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00:11:14 *** Yexo_ is now known as Yexo 00:11:29 *** ODM has quit IRC 00:13:38 *** Fuco has quit IRC 00:14:40 *** Keiya_ has quit IRC 00:15:01 *** Keiya_ has joined #openttdcoop 00:15:42 *** roboboy has joined #openttdcoop 00:20:43 *** Keiya has joined #openttdcoop 00:24:36 *** malta has quit IRC 00:28:25 *** Keiya_ has quit IRC 00:31:18 *** robotboy has joined #openttdcoop 00:32:00 *** Jkrueger has joined #openttdcoop 00:32:15 *** roboboy has quit IRC 00:33:14 <Jkrueger> !password 00:33:14 <PublicServer> Jkrueger: upkeep 00:33:28 <PublicServer> *** Game still paused (number of players) 00:33:31 <PublicServer> *** Jkrueger joined the game 00:37:07 *** Jkrueger has quit IRC 00:39:43 <glevans2> !players 00:39:46 <PublicServer> glevans2: Client 742 is Jkrueger, a spectator 00:40:15 <glevans2> !password 00:40:16 <PublicServer> glevans2: upkeep 00:40:44 <PublicServer> *** Game still paused (number of players) 00:40:45 <PublicServer> *** glevans2 joined the game 00:41:32 <PublicServer> *** Jkrueger has left the game (leaving) 00:49:56 *** pugi has quit IRC 00:55:39 *** Pricey has joined #openttdcoop 00:55:47 <PublicServer> *** glevans2 has joined spectators 01:04:39 <dutchie> !password 01:04:39 <PublicServer> dutchie: upkeep 01:04:45 <PublicServer> *** Game still paused (number of players) 01:04:47 <PublicServer> *** dutchie joined the game 01:04:49 <PublicServer> *** glevans2 has joined company #1 01:04:49 <PublicServer> *** Game unpaused (number of players) 01:04:58 <PublicServer> <dutchie> what needs doing then? 01:05:01 <PublicServer> <glevans2> hey dutchie 01:05:11 <PublicServer> <dutchie> hi glevans2 01:06:37 <PublicServer> <glevans2> not sure what needs doing.... 01:09:02 *** roboboy has joined #openttdcoop 01:09:28 <PublicServer> <dutchie> there seems to be a fair old queue to join slh 08 to go north 01:09:35 <PublicServer> <dutchie> except it's gone now :( 01:11:17 *** theholyduck has quit IRC 01:11:17 *** Keyboard_Warrior has joined #openttdcoop 01:15:15 *** robotboy has quit IRC 01:18:05 *** Pricey_ has joined #openttdcoop 01:20:00 *** Pricey has quit IRC 01:20:26 *** robotboy has joined #openttdcoop 01:20:33 <PublicServer> <glevans2> it does periodically back up, but appears to clear quickly also... 01:23:30 <PublicServer> *** dutchie has left the game (connection lost) 01:23:30 <PublicServer> *** Game paused (number of players) 01:23:40 <dutchie> should probably be working really :( 01:25:46 *** KenjiE20 has quit IRC 01:26:15 *** roboboy has quit IRC 01:29:06 <PublicServer> *** made screenshot at 0001C080: http://ps.openttdcoop.org/publicserver/webcam/0001C080.png 01:32:44 <Sylf> !password 01:32:44 <PublicServer> Sylf: manias 01:33:02 <PublicServer> *** Game still paused (number of players) 01:33:02 <PublicServer> *** Game unpaused (number of players) 01:33:02 <PublicServer> *** Sylf joined the game 01:33:10 <PublicServer> <Sylf> 'evening 01:33:14 <PublicServer> <glevans2> hey Sylf 01:35:10 *** Keyboard_Warrior has quit IRC 01:37:15 *** robotboy has quit IRC 01:38:04 <PublicServer> <glevans2> aww, the Absolooper is gone... :( 01:38:50 <PublicServer> <glevans2> meh, probably looked better than it functioned... 01:38:50 <PublicServer> <Sylf> yup, it didn't get any mercy 01:39:38 <PublicServer> <glevans2> trains getting lost? 01:40:17 <PublicServer> <Sylf> I think enough people had enough of meaningless loop 01:40:23 *** theholyduck has joined #openttdcoop 01:40:35 <PublicServer> <Sylf> I saw some trains lost, but I don't know if it was related 01:41:14 <PublicServer> <glevans2> not sure why trains are getting lost, unless there is a missed connection somewhere... 01:42:28 <Pricey_> !download 01:42:28 <PublicServer> Pricey_: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 01:42:28 <PublicServer> Pricey_: http://www.openttd.org/en/download-trunk/r21089 01:42:53 <PublicServer> <Sylf> trains also get lost when people are working on some sections, disconnecting some lines temporarily 01:43:19 <PublicServer> <glevans2> are you messing with any lines? 01:43:25 <PublicServer> <Sylf> not toniht yet 01:43:44 <PublicServer> <glevans2> me neither, yet 01:44:06 <PublicServer> *** made screenshot at 0000DF70: http://ps.openttdcoop.org/publicserver/webcam/0000DF70.png 01:48:40 <Pricey_> !password 01:48:40 <PublicServer> Pricey_: saning 01:49:39 <PublicServer> *** Joe joined the game 01:49:55 <PublicServer> *** Joe has left the game (connection lost) 01:51:47 <PublicServer> <glevans2> I wonder if part of the lost trains are from trains needing to turn around to enter the Liquids drop.... 01:51:47 <PublicServer> *** Joe joined the game 01:52:08 <PublicServer> *** Joe has left the game (connection lost) 01:56:45 *** Pricey_ has quit IRC 01:57:29 <PublicServer> <Sylf> are trains still getting lost? 01:57:51 <PublicServer> <glevans2> every once in a while one reports as lost 01:58:05 <PublicServer> <Sylf> oh, that's not an issue 01:58:23 <PublicServer> <Sylf> That's reported when a train can't get to the destination within 6 months 01:58:33 <PublicServer> <glevans2> ahhh 01:59:06 <PublicServer> *** made screenshot at 0001A52A: http://ps.openttdcoop.org/publicserver/webcam/0001A52A.png 02:03:43 *** robotboy has joined #openttdcoop 02:06:16 <PublicServer> <glevans2> should we walk Slundingham Mines to catch the other coal mine in the area? 02:06:38 <PublicServer> <Sylf> it won't hurt 02:06:44 <PublicServer> <Sylf> but it really doesn't do anything 02:08:48 <PublicServer> <Sylf> I think the next big to-do item is upgrading between BBH02 and SLH08 02:13:15 <PublicServer> <glevans2> my company is sending me on the road for 3 days, so after tonight, probably won't be active until friday.... 02:14:06 <PublicServer> *** made screenshot at 0000FE39: http://ps.openttdcoop.org/publicserver/webcam/0000FE39.png 02:20:10 *** Keiya_ has joined #openttdcoop 02:25:34 *** lugo has quit IRC 02:26:57 <PublicServer> <glevans2> not much room on the east side of BBH02 02:27:42 *** Keiya has quit IRC 02:29:07 <PublicServer> *** made screenshot at 0001BFDA: http://ps.openttdcoop.org/publicserver/webcam/0001BFDA.png 02:38:41 *** Keiya_ has quit IRC 02:44:07 <PublicServer> *** made screenshot at 00012776: http://ps.openttdcoop.org/publicserver/webcam/00012776.png 02:49:56 *** Pricey has joined #openttdcoop 02:59:07 <PublicServer> *** made screenshot at 0001018E: http://ps.openttdcoop.org/publicserver/webcam/0001018E.png 03:14:08 <PublicServer> *** made screenshot at 0000D471: http://ps.openttdcoop.org/publicserver/webcam/0000D471.png 03:29:08 <PublicServer> *** made screenshot at 00010F89: http://ps.openttdcoop.org/publicserver/webcam/00010F89.png 03:38:52 <PublicServer> <glevans2> gah, my brain refuses to work anymore this evening.... 