0 Value: 5129881705 (T:1000, R:47, P:0, S:0) unprotected 17:02:31 <PublicServer> <Thraxian|Work> ok, I'll retract my statement about the trains causing lag and desync 17:02:42 <planetmaker> I doubt you run at 26% with that game on a single CPU ;-) 17:02:48 <planetmaker> That'd be interesting 17:02:51 <PublicServer> <Thraxian|Work> but those trains are "decorative" and prevent me (and possibly others) from playing, so they were stopped 17:03:14 <PublicServer> <Amm1er> which are decorative? 17:03:21 <PublicServer> <Thraxian|Work> the train counters 17:03:44 <PublicServer> <Thraxian|Work> that whole structure is not necessary for the functioning of this network, so I consider them "decorative" 17:04:00 <PublicServer> <Amm1er> :-) 17:04:04 <PublicServer> <Thraxian|Work> clock trains for SRNW are not decorative, because they control the network itself 17:04:18 <PublicServer> <Thraxian|Work> but those are just for fun and info, and stopping them had no impact on the network 17:04:42 <PublicServer> <Thraxian|Work> (aside from allowing this game to run on my computer) 17:04:47 <V453000> train counters are utterly pointless imo 17:04:54 <PublicServer> <HD1Eagle> viewing the network has no impact on the network either 17:04:56 <PublicServer> <Amm1er> if you stop those, the counter will go wrong (behind) 17:05:06 *** Zenka has left #openttdcoop 17:05:12 *** Zenka has joined #openttdcoop 17:05:17 <PublicServer> <HD1Eagle> i can probably halve the number of trains in the counter 17:05:19 <PublicServer> *** made screenshot at 00034646: http://ps.openttdcoop.org/publicserver/webcam/00034646.png 17:05:23 <PublicServer> <Thraxian|Work> what happens if those counters get behind? does the network stop? 17:05:43 <PublicServer> <Amm1er> you have longer to reach the goal 17:05:50 <PublicServer> <Thraxian|Work> oh - didn't know there was a goal involved 17:05:58 <PublicServer> <Amm1er> me neihter :-P 17:06:09 <PublicServer> <Amm1er> just a guess :-) 17:07:51 <Thraxian|Work> well, the game is staying up at 50% (100%) of my CPU, so I'm just going to have to quit and wait for the next game to roll around 17:08:03 <PublicServer> *** Thraxian|Work has left the game (leaving) 17:08:07 <PublicServer> <HD1Eagle> i'm working on reducing number of logic trains 17:08:13 <PublicServer> <HD1Eagle> but i need to build more trains :) 17:08:17 <Ammler> Thraxian|Work: and if we stop the counter, it doesn't? 17:08:23 <Thraxian|Work> there are 25 oil trains in storage in the SE corner of the map 17:08:27 <Ammler> well, that is a reason to stop it 17:08:34 <Thraxian|Work> Ammler: yes - when those trains weren't running, the game ran without lag 17:08:41 <Thraxian|Work> which is why I stopped them 17:08:48 <Thraxian|Work> lag didn't start up again until those trains were restarted 17:09:06 <uliko> !password 17:09:06 <PublicServer> uliko: mushed 17:09:21 <PublicServer> *** uliko joined the game 17:09:23 <Thraxian|Work> the oil trains were depoted and converted to truck transport - all those trains were negative income, and I thought they could be used elsewhere 17:09:29 <Thraxian|Work> signs are up to indicate the changes I made in that area 17:09:32 <planetmaker> well, but sure it seems it's not a server issue. It's more an issue of your PC. 17:09:40 <V453000> just screw the train counter I would say ... it might be a nice logic thing but well ... useless 17:09:43 <Thraxian|Work> ok, pm. I'll concede that point 17:09:49 <planetmaker> I probably couldn't play it anymore joyjully either :-( 17:09:55 <Thraxian|Work> I didn't actually stop them, but I asked if they could be stopped 17:10:16 <Thraxian|Work> I think ODM might have helped stop them, but don't quote me on that :) 17:10:17 <ODM> i stopped them, they have no use 17:10:17 <Ammler> I don't care 17:10:26 <Ammler> I was just wondering, if it does have any effect 17:10:36 <Thraxian|Work> doesn't matter to me - I have (real) work that needs to be done, so I should be getting off the game anyways 17:10:38 <ODM> they are kinda fancy, but if it stops people from playing, better have them go 17:10:41 *** Keiya has quit IRC 17:11:01 <ODM> and it might not be killing the server, but might kill players^^ 17:11:10 *** malta has joined #openttdcoop 17:11:15 <malta> evening :) 17:11:17 <V453000> hi 17:11:38 <Thraxian|Work> maybe I can get the boss to buy me a new PC: "I can't play OpenTTD on my current computer - the games we play at openttdcoop max out my CPU. Can I get an upgrade?" 17:11:39 *** Max| has quit IRC 17:11:42 <Ammler> well, it is silly, I wasn't able to see a cpu up with starting it 17:12:07 <PublicServer> *** malta joined the game 17:12:16 <Ammler> !server_status 17:12:16 <PublicServer> Ammler: 18:12:15 up 119 days, 17:06, 0 users, load average: 0.13, 0.11, 0.14 17:12:16 <PublicServer> Ammler: Cpu(s): 18.0%us, 6.2%sy, 4.3%ni, 70.0%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 17:12:17 <PublicServer> Ammler: 2592 openttd 30 10 68236 48m 4632 S 19 2.4 21:11.90 ./openttd -c opentt 17:12:43 <Ammler> the server still uses 19% which is the same as we had before I started those again 17:12:59 <PublicServer> <HD1Eagle> shouldn't this allow both trains to go simultaneously? 17:13:08 <PublicServer> <HD1Eagle> !this 17:13:38 <planetmaker> Ammler, the big difference is the GUI work 17:13:41 <PublicServer> *** uliko has joined company #1 17:13:51 <Ammler> ? 17:13:56 <planetmaker> and the logic trains require much more re-painting due to their speed than other trains 17:14:01 <PublicServer> <HD1Eagle> why don't we get NOT signals? 