03:39:03 <PublicServer> <glevans2> stupid brain... 03:39:22 <PublicServer> <Sylf> It's an early retirement night for you, eh 03:39:32 <PublicServer> <glevans2> looks that way 03:40:14 <PublicServer> <glevans2> working on anything you need to finish? 03:40:21 <PublicServer> <Sylf> nope 03:40:39 <PublicServer> <glevans2> ok, good evening, and see you friday... 03:40:49 <PublicServer> *** glevans2 has joined spectators 03:40:49 <PublicServer> *** Game paused (number of players) 03:40:51 <PublicServer> <Sylf> have a safe and good trip 03:40:58 <PublicServer> <glevans2> ty 03:41:05 <PublicServer> *** glevans2 has left the game (leaving) 03:44:08 <PublicServer> *** made screenshot at 0000CF85: http://ps.openttdcoop.org/publicserver/webcam/0000CF85.png 03:55:00 *** robotboy has quit IRC 03:57:49 <PublicServer> *** Sylf has left the game (connection lost) 04:02:39 *** robotboy has joined #openttdcoop 04:24:53 *** robotboy has quit IRC 04:29:15 *** Mazur has quit IRC 04:39:41 *** theholyduck has quit IRC 05:00:30 *** Pricey has quit IRC 05:35:50 *** Firartix has joined #openttdcoop 05:38:54 *** kei_ has quit IRC 06:20:39 *** kei_ has joined #openttdcoop 06:20:58 *** Firartix has quit IRC 06:22:58 *** uliko has quit IRC 06:31:19 *** uliko has joined #openttdcoop 06:42:44 *** perk11 has joined #openttdcoop 07:08:27 *** perk11 has quit IRC 07:08:50 *** perk11 has joined #openttdcoop 07:47:18 *** dr_gonzo has joined #openttdcoop 07:47:56 *** Djarshi has joined #openttdcoop 08:02:47 *** Mortomes|Work has joined #openttdcoop 08:03:38 *** Progman has joined #openttdcoop 08:12:51 *** Fuco has joined #openttdcoop 08:12:55 *** ChanServ sets mode: +v Fuco 08:23:20 *** perk11 has quit IRC 08:23:52 *** perk11 has joined #openttdcoop 08:27:28 *** robotboy has joined #openttdcoop 08:29:12 *** perk11 has quit IRC 08:30:28 *** ODM has joined #openttdcoop 08:30:28 *** ChanServ sets mode: +o ODM 08:42:19 *** greenlion has joined #openttdcoop 08:53:13 *** robotboy has quit IRC 08:57:07 *** dr_gonzo has quit IRC 08:57:28 *** Fuco has quit IRC 08:57:33 *** dr_gonzo has joined #openttdcoop 09:21:14 *** Alanin`off has joined #openttdcoop 09:45:48 *** ksf has quit IRC 09:47:41 *** robotboy has joined #openttdcoop 10:06:49 *** lugo has joined #openttdcoop 10:07:00 *** theholyduck has joined #openttdcoop 10:35:18 *** robotboy has quit IRC 10:37:07 <V453000> !password 10:37:07 <PublicServer> V453000: roused 10:37:16 <PublicServer> *** Game still paused (number of players) 10:37:16 <PublicServer> *** V453000 joined the game 10:37:55 <V453000> !unpause 10:37:55 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 10:37:56 <PublicServer> *** Game unpaused (number of players) 10:38:09 *** kei_ has quit IRC 10:44:10 <PublicServer> *** made screenshot at 000156B8: http://ps.openttdcoop.org/publicserver/webcam/000156B8.png 10:57:36 *** Absolutis has joined #openttdcoop 10:57:49 *** Absolutis is now known as absolutis 10:57:58 *** absolutis is now known as absolutis|mac 10:58:11 *** absolutis|mac is now known as Absolutis|Mac 10:58:20 <Absolutis|Mac> !players 10:58:23 <PublicServer> Absolutis|Mac: Client 757 (Orange) is V453000, in company 1 (Mad Yeti & Co.) 10:58:34 *** Absolutis|Mac has quit IRC 10:59:10 <PublicServer> *** made screenshot at 0001908E: http://ps.openttdcoop.org/publicserver/webcam/0001908E.png 10:59:28 *** greenlion has quit IRC 11:08:33 *** Mazur has joined #openttdcoop 11:14:11 <PublicServer> *** made screenshot at 0001067C: http://ps.openttdcoop.org/publicserver/webcam/0001067C.png 11:16:45 <theholyduck> v, are you playing? 11:16:48 <PublicServer> <V453000> hi 11:16:58 <PublicServer> <V453000> [yes] 11:17:20 <theholyduck> !password 11:17:20 <PublicServer> theholyduck: roused 11:17:29 <PublicServer> *** theholyduck joined the game 11:17:29 <V453000> !auto 11:17:29 <PublicServer> *** V453000 has enabled autopause mode. 11:23:27 *** robotboy has joined #openttdcoop 11:25:29 <PublicServer> <V453000> lunch :) 11:25:31 <PublicServer> <V453000> later 11:25:33 <PublicServer> *** V453000 has joined spectators 11:25:33 <PublicServer> *** Game paused (number of players) 11:25:37 <PublicServer> <V453000> I will be back in like 20 minutes 11:28:21 *** ODM has quit IRC 11:29:11 <PublicServer> *** made screenshot at 00013109: http://ps.openttdcoop.org/publicserver/webcam/00013109.png 11:29:24 <PublicServer> *** theholyduck has left the game (connection lost) 11:56:49 *** KenjiE20 has joined #openttdcoop 11:56:49 *** ChanServ sets mode: +o KenjiE20 11:59:08 <PublicServer> *** V453000 has joined company #1 11:59:13 <V453000> !unpause 11:59:13 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 11:59:15 <PublicServer> *** Game unpaused (number of players) 12:04:59 *** greenlion has joined #openttdcoop 12:11:14 <theholyduck> !password 12:11:14 <PublicServer> theholyduck: slacks 12:11:22 <V453000> !auto 12:11:22 <PublicServer> *** V453000 has enabled autopause mode. 12:11:23 <PublicServer> *** theholyduck joined the game 12:11:26 <PublicServer> <V453000> wb :) 12:12:44 <PublicServer> <theholyduck> :D 12:12:58 <PublicServer> <V453000> you found it I guess :D 12:13:04 <PublicServer> <theholyduck> what? 12:13:10 <PublicServer> <V453000> ze prio 12:13:21 <PublicServer> <theholyduck> huh? 12:13:23 <PublicServer> <V453000> nvm :) 12:14:11 <PublicServer> *** made screenshot at 00013B6E: http://ps.openttdcoop.org/publicserver/webcam/00013B6E.png 12:15:51 <PublicServer> <theholyduck> hmm 12:15:59 <PublicServer> <theholyduck> lol at jammed overflow 12:16:10 <PublicServer> <V453000> whre 12:16:29 <PublicServer> <theholyduck> well, i found WHAT jammed it, but i'm not sure why it was there in the first place 12:16:35 <PublicServer> <theholyduck> also, it didnt work very well as na overflwo anyway 12:16:49 <PublicServer> <theholyduck> at !here 12:16:55 <PublicServer> <theholyduck> theres a "box" there 12:17:01 <PublicServer> <theholyduck> that jammed before i added the signal 12:17:11 <PublicServer> <V453000> wut 12:17:25 <PublicServer> <theholyduck> at brunwell transfer 12:17:31 <PublicServer> <V453000> thats a pf trap 12:17:48 <PublicServer> <theholyduck> yeah, but trains couldnt pass it 12:17:52 <PublicServer> <theholyduck> cause it didnt have the signal :P 12:18:03 <PublicServer> <V453000> I see 12:18:06 <PublicServer> <theholyduck> i dunno how it was supposed to be signaled 12:18:11 <PublicServer> <V453000> like this 12:18:13 <PublicServer> <V453000> dude. .. 12:18:18 <PublicServer> <V453000> this is a PF trap 12:18:21 <PublicServer> <V453000> no the thing you made 12:18:23 <PublicServer> <theholyduck> it jammed like that 12:18:29 <PublicServer> <V453000> it jammed like this? 12:18:31 <PublicServer> <V453000> odd 12:18:33 <PublicServer> <theholyduck> no trains could enter when it was that way 12:18:39 <PublicServer> <theholyduck> they all stood waiting for a empty station 12:18:53 <PublicServer> <theholyduck> i built the signal and nothing went wrong 12:18:56 <PublicServer> <V453000> it is wrong anyway 12:18:59 <PublicServer> <V453000> could be deleted 12:19:12 <PublicServer> <theholyduck> well the whole thing was a bit weird 12:19:49 <PublicServer> <theholyduck> why do people attempt overflows without understanding how they work? 12:20:12 <PublicServer> <V453000> because they think they do:) 12:20:25 <PublicServer> <theholyduck> i "love" how that overflow has 3 reversers :P 12:20:27 <PublicServer> <V453000> and unless they try they cant be sure :p 12:20:47 <PublicServer> <theholyduck> sure its space efficient, but i dont like the ook of it :P 12:21:01 <PublicServer> <theholyduck> *look 12:21:27 <PublicServer> <theholyduck> and if you dont care about speed, surely a cl of 2-3 is still faster than having to stop and reaccel the train 12:21:49 <PublicServer> <V453000> the speed doesnt really matter imo 12:22:52 <PublicServer> <theholyduck> i was about to say jams at slh07, but i see you're working on it 12:23:04 <PublicServer> <theholyduck> a really really long jam aswell 12:23:11 <PublicServer> <theholyduck> the station is jammed THROUGH 12:23:13 <PublicServer> <theholyduck> :P 12:23:23 <PublicServer> <theholyduck> *some stations 12:29:12 <PublicServer> *** made screenshot at 00010F78: http://ps.openttdcoop.org/publicserver/webcam/00010F78.png 12:31:27 <PublicServer> <theholyduck> :O 12:31:32 <PublicServer> <theholyduck> heres a station with 12:31:38 <PublicServer> <theholyduck> 1500 bags of gold waiting 12:31:48 <PublicServer> <theholyduck> need more trains 12:31:50 <PublicServer> <theholyduck> train limit has been hit 12:32:12 <PublicServer> <V453000> no more trains until less jams 12:32:22 <PublicServer> <V453000> should be better now 12:32:33 *** Henri has joined #openttdcoop 12:32:38 *** dr_gonzo has quit IRC 12:33:10 <Henri> !dl win32 12:33:10 <PublicServer> Henri: http://binaries.openttd.org/nightlies/trunk/r21089/openttd-trunk-r21089-windows-win32.zip 12:37:13 <Henri> !password 12:37:13 <PublicServer> Henri: dwells 12:37:42 <PublicServer> *** Henri joined the game 12:37:42 <PublicServer> <Henri> hi 12:37:44 <PublicServer> <V453000> hi 12:44:12 <PublicServer> *** made screenshot at 0000BD63: http://ps.openttdcoop.org/publicserver/webcam/0000BD63.png 12:45:26 <PublicServer> <theholyduck> bbh01 is getting more and more trains blocking eachother 12:45:30 <PublicServer> <theholyduck> i think we need more capacity 12:45:40 <PublicServer> <V453000> it still works 12:45:46 <PublicServer> <theholyduck> admitedtly 12:45:57 <PublicServer> <theholyduck> but theres a lot of trains stuck inside it at all times 12:45:58 <PublicServer> <theholyduck> just waiting 12:46:02 <PublicServer> <theholyduck> but yeah, its not locked up yet 12:46:10 <PublicServer> <V453000> yes but none of them waits for too long 12:47:52 *** DayDreamer has joined #openttdcoop 12:48:55 <PublicServer> <V453000> works fairly good actually :) 12:49:26 <DayDreamer> !players 12:49:28 <PublicServer> DayDreamer: Client 757 (Orange) is V453000, in company 1 (Mad Yeti & Co.) 12:49:28 <PublicServer> DayDreamer: Client 761 (Orange) is theholyduck, in company 1 (Mad Yeti & Co.) 12:49:28 <PublicServer> DayDreamer: Client 763 (Orange) is Henri, in company 1 (Mad Yeti & Co.) 12:49:37 <DayDreamer> hi guys 12:49:40 <PublicServer> <V453000> hi 12:50:08 <PublicServer> <Henri> hi 12:58:48 <DayDreamer> !iinfo 12:58:53 <DayDreamer> !info 12:58:53 <PublicServer> DayDreamer: #:1(Orange) Company Name: 'Mad Yeti & Co.' Year Founded: 1950 Money: 1646289645 Loan: 0 Value: 1648699957 (T:531, R:12, P:0, S:0) unprotected 12:59:12 <PublicServer> *** made screenshot at 0000B862: http://ps.openttdcoop.org/publicserver/webcam/0000B862.png 13:02:05 <PublicServer> <V453000> phew it almost looked like I will use the first bridge on BBH01 :D 13:02:28 <PublicServer> <V453000> which wil come sooner or later anyway :) 13:02:42 <PublicServer> <Henri> heh 13:02:53 <PublicServer> <theholyduck> decided to expand it a bit? 13:03:16 <PublicServer> <V453000> just changed one joiner 13:03:44 <PublicServer> <theholyduck> another one of v's crazy signal thingies 13:04:44 <PublicServer> <theholyduck> just me or couldnt you have done that signal with only 1 bridge? 13:04:50 <PublicServer> <theholyduck> :P 13:04:56 <PublicServer> <V453000> ? 13:05:15 <PublicServer> <theholyduck> the one using the 2 long bridges 13:05:22 <PublicServer> <V453000> oh 13:05:28 <PublicServer> <theholyduck> if you just turned it aroudn you could have made the bridge from inside the junction 13:05:30 <PublicServer> <V453000> well, there would be a way of 1 bridge 13:05:30 <PublicServer> <theholyduck> not that its IMPORTANT 13:05:34 <PublicServer> <V453000> but with some editations 13:05:44 <PublicServer> <theholyduck> hmm, i think it could fit with the existing structure 13:06:02 <PublicServer> <V453000> look where it goes from :) 13:06:17 <PublicServer> <V453000> no you need 1 more level 13:06:27 <PublicServer> <theholyduck> oh 13:06:29 <PublicServer> <theholyduck> i see it now 13:06:31 *** Fuco has joined #openttdcoop 13:06:31 <PublicServer> <theholyduck> i thoguht it was level 13:06:35 *** ChanServ sets mode: +v Fuco 13:06:40 <PublicServer> <theholyduck> silly isometrick 13:06:48 <PublicServer> <theholyduck> yeah i noticed when you said so 13:07:05 <PublicServer> <Henri> why is veichle count limited? 