17:14:02 <Ammler> I have a gui her 17:14:03 <Ammler> e 17:14:04 <planetmaker> thus client-side the impact is there 17:14:18 <planetmaker> oh, well, you said 'server' 17:14:19 <PublicServer> <HD1Eagle> all moving trains require the same amount of painting 17:14:26 <Ammler> my "gui" needs 27% 17:14:29 <PublicServer> *** uliko has joined spectators 17:14:33 <planetmaker> HDIEagle, not per unit time 17:14:40 <Ammler> and had no effect and I was at that position 17:14:45 <Thraxian|Work> HDIEagle has a point, actually 17:14:55 <Thraxian|Work> how far a train moves doesn't impact it's need for redrawing 17:14:56 <PublicServer> <HD1Eagle> what are you talking about, frames are taken at a constant rate 17:15:09 <planetmaker> if I have to repaint a rectangle of size -- or one of ------ makes a difference 17:15:24 <V453000> either way, if Thraxian experiences more trouble with them running than without them, please stop them 17:15:36 <Ammler> well, he should work :-P 17:15:36 <Thraxian|Work> again - no worries - I'm going to get some work done for now 17:15:44 <PublicServer> <HD1Eagle> PROACTIVE - why don't we get NOT signals? 17:15:52 * Thraxian|Work salutes Ammler and screams "Yes, sir!" 17:15:54 <V453000> cause it is a patch? 17:15:58 <Ammler> :-D 17:16:16 <PublicServer> <HD1Eagle> go on 17:16:35 <V453000> go have them on the dev server :) 17:17:41 <PublicServer> <malta> aww, my oil trains are stopped :) 17:18:06 <V453000> ODM: btw why the hell do we transport from oil Wells in this game? :O 17:18:09 <V453000> since they are dying 17:19:03 <Thraxian|Work> sorry malta - that was my doing :) 17:19:34 <PublicServer> <malta> i saw, i did the same with my trains at wood, was wondering if i should do the same at the oil drop :) 17:20:20 <PublicServer> *** made screenshot at 000128F4: http://ps.openttdcoop.org/publicserver/webcam/000128F4.png 17:20:21 <Thraxian|Work> I guess that question's been answered 17:20:32 <Thraxian|Work> 25 trains was a lot for that short distance - 25 trucks do the job just as well 17:20:39 <Thraxian|Work> and those make a profit :) 17:20:42 <ODM> well, no water on the sides of the map for rigs 17:20:48 <ODM> and i kinda forgot how fast wells died:( 17:21:06 <PublicServer> <malta> i know i know :$ 17:21:22 <PublicServer> *** uliko has left the game (connection lost) 17:21:24 <ODM> i thought a replant every 30 years or so would be fine:P 17:21:26 <PublicServer> <malta> i would've preferred the rigs on the other side of the map as well ;) 17:21:34 <ODM> yeah same 17:21:46 <ODM> you could bring water...but thats a long trip:P 17:22:10 <PublicServer> <malta> I was thinking about just creating a new ocean :P 17:22:46 <V453000> :| 17:22:56 <V453000> too late already I guess 17:23:18 <ODM> well you could slowly move some blobs water around^^ 17:23:33 <PublicServer> <HD1Eagle> how to properly implement counter rollover without race condition? 17:23:34 <ODM> im not sure what oil rig placement requirements are though 17:23:54 <V453000> edge of map 17:23:57 <PublicServer> <malta> water connected to edge and some space around em 17:24:02 <V453000> I think the water requirement isnt much 17:24:05 <V453000> it is some, but not much 17:24:19 <ODM> might have a look after dinner:) 17:24:19 <V453000> not sure if it needs to be connected to the edge 17:24:30 <PublicServer> <malta> may i try? then i can sell some of the trains from the station next to the drop 17:24:59 <V453000> !rcon set raw_industry_construction 17:24:59 <PublicServer> V453000: Current value for 'raw_industry_construction' is: '1' (min: 0, max: 2) 17:25:01 <ODM> try, but watch the environment, and restore:) 17:25:25 <PublicServer> <malta> will need magic bulldozer to kill the rig after it's up though ;) 17:25:40 <ODM> uh? if you hae a rig, thats good:P 17:25:41 <V453000> just transport it 17:25:56 <PublicServer> <malta> good point >.> 17:26:20 <V453000> I dont know if loading the newgrf to prevent oil wells from dying works even if applied after creating the game 17:26:28 <V453000> could ba a better way to go 17:26:57 <ODM> true 17:27:12 <ODM> id rather have living wells than the silly rigs in a lake:P 17:27:17 <V453000> well, we could try 17:27:25 <PublicServer> <malta> true 17:27:46 <PublicServer> <malta> well, there's 2 rigs up next to the acceleration test ;) 17:29:07 <ODM> psst 1 on a spot is fine:P 17:29:24 <PublicServer> <malta> touchpad + controlled clicking != working :p 17:30:12 <PublicServer> *** Intexon has left the game (connection lost) 17:30:13 <PublicServer> *** Amm1er has left the game (connection lost) 17:30:21 <PublicServer> *** Spike has left the game (connection lost) 17:30:21 <Thraxian|Work> boom! 17:30:27 <V453000> O_O 17:30:29 <V453000> messages work 17:30:32 <PublicServer> <HD1Eagle> what happened 17:30:37 <V453000> just noticed :D 17:30:44 <PublicServer> <malta> haha 17:31:01 *** OTTDmaster has joined #openttdcoop 17:31:01 <PublicServer> <HD1Eagle> ? 17:31:15 <OTTDmaster> hello guys 17:31:29 <PublicServer> <malta> was wondering why trains wouldn't roll, noticed i forgot the electricity... again... 17:31:31 <PublicServer> <malta> hiya 17:31:55 <OTTDmaster> Hello malta, how's it going in the PS? 17:32:13 <PublicServer> <malta> things are rolling smoothly from what i can tell :) 17:32:39 <OTTDmaster> Heh, I think your having a row with the power company? 17:33:03 <PublicServer> <malta> i supply the oil for their power plants and they won't even supply some shoddy cables >.> 17:33:24 <ODM> malta, theres an option, that by default, you select most used rail 17:33:30 *** dlr365 has joined #openttdcoop 17:34:03 <PublicServer> <malta> i know, i'm just getting confused lately. playing from 3 diff computers with 3 diff. default settings :) 17:35:04 <V453000> synchronize them? :) 17:35:20 <PublicServer> *** made screenshot at 00031808: http://ps.openttdcoop.org/publicserver/webcam/00031808.png 17:35:42 <PublicServer> <malta> pish posh :p 17:35:47 <OTTDmaster> You've also prob fallen out with the metal works 17:36:17 <PublicServer> <malta> who told you that? O.o 17:36:25 <OTTDmaster> (metal cable?) 