13:07:11 <PublicServer> <V453000> plus well .. you know ... :P this is nice 13:07:15 <PublicServer> <theholyduck> because there wa s jams 13:07:17 <PublicServer> <V453000> Henri: do you think that the ML doesnt jam? :_D 13:07:26 <PublicServer> <V453000> it just barely works 13:07:26 <PublicServer> <theholyduck> well it is sort of your trademark 13:07:34 <PublicServer> <theholyduck> weird bridges and tunals to do signal stuff 13:07:36 <PublicServer> <V453000> :) 13:07:44 <PublicServer> <V453000> arr 13:07:50 <PublicServer> <Henri> well yep 13:08:09 <PublicServer> <theholyduck> oh gawd 13:08:12 <PublicServer> <theholyduck> slh01 13:08:26 <PublicServer> <V453000> he 13:08:28 <PublicServer> <V453000> lol 13:08:38 <PublicServer> <theholyduck> there was like a 6000 mile jam there 13:08:44 <PublicServer> <theholyduck> still is i guess 13:08:46 <PublicServer> <V453000> the SL is overcrowded 13:08:52 <PublicServer> <theholyduck> indeed 13:08:54 <PublicServer> <theholyduck> lr isnt enough 13:08:58 <PublicServer> <theholyduck> and the merge to tthe LLRR is a bit slwo 13:09:01 <PublicServer> <theholyduck> also bridges and what not 13:09:35 <PublicServer> <theholyduck> point being, something needs toding 13:09:37 <PublicServer> <theholyduck> *doing 13:10:13 <PublicServer> <V453000> joiners seem to be barely ok 13:10:23 <PublicServer> <V453000> so I would just make dedicated split 13:10:32 <PublicServer> <theholyduck> well the joiner sturggles occationally 13:10:38 <PublicServer> <theholyduck> and then everything jams in the slh 13:10:40 <PublicServer> <theholyduck> more or less 13:10:42 <PublicServer> <V453000> yes, but it is rather ok 13:10:58 <PublicServer> <theholyduck> but yeah, there are more pressing issues with it 13:11:33 <PublicServer> <V453000> now it just totally jammed to prove me wrong :D 13:11:40 <PublicServer> <theholyduck> well yeah 13:11:44 <PublicServer> <theholyduck> it was like that when i said oh gawd 13:12:00 <PublicServer> <theholyduck> sometimes it totally jams 13:12:32 <PublicServer> <theholyduck> LLRR on the ml is too tighly packed to handle the load of slh01 13:13:08 <PublicServer> <V453000> seems like it 13:14:13 <PublicServer> *** made screenshot at 00009792: http://ps.openttdcoop.org/publicserver/webcam/00009792.png 13:14:52 <PublicServer> <theholyduck> split seems to work better now 13:15:50 <PublicServer> <theholyduck> should we try making bbh01<-> factory adnnd what not LLLRRRR? 13:16:09 <PublicServer> <V453000> factory? 13:16:23 <PublicServer> <theholyduck> coal and food 13:16:25 <PublicServer> <theholyduck> i guess 13:16:25 <PublicServer> <theholyduck> :P 13:16:35 <PublicServer> <V453000> not yet I think 13:17:06 <PublicServer> <theholyduck> direct some traffic to slh04? 13:17:12 <PublicServer> <theholyduck> its fairly low on traffic 13:17:26 <PublicServer> <theholyduck> sure its a monumental delay 13:17:26 <PublicServer> <V453000> I also thought about that 13:17:32 <PublicServer> <V453000> screw delays 13:17:32 <PublicServer> <theholyduck> but it would stop some jamming 13:17:46 <PublicServer> <V453000> jams are quite ok now 13:17:51 <Ammler> in the last screen, it would be nicer to tf than such a prio 13:17:52 <PublicServer> <V453000> lets see later 13:18:15 <V453000> Ammler: not like it matters: p 13:18:37 <Ammler> people sometimes don't get when to tf, when not 13:19:29 <PublicServer> <theholyduck> v, i was just thinking about doubling bridge there to make delays less frequent 13:19:43 <PublicServer> <V453000> .p 13:19:43 <PublicServer> <V453000> :p 13:19:43 <Ammler> also the bump at that bridge is ugly 13:20:03 <V453000> Ammler: die already D: 13:20:05 <V453000> :P 13:20:17 <Ammler> :-) 13:21:51 <PublicServer> *** Henri has left the game (leaving) 13:23:39 <PublicServer> <V453000> the point is, we have reached quite a perfect state of game 13:23:45 <PublicServer> <V453000> everything works, but very barely 13:23:59 <PublicServer> <V453000> if we expand one thing, most likely we will need to expand everything else 13:25:36 <PublicServer> *** V453000 has joined spectators 13:25:36 <PublicServer> *** Game paused (number of players) 13:25:41 <PublicServer> <V453000> coming in like 20 minutes 13:26:08 *** Henri has quit IRC 13:29:13 <PublicServer> *** made screenshot at 0000A99A: http://ps.openttdcoop.org/publicserver/webcam/0000A99A.png 13:44:13 *** kei_ has joined #openttdcoop 13:55:56 *** Razaekel has quit IRC 13:56:32 *** Keiya_ has joined #openttdcoop 14:05:45 *** Firartix has joined #openttdcoop 14:08:47 *** DayDreamer has quit IRC 14:25:25 *** robotboy has quit IRC 14:54:51 *** Keiya_ has quit IRC 15:01:36 *** glevans2 has quit IRC 15:05:49 *** DayDreamer has joined #openttdcoop 15:07:13 *** Djarshi has quit IRC 15:09:55 *** glevans2 has joined #openttdcoop 15:32:03 <PublicServer> *** theholyduck has left the game (connection lost) 15:32:03 *** theholyduck has quit IRC 15:32:09 *** theholyduck has joined #openttdcoop 15:38:06 <theholyduck> !clients 15:38:09 <theholyduck> !players 15:38:11 <theholyduck> hmm 15:38:12 <PublicServer> theholyduck: Client 757 is V453000, a spectator 15:57:16 *** theholyduck has quit IRC 16:05:27 *** greenlion has quit IRC 16:09:46 *** Mortomes|Work has quit IRC 16:18:43 *** dr_gonzo has joined #openttdcoop 16:19:43 *** Guest1093 has joined #openttdcoop 16:19:43 *** Guest1093 is now known as Razaekel 16:52:05 <PublicServer> <V453000> ok it stretched out a bit :D 16:52:27 <PublicServer> *** V453000 has joined company #1 16:53:00 <V453000> !unpause 16:53:00 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 16:53:02 <PublicServer> *** Game unpaused (number of players) 16:56:00 <PublicServer> *** V453000 has left the game (connection lost) 16:56:02 <PublicServer> *** Game paused (number of players) 16:56:16 <V453000> !password 16:56:16 <PublicServer> V453000: beaned 16:56:48 <PublicServer> *** Game still paused (number of players) 16:56:48 <PublicServer> *** Game unpaused (number of players) 16:56:51 <PublicServer> *** V453000 joined the game 16:59:13 <PublicServer> *** made screenshot at 0000FF5C: http://ps.openttdcoop.org/publicserver/webcam/0000FF5C.png 16:59:20 <PublicServer> *** V453000 has left the game (connection lost) 16:59:20 <PublicServer> *** Game paused (number of players) 16:59:29 <V453000> !auto 16:59:29 <PublicServer> *** V453000 has enabled autopause mode. 17:06:59 *** ODM has joined #openttdcoop 17:06:59 *** ChanServ sets mode: +o ODM 17:11:03 *** Firartix has quit IRC 17:11:28 *** perk11 has joined #openttdcoop 17:14:27 *** Kurenin has joined #openttdcoop 17:14:35 <Kurenin> Hello 17:14:54 <planetmaker> hello 17:15:08 <Kurenin> This is an odd question but probably one you've answered before 17:15:24 <Kurenin> your servers run a list of GRFs 17:15:39 <Kurenin> Is it possible to save the list so you can use it in private games? 