17:36:41 <OTTDmaster> Plastic won't conduct electricity 17:37:30 <PublicServer> <malta> Yep, we just have a small disagreement on what constitutues a "reasonable" price ;) 17:37:37 <planetmaker> it's just a matter of the proper voltage and the choice of plastic ;-) 17:37:44 <PublicServer> <HD1Eagle> is it possible to implement an adder without a NOT gate here? 17:37:54 *** perk11 has quit IRC 17:38:01 <planetmaker> HDIEagle, I'm sure I've seen that in one game 17:38:03 <OTTDmaster> I'm doing so now! 17:38:09 <PublicServer> <HD1Eagle> where? 17:38:16 <planetmaker> dunno anymore 17:38:21 <planetmaker> one psg 17:38:27 <dlr365> !password 17:38:27 <PublicServer> dlr365: shaver 17:38:34 <OTTDmaster> (I'm being lazy and using c&P patch 17:38:49 <OTTDmaster> JAM 17:38:55 <planetmaker> you do that on this server? Don't EVER do that here 17:38:56 <Thraxian|Work> PEANUT BUTTER 17:39:07 *** perk11 has joined #openttdcoop 17:39:12 <PublicServer> <HD1Eagle> jamming to some tunes bro 17:39:35 <PublicServer> <HD1Eagle> jamming these mass marketing mailers into this business reply envelope, bro 17:39:38 <OTTDmaster> (I'm doing it single player 17:39:57 <OTTDmaster> (Just A Moment) 17:40:43 <Thraxian|Work> aica 17:41:07 <OTTDmaster> *cough* *splutter* I've just developed a bad cough *cough* *cough* *splutter* 17:41:22 <OTTDmaster> *reaches for glass of water* 17:41:32 <OTTDmaster> *coughs up URL* 17:41:33 * Thraxian|Work has never known anyone whose fingers coughed 17:41:50 * V453000 neither 17:41:54 <PublicServer> <HD1Eagle> */The more you know!/* 17:41:55 <OTTDmaster> http://en.wikipedia.org/wiki/File:Full_Adder.svg 17:41:56 <Webster> Title: File:Full Adder.svg - Wikipedia, the free encyclopedia (at en.wikipedia.org) 17:42:38 <OTTDmaster> HD1Eagle, does that help? 17:42:50 <PublicServer> <HD1Eagle> how do you make an AND gate without NOT gates in OTTD? 17:42:59 <V453000> he was asking if it is possible in OpenTTD, not there 17:43:34 <PublicServer> <HD1Eagle> the only way i know is !NAND 17:44:08 <PublicServer> <HD1Eagle> OR == NAND, right? 17:44:32 <V453000> well, you just use an other gate? 17:44:36 <OTTDmaster> If you use the logic gates here < http://blog.openttdcoop.org/2008/06/17/the-insane-led-counter-logic-gates-part-1/ > that'll make it possible 17:44:39 <V453000> there were some in PZG13 17:45:00 <PublicServer> <HD1Eagle> i forget how to build an OTHER gate :( 17:45:11 <PublicServer> *** tneo joined the game 17:45:19 <PublicServer> <tneo> ola 17:45:25 <PublicServer> <HD1Eagle> lo 17:45:29 *** ODM has quit IRC 17:45:30 <OTTDmaster> OTHER == MAYBE 17:45:56 <OTTDmaster> use one of those 17:46:11 <PublicServer> <HD1Eagle> wasn't it OTHER == !MAYBE ? 17:46:22 <PublicServer> <HD1Eagle> i think i can make a MAYBE.... 17:46:22 <OTTDmaster> (yellow sigs patch == Maybe state) 17:46:26 <PublicServer> <HD1Eagle> ...perhaps 17:47:12 <OTTDmaster> ask this guy 17:47:16 <OTTDmaster> http://en.wikipedia.org/wiki/Bill_Gates 17:47:17 <Webster> Title: Bill Gates - Wikipedia, the free encyclopedia (at en.wikipedia.org) 17:47:24 <PublicServer> <HD1Eagle> bill gates isn't an EEG guy 17:47:35 <OTTDmaster> Title: Bill *Gates* 17:47:56 <OTTDmaster> <insert microsoft related humor here> 17:48:01 <PublicServer> <HD1Eagle> *Bill*y Mays 17:48:11 <PublicServer> <HD1Eagle> Billy Mays > Bill Gates > Gates > EEG Major 17:48:17 <OTTDmaster> William Henry "Bill" Gates III 17:48:47 <OTTDmaster> I didn't know there were 3 of him 17:48:56 <OTTDmaster> (*Gulp*) 17:49:00 *** dlr365 has quit IRC 17:49:02 <OTTDmaster> (using mac) 17:49:10 <Thraxian|Work> when you're as rich as him, you can afford to keep your clones a secret 17:49:15 <PublicServer> <HD1Eagle> that blog flips bits 17:49:33 <PublicServer> <HD1Eagle> his AND is my OR 17:49:55 *** ODM has joined #openttdcoop 17:49:55 *** ChanServ sets mode: +o ODM 17:50:11 <OTTDmaster> Bill gates is the *second* richest man in the world 17:50:18 <OTTDmaster> (shock horror) 17:50:20 <PublicServer> *** made screenshot at 0002F3F0: http://ps.openttdcoop.org/publicserver/webcam/0002F3F0.png 17:50:35 <OTTDmaster> this guy's the richest 17:50:39 <OTTDmaster> Carlos Slim Helú 17:50:41 <PublicServer> *** tneo has left the game (leaving) 17:50:50 <OTTDmaster> ...Goodbye 17:51:01 <OTTDmaster> Helú (hello) 17:51:24 <PublicServer> <HD1Eagle> if you can make a gate that triggers once on a rising edge signal, we can eliminate 42 logic trains 17:51:48 <OTTDmaster> Hold on 17:51:54 <PublicServer> <HD1Eagle> signals green for one tick per train passing 17:51:57 *** Zenka has quit IRC 17:52:09 <OTTDmaster> I can show how to make one 17:52:22 <PublicServer> <HD1Eagle> i made one, just took 8 trains is all 17:52:53 <OTTDmaster> Truth table: 17:52:55 <OTTDmaster> Clock D Q Qprev 17:52:57 <OTTDmaster> Rising edge 0 0 X 17:52:58 <OTTDmaster> Rising edge 1 1 X 17:53:00 <OTTDmaster> Non-Rising X Qprev 17:53:01 <OTTDmaster> ('X' denotes a Don't care condition, meaning the signal is irrelevant) 17:53:06 <OTTDmaster> You know that maybe... 17:53:28 <OTTDmaster> ('X' denotes a *Don't care condition*, meaning the signal is irrelevant) 17:54:14 <HDIEagle> you misinterpretted the question 17:54:19 <OTTDmaster> positive trigger wanted? 