17:16:22 <planetmaker> enjoy the newgrf presets 17:16:51 <Kurenin> I've been looking for the presets but I can't, or don't understand it 17:17:03 <planetmaker> they should make it possible to save the list. you can then at a later stage recall it 17:17:30 <Kurenin> alright, so I connect to your server, save the list, disconnect and make my game on LAN with that preset? 17:17:57 <planetmaker> you could do that, yes 17:18:19 <planetmaker> you can also just download the savegame(s) and load them and save the newgrf list 17:19:05 <planetmaker> http://wiki.openttdcoop.org/PublicServer:Archive and current one in http://ps.openttdcoop.org/public/save/autosave/ 17:19:35 <Kurenin> Have you guys ever used the ECS new industries? 17:19:52 *** valhallasw has joined #openttdcoop 17:20:23 <V453000> few times 17:20:29 <V453000> the game always sucked with it iirc 17:20:37 <Kurenin> how do you mean? 17:21:04 <V453000> when we used it, the game had a crappy result 17:21:26 <V453000> make your own conclusion, but in my opinion ECS is shit 17:21:27 <Ammler> ECS is for very advanced players only 17:21:39 <Ammler> V453000: is a noob 17:21:41 <Kurenin> ¬_¬ 17:21:44 <V453000> yes 17:22:22 <Kurenin> I really enjoyed ECS when I played it but it's a lot more complex than normal 17:22:32 <V453000> I like FIRS a lot more 17:22:33 <Ammler> no, but ecs needs quite much micromanagement, which is not pleasure for everyone 17:23:36 <Ammler> FIRS is just more industries and "longer" chains, but the industries behave almost like default 17:23:58 <V453000> thats the point 17:24:07 <V453000> I find the ECS behaviour pointless 17:24:32 <Kurenin> so you reccomend firs? 17:24:38 <V453000> I recommend original :) 17:25:05 <Ammler> ogfx+industries :-) 17:25:18 <V453000> there are some ? 17:25:30 <Ammler> dunno, maybe not :-) 17:25:52 <Kurenin> Hmm 17:26:11 <Kurenin> Basically what I wanted was more complex chains 17:26:19 <Kurenin> I didn't like ECS when I got my industries huge 17:26:29 <Kurenin> I'd end up with industries producing so much I can't support them 17:27:11 <V453000> well, FIRS industries produce as much as you want 17:28:54 <Ammler> and you don't need to use every industry to keep chans running 17:30:09 <Ammler> with ECS you need to decide which vectors you like to play 17:30:36 <Ammler> PBI is another SP alternative 17:31:18 <Kurenin> I think i'd like to try FIRS 17:31:21 <Kurenin> Do you have a link for it? 17:31:41 <Ammler> internet search "firs" doesn't work? 17:31:50 <Kurenin> Nop :p 17:31:57 <Kurenin> Federation International de Roller Sports 17:32:12 <Kurenin> I have found it though 17:32:18 <Ammler> then try "newgrf firs" 17:32:54 <Ammler> or simply use bananas 17:36:29 *** Henri has joined #openttdcoop 17:36:46 <Henri> !password 17:36:46 <PublicServer> Henri: tinted 17:37:05 <PublicServer> *** Game still paused (number of players) 17:37:06 <PublicServer> *** Henri joined the game 17:39:50 <PublicServer> *** Henri has left the game (leaving) 17:48:55 *** Henri has quit IRC 18:04:25 *** Mazur has quit IRC 18:05:25 *** thgergo has joined #openttdcoop 18:19:53 *** Keiya_ has joined #openttdcoop 18:32:47 <uliko> !archive 18:32:47 <PublicServer> uliko: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 18:42:48 *** smoovi has joined #openttdcoop 18:53:04 <planetmaker> he... going back in time through the archive to the beginnings? :-) 18:57:34 <avdg> what you think about a moonwalk party till next year :p 18:57:53 <avdg> moonwalking into the history savegames :p 18:58:11 <V453000> uliko: ping 18:59:06 <uliko> V453000: pong? 18:59:10 <ODM> pong 18:59:11 <V453000> arr 18:59:14 <planetmaker> pong 18:59:26 <V453000> got the invite? 18:59:39 <uliko> Oh, I see now 18:59:49 <planetmaker> Kinda feels right :-) 18:59:53 <V453000> Wee, welcome amongst the members! :P 19:00:00 <uliko> Thanks 19:00:20 <planetmaker> @op uliko 19:00:20 *** Webster sets mode: +o uliko 19:00:36 <uliko> I feel powerful 19:01:09 <Webster> Latest update from blog: New Member: uliko <http://blog.openttdcoop.org/2010/11/16/new-member-uliko/> 19:01:27 <uliko> Guess I should make a member page now 19:01:56 <V453000> might help :p 19:02:05 <uliko> If the wiki actually responds :( 19:03:27 <Ammler> Heya uliko, welcome to our little circle :-) 19:03:39 <avdg> lol 19:14:17 *** AKiS has joined #openttdcoop 19:15:32 *** Keiya has joined #openttdcoop 19:22:46 *** Keiya_ has quit IRC 19:23:00 *** theholyduck has joined #openttdcoop 19:24:18 *** perk111 has joined #openttdcoop 19:26:35 *** lugo has quit IRC 19:27:15 <PublicServer> *** Game still paused (number of players) 19:27:16 <PublicServer> *** tneo joined the game 19:28:35 *** perk11 has quit IRC 19:28:55 <PublicServer> *** tneo has left the game (leaving) 19:51:19 *** Firartix has joined #openttdcoop 20:05:21 *** pugi has joined #openttdcoop 20:12:30 *** Keiya has quit IRC 20:12:51 *** Keiya has joined #openttdcoop 20:22:48 <uliko> !playercount 20:22:48 <PublicServer> uliko: Number of players: 0 (0 spectators) 20:29:31 *** Keiya_ has joined #openttdcoop 20:29:59 *** Ryton has joined #openttdcoop 20:30:08 <Ryton> !password 20:30:08 <PublicServer> Ryton: tinted 20:30:33 <PublicServer> *** Game still paused (number of players) 20:30:33 <PublicServer> *** Ryton joined the game 20:30:42 <PublicServer> <Ryton> hi all 20:31:04 <Ryton> hmm, not really buzy here :p 20:31:09 <Ryton> what shoud still be done? 20:32:06 <PublicServer> *** Game still paused (number of players) 20:32:07 <PublicServer> *** uliko joined the game 20:32:19 <PublicServer> <Ryton> hi there uliko 20:32:29 <PublicServer> <uliko> Hello 20:32:29 <PublicServer> *** Ryton has joined company #1 20:32:29 <PublicServer> *** Game unpaused (number of players) 20:32:38 <PublicServer> <Ryton> u know what should be done still? 