17:54:26 <HDIEagle> "per train passing" is a qualifier 17:54:40 <OTTDmaster> wait... 17:54:43 <HDIEagle> look at the counter 17:54:45 *** V453000 has quit IRC 17:54:48 <OTTDmaster> http://en.wikipedia.org/wiki/File:D-Type_Flip-flop_Diagram.svg 17:54:49 <Webster> Title: File:D-Type Flip-flop Diagram.svg - Wikipedia, the free encyclopedia (at en.wikipedia.org) 17:54:58 *** dlr365 has joined #openttdcoop 17:55:05 <HDIEagle> trace from the ML to the first not gate you see 17:55:19 <OTTDmaster> Triggered on positive trigger though, so NOT for a neg 17:55:21 <HDIEagle> that gate plus the next 3 not gates to the east is one trigger 17:55:38 <HDIEagle> not for a neg, one green for one train 17:55:50 <HDIEagle> actually it could be on rising or falling edge, doesn't matter, just has to do it once 17:55:54 <OTTDmaster> ah! 17:55:58 <OTTDmaster> http://en.wikipedia.org/wiki/File:Edge_triggered_D_flip-flop.png 17:55:59 <Webster> Title: File:Edge triggered D flip-flop.png - Wikipedia, the free encyclopedia (at en.wikipedia.org) 17:56:15 <OTTDmaster> It's the same - positive trigger 17:56:20 <PublicServer> <HD1Eagle> and must use fewer than 8 trains in openttd implementation 17:56:28 <dlr365> !password 17:56:28 <PublicServer> dlr365: burgle 17:56:46 <OTTDmaster> WTF - burgle 17:57:05 <OTTDmaster> PS has been burgled! 17:57:25 <OTTDmaster> 6 gates 17:57:32 <dlr365> not yet, the wifi here isnt letting me connect :( 17:57:32 <HDIEagle> ??? 17:57:48 <OTTDmaster> where was the nand? 17:58:05 <HDIEagle> it depends on what you call a NAND 17:58:10 <OTTDmaster> could you give a URL for a openttd NAND gate 17:58:13 <HDIEagle> i call a red signal low/0 17:58:22 <HDIEagle> green/high/1 17:58:44 <OTTDmaster> Ah, the logic here is red = true 17:58:56 <HDIEagle> then you're looking for my AND gate 17:59:03 <HDIEagle> and i want an OR gate then 17:59:36 <PublicServer> <HD1Eagle> !AND 17:59:38 <OTTDmaster> use a NOT'd OR on my URL that I linked to 17:59:50 <HDIEagle> i was asking for an OR without a NOT 17:59:53 <HDIEagle> :P 17:59:57 <dlr365> using red=0/green=1, isnt normal presignals an OR gate? 18:00:01 <HDIEagle> might not be possible 18:00:15 <OTTDmaster> You have a NOR there 18:00:24 <OTTDmaster> (sorry NAND 18:00:25 <HDIEagle> yes but i'm using red=1/green=0 18:00:27 <HDIEagle> with that label 18:00:35 <HDIEagle> NAND = OR 18:00:52 <OTTDmaster> (ta da!) 18:01:29 <HDIEagle> ffs 18:01:40 <HDIEagle> just splice your VGA cable and flip pins 1 and 2 18:01:47 <HDIEagle> then we'll be on the same terms 18:01:55 <HDIEagle> ;) 18:02:16 *** Mitcian has joined #openttdcoop 18:02:17 <HDIEagle> ...wait youd have to flip pins 6 and 7 too 18:02:31 <HDIEagle> thank god VGA doesn't sync on green :) 18:03:11 <OTTDmaster> (can't 18:03:21 <HDIEagle> so, can you implement that batch of logic there with fewer trains? 18:03:33 <OTTDmaster> The LCD *is* permanently connected to the base 18:03:38 <Sylf> GRB monitor.... 18:03:50 <OTTDmaster> (hmmm) 18:04:03 <OTTDmaster> have you got logic train? 18:04:40 <HDIEagle> yes 18:04:57 <OTTDmaster> Then I have something for you 18:04:59 <HDIEagle> http://eagle.undo.it:8083/img/SRLATCHWITHANDKITTEN.png 18:05:11 <OTTDmaster> (Logic train optimised logic) 18:05:20 <PublicServer> *** made screenshot at 0000C9B6: http://ps.openttdcoop.org/publicserver/webcam/0000C9B6.png 18:05:43 <OTTDmaster> *cough* *cough* http://blog.openttdcoop.org/2009/01/18/optimization-of-logic-logic-gates-part-ii/ 18:06:20 <OTTDmaster> that help? 18:06:29 <HDIEagle> if you approach the problem from a high-level of abstraction, then you're missing possible optimizations 18:06:54 <HDIEagle> e.g. implement a counter with latches vs our fancy loop 18:08:22 <OTTDmaster> hold on... 18:08:32 <OTTDmaster> NAND = OR 18:08:45 <HDIEagle> yes 18:08:55 <OTTDmaster> use OR's (for me) to create the latch 18:09:01 <PublicServer> *** malta has joined spectators 18:09:01 <PublicServer> *** Game paused (number of players) 18:09:02 <HDIEagle> ...how? 18:09:03 <OTTDmaster> (very messy though 18:09:11 <PublicServer> *** malta has joined company #1 18:09:11 <PublicServer> *** Game unpaused (number of players) 18:09:20 <OTTDmaster> OR = NAND 18:09:24 <malta> i'm off for dinner, bbl 18:09:33 <OTTDmaster> same(ish) function 18:09:34 <HDIEagle> what have here is a not gate, an SR latch, and another not gate 18:09:57 <OTTDmaster> have my URL's helped in any way shape or form? 18:10:03 <HDIEagle> ...no 18:10:10 <HDIEagle> :( 18:11:13 <HDIEagle> oh, theres also a few OR gates in there 18:11:25 <HDIEagle> or, as you call them, AND gates 18:11:30 <planetmaker> AND, OR, NOT do at least exist 18:11:58 <HDIEagle> if you just look at the picture, you'll see NOTs, ANDs, and feedback loops 18:12:17 <HDIEagle> that's why its easier to look at it from the source of the problem 18:12:28 <HDIEagle> make one green signal for one tick for each passing train 18:12:57 <OTTDmaster> where is said picture? 18:13:07 <HDIEagle> in your mind, ideally 18:13:18 <Sylf> btw, that optimized not gate can fail 18:13:39 <Sylf> because of the existence of choice 18:13:39 <HDIEagle> as in a race condition you mean? 18:13:59 <HDIEagle> ah 18:14:02 <OTTDmaster> (evil chooser problem?) 18:14:07 <dlr365> !password 18:14:07 <PublicServer> dlr365: grunts 18:14:18 <HDIEagle> but those gates are all interdependent on separate levels 18:14:26 <HDIEagle> so that should be avoided 18:14:51 <HDIEagle> yeah, they are tiered 18:15:32 <HDIEagle> in otherwords, the situation of choosing will not come up :P 18:15:46 <OTTDmaster> Please excuse my earlier confusion 18:16:02 *** ksf has joined #openttdcoop 18:16:40 <HDIEagle> you've passed your confusion unto me for i am clearly vexed about which confusion you have confused me into trying to discover the situation in which you are confused about 18:16:57 <HDIEagle> (:) 18:17:24 <OTTDmaster> > http://eagle.undo.it:8083/img/SRLATCHWITHANDKITTEN.png 18:17:30 <OTTDmaster> that 18:17:33 <HDIEagle> oooooooooooooooooooooooooooooooooooooooh 18:17:39 <HDIEagle> you we're confused :? 18:18:22 <OTTDmaster> thank's for giving me an Idea 18:18:36 <HDIEagle> maybe if we count the trains that are not passing by :P 18:19:33 <HDIEagle> called "Polling" 18:20:06 <HDIEagle> it's like comparing USB to PS/2 keyboards 18:20:15 <HDIEagle> the system i'm using now is interrupt-driven 18:20:21 <PublicServer> *** made screenshot at 00012DBA: http://ps.openttdcoop.org/publicserver/webcam/00012DBA.png 18:20:22 <OTTDmaster> We're confused IF a train is NOT in the line AND the counter is useless 18:20:24 <HDIEagle> perhaps a polled system will work better 18:20:32 <OTTDmaster> perhaps 18:20:41 <HDIEagle> which requires a clock 18:20:45 <OTTDmaster> do you have stable 1.0.4? 