20:32:44 <PublicServer> <uliko> I'm looking 20:33:46 <PublicServer> <V453000> hi 20:33:48 <PublicServer> *** V453000 joined the game 20:33:50 <PublicServer> <Ryton> hi there 20:35:58 <PublicServer> <Ryton> :doesnt understand the reason for using unreal depots (yet) 20:36:12 <PublicServer> <Ryton> care to give some clarification, V? 20:36:18 <PublicServer> <V453000> if you have all depots hidden, you cant send trains to depot 20:36:21 <PublicServer> <V453000> (ML trains) 20:36:31 <PublicServer> <Ryton> yeah, but then why put depots in the first place? 20:36:33 <PublicServer> <V453000> so accidental send to depot or such would do nothin 20:36:39 <PublicServer> <V453000> to have overflows 20:36:41 *** Keiya has quit IRC 20:36:41 <PublicServer> <Ryton> cant you just place & destroy to inject? 20:36:55 <PublicServer> <V453000> the depot is functional, but it cant be reached by ordering trains to go to depot 20:36:57 <PublicServer> <Ryton> ah, so they are visible & usable as overflow for sidetrains! oke 20:37:01 <PublicServer> <V453000> you seen my last article? 20:37:11 <PublicServer> <V453000> there is an attached savegame that displays it nicely 20:37:14 <PublicServer> <Ryton> not that one, i guess :p or at least not with full attention 20:37:28 <PublicServer> <Ryton> didnt open it :-) 20:37:28 <PublicServer> <V453000> just download the savegame 20:37:34 <PublicServer> <V453000> then open it :p 20:37:37 <PublicServer> <Ryton> will do, one of the days :p 20:37:47 <PublicServer> <V453000> it is well visible there what unreal depot does 20:38:17 <PublicServer> <Ryton> ah, another stupid question: is there a keyb shortcut to close all open windows? 20:38:23 <PublicServer> <V453000> del 20:38:33 <PublicServer> <Ryton> I'm always clicking as crazy every 3 mins 20:38:35 <PublicServer> <Ryton> ok, ty 20:38:41 <PublicServer> <Ryton> handy 20:38:41 <PublicServer> <V453000> yw 20:39:03 <PublicServer> <Ryton> x is handy too ;-) 20:39:06 <PublicServer> <V453000> :) 20:41:13 <PublicServer> *** uliko has left the game (leaving) 20:44:14 <PublicServer> *** made screenshot at 0000AD37: http://ps.openttdcoop.org/publicserver/webcam/0000AD37.png 20:47:46 *** kei_ has quit IRC 20:48:05 <PublicServer> <Ryton> a train is stuck (near sign !here) 20:48:50 <PublicServer> <Ryton> thx 20:49:02 <PublicServer> <V453000> logic lines should be always inaccessible :( 20:49:23 <PublicServer> <Ryton> any ideahow it could have happened? 20:49:43 <PublicServer> <V453000> quite easily, the train was lost and thought it could turn around ther 20:50:36 <PublicServer> <Ryton> ok then I caused it :pp was fixing a small CL issue a little up in the line :-) 20:50:44 <PublicServer> <V453000> :) 20:50:54 <PublicServer> <V453000> no 20:51:09 <PublicServer> <Ryton> no? 20:51:09 <PublicServer> <V453000> you are innocent, the one who built an accessible wrong line is guilty 20:51:18 <PublicServer> <Ryton> lol 20:51:26 <PublicServer> <V453000> he must die 20:51:29 <PublicServer> <V453000> :P 20:51:31 <PublicServer> <Ryton> lolll :p 20:52:11 <PublicServer> <Ryton> btw, whats wrong with OK/not OK? signs? => !here 20:52:18 <PublicServer> <Ryton> I hope its my last stupid question :pp 20:52:32 <PublicServer> <V453000> the not ok makes a signal gap 20:52:34 <PublicServer> <Ryton> I dont see any difference 20:52:40 <PublicServer> <V453000> because the combo signal detects the one in front of it 20:52:50 <PublicServer> <V453000> so if there is train at !here, the combo signal is still red 20:52:58 <PublicServer> <V453000> I dont know why it is there tho 20:53:09 <PublicServer> <V453000> and feel free to ask :) 20:53:21 *** TheRisen has joined #openttdcoop 20:53:27 <PublicServer> <Ryton> still, the signals look the same to mee :p 20:53:33 <PublicServer> <Ryton> me * 20:53:35 <PublicServer> <V453000> they arent :) 20:53:43 <PublicServer> <Ryton> aah 20:53:47 <PublicServer> <Ryton> white & yellow 20:53:51 <PublicServer> <V453000> arr 20:53:53 <PublicServer> <Ryton> tricky to spot at that angle :p 20:53:53 <PublicServer> <V453000> exit & combo 20:55:16 <TheRisen> !password 20:55:16 <PublicServer> TheRisen: whisks 20:55:30 <PublicServer> <V453000> hi 20:55:30 <PublicServer> *** TheRisen joined the game 20:55:32 <PublicServer> <TheRisen> hi there 20:58:58 <PublicServer> <TheRisen> what is to do? 20:59:08 <PublicServer> <V453000> that is the question 20:59:14 <PublicServer> *** made screenshot at 0000B35F: http://ps.openttdcoop.org/publicserver/webcam/0000B35F.png 20:59:17 <PublicServer> <V453000> I am thinking how to expand BBH 01 20:59:31 <PublicServer> <V453000> if we expand one thing, most of the other things will follow 20:59:37 <PublicServer> <TheRisen> y 20:59:43 <PublicServer> <TheRisen> surely 20:59:44 <Firartix> woahh you guys are still improving your mad railroad networks :o ? 20:59:56 <V453000> ofc 21:00:01 <Firartix> i haven't played openttd in... well, in ages. 21:00:45 <PublicServer> <TheRisen> what do u ahve in mind with bbh1 V? 21:01:04 <PublicServer> <V453000> well, the west will need 3 lines soon 21:01:18 <PublicServer> <V453000> with which would soon enough come 4th southbound 21:02:12 <PublicServer> <TheRisen> and a complete rebuilt of slh 1 +2 plus the station 21:02:26 <PublicServer> <V453000> not really 21:02:36 <PublicServer> <TheRisen> :) 21:02:39 <PublicServer> <V453000> just adding lines to the SLHs should be easy and the station will do with just 3->2 21:02:48 <Firartix> slh? 21:02:53 <V453000> @slh 21:02:54 <Webster> slh: Sideline Hub, see also: http://wiki.openttdcoop.org/Sideline_Hub 21:03:04 <Firartix> mmh ohhh shiny linky o_o.. 21:05:23 <Firartix> mmh i think i get the concept. 21:08:07 <PublicServer> <Ryton> what is a "J b4 S issue"? Jam before... shit? 21:08:15 <PublicServer> <V453000> yes 21:08:23 <PublicServer> <Ryton> oki, makes sense :-) 21:08:26 <PublicServer> <V453000> you just hurry to the toilet and there is jam on the path 21:08:32 <PublicServer> <V453000> so you ... shit yourself 21:08:35 <PublicServer> <V453000> completely, in the worst case 21:08:54 <PublicServer> <TheRisen> o.O 21:08:56 <PublicServer> <V453000> in other cases, it means Join before Split 21:11:07 <uliko> I liked the analogy :) 21:11:47 <PublicServer> <Ryton> loll 21:11:54 <PublicServer> <Ryton> I fell for it :s :p 21:12:07 <PublicServer> <Ryton> thanks to correct me :p 21:12:11 <PublicServer> <V453000> :p 21:12:43 <PublicServer> <Ryton> I should get more sleep, this proves it... :p 21:13:58 <PublicServer> <Ryton> gnight all 21:14:01 <PublicServer> <V453000> cya 21:14:03 <PublicServer> <TheRisen> n8 21:14:08 <PublicServer> *** Ryton has left the game (connection lost) 21:14:13 *** Ryton has quit IRC 21:14:15 <PublicServer> *** made screenshot at 0000AF6D: http://ps.openttdcoop.org/publicserver/webcam/0000AF6D.png 21:15:22 <PublicServer> <TheRisen> BAM 21:15:26 <PublicServer> <V453000> also a way to go 21:17:38 <PublicServer> <TheRisen> amazin 21:17:43 <PublicServer> <TheRisen> simply amazing 21:20:57 <uliko> !password 21:20:57 <PublicServer> uliko: lander 21:21:05 <PublicServer> *** uliko joined the game 21:22:04 <PublicServer> <V453000> haha 21:22:10 <PublicServer> <V453000> tunnels only again :D 21:28:10 *** Keiya has joined #openttdcoop 21:29:06 *** Mazur has joined #openttdcoop 21:29:15 <PublicServer> *** made screenshot at 0000B0C5: http://ps.openttdcoop.org/publicserver/webcam/0000B0C5.png 21:31:31 <PublicServer> <TheRisen> V are u finished with the hub? 21:31:39 <PublicServer> <V453000> not quite 21:31:53 <PublicServer> <V453000> oh from that side 21:31:55 <PublicServer> <V453000> yes 21:32:02 <PublicServer> <V453000> although look at the other side 21:32:05 <PublicServer> <V453000> it jams already 21:32:17 <PublicServer> <V453000> connecting the southern LLL would jamit even more 21:32:27 <PublicServer> <TheRisen> y 21:32:32 <PublicServer> <TheRisen> i won't do it 21:35:21 *** Keiya_ has quit IRC 21:39:11 <PublicServer> <V453000> this half done 21:39:33 <PublicServer> <V453000> at the very least the other direction will need moar for sure 21:40:57 <PublicServer> *** Mazur joined the game 21:41:11 <PublicServer> <V453000> hy 21:41:17 <PublicServer> <Mazur> Lo 21:42:18 <PublicServer> <uliko> Who's building at Brunwell? 21:42:22 <PublicServer> <V453000> mey 21:42:34 <PublicServer> <uliko> You just added a connection that was already there :) 21:42:38 <PublicServer> <V453000> what the 21:42:44 <PublicServer> <V453000> oh aww 21:42:56 <PublicServer> <V453000> that one is better ^_^ 21:43:03 <PublicServer> <uliko> :) 21:44:15 <PublicServer> *** made screenshot at 0000AD72: http://ps.openttdcoop.org/publicserver/webcam/0000AD72.png 21:44:47 <PublicServer> <Mazur> I'z need moar tranez. 21:45:01 <PublicServer> <V453000> moar tranez will be when also railz be moarz 21:45:03 <PublicServer> <V453000> .. 21:45:22 <PublicServer> <Mazur> Wherz? 21:45:30 <PublicServer> <V453000> kind of everywhere 21:45:34 <PublicServer> *** Mazur has left the game (connection lost) 21:45:55 <PublicServer> <TheRisen> that shocked him out of the net 21:46:07 <PublicServer> <V453000> I see 21:48:55 <PublicServer> *** Mazur joined the game 21:49:02 <PublicServer> <Mazur> No, I'm having bnetwork problems. 21:49:25 <PublicServer> <Mazur> Not quite sure what causes them, yet. 21:49:59 <PublicServer> <Mazur> 3rd line NS seems fairly complete? 21:50:21 <PublicServer> <V453000> NS? 21:50:27 <PublicServer> <Mazur> North-South 21:50:37 <PublicServer> <V453000> high? 21:50:47 <PublicServer> <Mazur> I wish. 21:58:08 <Rzewus> !password 21:58:08 <PublicServer> Rzewus: stills 21:58:18 <PublicServer> *** Rzewus joined the game 21:58:26 <PublicServer> <Rzewus> good evening ;) 21:58:28 <PublicServer> <V453000> hi 21:58:30 <PublicServer> <Mazur> lo 21:58:32 <PublicServer> <TheRisen> hello 21:59:15 <PublicServer> *** made screenshot at 0000ACB6: http://ps.openttdcoop.org/publicserver/webcam/0000ACB6.png 22:00:22 <PublicServer> *** Mazur has left the game (connection lost) 22:00:30 <PublicServer> <TheRisen> n8 guys 22:00:33 <PublicServer> *** TheRisen has left the game (connection lost) 22:00:35 <PublicServer> <V453000> cya 22:03:25 <PublicServer> <V453000> we are getting quite major waves in the traffic 22:03:36 <PublicServer> <V453000> sometimes it jams, sometimes it is empty 22:09:15 <PublicServer> <uliko> That SLH02 solution isnt too great 22:09:47 <PublicServer> <uliko> The PBSd double bridges 22:09:53 <PublicServer> <uliko> s/bridges/tunnels 22:09:59 <PublicServer> <V453000> srsly, fuck off :D :P 22:10:05 <PublicServer> <uliko> :D 22:12:38 *** DayDreamer has quit IRC 22:14:15 <PublicServer> *** made screenshot at 0000A872: http://ps.openttdcoop.org/publicserver/webcam/0000A872.png 22:14:43 <PublicServer> <uliko> Think I find a better solution, hold on :p 22:14:45 <PublicServer> <Rzewus> how do yuo force trains to wait so long for a green light ? :) 22:14:53 <uliko> @prio 22:14:53 <Webster> prio: Priority, see also: http://wiki.openttdcoop.org/Priorities 22:15:02 <PublicServer> <Rzewus> why they dont turn back and bump from lights ? 22:15:15 <V453000> !setdef 22:15:15 <PublicServer> *** V453000 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 22:15:25 <V453000> wait_for_ ... 22:15:37 <PublicServer> <Rzewus> ooook :) 22:15:44 <V453000> the value is 255 IIRC 22:15:46 <PublicServer> <Rzewus> that explains quite a lot ;] 22:16:06 <PublicServer> <V453000> uliko: it works, doesnt it 22:16:18 *** Keiya has quit IRC 22:19:12 <PublicServer> <uliko> Hmm? 22:19:38 <PublicServer> <V453000> nvm I guess :D 22:20:10 *** Mazur has quit IRC 22:21:07 *** Progman has quit IRC 22:23:42 <PublicServer> *** Rzewus has left the game (connection lost) 22:23:42 <PublicServer> *** Game paused (number of players) 22:23:49 <Rzewus> gtg to sleep ;) good night ;) 22:23:54 <PublicServer> <V453000> :[ 22:23:56 <PublicServer> <V453000> cya 22:23:58 <PublicServer> <uliko> Bye 22:24:04 <PublicServer> <uliko> You building V? 22:24:06 <PublicServer> <V453000> ye 22:24:09 <PublicServer> *** uliko has joined company #1 22:24:09 <PublicServer> *** Game unpaused (number of players) 22:24:13 <PublicServer> <V453000> thx 22:24:18 <Rzewus> opps sory xD 22:24:25 <Rzewus> bye ;) 22:25:47 <PublicServer> <uliko> Whats up with train 318? 