18:20:45 <HDIEagle> how does the clock work? 18:20:54 <HDIEagle> ? 18:21:05 <OTTDmaster> A train zooming past is a good clock 18:21:22 <OTTDmaster> do you have 1.0.4 18:21:23 <HDIEagle> no, because the green signal lasts more than one....tick.... 18:21:32 <HDIEagle> then we use a SINGLE SR Latch 18:21:38 *** pugi has quit IRC 18:21:38 <HDIEagle> instead of 3 18:22:00 <OTTDmaster> Because we could create a server and put our heads together (virtually) 18:22:59 <OTTDmaster> on the openttd website could you download 1.0.4 so that we can show each other ideas 18:23:00 <HDIEagle> but then you run into the choosing problem with polling, don't you? 18:24:04 <OTTDmaster> give me a poller system and I'll compare it with a interrupt system 18:24:55 <OTTDmaster> we (had) an old MFS keyboard 18:25:00 <HDIEagle> what's the server 18:25:13 *** pugi has joined #openttdcoop 18:25:15 <OTTDmaster> just a moment 18:25:18 <HDIEagle> server ip addy 18:25:21 <PublicServer> *** malta has left the game (connection lost) 18:25:21 <PublicServer> *** Game paused (number of players) 18:28:02 <OTTDmaster> it's a public server 18:28:13 <HDIEagle> which one 18:28:51 <OTTDmaster> [Maarten5] 18:29:41 <HDIEagle> which co 18:30:02 <OTTDmaster> I'll start a company called LogInc. Password is logic 18:31:47 <OTTDmaster> Ready for you 18:32:26 *** TheRisen has joined #openttdcoop 18:32:34 <TheRisen> !password 18:32:34 <PublicServer> TheRisen: upends 18:32:54 <PublicServer> *** Game still paused (number of players) 18:32:54 <PublicServer> *** Game unpaused (number of players) 18:32:54 <PublicServer> *** TheRisen joined the game 18:34:38 <PublicServer> *** HD1Eagle has joined spectators 18:34:38 <PublicServer> *** Game paused (number of players) 18:35:05 *** perk11 has quit IRC 18:35:08 <OTTDmaster> sorry 18:35:35 <ksf> !dl lin64 18:35:35 <PublicServer> ksf: http://binaries.openttd.org/nightlies/trunk/r21038/openttd-trunk-r21038-linux-generic-amd64.tar.bz2 18:35:38 <HDIEagle> server is up 18:35:44 <HDIEagle> eagle.undo.it 18:35:48 <OTTDmaster> on 1.0.4? 18:35:52 <HDIEagle> AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAbc land 18:35:54 <HDIEagle> yes 18:37:08 <HDIEagle> password is march 18:37:10 <HDIEagle> obviously 18:37:16 <HDIEagle> what ports does openttd use/ 18:37:47 <OTTDmaster> you're 'under the radar' what is your sever IP 18:37:54 *** Mucht has joined #openttdcoop 18:37:54 *** ChanServ sets mode: +o Mucht 18:38:05 *** perk11 has joined #openttdcoop 18:38:08 <HDIEagle> k try now 18:38:31 <HDIEagle> 98.160.245.195 18:39:11 <HDIEagle> how do you enable cheating? 18:39:41 <PublicServer> <TheRisen> strg+alt+c 18:39:52 <planetmaker> !rcon companies 18:39:52 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Sutston Transport' Year Founded: 1950 Money: 5535174434 Loan: 0 Value: 5540054981 (T:992, R:62, P:0, S:0) unprotected 18:39:54 <ODM> strg? 18:39:58 <planetmaker> ctrl 18:40:00 <PublicServer> <TheRisen> ctrl 18:40:02 <PublicServer> <TheRisen> sry 18:40:09 <HDIEagle> no, in multiplayer 18:40:12 <ODM> that was almost 1 correct letter:D 18:40:14 <ODM> you cant 18:40:31 <planetmaker> translation fail would be the proper description ;-) 18:40:41 <PublicServer> <TheRisen> indeed :) 18:40:50 *** dlr365 has quit IRC 18:40:51 <PublicServer> <TheRisen> not 18:40:55 <planetmaker> ^ :-) 18:41:00 <PublicServer> <TheRisen> thought about the meaning of the key 18:41:14 <PublicServer> *** Game still paused (number of players) 18:41:15 <PublicServer> *** Thraxian|Work joined the game 18:41:16 <PublicServer> <TheRisen> just typed the shortcut 18:41:57 <planetmaker> yeah... they read 'strg' here, too. Which means 'Steuerung' - which in turn translates to 'Control' which then again is abbreviated to 'ctrl' 18:41:58 <planetmaker> :-P 18:42:25 <TheRisen> jep 18:42:27 *** bmarky has joined #openttdcoop 18:42:50 <bmarky> !password 18:42:50 <PublicServer> bmarky: deceit 18:43:05 <PublicServer> *** Game still paused (number of players) 18:43:05 <PublicServer> *** Game unpaused (number of players) 18:43:05 <PublicServer> *** bmarky joined the game 18:43:14 <PublicServer> <bmarky> hey guys 18:43:17 <PublicServer> <TheRisen> hi 18:43:32 <ksf> !password 18:43:33 <PublicServer> ksf: deceit 18:43:40 <bmarky> !limit 18:43:45 <PublicServer> *** ksf joined the game 18:44:02 <PublicServer> <bmarky> any jobs to do? 18:44:09 <OTTDmaster> I'm coming, eagle 18:44:46 <HDIEagle> its only 2048x2048 come on 18:46:38 <OTTDmaster> I'm trying to get rid of something on FTP 18:46:53 <PublicServer> *** HD1Eagle has left the game (connection lost) 18:48:13 *** dlr365 has joined #openttdcoop 18:48:25 <PublicServer> <TheRisen> what to do? 18:48:59 <PublicServer> <bmarky> we should start finalize it 18:49:09 <PublicServer> <bmarky> (in my opinion 18:49:19 *** Giant has quit IRC 18:49:28 <planetmaker> go right ahead. You won't find many objections, I think 18:49:40 <PublicServer> *** ksf has left the game (connection lost) 18:49:42 <Thraxian|Work> the only objection I would have is that this game was started on ....thursday? 18:49:52 *** Fuco has joined #openttdcoop 18:49:56 *** ChanServ sets mode: +v Fuco 18:50:18 <PublicServer> <TheRisen> and we have less than 1000 trains 18:50:21 <PublicServer> *** made screenshot at 00024B33: http://ps.openttdcoop.org/publicserver/webcam/00024B33.png 18:50:37 <Thraxian|Work> hmm..maybe tuesday, if the PSG195 description is accurate 18:50:54 <Thraxian|Work> I retract my potential objection 18:51:03 *** ksf_ has joined #openttdcoop 18:51:26 <ksf_> !password 18:51:26 <PublicServer> ksf_: jambed 18:51:38 <PublicServer> *** ksf joined the game 18:55:03 *** ksf has quit IRC 18:55:36 <PublicServer> <TheRisen> 8 industries to be connected 18:57:14 <PublicServer> <TheRisen> and i think V would like to see the wood station redone 18:58:27 <XeryusTC> no kidding :P 18:59:07 <PublicServer> <TheRisen> well, i think "hate" describes his feelings quite well 18:59:13 <PublicServer> <TheRisen> :) 18:59:34 <ODM> really? i tought ti was a special form of loe there 19:00:11 <TheRisen> yes a very special form XD 19:00:36 *** OTTDmaster has quit IRC 19:00:48 <HDIEagle> i don't think we're going to be doing anything productive right now OTTDm... 19:05:21 <PublicServer> *** made screenshot at 00012E39: http://ps.openttdcoop.org/publicserver/webcam/00012E39.png 19:06:38 *** OTTDmaster has joined #openttdcoop 19:07:03 <HDIEagle> sample ballots make excellent placemats 19:08:49 <OTTDmaster> hi Eagle 19:08:51 <HDIEagle> has the community gotten big enough for two servers yet? :) 19:09:06 <HDIEagle> i'm leaving in a few, just milling about 19:09:39 <planetmaker> HDIEagle, there's the PS, the PZ, the stable, the Dev. So... I count four 19:09:49 <OTTDmaster> I Don't mind 19:10:16 *** TheRisen1 has joined #openttdcoop 19:10:22 <HDIEagle> do we have a 24/7 "chaos" server? 19:11:01 <OTTDmaster> what about the Public Experiment Zone 19:11:20 <OTTDmaster> (chaos with reason(!)) 19:12:01 <HDIEagle> leaving for real 19:12:02 <HDIEagle> cyas 19:12:34 <planetmaker> OTTDmaster, that's the stable server 19:12:51 <OTTDmaster> ok 19:13:29 <TheRisen1> yay 19:13:41 *** V453000 has joined #openttdcoop 19:13:41 *** ChanServ sets mode: +o V453000 19:14:00 *** TheRisen has quit IRC 19:14:04 <V453000> moo 19:14:12 <TheRisen1> /name TheRisen 19:15:11 *** TheRisen1 is now known as TheRisen 19:19:21 <TheRisen> good night guys 19:19:26 <TheRisen> cya 19:20:02 <PublicServer> *** TheRisen has left the game (leaving) 19:20:03 <PublicServer> *** Game paused (number of players) 19:20:05 *** HDIEagle has quit IRC 19:20:10 *** TheRisen has left #openttdcoop 19:20:22 <PublicServer> *** made screenshot at 00039C3C: http://ps.openttdcoop.org/publicserver/webcam/00039C3C.png 19:21:46 <ksf_> why are you using presignals on roro stations? a matter of principle? 19:21:53 *** TheRisen has joined #openttdcoop 19:23:28 <uliko> It doesnt work with only block unless you have a large number of platforms and can guarante that the production stays high 19:23:40 <V453000> @seen HamSandwich 19:23:40 <Webster> V453000: HamSandwich was last seen in #openttdcoop 6 hours, 10 minutes, and 15 seconds ago: <HamSandwich> !password 19:23:45 <V453000> ._. 19:24:31 <ksf_> well I ask because I completely switched to PBS in those situations 19:24:51 <planetmaker> path signals tend to be slightly slower 19:25:14 <V453000> and break the cpu of especially multiplayer games :) 19:25:18 <V453000> if used a lot 19:25:30 <ksf_> now that's a point. 19:26:25 <V453000> besides all that, pre-signals have much more possiblities and act less dumb 19:26:48 <V453000> !password anyway :) 19:26:48 <PublicServer> V453000: deaned 19:26:57 <PublicServer> *** Game still paused (number of players) 19:26:57 <PublicServer> *** Game unpaused (number of players) 19:26:57 <PublicServer> *** V453000 joined the game 19:27:01 <PublicServer> <V453000> elo 19:27:15 <ksf_> but pbs is soooo convinient 19:27:42 <planetmaker> up to a certain point. 19:27:48 <planetmaker> block signals are much better predicatable 19:27:55 <planetmaker> *predictable 19:27:59 <V453000> yez 19:28:33 <planetmaker> and the pre-signal bypass station is unmatched in efficiency. 19:28:39 *** Phoenix_the_II has joined #openttdcoop 19:28:39 *** ChanServ sets mode: +o Phoenix_the_II 19:28:45 <V453000> PSB doesnt work 19:28:47 <ksf_> what I'd like to see is a way to do simple boolean logic from sensors to signals without resorting to signal track 19:28:58 <planetmaker> eh, V453000 ? 19:29:24 <planetmaker> error in abbreviation? 19:29:26 <V453000> well, if you have it longer than your TL, you are able to accomondate there at least 1 train 19:29:26 <uliko> Do you even need all the PSB logic with the 2-way eol setting? 19:29:47 <V453000> which means that it lets in 1 train if all platforms are full 19:29:51 <V453000> in bad times, obviously :) 19:31:26 <V453000> for example 19:31:50 <V453000> if the empty platform is farther than 1 TL in the array, first train goes in, and the second one too 19:31:58 <V453000> because the first one is still on its way there 19:32:08 <V453000> therefore the second one block somewhere 19:33:09 <PublicServer> *** V453000 has left the game (leaving) 19:33:10 <PublicServer> *** Game paused (number of players) 19:33:32 <dlr365> !password 19:33:32 <PublicServer> dlr365: deaned 19:33:55 <PublicServer> *** Game still paused (number of players) 19:33:55 <PublicServer> *** Game unpaused (number of players) 19:33:55 <PublicServer> *** dlr365 joined the game 19:34:03 <PublicServer> *** Spike joined the game 19:34:37 <^Spike^> pbs is broken? 19:34:45 <V453000> psb not pbs 19:34:48 <V453000> presignal bypass 19:34:50 <^Spike^> darn 19:34:51 <V453000> it always was, nothing new 19:35:01 <planetmaker> <uliko> Do you even need all the PSB logic with the 2-way eol setting? <-- the power of PSB is that only the blocks where the train is are occupied, but empty station tracks further down still indicate a green entry signal 19:35:04 <^Spike^> psb used to work nicely... 19:35:16 <planetmaker> it still does. He's hunting ghosts :-P 19:35:22 <PublicServer> *** made screenshot at 00002117: http://ps.openttdcoop.org/publicserver/webcam/00002117.png 19:35:23 <^Spike^> ... 19:35:34 <^Spike^> you're confusing me... and then you wonder why i don't play/... ;) 19:35:42 <^Spike^> oh wait.. reason for no playing... 19:35:44 <^Spike^> college....... 