22:26:05 <PublicServer> <V453000> its ... fucked up :) 22:29:04 *** elmz has quit IRC 22:29:13 <PublicServer> <V453000> they should have an emergency exit now 22:29:16 <PublicServer> *** made screenshot at 0000A4DA: http://ps.openttdcoop.org/publicserver/webcam/0000A4DA.png 22:30:31 *** Keiya has joined #openttdcoop 22:30:41 <PublicServer> <uliko> :) 22:30:51 <PublicServer> <V453000> for fuck sakes ... Ijust finished an article on overflows and we already have another thing to be implemented 22:30:53 <PublicServer> <V453000> :) 22:30:59 <PublicServer> <uliko> Haha 22:31:29 <PublicServer> <uliko> I'm waiting for the merger article to see if there are anything I havent thought of yet 22:32:07 <PublicServer> <V453000> there are some briefly described in Hubs 22:32:50 <PublicServer> <uliko> At Solid Things Drop 22:33:04 <PublicServer> <V453000> ? 22:33:18 <PublicServer> <uliko> Im typing hold on :D 22:33:28 <PublicServer> <V453000> arr 22:33:34 <PublicServer> <uliko> There are 3 incomming lines from SLH02 that gets merged to 2 and then immediatly split to 3 again 22:34:00 <PublicServer> <uliko> I realize its a leftover from when it was 2 lines but cant you remove it now? 22:34:18 <PublicServer> <V453000> put a sign pls 22:34:25 <PublicServer> <V453000> oh that 22:34:29 <PublicServer> <V453000> no, for the sake of system 22:34:57 <PublicServer> <uliko> Ah I see 22:35:10 <PublicServer> <uliko> There is only 1 incomming for pickup? 22:35:30 <PublicServer> <V453000> yes 22:35:36 <PublicServer> <V453000> its only food from wheat 22:35:41 <PublicServer> <V453000> coal makes nothing 22:35:55 <PublicServer> <uliko> No wheat? 22:35:58 <PublicServer> <V453000> ? 22:38:43 *** theholyduck has quit IRC 22:44:16 <PublicServer> *** made screenshot at 0000A4DF: http://ps.openttdcoop.org/publicserver/webcam/0000A4DF.png 22:44:29 <PublicServer> <V453000> HOLY FUCK 22:44:32 <PublicServer> <V453000> wtf 22:44:38 <PublicServer> <uliko> ? 22:44:44 <PublicServer> <V453000> the food trains have only 120 tonnes of capacity 22:44:54 <PublicServer> <V453000> the containers arent doing anything 22:45:02 <PublicServer> <V453000> actually, decreasing the capacity 22:45:04 <PublicServer> <V453000> :O 22:45:07 <PublicServer> <V453000> it is half than goods 22:45:09 <XeryusTC> trainset? 22:45:14 <PublicServer> <V453000> UKRS 22:45:23 <XeryusTC> try refrigerated wagons 22:45:27 <XeryusTC> if UKRS has them 22:45:33 <PublicServer> <V453000> tankers are best 22:46:33 *** TheRisen has left #openttdcoop 22:48:10 *** ODM has quit IRC 22:57:46 *** Jkrueger has joined #openttdcoop 22:58:38 <Jkrueger> o/ all 22:58:41 <PublicServer> <V453000> hi 22:58:52 <Jkrueger> 197 about wrapped up now? 22:58:58 <PublicServer> <V453000> no 22:58:58 <PublicServer> <V453000> why 22:59:00 <PublicServer> <V453000> ................... 22:59:07 <Jkrueger> webcam shot isn't changing 22:59:16 <PublicServer> *** made screenshot at 00012610: http://ps.openttdcoop.org/publicserver/webcam/00012610.png 22:59:37 <Jkrueger> did you make it do that? 22:59:52 <PublicServer> <V453000> kind of 22:59:56 <Jkrueger> lol okay 23:01:08 <Jkrueger> what kind of cycle do you run on the public server? 23:01:48 <Jkrueger> don't have the time right now but term is drawing to an end soon. 23:02:00 <Jkrueger> !password 23:02:00 <PublicServer> Jkrueger: pedals 23:02:15 <PublicServer> *** Jkrueger joined the game 23:02:26 <PublicServer> *** uliko has left the game (connection lost) 23:02:27 <PublicServer> *** Game paused (number of players) 23:02:36 <PublicServer> <V453000> join company pls :p 23:02:54 <PublicServer> *** Jkrueger has joined company #1 23:02:54 <PublicServer> *** Game unpaused (number of players) 23:03:03 <PublicServer> <V453000> thq 23:03:55 <PublicServer> <Jkrueger> haha @ the money counter 23:04:17 <PublicServer> <V453000> you even look at it? :| 23:04:45 <PublicServer> <Jkrueger> after the first few years no. 23:07:02 <PublicServer> <Jkrueger> 540 trains :D more to come yet? 23:07:11 <PublicServer> <V453000> for sure 23:09:14 <PublicServer> <Jkrueger> is signal gap only a concern on the mainline? 23:09:26 <PublicServer> <V453000> not exactly 23:09:45 <PublicServer> <V453000> but you can afford dirtier constructions on SLs in general 23:09:56 *** smoovi has quit IRC 23:10:14 <PublicServer> <Jkrueger> traffic doesn't warrant the double bridges or tunnels then. 23:10:26 <PublicServer> <V453000> mostly 23:14:17 <PublicServer> *** made screenshot at 00012802: http://ps.openttdcoop.org/publicserver/webcam/00012802.png 23:14:50 <PublicServer> <Jkrueger> the VAST tiles are pretty slick for making the fake stations blend 23:15:31 <PublicServer> <V453000> I dont really like them much 23:17:17 *** Keiya_ has joined #openttdcoop 23:18:20 <Jkrueger> o/ 23:24:54 *** Keiya has quit IRC 23:29:17 <PublicServer> *** made screenshot at 0000A3FE: http://ps.openttdcoop.org/publicserver/webcam/0000A3FE.png 23:36:20 *** Keiya_ has quit IRC 23:39:28 <PublicServer> <V453000> :) food trains have new wagons now 23:40:10 *** valhallasw has quit IRC 23:43:59 <Jkrueger> must be liqiud foods 23:44:12 <PublicServer> <V453000> it fits nicely to the tankers :) 23:44:18 <PublicServer> *** made screenshot at 0000A3DC: http://ps.openttdcoop.org/publicserver/webcam/0000A3DC.png 23:47:21 <PublicServer> *** V453000 has left the game (connection lost) 23:47:21 <PublicServer> *** Game paused (number of players) 23:47:30 <V453000> !password 23:47:30 <PublicServer> V453000: twined 23:47:46 <PublicServer> *** Game still paused (number of players) 23:47:46 <PublicServer> *** Game unpaused (number of players) 23:47:46 <PublicServer> *** V453000 joined the game 23:52:24 <PublicServer> <Jkrueger> hah that is an awesome prio over by nentburg 23:53:04 <PublicServer> <V453000> :) 23:55:38 <PublicServer> <V453000> you mean the AB one or the looong bridge? :) 23:56:22 <Jkrueger> yeah that is the one 23:56:31 <Jkrueger> ab 23:56:38 <PublicServer> <V453000> :) 23:57:08 <PublicServer> <Jkrueger> i didn't even see that bridge till you mentioned it 23:57:22 <PublicServer> <V453000> :D bridges off? 23:57:56 <PublicServer> <Jkrueger> just kinda blended it with the hub 23:58:02 <PublicServer> <Jkrueger> that is a long bridge 23:58:12 *** thgergo has quit IRC 23:59:18 <PublicServer> *** made screenshot at 00010B6E: http://ps.openttdcoop.org/publicserver/webcam/00010B6E.png