19:35:58 <PublicServer> * Spike sees signal gap 19:36:10 <PublicServer> *** Spike has joined company #1 19:36:35 <PublicServer> <Spike> i doubt a signal gap on the ML is intentional 19:36:41 <PublicServer> *** Spike has joined spectators 19:36:55 <^Spike^> there... i've built... i should be done for the next 3-4 months.. ;) 19:37:17 <V453000> planetmaker: load psg 169, stop a few trains in the oil drop and watch 19:37:29 <PublicServer> *** dlr365 has left the game (leaving) 19:37:29 <PublicServer> *** Game paused (number of players) 19:37:31 <V453000> preferably if you stop a few trains at the "closer" platforms to the first station split 19:38:21 <V453000> but even somewhere in half should work 19:39:11 <uliko> planetmaker: I know but cant you get the same functionality with 2-way block signal and the red 2-way eol setting? 19:39:18 <V453000> therefore - if there is too much load, it breaks ... which makes it almost no different from the 2way eol station where trains are just passing by platforms, trying to join them asap 19:39:37 <V453000> uliko: basically yes 19:42:42 <^Spike^> let's see 19:43:20 <^Spike^> archive is slow...... 19:45:59 <PublicServer> *** ksf has left the game (leaving) 19:46:10 *** dlr365_ has joined #openttdcoop 19:47:36 <PublicServer> <Spike> is it really what i see @good pickup oil........ 19:47:57 <V453000> !password 19:47:57 <PublicServer> V453000: droops 19:48:16 <PublicServer> *** Game still paused (number of players) 19:48:16 <PublicServer> *** Game unpaused (number of players) 19:48:17 <PublicServer> *** V453000 joined the game 19:48:48 <PublicServer> <V453000> Spike: ? 19:49:06 <PublicServer> <Spike> if i would build the entrance like that... i prob would get the death penalty... :) 19:49:23 <PublicServer> *** Thraxian|Work has left the game (connection lost) 19:49:30 <PublicServer> <V453000> ODM already received his for this plan so he cant anymore :p 19:49:40 <PublicServer> <Spike> ... ? 19:49:50 <PublicServer> <V453000> oil wells ... wtf :) 19:49:56 <PublicServer> <Spike> double execution just makes sure he's dead? :) 19:49:56 <PublicServer> <V453000> 4ways .... wtf :) 19:50:18 <PublicServer> <V453000> once should suffice 19:50:22 <PublicServer> *** made screenshot at 00024592: http://ps.openttdcoop.org/publicserver/webcam/00024592.png 19:50:34 <PublicServer> <Spike> nah.. 4 ways are funny to do.. you rarely see them.. makes them challenging :) 19:50:40 <PublicServer> <Spike> i don't do them.. but they are funny :) 19:50:46 <PublicServer> <V453000> yes, and cant be expanded, basically 19:51:04 <PublicServer> <Spike> says the person who loves to expand the impossible.. ;) 19:51:14 <PublicServer> <V453000> indeed 19:51:18 <PublicServer> <V453000> 4ways make no real sense to me 19:51:29 <PublicServer> <V453000> even double 3way is a better solution 19:51:39 <PublicServer> <V453000> imo anyway 19:52:01 <PublicServer> <Spike> then ppl blame me for taking the easy route... :) 19:53:10 *** dlr365 has quit IRC 19:53:22 *** dlr365_ has quit IRC 19:53:45 <PublicServer> <Spike> the counters just make me go wtf though.... 19:54:07 <PublicServer> <V453000> its stupid 19:54:11 <PublicServer> <V453000> and doesnt do a fuck for the network 19:55:48 *** OTTDmaster has quit IRC 19:56:50 <XeryusTC> double 3 way takes more space though 19:56:58 <XeryusTC> also, did PublicServer get fixed? 19:57:10 <PublicServer> <Spike> irc<->server? 19:57:15 *** Progman has quit IRC 19:57:20 <PublicServer> <Spike> nah.. we can't read your lines and you can't read ours :) 19:57:20 <PublicServer> <V453000> come have a look at this 4way and you can make there a tleast 2 3ways of the same line inputs 19:57:42 *** bmarky has left #openttdcoop 19:57:52 <PublicServer> <V453000> with managing decent expandabilitiy 19:58:03 <PublicServer> <V453000> (which wont be needed in this game I suppose)) 19:58:33 <XeryusTC> !password 19:58:33 <PublicServer> XeryusTC: starch 19:58:41 <PublicServer> *** XeryusTC joined the game 20:00:02 <PublicServer> *** bmarky has left the game (connection lost) 20:02:25 *** bmarky has joined #openttdcoop 20:02:50 <bmarky> !password 20:02:50 <PublicServer> bmarky: starch 20:03:03 <PublicServer> *** bmarky joined the game 20:03:04 <PublicServer> <bmarky> hey 20:03:12 <PublicServer> <V453000> hi 20:03:24 <XeryusTC> V453000: you can make upgradable 4 ways btw :P 20:03:48 <PublicServer> <V453000> 300x300 tiles? :D 20:04:03 <PublicServer> <XeryusTC> the one in the centre is a tad on the large side though 20:04:09 <PublicServer> <XeryusTC> i blame symetry there 20:05:12 *** heffer has joined #openttdcoop 20:05:22 <PublicServer> *** made screenshot at 00004713: http://ps.openttdcoop.org/publicserver/webcam/00004713.png 20:07:49 <PublicServer> *** V453000 has left the game (leaving) 20:14:13 *** Max| has joined #openttdcoop 20:14:49 *** V453000 has quit IRC 20:14:53 <Max|> !password 20:14:53 <PublicServer> Max|: hernia 20:15:06 <PublicServer> *** Max| joined the game 20:19:23 *** V453000 has joined #openttdcoop 20:19:23 *** ChanServ sets mode: +o V453000 20:19:59 *** malta has quit IRC 20:21:34 *** TheRisen has quit IRC 20:26:05 *** elmz has quit IRC 20:30:29 * XeryusTC smacks Thraxian|Work in the head with a piece of wood with a rusty nail sticking out of it 20:30:36 *** OwenS has quit IRC 20:34:27 <V453000> XeryusTC: I fear he is dead by now :) 20:34:37 <XeryusTC> serves him right :P 20:34:55 <XeryusTC> building turn around stations :( 20:34:58 <XeryusTC> or well, suggesting them 20:35:05 <XeryusTC> which might be worse actually 20:35:08 <hylje> let's turn trains around randomly 20:35:11 <hylje> actually 20:35:23 <PublicServer> *** made screenshot at 00002309: http://ps.openttdcoop.org/publicserver/webcam/00002309.png 20:35:24 <XeryusTC> xD 20:35:26 <hylje> let's make mainline that bounces trains around instead of doing normal curves 20:35:32 <Ammler> hylje! 20:35:49 <hylje> what 20:36:02 <Ammler> oh, just... :-) 20:37:38 *** Firartix has quit IRC 20:44:36 *** Firartix has joined #openttdcoop 20:47:37 *** Webster has joined #openttdcoop 20:47:37 *** ChanServ sets mode: +o Webster 20:50:23 <PublicServer> *** made screenshot at 0000299E: http://ps.openttdcoop.org/publicserver/webcam/0000299E.png 20:53:46 <kei_> !password 20:53:46 <PublicServer> kei_: suburb 20:54:22 <PublicServer> *** kei joined the game 21:01:23 <PublicServer> *** tneo joined the game 21:01:31 <PublicServer> <tneo> hi 21:01:46 <bmarky> hey 21:06:56 *** Mitcian has quit IRC 21:09:51 <PublicServer> *** bmarky has left the game (connection lost) 21:09:59 <bmarky> !password 21:09:59 <PublicServer> bmarky: ravish 21:10:47 <PublicServer> *** Player has joined spectators 21:10:51 <PublicServer> *** tneo has left the game (leaving) 21:11:11 <PublicServer> <Player> name "bmarky" 21:11:17 <PublicServer> *** Player has left the game (connection lost) 21:14:45 <bmarky> !password 21:14:46 <PublicServer> bmarky: ravish 21:15:19 <PublicServer> *** bmarky joined the game 21:15:35 <PublicServer> *** bmarky has left the game (leaving) 21:15:39 *** dlr365 has joined #openttdcoop 21:17:56 <PublicServer> *** XeryusTC has left the game (connection lost) 21:20:35 <Thraxian|Work> am I supposed to be here for something? 21:21:36 <PublicServer> *** Thraxian|Work joined the game 21:22:00 <V453000> ask XeryusTC :) 21:22:08 <Thraxian|Work> he didn't like my turnarounds 21:22:12 <Thraxian|Work> on a low-traffic station exit 21:22:19 <Thraxian|Work> er...pickup station exit 21:22:30 <XeryusTC> the entire concept is stupid :P 21:22:33 <Thraxian|Work> why is that? 21:22:37 <Thraxian|Work> it's very space efficient 21:23:14 <XeryusTC> but instead it breaks the pf and slows down trains 21:23:24 <XeryusTC> before you know n00bs build it at main stations again 21:23:41 <Thraxian|Work> sorry, I don't understand how it breaks pf 21:24:04 <Thraxian|Work> and as for slowing down trains....I don't see the concern for slowdowns at a pickup station exit 21:24:17 <XeryusTC> pf doesnt handle trains turning around 21:24:24 <XeryusTC> and thus it cant plan properly 21:24:49 <Thraxian|Work> trains exit the station the only way they can. they reach eol, and turn around (or is that turned off?) 21:25:02 <Thraxian|Work> once they turn around, pf takes over - I still don't understand what the problem might be 21:25:26 <Thraxian|Work> I've been gone for a while, so pardon my ignorance 21:25:29 <XeryusTC> if you did not know, the pf always looks one order ahead so it can pick a proper route and platform for cases that they cant continue their full journey otherwise 21:25:43 <XeryusTC> anyway, i dont want noobs to construct these kind of structures 21:25:52 <ksf_> cyclotrons are utterly useless 21:25:57 <XeryusTC> and even by suggesting to improve something by using it you are saying that it is ok 21:25:57 <Thraxian|Work> ok. so it's a bit "advanced" for the public server, then 21:26:20 <PublicServer> *** Thraxian|Work has joined company #1 21:26:41 *** bmarky has left #openttdcoop 21:26:49 <XeryusTC> but well, the pf problem isnt critical 21:26:54 <XeryusTC> it is just something to consider ;) 21:27:09 <Thraxian|Work> I'll consider it. redesigning now 21:27:33 <Thraxian|Work> but I thought that trains that couldn't find a path would take whatever path was available in an attempt to keep moving and maybe find a path 21:27:48 <Thraxian|Work> again - maybe too advanced for PS 21:28:27 <XeryusTC> well, they do, and trains will be able to find a proper path 21:28:36 <XeryusTC> the pf isnt able to do the further look ahead 21:28:51 <XeryusTC> i'm sure that if you added roro platforms next to it that trains will only pick those 21:35:23 <PublicServer> *** made screenshot at 00032A25: http://ps.openttdcoop.org/publicserver/webcam/00032A25.png 21:40:12 <PublicServer> <Thraxian|Work> redesigned - and enlarged a bit :) 21:40:27 <PublicServer> <Thraxian|Work> now it's ro-ro, no turnarounds, and it's even facing the correct direction 21:40:47 *** Intexon has quit IRC 21:50:23 <PublicServer> *** made screenshot at 00033017: http://ps.openttdcoop.org/publicserver/webcam/00033017.png 21:51:18 *** dlr365 has quit IRC 21:55:28 <PublicServer> *** Spike has left the game (connection lost) 22:02:26 <PublicServer> *** Thraxian|Work has left the game (leaving) 22:02:38 <PublicServer> *** Max| has left the game (connection lost) 22:02:40 <PublicServer> *** Game paused (number of players) 22:03:53 *** Thraxian|Work has quit IRC 22:05:23 <PublicServer> *** made screenshot at 00024136: http://ps.openttdcoop.org/publicserver/webcam/00024136.png 22:07:16 *** Firartix has quit IRC 22:24:29 *** perk11 has quit IRC 22:28:28 *** V453000 has quit IRC 22:28:42 *** ODM has quit IRC 22:31:05 *** perk11 has joined #openttdcoop 22:33:00 *** perk11 has quit IRC 22:45:19 <ksf_> a slightly delayed not gate to forcefully stop a train helps wonders in merge accuracy. 22:46:09 <planetmaker> good when coop has such freaks :-) 22:46:31 <planetmaker> and yes, it does :-) 22:47:17 <ksf_> and is vastly more efficient than a cyclotron 22:47:32 <ksf_> those miss thousands of opportunities. 22:58:34 *** Progman has joined #openttdcoop 22:59:23 *** dlr365 has joined #openttdcoop 23:02:25 *** avdg has quit IRC 23:02:34 *** avdg has joined #openttdcoop 23:08:23 <XeryusTC> !password 23:08:24 <PublicServer> XeryusTC: ouster 23:08:30 <PublicServer> *** Game still paused (number of players) 23:08:30 <PublicServer> *** Game unpaused (number of players) 23:08:31 <PublicServer> *** XeryusTC joined the game 23:17:07 <PublicServer> *** kei has left the game (leaving) 23:17:07 <PublicServer> *** Game paused (number of players) 23:17:15 <PublicServer> *** XeryusTC has left the game (connection lost) 23:26:27 *** dlr365 has quit IRC